Sample resume objectives for cna

RVAJOBS

2014.07.03 00:20 RVAJOBS

A subreddit connecting job seekers and employers in the greater Richmond, Virginia region.
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2011.05.05 23:03 1point618 SF, fantasy, post-apocalypse, and other genre visual arts

SF, fantasy, and post-apocalypse visual arts. Explore the visual aspects of imagined worlds. All speculative visual arts are welcome, from space vistas to fantasy landscapes to ruined cities to psychedelic paintings to dreaded monsters to f'ing dinosaurs!
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2017.11.28 22:04 santareus Coach Kim Premium Instructions

We provide eloquent and invaluable coaching in games (League of Legends, Hearthstone, Overwatch, etc.) and law (for you LSAT students) We are here to assist and nurture novice and players who are suffering woes in their games and wish to improve and with the help of expert Korean coaches and Indian tech support we can help you improve and grow as a player.
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2024.05.14 23:06 leashyb My first patient code.

Next month will be 5 years that I have been a Registered Nurse.
In honor of that, I’d like to share one (of many I have had) career defining moments…my first patient code.
I had been a RN for maybe 6 months and was working overnights from 7pm to 7:30am. I had just come on to shift and received report for my patients when the son of one of them called and asked to speak with me.
He goes on to explain that he’s concerned for his Mom because she hadn’t had much to eat or drink in the couple days she had been a patient with us. He was also concerned about her ability to communicate with staff effectively as she was older and had multiple strokes that left her forgetting a lot of her English. Instead, she tended to mumble in her native language…Polish.
After speaking with him, I immediately looked up key words in Polish I knew I would need if I was going to be able to connect with her the same way I do all my other patients.
I looked up the Polish word for nurse. Pielęgniarka.
Next, I looked up the word for pain. Ból.
Medicine. Medycyna.
Potato. Ziemniak.
Water. Woda.
Potato seems random, but in my conversation with her son, he said her favorite food was mashed potatoes (mine too!) and that’s what she had ordered for dinner earlier that was still sitting on her table to eat.
When the time came and I entered her room, I found her lying in bed, seemingly bored, but curious as to who I was. I introduced myself as her nurse using the word I had just looked up and she greeted me with a smile.
The next 10-15 minutes after had her and I laughing together as I haphazardly tried communicating with her using broken Polish and hand gestures. You could tell there was a language barrier, but it didn’t stop either of us from getting our point across, and the giggling from us both lightened the mood.
I remember feeding her the mashed potatoes and hearing her go, “Mmmmmmm” as she swallowed them.
I remember her declining the “woda” I kept offering.
Then I remember her clutching at her hip and writhing in pain. That wasn’t a shock considering she was there with a broken hip awaiting surgery, but had to be off her regularly prescribed blood thinners for a while first. I asked if she had pain and she nodded yes. I asked if she wanted pain medicine and she said yes. I gave it to her and watched her settle back down until she began itching her arms motioning to me that she was uncomfortable. I massaged lotion into both of her arms as she sighed of relief and said, “Very good! Very good” taking both of my hands into hers to thank me.
I smiled back and said that she was welcome. Knowing she was feeling better, I went to round on other patients, occasionally peeking in to see how she was doing. After an hour or so, I went back in her room and saw that she had fallen asleep. I fixed her nasal cannula as it had fallen down from her ears and I checked her foley to make sure the tubing wasn’t getting kinked. I made sure she was covered with her blanket so she wouldn’t be cold. Hospitals are always so cold…
I went to another patient’s room. 2 minutes later, one my CNA’s came to me saying they just went in her room and she wasn’t breathing.
What? How?
I just came from there and she had been sleeping peacefully. There were no signs of distress.
What do you mean she isn’t breathing?
I ran to her room. I checked for a pulse. No pulse.
Panic set in. I quickly confirm she’s a full code and my staff and I jumped into action.
One of us got the crash cart. One of us paged for a code. One of us started compressions while the other ambu bagged her.
Suddenly a bunch of staff are at my side as we all fall into our assigned roles.
I remember those compressions I did on her. No one ever talks about the trauma that CPR does to a person’s body…
How the ribs crack like uncooked pasta underneath your hands.
After rounds of CPR, we managed to get a pulse back and transferred her straight to the ICU where she coded again.
We resumed our roles. We must have tried for over 30 minutes.
She wasn’t coming back.
The family (her son and daughter) had been contacted and the doctor called it.
The rest of that night was a blur to me. I had other patients to take care of, so I went back to my unit until the family had arrived and asked to speak with me.
I told them everything that happened from the first moment I walked in to her room. I showed them my chicken scratch notes of the polish words I looked up. I explained that I had no explanation for what could have happened as I saw no signs that she was in danger. And then I broke down crying apologizing profusely feeling like I had completely failed her and them.
Suddenly the son hugged me, then the daughter. They both thanked me for doing what I did for their mother, stating that most people wouldn’t have even taken the time to look up Polish words. Then he said something I’ll never forget. He said she knew her time was coming as earlier that day she mentioned to them both that she would be going “home” soon.
To this day I wish I knew what happened. To this day I try to think about what signs I could have missed. To this day I wonder if I could have done anything differently.
I’ll never forget her, and I think of her often hoping her last moments here provided some bit of love and comfort.
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2024.05.14 22:34 JobsRus_ Building an Effective Resume

Your resume is your ticket to the professional world, the first impression you make on potential employers. Building a strong resume is crucial for opening doors to new opportunities and showcasing your skills and experiences. In this blog post, we'll walk through the essential steps to help you craft a compelling and effective resume that stands out from the crowd.
Start with a Strong Header:
Create a Powerful Summary or Objective:
Highlight Your Key Skills:
Showcase Your Work Experience:
Quantify Your Achievements:
Education and Certifications:
Tailor Your Resume for Each Job Application:
Include Relevant Keywords:
Add a Section for Additional Accomplishments:
Keep it Concise and Well-Formatted:
Conclusion:
Crafting a good resume is a skill that can significantly impact your professional journey. By following these steps, you can create a resume that effectively showcases your strengths, catches the attention of employers, and increases your chances of landing the job you desire. Remember, your resume is a dynamic document, so revisit and update it regularly to reflect your evolving skills and experiences.
Signed,
The lady behind the JobsRUs.com mask
submitted by JobsRus_ to u/JobsRus_ [link] [comments]


2024.05.14 22:05 Euphoric-Earth-4765 An inside look at the culture and ideology of Faith Comes By Hearing_PART 2

*Management style:
Not democratic/participative. Not transformational. Not Coaching. Very much Autocratic/Authoritative/Coercive. Sometimes Laissez-faire. Style depends on the department.
*Chain of command:
The ministry is seen as a church by top management. Top management are the “elders” and the CEO is the Senior Pastor. Then there is everybody else. So, confidence is put on their positions of authority. They are, in all sense and purposes, the “spiritual leaders”. They present themselves as having spiritual authority and, therefore, as being entitled to receive immediate agreement and unquestioned compliance.
Also, there are multiple management layers or chains which this quote sums up as well:
"When you become an admiral, you never have bad meals and you never hear the truth. there are all these layers of management and buffer layers and each one is afraid to tell unpleasant truth to the top levels.... “
Not a culture of authenticity where everyone on the team, including management, is encouraged, and expected to be who they are. There is a sense that top management puts up a false front, they seem to want to appear perfect. Illusions of invulnerability exist. They always lead well, they always make the right decisions, they never admit mistakes, etc. Want people to think they got it all together- all rainbows and lollipops. Do not exhibit vulnerability. Toxic positivity is also very much present: Everything is seen as “awesome”. So, there is judgment if you have a bad (not "everything is awesome") day.
The vertical chain of command, results in less collaboration, slow communication, lack of career growth, feelings of subordination, and decreased employee empowerment. Top management sets the rules and standards without any input from the “bottom” employees. Employee questions, concerns or ideas have to go up several steps of the chain of command so that upper management can address or approve. The bottom employees do not have the ability to make decisions related to their work or a particular situation. So, not everyone feels equal.
So, if you are not a spiritual leader, you are just basically told to submit and listen to those who are in authority over you because they are the people that “hear from God” and you are not and so whatever they say goes. And they set up a scenario where they basically kept those of us who were not spiritual leaders dependent upon them.
Many in management are overconfident and overestimate their abilities. They have a simple idea of how things are and how things work. Unfortunately, they make decisions that impact entire departments without gaining the needed knowledge.
The chain of command and lack of ongoing training also results in many employees being promoted so much that they max out their competence and will remain there until they leave or are let go. So, you end up with many in the role of management that lack the training and competence of the respective department. So, employees with the most authority are often not the most experienced and not adept in the particular field leading team members. And employees with the most experience and skills and knowledge and wisdom have the least (or no) authority.
Good leaders don’t always claim the “leader” title. Oftentimes, good leaders are those with more understated temperaments. Leadership is as much about listening as it is about telling. However, people with the most open and receptive personalities often do not have much authority.
Also, how the chain of command should operate when there is a unit that acted without proper authorization, it is not a junior authority who’s going to bear a responsibility for that, but somewhat of more senior status. And that’s true in any military or business or ministry operating by a code of ethics. So, if someone at the bottom of the chain is struggling, failing, or making mistakes, those at the top of the chain bear full responsibility. Everything stands or falls on leadership. Unfortunately, the chain at FCBH is not two directional.
There is also a sense that top management promotes employees who are least-competent but pose no risk to their own position (in-group bias) to management.
*Feedback:
Work environment or culture is not set up for employees to give honest feedback/opinions or to deliver bad news or to question or disagree with management.
Sample bias is also common. Management will send an email asking for feedback but they won't consider how only the people who are open to talking and sharing their opinions will participate while others won’t. Bias arises because employees with specific characteristics (e.g., extroverts) might be more likely to agree to participate than others, making the participants a non-representative sample. People with strong opinions or substantial knowledge about a specific topic may be more willing to give feedback than those without. Management does not follow up to determine why they are unresponsive or follow up frequently to reduce attrition.
Management claims they want to hear from employees, but they only want opinions and ideas on matters that are superficial or trivial. So, few employees give candid feedback on important and significant matters.
Top management does not involve employees in the change process when changes occur.
Management does not ask for honest feedback on their leadership or on decisions that are made that affect employees. Management will not ask how they are doing as leaders, what employees need from them. No regular check-ins or 1:1 on employees’ professional and personal well-being. Are employees stressed, disappointed or feeling burdened physically, emotionally or spiritually? No growth and career discussions.
Management will ignore most feedback, comments, suggestions even when it's common knowledge but will adamantly listen to employees who preface with "God told me to tell you..." Or “I felt God say …” or “God spoke to me and said…”
For example, management started focusing on Gen Z only after a few people claimed that “God told us that Gen Z are important for our future business growth.” In another instance, someone said “God gave us this word: we as a ministry need to really consider how everyone is wired, how each person is different. How people have different personalities.” Then, management affirmed this “word from God.”
If one employee brings something up to management it is often ignored and the employee is gaslighted. If two or more employees bring the same thing to management, then God is communicating something and they take it seriously (per Matt 18). Even if it is just coincidence or frequency bias.
*Groupthink/Conformity:
Groupthink, confirmation bias, in-group bias, illusions of unanimity, and self-censorship is very prevalent in the culture and especially in their meetings. There is a lot of direct pressure to not question, to conform, to agree with the views and personal convictions of the top management. Employees condemn those who disagree or question top management and they accept those who agree, creating immense pressure for conformity.
So, many employees frequently remain quiet, preferring to “keep the peace” rather than disrupt the uniformity. Employees are pressured to hide problematic information (especially from top management).
*Disagreements/Different perspectives:
Top management will also point out the working and living conditions of international employees to “encourage” local employees to not “complain” or give critical feedback or bring up legitimate problems (e.g., fumes or loud noises from construction in the building).
Management also often commits the "ends (or goals or vision) justify the means" fallacy: the work, the production and distribution of bibles (the ends) being done is more important, so employees shouldn't complain at all about the means or their working conditions (broken chairs, broken or inadequate equipment, poor work-life balance, bad management).
And, if management disagrees with you, with your observations, feedback, suggestions, or theology, they will often try to trump you with spirituality or vague meaningless spiritual terminology instead of using Scripture (properly interpreted), facts and reasoning.
In addition, top managers will take great offense when employees question or disagree with the directions and decisions they make. Dissent is not welcomed. Respectful debates/disagreement is not encouraged. Open discussion and alternative perspectives are not encouraged. Management does not value, support, or respect diverse opinions and ideas. They do not actively seek out different viewpoints. Do not allow people to speak their perspective, their thought of mind. So, there is no psychological safety. Employees do not feel comfortable expressing dissenting opinions without fear of retribution or judgment. Afraid of breaking the little glass image. People do not feel comfortable sharing setbacks, mistakes, failures. Management does not encourage open communication. Management often seeks agreement, instead of posing honest questions that challenge the status quo and provoke critical thinking and discussion. They do not encourage employees to challenge them. In fact, they are seen as a type of complaining or critical feedback and so are viewed as sin. This makes top management seem self-centered.
*Appeals to emotion: Guilt and Shame:
Top management often shares their personal opinions and convictions (e.g., spending money only when absolutely necessary, not accepting large gifts, not buying fancy items) as something everyone should do. It’s never direct. It's always through stories. Management loves stories. The personal convictions of management are presented as more than preferences.
For instance, top management encourages extreme frugality and poverty through their personal anecdotes #loudbudgeting and stories from international cultures. Think along the lines of: “we, here in America, have no right to be sad or to complain about things or to request better things or ask for accommodations or for more employee engagement because others (internationals) have it much worse.” Even wanting better equipment and supplies or asking for better working conditions is frowned upon (in some cases seen as a sin), even if your request helps you to do your job more effectively and makes the work better (a new whiteboard, a new office chair, better computers, etc.)
Example: “You should really try to come in to work even if you feel bad, even if you are snowed in and the roads are hazardous because people need to get our bibles. And our international employees work in much harsher conditions.”
You also get this feeling from the way they communicate that top management would rather not pay their employees. They would prefer it if everyone just worked for free because “we are on a mission from God. We are doing the Lord's work.” There is also a sense that employees should be more than willing to sacrifice their well-being, career goals, financial goals, personal goals for reaching people with their Bibles.
Leadership sets the example and expectations, so this all ends up making employees confused and feeling guilty and ashamed. Guilty and shameful about asks, spending money (even their own). Guilty and shameful about having nice things (new car, new phone, new tv), about making needs known, about sharing concerns regarding work, about asking for raises to keep up with cost of living, etc.
Example: An employee has continued to use an old whiteboard. It is so old it is hard to read and difficult to erase. Management likes to tell donors: “We don't spend money on everyday things like whiteboards…. Instead, we use that money for more bible recordings, for people to hear about Jesus.”
This also causes confusion. Every few months there is a meeting where management discusses how sitting on stores of money is bad, but spending it is also bad, but also not spending it is bad... "Being rich is bad. Money is bad. let's not accumulate money, that's bad. We must think about how people will see what we have. So we should look poor and not appear too frivolous." But top management is okay with receiving gifts from donors and other ministries. Management personally does not like to have nice “fancy” things, and as a ministry, they say FCBH should also not have nice fancy things, they should use the money for other more important things. They don't like when other ministries use their money for nice fancy things, but it's okay if other ministries give FCBH nice fancy things like tote bags, key chains, mugs, phone holders, lunch bags. Another example, it took them years to repaint the parking lot. It was at the point where people did not know where to park. Before repainting, management decided to remodel the hallways and install posters and multiple monitors with language stats.
There is also a subtle sense that producing audio and video bibles is the highest calling one can have. And it's implied that FCBH is the main means God uses to fulfill the great commission: “God needs FCBH to do these bible recordings or people (specifically unreached internationals) will go to hell.” So, top management hints that working anywhere else isn't really serving God (or at least, not serving God as well as one could if they worked somewhere else). They imply that working at this ministry is the only way to truly serve God and fulfill your calling. They also use this framing to guilt and shame employees into not quitting. Management implies that employees should not take opportunities to leave or take other jobs because getting the Bible to people is God’s highest calling for us as Christians:
“If anyone leaves FCBH, then they must not really understand the vision/calling. They are not committed to saving people. We should be willing to give up things to fulfill the calling. The apostles did not pursue better jobs and so God will provide if we need better pay, benefits, career. For those of us who join the ministry to hold true to get God's word to every person, it takes discipline because we have opportunities to do other things. I'm sure that Noah had problems with Builders because he probably had hundreds of people not thousands working on the ark. They started their own businesses and started side things going on. pretty soon they'll have no time to work with him on the ark. and you can have all kinds of diversionary things happen. and so we want to understand they focused in the ministry. and that's been one of the things that I've really tried to do is what did God tell me at the time this ministry began because I was not interested in this ministry. I was interested in living by faith and experiencing God through people and seeing people experience God. and when I was praying about that here in Albuquerque the Lord said bring my church together and make disciples. and then he also told me that when his people think the same they are one. so it's not a matter of getting rid of the buildings or the leaders but it's a matter of people thinking the same. They can go to different denominations, different buildings, have different teachers, and different preachers and leaders but once they think the same, they're one and that's what his objective was. and so that's when I felt like the Lord said get God's word to every person. So I'm challenging us to stay true to what God has called us to do. and every time somebody leaves the ministry there are reasons for leaving. but it startles me a little bit, because I think well we haven't, we haven't communicated the vision very well somehow because they didn't get it. like Noah building the arc. it it's a long project it's not a month or a year two years or three years. our immediate goal is 2033 and it means that we're committed to a cause. and that means some of us we give up something. I we've given up stuff we live in a small apartment and that's what we saw that God had us do and that's our lifestyle we we tone down our lifestyle to get the cause committed to the cause. and and I know that's difficult for some, in some cases maybe there's financial needs because of family growth and stuff there they just can't afford to work in the ministry. but sometimes it's a choice and every time somebody leaves it where it's actually a choice. I think we haven't communicated the mission very good the vision very good. I've been looking at is that could you imagine read reading the New Testament. and finding out that Peter about halfway through or Paul halfway through the ministry all of a sudden got a better job offer. and stopped their portion of the ministry they held the course no matter what happened. whether it was good or whether it was bad. Paul talks about this and sometimes we want to follow the Lord. but we don't impart on ourselves the same responsibilities that those disciples did. so when God Empower them is he empowering you in the same way. and you're making choices that maybe you shouldn't make that you will impart and say the Lord is leading me someplace else when in fact maybe it isn't. it's just a better offer. if the Bible in the New Testament was reading a little bit different than Stephen left the ministry at this point or James left the ministry at this point because of something I think we need to be very very careful and why I say that is that as we work internationally.”
SO, there is a lot of guilt and shame about leaving to pursue other interests or meet needs. Guilt and shame about wanting to leave to advance and develop professionally. For this reason, many remain “loyal” and stay at the ministry.
So there is lots of control and manipulation in the work culture.
*Weekly worship meetings:
These are mandatory and there are some legitimate concerns:
Top management seems to have misconceptions about true worship and worship experiences. They often reduce worship to singing by their communication, the way “worship” is used. Worship is seen as something we do on occasion - once a week, when we gather at work for the mandatory worship time. Top management, by ignoring other styles, seems to believe that there is a single style of worship which is correct for Christians.
And it seems like just about anyone can lead worship or be on the team: anyone that can play an instrument. Top management does not require a worship class or agreement to biblical principles concerning worship as a prerequisite for employees who desire to plan and lead worship experiences. So you end up with people who have different views/philosophies on the worship team. Unfortunately, many who lead do not take the time/effort to plan and lead worship experiences, to discern from songs that are better suited for individual or private worship from songs that are corporate or public worship, to discern songs that are controversial/questionable (have bad theology, weak theology), songs that are theologically ambiguous or songs that lean more towards “feminine” attributes. Most, if not all, of our modern “Christian” worship music is written at a simplistic level of understanding and comprehension. Most music tends to appeal to our emotions. Many songs appeal mostly to women. So there is a great need for teaching on the biblical principles concerning worship. Also a need to choose theologically balanced songs with music appropriate for the people. Unfortunately, many of the songs chosen are theologically incorrect (e.g., having elements from the Word Of Faith movement, New Apostolic Church, New Age). Songs are often not theologically balanced. Songs seem to be chosen for their emotional impact, to make employees feel good; many focus on just one aspect of God (e.g., love). Many promote self-centered worship.
Most of the worship leaders just sing the songs: They do not actually “lead” people into worship. They do not help people connect the lyrics of the song to where they are at in their personal life, to teach them something about God or help the people understand what this song means and what God wants them to get out of it, so they're not just singing songs and just doing, going through the motions or help them understand the depth and the richness of what lyrics mean and how it applies to their life. What matters to them seems to be whether songs are impactful, moving, and beautiful. (Whatever that means.) Whether songs make employees feel good. They don't seem to care whether the songs actually reflect truth: Do the lyrics line up with Scripture? Do the songs glorify self or God? How would new Christians or nonChristians interpret the song?
Theology is the study of God and it's very important doxology is an expression of praise to God so the point here is that all theologies should ultimately lead to doxology if theology doesn't lead to doxology then we've actually missed the point of theology so if you have theology without doxology you just have dead hold orthodoxy which is horrible. On the other side you have the people who say “forget about theology I just want to praise.” But if you have doxology without theology you actually have idolatry because it's just a random expression of praise but it's not actually informed by the truth of who God is so God is
concerned with both he's concerned with an accurate understanding of him and that accurate understanding of him leading to a response of praise adoration and worship towards him.
*Leadership quality:
Top management has more respect for donors and guests than their employees.
Management lacks basic core leadership principles/values:
Unfortunately, many employees are not given power or resources: Management just gives them the responsibility to get things done. Before responsibility is given, employees should be equipped: be empowered, have the authority, be given resources and have the experience. Employees are not empowered as individuals to solve their own problems using their own solutions. Micromanagement is often required every time the situation changes or problems arise. Employees are not inspired to act as leaders for themselves, delivering amazing performance without guidance. They have coaching sessions but only when there’s a problem. True coaching occurs regardless of whether the individual is crushing their goals or falling behind. Management does not seem to care about unlocking a person’s potential and getting the most of their performance. They seem only interested in producing more followers, not more leaders.
No method to hold management accountable to core values listed in their own Employee handbook. Employees are expected to abide by the procedures and rules described in the handbook but top management can choose to ignore it when it is convenient for them.
-Top management are NOT learners: No desire to develop and improve their skills.
-They do not ask employees: What’s one thing you see me doing—or failing to do—that you think I should change?
-They do not ask how they are doing as leaders. Or ask employees how they’re doing.
-They do not ask what employees need from management that they are not giving them.
-No performance evaluations for both management or non-managment.
-They often fail to emotionally connect with employees.
-They do not speak to employees' needs first.
-They do not focus on what they can put into people rather than what they can get out of them.
-They do not understand basic psychology, how people think and behave.
-They are often resistant to (and even hate) change: Perhaps because they fear losing control. In fact, new information, objective facts, research, stats, and even new ideas are often ignored in favor of what's easiest to do or because of tradition. If something has been done and “works”, top management does not see a reason to question it or to improve on it. If something was tried 5, 10, 20, even 50yrs before and failed, top management does not see a reason to try it again even if the exact circumstances have changed.
-They do not empower or give the means, the power or opportunity to do to employees.
-They do not trust others to follow through managing processes and performing tasks.
-They do not lead by example.
-They do not know when to move forward and when to back off, what to improve and how radical those improvements should be.
-They often fail to see options, and plan and prioritize.
-They fail to develop leaders around them.
-Their communication is often poor.
-Their listening is also poor: do not listen for more than facts, but also the feelings, meanings and undercurrents.
-They do not take the time to get to know the people they lead: no weekly check-ins which top organizations have to discuss how employees are doing professionally and personally. Management doesn't ask “what was good this week? What was not good this week? How is your well-being? How is your family?”
Competence in leadership skills is also poor.
-They are not teachable: not willing to keep learning, growing, improving in leadership and management practices: FCBH has a yearly “leadership” summit. But, the way it is set up, it reinforces weaknesses instead of challenging leadership growth.
The summit is also just for a select few in top management. Not every employee is seen as a leader so most employees are excluded.
Top managers attend the summit but there is no followup, no post accountability by other managers and especially by the employees that are under the managers. No discussion on how management will apply what was learned.
Some of the past speakers have had questionable characters and even questionable teachings (Judah Smith). Leadership qualifications and theological background seems to be ignored in favor of charismatics, dynamics, popularity.
-Top management does not take responsibility for their part of a disagreement or failure and apologize.
-They often embrace a victim mentality.
-They often limit yourself by your job title.
-They do not invest in better tools or processes.
-They are content with the status quo.
-They allow their past achievements to stagnate their desire to keep learning.
-There is a lack of discernment, finding the main cause of problems/issues.
-They do not anticipate problems.
-They do not accept the truth of the problem: Do not face up to the reality of the situation;
-They get bogged down in the details.
-They often avoid problems.
-They don’t deal well with problems.
-They do not have their team study all angles.
-They often do not value nontraditional thinking: Don’t embrace change, ambiguity and uncertainty well.
-They do not work well with differences.
-They do not have their own mentors or provide mentorship to others.
-They do not invest to improve their own professional or leadership skills.
-They are often insecure, constantly seek validation, acknowledgement and love.
-They limit employee's success and recognition:
-They do not seem interested in making people successful: Don’t attempt to remove barriers that prevent employees from being successful.
If an employee who is not management has a great idea to improve the work, management often does not support it and may secretly try to shut it down.
When a team succeeds, management will not give other people credit and instead take the credit themselves.
It seems like some of the people working there were given the title of management, the position, and that alone made them qualified. Management or leaders assume that their position alone qualifies them to make critical decisions where they may not have the best data, insight, wisdom, skill, experience. Just because one may have the word “manger” in the job title, does not automatically make them a great leader. Leadership is about dealing with people, and the dynamics between those people, and influencing people.
*Dead end career path:
For the most part, top management assumes that team members are fine and "settled", rather than taking the time to understand their true feelings and needs. They do not ask employees where they are struggling, where they are having trouble, what frustrates them the most?
Management does not seem interested in making employees better both personally or professionally. They do not have a growth plan or professional development plan for employees. No job related training. They do not provide what is needed to help employees to grow and improve. They don't provide opportunities for employees to apply their talents and expertise. They don’t ask how they can better support employees. Employees don’t check on each other.
One is expected to work until health deteriorates and skills become obsolete so you leave in a worse place than you started. For most employees, there is no long term future with the organization. Management does not let employees know how they are doing and what the future looks like for them. What the opportunities are. They do not take the time to learn from employees what they want to be. No honest conversations to understand employees goals and ambitions. So, because there is no growth or development plan, no career path, once your skills are outdated, they will probably let you go or they will keep you in the same position and your salary will max out.
Management does not coach employees on how to manage their time, priorities, and energy; no teaching on how to problem solve, or make better decisions, or how to set boundaries or how to minimize context switching and zoom fatigue.
submitted by Euphoric-Earth-4765 to u/Euphoric-Earth-4765 [link] [comments]


2024.05.14 20:46 AdHd_incarnate Why are missions so different from one another?

Not a fan of bots but I jump in for the MO. Not the dumb mines but for the medals.
Figured I'd do 3 quick lvl 2 bot missions just to farm reg samples and to get the personal order (complete 3 missions)
First went no problem. Got all fabricators, got the radar up, looted all POIs/samples, and was able to actively fire on all patrols I saw. no issue.
Second... Non stop drops, chainsaw fucks everywhere, jump pack bots flanking. I finished the main objective ditched the usaf artillery obj. And sent for extraction... 30 sec before landing EVERY bot on the map shows up and I die.. I then ditched the samples I dropped and GTFO.
Third... I jumped to a bug planet, landed on the obj. Did it and left cuz I was done and just wanted to get my 15 medals at that point
Why is there such inconsistency between missions in terms of enemy presence/strength...
For reference the first mission was the data upload from the pod mission and the second was killing 2 devistator locations. Different planets (both non defend planet) but same difficulty. Do mission types actually dictate the enemy presence/size/strength?
submitted by AdHd_incarnate to Helldivers [link] [comments]


2024.05.14 20:41 Framed-Photo 35XX-H impressions from a Miyoo Mini Plus owner, and why I'm sticking with my MM+ for now.

I got in my 35XX-H last week and I've been messing around with it, so I just wanted to leave my quick impressions here and why I don't personally like the 35XX-H more then the MM+.
The Good
The Bad
Conclusion
I now know why so many people still hype up the MM+ even though devices like the 35XX Plus or H are almost objectively better on paper. While I think anbernic is very close to perfection with these despite my list of complaints, the software experience legitimately drags it down so far compared to a Miyoo with Onion that I'm not even sure I could recommend Anbernic devices like this until it's addressed. That and the buttons are the two main drawbacks for me.
2 problems that honestly shouldn't be hard to fix, and could perhaps be addressed with mods in the future like better CFW support, or custom membranes for buttons.
I genuinely want to play n64 and dreamcast games on a handheld, sonic adventure 2 works great on the 35XX-H for me, and moonlight worked far better then I thought it would, but I'll happily trade that off just to use Onion OS.
Maybe in 6 months when the CFW's have matured a lot I'll reconsider the 35XX-H again.
submitted by Framed-Photo to SBCGaming [link] [comments]


2024.05.14 20:02 colorizerequest every damn company does a full employment verification these days

this was never the case for me 2+ years ago, now every company I talk to and casually ask about the interview and onboarding process, they say they do 7 years of employment verification
Im debating leaving all companies off my resume. I tried putting "consultant" as my J1 company name, and it hasnt gotten any hits, although it has been a small sample size.
submitted by colorizerequest to overemployed [link] [comments]


2024.05.14 19:44 Jakewebstar Shout out to my team last night!

Joined up with a group of random people last night and ended up playing a couple of drops with them. None of us used a mic, only pings, but every mission was the same.
We would drop with a wide variety of weapons and ordnance. Hardly ever picking the same thing as another teammate.
Everyone would stick together, rarely going off on their own. Supplying cover for their team. Picking up every sample they came across and clearing every objective on the map. We would get in and out with few casualties.
Some of the best synergy I've had with a bunch of random people. Especially without mics.
submitted by Jakewebstar to Helldivers [link] [comments]


2024.05.14 19:07 Designer_Trash_8057 Game mode idea/pondering (long)

I had a thought about a game mode, as I'm sure we all do a lot, that I would love to see in game. I know this is quite impractical for real world development/ specific ethos of cooperation mechanics the game hosts, but I always enjoy seeing suggestions so wanna put it here in case anyone is the same and to see if anyone is as interested in it as I would be and ideas that you think could make it better.
I like the concept of a double or nothing extraction operation/gauntlet. This would be an operation (just one per planet I am imagining, the rest of the operations being normal) with 4 missions, and the last one is a behind enemy lines/desperate get off the planet extraction with a high reward incentive.
Throughout the 3 missions of the operation, you have a set number of reinforcements for the whole thing (ie start with 50 - 60 or something). This reinforcement count, along with the number of samples you collect, carries forward through each of the 3 operations. If you run out of reinforcements, you lose all samples collected from the previous ones, and any medals you may have won. If you get to the end of the third and you aren't happy with where your count is, you may wanna consider getting out of dodge and not doing the next part.
Once you clear the 3 missions, you have the option to complete the operation and it's back to the super destroyer, or take a 4th one which is "behind enemy lines" (I dunno, something like that, outside of super destroyer coverage would be more applicable). You push through to an area which is exceedingly rich in samples, but also maintains the high number of patrols currently seen in game (which I understand they are working on reducing as standard) or a similar degree of ramped up challenge. You have no stratagems on this mission, but your first objective is to go and repair a massive walker which was ditched there (yep, this is a VERY unrealistic idea, but screw it it's just for fun). Once you have activated the repair procedure and defended the walker during it, the walker will escort you to a platform where it will allow an extract (think of a lore friendly reason here, it turns into a hellpod cannon or something in conjunction with the platform where it aims you into orbit somewhere where the destroyer can pick y'all up).
This walker is your stratagem replacement. It's stratagems replenish quickly and it's got a hefty arsenal (come to think of it this sounds very similar to gunship coverage from those COD games which introduced it), but of course you would need to coordinate with your team pretty efficiently on these shared stratagems, and you would also all be pretty keen to stay within range of this support as the hordes are attracted by your giant escort which you will need to liberate the launch platform and to escape. You are essentially defending the walker as much as it is defending you through use of these stratagems and your team coordination. (yes, it would require a ridiculous amount of coordination, I know there is a lot of reasons how this could go wrong in how you feel about the game, and a few great moments of cooperation hopefully).
If you manage to extract at this point, you'll be treated to all those lovleh samples and a stage 4 medal reward. It's a high risk, high reward decision to be made embarking on this one, and for the first 3 missions you would be incentivized to play things efficiently and make a lot of decisions which affect the long game of when you need to confront the "do we attempt level 4?" decision. You would also need to make sure your stratagem loadout across the team covers all the bases for the whole operation. I don't now how weighty that decision would be considering how much we all take the same stuff when we play with a set squad. It saddens me I can't think of a way to make this random friendly without people using mics for now.
I know it's a bit more of a hardcore mode which may take some of the more slapstick fun away, but it would be cool to have as an optional aside in my opinion, despite all the issues I know such a mode could face.
Thanks for coming to my Ted talk.
submitted by Designer_Trash_8057 to LowSodiumHellDivers [link] [comments]


2024.05.14 18:46 _briz_the_wiz_ Resume Help Needed

I am a recent retiree from the Army. I have been interviewed for one position I did not get, and I am looking for pointers on improving my resume. I also use the USA.jobs resume creator when required. I have 15+ years of operations experience up to the Sergeant Major level but also just graduated with an accounting degree with honors. I am trying to leverage my education and experience, but also applying to the fields separately. I keep getting conflicting advice on my resume, so any help is appreciated.
Citizenship: Yes - United States Citizen Security Clearance: Active Secret Clearance Availability: Full-Time/ Permanent
PROFILE SUMMARY
Accomplished leader with over 15 years of experience in operations, strategic planning, and team leadership. Dedicated to driving organizational excellence through dynamic strategies aligned with institutional objectives. Proven track record of adept leadership, fostering cohesive teams, and ensuring timely project delivery. Skilled in problem-solving and communication, adept at identifying and resolving operational challenges. Proficient in fiscal management and cost optimization, resulting in budget-friendly solutions and improved profitability. Experienced in organizational development, enhancing work culture, and boosting employee engagement and retention.
PROFESSIONAL EXPERIENCE
[U.S. Department of the Army](): Senior Operations Manage Operations Sergeant Major 1-314th Infantry Battalion - Joint Base McGuire-Dix-Lakehurst, NJ April 2022 to Retirement (40 Hours per Week)
~Duties & Related Skills:~
U.S. Department of the Army: Senior Operations Manage Future Operations and Planning Lead & First Sergeant Fort Drum Garrison Headquarters & 10th Mountain Division Headquarters - Fort Drum, NY September 2019 to March 2022 (40 Hours per Week)
~Duties & Related Skills:~

U.S. Department of the Army: Senior Operations Manage Current Operations Lead & First Sergeant 1-504th Parachute Infantry Regiment & 82nd Airborne Division Headquarters - Fort Liberty, NC December 2015 to August 2019 (40 Hours per Week)
~Duties & Related Skills:~
CIVILIAN EDUCATION
Institute: Southern New Hampshire University Degree: Bachelor of Science – 2024 Major: Accounting Honors: Summa Cum Laude (3.9 GPA)
MILITARY EDUCATION
Basic, Advanced, and Senior Leadership Course U.S. Advanced Airborne School Air and Unit Movement Officer U.S. Air Force Air-load Planner Combat Lifesaver Emergency Medical Technician
CERTIFICATIONS
· U.S. Defense Counterintelligence & Security Agency – DOD Mandatory Controlled Unclassified Information, Awareness & Reporting · U.S. Department of the Army – Information Security Program, Army OPSEC Level 1 · U.S. Department of Defense – Certified OPSEC for EOP Operators/ OPSEC Awareness for Military Members, DoD Employees & Contracto Combating Trafficking in Person for Investigative Professionals/ Combating Trafficking in Person General Awareness/ Combating Trafficking in Persons for Acquisition & Contracting Professionals/ Level 1 Antiterrorism Awareness, Military Occupational Code, Managing your Transition, Financial Planning for Transition, Employment Fundamentals of Career Transition, Identifying & Safeguarding Personally Identifiable Information PII, Introduction to Privacy Act 1, 2, & 3
SPECIALIZED KNOWLEDGE, SKILLS & ABILITIES (KSA)
· Demonstrates comprehensive understanding and proficiency in deployment and mobility operations, including wartime contingency plans and adherence to relevant instructions, regulations, directives, and local operating procedures.
· Proficient in handling classified and/or protected documents, with adeptness in utilizing various automated data management systems.
· Proficient in budget analysis and administration, encompassing knowledge of budgetary methods, practices, policies, procedures, regulations, and precedents, as well as the accounting system for budgetary information.
· Skilled in implementing security methods, rules, regulations, and principles, supporting security administration, resolving security-related issues, and performing diverse security assignments.
· Proficient in providing authoritative consultation and conducting complex training administration, with the ability to assess program needs, evaluate status, and recommend/implement improvement solutions.
· Proficient in applying tact and diplomacy in advising individuals and high-level officials on complex and sensitive issues, related to planning, organizing, and directing functions of small organizations.
· Demonstrates entry-level proficiency in applying basic principles, concepts, and practices of the occupation.
· Effective communication skills in conveying factual and procedural information clearly, both orally and in writing.
· Proficient in assessing and measuring organizational trends, concerns, and needs, identifying gaps in services, and providing recommendations for effective plans and tools.
· Ability to analyze problems, identify significant factors, gather pertinent data, and utilize critical thinking skills to recognize solutions.
· Skilled in conducting one-on-one training, group presentations, and training sessions through oral communication.
· Demonstrates ability to plan, organize work, follow instructions, and manage multiple ongoing projects effectively, with proficiency in locating, assembling, and composing information for reports, inquiries, and limited technical correspondence.
· Proficient in identifying training needs, instructing personnel, and communicating effectively both orally and in writing.
ADDITIONAL DUTIES
Budget Analyst 2022 [– ]()2024 Knowledge Management Officer 2016 – 2018 Digital Master Gunner 2016 – 2018 Army Instructor 2011 – 2013 DTS Authorizing, Certifying, and Reviewing Official 2008 – 2024
AWARDS
Eagle Scout Bronze Star Medal Meritorious Service Medal (4) Army Commendation Medal (6) Army Achievement Medal (5) Army Good Conduct Medal (7) Drill Sergeant Identification Badge Combat Infantryman Badge Expert Infantryman Badge Command Cyber Readiness Award First Army Commanding General Award Friends of Lynn Woods Cyrus M. Tracy Award
ORGANIZATIONAL PARTICIPATION
National Eagle Scout Association Veterans of Foreign Wars National Infantry Association 82nd Airborne Division Association
VOLUNTEER ACTIVITY
Habitat for Humanity 2022 - Present Salem Hospital 1992 - 1996
EDUCATIONAL FOCUS AREAS
Organizational Leadership, Leadership Communication, Operations Management, Principles of Management, Human Relations in Administration, Principles of Finance, Financial Accounting, Managerial Accounting, Intermediate Accounting I II & III, Advanced Accounting, Cost Accounting, Auditing Principles, Auditing and Forensic Accounting, Financial Statement Analysis, Business Valuation, Federal Taxation, Microeconomics, Macroeconomics, Business Law I & II, Global Business Dimensions, Driving Business Opportunities, Critical Business Skills for Success, Applied Marketing Strategies, Data Analytics for Financial Professionals, Statistics, and Technology in Society.
submitted by _briz_the_wiz_ to usajobs [link] [comments]


2024.05.14 18:35 3rd_Death_Star Super Samples

18 super samples an hour.
I’m sure something similar is posted elsewhere but none of the other guides have worked for me. I can’t consistently find the rock on the map and usually spend too much time looking and get whacked by a patrol and can’t recover.
What has worked for me is this and it works on suicide missions and above, solo or with a team of friends on the same page.
  1. Select a blitz mission, bots or bugs, doesn’t matter but I’ve found bots are easier to outrun if you get caught and bug breaches on helldive are just crazy.
  2. Wear scout armor that decreases your detectable range.
  3. Drop in a clear area near extraction to get set up.
  4. You can pretty easily avoid most enemies.
  5. Make your way around the map until you find the radar tower (so far there has always been one on blitz) or you find the thumb rock. You can easily avoid the main and sub objectives as well.
  6. ALL super samples in a blitz mission spawn together so 6 on Helldive.
  7. If you don’t find the rock before you activate the radar there are only 3 or 4 MPI, so it’s easy to find the rock after activation.
8A. Sneak your way to extraction and chill/hide. You shouldn’t have much time left until the extraction sequence.
8B. If you cleared the objectives, still let time expire and don’t active extraction. This auto-calls in Pelican 1 BUT doesn’t seem to trigger any major wave. I’m still testing but it’s been pretty consistent.
8C. You can drop the samples near the beacon in case you get killed but any adds should be manageable.
  1. Hop on the bird and fly away with up to 6 super samples every 15 minutes or so.
I’ve done this as I said solo (and I’m not good) and with a group. I’ll usually sneak off looking for the radar or the rock while the rest of the team clears objectives and we just meet at extraction. Scout armor is probably the key.
submitted by 3rd_Death_Star to helldivers2 [link] [comments]


2024.05.14 17:12 throwaway_ac_90 Need help suggestions ( study related)

Need help suggestions ( study related)
Hello there! [F18]Actually I'm quite new to reddit basically throwaway account hai ye( as my username), my problem is that I got RT in maths this year was a private candidate not a fresh candidate, last year got 78% but maths Mai RT agyi thi, improvement nhi diya tha maine July wala (ik big mistake) and abhi wale Mai firse RT agyi but jee mains m meri 87 percentile hai (27s1) maths Mai (93) before you all say that mujhe maths smjh nhi ati or anything let me tell you that I do understand maths tabhi to jee field liya tha but jab boards m karna hota subjectively to I'm unable to do so like write everything down objective hi 20marks ke hote wo hojate fir I try to do 5 marker but waha I go clueless and ab to step marking bhi nhi hoti itni i guess jiske wajah se I couldn't do so also ig my checker was strict but ek baar smjh ata hai do baar nhi : (But now I'm very very clueless and dissapointment to myself and my parents as well I gave my wordings that I'll prove myself this year to them but eventually lost, parents ne kafi kuch bola hai and ik I'm worth of all those things that they said mujhe bura Iga but it's my fault and I'm accepting it.can anyone really say what should be done now? ⚫also those who scored really good in maths boards please guide me on how to basically write to fetch more marks and what should I do for upcoming exam in July?? I seriously need help like kaha se padhu or materials only did ncert that too calculus Mai thora issue ata and baat Rahi jee ki to I pickup questions jo bnne layak hote and MCQ mai ans kaise Lana hai is easy to me as one of them is answer I don't attempt integer section until it's very easy but boards mai subjective Mai it's hard and I don't get enough of confidence that my answer is even right or wrong T_T I gave other exams too but is boards ke chalte admission Mai issue ayega kya and my whole resume is already ruined and this added up to it, writing this with tears in my eyes and basically losing hope to the extreme should I change my stream or did I chose wrong stream which is engineering please help I'll be always thankful for y'all for helping me in this crucial moment. I did sat for comedk (getting 81 S1) thought for manipal but date chali gyi thi, vit nhi diya cause of hearing scam ranking, SRM ki fees high hai kafi, so please suggest me college as well jinki dates baki ho, I wanted to pursue research but jisse boards ki maths nhi ho rhi hai usse research kaise hogi so ditching that would be better I guess so.. Also I need to go to take admission this year itself, I can't take more drop.
TLDR (ik it's a big paragraph but I urge to read it, still if you didn't): I didn't passed in maths from cbse boards also I'm a dropper but got enough for admission in government colleges seeking help for other private colleges and regarding this board issue.
submitted by throwaway_ac_90 to JEENEETards [link] [comments]


2024.05.14 16:30 Kissh Polymeric Membrane for Separation Market Growing at CAGR of 6.21% till 2030

Gas separation can be done by using a variety of membranes such as polymeric membranes, mixed membranes, silica membranes, microporous membranes, zeolite membranes, and others. Gas separation based on membranes provides several advantages such as low costs involved in operation and maintenance, user-friendly approach, and lower energy consumption. Membrane-based gas separation system uses the difference in permeability of gas molecules passing through the membrane material, to separate the gases from each other. Gas separation techniques are widely adopted in oil refinery and gas production industries for applications such as dehydration of natural gas, carbon dioxide removal, and production of liquid nitrogen. The pharmaceutical industry is focused on development of novel methods for separation processes to reduce the costs involved in active ingredient manufacturing. Gas separation membranes are used in the pharmaceutical industry to separate oxygen gas for medical purposes.
The global Polymeric Membrane for Separation market was estimated at 768.29 Million USD in 2021 with CAGR 6.21% during 2021-2030. The objective of report is to define, segment, and project the market on the basis of product type, application, and region, and to describe the content about the factors influencing market dynamics, policy, economic, technology and market entry etc.
The report includes market size, upstream situation, market segmentation, market segmentation, price & cost and industry environment. In addition, the report outlines the factors driving industry growth and the description of market channels. The report begins from overview of industrial chain structure, and describes the upstream. Besides, the report analyses market size and forecast in different geographies, type and end-use segment, in addition, the report introduces market competition overview among the major companies and companies profiles, besides, market price and channel features are covered in the report.
Get Research Sample: https://altusmarketresearch.com/reports/sample/65088
Based on Materials, the report describes major products type share of regional market. Products mentioned as follows:
Polyimide & Polyaramide Type Polysulfone Type Cellulose Acetate Type Others
Leading vendors in the market are included based on profile, business performance etc. Vendors mentioned as follows:
Air Products Air Liquide UBE Grasys Evonik Schlumberger IGS Honeywell MTR Borsig Parker Hannifin Tianbang SSS
Based on Application, the report describes major application share of regional market. Application mentioned as follows:
Isolation of Inert N2 from Air H2 Recovery CO2 Removal from Natural Gas VapoNitrogen Separation Others
Based on region, the report describes major regions market by products and application. Regions mentioned as follows:
Asia-Pacific North America Europe South America Middle East & Africa
submitted by Kissh to marketsurveyreport [link] [comments]


2024.05.14 15:42 zemzemkoko What is my job title should be in machine learning and AI industry?

So over the past 5 years, I delivered computer vision applications such as object detection, tracking, age&gender, face detection & recognition and many more for my company.
I'm also an experienced full stack developer. I eventually want to land a data science job, but I'm not sure I'm there yet. Any machine learning job would do for now.
So what should be my title based on my experience?
Machine Learning Engineer & Full Stack Software Developer?
Senior AI Engineer?
AI & Computer Vision Engineer?
I haven't changed my resume in years, it was my first job and I want to claim a title that is relevant and widely accepted in today's job industry, will pass filters and such. Which title should I go for, or what's your recommendation?
submitted by zemzemkoko to cscareerquestions [link] [comments]


2024.05.14 15:02 Sharptrooper Intended Difficulty vs Volatile Difficulty (and bugs)

Greetings, Helldivers.
Today I want to talk about difficulty - not the number you set at the bottom of the mission selection screen, but how actually difficult beating a mission IS. I'm going to argue that whenever a 'campaign' becomes frustrated, it is due to extreme RNG rolls and bugs.
First, a list of the elements and issues I want to highlight:
Touching an enemy's corpse after it's death is a recipe for disaster. Dead tanks can randomly damage you, dead shriekers can crush you, dead Bile Titans can outright kill you on their own if you try to climb over them. Enemies can clip through them just fine, but these corpses can be so dangerous that they can essentially close off a route on their own. Dying to a ragdoll and having your geasamples stuck under it can stall a helldiver for a considerable amount of time.
On some planets, the enemies have zero qualms about glitching their way up mountains like they're playing Skyrim. A tank on a plain field is a regular enemy; a tank on top of a mountain is a deadly threat with no easily accessible weak-spot and high ground advantage. Bugs are known to clip their way up hills to get to you, and don't get me started on gatling devastators blasting you from inside destroyed dropships or the rock they clipped into, becoming invulnerable on top of that. THere's even a particular bot map where enemies will walk over a 20ft wall as they make their way to attack the extraction point. Bugs like this can absolutely swing a fight and break the helldivers' momentum.
Enemies are mostly unhindered by long distances, smoke, and fog. Helldivers are absolutely not. This is most felt against automatons, who abuse the hell out of low visibility by perfectly tracking helldivers through foliage, fire tornadoes, ambient mist, and distances long enough that they should look like 4 pixels to them. This makes planets with those elements disproportionately hard.
Hunter, o hunter, how I hate you. The damage your leaps do might as well be a die roll. You're not the only culprit, though - automaton rockets seem to enjoy alternating between 1-shotting the helldivers or dealing a miniscule amount of damage. I'm aware that there is supposed to be 'directional armor' hitboxes and that the bugs are probably 'headshotting' the helldivers, but such systems need to be VERY tight and consistent, which is not the case. Fair or not, unpredictable damage leads to frustration, and frustration... is bad.
It cannot be said often enough, but fire tornadoes are an actual hate crime. They can disrupt the helldivers' ability to complete objectives for entire minutes, camping their dropped gear or completely walling off entire routes. The ultimate version of this is in civilian escort missions, where not only they can completely prevent you from progressing the objective but helldivers get a requisition penalties for the deaths of civilians that run into pillar of fire.
I already mentioned this but, some planets are so foggy that that in of itself is a hazard. An honorable mention goes to meteor showers which clear objectives on their own; it's amusing and I'm sure most people smirk at it, but technically that makes things easier than they should be with no input from the player.
You load up your Recoiless Rifle and your Railcannon Strike, but suddenly the bots throw two hundred tin men with chainsaws at you. Later, you call down a Machine Gun only to be completely overwhelmed by Chargers and Bile Titans.
Enemy compositions are a big part of the game, and they are NOT created equally. There are enemies in this game that are simply far more dangerous than their peers, and campaigns abundant with their presence are much harder.
This COULD be mitigated by having a VAGUE description of the expected 'weight class' of enemies, call it a satellite scan or something. Knowing that you'll be facing more (or less) of certain enemies without having to go in blind on the first mission of a campaign would save some frustration.
Much like army compositions, secondary objectives are NOT made equal and an enemy artillery near the extract or a jammer near the main objective will be FAR more disruptive than the shrieker nest on the far end of the map.
Now, full disclosure, I actually like when they get in the way a bit. There's something very 'action movie'-like about entering extract and realizing you're about to get shelled and having to deal with that ASAP. THAT SAID, I still think it's a matter worth looking into. To get the most jarring example, Airship Factories can single-handedly end a mission if not dealt with and sometimes they spawn in extremely difficult-to-assault places, near objectives and whatnot, while sometimes they're isolated and begging to die. SOME disruption is great, EXTREME disruption or ZERO disruption is frustrating/not interesting. I figure this wouldn't require much beyond a bit of manually pruning certain bad spawn places.
CONCLUSION:
'Just turn down difficulty' is not a valid argument when so much grievance can be caused by bugs and issues with hitboxes and mechanics alone. These elements I mentioned can cause difficulty spikes that the player did not sign up for and absolutely can induce frustration. I would really love AH to give these elements a close look sooner rather than later, because nowadays when things go to shit on my mission it almost always involve one of those elements.
submitted by Sharptrooper to Helldivers [link] [comments]


2024.05.14 14:39 HHHRobot Daily Discussion Thread 05/14/2024

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2024.05.14 14:12 Mediocre-Bus4123 Cant get a job as a graphic designer and im considering to not apply anymore due to hitting my limit over 5 years

I cant get anywhere in this world.
I'm trying everything I can to get a job. Everyone gives advice that cancels each other out. Everything is too Objective.
At this point, i dont believe my portfolio, resume, or linkedin matters in the scheme of trying to get a job when i see other designers using ai and people who make low quality work to get paid a huge amount of money. Im tired that everything is networking when no one wants to help me, i try to ask for mentorship; ghosted, i try to get help with asking about job opportunities and ghosted. Ghosted is the constant theme i run into in my life.
The only friends i have in this life is the friends I have in fallout new vegas. No one cares about my suffering in this world.
I try to learn about stocks. its too much to consider while basically being poor and broke. Having no car and no driver's license and people just have no empathy of my situation. No money period. Honestly my debt is easy to pay off if i got any job. But i cant even get a job at a local dollar general that gets robbed 24/7 or a grocery store nearby. Not even the Coney island is hiring, im just a failure.
i just need a win.... i just want to win... i am in the most desperate spot in my life.
plus im worried intensely about my sister, i dont want her to pass away from anything. i just want to get a job and make sure she has everything she needs.
submitted by Mediocre-Bus4123 to recruitinghell [link] [comments]


2024.05.14 14:03 Linu_at_the_edge Help with Buttons of Rotatory Table

Help with Buttons of Rotatory Table
Hello everyone,
I'm working on a project where I need some assistance. Here's what I'm trying to accomplish: I want to use two IR sensors (vester and kistler pmi-20-20/p) to count the number of pieces that fall into a box. Once a certain count is reached, I want to activate a stepper motor (NEMA23-02). To display the count, I've set up two TM1637 4-digit displays, and that part is working fine.
Now, I'm looking to integrate three momentary push buttons and one toggle switch into my setup:
  • ToggleSwitch: should act as an on/off switch for the entire device, ensuring that the program only runs when the switch is in the "on" position.
  • stopButton: one of the momentary push buttons should function as an emergency stop button, halting the program when pressed.
  • continueButton: another momentary push button, equipped with an integrated LED, should remain illuminated as long as the program is running and should resume the program when pressed.
  • rotateButton: the third momentary push button, also featuring an integrated LED, should turn on when pressed, causing the stepper motor to make one rotation before turning off again.
I'm having some difficulties with the buttons. I'm unsure if I've connected them correctly; they seem to be working, but they would still function if I were to switch the cables of the positive and GND connections. Additionally, I'm unsure if the buttons I'm using are suitable for my needs. I feel a bit lost in understanding the functionality of these buttons and how to wire them.
Ultimately, I want to construct a panel with the buttons and displays, connect the "device," and have it operate as a rotatory table.
I've attached the datasheets of the buttons I'm using for reference. I'm using an Arduino motor shield, which is unfortunately not available in the Tinkercad library, so it won't be visible in the image of the circuit.
Any assistance you can provide would be greatly appreciated. Thank you in advance for your help!
Components:
  • 6 x 220 Ohm Resistors
  • 2 x TM1637 4-digit displays
  • 2 x Sensor vester pmi-20-20/p (Operating voltage 12 – 30 VDC)
  • 1 x Toggle Switch
  • 3 x Momentary Push Switches
  • Stepper motor NEMA23-02 (Rated voltage 3 V)
  • Arduino Motor Shield
  • Arduino UNO R3

#include  #include  #include  // ezButton object: ezButton toggleSwitch(A0); ezButton stopButton(A1); ezButton rotateButton(A2); ezButton continueButton(A3); // motor control pins: #define pwmA 3 #define pwmB 11 #define brakeA 9 #define brakeB 8 #define directionA 12 #define directionB 13 // pin names: const int vesterSensor = 5; const int kistlerSensor = 10; const int LEDrotateButton = A4; const int LEDcontinueButton = A5; // Module connection pins: #define kistlerClock 2 #define kistlerData 4 #define vesterClock 6 #define vesterData 7 // variables: int stepsPerRevolution = 200; bool continueRotation = false; // Kistler Sensor: int kistlerObjectCount = 0; int kistlerSensorState = 0; int lastKistlerSensorState = 0; // Vester Sensor: int vesterObjectCount = 0; int vesterSensorState = 0; int lastVesterSensorState = 0; // Variables for debouncing: unsigned long lastDebounceTimeVester = 0; unsigned long lastDebounceTimeKistler = 0; const unsigned long debounceDelay = 100; // Additional variables to track sensor state changes: bool vesterStateChanged = false; bool kistlerStateChanged = false; // Define constants for motor rotation and delay int steps90DegreeRotation = 125; int rotationDelay = 3000; // Initialize the stepper library on the motor shield: Stepper myStepper = Stepper(stepsPerRevolution, directionA, directionB); // Create an instance of the TM1637Displays: TM1637Display vesterDisplay(vesterClock, vesterData); TM1637Display kistlerDisplay(kistlerClock, kistlerData); void setup() { pinMode(pwmA, OUTPUT); pinMode(pwmB, OUTPUT); pinMode(brakeA, OUTPUT); // brake (disable) Channel A pinMode(brakeB, OUTPUT); // brake (disable) Channel B digitalWrite(pwmA, HIGH); // digitalWrite(pwmB, HIGH); digitalWrite(brakeA, LOW); // release brake Channel A digitalWrite(brakeB, LOW); // release brake Channel B // Set the motor speed: myStepper.setSpeed(50); // Set pins: pinMode(vesterSensor, INPUT); pinMode(kistlerSensor, INPUT); pinMode(LEDrotateButton, OUTPUT); pinMode(LEDcontinueButton, OUTPUT); vesterDisplay.setBrightness(1); kistlerDisplay.setBrightness(1); Serial.begin(9600); toggleSwitch.setDebounceTime(50); stopButton.setDebounceTime(50); rotateButton.setDebounceTime(50); continueButton.setDebounceTime(50); } void loop() { toggleSwitch.loop(); stopButton.loop(); rotateButton.loop(); continueButton.loop(); if (stopButton.isPressed()) { myStepper.step(0); continueRotation = false; } if (rotateButton.isPressed()) { myStepper.step(steps90DegreeRotation); continueRotation = true; digitalWrite(LEDrotateButton, HIGH); } // Read the vester sensor and handle debouncing vesterSensorState = digitalRead(vesterSensor); if (vesterSensorState != lastVesterSensorState) { unsigned long currentTime = millis(); if (currentTime - lastDebounceTimeVester > debounceDelay) { lastDebounceTimeVester = currentTime; if (vesterSensorState == HIGH) { vesterObjectCount++; vesterDisplay.showNumberDec(vesterObjectCount); vesterStateChanged = true; } lastVesterSensorState = vesterSensorState; } } // Read the kistler sensor and handle debouncing kistlerSensorState = digitalRead(kistlerSensor); if (kistlerSensorState != lastKistlerSensorState) { unsigned long currentTime = millis(); if (currentTime - lastDebounceTimeKistler > debounceDelay) { lastDebounceTimeKistler = currentTime; if (kistlerSensorState == HIGH) { kistlerObjectCount++; kistlerDisplay.showNumberDec(kistlerObjectCount); kistlerStateChanged = true; } lastKistlerSensorState = kistlerSensorState; } } if (vesterObjectCount >= 10 && kistlerObjectCount >= 10) { myStepper.step(steps90DegreeRotation); // Reset the object counts after rotation vesterObjectCount = 0; kistlerObjectCount = 0; } } 
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https://preview.redd.it/lu2frrrhvd0d1.jpg?width=1240&format=pjpg&auto=webp&s=db41ec9f902aa022ee8ab5fb50bd1e6d36a9dfde
submitted by Linu_at_the_edge to arduino [link] [comments]


2024.05.14 14:01 Zappingsbrew A post talking about 400 words

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submitted by Zappingsbrew to u/Zappingsbrew [link] [comments]


2024.05.14 13:58 Delicious_Sector_460 Difficulty levels and the game balance feeling

There is a lot of talking about game balance, gameplay feeling etc. I am wondering if anyone else feels the same as me.
submitted by Delicious_Sector_460 to Helldivers [link] [comments]


2024.05.14 13:49 Then_Marionberry_259 MAY 14, 2024 FDY.TO FARADAY COPPER INTERSECTS 0.41% COPPER OVER 42.02 METRES EXPANDING NEAR-SURFACE MINERALIZATION AT AREA 51 WITHIN THE COPPER CREEK PROJECT

MAY 14, 2024 FDY.TO FARADAY COPPER INTERSECTS 0.41% COPPER OVER 42.02 METRES EXPANDING NEAR-SURFACE MINERALIZATION AT AREA 51 WITHIN THE COPPER CREEK PROJECT
https://preview.redd.it/kexz4zycrd0d1.png?width=3500&format=png&auto=webp&s=684020fcf83866c3ff43bc87f3ac344b08fe8954
VANCOUVER, BC / ACCESSWIRE / May 14, 2024 / Faraday Copper Corp. ("Faraday" or the "Company") (TSX:FDY)(OTCQX:CPPKF) is pleased to announce the results of five drill holes from its Phase III program at the Copper Creek Project, located in Arizona, U.S. ("Copper Creek"). One hole was drilled to test a new target area 275 metres ("m") west of Keel and one hole was drilled to test the westward extension of Old Reliable. Three holes were drilled at Area 51 as a follow-up to the recent Starship and Eclipse breccia discoveries (announced on January 16, 2024 and March 4, 2024).
Paul Harbidge, President and CEO, commented "The Phase III drill program continues to demonstrate the exploration potential of the Copper Creek Project on a number of fronts. At Area 51, we continue to intersect and expand near-surface mineralization. At Old Reliable, mineralization is being further delineated outside of the mineral resource pit shell. Additionally, the first reconnaissance hole drilled at depth, west of Keel, confirms our thesis that there is the potential for significant mineralization to be discovered below the Old Reliable breccia complex. This new data will enable us to vector to high grade zones for further drill testing".
Highlights
  • At Area 51, intersected 42.05 m at 0.41% copper from 48.55 m in drill hole FCD-24-056 at the recently discovered Eclipse breccia.
    • This hole expands the known mineralization within the Eclipse breccia approximately 20 m to the east and 50 m to the north from previous intercepts**.**
  • Drilling 275 m west of Keel ("Keel West") intersected 51.45 m at 0.50% copper and 1.39 grams per tonne ("g/t") silver from 820.62 m in drill hole FCD-24-053. This intercept is within a longer intercept of 186.90 m at 0.32% copper from 820.62 m.
    • This hole is in a previously undrilled area outside the Mineral Resource Estimate ("MRE") and confirms that mineralization is open to the west of Keel and below the Old Reliable breccia.
  • Step-out to the west of Old Reliable intersected 70.35 m of 0.29% copper and 1.31 g/t silver from 55.53 m in drill hole FCD-24-054.
    • Mineralization is hosted in granodiorite porphyry and confirms that near-surface mineralization at Old Reliable remains open.
(For true width information see Table 1.)
Area 51 was identified as highly prospective by integrating airborne versatile time domain electromagnetic (VTEM) geophysical data and short wave infrared spectral data together with geological mapping and sampling. Area 51 encompasses a porphyry intrusion with nine mapped breccia bodies over an area of approximately 400 m by 400 m, including Starship and Eclipse. The breccias are interpreted to have been emplaced at a shallow crustal level in the hanging wall of the northwest trending Holy Joe thrust fault, which brought Proterozoic metamorphic rocks in contact with younger sedimentary rock units to the east of Area 51. This fault is also thought to have controlled the emplacement of the Paleocene Glory Hole volcanics and Copper Creek granodiorite which host the mineral resource.
Drill hole FCD-24-056 was collared northeast of the Eclipse breccia and drilled to the southwest to increase drill coverage for the Eclipse breccia (Figures 1 and 2). Mineralization is associated with chalcopyrite and minor bornite breccia cement. The hole started in granodiorite porphyry and intersected hydrothermal breccia from 28 m to 108 m followed by granodiorite porphyry to 131 m. The remainder of the hole to 187 m is in Glory Hole volcanics. The alteration in the breccia domain is quartz-sericite-pyrite with an interval from approximately 50 m to 70 m where tourmaline is abundant.
Drill hole FCD-24-051 was collared 250 m north of the Eclipse breccia and drilled to the southwest into the Ziltoid breccia (Figure 1). The hole intersected Glory Hole volcanics in the first 180 m, followed by 4 m of granodiorite porphyry. From 184 m to 247 m the dominant lithology is hydrothermal breccia. Alteration at the start of the breccia is sericitic but K-feldspar and biotite dominate from 190 m to the end of the hole.
Drill hole FCD-24-055 was collared southeast of the Eclipse breccia and drilled to the Northwest (Figure 1). The hole intercepted Glory Hole volcanics from surface to 49 m, followed by a series of granodiorite and monzogranite porphyries. From 136 m to 327 m the hole intersected hydrothermal breccia cemented by quartz, pyrite and specular hematite. Alteration within the breccia is intense quartz-sericite. Minor copper mineralization is associated with chalcocite near the upper contact of the breccia.
Keel West is the area between the Keel zone and Old Reliable. This area coincides with a prominent untested geophysical anomaly which extends westward from the known mineralization at the Mammoth breccia and Keel zone to below Old Reliable (Figure 3).
Drill hole FCD-24-053 was collared east of Old Reliable and drilled to the south-southeast (Figures 1 and 3). Mineralization is associated with bornite and chalcopyrite bearing veins with narrow sericite-biotite-K-feldspar alteration halos and the hole ends in mineralization. This type of bornite-rich, vein-hosted mineralization is known to be associated with high-grade mineralization and elevated gold grades at Keel and suggests the potential for other high-grade mineralized centers at depth below known near-surface mineralized breccias in the area.
Old Reliable was the site of small-scale underground mining for copper and molybdenum prior to World War II. Starting in the 1970s, an experimental in-situ leach operation recovered some of the near-surface copper oxide mineralization. The sulphide-hosted mineralization remains in place. During the 1990s, densely spaced vertical drilling led to resource definition to approximately 200 m below surface. Several of those drill holes end in mineralization and the resource is open at depth and laterally. Additional follow up drilling is planned for this area.
Drill hole FCD-24-054 was collared north of Old Reliable and drilled to the southwest (Figures 1 and 4). The hole was designed to test the westward extension of the mineralization outside of the open pit used to constrain the MRE. Mineralization is associated with disseminated and vein-hosted chalcopyrite within granodiorite porphyry. The drill hole intercepted Glory Hole volcanics from surface to 50 m and granodiorite porphyry to 208 m, returning to Glory Hole volcanics to 295 m and granodiorite for the last 12 m. Dominant alteration associated with the mineralization is sericite with kaolinite. Similar alteration is present in the Old Reliable breccia (as discussed in a news release dated April 10, 2024).
Figure 1: Plan View Showing Surface Geology and Location of Drill Holes
https://preview.redd.it/k3a8ev1drd0d1.jpg?width=1029&format=pjpg&auto=webp&s=1dd30f01638787c8d36ec0cde786c7170e0c6120
https://preview.redd.it/yskgh23drd0d1.jpg?width=997&format=pjpg&auto=webp&s=1948953710726727686ee4a97a698c90320972cb
https://preview.redd.it/n3zfl34drd0d1.jpg?width=1350&format=pjpg&auto=webp&s=6f37c03cbb7429067f229b5577f60951e8dac938
Figure 4: Cross Section Showing Drill Hole FCD-24-054 at Old Reliable
https://preview.redd.it/bxnpq85drd0d1.jpg?width=1126&format=pjpg&auto=webp&s=8dea1a1b8ef1b063acaf5d447be5f33f6ede0e7f
Table 1: Selected Drill Results from Copper Creek
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Note: All intercepts are reported as downhole drill widths. Mineralization includes bulk porphyry style and breccia mineralization true widths are approximate due to the irregular shape of mineralized domains. N/A: Not analyzed.
Table 2: Collar Locations from the Drill Holes Reported Herein
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Note: Coordinates are given as World Geodetic System 84, Universal Transverse Mercator Zone 12 north (WGS84, UTM12N).
Next Steps
Phase III drilling continues and is focussed on three objectives:
  • Reconnaissance drilling on new targets;
  • Expanding the MRE; and
  • Better delineating high-grade mineralized zones.
As part of the Phase III program, twenty-seven drill holes have been completed and results for nineteen have been released. Thirteen holes were drilled in Area 51, three in the Copper Prince-Copper Giant area, eight in the Bald-American Eagle area and three near Old Reliable. Current focus of drilling is on the near-surface breccias in the American Eagle area.
Sampling Methodology, Chain of Custody, Quality Control and Quality Assurance
All sampling was conducted under the supervision of the Company's geologists and the chain of custody from Copper Creek to the independent sample preparation facility, ALS Laboratories in Tucson, AZ, was continuously monitored. The samples were taken as ½ core, over 2 m core length. Samples were crushed, pulverized and sample pulps were analyzed using industry standard analytical methods including a 4-Acid ICP-MS multielement package and an ICP-AES method for high-grade copper samples. Gold was analyzed on a 30 g aliquot by fire assay with an ICP-AES finish. A certified reference sample was inserted every 20th sample. Coarse and fine blanks were inserted every 20th sample. Approximately 5% of the core samples were cut into ¼ core and submitted as field duplicates. On top of internal QA-QC protocol, additional blanks, reference materials and duplicates were inserted by the analytical laboratory according to their procedure. Data verification of the analytical results included a statistical analysis of the standards and blanks that must pass certain parameters for acceptance to ensure accurate and verifiable results.
Qualified Person
The scientific and technical information contained in this news release has been reviewed and approved by Faraday's VP Exploration, Dr. Thomas Bissig, P. Geo., who is a Qualified Person under National Instrument 43-101 - Standards of Disclosure for Mineral Projects ("NI 43-101").
About Faraday Copper
Faraday Copper is a Canadian exploration company focused on advancing its flagship copper project in Arizona, U.S. The Copper Creek Project is one of the largest undeveloped copper projects in North America with significant district scale exploration potential. The Company is well-funded to deliver on its key milestones and benefits from a management team and board of directors with senior mining company experience and expertise. Faraday trades on the TSX under the symbol "FDY".
For additional information please contact:
Stacey Pavlova, CFA Vice President, Investor Relations & Communications Faraday Copper Corp. E-mail: [info@faradaycopper.com](mailto:info@faradaycopper.com) Website: www.faradaycopper.com
To receive news releases by e-mail, please register using the Faraday website at www.faradaycopper.com.
Cautionary Note on Forward Looking Statements
Some of the statements in this news release, other than statements of historical fact, are "forward-looking statements" and are based on the opinions and estimates of management as of the date such statements are made and are necessarily based on estimates and assumptions that are inherently subject to known and unknown risks, uncertainties and other factors that may cause actual results, level of activity, performance or achievements of Faraday to be materially different from those expressed or implied by such forward-looking statements. Such forward-looking statements and forward-looking information specifically include, but are not limited to, statements concerning the exploration potential of the Copper Creek property.
Although Faraday believes the expectations expressed in such forward-looking statements are based on reasonable assumptions, such statements should not be in any way construed as guarantees of future performance and actual results or developments may differ materially. Accordingly, readers should not place undue reliance on forward-looking statements or information.
Factors that could cause actual results to differ materially from those in forward-looking statements include without limitation: market prices for metals; the conclusions of detailed feasibility and technical analyses; lower than expected grades and quantities of mineral resources; receipt of regulatory approval; receipt of shareholder approval; mining rates and recovery rates; significant capital requirements; price volatility in the spot and forward markets for commodities; fluctuations in rates of exchange; taxation; controls, regulations and political or economic developments in the countries in which Faraday does or may carry on business; the speculative nature of mineral exploration and development, competition; loss of key employees; rising costs of labour, supplies, fuel and equipment; actual results of current exploration or reclamation activities; accidents; labour disputes; defective title to mineral claims or property or contests over claims to mineral properties; unexpected delays and costs inherent to consulting and accommodating rights of Indigenous peoples and other groups; risks, uncertainties and unanticipated delays associated with obtaining and maintaining necessary licenses, permits and authorizations and complying with permitting requirements, including those associated with the Copper Creek property; and uncertainties with respect to any future acquisitions by Faraday. In addition, there are risks and hazards associated with the business of mineral exploration, development and mining, including environmental events and hazards, industrial accidents, unusual or unexpected formations, pressures, cave-ins, flooding and the risk of inadequate insurance or inability to obtain insurance to cover these risks as well as "Risk Factors" included in Faraday's disclosure documents filed on and available at www.sedarplus.ca.
This press release does not constitute an offer to sell or a solicitation of an offer to buy any securities in any jurisdiction to any person to whom it is unlawful to make such an offer or solicitation in such jurisdiction. This press release is not, and under no circumstances is to be construed as, a prospectus, an offering memorandum, an advertisement or a public offering of securities in Faraday in Canada, the United States or any other jurisdiction. No securities commission or similar authority in Canada or in the United States has reviewed or in any way passed upon this press release, and any representation to the contrary is an offence.
SOURCE: Faraday Copper Corp.
View the original press release on accesswire.com

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