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Showerthoughts

2011.10.18 23:25 cjb6714001 Showerthoughts

A subreddit for sharing those miniature epiphanies you have that highlight the oddities within the familiar.
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2013.09.12 20:51 snickerslv100 Fan-Made Stories About Naruto

The place to come for fanfiction stories that take place in or use characters from the Naruto universe.
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2012.05.18 05:59 The Markiplier Community

Hello everybody, and welcome to Markiplier!
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2024.05.14 14:01 shinigamibeerus8 UK Brands: Progress JJ, Scramble, Tatami

Reddit audience, have your say /10 for Gi and Nogi:
Designs, Quality, Fit/Sizing, Customer service/experience, Delivery
I've personally used all three brands and have decent experience with their products. For Nogi, I think Progress has nice designs. However, Scramble has the better fit for Nogi.
NoGi:
Progress' Academy range (which is the most comfortable fit imo) is the same as Scramble's standard range. Though in my opinion, I think Scramble could take advantage of graphic designs better, as their brand image definitely fits that vibe. The recent Burning Tiger and Snake sets were definitely a step in the right direction. Tatami's Nogi sets are very very slick. They fit the body well and also have nice non-graphic designs too, which seem Ace.
Gi:
In terms of quality, Tatami leads in every single way. I've had minimal shrinkage with Tatami Gis over time and they've also kept their colour. In terms of durability, Tatami is outstanding. Design-wise, I wish they would step away from samurai and Japanese themes for abit and try something new, exciting and modern. This is where Progress excels. Their designs are modern and refreshing (most importantly, theme-based, so the customer is drawn in alot, especially when combined with their marketing). Scramble also has slick minimalistic Gi designs, though it would also be great to see Scramble step into more creative designs too. Fitting-wise, Scramble and Progress have practically the same fit and are slick and loose after shrinkage. Disadvantage? The shrinkage itself, especially with the 100% cotton Gis.
It seems like here in the UK (and worldwide), there's a massive community of people who like following specific Jits brands and look good whilst rolling. I'm curious to know what everyone else's experiences have been with these three brands.
Thoughts?
submitted by shinigamibeerus8 to u/shinigamibeerus8 [link] [comments]


2024.05.14 12:45 Errora403 PUBG MOBILE VERSION 3.2 UPDATE ANNOUNCEMENT

PUBG MOBILE VERSION 3.2 UPDATE ANNOUNCEMENT
Report bugs here and earn rewards: https://pubgmobile.live/support
PUBG MOBILE will begin pushing out the update on 5/13 at 2:00 (UTC+0). Service will not be interrupted. To ensure a quick and smooth update, please be in a good network environment and make sure you have enough available storage on your device.
Update Reward: Update the game between 5/13–5/27 (UTC+0) to get 3,000 BP, 100 AG, and a Mecha Warship Theme (3d).

Key Updates

  1. New Themed Mode "Mecha Fusion": Engage in thrilling battles in a brand new battleship themed area with new mecha vehicles!
  2. World of Wonder Updates: Bring your competitive experience to the next level with new mecha gameplay!
  3. Firearm and Vehicle Updates: P90 and Skorpion have been rebalanced. QBZ added to Erangel and Miramar. Select vehicles now have a delayed explosion mechanic. Experience a different kind of battle!
  4. Collection System: The Collection System is here! Start growing your collection today!
  5. Home: The mysterious Elegant Ancient Capital resource pack is coming soon! Build your dream Home and show off your creativity in the Home Competition!

New Themed Mode: Mecha Fusion

Available: 2024/5/13 at 2:00 (UTC+0)–2024/7/9 at 20:59 (UTC+0)
Supported Maps: Erangel, Livik, and Miramar (Ranked and Unranked)
https://preview.redd.it/6m82y04sfd0d1.png?width=1384&format=png&auto=webp&s=a0ce25f8079e2fabcfe43c9bb5b98fb3d648170e

New Mecha Vehicles

  • Strider: A two-seater vehicle with the ability to jump. It's armed with missiles that can be used to bombard designated areas. Missiles can be replenished at the Repair Station in the Assembly Base.
  • Levitron: A special vechile that can switch between a speed form and a magnetic form. Serves as the upper-body component that combines with a Strider to form the Armamech.
    • In speed form, the maximum speed and hover height will be increased, and the vehicle gains a "collision acceleration" ability: it will not slow down when it hits an obstacle. Instead, it will accelerate using the stored magnetic energy.
    • In magnetic form, the maximum speed and hover height will be reduced, but it can activate a "Magnetize" ability to grab and toss characters, vehicles, and specific objects.
  • Armamech: A four-seater vehicle combined from a Levitron and a Strider. It can also be directly summoned from the Steel Ark.
    • It possesses 2 weapons that it can freely switch between: the Strider's missiles, and the Levitron's "Magnetize" ability.
    • It has a boosted jump that enables it to leap high and far with the assistance of jets.
    • Bring a Levitron and a Strider close together to combine them. After combining, the pilot of the Levitron becomes the pilot of the Armamech. It can also be separated at any time.

Brand New Environments

  • Steel Ark:
    • A giant space battleship that will land on the map at the start of a match. You can enter it and explore inside. The core of the Steel Ark is a platform where you can summon the Armamech from the skies! You can launch yourself into the air in this mecha for everyone to see.
    • The ark consists of many areas. You can find all kinds of supplies and Supply Crates at the Command Post, Dormitory, Warehouse, and more.
    • From the landing pad, you can board an evacuation Wingman, which will take you straight to the Playzone!
    • You can use elevators and ziplines in the ark to get around.
    • Steel Ark Air Drop: A Steel Ark loaded with supplies will fly around during the match and drop supplies consisting of an Air Drop Crate and several Supply Crates at specific drop points.
  • Assembly Base:
    • The Assembly Base contains a Mecha Repair Station. Approach it in a mecha to replenish the mecha's health, fuel, and missiles.
    • On the top floor of the Assembly Base, there is a detector that can determine the location of crates within the Assembly Base. An Access Card can be found in one of the crates, which can be used to open the door to the Secret Room and get loads of supplies.

New Items

  • Jetpack: Pick it up and equip it to increase movement speed. It possesses the ability to hover in the air for a short duration. It consumes Energy rapidly when lifting off. Energy will only be replenished when you reach the ground. The Jetpack has a Health bar that protects you from damage to your back and arms. It will be destroyed after taking a certain amount of damage. When reaching a certain speed while moving forward, it can switch to a speed form. You will perform a special action when you tap "Lift Off" as it switches to the speed form. The Jetpack comes with the "Magnetize" ability, but you will not be able to fly fast when using it.
  • Personal AED: If you have this item, you can tap self-rescue after being knocked down. Once successful, you will recover from the knocked down state. Each player can only carry one of these items. Self-rescuing will be interrupted if you move while using this item.
  • Magnet Gun: This is a downgraded version of the Levitron's "Magnetize" ability in gun form. Switch to it by tapping on the firearm bar. It works the same as the Levitron's "Magnetize", but with reduced values.
  • Respawn Beacon: Throw the beacon on the ground to mark a location that the plane will pass over. Recalled teammates can parachute into the match again at the cost of a respawn chance. Teammates who have used up all their respawn chances cannot respawn.
  • Quick Parachute: When parachuting, a quick parachute button will appear at a certain height in the air. Tap it to immediately deploy the parachute which can also be freely put away.
  • Repair Station: Approach the Repair Station in a mecha to replenish its health, fuel, and missiles.

New Legendary Pilot Challenge

Get themed items, special vehicle cosmetics, Armamech dance emotes, special Elimination Broadcasts, and more by completing this difficult themed mode challenge.

World of Wonder

Available: Releases with the version
https://preview.redd.it/p1fd1vgtfd0d1.png?width=1384&format=png&auto=webp&s=e85c32e7ca039909f454cf08cf359f0df7137de5

World of Wonder Updates

  • Fuzzy search is now supported. You can search for maps by creation ID, creator UID, creation name, and description.
  • Added the friends tab to check what creations your friends have made at a glance.
  • Gift Access Point: You can now send Space Gifts from the creation details page and the creator's profile page.
  • You can view your play data and creation data in WOW on your player information page.
  • Ranking Improvements: Added support for more variables. Matches will now announce when a ranking player is in the match.
  • Copied Creations Limit: The number of copied creations you can have (including creations that are already published or those under review) is limited based on your Creator Level. When the limit is reached, you can only publish original creations unless you take down an existing copied creation.
  • Improved map recommendations and showcasing. Updated the WOW Creator page.

New Gameplay Devices

  • Contested Object Device: Use this device to spawn a contested object, which players can hold in their hands similar to "capture the flag".
  • Contested Object Handover Device: Contested objects can be handed over to this device for rewards.
  • Defensive Tower Device: Use this device to generate a fixed defense tower and configure its weapon type.

Gameplay Device Improvements

  • PvE Enemy Spawn Device: Supports spawning PvE enemies at random, configuring the PvE enemy's type, and randomizing their weight. You can also configure the PvE enemy's team.
  • Random Action Device: Supports storing the result of a random integer in a custom variable.
  • Special Vehicle Device: Added mechas.
  • Map Indicator Device: Supports real-time display of icons and text in the game.
  • Area Trigger Device: The action of the specific object entering the zone can be detected by the Area Trigger Device.
  • Overall Action Device: The action of players leaving the match can be detected.
  • Humanoid Enemy Spawn Device: Can now add buffs to spawned humanoid enemies.
  • Grouped Object Action Device: Supports configuring grouped objects. Loading any one of them automatically removes the others.
  • Item Issuance Device, Item Spawn Device, Custom Shop Device: Added 5.7mm ammo and the MG3.

New Interactive Objects

  • Target Dummy: A target dummy from the single-player training stage that shows damage numbers when hit and has several poses.
  • Soccer Ball: A soccer ball that moves upon contact.

Interactive Object Improvements

  • New Dynamic Moving Object Actions: Every new movement method for moving objects has a corresponding action. They can be activated by the detectable actions of other devices.
  • Guiding Lines: Launch pads and trampolines have guiding lines that show the trajectory of the player being launched into the air.

Controls & Interaction

  • Guiding Lines When Placing Objects In Midair: When placing objects in the air, guiding lines that project the current object's position on the ground can be shown.
  • Backpack Objects Can Be Interactized: You can take out interactized attachments such as a spinning ferris wheel from your backpack.
  • Object Interactization—Collidable Interactization: Set whether interactized objects move when hit by characters, vehicles, bullets, or throwables.
  • Object Interactization—Holding Interactization: Interactized objects can be held and tossed by characters.
  • Coordinate Editing in Free Editing Mode: In Free Editing Mode, you can select an object directly and move, rotate, or resize it by modifying its coordinates.
  • Object Editing Interface: Each object has an editing interface where you can directly edit the object's orientation, scaling, interactization type, or gameplay device parameters.
  • Object Placement and Alignment Improvements: Improved the usability of object snap and area grid, as well as added more object alignment parameters.
  • Auto Snap Option When Re-Editing: In the previous version, objects automatically snapped to their initial position when brought close to it during re-editing. This setting can now be toggled on and off in the editor's parameter settings interface, and is off by default.
  • Object Movement and Rotation Increment: Added movement and rotation increment settings to the editor's parameter settings interface.
  • Free Editing Top View Now Perfectly Flat: In Free Editing Mode, the previous top view editing was not perfectly flat, resulting in inaccurate positioning when placing objects from midair. Now, the editing view has been changed to be perfectly flat.
  • Added temporary resources. They will be replaced with default resources when they expire.

Game Parameters

  • Retaining Shop Tokens: Shop Tokens can now be kept during a match or across matches.
  • Overall Action Management: Added tag customization and filter features. You can create tags for gameplay devices to classify and filter them based on the tags.
  • Armed AI Customization Interface: Attributes for armed AI and defense towers can be customized, including health, attack, and more.
  • Match Log Interface: In-game logs now include the save feature. You can save and view all logs generated during play tests.

Other Updates

  • Group Editing: The team leader can edit the permissions of team members for better team management.
  • Enchantopia Updates: You can invite friends to Enchantopia and edit your team there. Added more interesting gameplay to the stages.
  • Cost Calculation Improvements: Fine-tuned how the system determines the cost of an object.
  • New map templates.

Classic Updates

Livik Map Updates

  • Added 4 new XT Upgrade Crates on top of the existing ones. New firearm upgrades are for the UMP45, SKS, DP-28, and M762. Upgrade Crates for these 4 firearms can be found in Livik or purchased from the Shop for 10 tokens.
    • UMP45 Upgrade: Reduced hip fire bullet spread by 20%.
    • SKS Upgrade: Faster recoil recovery after firing.
    • DP-28 Upgrade: Faster reload speed.
    • M762 Upgrade: Reduced muzzle shake.

Erangel Map Updates

  • Improved the quality of models seen by players at high altitudes, and resolved the issue of buildings disappearing.

Home Updates

The Home System is permanently available, and will be updated each version with interesting gameplay and building cosmetics.

Home Competition

Submission Period: 2024/5/13 at 00:00–2024/6/1 at 8:59 (UTC+0)
Selection Period: 2024/6/1 at 9:00–2024/7/1 at 9:00 (UTC+0)
  • You must reach at least 200 Home Prosperity before you can register for the Home Competition.
  • If players miss the submission period, they can still register during the selection period. After registering, they will be placed in the next round's matchmaking pool.
  • After registering, the selection criteria will be based on the current look of the player's Home.
  • During the selection period, you'll be matched with players of similar Home Prosperity at random every 3 days, for 10 rounds in total.
  • During the face-off, the player that obtains more votes wins. The winner gets to loot points from the loser.
  • Participate in Home Face-Offs to win Home Points and increase your Home Face-Off Level. The higher the Home Face-Off Level, the better the rewards.
  • Home Votes can be obtained by completing missions and by sending Home gifts. Note: Regular Popularity gifts do not grant Home Votes.
  • Home gifts given during each face-off round of the selection period will count towards Home Votes. Home gifts given outside a face-off round will not count towards the number of votes.

Home Events

  • Elegant Ancient Capital Style Event:
    • Available: 2024/5/18 at 2:00 (UTC+0)
    • Purchase Elegant Ancient Capital Home items during the event to get Style Points that can be redeemed for amazing rewards.
  • Ancient Capital Theme Debut Celebration:
    • Available: 2024/5/18 at 00:00 (UTC+0)–2024/5/31 at 23:59 (UTC+0)
    • The Event Center is launching an event to celebrate Elegant Ancient Capital's arrival. Get a Congratulatory Ancient Capital Object Pack when you reach Home Lv. 3, and use it to build an Ancient Capital Style Home in an instant!
    • Visit your Home and upgrade your Home Level to get additional rewards, including Home Coins, Classic Crate Coupons, AG, Ancient Capital themed items, and more.

Home Building Updates

  • Build With Blueprint & Group Editing:
    • Improved the process of building with blueprints. You can now go to More - Save Blueprint to copy and save the draft.
    • The Home Level required to build with blueprints and publish blueprints has been reduced to Lv. 3.
    • You can set the level of the blueprint you want to edit with a tap.
    • The Home Level required to access group editing has been reduced to Lv. 5. You can go to Blueprint Editing - More - Group Editing to invite your friends to build your Home together.
  • Home Resource Updates:
    • The mysterious Elegant Ancient Capital resource pack will be coming soon, along with a surprise event that will reward the Elegant Ancient Capital doorplate and exclusive background music for a limited time.
    • Reach Home Lv. 3 to get a basic Elegant Ancient Capital object pack.

Home Resource & Content Updates

  • Added an access point to the Home Shop in Home. Not only can you browse and edit freely in your Home, you can also enjoy the fun of shopping at any time.
  • Added an access point to the Home Lucky Spin in the Home Shop, so you can more conveniently acquire your favorite items:
    • Upgraded the Lucky Spin event. There are now multiple Lucky Spins available at once, providing you with more diverse shopping options.
    • Elegant Ancient Capital themed items will be available in the Home Lucky Spin.
  • The Elegant Ancient Capital themed items are now available in the Home Shop. Give your Home style a unique twist.
  • Upgraded the Home's lighting effects so players can take more quality photos.
  • Added customizable atmosphere modules that can be adjusted in visit mode.
  • Added privacy settings so you can now control who has access to your Home. Additionally, after reaching Home Lv. 15, you can enable the private channel feature to enjoy private time with your friends.
  • Improved object interactions. Added new facial expression changes after sitting down. Added new interactive objects: Smith Machine, Treadmill, Bathtub.
  • Improved butler actions. Butlers can now turn around and look at the player when they are within a specific range.
  • Home Tree Status Notification: When coins can be collected from the current Home Tree, you will see a notification icon on the Friends tab, the Enter My Home button, and the Home details page.

Metro Royale Updates

Available: 2024/5/15 at 1:00 (UTC+0)
Matchmaking: 2024/5/15 at 2:00 (UTC+0)
  • Collectibles Cabinet Updates: New Chapter 20 Collectibles
  • After obtaining specific Fabled collectibles, they can be displayed in the player's Personal Space.
  • After obtaining specific Fabled collectibles, turn in collectibles to get certain Fabled collectible decorations for the Home.
  • New Honor Rewards: Chapter 20 Elite Avatar, Chapter 20 Hero Avatar Frame, and Chapter 20 Legendary Name Tag. These rewards can be claimed after reaching the corresponding Honor level.
  • New elite PvE enemy in Misty Port and Arctic Base: Strider.
  • New firearms: P90 (Cobra), P90 (Steel Front).
  • Player EXP can now be earned via Metro Royale matches.
  • Companion EXP can be earned by bringing companions to Metro Royale matches.
  • You can now tap to repair all items at once on the loadout page.
  • You can now tap to open multiple inventory gift packs at once.
  • Improved the firearm status at the preparation stage at the start of the match. Firearms will be reloaded by default and set to full auto firing mode.
  • Fixed the issue of incorrect models for some drop items.

Firearm & Vehicle Improvements

  • Firearm Adjustments:
    • P90 damage adjustment.
    • QBZ added to Erangel and Miramar.
    • Skorpion Improvements: Base damage increased from 22 to 24, 15% faster reload time, 20% faster aim down sights time, 30% reduced bullet spread when moving, 10% less sway when shooting.
  • Delayed Explosion Mechanic for Select Vehicles: When a vehicle's health reaches 0, it won't explode right away. Instead, its engine will stop working and it will catch on fire before exploding after 5 seconds. If the vehicle is damaged by an explosion during this period, it will explode immediately. (Some special vehicles aren't affected by this change.)
  • Mobile Shop Vehicle Modification: Added a new item to the Mobile Shop in Erangel, Livik, Miramar, and Sanhok. Use Shop Tokens to purchase its key and turn the Mobile Shop into a drivable vehicle. Items can only be purchased from the Mobile Shop when it's parked. If the vehicle is destroyed, it can no longer be used as a shop.

General Improvements

  • Victory Dance: The A7 Victory Dance comes with an exclusive camera view. Select it from Creation Mode's Victory Dance tab.
  • In-game Mark: When marking supplies with universal mark/quick chat, the quantity of the marked supply will also be shown.
  • Customize Buttons: When customizing controls, you can now quickly copy your Arena Mode layout to use in Classic Mode.
  • Improved Highlights:
    • Companions that you bring into matches will now show in highlights.
    • When recording highlights, all emotes that meet the requirements will be recorded and displayed during playback.
    • Adjusted the retention priority of highlights and the recording conditions of some clips to make it easier to retain them.
    • Teammate numbers now show in highlights.
    • Smoke from exploding grenades now shows in highlights.
  • Auto Pick Up: You can now choose whether to discard or put your previous melee weapon into your backpack after picking up a new one.
  • Sprinting Interrupts Peek Mode: This new setting is enabled by default. When disabled, if you perform a sprint while peeking, it won't interrupt peek mode and you won't start sprinting.
  • New Individual Companion Display: Players can now choose to display their companions, and companions added to the companion system will take turns showing off. This can be done in the Lobby or in a match.
  • Device Update: 120 fps and 90 fps are now available for select devices for you to enjoy a smoother gaming experience.

System Improvements

  • New Collection System: Collect firearms, finishes, and more to get awesome rewards.
  • Themed Event Shop additions: Mecha themed gameplay cosmetics, social items, fun items, and more.
  • Chat Room Feature Updates:
    • Improved the list of featured chat rooms and added filters for chat room type, language, and more.
    • Added Speaking Mode: In regular mode, the host's permission is required to speak. In free mode, any player can freely speak.
    • Added new discussion topics to the chat room. Share your thoughts to increase the interactive atmosphere.
    • Added new ways to send Space Gifts.
    • Added chat room status updates in the Friends List.
  • Birthday Care System: You can now add your birthday to your Social Player Card as part of the new birthday care system. You'll receive surprise care rewards when you log in on your birthday.
  • Synergy: Complete missions such as adding friends and teaming up during the event to get Synergy items and the Underworld Outlaw Set (time-limited).

New Season: Cycle 6 Season 18

Available: 2024/5/18 at 2:00 (UTC+0)–2024/7/15 at 23:59 (UTC+0)
https://preview.redd.it/4125d8rwfd0d1.png?width=1384&format=png&auto=webp&s=a74a0f8340ef11eecf1c7d4c0e9f9104b22ad806
  • Reward updates: New legendary items: C6S18 Glasses, C6S18 Set, C6S18 Mask, C6S18 Cover, C6S18 - DBS
  • Season Token Event Shop Update: C6S18 - Parachute

All-Talent Championship S19

Available: 2024/5/20–2024/7/4 (UTC+0)
  • New Event Shop Rewards: Pop Sensation Set (Epic), Elven Tracker Cover (Legendary), Elven Tracker Set (Legendary), Finest Flavors - QBZ (Epic)
  • New All-Talent Championship S19 Crate Rewards: Pop Sensation Set (Epic), Elven Tracker Cover (Legendary), Elven Tracker Set (Legendary), Finest Flavors - QBZ (Epic), Labyrinth Scale - M24 (Epic), Inked Battleground Parachute (Epic)
  • New First and Second Runner-Up Rewards: Ducky Fighter Set (Legendary), Ducky Fighter Cover (Legendary), Time Traveler - Kar98K (Legendary), Round Parachute (Camo) (Epic), Mr. Bronze Set (Epic)

Popularity Gift Events

New Redemption Shop

  • Popularity Gift Redemption Shop: The Redemption Shop is permanently available and its rewards will be continuously updated. Use tokens earned from Popularity Battles and Team Popularity Battles to redeem rewards.

Popularity Battle Event

Registration Period: 2024/5/14 at 00:00–2024/5/19 at 8:59 (UTC+0)
Battle Period: 2024/5/19 at 9:00–2024/6/18 at 9:00 (UTC+0)
  • Main Updates:
    • New widget tool: Popularity Battle progress can now be synced to your device.
    • New rewards: Popularity Coin, Stickers
    • Lowered the points required to reach each level so obtaining rewards is easier.
  • Rules:
    • Register to participate in the Popularity Battle event. During the battle period, get randomly matched with a powerful opponent every 3 days for a popularity contest. Lasts 10 rounds in total.
    • During the battle period, the Popularity of both competitors will be compared. The one with the highest Popularity wins.
    • The winner can claim some of their opponent's points.
    • Participate in Popularity Battles to win Battle Points and increase Battle Level. The higher the Battle Level, the better the rewards.

Team Popularity Battle Event

Registration Period: 2024/6/17 at 00:00–2024/6/23 at 8:59 (UTC+0)
Battle Period: 2024/6/23 at 9:00–2024/7/9 at 9:30 (UTC+0)
  • Main Content:
    • New widget tool: Popularity Battle progress can now be synced to your device.
    • New reward: Popularity Coin
    • Lowered the points required to reach each level so obtaining rewards is easier.
  • Rules:
    • Matchmaking: There will be a total of 8 rounds. Teams of similar strength will be matched every 2 days. Players within each team will be ranked by Popularity through 1v1 Popularity Battles.
    • Battle: Both sides will compete to see who can gain the most Popularity during this phase.
    • The total score will be determined by the win-loss record of each player on the team. In the event of a tie (2:2), the total Popularity of both teams will be compared.
    • The team with the higher total score will be declared the winner, and can loot Battle Points from the defeated team.
    • If all players within a team have the same score, they can jointly claim the level rewards and ranking rewards.
    • Teams that have registered can have their team leader create an exclusive Nickname Badge for the team, which serves as a symbol of the close bond between team members and gift recipients.
    • Nickname Badges support custom text and are unique.
    • Players can obtain a Nickname Badge by registering a team or by completing gift missions.

Security & Game Environment Improvements

Account Security

  • Players who are conducting video reviews will now show the status, "Reviewing Video", on the Friend List.
  • You can now log in via QR code with accounts linked to certain platforms.
  • Improved account protection system with better account linking and unlinking procedures, and improved security verification and abnormal login reminders. Enhanced in-game notifications for better player awareness on how accounts are stolen to minimize their occurrence.
  • Improved account recovery tool to enhance account retrieval and self-unlinking, to help more account owners in retrieving their accounts.

Security Strategy Improvements

  • Improved cheat detection for X-Ray vision, auto aim, no recoil, speed hacks, modified resource files, and more.
  • Improved violation detection for unfair cooperation and teaming up with cheaters.
  • Improved the in-game detection and countermeasures against account farming, prohibited transactions, escorting, botting and other violations to better regulate in-game behavior and improve players' gaming experience.
  • Improved detection and penalties for inappropriate text, voice messages, avatars, and Home designs to better regulate in-game behavior.
submitted by Errora403 to PUBGMobile [link] [comments]


2024.05.14 11:12 versed_in_birdlaw books about the inherent meaningless of life

hello having a bit of an existential crisis at the moment because of the break between semesters at university, struggling with the fact that life just really has no meaning.
there’s a line in the goldfinch (rereading, one of my favorites :) ) that really sums it up: “‘Most people seemed satisfied with the thin decorative glaze and the artful stage lighting that, sometimes, made the bedrock atrocity of the human predicament look somewhat more mysterious or less abhorrent.”
what are some fiction books where the central theme is something similar to this? i want to be clear that i’m not looking for books to make me feel BETTER about meaninglessness, rather i would like to rot in it for a while.
ALSO please minimize recommendations from authors in the realm (stylistically speaking) of vonnegut, delillo, bill burroughs etc. i’m not a huge fan of postmodernism.
submitted by versed_in_birdlaw to booksuggestions [link] [comments]


2024.05.14 06:26 taybot5000 Testing for theme vulnerabilities

I've created a custom child theme of Understrap, based on ACF with a good bit of custom PHP.
I'm not much of a security expert, and my installs using the theme use minimal plugins, but I'm concerned my PHP may be vulnerable.
Outside of Sucuri or WordFence, are there any automated tools that can test for code vulnerabilities?
submitted by taybot5000 to Wordpress [link] [comments]


2024.05.14 04:54 Liorogamer Upgrade my Video Editing PC After 8 Years (Mini ITX preferred)

Intro: 8 years ago I built a high-end video editing & gaming PC, and I was very into PC hardware at the time. Since then, I stopped paying attention and have no clue what's good and bad these days. I also game way less now.
What will you be doing with this PC? Be as specific as possible, and include specific games or programs you will be using.
Video editing mainly. Adobe Premiere Pro, Lightroom, etc. I work with very heavy Excel sheets often as well. Rarely gaming; supporting decent settings for the latest games is a nice-to-have at best.
I'm downsizing from a home to an apartment, so form factor is super important to me. I'm shooting for mini-itx like build, where I can easily pick up the PC and move it around, and that I can fit onto a desk next to my monitor(s) easily.
Should be able to drive 2 4k monitors.
What is your maximum budget before rebates/shipping/taxes?
$2,500 USD
When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.
Next 1-2 months. Plan to build this by July.
What, exactly, do you need included in the budget? (ToweOS/monitokeyboard/mouse/etc)
Just the tower. Maybe the OS as well, see below.
Which country (and state/province) will you be purchasing the parts in? If you're in US, do you have access to a Microcenter location?
NYC
If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? Brands and models are appreciated.
Monitor keyboard mouse will be reused, just need the tower. I also already have a PC I built and ideally would try to transfer Windows over.
My dream would be to re-use the SSD in my current PC for a relatively seamless transition. Or at least transfer it over to the new generation of NVMe ones (I have a 1TB samsung evo rn with a 4TB HDD that I'll get rid of).
Will you be overclocking? If yes, are you interested in overclocking right away, or down the line? CPU and/or GPU?
Not beyond any recommended profiles. I care more about small form factor and quiet than eeking out 5-10% more performance.
Are there any specific features or items you want/need in the build? (ex: SSD, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)
Would like to have 64 GB of DDR5 RAM. I've noticed RAM being a bottleneck for me given my workflow. I have 32GB DDR4 right now.
What type of network connectivity do you need? (Wired and/or WiFi) If WiFi is needed and you would like to find the fastest match for your wireless router, please list any specifics.
Motherboard should have built in WiFi.
Do you have any specific case preferences (Size like ITX/microATX/mid-towefull-tower, styles, colors, window or not, LED lighting, etc), or a particular color theme preference for the components?
Minimal is ideal. No LED lighting please. I would like it to be small, so mini ITX or a very small micro ATX type of situation.
Do you need a copy of Windows included in the budget? If you do need one included, do you have a preference?
Maybe, see above.
submitted by Liorogamer to buildapcforme [link] [comments]


2024.05.14 03:41 t2zy Hexbin plots in R

Hexbin plots in R
I'm having trouble improving on this plot, as it does not look aesthetically pleasing. What are some ways that the plots can be further improved?
The code that displays this plot is: library(ggplot2)

Create a hexbin plot with the full dataset and custom fill colors based on count

ggplot(MSD, aes(x = tempo, y = artist_familiarity)) + geom_hex(aes(fill = ..count..), color = "black") + # Specify fill color based on count scale_fill_gradient(low = "lightblue", high = "darkblue") + # Adjust the gradient color scale labs(x = "Tempo", y = "Artist Familiarity") + ggtitle("Hexbin Plot: Tempo vs Artist Familiarity") + theme_minimal()
https://preview.redd.it/ltsue1fpqa0d1.jpg?width=538&format=pjpg&auto=webp&s=969051ecf1631ada0cbff9e80390485a0fb807b1
submitted by t2zy to rstats [link] [comments]


2024.05.14 02:00 Auuki Discord graying-out

Since around a week, my discord is occasionally graying out as in the whole discord is just the gray color of the dark theme. It can happen when it's minimized or just not in focus, never happens when I'm actively using it. When that happens, I have to minimize it and bring it back up for it to display normally. I had that for a few days then it stopped and it's back at it again today. Anyone has any ideas of what is causing these gray-outs?
submitted by Auuki to discordapp [link] [comments]


2024.05.14 01:42 Massive_Ask_3400 Looking for Trans-Femm player to fulfill the party's [HOMEBASE/RESOURCES Management Role]

Hello, my name is Lillian and I am looking for 1 trans fem player to join a ttrpg I am running on Roll20.Net. The communication for the game is handled via Discord [my discord name is lexshira]. Our game allows a lot of freedom for players for example one player we had recently who unfortunately had to leave the game due to schedule issues was Kryptonian Keyblade Master LOL.
What the Party Needs From This Posting: Someone who is math, organization and resource-minded who can aid the party in managing their HOMEBASE/RESOURCES. This would include helping manage the various departments of the base [Security, Logistics, R&D, Tourism/Economics/Treasury, Medical, etc.]
Game Info: The game is an adventure/horror game with heavy LGBT+ and Sex-Positive vibes and themes.
Since I live in Pacific Time then the playtimes will revolve around that. Game will be on Sundays starting at 1:30PM Pacific time.
Game System = The game system is my own creation but use the 5e Character Sheet as a base. In the spirit of honesty, my game system does have a learning curve as it goes beyond an RPG and contains elements/mechanics related to Community/Base Building/Management, Resource Management, Living World NPCs and Survivalism.
The Story = The story is based on my own mythologies but also draws influence and content from other sources such as a variation of Curse of Strahd, Murder House, Dark Sun, Cyberpunk, Elder Scrolls and Descent Into Avernus. Other Multimedia events and things likely to affect the world in some ways are things like Marvel Comic's 'Battle-World', House of M, and 'Secret Wars' events.
Game Setting = The game will take place on the newly forming world of Nouva-Terra. Nouva-Terra is a world born out of the ashes of Multiversal destruction. It is a world formed of the merged remnants of other realities and populated by the countless multiverse survivors of that apocalyptic merging.
Content Rating = Rated M due to violence, dark themes, heavy sexuality, and sexual themes of both a vanilla [Loving caring relationships, etc.] and of a disturbing nature based on context.
Gameplay Focus = Combat will be minimal but still present with most gameplay focusing on Player-Character Driven events and story with a focus on Interpersonal Intrigue, Political Intrigue, Mystery/Puzzle solving, Romance / Sexuality and Found-Family issues. There will also be focus on Survivalism and Community/Base Building/Management.
Game Frequency = Weekly or every other week.
NO ONE UNDER 18 YEARS OLD.
Currently Confirmed Realities That Have Already Begun Merging With Nova-Terra [Note the players do not need to be in any way familiar with any of this content but things from these realities exist in the game]:
  1. The Prime Elder-Scrolls Timeline
  2. The Prime Fallout Timeline
  3. The MCU and Various Marvel Realities
  4. Various DC Realities
  5. The Prime Star-Wars Timeline
  6. Various D&D and Pathfinder Timelines
  7. The Prime Terminator Timeline
  8. Various Zelda Timelines
  9. Prime DBZ Timeline
  10. Prime Star-Trek Timeline
  11. Prime Code-Lyoko Timeline
  12. Prime Kingdom Heats Timeline
Player Code of Conduct:
  1. There is to be NO and I repeat NO PLAYER TO PLAYER Non-Con sexuality or Romance-Attempts.
  2. There is to be NO UNPROVOKED PVP.
  3. NO PROMOTION OF SEXISM OR HATRED OR ILLEGAL ACTIVITIES OR BULLYING BETWEEN PLAYERS.
  4. There is to be no PLAYER TO PLAYER Kink-Shaming or Sexual-Judgment. We all have our kinks and it is important not judge. If you do not like a kink being shown in the game by another player then simply do not involve yourself or your character which those particular In-Game things happening.
submitted by Massive_Ask_3400 to transgamers [link] [comments]


2024.05.14 01:00 ClipperSmith Want to improve your running technique? Get a jump rope.

Here is an article I recently published on my Substack. If you'd rather read (or listen to an audio version) it outside of Reddit, you can do so here.
Why jump rope isn’t already touted as a leading running drill tool is completely beyond me. But then again…
I'm by no means an "experienced runner"—having started running in 2021 at the age of 34. So, at the time of this writing, about 3 years.
Despite this, I managed to silver-medal my age group in my first race ever.
And it was a 10k. And I was wearing barefoot-shoes.
And I had only been running before that race for about 3 months.
How the heck did I manage to pull this off?
The answer eluded me for a while. Then I remembered—ah, I’ve been jumping rope nearly every day for 2 years.
But how do those connect?
But first, why the heck would some guy start jumping rope at age 32?
About 2 years before I started running, I took up jump rope really just as a fun outdoor hobby.
Even though I was pretty inactive and a bit overweight, that’s not the reason I started skippin’.
One day, I came across some footage of boxer Lulu Hawton doing some jump rope training.
In addition to her seemingly effortless rope handling skills and rhythmic footwork, what caught my eye was a giant grin that spread across her face about 45 seconds into the video. While she was probably skipping to warm up for a match or a training session, something was abundantly clear.
She was having a blast.
And this was from a prize fighter! None of the usual boxer mean-mugging—she looked more like a kid on a carousel.
So, after buying a $10 jump rope on Amazon, I took to the driveway in my swim trunks (yes, I was so inactive, I didn’t own gym shorts).
And…whoo, did I suck.
After a few months of making puddles of sweat in my driveway as well as wheezing sounds so loud that I’m surprised the neighbors didn’t whistle EMS, I eventually got pretty decent at it.
And I lost about 45 pounds in 6 months—probably also from making some lifestyle changes merely to make jump rope less of a slog. Not the original plan, but hey, not too shabby.
After about a year, I found myself constructively critiquing other people’s beginner jump rope videos.
But how did that turn into running?
Though jumping rope is inherently enjoyable, 30-minute skipping sessions of staring at the wall without something in your headphones can be a bit drab.
One fateful day, about 2 years into being student of the jump rope, I began listening to the book Born to Run: A Hidden Tribe, Superathletes, and the Greatest Race the World Has Never Seen by Christopher McDougall.
Even before I got to the end of the book, running—just like jump rope— sounded fun**.**
Yeah, I know that sounds counterintuitive—unless you’ve read the book.
“I knew aerobic exercise was a powerful antidepressant, but I hadn’t realized it could be so profoundly mood stabilizing and — I hate to use the word — meditative. If you don’t have answers to your problems after a four-hour run, you ain’t getting them.”
Ok, ok—I’ll bite.
I proceeded to dive into all of the normal “Couch to 5k” running programs I could find and took my jump rope to a nearby park with a 1k walking path—sprinkling in running between jump rope sessions.
But something wasn’t adding up.
There was a lot of advice about walk-running to build endurance until one could run a block, two blocks, a mile.
Not to brag, but I wasn’t experiencing most beginner snags.
**“Ah, I know why—**I did most of my newbie wind-sucking two years ago!”
This isn’t to say I wasn’t still periodically sucking wind but after two years of consistent boxer skips and double-unders, getting gassed felt like part of the fun and not a medical emergency.
I also felt much springier than the average beginning runner—able to run for miles all over the city in the most minimal of footwear.
And so, I tried my hand at my first race—a donut-themed 10k. And silvered in my age group.
(Ok, there was only two of us…but my time was still respectable. 😂)
Running became an amazingly freeing activity, like getting my driver’s license for my legs.
But I still didn’t understand why running was coming easier to me than the average newcomer.
Digging still deeper, I unearthed another exciting revelation—this time from multi-decade sub-3-hour Boston Marathon runner and one of the foremost running experts on the planet, Dr. Mark Cucuzzella.
“Running with a jump rope is also an amazingly simple drill for posture, balance, and rhythm.”
In other words—form. Overall technique.
Digging a little keeper and experimenting on myself, I discovered just how similar proper running technique and proper jump rope technique were.
Both require:
And so many other commonalities. The list unraveled before me on every run.
And like running, without proper technique, jumping rope just doesn’t work—though the consequences are different.
For a jump roper, due to the lower impact, the risk of injury is quite minimal.
Most newbie rope slingers will report sore calves, slightly tender Achilles tendons, and the odd shin splint if they go full Rocky at it. No need to worry, though—most of these injuries see themselves out as the skipper becomes more experienced.
However, for runners, the injury story is more severe.
The next time you’re at a park with a good path, take a seat on a bench and watch the runners. See if you can spot folks reaching far out in front of them with straightened legs—smashing heels into the pavement.
This style of running results in everything from screaming knees, plantar fasciitis, lower back pain, to hips issues.
But why do all of these occur to new runners, but rarely to new jump ropers?
Most new runners commit a major physiological no-no when they begin their running journey: they treat running like fast, aggressive, airborne walking.
“Well, what is it supposed to be?”
Synchronized jumping.
Simply put, proper running is nothing more than a series of coordinated single leg jumps through space with each landing compressing the springs for the next stride.
To compare this synchronized jumping to the aggressive airborne walking of heel-led running, you can test these in just a few seconds.
Step 1: Stand up.
Step 2: Kick off your shoes.
Step 3: Jump up and down three times.
How did you land?
Probably on your mid-foot, knee bent slightly, with your weight stacked above your pelvis.
And did you use your compressed “leg springs” to launch you into the following two jumps?
Oddly enough, if you were to add a jump rope to this, you would on your way to spinning side swings like Lulu Hawton.
If you were to take this same technique one foot at a time moving forward, you would be running in a way that increases speed, preserves stamina (springs!), and drastically decreases your likelihood of injury.
Let’s try the same test with a few tweaks.
This time, jump, but land on your heels.
Your knees probably remained fairly straight and you felt the impact in your ankles, knees, hips, and possibly even your lower back.
Now, imagine attempting to jump rope this way.
It simply doesn’t work.
Not only would there be no second jump due to the lack of spring but the pain would stop you in your tracks—even in cushioned shoes.
But if jump rope technique and proper running technique are nearly identical, what are aggressive heel landings doing in running?
While a jump roper landing on their heels would resemble Frankenstein’s monster in an express lane to an orthopedist, this is how many people perform the aggressive airborne walk—aka, a heel-striking, over-striding run.
But why do we run this way? Well, our shoes let us get away with it.
Thick heel cushioning and a bit of forward momentum do a great job of masking the pain of repeated blows against every joint up the chain—for a while, anyway. Eventually, the chickens come home to roost in the form of stress fractures, meniscus tears, plantar fasciitis, “runner’s knee,” IT-band syndrome, and more.
Not to brag (and maybe to knock on some wood), I have never experienced any of these injuries in my three years of running.
Is this because I’m some kind of running genius with all of the cheat codes? Haha, I wish! It’s simply sheer luck that I started out with jumping rope before running—an activity that shares the same injury-preventing techniques.
So, are the shoes totally to blame? No.
It is possible to run with proper form in shoes with raised, cushioned heels. But it’s not as easy.
When your heel is totally cushioned, you will be able to run with a heel strike in the same way you can hit your head against a brick wall while wearing a football helmet. And in both instances, it will eventually become less about the forces outside of the foam and more about the forces inside the cushion against each other that do the most damage.
“So, how can getting a jump rope help me become a better runner?”
Jump rope is a tremendous training tool for runners for the same reason why running barefoot can also be helpful—the feedback is immediate.
Though running with inefficient and injurious form is possible, the feedback from doing so isn’t so immediate. When it comes to jumping rope, however, you won’t get through too many skips if you don’t learn to utilize the springs in your legs. The rope doesn’t pull punches.
So, get a rope and get started.
If you’re new to jump rope, I would recommend acquiring two pieces of equipment.
Firstly, find a jump rope with a little bit, but not too much, weight to it. The weight will help you feel the position of the rope during it’s entire rotation and remain in better sync with your wrist spins
My favorite rope for this purpose is a 7mm PVC model called the Hererope, which costs a whopping $15. If you find this to be too thick or heavy, a cheap 5mm PVC model will work as well.
Secondly, to protect your rope and provide a nice jumping surface, I would recommend a large foam-rubber exercise mat. My favorite is a massive 78” mat for $32—which is probably the cheapest jump rope mat you will find.
When it comes to footwear, barefoot is ideal. This will help strengthen and mobilize your feet—including your likely overly-supported neglected arches.
And just how does one begin to jump rope?
Start with short seasons hopping with both feet—maybe 30 seconds on, 30 seconds rest. Aim for minimal muscular activation, instead, using the recoil of your tendons and ligaments for suspension and launch as much as possible.
From jumping with both feet, move onto learning an alternating leg bounce—essentially a jog skip. Right, left, right, left—all while keeping an imaginary belt level with the horizon.
By now, you’re essentially running in place with an extremely efficient technique.
Now, apply your jump rope skills to your running!
This is going to seem quite bizarre, but it is possible (and even beneficial) to take your jump rope for a run.
And there you have it!
You may find it quite helpful to return to this drill once or twice a week. Also if you find your form slipping a bit or becoming slugging mid-run, feel free to skip imaginary rope to try to correct your technique mid-stride. It will restore lightness and springiness to your running.
I still find myself bringing my wrists to my pockets and spinning imaginary jump rope handles if I feel my technique is collapsing a bit or if my running is becoming less springy.
And remember, most importantly—have fun. 👍
Enjoy this piece? Subscribe to my Substack blog!
You can also:
submitted by ClipperSmith to beginnerrunning [link] [comments]


2024.05.14 00:14 LycanChimera Do you bring magical servants/slaves with you to new Jumps?

Currently doing a Fire Emblem Themed chain and found this perk in Geneology of the Holy War.
Deadlord Creation ​(400 CP, Discount Loptyr Blood) - Using Dark Magic, you can turn a captive person into a “Deadlord” to fight for you. This is easier to do when you have turned someone to stone with a stone spell, as you will need to overcome their will to turn them into a Deadlord. You can also kill people and bring them back to life as a Deadlord. The Deadlords will fight unquestioningly for you, but they cannot socialize or form bonds or benefit from social perks. They are intelligent, and need minimal supervision. You may have up to twelve Deadlords at a time. Deadlords have dark magic flowing in their veins, and are superpowered versions of the original people. They are exceedingly skilled and can also be customizable in their creation. They cannot be forced to turn against you.
My question is would I be able to bring characters turned into Deadlords with me without them being companions or followers? From what I can tell they aren't really "people" anymore so I figure they should be as fine as anything else you put in your warehouse, but what are your interpretations?
Edit: Same question for this one as well from Fire Emblem Valentia
The Teachings of Duma ​(600 CP, Discount Mage) Duma and Mila were Divine Dragons that shaped the world, and they had no shortage of magical power and knowledge. Duma’s arcane teachings are considered ghastly and violent by many people, but to those who practice it, it is seen as a necessity.
You have become so strong that some would say a single word from your lips is enough to snuff out life in all but those blessed by fate. You may sacrifice someone to power, making them your mindless servant in the process. You could also curse people to where if they share certain information about yourself, they will die on the spot. You may also consume powerful souls to grant yourself vast power and extend your lifespan, and create illusions of those most precious to your enemies by gazing into their hearts. You could also curse the landscape to cause earthquakes, and cause or clear rockslides.
You also, in terms of power, count as a “witch”, but unlike other witches, you keep control of yourself intact.
This is but an example of the things you are capable of accomplishing.
submitted by LycanChimera to JumpChain [link] [comments]


2024.05.13 23:15 oftenfrequently Comparing the HTT strategies for each of the main families

Comparing the HTT strategies for each of the main families
Fair warning, this is gonna be a long one :)
I started working on this for my own purposes because I’m fascinated by the similarities and differences between the HTT styling approaches Kibbe recommends for the different ID families, but then thought it might be helpful to share with the sub. I always see lots of mention of “lines,” but the overall HTT approach for each ID is sometimes (often) oversimplified. Plus all the other very fun elements that make up a HTT are, imo, getting short shrift! There are a few users who have posted amazing full HTTs for their IDs and I'm hoping even more people will be inspired to explore.
So what even is this post?
Basically, I went through the styling directives in Metamorphosis (Chapter 4) for the main families and directly compared the recommendations for the IDs on a number of smaller, more discrete variables because my brain finds it more digestible that way. I only did the main families because “you’re a [insert family here] first and foremost!!” is a thing regardless of your ID ;) And I thought it was more interesting to compare the elements of the pure families without the influence of any other undercurrents. Also it just would have been a lot of work to do all of them 🙃.
A few notes before getting to the good stuff
  • I tried to mostly focus on the words Kibbe uses to evoke feelings rather than specific items, since the book was written in the 80s and clothing is obviously quite different.
  • Some of the things that fall in the middle of a scale have debateable positioning since the middles are sometimes hard to compare (ex. Is a moderate pinstripe more angular or less angular than a soft-edged plaid? My vote was more angular but your vote could be the opposite!) I included all of the language I used to determine placement on the scales so you can make your own call if you want.
  • I disincluded some, ahem, charged descriptors in a few IDs but I don’t think it changes the overall picture painted of what that ID would be looking to channel in their HTTs
This post includes all of the scales I compared the families on in 6 main categories - silhouette, fabric, detail, prints, color, and accessories - plus some keywords that came up for each family that give the overall impression of the HTT. I might make a second part later with key similarities and differences between the approaches for each pair of families, but we'll see! I'm also interested in any discussion here or observations that others might have on the various categories :)
And of course you can always read Metamorphosis for yourself in full here, which I highly recommend!

1. Silhouette

This section is related to the base silhouette of an outfit - the overall shape of garments that make up a HTT and how they relate to one another. For the purposes of this category, I'm defining "ensemble" as the pieces look related or like they were purchased together, which I believe is the sense Kibbe uses it in.
https://preview.redd.it/8earo8fbm70d1.jpg?width=1965&format=pjpg&auto=webp&s=40f17625fbfc45cc723b9cc83d447111428d8b02
Shapes
  • D - “keep shapes sharp and geometric. Triangles, rectangles, and everything sculpted, sleek, and elongated, with crisp edges.” “square, sharp shoulders”
  • R - “keep your shapes rounded with soft edges! Circles, ornate swirls, and intricate flowing shapes” “shoulders should be curved”
  • C - “slightly geometric or slightly curved, blend the same shapes together in your look” “slight, crisp shoulder padding”
  • N - “geometric shapes with soft or rounded edges are the key. Rounded-edged rectangles. Soft oblongs, rounded-edged squares, irregular shapes, and soft asymmetrics.” “soft-edged shoulder pads are very good”
  • G - “small, sharp geometrics” “sharp edges and crisp tailoring” “crisp” “sharp edges and extreme tailoring and construction” “sharp shoulder pads”
Outline quality
  • D - “Always straight, with elongated draping that is sleek”
  • R - “your outline should always be soft and flowing” “lots of gentle draping everywhere” “soft fluidity”
  • C - “smooth and symmetrical with the emphasis on controlled and even edges, soft, straight lines, or smoothly curved lines - softly tailored or slightly flowing.”
  • N - “a relaxed, straight line is the outline of your look”
  • G - “sharp, straight, and staccato” “severe lines with sharp edges” “broken, staccato, animated outline. Utilizing many short vertical lines and many short horizontal lines is also effective.”
Closeness of fit
  • D - “always tailored and sculpted” “streamlined shape” “tailored and sleek” “the more tailored the better”
  • R - “showcase the lush curves of your body” “Sleeves should be tapered at the wrist” “waistline should always be emphasized, with soft gathers, folds, draped sashes, and lightweight and supple belts to give a cinched effect” “[Jackets] should be fitted at the waist”
  • C - “very slight draping in constructed garments” “crisp and finished cuffs” “tailored pleats” “narrow and tailored [jackets] with a smooth outline.” “lightweight unconstructed jackets are fine when they are kept sleek and narrow. Blazers, cardigan-style, elongated Chanel (not cropped) are all good choices” “softly tailored”
  • N - “softly tailored, always unconstructed” “Your outline should be fairly narrow and slim, in a loose and easy way.” “Dropped waist detail (loose sashes, overbloused tops, ties, etc) is excellent, as are slightly dropped shoulders.” “Relaxed shapes” “relaxed and easy fit” “dresses should be simple and unconstructed, with a narrow shape and a relaxed outline.”
  • G - “Precision fitted and crisply tailored” “[a] precisely fitted silhouette is crucial to your look” “Sharp and narrow waist definition.” “very fitted” “[skirts] should be very fitted at the waistband” “Pants should always be very sharply tailored with outlined or animated detail at the edges (waistbands, pleats, crisp cuffs).” “Skin tight stretchy pants are excellent” “Very tailored [blouses] with sharp edges and crisp detail (collars, cuffs, pleats, etc.)”
Length of garments
  • D - “Long, vertical lines are essential.” “generally [jackets] should be long (ending at the mid-thigh area), although a very sleek, Italian-style might be cropped (be sure this has an extremely sculpted, streamlined shape)” “straight and long [skirts]” “a long hem” “long cardigans or pullovers”
  • R - "lengths should be kept gracefully long as uneven hemlines (mid-calf), and short as the tapered styles with an even hemline (mid kneecap)" "[for sweaters] short lengths with waist detail"
  • C - “standard length is best [for jackets] (just below break of hip)” “slightly longer jackets are possible when the corresponding skirt is elongated to match.” “moderate length [skirts]”
  • N - “Elongated [jackets] (ending from the upper thigh on down.)” “Moderate length [skirts]” “Very short skirts for fun/funky looks.” “Nearly all styles [of pants] are excellent, from very casual to very dressy… short, cropped, or long.” “Any and all lengths [for sweaters]”
  • G - “Short, cropped [jackets]” “Straight, sharp, and short [skirts]” “A slightly flared hemline [on skirts] may be slightly longer (top of the calf). Anything extremely long is very tricky, and must have a slit and be pencil slim.” “[For pants] Short lengths, anywhere from cropped at the calf to the top of the ankle.” “Short, cropped cardigans” “Short cropped jackets, vests, and boleros work well with dresses for you”
Cohesion
  • D - “keep individual pieces blended together in an artful way for elegance”
  • R - “include an artful blending of plush textures, draped fabrics, and luxurious colors” “avoid any kind of harsh contrast between top and bottom”
  • C - “A clean, unbroken silhouette is your most elegant statement! Think ‘head-to-toe’, and blend everything accordingly.” “Use [separates] carefully and sparingly” “Make sure colors, textures, and prints blend together”
  • N - “Separates are extremely exciting on you, and should make up the bulk of your wardrobe” “you’ll do better with an artful mixture of patterns, textures and colors than you will with an overly matched look” “designer sportswear” “definitely mix n’ match in the most sophisticated sense of the word”
  • G - “A use of well-coordinated separates with lots of animated and colorful detail can be very exciting to your look.”
Some random observations from me about this category
  • N fam has a truly impressive amount of versatility in terms of the length of pieces they're recommended, probably because they're the only family that's really strongly encouraged to go whole hog with a mix and match/separates-forward approach (a superpower tbh).
  • Although the scale of pieces recommended are obviously quite different, the words he uses to describe the shapes for D and G fams are extremely similar. Definitely two families that benefit from an emphasis on crisp sharpness and angularity.
  • I thought it was interesting that he used "softly tailored" in both the C and N fam sections, although the effect they're going for is very different (blended understated elegance vs. relaxed funky easy vibes).
  • He never uses the word "wide" in the N fam section. He does, however, use "narrow" and "loosely tailored" a number of times 😈 No oversized shapeless potato sacks here!

2. Fabric

This category is pretty self-explanatory I hope!
https://preview.redd.it/94e76p19190d1.jpg?width=1976&format=pjpg&auto=webp&s=816214030ae525dd16ec2e071426eab1e571c544
Definition
  • D - “fabrics that hold a defined shape are necessary”
  • R - “fabrics that drape easily” “flowing”
  • C - “beautiful, luscious fabrics are an important element in your understated look” “very slight draping in constructed garments.”
  • N - “loose and easy”
  • G - “must always be crisp, able to hold a defined shape, and be tailored easily”
Range of textures (how many different fabrics can they use)
  • D - “Moderate to heavyweights are best, with a matte finish and a smooth surface” “textures should be tightly woven, and shiny fabrics should be very stiff and ultraglitzy”
  • R - “softly woven fabrics” “ultrashiny fabrics” “ultrasoft or plush textures” “sheer fabrics” “any kind of sparkle is excellent”
  • C - “Matte finish or slight sheen.” “Luxurious to the touch” “lightweight textures” “smooth knits” “smooth chiffon and elegantly beaded fabrics for evening.”
  • N - “All soft textures are excellent” “any fabric with a rough or nubby surface” “any wrinkly fabric works well” “all woven fabrics” “knits are excellent in nearly any weight and thickness, from very finely woven to very heavy and rough” “Plush velours, suede, and soft leather are perfect” “drapable fabrics are best kept to heavier weight jerseys.” “A matte finish is far superior to sheen for daytime” “In the evening, you can go very glitzy with hard-finished sheens”
  • G - “a flat surface or light texture is best” “finely woven knits, especially when ribbed and skinny, are good choices.” “matte finish is best, although hard-finished sheens can be very exciting (especially metallics)”
Weight
  • D - “Moderate to heavyweights are best” “occasionally lightweight fabrics can work if they are extra-structured in the design of the garment”
  • R - “lightweight fabrics”
  • C - “moderate weights. Lightweights in very constructed or tailored garments.”
  • N - "knits are excellent in nearly any weight and thickness, from very finely woven to very heavy and rough." “moderate weights are best, although textures can easily be lighter”
  • G - “usually your fabric will be of moderate weight, though lighter weights that hug the body are excellent”
Some random observations from me about this category
  • Again lots of similarities for G and D fam as far as structure and matte finish, although D also has heavier structured wovens while G has fine knits.
  • R fam and N fam get by far the most diverse recommendations as far as fabric and textures go (again a ton of versatility in N fam!). Seems like you really can't go wrong with something sparkly, shiny, glitzy, or plushy if you're in R fam. And for N fam it sounds like you get to mix far more textures into one HTT than everybody else does, which is exciting!
  • I thought the emphasis on flowing for R fam was interesting. It makes total sense - I haven't read too deeply into R since I am clearly not one lol - but for some reason I had flowing associated with N in my mind.
  • I really love the C recommendations myself - "luscious fabrics" just makes me think about burrowing in a cashmere blanket haha. I could definitely picture Grace Kelly as I was reading them.

3. Prints

Also self-explanatory!
https://preview.redd.it/nn24my93490d1.jpg?width=1920&format=pjpg&auto=webp&s=3a8d47c3a4d4d5984b6cac8d9deeccdf7da834c4
Pattern
  • D - “bold and geometric: stripes, zigzags, asymmetrics, and irregular shapes.” “Think Picasso and strive for a contemporary feeling”
  • R - “rich and luscious with the emphasis on an abstract, watercolor blend (think Monet). Swirls of color, flowing together, with soft and rounded edges may be used in abundance.”
  • C - “symmetrical, evenly spaced, and regular or realistic patterns. Understated prints (pin dots, pinstripes, checks, blended plaids, herringbone, symmetrical paisleys, etc.)”
  • N - “casual styles that are soft-edged geometrics (plaids, stripes, paisleys, etc.) and funky prints in irregular shapes (abstract asymmetrics, leaves, animal prints, etc.).”
  • G - “Prints should be sharp, colorful, and animated. Small geometrics and angular asymmetrics are excellent. Most of your prints should be very contemporary in feeling (“Picasso-ish”) although humorous styles that are outlined and caricatured can be quite stunning on you as well.”
Contrast
  • D - “Bold color combinations and high-contrast blends work best”
  • R - “swirls of color, flowing together”
  • C - “Make sure colors, textures, and prints blend together” “understated”
  • N - “generally have a softly blended edge”
  • G - “colorful and animated” “outlined” “contrast”
Scale
  • D - “bold”
  • R - “luxuriously large: oversized florals or feathery shapes are especially lovely”
  • C - “understated”
  • N - “moderate scale to slightly large”
  • G - “small”
Some random observations from me about this category
  • Again lots of similarities for D and G for the type (sharp geometric) and feeling of prints (contemporary/Picasso) with the main difference being large vs. small scale (don't worry, they're about to diverge hardcore 😂)
  • R fam is recommended significantly more abstract and organic prints than everyone else. I also thought it was interesting that both D and R call for larger-scale prints - finally something in common!
  • For C fam it seems like the most important thing is that the prints blend in and are understated rather than drawing attention to themselves.
  • Preferring high contrast and sharp prints vs slightly more blended and soft ones seems like a notable difference between D/G and N fam.

4. Garment Detail

This category is related to the details within the confines of the outline of a garment. So things like necklines, collars, effects like beading and sequins, trim, buttons, etc etc.
https://preview.redd.it/342pwi6y390d1.jpg?width=1971&format=pjpg&auto=webp&s=64115f1045c7a3cb6d9ac1d6d843754ca943a603
Shape - sharp vs soft
  • D - “angular shapes” “sharp edges” “clean, angular necklines (plunging v’s, skinny turtlenecks, high Mandarins, slashed collars, halters…)” “anything tailored (crisp cuffs, sharp pleats, sharp lapels, etc.)”
  • R - “soft” “[Sleeves can be] very soft and flowing” “lapels should be curved, rounded, or shawl-collared” “gathers, tucks, or bouffant shapes” “any draped, gathered, or shirred touches are wonderful accents”
  • C - “clean, tailored necklines” “crisp and finished cuffs”
  • N - “Any unconstructed or loosely tailored detail works well.” “Simple necklines… are best, and you should concentrate on open necklines for your air of casual chic” “lapels should be tailored, notched, or clean (lapel-less).” “Cuffs should be very plain.”
  • G - “Detail should always be… sharp” “very crisp, staccato, broken up, and multicolored” “lots of crisp trim” “lots of outlining (collars, cuffs, waistbands, lapels) with piping of contrasting colors or fabric, braiding, beads, etc.” “Small, crisp pleats.” “Sharp, angular necklines - also small” “Small, crisp ties (ribbon, leather, etc.)” “Small, tailored lapels or crisp lapel-less with piping.” “Small, crisp cuffs.”
Scale - large vs small
  • D - “bold, sweeping geometrics”
  • R - “oversize bows, flouncy ruffles, and delicate lace are always good choices”
  • C - “[detail] should never call attention to itself”
  • N - “pleats should be soft and deep” “You can use small touches of hand embroidery or rough lace and eyelet for very simple trim.”
  • G - “Detail should always be small” “Small, crisp pleats.” “Sharp, angular necklines - also small” “Small, crisp ties (ribbon, leather, etc.)” “Small, tailored lapels or crisp lapel-less with piping.” “Small, crisp cuffs”
Complexity - clean vs intricate
  • D - “detail should always be clean and minimal”
  • R - “intricate, ornate… with an emphasis on framing your face” “Sleeves should be tapered at the wrist with intricate buttons” “any kind of sparkle is excellent (pearls, sequins, beading, etc.)” “belt buckles should always be intricate” “the more intricate or antique looking your buttons are the better” “ornate detail” “ornate necklines”
  • C - “clean, simple, and minimal - just enough to add an elegantly understated touch.” “never call attention to itself” “clean lines” “minimal detail” “minimum of detail”
  • N - “detail should be kept minimal. Plain and simple is best for you.” “gathers should be minimal” “simple tailored styles with minimal detail” “Simple shapes with easy fits” “Minimal detail”
  • G - “an overabundance of detail” “You can never wear too much detail! An abundance of it and everywhere in your look is one of the most effective tools you have for capturing your animated effervescence!” “Detail should always… call attention to itself (not blend into the lines of your garments)” “lots of animated and colorful detail” “Collar, cuff, lapel, and waistband detail (outlining, trim, piping, ribbing) are essential”
Some random observations from me about this category
  • A very stark divide here between the families that lean minimal/clean (C, N, D) and the families that lean complex (R, G)!
  • Even though R and G both call for a lot of detail, G fam seems to like it literally everywhere (but especially at the edges) while R focuses on framing the face. Another difference between them is that G detail is high contrast, sharp, and colorful while R fam's detail tends to the ornate, flowing, intricate, and sparkly - very different shapes I think.
  • Finally a category where N fam is not running away with the versatility haha - it seems like a more minimal and clean approach to detail really helps them shine.

5. Color

Y'all know what colors are :)
https://preview.redd.it/5he7hmfk790d1.jpg?width=1949&format=pjpg&auto=webp&s=bc59971dc9518bfbd276300feccba5838f4d7971
Number
  • D - “Always think ‘head-to-toe’ with your color schemes” “All monochromatic schemes are excellent”
  • R - “include an artful blending of… luxurious colors”
  • C - “Make sure colors, textures, and prints blend together” “monochromatic schemes are excellent, although you do not need to be limited to just one or two colors.”
  • N - “Color is an area in which you should have lots of fun! Strive for zip, verve, and lots of pizzazz with bolds, brights, pastels, vivids, and wild color combinations - anything imaginative.” “Break all the rules when it comes to color! Mix ‘n match with ease.”
  • G - “lots of animated and colorful detail can be very exciting to your look” “Your use of color should be bold and sassy; break all the rules here! Multicolored splashes are perfect. Bright and shockingly colored accessories played against a dark or light background. High, sharp contrast and wild color combinations are all very chic on you. Break your line with color!”
Effect
  • D - “color combination should be bold but elegant. Combining bright shades with dark shades achieves this with ease.”
  • R - “should emphasize a watercolor palette of soft pastels and luscious brights.” “rich, luxuriously blended colors” “pale neutrals… are your best accents”
  • C - “accentuate your smoothly blended visual outline. This means that a mixture of colors in an outfit should blend together in intensity so as not to disrupt your clean and smooth silhouette.” “The key is to make sure the tones (intensities) blend, instead of contrasting.”
  • N - “Strive for zip, verve, and lots of pizzazz with bolds, brights, pastels, vivids, and wild color combinations - anything imaginative. Neutrals work well when they are used in beautifully textured fabrics… but you will feel a little dull without a few bright accents, either in accessories or jewelry.” “Colors can be very wild and unusual if you wish, or more muted and earthy-looking”
  • G - “bold and sassy” “Multicolored splashes” “Bright and shockingly colored accessories played against a dark or light background.” “High, sharp contrast and wild color combinations”
Some random observations from me about this category
  • It's been said before but D fam's inability to do anything but monochrome has been greatly exaggerated. Outfits can have high contrast colors as long as they still read bold and sleek!
  • I found it interesting that both C fam and R fam call for a blended effect.
  • Color seems like a key category to focus on for both N fam and G fam - bold color kings/queens 👑

6. Accessories

The category for everything else - bags, hats, shoes, jewelry, belts, etc etc.
https://preview.redd.it/ek7fu7oz790d1.jpg?width=1923&format=pjpg&auto=webp&s=7c24f3db63656cef4a8da916665ba0f19893cc86
Scale
  • D - “Belts should be bold and wide” “Metal belts will be sculpted and quite large.” “[Hats should have] wide brims” “[Jewelry should have] an emphasis on bold, modern shapes.” “[For jewelry,] Pieces should be large but not overly bulky.”
  • R - “The effect may be lavish, but the workmanship should be intricate and delicate.” “delicate [shoes]” “[For bags,] Delicate shoulder straps. Elegantly slim briefcases.” “Jewelry should always be delicate and lavish, with intricate and ornate touches. Rounded shapes, curves, swirls, and lots of dangles”
  • C - “slender pumps” “narrow heels” “moderate size [bags]” “slim and elegant” “keep [belts] elegant, slim, and narrow with small smooth buckles” “small and crisp [hats] with even brims” “Small [jewelry]”
  • N - “moderate-sized [bags]” “Jewelry should be kept on the chunky side” “It is possible to get away with very minimal chains, tiny diamond studs, etc., but chances are you won’t be satisfied with this once you experiment with a zippier look!”
  • G - “All accessories should be small, crisp, geometric, and colorful” “Small, crisp geometrics [for bags]” “[Belts] may be narrow to moderately wide.” “Small, crisply tailored hats.” “Jewelry should be small and sharp.”
Shape
  • D - “All accessories should be crisp, sharply tailored, and angular with geometric shapes. Keep everything sleek and contemporary in feeling.” “High, straight heels, crisp soles, and elegantly tapering toes.” “Angular envelopes, clutches, or structured briefcases.” “[For jewelry,] thin sharp pieces are good choices, as are avant-garde works of art.”
  • R - “softly sophisticated.” “[Shoes of] Lightweight and supple leather.” “[For bags,] small, rounded shapes. Soft, supple leather or fabric.” [For belts,] soft and supple leather or fabric.” “Soft, curvy [hats]” “Large, fluffy fur hats.”
  • C - “elegant scarves in symmetrical ties” “tapered toes” “elegant leather” “softly tailored flats” “crisply tailored [bags]” “supple leather [bags]” “tailored, symmetrical shape[d hats]” “Keep your jewelry elegant, smooth, and symmetrical” “Small, slightly geometric shapes [in jewelry] are good, as are smoothly curved swirls.”
  • N - “Unconstructed styles with soft or rounded-edged geometric shapes are most effective.” “high heels should be very angular and straight, not tapered” “unconstructed pouches” “Simple geometrics in supple leather” “softly geometric [belts]” “unconstructed [hats]. Large, loose, and floppy. Shaggy-haired fur.” “Soft or rounded-edged geometrics [for jewelry]”
  • G - “All accessories should be small, crisp, geometric, and colorful” “tailored and angular [shoes] in lightweight leather. Unusual shapes in toes and heels are excellent (asymmetrics, wedges, sharp points, etc.) as are bold colors and printed fabric.” “Small, crisp geometrics [for bags]” “Stiff leather [belts] with geometric buckles.” “Jewelry should be small and sharp and in geometric, asymmetrical, or irregular shapes.”
Detail
  • D - “sleek & elegant”
  • R - “ornate” “strappy, slender-heeled [shoes] with tapered or open toes” “[Flats] with ornamentation” “[For bags,] Ornamentation or luxurious detail (beads, gathers, trim).” “[For belts,] All beaded, bejeweled, or sparkly styles are excellent.” “belts are a focal point, and should be selected as carefully as a fine piece of jewelry” “Jewelry should always be delicate and lavish, with intricate and ornate touches. Rounded shapes, curves, swirls, and lots of dangles… sparkly materials are essential… and an antique, baroque, or rococo effect is desirable.”
  • C - “simple, clean, and elegant” “Be careful not to overdo! Go elegant instead of extreme.”
  • N - “Accessories should be kept minimal; plain and simple is your best look here” “evening sandals should be very bare, not strappy” “belts should be simple” “[For jewelry, think] “wearable art”... or it can be bright and funky costume pieces that add pizzazz! Earthy materials are very elegant and sophisticated on you (copper, silver, amber, turquoise, etc.). Hard-finished enamels and glass are fun, especially when used in bold colors for vivid accents”
  • G - “[Accessories] should call attention to themselves as detail” “Contrast is being strived for with your use of accessories, as well as bringing out your wit and a sense of fun.” “[For shoes] bold colors and printed fabric. Flats of all kinds should always be funky and fun (patent leather, trimmed, etc.)” “Brightly colored belts are excellent aids in breaking your line.” “[For jewelry] Brightly colored enamel, stone, or glass are best. Very contemporary avant-garde pieces are excellent on you, as are trendy pieces that accentuate your wit.”
Some random observations from me about this category
  • In keeping with the general themes, D fam again shines more with much bolder or larger scale accessories than everyone else, although they don't need a ton of detail within them. The overall shape seems to do most of the heavy lifting.
  • In contrast, G fam and R fam once again call for a lot of detail within their accessories. They also get the most fun-sounding shoes (to me, a magpie).
  • And again N, C, and D have the cleaner strategies for accessories, although N does have a more G-like approach recommended for fun colorful jewelry.

7. In closing, some keywords

Picked out from the sections for each main family. I find these helpful to kind of paint a word picture of the overall vibe each family is recommended to go for.
  • D - sharp, geometric, elongated, sculpted, sleek, streamlined, defined, structured, clean, bold, sweeping, angular, tailored, elegant, long, straight, contemporary, avant-garde, crisp, modern, chiseled, high-contrast
  • R - soft, rounded, ornate, intricate, flowing, draping, light, shiny, plush, sheer, delicate, curved, tapered, sparkle, gathers, folds, blended, luxurious, fluid, antique, shirred, flounces, frills, fluffy, swirls, watercolor, rich, abstract, sophisticated, strappy, ornamentation, beaded, bejeweled, lavish, rococo, elaborate, colorful, glitzy
  • C - smooth, even, blended, controlled, softly tailored, slightly flowing, clean, elegant, luscious, understated, quality, moderate, simple, minimal, crisp, symmetrical, gathers, slim, beaded, sleek, natural
  • N - geometric, soft, rounded edges, irregular, asymmetric, relaxed, straight, softly tailored, unconstructed, narrow, slim, loose, easy, textured, plush, matte, minimal, plain, simple, open, casual, chic, separates, mix and match, pattern, color, sophisticated, easy, elongated, short, zip, verve, pizzazz, bold, bright, pastel, vivid, wild, imaginative, funky, blended, chunky, elegant, tousled, free, fresh-faced, glowing, radiant, healthy
  • G - small, sharp, geometric, fitted, crisp, tailored, straight, staccato, severe, animated, broken, short, detail, defined, flat, light, matte, sheen, moderate, call attention, colorful, trim, outlined, piping, ribbing, contrast, pleats, angular, ties, lapels, narrow, well-coordinated separates, tapered, stiff, slim, asymmetrical, bold, sassy, splashes, bright, high contrast, wild, chic, contemporary, humorous, wit, fun, angular, unusual shapes, prints, irregular, avant-garde, sleek, beading, tousled, cropped, fresh-faced, glowing, doe-eyed
Phew! You made it to the end. Hopefully it was helpful, or gave you some ideas of smaller, more approachable categories to explore for HTTs. If not, at least it was a great exercise for my own weird brain processing lol. Feel free to drop any observations/thoughts you might have in the comments, I'm curious what everyone else sees or thinks is notable or interesting!
submitted by oftenfrequently to Kibbe [link] [comments]


2024.05.13 22:31 blindgallan A model for a long term story arc

After reading just the title of that post about running a long chronicle in this system (before I read the actual post and realized it was just about moving from D&D and not getting at the inherent limit on how long a personal horror game where “and then it got worse” is the basic theme can go on before becoming unplayably grim or subverting itself into some sort of superhero-esque shape to keep going) I thought about how I would set up as story in broad strokes to go on for a good long game in V5 while preserving the grimness, the personal/political horror, and the actual playability for the maximum duration.
The central goals I set myself for the arc to satisfy were as follows:
  1. The game had to be able to run consistently for a long time with the same characters with minimal chance of the circumstances getting bad enough to make it basically impossible for the characters to do anything and not requiring any character deaths without their being wildly unlucky or wilfully stupid.
  2. The game had to be able to cope with introduction of new characters to allow players to change characters if they really want to or feel they can’t play that character anymore for personal reasons.
  3. The game had to avoid the player characters escaping the fact of their vampirism and monstrous parasitism.
  4. The game had to preserve the personal and political aspects of the horror without being excessively browbeating or gentle enough to ignore for long, to avoid being superfriendsy or a caricature.
And the problems in usual set ups that I identified for this were:
• starting with the impression of having nothing or very little, on the bottom, makes rebellion feel entirely justified like they have nothing to lose. This allows self justification and ignoring the horror of being an inherently exploitative monster seeking to escape all external regulation.
• if you have a vampire who is trying to do good against the weight of an Evil Institution, that tries to foil them at every turn, then they will be an antihero or they will be crushed by the Institution.
• if things get too bleak and the characters are stuck, the game is unplayable without deus ex machina intervention.
From this, I arrived at the following general outline, a specific story for which I lack the ability and time to create and run, so I put it here for y’all to use (these numbers are not session numbers):
  1. For parameters for the player character creation for the story require that the characters A) be involved with the same faction (the Camarilla works, though a strong Anarch Barony that has taken and held a Free City is potentially better), B) have at least one mortal touchstone, C) have some kind of privileged position in the faction (either as a coterie collectively, like a grand purpose, or each individually, such as good status, good connections, etc, or a mix). The starting in a privileged position with things they care about is important.
  2. The players start in a position of privilege, with rivals and obstacles, but the power is largely more on their side than not.
  3. They achieve goals that feel righteous, but also are gradually confronted with the horrific side of the system that grants them their privileges and come to the realization that achieving anything within or through that system will involve those horrors. Bonus if they get the impression that some of the people who have been the most helpful and positive for them actively want those horrors to be propagated.
  4. They are turned against the system that privileged them and supported them, using their privileges and contacts to work to overthrow it (this is why a Barony that has come to strongly resemble the Camarilla is potentially best) and gain liberty and the ability to do good without the system perverting it.
  5. They succeed, with difficulty, and manage to overthrow the system, destroying the old monsters who supported it and preserved it. This should feel like it was a bit of an uphill battle, with points about “you don’t understand, it was necessary” and “we only did what we had to, and sure, maybe I even enjoyed it, doesn’t mean it didn’t have to be done” and so on having been made to their faces by the perpetrators of the worst atrocities.
  6. They begin trying to achieve good things and improve the city, and have some success (really emphasize the horrific side of feeding and the vampiric parasites angle here, if you haven’t focussed on it as much).
  7. Their actions and successes at achieving positive change and failures in covering things up as brutally and thoroughly as the old system draws in some attention from hunters, not quite full second inquisition, but hunters who begin by killing an ally. The hunters are also revealed to be doing some serious political/social good in the community (if the players choose not to kill the hunters, distancing themselves, they will be assassinated for this by some other faction in the WoD like Pentex, the Technocrats, the CIA, etc).
  8. After the hunters, either recycle 5 and 6 until they begin having to exert control and limit Masquerade breaches and leaks or they make a big enough splash to draw in the Second Inquisition more fully. If they begin controlling, go with option a, if they make a splash go with option b.
8a. They realize their actions are beginning to recreate the system they destroyed and are effectively rebuilding, and this allows you to keep the story going as you explore the horror of having become the power and knowing why it exists and eventually ending it with a confrontation with a new batch of neonate idealists, bonus if they were the protégés of the coterie or otherwise are people the coterie helped privilege and support.
8b. The Camarilla step in and offer to help and to manage the problems, offering them positions and support and effectively bringing them into the system. If they started Camarilla, the new Camarilla guys can disparage the previous administration, and if they were Anarchs they can claim the Cam is better at reduced mess and really cares about people’s safety and the health of the community (without a healthy stock of humans, how’s a vampire to feed properly?). If they accept, they become part of the system, see 9a. If they reject the Cam and fight the SI, the Camarilla will keep offering help until they are accepted or badly enough rejected to create a problem or the situation escalates badly. If they are accepted, see 9a, if they are made enemies of in a significant and meaningful way, see 9b. If things go wildly badly for the characters, see 9c.
9a. They become part of the Camarilla and are faced with more atrocities and their complicity in them, and this can be taken quite far as a grinding down of Humanity. It’s a long term endgame.
9b. The Camarilla brings up new support and the institution destroys the PCs because they overplayed their hand.
9c. The Second Inquisition destroys the PCs and the Camarilla moves in about 20 years later after the heat fades.
Thematically this deals with privilege, exploitation, the weight of institutions, the fact that systems exist for a reason and are never cruel without a purpose (even if they can be excessive or have bad purposes and bad reasons, like maintaining the existence of vampiric monsters), and the horrors of revolution that fails to fix the root and so simply grows anew the same atrocities as before (in this case, the root is that vampires A) prey on humans and B) have the Beast constantly pushing them to be Worse).
submitted by blindgallan to WhiteWolfRPG [link] [comments]


2024.05.13 21:57 Helaton-Prime Game Feedback

Take this feedback with a grain of salt, I'm in the level 70's and usually play on 5-7 (with occasional forays into 8/9 when the team is willing). I consider 7 to be casual difficult (sometimes things go to hell, but usually have smooth runs, while Impossible/Helldive is usually full chaotic).
The game is amazing and based on past history, I think Pilestedt will keep the ship righted regardless of the doom n gloom on Reddit.
This is focused on a few things for the TLDR'ers:

I love this game, reddit gives it such a negative light though recently.

Sound Problems
Please do something about silent bots and bugs that weigh 2 tons sneaking up on you silently. Stalkers and Hunters, I can understand. If you make a cloaking bot, I can understand that too. Hulks and Devastators should not be absolutely silent.

Weapon Balancing into the Storytelling
Please keep all this in the Story. Doesn't matter whether its Sony, new content or Balancing. Go all in on the storytelling. Eruptor, crossbow,
Example: Purifier isn't great. Create the story:
It was found that the supplier responsible for fabricating the PLAS-101 Purifier Hyperchordium Charging Module was infiltrated by Automaton sympathizers several months ago contaminating the supply line for replacement parts. As the weapon has been in use in larger quantities and questionable replacement parts are now more common, the Purifier is under performing in the eyes of the front line and brass. The only other supplier for these parts is located in the foundries on Menkent, currently occupied by the Automaton menace. Liberate the planet and restore the supply line.
If something is over performing like the Quasar, then integrate it into Lore in the same way.
The Overabundium veins and stockpiles built into the LAS-99 Quasar's crystal focusing matrix have run out. Fortunately, R&D has managed to create an artificial crystal but its ability to focus and disperse heat between shots is greatly degraded.
Then you could have planets where Overabundium deposits are found (Ore Survey missions for example) and any missions on that planet will have faster cooldown times.
An Overabundium vein has been located on Fenrir II. While not enough to replace the current sythetic crystal matrix in the LAS-99 Quasar, it has been decided that Fenrir II will receive priority utilization of this natural resource for its campaign.

Lean into Themes for the Warbonds
Keep going with the themed warbonds like Cutting Edge. Polar Patriots missed it for a few reasons.
The formula is already good for warbonds:
Each year have the October warbond be special for Liberty day (5 pages instead of 3).
Crew Served Weapons
Please allow anyone to service as weapon crew from that weapon person's backpack. (They can pull from their own pack first if they have the same weapon pack.)

Environmental (Firenados)
Please tweak the frequency of Firenados or lower the duration they swarm on the map. Getting 4-5 storms a mission and it takes 2+ minutes for them (and their lingering flames) to finally dissipate means that a good portion of the mission is spent avoiding these terrors. If they came down, moved around for 30s and went away with the current frequency, it wouldn't be as bad.

Booster Balancing
Most of the boosters are ok but there's two (good and bad) that could use a little tweaking/reworking.
Hellpod Space Optimization
This has become an essential item that nearly every squad has to take. Change it to a resupply buff that gives an extra 2 resupply (6) from a resupply stratagem instead of 4. (Take out the pedestal and some spaces between the resupply boxes and looks like you could fit an extra 1 on each side.)
Put the original benefit in the armor:

Super Destroyer Bridge Upgrade > Hellpod Supply Optimization
For the original 'max ammo/nades/stims' of the Hellpod Space Optimization, make that the next upgrade in Bridge Super Destroyer show a welding guy soldering a supply box to the hellpod. You can pick up the resupply manually when you land. (aka All your reinforces come with a supply box.)

Flexible Reinforcement Budget
Allow this to regenerate Reinforcements overtime during the entire mission. 1 reinforcement every 8 minutes (you can regenerate even if you're not at 0 reinforcements) and keep the -10% reinforcement time if you reach 0. This keeps it useful throughout the mission rather than when everything is already almost lost.
submitted by Helaton-Prime to Helldivers [link] [comments]


2024.05.13 21:53 Lux_JoeStar Basic desktop/terminal customization

Basic desktop/terminal customization
These basic tips and tricks for new Linux users will feel natural coming from a windows enviroment as they use the GUI and have minimal terminal interaction (until you get to the section on figlet lolcat which I will then advice you to watch some short YouTube tutorials on (they are very easy to follow with many to choose from) I will leave out shortcut/hotkeys and focus on right clicking through most of this.
Terminal
To customize your terminal right click your desktop in a clear space (not ontop of folders or the taskbars) scroll down about halfway and choose "open terminal here"
Once you have opened the terminal do the same again and right click a blank area inside the terminal, then click "preferences" (should be at the bottom.)
Now click on Appearance at the top left (should already be present as default. You will see a long list of customization options, colour schemes, widget style, cursor shape etc.
Scroll down to the bottom and you will see the cool stuff, adjusting terminal transparency, app transparency, and background terminal images. (these work the same way as changing your wallpapers basically) You can adjust the mode here too (stretch/fit/zoom etc) You can also set your terminal preset here. Which saves you from doing it manually if you want a double split or quad split terminal, allowing you to work on multiple tasks. You can also just right click your terminal and click "split terminal hori/veri" each time individually if your preset is singular.
If you have issues with changing your widget style or fonts, it is likely due to a change needed to be made in "Settings>Settings Manager>Appearance>Fonts (different Linux distros might have slightly different names for these)Once you change the Font here or style it should stop reverting your changes in the terminal settings menu.
figlet & lolcat use these commands in your terminal to customize and spruce it up. You will find tons of guides on YouTube teaching you how to use these tools. Simply type "figlet lolcat" into youtube and you will bring up all the easy to follow guides, the guy who's guide I first followed was speaking Hindi and I don't even speak Hindi, that's how easy it is to follow.
Desktop
This really is just like the terminal section above, right click your desktop again, this time click "Desktop Settings" which will bring you to the background menu, you can see there is also a Munus and Icons tab if you want to play around with those.
Now you will see the folder selection (I just save my wallpapers to my standard Pictures folder) You simply left click any wallpaper you have saved and it will automatically apply the change. Simple as that.
If you want to have your wallpapers change automatically you can see the bottom "Change the background" with a checkbox, tick the check and it will allow you to change the 3 greyed out options. Now you can adjust the time and randomize it also.
So you can make seperate folders for different themes, example you have a favourite show or a hobby/theme in mind. I will use my real example I personally love Black Lagoon so I made a Black Lagoon theme to randomize about 20+ wallpapers, now they all change automatically, simple but cool.
I recommend Wallhaven.com as they have very crisp and clean wallpapers with lots to choose from.
Hope this helps people getting into Linux and allows you some easy to alter customizations with a click of a few buttons.
submitted by Lux_JoeStar to linux4noobs [link] [comments]


2024.05.13 21:51 Lux_JoeStar Basic desktop/terminal customization

Basic desktop/terminal customization
These basic tips and tricks for new Linux users will feel natural coming from a windows enviroment as they use the GUI and have minimal terminal interaction (until you get to the section on figlet lolcat which I will then advice you to watch some short YouTube tutorials on (they are very easy to follow with many to choose from) I will leave out shortcut/hotkeys and focus on right clicking through most of this.
Terminal
To customize your terminal right click your desktop in a clear space (not ontop of folders or the taskbars) scroll down about halfway and choose "open terminal here"
Once you have opened the terminal do the same again and right click a blank area inside the terminal, then click "preferences" (should be at the bottom.)
Now click on Appearance at the top left (should already be present as default. You will see a long list of customization options, colour schemes, widget style, cursor shape etc.
Scroll down to the bottom and you will see the cool stuff, adjusting terminal transparency, app transparency, and background terminal images. (these work the same way as changing your wallpapers basically) You can adjust the mode here too (stretch/fit/zoom etc) You can also set your terminal preset here. Which saves you from doing it manually if you want a double split or quad split terminal, allowing you to work on multiple tasks. You can also just right click your terminal and click "split terminal hori/veri" each time individually if your preset is singular.
If you have issues with changing your widget style or fonts, it is likely due to a change needed to be made in "Settings>Settings Manager>Appearance>Fonts (different Linux distros might have slightly different names for these) Once you change the Font here or style it should stop reverting your changes in the terminal settings menu.
figlet & lolcat use these commands in your terminal to customize and spruce it up. You will find tons of guides on YouTube teaching you how to use these tools. Simply type "figlet lolcat" into youtube and you will bring up all the easy to follow guides, the guy who's guide I first followed was speaking Hindi and I don't even speak Hindi, that's how easy it is to follow.
Desktop
This really is just like the terminal section above, right click your desktop again, this time click "Desktop Settings" which will bring you to the background menu, you can see there is also a Munus and Icons tab if you want to play around with those.
Now you will see the folder selection (I just save my wallpapers to my standard Pictures folder) You simply left click any wallpaper you have saved and it will automatically apply the change. Simple as that.
If you want to have your wallpapers change automatically you can see the bottom "Change the background" with a checkbox, tick the check and it will allow you to change the 3 greyed out options. Now you can adjust the time and randomize it also.
So you can make seperate folders for different themes, example you have a favourite show or a hobby/theme in mind. I will use my real example I personally love Black Lagoon so I made a Black Lagoon theme to randomize about 20+ wallpapers, now they all change automatically, simple but cool.
I recommend Wallhaven.com as they have very crisp and clean wallpapers with many to choose from.
Hope this helps people getting into Linux and allows you some easy to alter customizations with a click of a few buttons.
submitted by Lux_JoeStar to KaliLinuxMemes [link] [comments]


2024.05.13 21:23 myHerb_IL Pixel Union & Out of the Sandbox: Empowering Sustainable Digital Experiences for myHerb

Pixel Union & Out of the Sandbox: Empowering Sustainable Digital Experiences for myHerb
In a rapidly evolving digital landscape where sustainability has become paramount, the Pixel Union and Out of the Sandbox partnership empowers businesses like myHerb to create impactful and sustainable online experiences.

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Pixel Union is a renowned design studio specializing in WordPress themes and plugins. Its unwavering commitment to sustainability is reflected in its meticulously crafted products, which seamlessly blend aesthetics with eco-friendliness.
Pixel Union Partner with myHerb
  1. Energy-Efficient Themes: Pixel Union's themes are optimized for reduced data usage, minimizing server load and carbon emissions.
  2. Green Materials: Images and videos are compressed using advanced algorithms, ensuring optimal performance without sacrificing quality.
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Out of the Sandbox is at the forefront of WordPress innovation, crafting premium plugins that enhance websites' functionality while adhering to sustainable and ethical best practices.
Their commitment to excellence and environmental stewardship is reflected in every product they release, ensuring that users receive powerful web development tools and solutions that contribute positively to the digital ecosystem.
Theme Example

Plugins with a Purpose

Their product lineup is a testament to the belief that technology can be powerful and responsible. Each plugin is designed with the future in mind, using efficient coding standards that minimize digital waste and promote a faster, cleaner, and more sustainable web experience.
Whether you're looking to improve your site's SEO, enhance its performance, or offer a more engaging user experience, Out of the Sandbox has a solution that aligns with your goals and the greater good.

Sustainable Best Practices

In an era where digital footprints are becoming as concerning as physical ones, Out of the Sandbox leads by example.
They are committed to reducing the environmental impact of their plugins from development through deployment. This includes optimizing for performance to reduce server loads, using energy-efficient coding, and encouraging digital sustainability among their user base.
Out of the Sandbox is more than just a software company. It's a visionary team dedicated to making the web a better place, one plugin at a time. Their approach goes beyond traditional development by incorporating eco-friendly practices into the core of their business model, proving that you don't have to sacrifice performance for sustainability.
Yoga Design

Lead Generation and Optimization Tools Summary

  • ConvertPlus Lead Generation: A lightweight design focused on targeted lead capture enhances engagement without affecting website performance.
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myHerb: Herbs and Wellness with a Sustainable Twist

myHerb, a leading provider of sustainability guidance and practice shifting, has partnered with Pixel Union and Out of the Sandbox to elevate its digital presence. By leveraging their sustainable solutions, myHerb aims to:

Strategy for myHerb: Enhancing Brand Trust, Accessibility, and Environmental Responsibility

Foster Brand Trust

myHerb aims to be recognized as a pioneer in the sustainability sector, deeply embedding eco-conscious practices into our business model. To convincingly position myHerb as a forward-thinking and environmentally responsible company, we propose the following actions:
  • Highlight Sustainability Initiatives: Regularly update our website and social media with stories showcasing our sustainability commitment. This includes behind-the-scenes looks at how our products are made, our eco-friendly materials, and our efforts to minimize waste.
  • Earn Certifications: Pursue certifications from reputable third-party organizations that validate our commitment to environmental responsibility and ethical business practices.
  • Transparent Reporting: Publish annual sustainability reports detailing our environmental impact, progress towards sustainability goals, and areas for improvement.

Promote Accessibility

To ensure that myHerb's online content is accessible to a broad audience, including those with disabilities, we propose the following measures:
  • Web Content Accessibility Guidelines (WCAG) Compliance: Audit and update our website to comply with WCAG 2.1 standards, ensuring that our digital content is accessible to people with a wide range of disabilities.
  • Inclusive Language: We use clear, simple language in all our communications to make our content easily understandable to non-native English speakers and those with different educational backgrounds.
  • Diverse Media Formats: Provide content in various formats, including text, video with captions, audio descriptions, and infographics, to cater to different preferences and needs.

Reduce Carbon Footprint

Improving myHerb's website performance not only offers a better user experience but also contributes to reducing our server emissions. To achieve this, we recommend:
  • Optimize Website Efficiency: Reduce the size of images and videos, leverage browser caching, and minimize HTTP requests to decrease loading times and reduce energy consumption associated with hosting and accessing our website.
  • Green Hosting: We will transition our website to a green web hosting provider that uses renewable energy sources to power its data centers.
  • Carbon Offsetting: To neutralize our impact, we calculate the carbon footprint of our website's operation and invest in carbon offset projects, such as reforestation or renewable energy projects.
By implementing these strategies, myHerb will strengthen its brand trust through a demonstrated commitment to sustainability, enhance its content's reach through improved accessibility, and contribute to a healthier planet by reducing its digital carbon footprint.

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By partnering with Pixel Union and Out of the Sandbox, myHerb enhances its digital experience and taps into the growing market for sustainable offerings.
The collaboration between Pixel Union, Out of the Sandbox, and myHerb sets a precedent for sustainable digital transformations. This partnership paves the way for a future where technology and sustainability coexist harmoniously by embracing innovative solutions that minimize environmental impact while empowering businesses.
Together, they empower businesses to create meaningful online experiences prioritizing our planet's performance and well-being.
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submitted by myHerb_IL to myherb_newsletter [link] [comments]


2024.05.13 20:26 Spiced_pineapples Budget (?) build - replacing 10yr old PC. UK

**What will you be doing with this PC? Be as specific as possible, and include specific games or programs you will be using.**
Mostly gaming - classic world of warcraft. Also Witcher III (Wild Hunt). Would like the option of being able to play new releases (FPS etc) at minimal graphics settings.
>**What is your maximum budget before rebates/shipping/taxes?**
£700
**When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.**
As soon as build decided.
**What, exactly, do you need included in the budget? (ToweOS/monitokeyboard/mouse/etc\)**
Tower + internals. No peripherals/OS. Can re-use current hard drives.
>**Which country (and state/province) will you be purchasing the parts in? If you're in US, do you have access to a Microcenter location?**
UK
>**If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? Brands and models are appreciated.**
2x AOC 27G2G4 monitors. Logitech G502 mouse / FNATIC mechanical keyboard.
**Will you be overclocking? If yes, are you interested in overclocking right away, or down the line? CPU and/or GPU?**
Not really interested,
**Are there any specific features or items you want/need in the build? (ex: SSD, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)**
Nothing specific. Already have SSD to reuse.
**Do you have any specific case preferences (Size like ITX/microATX/mid-towefull-tower, styles, colors, window or not, LED lighting, etc), or a particular color theme preference for the components?**
Low profile (non RGB) preferred. As is reasonably quiet operation.
>**Do you need a copy of Windows included in the budget? If you do need one included, do you have a preference?**
No - have existing,
>**Extra info or particulars:**
submitted by Spiced_pineapples to buildapcforme [link] [comments]


2024.05.13 18:35 LeonguyX Custom Vanilla Minimal Theme for USBLoaderGX

Custom Vanilla Minimal Theme for USBLoaderGX submitted by LeonguyX to wii [link] [comments]


2024.05.13 18:32 blindgallan A model for a long term story arc

After reading just the title of that post about running a long chronicle in this system (before I read the actual post and realized it was just about moving from D&D and not getting at the inherent limit on how long a personal horror game where “and then it got worse” is the basic theme can go on before becoming unplayably grim or subverting itself into some sort of superhero-esque shape to keep going) I thought about how I would set up as story in broad strokes to go on for a good long game in V5 while preserving the grimness, the personal/political horror, and the actual playability for the maximum duration.
The central goals I set myself for the arc to satisfy were as follows:
  1. The game had to be able to run consistently for a long time with the same characters with minimal chance of the circumstances getting bad enough to make it basically impossible for the characters to do anything and not requiring any character deaths without their being wildly unlucky or wilfully stupid.
  2. The game had to be able to cope with introduction of new characters to allow players to change characters if they really want to or feel they can’t play that character anymore for personal reasons.
  3. The game had to avoid the player characters escaping the fact of their vampirism and monstrous parasitism.
  4. The game had to preserve the personal and political aspects of the horror without being excessively browbeating or gentle enough to ignore for long, to avoid being superfriendsy or a caricature.
And the problems in usual set ups that I identified for this were:
• starting with the impression of having nothing or very little, on the bottom, makes rebellion feel entirely justified like they have nothing to lose. This allows self justification and ignoring the horror of being an inherently exploitative monster seeking to escape all external regulation.
• if you have a vampire who is trying to do good against the weight of an Evil Institution, that tries to foil them at every turn, then they will be an antihero or they will be crushed by the Institution.
• if things get too bleak and the characters are stuck, the game is unplayable without deus ex machina intervention.
From this, I arrived at the following general outline, a specific story for which I lack the ability and time to create and run, so I put it here for y’all to use (these numbers are not session numbers):
  1. For parameters for the player character creation for the story require that the characters A) be involved with the same faction (the Camarilla works, though a strong Anarch Barony that has taken and held a Free City is potentially better), B) have at least one mortal touchstone, C) have some kind of privileged position in the faction (either as a coterie collectively, like a grand purpose, or each individually, such as good status, good connections, etc, or a mix). The starting in a privileged position with things they care about is important.
  2. The players start in a position of privilege, with rivals and obstacles, but the power is largely more on their side than not.
  3. They achieve goals that feel righteous, but also are gradually confronted with the horrific side of the system that grants them their privileges and come to the realization that achieving anything within or through that system will involve those horrors. Bonus if they get the impression that some of the people who have been the most helpful and positive for them actively want those horrors to be propagated.
  4. They are turned against the system that privileged them and supported them, using their privileges and contacts to work to overthrow it (this is why a Barony that has come to strongly resemble the Camarilla is potentially best) and gain liberty and the ability to do good without the system perverting it.
  5. They succeed, with difficulty, and manage to overthrow the system, destroying the old monsters who supported it and preserved it. This should feel like it was a bit of an uphill battle, with points about “you don’t understand, it was necessary” and “we only did what we had to, and sure, maybe I even enjoyed it, doesn’t mean it didn’t have to be done” and so on having been made to their faces by the perpetrators of the worst atrocities.
  6. They begin trying to achieve good things and improve the city, and have some success (really emphasize the horrific side of feeding and the vampiric parasites angle here, if you haven’t focussed on it as much).
  7. Their actions and successes at achieving positive change and failures in covering things up as brutally and thoroughly as the old system draws in some attention from hunters, not quite full second inquisition, but hunters who begin by killing an ally. The hunters are also revealed to be doing some serious political/social good in the community (if the players choose not to kill the hunters, distancing themselves, they will be assassinated for this by some other faction in the WoD like Pentex, the Technocrats, the CIA, etc).
  8. After the hunters, either recycle 5 and 6 until they begin having to exert control and limit Masquerade breaches and leaks or they make a big enough splash to draw in the Second Inquisition more fully. If they begin controlling, go with option a, if they make a splash go with option b.
8a. They realize their actions are beginning to recreate the system they destroyed and are effectively rebuilding, and this allows you to keep the story going as you explore the horror of having become the power and knowing why it exists and eventually ending it with a confrontation with a new batch of neonate idealists, bonus if they were the protégés of the coterie or otherwise are people the coterie helped privilege and support.
8b. The Camarilla step in and offer to help and to manage the problems, offering them positions and support and effectively bringing them into the system. If they started Camarilla, the new Camarilla guys can disparage the previous administration, and if they were Anarchs they can claim the Cam is better at reduced mess and really cares about people’s safety and the health of the community (without a healthy stock of humans, how’s a vampire to feed properly?). If they accept, they become part of the system, see 9a. If they reject the Cam and fight the SI, the Camarilla will keep offering help until they are accepted or badly enough rejected to create a problem or the situation escalates badly. If they are accepted, see 9a, if they are made enemies of in a significant and meaningful way, see 9b. If things go wildly badly for the characters, see 9c.
9a. They become part of the Camarilla and are faced with more atrocities and their complicity in them, and this can be taken quite far as a grinding down of Humanity. It’s a long term endgame.
9b. The Camarilla brings up new support and the institution destroys the PCs because they overplayed their hand.
9c. The Second Inquisition destroys the PCs and the Camarilla moves in about 20 years later after the heat fades.
Thematically this deals with privilege, exploitation, the weight of institutions, the fact that systems exist for a reason and are never cruel without a purpose (even if they can be excessive or have bad purposes and bad reasons, like maintaining the existence of vampiric monsters), and the horrors of revolution that fails to fix the root and so simply grows anew the same atrocities as before (in this case, the root is that vampires A) prey on humans and B) have the Beast constantly pushing them to be Worse).
submitted by blindgallan to vtm [link] [comments]


2024.05.13 18:05 Themarineking Water Experience: A Guide to Boat Speakers with LED Lights

Are you ready to add a touch of ambiance and style to your boat’s audio system? Look no further than boat speakers with LED lights. These innovative speakers not only deliver exceptional sound quality but also feature built-in LED lighting to enhance the atmosphere onboard your vessel. In this comprehensive guide, we’ll explore everything you need to know about boat speakers with LED lights, including their features, benefits, installation tips, and top recommendations, so you can illuminate your on-water experience in style.

Understanding Boat Speakers with LED Lights

Boat speakers with LED lights combine premium audio performance with vibrant LED illumination, creating a dynamic and immersive audiovisual experience on your boat. These speakers are equipped with high-quality LED lights that can be synchronized with your music or set to a specific color or pattern, allowing you to customize the ambiance and mood onboard.
Some of the Best Products on the Market That you can Trust
1)BOSS AUDIO MCBK634B.6
2) UNIDEN ATLANTIS
3)Handheld VHF Radios
4)BOSS AUDIO MR500UAB
5)UNIDEN UM725
6)BOSS AUDIO MGV550B

Key Features and Benefits

Boat speakers with LED lights offer several key features and benefits that make them a popular choice for marine enthusiasts:
  1. Dual Functionality: These speakers serve both as audio devices and decorative lighting fixtures, providing dual functionality and versatility for onboard entertainment and ambiance.
  2. Customizable Lighting Effects: With their integrated LED lights, boat speakers allow you to choose from a variety of lighting effects, including static colors, color-changing modes, strobe effects, and more, to match the mood and theme of your onboard activities.
  3. Enhanced Visibility and Safety: The LED lights on boat speakers improve visibility and safety onboard, especially during nighttime navigation or docking, by illuminating key areas of the boat and making it easier to see obstacles, passengers, or equipment in low-light conditions.
  4. Weather Resistance: Built with marine-grade materials and sealed enclosures, boat speakers with LED lights are designed to withstand exposure to water, salt, UV rays, and harsh marine conditions, ensuring long-lasting durability and reliability in marine environments.

Installation Tips

Proper installation is essential for maximizing the performance and longevity of boat speakers with LED lights. Here are some installation tips to consider:
  1. Choose Suitable Locations: Select mounting locations for the speakers that provide optimal sound coverage and visibility while minimizing exposure to water, moisture, or mechanical hazards.
  2. Secure Mounting: Use sturdy mounting brackets, screws, or hardware to securely attach the speakers to the boat’s structure or railings, ensuring a stable and vibration-free installation that can withstand the rigors of marine travel.
  3. Connect Wiring Properly: Follow the manufacturer’s instructions for wiring and connections, using marine-grade wiring, connectors, and terminals to ensure reliable electrical connections and minimize signal loss, interference, or damage to the speakers or LED lights.

Top Boat Speaker with LED Lights Recommendations

When selecting boat speakers with LED lights for your marine audio system, consider the following top recommendations:
  1. Kicker KMTC Series Marine Tower Speakers: Known for their exceptional sound quality and vibrant LED lighting, Kicker KMTC series marine tower speakers deliver powerful audio performance and customizable lighting effects, making them ideal for wakeboarding, watersports, or evening cruises.
  2. Rockville RGB Marine Speakers: With their rugged construction, high-power output, and multi-color LED lighting, Rockville RGB marine speakers offer impressive sound quality and dynamic lighting effects, enhancing the atmosphere and aesthetics of any boat or yacht.
  3. Wet Sounds XS Series Marine Speakers: Engineered for marine use, Wet Sounds XS series marine speakers feature high-performance drivers, UV-resistant enclosures, and customizable LED lighting options, providing premium sound and lighting solutions for boats of all sizes.
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Boat Speaker Kit
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Music System for Boat
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Best Boat Speaker for the Money

Conclusion

Boat speakers with LED lights are the perfect combination of form and function, offering premium audio performance and customizable lighting effects to enhance your on-water experience. By selecting high-quality speakers, following proper installation practices, and considering your specific audio and lighting preferences, you can create a captivating audiovisual environment onboard your vessel that will impress passengers and elevate every moment on the water. So, whether you’re hosting a party, cruising at sunset, or enjoying a quiet evening on the lake, let boat speakers with LED lights be your ultimate accessory for illuminating your on-water adventures in style.
submitted by Themarineking to u/Themarineking [link] [comments]


2024.05.13 17:54 MITRA-IPTV What is the best IPTV app for Android?

Selecting the best IPTV app for Android depends on your specific needs, such as the type of content you want to stream, ease of use, customization options, and compatibility with various Android devices. Here's a guide to some of the top IPTV apps for Android, highlighting their key features and what makes them stand out.
1. TiviMate
TiviMate is a popular IPTV app designed for Android devices, particularly Android TV. It has a sleek interface and is highly customizable, making it a favorite among IPTV enthusiasts.
2. IPTV Smarters Pro
IPTV Smarters Pro is a versatile app that can handle various IPTV formats, making it compatible with a wide range of IPTV services.
3. GSE Smart IPTV
GSE Smart IPTV is another popular IPTV app for Android, known for its robust feature set and compatibility with various IPTV sources.
4. Perfect Player
Perfect Player is designed to give a more traditional TV experience with its sleek and simple interface.
5. Lazy IPTV
Lazy IPTV is a lightweight and straightforward app, ideal for users who prefer simplicity and efficiency.
Choosing the Right IPTV App
When selecting the best IPTV app for Android, consider the following factors:
In summary, the best IPTV app for Android depends on your preferences and requirements. Each of the apps mentioned above has unique features and advantages, so consider your needs and choose the app that aligns with them. Always ensure you use legal IPTV sources to avoid legal issues and ensure a reliable streaming experience.
submitted by MITRA-IPTV to MITRA_IPTV [link] [comments]


2024.05.13 17:43 ranc1 Broken Looking-Glass Self is Social anxiety

What is Looking-Glass Self? This is concept in sociology, discovered in 1902 by Cooley - and his theory states that we form our own identity based on what we think other people think who we are. In fact, the whole sociology is based on social anxiety- the very same social anxiety that psychiatry (CBT and DSM) are pathologizing and trying to cure and destroy and present as mental illness.
Without social anxiety, without ability to worry what other people think about us - we would lose social skills, empathy and civilization norms - such as not eating others.
"If it weren't for the nervous people in the world, we'd all still be eating each other." The Misfits (1961) https://youtu.be/h56iL7vK5Y0
When people consume chicken - they eat the flesh of animals because there is no ability to connect with the slaughtered animals as conscious beings who are able to think and perceive us. So when we destroy social anxiety- our ability to worry what other people think - we will become psychopaths, sociopaths and narcissists. This also provide us with important information of self expression and holding toxic people accountable - by stating the facts and truth. Toxic people learn to suppress social anxiety - and this gives them ability to be cruel. And the only way to probe their delusions is to speak the truth to them. And that is why toxic people mock and go into hysteria mode - because their suppressed conscience and morality and ethics are eating them from inside.
Dolphins are not caught with smiles but cruelly with hooks, Michele. One day you will learn to be cruel. Caravaggio (1986) https://www.youtube.com/watch?v=GF12uM_GK74
Sociology is based on social anxiety - that we form our own identity based on society. We need other people to provide us information who we are and how to express ourselves. The language is the very first thing that society gives us to define who we are - by using the very words that society is using.
Theories of the Self
William James (1890): A person has "as many social selves as there are individuals who recognize him and carry and image of him in their minds"
Charles Cooley (1902): Views of self reflect the standpoints of significant others in our lives ("looking-glass self")
George Herbert Mead (1934): We imagine the perspectives of others and incorporate these into our self views - and that this occurs continuously as we interact with others on an ongoing, moment to moment basis.

Having a distorted looking glass (incorrectly imagining others’ opinions of us) can cause bad feelings, or a negative self-image. https://wa01001786.schoolwires.net/cms/lib/WA01001786/Centricity/Domain/70/Socialization%20Notes.pdf
What happens when we are around toxic people - is that our identity is deformed as well. CBT claims, along with DSM, that our worry what other people think - is personality disorder, called Borderline:
Reality testing is ability to perceive reality properly. Without too much deviation from facts. Borderline refer to you if want to know anything about reality. “Do you think so too?” Narcissist will tell you "am I not genius". YT Richard Grannon & Prof. Sam Vaknin about Fantasy
Borderline personality disorder is a mental health condition that affects the way people feel about themselves and others, making it hard to function in everyday life. It includes a pattern of unstable, intense relationships, as well as impulsiveness and an unhealthy way of seeing themselves. (Mayo Clinic)
The truth is - if we are around toxic people, their criticism will affect our self worth. Their constant nagging, constant nitpicking, constant error finding and constant drama about anything that moves - will have an effect on our sense of stability and security in the world. This is not disorder. This is simply how society works. In order to heal our mental health issues - we need to repair connections with other people - which may include minimizing exposure to toxic people or cutting toxic people completely off from our lives.
We will never feel secure, confident, worthy - if there are toxic people around us who are criticizing us and others all the time.
Improving our relationships is improving our mental health. William Glasser
Interpersonal strife with those close to us leads to rifts and resentments that produce symptoms of mental illness; these problems are, in fact, the logical consequence of troubled relationships. Glasser emphasizes that lasting psychological problems are usually caused by problems in our personal relationships (rather than signifying a biochemical abnormality in the brain), and distress can be remedied through repairing these relationships without recourse to psych drugs. DK psychology book, WILLIAM GLASSER
Being able to feel safe with other people is probably the single most important aspect of mental health; safe connections are fundamental to meaningful and satisfying lives. Dr. Bessel van der Kolk
In another words: feel safe with other people = mental health
The single most important issue for traumatized people is to find a sense of safety in their own bodies. 🟦 Bessel A. van der Kolk
Toxic people cause social anxiety. That is why social anxiety is called social+anxiety. There is social element that is causing the anxiety. There is social factor contributing to anxiety. It is not called self-anxiety. We did not catch social anxiety by walking randomly in the street when it was rainy, so we caught a common cold. It is not like we felt bored in our lives so we invented neuroticism to keep us active and occupied. Social anxiety must start in childhood with ACE and ACoA where we learned from early on - that life is dangerous, that people are not safe, that we must worry to be hyper-vigilant and that we are unworthy if we make any kind of mistakes. We learned that our flaws, imperfections and mistakes are our core personality - abnormal and inept.
Society attacks early, when the individual is helpless. B. F. Skinner
This is how we end up with Broken Looking Glass Self. Distorted Looking Glass Self. We end up with operant conditioning - to worry what other people think in such way that we attempt to think for the other person ahead of time, so that they do not get mad of us - and then attempt, we try hard not to make other people mad. And how we execute this operant conditioning - depends on our background, people around us and punishments to which we were exposed as kids. Most socially anxious learn to keep quiet. To shut up. To self censor. And to self blame. If the other person is angry or hysterical - we will feel responsible for their mood swings and we will try hard to fix their emotions and their problems. Soon - we spread this fixing on other people, who are not angry - and we create fake social mask that is always pleasant and nice and helpful to anyone, especially if they are angry and rude and intrusive. We learned to interpret their anger as our fault and our abnormality. Looking glass self is broken - because it does not reflect any more - now we imagine how to please other people without using looking glass (mirror) - as all people use it.
Other people are there as information post. They broadcast who they are, many of them mask their true Self and present fake version of themselves, their social mask. Our brain will naturally form opinion about us through the words and opinions and non-verbal gestures from other people, strangers or our acquaintances. This part is totally normal. This is not disorder. This is not illness. The disorder starts when we try hard to fix other people's conclusions about us by making ourselves small and by changing our routine so that we soothe the other person. Instead of CBT techniques - all that we need to do here is to allow other people to think whatever they choose to think about us. Simply allow other people to hate us and leave it at that.
We really have to work very hard at changing our programming because we don't understand we're upset because someone else has a perception of us that we're uncomfortable with. And we challenge this person's perception of us. We're upset that people think this about us. Something amazing happens when you begin to accept that other people are allowed to have their own faulty perception of you. 🟥 Lisa A. Romano Breakthrough Life coach Inc.
For the next step, sociology will also help us. CBT and DSM, psychiatry is telling us concrete steps which we must take - and morally and ethically speaking - this is illegal. When someone orders us what we must do - this is called manipulation and coercive control. This way anyone who is psychopathic and narcissistic can climb, grab and push their way to powerful position of ordering others what to do - and then evil people can easily manipulate and control the masses. This is what happens with psychiatry. Psychology on the other hand explains concepts - psychology does not order us what to do in life and how to react. That is why Humanistic psychology is healthy.
It is the client who knows what hurts, what directions to go, what problems are crucial, what experiences have been deeply buried. Carl Rogers
In the same manner as Humanistic Psychology and IFS Model - sociology also has the similar term that allows clients freedom in own choices - which is called Thomas theorem.
The Thomas theorem is a theory of sociology which was formulated in 1928 by William Isaac Thomas and Dorothy Swaine Thomas: If men define situations as real, they are real in their consequences. In other words, the interpretation of a situation causes the action. This interpretation is not objective. (wiki)
If men define situations as real, they are real in their consequences. - formulated in 1928 by William Isaac Thomas and Dorothy Swaine Thomas
This means - that no other person can objectively tell us what is the best way to go in life. We need our inner GPS, our intuition, our common sense, other people as well - to form our reality and our construct of the future where we are headed. With CBT and DSM - we do not have this freedom. With CBT and DSM - we are pathologized instead - and all our focus is spent on fixing our symptoms - we are literally self consuming ourselves with CBT.
In real life- real life situations will not allow us to form rigid mindset. Any other person, any other situation in life - good or bad - is always unique and different. Sometimes it is great that we shut up and that we self censor ourselves - especially if we are tired and we don't want to harm other people with our nagging and complaints that will go off as soon as we get to sleep and rest. On the other hand - many situations in life that are triggering our social anxiety require from us to self express, that we talk out our truth - no matter how much manipulative people attempt to shut us up with mocking and shaming.
So when we allow other people to form toxic conclusions about us - we need to know that we can rely on our brain, on our intuition to tell us how to react and what to do and how to behave. We have this mechanism inside us. We do not need to pathologize ourselves with CBT. CBT will tell us that we must be assertive in order to handle toxic people. This is horrible advice because:
"If you have been the scapegoat in a narcissistic family system, the concept of setting a boundary is laughable. You would be telling them exactly how to hurt you, and they would happily oblige. Also, trying to set a boundary in a calm and tactful way would be met by resistance in the form of mocking and ridicule, attempting to bait the scapegoat into anger, which would prove you are the problem." YT kingbee9778
"I feel gaslighted by the therapy mantras of “ you have to teach people how to treat you “ ,(setting boundaries). No you don’t and no you can’t. First of all, it’s not my job to teach an adult how to behave like one and quite frankly, it’s a trap and a drain hole. Secondly, I DON’T CONTROL OTHER PEOPLE. They will do what they want, especially if they have the tiniest ounce of power over you." YT gertrudewest4535
When we follow CBT - we will repeat the broken Looking Glass Self when we exposure ourselves to social situations - and social anxiety will not go away - because we will continually process the same ways reality and other people in a manner that is toxic to us - through seeking approval from other people, through self flagellation, through harsh inner critic and internalized toxic shame.
To fix broken Looking-Glass Self means fixing social anxiety: when we are afraid of what other people think about us. With CBT we self pathologize our normal reaction to worry what other people think about us. This is not disorder, it is totally normal to have awareness that other people are thinking about us.
Many social anxiety coaches will use "Spotlight effect" as proof that other people do not worry about us:
"The spotlight effect is the psychological phenomenon by which people tend to believe they are being noticed more than they really are."
In toxic contact - toxic people - those same ones who trigger our social anxiety - do notice anything about us. In normal population - other people will think about us and we will define each other - through the process called The Michelangelo phenomenon - where we chisel each other into better version, where we change our toxic habits that hurt us as much as they hurt other people. In unhealthy, toxic social dynamics there will be the opposite: Golem Effect and Crab mentality. Where there is competition and where other person is perceived as threat and someone to pull down.
A lot of content on mental health in mainstream media does not cover the unique corner that survivors of narcissistic abuse live in. Not one mention of being in any kind of toxic relationship. “Avoid your triggers” is not easy in narcissistic relationships. When the discomfort is living in your house or down the street or in the next office. It was not even rumination, but reality. And the constant exposure means you don't get a break. 🟥 DoctorRamani https://www.youtube.com/watch?v=uusKWmjUk6k
I'm not setting boundary with these people. “Don't do this with me”. “Don't say this with me”. It's all internal. Because if you try to set a boundary with someone who's narcissistic or antagonistic – it's never going to work. And I think it's unsafe guidance to give.
With this dangerous person no. But what are you willing to tolerate. How can you protect yourself emotionally. What access can you remove. Move these people from VIP section.
🟥 Dr. Ramani - Terri Cole
https://www.youtube.com/watch?v=eSHI5N-w5sk
With broken Looking-Glass Self - we end up being trapped in toxic people's minds. Similar to horror movie / book The Cell from 2000. Even when we develop Who cares attitude, and when we consciously try to block and build walls away from toxic people, when we try hard to push down and suppress toxic people - we are still trapped in their reality of what they potentially might think about us. This is why CBT is not working - because CBT tries hard to convince us to use suppression as method to block social anxiety. And we cannot block other people - we need other people for our identity and our self worth - where there is healthy interaction called Interdependence. Toxic people behave in codependent way - they see other people as competition and this creates codependency. They need other people like vampires need blood - to exploit someone's attention, someone's focus, money, time and or resources of any kind. It is like give me, give me, give me - and provide nothing in return. With social anxiety we end up giving others without observing if the other person is emotionally invested in us at all. It ends up and one side interaction, exploitation really. Social anxiety means suppress anger as well. We learned to push our anger away - and this attracts toxic people who count on our silence and understanding and toxic empathy - knowing that they can cross boundaries of social interaction in their favor and we won't make any kind of protest. Then our own only protection - is avoidance. Therefore - social anxiety is natural defense mechanism against dangerous criminally insane psychopaths who are abusing their power position against ourselves.
In our teen years we experiences bully experience - after years of exposure to ACoA and ACE (constant criticism and constant drama at home) - so we generalized the belief that we cannot trust other people - and we learned that we process reality through broken Looking Glass Self - where we appease other people with our decisions - by being afraid what other people may think badly of us - since we were pressed and pushed into equating social rejection and our self worth as if they are one of the same. And psychiatry - instead of explaining us that it is totally normal to worry what other people think - CBT explains us that this is abnormality. This faulty explanation from medical industry is adding more trauma and more toxic shame and it gives our inner critic free reign to self abuse us - because we believe we are abnormal and ill if we worry what other people thin about us. In reality - all people worry about others. Even psychopaths worry what other people will think, along with narcissists - because they know that they need to form fake social mask of charm in order to seduce new victims into their agenda of exploiting and manipulating others.
Looking-Glass Self tells us - that we simply allow toxic people to form bad opinion about us in their heads - and that we absolutely do nothing to change this image that toxic people freely choose to believe about us in their heads.
You're no longer going to play the game of what can I do differently to get them to behave differently – because the answer is to that is nothing. That's radical acceptance. It takes long time. And it's not just accepting their behavior is not going to change, it's also the way it affects you is also not going to change. Just because you radically accept doesn't mean that somebody screaming at you is going to hurt any less- it does,it hurts a lot 🟥 Dr. Ramani - Terri Cole https://www.youtube.com/watch?v=eSHI5N-w5sk
Other people will hurt us. They will say mean and untrue things about us. They will attack us - this has nothing to do with who we are. Their choice to harm and hurt other person - is abnormality in their brain. Normal healthy sane people do not attack others. Normal healthy sane people have ability to emotionally regulate themselves. Person who does not have this ability - is sick and mentally ill. And this has nothing to do with us. We are not the ones who can cure them by changing our behavior.
Lundy Bancroft: "Abuse is NOT caused by bad relationship dynamics. You can't manage your partner's abusiveness by changing your behaviour. But he wants you to think you can."
The pain that we feel when toxic people attack us, verbally or physically - is normal pain, we need this pain as the instruction for us what to do with severely damaged people around us.
If you are not feeling pain, anger and sadness while you are taking in psychological abuse or something similar – you are going to end up in those situations over and over again –because you are not logging information that your body telling 🟥Heidi Priebe https://youtube.com/watch?v=GTQohPaGnSY
People say it bothers me when they say these things. I say, because they say bothersome things. I don't want you to lose that part of you. That part is good index what is okay, what's not. From that point – excavation. A person pulling their true self out of their relationships. If you grew up with narcissistic parent, it was a true self that never even got to develop. It's how much your identity got co-opted. What do I like, what do I stand for. 🟥 Dr. Ramani - Terri Cole https://www.youtube.com/watch?v=eSHI5N-w5sk
The core of narcissistic person is very fragile. That's why they lose it when you critique them. Or give them feedback. Or don't read their mind. Or don't do exactly what they want. And that's why they use all kinds of tactics like manipulation, gaslighting, invalidation, dismissiveness, competitiveness, betrayal. Some of them are tactics, some are unemphatic behavior. And it gives them the upper hand in relationship. Control, power gives them supply. 🟥 Dr. Ramani - Cole https://www.youtube.com/watch?v=eSHI5N-w5sk
With social anxiety - we do not need psychiatry. Socially anxious need sociology. It is after all social issue. Social anxiety is anxiety that is connected to society - the name itself reveals this crucial aspect: society, social, societal. Psychiatry will only leave us lacking and with belief that something is horribly wrong with us, when we are around toxic people:
DSM doesn't explain anything. So many therapies and particularly CBT and others are just so focused on extinguishing symptoms which were once strategies of survival. And it doesn't make sense that you want to extinguish – we want eventually to move away from these symptoms and these strategies but I certainly don't want to pathologize them or look at them as somehow defective because they have saved our lives. 🟥 Transforming Trauma Episode 21 IFS & NARM https://www.youtube.com/watch?v=yRTHacVAwdk
When we stop self pathologizing our social anxiety - we will unburden ourselves with toxic idea that feeling pain is abnormal and sick. And it will give us energy to start looking what is causing this pain - instead of focusing ourselves on chasing the symptoms. Without the stigma and labels - we will have much more resources at our disposal to handle difficult people in life who are causing our social anxiety in the first place.
With social anxiety - we need to learn about the Cooley's concept Looking-Glass Self and other terms from sociology. Instead of pathologizing our social reactions - we simply need information to confirm us that we are not abnormal and inept as CBT paints the socially anxious. We need information to learn what our rights are.
Five themes of microaggression against people with mental illnesses
1. Invalidation
When other people dismiss their illness or symptoms through minimizing their experience, symptomizing their normal experiences, and patronizing
2. Assumption of inferiority
When other people assume that people with mental illness have lower intelligence, are incompetent, and that they do not have control
3. Fear of mental illness
When other people fear them because they believe that they may be dangerous or unpredictable
4. Shaming of mental illness
When other people tell them that they shouldn't let others know about their mental illness
5. Second class citizen attitudes
When other people treat them as if they don't have the same rights as the dominant group of society.
Mental Health Forum, 2016

Diagnosis is not an excuse to be selective about their rights. Autistic not weird
Healing the Broken Looking-Glass Self means learning about the mentality - which we never had chance to learn in our developmental years. Other children learned this concept via keeping connections with other people. We - started to avoid people. Even when we were around other people - we pulled our investment emotionally with other people - and this way we never learned that other people are safe. We developed the stump growth - that is being stuck in age 12, when we started to avoid people. Similar to the plant that cannot grow roots in small basin or tree/plant that is stumped in growing due to some kind of obstacle to grow upright. Our growth was shaped from the perspective of not trusting other people - because they harmed us. Other people learned to develop certain amount of trust. They learned to filter out the bad people. And they learned that they are safe to express themselves - without being punished for it. This is why their social anxiety is in normal threshold. They will experience stress and then behave in anti-social manner, they will express their anger without problems - because they were never pushed into forming their self worth through worry what their tormentors might think about them. So it is not like social anxiety is abnormality or sickness - it is simply that non-socially anxious people were lucky enough to grow in healthy ambient, and that is their secret. They were not stronger. They were not more competent. They were not better or superior to the socially anxious. They simply had privilege and entitlement that helped them over-pass developmental years without fearing other people. Their mechanisms how to handle triggers - are mostly unhealthy (lacking empathy) - but their Looking glass self was not broken. With interaction with other people, with other children, they learned naturally to allow difficult people to hate them. Instead of worry - that is found in social anxiety - they simply turned their focus onto other people. With social anxiety - we do not have other people, we have no one to turn to, since we learned that other people are painful and traumatic. We never learned that hanging around with other people is enjoyable experience - and if someone is rude, toxic and abnormal - that we are allowed to focus and place our attention to better, healthier people around us.
In shame culture ambient - we will learn that other people criticism is reflection of our worth - and that is Broken Looking-Glass Self. That we cannot feel good about ourselves until other person reflects positive words about us to us:
Young American explained why she left Croatia:
"In Croatia people constantly express intrusive opinion about matters which are none of their business. The most irritating things were rude people."
https://www.poslovni.hlifestyle/amerikanka-napusta-hrvatsku-neucinkovitost-i-birokracija-te-ljudi-koji-nemaju-motiva-za-napredovanjem-u-poslu-358422
Young American explained why she escaped from Croatia:
"Often I heard Croats intruding why am I eating something, or commenting about what I wore. There is no such thing in America, we allow people to be what they want to be. People here are strange as if I am inside toxic relationship."
https://www.vecernji.hshowbiz/amerikanka-u-hrvatskoj-iznenadila-objavom-ljudi-su-ovdje-cudni-kao-da-sam-u-losoj-vezi-1351757
Don't look to the approval of others for your mental stability. 🟦 Karl Lagerfeld
We will heal social anxiety trauma with healing our choice to stay stuck around toxic people. We can cut toxic people - even when we are unable to leave them physically - by severing the trauma bonding in our mind - that is broken Looking-Glass Self.
No one can make you feel inferior without your consent. Eleanor Roosevelt
Yes, toxic people are pathological liars, They spread gossip. They create drama and hysteria. Toxic people do not have word toxic stuck on their forehead. Toxic people will not behave toxically in front of others - because they depend to look good in the eyes of other people - so they also have Looking-Glass Self no matter how much they said that they do not care what other people think about them. Therefore - social anxiety is clear indication that we are around toxic people. Toxic people do not allow us to express ourselves - and they use various methods of coercive control to manipulate their targets. The first step is to sever this trauma bonding - by allowing them to hate us.
That we basically stop impressing others.
Don't try to impress others. ✝️ Bible, Philippians 2-3
Cooley said our sense of Self comes from how we think other people see us. “I am not what I think I am. I am not what you think I am; I am what I think you think I am.” Other people's reflections of us and how we think about those images they have of us help create our sense of Self. Grades from teachers can reflect back to us an image of ourselves that we then internalize and becomes our self-perception. They effect self-image. 🟥 The Looking glass self https://www.youtube.com/watch?v=1X1wwTCuZBo
We imagine we are seen by others. And that imagination forms our identity. Our identity is being shaped by others. Others is agent which influences who we are in society. You begin to believe that and you begin to see as your identity, what other people think of you. Intelligent, high self esteem, outgoing – you believe what people say about you, it becomes your identity. Our identity is formed through the way we imagine people see us.
🟥 Looking-glass Self https://www.youtube.com/watch?v=_UWOflUXKUQ
That imagination comes from interaction with these people. In the process of interaction they tell you this is what we think about you. And then you go off believe in that. You don't control what people think about you. Front Stage Behavior: Familiarity breeds content-With front stage they behave nicely. It's in subconsciousness of individuals that they have to behave a certain way in public. At interview- they smile, but is this who they are?
🟥 Looking-glass Self https://www.youtube.com/watch?v=_UWOflUXKUQ
It is often said that American Beauty is a film about identity. Each character seems to go through a very personal identity crisis. But I would argue that this crisis are not personal at all. They are products of wider social forces. We may define ourselves based on prevailing attitudes towards sexuality, beauty and material success. Sense of self strongly influences by social world.
🟥 American Beauty Film Analysis: The Sociology of Identity https://www.youtube.com/watch?v=c6youJFbEgQ
Ricky shows Jane that he likes her as she is. Eventually this leads her abandoning the idea of surgery and gain enough confidence and self-esteem to tell Angela what she really thinks of her. Freed from idea that everyone looks down on he because of her physical appearance, Jane's sense of self is no longer defined how she looks, how she looks to others.
🟥 American Beauty Film Analysis: The Sociology of Identity https://www.youtube.com/watch?v=c6youJFbEgQ
An individual realize its self by reflecting others' perceptions about him. They use social interactions as a mirror. A Person grows and develop due to interpersonal interactions of the Society. When one interacts socially, one completely considers how one looks in the eyes of others. Negative response leads to depression and anxiety.
🟥 Looking Glass Self Theory https://www.youtube.com/watch?v=vAzsBj6yTpw
Looking Glass Self where you see yourself the way you think others see you. You can't see the way others truly see you. So you're seeing yourself they way you think others think they see you. You can see how much is lost in the translation. You're much more beautiful than you think. You attract so much more than you know. There's more going on with you than you care to acknowledge. Beauty is not about what you see. It's about what you reflect. 🟥 Looking Glass Self https://www.youtube.com/watch?v=NFEkq8uDiJU
Mirror in front of you, and you are looking at yourself in the mirror, the way it is – is mirror in reality. As Masha labels you, tells you, comments on you, provides you all kinds of feedback, your self continues to develop. The way society perceives you and gives feedback about you. It is considered important to yourself and you have that impression that is how I should be. Their significance or importance makes you proud.
🟥 Looking Glass Self https://www.youtube.com/watch?v=Xa-PD1YVxj4
There is something you have never understood, Joe. These people at the top, they are the same as anybody else. But you had it inside of you to be so much bigger than any of them. You just had to be yourself. That was all. With me you were yourself. Only with me. Room at the Top (1958) https://youtu.be/Cs1C_Tu2crI
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