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Come hither for some Bearded Dragon fun!

2011.07.31 02:49 AssBusiness Come hither for some Bearded Dragon fun!

A home to talk about all things Bearded Dragons!
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2020.04.24 20:03 wishiwereaghost_ SwitchSpines

Create & share custom spines for your Switch games!
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2017.12.16 05:53 User_Defined Flat Earthers

Welcome to Flat Earthers Unite. We're glad you made it! Thank you for joining us. If you find yourself here because of an invitation from one of us, please know you were extended that invitation because we believe that you would be an asset to this community and our mission.
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2024.05.14 01:41 mxwllrse Kimchi not producing many bubbles, two days

Kimchi not producing many bubbles, two days
Hey there,
I've made kimchi for the first time a little less than two days ago, so I'm not confident in my method and would like to sanity check here if you would be so kind. I mostly followed the maangchi recipe, but with a few variations due to ingredients, etc.
I've made two with the same paste, one small plastic container with nashi pear and radish cubes which is bubbling and alive on my kitchen counter and another with wombok cabbage that I've got in a 5L glass container with an airlock. This one looks to have very slow moving gas bubbles, they can be occasionally spotted moving to the top of the jar but a lot of them seem mostly stationary or slow. There's also a couple centimetres of liquid forming at the bottom of the jar.
I've done a couple of things I think may be wrong -
  1. When making the glutinous rice flour porridge I mixed in monk fruit sweetener instead of sugar without thinking (I use this as sugar so it didn't register until later) - I did end up blending a quarter of a nashi pear and a couple of tbs of rice malt syrup to make up for it.
  2. I didn't measure my salt, I just rubbed it into the cabbage until everything was coated, waited until it wilted, rinsed and rubbed more into the base of the cabbage then rinsed and squeezed out the cabbage. In terms of other salt, I added fish sauce and a pinch of salt to make up for missing salted shrimp which I couldn't find. This, I now understand was reckless... But a deal-breaker?
My question is, do I just need to be patient a few more days to see more fermentation or have I messed up?
Other thing to note here - it's currently autumn, it's not very warm at the moment. I am keeping it in the kitchen away from the windows, so it might catch humidity from cooking but in general the conditions should be relatively cool since temps have been roughly 16-22°c.
Thank you so much it you've read all this and even more so if you're kind enough to respond ❤️🥬
submitted by mxwllrse to kimchi [link] [comments]


2024.05.14 00:46 wiswylfen Issues with alt history mods

So I have noticed a tendency in alt-history mods to not get one of the most important things to understand in recent American political history. I load up the Giuliani vs Clinton mod. 72-28 in Oklahoma. 60-38 in Tennessee. Giuliani starts out leading in West Virginia 51-46 and Arkansas 51-45. This is, to be blunt, nonsense.
"OK but Hillary's a Democrat... and those are red states!" No, not in 2008. You have--wrongly--decided that what happened was the only thing that could have happened. The Hillary Clinton statewide opinion polling Wikipedia page is mandatory reading for anyone who wants to understand that, no, Clinton was not going to lose Arkansas when even the hacks at Rasmussen had her leading McCain by 15 points (the same poll had Obama losing by 25 points, btw).
This is also mandatory reading; yes, that's what you do with maps, you read them. You will notice something. Large parts of America did not like Obama. They did not like him so much that they became more Republican in 2008 than they had been in 2004. Maybe--just maybe--the people of Little Dixie and Middle Tennessee, who had voted for Walter Mondale, were not motivated by him being a liberal and 'Bomb Iran' McCain a patriot. Maybe they were motivated by the fact that Obama is black. I know, it's hard to believe. But what if they were?
I am politely requesting that modmakers take this into account when making mods. It is absurd that Donald Trump is miles behind in West Virginia and Kentucky in the Trump 2008 mod. It is ridiculous that this is even in the SpongeBob mod. No, SpongeBob Squarepants would not have lost West Virginia by the same amount Obama did. Do you know why? Because the people of West Virginia are not racist against sea sponges. Thank you.
submitted by wiswylfen to thecampaigntrail [link] [comments]


2024.05.14 00:13 Number4extraDip List of things I would love implemented

These are things that collected over time that i would like to eventually see, in no particular order.
Lvl 85 / 300ish hours in.
1) emote wheel (with even more emotes)
2) missions for more than 4 players
3) stack of c4 stratagem. 4x on deployment.
If you have none to place- you hold the trigger. Sticks to surfaces and enemies.
4) infiltration objective. Where it's an underground bunker with a sealed door and you need to break in and destroy valuable data inside / kill VIP without orbital help (cause underground)
5) A delivery mission where squad has to deliver the flag (tutorial one) on a vehicle (ideally) into an area outside of destroyer control, place beacons for destroyer that map out the area and then- come back. (Like a setup for the missions we are doing) should kind of feel like old school halo capture the flag
6) random primary weapons to be in the mix on the map to pick up and try out, including warbond ones.
7) ability to drop EVERYTHING. Once had a bug in a helldive where my character dropped without any gear. Was very hectic 4 minutes but very fun where i ran around just with stratagems looking for a dead body to get some guns. (Character worked fine empty handed otherwise. Melee didnt work i guess it used pistol animation)
8) thermal/night vision but i heard theres plans for helmets in the works
9) weapon attachments silencemuzzle break/sights variations/stock (where applicable and i guess tied to weapon use or something) which would modify weapon slightly and nerf it elsewhere depending on attachment for a net neutral change.
10) more voicelines. To be exact- more voicelines representing things we mark. As new things get added and they have names. Marking targets can be wonky when character doesnt call the thing correctly.
Notorious lines/variations of lines missing:
"Need assistance"
"Bunker located" - triggered by marking either of the buttons
"Stalkers spotted" - last noticed marked stalker even if they are about to stealth. Just keep the marker there longer even after it's gone.
"(Factory) strider incoming" - marked strider
Idle chatter when someone spaces out or has to wait a while. This could be a comedy gold mine. Especially if it's a few players together.
*"Wonder how mom is doing?"
1- Do you ever wonder why we're here?
2- Is that Treason I'm hearing?
1- Uh... no... nevermind
11) animations for certain commonly used military commands/comms and certain useful comms missing.
1- wait
2- on my mark/countdown
3- go
12) creatures museum. Where you need to complete the entries on each unique enemy type (maybe you can find some maybe you can spend samples/sc on some rare ones)
13) shooting range / room that can simulate specific enemies based on completed museum entries
14) let me run on my destroyer... with a tradeoff. Let there be an rng leak with a wet floor sign and turn on ragdoll if we run on it.
15) destroyer upgrade: "patriotism pad".
A little table on the little balcony of the destroyer with a square foot of premium super earth Grass (totally not astro turf)
With a prompt "press e to feel inspired" and you proceed to touch grass. Not like you'd know with those gloves on... or what actual grass is supposed to feel like. Has no effect. Can support up to 4 helldivers touching grass.
Costs "whatever the current sample cap is"
Thanks if you read it all, I guess.
I just think some of this could be fun if done right.
submitted by Number4extraDip to Helldivers [link] [comments]


2024.05.13 23:57 Old_Intactivist Citizens were randomly hanged and shot: The eyewitness testimony of Alice Campbell and others

Introduction to Chapter 8 ("Heralded by Columns of Smoke: Pee Dee River to Fayetteville, North Carolina"):
"Once across the Pee Dee River, General Sherman's army marched in the direction of Fayetteville.
"Resistance from Confederate cavalry under Generals Hampton, Butler and Wheeler was steady and continuous. Wheeler attacked at Rockingham on March 7, and Hampton surprised and captured Kilpatrick's camp on March 10. But Sherman's army marched steadily on.
"General Joseph E. Johnston, with headquarters at Fayetteville, was following General Lee's first instruction, 'Concentrate all available forces.' He moved his headquarters to Raleigh and directed the assembling of his army to Smithfield.
"Eighty-four years earlier, in January of 1781, North Carolina had suffered another march by an invading army. Lord Cornwallis and his army followed almost the same route on their way to Wilmington. This army had come three thousand miles to put down 'a rebellion'; and to pursue retreating 'rebels' through a wild and thinly scattered country. His army had passed through Cross Creek, which was now called Fayetteville.
"On March 11, General Sherman and his army entered this town. 'We have swept the country well,' he reported. 'The men and animals are in fine condition.'"
--------------------------------------------
"Miss Alice Campbell was President of the Fayetteville Knitting Society when Colonel A. H. Hickenlooper, of Sherman's army, chose her home for his five-day sojourn. Bummers also visited her."
--------------------------------------------
"'Sherman, with his hordes of depraved and lawless men, came upon us like swarms of bees, bringing sorrow and desolation in their pathway. For days we had been expecting them, and our loved boys in grey had been passing through in squads, looking ragged and hungry. We gave them food and clothing, especially shoes and socks, for many of them were bare-footed. The enemy seemed to be pouring in by every road that led to our doomed little town. Our Cavalry were contending every step, firing and falling back, covering the retreat of our gallant little band, Hardee's forces, with General Wade Hampton, Butler, and others -- the scene in our town baffled description, all was consternation and dismay. In less time than I can write this, Sherman's army was in possession of our once peaceful, quiet homes. Every yard and every house was teeming with the bummers, who went into our homes -- no place was sacred; they even went into our trunks and bureau draws, stealing everything they could find; our entire premises were ransacked and plundered, so there was nothing left for us to eat, but perhaps a little meal and peas. Chickens, and in fact all poultry was shot down and taken off with all else. We all knew our silver, jewelry and all valuables would fall into their hands, so many women hid them in such places as they thought would never be found ....
''They went into homes that were beautiful, rolled elegant pianos into the yard with valuable furniture, china, cut glass, and everything that was dear to the heart, even old family portraits, and chopped them up with axes -- rolled barrels of flour and molasses into the parlors, and poured out their contents on beautiful velvet carpets, in many cases set fire to lovely homes and burned them to the ground, and even took some of our old citizens and hanged them until life was nearly extinct, to force them to tell where their money was hidden; when alas! they had none to hide. They burned our factories, and we had a number of them, also many large warehouses, filled with homespun, and dwellings, banks, stores and other buildings, so that the nights were made hideous with dense smoke and firelight in every direction. The crowning point to this terrible nightmare of destruction was the burning and battering down of our beautiful and grandly magnificent Arsenal, which was our pride, and the showplace of our town.
''On our vacant lot behind our home .... were a number of Confederate prisoners who had been captured by Sherman's army, and placed there under guard. They numbered about one hundred, I think. They were hatless and shoeless and ragged ....'
"One of General Howard's young officers chose to stay in the home of Sally Hawthorne whose father and uncle owned two large cotton mills in Fayetteville. General Howard appropriated one of her uncle's houses and his men camped in the surrounding fields and grounds."For five days, Sally, her mother who 'refused to leave her room,' her father, and a houseful of young brothers and sisters and servants were under strict orders from the officers of invasion.
"'Never will I forget,' said the little girl, Sally, whose story follows."
--------------------------------------------
"'Those last days were busy ones for General Sherman and his staff. The beautiful arsenal was destroyed and, as it happened, several private residences also caught fire and burned down, no help being given to save them, and the helpless owners rescued little, thankful to escape with their lives. Also the office of the town paper was blown up, as the editor was an especially obnoxious person in the eyes of the invading army, having waged a bitter fight against the North, and as his office was in the centre of the business part of town, more buildings were burned. (2) Then came the last day of the occupation; the troops were gathering and horses and supplies were being moved. All horses found there were taken along and many in the surrounding country were rounded up. Then there were the warehouses of cotton and rosin. The cotton was brought out, the barrels of rosin piled on them, and all set afire in the street. If houses caught, they burned, and that was all; many did. So a pall of black smoke hung over everything and the people were in a sad state of excitement and nervous exhaustion. As many houses were without a man to help or advise, the men of the family having been killed or being still in the army, the women and children were alone with the servants. The servants, with very few exceptions, proved true to their trust; they had been left to take care of the mistress and children in the master's absence, and though much excited, and sometimes frightened, they looked after the household faithfully. Of course there were some foolish and giddy young men and women who followed the army as it moved on from place to place, but they were the exception, not the rule ....'
"'No spot seemed safe from Sherman's bummers, but homes in the country or suburbs usually suffered more keenly than those in a town or city. The experiences of an unidentified woman who lived near Fayetteville were shared by many neighbors who were visited by the men from Sherman's army."
---------------------------------------------
<< Fayetteville, N.C., March 22, 1865 >>
".... Sherman has gone and terrible has been the storm that has swept over us with his coming and going. They deliberately shot two of our citizens -- murdered them in cold blood -- one of them a Mr. Murphy, a wounded soldier, Confederate States Army. They hung up three others and one lady, merely letting them down just in time to save life, in order to make them tell where their valuables were concealed; and they whipped -- stripped and cowhided --several good and well known citizens for the same purpose.
"There was no place, no chamber, trunk, drawer, desk, garret, closet or cellar that was private to their unholy eyes. Their rude hands spared nothing but our lives, and those they would have taken but they knew that therein they would accomplish the death of a few helpless women and children -- they would not in the least degree break or bend the spirit of our people. Squad after squad unceasingly came and went and tramped through the halls and rooms of our house day and night during the entire stay of the army.'
"At our house they killed every chicken, goose, turkey, cow, calf and every living thing, even to our pet dog. They carried off our wagons, carriage and horses, and broke up our buggy, wheelbarrow, garden implements, axes, hatchets, hammers, saws, and burned the fences. Our smokehouse and pantry, that a few days ago were well stored with bacon, lard, flour, dried fruit, meal, pickles, preserves, etc., now contain nothing whatever except a few pounds of meal and flour and five pounds of bacon. They took from old men, women and children alike, every garment of wearing apparel save what we had on, not even sparing the napkins of infants! Blankets, sheets, quilts, &c., such as it did not suit them to take away they tore to pieces before our eyes. After destroying everything we had, and taking from us every morsel of food (save the pittance I have mentioned), one of these barbarians had to add insult to injury by asking me 'what you (I) would live upon now?' I replied, 'Upon patriotism; I will exist upon the love of my country as long as life will last, and then I will die as firm in that love as the everlasting hills.
''Oh,' says he, ' but we shall soon subjugate the rebellion, and you will then have no country to love.
''Never!' I interrupted, 'never! you and your blood-handed countrymen may make the whole of this beautiful land one vast graveyard but its people will never be subjugated. Every man, woman and child of us will sleep quietly in honourable graves, but we will never live dishonourable lives .....'"
"When Sherman Came: Southern Women and the 'Great March'" by Katharine M. Jones (1964). Chapter 8: "Heralded by Columns of Smoke: Pee Dee River to Fayetteville, North Carolina." New York: The Bobbs-Merrill Company, Inc. Pages 273-286.
submitted by Old_Intactivist to TheConfederateView [link] [comments]


2024.05.13 23:48 Old_Intactivist Citizens were randomly hanged and shot: The eyewitness testimony of Alice Campbell and others

Introduction to Chapter 8 ("Heralded by Columns of Smoke: Pee Dee River to Fayetteville, North Carolina"):
"Once across the Pee Dee River, General Sherman's army marched in the direction of Fayetteville.
"Resistance from Confederate cavalry under Generals Hampton, Butler and Wheeler was steady and continuous. Wheeler attacked at Rockingham on March 7, and Hampton surprised and captured Kilpatrick's camp on March 10. But Sherman's army marched steadily on.
"General Joseph E. Johnston, with headquarters at Fayetteville, was following General Lee's first instruction, 'Concentrate all available forces.' He moved his headquarters to Raleigh and directed the assembling of his army to Smithfield.
"Eighty-four years earlier, in January of 1781, North Carolina had suffered another march by an invading army. Lord Cornwallis and his army followed almost the same route on their way to Wilmington. This army had come three thousand miles to put down 'a rebellion'; and to pursue retreating 'rebels' through a wild and thinly scattered country. His army had passed through Cross Creek, which was now called Fayetteville.

"On March 11, General Sherman and his army entered this town. 'We have swept the country well,' he reported. 'The men and animals are in fine condition.'"

"Miss Alice Campbell was President of the Fayetteville Knitting Society when Colonel A. H. Hickenlooper, of Sherman's army, chose her home for his five-day sojourn. Bummers also visited her."
"'Sherman, with his hordes of depraved and lawless men, came upon us like swarms of bees, bringing sorrow and desolation in their pathway. For days we had been expecting them, and our loved boys in grey had been passing through in squads, looking ragged and hungry. We gave them food and clothing, especially shoes and socks, for many of them were bare-footed. The enemy seemed to be pouring in by every road that led to our doomed little town. Our Cavalry were contending every step, firing and falling back, covering the retreat of our gallant little band, Hardee's forces, with General Wade Hampton, Butler, and others -- the scene in our town baffled description, all was consternation and dismay. In less time than I can write this, Sherman's army was in possession of our once peaceful, quiet homes. Every yard and every house was teeming with the bummers, who went into our homes -- no place was sacred; they even went into our trunks and bureau draws, stealing everything they could find; our entire premises were ransacked and plundered, so there was nothing left for us to eat, but perhaps a little meal and peas. Chickens, and in fact all poultry was shot down and taken off with all else. We all knew our silver, jewelry and all valuables would fall into their hands, so many women hid them in such places as they thought would never be found ....
''They went into homes that were beautiful, rolled elegant pianos into the yard with valuable furniture, china, cut glass, and everything that was dear to the heart, even old family portraits, and chopped them up with axes -- rolled barrels of flour and molasses into the parlors, and poured out their contents on beautiful velvet carpets, in many cases set fire to lovely homes and burned them to the ground, and even took some of our old citizens and hanged them until life was nearly extinct, to force them to tell where their money was hidden; when alas! they had none to hide. They burned our factories, and we had a number of them, also many large warehouses, filled with homespun, and dwellings, banks, stores and other buildings, so that the nights were made hideous with dense smoke and firelight in every direction. The crowning point to this terrible nightmare of destruction was the burning and battering down of our beautiful and grandly magnificent Arsenal, which was our pride, and the showplace of our town.
''On our vacant lot behind our home .... were a number of Confederate prisoners who had been captured by Sherman's army, and placed there under guard. They numbered about one hundred, I think. They were hatless and shoeless and ragged ....'
"One of General Howard's young officers chose to stay in the home of Sally Hawthorne whose father and uncle owned two large cotton mills in Fayetteville. General Howard appropriated one of her uncle's houses and his men camped in the surrounding fields and grounds."For five days, Sally, her mother who 'refused to leave her room,' her father, and a houseful of young brothers and sisters and servants were under strict orders from the officers of invasion.
"'Never will I forget,' said the little girl, Sally, whose story follows."
--------------------------------------------
"'Those last days were busy ones for General Sherman and his staff. The beautiful arsenal was destroyed and, as it happened, several private residences also caught fire and burned down, no help being given to save them, and the helpless owners rescued little, thankful to escape with their lives. Also the office of the town paper was blown up, as the editor was an especially obnoxious person in the eyes of the invading army, having waged a bitter fight against the North, and as his office was in the centre of the business part of town, more buildings were burned. (2) Then came the last day of the occupation; the troops were gathering and horses and supplies were being moved. All horses found there were taken along and many in the surrounding country were rounded up. Then there were the warehouses of cotton and rosin. The cotton was brought out, the barrels of rosin piled on them, and all set afire in the street. If houses caught, they burned, and that was all; many did. So a pall of black smoke hung over everything and the people were in a sad state of excitement and nervous exhaustion. As many houses were without a man to help or advise, the men of the family having been killed or being still in the army, the women and children were alone with the servants. The servants, with very few exceptions, proved true to their trust; they had been left to take care of the mistress and children in the master's absence, and though much excited, and sometimes frightened, they looked after the household faithfully. Of course there were some foolish and giddy young men and women who followed the army as it moved on from place to place, but they were the exception, not the rule ....'
"'No spot seemed safe from Sherman's bummers, but homes in the country or suburbs usually suffered more keenly than those in a town or city. The experiences of an unidentified woman who lived near Fayetteville were shared by many neighbors who were visited by the men from Sherman's army."
---------------------------------------------
<< Fayetteville, N.C., March 22, 1865 >>
".... Sherman has gone and terrible has been the storm that has swept over us with his coming and going. They deliberately shot two of our citizens -- murdered them in cold blood -- one of them a Mr. Murphy, a wounded soldier, Confederate States Army. They hung up three others and one lady, merely letting them down just in time to save life, in order to make them tell where their valuables were concealed; and they whipped -- stripped and cowhided --several good and well known citizens for the same purpose.
"There was no place, no chamber, trunk, drawer, desk, garret, closet or cellar that was private to their unholy eyes. Their rude hands spared nothing but our lives, and those they would have taken but they knew that therein they would accomplish the death of a few helpless women and children -- they would not in the least degree break or bend the spirit of our people. Squad after squad unceasingly came and went and tramped through the halls and rooms of our house day and night during the entire stay of the army.'
"At our house they killed every chicken, goose, turkey, cow, calf and every living thing, even to our pet dog. They carried off our wagons, carriage and horses, and broke up our buggy, wheelbarrow, garden implements, axes, hatchets, hammers, saws, and burned the fences. Our smokehouse and pantry, that a few days ago were well stored with bacon, lard, flour, dried fruit, meal, pickles, preserves, etc., now contain nothing whatever except a few pounds of meal and flour and five pounds of bacon. They took from old men, women and children alike, every garment of wearing apparel save what we had on, not even sparing the napkins of infants! Blankets, sheets, quilts, &c., such as it did not suit them to take away they tore to pieces before our eyes. After destroying everything we had, and taking from us every morsel of food (save the pittance I have mentioned), one of these barbarians had to add insult to injury by asking me 'what you (I) would live upon now?' I replied, 'Upon patriotism; I will exist upon the love of my country as long as life will last, and then I will die as firm in that love as the everlasting hills.
''Oh,' says he, ' but we shall soon subjugate the rebellion, and you will then have no country to love.
''Never!' I interrupted, 'never! you and your blood-handed countrymen may make the whole of this beautiful land one vast graveyard but its people will never be subjugated. Every man, woman and child of us will sleep quietly in honourable graves, but we will never live dishonourable lives .....'"
"When Sherman Came: Southern Women and the 'Great March'" by Katharine M. Jones (1964). Chapter 8: "Heralded by Columns of Smoke: Pee Dee River to Fayetteville, North Carolina." New York: The Bobbs-Merrill Company, Inc. Pages 273-286.
submitted by Old_Intactivist to TheConfederateView [link] [comments]


2024.05.13 22:32 albanianbolsheviki9 Christians and patriotism/nationalism

How can christianism be reconciled with patriotism oand nationalism?
I have three scenarios i would like an anwser towards from you guys:
1) You are a christian in a non christian country: another christian country invades your country, to turn it christian in the condition that you wont be a nation anymore. Your will speak their language, and assimilate to the invader. You have to pick by force two ways of acting, there is no question, you need to pick: either you fight with your non-christian people against the christians, or you colloborate with the christian invaders.
2) You have a daughter. You are forced to chose a husband for her. You have two candidates, who have the same economic situation, they will both treat her well, have the same good looks e.t.c. e.t.c. The first candidate is an atheist (or non christian) who belongs nonetheless to your nationality, and the second candidate is a foreign national of another race (if you are white, he is black, if you are black, he is white, if you are asian he is non-asian e.t.c)
3) You have two buttons, and you need to press one of them: first button, 10 atheist, non christians whatever from your nationality die, or 10 christians in another continent die. You know none of them personally, neither you would ever meet them. If you dont bush the button the entire humanity dies out, so you will need to make the choice.
In general, pls dont try to avoid the question with the "lol this will never happen" e.t.c, we have an imaginary conversation about imaginary things. Anwser seriously. Thank you
submitted by albanianbolsheviki9 to AskAChristian [link] [comments]


2024.05.13 21:50 Dean429 Stims need to be Nerfed

How it is….
Look I get it, if it ain’t broke don’t fix it. But recently I just can’t get it out my head. Especially when I see posts about stratagems that support people’s healing(healthpack leak)or outright heal teammates(guard dog healestim gun).
I’d love the idea to RP as a medic. Oh yeah I’ve got soooo much armour to choose from, but with how stims are currently it’s just not something I see being anywhere near useful.
The Problem…
Not everyone does (or admits to)this, but everyone has seen it done. Someone’s one fire for whatever reason and instead of diving to put out the fire they stim. Trying to out regen the fire DPS. With how available stims are and a little bit of planning your team should rarely run out of stims. Resupply and the supply backpack basically make your team stim rich.
Look at this magnificent patriot https://www.reddit.com/Helldivers/s/UpAlKizzWH As awesome as this dude is it’s kinda silly. Helldivers are just normal humans with orbital strikes I mean we have 20 respawns per team. Tanking this much feels unintended and basically makes having a team healer pointless.
The Rework…
1.make stims less of a safety button you panic press. 2. Make stims less available so a healer is needed.
  1. Making stims heal rate lower. So the 5 seconds of healing only just heals to 100% over that time. Slower healing rate the lower the DPS you can tank.
  2. Being able to “pre stim” and get the stamina boost without having to take damage and to pre anticipate damage from fire.
  3. Stim stacking to double or triple your buff’s length and regeneration rate(or overdosing for panic spamming all 4)
If you have read up to here thanks for your time and would like to know how much of an idiot I am for spending this much time typing this to be lost in new :)
submitted by Dean429 to Helldivers [link] [comments]


2024.05.13 20:57 Killercombo3 Changes & New Additions List

Helldivers 2 has gotten a little stale recently with the Polar Patriots warbond new additions being mostly bad, the Airburst Rocket Launcher also being bad, and the new anti-tank mines actually look decent but will probably have to long of a cooldown so they will be niche. I'm proposing changes that could spice up the game by changing up enemies, modifiers, and weapons. Let me know what you think about the changes and what could be improved as I'm not a game designer and just want to see Helldivers 2 be better.
Assault Rifles
Assault Rifles are probably the worst class of guns in Helldivers, they don't excel at anything and aren't even that good allround. They need massive help
Liberator: Currently the base Liberator is just a worse Sickle. Not only does the Sickle have infinite ammo but for some reason it has higher DPS. I would reccomend changing its damage to 70 per shot and 11 shots per second bringing up its damage to 770 DPS. To go with the higher firerate, changing the reload time to 1.5 seconds on tactical reload and 2 seconds on a full reload would make the gun feel much better as a starter gun because it would just feel faster and kill better.
Liberator Penetrator: Liberator Penetrator is one of the worst weapons in the game. It has medium armor penetration but lacks any stopping power for it to be useful. Bringing the damage per shot up to 60 and upping the ammo to 35 bullets per magazine will take it a long way, having 640 DPS and medium armor penetration but having less bullets
Liberator Concussive: Liberator Concussive has the same probelm as the Liberator Penetrator in that it can't kill but even worse. I would reccomend bringing its damage up to a whopping 90 damage per shot. This sounds crazy but the changes to enemy spawns makes this more fair which i will discuss later. This increase in damage would give it a niche of a long range way of stunning bot enemies and actually being able to kill them. DPS would be 480 which isn't that crazy but the concussive ability would help. If I'm being honest this one might still be to weak so tell me what you reccomend changing for this gun.
Tenderizer: Tenderizer is in a very bad spot because it's an inferior Liberator even without my changes. I would reccomend bringing up its damage up to 70 per shot giving it a DPS of 700. In addition, because the DPS is lower I think giving it a small amount of stagger where enemies can't move or shoot back could go a long way in differentiating itself from the Liberator. Making the Tenderizer stagger enemies such as Hunters, Brood Commanders, Scout Striders (Striders wouldn't be damaged because of the lack of medium armor penetration but would be staggered if hit from the front), and standard Devastators would make the gun much more fun. Also make it fully resupply when refilling with resupply boxes like all other weapons.
Adjudicator: Adjudicator is in a pretty bad spot right now. It has poor handling and the damage isn't high enough to reliably one shot trash mobs, but it also doesn't have good enough damage to deal with more serious threats. I would reccomend bringing the damage up to 100 per shot for a total of 916 DPS. This would help justify the lower than average 25 bullets in a magazine.
Marksman Rifles
Marksman Rifles are in a decent spot with only the Diligence needing some help so that's what I've focused on.
Dilligence: The Dilligence is hard to balance as it is decent on bugs and bots but excels in neither of them. In addition it's hard to juggle balancing the Adjudicator, Dilligence, and the Diligence Counter-Sniper to make sure they're all good in their own ways. I think it might be fun to make the Dilligence the "easy medium armor penetration rifle". Get rid of almost all of its recoil and sway to promote more aggresive playstyles. The Dilligence would have lower DPS than the Adjudicator but it would be much easier to control and would just feel fun.
Dilligence Counter-Sniper: Honestly this weapon is perfect right now. It fulfills its role on bots perfectly and is fun to use. I worry that the Adjudicator changes would make this gun obsolete but I think it would still have its own niche. No changes
Sub-Machine Guns
One of the most consistent weapon types in the game with really only the Knight needing some help.
Defender: One of the most well balanced weapons in the game. No changes
Pummeler: It might be to early to say but the Pummeler feels good to use and fulfills its role, being worse at trash clear compared to the Defender but better against heavier targets thanks to the stagger. My opinion could change but for right now I don't think it needs any changes. no changes
Knight: The Knight is right now pretty bad just because it has a low ammo count for its firerate and fairly long reload time. These 2 factors just make the gun feel unfun to use because you are spending so much time reloading. It takes only 2 seconds to unload a full clip and 2.5 seconds to reload a full clip so you literally spend more time reloading than shooting. I would reccomend increasing the ammo per magazine from 50 bullets to a staggering 100 bullets per magazine and lowering the total number of magazines to 5. This would change the weapon's problem from "I have no ammo" to "I need to control my recoil so that I can kill better". This gun would reward close range play and good recoil management, being able to deal massive DPS if you can hit your shots.
Shotguns
Shotguns are probably the best class of weapon, issue being that some shotguns heavily outclass others. My goal is to equalize the difference between the shotguns and give them their own niches
Punisher: The most forgettable shotgun, the Punisher really just doesn't feel special. I admit that I don't have much experience with this gun so please tell me what you think about this gun currently. I think it would be cool if this shotgun was a jack of all trades shotgun. Reduce the spread but still have it be there and increase the firerate to 2 shots per second for a DPS of 810. It wouldn't have the range of a Slugger or the close range damage of a Breaker but it would have a little bit of both.
Slugger: Honestly just give it back its old stagger. This gun would functionally but the "precision shotgun" staggering and killing larger targers but having lower DPS in exchange
Breaker: Really the Breaker doesn't need help. It tears through trash mobs and does well against larger targets as well. The Breaker is fun and fair. It has lower ammo and not the greatest range but it's 100% workable. No changes
Breaker Spray & Pray: Breaker S&P isn't a bad weapon at all but it's 100% outclassed by the Breaker Incindiary. The only change I would make is to give it a 30 round magazine with 7 magazines to further lean into the "Spray and Pray" aspect of the gun.
Breaker Incindiary: This gun needs nerfs. I love the thing but it outclasses the Breaker Spray & Pray and fulfills its own niche at the same time. I would reccomend bringing down the firerate from 5 shots per second to 4, lowering its DPS from 1200 without accounting for fire damage to a DPS of 960 without accounting for fire damage. This lowered firerate would make the gun lean into its gimmick and have the fire do more work.
Explosive Weapons
Explosive weapons are probably the hardest to balance due to all of the recent nerfs to the Eruptor and Crossbow. I've decided to skip these weapons as I don't fully understand how explosive damage works
Dominator: A gun with good strengths and a fair amount of weaknesses to hold it back, making it fair. No changes
Energy Weapons
One of my favorite types of weapons and one that doesn't require much balancing.
Blitzer: The only change I have in mind for this weapon is the way that targeting works. Make it so that when you aren't aiming it the gun will always try to target as many enemies as possible and when aimed in it will aim all of the shots at the crosshair
Purifier: This weapon needs more testing but is unanimously agreed to be trash. If the gun works the way I think it does then the damage is much lower than people think it is, with the bolt dealing a respectable 250 damage but the explosion dealing much less. I would reccomend making the bolt and the explosion do 250 damage, essentially one shotting any low or medium level bot including Scout Striders. This should be fair because it has a large charge up time inbetween shots
Punisher Plasma: One of the most underrated weapons and a personal favorite of mine. I love what they did to the weapon but it deserves a small nerf. Revert the projectile speed to the way it was before it was buffed or find a middle ground from where it is now and where it was before
Scythe: The problem with the Scythe is really the way damage is dealt. It deals 350 per second. The issue with this is it's slow to kill anything because it at minimum takes 1 second for damage to be applied. I would reccomend making it so that damage starts as soon as the laser touches something for the first time. This could be abused so i would also reccomend raising the charge up time to .6 seconds. I'm not 100% sure if this would work how I think it would so please let me know what you think. I'll try and illustrate what this looks like
Current version
(Laser touches, 1 second passes, damage)
Changed version
(Laser touches and damages at the same time, 1 second passes, damage)
Sickle: Fantastic weapon that is fun to use. No changes
Scorcher: Fantastic weapon, great all around with low ammo to balance it. No changes
Pistols
Pistols are in an ok spot right now but some overshadow others largely
Peacemaker: I bet you don't even know what the Peacemaker is because nobody ever uses it. The Peacemaker needs some massive help. I would reccomend raising the Peacemaker's total ammo to 25 rounds per magazine, raising the magazines to 7 magainzes total, and raising the damage anywhere from 80-90 per shot. The damage would still be just ok, being good on trash mobs, but would be a big help on builds that waste a lot of ammo. I want the Peacemaker to one shot Hunters and Pouncers as I think that's the only change that could make it actually strong and not overshadow other secondaries
Redeemer: No changes. It's very useful as an "Oh shit" tool. It would have lower DPS than the Peacemaker but would be easier to use in a pinch because it's full auto where the Peacemaker is semi auto
Senator: No changes. Great gun with it's own niche
Dagger: Literal trash, it has the lowest DPS in the game, has a large cooldown, and builds heat quickly. I would change it so that it can't overheat at all and even then it might still be trash. Let me know if there are any better ways to balance it
Grenade Pistol: Great utility weapon. The only change I would make is to make the explosion radius a little bigger to more reliably destroy bot fabricators
Verdict: It's to early to tell but the Verdict looks strong, being similar to the Senator with a better ammo economy but no medium armor penetration. Making it a reliable anti medium target weapon. No changes
Grenades
Grenades are in a weird spot right now, with some being amazing and some being bad and I aim to raise the lower end of grenades to be in line with the rest
High Explosive: No changes. It's decent having a larger blast than impacts but being slower
Frag Grenades: These things are bad. I would change the max number of grenades from 4 to 6 when holding these grenades, making them great against fabricators and bug holes
Incindiary Grenades: Raise the blast radius and it's good
Incindiary Impacts: As long as the Impact grenades radius is smaller than the normal version, it's good
Impact Grenades: No changes
Stun Grenades: No changes
Thermite Grenades: These things need help. They really only have 2 uses. 1-2 well placed Thermites and and an anti-tank shot will kill a Bile Titan and 1 Thermite will destroy a Cannon Turret. I would reccomend increasing the final explosion blast radius size, damage, and the thermite burn radius. This would cause 1 anti-tank shot and 1 Thermite to consistently kill Bile Titans, it would be easier to hit Hulk eyes with Thermites and 1 shot them, and Thermites should kill with 2 grenades if hitting a Tank heat vent. Thermites should also strip Charger armor with 1 Thermite
Support Weapons
Expendable Anti-Tank: No changes, great support weapon
Recoiless Rifle: Increase the size of the explosion making it easier to hit weakpoints, Making it stronger than other anti-tank options in exchange for the backpack slot
Spear: Fix the tracking to be much more consistent. The Spear just doesn't have enough ammo and should have 6 shots instead of 4
Quasar Cannon: No changes, has unlimited ammo but has a cooldown and charge up time
Airburst Rocket Launcher: This thing is so dogshit. It requires a backpack slot, needs to shoot enemies far away from allies or you'll kill them or yourself, doesn't gurantee killing everything in the blast radius, etc. This thing needs a massive damage buff to be worth using. Increase the amount of cluster bombs to gurantee that whatever is in the radius is dead including Hulks. Increase the armor penetration value to at least strip Charger armor and do big damage to it, if that's not enough it should kill Chargers outright
Grenade Launcher: Increase the amount of magazines from 2 to 3. This thing is great but the low ammo makes it unviable so increasing the magazines by 1 will go a long way
Railgun: This thing needs help. It should require only 2 level 7-8 shots to strip Charger leg armor. It should 4 shot a Bile Titan in the face when using max charge shots. and 3 max charge shots should kill tank vents
Stalwart: The Stalwart is IMO an underrated pick on bugs. Its main issue is really that it's only good at unarmored horde clearing, leaving the user prone to being attacked by armored and high level enemies. I would propose that giving it medium armor penetration would take it a long way as one of the best horde clearing weapons, being able to deal with Hive Guards, Bile Spewers, and Scout Striders easier
Machine Gun: The Machine Gun might be the least used support weapon in Helldivers 2. It just doesn't really do anything special that another support can't do better. I would reccomend giving it heavy armor penetration, allowing it to kill Hulks when hitting the eye and it would go through devastator armor
Heavy Machine Gun: Unfortunately, from its inception the HMG has been bottom tier. It recently got a crosshair but even still it just gets outclassed by the Anti-Material Rifle, Laser Cannon, and even the Railgun. I think it could be cool to up the ammo to 100 rounds per magazine and add an optional backpack. This backpack would add an extra magazine and would increase the armor penetration to go through Charger & Hulk armor
Anti-Material Rifle: The AMR probably needs a small nerf. It 1-2 shots anything on the bot front. I would reccomend reverting its damage so that it needs to headshot devastators to one shot them
Autocannon: No changes
Laser Cannon: No changes
Arc Thrower: Make the Arc Thrower staggestun lock Hulks again and its great. Right now it's useless on bots
Flamethrower: The Flamethrower is great because it can horde clear and kill Chargers very efficiently. This is most likely unintentional but it is very fun. I would reccomend lowering the total magazines from 4 to 3 to balance out the Flamethrower's strengths.
Backpacks
Guard Dog: Guard Dog is currently just overshadowed by its Rover variant. I would reccomend changing the gun from the Liberator to the Liberator Penatrator, with the damage being the same but giving it medium armor penetration. Ammo boxes should also refill its ammo
Guard Dog Rover: No changes, the nerfs were justified. This is still a great horde clearing weapon but it doesn't play the game for you anymore
Supply Pack: No changes, you give up a backpack slot but you get 4 resupply boxes which is a big help and is balanced
Ballistic Shield: No changes, it fulfills its niche on bots and will get even better as time passes with new 1 handed weapons
Jump Pack: No changes, the Jump Pack is decent but it becomes much better depending on the primary weapon you use
Shield Generator Pack: No changes
Emplacements
Anti-Personnel Mines: Mines are completely terrible right now, their damage is decent but the cooldowns are just to long to be useful. I reccomend reducing their cooldown from 3 minutes to 1 minute
Incendiary Mines: Just like the Anti-Personnel Mines, the cooldown should be brought down to 1 minute but also since fire damage is weaker than explosive damage, there should be more Incendiary Mines in a larger radius
Machine Gun Sentry: The Machine Gun Sentry is just a weaker version of the Gatling Sentry. Instead of bringing the power of the MG Sentry up, I think it would be cool to lower the cooldown of the MG sentry. The idea with this sentry is to be the disposable horde clear sentry, similar to how EATs are the disposable anti-heavy support weapon
Gatling Sentry: No changes
Autocannon Sentry: No changes
Mortar Sentry: No changes
EMS Mortar Sentry: No changes
Rocket Sentry: Right now the Rocket Sentry is just largely inferior to the AC Sentry. I think it could be cool to increase the range and projectile speed of the Rocket Sentry massively. This would make it a lower DPS but longer range sentry with more ammo compared to the AC Sentry. The AC Sentry would be better in terms of DPS but would require better positioning and defense while the Rocket Sentry is something you could put farther away that would help with larger targets, which is what a missle should do.
Tesla Tower: I haven't used the Tesla Tower enough to discuss what should be done about it, please let me know what ideas you have for it
HMG Emplacement: Really just make the HMG Emplacement affected by sentry upgrades. These upgrades would give the HMG Emplacement more ammo, a better turn speed, and more health
Eagles & Orbitals
There are to many to list so I'll only be listing Offensive Stratagems that should be changed
Eagle Strafing Run: Give it heavy armor penetration. It would be good way to horde clear and kill larger targets but wouldn't excel at either role
Eagle Airstrike: Reduce the uses from 2 to 1. This thing is just to good to have 2 uses. It horde clears, kills bosses, destroy fabricators and bug holes, has multiple uses, etc. Nerfing the amount of uses before it goes on cooldown brings up a lot of other stratagems
Eagle Cluster Bomb: Reduce uses from 4 to 3
Orbital Gatling Barrage: The OGB should target and move around instead of being a stationary stratagem. Instead of targeting high level enemies it should target groups of low level enemies.
Enemy Changes
I might be in the minority but I feel like the main game mode (Helldive difficulty, 4 players) is to easy. I would reccomend buffing up the enemies to not only account for all of these new buffs but also to make Helldive hard again. All of these changes would only apply to Helldive difficulty as that's the only difficulty I have enough experience to have a good idea of what should change
Increased spawns on objectives: Objectives currently need to have more spawns, there is just to much downtime. Of course each objective will need its own spawnrates based on how long and how difficult each objective but generally there needs to be less enemies
Pouncers: Low level bug enemies are currently not threatening enough. They have low health, low damage, and are slow. I would reccomend increasing the Pouncer's movement speed to increase their ability to swarm players.
Warriors: Just like the Pouncers, Warriors just aren't very scary and should have increased movement speed to make them still a threat with their ability to swarm
Bile Spewers: These things need to be shot. Their spit attack is 100% broken. Damage on the spit attack needs to be reduced so that it isn't a one shot. I think a cool change though to make them still a threat is that diving would get rid of the slow debuff, but it would also increase the DOT from the acid, giving the player the choice between their movement or their health. Slow debuff should only be applied if the acid attack hits, not if the acid is in your general area
Bile Titans: These things are honestly just to tanky and completely define bug missions. There are to few ways to kill these. You either need an anti-tank support weapon or an anti-heavy stratagem. I think a good change would be that the legs should have lower armor (maybe heavy armor penetration and explosive weapons can do damage) and that if a leg is hit enough the Bile Titan would die. Hitting the head with anti-tank weapons would still be faster and leg shots would probably require 2-3 people to shoot the leg to kill the Titan at a reasonable pace but Titans wouldn't be unkillable.
Heavy Devastators: Devastators just need an accuracy nerf. They kill incredibly quickly and they frequently spawn so nerfing their accuracy would make them more fun to fight
New Additions
These are a few new additions to the game that I think would be cool
Gas Grenade: A portable version of the Orbital Gas Strike. It would have a larger AOE compared to incindiary grenades but a lower DPS
Thermite Breacher: A new support bolt-action sniper rifle that uses large thermite bullets. There would be 3 shots per magazine and 4 magazines total. Shooting this weapon sticks a large thermite bullet that deals high damage over time that explodes, similarly to the thermite grenade. No 3rd person scope. 1 leg shot would strip Charger armor, 2 headshots would kill. 3 headshots would kill a Bile Titan. One eye shot would kill a hulk, 2 shots would destroy heat vents
Incindiary Grenade Launcher: A grenade launcher with 4 magazines that shot incindiary grenades
Gas Grenade Launcher: A grenade launcher with 4 magazines that shot gas grenades. These grenades would have a larger AOE compared to the Incindiary Grenade Launcher but a lower DPS
Arc Spitter: An arc assault rifle that had lower damage per shot and firerate, but would also fire arc shots that could arc to 1 other target per shot
Glide Pack: A varaint of the Jump Pack. It doesn't have as much vertical height but you can hold the space bar to slowly glide back to the ground
Roman Exosuit: A new Exosuit meant to be used against bots. The left hand would have a shield that could block bullets from the front and would break after taking enough damage. The right hand would have a large Laser Cannon that could overheat and would have a long cooldown when overheated
Angel Support: A Pelican would come down from the Super Destroyer to hover over the player for 30 seconds. Would have unlimited ammo and a 4 minute cooldown. So far the 2 weapons I think it could have is an Autocannon and Gatling gun
Care Package: Once every 1.5 minutes, call down a Care Package that gives the player a random one time use stratagem that goes away upon death. Can only hold 1 Care Package stratagem at a time
Fido: A new stratagem that summons an AI controlled car. This car would go around spotting enemies, finding side objectives, collecting ammo, supplies, and samples
Sharpshooter: A new armor passive. Hitting weakpoints on medium and high level targets would reward the player with ammo, stims, & grenades. If a weakpoint breaks such as a brood commander leg or the target dies due to being hit in weakpoint, get some supplies back. This effect does not apply to low level targets. 5% chance to get a stim, 15% chance to get a grenade, 20% chance to get a support weapon magazine, 60% chance to get a primary and secondary magazine.
Thick Skin: A new armor passive. 25% damage reduction when being hit in the back or side
Extrasensory: A new armor passive. Gain the ability to detect enemies offscreen in a 25m radius
End of thread, please let me know what you liked and what you think should be changed
submitted by Killercombo3 to Helldivers [link] [comments]


2024.05.13 20:38 Bimsquat99 Free online resources?

Hey everyone, this is my first time posting here and im a few sessions into DM’ing for the first time, does anyone know some good online resources that are printable? I’m graduating college and I have an excess of “printer cash” that I want to use for DND. I was thinking maybe a stack of character sheets, spell sheets, maybe certain weapons or objects? I don’t want it to go to waste but I also don’t want to just print off 300 character sheets if I can help it. Any help is very appreciated, thank you!
submitted by Bimsquat99 to DungeonMasters [link] [comments]


2024.05.13 19:47 Master_Reveal_3884 Elderly Assistance

Hey everyone,
I'm reaching out here desperately seeking guidance and resources for my family in Rhode Island. My grandparents, both in their 80s, rely heavily on my mother as their primary caregiver. Unfortunately, we've just received devastating news—my mother has been diagnosed with stage 4 patriotic cancer.
I am in the military out of state, and my mother's health declining, we're facing a critical situation. My grandparents, covered under Medicare Blue Cross Blue Shield, require assistance with transportation to appointments, meal preparation, and general household tasks. My mom needs all that too but is cover under Medicaid. None of them are open to the idea of a retirement home, so we're exploring options for in-home care.
If anyone has information on local resources, caregiver services, or support networks in Cumberland Rhode Island, I would be immensely grateful. Please, any advice or direction would mean the world to us during this challenging time. Thank you in advance for your help and support.
submitted by Master_Reveal_3884 to Medicaid [link] [comments]


2024.05.13 19:45 Master_Reveal_3884 Elderly Assistance

Hey everyone,
I'm reaching out here desperately seeking guidance and resources for my family in Rhode Island. My grandparents, both in their 80s, rely heavily on my mother as their primary caregiver. Unfortunately, we've just received devastating news—my mother has been diagnosed with stage 4 patriotic cancer.
I am in the military out of state, and my mother's health declining, we're facing a critical situation. My grandparents, covered under Medicare Blue Cross Blue Shield, require assistance with transportation to appointments, meal preparation, and general household tasks. My mom needs all that too but is cover under Medicaid. None of them are open to the idea of a retirement home, so we're exploring options for in-home care.
If anyone has information on local resources, caregiver services, or support networks in Cumberland Rhode Island, I would be immensely grateful. Please, any advice or direction would mean the world to us during this challenging time. Thank you in advance for your help and support.
submitted by Master_Reveal_3884 to medicare [link] [comments]


2024.05.13 18:48 Spooker0 Grass Eaters 51 Plan C

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MNS Trassau

Speinfoent turned around to face Loenda and reported the battlegroup status. “Commander, all ships have successfully completed the blink. Squadrons 4 to 12 all reporting in.”
“Good. Now let’s find out if this ridiculous scheme of yours gets all of us killed,” Loenda said. “Are you sure your sire and dam were not Grass Eaters?”
Speinfoent ignored the jab and continued with the report, “Our sensors are still resolving the enemy ships, but I am certain we are in the right place.”

ZNS 1841

Ditvish woke to the urgent cry of the ship’s klaxon. Wiping sleep from his mind, he picked up his communication device. “Did Skvanu get the raiders from Sixth Fleet?”
“No, Ten Whiskers, you must come to the flag bridge at once!”
“What is it this time? Can’t you ask your combat computers?” he grumbled tiredly.
“Ten Whiskers, the enemy fleet is here!”
He woke up in a hurry. “What?! Here? In Datsot?!”
“Yes, they just blinked in! Their fleet is heading our way, and they have just gone into a full combat burn!”

MNS Trassau

“We are seeing two to three squadrons of space combat ships, mostly Forager-class missile destroyers, and their Thorn-class battleship, the 1841. In orbit of Datsot are another thirty-two orbital support ships and several dozen other support vessels,” Speinfoent reported. “The enemy combat ships are stationary and in a loose formation. It looks like we did catch them off guard.”
“For now,” Loenda hedged. “They’ll be ready and engines hot hours before we come into range. And we don’t have the Nile’s magic sensors working with us this time.”
“No, but we did get the other fishing supplies in the last shipment.”
“We have only been exercising with those for a week!” Loenda exclaimed. “It is risky for our first live use to be against a fully capable combat fleet.”
“I thought you didn’t believe in exercises…” Seeing the ugly expression forming on her face, Speinfoent hurriedly moved on. “Anyway, the missiles will work. They may be barely fastened to the outside of our hulls, but I’m sure they work. After all, we didn’t make them.”
Loenda counted up the enemy ships on her console and did some calculations in her head. “Against my every instinct, we will go ahead, but with the most risk-averse option you came up with earlier. Execute Option Charlie.”
“Affirmative. Maintaining burn. Execute vector change in three minutes…”

ZNS 1841

“Ten Whiskers, they are performing an orbital transfer,” Ditvish’s computer officer called out, eyes glued to the glowing screens of her console.
Ditvish leaned forward. “What is their heading and intercept now?”
“It appears there is no intercept. If they continue their current burn, they may eventually move into a parallel orbit to us.”
“Parallel orbit? That doesn’t make sense. They didn’t come here just to make us wet our pants. Ask the combat computer, how far from us will they be at their closest?” Ditvish asked, puzzled.
A minute of calculations later, she relayed from her console, “It depends on whether they execute another vector change, but at their current burn and at their closest, they should come no closer than twelve times the maximum effective range of our missiles.”
Ditvish peered at the sensor panel, racking his brain for ideas.
None of this made any sense. Skvanu reported in earlier with a blink relay ship since the FTL radios were not working. In the data packet, he said that he was chasing three squadrons of the enemy fleet and planned to run them down with the superior blink fuel capacity of the Znosian ships — these must be the other nine squadrons from Sixth Fleet.
What were they doing here?
If these Lesser Predators forced him to engage in fleet battle here, they very well might have an upper hand, with their nine squadrons to his mere three. But they weren’t cutting him off aggressively or forcing an engagement. If they did move in boldly, he could always back off… delay until Skvanu finishes, returns to Datsot, and coordinate to trap this fleet in the system. But the enemy seemed almost… disinterested in combat; it did not even look like they were going to transfer into range.
“What are your orders, Ten Whiskers?” the computer officer asked.
For the first time in a long time, Ditvish felt at a complete loss. “None for now. Continue to observe the enemy and stay on high alert. Be prepared to move. And update me when Eight Whiskers Skvanu reports anything.”

MNS Oengro

The vacuum of Plaunsollib once again filled up with the communication chatter and munitions of the Malgeir fleet.
“Weapons-free… Kraken away.”
“Bandits deploying glow-worms.”
“Anchor gadgets to Jackal. Tracking.”
Grionc sat back and watched the controlled chaos of the Oengro bridge unfold as they engaged the outnumbered supply convoy escorts in front of them as they continued to stay one step ahead of the massive armada right behind them. The task remained familiar. The practiced crew could have completed this in their sleep. The stakes were higher now, but the job remained the same.
“Vampire swarm. Defending.”
“Popping confetti and turning up the music.”
“Vampires trashed.”
Either through luck or because they had gotten really good at it, most of the projectiles the eight escorts launched at them went wild, flying off into space chasing dazzler signals in errant directions. A few did come closer but were fooled at the last second by decoys and other countermeasures. The remaining were shot down by the Malgeir’s native close-in defense systems that were now being boosted by superior gravidar sensors aboard the Nile light seconds away.
The enemy convoy was not so lucky. Their sensor signatures disappeared from Grionc’s console, one by one.
“Splash four Forager. No, make that five.”
“Kraken away. We have two more on the way. They’ve gone pitbull.”
“That’s splash six and seven. Can someone confirm number eight?”
“Check. I have number eight.”
“Roger.”
Finally, Captain Vastae turned to Grionc to confirm. “High Fleet Commander, the supply convoy has been destroyed. Looks like the supplies self-destructed too.”
Grionc nodded in acknowledgement, not taking her eyes off the sensor console.
To underscore how common this type of success had become, even the crew’s cheers were subdued. In tonnage, this was no less a victory than it was the first time it was pulled off, but this was a crew who had been there before. They’d seen it. They’d done that.
And there were still the hundreds of enemy combat ships trailing them. Some were getting uncomfortably close to entering their missiles’ maximum powered ranges. None had fired yet; the Znosians were not so undisciplined, but it was close enough to make Grionc nervous.
She nodded at Captain Vastae. “Follow the vector we have been provided towards the systems limit. I don’t want to be one second behind schedule.”

ZNS 2228

Eight Whiskers Skvanu had known from his hatchling-hood that he was different than the others. His educators and caretakers always complained he asked too many questions and never took enough responsibility for his own actions. He learned to suppress the questions and to fake contrition, even when it didn’t make sense, saving those thoughts for the privacy of his own brain. He found this practice useful, and he used it to quickly ascend the totem-pole of rank in the Znosian Navy.
A meritorious society with supposedly transparent accountability, it should not have been so easy for him to breeze past promotion after promotion in his career. But when it was so easy for him to think for himself and simply obscure failures when they occur, his competitors didn’t stand a chance.
That was until he met Ten Whiskers Ditvish.
There, he met not only a kindred soul, but also one who could see right through him. At times, the senior fleet master made him feel like a fraud; at other times, he felt special, as if he’d been given a gift. Under Ditvish, he thrived. He was given more responsibility than normally assigned to regular eight whiskers officers by Ditvish, and here he was proudly commanding the bulk of his fleet.
Skvanu was determined not to let his mentor, and increasingly his confidant, down.
He looked at the sensor panel on his console. They will catch these Lesser Predators.
“Eight Whiskers, we still can’t talk to the Datsot fleet on FTL radio,” his computer officer reported. “I take full responsibility for this continued failure.”
“Don’t worry about it, Six Whiskers,” he replied casually. “We expected this to happen. It must be those Lesser Predators. Either a device on their fleet, or somewhere else hidden in this system. It is truly a war-changing upgrade, in ways that they might not even fully understand. Once we defeat them, we will take apart their wreck bit by bit and chase down every lead until we find it.”
“Yes, Eight Whiskers,” the officer replied. She hesitated for a moment but then decided to speak her mind. “I am— Don’t you find it deeply unsettling to know we are out of contact with the fleet master and— and the rest of the Prophecy?”
He looked up at her, gazing into her frightened eyes. “No, not at all. In fact, I am comforted by the silence. No micromanagement. No orders from above. Just our own wits to survive and win this battle. Full responsibility, for my actions, for all our actions. Today, there is truly no one else to blame.”
“Yes, Eight Whiskers,” she bowed, thankful for his insight and her confidence bolstered by his self-assurance. “That is an enlightening way of thought.”
“Indeed, it is. And besides, we still have our blink relay ships, even if they are slow in getting information through.”
“Yes, Eight Whiskers. Another has just departed with news of the supply losses.”
“Now, tell me what the enemy has done since they rejoined Six Whiskers Mgnats and his ships with the Prophecy,” Skvanu ordered, looking at the console in front of him. The enemy’s three squadrons had taken apart the eight escort ships like they were a knife through water without losing a single ship. It would have been difficult to believe had he not watched it happen through his sensors in real time… Almost real time. The two-hour light speed delay meant that his fleet died before they saw it get engaged. But the fleet was closing on the cursed Lesser Predator ambushers…
“They had been a half leap ahead of us the whole time, but the combat computer evaluates that one of their ships may have been damaged in the… skirmish with Six Whiskers Mgnats.”
Skirmish was an… ambitious word choice, Skvanu thought. Slaughter might have been closer. He prompted, “How did the combat computer come to this assessment?”
“Their acceleration is now slightly but measurably lower than when they went into the fight. It’s about a ten percent reduction. It thinks that one of them sustained minor damage and the rest of the fleet is matching its acceleration profile to mask the identity of the wounded ship.”
Skvanu frowned. “That does not seem right. Is there any evidence that Mgnats’ ships scored a hit on the Lesser Predators?”
“No,” she admitted. “Our sensors saw no debris. But it may be an accident, friendly fire, or some kind of a technical malfunction aboard one of their ships. The combat computer is speculating. But they are moving slower now: that much is clear to the sensors.”
“How does that affect our intercept timeline?”
“Given our current vector and accelerations, we will intercept slightly after they reach the system limit. They will probably attempt to blink out, but all we have to do is observe their blink vector and follow.”
Skvanu nodded. “And at that point, for all the upgrades these Lesser Predators have received, there’s only so much blink fuel they could have retrofitted a combat ship to carry. They can’t have improved their blink range much. Not enough to overcome our two-to-one fuel capacity advantage, at least. Today, the predators shall become our prey.”

Meta

State of war map updated.
Previous
Chapter 52: Just Passing Through
submitted by Spooker0 to HFY [link] [comments]


2024.05.13 18:30 Teerlys Thoughts and build with an Aberrant Mind Sorcerer from levels 1-13

I just recently finished Ghosts of Saltmarsh from 1-13 on a straight (no multi-class) Reborn Aberrant Mind Sorcerer and thought some might find my experiences useful when deciding on whether to play one or not. I'll toss my final spell list below as that's one of the more important things in differentiating sorcerers and other full casters from one another, but feel free to skip as I talk about the notable options below.
Cantrips:
Level 1 Spells:
Level 2 Spells:
Level 3 Spells:
Level 4 Spells:
Level 5 Spells:
Level 6 Spells:
Level 7 Spells:
Metamagics:

How it handled

The Good
The Mid
The Disappointing

Thoughts on the subclass

I like to spread myself out to experience different subclasses, but Aberrant Mind is one I'd absolutely try to play again, especially in a more RP heavy campaign (ideally in one without so much underwater and psychic resistance). It's just that good. It's got a lot of solid options that can be used creatively in different ways, and a good enough mix of Concentration and non-Concentration spells with some that last a good while that I'd run low but not be out of spell slots at the end of most adventuring days which is a good balance to hit.
With regard to the Metamagic/Sorcery points... I picked my metamagics carefully based around the spell selections I was planning on. Careful Spell, even though it didn't stop all damage, was still useful. It made dropping Fireballs and Synaptic Static on the party a solution worth entertaining and highly valuable in a lot of circumstances. For Fear it made the spell usable in a lot of extra situations. Twin Spell is every bit as good as it looks on the tin. Twinning Dissonant Whispers for 1 sorcery point is massive value.
Being able to trade in sorcery points for spells kept me able to keep the cost of casting Shield reasonable, and in the late game I was getting back high level spells when they were most important (triple Dimension Dooring in one fight). Being able to cast some spells for straight sorcery points as a subclass feature got used a lot and was a great savings on both sorcery points and spell slots. It also let me subtle cast psionic spells for free as well as adding another metamagic into them. It helped that I had a Bloodwell Vial to get 5 points back on a short rest.
I'll say that coming from classes that were more specialized in single target damage (or could at least do well with it), I did at times feel the lack of it here. Hex + Scorching Ray were supposed to fill that requirement but it just didn't play out like I'd hoped. I had moments of it, like twinning (and landing) Disintegrate, and the Summon Aberration spell eventually helped, but I wasn't ever really even in competition for star of the show for single target damage and that was new for me. All of the utility, control, and AoE blasting made up for it though.
My one real complaint is how stingy the game is with Metamagics. Going through most of the game with just 2, fun as they were, felt very meh. I had to choose the absolute top options for my spell list, which meant that more niche options were never in real consideration. Being able to Transmute my spells or hit them with Distant metamagic on occasion would have felt great, still used my resources, and not broken the game. Sorcerers should definitely get 2 more at level 6 or 7, then 2 instead of 1 at level 10 to really make them masters of their magic.
Finally, I'll say that while other classes excelled in combats that were chained back to back or more medium encounters, I really felt that this build shined the most when things were at their worst. I had answers to problems that no one else did and creative use of those solutions kept us from TPKs and even rescued (the dead body of) one of our teammates who otherwise would have lost their character at the apex of the campaign. I may not have always been the highest DPR contributor of a fight (although I did hit that mark on occasion), but I pulled asses out of bad situations regularly and changed how a lot of fights played out.
submitted by Teerlys to 3d6 [link] [comments]


2024.05.13 17:40 nahimavegan (Selling) Huge List Of 1100+ Movies! Lots Of New And Rare Titles!

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Bart Got a Room HD/VU $4
Battle Royale HD/VU $4.5
Battleship 4K/MA or IT $4.5 or HD/MA $3
Baywatch HD/VU $2.5 or 4K/IT $3
Beauty & the Beast ‘17 HD/MA $2.5 or HD/GP $2
Beauty & the Beast ‘91 HD/GP $3
Bedknobs & Broomsticks HD/GP $3.5
Before I Fall HD/VU or IT $3.5
Begin Again HD/VU $3.5
Beiruit HD/MA $3.5
Belly 4K/VU $5.5
Ben-Hur ‘16 HD/VU $3.5
Between Worlds HD/VU $3.5
Big Hero 6 4K/MA $5 or HD/MA $3.5 or HD/GP $3
Big Lebowski 4K/MA or IT $5.5
Big Short HD/VU $3.5
Big Wedding HD/VU or IT $3
Billy Elliot HD/MA or IT $4
Birdman HD/MA $4
Black & Blue HD/MA $4
Black Christmas '19 HD/MA $4.5
Black Panther 4K/MA $4.5 or HD/GP $2.5
Black Panther Wakanda Forever HD/MA $3.5 or HD/GP $3
BlackKklansman HD/MA $4.5
Blacklight HD/MA $4
Black Widow HD/GP $3
Blackhat HD/IT $3.5
Blair Witch Project ‘99 HD/VU $4
Bleeding Steel HD/VU $3.5
Blindspotting 4K/VU $5.5 or HD/VU $4
Blood Money ‘17 HD/VU $3.5
Blood Ties HD/VU $3.5
Blue Jasmine HD/MA $3.5
Blue Ruin HD/VU $4
Blues Brothers HD/MA $4 or 4K/IT $4.5
Bob's Burgers Movie HD/GP $3
Body Cam HD/VU $4
Bohemian Rhapsody 4K/MA $5 or HD/MA $3.5
Bombshell 4K/VU $5
Book Club HD/VU or IT $2.5
Book of Life HD/MA $3.5
Boss Baby HD/MA $2.5
Bourne Identity 4K/IT $5 or HD/MA $3.5
Bourne Legacy HD/VU $2 or 4K/IT $2.5
Bourne Supremacy HD/MA $3.5 or 4K/IT $4
Bourne Ultimatum 4K/MA or IT $5 or HD/MA $3.5
Boy ‘16 HD/IT $3.5
Boy & the World HD/IT $3.5
Boyhood HD/VU or IT $2.5
Braven HD/VU $4
Breakfast Club HD/MA or IT $4
Breakthrough HD/MA $3
Brian Banks HD/MA $3
Bridge of Spies HD/GP $3.5
Brothers Bloom HD/VU $4.5
Bumblebee 4K/VU or IT $5 or HD/VU $3.5
Butler HD/VU $3
Cabin in the Woods HD/VU $2.5 or 4K/IT $3
Cake HD/MA $4
Call of Wild 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Calvary HD/MA $4
Candyman '20 4K/MA $6 or HD/MA $4.5
Candyman 3 HD/VU $4
Captain America Civil War HD/GP $2.5
Captain America First Avenger HD/GP $3.5
Captain America Winter Soldier HD/GP $3.5
Captain Marvel 4K/MA $4 or HD/MA $2.5 or HD/GP $2
Captain Phillips HD/MA $3.5
Captain Underpants First Epic Movie HD/MA $2.5
Carol HD/VU $4
Cars 3 HD/GP $2.5
Casablanca 4K/MA $5.5
Case for Christ HD/MA or IT $2.5
Casper HD/IT $4
Celebrating Mickey HD/MA $3.5 or HD/GP $3
Chaos Walking 4K/VU $5
Chappaquiddick HD/VU $4
Chasing Mavericks HD/MA $3.5
Chicago HD/VU $4
Child 44 HD/VU $4
Children ‘08 HD/VU $4
Christopher Robin HD/MA $4 or HD/GP $3.5
Chronicles of Riddick HD/IT $4
Clerks 3 4K/VU $4.5
Clifford the Big Red Dog HD/VU $4
Cloverfield 4K/VU $5.5 or HD/VU $4
Coco HD/MA $3 or HD/GP $2.5
Cold Pursuit 4K/VU $5 or HD/VU $3.5
Collection HD/VU $3.5
Collide ‘17 HD/VU or IT $2.5
Colma The Musical HD/VU $4
Colombiana (Unr) HD/MA $4
Colony 4K/VU $5
Come & Find Me HD/VU $4
Commuter 4K/VU $5 or HD/VU $3.5
Company of Heroes HD/MA $4
Conan the Barbarian ‘11 4K/VU $5
Conspirator HD/VU $4
Contraband HD/IT $3
Contractor HD/VU $4.5
Cooler HD/VU $4
Cool Hand Luke 4K/MA $5.5
Cooties HD/VU $4
Cotton Club Encore 4K/VU $5.5
Countdown ‘16 HD/VU $3.5
Courier 4K/VU $5.5 or HD/VU $4
Craft Legacy HD/MA $4.5
Criminal HD/VU or IT $3
Croods HD/VU $3.5
Cruella HD/MA $3.5 or HD/GP $3
Crypto 4K/VU $5 or HD/VU $3.5
Daddy's Home HD/IT $2.5
Daddy's Home 2 HD/VU or IT $3
Damsel HD/VU $4.5
Dangerous 4K/VU $4.5 or HD/VU $3
Danny Collins HD/IT $3.5
Dark Crimes HD/VU $4
Darkest Minds HD/MA $4
Dark Places HD/VU $4
Dark Tower HD/MA $3.5
Darkest Hour ‘17 4K/MA $5 or HD/MA $3.5
Dawn of the Planet of the Apes HD/MA $3.5
Deadpool 2 (w/Super Duper Cut) HD/MA $4
Deadpool HD/MA $2.5
Death of Me HD/VU $4
Death on the Nile HD/GP $3
Death Wish '18 HD/VU $3
Deepwater Horizon HD/VU $2.5 or 4K/IT $3
Deliver Us From Evil HD/MA $3.5
Dentist 2-Film Set HD/VU $7
Despicable Me 2 HD/VU $3 or 4K/IT $3.5
Despicable Me 3 4K/MA or IT $4.5
Despicable Me 4K/MA or IT $4.5
Detroit HD/MA $3.5
Devil Inside HD/VU $3.5
Devil's Due HD/MA $3.5
Die Hard HD/MA $3.5
Die Hard 5-film Set HD/MA $18
Die in a Gunfight 4K/VU $5
Dilemma HD/VU $3.5
Dirty Dancing 4K/VU $5 or HD/VU $3.5
Disney Animated Short Films Set HD/MA $3.5 or HD/GP $3
Disneynature Monkey Kingdom HD/MA $3
Django Unchained HD/VU $3
Doctor Strange HD/MA $3 or HD/GP $2.5
Doctor Strange Multiverse of Madness HD/GP $3
Dolittle HD/MA $3.5
Dom Hemingway HD/MA $3.5
Don Verdean HD/VU $4.5
Doorman HD/VU $3.5
Doors 4K/VU $5.5 or HD/VU $4
Downsizing HD/VU $2 or 4K/IT $2.5
Downton Abbey A New Era HD/MA $4
Downton Abbey The Movie HD/MA $3.5
Draft Day HD/IT $3.5
Dragged Across Concrete HD/VU $3.5
Dragonslayer 4K/VU $5.5
Dream a Little Dream HD/VU $4
Dreamkatcher HD/VU $4
Dreamworks 10-Film HD/MA $25
Dredd 4K/VU $4 or HD/VU $2.5
Dying of the Light HD/VU $2.5
E.T. Extra Terrestrial 4K/MA or IT $5 or HD/MA $3.5
Early Man 4K/VU $5.5
Earth Girls are Easy HD/VU $4
Eddie the Eagle HD/MA $4
Edge of Seventeen HD/IT $3
Edward Scissorhands HD/MA $3.5
El Chicano HD/MA $4
Elysium HD/MA $3.5
Emoji Movie HD/MA $3
Empire of Light HD/MA $3.5 or HD/GP $3
Empire State HD/VU $3
Encanto 4K/GP $3.5
Enough Said HD/MA $3.5
Enter the Dragon 4K/MA $6
Epic HD/MA $3
Equalizer HD/MA $3.5
Equalizer 2 HD/MA $3.5
Escape From Planet Earth HD/VU $3
Eternals HD/MA $3.5 or HD/GP $3
Everest HD/MA $3 or 4K/IT $3.5
Everything Must Go HD/VU $4
Evil Dead 2 HD/VU $3.5
Ex Machina HD/VU $3
Exodus Gods & Kings HD/MA $3.5
Expired 4K/VU $4.5
Fair Game (Dir) HD/VU $4
Fantastic Four ‘15 HD/MA $4
Fast & Furious 4 4K/MA $5
Fast & the Furious 8-film Set HD/MA $17.5
Fast & the Furious 9-film Set HD/MA $20
Fast Color 4K/VU $5.5
Fatale ‘20 4K/VU $5 or HD/VU $3.5
Fatherhood HD/MA $4
Fault in Our Stars HD/MA $3.5
Fear of Rain 4K/VU $5.5
Fences HD/VU $2.5 or 4K/IT $3
Ferdinand HD/MA $3.5
Field of Dreams 4K/MA or IT $5.5
Fifty Shades Darker (Unr) HD/VU $2.5 or 4K/IT $3
Fifty Shades Freed HD/MA $4
Fifty Shades of Grey (Unr) 4K/MA or IT $4
Finding Dory HD/MA $2.5 or HD/GP $2
Finding Nemo HD/GP $3.5
Finest Hours HD/GP $3
Firm 4K/VU $6
First Man HD/MA $4
Flashback ‘20 HD/VU $4
Flight HD/VU or IT $3
Florence Foster Jenkins HD/VU or IT $3
Footloose ‘11 HD/IT $3
Forbidden Kingdom HD/VU $4.5
Ford v Ferrari HD/MA $4
Forest HD/IT $3.5
Forever My Girl HD/IT $3
Fortress HD/VU $3.5
Fortress Sniper's Eye HD/VU $3.5
Fox & the Hound 2 HD/MA $4 or HD/GP $3.5
Foxcatcher HD/MA $4
Frank & Lola HD/VU or IT $3
Free Guy HD/GP $3
French Dispatch HD/MA $4 or HD/GP $3.5
Friday the 13th 4K/VU $5.5
From Here to Eternity 4K/MA $5.5
Frozen (Sing-Along) HD/MA $2 or HD/GP $1.5
Frozen HD/GP $2
Frozen 2 HD/MA $2.5 or HD/GP $2
Frozen Ground ‘13 HD/VU $3.5
Fury HD/MA $3.5
Future World HD/VU $3.5
G.I. Joe Retaliation HD/VU $3 or 4K/IT $3.5
Gambit ‘12 HD/MA $4
Gambler HD/VU or IT $3
Gamer 4K/VU $5.5
Gemini Man 4K/VU or IT $4.5 or HD/VU $3
Get Out 4K/MA or IT $5 or HD/MA $3.5
Ghost in the Shell ‘17 HD/VU $3 or 4K/IT $3.5
Ghost in the Shell ‘95 4K/VU $5
Ghost Rider Spirit of Vengeance HD/MA $4
Ghost Team One HD/VU or IT $3.5
Ghostbusters ‘84 HD/MA $3.5
Ghostbusters (Thea & Ext) ‘16 HD/MA $3
Ghostbusters 2 HD/MA $3.5
Gifted HD/MA $3
Girl in Spider's Web HD/MA $4
Girl on Train HD/VU $3 or 4K/IT $3.5
Girl w/ All Gifts HD/VU $4
Giver HD/VU $3.5
Glass Castle 4K/VU $5.5
Glass HD/MA $4
God Bless The Broken Road HD/VU $3.5
God's Not Dead 2 HD/MA or IT $2.5
God's Not Dead 3 HD/MA $3
Gods of Egypt HD/VU $2.5 or 4K/IT $3
Gold ‘16 HD/VU $2.5
Good Dinosaur HD/GP $2.5
Good Kill HD/VU or IT $3.5
Grease 2 HD/VU $4
Great Wall 4K/MA or IT $4.5 or HD/MA $3
Greatest Showman HD/MA $3.5
Green Book HD/MA $4
Grey HD/VU or IT $3
Guardians of the Galaxy Vol 1 HD/MA $3.5 or HD/GP $3
Guardians of the Galaxy Vol 2 HD/GP $2
Guilt Trip HD/VU or IT $3
Gunman HD/MA or IT $3
Guns of Navarone 4K/MA $5.5
Hacksaw Ridge 4K/VU or IT $4.5 or HD/VU $3
Halloween ‘18 4K/MA $4.5 or HD/MA $3
Hammer of the Gods HD/VU $2
Hannibal S.1 HD/VU $5
Hansel & Gretel Witch Hunters (Unr) HD/VU or IT $3
Hard Luck Love Song 4K/VU $5.5
Hard Target 2 HD/IT $1.5
Hardcore Henry HD/VU or IT $3.5
Hate U Give HD/MA $4
Hateful Eight HD/VU $3.5
Heat (Director's Cut) ‘95 4K/MA $5.5
Heaven is for Real HD/MA $3.5
Hercules ‘14 HD/VU $2.5 or 4K/IT $3
Here Comes the Boom HD/MA $3.5
Hereditary HD/VU $3.5
Hidden Figures HD/MA $3
High Note HD/MA $4
Highlander 4K/VU $5.5 or HD/VU $4
Hitchcock '12 HD/MA $4
Hitman Agent 47 HD/MA $3
Hitman's Bodyguard HD/VU $3.5
Hitman's Wife's Bodyguard 4K/VU $5.5
Hocus Pocus HD/MA $3.5 or HD/GP $3
Home HD/MA $3
Home Again HD/MA $3
Home Alone 4K/MA $5 or HD/MA $3.5
Homefront HD/MA or IT $3
Homesman HD/VU $3
Honey 2 HD/VU $3
Hostiles 4K/VU $4.5 or HD/VU $3
Hotel Transylvania 3 HD/MA $3.5
Hot Fuzz HD/VU $4
Hotel Mumbai HD/MA $4
Hours ‘13 HD/VU $4
House of 1000 Corpses HD/VU $4
House of Gucci 4K/IT $5.5
House w/ a Clock in Its Walls sHD/MA $4
How to Train Your Dragon 2 HD/MA $2.5
Hugo HD/VU $3
Hunt for Red October 4K/VU $5.5 or HD/VU $4
Huntsman Winter's War (Ext) HD/MA $3 or 4K/IT $3.5
I Can Only Imagine HD/VU $3.5
I Feel Pretty HD/IT $2
Ides of March HD/MA $4
I Know What You Did Last Summer 4K/MA $5.5
Imitation Game HD/VU $3
In a Valley of Violence HD/MA or IT $3
In Secret ‘14 HD/VU $4.5
In the Blood HD/VU $4
Incredibles 2 HD/MA $3.5 or HD/GP $3
Independence Day ‘96 HD/MA $4
Independence Day Resurgence HD/MA $2.5
Indiana Jones & the Raiders of the Lost Ark 4K/VU or IT $5.5 or HD/VU $4
Indiana Jones & the Temple of Doom 4K/VU or IT $5.5 or HD/VU $4
Indignation HD/VU $4
Indivisible HD/MA $3.5
Inferno HD/MA $3
Initiation 4K/VU $5
Initiation HD/VU $3.5
Internship HD/MA $3
Interstellar 4K/VU or IT $5 or HD/VU $3.5
Interview HD/MA $3.5
Into the Woods HD/MA $3 or HD/GP $2.5
Invisible Man '20 HD/MA $3.5
Invisible Man ‘33 HD/MA $3.5
Iron Man 3 HD/MA $2.5 or HD/GP $2
Iron Man & Hulk Heroes United HD/GP $3.5
Iron Mask ‘19 HD/VU $4.5
It Follows HD/VU $3.5
It's a Wonderful Life HD/VU $3
Jack & Jill HD/MA $3.5
Jack Reacher 4K/VU or IT $5
Jack Reacher Never Go Back HD/VU $3 or 4K/IT $3.5
Jack Ryan Shadow Recruit 4K/IT $4 or HD/VU $2.5
Jacob's Ladder HD/VU $4
Jane Got a Gun HD/VU $4
Jarhead 3 (Unr) HD/IT $2.5
Jason Bourne HD/VU $2.5 or 4K/IT $3
Jesus Music HD/VU $3.5
Jexi HD/VU $3.5
Jobs HD/MA or IT $3.5
Joe HD/VU $3.5
Joe Kidd HD/IT $4
John Wick 1 & 2 Bundle HD/VU $4
John Wick 3 Parabellum 4K/VU $4.5
John Wick Chapter 2 HD/VU $3.5 or 4K/IT $4
John Wick HD/VU $2 or 4K/IT $2.5
John Wick Trilogy (Parabellum 4K) HD/VU $9 or all HD/VU $8
Journey to the West Conquering the Demons HD/VU $3.5
Joy HD/MA $3
Judy 4K/VU $5 or HD/VU $3.5
Juliet, Naked 4K/VU $5.5
Jumanji Welcome To The Jungle HD/MA $2.5
Jungle Book ‘16 4K/MA $4.5 or HD/GP $2.5
Jungle Cruise HD/MA $4 or HD/GP $3.5
Jurassic Park 3 HD/VU $3.5 or 4K/IT $4
Jurassic Park 4K/MA or IT $5 or HD/MA $3.5
Jurassic World 5-film Set HD/MA $14
Jurassic World Fallen Kingdom 4K/MA $4.5 or HD/MA $3
Jurassic World HD/VU $2.5 or 4K/IT $3
Justice ‘17 HD/VU or IT $3
Kama Sutra HD/VU $4
Kick-Ass 2 HD/MA $3.5
Kid ‘19 HD/VU $3.5
Kid Who Would Be King 4K/MA $5.5 or HD/MA $4
Kidnap HD/VU or IT $2.5
Kill Zone ‘05 HD/VU $4.5
Killer Elite HD/IT $3
Killing Gunther HD/VU $4
Kin ‘18 4K/VU $4.5 or HD/VU $3
King Kong ‘05 4K/MA or IT $5 or HD/MA $3.5
King of Staten Island HD/MA $4
King's Man HD/GP $3.5
Kingsman The Golden Circle HD/MA $3
Kingsman The Secret Service HD/MA $3.5
Knives Out HD/VU $3.5
Knowing 4K/VU $5.5
La La Land HD/VU $3 or 4K/IT $3.5
Labor Day HD/VU or IT $3
Lady Macbeth HD/VU $4.5
Lady of the Manor 4K/VU $5
Lair of White Worm HD/VU $4.5
Lake Mungo HD/VU $4
Lara Croft Tomb Raider 4K/VU $5.5 or HD/VU $4
Last Dragon HD/MA $4.5
Last Duel HD/GP $3.5
Last Exorcism HD/VU $4
Last Knights HD/VU $3.5
Last Man ‘19 HD/VU $4
Last Stand HD/IT $2
Last Vegas HD/VU $3
Last Witch Hunter HD/VU $3 or 4K/IT $3.5
Lawrence of Arabia 4K/MA $5.5
Legend of Hercules 4K/IT $3
Legends of Oz Dorothy's Return HD/MA $3.5
Leprechaun 7-film Set HD/VU $12
Let's be Cops HD/MA $3.5
Let Him Go HD/MA $4
Let Me Explain HD/IT $2.5
Life ‘17 HD/MA $3.5
Life of Crime HD/VU $3.5
Life of Pi 4K/MA $5 or HD/MA or IT $3.5
Light of My Life HD/IT $3.5
Lightyear HD/MA $3.5 or HD/GP $3
Like a Boss HD/VU $3.5
Lilo & Stitch 2 HD/MA $4 or HD/GP $3.5
Lion HD/VU $4
Lion King ‘19 4K/MA $4 or HD/GP $2
Lion King ‘94 4K/MA $5 or HD/GP $3
Little HD/MA $3.5
Little Mermaid ‘89 HD/MA $4
Live Free or Die Hard HD/MA $4
Locked Down 4K/MA $5.5
Logan HD/MA $3
Logan Lucky HD/MA $3.5 or /IT $4
Lone Ranger HD/MA $3.5 or HD/GP $3
Lone Survivor HD/VU $2.5
Longest Ride HD/MA $3
Longest Week HD/VU $3.5
Looper HD/MA $3.5
Lorax HD/MA or IT $3
Lord of War 4K/VU $5.5
Lords of Salem HD/VU $4
Lost World Jurassic Park HD/MA $3.5
Love & Mercy HD/VU $3.5
Love & Monsters 4K/VU $5.5
Love the Coopers HD/VU or IT $4
Love, Simon HD/MA $3.5
Loving HD/VU or IT $3.5
Luca HD/GP $3
Lucy 4K/MA or IT $4.5 or HD/MA $3
Lyle, Lyle Crocodile HD/MA $4.5 or SD/MA $2
Madagascar 3 HD/MA $3
Maggie HD/VU $2.5
Magic Mike's Last Dance HD/MA $4.5
Magnificent Seven ‘16 HD/VU $3
Maleficent HD/MA $2.5 or HD/GP $2
Maleficent Mistress of Evil HD/GP $2.5
Man Who Fell To Earth ‘76 4K/VU $5
Man Who Shot Liberty Vance 4K/VU $5.5
Marauders HD/VU $3.5
Marksman HD/MA $4
Martian HD/MA $3.5
Mary Poppins ‘64 HD/MA $3.5 or ‘64 HD/GP $3
Mary Poppins Returns 4K/MA $4.5 or HD/GP $2.5
Mask of Zorro 4K/MA $6
Mauritanian 4K/IT $5
Max Steel HD/IT $3
Maze Runner HD/MA $3.5
McKenna Shoots for the Stars HD/IT $2
Meatballs HD/VU $4
Megan Leavey HD/VU or IT $3
Memory HD/MA $3.5
Men HD/VU $4
Men in Black 3 HD/MA $3
Men in Black 4K/MA $5.5 or HD/MA $4
MI-5 Spooks '15 HD/VU $4
Mickey & Minnie 10 Classic Shorts HD/GP $4.5
Mid-Century 4K/VU $5
Midnight in the Switchgrass 4K/VU $5 or HD/VU $3.5
Midnight Sun HD/MA $3.5
Midsommar (CANADA) 4K/IT $3
Midway 4K/VU $4.5 or HD/VU $3
Mile 22 HD/IT $3
Million Dollar Arm HD/GP $2.5
MindGamers HD/MA or IT $3.5
Minions 4K/MA or IT $4.5 or HD/VU $3
Miracles from Heaven HD/MA $3.5
Miss Peregrine's Home for Peculiar Children HD/MA $3
Mission Impossible 3 4K/VU $5
Mission Impossible 6-film Set HD/VU $17
Mommy HD/VU $4
Moneyball HD/MA $3
Monster High Electrified HD/IT $2.5
Monster Hunter HD/MA $3.5
Money Monster HD/MA $3.5
Monster Trucks HD/VU $2.5 or 4K/IT $3
Monsters University HD/GP $3
Monuments Men HD/MA $3.5
Moon 4K/MA $5.5
Morbius HD/MA $4
Morgan HD/MA $4
Mortal Engines 4K/MA $5.5 or HD/MA $4
Mortal HD/VU $4
Mortal Instruments City of Bones HD/MA $3
Mortdecai HD/VU $3.5
Mother! HD/VU $2.5
Mountain Between Us HD/MA $2.5
Mr. Peabody & Sherman HD/MA $3
Mud HD/VU $2.5
Mulan 2 HD/GP $3
Mulan ‘20 4K/MA $4.5 or ‘20 HD/MA $3 or HD/GP $2.5
Mummy ‘17 4K/MA or IT $4.5 or HD/MA $3
Mummy ‘99 HD/MA $3.5
Mummy 4-Film Set (Mummy 1-3, Scorpion King) HD/MA $12
Mummy Trilogy 4K/MA or IT $14 or HD/MA $9 4K/IT
Muppets Most Wanted HD/GP $3
Murder on the Orient Express HD/MA $3.5
My All American HD/MA or IT $3.5
My Best Friend is a Vampire HD/VU $4
National Lampoon's Vacation 4K/MA $5.5
Nebraska HD/VU $3
Need for Speed HD/GP $3.5
Needle in a Timestack 4K/VU $5.5
Nerve HD/VU $3.5
News of the World HD/MA $4
Night at the Museum Trilogy HD/MA $11
Night House HD/MA $4.5 or HD/GP $4
Nightmare Alley HD/GP $3.5
Nightmare Before Christmas 4K/MA $5.5 or HD/MA $4 or HD/GP $3.5
No Time to Die 4K/IT $4.5
Noah HD/VU or IT $2.5
Nobody's Fool HD/IT $2.5
Non-Stop HD/VU or IT $3
Norm of the North HD/VU $2.5
Nostalgia ‘18 HD/MA $3.5
Now You See Me 2 4K/IT $4
Now You See Me HD/VU or IT $2.5 or SD/VU $1
Nut Job 2 HD/IT $2.5
Nut Job HD/IT $2.5
Nutcracker & Four Realms HD/MA $3.5 or HD/GP $3
Oblivion 4K/MA or IT $5 or HD/MA $3.5
Occupation ‘18 HD/VU $3.5
Occupation Rainfall HD/VU $4
Office Christmas Party 4K/IT $3.5
Olaf's Frozen Adventure HD/GP $3
Oliver! 4K/MA $5
On Chesil Beach HD/MA $4.5
One Ranger HD/VU $4.5
Onward HD/GP $2.5
Open Water 2 Adrift HD/VU $4
Open Water HD/VU $4
Operation Avalanche HD/VU $4
Other Woman HD/MA $3
Ouija HD/MA or IT $3.5
Our Kind of Traitor HD/MA $4
Outlander S.1 Vol 1 HD/VU $5
Overboard ‘18 HD/VU $3.5
Oz the Great & Powerful HD/MA $3 or HD/GP $2.5
Pacific Rim Uprising HD/MA $4
Paddington HD/VU $3.5
Pain & Gain HD/VU or IT $3.5
Paper Towns HD/MA $3
Paradise Highway 4K/VU $5
Paranormal Activity 3 (Ext) HD/VU or IT $3
Paranormal Activity 4 (Unr) HD/VU or IT $2.5
Paranormal Activity Ghost Dimension (Unr) HD/VU or IT $3.5
Paranormal Activity HD/VU $4
Paranormal Activity The Marked Ones HD/VU or IT $3.5
Passengers HD/MA $3.5
Patriot Games 4K/VU $5
Patriot's Day HD/VU $3
Paul Apostle of Christ HD/MA $3
Peanuts Movie HD/MA $3
Penelope HD/VU $4.5
Peppermint HD/IT $3.5
Percy Jackson Sea of Monsters HD/MA $3
Perfect Guy HD/MA $2.5
Perks of Being a Wallflower HD/VU or IT $3 or SD/VU or IT $1
Pet Sematary ‘19 HD/VU $3 or 4K/IT $3.5
Pet Sematary ‘89 HD/VU $3.5 or 4K/IT $4
Peter Rabbit HD/MA $3.5
Pete's Dragon ‘16 HD/MA $3.5 or HD/GP $3
Phantom Thread HD/MA $4
Philomena HD/VU $2.5
Pirates of the Caribbean 5 HD/MA $3 or HD/GP $2.5
Pirates! Band of Misfits HD/MA $3.5
Pitch Perfect 2 4K/MA $4 or HD/MA $2.5
Pitch Perfect HD/MA $2.5 or 4K/IT $3
Pixar Short Films Set Vol. 3 HD/MA $3.5 or HD/GP $3
Planes Fire & Rescue HD/GP $3
Planes HD/MA $2.5 or HD/GP $2
Planes, Trains & Automobiles 4K/VU $5.5 or HD/VU $4
Playing w/ Fire HD/VU or IT $2.5
Poltergeist ‘82 4K/MA $5.5
Poltergeist (Ext) ‘15 HD/MA $4
Pompeii HD/MA $3.5
Power Rangers ‘17 HD/VU $3 or 4K/IT $3.5
Predator ‘18 HD/MA $3
Predator ‘87 HD/MA $4
Pride & Prejudice & Zombies HD/MA $3.5
Primal HD/VU $3.5
Promise HD/MA or IT $3.5
Protege HD/VU $4
Proud Mary HD/MA $3.5
Psycho 4K/MA $5
Pulp Fiction 4K/VU $5.5 or HD/VU $4
Punisher War Zone 4K/VU $5.5
Purge Anarchy HD/MA $3 or 4K/IT $3.5
Purge Election Year HD/MA $3.5
Purge 4K/MA or IT $4.5 or HD/MA $3 or
Push 4K/VU $6
Quantum of Solace HD/VU $4.5
Quarry 4K/VU $5
Quartet HD/VU $4
Queen of Katwe HD/GP $2.5
Quiet Ones HD/VU $3.5
Rambo ‘08 HD/VU $4
Rambo 5-film Set HD/VU $18
Rambo Last Blood 4K/VU $4.5 or HD/VU $3
Ran ‘85 4K/VU $5.5
Raya & the Last Dragon HD/MA $3.5
Rear Window 4K/IT $3.5
Rebel Without a Cause 4K/MA $5.5
Reclaim HD/VU $3.5
RED 2 HD/VU $2
Red Dawn ‘12 HD/IT $3
Redline ‘10 HD/VU $4.5
Reign of Assassins HD/VU $4.5
Replicant ‘01 HD/VU $3.5
Replicas HD/VU $3.5
Rescuers Down Under HD/MA $4 or HD/GP $3.5
Rescuers HD/MA $4.5 or HD/GP $4
Reservoir Dogs HD/VU $4
Resident Evil Retribution 4K/MA $5 or HD/MA $3.5
Resurrection of Gavin Stone HD/VU or IT $2.5
Retaliation ‘17 HD/VU $4
Revenant 4K/MA $5 or HD/MA $3.5
Ricki & the Flash HD/MA $3
Riddick (Unr) HD/VU or IT $3
Ride Like a Girl HD/VU $4
Right At Your Door HD/VU $4
Right One 4K/VU $5.5
Rings HD/VU or IT $2.5
Rio 2 (Sing-Along) HD/MA $3
Riot HD/VU or IT $3
RIPD HD/IT $2.5
Risen HD/MA $3
Rob Zombie Trilogy (3 From Hell, House of 1000 Corpses, Devil's Rejects) HD/VU $8
Robin Hood ‘18 HD/VU $3
Robocop ‘14 HD/VU $2.5
Rocketman ‘19 HD/VU $3 or 4K/IT $3.5
Rocky Horror Picture Show HD/MA $4
Roman J. Israel Esq HD/MA $3
Ron's Gone Wrong HD/MA $3.5 or HD/GP $3
Room '15 HD/VU $3.5
Rough Night 4K/MA $5 or HD/MA $3.5
Run The Race HD/MA $3
Runner Runner HD/MA $3.5
Rush HD/IT $3
Safe HD/VU or IT $2.5
Same Kind of Different As Me HD/VU or IT $3
Samson HD/MA $3.5
Santa Clause HD/MA $3.5 or HD/GP $3
Santa Clause 2 HD/MA $3.5 or HD/GP $3
Santa Clause 3 HD/GP $2.5
Sapphires HD/VU $4
Sausage Party HD/MA $3.5
Saving Mr. Banks HD/GP $3
Saw (Unr) 4K/VU $4.5
Saw 7-film Set (Unr) HD/VU $16
Saw HD/VU $3
Scarface HD/MA $4 or 4K/IT $4.5
Scary Stories to Tell in the Dark 4K/VU $4.5
Schindler's List 4K/MA or IT $5.5 or HD/MA $4
Scream '96 4K/VU $5 or HD/VU $3.5
Scream Trilogy HD/VU $11
Secret Garden ‘20 4K/VU or IT $5.5
Secret in Their Eyes HD/VU or IT $3
Secret Life of Pets 4K/MA or IT $4.5 or HD/MA $3
See No Evil 2 HD/VU $3.5
Selma HD/VU or IT $2.5
Serenity ‘05 4K/MA $5.5 or HD/MA $4
Seriously Red HD/VU $4
Sex Tape HD/MA $3.5
Shack HD/VU or IT $2.5
Shallows HD/MA $3.5
Shang-Chi Legend of the Ten Rings HD/GP $3
Shape of Water HD/MA $3.5
Sherlock Gnomes HD/VU or IT $2.5
Shivers HD/VU $4
Show Dogs HD/MA $3.5
Sicario HD/VU $2.5 or 4K/IT $3
Sicario Day of the Soldado HD/MA $4
Sicario, Wind River, Hell or High Water HD/VU $7.5
Side Effects HD/IT $3.5
Silencing HD/VU $4
Silent Night, Deadly Night 3-Film Set (3-5 HD/VU $7.5
Silk Road 4K/VU $5
Sing ‘16 HD/MA $3 or 4K/IT $3.5
Sing Street HD/VU $4
Sinister HD/VU $3
Sisters (Unr) HD/IT $2.5
Skeleton Twins HD/VU $4
Skyfall HD/VU $2.5
Skyscraper 4K/MA $5 or HD/MA $3.5
Sleeping Beauty ‘59 HD/MA $4 or HD/GP $3.5
Sleepless HD/IT $2
Sleepy Hollow 4K/VU $6.5
Slender Man HD/MA $4
Smokey & the Bandit HD/MA $3.5
Smokin' Aces 4K/MA $5.5
Smurfs The Lost Village HD/MA or IT $3
Snake Eyes G.I. Joe Origins HD/VU $4
Snitch 4K/IT $3 or HD/VU $2.5 or SD/VU or IT $1
Snow White & the Huntsman (Ext) 4K/VU or IT $4.5 or HD/VU $3
Snow White & the Seven Dwarfs ‘37 4K/MA $6 or HD/MA $3.5 or HD/GP $3
Snowden HD/MA or IT $3.5
Snowpiercer HD/VU $4.5
Solo A Star Wars Story HD/GP $3
Son of God HD/MA $3
Sonic the Hedgehog 4K/VU $5 or HD/VU $3.5
Soul HD/MA $3 or HD/GP $2.5
Source Code 4K/VU $5.5
Southpaw HD/VU $3
Spartacus HD/MA $3.5
Spectre HD/VU $3.5
Spider-Man 2 (Thea & Ext) HD/MA $4.5
Spider-Man 3 HD/MA $3.5
Spider-Man 4-Cut Set (Spider-Man 2 w/ Thea & Ext) HD/MA $11.5
Spider-Man Far From Home HD/MA $3
Spider-Man Homecoming HD/MA $2.5
Spider-Man Into the Spider-Verse HD/MA $4.5
Spider-Man No Way Home HD/MA $4 or SD/MA $2
Spies in Disguise HD/MA $3.5 or HD/GP $3
Spinning Man HD/VU $4
Spiral 4K/VU $5 or HD/VU $3.5
Spongebob Sponge out of Water HD/IT $2.5
Spontaneous HD/VU $4.5
Spy Who Dumped Me 4K/VU $5 or HD/VU $3.5
St. Vincent HD/VU $3
Stand Up Guys HD/VU $3.5
Star Trek 3 Search for Spock 4K/VU $5
Star Trek 4 Voyage Home 4K/VU $5
Star Trek Beyond HD/VU $3
Star Trek Into Darkness HD/VU $2.5 or 4K/IT $3
Star Trek The Motion Picture ‘79 4K/VU $5
Steel Dawn HD/VU $3.5
Still Alice HD/MA $4
Straight Outta Compton (Unr) HD/MA $3 or 4K/IT $3.5
Strange World HD/MA $4 or HD/GP $3.5
Suburbicon HD/VU $3 or /IT $3.5
Sundown The Vampire in Retreat HD/VU $3.5
Super 8 4K/VU or IT $5 or HD/VU $3.5
Sword in the Stone HD/MA $4 or HD/GP $3.5
Taken 2 HD/MA $3.5
Taken 3 (Unr) HD/MA $3.5
Tangled HD/GP $3.5
Ted (Unr) HD/MA or IT $2.5
Teen Spirit ‘19 HD/MA $4
Teenage Mutant Ninja Turtles ‘14 4K/VU or IT $4.5 or HD/VU $2.5
Terminator 2 Judgment Day (Special) HD/VU $4.5
Terminator 2 Judgment Day 4K/VU $5 or HD/VU $3.5
Terminator Dark Fate HD/VU $3.5 or 4K/IT $4
Terminator Genisys HD/VU $3 or 4K/IT $3.5
Texas Chainsaw ‘13 HD/VU $3.5
Thanks for Sharing HD/VU $4
The Heat HD/MA $3
The Impossible HD/VU $3.5
The Sting 4K/MA $5.5
Think Like a Dog 4K/VU $5
This is the End HD/MA $3.5
Thor Dark World HD/MA $4 or HD/GP $3.5
Thor HD/GP $3.5
Thor Love & Thunder HD/MA $3.5 or HD/GP $3
Thor Ragnarok HD/MA $2.5 or HD/GP $2
Three Billboards Outside Ebbing, Missouri HD/MA $3.5
To Kill a Mockingbird HD/MA $3.5
Toll HD/VU $4.5
Tomorrowland HD/GP $3
Top Five HD/IT $3
Top Gun ‘86 4K/VU $5 or HD/VU $3.5
Total Recall ‘90 4K/VU $5 or HD/VU $3.5
Touched w/ Fire HD/VU $4.5
Toy Story HD/GP $3.5
Toy Story 4 HD/GP $2
Training Day 4K/MA $5.5
Transformers Age of Extinction HD/VU $2.5 or 4K/IT $3
Transformers Dark of the Moon 4K/VU $4.5 or HD/VU $3
Transformers The Last Knight 4K/VU or IT $4 or HD/VU $2.5
Trolls HD/MA $2.5
Trust ‘16 HD/VU $4
Tucker The Man & His Dream 4K/VU $5
Tulip Fever HD/VU $4
Tumbledown HD/VU $4
Turbo HD/MA or IT $3
Turning HD/MA $4
Ugly Dolls 4K/VU or IT $5.5
Unbreakable HD/GP $3.5
Unbroken HD/VU or IT $3
Uncharted 4K/MA $5.5 or HD/MA $4
Uncle Drew HD/VU $3.5
Underworld Awakening HD/MA $3
Underworld Blood Wars HD/MA $3
Untouchables 4K/VU $5.5
Us ‘19 4K/MA $5.5 or HD/MA $4
Valerian & the City of a Thousand Planets HD/VU $3.5
Vampire Academy HD/VU $3.5
Vanishing ‘18 HD/VU $4
Venom HD/MA $3.5
Victoria & Abdul HD/MA $4
Virtuoso 4K/VU $5 or HD/VU $3.5
Vivo HD/MA $4.5
Voices ‘14 HD/VU $4
Voyagers 4K/VU $5
Walk HD/MA $3.5
Walking w/ Dinosaurs HD/MA $3
Wall '17 HD/VU $4
War for the Planet of the Apes HD/MA $3
War of the Worlds ‘53 4K/VU $5.5
War on Everyone HD/VU $4
Warcraft 4K/IT $4.5 or HD/MA $3
Warhunt 4K/VU $4.5
Warm Bodies HD/VU $3 or SD/VU $1.5
Warning HD/VU $4
Watch HD/MA or IT $3.5
Wayne's World HD/VU $4.5
We Die Young HD/VU $3.5
Weekend HD/VU $4
Werewolf The Beast Among Us (Unr) HD/MA or IT $3.5
West Side Story 4K/MA $5 or HD/MA $3.5 or HD/GP $3
What Men Want HD/VU $3 or 4K/IT $3.5
What We Did on our Holiday HD/VU $4
When the Game Stands Tall HD/MA $3
Whiskey Tango Foxtrot HD/VU or IT $3
Why Him? HD/MA $3
Widows HD/MA $3.5
Wild Card HD/VU $3
Willow HD/MA $4 or HD/GP $3.5
Wilson HD/MA $3.5
Winchester HD/VU $3.5
Winnie the Pooh Springtime w/ Roo HD/MA $4 or HD/GP $3.5
Wolf Hound 4K/VU $4.5
Wolf Man ‘41 4K/MA $5.5
Wolf of Wall Street 4K/VU $5 or HD/VU or IT $3.5
Wolverine (Unr) (w/Thea) HD/MA $3.5
Woman in Gold HD/VU $3.5
Won't Back Down HD/MA $3.5
Woodlawn HD/MA or IT $3.5
World War Z HD/VU or IT $2.5
Wraith HD/VU $4
X-Men Apocalypse HD/MA $3
X-Men Days of Future Past HD/MA $3
XXX Return of Xander Cage HD/VU $2 or 4K/IT $2.5
Z for Zachariah HD/VU $4
Zero Dark Thirty HD/MA $3.5
Zeros & Ones HD/VU $4
Zootopia HD/MA $3 or HD/GP $2.5
submitted by nahimavegan to DigitalCodeSELL [link] [comments]


2024.05.13 17:35 JassyFox Some Feedback on Underutilized Tools

Hello, i have over 250 hours in the game, and i Really love it, i have fun every time i play. I play only on 7 to 9, and the most fun part for me is trying out all the different weapons and stratagems in the game, and figuring out how to make them work independently of if they are considered meta or not
I saw people sharing feedback and suggestions lately, so i wanted to do the same, since i feel a lot of these stratagems only need some simple changes to be fun and viable. Everything is based on my own opinion and experience ofc (This is a long read btw)
- Guard Dog: Surprisingly useful against automatons, can consistently kill small targets in 1 to 2 shots, and devastators heads in small bursts; it runs out of ammo very quickly, so i recommend mixing it with rangue weapons like the sniper rifles, AMR, and it will protect you when enemies get to close. it's main issues are targeting and ammo economy. The rover shoots things like fabricators, Anti air turrets, Enemy artillery, an things like it cant hurt, wasting its already small ammo poll.
I think the Rover all it needs is making it medium armor pen, to make it a good alternative to the laser rover, making it so ammo boxes replenish part of its ammo, and making it Not target stationary objectives. This would make it very viable and fun against the automaton
- HMG Emplacement: It's very fun to use, and packs a punch, but it cant be upgraded. All it needs is so turret upgrades also affect the HMG emplacement, and reduce its cooldown by 30 seconds. It's more risky to use than a regular turret, so i think it's a fair change to it
- Heavy Machine Gun: As a Weapon is not That reliable do to its ammo economy and crazy recoil, mostly working on close rangue, but having heavy armor penetration gives it utility, like destroying walking fabricators, shreaker nests, hulk eyes, etc. Give it 25 bullets, and a bit faster reload would be nice too
- Tesla Tower: From all the tools in this list, this is the only one i can't make work consistently no matter how much i Try; it's very unreliable against both factions in any difficulty above 4; and in most cases is more dangerous against yourself or your teammates that against the enemies. Automatons just shoot it down from afar, terminids either spawn heavys that one shot it or swarm it and destroy it anyways, even small units can do this in the amount of them that there are in high difficulties
The tesla tower needs two things in my opinion, a faster rate of fire, and stagger force, to push back medium units and stop heavy units momentarily
- Airburst Rocket Launcher: This thing is as fun to use as unreliable. it mostly works against the terminids, and you can consistently get 20+ kills with each rocket. My main gripe is that it doesnt have stage reload. If you have to jump or run before completing the whole reloading animation, you have to start all over again, and its VERY slow. Besides that i dont know what much else to say, i feel it has problems but ones that come from design, not things you can easily tweak
- Machine Gun: This thing is fun to use, and a lot better than many people thing against the automatons. If you stay prone it has almost no recoil, making it effective even at long rangues.
I feel that it needs a bit more damage though; some primaries have a higher DPS than the machine gun, or at least that's how it feels
The shield can be destroyed though, and some units do it extremely quickly. I dont mind that too much tbh, but i think it should last a bit longer, from 30 seconds to 45 for example, since its a only defensive stratagem
- Anti Personal Minefield: Delete these things from the game
Jokes aside, they feel very lackluster; their damage-coldown ratio is very bad. Even on perfect conditions, they can get around 30 kills, but with a 180 seconds cooldown, it makes them one of the worst pick ups for both terminids and automatons
Reduce its cooldown to 120seconds, and would be nice if explosions stunned targets at least for a bit, since many just walk pass them completely ignoring the explosions
- Incendiary Mines: Not too bad against the terminids tbh, but Napalm strikes completely outclasses this stratagem.
Same as before, reduce its cooldown to 120 seconds. If spamming these or the other mines can cause server issues, you could give mines a lifetime of around 900 seconds
- Rocket Sentry: This stratagem is completely outclassed by the autocannon sentry, and it often misses its targets
I think increasing its projectile speed and giving it a bit more ammo would be a nice boost to make it more viable
- Gas Strike: Low Cooldown, good damage and fun. I have an issue with it though, it says on the wiki that it lasts 20 seconds, but ingame often seems to fade away after like 10? idk if weather has something to do with that
- Orbital Smoke, Eagle Smoke Strike, Smoke Granades: Smoke its unreliable and inconsistent. Some times it does wonders, others it does absolutely nothing, and thats independently of the rangue between you and the enemies, if you drop it on you or on them or in between
Would be nice for it to have a more drastic effect on enemy behaviors, but that might be harder to change than the rest on this list
I dont want to make something too long, but for now this are the ones i think could benefit the most of changes in my opinon, have a nice day, and thanks for reading
submitted by JassyFox to Helldivers [link] [comments]


2024.05.13 17:24 StillDaddyTequila Updated parts that I’m picking for my pc

So an hour ago or something I posted the parts I’m picking for my pc that I’m building and thanks to you’re responses I think I figured out the parts I’m going to pick for my pc and I need opinions
Cpu- AMD Ryzen 5 5600 3.5 GHz 6-Core Processor
Motherboard- ASRock B550M-HDV Micro ATX AM4 Motherboard
Memory- Silicon Power GAMING 16 GB (2 x 8 GB) DDR4-3600 CL18 Memory
Storage- Patriot P310 960 GB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive
Video card- Gigabyte GeForce RTX 3060 Gaming OC 12GB V2 LHR Graphics Card, GV-N3060GAMING OC-12GD V2, Multi-Colour
Case- Fractal Design Pop Mini Air MicroATX Mid Tower Case
Power supply- MSI MAG A550BN 550 W 80+ Bronze Certified ATX Power Supply
Please tell Me if I could do any better 🙏
Country- UK Budget- 850£ Use- gaming and recording
submitted by StillDaddyTequila to buildapc [link] [comments]


2024.05.13 14:44 UniversalFailure_05 Fundraiser for providing education to the underprivileged.

https://milaap.org/fundraisers/shreya-arora
Education for all: "To bridge the gap between privileged & underprivileged children."
Education is a right, not a privilege. Every child deserves access to quality education."
The problem of illiteracy in India is a matter of great concern. Despite the fact that the country has made great strides in education, the literacy rate is still very low. According to the latest figures, the literacy rate in India is only 74%. This means that more than one quarter of the population is still illiterate. Illiteracy is a state in which someone is unable to read and write. In other words, it can also be defined as a lack of education. It constitutes the backbone of development in a progressing country like India. In our country, the adult literacy rate is measured for people aged above 15 years, and the rate of youth literacy is measured for people aged between 15-24 years. India is home to the largest number of illiterate people in the world. 25% of the Indian population is still uneducated. Lack of education is the reason that poverty exists. The illiteracy rate of women is much higher than men because there are still people who do not believe in educating their girls. The infrastructure for education is also not very well developed. The quality of education of a public school varies too much from a private school. And this is the reason why private schools are costlier and not all can afford to go there. Poverty is cause and effect of Illiteracy. There are still millions of people in India who do not have access to proper food, home, and clothes. They cannot afford to even send their children to schools and are therefore forced to put them to work in farming activities or any other form of work they have been in. Backward thinking is still a very serious issue that exists in our society.
Hamari Pahchan began to work on the cause of education for the underprivileged with informal classes and slowly moved to more organized and regular classes that also include themes around the overall development of a child's cognitive and behavioral aspects. Apart from basic education, we also teach concepts of good manners, hygiene and cleanliness, kindness, gender sensitization, good and bad touch as well as storytelling, arts, crafts and coding. We also try to increase their political awareness and make them aware about voting rights. We ensure that kids who don’t have access to gadgets, to attend online classes and internet connection are provided along with the necessary stationery items and books they require. We need your support to help such children. EDUCATION FOR 1 CHILD AND MAKE A DIFFERENCE! 1 Child's Education = Rs.7500/ year. In Rs.7500 you will help us provide a child with stationary supplements, books and other study material and an access to vocational training sessions.
PLAN OF ACTION “An impactful plan of action, to kick start the transformation of our education sector.”
Thank you for helping the youth of India and we hope you donate!
submitted by UniversalFailure_05 to india [link] [comments]


2024.05.13 14:17 IllustriousTitle1453 Stationary/spin bike

55F here. I have my first Garmin watch 3 months ago. I was doing a lot of hiking/walking already. I strated running immediately after the first week. I am doing a 5K program with coach Jeff and I love it. There is nothing better than running outside in the early morning which also has a huge positive impact for my mental health. I did my first 10K - 1 hour which was great. However I am having some problems with my hip and as I have a left hip femoral neck stress fracture history I am thinking to convert to a stationary/spin bike. Which bike would you recommend? For gibing me the best running like experience? A spin bike or a stationary bike? Amd which one would be the least boring? Also for coupling with Garmin watch? I am not planning to ride a bike outdoors mainly because I live in the inner city and it will be difficult to find a safe route for this. Money is not an issue as I have quite q bit saved for this and I want to make a good investment. Thank you
submitted by IllustriousTitle1453 to XXRunning [link] [comments]


2024.05.13 13:12 IllustriousTitle1453 Stationary/spin bike

Hi Garminers,
55F here. I have my first Garmin watch 3 months ago. I was doing a lot of hiking/walking already. I strated running immediately after the first week. I am doing a 5K program with coach Jeff and I love it. There is nothing better than running outside in the early morning which also has a huge positive impact for my mental health. I did my first 10K - 1 hour which was great. However I am having some problems with my hip and as I have a left hip femoral neck stress fracture history I am thinking to convert to a stationary/spin bike. Which bike would you recommend for coupling with Garmin watch? I am not planning to ride a bike outside mainly because I live in the inner city and it will be difficult to find a safe route for this. Money is not an issue as I have quite q bit saved for this and I want to make a good investment. Thank you
submitted by IllustriousTitle1453 to Garmin [link] [comments]


2024.05.13 13:07 Rokaq Little help?

Little help?
I'm currently doing the finishing touches on my first weapon on the ULTRASOFT project: I'm aiming to recreate the entire Ultrakill arsenal in a way so that they are viable in airsoft matches, starting off with the Shotgun. The main body is already finished, and it took me quite a while. However, I need to add some sort of attachment so that the user can optionally slap on the chainsaw from the Sawed-On variant. Does anyone have access to the model files for the saw alone, or for both the saw and Shotgun? It would be greatly appreciated if you could link them to me, as I haven't been able to find any models available online. Thanks in advance!
How it's looking so far
https://preview.redd.it/tfld95dte60d1.png?width=1285&format=png&auto=webp&s=03bd559422813f75f56f94621f6422c2f96df00d
submitted by Rokaq to Ultrakill [link] [comments]


2024.05.13 12:50 OldPyjama [WSIB] A game where I can have a base or character and make it progress or expand

I guess I'm not really looking for a certain specific type of game, but I just want a game with a good sense of progression, whether it is by levelling a character or by having a base that starts with nothing and that has to expand over time to fight against enemies attacking you.
Preferably, no roguelikes or deck builders. I tried several of these and even though they were praised, I didn't like any of them. Also not a fan of JRPG's such as Final Fantasy. I guess I just don't like the anime stuff.
A few examples of games I played recently and enjoyed. Something along those lines would be nice (but obviously, no need to suggest these)
Games I don't like so no need to suggest these:
Thanks
submitted by OldPyjama to ShouldIbuythisgame [link] [comments]


2024.05.13 10:37 Cummy_wummys Curing Malpractice ch-21

Disclaimer: I have to shorten the words on this one because the chapter had gone on for to long and stole the word count limit. Every person in this section has my deepest and most sincere thanks for the art, memes, and love they have shown my series.
Thank you to: for proofreading, editing, and this art. Check his fic here!
u/Talentlessfurry for this art.
u/Roddcherry for adding Novel to the charismas party he drew.
u/everyveryever for this art.
u/Emotion-Senior for the meme.
u/Orphandestroyer99 for the comic and art.
u/abrachoo for the meme.
u/guaiwutongzhi for the art.
u/United_Patriots for the art.
u/migulehove for the art(s).
u/aMANTEIGAdo for the art.
u/SlimyRage for the art.
Thank you to each and every one of these amazing people!
CW: Accidental Substance Abuse
Memory Transcription Subject: Novel, Kolshian Scientist and Self-Proclaimed “Gamer God”
Date {standardized human time}: October 19th, 2136
The elevator ride took a lot longer than I would have liked, my excitement and anticipation making it difficult to stand still. Ada’s room was almost at the top floor of the building — along with those of the other members of my herd — making it take a bit longer to get to than most of the other Humans’ I’ve visited while here.
Seems they are keeping the various tribes in their own groups. The fourth floor has the Germans, French, Polish, and Austrians, with a few Danes and Swedes mixed in. I wonder if they did that to keep the different tribes from fighting with ones they don’t like? Doubtful really, everyone seems to get along well enough, disregarding a couple jabs here and there. Probably just makes geographical sense to put them together.
My pondering was broken with a soft ding of the old elevator doors opening. I stepped out of the elevator quickly and took in my surroundings. There were very few humans milling about the quiet halls as they went about their business. One human with comfy-looking pelts had noticed me step out of the elevator and had frozen where they stood. After a short, yet still uncomfortably awkward moment, I gave a wave with one of my upper appendages and walked down a different hall.
A few moments later, I pulled out my pad to look at the message Sindre sent me.
Room 441, hailey and i went to get some stuff for the sesh. ada will be there in a bit. see you soon, {censored}
From: Sindre(Human)
I quickly typed out my own message.
Thank you! I’ll meet you there!
From: Me
Stowing the pad, I made my way there. Along the way I encountered several more Humans, each of which having some sort of reaction to my presence. Mostly just freezing in place or casting glances at me as I walked by. Some of them recognized me, either from when we baked together, or when I was in the rec room when the news dropped and gave me a wave in return. There was one case though when a Terran exited their room, saw me, and let out a noise I can only describe as a squeal before diving back into their room.
That last one confused me to no end, as I had never seen that reaction from a human before. I considered knocking on the door before thinking better of it and continuing down the hall to my destination.
How curious… I'll have to ask Ada about that human and why they ran away from me... Heh, prey scaring predators. Not so long ago, such a concept would’ve been seen as the ultimate goal, any real-world examples derided as only that of a dreamer’s fallacy, and yet now… I don’t think I like the idea so much…
I made a mental note to apologize to them if we ever meet again and kept walking, this time with my form hunched and my pace a little faster than before so I could avoid bothering the Terrans as much. It seemed to work, and the humans seemed to look away a little faster than they had previously.
Arriving at Ada’s door, though, I composed myself as best I could, straightening my back and taking a deep breath to calm myself. I knocked on the door a few times, only for it to open a slight amount. Cocking my head in confusion, I listened to the slight groaning of the hinges before I gently pushed it the rest of the way, the door creaking loudly in resistance.
The room smelled of wax and freshly harvested Othll bark, like I had just walked into the home improvement aisle of a store. Walking further inside showed me the source of the smell, which was a set of candles sitting on top of a nightstand in the corner… next to a fire alarm with the battery taken out.
That’s a little concerning… that can’t be safe at least. I should tell her to put it back in when I see her… wherever she is.
Looking around the room some more showed it to be quite unkempt, with pelts and other junk laying strewn haphazardly across the floor. Personal knick-knacks and picture frames sat on shelves and tables around the room, making the places feel a lot more homely than the other rooms I’d been in. A large TV sat on the other side of the room across from the bed, which had been recently used, going by the blanket on the floor and the pillows tossed about. Against the wall next to the bed was a large couch that had clearly seen better paws, the top layer peeling heavily and scattering the little bits of plastic covering everywhere.
Sitting next to the TV appeared to be some sort of Terran gaming console, complete with bright colors plastered across its many faces and with several different wires coming out of it. Far more than there should be, since part of the case it was in had been smashed to fit more cabling into. Tools, used wires, and broken plastic laid scattered next to the patchwork job.
Seems they really did modify it. Makes sense, since I doubt it would normally work on our systems at all… we should really put that fire alarm back in…
Just as I started walking over to inspect it, my lower tentacle caught something soft on one of the suckers. Looking down showed it to be one of the chest pelts Ada had been wearing the paw I met her. Closer inspection showed the whole floor was covered in discarded pelts, including some I had never seen before!
I let out a sigh as I looked around at the mess… I hope she doesn't mind if I cleaned up a bit.
And that's exactly what I did as I waited for my host to return. It did not take long for me to find the garbage can and hamper she used for her used pelts. While I worked though the piles, I took note of the stranger clothes I saw. Most of them were the regular chest pelts that I’d seen every human wear, but others were completely unique or otherwise somehow unusual.
One such example was what I can only describe as some sort of winter gear? It had a very intricate design on the front made of lace and a very soft interior made of a kind of purple fabric. What made it even more strange was that I found several of these scattered around the room, meaning that she was wearing these pretty regularly too!
Hmmm… perhaps it is meant to keep their ears warm? That would explain the strap on the back, as it would be meant to go under their chin. That doesn’t explain why she would be using it though, and to have so many! It must get cold in here when the A/C kicks in, I guess. This place is really old after all.
Either way, they went into the hamper. I left the tools where they were, in case they belonged to different people, but everything else went straight into the trash. The whole process was pretty exhausting, but the room ended up looking much nicer than it had before!
Just as I finished bagging up the garbage can, the door gave a loud creak as Ada stepped in wearing some pretty comfortable-looking pelts similar to the ones she had been wearing a few paws ago, pink prey head slippers and all.
A few {seconds} pass as she starts pulling out clear totes full of what I assume to be her things before I break out of my confusion and flick her a tail wave.
“Hey Ada! Whe-”
AAAAHHH!!!
She screamed as she stumbled onto her back, causing me to drop the bag and jump in fright. We stared at each other for a moment before Ada spoke up.
“Nov’?! What the fuck are you doing in here?! You weren't… ya Allah, you scared the crap out of me!”
My arms and tentacles raised up in a pleading gesture after I realized what I did. “S-sorry! I-I thought you would see me! And Sindre said to meet you here? F-for the games?”
Ada took a few more moments to calm down on the floor, but eventually, she stood up and took a few breaths. “You’re fine, squiddie… Sindre didn’t mention how close you were so… oh well, doesn't matter I guess. Uh, what’s in the bag you got there? Also… where are all of my clothes?”
At her observation, I picked up the trash bag and held it up for her to see. “Well… your room was a bit of a mess, a-and you were gone, so I did a bit of… cleaning? Nothing major, just throwing away some trash and putting the pelts in the hamper.”
“Oh, well, thanks Nov. I was gonna get to that befor-” Suddenly she stops herself mid-sentence. Her eyes widen as she casts her forward-facing gaze over to the pelts’ bin.
For some reason, the human's usual light brown features darken considerably with a crimson bloom. Ada turned to look at me, and I gave my best happy expression I could muster to put her at ease. This time, the human's face twisted into an obvious forced snarl before she gave up, running a hand down her face.
“Novel, j-just a heads up for the future, it’s considered rude to go through someone's room and touch their… pelts without permission. They are, um, quite personal belongings, and we don’t let other people touch certain ones. Fuck, uh, don’t tell the other two about this either. It would be, eugh…” Ada’s snarl gets larger as she looks back to the hamper, the crimson still blooming across her face. My tail flicked curiously as I looked between her and the pelt basket.
How peculiar… Hailey seemed just fine with dumping all sorts of pelts on me when she was showing them off. Perhaps that's because she studies it, so in that case it’s seen as okay? Maybe it has more to deal with how I came in here without her supervision? Predators are known to be territorial in the wild, and the Humans seem to be that way as well with their many borders. Letting someone into your ‘territory’ must be a pretty personal thing in the first place. Which would mean that she must be upset that I just walked in here and started messing with things! Speh!
A tentacle reached out, or up I suppose, to Ada’s shoulder while my tail signaled my sincerest apologies. “I-I am so sorry, Ada. If I knew, I would have never touched anything! Don’t worry, I won’t tell anyone! Do you want me to… put it back the way I found it?”
The human seemed to find my appeasement worthy as she let out a quiet laugh. “No, Nov’, you’re just fine. Thanks for cleaning up too, I guess; I was gonna do it myself, but oh well… not something we need to talk about.” She lets out another laugh as she walks over to the modified console and grabs a controller.
Yet, before she could get a word out, there was a sharp knock on the door, followed by it swinging open to reveal the last two members of our herd. Sindre came in first, carrying several different bags filled to the brim with snacks of all varieties. He gave a simple head nod and rushed over to the table by the TV to deposit his haul, dropping a few on the floor in his haste.
Hailey walked in right behind him with a plastic grocery bag over her shoulder filled with many different colored bottles of drink and a tray of small dark-brown squares covered in plastic wrap. Her free hand gave us both a wave while she walked to the table in a much calmer manner, at least when compared to her compatriot.
We both gave our own wave in return while I spoke up. “Hey guys! Welcome! What did you get from the kitchen?”
Hailey set her things down on the table. “Not much. Some dried fruit, chips, cookies, soda, juice, and even some fresh brownies someone made! I assumed they were for the taking since they had a few trays sitting out to cool down, but we didn’t really have time to ask since we kinda rushed up here. Oh, and the kitchen stinks to high hell for some reason. Might have to tell Emmanual about that.”
My head tilted curiously at the information as Ada and Sindre moved the couch over to where I was standing. Once it was in place, I took a seat at the opposite end from Hailey. “Well, I’m glad you got what you wanted! Do you mind if I take one of those, uh, brownies?”
She gave me a hand wave as I reached over and undid the plastic wrap around the treats. They were still quite warm from the kitchen! I took a small bite out of the corner to get a taste of it, only to then gobble up the whole thing in one bite.
This is amazing! It’s like strayu but… richer? With an almost cough medicine aftertaste mixed with that strange spice? Such a strange and yet fascinating combination!
“Such a weird taste… but definitely a good one! Are there any more downstairs?” I asked while covering my mouth as best I could for the sake of manners.
She took one herself and took a small bite. “Yep, at least a couple more trays from what we saw. Though I bet most of those will be gone once word gets around.”
My head nodded solemnly as I picked up another.
Might as well enjoy them while we can!
Ada walked over to me and flicked the space in between my eyes with her fingers. Her other hand passed me a human game controller before taking a seat right next to me. “Save some for us, ya green goblin! Pretty sure we’re meant to share those!”
The humans let out a soft chuckle while my face warmed in embarrassment. Luckily, they didn’t stay focused on it for long before she pointed to the controller. “So, do you need help with that? It’s not exactly built for you.”
Moving it around in my appendages was more than enough to prove that fact, but I tried to give her a dismissive tail wave while sitting down. “Don’t worry… I should be able to make this work…” I said while using all four of my limbs to hold the piece of plastic. It wasn’t exactly comfortable, but it’ll do the job for now.
“Not the first time I had to do this. There are a lot of different species on Aafa, and some of them have very strange, uh, manipulators… you just have to get used to it.”
There may not have been a lot, or really any other species in my home town, but that college certainly did. Me and Cloyta used to hang out with a few different herds whenever we had the time. That Tilfish remote was an interesting experience to use. Having to use smells to figure out a puzzle in a game like it was normal was really something else.
The TV and console suddenly turned on with a bright flash as Sindre held out a remote towards them both. He used his controller to navigate to a menu on the system to reveal a vast collection of Human games. I grabbed my pad out of my pack to translate some of the games as Sindre scrolled by.
Doom of Kevsar, Helldivers: Super Dating Simulator, Papa’s Pizzeria, Skyrim 2… all these seem fine, I guess. At least not super violent like I thought… A good sign!
Sindre spoke up first as he continued to look through the archive. “Anyway, we were talking the other day about which game to show you first, but we couldn’t agree on what would be the best showcase. So instead of one game voted in from all of us, we are each going to show you a game we think you’ll like best. Sounds good?”
My tail thumped against the back of the couch in acceptance. “Yup! That actually sounds really great! Get to see a wider spectrum of human ‘entertainment!’ Who’s going first?”
“Sindre is…” Hailey speaks up in between bites of her confection, “His system, his pick… still think it’s a dumb fucking game though.” He says as he stops his scrolling and arrives at a very brightly colored preview with several… Humans? Human-like creatures in what look like Dossur vehicles?
He presses a button to select the game as a grin grows on his face. “Hey, Mario Kart Galaxy 3 is a classic! You’re just mad because you’re bad at it.” Sindre turns his head to me while Hailey leans forward. “You’ll love it, I swear. Really shows off the real Humanity we have to hide from you guys.”
“That's for a good reason, you dolt. But it’s your choice…” Hailey said while wiping her hands on a napkin.
I hoped he was right as some cheerful music started playing.
{Memory Transcription Time Advancement: 19 Terran standard minutes…}
Sindre was right! This is fun!
The upbeat music continues to play as I make another turn around a corner, drifting a little to build up some momentum. The ‘Birdo’ creature in my ‘Kart’ does a little dance as I time it right and get a small speed boost, sending me further down the multi-colored track.
“Hmmhmmmhm, hmhmhmm~.” I tried my best to hum along to the music as I continued with the race.
I never would have thought that a racing game could be interesting. Cloyta and I played a few when we were much younger, but they seemed slow in comparison. Usually had a goal at the end as well, like delivering some fruits to a market, or maybe trading on spacefaring merchant vessels in the more complex ones.
It was super fun though! Competing against each other felt a little off, but I wrote it off as a Human cultural thing. A way of bonding, as with most things for them it seems. Other than that, I found the racing to be a lot of fun! There was so much going on, and yet it somehow managed to really keep you aware of everything going on at all times.
A projectile here, a fruit peel trap there, there was so much to think about that I almost forgot to pay attention to the humans! Which, if I weren’t here to study them, might have been a good thing. There were times the competitive nature of the game seemed to draw something else out of them, something I hadn’t expected.
It was… well…
“If I run into one more fucking banana, I will kick you down a flight of stairs and jump on your head from the top step!”
“How the hell did that hit ME!? Broken fucking hitboxes in this shitty ass game!”
“GET YOUR CRUSTY TOAD ASS OFF ME BEFORE I RIP YOU ASSHOLE TO ASSHOLE!!!”
…intense.
My enjoyment of the game seemed to be pretty one-sided unfortunately. Even by the already high standards of the Humans’ previous banter, this was truly something else. While I was still learning the game and slowly climbed up the leaderboard, the Humans all led the herd by taking the top 3 spots every time. They were so close together in some of the races that it was nearly impossible to tell who would win until the last moment, making their yelling even more vicious and bloodthirsty.
There were times I thought they were about to get physically violent with each other once it got to the final lap, but thankfully, it never came to that, aside from maybe some light pushing. Their… banter? Fighting? Uh… verbal abuse towards each other made learning the game a lot harder too since every time I tried to ask a question, my voice would get drowned out in all the yelling. They did show me the basic controls before we started, but it’s a little hard to ask for pointers when your coaches are threatening severe bodily harm against each other.
As I drifted around another sharp turn, my mind wandered back to what Sindre said when we’d first started:
‘Really shows off the real Humanity we have to hide from you guys.’
Was this supposed to be the ‘real Humanity’? I sure hope not… I think I’d prefer if they actually came to blows instead of continuing this barrage of foulness they are constantly spewing. They don’t even seem to be enjoying it! They have to be doing it for a reason… right?
I continued to think as I continued down the track and finished my second lap. The argument was starting to build up again as the stakes started to rise.
“Oh, yeah, of course you get a red shell in 2nd and I get fucking bananas in 3RD! Gotta love this piece of shit game!!” Hailey shouted, leaning forward like she was about to pounce on the TV.
“Not my fault you can’t aim for shit, dumbass! Just throw better!” Sindre quipped back.
“How about I throw you out a five story window?! I mean, I would if your fatass wouldn't snap the floorboards if I tried!” Ada finished it as he gave her an aggressive shove with his shoulder.
Yet, unlike how I expected, she didn’t push back. That's what makes this all so confusing! Each time they antagonize each other, the other person does it back, and they just stop! Their words sound like they mean it to hurt, and their actions reflect that… but they aren’t acting on it.
Hmm… the ‘real Humanity’, huh… Maybe I’m approaching this the wrong way? Something less about who the Humans are, so to speak, but more how they feel? They’ve been awfully emotional in every interaction I’ve ever had with them… Aggressive, too, admittedly. Maybe… maybe this is a way for them to vent some of that aggression safely? Around people they really trust with a game you can complain about, but demands too much attention to leave them to do more than yell at each other? Things have been rather… stressful, lately.
My tail thumped a few more times against the dilapidated couch, sending a few more puffs of stuffing into the air. The theory kind of lined up with what I knew, but I was here with the primary source for a reason, after all. I would just ask them, but…
“I am going to FUCKING DEEPFRY THAT FUCKING MUSHROOM {Ass Violin}!!!”
They were busy.
They seem pretty angry… but if it helps them deal with their stress, then I am just fine with it. I’m glad they are getting through it in their own… ‘special’ Human way.
In any case, it was still better than damming it all up until it overflowed and someone really got hurt. Safe in the knowledge that the Humans (probably) wouldn’t actually attack each other, I just resolved to focus on the game instead. The third and final lap was coming around, and things were starting to ramp up even further. The Humans’ false violence got even louder, and coupled with the occasional and really rather distracting limb shooting out and the rapidly intensifying music, my poor heart was not in the best condition as our racers closed in on the finish line.
But then, all of a sudden, something very strange happened. The Humans simultaneously began to curse louder than ever before, screaming and wailing as an odd blue indicator flashed along the top of the screen, indicating some kind of blue spiky ball rapidly approaching us from behind. All three of them illogically slammed on the brakes, clearly trying to dodge the oncoming projectile, but it was to no avail. The ball flew right past my ‘Kart’ and struck the center of the tightly crowded humans, unleashing an explosion of blue fire that stunned all three.
Allowing my Kart, driving at maximum speed in hopes of any shot at outrunning the projectile, to shoot right past them and cross the finish line first.
Wait… what?
A brief silence hung in the air at what just happened until my arms went up in the air
“Hey, look! I won! Hehehe! I didn’t know I would get so lucky on my first try! Is that sort of thing… common…?”
I stopped my celebration as all the Humans were giving me very intense looks with their stares. They lacked the familiar friendliness most Humans looked at me with, but instead seemed much… angrier.
Speh, right. They are still mad from before, and now I just beat them at their own race… O-okay, they don’t mean it, they are upset and need to let it out. Just have to get through it.
Seeing what was about to happen, I curled in on myself and braced myself for the barrage of verbal slurry coming my way. A moment passed as I waited for the insults to fly but… they never came? Opening an eye revealed the Human’s expressions had changed from fury to…
Amusement?
“You alright there Nov’? You’re shaking pretty bad… Was that too much?” Ada asked in a quiet voice while patting me on the back roughly. It took a moment for my brain to catch up before I could speak again.
“O-oh, uh, sorry, I thought you all were going to… yell at me? Like you did with each other?” My voice was a little shaky as I unfurled myself.
All of the Germans seemed to wince a little at that. “Yeah… fuck, sorry about that. Mario Kart is a pretty rage-inducing game. Shoulda thought about that beforehand.”
My tail attempted to signal calm while trapped behind me. “N-no, it’s fine… I did learn a lot actually. It was fun too, besides the yelling part. Um, can we move on though? I think I’ve got enough out of this one.”
Sindre exits the game with a nod while the others let out deep sighs. “Yeah, sorry Nov’. It’s one of the most popular party games Humanity ever made, so I figured it would be a good one to show you. Next is… Ada’s pick… we sure we should do this one?”
The woman turned her head to look at Sindre. “Positive. They have a vegan option in the settings, so it’s not going to get us arrested or anything. Plus, it's a cooperative party game! Feds seem to love that whole ‘herd’ thing, and Nov’ liked the last one so I’m sure it’ll be fine!”
She gave a dismissive hand wave before turning back to me. “It’ll be fine, really. I played this game as a kid all the time, no need to panic, right?” She seemed a little worried at the end of that sentence, so I tried to put on a brave face.
“S-sounds great! What’s it about?” I mentally chastised myself for my stutter and reached towards the table to grab another pastry. “Ahem. There’s nothing predatory in it, right?”
She grabs one herself and a glass of an orange fizzy drink. “Nope, none at all! Just some harmless cooking with your friends! You’ll love it!” Her enthusiasm helped me calm down as the game started booting up on screen.
Overcooked 5: Season of Seasoning.
Looks cheerful at least. Cooking is fun too… It’ll be fine, yeah.
I took a bite out of my brownie as the game's main menu music started to play.
{Memory Transcription Time Advancement: 23 Standard Terran Minutes…}
You know… I think I get it.
A soft relaxing track played in the background as the four little chefs on screen ran around doing various tasks needed to keep the kitchen functioning, like preparing vegetables, or washing dishes. A timer at the top of the screen was slowly counting down while a little ‘onion’ next to it with a Human face rambled on about something or other.
Orders start coming in quick, and all of us get to work in a flash… or at least, all of us SHOULD be.
“Can you three stop licking the dust clouds in the vents and actually do something to help me, PLEASE?!”
A trio of Human giggles was my only response as I leaned forward in concentration.
This game. This brahking game. They should use this for testing for intelligence like those quizzes we took back home, since clearly some people go brain dead trying to do literally anything that isn’t getting in my stars-damned way, or otherwise waste valuable time by huffing the gas coming off the stove!
Finishing up one order of seaweed wraps and lettuce salad, I tried to get back to the kitchen, but was immediately blocked by… a plate on the floor.
“WHO-!! Why is there a plate on the floor?! The counter is literally right there! It’s such a simple job to-” A ding rings out, showing several new orders that needed to be filled. The timer started flashing red as we reached the one ‘minute’ mark.
A deep, frustrated growl builds in my throat, causing my Humans to laugh for some reason, incensing me even further! We all get to work in completing the last orders, however. Things were going well as the Terrans seemed to (finally) get it together to actually make some good food. Sindre had just finished cooking the rice while Ada chopped the carrots. Me and Hailey were putting everything together on the other side and sending it through until—
“Is, oh my stars, did you guys really send over raw rice?! It’s not even partially cooked!! Are you all a bunch of mountain dwellers? Do you eat your dry grass with a side of brahking pebbles and pond scum?! Cook it again!” I threw the rice back, hitting Sindre in the back of the head with the pile of rice, causing his character to fall over with a cartoonish thunk sound effect.
The Germans laughed loudly at the scene, which made my face heat up in frustration. The timer was running short as we waited for the rice to actually be cooked this time.
“Nov’, I, haha, I’m sorry. I’ll get it done this time, have mercy! I thought the last one was done so I-”
My head turned just enough for my eye to be focused solely on the pale Human. “IT WAS BRAHKING RAW!! There's a bar at the top that tells you! Do you need eye surgery?? Can you even pass a driving test??”
More laughter.
“AND STOP LAUGHING AT ME!! IT’S NOT FUNNY!!”
A ding came from the pot to signify it was done. Ada immediately took it out and walked over to the counter to pass it.
“Perfect, now just- what are you doing?”
She wasn’t passing it over. Instead, she was charging up her throw way more than she needed to. I was just about to say something as the clock flashed brightly ‘till she threw the rice at full force.
Directly at my little chef. The rice beamed directly off the side of my character's head, sending me flying away from the plate and sprawled across the kitchen floor as the rice landed gently on the ground.
ADA!!!!!
The countdown is drowned out by the humans erupting into laughter as I desperately try and recover. Yet, just as I make it to my feet, the countdown reaches zero, and the mission ends. Defeat fills my chest while the onion man does a little dance to tally up our points.
49600… only two out of three stars…
It’s over…
I slumped against the back of the couch, fury and betrayal stirring in my chest while the predators laughed to each other for several moments. Their raucous, howling laughter eventually started dying down, at least enough for them to actually say something to me.
“Nov’, come on. It’s just a game. I’m, hehehe, I’m sorry okay? We were just having a little fun is all.” She ran her treacherous hands down my back in an effort to calm me, to little effect.
“Dumb game. Stupid… start the next mission…”
She chuckled a bit. “Maybe we should play a different game. You don’t seem real happy playing this one.”
That made my tail flick in light amusement though the frustration. “Now you sound like my Dad…” My anger at the game started to fade more and more, replaced with a growing sensation of guilt. ”I-I think that’s a good idea. Um, sorry about that.”
She removed her hand, but kept her eyes on me and the gooey trail now stringing from her hand. “Eugh… hey, you’re fine. If you can deal with us screaming at each other, then we can handle your little squeaks.”
The other two smiled and nodded in agreement while I looked at her in confusion, feeling a little offended. “My… squeaks? But, um, thank you... W-what's the next game? Hailey’s turn, right?”
On cue, she brushes her mane to the side and starts scrolling down. “Yes, actually! Unlike these two walnuts, I actually picked a relaxing game. A classic. An art piece~” Her hands did a slight flair, yet I remained unmoved.
“Hailey, that's what the other two said too. While those games were… fine, I wouldn’t call them ‘masterpieces.’ Are you sure about this one?” I asked while grabbing another brownie.
I keep eating these things, but I just feel more and more hungry… weird…
The Humans chucked as she selected her game. “Hey, have a little faith in me. I haven't met a Human alive that can say this game is bad. Just watch!”
A flash came from the TV as the game's title came into view.
Minecraft: Anniversary Edition.
“We’ll use one of the worlds we were playing on back on Earth so you can get an idea of what it’s really like. And, uh, make sure it's peaceful too, just in case.”
I took a bite of the treat and settled into my spot, preparing myself for whatever was to come.
{CONTINUED INTO THE COMMENTS}
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