Plugin kingdoms of camelot

All about Kabam's game Kingdoms of Camelot

2012.06.11 08:15 captain_calculus All about Kabam's game Kingdoms of Camelot

[Game Site](http://www.kabam.com/kingdoms-of-camelot)
[link]


2024.05.13 19:58 superawesomemodbot [Mod Post] Free Marketing Tools for Dropshippers

We are working on a list of FREE marketing tools for dropshippers to use in their stores and marketing campaigns. Comment any free marketing tools, apps, plugins, etc... you have found useful in your efforts. When we update the Beginner's Guide to Dropshipping this list will be included.
1. Google Search Console - https://search.google.com/search-console
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Schedule your social media posts on up to 3 different channels (social platforms) all free of charge.
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One of the most powerful and feature rich collaborative design platforms available.
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Free high definition photos to use on you site.
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The free version includes up to 500 emails per month.
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Create content free of charge using various LLM engines and AI-powered tools.
7. Bing Chat / Copilot - https://www.bing.com/chat
Powered by the latest OpenAI GPT's this free chatbot can help you write content or come up with ideas.
8. Ahrefs Free SEO Tools - https://ahrefs.com/free-seo-tools
Free SEO tools such as keyword research and rank checking.
9. ManyChat - https://manychat.com/pricing
Build a chatbot for free.
10. Website Announcement Bar - https://websiteannouncementbar.com/
Design and add an announcement bar with any combination of text, button, and icon to the top of your website with 1-line of code. Speed optimized. Can easily turn it off via the dashboard.
11. Ultimasaurus Automated Coupons - https://www.joeyoungblood.com/ultimasaurus-shopify-coupon-submission/
Submit a coupon to this Chrome Extension to improve checkout rates.
12. Magellan Commerce - https://magellancommerce.com/nominate/
Tell the story of your store on Magellan Commerce. Will rank for you brand name in Google and help you convert branded searches to shoppers.

Shopify Specific Tools

13. Shopify's Offset App - https://apps.shopify.com/offset
Calculates the cost to offset your shipping emissions and uses money to fund environmental initiatives.
14. Hulk Form Builder - https://apps.shopify.com/form-builder-by-hulkapps
Build contact forms for free.
15. Judge . me Reviews App - https://apps.shopify.com/judgeme
Collect unlimited product reviews free.
16. Shopify Emails - https://apps.shopify.com/shopify-email
Design and send up to 10,000 emails free each month.
17. ReConvert - https://apps.shopify.com/reconvert-upsell-cross-sell
Increase AOV with upsells for free.
18. PayWhirl - https://apps.shopify.com/paywhirl
Sell subscription products. First $5,000 in sales each month at 0%.
19. Promo . com App - https://apps.shopify.com/promo-com-promo-video-maker
Automatically create and edit videos for your products using content on your site.
20. PixPix Image Editor - https://apps.shopify.com/pixpix-simple-image-editor
Edit photos on the product page quick and easy.
21. Pre-Order Alpha - https://apps.shopify.com/pre-order-alpha
Unlimited pre-order products for free.
22. Gameball - https://apps.shopify.com/gameball
A loyalty app that helps you engage your audience and drive customer loyalty for free
23. Back in Stock - https://apps.shopify.com/back-in-stock
Send 10 restock alerts for free each month
24. Order Legends Order Boost (formerly Google Shopping Autopilot) - https://apps.shopify.com/google-shopping-autopilot
Automatically sets up and runs Google Shopping Ads accounts at no charge to you, but they take a % cut of each sale. is also only compatible with stores in these countries: United Kingdom, Austria, Belgium, Switzerland, Czechia, Denmark, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Netherlands, Poland, Portugal, Romania, Slovakia, Spain, Sweden, or Norway.
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2024.05.12 18:44 Joshh170 Games With The Most Impressive Graphics (long read)

Games With The Most Impressive Graphics (long read)
As video games have continued to grow and evolve as both entertainment and art, the games just keep looking better and better. If someone is playing on a high-end PC or the average console, it's hard not to notice when a game stands out a bit more than the rest.
Whether it is the highest fidelity graphics or just a gorgeous art style (or both), games that look good usually also play well. If that much time gets spent in the graphics department they must have something good elsewhere. Here are the games with the best graphics out there.
Updated on May 12, 2024 by Mark Sammut: Two recently-released games deserve to be spotlighted. One is the latest entry in a long-running JRPG franchise, while the other is a new IP from a Korean studio.
Note:
A few criteria/things to keep in mind:
This article focuses on modern releases and a few post-2000s projects rather than classics from the NES, SNES, Game Boy, Genesis, and PS1 eras. As important and industry-pushing as the latter were, visually they are too different from modern releases to compare them.
The games are only loosely ranked since graphical styles vary so much from project to project, and personal preference plays a part.
A 2016 game might be ranked higher than a 2024 one because the former was more impressive when it debuted, even if the latter technically looks better.
1)Lords Of The Fallen Unreal Engine 5 Is Here
Epic's Unreal Engine 5 was introduced in 2020, instantly garnering hype for what it could mean for the industry's future. In 2023, a few notable games that utilize the engine were finally released, presenting early examples of its potential. Remnant 2 and Immortals of Aveum are both visually impressive, and the same could be said for ARK: Survival Ascended.
However, at the moment, Lords of the Fallen is probably the most gorgeous UE5 game, although that could change once titles like Senua's Saga: Hellblade 2 are released. While not without its issues, the Soulslike game's graphics are certainly not among them. Axiom is a vast and stunning hellscape, one that has quite a bit of variety. The game's lighting and animations are consistently top-notch too.
2)Bright Memory: Infinite A One-Person Team
Games and their visuals cannot be analyzed in a vacuum. Context and expectations shape somebody's reaction to an experience, and that is certainly the case with Bright Memory: Infinite. Developed by a single developer, Zeng Xiancheng, this first-person shooter originally debuted in 2020 as Bright Memory, a concept that was expanded for a full release in July 2022. While the overall game has plenty of issues, its graphics are undeniably impressive, comparing favorably with higher-budget titles.
There are plenty of gorgeous indie titles, but the vast majority succeed because they do not try to emulate AAA projects. They strive to do their own thing. Bright Memory: Infinite does the exact opposite, and the game proves that it can be done well.
3)Hi-Fi Rush Burst Of Colour
Announced and released out of nowhere, Hi-Fi Rush was perhaps 2023's greatest surprise. Tango Gameworks' action game blends hack and slash combat with rhythm-based mechanics, rewarding players for adhering to the beat. Set in a corporate city run by Vandelay Technologies, the title brings to life a vibrant and bustling metropolis filled with unique buildings and NPCs.
As the campaign is linear, Hi-Fi Rush focuses on creating cool environments and backdrops, two things the game absolutely nails. Quite a few stages are predominantly set within samey corridors and indoor areas, but whenever the action heads outside, Hi-Fi Rush really comes alive.
4)Okami HD An Animated Painting
There aren't many games that have been able to graphically stand the test of time as well as Okami has. Originally released in 2006 on consoles like the PlayStation 2 and Wii, Okami was able to take advantage of its timeless style to make the most out of the hardware it was on.
However, playing Okami on those consoles today shows just how much the original systems were holding it back, which is where the HD version comes in. On the PS4 and Switch, Okami's classical Japanese art style looks absolutely stunning in just about every area of the game.
5)Heavenly Sword Motion Capture Showcase
Most of Ninja Theory's bigger games boast stellar visuals and character designs, however, Heavenly Sword gets the nod because it was the studio's first proper graphical showcase. More impressively, the early PS3 game still looks beautiful today, an achievement that should be largely credited to the project's use of motion capture technology.
The cut-scenes steal the show and could easily pass for a mid-budget animated flick, with Andy Serkis' performance as King Bohan ranking among the best in any era of gaming. During gameplay, Heavenly Sword is also a treat for the eyes and senses, particularly in its lavish environments.
6)Killzone: Mercenary Console Quality On A Handheld System
Regardless of their quality, all the Killzone games are graphical showcases. Despite being a launch title, 2013's Shadow Fall is still among the most visually impressive games on the PS4. As stunning as Guerrilla's mainline entries are, Killzone: Mercenary deserves a special mention due to its hardware.
The PS Vita was and still is a reasonably powerful handheld device, one that could replicate home console visuals to a certain extent. No other title highlighted the console's graphical potential better than Killzone: Mercenary, an FPS that would not have looked out of place on the PS3 or even as a budget PS4 project. The fact it is also a decent game does not hurt either.
7)Super Mario Odyssey It Is Not Always About Realism Or Processing Power
While combining "Nintendo Switch game" with "best graphics" might seem weird, it's hard to argue that Super Mario Odyssey doesn't make the most of the console's limited processing power. With a combination of stylized art and impressive HD, Mario explores several gorgeous landscapes that might inspire players to sit back and think about how far things have come.
Nintendo has always used fantastical art styles to produce charming and timeless games that don't break the bank on processing. Mario has never looked this good, and sequences like the New Donk City music festival allow the game to shine.
8)Suicide Squad: Kill The Justice League For All Its Faults, The Graphics Are Not One Of Them
All of Rocksteady's games push the envelope in terms of visuals, and 2015's Arkham Knight still boasts the most impressive rendition of Gotham in gaming. Its visuals have aged magnificently, and the gameplay is fantastic, even if the overall project is not quite on the same level as Arkham Asylum or Arkham City. After an 8-year wait, Rocksteady made its comeback with Suicide Squad: Kill the Justice League; unfortunately, the Arkhamverse spin-off garnered a very mixed reception. Focusing on looter shooter action in an attempt to be a live-service experience, Suicide Squad is a fairly confused project that does not seem to play to Rocksteady's strengths.
While many elements warrant criticism, and it can be tempting to dismiss the entire project, the game is not without positives. If nothing else, the graphics are generally top-notch, particularly when it comes to the cutscenes and character designs. When the action gets going, the screen can get rather muddled, but it is not devoid of visual flare either. For all its faults, Suicide Squad certainly looks like a proper AAA project.
9)Halo: Reach A Series That Always Pushed Console Graphics To Their Limits
In truth, Reach could be regarded as a stand-in for Halo in general as Microsoft's franchise is consistently pushing console visuals to their limits. In terms of art style, Halo 4 certainly has its fans; when it comes to graphical prowess, Halo 5 and Infinite are unsurprisingly a step above their predecessors. However, Halo: Reach perfected the series' iconic aesthetic of Bungie's era, ensuring the latter's time with the license ended on a high note.
Nowadays, Reach looks its best in The Master Chief Collection, which enhances the visuals in a few subtle but notable ways. That said, the Xbox 360 version holds up well after all these years.
10)Dragon Ball Z: Kakarot At Times, Looks (Much) Better Than The Anime
It wasn't until fairly recently that video games hit the graphical fidelity necessary to be able to fully translate animated shows and films into live gameplay, with recent Dragon Ball games being the most shining examples. 2018's Dragon Ball FighterZ was able to take a page out of Guilty Gear's book to make a stunning 2.5D experience, but gorgeous, fully 3D anime games were still a rarity.
Until Dragon Ball Z: Kakarot was released, that is. Taking the Toriyama characters and landscapes that fans know and love, Kakarot turns them into stunning 3D models with some of the most impressive animations and visual effects around.
11)Lego Star Wars: Skywalker Saga Detailed & Beautiful
Lego projects might not be as graphically intensive as games with realistic visuals, but they have a unique and clean aesthetic that generally complements their gameplay and tone. Although the franchise's IP adaptations are consistently pleasing to the eyes, Lego Star Wars: The Skywalker Saga exists on a whole other level. Covering all the main episodes in the sci-fi film series, the game beautifully recreates some of the most iconic locations in Star Wars, creating worlds that are expansive and detailed.
Undoubtedly the most ambitious Lego title, The Skywalker Saga is the full package, and Traveller's Tales' hard work is evident throughout the experience. While very much designed with younger players in mind, die-hard fans are likely to have a blast regardless of their age; in fact, people who are just searching for an action-adventure romp should check this release out.
12)Golden Sun A Gorgeous World To Take On The Go
In terms of raw power, the Game Boy Advance has nothing on the Nintendo DS, let alone something like the Switch; however, that does not mean the classic console's library is devoid of gorgeous games. Golden Sun is a turn-based JRPG set in Weyard, a fantasy world that is refreshingly diverse in terms of environments.
Largely experienced from a top-down perspective, Golden Sun looks like most other old-school JRPGs found on the GBA or SNES, just with its graphics maximized to their full potential. Camelot instilled every town and dungeon with color and personality, while battles come to life with a flurry of effects that are dazzling to behold.
13)South Park: The Fractured But Whole Looks Exactly Like The Show
When adapting an established property to a different medium, concessions usually need to be made. However, exceptions do exist, and South Park: The Fractured but Whole managed to perfectly replicate the show's aesthetic. The RPG looks and sounds exactly like Trey Parker and Matt Stone's legendary animated series, permitting fans to immerse themselves in this world like never before.
Even removed from that context, The Fractured but Whole's visuals are detailed, expressive, and clean. Authenticity did not come at the cost of quality.
14)Shadow Of The Colossus (2018) Majesty In Gaming Form
For the most part, this article focuses on modern games rather than titles that were graphical showcases when they debuted. Shadow of the Colossus both follows this rule and is also an exception; while the PS2 version looks dated, the visuals still retain that same sense of wonder and scale that they had when the game originally came out in 2005.
Bluepoint Games' 2018 remake gives Team Ico's classic a modern makeover, and traversing the Forbidden Land in search of majestic colossi remains as haunting of an experience as it was in the PS2 era.
15)Stellar Blade More Than Just Eve
In the lead-up to its release, Stellar Blade's marketing heavily advertised Eve, its AI protagonist, and her wardrobe. Attractive characters being used to sell projects is nothing new, but their heavy promotion usually suggests a lack of trust in the rest of the game's quality.
Surprisingly, Stellar Blade proved to be way more than just its main character. Shift Up created an exciting action game with Soulslike combat (along with hack and slash influence) that also features surprisingly expansive zones that allow for exploration, side quests, and environmental storytelling. Considering it was created by a smallish studio compared to other PS5 first-party titles, Stellar Blade compares favorably to most of Sony's heavyweights, and it is among the best-looking Unreal Engine 4 games of all time. In fact, it could be confused for Unreal Engine 5.
16)Persona 5 Royal Oozes Style
As hundreds of games use an anime aesthetic, they start to blend together if they do not inject enough personality into their presentations. Persona 5 Royal does not have this issue. Everything about the game screams "stylish," and that holds true for the social sim and dungeon crawling sections of the campaign. The latter take place in diverse Palaces that are generally vibrant, lively, and gorgeous.
The visuals also do a lot of heavy lifting during battles, elevating what is a rather unspectacular turn-based combat system. Outside of Palaces, P5R unleashes players on a small but dense variant of Tokyo, one brimming with tiny details that enhance the experience.
Note:
Persona 3 Reload is quite a looker as well, although its single-dungeon setup restricts variety when compared to Persona 5 Royal 's Palaces.
17)The Last Of Us 2 Gritty Realism & Tremendous Performances
Naughty Dog's games are always on the cutting edge graphically. 2016's Uncharted 4: A Thief's End has barely aged a day since its release, and 2013's The Last of Us was a contender for the most visually impressive game of the seventh generation. Therefore, unsurprisingly, the studio's latest offering, The Last of Us 2, is a powerhouse in the graphics department.
This action-adventure game features realistic visuals and grounded performances courtesy of Naughty Dog using performance capture. Whether players are viewing a rare quiet moment or crawling in the mud to avoid a Clicker, The Last of Us 2 looks incredible. The 2024 remaster enhances the base version even further.
18)Gears 5 Weather Effects & Environments
The newly titled Gears 5 takes a series that has always looked good and elevates it to the next level. The game's campaign takes place across a wide variety of environments, from a jungle early on to a snowy tundra and red desert landscape.
The snowy tundra and red desert are also the locations for the game's more open exploration sections, giving a chance to explore and take in all the scenery. Gears 5's cutscenes are also gorgeous and the high fidelity extends into all the game's other modes.
19)Assassin's Creed Odyssey Packed With Stunning Vistas
Assassin's Creed Odyssey earns its subtitle over the 60-plus hours it takes to mainline the story; in the meantime, players get to appreciate and take in the beauty of Ancient Greece. While the environments don't vary a ton from Assassin's Creed Origins, the extra trees and seas make for some spectacular views.
With the viewpoints, Odyssey never hesitates to point out just how magnificent it looks. Most of the main characters and side characters also look great, which is impressive based on the quantity.
20)Hades Personality & Vibrancy
Supergiant Games has put together some of the greatest indie releases of all time, and the studio's crowning achievement is Hades. The roguelike follows Zagreus' repeated attempts to make the journey from the Underworld to Mount Olympus, a task that proves to be anything but simple for Hades' son.
Hades' visuals are vibrant, thematically consistent, and lively. The game's environments and characters are soaked in mythology and personality, while the particle effects are fantastic and impactful. The only negative is that sometimes there is a bit too much happening on screen.
Note:
Hades 2 arguably looks better than its predecessor, but it is still a work in progress at the moment.
21)Cuphead Perfectly Mimics Classic Cartoons
A unique and eye-catching art style is often more important than sheer graphical prowess, and Cuphead might be the best demonstration of this point. Inspired by cartoons of old, Studio MDHR created a game that uses stunning and dynamic hand-drawn animation to bring to life a colorful world and the beings that exist within it.
Even though they do not get much in the way of backstory, Cuphead utilizes its presentation to get across the personalities of each boss. The art style is also consistent throughout the campaign, allowing for a coherent experience despite most of the characters boasting designs that share very little in common.
22)Horizon Forbidden West Scale & Quality
Guerrilla Games somehow managed to outdo Horizon Zero Dawn with its sequel, despite the latter still coming out on the PS4 alongside the console's successor. Horizon Forbidden West finds Aloy exploring a new area of this setting, one specifically inspired by states and cities like California and San Francisco. The result is a gorgeous and vast world packed with lush natural environments that are home to intricate mechanical beasts.
Like most open-world games, Horizon Forbidden West does not always look absolutely fantastic, but its high points are so impressive that they make the more forgettable moments forgivable. While still a beautiful game on the PS4, this 2022 release is, unsurprisingly, at its best on the PS5.
23)Ori And The Will Of The Wisps Great Use Of Color & Light
Moon Studios' Ori games are some of the best modern Metroidvanias, and they knock it out of the park in nearly every area. They tell emotional storylines that succeed in fostering not only a connection between the audience and the silent eponymous character but also the world they live in. Gameplay-wise, both games have precise and challenging platforming, while Will of the Wisps also introduces combat to the mix. Although a touch polarizing, the latter nevertheless adds an extra dimension to the overall package.
Last but not least, Ori and its sequel are both visually enchanting. The games' use of color might be among the best in the entire industry, and each environment is a work of art. In the world of side-scrollers, not many projects compare favorably to Ori and the Will of the Wisps in any department, including graphics.
24)Demon's Souls (2020) A Beautiful Hell
As mesmerizing as Elden Ring's visuals can be at times, the game's open-world design means they are spread a bit thin; conversely, 2020's Demon's Souls remake consists of almost nothing but stunning areas. Rife with deadly creatures, haunting architecture, and intimidating landscapes, Boletaria is a gorgeous nightmare of a kingdom that is equally likely to leave players in awe or fear.
As a launch title for the PS5, Demon's Souls served as something of a tech demo for the hardware, showing what the next-gen console could accomplish. This is a game that could not exist on the PS4, and even more than 18 months into the PS5's life, Demon's Souls still has some of the best graphics on the system.
25)Ghost Of Tsushima Immersive Open-World
Gazing across Ghost of Tsushima's rendition of the Japanese archipelago is quite the sight to behold, as this highly anticipated title has some breathtaking scenery. Tsushima's main graphical focus is on its world, which ends up feeling just as alive as the characters that inhabit it.
The way cherry blossom petals flow in the highly stylized wind, how the sunset illuminates the beautiful countryside, and the many vibrant colors that contrast the violent gameplay make for one beautiful game.
26)Ratchet & Clank: Rift Apart Pixar Quality
Similar to 2016's Ratchet & Clank, Rift Apart's animation is on a whole other level. The franchise's most recent entries tend to be compared to Pixar's movies, which is about as high of praise as any game can receive. Utilizing the full power of the PS5, Ratchet & Clank: Rift Apart matches top-tier cutscenes with gameplay sections that are packed with detail, moving parts, and depth.
Insomniac created lavish and dense worlds that all have unique flavors that make them exciting to explore. When the action gets going and Ratchet or Rivet scoop up bolts, Rift Apart is as smooth as butter.
Note:
Marvel's Spider-Man 2 is also visually stunning and represents Insomniac at its best. Rift Apart merits the nod due to being among the first PS5 projects to showcase the console's graphical potential, but Spider-Man 2 is as good-looking of an open-world game as they come.
27)Ni No Kuni: Wrath Of The White Witch Ghibli Quality
Except for Square Enix, Level-5 is arguably the most consistent JRPG developer in terms of visuals. Yo-kai Watch, Dragon Quest 8, and Dark Cloud 2 are all gorgeous, and the latter's art styles are timeless. Level-5's graphical masterpiece is undoubtedly 2013's Ni no Kuni: Wrath of the White Witch, although the developer got some help as the game's cutscenes were handled by Studio Ghibli.
The anime studio is well-known for its lavish cinematic productions, and Wrath of the White Witch replicates Ghibli's iconic style splendidly. Even if the cutscenes were ignored, Ni no Kuni would still rank among the PS3's most beautiful games.
28)Resident Evil 2 (2019) – Represents All Modern Resident Evil Games A Remake Done Right
Years of remasters and rereleases have cemented the idea that old games can look better than they did, but not as good as modern ones. Capcom rebuilding Resident Evil 2 from the ground up makes it a modern video game, a fantastic one at that. Leon and Claire have never looked this good and neither have the zombies and monsters terrorizing Raccoon City.
The police station and underground lab look nearly life-like and every scare in the game is extra terrifying with how detailed the monsters are. Even Tyrant looks awesome, in his own terrifying way.
Note:
Resident Evil 3 and Resident Evil 4 also look fantastic, but RE2 received the nod as it was the first of Capcom's stint of recent remakes. Resident Evil Village is also stunning.
29)Microsoft Flight Simulator (2020) The World At The Player's Fingertips
Microsoft Flight Simulator is a jaw-dropping achievement. The flight sim grants players access to the world, allowing them to plan and take trips to Earth's highest mountains, hottest deserts, and greatest metropolises. The game's scope is impressive, and this ambition is more than matched by its technical prowess.
Microsoft Flight Simulator is arguably the most realistic game of all time, with both the planes and locations authentically mirroring their real-life counterparts to the smallest detail.
30)God Of War (2018) & Ragnarok (2022) A New Era, A New Look
Nothing against the previous installments of God of War, which are all technical showcases in their own right, but the soft reboot of the 2018 sequel and its successor are not only different but also more gorgeous. Exploring the Norse lands to soak up this universe's mythology is spectacular for a number of reasons, including the fact that everything looks great.
God of War captures Kratos and Atreus in a way that gives depth to the former not experienced in previous installments. Unsurprisingly, God of War: Ragnarok maintains the high quality set by its predecessor. Graphically, the sequel does not offer a huge leap forward, but that is a testament to God of War's beauty rather than a criticism of Ragnarok​​​​​.
31)The Legend Of Zelda: Tears Of The Kingdom Pushes The Switch To Its Absolute Limit
The Legend of Zelda: Breath of the Wild and Tears of the Kingdom boast vibrant art styles that bring Hyrule to life like never before. However, if someone were to focus on the minute details, they might notice reused or flat textures along with large stretches of empty real estate containing nothing but maybe two enemies and a couple of apples. Compared to some other open-world projects, Nintendo's releases might not be that impressive; however, considering the Switch's underpowered hardware, both games are technical marvels.
Tears of the Kingdom gets the nod as it has more content than Breath of the Wild thanks to the implementation of Sky Islands and the Depths. Pushing the Switch to its absolute limit, the sequel delivers one of the most complete and expansive open-world adventures of all time.
32)The Witcher 3: Wild Hunt A Dark Fantasy Masterpiece In Nearly Every Way
Known for being one of the greatest games ever made, CD Projekt Red's The Witcher 3 is phenomenal for numerous reasons. Not all the monsters or gruff characters are a joy to look at because they aren't meant to be, but the sprawling landscapes are constantly killer.
While the console versions look great (not including the Switch port, which is nonetheless impressive in its own right), The Witcher 3 on PC can hit graphical levels that are almost beyond understanding. The game is worth playing for a ton of reasons besides graphics, but looking good is always a plus. The bathtub scene is worth the price of entry alone.
On the right system, Cyberpunk 2077 is also one of the best-looking games ever .
33)A Plague Tale: Requiem A Proper Current-Gen Experience
As the ninth console generation picks up steam, more games will debut that raise the bar for graphics, at least on Sony and Microsoft's hardware. A Plague Tale: Requiem is one of the first games to truly come across as a current-gen experience, an achievement aided by Asobo Studio's decision to not produce PS4 and Xbox One versions.
Boasting brilliant facial animations and photo-realistic visuals, Requiem is awe-inspiring on a technical level. While 2019's Innocence is also a pretty game, Requiem far exceeds its predecessor in this department, particularly when it comes to the presentation of the rats.
34)Forza Horizon 5 Mexico At The Player's Fingertips
As long as Forza games continue to be made they will continue to be the best-looking games on the market. Forza Horizon 5 isn't just one of the greatest racing games of the last few years, but one of the most gorgeous titles to ever be released for Xbox.
While Forza Horizon 4's British setting resulted in slightly homogenous environments, the sequel's Mexico map is far more diverse, offering 11 biomes that showcase different aspects of the country. While the game looks good on the Xbox One, Forza Horizon 5 is unbelievably gorgeous on PC and the Xbox Series X.
35)Alan Wake 2 Cinematic Quality
Alan Wake 2 was a long time coming, and the sequel managed to live up to some rather lofty expectations while catering to both returning fans and new players. Split across two campaigns, the story follows Saga as she investigates a murder case that leads her to an unsettling American town with a peculiar populace. In the meantime, Alan finds himself trying to escape the Dark Place, a haunting realm that twists reality into something menacing but familiar.
Although complementary, the two storylines still feel different from each other, and that extends to their detailed and realistic locations. Alan Wake 2 is a technical work of art built using Remedy's own Northlight Engine, which is also responsible for the equally impressive Control and Quantum Break.
36)Final Fantasy 7 Rebirth Ambitious, Epic, & Gorgeous
Generally, most JRPG franchises tend to trail behind other AAA properties in terms of graphics; however, the one constant exception is Final Fantasy. In most generations, Square Enix produces one or two games that push consoles to their limits – Final Fantasy 6 for the SNES, Final Fantasy 7 and 8 for the PS1, Final Fantasy 12 for the PS2, Final Fantasy 13 for the PS3, and Final Fantasy 7 Remake for the PS4. On the PS5, Final Fantasy 16 and Rebirth are both visually stunning, but the latter gets the nod due to its open-world nature, making for a more impressive final product.
Set after Cloud and company leave Midgar, Rebirth emphasizes this story's world-spanning nature and scale in a way that could not be done with the 1997 original. Even if the open-world filler content might not be to everyone's tastes, the game is consistently gorgeous, and each region of the map has a unique identity that keeps things interesting. The character and enemy models are unsurprisingly flawless, and they are accompanied by high-quality visual effects that are regularly showcased during the fast-paced combat.
37)Half-Life: Alyx The Future Of Gaming?
After more than a decade, Valve finally returned to the Half-Life franchise, albeit with a prequel/sequel rather than a proper third entry. Also, Half-Life: Alyx is a VR game, presumably designed to get people interested in Valve's Index headset. Dropping players in City 17, Alyx not only serves as a showcase of VR technology but is also a proper, substantial addition to the beloved series.
Half-Life: Alyx arguably features the most detailed world in gaming history, and, thanks to virtual reality, one of the most immersive. Although most of the game takes place in underground areas filled with brilliantly designed environments and enemies, Half-Life: Alyx's presentation goes up another level whenever the story heads to the surface.
38)Red Dead Redemption 2 An Era Captured Fully
Red Dead Redemption 2 is arguably the game with the best graphics of all time, although Rockstar's GTA 5 and L.A. Noire would not be bad shouts either. RDR2 is practically a movie due to how detailed and impressive all the NPCs and landscapes look on both consoles and PC.
Not only does every single frame of this adventure look photo-realistic, but RDR2 is also incredibly long and players will never get tired of the scenery. Arthur Morgan looks and feels like a real human being, and the same extends to every other character within the game. RDR2 is nothing short of art.
39)Groundbreaking Games From Yesteryear They Set The Standard
While not quite as regular of a phenomenon nowadays, the '80s, '90s, and early 2000s produced plenty of games that represented the next leap in graphical prowess. Titles like Pong, Asteroids, Super Mario Bros., Super Mario 64, Alone in the Dark, Ocarina of Time, Tomb Raider, Mist, Final Fantasy 7, and Grand Theft Auto 3 were all visual showcases that changed the industry.
Even if some of these projects' graphics have not aged extremely well, that does not diminish their accomplishments or importance. And, plenty of these masterpieces have stood the test of time, especially Nintendo's SNES-era releases.
submitted by Joshh170 to GameGeeks [link] [comments]


2024.05.11 17:34 blackthorn_orion The Nintendo Breakdown 2: An updated overview of confirmed, leaked, and rumored projects from Nintendo and its close partners

Hello again! About 6 months ago, I put together a Nintendo roundup that got some positive feedback, and with this week’s double-whammy of the Switch successor kinda being announced and a direct being confirmed for June, I figured now was as good a time as any to put out an updated version so folks can know where things stand and have something to chew on while they wait. My intent is to update this post after the June direct with any new information. Please let me know if anything's borked, as formatting big posts on reddit can get a bit wonky and some of these links are getting old
Nintendo Entertainment Planning and Development (EPD): Formed in 2015 as part of a restructuring that unified Nintendo Entertainment Analysis and Development (EAD) and Nintendo Software Planning and Development (SPD). When people talk about “in-house Nintendo”, this is usually what they mean. EPD groups are primarily small producedirector-led teams that then scale up and pull from a shared “pool” of developers as projects get further into development. EPD’s many sub-groups can essentially be divided into those that primarily develop their own games and those focused more on overseeing/collaborating with other studios (both non-EPD Nintendo studios as well as fully external developers), though there are exceptions and gray areas
Development-focused groups
Oversight and collaborative groups
Other Nintendo-owned Studios: Mario World outside of EPD
Close Partners and Frequent Collaborators: The Nintendo Keiretsu and Friends
Misc. Odds and Ends. Things that didn’t really fit anywhere else, big grain of salt for some of these
Engine Talk: Finally, it’s a bit esoteric but with game engines becoming an increasingly common point of conversation and speculation, I figured I’d put together a rundown of some of the engines used in Nintendo games. This isn’t a comprehensive list (esp. because many studios use proprietary engines that aren’t well-documented), but should give a general idea of who uses what to make what (shouts-out to OatmealDome on twitter for doing the datamining work whenever a new game comes out, and MondoMega on Famiboards for maintaining a useful graphic that collates most of this information) )
submitted by blackthorn_orion to GamingLeaksAndRumours [link] [comments]


2024.05.10 13:02 thecatcher1716 A Broken Promise Rectified - Chapter 8

The darkened throne
Britannia 537 AD
The kingdom was thriving under the rule of King Arthur and his roundtable knights, but in the shadows, two key figures plotted against his reign. One was the son of the king himself, Mordred, desperate for the power and fame of being king, and the other being the king’s lost sister, Morgan Le Fay, the only sorcerer skilled enough to challenge the king’s advisor and mentor, Merlin. Driven by the chance to become queen and make her name known, she joined with Mordred. If Arthur fell, Mordred would rise to the throne as the heir, but getting Arthur to fall would be a task no one living could succeed with brute force by one item that he would always keep with him, the sheath of excalibur. ‘Tch. Damn lady of the lake giving my father such an item. I doubt you can even steal it off of him without losing your head.’ Mordred mutters, sitting next to a fire within a damp cave. ‘Patience Mordred. Patience. When the time is right, all shall be sorted and the throne shall be yours. Everything is already in motion.’ Morgan says, sitting away from the fire and in a darkened corner. ‘Yeah yeah, just wait for your plan to come into practice, kill father, and I’ll get the throne and all the glory. Why do you even care so much about this plan? You tell me that it will work, but you get nothing from it, not even the fame from killing my father.’ ‘You doubt my plan? I take it you suspect me of betrayal.’ ‘Well, that’s the blunt way of putting it. You say your plan will make me king, but how do I know it won’t get me killed.’ Mordred’s blade slides out of its sheath, the point aimed at Morgan. The air grew cold as the fire died, the darkness of the cave the only thing visible. ‘It is unwise to question the one who can make you king. And I thought it would be obvious why I work with you. To put it simply, I want my brother dead. He was out in the light while I was forced to the shadows. He received countless divine blessings while I was shunned by the gods. That is why I want his head. Now, do you still doubt me? Or shall I do this by myself and take the throne?’ Mordred grunts as he sheaths his blade, the flame returning again. ‘Fine, have it your way. As long as I get the throne, I don’t care for your reasoning.’ Night fell, and the two left the cave, approaching Camelot. A single spy watched from the shadowed trees. ‘Remember the plan, you charge the palace and target Guinevere. My presence should be enough to draw out my brother.’ Morgan says, purposefully within earshot of the spy. ‘The knights are gone on quests, so you shall be fine to reach her. Once you reach her, you can decide what you do with her.’ Hearing this, the spy leaps into action and runs to the palace, only spotted by Morgan who smirked in response. ‘My King, horrible news!’ The spy yells as he bursts into the throne room. King Arthur stands from his throne, giving a nod to receive the news. ‘Morgan Le Fay and Mordred are approaching Camelot, and Mordred is targeting the queen herself!’ Arthur grits his teeth as he reaches for the hilt of excalibur, drawing the blade and removing the sheath from his hip. He hands the sheath to Guinevere with a bow. ‘I shall return once they are dealt with. Hold onto the sheath for until I return, it shall keep you safe from our son’s blade.’ He turns and leaves the throne room, walking through the dark streets of Camelot to meet the two traitors in the fields outside. ‘You two seek to end the age of peace this land is experiencing for your own gain? To think I share blood with you both.’ Arthur sighs as Mordred reaches for his blade. Morgan holds her hand out in front of Mordred, holding him back and then signalling for him to storm the castle. ‘Your fight is with me brother. We both know that your son is no match for either of us.’ ‘The time for words is over dear sister. You threaten both myself and my wife, this shall end with your head separated from your neck. I shall give you the honour of not holding back.’ ‘Very well brother. Let’s see if you are strong enough without your immortality.’ Arthur darts forward, swinging excalibur to kill. Morgan raises a wall of ice for defence. The blade cut through but Morgan was already out of its range. Arthur readies another swing as Morgan sends a wave of fire at the king. He drops his offensive stance and flicks his fingers to create an opposing wave of water. ‘So Merlin taught you some magic as well. Interesting.’ Morgan teases as she summons two stone walls around him. Arthur dives to the side to dodge as a ring of fire appears beneath him. A tall pillar of flames rises from beneath him, engulfing King Arthur. The flames dissipate revealing the burnt king, his feet still firmly on the ground. ‘You still stand? Why don’t you kneel for the future queen.’ ‘While I stand, you shall not achieve the throne.’ His breath was ragged as the blade of excalibur began to glow golden. ‘Letting you rise to the throne will bring despair to this land, and as its king, I cannot let that stand. We may be related by blood, but our ideals couldn’t be more different. Your ideals end here with you alongside them.’ Arthur raises excalibur up to the sky as the blade glows a heavenly gold. He swings it down and an arc of glowing gold shoots out and flies at Morgan. The blade cuts Morgan in twain as it passes through and Arthur’s body relaxes. However, the body fades away rather than fall like a corpse. A spike of ice shoots up from the ground behind Arthur, piercing his heart, red blood dripping down the cold spike. ‘I told you that I would be taking the throne. And Merlin may have taught you magic, but he taught you nowhere near the true limits of it.’ Morgan says, reappearing behind Arthur. ‘Resorting to such petty tricks. I shouldn’t have expected any less from you.’ Arthur softly says with his final breath. Excalibur drops to the ground as Arthur’s body goes limp. The ice sharply retracts and Arthur falls to the ground as a corpse. A year later, Mordred had been crowned king of Britannia, but the citizens remained in mourning for King Arthur. In comparison to his father, Mordred was the worst king to grace the land. Any who questioned his authority were slain on the spot for the smallest of trespasses. A wave of poverty and famine swept the wave and Mordred did nothing to help his people. This wave was treated as a sign from god that Mordred was not the true king, and instead was a curse to the land. A rebellion attempted to overtake the throne but were ruthlessly killed by Mordred’s army for daring to face the king. Morgan had disappeared from the country since the fall of Arthur, until exactly a year after Arthur’s death. A hooded figure strolled into the throne room, any guard who attempted to stop the figure dropped dead. Mordred looked down from his throne at the figure. ‘Who dares to enter the king’s throne room? This is as good as treason. Not only have you casually entered the king’s throne room, but you have killed the king’s guards.’ Mordred asks, looking down at the figure. ‘It has been a long time, Mordred. Do you remember my voice?’ ‘Have you come to congratulate me for achieving the throne you foul witch?’ ‘Such a harsh greeting. But I am not here to congratulate you. Instead, I’m here for your throne instead.’ Mordred laughs at Morgan’s words. ‘Challenge for my throne? Do you know how many I’ve killed for saying that? You shall be the next on the list.’ Mordred stands up from his throne and rushes down at Morgan who remains standing there. She clicks her fingers and one spike of ice shoots out from the ground, impaling Mordred’s stomach. ‘Your strength is nothing compared to your father’s.’ Another five spikes shoot out, each piercing Mordred from various angles. Morgan struts past Mordred’s suspended body before she clicks her fingers and it drops to the ground. She sits down on the throne and removes her cloak. ‘The true queen of Britannia is here.’ 
Valhalla arena
Morgan’s hand reforms and she clenches and opens her hand, feeling all sensation in it. ‘As good as new.’ ‘That damn witch didn't even use her full capabilities to kill me.’ Mordred scowls. ‘She’s not yet using the enhancements gained from her labour.’ Arthur mutters, standing next to Heracles. ‘She was capable of all this when facing me. The healing was just much slower.’ ‘Interesting…’ Heracles muses. ‘She has full mastery over its capabilities then. Natural strength capable of rivalling a god is impressive.’ ‘Look at him up there, acting like he’s better than us.’ Golena comments. ‘I believe it is time we begin to up the heat here Golena. Let us see how much your extra strength improves my spells.’ Morgan points her staff up to the angel above who prepared his scythe to retaliate. Air swirls around the tip of the staff and fires out as a blade as Azrael shoots down to attack. He dodges to the left to avoid. The blade flies past, a cloud of feathers and an entire wing joining it. The crowd watches in shock as Azrael plummets to the ground, his flight disrupted as his wing drops to the ground slowly. ‘Impressive. A nice clean cut and much faster.’ Morgan smugly says. ‘To lose a wing is a disgrace to any angel. To think a human could be so cruel to force one of us into shame.’ Gabriel says. Azrael remains laying on the ground for a bit causing murmurs to spread throughout the arena. ‘Is he dead? Has humanity gotten a win in ragnarok?’ Ares asks. ‘Wait no, look!’ Ishtar announces as Azrael’s remaining wing shifts. Azrael rises to his feet, his eyes wide as he stares down Morgan. Throughout the arena echoes a sound no one there expected to ever hear. Azrael’s lips parted as he began to maniacally laugh. ‘He’s finally lost it.’ Zeus mutters. ‘You filthy bitch.’ Azrael says, pointing his scythe at Morgan. 
submitted by thecatcher1716 to ShuumatsuNoValkyrie [link] [comments]


2024.05.09 19:45 Serious-Strategy6266 Is this the girl from the vault

I believe this is the same girl from The vault and possibly one of Arthur's few citizens that are left who didn't leave him and it makes me wonderful maybe see a few more people from The vault and through
these people who are original citizens of Camelot will maybe start to get flashbacks from their point of view of how things started to change and how
Arthur started to rebuild his kingdom I think that be cool if we got to see how everything changed from others points of view regarding Arthur and Camelot and then get the full story from Arthur's point of view at some point
submitted by Serious-Strategy6266 to NanatsunoTaizai [link] [comments]


2024.05.09 10:03 Professor_Sia Update: Finally got my Quest Cape (With thoughts on several quests)

Update: Finally got my Quest Cape (With thoughts on several quests)
Link to my previous post: https://www.reddit.com/2007scape/comments/18wuqzp/4_quests_left_til_quest_cape/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
https://preview.redd.it/bx3o8ds88czc1.png?width=683&format=png&auto=webp&s=b047ce7a5e8c3713bc433522a7a52abaedd44616
I'm the one wearing green. The one in Ahrim's is someone from the clan chat who decided to join me celebrate.
Took me forever, but I finally got around to finishing all quests in the game. It was very fun and I mostly did this blind. That means I never used Quest Helper (I personally think this plug-in kinda cheapens the questing experience but to each their own I guess).I will admit to using Quest Guides especially on difficult portions of quests (Fremmy Trials Escape Room, MEP2 Light Puzzle, Solutions to the Cryptic Puzzles in SOTN). I'm not an iron so I can't imagine how difficult this would be on an ironman. Managed to get my cape with a combat level of 100, it was difficult but doable especially if you get the mechanics for certain boss fights down. Now for my favorite quests in the game. This will contain spoilers for those who care about the lore.
NOVICE
  1. Elemental Workshop I: This is arguably going to be a hot take since I think this community dislikesthe Elemental Workshop series. I think it is definitely flawed and that some portions of the quest could benefit from some tweaking. I could understand that but I still think that Elemental Workshop could be a great quest series if expanded upon. What I do like about the Elemental Workshop series is that there are no NPCs to start or guide us throughout the quest so this proves that the player character has a good semblance of intelligence. There is so much they can do right and I would like to give Jagex that chance to do so.
  2. Misthalin Mystery: I really liked the humour for this quest. I know that this was a holiday event which was upgraded to a quest after passing a poll. I enjoyed the story and how obvious that this was a spoof of slasher horror films, particularly Scream. I found this quest overall enjoyable which managed to get a good laugh out of me. I did not really like the final boss fight however but it isn't really as punishing since I don't think you can get killed so I'm not really that bothered.
  3. Recruitment Drive: I for one wasn't offended that I had to change my player character to a female in the original version of the quest, it was an annoyance at worst for me though I am glad they changed the puzzle to something similar but less of a hassle to perform. I liked the overall concept of the quest where you have to prove your worth to become a white knight by solving several puzzles or riddles. It breaks away from the trope of "Slay this creature to prove yourself" so it's definitely an interesting take.
  4. Cook's Assistant: It would be wrong not to put Cook's Assistant in the top Novice Quests in the game given as to how iconic it is. Not everyone has the skill to finish Dragon Slayer or became a member to do Monkey Madness or Desert Treasure but everyone pretty much helped out this cook as their first ever quest in the game.
  5. Ribbiting Tale of a Lily Pad Labour Dispute: By far the best novice quest in the entire game. The humour for this quest was hit after hit after hit throughout the entire quest. This is one of the newest quests and the devs managed to make a new quest in 2024 stay true to what makes questing in OSRS a stand-out compared to other MMORPGs. I really hope they continue make small quests like this to give more life to the world of Gielinor.
INTERMEDIATE
  1. A Soul's Bane: The rewards for this quest are bad but that didn't really bother me as much since I love the exposition we get on Tolna's life plus his struggles as we progress through the quest. We only knew him for a short while but we get a lot from that time. It was very compelling story-wise though the combat encounters really emphasize that this is indeed an old quest given its simplicity. Still, if a similar quest was made on this day with better combat encounters plus better rewards, I feel it would be more beloved by the community.
  2. The Forsaken Tower: This was actually the last quest I did among the 5 house quests in OSRS since grinding favour for Lovakenj (before favour removal) was a bitch. Not sure if it is obvious but I personally really enjoy doing puzzles and the puzzles in this quest were definitely fun for me. Unlike some people, I am the kind of guy to play puzzle games on my free time so I could understand if people just choose to have a guide or quest helper do the solving. Still, the puzzles in this quest were definitely doable without a guide and they were a lot of fun for me.
  3. Forgettable Tale of a Drunken Dwarf: I hope Jagex continues this quest series soon. The overall plotline involving the Red Axe is definitely exciting and I can't wait to see what Jagex has in store for us in the coming quests. I know this quest is really good but for some reason I can't seem to remember what happened for majority of the quest (if you know what I mean).
  4. Itchlarin's Little Helper: A very trippy quest with a lot of mystery surrounding the events in the beginning of the quest. When it was revealed that we were hypnotized and manipulated by the Devourer I thought it was a fairly good plot twist. Again, I could get if people aren't so high on this quest as I am but I personally really enjoyed it.
  5. Shilo Village: For a low to mid level account, access to Shilo Village is a rather big deal with having a furnace so close to a bank, Duradel and Gem Rocks. The story of Rashiliyia was sad and rather messed up given the implications and I think it made for a really compelling story. The ending of the quest where you finally put her soul at peace is the right tones of heartwarming for me.
  6. Waterfall Quest: I don't usually factor in Quest Rewards when coming up with a favorite quest since I believe in the journey more than the destination but I am willing to make an exception given as to how iconically good the rewards for Waterfall Quest are for a new member. To be fair, I too liked the lore behind Glarial and Baxtorian especially since it will lead up to important plot points in the elf series.
EXPERIENCED
  1. King's Ransom: Iconic as this was the last quest in the 2007 back-up before fast forwarding to OSRS. Really interesting how the story builds up from the events of Murder Mystery, when you thought that you had it all done right there were a few loose ends that had to be looked into. The fact that Morgan was able to get the upper hand for a while is very interesting and I think this is where the lockpicking mechanic has been added to the game. I really liked the story and I think there should be 1 more quest to end this where we face off and defeat Morgan.
  2. The Fremennik Isles: I really liked the story of the islands of Neitiznot and Jatizno. Learning more about the two islands while working simultaneously to gather intel for both kingdoms was an interesting plot point. I love the Helm of Neitiznot and when I did this quest when I was much younger in RS2, it truly felt like such an epic adventure for me looking back.
  3. Fairytale - Cure a Queen: Add this to the long list of quest series that need to be continued since you just really want to get back at Godfather for everything he has done in Zanaris. Unlocking the Fairy Ring Network is also a huge game changer regardless if you are a high level player or not. Personally I think the land of Zanaris and the fairies are very intriguing and I just wonder what they have in store for us in the coming quests.
  4. Dragon Slayer 1: A truly iconic quest, arguably the last major leap players take before taking a deeper dive into member's worlds. It's an old quest but it is just so good that it doesn't feel outdated. I personally liked the storytelling and the cinematics. I just wish other F2P quests alluded to the dangers of Elvarg even if it is just in passing to help build it up. Anyways, this just feels like a truly epic adventure as you devise a plan to travel to Crandor and face Elvarg.
  5. Rag and Bone Man 2 (loljk) A Kingdom Divided: I think you can all notice a trend here that I tend to love story-driven quests and AKD hit all the right spots for me. I was hooked from start to finish and this is a testament that OSRS does not need to take ideas from RS3 to make good storylines for their quests. It was definitely sad learning about the corruption of the council which led to the inevitable demise of Rose. My 117 HD plugin had the environment set to snowy and my 3D weather was snowing when you put Rose to her grave so it felt like a truly emotional moment for me when burying her. It was also a huge plot twist learning about Veos' true allegiances after you were led to believe that he was on your side this entire time. Lastly, the way Lord Hosidius masterminded his way to the throne by manipulating anyone who stood as a threat was very genius and looks like something that you could see in a great TV series such as Game of Thrones.
MASTER
  1. Dream Mentor: A love the lore behind Lunar Isle and adding a quest that uses Lunar Magic to help an adventurer learn to believe in himself and become a true hero is heartwarming. The boss fight did not come here to play and it was an interesting take to start the boss fight with the hardest encounter going to the easiest as you weaken the doubts in the adventurer's minds.
  2. Grim Tales: A really weird and wacky quest but I love how OSRS added a spin to several known myths and fairytales. The woodcutting level requirement is a little harsh but overall, I enjoyed the quest for the flavor it added to the Taverly and Ice Mountain part of the game.
  3. Recipe For Disaster: Yes, technically RFD is classified as having a special difficulty level but I will put it here in terms of its scope and difficulty of its combat encounters. A unique quest given that you can do 8 subquests in any order and it is so far the only quest in the game with that kind of structure. It is memorable as it is the sequel to Cook's Assistant and is the definition of a quest that anybody could start but only a few could finish. The final gauntlet is one of a kind as it is a throwback to many iconic quest bosses in the past with a tasty twist mixed in it. Also, it would not be right to discuss RFD without mentioning its game-changing reward of Barrows Gloves.
  4. Desert Treasure I: One of the most memorable quests in the game as it gives player access to the ancient spellbook, one of the most feared set of spells in all of Gielinor. The concept of traveling around the world to uncover an ancient treasure gives this quest an epic feeling of adventure. None of the challenges when retrieving any diamond seems to overstay their welcome. Traversing the pyramid when you have collected all diamonds was definitely exciting and unlocking Ancient Magics for the first time is probably core memory for me back when I was a kid.
  5. Sins of the Father: Arguably one of the best written quests in the game. This isn't even the finale of the vampire storyline yet you could feel that so much is at stake at this point in the questline. Ivan is shown to be a stubborn and headstrong leader which could explain why the Myreque has been in shambles after all these years. The disappearance of Safalaan towards the end of the quest leaves a lot to be desired as we will have to wait for, presumably, the series finale to find out what his fate was in the hands of the vampires. Also, my favorite antagonist is here and her name is Vanescula. Her true intentions are shrouded in mystery and for now, will remain a mystery until we see what the OSRS devs decide to do with her in the vampire finale. The final battle with Vanstrom was a challenge but was so very satisfying when you finally defeat him.
GRANDMASTER
  1. Monkey Madness 2: I think it is lazy to name this quest Monkey Madness 2, it should've been named "Gorilla Warfare". Overall I think this is the weakest of all the Grandmaster Quests and I predict it will place below While Guthix Sleeps once that quest comes out. The quest just felt that certain parts were made frustrating for the sake of padding difficulty. The greatest offender here is definitely the tunnels leading to Kruk's Lair as a good portion of it is based on RNG. It feels unjust to grind a good Agility level just to fail an obstacle because you were meant to fail the obstacle regardless if you stepped on the right tile, regardless if your Agility level is over 90 (I think my agility was 94 when I did this quest). Add to the fact that the tunnels are very long so it feels like failing these unpassable obstacles just seem so disproportionately punishing. Sneaking on the docks to plant the explosives were difficult. Personally I have done a lot of Sorceress' Garden before Squirk'in even became a thing so this part wasn't as difficult to me as compared to other people since the Ninja Monkeys share the same vision mechanics as the Garden Guardians. The final battle was alright, nothing too mechanically intensive as compared to other boss fights in the Grandmaster tier.
  2. Desert Treasure 2, The Fallen Empire: I think this should've been just named "The Fallen Empire" especially since there is less emphasis put on the desert this time around as compared to the previous quest (and that is definitely saying something, lmao). This quest is a huge leap in terms of quality when compared to Monkey Madness in both story and gameplay. The big reveals after getting all 4 medallions were definitely jaw-dropping as I had no idea they were coming when I did this quest. The fact that the stranger could disguise herself as the Sandwich Lady and even invade your own POH just shows how much the stakes were upped in this quest and that Jagex is not playing around when coming up with dangerous mechanics. The boss fights were all well made. I have died to the 4 bosses at least 1 time each. On the contrary though, I couldn't be mad about it because each time I failed a boss encounter, it seemed to me that it was entirely my fault for any reason. This includes me not eating fast enough, not bringing the right gear or not being quick enough with my prayer switching. Personally, I don't feel that any of the bosses were inherently unfair or cheese which is why I enjoyed them despite getting my ass kicked so many times. I think this quest truly lived up to the hype and as the game's latest grandmaster quest, I can't wait to see what Jagex has in store for us in While Guthix Sleeps.
  3. Dragon Slayer 2: I think it is lazy to name this quest Dragon Slayer 2, it should've been named "The Legacy of Elvarg" or "Revenge of the Dragonkin". Idk, any other quest name would've been better. The quest itself however was a top tier quest, one of my real life friends even told me that is there were to be one quest to be the final quest in all of OSRS, it would be this. I could agree with that opinion given that it is the sequel to the iconic quest, Dragon Slayer 1. The mere scope and degree of adventure feels like an epic tale from start to finish. The ways the quest made subtle callbacks to Dragon Slayer 1 were also welcome. These are seen in the simple things such as building a boat, recreating a map or in the larger scope with the overall majority of the quest traveling the world to retrieve different parts of a key. Out of all the boss fights in all quests, Galvek felt to be the most punishing as simple mistakes could pretty much kill you. The final battle was all kinds of epic and really took advantage of all possible combat mechanics in the game.
  4. Song of the Elves: The plague elf storyline remains to be one of the best written stories in all of Runescape. Each quest has good story and has enough interesting twists and turns to keep the player on their toes whilst being invested. Elena was a really good character and the only complaint I have with her is that there was a lack of build-up of her character in the previous quests. You don't really get to know her that well in the previous quests but in this quest you get to appreciate her for being empathic and sensitive whilst being intrepid and strong. A well-written NPC but if only she was as well written in the previous quests. The battle at West and East Aurdogne feel epic in itself and the execution of Lathas was a huge plot point. Learning about the history of the elves and Seren was both a compelling and sad story. Personally, I enjoyed the light puzzle in the Grand Library. I actually did this light puzzle without a guide (unlike MEP2) because everything that MEP2 did wrong, the Grand Library does right. The light puzzle in the library had a better sense of direction and sequence of what goals you had to aim for. If your strategy is correct and if you know how to utilize the color wheel effectively, the puzzle is very doable, albeit very time consuming (it took me like 5-6 hours as compared to someone taking 2-3 hours with a guide). Add to the fact that there was nothing constantly trying to kill you every step of the way so you could truly focus on the puzzle at hand. The battle with Iorwerth's Troops were fun and getting friendzoned by Elena after you save her life before facing Seren was both hilarious yet pitiful. The fight with the corrupted fragment of Seren was exciting and unlocking Prif as a reward feels appropriate given the general scale of this quest.
submitted by Professor_Sia to 2007scape [link] [comments]


2024.05.08 04:14 EricsonGamingNite SONIC CHARACTERS AND MAPS I WANT IF NINTENDO MAKES ANOTHER SMASH BROS GAME AFTER ULTIMATE

So lately I've been thinking about Nintendo making another Smash game after Ultimate. And I'm kinda sad to see that Sonic is the only Smash character that's part of the Sonic franchise. I hope SEGA can make a deal with Nintendo to add more Sonic characters and Maps into maybe their next Smash bros game. But here are Some Sonic characters and maps I want in (MAYBE) the Next smash Bros game.
Characters:
Maps:
*Little note on Cyberspace: I think it's a good idea to mix between levels of Cyberspace like going from level to level transitions of Cyberspace from Sonic Frontiers
That's all! Little note there's high chances not all of these maps and characters will be in the next smash game. I justed listed these out cause I thought they would be cool ideas and recommendations . Who knows, maybe some of these maps and Characters from the Sonic Franchise will come next game.
submitted by EricsonGamingNite to SmashBrosUltimate [link] [comments]


2024.05.06 20:50 FancyFireDrake Operation Fate Order Mission Report

Operation: Fate Order Mission Report:
XX.XX.XXXX – XX.XX.XXXX
On the [REDACTED] of [REDACTED] the united Jumper groups of Yang Xiao Long (Remnant Designation [REDACTED]) and Eve Taurus von Hresvelg (Remnant Designation Unknown) went into a united Operation against the Multiverse spanning Anti Jumpchain terrorist cell known as the Chainbreakers. Lead by Gorr the Godbutcher, the groups latest action was to stop the emergence of Jumpers from the Fate/Nasuverse. The benefactor identified with these attempted Chainstarting events was Alaya, the Human Order trying to prepare against the TYPE Invasion.
The way by which Alaya intended to start Chains was specialized Holy Grail imitations, connected to the CP force and boosting magical power comparable to Goetias Ars Nova. The chosen servants were supposed to come across them and make the choice to Jump themselves.
10 Potential Jumpers have been located and groups send to judge how beneficial Alayas chosen would be as a Jumper and if needed defend them from Chainbreaker attacks. Lethal force is not authorized.
Reports:
1: Garden of Avalon
Operative: Jaune
Jumper Emergent: Artoria Pendragon
Chainbreaker: Empress of Mankind
Mission Success
Mission History:
Jaune Arc, in memory of his mentor Pyhrra Nikos and what he wanted to be so long ago, chose the Legend Jump with a connection to the King of Knights. His purchases allowed him to be a Knight unmatched even by Lancelot and Gawain together, wielding his own version of Excalibur.
Upon entering the Jump he departed to Artoria’s castle, at the same time as the resident chainbreaker. Said chainbreaker has been identified as a vastly less powerful and genderbend version of the God Emperor of Mankind.
NOTE: If said original Warhammer 40K universe had the Emperor naturally as a woman or if a Jumper had something to do with it is not known. It is also possible the Empress chose to take this form to manipulate Artoria better.
Artoria had heard about the Grail from Merlin and it was believed that with its power Camelot could be saved from the Quantum lock, stopping its destined fall. The Empress sought to manipulate Artoria into joining the Chainbreakers and surrendering the Grail where Jaune had intervened. On Artoria’s suggestion both Jaune and the Empress were allowed to make their case in a debate.
Reportedly the Empress doomed herself for a loss when she said ‘I know I am right’ upon which Jaune quickly countered that this rhetoric was exactly why she was destined too fail, laser focus on ones own belief to be worthy ultimately only running the risk of suffering and destroying yourself and those around you.
Touched by Jaunes honesty, Artoria chose his side. The Empress proceeded to instantly choose the route of Violence rather than risk Artoria becoming a Jumper, having used psyker powers to previously steal Avalon. Her life was saved by Mordred jumping in between the two of them.
NOTE: Mordred was not known to be the child of Morgan and Artoria and still hiding beneath her helmet.
The moment of surprise wasted, the Knights of the Round Table jumped the Empress, who was ultimately banished by both Jaune and Artoria unsealing all 13 Seals on Excalibur.
NOTE: The fact that the Empress seemed to be a valid target for all restrictions placed on Excalibur (among them including that the battle must be defending the Human Order and that The battle must not be against Humanity) shows worrying implications about the Empress current state of mind and nature.
Upon the Empress banishment Mordred was left comatose, with Artoria and Jaune alongside Galahad departing to retrieve the Grail to both save her life and save Camelot, by Artoria taking it with her along her own chain. Jaune has refused to talk about the events of their journey in detail but mentioned that Morgan stood in their way and Artoria discovered Mordreds true identity.
Upon returning to Camelot, without Galahad, Mordred was healed and preparations made to initiate the first Jump.
NOTE: Mordred had turned down being one of Artorias companions after the two had a heart to heart, unsure of her supposed destiny after Artoria explained why she didn’t want her to become a King but still accepted her. She was last seen wielding Rhongomyniad and departing on good terms as Artoria started the Jump.
Jaune Arc himself, despite his mission being successful, remained in fate a while longer, now an Agent of the counterforce. He would be summoned in future confrontations in the Fate world labelled as ‘The Rusted Knight’.
2: Baba Yaga
Operative: Eve and her companions
Jumper Emergent: Ivan the Terrible
Chainbreaker: Artoria Pendragon
Mission Partial Success
Mission History:
Eve Taurus von Hresvelgr alongside her companions resolved to tackle one of the locations as a group. Due to its unique circumstances, a Russia lost in an Eternal Blizzard under rule of a mutated Ivan the Terrible, it seems this approach was necessary to have any chance of success. The Grail had already been found by Ivans forces, however the mentally shattered Tyrant could not figure out how to use the Grail, hoping to instead of departing on a chain use it to stop the Blizzard and neverending Ice Age.
Misunderstanding Eves intentions Ivan ordered them to be hunted down. Blade Wolf remaining with Mordred in the city undercover whereas Eve, Edelgard, Naofumi, Raphtalia and Shadow investigated an uprising among the various villages.
This uprising was due to the chainbreaker Artoria Pendragon trying to rebel against the Tyrant and retrieve the Grail.
NOTE: Artoria was the only character native from Fate to be a part of the Chainbreakers. Why she chose to be a part of this Jump when her country of Brittain was a target as well is unclear.
NOTE: Eves Mordred, upon discovering the identity of the Chainbreaker forsook peaceful options in interacting with her.
A three way war broke out between Eves group Artorias rebellion and Ivans forces. In the climactic final fight, Ivan was crippled and finally talked down enough to understand what the Grail can do. Ivan, seeing himself as undeserving of what Jumpchain offered, requested that the Grail instead be used to give his world a chance of survival. Abiding by his wish, Shadow and Eve used chaos Control to tap into the Grails reserves and used it to restore the world.
Artoria, satisfied that Ivan would not be a Jumper and heavily wounded from the fight, tried to extract herself only to be stopped by Eves own Mordred, also heavily wounded. Father and son from different worlds duelled, ending with Mordred succeeding in striking down Artoria and impaling her with her own Rhongomyniad lance.
It was at this moment that Artoria was reported to be smiling, baffling Mordred as she explained her own past. Her Jumper sided with Morgan le Fay and was going to bring down Camelot. Using corruptive Perks he was able to sway all the Knights of the Roundtable, except Mordred who was always meant to be a hidden Weapon. Going against her indoctrination, Mordred sided with Artoria and died to keep Artoria safe before Gorr and Weiss arrived.
Artoria apologized to her son for whatever she suffered by her hands, before passing out. When the others came, they found Mordred desperately trying to keep Artoria alive.
NOTE: Artoria is reported as being in a coma but is expected to make a full recovery, All Black separated from her body.

3: Nirvana Yuga
Operative: Sun and Leone
Jumper Emergent: Arjuna
Chainbreaker: Sonic
Mission Succesrate unclear
Mission History:
Sun and Leone entered one of the strongest and most dangerous periods and locations of Fate history. Ancient india was full with war, bloodshed and demons but none would be as dangerous as an up and coming Godking. Already being in possession of the Grail, he held of on using it until he absorbed every deity of the Indian pantheon.
Something happened with the Hero named Arjuna that made him desire complete power by absorbing the abilities of other deities. By the time Sun and Leone realized what was happening deities fell one after another. This was when they were saved by the rampaging Arjuna by the resident Chainbreaker: Sonic the Hedgehog.
Having previously saved Karna from Arjuna, Sonic proposed working together and protect the Multiverse and its freedom from Arjunas rapidly growing obsessive and oppressive control. Seeing that this potential Jumper could cause more harm than good, Sun and Leone agreed on the one of a kind teamwork.
Using Sonics powers of Chaos Control, Speedster powers and demonic essence, Suns enlightenment, Leones items (among others Brahmastra, the Beasts Crown as well as Karrvacha and Kundala) and Karnas own return to snap Arjuna out of his ‘perfect’ mindset, the alliance managed to defeat Arjuna, free the divine spirits and give him a semblance of peace in death.
Sun and Leone retrieved the Grail and gave it to Karna so he may become a Jumper instead. The Hero of Charity instead gave it to Sonic when the Hedgehog politely asked.
NOTE: Although the world was saved and Sonic proved to be the most cooperative Chainbreaker by FAR, no Jumper managed to go on a chain and the Grail was lost. Sun and Leone themselves are unclear if they could call it a success or failure.

4: Land of Shadows
Operative: Slayer and Daisy
Jumper Emergent: Scathach
Chainbreaker: Guts
Mission Success
Mission History:
The Slayer and his Pet Rabbit turned Mobian turned daughter Daisy arrived in the Land of Shadows. They quickly managed to identify Scathach as the most likely person to qualify for a Chainbreaker target. And indeed Scathach had already gained the specialized Grail. Curious about its nature, when Daisy revealed its power, Scathach was intrigued and hoped to encounter worthy opponents during her own future chain, perhaps one who can give her a true fight to the death.
Upon being warned that a Chainbreaker would come for her, Scathach looked excited, opting to delay her Chainstarting event until she fought the Chainbreaker. Scathach also decided to train both the Slayer and Daisy in the meantime.
A few months later a man in black, wielding a sword more akin to a raw heap of iron, slaughtered hs way through the Land of Shadows. Scathach greeted him warmly and accepted his challenge of a duel. Slayer and Daisy stayed on the sidelines by her request.
Scathach and Guts were evenly matched throughout the entirety of the fight and battled for days with no break. However seemingly reacting to a potential defeat, Guts transformed. What was first expected to be the Berserker Armor soon turned out to be instead an Apostel transformation.
Guts Apostel Form
Upon being asked to explain what was happening, Guts angrily remarked that this was the result of his Jumper encounter. Desperate to defeat Griffith, his Jumper forcefully made Guts undergo Ascension into an Apostel that could kill the combined Godhand, using the souls of Casca, Puck, Isidro, Farnese, Serpico, Schierke, and many others.
While this transformation allowed Guts to kill the Godhand, it was impossible for the Jumper to retrieve the Souls again, leaving Guts eternally distant from those closest to him. He killed his Jumper himself as a final act of avenging his companions before being found by Gorr and Weiss.
Scathach, deeply saddened by what she was hearing, was reported to fight differently from there on, not allowing herself to be slain by a Monster and devoted to ending Guts misery. The following fight laster 12 hours before Guts went for the killing blow against a severely injured Scathach. At this point the Slayer entered the fight himself, duelling Guts for another 24 hours. Finally they managed to defeat Guts and calm him down enough for Daisy to make him a deal. If they can find a way to retrieve his companions from his soul and Apostel form, he would seize to be a chainbreaker.
The remainder of the Jump was spent trying to locate various gods and divinities, killing Monsters and experimenting with various Rune magics. Upon using Scathachs grail in a complicated ritual, Guts was fially reunited with at first casca and than the rest of his companions. Guts was last scene retiring in the peaceful Norse nature alongside his loved ones, parting with Slayer, Daisy and Scathach in mutual respect.
Scathach herself opted to, instead of becoming a Jumper herself, accompany Slayer and the person he followed as an additional companion.
According to Daisy, she is now referred to as her mother.
5: Land of the Rising Sun
Operative: Yorha
Jumper Emergent: Amakusa Shirou
Chainbreaker: Butcher
Mission Partial Success
Mission History:
The Androids of Yorha have over time become an even more elite group of soldiers than their creator ever thought they could be. Using their united purchases from Rising Sun, they furthermore improved their capability based on unity and teamwork. Each one is a mechanized ninja with physical capabilities of Greek machine heroes and an expert in the Ninja arts. Using a certain purchase they can summon a darkness the more of them are united and as long as one of them lives the others will eventually return due to their circumstances. Albeit they ended up in the sights of Youkai and among other things had to deal with aggressive insects and fearsome swallows.
The target was found quickly in Amakusa Shirou, in the middle of his rebellion against the tyrants wanting to wipe out his faith. After analysing the situation the three Yorha Units in charge, 2B, 9S and A2, decided to support Amakusa in his goals and prevented what was supposed to be their canonical end. Hearing of the Grail, first found by the Edo Shogunate, Amakusa wanted to use its power to create a ‘Land without Evil’ upon departing this world with his people. In an infiltraton A2 managed to get the Grail, but was surprised by the chainbreaker. This one was labelled as William ‘Billy’ Butcher. Fighting over it, the Grail was shattered as A2 retreated, now only possessing 4 out of 7 needed shards,
Plans were made to create a portion of the country where they could practice their faith without fear and to find the 4 remaining pieces again when the Chainbreaker attacked.
Butcher massacred his way through Amakusas army, even Yohra units unable to match him.
NOTE: 9S theorized that through some means Butcher has the effects of a Perk that allows you to ignore numerical disadvantage. Furthermore it is not known of the slaughter of Amakusas man was something ordered by Gorr as it would go against the Chainbreakers modus operandi.
Butcher confronted Amakusa directly, beating him within an inch of his life before the remaining Yorha units (now less than two dozen from their original 200) managed to evacuate him. From what was shared, Butcher was not content simply killing Amakusa but also wanted to break his faith, most likely because of his own experiences with Christianity and corrupt heroes.
Quotes among others included: “The only man in the sky… laughs at your suffering.”
Amakusa, still clinging to his faith, was deeply impacted by the massacre. It was only due to the support of 2B that he was able to move onward, hearing about Yorhas own story of eternal battle before they became companions.
Hunted by Butcher, the remaining Yorha hetched a plan. Implanting one of the Grail shards into Amakusa and the rest inside of them, they knew Butcher was keeping the rest on his person. Using Genjutsu, the trinity of leaders was able to trick Butcher into losing his Grailshards, their own upon defeat going to Amakusa who was able to use the complete Grail to go on his Jump. With the Bunkers systems, his dead man were able to come along as followers in empty android bodies.
Butcher was last seen trying to track down the last members of Yorha before he was called back, departing with visible rage and frustration.
6: Vive la France
Operative: Minako, Aigis
Jumper Emergent: Jeanne D’arc Alter
Chainbreaker: Cynthia
Mission Success
Mission History:
Minako and Aigis were recruited from Persona 3 together and have chosen to challenge Vive la France together as well. The former becoming a Saint and the later becoming a Knight, they soon discovered this variant of France to be much different. Jeanne D’arc, famously a merciful woman of god, was instead present in an altered state, commanding tamed dragons to strike down enemies of France violently. This seemed to have happened after Jeanne alter begged to be saved from the flames of her own execution and was barely saved by a dragon. She turned her wrath both on the people who wanted her dead and the enemies she already made.
Minako and Aigis were first to retrieve the Grail, trying to calm Jeanne Alter down and bring the saints well known mercy back.
At the same time the Pokemon Trainer Cynthia, with an army of Pokemon, showed up and challenged the Dragon Witchs rule.
As later conversations showed Cynthia became a chainbreaker after a Jumper tried to enslave the Pokemon race as a whole, abusing them and experimenting on any who were remaining. This cruelty enraged Cynthia who agreed to aid Gorr under the belief that Jumpers could not value any life but their own. Although the experiments ended up uplifting the human race, it was still deemed unacceptable by Cynthia to have the only remaining Pokemon that weren’t wiped out essentially left as Servitors or lobotomized weapons of war.
Wielding All Black enhanced Pokemon teams she managed to overpower Jeanne Alter, who once again begged to be saved and had Minako and Aigis respond to her call. The battle ended when Aigis took a lethal blow meant for Minako at the same time as Jeanne Alters first dragon suffered a fatal blow from Garchomps attacks.
Stunned by the sacrifice and even more so by Minakos and Jeanne Alters grief of loss, Cynthia stopped the fight and retrieved two Phoenix Downs to be used on the fallen. Although peaceful discussion afterwards were tense, Cynthia ultimately surrendered as long as Jeanne Alter would never ever abuse her dragons. Jeanne agreed and used the Grail to become a Jumper, departing to parts unknown as she believed this world no longer was meant for her.
Minako and Aigis offered to find a new World for Cynthia to go to. Cynthia agreed and cut her link from the Chainbreakers as long as her Pokemon could go with her.

7: Empires of Antiquity
Operative: Zero and Asriel
Jumper Emergent: Nero
Chainbreaker: Miguel
Mission Fail
Mission History:
Zero and Asriel arrived in The city of Rome during the reign of Nero. A figure of much controversy, this Nero was close to approaching a breaking point between either dying or becoming an individual known as Beast VI. Zero, who has in the past allowed Ultron to become a force for good, and Asriel, who has his own experiences regarding loss of morality and corruption, tried to bring her back from her madness as well as stop various atrocities that turned out because of Rome.
That was when they discovered their Chainbreaker, Miguel O’hara or also known as Spiderman 2099, who refused to let them alter the timeline and risk this entire world being ‘pruned’.
NOTE: When angrily asked by Asriel if he likes what he does, Miguel bluntly said he hates himself.
Both Zero and Asriel do not wish to discuss in depth what happened in Rome but consider the mission as a whole a complete and utter failure with Miguel retrieving the Grail himself and Nero dying alone and left with her madness and regrets.

8: God Save the Queen
Operative: Neo and Tecora
Jumper Emergent: ???
Chainbreaker: Weiss Schnee
Mission Fail
Mission History:
Tecora and Neo were among the strangest companions of Yangs group. Tecora, being a different personality of Yang altogether and Neo being an attempt by Adam to create the perfect Assassin to kill Yang so she could have Roman Torchwick back. After some early troubles with Neo and because of Tecoras immediate love towards the girl the two ended up becoming a surprisingly terrifying duo in combat.
NOTE: its theorized that the reason Tecora became so enarmored with Neo was because of Neo’s own status as someone with split personalities.
The duo became a terrifying pair of Pirates, Tecora surpassing even Francis Drake with what should be impossible being possible by her and Neo being even more lethal than Jack the Ripper could be. They went on various adventures before finally discovering the ‘Race for the Grail’. A treasure hunt for the Grail that the greatest pirates in the world sought to claim. While the belief was that it would merely grant wishes, Tecora and Neo knew this was the Grail they were seeking and that could start a chain.
After at first engaging in some fun bouts of combat, trying to gauge who was most worthy of being a Jumper, all racers arrived at the Island.
Than all of a sudden a violent blizzard froze the very ocean from shore to shore as the Chainbreaker of this mission made herself known. Weiss Schnee.
Using the moment of surprise she killed half the racers for the Grail. Tecora and Neo were overwhelmed with various summons.
NOTE: The summons Weiss unleashed were among other things the Remnant Brother Gods, DC’s Doomsday and various other individuals that are rumoured to be Jumpers she killed.
Tecora and Neo were unable to secure the Grail or rescue any of the other Pirates chasing for it. After conversing with Tecora, seeing her as a ‘violation’ embodying her friend Yang and seeing Neo as ‘tea pouring scum’ that outstayed her welcome, Weiss tried to kill her only to be barely stopped by the Rusted Knight and Chara, who had appeared in response to an emergency summon.
Weiss departed leaving Tecora and Neo with nothing but their life.
NOTE: This was the first time in the entirety of Yangs chain that Tecora suffered a loss.
NOTE: Neo does not know what Weiss meant with Tea pouring scum. It is possible that Weiss blames her for something she was going to do had Remnant not been invaded by Adam.

9: Strange New World
Operative: Ironwood and Chara
Jumper Emergent: Tesla/Edison
Chainbreaker: Syndrome
Mission Success
Mission History:
General James Ironwood and Chara arrived in perhaps the most modern variation of Fate.
NOTE: Thanks to using her purchases as a Strange Being Chara was able to appear at different points in other Fate Legends Operations, traveling through the various timelines it seems.
The unlikely duo consisting of an Eldritch powered child and the skilled general encountered Nikola Tesla and Thomas Edison separately and were convinced of their nature as a chosen Jumper by Alaya. A Chainbreaker could not be found, instead the two trying to mediate between the geniuses.
It was than that the resident Chainbreaker, identified as the Incredibles Villains Syndrome, send out a message. Having kidnapped Helena Blavatsky, Tesla and Edison were supposed to journey to Nomanisanisland, located in the Pacific if they wanted to rescue her. The two geniuses in a rare display of unity departed, with Ironwood and Chara following closely, infiltrating the Island and workin against Syndrome in the background, wanting to discover his true goals.
As was later revealed, Syndrome had already managed to steal the Grail for himself and for an unknown project of the Chainbreakers wanted the trio of scientific or magical geniuses to study it for him, doing so in a series of challenging trials against his creations. Each one perfected his work more and more to the point the trio was faced with a Grail Powered Omnidroid.
The Omnidroid came close to killing all three geniuses until Chara managed to extract the Grail, Ironwood defeat it with skilled shots and Syndrome was forced to retreat, not before attempting to blow up the whole island with them.
Thanks to Helena and a strange disk they managed to escape with the Grail intact. The trio after some squabbling decided to go on a chain all together, Tesla and Edison locked in an eternal contest about whose inventions would benefit humanity across the Multiverse more and Helena resolving to discover the secrets of all magic and keeping an eye on them.

10: Oasis of Fantasy
Operative: Yang and Blake
Jumper Emergent: Gilgamesh
Chainbreaker: Issei Hyodou
Mission Success
Mission History:
Yang and Blake as the most seasoned fighters entered the most ancient time period with perhaps the most dangers. As the equals of Gilgamesh and Enkidu respectively (in Blakes case also receiving Perks to match the First Hassan) the two ventured the world trying to locate the Grail and gather intel. Over the course of which they ended up getting the attention of the Gods for better and for worse (particularly that of two certain goddesses).
Discovering one third of a broken Grail, the duo finally resolved to journey to Uruk. The Epic of Gilgamesh had been fully at play, Enkidu and Gilgamesh meeting and slowly transforming the King of Heroes into a wise ruler for his people.
When Yang and Blake arrived Uruk was locked in war with forces of the Chainbreaker in question, Issei Hyoudou. The Chainbreakers first fight with Gilgamesh, not believing humanities oldest bully to be worthy of going on a chain, ended with the splitting of the Grail into three parts. One now wielded by each group. This attack happened in response to Gilgamesh announcing he would take his kingdom on a chain but delaying doing so due to his arrogance. Furthermore, the first battle ended with Enkidu being mysteriously poisoned by All Black, left comatose to Gilgamesh’s grief.
The battle Uruk was facing was deemed as a matter the Gods would, due to some of Gilgameshs own affronts, stay neutral in. Ishtar in particular seemed amused to such a degree that she had not yet unleashed the Bull of Heaven.
Isseis army consisted of Offspring of the dormant laying Tiamat further enhanced with offsprings of All Black and obeying his orders. It is suspected he got this power through combining Boosted Gear with other OOC abilities.
Yang and Blake intervened in a direct battle, managing to separate Issei from All Black infection. Issei still continued to fight and merge back with the symbiote of his own will, proving that All Black was not corrupting their mental state.
Issei was still eventually overwhelmed and had to flee. Still locked in a stalemate in the war with the Red Dragon Emperor, while still wanting to resolve things in a peaceful way, the pair of Huntresses introduced themselves to Gilgamesh proper. With some experimentation, Enkidu was awoken by using the two shards of the Grail as a power source, though considerably weakened. Upon further reflection, it was decided to get the help of the so far neutral Gods. For that end Yang and Blake were send out by Gilgamesh to negotiate.
NOTE: During meetings with Ishtar it was stated the Goddess had already met Issei first before any of them and was insulted that he looked utterly unfazed by her beauty. This lack of a reaction to a beautiful woman was considered alarming by the Jumper and Companion.
Through carefully navigating the mess that was divine emotions, Yang and Blake were eventually able to convince Ishtar and Ereshkigal to side with Uruk, leading for rapid advancements in the war against Tiamats offspring from all sides.
It was at this point that Issei had on orders of Gorr awoken Tiamat herself, now corrupted with All Black. It appears that due to both Tiamats and Isseis desire to be loved they managed to connect as she lay dreaming.
NOTE: Issei insisted this to be a purely parent to son version of love and was offended when someone implied he was attracted to her.
Battling the Mother of Genesis, Yang forced a duel between herself and Issei as the rest were trying to delay Tiamat. After defeating him Yang demanded to know who he was doing all of this for. Upon Issei replying that he was doing it for his loved ones, Yang demanded to know when was the last time he even bothered to see them. The Huntress told him, that if he really was doing this for his loved ones, he would be with them now and they could have together tried to heal from what a Jumper had done to them.
Issei was silent upon that rebuttal, eventually showing a degree of self hatred for himself for not being strong enough and asking Yang if the Jumper had been correct, if he HAD been unworthy of Boosted Gear and his chances. Yang countered that worthiness only comes in response to who you are and what you do and urged him to truly read Tiamats mind and what she was truly thinking.
Upon discovering the depths of Tiamats grief and madness, not wanting another loved one to suffer, he agreed to help stop her as long as Yang could promise to save her.
In the concluding battle, Tiamat was freed from both All Black, having grown more violent and independent in contrast to the shard of Gorrs symbiote Issei was with, and her insanity. Yang and Blake promised to send them both to Isseis original world so that Tiamat could be free from her situation and Issei try to heal, as well as having their own group on speed dial if anyone ever WERE to threaten his home again.
Gilgamesh, for his part humbled by the experiences and having truly come into being a worthy King of Heroes, was still challenged to one final battle by Issei. Gilgamesh was afterwards given the final shard of Issei.
NOTE: Issei seems to have obtained something akin to Fay Eyes allowing him to see lies or deceptions. Realizing Gilgamesh truly wouldn’t become the kind of Jumper that hurt him, he decided to let him go.
With Issei and Tiamat departing and Gilgamesh taking Enkidu and Uruk with him on a chain, Yang and Blake left behind to oversee if any last Chainbreaker influence remained.
…This was when Weiss and Gorr themselves had appeared, having surveiled the various chainbreaker operations in every Jump and time period.
Overwhelming them with the element of surprise… Yang was lost in a dimensional vortex summoned by the Godbutcher, him and Weiss leaving Blake behind.
Final Mission Results
Chainbreakers Redeemed: Issei, Guts, Artoria, Cynthia (4/10 Jumps)
Jumpers starting their chain: Tesla, Edison, Helena, Artoria and Camelot, Gilgamesh and Uruk, Amakusa Shiro, Jeanne Alter (5/10 Jumps)
Potential Jumper casualties: the 7 Pirates (Full list in Appendix: God Save the Queen), Nero, Arjuna, Ivan (5/10 Jumps)
Holy Grails gained by the Chainbreakers: 3
Missing Allies: Yang
Finishing the last bit of the mission report, Blake closed her eyes, looking up at the stars outside of the Bunker.
“…Where did you take her?” Blake asked Weiss, wondering if her former friend would hear her.
submitted by FancyFireDrake to JumpChain [link] [comments]


2024.05.06 02:04 Most-Presentation-99 ⛰Ainulindalë⛰ [SMP] {Modpack} {1.7.10} {Community} {Lord of the Rings} {WhiteList} {Claims} {Player Shops}

Hello! I am the caretaker of a LotR Ainulindalë server (Or Ainu, as it is better known) for about 4 years now and would like to extend an invitation through insight to players who would be interested in joining our serveDiscord! (https://discord.gg/ainulindale)
Modpack: Available on both Curseforge and Technic, the server runs both the 1.7.10 LotR Mod with an assortment of other mods as well as unique plugins to enhance the world and experience of Mevan's Minecraft Lord of the Rings. These extra mods are used in a way that does not alter the base mechanics of the LotR Mod. They, along with custom plugins, are used to provide further depth to things such as custom quests, exploration, dungeons, interactions with the world, custom builds and with players in a way that cannot be done with the LotR mod alone.
Mechanics: On Ainu, our core aim is to reward and promote creative building and roleplay through tangible, impactful in-game rewards. This is facilitated through a thought out, inter-connected system of infrastructure made manifest in our Guide to Nodes. Roleplay too, with it's in-depth mechanics, has a massive impact and affects the direction of kingdoms and the narrative at large depending on actions taken, with profundity rather than speed in mind. Claiming of an area can be done with with Gold blocks and banners in-game!
Exploring: Our server also features a good number of Dungeons to explore and loot with your friends and while these are not the intended focal point of the server, much love and effort has been put into making the experience of them engaging for all. Our largest being Moria. Timeline: Third Age, 3004
Community: Everyone in our community shares a love for Tolkien's works and are helpful to all! If you have any questions please do not hesitate to ask in our discord, which is also linked to in-game chat! Discord server links can be found in our Curseforge and Technic packs!
Rules: The server has a simple mindset geared towards a universal enjoyment of the experience of a Lord of the rings in Minecraft, aimed at allowing everyone to be able to experience it in what way they would like without the fear of others impeding on the individual's journey. To facilitate this we do take a hardlined approach against exploiting, griefing (whether in the form of builds or pvp), and abuse.
Whitelist Minecraft Server: The in-game server is a whitelist one and you can apply for the whitelist in the Discord as well!
Thank you for your time and attention! Looking forward to seeing new faces around the community!
submitted by Most-Presentation-99 to MinecraftServer [link] [comments]


2024.05.05 08:22 Most-Presentation-99 ⛰Ainulindalë⛰ [SMP] {Modpack} {1.7.10} {Community} {Lord of the Rings} {WhiteList} {Claims} {Player Shops}

Hello! I am the caretaker of a LotR Ainulindalë server (Or Ainu, as it is better known) for about 4 years now and would like to extend an invitation through insight to players who would be interested in joining our server!
Modpack: Available on both Curseforge and Technic, the server runs both the 1.7.10 LotR Mod with an assortment of other mods as well as unique plugins to enhance the world and experience of Mevan's Minecraft Lord of the Rings. These extra mods are used in a way that does not alter the base mechanics of the LotR Mod. They, along with custom plugins, are used to provide further depth to things such as custom quests, exploration, dungeons, interactions with the world, custom builds and with players in a way that cannot be done with the LotR mod alone.
Mechanics: On Ainu, our core aim is to reward and promote creative building and roleplay through tangible, impactful in-game rewards. This is facilitated through a thought out, inter-connected system of infrastructure made manifest in our Guide to Nodes. Roleplay too, with it's in-depth mechanics, has a massive impact and affects the direction of kingdoms and the narrative at large depending on actions taken, with profundity rather than speed in mind. Claiming of an area can be done with with Gold blocks and banners in-game!
Exploring: Our server also features a good number of Dungeons to explore and loot with your friends and while these are not the intended focal point of the server, much love and effort has been put into making the experience of them engaging for all. Our largest being Moria. Timeline: Third Age, 3004
Community: Everyone in our community shares a love for Tolkien's works and are helpful to all! If you have any questions please do not hesitate to ask in our discord, which is also linked to in-game chat! Discord server links can be found in our Curseforge and Technic packs!
Rules: The server has a simple mindset geared towards a universal enjoyment of the experience of a Lord of the rings in Minecraft, aimed at allowing everyone to be able to experience it in what way they would like without the fear of others impeding on the individual's journey. To facilitate this we do take a hardlined approach against exploiting, griefing (whether in the form of builds or pvp), and abuse.
Whitelist Minecraft Server: The in-game server is a whitelist one and you can apply for the whitelist in the Discord as well!
Thank you for your time and attention! Looking forward to seeing new faces around the community!
submitted by Most-Presentation-99 to MinecraftBuddies [link] [comments]


2024.05.04 08:44 Dazzling-Ability-252 My next journey for tomorrow

My next journey for tomorrow
After finishing E Pluribus Unum, I have a idea to share my experience with daily upload from me where I will experience all the FGO content with all the of you. Seems like next journey will be Camelot and Israel combine, knowing that this is about the round table, I'm not surprised to see altoria in this singularity. Cannot wait to see her (my king).
submitted by Dazzling-Ability-252 to Fate [link] [comments]


2024.05.01 20:10 blargdag Orb of Yendor strategies for various lands

What are the strategies for getting an orb of Yendor in each land? Is it possible for all lands, or possible only for some?
Here are the "easy" lands, where the strategy is simply to use dead orbs (or ivy or cthulhu tentacle) to find your way back from the key:
Here are other "easy" lands where characteristics of the land itself make it easy to find your way back:
The following lands are harder because of the land's characteristics, or because the native monsters make it hard to do it:
The following lands have some characteristics that seem to make the task impossible:
Do y'all have any strategies to get the key + orb in one of the difficult lands? Especially interested in whether it's possible in the last list (nigh impossible lands) like Kraken depths.
submitted by blargdag to Hyperrogue [link] [comments]


2024.05.01 13:45 ProfessionalHead6378 Eteris [Semi-Vanilla] {Whitelist} {1.20.5} {16+}

Welcome to Eteris The Medieval SMP - Where Adventure Awaits!
Are you nostalgic for the days when Minecraft was all about crafting, building, and embarking on epic adventures with friends? Look no further! Eteris SMP is here to bring back that classic Minecraft feeling of joy and exploration.
Running on the latest server version 1.20.5 and enhanced with quality of life plugins, Eteris offers the perfect blend of vanilla gameplay and added convenience. Whether you're a seasoned builder, a redstone master, or a daring explorer, there's a place for you in our vibrant community.
Join us as we embark on a journey to rediscover the magic of Minecraft together. Build towering castles, delve into ancient ruins, or set sail across vast oceans - the possibilities are endless!
But Eteris isn't just about the game - it's about the friendships and memories we create along the way. Forge alliances, collaborate on grand projects, and make lifelong friends with fellow adventurers.
[In Eteris, we want everyone to live nearby in the main city, whether you are the landlord of the nearby residential housing department that you built with your own two hands, or the man on the outskirts of town fishing. We welcome all and would like to see the small city of Eteris be able to expand into a bustling kingdom with your help!]
What Sets Us Apart:
Community Polls: Every decision related to the server is put to the vote, ensuring that every member has a say in shaping our world.
Group Boss Fights: Take on formidable foes together and reap the rewards of victory.
Group Building Projects: Work together on massive construction endeavors that leave a mark on our world.
No Server Wipes: Eteris is committed to providing a long-running world where your creations endure and evolve over time.
Zero Tolerance for Griefing, Assholes, or Harmful Trolling: We maintain a positive and respectful community atmosphere where everyone can enjoy the game without fear of harassment or destruction.
Apply Now on Discord [drop message down below on post to receive the link]
This server is whitelist to join only, you apply via discord.
We're on a quest to gather at least 10 like-minded individuals who share our passion for Minecraft and camaraderie. The server won't open until we've garnered enough interest from players, so join us in shaping this incredible journey from the very beginning!
*we would prefer adults only on the server or older teens 16+*
Come be a part of Eteris SMP and let's create something legendary together!
submitted by ProfessionalHead6378 to mcservers [link] [comments]


2024.05.01 13:31 ProfessionalHead6378 Eteris - Minecraft Medieval SMP [1.20.5 Java] [No Wipes]

Welcome to Eteris - Where Adventure Awaits!
Are you nostalgic for the days when Minecraft was all about crafting, building, and embarking on epic adventures with friends? Look no further! Eteris SMP is here to bring back that classic Minecraft feeling of joy and exploration.
Running on the latest server version 1.20.5 and enhanced with quality of life plugins, Eteris offers the perfect blend of vanilla gameplay and added convenience. Whether you're a seasoned builder, a redstone master, or a daring explorer, there's a place for you in our vibrant community.
Join us as we embark on a journey to rediscover the magic of Minecraft together. Build towering castles, delve into ancient ruins, or set sail across vast oceans - the possibilities are endless!
But Eteris isn't just about the game - it's about the friendships and memories we create along the way. Forge alliances, collaborate on grand projects, and make lifelong friends with fellow adventurers.
In Eteris, we want everyone to live nearby in the main city, whether you are the landlord of the nearby residential housing department that you built with your own two hands, or the man on the outskirts of town fishing. We welcome all and would like to see the small city of Eteris be able to expand into a bustling kingdom with your help!
What Sets Us Apart:
Community Polls: Every decision related to the server is put to the vote, ensuring that every member has a say in shaping our world.
Group Boss Fights: Take on formidable foes together and reap the rewards of victory.
Group Building Projects: Work together on massive construction endeavors that leave a mark on our world.
No Server Wipes: Eteris is committed to providing a long-running world where your creations endure and evolve over time.
Zero Tolerance for Griefing, Assholes, or Harmful Trolling: We maintain a positive and respectful community atmosphere where everyone can enjoy the game without fear of harassment or destruction.
Apply Now on Discord [drop message down below on post to receive the link]
This server is whitelist to join only, you apply via discord.
We're on a quest to gather at least 10 like-minded individuals who share our passion for Minecraft and camaraderie. The server won't open until we've garnered enough interest from players, so join us in shaping this incredible journey from the very beginning!
*we would prefer adults only on the server or older teens 16+*
Come be a part of Eteris SMP and let's create something legendary together!
submitted by ProfessionalHead6378 to MinecraftBuddies [link] [comments]


2024.05.01 13:29 ProfessionalHead6378 Eteris - Minecraft Kingdom SMP - Vanilla [1.20.5]

Welcome to Eteris - Where Adventure Awaits!
Are you nostalgic for the days when Minecraft was all about crafting, building, and embarking on epic adventures with friends? Look no further! Eteris SMP is here to bring back that classic Minecraft feeling of joy and exploration.
Running on the latest server version 1.20.5 and enhanced with quality of life plugins, Eteris offers the perfect blend of vanilla gameplay and added convenience. Whether you're a seasoned builder, a redstone master, or a daring explorer, there's a place for you in our vibrant community.
Join us as we embark on a journey to rediscover the magic of Minecraft together. Build towering castles, delve into ancient ruins, or set sail across vast oceans - the possibilities are endless!
But Eteris isn't just about the game - it's about the friendships and memories we create along the way. Forge alliances, collaborate on grand projects, and make lifelong friends with fellow adventurers.
In Eteris, we want everyone to live nearby in the main city, whether you are the landlord of the nearby residential housing department that you built with your own two hands, or the man on the outskirts of town fishing. We welcome all and would like to see the small city of Eteris be able to expand into a bustling kingdom with your help!
What Sets Us Apart:
Community Polls: Every decision related to the server is put to the vote, ensuring that every member has a say in shaping our world.
Group Boss Fights: Take on formidable foes together and reap the rewards of victory.
Group Building Projects: Work together on massive construction endeavors that leave a mark on our world.
No Server Wipes: Eteris is committed to providing a long-running world where your creations endure and evolve over time.
Zero Tolerance for Griefing, Assholes, or Harmful Trolling: We maintain a positive and respectful community atmosphere where everyone can enjoy the game without fear of harassment or destruction.
Apply Now on Discord [drop message down below on post to receive the link]
This server is whitelist to join only, you apply via discord.
We're on a quest to gather at least 10 like-minded individuals who share our passion for Minecraft and camaraderie. The server won't open until we've garnered enough interest from players, so join us in shaping this incredible journey from the very beginning!
*we would prefer adults only on the server or older teens 16+*
Come be a part of Eteris SMP and let's create something legendary together!
submitted by ProfessionalHead6378 to MinecraftServerFinder [link] [comments]


2024.05.01 13:09 ProfessionalHead6378 Eteris - Minecraft SMP - Medieval

Welcome to Eteris - Where Adventure Awaits!
Are you nostalgic for the days when Minecraft was all about crafting, building, and embarking on epic adventures with friends? Look no further! Eteris SMP is here to bring back that classic Minecraft feeling of joy and exploration.
Running on the latest server version 1.20.5 and enhanced with quality of life plugins, Eteris offers the perfect blend of vanilla gameplay and added convenience. Whether you're a seasoned builder, a redstone master, or a daring explorer, there's a place for you in our vibrant community.
Join us as we embark on a journey to rediscover the magic of Minecraft together. Build towering castles, delve into ancient ruins, or set sail across vast oceans - the possibilities are endless!
But Eteris isn't just about the game - it's about the friendships and memories we create along the way. Forge alliances, collaborate on grand projects, and make lifelong friends with fellow adventurers.
In Eteris, we want everyone to live nearby in the main city, whether you are the landlord of the nearby residential housing department that you built with your own two hands, or the man on the outskirts of town fishing. We welcome all and would like to see the small city of Eteris be able to expand into a bustling kingdom with your help!
What Sets Us Apart:
Community Polls: Every decision related to the server is put to the vote, ensuring that every member has a say in shaping our world.
Group Boss Fights: Take on formidable foes together and reap the rewards of victory.
Group Building Projects: Work together on massive construction endeavors that leave a mark on our world.
No Server Wipes: Eteris is committed to providing a long-running world where your creations endure and evolve over time.
Zero Tolerance for Griefing, Assholes, or Harmful Trolling: We maintain a positive and respectful community atmosphere where everyone can enjoy the game without fear of harassment or destruction.
Apply Now on Discord: https://discord.gg/42AaJWadcg
This server is whitelist to join only, you apply via discord.
We're on a quest to gather at least 10 like-minded individuals who share our passion for Minecraft and camaraderie. The server won't open until we've garnered enough interest from players, so join us in shaping this incredible journey from the very beginning!
*we would prefer adults only on the server or older teens 16+)
Come be a part of Eteris SMP and let's create something legendary together!
submitted by ProfessionalHead6378 to MinecraftServer [link] [comments]


2024.04.29 19:38 RovicT_ Trying to get 1st Zulrah KC for Diary

Trying to get 1st Zulrah KC for Diary
Hey guys, i'm group iron and i've been recently trying to cross out some hard diaries, and so i've been working towards my first Zulrah KC for the Western Provices Diary.
The issue is: i guess i fucking suck.
My first couple tries were as bad as you would expect, then i've started using Zulrah Helper plugin and some Zulrah ground markers. But even after a few tries i feel like i've not having any progress at all and i'm just burning through my supplies.
I'm currently using the gear and inventory in the image, but i haven't even managed to get it down to half HP before either dying, running out of supplies or having to tp out. I've also tried using void mage + ranged, with iban's staff + tome of fire, rune crossbow + broad bolts + crystal shield as switches, but that was even worse because i couldn't deal with iban's staff desselecting the spell every time i switched weapons in the wrong order.
I'm dealing very little damage, having very low accuracy even when using Eagle Eye, and taking a ton of damage to the mage and jad phase. I know jad phase is just "git gut" though, i'm just mad about the mage one.
My "PvM" experience can be summarized with Barrows, Scurrius, Perilous Moons and some quests bosses like Sins of the Father and A Kingdom Divided.
Am i doing something really really wrong or is it doable with my current gear, inventory and stats? Or should i grind some levels and new gear? Or maybe work towards SOTE and BowFa?
https://preview.redd.it/mm3z6rudigxc1.png?width=1100&format=png&auto=webp&s=03073d5179ee8c6887d9c023300de6be60c5a9f8
submitted by RovicT_ to ironscape [link] [comments]


2024.04.29 09:06 Honeysyedseo How to Achieve 1 Million Monthly Visitors Without Paid Ads

How to Achieve 1 Million Monthly Visitors Without Paid Ads
Master SEO and you can print money while you sleep.
I’ve generated $9,245,000 from SEO (no paid ads).
Here’s a masterclass on how to use SEO to get 1M unique visitors per month on your website:

https://preview.redd.it/fulvypucecxc1.png?width=1920&format=png&auto=webp&s=27c32536bc7f6adfe8de75c5c74c4b938ca91a58
Imagine your website attracting a flood of 1 million unique visitors every single month.
No paid ads, no social media gimmicks – just pure, organic traffic.
The secret?
Mastering the art and science of Search Engine Optimisation (SEO).

https://reddit.com/link/1cfss8w/video/yvww30gfecxc1/player

Optimize Your Website Speed

Use plugins like Wp Rocket and Smush to compress images and improve site performance.
A faster site ranks better in SEO and keeps visitors engaged.
Every second counts in the race for the top spot.

Conduct Thorough Keyword Research

Create a keyword research sheet with the top keywords for your product or service.
  • Use Uber Suggest for targeted ideas
  • Use Semrush to analyse your competitors' keywords

https://reddit.com/link/1cfss8w/video/ddjynfq29dxc1/player
Keywords are the keys to the kingdom in digital marketing.

Build Targeted SEO Landing Pages

Create landing pages for each use case.
For ex: a content agency may have separate pages for:
  • LinkedIn optimisation
  • Twitter content creation
  • Social media management
Transform browsers into buyers by making web pages a targeted answer.

Develop a Comprehensive Content Outline

Analyse the top-ranking content for your target keywords.
  • Optimize header with a few changes from your competitors
  • Answer common questions on Reddit and Quora in your content
SEO is a canvas. Paint your content with keywords.

Craft High-Quality, Engaging Content That Stands Out

Understand your target audience and write specifically for them.
Use tools like Grammarly and Hemingway to improve readability.
Write so that every sentence adds substance, not just space.
Trim the fat, keep the facts.

Links Are the Currency of the Web

To climb the rankings, you need authoritative sites linking to you.
  • Do guest posts
  • Get interviewed on podcasts
  • Reach out to thought leaders
In SEO, the right backlink is like the gold dust.

https://reddit.com/link/1cfss8w/video/40sf86b89dxc1/player

Leverage Online Communities for Promotion

Identify where your target audience engages online.
  • Promote your content within these groups
  • Analyse the type of content they like and share
  • Create exceptional content that caters to their interests
Connections = Conversions

https://reddit.com/link/1cfss8w/video/6lqxix6e9dxc1/player

Optimize for the Reader Above All Else

Google rewards content that provides the best user experience.
  • Eliminate pop-ups
  • Make it mobile-friendly
  • Make your content easy to read, navigate, and share
Google only loves you when everyone else loves you first.

Monitor Rankings and Make Ongoing Improvements

SEO is an ongoing process that requires continuous monitoring and optimisation.
Regularly check your analytics, backlink profile, internal linking structure, and content quality.
Crunch the numbers, craft the solutions.

The path to 1 million monthly visitors is paved with strategic SEO.

Optimize, research, create, link-build, promote, and refine.
Embrace the power of SEO and watch your website soar to new heights.
The future belongs to those who master the art of search engine domination.

SEO - Search Engine Optimisation
P.S. If you like proven systems, you'll love my weekly newsletter (it's free).
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Source
submitted by Honeysyedseo to pSEOnewsletter [link] [comments]


2024.04.29 02:47 Bowtie-Artist Description/Help window in the main menu?

Hello! I've been trying to figure out how to make a description/help window within the main pause menu of my project. Essentially, it acts exactly the same as every other menu's description window: as your cursor selects a menu option, the description changes to describe what that option does.
Every single other menu has this, except the main pause menu, and quite frankly I have no idea how to add it in. I've tried to look for a plugin that will do the job, and while some custom menu plugins have it built in (such as the infamous UnproPro's Kingdom Hearts 2 menu), I can't find how to implement the feature by itself.
Does anyone know of a plugin that does this? If not, how easy is it to make a sort of plugin snippet to add to the game?
Thank you for your time!
submitted by Bowtie-Artist to RPGMakerMV [link] [comments]


2024.04.28 03:39 dwatsX Avalon [SMP] {1.19} {MMORPG} {Dungeons} {Classes} {Questing} {Keep Inventory} {RAID Bosses} {Custom Items & Crafting} {Towny} {Slimefun} {Space Travel} {Online For 9 Years}

server trailer: https://youtu.be/3VyOaMp47Q4
tiktok: https://www.tiktok.com/@avalonrpg/video/7348176950583676206
server ip: defend.avalon.today
Avalon is Under Attack!
You are a Guardian. Avalon is under attack, and you have been summoned. But you don't have to fight evil alone... You can join a kingdom, or create your own kingdom and invite others. Will you find all of Avalon's secrets, and conquer the Great Evil?
Avalon is an mmoRPG in its purest form. By combining elements from games like Diablo, Skyrim, Destiny, and World of Warcraft, and without messing with the regular mechanics of Minecraft, Avalon simply layers additional features on top of regular survival gameplay. Over 90 plugins, 300 NPCs, 6 Chapters of thick storyline featuring over 200 quests, and 14 final bosses with daily loot drops!! Check us out; you've never seen a server like this.
Build a base, fight as a lone wolf, join or create your own Town. Your destiny is up to you.
Server Rules
[1] No griefing or stealing
[2] No scamming
[3] Be respectful
[4] Be ethical
[5] Use common sense
submitted by dwatsX to mcservers [link] [comments]


2024.04.27 04:35 General_Ad_9996 My Superman collection. Anything I should add?

My Superman collection. Anything I should add? submitted by General_Ad_9996 to superman [link] [comments]


2024.04.27 01:58 astro_ZOMBIE138 [US][H] Panzer 4 Fight Stick, Games NES SNES GB GBC GBA PS1 360 DS Final Fantasy, Golden Sun GBA clamshell cases [W] Paypal

Going through and slimming some of my stuff down.
Prices do not include shipping. Bundles can net discounts.
Accepting payment with Paypal F&F
Everything is first come, first serve. No holds on items. Once I receive payment the item is yours. Thank you!
All games are authentic and working, can provide more pictures if requested.
Panzer 4 Fight Stick from Jasen's Customs with extras - $500+shipping
PICTURES: https://imgur.com/a/JBVBa51
More Pictures: https://imgur.com/a/ebDBh6M
* Arcade PCB (Jamma): CPS1 1941 Counter Attack conversion in custom case $450 or $300 PCB's only * Arcade PCB(Jamma): Raiden Fighters for Seibu SPI (no mb) $150
[PS1: CIB](https://imgur.com/a/XZSDM1J)
* Qix Neo BL $13
Boxy Pixel Unhinged GBA SP red/black - $350
Gameboy Macro Black: $45 * helders flex amp * aftermarket shell/buttons
SNES: Loose * NHL 97 $10
NES: Loose * Platoon $7 * Gauntlet (Tengen) $9 * Super Mario Bros/ Duck Hunt $6
GB: loose * Bo Jackson $8 * NFL Football $2
GBC: loose * Driver $9 * Quest for Camelot $5 * Powerpuff Girls Battle Him $8 * Toy Story 2 $6
GBA Video: loose * GBA Video All Grown Up Volume 1 $6
GBA: loose * Backyard Baseball $6 * Backyard Sports Baseball 2007 $5 * Cabelas Big Game Hunter $5 * Cruis'n Velocity $10 * Danny Phantom The Ultimate Enemy $6 * Disney Princess $5 * Dora the Explorer Pirate Pigs Treasure $3 * Dora's World Adventure $3 * Duel Masters Kaijudo Showdown $10 * Finding Nemo the Continuing Adventures $7 * F-14 Tomcat $3 * Ford Racing 3 $5 * Froggers Adventures Temple of Frog $3 * Harry Potter Chamber of Secrets $8 * Hot Wheels All Out (no label) $4 * Iridion 3-D $5 * Lego Bionicle $6 * Monster Truck Madness $7 * Midnight Club $5 * Midways Greatest Arcade Hits $7 * Namco Museum $7 * Nicktoons Freeze Frame Frenzy $6 * Pac-Man: Classic NES Series $10 * Pac-Man Collection $5 * Peter Pan Return to Neverland $7 * Phalanx $20 * Power Rangers Wild Force (no label) $5 * Shark Tale/Shrek 2 2in1 $10 * Shrek Hassle at the Castle $5 * Spy Muppets License to Croak $6 * Spy Kids Challenger $6 * Spyhunter $10 * Tetris Worlds $11 * Tony Hawk's Pro Skater 4 (label damage) $4 * Tony Hawk's Underground 2 $5 * Trollz Hair Affair $3 * Wild Thornberrys Movie $5
Take all GBA/GB/GBC games for $200 shipped
GBA JP:Loose * JP Dragon Ball Z $10
[GBA Repro Cases:](https://imgur.com/a/eikzOdZ) * Castlevania Aria of Sorrow * Castlevania Harmony of Dissonance * Castlevania Double Pack x2 * Castlevania NES Series * Castlevania Circle of the Moon x2 * Metroid Fusion * Metroid Zero Mission -$10 each or bundle for better price
GameGear: Loose * Sonic the Hedgehog & Sonic the Hedgehog 2 $15
DS:
PS2 - Cold Fear (no manual) - $40
XBox 360: * Gears of War 1,2,3, Judgement $20 * Mortal Kombat vs DC Universe $10
If you see something you like, let me know. I'm sure we can strike a deal!
submitted by astro_ZOMBIE138 to GameSale [link] [comments]


http://rodzice.org/