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Organizing a Breakthroughin the Red Army, 1944

2024.05.22 03:41 antipenko Organizing a Breakthroughin the Red Army, 1944

The following is a directive by the 2nd Shock Army instructing its subordinate formations and commanders on how to prepare and carry out a breakthrough, including organizational measures to improve its combat effectiveness. 2nd Shock Army was deployed in the rear of 2nd Belorussian Front in December 1944, preparing to participate in the East Prussian Operation. In mid-January to would successfully break out from the Rozhan bridgehead.
DIRECTIVE FOR THE ORGANIZATION AND CONDUCT OF THE EAST PRUSSIAN OFFENSIVE OPERATION
TO THE CORPS COMMANDERS AND CHIEFS OF THE TROOP BRANCHES OF THE 2ND SHOCK ARMY
When preparing for a breakthrough, I require you to focus particular attention on the following issues:
PREPERATORY PERIOD
[1)]
a) Study in the entire tactical depth of the enemy’s defense his engineering structures and obstacles, infantry and anti-tank fire systems, artillery and mortar groups, and the system of observation posts.
b) Know the areas where reserves are concentrated and the possible directions of counterattacks. Senior commanders (commanders of rifle corps and rifle divisions) must also know the operational depth of the enemy’s defense, the location of his operational reserves, the possibility of meeting them and on what lines.
c) Know where tanks are concentrated and the possible directions of their actions.
d) Using an observation system and studying all intelligence data in detail, establish the combat routine of the defending enemy.
2) Organization of observation
a) No later than December 25 the army headquarters will equip one OP [Observation Point] (main) in each direction and two auxiliary ones, providing them with communications equipment, surveillance equipment and specially trained officers.
b) Corps and division commanders must determine places for OPs and report to me no later than 12/18.
All OPs from the platoon commander and above must ensure complete observation of the terrain from the starting position according to the principle - every commander must see the battlefield.
Telephones should be placed at the OP for those where the commander is monitoring the battlefield.
c) Artillery and infantry observation should be organized by the army headquarters from 12/20/44, corps and divisions - by special order with the obligatory keeping of observation logs and a report to the top.
Observation data for the day should be submitted to corps headquarters and artillery headquarters to army headquarters by 10 p.m. daily.
d) At the OP from regiments and above, specially trained and instructed officers (3-4 people), headed by a staff officer and provided with security (2-3 machine gunners), must be located and monitored.
Observers should change every 2 hours.
The senior officer must visit the OP at least once a day.
e) Each commander must have a map with data from his personal observation and data received from other commanders (in different colors).
Artillery and infantry commanders should compare the data received by each of them about the enemy to clarify them.
f) By 12/28, the Army Headquarters will provide the corps and divisions with maps filled with the situation about the enemy based on data received from the defenders, observation from the OPs and from other sources.
3) Study the area
a) Study in detail the features of the terrain in front of the enemy’s front line of defense, in the tactical depth of his defense, and for higher commanders in the operational depth. Pay special attention to studying the terrain in tank terms.
b) Keeping in mind the open nature of the terrain, carefully study all approaches to the enemy’s front line, possible starting positions for the attack and the directions along which the artillery will advance.
Know the roads leading to the front line from the depths, and the roads in the depths of the enemy’s defense in the zone intended for the offensive.
4) Secrecy and camouflage of measures taken to prepare the operation
a) Regrouping of troops (infantry, artillery, tanks) should be carried out only at night.
Carefully camouflage the areas where troops are located, preventing the appearance of smoke during the day and the lighting of fires at night.
b) Eliminate any possibility of communication and conversations with the local population. Under no circumstances should commanders and fighters be allowed to be housed with local residents.
The headquarters of units and formations are usually located in a forest.
c) Warn all personnel about the inadmissibility of revealing the numbering of army units and formations.
d) Avoid talking on the phone about ongoing events. The commanders of the formations personally approve the lists of persons to whom telephone numbers are left and the right to converse.
Strictly prohibit the use of radio equipment until the moment of the attack.
e) Do not allow signs indicating unit numbers, field mail and commanders' names, as well as identification marks of hospitals and rear institutions to be displayed at intersections and at entrances to areas where formations and units are located. The latter will be displayed by special order.
f) Take the strictest measures to protect documents and maps, preventing their loss. Do not take maps with the details of your units to the front line.
g) Army headquarters, rifle corps headquarters, rifle divisions and rifle regiments organize a commandant service, establish commandant posts and patrols and carefully instruct them.
Commandant posts and patrols should not allow accumulations of vehicles, horse-drawn vehicles and manpower, especially in areas of visibility, and ensure strict compliance with all camouflage instructions.
Inform all personnel that the requirements of commandant posts and patrols are mandatory for all officers, regardless of official position.
h) All reconnaissance should be carried out in accordance with special instructions.
5) Combat training
Combat training begins on 12/20/44.
Combat training of troops differs from general combat training in that it is carried out in a specific environment.
Commanders of formations and units should organize combat training based on the specific tasks of each unit (being in the first or second echelon, with whom and when it interacts, etc.).
Conduct combat training on terrain as similar as possible to the one on which you will operate.
Corps and division commanders should be ready for an operational game at army headquarters by 12/26/44 based on the materials and conditions of the operation being prepared.
6) Work of headquarters
a) All headquarters prepare a complete schedule of urgent reports and the procedure for its implementation.
Establish a list of officers responsible for information from higher headquarters, formations of supporting and interacting units.
Consider the failure of the transmission of at least one report at any link to be an emergency.
Pay special attention to the truthfulness of the information.
b) Check the readiness of all means of communication: telephone, telegraph, radio, mobile vehicles (liaison officers, cars, motorcycles, etc.).
Have a reserve of radio equipment to create intermediate stations, especially for communication with mobile groups.
c) Check the distribution of functional responsibilities among staff officers and their mastery.
d) Ensure control over the implementation of combat orders of commanders. Following a combat order, an officer of the operations directorate (department) must be sent to the troops to monitor the implementation of this order.
The officers sent must be instructed by the formation commander or chief of staff and have a firm knowledge of the mission of the formation, unit or subunit to which they are sent.
e) Minimize the production time for operational documents, without in any way “eating up” the time of lower headquarters.
f) Carefully work out in advance all interaction documents for the entire depth of the battle.
g) Prepare SUV (Covert troop management) documents in advance and send them to the troops.
Immediately upon receipt of them, organize training and ensure free use of them by all officers, especially officers and administrators.
7) Logistical support
a) Carefully check the condition of automatic weapons. Each fighter must have the prescribed number of cartridges, each machine gun must have the prescribed number of belts and disks. Belts should not be damp.
Check the winding of the seals, the tension of the return springs, the availability of spacer rings (spare), extractors and antifreeze fluid.
In rifle platoons, which are intended for special work in clearing mines and laying paths for infantry, have carts for pulling away wire and other obstacles.
b) Check the ammunition from the rifle to the gun. Determine where to store ammunition, who, how and where to supply it.
c) The equipment of each fighter must be checked (fitting of uniform, equipment, contents of duffel bag, etc.).
d) Prepare a backpack supply for soldiers in the amount of one daily allowance, the issuance of which will be carried out by special order of division commanders.
Check the feeding arrangements, especially on the first day of the fight.
e) All vehicles must be repaired, possible routes determined, fuel depots installed. Each driver must be familiar with these routes and road conditions in advance. Cars must have chains and tools (shovels, axes).
f) Put horse-drawn transport in order.
g) On roads in the army zone, install signs at all intersections indicating populated areas, marking altitudes and azimuths of directions.
h) In crossing areas, prepare gaps and exits from roads every 50 m in both directions. Crossings should be distributed among commanders of formations and a commandant service should be established on them, avoiding the accumulation of vehicles, horse-drawn vehicles or manpower.
i) Establish a procedure for evacuating the wounded. Designate sanitary picket points.
Explain to the soldiers that the wounded must bring their weapons to the dressing station, and the weapons of the seriously wounded must be picked up by orderlies.
j) Explain to all fighters the inadmissibility of using captured products and “junk”.
k) All commanders should check the unit’s logistics on a daily basis.
PREPARATION AND OCCUPATION OF THE STARTING POSITION FOR THE ATTACK
1) The day before the troops reach their starting position, mark the routes to it for each company to prevent wandering and mixing of units. Set up beacons.
Take the most decisive measures so that soldiers and officers cannot get lost and fall into the hands of the enemy. Under no circumstances should you allow yourself to go over to the enemy’s side.
2) Study the starting position and equip it so that the infantry and materiel are completely covered. Eliminate the possibility of exposure and losses of manpower and materiel.
Considering the dampness of the soil and the appearance of track marks on it after turning off the road, these marks should be immediately smoothed out.
3) Regiment commanders prepare and fix roads to pull everything necessary to the starting position.
4) Consider the organization of communication when reaching the starting position.
5) Reach the starting position over two nights.
On the first night, bring out heavy infantry fire weapons and direct fire weapons. Those guns that can be seen in positions by the enemy should be brought out on the second night.
On the second night, bring out the infantry.
6) When taking over a combat area from defending units, carefully study your own and enemy’s minefields.
Clear your minefields located in the depths of the defense in advance; those located in front of the front line should be cleared of mines two to three days before the offensive, organizing the protection of the passages.
Clear enemy minefields within two nights. This demining is carried out under conditions of careful camouflage from enemy observation.
7) Before leaving for the starting position, explain to all personnel: for what, where and how should they do it, what secrecy and camouflage measures to take.
Bring the combat mission to the fighters 4 hours before the start of the attack.
INFANTRY ATTACK AND COMBAT IN THE DEPTH OF THE ENEMY'S DEFENSE
1) Build battle formations not according to a template, but taking into account the specific actions of each unit and subunit.
During a frontal breakthrough, the battle formation will be straightforward, in a forest battle - along road directions, when crossing rivers - echeloned, and when fighting in the depths of defense - maneuverable.
Pay special attention to the placement of forces and weapons in combat formations at all stages and in all conditions, so that fire weapons do not lag behind the infantry.
Senior commanders check the decisions of subordinate commanders, carefully explain the shortcomings they made in the formation of battle formations and indicate measures to eliminate these shortcomings.
2) Every Red Army soldier must understand that the main goal of an organized breakthrough of the enemy’s defense is to reach the firing positions of his artillery in the first 2-3 hours of the battle.
3) Remind each officer once again that combined arms combat consists of three elements:
a) organizing artillery fire support,
b) organizing close combat between infantry and tanks and
c) organizing close interaction between these two elements.
4) Remember that the basis of artillery fire support is not artillery preparation, but the organization of artillery fire in the depths of the enemy’s defense.
Every officer must know that the success of artillery fire depends on good organization of reconnaissance, on his knowledge of the capabilities of all means of reinforcement and the correct formulation of tasks.
5) An infantry strike must be preceded by a fire strike. This means that it is necessary to follow this order: reconnaissance, then fire strike, then attack, and not the reverse.
6) During the attack, under no circumstances should infantry be allowed to lie in the first trench. It is dangerous because it causes a desire to take cover and, as a rule, is always targeted by enemy artillery.
Don't linger at temporary stops; The longer people lie, the more difficult it is to raise them, the greater the losses.
The attack must be swift.
7) All means must be used to hit one place. Everything must be linked together.
I forbid pointing at others: “The tanks failed,” “The infantry did not rise,” “The artillery did not support.”
Check the implementation of interaction issues at all levels.
The artillery commanders will be with the infantry commanders.
8) During a battle deep in the enemy’s defense, obtaining accurate data on the enemy’s behavior becomes of utmost importance. Report about the enemy only quantitatively, and not organizationally, i.e. 30-40 soldiers and not a company or platoon.
Report exactly where and what enemy firing points are hindering the advance. Do not allow the expressions: “Heavy machine gun or mortar fire.”
9) Each commander knows at any time the position and condition of the formation (unit). The situation report must always be truthful.
The commander must have the courage to report whether his unit can carry out the order at a given moment, and if not, then for what reasons.
10) The depth of the enemy’s tactical defense in front of the army’s front lies at the line of 6-8 km from the front edge (the artillery positions). Until we reached the artillery positions, the breakthrough was not realized.
11) Consider the tactics of using tanks by the enemy:
a) for counterattacks with small groups of infantry,
b) as fixed firing points (armored fortified points) and
c) in night battle conditions.
Introduce to every officer the procedure for organizing anti-tank defense, which should include:
– a two-tier construction of the AT defense is provided;
– measures to combat both counterattack tanks and armored fortified points are indicated.
Take measures to consolidate occupied lines.
The two-tier construction of AT defense should be understood as follows:
– first tier – fire weapons from platoon to regiment (from anti-tank grenades to regimental guns); this tier is mobile and is located in infantry combat formations; his task is to fight enemy tanks and self-propelled guns encountered along the path of troops;
– the second tier is organized in depth from anti-tank fighter regiments and other artillery reinforcement means. This tier moves in jumps from line to line and ensures the advancement of the infantry.
A solid knowledge by officers and soldiers of the order of constructing anti-tank support prevents tank fear.
Each unit should have groups of sapper-hunters to blow up tanks.
12) The battle must be continuous, waged day and night. Continuity is achieved through reserves and the use of battalions specially trained for night combat. When issuing an order to commit a reserve to battle, the same order should also indicate the creation of a new reserve.
The order for a night battle should be given in such a way that the unit is not late in starting action.
13) The attack must be general. Do not allow the formation's battle to turn into battles of individual units. This can only be achieved by good observation of the enemy, knowledge of the situation, immediate response to the course of the battle, and solving the problem using fire weapons.
14) The battle must be deep, which means that commanders are required to know not only the object they are attacking, but also what is behind it, by organizing deep reconnaissance.
15) Provide advance relocation to new command posts and OPs. The relocation plan must be approved in advance by a senior commander. The axis of movement of the command post must be known to junior commanders.
You can move to a new point only when communication is established there.
16) Commanders who have personal radio stations should always keep them with them and during the offensive do not move forward without them.
17) The names of the commanders of units and formations are addressed on the radio only by their operational call signs, because some of them were published in the orders of the Supreme Commander-in-Chief and mentioning them will enable the enemy to establish from which front these units or formations arrived.
18) Prohibit communications on the radio in the clear. Use only communications tables, reference diagrams and coded maps.
ISSUES OF ORGANIZATION AND MANAGEMENT OF FIRE
1) All commanders should check their subordinates’ knowledge of the materiel, ability to eliminate delays, and tactically, competently, fire and use each type of weapon.
2) Check all weapons for trouble-free operation and combat accuracy.
3) Require officers, non-commissioned officers and enlisted personnel to make full use of infantry fire, especially at the moment when artillery fire will be transferred from the first trench to the second.
Carefully consider infantry fire according to the stages of the battle.
2-3 minutes before launching an attack, heavy machine guns should open fire on the enemy trench under attack. Be sure to take into account which heavy machine guns will go on the attack with the infantry and which ones will support them with fire.
Light machine guns must be completely in the combat formations of the attacking infantry and fire on the move and from short stops.
Fire from machine guns on the move during an attack, taking into account to save ammunition when you need to fight in the second and subsequent trenches.
4) Artillery commanders should not dismiss the organization of fire combat for the infantry itself. Take into account the fire of heavy and light machine guns in planning.
5) The guns will be assigned to companies and platoons; you should always help them move with you, and not abandon them.
6) Commanders of rifle corps and divisions and artillery commanders should give instructions to officers up to the company commander on how and what type of artillery should be assigned tasks.
7) Each commander is obliged to know what assets are operating in his offensive zone in addition to his group. Every leader should inform his subordinates about this so that they can take it into account when making a decision.
8) Division commanders must approve the OP for direct fire guns. Each direct fire weapon must have its own target, the nature and position of this target, the number of shells to hit it, and the time for their consumption.
Rifle corps, divisions and regiments must have general fire plans for direct fire guns.
Direct fire guns should only be placed on the observation posts when the latter are fully prepared and all work is camouflaged. After installing direct fire guns, they should also be carefully camouflaged so that the enemy could not guess their presence even with the help of photographs.
9) In terms of artillery fire for the destruction of trenches, each artillery and mortar battery must have its own area, preventing firing in areas.
Check target numbers with batteries and guns to ensure there are no typos or errors. Also check the trench numbers.
10) Particularly consider the issue of organizing fire to repel counterattacks of small groups of the enemy, with the help of which he seeks to delay our advance. In such cases, the counterattacking infantry must be met with organized fire and, pursuing it, burst into his trenches on the shoulders of the enemy.
11) When moving artillery, first of all move those batteries whose fire has reached the [range] limit.
ISSUES OF USING TANKS AND SELF-PROPELLED GUNS
1) Eliminate the shortcomings in the use of self-propelled artillery that occurred in previous battles: excessive fragmentation of self-propelled units, the use of self-propelled guns as tanks, lack of proper assistance from sappers in clearing mines, building bridges, etc.
Self-propelled guns are used to reinforce regiments as infantry escort weapons.
In regimental battle formations, self-propelled guns should be placed behind the infantry.
2) Provide assigned tanks with fire from the guns of the infantry's anti-tank system. The guns accompanying the tanks must be accurately aimed at the enemy firing points that they need to suppress.
3) Fully use the minesweeper tanks attached to formations. The actions of these tanks will be supported by infantry fire.
To remove and neutralize mines not detonated by minesweeper tanks, assign sapper groups to accompany them.
ENTERING RESERVES INTO BATTLE
(second echelons)
1) Take all necessary measures to eliminate the possibility of delay in bringing reserves (second echelons) into battle.
The commanders of the reserve units must be at the OP together with the commanders of the units advancing in the first echelon.
2) Commanders of reserve units are required to conduct reconnaissance on all possible directions of action of their units.
3) Thoroughly work out on the ground issues of interaction related to the introduction of reserves. Determine the boundaries of deployment, reassignment of reinforcement equipment, establish signals and the procedure for organizing communications.
Avoid delays in switching amplifiers.
INTRODUCTION OF MOBILE GROUPS INTO THE BREAKTHROUGH
Commanders of rifle divisions and regiments can be appointed heads of mobile groups. They need to remember the following:
– more initiative; do not wait for the decision of senior commanders;
– conduct thorough reconnaissance, especially engineering;
– always have a group of sappers ready to clear mine routes, fix roads, and build bridges;
– in case of major damage, use all available human resources to correct it, without waiting for the sapper units to arrive;
– ensure communication both within the group and especially with the highest headquarters of the formation in whose zone it operates;
– before the introduction of a mobile group, check that the issues of interaction, communication and support have been worked out by the commander in whose zone the group operates.
BATTLE MANAGEMENT ISSUES
1) By 12/20/44, check the staffing, composition and preparedness of the headquarters of company and battalion commanders and the availability of communications equipment. Avoid loss of control in this link.
Every officer must once again understand that control during battle is the basis of success; its loss threatens to disrupt the offensive.
2) Rocket signals should be a means of control only by the regiment commander. Other commanders duplicate these signals.
The signals should be common throughout the breakthrough area.
3) Use only white flares to indicate our front line when flying our aircraft. These missiles should only be launched at the very front line. Prohibit the use of white flares for any other signals. Corps commanders should check and report the presence of white flares and signal pistols.
4) Ensure that rifle units (companies) are always combat-ready. It is necessary to maintain a combination of manpower and fire.
After each battle, restore the combat readiness and firepower of the attacking units.
5) Each commander must have two pre-appointed deputies.
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2024.05.22 03:21 Spirited-Clothes-556 AAR: Gorthikan. (short story/ bookish)

My second playthrough of Stellaris.
Writing a story while playing improves the strongest part of this game: The role playing. I did it mostly for myself, but i guess it never hurts to share.
It's pretty long for a reddit post. (short compared to some other AARs tho).
I played the pre-defined Gorthikan race. Their origin is Overtuned Genetics. Democratic scavengers with mutagenic spas. Fanatic egalitarian materialist.
*SPOILER WARNING*
2200: We overthrew the shackles of mindless ravaging and tyranny with our bravery. We would not succumb to our animal like existence. Gene splicing gave us the answers. Life for everyone got easier. With all this pressure taken away from us, we would finally be able to create a Government. A place for every Gorthikan to be represented. Freedom would be our guide. Self improvement our Sword. To the stars!
2205: Our scientist informed us of our biosphere in danger. We would need to research catastrophic events on other planets. With only one planet, this is of major importance. We found one planet, but its not very habitable. The search goes on.
2208: We found a planet worth colonizing. Our colonist are on the way.
2210: Another alpine world found! A glorious day for all Grothikans. We have decided to improve fertility, but the genetic splicing made our species fragile. Leading positions are hard to fill, with leaders only serving for 10-15 years. This takes a huge toll on our unity as a species. Maybe more splicing has to be made, in order to increase the lifespan. For now, we must fill the stars with the abundance of our citizens.
2215: It turned out our recent splicing was a fatal mistake. With our populations life span toll, governing a galactic civilization would become impossible. Our latest leader served less than a year. We would fall into chaos if would not intervene immediately. Splicing had to be conducted NOW. Our scientist came up with a genius trait, which would automatically adjust citizens to their jobs. We needed to incorporate this in exchange for some reproduction, and gain a lot of lifespan in return. Sadly it took many years to modify our species. Only hope could carry us further from here.
2218: We encountered sentient alien life! They seem to be fungus in nature, but form a usual Space faring civilization. Fascinating.
2220: Early years of space colonization have been really rough for us. Still about 15 more years until the splice fixing would be complete. 2 great habitable worlds are locked in a system with what seems space amoeba. Those creatures are fending us off. With one fleet of corvettes destroyed, we had to realize that, our military technology would have to improve if we wanted to take that system.
2221: War has been declared on us. The first Alien nation we met is now trying to beat us into vassals. With our fleets weakened we have to scramble to not get overrun. Things looking more dire by the minute.
2222: With no fleets by the start of the war we were forced to accept submission. We lost a system and are now dominated by those fungal creatures. Our Agreements with them were dire. No further expansion and 15% tax on goods. We could only hope they would treat us with more respect later.
2228: After a few tough years we were able to negotiate the terms of our servant ship. We would be free to expand, and not taxed. Maybe there would be a chance for our civilization, if just a slim one. The stresses of galactic wars and resource shortages had taken their toll on the population. Unfortunately one of our planets started to rebel.
2232: The rebellion had long been quenched easily. Our genetic alterations finally commenced. New hopes were rising. Unfortunately climate changed completely on one of your planets, and it turned into an ocean world. Not quite habitable for our people, but it would have to suffice. Luckily we research robotics. That would make things a bit easier. It also turns out that our latest genetics program was a success. Our civilization is manageable now, since individuals can grow into significant personalities due to their increased lifespans.
2243: After a calm period of economic growth we decided it would be time to challenge our overlord. Enough oppression. Rally the fleets.
2246: We won! Finally free from their control, we decided to bide our time until we could return the favor. For now, we had gotten control of 2 of their systems as a bonus.
2248: Our improved robotics now allow for specialized robots. Finally, we have effective workers for our ocean planet. After a gradual replacement, we hope to resettle our real citizens to a more suitable planet. Habitable planets are much less common than anticipated. We still only possess 4 worlds, and they are getting crowded. Most of them are quite small. We decided we would try putting a colony on a tropical world. Not very habitable for us cold-loving creatures, but maybe our robots could do most of the work there.
2257: While we were preparing to vassalize our fungal neighbors, another empire to the south declared war on us. They wish to vassalize us. Traumatic memories come ashore. We discovered them about a year ago. They are reptilian. We don't have much more information. To war!
2263: We are close to victory over the cold-blooded snake-eyes. But our fleets are so far away from our old rival, the fungal fiends, that we decided to build a second fleet. We declared war to vassalize them and marched onwards with our secondary fleet.
2266: Our society had a breakthrough! With the combined might of the unity between us, we've gotten our society even more focused on what even united us in the first place. New fields of genetics lay before us. We would ascend.
2267: We have encountered quite a few space faring civilizations by now. A multitude of them proposed to create a galactic council. That sounds promising. Maybe it could get more peaceful around here.
2268: We have beaten the cold-blooded and gotten 6 systems in reparations, but the fungoids are proving hardy. With only a small fleet of ours in the northern conflict, we cannot win the war effectively even though we have the upper hand. We will settle on the status quo for now, still planning to return in a few years. Their atrocities of the first war still reverberate to this day.
2272: The scientific community proposed a technology to alter our species' habitability towards specific planets! In preparation, we would send colony ships to every planet we were able to reach. This news came at the right time. Our planets are bursting with populations.
2277: One more year until our truce with the snake-eyes ends. Shipyards are converting every alloy we have into fleets. 2282: We would have loved to attack the fungal menace in the north, but it's very far from the south, and down there, our truce with the snake-eyes would end. Our cunning plan: draw the snake-eyes into a quick war, with the intention of a quick truce. With the forced peace in the south, we could concentrate our fleets on the north without danger from below.
2283: Our scientists had a massive breakthrough! Genetics would now be possible almost without constraints. Ascension had come. Each and every citizen elevated to perfection for its purpose.
Modification template creation would start immediately. The masses of Gorthikans would be modified to either be shaped for dry, wet, or cold environments. But we would not stop there. Genetics had so much more to offer.
The generalist Gorthikans would live long lives, be happier, less unruly, and very efficient at industrious tasks. In addition, they would adapt to whatever task they picked up. Perfection.
The less common Gorthikans would be next. We only created them from clone vats, since we could control exactly where those would be needed, and they would not reproduce out of control, since there were never many jobs for such citizens anyway. We made them incredibly smart. Tests showed that they would be 50% smarter than their peers. Artists and bureaucrats were designed to live long, happy lives, with an urge for the betterment of other people's lives.
Lastly, in a fortunate coincidence, we managed to find gene samples for a species able to survive the harshest post-apocalyptic landscapes. We perfected those mammals to live on the huge tomb world that happened to be in our borders. They would be obedient and strong, perfect for lowly works.
From now on, robots would be obsolete. Sentient life was more than just superior.
With our new plan set in action, we needed tremendous amounts of biomass.
2292: What was supposed to be a quick stratagem, turned out to be a nail-biting war of attrition against the snake-eyes. We could barely whittle them down. But our prize was phenomenal. 6 star systems and 1 huge relic world. With those achievements behind us, we were looking northwards to our fungal rivals. It was time to settle this once and for all.
2293: Our fleets in position, there was a moment of calamity. In our early days of space fare, we were taught that the strong would get their way. Our magnificent creations, each and every one perfect, were threatened. Threatened by the imperfect. It was time we got our way. Perfection should rule over the galaxy. As we would make every life form flawless. Other empires would not see our plans with mistrust. We were preparing to bring our gift by force. From now on, other empires called us the Galactic Nemesis from then on.
2298: We learned some valuable lessons during this war. Our enemy would absolutely not surrender multiple systems to us and be our vassal. They would rather die. We are not at that point yet. Another offense at a later point will subjugate them. We are patient.
2302: The snake-eyes in the south kept cursing our way. It's only a matter of time until they declared war. We had to end it once and for all. Use the leftover specimens as genetic material. We started by paying raiders. Hiring a few mercenaries wouldn't hurt either. Our fleets were strong. So it begins. To war!
2313: With a last effort, the reptilians were able to muster out one last powerful fleet. We couldn't push further. But they lost 80% of their star systems. About half of them fell into our possession. Construction vessels were on the way to conquer the others. The snake-eyes would no longer pose a threat to us. Gorthikans could rest easier.
2320: The snake-eyes would prove sturdier than we thought. They formed alliances with multiple other empires. We set out to crush them again. This time supporting a rebellion from within them.
2321: Our species is divided. We gave them everything. Freedom. Perfect bodies. Great living standards. But we have always been rebels at heart. Seemingly even the best splicing could not get rid of that. Half of the population wanted to conquer the galaxy. The other half wanted to embrace peace and compassion for the alien nations. Overall unhappiness took hold in our empire. Rebellions sprung up from time to time. Enforcement and distractions were necessary to keep the population in check. Did we go too far? Our hatred was sparked by the attacks on us. Now we were the aggressors. Did we go too far?
2325: The wars on multiple fronts spread us too thin. We won against the snake-eyes, but the fungus managed to get away with a white peace status quo. Again. The fallen empires start threatening us and our citizens shake in fear. Frustration settles in. The once so great vision and unity is no more. Hatred within and without our nation. There is no turning back either. Everybody hates us and wants to see us dead. The economy is decent but cannot support our required fleet. We took every planet we could. Unemployment is still high.
2331: We had shifted our focus inwards. What worth is freedom if you have no choice? We created opportunities for our citizens. Theaters on every planet. An abundance of jobs. After all, if we were determined to bring our way to the universe, it'd better be worth it.
2332: We were finally able to construct hyper relays. The century-old problem of fleet logistics would become far less detrimental.
2334: Dormant empire threatened us for the third time. This time it was enough. Fleet production to the maximum.
2335: With no attack from the fallen ones, we decided to use our fleets to attack the cursed fungal people. Success came fast this time. We relied on our spacecraft until now. But the first breakthrough in this century-long conflict was achieved by our ground forces. Our gene-soldiers would make short work of planetary defenses. Perfection would prevail after all. With 4 planets full of new citizens taken from them, our researchers had lots to do in order to ascend them to perfection. They would be grateful after all. Free of inadequacies, free citizens in our egalitarian nation.
2336: Formation of the galactic council. We couldn't care less. The other empires were neither free nor perfect. We would bring it to them. No matter what they say.
2343: An all-out war with the lizard fiends was at full swing. The hatred between our species surged to new heights. Every Gorthikan could feel it. A mysterious connection. Our scientists said it came from the Shroud. Some raised their voices in question, asking if we had gone mad. Did our genetic splicing take its toll after all? Billions had died in our wake. There was no turning back.
2348: In an unforeseen event, the Panaxalan Horde united under a Khan. Their fleets were absolutely massive. All other wars had to be put to rest for now. We had made great land gains. We could come back later.
2358: Luckily, the horde was concentrating on other empires. We lost a few systems here and there, but the losses were acceptable. We decided it was time to level the playing field and erase some of the tiny empires in the area. With them removed, the big players in the area would not have to tread so carefully in the future.
2361: The horde started turning our way. We managed to destroy their second-biggest fleet and one of their flagships. Their biggest fleet wiped out our fighters shortly after. Mass production from all starports would hopefully suffice.
2364: The Great Khan's fleet was destroyed. The coward escaped through hyperspace. The war is not over. Our fleets shall push as fast as they can through their territory. Sadly, a vile necropolis kingdom declared war on us, and we had to spread our fleets thin.
2365: The Khan already had a second fleet assembled. Seems like he would not give up easily.
2366: We were able to bruise the necropolis kingdom hard enough to make them settle for a status quo. Just in time. Our forces needed to race to meet the Khan's second fleet. No time for repairs. Meanwhile, our eyes turned west. During all our fighting in the north and south, the Ruphaarian Hive was left unchecked for a century. Their unobtrusive looks were deceiving. Insignificant mammals at first glance, but connected via a fascinating connection, they acted as one individual. In either case, their empire was massive. They took the fungal people as vassals recently. Our fighting in the south and east needed to come to a conclusion soon.
2367: The Great Khan is dead! New, infighting empires were founded. With our fleets bordering one of them, we decided to subjugate the closest one. Such uprisings shall never happen again.
2370: The Galactic Community declared us an existential galactic threat. All we wanted was to bring freedom and perfection. Maybe our methods were not diplomatic, but our motives were good. Sacrifices had to be made. Billions so far. With everyone against us now, trillions to come. Probably. Maybe there was another way out. Our scientists proposed a new device: the Aetherophasic Engine. Combined with the immense star-eater ships, we could get closer to tapping into the shroud, the mysterious thing which connected all of us. We had to see it through.
2371: The onslaught from all sides was immense. When war was declared on us, our fleets were completely out of position. To our demise, the Ruhaarian Hive used a wormhole close to our home planet to bring in massive fleets. Our only hope was that our hyperlanes could get us into position fast enough. Due to a fatal error in miscommunication between our scientists and mega-facility team, our starbases were not upgraded to the citadel design, which was needed to produce further Star-Eaters. Who would have thought that the destruction of our species might come down to such an embarrassing error? Our only chance was to defend longer with our normal fleets.
2373: Defense was manageable. The other empires in the galaxy were no match for a conglomerate of perfected species after all. Attacks were still underway, but the surprise attack was defeated, and the brunt of their fleets shattered.
2385: Other empires had no fight left in them anymore. Our Star-Eaters left a wake of destruction. More than that, our neighboring empires glowed up in supernovae. Unusable star systems with nothing left except black holes remained. Our rivalry with the fungoids seemed so childish and innocent. The snake-eyes were about to meet the same fate. The citizens whom we integrated into our empire before the great star feast were all that was left of them.
2395: The galaxy started to change. Not in the visuals in the sky. Most systems were not connected to a hyperlane anyway. But the galactic map of charted systems did even more. Half the Ruphaarian Hives' worlds were devoured by black holes.
2398: Our hold on the shroud grew with every stage of the project. Soon not only our bodies would be perfect, but our minds as well. Perfect in every aspect.
2399: The fabric of space tore apart, the being of the void entered our space. We had no more mercy for them than for the other casualties of this war. The price had to be paid. But after all, a universe in flames was a sight to behold.
2409: The shroud is fighting with all its frenzy not to be invaded. Mad avatars pour into our dimension as it lies in anguish.
2418: The Aetherophasic Engine is brimming with the dark energy of countless stars. We would only have to activate it and ascend. Nothing of what has been could describe what would be. Perfected beings in a flawless new existence. The destruction of the whole galaxy was the price. As an inconceivable number of beings perished, we were taken somewhere, where those things don't have meaning anymore.
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2024.05.21 23:45 ralo_ramone An Otherworldly Scholar [LitRPG, Isekai] - Chapter 120

Chapter 120 The spectators continued cheering and whistling even minutes after the fight had come to an end. Zaon had caught the crowd by surprise. He was going to be the talk of Farcrest for the rest of the week. The perfect underdog, classless, orphaned, a bit awkward even, coming up victorious against the tyranny of levels. But that was only part of the picture. Zaon had demonstrated the vast difference in skills between him and a combatant nine levels ahead of him.
The victory put us seven points ahead, but what mattered the most going forward was the three points Zaon had lost. Team Nara’s Soldier might not be half as a competent fencer as Zaon but his proficiency with Quick-Step had given him three undisputed points. The Soldier knew when to use the skill to reap the most benefit, and I assumed all our opponents would be the same going forward.
The more skills our opponents had, the harder it would be for the kids.
“Contenders, please enter the arena,” the Master of Ceremonies’ voice echoed over the crowd’s roar. “Ilya the Hunter versus Arel Nara the Warrior!”
Despite Zaon’s victory, I couldn’t help but feel nervous. The Warrior class had a better skill pool than the Soldier class. Ilya grabbed my hand, cutting my musings short.
“Something wrong?”
I examined her face, but she just gave me a nonchalant wink and pulled me to my feet.
“Play along,” Ilya muttered as we walked to the weapons rack holding hands. “Act as if you are choosing a weapon for me. Give me the same sword as Zaon.”
Ilya was trying to fool her opponent even before the match started.
I played along and walked Ilya to the weapons rack like a father dragging his daughter to the dentist. She took the bit about ‘all war is based on deception’ too seriously, but I couldn’t blame her. Ilya had to gather every slight advantage she could if she wanted a chance in a world of average-height people.
Her act worked because Arel Nara seemed to smell her weakness as soon as we reached the weapons rack.
“Have you lost your bravado, little Gnome?” Arel Nara said as he casually grabbed an arming sword with a broad blade from the rack. The boy had the same vulpine expression as Lord Nara, but unlike his lord, his yellow and black fencing uniform revealed his strong arms and legs.
Ilya cowered behind me without letting my hand go. The System should’ve given her the Actress or Spy Class.
“Just what I thought,” Arel Nara laughed. He had grabbed a round shield and an arming sword. “It seems I won’t need this,” he added, leaving the shield back on the weapons rack and strolling into the arena with a carefree demeanor.
Lord Nara, who until that moment was furious due to the first combat, seemed to relax after seeing Ilya cowering behind me.
“Your sword is longer than his, Ilya. Aim for his hands and feet, and don’t let him close the distance. Don’t let him disarm you,” I whispered as I put the slim longsword in Ilya’s hand. “And don’t let him get under your skin.”
Ilya grunted.
“I already know, Mister Clarke! I’m used to having the reach disadvantage and to that sort of comment. I know how to fight against stronger opponents, and he isn’t half of a trash talker as Holst was,” Ilya said with an evil smile. “I got this.”
“Teach him a lesson,” I replied with a smile.
Ilya nodded and gave me her best ‘I’m-on-the-verge-of-tears’ face before turning around and walking to the center of the arena. Despite her tailor-made uniform and the longsword on her shoulder, Ilya looked completely out of place, like a small bird caught in a storm. With a shaky smile, she stood before Arel Nara, raised her chin, and squared her shoulders. I made a mental note telling her to keep her acting shenanigans to combat.
I returned to the bench, avoiding Elincia’s glance. The Fortifier applied the barriers around Ilya’s body. As before, the work wasn’t bad; it was just sloppy on the edges. The difference would be too subtle to catch for anyone without a good grasp of mana detection. Even if I complained now, the Fortifier could brush me off, but that didn’t mean I wasn’t brewing a plan.
“She’s using that technique, uh?” Firana said.
“What technique?” I asked, sitting on the bench and patting Zaon’s shoulder. The boy leaned back with a towel on his face, still trying to control his accelerated heartbeat.
“Shu has been helping Ilya with her acting skills.”
I massaged my temples, worried. The news wasn’t at all surprising. I was already familiar with the little harpy shenanigans. Shu might already be a genius of manipulation at the young age of seven, but I didn’t foresee the little harpy teaching her dark arts to others.
Arel Nara greeted the crowd, his perfect smile reeking of overconfidence. Then, he walked to the Prince’s box with sluggish movements and bowed deeply. Arel Nara might be a braggart, but not a complete fool. He deliberately stalled combat as much as possible while Ilya trembled like a leaf with her longsword tight against her chest.
The Master of Ceremonies let the performance continue for a few seconds, unaware of the fact the battle had already started.
“Combatants, to the center!” He finally announced.
Arel Nara strolled back to the center of the arena, mindlessly swinging his sword and stretching his shoulders. Ilya remained still.
“The fight will end when one of the participants runs out of barriers. There will be no pause between barrier breaks. If you want to give up, raise your hand,” the Master of Ceremonies repeated the rules, looking at Ilya. “On guard!”
Ilya imitated Zaon’s guard, the pflug, not giving her opponent a single hint of the skills she had on her sleeve.
“Fight!”
Ilya stepped forward and swung at Arel Nara’s shin. The boy raised his leg out of the way and countered with a jumping attack that landed on Ilya’s chest. The girl fell on her back, but instead of going for the following attack, Arel Nara turned his back to Ilya and riled up the crowd.
Ilya used her sword to stand up. When she raised her guard, Arel Nara spun around, pushing her sword to the side. Ilya answered with a choreographed thrust, but Arel Nara dodged with enough time to get to Ilya’s side and deal a powerful blow with the pommel of his sword.
Ilya slammed the ground again, her uniform and face covered in dust. The crowd was ruthless, cheering for the strongest warrior. The underdog concept didn’t seem to exist in this world, which wasn’t surprising considering that underdogs, lesser Classes, had marginal opportunities to win against a more powerful opponent.
Ilya was two barriers down.
“You chose the wrong Class, Gnome. Your kind belongs to a workshop, not the battlefield.” Arel Nara taunted Ilya. “I don’t know what lies your Caretaker whispered in your ears, so let me be clear. You are falling short of the mark.”
Ilya separated her feet and adopted the vom tag guard, angering her opponent.
“You asked for it,” Arel Nara grunted as a wave washed over the Warrior’s body, and with a mighty cry, he cast a fortifying spell.
Ilya assessed the situation instantly and channeled her power but didn’t use any skill. She remained vigilant. Arel Nara performed a jumping thrust followed by a quick slash. Ilya parried the first attack and ducked in time to dodge the follow-up.
The crowd yelled for blood, but Ilya used her longer blade to keep Arel Nara at bay, aiming at his hand instead of his body. It was a clever tactic. She not only had the reach advantage, but a longsword packed the power of both arms, unlike the arming sword used with a single hand. Arel Nara burned his mana trying to break Ilya’s defense, but the girl was used to fighting against Wolf and Firana.
Being the ‘worst’ student had its benefits. During sparring, Ilya always fought larger, stronger, or more skillful opponents, and she had developed a system to make up for the difference in body span. Ilya’s defensive style was perfect for zoning out aggressive opponents. Moreover, Ilya was a smart fighter.
Arel Nara burned his mana to get a hit, but Ilya defended like a porcupine. The more Arel Nara approached, the more chances he had of getting stung, and he wasn’t willing to lose a single barrier against Ilya. Not taking a shield was costing him dearly. Longswords had a bad matchup against an arming sword paired with a shield.
Arel Nara attacked once more, unleashing a flurry of strikes. Ilya retreated, dodging and blocking, but the fortifying spell wasn’t in vain. Arel Nara pushed Ilya’s sword aside and seized the opening on the girl’s defense. With a quick step forward, he secured a clean slash across Ilya’s chest. The girl tried to riposte, but he retreated before she could hit.
Ilya was three barriers down and hadn’t broken a single one yet.
Arel Nara’s assault was relentless, and Ilya was starting to breathe heavily; dust and sweat covered her, and even her stance was getting sloppy at times. Ilya was a more skilled fighter, but Arel Nara’s stamina was superior; a prolonged fight would only benefit him.
“Not that good without a bow, are you?” Arel Nara taunted. “What are you going to do? Cast Piercing Shot with a sword?”
“I’m not the one running out of mana,” Ilya spoke for the first time in the combat.
Her words were a slap against Arel Nara’s face, who instantly interrupted the fortifying skill.
“You need four times your mana for that skill to have any effect in this fight,” Ilya taunted him. “You should try something else. Quick-step? Puncture, maybe? No? Even a Level 5 Soldier should have two or three skills at their disposal. Don’t tell me you decided to participate in the tournament with a single skill, please.”
Ilya’s taunt worked. Despite being three barriers down, she had made Arel Nara work hard for them.
“You asked for it,” Arel Nara said, channeling mana around his sword.
Ilya raised his guard, with the hilt of her sword at eye level and the point of the sword aiming forward. Ochs. She braced for the attack, but Arel Nara remained still. Then, he let the sword go, but it didn’t fall. Instead, the sword floated by his side, pointing menacingly at Ilya.
“I’m not a Soldier. I’m a Warrior,” Arel Nara grunted.
The sword flew in a straight line like a bullet, but Ilya blocked it. What she didn’t expect was Arel Nara running forward. The boy channeled mana and cast Iron Skin around his leg as he threw a high kick. Ilya leaned back, dodging by millimeters, but before she could counter against her unarmed opponent, Arel Nara’s sword flew back at her, stabbing her shoulder blade and breaking the fourth barrier.
Arel Nara smirked.
“Your choice, getting kicked or stabbed,” he said. “Forget that. For a Gnome, getting kicked might be more appropriate.”
Ilya smirked back. “That’s it? If you have any hidden skill, I warn you, this might be the moment to use it.”
The arming sword came back to life, spinning and circling Ilya, threatening to attack at any moment. Ilya remained impassive. She had prepared a plan. Mana surged from her chest, and just as the blade launched forward, a thick vine shot from the ground. The sword pierced the vine from side to side, but before Arel Nara could yank it back, the vine coiled around the blade like a boa constrictor.
Arel Nara strengthened his body and made a run for the sword, but Ilya stood in his way.
“Did you lose something, idiot?” She grinned as she thrusted.
Arel Nara cast Iron Skin and blocked Ilya’s blade with his forearm. The skill shrouded his barriers, preventing them from breaking, but the girl didn’t stop. She weaved a series of attacks and feints in a single fluid movement. Arel Nara retreated, casting Iron Skin around his arms and legs to block Ilya’s blows. Each time Ilya swung the sword, a chunk of Arel’s mana was blasted into the air until the signs of Mana Exhaustion started to show. Ilya ran him down, and the boy’s movements became erratic.
In a desperate last attempt to recover his sword, Arel Nara channeled all his remaining mana into the blade and tried to overpower Ilya’s vine; however, the girl effortlessly countered with her much bigger reserves. Sword and vine fought, but in the end, the vine imprisoned the blade against the ground.
“Your choice, surrender or get stabbed by a Gnome,” Ilya mockingly said.
[Awareness] brought Ilya’s words to my ears. A quick lesson in sportsmanship might be needed, but I decided to leave it for later. Ilya was making a statement. Not only was she a competent fencer, but she was also an intelligent fighter. The best part: she only used a fraction of her power.
Arel Nara gestured to raise his hand, but Ilya smacked it down with her sword before he could completely raise it: one barrier down, nine to go. Arel Nara opened her eyes in surprise. Ilya pressed the attack, breaking barrier after barrier until Arel Nara was left with only one. The spectators changed sides the moment the tides turned, roaring every time Ilya penetrated a barrier.
Arel Nara was trapped against the arena wall.
“I care very little about what you say about me, but I will not tolerate any ill comments against Mister Clarke. Idiot.” Ilya said, lowering her sword. “You have two options now. You can surrender or make a further fool of yourself trying to retrieve your sword.”
It had been a while since one of my students made me blush.
Arel Nara unenthusiastically raised his hand and returned to the pavilion with his head down before the Master of Ceremonies could announce his defeat. Ilya retrieved Arel Nara’s sword, or rather made the vine do it for her, and walked to the Prince’s box. She performed a gracious bow and saluted the spectators with an innocent smile. I couldn’t decide if the crowd was happy for Ilya or gloating at Arel Nara’s defeat.
Among the seats of the high nobility, Ginz leaned over the handrail with half of his body outside the box. A member of the royal army frantically grabbed him by the belt to prevent him from falling into the arena. Ginz would’ve made a great English hooligan if he had been born in London or its surroundings. I couldn’t help but share the feeling, but my position required me to maintain a certain level of composure.
Ilya skipped toward Ginz and high-fived him before returning to the pavilion.
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2024.05.21 21:55 OscarWilde02 What are your plans for the summer?

Uni finishes tomorrow! I'm so happy, I can finally focus on stuff that actually matters to me!
I wanna decorate my room more because even though it's deocrated now, I wanna cover the blank parts of my walls with stuff that reflects me as a person! I love expressing myself through fashion and my bedroom so this'll be a fun activity for me.
I am going to be doing 10k steps everyday, and also sort out my sleep schedule so I become the morning person I was for a short period of time. I think health-related goals are really important at my age. I wanna start eating better too, I'm gonna learn how to cook meat because meat = lots of nutrients and I really need that haha. I wanna start eating better overall so I can have a flat stomach and because it's good to be healthy, obviously.
I'll also be able to work more shifts at my job so I'll have more money to buy things and also go out. I won't go completely crazy with my money though, because I need to pay off my braces and also pay for my driving lessons. I aim to get my driving licence this summer, I'm so excited! I'll be saving for a car, too, though I'm not sure when I'll actually buy it since I'll still be in uni next year so I might wait until I've graduated? Idk.
I wanna perfect my makeup. I wear minimal makeup but I lack in technique so that's something I want to work on. I want to start looking more put together. But that doesn't mean i'll abandon my alt fashion, I just think it's important to have a bit of both (normalcy and alternativeness).
Since I wanna invest in my appearance I'm gonna be saving up money for designer clothes like Ralph Lauren and Tommy Hilfiger. I love the old/new money aesthetic lol.
I've got a couple of books on my bookshelf I've not read, classics like Great Expectations and Frankenstein which I want to read this summer. I've got Shakespeare plays too which I wanna analyse.
I might try out screenwriting and just writing in general.
Those are my plans for the summer! What are yours?
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2024.05.21 20:02 MathsGuy1 The Rise of the Soulmancer pt8: Crushed Souls

The Rise of the Soulmancer pt8: Crushed Souls
/uw Warning: this chapter contains description of a battle, so there's some gore etc.
context: part7
/rw
"... have to retreat, sir! Now!" - Deamor vaguely registered the meaning of the words.
He tried to walk, but after a few steps, he vomited a mix of blue, green, and red - likely the result of all the potions he drank, combined with some internal bleeding. Before he could finish, the attendant grabbed his arm, leading him away while forcing another potion down his throat.
As he drank, his sense of surroundings gradually returned and his crippling headache lessened just enough for him to think again. Magical overexertion could cause grave consequences to both body and mind, and this potion could only delay the effects by a few minutes, worsening his overall condition later. Given the situation, he had little choice. His state seemed the worst among the other wizards, though they weren't that much better off either.
It appeared they had underestimated the Northerners, who had somehow breached their formation. Though the breach was quickly closed, a group of three dozen crazed berserkers slipped through before that. Ignoring the imperial soldiers around them, they charged straight at Deamor, aiming to tip the scales of battle by eliminating the mages at the back.
The shouts and battlecries grew closer as the small detachment left to guard the wizards was swiftly crushed. The Vanguard's captain kept a cool head and swiftly decided: "Stop and brace for a fight!"
Deamor immediately obeyed. Just as during the drills, he quickly drew his wand and started going through the motions - he cast Mage Armor, followed by Haste and Mirror Image. All the other wizards mimicked his moves - they followed the order without question, despite the looks of fear on their faces. Deamor knew running away wouldn't do him any good - even if he could escape, deserters would be tracked down and executed.
The enemies were closing in rapidly, less than 200 feet away. Deamor raised his wand and a blinding lightning hit one of the berserkers, making his body twitch uncontrollably on the ground. Other spells flew at the approaching opponents, but they did little to slow them down. With unexpected nimbleness, they leapt over the pools of grease and pits that magically appeared in their path. Some of the offensive spells weren't enough to incapacitate the warriors or were simply dodged.
Soon the unstoppable berserkers were upon them. Deamor ducked as a small axe flew past where his chest had been a moment earlier. He heard a gargle - his attendant, who had stood beside him, wasn't so lucky. With no one between him and the berserkers, Deamor prepared for close combat. Magical quarterstaff, crackling with electricity, appeared in his hand just in time to block a wide swing from a berserker who reached him. Though he blocked the blow, its force almost knocked him down.
He stepped back, but his opponent didn't relent, raining blows with twin swords. Only his hastened state allowed Deamor to barely keep up with blocking. Somehow, his Mirror Image had no effect, as if the berserker could instinctively sense which image was the real one. Deamor had no time to think about how excatly the man did it. He had to come up with a plan to quickly defeat his opponent - he wouldn't be able to last much longer, especially in his weakened state.
Deamor did the first thing that came to his mind - he closed his eyes and emitted a blinding flash of light out of his hand. The Northerner was caught off guard and started flailing with his swords blindly. That was big enough opening for Deamor. He leveraged his hastened state to quickly step to the side and attack enemy's leg. A strong blow to the tendon brought the berserker to one knee, electricity amplifying the impact. Without hesitation, Deamor swung with both hands at the man's head. The berserker instinctively shielded his head with his hand just in time. However, even though his forearm bone was crushed and his skin blackened, he showed no pain, only even greater fury.
He roared wildly and lunged at surprised Deamor, who barely managed to step back in time. He rapidly circled around his half-prone opponent and delivered a powerful blow to the back of the berserker's head. Fortunately, this time his opponent hadn't managed to dodge or block quickly enough. A sickening crunch signified his success.
Deamor grinned slightly, proud of besting the fierce opponent. "Maybe those martial arts lessons weren't a waste of time after all" - he thought. But then he quickly remembered that this wasn't a duel, he was in the middle of a battle.
Just as he thought about that, he sensed a soul close behind him. Without looking back, he dodged to the side, avoiding a deadly axe wielded by an imposing man clad in bear fur. Before Deamor could do anything, another powerful blow came at him. He rolled to the side, not daring to block the giant axe. Despite the Haste spell, the berserker was as fast as him and almost sliced off his hand. Fortunately the Mage Armor came in handy and deflected the blade.
The accumulated stress, magical extertion and the presence of the terrifying half-giant were too much for Deamor, and he lost the concentration necessary to continue channeling his spells. The energy staff in his hand fizzled out, and the world around him suddenly sped up as his Haste ended prematurely.
Deamor's mind went blank as the man towered over him, ready to end his life. Almost instinctively, Deamor stomped his foot, and a half-translucent barrier emerged from the ground. Immediately after, he started running away without looking back, trying to get away from the man at all cost. There was no chance he could defeat that monster!
The berserker swung his axe and the barrier shattered as if it was made out of fragile glass. The warrior didn't relent and pursued his prey. After a few moments, he was upon the mage again, but just as he was preparing to swing his axe at the run-away, he tripped over a corpse.
Deamor looked back and stared, dumbfounded, not believing his luck. He almost missed his opportunity as the berserker started to rapidly recover from the fall. Fortunately, Deamor managed to produce a black ray of deathly magic in time and watched as the body shriveled and decomposed under the spell.
During the brief respite, Deamor gathered his bearings and surveyed the chaotic battle. What he saw was utter chaos - everyone fought with little coordination. His unit has never had to fight in close ranks like this, and the drills were vastly different from the real thing. As for the berserkers, they seemed to thrive in such chaotic environment.
It was hard to tell which side was winning at the moment. However Deamor was more concerned about something else - where were Kate and Markus?
After a few moments he finally spotted them - they were fighting a giant man wielding a greatsword longer than an average man was tall. Deamor made his way towards them, ignoring the combatants around him.
The berserker performed a wide horizontal slash with his greatsword. Markus tried to block, but the sheer force of the blow cut his staff in two and then continued to bisect Markus himself. His upper body fell a distance away, separated from his still-standing legs, creating a truly grotesque sight.
Deamor stopped, stupefied, unable to move. This had to be a bad dream! They were supposed to crush these stupid barbarians! How was this happening?
The warrior didn't waste time and turned to Katerin, which pulled Deamor out of his stupor. Without thinking, he made a grabbing move towards the man.
Crush! - he uttered the forbidden word, closing his hand.
He saw faint cracks spreading all across the berserker's soul. The soul was too formidable to be crushed by a novice soulmancer like him, but it was enough to stop the warrior in his tracks, making him spasm on the ground. This was the first time Deamor openly used soulmancy, but he didn't care. He blindly ran towards his dead friend, subconsciously dodging the combatants and the spells flying around.
He crouched over Markus' body, watching his soul ebb away, escaping from this world. He tried to grab it, to pull it back here. But he had no idea how to actually do it, how to save his friend. The soul stopped for a moment, but then slipped away from his grasp and disappeared.
The entire world seemed frozen in time, as Deamor stared blankly at the gutted remains of his companion. A few long moments later he collapsed, all the accumulated physical and mental trauma finally catching up to him.
/Uw Thanks for reading, tell me what you think!
The story happens thousands of years in the past, so it's not really interactive.
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2024.05.21 19:03 mother_puppy New Releases May 21

MM Romance

Kindle Unlimited
Kobo & Kobo Plus
  • The Bump by Sidney Karger - Kobo & Amazon - (contemporary, rom com, relationship in crisis, road trip, freaking about about coming baby, secrets, opposites attract) - 363 pages
  • Forever Yours, Kit: Gay Childhood Friends to Lovers Romance by Atreus Rosewood - Kobo & Amazon - (contemporary?, takes place in the 90s?, childhood friends to strangers to lovers, coming of age, second chance, forgiveness, "it's always been you") - 244 pages
  • Dangerous Recall by Tyler Anne Snell - Kobo & Amazon - (contemporary, bodyguard/client, mystery/suspense, murder investigation) - 219 pages
  • Nearlywed by Nicolas DiDomizio - Kobo & Amazon - (contemporary, rom com, engagement in crisis, early honeymoon to recharge, opposites attract, age gap) - 345 pages
  • Blaze of Cortez (Rain City Tales #8) by Brent Archer - Kobo & Amazon - (contemporary, firefighters, workplace romance, coming out, trauma, check CWs) - 328 pages
  • These Bittersweet Vines (The Eastern Quarter's Mana #2) by Dorian Valentine - Kobo & Amazon - (fantasy, magic, prince/bodyguard, amnesia, action/adventure) - 514 pages
  • The Shabti - Kobo & Amazon - (paranormal historical, 1930s, mystery/suspense, horror, former medium/Egyptologist, haunted Egyptian relics, dangreous ghost haunting, Jewish rep)
Other
  • After: Puppy Love: MM Romance Novella Short Story (Trick of the Light #3) by Abigail Hunter - Amazon - (contemporary, established couple, series must be read in order, photoshoot setting) - 53 pages

Other Queer Romance

Kindle Unlimited
  • The Pleasure Protocol: A Scorching Billionaire Romance by Darcy Romaine & Kat Alexander - Amazon - (MF, contemporary, bisexual MC, billionaire/escort, BDSM, collared FMC) - 328 pages
  • A Heart Bleeding Gold (Midnight Series #3) by H.M. Darling - Amazon - (FF, fantasy, vampire FMC, starting over, angst, check CWs) - 212 pages
  • For Blood & Soul (Tales of the Immortals #3) by Tara Lynn - Amazon - (MMF, fantasy, vampires, established relationship, series must be read in order, action/adventure) - 368 pages
Kobo & Kobo Plus
  • Looking for Love in All the Haunted Places by Claire Kann - Kobo & Amazon - (MF, paranormal, asexual FMC, sentient haunted house, love triangle between MCs and the house?, FMC with ESP investigating haunted house, single dad, opposites attract) - 415 pages
  • Here for the Wrong Reasons: A Novel by Annabel Paulsen & Lydia Wang - Kobo & Amazon - (FF, contemporary, rom com, dating show contestants competing for a man, cowgirl/influencer, opposites attract, grumpy/sunshine, slow burn, challenging comp het) - 365 pages
  • Ice + Alligators by Angel Martinez - Kobo & Amazon - (FF, fantasy, ice fairy/alligator, ice fairy is banished to alligator's swamp, working together to defeat humans who threaten swamp) - 103 pages
  • The 7-10 Split: A Romantic Comedy (Peach Blossom #1) by Karmen Lee - Kobo & Amazon - (FF, contemporary, rom com, second chance, enemies to lovers, Black FMCs, high school teachers and co bowling coaches, start & bring HS bowling team to victory) - 289 pages
  • Second Night Stand by Karelia Stetz-Waters & Fay Stetz-Waters - Kobo & Amazon - (FF, contemporary, ONS to lovers, ballerina/burlesque dancer, dance troupe competition show rivals) - 334 pages
  • A Liaison with Her Leading Lady by Lotte R. James - Kobo & Amazon - (FF, historical, playwright/theater owner, opposites attract) - 301 pages
  • Bonded (New Eden #2) by Jessica Marting - Kobo & Amazon - (MMF, sci fi, cyborg/cyborg/human, human FMC, second chance MM, starship setting) - 186 pages
Other
  • Unexpected You (Sapph in the City #1) by Chelsea M. Cameron - Amazon - (FF, contemporary, boss/employee, romance authodisaster assistant, ice queen MC, age gap) - 233 pages
  • Their Human to Entice (Unit A12 #7) by Morgan Robinson - Amazon - (MMF, sci fi, alien/alien/human, established MM alien adds third human woman, mates, woman needs a mate to leave Earth) - 213 pages

Audiobooks

MM Romance
  • Nearlywed by Nicolas DiDomizio, narrated by Michael Crouch - Amazon - (contemporary, rom com, engagement in crisis, early honeymoon to recharge, opposites attract, age gap) - 9 hrs 2 min
  • Dangerous Recall by Tyler Anne Snell, narrated by Michael Dean - Amazon - (contemporary, bodyguard/client, mystery/suspense, murder investigation) - 5 hrs 21 min
  • Volatile (Unlucky 13) by J.R. Gray, narrated by Tor Thom & Iggy Toma - Amazon - (contemporary, rehab resort setting, bandmates, sexual awakening, check CWs ) - 6 hrs 23 min
  • Ghostly Findings (Ghostly #2) by E.M. Leya, narrated by Greg D. Barnett - Amazon - (paranormal, mystery/suspense, medical examinedetective, slow burn) - 6 hrs 7 min
  • Rise (Wings 'N' Wands #2) by AJ Sherwood & Jocelynn Drake, narrated by Joel Leslie - Amazon - (MMM, fantasy, established relationship, series must be read in order, 2 dragon shifters & 1 human, set in Brasil, fated mates, magic, action/adventure) - 10 hrs 30 min
  • The Amazing Alpha Tau Self-Improvement Project (Alpha Tau #2) by Lisa Henry & Sarah Honey, narrated by Nick J. Russo - Amazon - (contemporary, college, frat boy/nerd, boyfriend tutoring, banter) - 6 hrs 2 min
  • Point Blank (Badlands #6) by Morgan Brice, narrated by Kale Williams - Amazon - (paranormal, established couple, series must be read in order, psychic/detective, mystery/suspense, wedding planning, ghosts) - 6 hrs 55 min
Other Queer Romance
  • Loyalty (Halcyon Diivision #3) by E.J. Noyes, narrated by Abby Craden - Amazon - (FF, contemporary, mystery/suspense, established couple, series must be read in order, save the world by finding a secret password) - 10 hrs 5 min
  • A Liaison with Her Leading Lady by Lotte R. James, narrated by Beatrix Ayliff - Amazon - (FF, historical, playwright/theater owner, opposites attract) - 8 hrs 56 min
submitted by mother_puppy to MM_RomanceBooks [link] [comments]


2024.05.21 18:19 in_love_with_erics Big Back Indian Girl Clutches Top 20s With Meme Page

Demographics Gender: Female Race/Ethnicity: Asian-American Residence: Midwest, suburb Income Bracket: 40k Type of School: Average public school (850 students) Hooks (Recruited Athlete, URM, First-Gen, Geographic, Legacy, etc.): First-Gen Intended Major(s): Computer Science and Math Double Major
Academics GPA (UW/W): 4.0/4.5
Rank (or percentile): School Doesn't Rank But was in the 30s out of 850
APs: 10 APs (World History, CS Principles, US History, CS A, Micro, Gov, Stats, Seminar, Research, Calc BC)
Senior Year Course Load: AP Calc BC, 2 PLTW Engineering Classes (Honors Weighted), AP Research, Drawing 3, and Software Development Capstone (Honors Weighted)
Standardized Testing ACT: 34 Sat: AP Scores: World-5, Principles-5, US-4, CSA-5, Stats-3, Seminar-5, Lang-2
Extracurriculars/Activities Robotics Club/Team Captain: Officer(9-10) Captain(11-12), Falcon BEST 3rd Place and Exhibition Team Leader. In house competition 4 year winner for multiple events
Math Team: Officer(10-12), planned meetings, competitions, and promoted the club for new members. Led team to win Franklin University Number Crunchers, Rose-Hulman Runner-Up, and University of Indianapolis 1st place team
Internship/Mentorship: Interned at local tech lab after sophomore year when I created an amateur Python cybersecurity library. Was a part of a mentorship program after my junior year when I worked alongside multiple tech companies (SEP, High Alpha, etc.)
Personal Blog/Portfolio: Created an interactive website using React and Three.js. Was mentioned in a high school science magazine for it. Used it to show off my accomplishments and make blog posts about dumb stuff.
Varsity Esports Team: 10th grade, semifinalists in Halo Infinite. Gold Rank in Halo and Apex, run a Stardew Valley farm where I created a shared a template for crop and resource tracking. I also have a better Animal Crossing Island than you :)
Co-authored a research paper or the comparative times of multiple encryption algorithms alongside my CS teacher whose Purdue Alumni. In academic revision and in the process of being published to JEI
Science Olympiad: Manager (10-12) didn't really do anything because the president and his friends hated me >:( Did however get $20,000 in sponsorship money from multiple companies
Taekwondo: Captain (8-12) got my ass kicked every other day by kids half my age. But I got my black belt
Speech and Debate: (11-12) Joined because guys/girls in suits. Did OO, IX, and Policy. Wasn't good enough to go to nationals but did clutch multiples firsts in other competitions.
Meme Page: Made a Meme Page... pls follow(vroomvroom.zip)
Awards/Honors
Letters of Recommendation
English Teacher (10/10): Known her since Junior year, and she LOVED me. She also has a large vocabulary and knows how to make me seem better. She wrote multiple for other scholarships, and I read those over. Absolute masterpieces.
CS Teacher (7/10): Known him since sophomore year, and he also loves me. Yet, his vocab is a lot smaller. Still love him tho
Engineering Teacher (8/10): He hates me now, but he pretty much carried me.
Counselor Rec (idk): it's a counselor rec.
Interviews UPenn: Bro, the interviewer was so hot... didn't remember anything else.
Essays
Common App: By far the best essay I wrote. It was lessons from being a Sikh and a Chai-maker and how I carried that into my coding work
Supplements: Struggled to write the scholarship essays... Everything else was fine
Decisions Acceptances:
Indiana Univeristy - Accepted, Honors College
Purdue - Accepted, COMMITTED, Full-Ride
Caltech - Rejected
Carniege - Rejected :(
Cornell - Rejected
Dartmouth - Rejected
Duke - Waitlisted -> Accepted
Harvard - Rejected
Princeton - Rejected
Rice - Rejected
Stanford - Rejected
UPenn - Rejected
USC - Deffered -> Accepted
Vanderbilt - Accepeted
WashU - Rejected
Yale - Rejected
UIUC - Rejected
UChicago - Rejected
submitted by in_love_with_erics to collegeresults [link] [comments]


2024.05.21 15:52 figure_sk8 Safe House (GMMTV) Day 3, Part 2/2 Summary/Rough Translation [Potential Spoilers]

Hi everyone,
Here's the summary for the second half of Day 3 of Safe House. There were also quite a few talking-based activities today, and I directly transcribed a bit more this time, especially during the cooking competition, because a lot was happening so I wanted all the funny exchanges to be translated. Hope you guys enjoy!
Video Link: https://www.youtube.com/live/cjn8w8j06ik?feature=shared
submitted by figure_sk8 to ThaiBL [link] [comments]


2024.05.21 14:57 Snushy_101 LearnWorlds vs Kajabi: Who Ultimate Showdown

LearnWorlds vs Kajabi: Who Ultimate Showdown
Did you know that online course creation is a booming industry, with revenues expected to reach $325 billion by 2025? When it comes to choosing the right platform for your online courses, LearnWorlds and Kajabi are two popular options that offer a range of features to help you succeed in creating websites and communities for students. In this post, we will compare LearnWorlds vs. Kajabi to help you make an informed decision based on your specific needs and goals.
Useful Links:
  1. LearnWorlds LifeTime Deal
  2. LearnWorlds Free Trial

Key Takeaways

  • When choosing between LearnWorlds and Kajabi, consider your specific needs for course creation and management.
  • Evaluate the website and design flexibility offered by both platforms to align with your branding and user experience goals.
  • Leverage the marketing and sales tools provided by LearnWorlds and Kajabi to maximize your reach and conversion rates.
  • Compare the pricing structures of LearnWorlds and Kajabi to determine which platform offers the best value for the features you require.
  • Explore how LearnWorlds and Kajabi can support your business goals based on their unique strengths and limitations.
  • Make an informed decision by weighing the pros and cons of LearnWorlds and Kajabi in relation to your online course business.

Understanding LearnWorlds and Kajabi

Target Audiences

LearnWorlds: Focused on professional training for individuals or organizations looking to deliver educational content with a strong emphasis on structured learning experiences. Kajabi: Targets knowledge commerce entrepreneurs, catering to those aiming to sell their expertise through various digital products and services.

Course Creation Emphasis

LearnWorlds: Known for its excellence in course creation, offering robust tools for designing engaging and interactive online courses with a focus on educational content delivery. Kajabi: Offers a broader range of digital products beyond just courses, providing options for creating memberships, coaching programs, and other online offerings.

Business Focus

LearnWorlds: Primarily emphasizes online courses, providing a platform tailored for educators and trainers to create and sell their courses online effectively. Kajabi: Positioned as an all-in-one business platform, enabling users to not only create courses but also manage websites, marketing campaigns, sales funnels, and more within a single ecosystem.
https://preview.redd.it/tbnm4c2t1s1d1.png?width=608&format=png&auto=webp&s=929f330aca8598c9abe78f0839e9b68e70512175
Transform your passion into profit! 💰 Get started with LearnWorlds' free trial and start earning from your expertise today.

Course Creation and Management

LearnWorlds

LearnWorlds offers a range of course features to enhance the learning experience for students. These include interactive videos that engage learners actively. The platform allows for student highlights, enabling recognition and motivation. Moreover, LearnWorlds supports drip-fed courses, enabling content delivery at scheduled intervals.

Kajabi

Kajabi stands out with its diverse course options designed to cater to different needs. The platform provides coaching programs, offering personalized guidance and support to students. Moreover, Kajabi offers memberships with convenient monthly payments, making it easier for learners to access content continuously. Furthermore, Kajabi provides bundled courses that package related content together for a comprehensive learning experience.

Focus Comparison

When comparing LearnWorlds and Kajabi in terms of course focus, LearnWorlds is well-suited for structured courses that require a systematic approach to learning. On the other hand, Kajabi caters to a wider range of digital products beyond traditional courses, making it versatile for various educational offerings.

Website and Design Flexibility

LearnWorlds

Customizable templates are available on LearnWorlds, allowing users to brand products. However, full branding control may require upgrades.

Kajabi

Kajabi's design tools offer a website builder with various customization options, including a landing page builder for enhanced flexibility.

Branding Differences

While LearnWorlds provides customizable templates for branding, it may necessitate upgrades for complete control. On the other hand, Kajabi stands out with its extensive design flexibility, offering users more options without additional costs.
Both platforms cater to users seeking creative control over their websites and designs, ensuring that course creators can align their online presence with their brand identity effectively.
Useful Links:
  1. LearnWorlds LifeTime Deal
  2. LearnWorlds Free Trial

Marketing and Sales Tools

LearnWorlds

LearnWorlds provides various marketing features to assist in promoting online courses. Users can create memberships, offer subscriptions, host podcasts, and develop ebooks. These tools cater to different aspects of marketing strategies.

Kajabi

On the other hand, Kajabi focuses on sales tools, offering a range of features for boosting sales. This includes email marketing software, integrations with other platforms, coupon creation, promotional tools, and affiliate programs. These tools are designed to enhance the overall sales process.

Marketing Strategies Comparison

LearnWorlds and Kajabi differ in their approach to marketing strategies. While LearnWorlds concentrates on course promotion through memberships and subscriptions, Kajabi provides a broader spectrum of marketing tools. This includes email marketing, promotions, coupons, and affiliate programs aimed at driving sales growth.
  • LearnWorlds emphasizes course promotion through memberships and subscriptions.
  • Kajabi offers a broader range of marketing tools such as email marketing software and affiliate programs.

Pricing and Value for Money

LearnWorlds

LearnWorlds offers a variety of pricing plans to cater to different needs. The price ranges from $29 per month for the Starter plan, ideal for beginners, to custom pricing for more advanced features. This flexibility in offers allows users to choose a plan that aligns with their requirements and budget.

Kajabi Comparison

In comparison, Kajabi follows a different pricing model. When looking at the big difference between LearnWorlds and Kajabi, it's essential to consider the various tiers and features each platform provides. Understanding this difference is crucial in making an informed decision based on your specific needs.

Value Assessment

When evaluating the value each platform offers, it's crucial to analyze the features provided by both LearnWorlds and Kajabi. Consider factors such as customer support, course creation tools, marketing capabilities, and scalability. By assessing these aspects carefully, you can determine which platform provides the best value for money based on your business requirements.

Final Remarks

After comparing LearnWorlds and Kajabi in various aspects like course creation, design flexibility, marketing tools, and pricing, you now have a clearer picture of what each platform offers. Your choice between the two should align with your specific needs and goals. Consider the features that matter most to you and how each platform can help you achieve success in your online course business.
As you move forward with your decision, remember to prioritize what will best support your course creation and marketing efforts. Take into account not only the current state of your business but also where you envision it going in the future. By selecting the platform that aligns most closely with your objectives, you set yourself up for growth and success in the online learning industry.
Take the leap into online course creation! 🎓 Start your free trial with LearnWorlds and begin your journey to financial freedom.

Frequently Asked Questions

What are LearnWorlds and Kajabi?

LearnWorlds and Kajabi are popular online course platforms that help in creating, managing, and selling courses. They offer tools for course creation, website design, marketing, and sales.

Which platform is better for course creation and management?

LearnWorlds offers a user-friendly interface with interactive features like interactive video lessons and assignments. Kajabi focuses on customization options and provides advanced tools for course management.

How do LearnWorlds and Kajabi differ in website design flexibility?

LearnWorlds offers a range of customizable templates with drag-and-drop functionality for easy website design. On the other hand, Kajabi provides more flexibility in design customization to match your brand identity.

What marketing and sales tools do LearnWorlds and Kajabi provide?

LearnWorlds offers built-in marketing features like email campaigns, affiliate marketing, and sales pages to promote courses effectively. Kajabi provides tools for creating sales funnels, automated email sequences, and analytics for tracking performance.

In terms of pricing and value for money, how do LearnWorlds and Kajabi compare?

LearnWorlds offers various pricing plans starting from $29/month with essential features included. Kajabi has higher pricing starting at $149/month but includes all-in-one solutions making it suitable for established businesses looking for comprehensive tools.
Useful Links:
  1. LearnWorlds LifeTime Deal
  2. LearnWorlds Free Trial
submitted by Snushy_101 to NutraVestaProVen [link] [comments]


2024.05.21 07:22 TheMetalGodX Round Two Of Crashing, Please Help!

I am making a new updated post with an mysterious issue with my Load Order. I am either missing something or something is cooperating. I could use a couple extra sets of eyes to see if I have missed anything. I am trying to build a working load order for the next gen update. Currently I have removed some mods and patched some that were made aware to me to be trouble some. Yet here I am again and this time I timed the crash intervals. Its crashing exactly between 6-8 minutes. Also while walking through sanctuary I noticed trees in the background flickering in and out. This tells me somethings not working as intended.
My PC Specs are as follows:
AMD Ryzen 9 5950X at 5.6ghz
64Gb DDR4 Ram at 3600mhz
Nvidia RTX 4080 at stock settings
Samsung 970 Evo M.2 SSD
Neither my cpu or gpu hit 50% load and I'm wondering if there is a way to let the game use more cpu and gpu, if that'll help.
I have only made it to Sanctuary each time I test this and yes I create a new game each time until I get this narrowed down. I also am not sure if Bethini works properly as every time I run it I have to redo all the settings each time.
Here is my newly updated load order:
0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 DLCUltraHighResolution.esm
254 FE 0 ccbgsfo4018-gaussrifleprototype.esl
254 FE 1 ccbgsfo4019-chinesestealtharmor.esl
254 FE 2 ccBGSFO4044-HellfirePowerArmor.esl
254 FE 3 ccfsvfo4001-modularmilitarybackpack.esl
254 FE 4 ccfsvfo4002-midcenturymodern.esl
254 FE 5 cceejfo4001-decorationpack.esl
254 FE 6 ccgcafo4003-factionws03bos.esl
254 FE 7 ccgcafo4011-factionws11vt.esl
254 FE 8 ccgcafo4013-factionas02bos.esl
254 FE 9 ccgcafo4022-factionas11vt.esl
254 FE a ccawnfo4001-brandedattire.esl
8 8 ccswkfo4001-astronautpowerarmor.esm
254 FE b ccbgsfo4055-dghusk.esl
254 FE c ccfrsfo4002-antimaterielrifle.esl
254 FE d ccbgsfo4076-pipmystery.esl
254 FE e ccgrcfo4002-pipgreenvim.esl
254 FE f ccsbjfo4001-solarflare.esl
9 9 cczsef04001-bhouse.esm
254 FE 10 ccqdrfo4001_powerarmorai.esl
254 FE 11 ccBGSFO4115-X02.esl
254 FE 12 ccrzrfo4002-disintegrate.esl
254 FE 13 ccBGSFO4116-HeavyFlamer.esl
254 FE 14 ccBGSFO4110-WS_Enclave.esl
254 FE 15 ccBGSFO4096-AS_Enclave.esl
10 a cczsefo4002-smanor.esm
254 FE 16 ccacxfo4001-vsuit.esl
254 FE 17 ccFSVFO4007-Halloween.esl
254 FE 18 ccsbjfo4002_manwellrifle.esl
11 b cctosfo4002_neonflats.esm
254 FE 19 ccbgsfo4117-capmerc.esl
254 FE 1a ccBGSFO4046-TesCan.esl
254 FE 1b ccSBJFO4003-Grenade.esl
254 FE 1c ccOTMFO4001-Remnants.esl
12 c Unofficial Fallout 4 Patch.esp
13 d HUDFramework.esm
14 e WorkshopFramework.esm
254 FE 1d BakaFramework.esm
254 FE 1e PPF.esm
254 FE 1f Community Fixes Merged.esp
254 FE 20 TMR_GlitchfinderAIO.esm
15 f SS2.esm
16 10 SS2_XPAC_Chapter2.esm
17 11 SS2_XPAC_Chapter3.esm
18 12 DiamondCity-OverridePatch.esp
19 13 AmericaRising2.esm
254 FE 21 REFramework.esm
20 14 SettlementKeywords.esm
21 15 YouAndWhatArmy2.esm
254 FE 22 RunningWithHandsAnim.esl
22 16 Homemaker.esm
254 FE 23 SS2WorkshopHUDOverride.esl
23 17 Robot Home Defence.esm
24 18 Darlene.esm
254 FE 24 StandaloneWorkbenches.esl
254 FE 25 Rebuild_SharedResources.esm
254 FE 26 DiamondCityAmbience.esl
254 FE 27 IDEKsLogisticsStation2.esl
25 19 CALIBER-COMPLEX.esm
254 FE 28 Leah's Daisy Chains.esl
254 FE 29 PPF-HeavyFlamer-CR.esm
254 FE 2a PPF-NeonFlats-CR.esm
26 1a Settlement Electricity Overhaul.esm
254 FE 2b WG City Plans Pack ESL.esl
254 FE 2c sanctuaryWG.esl
254 FE 2d Fortress Sanctuary - Copy.esl
254 FE 2e Bunker Hill Mega City.esl
254 FE 2f SetMaxSettlers.esl
254 FE 30 SimpleProstitutes.esl
254 FE 31 Vee_SS2_Chapter2_SettlersEssentialPatch.esl
254 FE 32 Vee_SS2_SettlersEssentialPatch.esl
254 FE 33 MM-Castle-HQ-By-Tarkkh-V2.6.esl
254 FE 34 Castle Minutemen HQ level 2 layout.esl
254 FE 35 Castle Minutemen HQ level 3 layout.esl
254 FE 36 VUVC-CityPlan.esl
254 FE 37 GavMan_Vault88_CityPlan.esl
254 FE 38 GavMan_Vault88_Layouts.esl
254 FE 39 CanarySaveFileMonitor.esl
254 FE 3a HiPolyFacesCompanionPlugin.esl
254 FE 3b Dank_ArmorPaintExtended.esl
27 1b UneducatedReload.esm
28 1c Games.esm
29 1d BarstoolGames.esm
254 FE 3c EssentialNPCsExpanded.esl
30 1e OVT.esp
254 FE 3d Enhanced Vanilla Armor and Clothing.esp
254 FE 3e Fixed Gobo Effects.esp
254 FE 3f DiamondCityBillboards.esp
254 FE 40 Wetness Shader Fix.esp
254 FE 41 FO4ParticlePatch.esp
31 1f ImmersiveGenericDialogues.esp
32 20 Rebuild_Settlements.esp
33 21 CombinedArmsNV.esp
34 22 CombinedArmsEXPack.esp
254 FE 42 FallUI_CALIBER_COMPLEX_PATCH.esp
35 23 Armament.esp
254 FE 43 CombinedArmsIntegrationProject - Armament.esp
36 24 ImmersiveCleaning.esp
37 25 3DNPC_FO4.esp
254 FE 44 3DNPC_FO4-Patch.esp
38 26 CleanMySettlement.esp
39 27 BTInteriors_Project.esp
254 FE 45 RebuildBTI Necessary Changes.esp
40 28 SimHomestead2.esp
254 FE 46 OCsUniversityPoint.esp
254 FE 47 DiverseSettlers.esp
254 FE 48 DIverseSettlersImmersionQoL.esp
41 29 DCGuard_Overhaul.esp
42 2a WeightlessMods.esp
43 2b WeaponModFixes-GOTY.esp
254 FE 49 MiscAnimTweaks.esp
44 2c RAW INPUT.esp
45 2d JumpFallPoseFix.esp
46 2e GrenadeCombatFixes.esp
254 FE 4a Flutter Flicker Fixer For Foliage.esp
254 FE 4b WhoIsTheGeneral.esp
254 FE 4c Keep Radiants In Commonwealth.esp
47 2f AttachPack.esp
254 FE 4d Attach Pack Modcol.esp
254 FE 4e OCsAtomCatsGarage.esp
48 30 DEEPriverV1.6.esp
49 31 BTInt_Optimization.esp
50 32 SS2Extended.esp
254 FE 4f OCsSunkenGarage.esp
254 FE 50 Rebuild_Covenant.esp
254 FE 51 3DNPC-eXoPatch.esp
51 33 the library.esp
254 FE 52 Rebuild_Settlements_Previs.esp
254 FE 53 OCsFiddlersGreen.esp
254 FE 54 Dank_ArmorOverrides.esp
52 34 SuperMutantRedux.esp
53 35 WeightlessAid_BetterItemSorting.esp
54 36 DCVendorOverhaulAIO.esp
55 37 The House.esp
254 FE 55 The House - eXoPatch.esp
56 38 OutcastsAndRemnants.esp
254 FE 56 the library - eXoPatch.esp
57 39 AnimatedCandles.esp
58 3a Depravity.esp
59 3b Vault4.esp
60 3c Stm_DiamondCityExpansion.esp
254 FE 57 DiamondCityExpansion-eXoPatch.esp
254 FE 58 Vault4-eXoPatch.esp
61 3d DiamondNewVendors.esp
62 3e TrainBar.esp
63 3f Sanctuary Pre-Walled.esp
64 40 AA FusionCityRising.esp
65 41 3DNPC_FO4_DLC.esp
254 FE 59 fakeInt.esp
254 FE 5a OCsDartmouthSkyscraper.esp
66 42 BTInt_Menus.esp
254 FE 5b BG_UnderArmor_Fix.esp
67 43 W.A.T.Minutemen.esp
68 44 AmazingFollowerTweaks.esp
69 45 DCVendorClutter.esp
254 FE 5c VCM_Sanctuary_Navmesh_Update_W_Roof.esp
70 46 f4killingthebugs2.esp
254 FE 5d Dank_ArmorOverrides_DLCCoast.esp
71 47 KOTOR.esp
254 FE 5e CombinedArms_CALIBER_COMPLEX_PATCH.esp
72 48 CheatTerminal.esp
73 49 InstituteSettlements2.esp
74 4a TU3SD4Y'S Commonwealth Responders.esp
254 FE 5f 3DNPC_FO4[Previsibines].esp
75 4b Settlement_Markers.esp
76 4c MinutemenPropaganda.esp
254 FE 60 SS2_RobotMod.esp
77 4d Flashy_CrimeAndPunishment.esp
78 4e MilitarizedMinutemen.esp
79 4f 3DNPC_FO4Settler.esp
80 50 SS2_FDK_TinyLiving.esp
81 51 AA 50 Ways To Die.esp
254 FE 61 CutContentNPCsAiO.esp
82 52 Mercenary.esp
254 FE 62 Nova Uniques Combined Arms.esp
254 FE 63 Dank_ECO.esp
254 FE 64 Diamond City Supplements.esp
83 53 WattzLaserGun.esp
254 FE 65 Dank_WOP-WattzLaserGun.esp
254 FE 66 GoodneighborView.esp
84 54 0_Vault120.esp
254 FE 67 Dank_WOP-CombinedArms.esp
85 55 ProjectValkyrie.esp
86 56 Eli_Armour_Compendium.esp
87 57 BosskCompanion.esp
254 FE 68 FiddlersGreenTftCPatch.esp
88 58 CloneTrooperCompanion_1.esp
254 FE 69 PRP-SS2-Fixes-Ch2.esp
CloneArmoryWeapons2.0.esp
89 59 SS2-Jampads2.esp
254 FE 6a Rebuild_Covenant_Previs.esp
90 5a llamaCompanionHeatherv2.esp
254 FE 6b FiddlersGreenTarberrySwap.esp
91 5b SS2WastelandVenturers.esp
92 5c [SS2 Addon] SimSettlements SuperStructures.esp
254 FE 6c TerrainUndersides.esp
93 5d FO4 NPCs Travel.esp
94 5e Cho1_SS2_Encv_Plots.esp
254 FE 6d ss2c23dnpcpatch.esp
95 5f RU556.esp
254 FE 6e OCsDartmouthSkyscraperExperimental.esp
96 60 RosieAtSomervilleAiO.esp
254 FE 6f PRP-SS2-Fixes-Ch1.esp
97 61 SigMCX.esp
98 62 Beretta92FS-SwordCutlass.esp
254 FE 70 PuddleReflectionFix.esp
99 63 Less Annoying Berry Mentats.esp
254 FE 71 Dogmeat Follow Behind.esp
100 64 EasyHacking.esp
101 65 OutlineWorkshopShader.esp
254 FE 72 M8rDisablePipboyEffects.esp
102 66 LooksMenu.esp
103 67 Complex Vendors.esp
104 68 BlockingOverhaul.esp
254 FE 73 Chemfluence AI Combat Dynamics.esp
105 69 DLC Timing.esp
254 FE 74 DLC Timing - UFO4P Patch.esp
254 FE 75 WTG - KRIC Patch.esp
106 6a dcc-molotov-nerf.esp
254 FE 76 LegendariesTheyCanUse.esp
254 FE 77 No Sneaking in Power Armor.esp
107 6b Faster Terminal Displays (20x).esp
108 6c WeightlessJunk.esp
109 6d WeightlessSpecialAmmo.esp
110 6e CarryWeight99999.esp
254 FE 78 Legendary Mutation Messages Fix.esp
254 FE 79 Gloomy Glass.esp
254 FE 7a VividFallout - AiO - BestChoice.esp
254 FE 7b Targeted Textures.esp
254 FE 7c WAVE.esp
111 6f ScopeOverlayDOF.esp
112 70 RemoveBlur.esp
113 71 dD-Enhanced Blood Basic.esp
254 FE 7d Robot_Textures_Redone.esp
114 72 ValiusHDTextures2K.esp
115 73 TrueGrass.esp
116 74 4estGimp - SuperMutantRedux4FallUI-TAGS.esp
117 75 SuperMutantRedux VIS Patch.esp
118 76 SettlementMenuManager.esp
119 77 Homemaker - Streetlights Use Passive Power.esp
120 78 Homemaker - Unlocked Institute Objects.esp
254 FE 7e SS2_DLCSettlerPatch.esp
254 FE 7f SS2Extended_OutfitInjectionPatch.esp
121 79 SS2_CityPlanPack_RiseOfTheCommonwealth.esp
122 7a Quieter Settlements - Contraptions.esp
123 7b Quieter Settlements - Vanilla.esp
124 7c Quieter Settlements - Wasteland Workshop.esp
125 7d Robot Home Defence - Settlement Keywords.esp
126 7e nimroutroguesyntharmorstandalone.esp
127 7f SGOWastelandExpansion.esp
128 80 Brick_By_Brick_Master.esp
129 81 AtomicRadio.esp
130 82 FunctionalDisplays-Collectibles.esp
131 83 BetterCompanions.esp
132 84 DarleneDLC.esp
254 FE 80 LiveLove - Heather_Valkyrie.esp
133 85 ImmersiveVendors.esp
134 86 KSHairdos.esp
135 87 LooksMenu Customization Compendium.esp
136 88 AzarPonytailHairstyles.esp
137 89 BetterSettlers.esp
138 8a BetterSettlersCleanFacePack.esp
139 8b WorkshopTurretsDontHarmPlayerPerk.esp
254 FE 81 DiverseSettlersFarHarbor.esp
140 8c HiPolyFaces.esp
141 8d CBBE.esp
142 8e Extended weapon mods.esp
143 8f CROSS_Cybernetics.esp
144 90 CROSS_Cybernetics_NoRobotFootStepSounds.esp
145 91 LightsaberMod.esp
254 FE 82 CROSS_CourserStrigidae.esp
146 92 Craftable Armor Size - Fix Material Requirements.esp
147 93 Craftable Armor Size.esp
148 94 ChineseStealthSuit.esp
149 95 RichMerchants.esp
150 96 LooksMirror.esp
254 FE 83 Dank_ArmorOverrides_DLCNukaWorld.esp
254 FE 84 SS2_XDI Patch.esp
254 FE 85 Attach Pack Mod Description Fixes.esp
254 FE 86 SprintOutOfCombat.esp
151 97 DynamicOutfitting_CBBE.esp
152 98 The Eyes Of Beauty.esp
254 FE 87 aBitPrettierNWRaiders.esp
153 99 [LOUDER] PowerArmorVoiceChanger.esp
254 FE 88 DiverseMinutemen.esp
254 FE 89 WeAreTheDiverseMinutemen.esp
254 FE 8a DiverseBoS.esp
254 FE 8b DiverseDCSecurity.esp
254 FE 8c Face Fixes - All in One.esp
254 FE 8d Dank_ECO-INNR.esp
254 FE 8e Dank_ECO_DLCCoast.esp
254 FE 8f Dank_ECO_DLCNukaWorld.esp
254 FE 90 Dank_ECO_DLCRobot.esp
254 FE 91 Eli_Armour_Compendium_LIF.esp
254 FE 92 Combat AI Empowered - Tweaked Accuracy.esp
FakeIntNacXTrueStormDApatch.esp
154 9a VATSFreezeFixNextGen.esp
155 9b Vault88AreaExtension.esp
156 9c Wu9DoubleGeneratorPower.esp
254 FE 93 SS2_Addon_Favelabulous.esp
157 9d SS2_Addon_R2R.esp
158 9e SS2_ruined_simsettlement_addonpack.esp
159 9f SS2_STRA_Buildings_and_Skins.esp
160 a0 SS2_STRA_Support_Buildings.esp
161 a1 SS2ConveyorStorage.esp
162 a2 PiperOverhaul2F1E.esp
254 FE 94 SS2_MagnussonTerminalFix.esp
163 a3 BlasTech E-11.esp
254 FE 95 Lightsaber_NoLL.esp
164 a4 CW Stormtrooper.esp
165 a5 BosskBountyHunter.esp
254 FE 96 OCsAtomCatsGarageGenericAtomCats.esp
166 a6 ProjectSynth.esp
167 a7 FO4LaserBolts.esp
168 a8 CloneArmory4.0.esp
169 a9 CloneTrooperCompanionArmoryPatch.esp
170 aa Thematic and Practical.esp
171 ab Thematic and Practical - DLC.esp
172 ac JunkTownTwo.esp
173 ad GarageHomesAndSensibleSecurity.esp
174 ae BMW_ALA.esp
175 af SKKGlobalStashScrapping.esp
254 FE 97 CompanionStatus-Settings.esp
176 b0 CompanionStatus.esp
177 b1 DCE_female_body_replacer.esp
254 FE 98 DCENS.esp
254 FE 99 CBBEHR.esp
254 FE 9a CBBEHR_3DNPC.esp
254 FE 9b CBBEHR_SS2.esp
254 FE 9c CBBEHR_SS2Ch2.esp
254 FE 9d SS2-3DNPC-Settlers.esp
178 b2 SKKCompanionWeaponLL.esp
179 b3 SS2-PraRandomAddon.esp
180 b4 X12Plasmacaster.esp
254 FE 9e SigMCX_LvlListPatch.esp
254 FE 9f SigMCX_MaterialPack.esp
254 FE a0 OCsSunkenGarageGhoulSettlers.esp
254 FE a1 No More Fake Puddles - Nuka World 1-0.esp
254 FE a2 IDEKsLogisticsStation2_SS2_Patch.esp
181 b5 SS-ILS2 patch.esp
182 b6 DX_Predator.esp
254 FE a3 Eli_Armour_Compendium_Tweaks_ECO.esp
254 FE a4 CombinedArmsEX_CALIBER_COMPLEX_PATCH.esp
254 FE a5 Deliverer_CALIBER_COMPLEX_PATCH.esp
254 FE a6 DLCCoast_RadiumRifle_CALIBER_COMPLEX_PATCH.esp
FG-42 Ausf.E ParaTroop Rifle_No TR_CALIBER_COMPLEX_PATCH.esp
254 FE a7 SIGMCX_CALIBER_COMPLEX_PATCH.esp
254 FE a8 Combined Arms EX_LLI.esp
254 FE a9 Combined Arms_LLI.esp
254 FE aa Star Wars - The Lightsaber_LLI.esp
183 b7 DT_GunnerOutfitPack.esp
254 FE ab Gunner Outfit Replacer.esp
254 FE ac Rebuild_Workshop.esp
184 b8 MyCityPlans(4).esp
185 b9 Passthrough.esp
186 ba ConnectedWorkshops.esp
254 FE ad Invisible and Longer Power Lines.esp
187 bb DEEPriver NoRads.esp
188 bc SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
189 bd SS2_SIMPDDDD.esp
190 be ohSIM_Sim2_Settlements_Scrappers_Addon.esp
254 FE ae SS2Addon_MS_BareEssentials.esp
254 FE af SS2AOP_VaultTecTools.esp
191 bf SS2_WastelandDefense.esp
192 c0 AutoDoors.esp
254 FE b0 Rebuild_SharedResources_AutoDoors.esp
193 c1 Faction Pack Template.esp
254 FE b1 ProjectValkyrie-SS2-Patch.esp
194 c2 RandomSettlers.esp
254 FE b2 RandomSettlers - LevelUp.esp
195 c3 SS2UI.esp
254 FE b3 WastelandResources.esp
254 FE b4 Raze My Settlement.esp
254 FE b5 Armament - Caliber Complex Patch.esp
254 FE b6 Armament-ECO_PatchUpdate.esp
196 c4 KSHairsFemsheppingRadbeetle.esp
197 c5 KSHairdos_oel.esp
198 c6 Lots More Facial Hair.esp
254 FE b7 LKsAbbot.esp
254 FE b8 LKsAllanLee.esp
254 FE b9 LKsAnnCodman.esp
254 FE ba LKsAnneHargraves.esp
254 FE bb LKsArturoRodrigues.esp
254 FE bc LKsBeckyFallon.esp
254 FE bd LKsBlakeAbernathy.esp
254 FE be LKsCarla.esp
254 FE bf LKsCathy.esp
254 FE c0 LKsClairHutchins.esp
254 FE c1 LKsConnieAbernathy.esp
254 FE c2 LKsDarcyPembroke.esp
254 FE c3 LKsDeacon.esp
254 FE c4 LKsDeb.esp
254 FE c5 LKsDesdemona.esp
254 FE c6 LKsDoctorCarrington.esp
254 FE c7 LKsDoctorDuff.esp
254 FE c8 LKsDoctorSun.esp
254 FE c9 LKsElliePerkins.esp
254 FE ca LKsFahrenheit.esp
254 FE cb LKsFather.esp
254 FE cc LKsFredAllen.esp
254 FE cd LKsGeneva.esp
254 FE ce LKsGeorgeCooper.esp
254 FE cf LKsGlory.esp
254 FE d0 LKsHarvey.esp
254 FE d1 LKsHenryCooke.esp
254 FE d2 LKsJoeSavoldi.esp
254 FE d3 LKsJohn.esp
254 FE d4 LKsJunLong.esp
254 FE d5 LKsKasumiNakano.esp
254 FE d6 LKsKay.esp
254 FE d7 LKsKellogg.esp
254 FE d8 LKsKenjiNakano.esp
254 FE d9 LKsKessler.esp
254 FE da LKsLucyAbernathy.esp
254 FE db LKsMamaMurphy.esp
254 FE dc LKsMarcyLong.esp
254 FE dd LKsMariner.esp
254 FE de LKsMarovski.esp
254 FE df LKsMaxson.esp
254 FE e0 LKsMayorMcDonough.esp
254 FE e1 LKsMoeCronin.esp
254 FE e2 LKsMyrna.esp
254 FE e3 LKsOldLongfellow.esp
254 FE e4 LKsPaladinDanse.esp
254 FE e5 LKsPastorClemens.esp
254 FE e6 LKsPaulPembroke.esp
254 FE e7 LKsPickman.esp
254 FE e8 LKsPolly.esp
254 FE e9 LKsPorterCage.esp
254 FE ea LKsPrestonGarvey.esp
254 FE eb LKsProfessorScara.esp
254 FE ec LKsReiNakano.esp
254 FE ed LKsRexGoodman.esp
254 FE ee LKsRonnieShaw.esp
254 FE ef LKsRufusRubin.esp
254 FE f0 LKsScarlett.esp
254 FE f1 LKsScribeHaylen..esp
254 FE f2 LKsSheffield.esp
254 FE f3 LKsSierraPetrovita.esp
254 FE f4 LKsSolomon.esp
254 FE f5 LKsStanSlavin.esp
254 FE f6 LKsSturges.esp
254 FE f7 LKsTinkerTom.esp
254 FE f8 LKsTonySavoldi.esp
254 FE f9 LKsTravisMiles.esp
254 FE fa LKsTrudy.esp
254 FE fb LKsVadimBobrov.esp
254 FE fc LKsVaultTecRep.esp
254 FE fd LKsWolfgang.esp
254 FE fe LKsX6-88.esp
254 FE ff LKsYefimBobrov.esp
254 FE 100 Dank_ArmorOverrides_DLCRobot.esp
254 FE 101 Dank_INNRoverride.esp
199 c7 TGF_TrueGrassFix.esp
200 c8 NPCRespawnFix.esp
254 FE 102 Dank_ECO_UneducatedReload.esp
254 FE 103 SS2_AFT.esp
254 FE 104 AFTSpouseTweaks.esp
201 c9 AFT_Alt_Names_Pack1.esp
254 FE 105 Community Fixes Merged - Weapon Mod Fixes Patch.esp
254 FE 106 MinutemenPropaganda SMM.esp
202 ca BarstoolGames_FH.esp
203 cb BarstoolGames_NW.esp
204 cc SS2_CLB_WATMPack.esp
254 FE 107 REPatch_AmericaRising2LegacyOfTheEnclave.esp
205 cd Revy_Stand_Alone_Follower.esp
206 ce AA HotC - Standalone - SE.esp
207 cf BetterSettlersCCAPack2.0.esp
208 d0 BetterSettlersMostlyFemale.esp
209 d1 BetterSettlersNoLollygagging.esp
210 d2 VaultSuitUnzipped.esp
Lacy Underwear ExtraColors.esp
CustomCombatArmor_SynthOverhaul.esp
254 FE 108 Vault4-PreVis.esp
254 FE 109 Lightweight Lighting.esp
254 FE 10a WET.esp
254 FE 10b PRP.esp
254 FE 10c 3DNPC_BTI_Optimization.esp
254 FE 10d RebuildBTIPrevisPatch.esp
254 FE 10e OCsBreakHeartBanks.esp
254 FE 10f OCsProspectPark.esp
254 FE 110 OCsLakeQ.esp
254 FE 111 PRP_IC.esp
254 FE 112 OCsCochituate.esp
254 FE 113 OCsCharlesviewAmpitheater.esp
254 FE 114 PRP-SS2.esp
254 FE 115 the library_Patch.esp
254 FE 116 The House_Patch.esp
254 FE 117 3DNPC_FO4_Patch.esp
254 FE 118 OCsV81TradeCamp.esp
254 FE 119 DiamondCity-PreVis.esp
254 FE 11a Em_Vault4_Previs.esp
254 FE 11b Em_3DNPC_FO4_Previs.esp
254 FE 11c 0_Vault120_NordhagenHaven_PRP.esp
254 FE 11d DiamondNewVendors_Patch.esp
254 FE 11e OCsV81TradeCampGrassReduced.esp
254 FE 11f OCsCochituateReducedGrass.esp
254 FE 120 OCsProspectParkEBA.esp
254 FE 121 OCsBreakheartBanksSS2QuestPatch.esp
254 FE 122 CharlesviewHappyCult.esp
254 FE 123 OCsV81TradeCampEarlyUnlock.esp
254 FE 124 OCsNukaTransitCenter.esp
211 d3 EnhancedLightsandFX.esp
254 FE 125 EnhancedLightsandFX - Automatron.esp
254 FE 126 PRP-ELFXOPC.esp
254 FE 127 ELFX-PreVis.esp
254 FE 128 ELFX-eXoPatch.esp
254 FE 129 ELFX Crash fix.esp
254 FE 12a Vault4-ELFX-PreVis.esp
254 FE 12b WorkshopFramework_ScriptOverride.esp
submitted by TheMetalGodX to Fallout4Mods [link] [comments]


2024.05.21 07:19 TheMetalGodX [FO4]Round Two Of Crashing, Please Help!

Alright so besides the funny title, I am making a new updated post with an mysterious issue with my Load Order. I am either missing something or something is cooperating. I could use a couple extra sets of eyes to see if I have missed anything. I am trying to build a working load order for the next gen update. Currently I have removed some mods and patched some that were made aware to me to be trouble some. Yet here I am again and this time I timed the crash intervals. Its crashing exactly between 6-8 minutes. Also while walking through sanctuary I noticed trees in the background flickering in and out. This tells me somethings not working as intended.
My PC Specs are as follows:
AMD Ryzen 9 5950X at 5.6ghz
64Gb DDR4 Ram at 3600mhz
Nvidia RTX 4080 at stock settings
Samsung 970 Evo M.2 SSD
Neither my cpu or gpu hit 50% load and I'm wondering if there is a way to let the game use more cpu and gpu, if that'll help.
I have only made it to Sanctuary each time I test this and yes I create a new game each time until I get this narrowed down. I also am not sure if Bethini works properly as every time I run it I have to redo all the settings each time.
Here is my newly updated load order:
0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 DLCUltraHighResolution.esm
254 FE 0 ccbgsfo4018-gaussrifleprototype.esl
254 FE 1 ccbgsfo4019-chinesestealtharmor.esl
254 FE 2 ccBGSFO4044-HellfirePowerArmor.esl
254 FE 3 ccfsvfo4001-modularmilitarybackpack.esl
254 FE 4 ccfsvfo4002-midcenturymodern.esl
254 FE 5 cceejfo4001-decorationpack.esl
254 FE 6 ccgcafo4003-factionws03bos.esl
254 FE 7 ccgcafo4011-factionws11vt.esl
254 FE 8 ccgcafo4013-factionas02bos.esl
254 FE 9 ccgcafo4022-factionas11vt.esl
254 FE a ccawnfo4001-brandedattire.esl
8 8 ccswkfo4001-astronautpowerarmor.esm
254 FE b ccbgsfo4055-dghusk.esl
254 FE c ccfrsfo4002-antimaterielrifle.esl
254 FE d ccbgsfo4076-pipmystery.esl
254 FE e ccgrcfo4002-pipgreenvim.esl
254 FE f ccsbjfo4001-solarflare.esl
9 9 cczsef04001-bhouse.esm
254 FE 10 ccqdrfo4001_powerarmorai.esl
254 FE 11 ccBGSFO4115-X02.esl
254 FE 12 ccrzrfo4002-disintegrate.esl
254 FE 13 ccBGSFO4116-HeavyFlamer.esl
254 FE 14 ccBGSFO4110-WS_Enclave.esl
254 FE 15 ccBGSFO4096-AS_Enclave.esl
10 a cczsefo4002-smanor.esm
254 FE 16 ccacxfo4001-vsuit.esl
254 FE 17 ccFSVFO4007-Halloween.esl
254 FE 18 ccsbjfo4002_manwellrifle.esl
11 b cctosfo4002_neonflats.esm
254 FE 19 ccbgsfo4117-capmerc.esl
254 FE 1a ccBGSFO4046-TesCan.esl
254 FE 1b ccSBJFO4003-Grenade.esl
254 FE 1c ccOTMFO4001-Remnants.esl
12 c Unofficial Fallout 4 Patch.esp
13 d HUDFramework.esm
14 e WorkshopFramework.esm
254 FE 1d BakaFramework.esm
254 FE 1e PPF.esm
254 FE 1f Community Fixes Merged.esp
254 FE 20 TMR_GlitchfinderAIO.esm
15 f SS2.esm
16 10 SS2_XPAC_Chapter2.esm
17 11 SS2_XPAC_Chapter3.esm
18 12 DiamondCity-OverridePatch.esp
19 13 AmericaRising2.esm
254 FE 21 REFramework.esm
20 14 SettlementKeywords.esm
21 15 YouAndWhatArmy2.esm
254 FE 22 RunningWithHandsAnim.esl
22 16 Homemaker.esm
254 FE 23 SS2WorkshopHUDOverride.esl
23 17 Robot Home Defence.esm
24 18 Darlene.esm
254 FE 24 StandaloneWorkbenches.esl
254 FE 25 Rebuild_SharedResources.esm
254 FE 26 DiamondCityAmbience.esl
254 FE 27 IDEKsLogisticsStation2.esl
25 19 CALIBER-COMPLEX.esm
254 FE 28 Leah's Daisy Chains.esl
254 FE 29 PPF-HeavyFlamer-CR.esm
254 FE 2a PPF-NeonFlats-CR.esm
26 1a Settlement Electricity Overhaul.esm
254 FE 2b WG City Plans Pack ESL.esl
254 FE 2c sanctuaryWG.esl
254 FE 2d Fortress Sanctuary - Copy.esl
254 FE 2e Bunker Hill Mega City.esl
254 FE 2f SetMaxSettlers.esl
254 FE 30 SimpleProstitutes.esl
254 FE 31 Vee_SS2_Chapter2_SettlersEssentialPatch.esl
254 FE 32 Vee_SS2_SettlersEssentialPatch.esl
254 FE 33 MM-Castle-HQ-By-Tarkkh-V2.6.esl
254 FE 34 Castle Minutemen HQ level 2 layout.esl
254 FE 35 Castle Minutemen HQ level 3 layout.esl
254 FE 36 VUVC-CityPlan.esl
254 FE 37 GavMan_Vault88_CityPlan.esl
254 FE 38 GavMan_Vault88_Layouts.esl
254 FE 39 CanarySaveFileMonitor.esl
254 FE 3a HiPolyFacesCompanionPlugin.esl
254 FE 3b Dank_ArmorPaintExtended.esl
27 1b UneducatedReload.esm
28 1c Games.esm
29 1d BarstoolGames.esm
254 FE 3c EssentialNPCsExpanded.esl
30 1e OVT.esp
254 FE 3d Enhanced Vanilla Armor and Clothing.esp
254 FE 3e Fixed Gobo Effects.esp
254 FE 3f DiamondCityBillboards.esp
254 FE 40 Wetness Shader Fix.esp
254 FE 41 FO4ParticlePatch.esp
31 1f ImmersiveGenericDialogues.esp
32 20 Rebuild_Settlements.esp
33 21 CombinedArmsNV.esp
34 22 CombinedArmsEXPack.esp
254 FE 42 FallUI_CALIBER_COMPLEX_PATCH.esp
35 23 Armament.esp
254 FE 43 CombinedArmsIntegrationProject - Armament.esp
36 24 ImmersiveCleaning.esp
37 25 3DNPC_FO4.esp
254 FE 44 3DNPC_FO4-Patch.esp
38 26 CleanMySettlement.esp
39 27 BTInteriors_Project.esp
254 FE 45 RebuildBTI Necessary Changes.esp
40 28 SimHomestead2.esp
254 FE 46 OCsUniversityPoint.esp
254 FE 47 DiverseSettlers.esp
254 FE 48 DIverseSettlersImmersionQoL.esp
41 29 DCGuard_Overhaul.esp
42 2a WeightlessMods.esp
43 2b WeaponModFixes-GOTY.esp
254 FE 49 MiscAnimTweaks.esp
44 2c RAW INPUT.esp
45 2d JumpFallPoseFix.esp
46 2e GrenadeCombatFixes.esp
254 FE 4a Flutter Flicker Fixer For Foliage.esp
254 FE 4b WhoIsTheGeneral.esp
254 FE 4c Keep Radiants In Commonwealth.esp
47 2f AttachPack.esp
254 FE 4d Attach Pack Modcol.esp
254 FE 4e OCsAtomCatsGarage.esp
48 30 DEEPriverV1.6.esp
49 31 BTInt_Optimization.esp
50 32 SS2Extended.esp
254 FE 4f OCsSunkenGarage.esp
254 FE 50 Rebuild_Covenant.esp
254 FE 51 3DNPC-eXoPatch.esp
51 33 the library.esp
254 FE 52 Rebuild_Settlements_Previs.esp
254 FE 53 OCsFiddlersGreen.esp
254 FE 54 Dank_ArmorOverrides.esp
52 34 SuperMutantRedux.esp
53 35 WeightlessAid_BetterItemSorting.esp
54 36 DCVendorOverhaulAIO.esp
55 37 The House.esp
254 FE 55 The House - eXoPatch.esp
56 38 OutcastsAndRemnants.esp
254 FE 56 the library - eXoPatch.esp
57 39 AnimatedCandles.esp
58 3a Depravity.esp
59 3b Vault4.esp
60 3c Stm_DiamondCityExpansion.esp
254 FE 57 DiamondCityExpansion-eXoPatch.esp
254 FE 58 Vault4-eXoPatch.esp
61 3d DiamondNewVendors.esp
62 3e TrainBar.esp
63 3f Sanctuary Pre-Walled.esp
64 40 AA FusionCityRising.esp
65 41 3DNPC_FO4_DLC.esp
254 FE 59 fakeInt.esp
254 FE 5a OCsDartmouthSkyscraper.esp
66 42 BTInt_Menus.esp
254 FE 5b BG_UnderArmor_Fix.esp
67 43 W.A.T.Minutemen.esp
68 44 AmazingFollowerTweaks.esp
69 45 DCVendorClutter.esp
254 FE 5c VCM_Sanctuary_Navmesh_Update_W_Roof.esp
70 46 f4killingthebugs2.esp
254 FE 5d Dank_ArmorOverrides_DLCCoast.esp
71 47 KOTOR.esp
254 FE 5e CombinedArms_CALIBER_COMPLEX_PATCH.esp
72 48 CheatTerminal.esp
73 49 InstituteSettlements2.esp
74 4a TU3SD4Y'S Commonwealth Responders.esp
254 FE 5f 3DNPC_FO4[Previsibines].esp
75 4b Settlement_Markers.esp
76 4c MinutemenPropaganda.esp
254 FE 60 SS2_RobotMod.esp
77 4d Flashy_CrimeAndPunishment.esp
78 4e MilitarizedMinutemen.esp
79 4f 3DNPC_FO4Settler.esp
80 50 SS2_FDK_TinyLiving.esp
81 51 AA 50 Ways To Die.esp
254 FE 61 CutContentNPCsAiO.esp
82 52 Mercenary.esp
254 FE 62 Nova Uniques Combined Arms.esp
254 FE 63 Dank_ECO.esp
254 FE 64 Diamond City Supplements.esp
83 53 WattzLaserGun.esp
254 FE 65 Dank_WOP-WattzLaserGun.esp
254 FE 66 GoodneighborView.esp
84 54 0_Vault120.esp
254 FE 67 Dank_WOP-CombinedArms.esp
85 55 ProjectValkyrie.esp
86 56 Eli_Armour_Compendium.esp
87 57 BosskCompanion.esp
254 FE 68 FiddlersGreenTftCPatch.esp
88 58 CloneTrooperCompanion_1.esp
254 FE 69 PRP-SS2-Fixes-Ch2.esp
CloneArmoryWeapons2.0.esp
89 59 SS2-Jampads2.esp
254 FE 6a Rebuild_Covenant_Previs.esp
90 5a llamaCompanionHeatherv2.esp
254 FE 6b FiddlersGreenTarberrySwap.esp
91 5b SS2WastelandVenturers.esp
92 5c [SS2 Addon] SimSettlements SuperStructures.esp
254 FE 6c TerrainUndersides.esp
93 5d FO4 NPCs Travel.esp
94 5e Cho1_SS2_Encv_Plots.esp
254 FE 6d ss2c23dnpcpatch.esp
95 5f RU556.esp
254 FE 6e OCsDartmouthSkyscraperExperimental.esp
96 60 RosieAtSomervilleAiO.esp
254 FE 6f PRP-SS2-Fixes-Ch1.esp
97 61 SigMCX.esp
98 62 Beretta92FS-SwordCutlass.esp
254 FE 70 PuddleReflectionFix.esp
99 63 Less Annoying Berry Mentats.esp
254 FE 71 Dogmeat Follow Behind.esp
100 64 EasyHacking.esp
101 65 OutlineWorkshopShader.esp
254 FE 72 M8rDisablePipboyEffects.esp
102 66 LooksMenu.esp
103 67 Complex Vendors.esp
104 68 BlockingOverhaul.esp
254 FE 73 Chemfluence AI Combat Dynamics.esp
105 69 DLC Timing.esp
254 FE 74 DLC Timing - UFO4P Patch.esp
254 FE 75 WTG - KRIC Patch.esp
106 6a dcc-molotov-nerf.esp
254 FE 76 LegendariesTheyCanUse.esp
254 FE 77 No Sneaking in Power Armor.esp
107 6b Faster Terminal Displays (20x).esp
108 6c WeightlessJunk.esp
109 6d WeightlessSpecialAmmo.esp
110 6e CarryWeight99999.esp
254 FE 78 Legendary Mutation Messages Fix.esp
254 FE 79 Gloomy Glass.esp
254 FE 7a VividFallout - AiO - BestChoice.esp
254 FE 7b Targeted Textures.esp
254 FE 7c WAVE.esp
111 6f ScopeOverlayDOF.esp
112 70 RemoveBlur.esp
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254 FE 7d Robot_Textures_Redone.esp
114 72 ValiusHDTextures2K.esp
115 73 TrueGrass.esp
116 74 4estGimp - SuperMutantRedux4FallUI-TAGS.esp
117 75 SuperMutantRedux VIS Patch.esp
118 76 SettlementMenuManager.esp
119 77 Homemaker - Streetlights Use Passive Power.esp
120 78 Homemaker - Unlocked Institute Objects.esp
254 FE 7e SS2_DLCSettlerPatch.esp
254 FE 7f SS2Extended_OutfitInjectionPatch.esp
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125 7d Robot Home Defence - Settlement Keywords.esp
126 7e nimroutroguesyntharmorstandalone.esp
127 7f SGOWastelandExpansion.esp
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147 93 Craftable Armor Size.esp
148 94 ChineseStealthSuit.esp
149 95 RichMerchants.esp
150 96 LooksMirror.esp
254 FE 83 Dank_ArmorOverrides_DLCNukaWorld.esp
254 FE 84 SS2_XDI Patch.esp
254 FE 85 Attach Pack Mod Description Fixes.esp
254 FE 86 SprintOutOfCombat.esp
151 97 DynamicOutfitting_CBBE.esp
152 98 The Eyes Of Beauty.esp
254 FE 87 aBitPrettierNWRaiders.esp
153 99 [LOUDER] PowerArmorVoiceChanger.esp
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254 FE 89 WeAreTheDiverseMinutemen.esp
254 FE 8a DiverseBoS.esp
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254 FE 8d Dank_ECO-INNR.esp
254 FE 8e Dank_ECO_DLCCoast.esp
254 FE 8f Dank_ECO_DLCNukaWorld.esp
254 FE 90 Dank_ECO_DLCRobot.esp
254 FE 91 Eli_Armour_Compendium_LIF.esp
254 FE 92 Combat AI Empowered - Tweaked Accuracy.esp
FakeIntNacXTrueStormDApatch.esp
154 9a VATSFreezeFixNextGen.esp
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156 9c Wu9DoubleGeneratorPower.esp
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160 a0 SS2_STRA_Support_Buildings.esp
161 a1 SS2ConveyorStorage.esp
162 a2 PiperOverhaul2F1E.esp
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163 a3 BlasTech E-11.esp
254 FE 95 Lightsaber_NoLL.esp
164 a4 CW Stormtrooper.esp
165 a5 BosskBountyHunter.esp
254 FE 96 OCsAtomCatsGarageGenericAtomCats.esp
166 a6 ProjectSynth.esp
167 a7 FO4LaserBolts.esp
168 a8 CloneArmory4.0.esp
169 a9 CloneTrooperCompanionArmoryPatch.esp
170 aa Thematic and Practical.esp
171 ab Thematic and Practical - DLC.esp
172 ac JunkTownTwo.esp
173 ad GarageHomesAndSensibleSecurity.esp
174 ae BMW_ALA.esp
175 af SKKGlobalStashScrapping.esp
254 FE 97 CompanionStatus-Settings.esp
176 b0 CompanionStatus.esp
177 b1 DCE_female_body_replacer.esp
254 FE 98 DCENS.esp
254 FE 99 CBBEHR.esp
254 FE 9a CBBEHR_3DNPC.esp
254 FE 9b CBBEHR_SS2.esp
254 FE 9c CBBEHR_SS2Ch2.esp
254 FE 9d SS2-3DNPC-Settlers.esp
178 b2 SKKCompanionWeaponLL.esp
179 b3 SS2-PraRandomAddon.esp
180 b4 X12Plasmacaster.esp
254 FE 9e SigMCX_LvlListPatch.esp
254 FE 9f SigMCX_MaterialPack.esp
254 FE a0 OCsSunkenGarageGhoulSettlers.esp
254 FE a1 No More Fake Puddles - Nuka World 1-0.esp
254 FE a2 IDEKsLogisticsStation2_SS2_Patch.esp
181 b5 SS-ILS2 patch.esp
182 b6 DX_Predator.esp
254 FE a3 Eli_Armour_Compendium_Tweaks_ECO.esp
254 FE a4 CombinedArmsEX_CALIBER_COMPLEX_PATCH.esp
254 FE a5 Deliverer_CALIBER_COMPLEX_PATCH.esp
254 FE a6 DLCCoast_RadiumRifle_CALIBER_COMPLEX_PATCH.esp
FG-42 Ausf.E ParaTroop Rifle_No TR_CALIBER_COMPLEX_PATCH.esp
254 FE a7 SIGMCX_CALIBER_COMPLEX_PATCH.esp
254 FE a8 Combined Arms EX_LLI.esp
254 FE a9 Combined Arms_LLI.esp
254 FE aa Star Wars - The Lightsaber_LLI.esp
183 b7 DT_GunnerOutfitPack.esp
254 FE ab Gunner Outfit Replacer.esp
254 FE ac Rebuild_Workshop.esp
184 b8 MyCityPlans(4).esp
185 b9 Passthrough.esp
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254 FE ad Invisible and Longer Power Lines.esp
187 bb DEEPriver NoRads.esp
188 bc SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
189 bd SS2_SIMPDDDD.esp
190 be ohSIM_Sim2_Settlements_Scrappers_Addon.esp
254 FE ae SS2Addon_MS_BareEssentials.esp
254 FE af SS2AOP_VaultTecTools.esp
191 bf SS2_WastelandDefense.esp
192 c0 AutoDoors.esp
254 FE b0 Rebuild_SharedResources_AutoDoors.esp
193 c1 Faction Pack Template.esp
254 FE b1 ProjectValkyrie-SS2-Patch.esp
194 c2 RandomSettlers.esp
254 FE b2 RandomSettlers - LevelUp.esp
195 c3 SS2UI.esp
254 FE b3 WastelandResources.esp
254 FE b4 Raze My Settlement.esp
254 FE b5 Armament - Caliber Complex Patch.esp
254 FE b6 Armament-ECO_PatchUpdate.esp
196 c4 KSHairsFemsheppingRadbeetle.esp
197 c5 KSHairdos_oel.esp
198 c6 Lots More Facial Hair.esp
254 FE b7 LKsAbbot.esp
254 FE b8 LKsAllanLee.esp
254 FE b9 LKsAnnCodman.esp
254 FE ba LKsAnneHargraves.esp
254 FE bb LKsArturoRodrigues.esp
254 FE bc LKsBeckyFallon.esp
254 FE bd LKsBlakeAbernathy.esp
254 FE be LKsCarla.esp
254 FE bf LKsCathy.esp
254 FE c0 LKsClairHutchins.esp
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254 FE c2 LKsDarcyPembroke.esp
254 FE c3 LKsDeacon.esp
254 FE c4 LKsDeb.esp
254 FE c5 LKsDesdemona.esp
254 FE c6 LKsDoctorCarrington.esp
254 FE c7 LKsDoctorDuff.esp
254 FE c8 LKsDoctorSun.esp
254 FE c9 LKsElliePerkins.esp
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254 FE cb LKsFather.esp
254 FE cc LKsFredAllen.esp
254 FE cd LKsGeneva.esp
254 FE ce LKsGeorgeCooper.esp
254 FE cf LKsGlory.esp
254 FE d0 LKsHarvey.esp
254 FE d1 LKsHenryCooke.esp
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254 FE d3 LKsJohn.esp
254 FE d4 LKsJunLong.esp
254 FE d5 LKsKasumiNakano.esp
254 FE d6 LKsKay.esp
254 FE d7 LKsKellogg.esp
254 FE d8 LKsKenjiNakano.esp
254 FE d9 LKsKessler.esp
254 FE da LKsLucyAbernathy.esp
254 FE db LKsMamaMurphy.esp
254 FE dc LKsMarcyLong.esp
254 FE dd LKsMariner.esp
254 FE de LKsMarovski.esp
254 FE df LKsMaxson.esp
254 FE e0 LKsMayorMcDonough.esp
254 FE e1 LKsMoeCronin.esp
254 FE e2 LKsMyrna.esp
254 FE e3 LKsOldLongfellow.esp
254 FE e4 LKsPaladinDanse.esp
254 FE e5 LKsPastorClemens.esp
254 FE e6 LKsPaulPembroke.esp
254 FE e7 LKsPickman.esp
254 FE e8 LKsPolly.esp
254 FE e9 LKsPorterCage.esp
254 FE ea LKsPrestonGarvey.esp
254 FE eb LKsProfessorScara.esp
254 FE ec LKsReiNakano.esp
254 FE ed LKsRexGoodman.esp
254 FE ee LKsRonnieShaw.esp
254 FE ef LKsRufusRubin.esp
254 FE f0 LKsScarlett.esp
254 FE f1 LKsScribeHaylen..esp
254 FE f2 LKsSheffield.esp
254 FE f3 LKsSierraPetrovita.esp
254 FE f4 LKsSolomon.esp
254 FE f5 LKsStanSlavin.esp
254 FE f6 LKsSturges.esp
254 FE f7 LKsTinkerTom.esp
254 FE f8 LKsTonySavoldi.esp
254 FE f9 LKsTravisMiles.esp
254 FE fa LKsTrudy.esp
254 FE fb LKsVadimBobrov.esp
254 FE fc LKsVaultTecRep.esp
254 FE fd LKsWolfgang.esp
254 FE fe LKsX6-88.esp
254 FE ff LKsYefimBobrov.esp
254 FE 100 Dank_ArmorOverrides_DLCRobot.esp
254 FE 101 Dank_INNRoverride.esp
199 c7 TGF_TrueGrassFix.esp
200 c8 NPCRespawnFix.esp
254 FE 102 Dank_ECO_UneducatedReload.esp
254 FE 103 SS2_AFT.esp
254 FE 104 AFTSpouseTweaks.esp
201 c9 AFT_Alt_Names_Pack1.esp
254 FE 105 Community Fixes Merged - Weapon Mod Fixes Patch.esp
254 FE 106 MinutemenPropaganda SMM.esp
202 ca BarstoolGames_FH.esp
203 cb BarstoolGames_NW.esp
204 cc SS2_CLB_WATMPack.esp
254 FE 107 REPatch_AmericaRising2LegacyOfTheEnclave.esp
205 cd Revy_Stand_Alone_Follower.esp
206 ce AA HotC - Standalone - SE.esp
207 cf BetterSettlersCCAPack2.0.esp
208 d0 BetterSettlersMostlyFemale.esp
209 d1 BetterSettlersNoLollygagging.esp
210 d2 VaultSuitUnzipped.esp
Lacy Underwear ExtraColors.esp
CustomCombatArmor_SynthOverhaul.esp
254 FE 108 Vault4-PreVis.esp
254 FE 109 Lightweight Lighting.esp
254 FE 10a WET.esp
254 FE 10b PRP.esp
254 FE 10c 3DNPC_BTI_Optimization.esp
254 FE 10d RebuildBTIPrevisPatch.esp
254 FE 10e OCsBreakHeartBanks.esp
254 FE 10f OCsProspectPark.esp
254 FE 110 OCsLakeQ.esp
254 FE 111 PRP_IC.esp
254 FE 112 OCsCochituate.esp
254 FE 113 OCsCharlesviewAmpitheater.esp
254 FE 114 PRP-SS2.esp
254 FE 115 the library_Patch.esp
254 FE 116 The House_Patch.esp
254 FE 117 3DNPC_FO4_Patch.esp
254 FE 118 OCsV81TradeCamp.esp
254 FE 119 DiamondCity-PreVis.esp
254 FE 11a Em_Vault4_Previs.esp
254 FE 11b Em_3DNPC_FO4_Previs.esp
254 FE 11c 0_Vault120_NordhagenHaven_PRP.esp
254 FE 11d DiamondNewVendors_Patch.esp
254 FE 11e OCsV81TradeCampGrassReduced.esp
254 FE 11f OCsCochituateReducedGrass.esp
254 FE 120 OCsProspectParkEBA.esp
254 FE 121 OCsBreakheartBanksSS2QuestPatch.esp
254 FE 122 CharlesviewHappyCult.esp
254 FE 123 OCsV81TradeCampEarlyUnlock.esp
254 FE 124 OCsNukaTransitCenter.esp
211 d3 EnhancedLightsandFX.esp
254 FE 125 EnhancedLightsandFX - Automatron.esp
254 FE 126 PRP-ELFXOPC.esp
254 FE 127 ELFX-PreVis.esp
254 FE 128 ELFX-eXoPatch.esp
254 FE 129 ELFX Crash fix.esp
254 FE 12a Vault4-ELFX-PreVis.esp
254 FE 12b WorkshopFramework_ScriptOverride.esp

submitted by TheMetalGodX to FalloutMods [link] [comments]


2024.05.21 06:46 patopansir Cybersecurity note, an update, gave up

Did I ever mention I studied cybersecurity? but never got a job
Here's an update if I did. I gave up, not pursuing it at all right now, my odds are terrible, preparing to go to college is sure to fail when you have 0 guidance. It's like dropping a coin, you have to get everything right. I did prepare, my odds were just not the best.
As time went on, there are also a lot of things I forgot.
I also lost my drive I once had to pursue this regardless of the odds. I don't have the motivation to go through inconveniences like I used to after I graduated, for example a long drive.
Part of my motivation was lost when I learned my classmates didn't get a job in the field right away. Further research taught me you are stuck at tech support or some other area in tech unless you get lucky or network to meet people. It really doesn't make sense to me that they would hire someone in tech that hasn't touched security in one or two years after entering the tech field. That person would had forgotten a lot of what they learned since they had been unable to put it into practice professionally. Maybe they would hire someone like that regardless because this world is absurd, but I just can't entertain this absurdity even if it's true. I guess that's a weakness of mine. It's also absurd that they then expect you to prove you have the skills with some project, at that point why go to college? The college did give me some projects I could put on my resume, but I think they are all meaningless because employers want to see your genuine interest in the field, instead of something that could be easily done by looking at someone else's work (which is always available with these templates)
Another part of my motivation was lost just from growing and learning about neglect in security and privacy practices, and the challenges to encourage it. I guess I always knew they worked against it, but I guess the fact that they do that eventually wore me down. It's hard to care with their constant neglect and incompetence, especially when it's there by design and not from error. I think I previously didn't think about some of it being there by design or that sometimes they take years to do one thing, it just smells of corruption
Despite of all, I still read on security and privacy. This is something I started studying due to the concerning data breaches I had seen in schools, hospitals, and the government. If th world needs me I am all ears. There's people I met who probably think I don't know shit anymore, but I do, I just never started studying this to become the "master hacker" like some of them. They see big money in that. I knew I would have to hack, but I want to basically set up the defenses and put some protocols, study and analyze data, etc. Regardless, I still think I have some decent level of understanding in hacking and I still actively do programming, so I am not a complete blank slate, but if you don't know me I don't think you should hire me unless I proved to you that I have a skill you need.
All of this also means that there is even less to motivate me to start going all tech and do things on github here and there. I still support projects however I can, even if I suck at being timely currently. It's impossible to be timely if I want to put my full focus on things I care much more about.
Additionally, I don't even have a driver's license, but I'll get one this year. I have no one to help me get one, I neglected the importance of one until I graduated, and I basically have to spend a ton of money in lessons because no one wants to help me. I had taken lessons before, but with big time gaps because I didn't save enough money. I also had jobs that made my whole journey difficult, not bad just conflicting factors, my current job is great though. It's also possible I could have better success if I was better at interviews or if my resume was better, but to be honest there is never a point where you can say your interview or resume was at your best. There is no good answer online for that, in my research not even the hiring managers know what they want. There was a time where I thought a driver's license gave you more opportunities, it doesn't.
I wrote this mainly to just provide a clear picture of my status, because I don't think it's clear. I am basically saying "I kind of know my shit I am just not pursuing the field anymore and it's my hobby now". I always find that the time and money I wasted in this career is frustrating and it has only served as an obstacle in the present in my social life.
I'll probably delete any info I uploaded to find a job because they are actively being used to infringe in my privacy and send me spam. I always knew that but I took that sacrifice because my privacy concerns were of less priority. Every system in this world is fucked anyways, and my measures greatly minimize this infringement.
This is the last time I want to talk about me studying cybersecurity online.
submitted by patopansir to u/patopansir [link] [comments]


2024.05.21 02:28 onex7805 Fixing Attack of the Clones as it is, making the already existing concepts and ideas work

This is not a plan for my REDONE project, but just an idea I had while I was rewatching Attack of the Clones and making some changes to Episode 2 REDONE.
A lot of influences and ideas Lucas had for Attack of the Clones were sound: a blooming love story within the political backdrop at the center of the civil war, Palpatine using the war to gain power, Anakin's disillusionment with the ways of the Jedi, a hidden web of conspiracies setting for the war, and Dooku as this Jedi renegade who has defected to the Separatists. It has a lot of cool ideas, which is why frustrating the film fumbles at materializing them.
Aside from the romance between Anakin and Padme, the major failing of Attack of the Clones is that Lucas fails to show the turmoil of people of the galaxy, which would create a condition for Palpatine to rise. It is part of the reason why the politics in this movie is so boring because it doesn't dramatize the politics. Game of Thrones showed the general audience can get into a political epic.
So I decided to make a new outline, one that is faithful to Lucas' vision, ideas, and influences, while fleshing them out to make a more coherent story, also taking some cues from The Empire Strikes Back.
I also borrowed from and built upon the AOTC fixes I have done in the past:
https://old.reddit.com/fixingmovies/comments/qoftgq/in_attack_of_the_clones_padm%C3%A9_should_have_been/
https://old.reddit.com/fixingmovies/comments/z5m5wf/in_the_dooku_duel_in_attack_of_the_clones_obiwan/
Crawl:
The galaxy is falling asunder. Thousands of solar systems have declared their intentions to leave the Galactic Republic to create the CONFEDERACY OF INDEPENDENT SYSTEMS.
This Separatist movement, supported by various conglomerates like the TRADE FEDERATION, mercilessly strikes back the crumbling Republic with the mass-produced Droid Armies.
Senator Amidala, the former Queen of Naboo, is arriving at Alderaan to discuss the critical issue of granting Chancellor Palpatine emergency powers to assist the overwhelmed Jedi....
Alderaan:
The story begins with the right dab in the middle of the massive war that is yet to be called the "Clone Wars". We see Padme Amidala, now a Senator, arriving with her aide Cordé at the beautiful planet of Alderaan. After the Battle of Naboo, Padme Amidala became sort of a star--a prominent voice against the Separatist tyranny--but she is adamant against the Emergency Powers Act. This act is an amendment to the Galactic Constitution, which will grant Palpatine limitless powers, including bypassing the Senate to create a standing army to fight the Separatists. She meets Senator Bail Organa, the representative of Alderaan. Alderaan is a major progressive voting block, and Padme is here to unify the opposition against the constitutional amendment before the Senate votes on it. She has enough clouts and popularity to stop the amendment. Bail agrees with her that the emergency powers could be authoritarian, but he believes in the necessity of a centralized standing army.
As they discuss this matter, with Padme saying, "The day we stop believing democracy can work is the day we lose it", the meeting is adjourned abruptly when a city-wide alert is raised. They look outside to witness the Separatist battle fleet filling the sky, blinding the sunlight, and beginning a massive invasion of Alderaan. We switch to Count Dooku on the Separatist battleship (at this point, we don't see his face and learn his name), who reports to the hologram of his Master Darth Sidious that he has caught Senator Padme Amidala in the basket. Sidious smiles, "Good, good..."
Unknown Planet somewhere in the Outer Rim Territories:
Meanwhile, we switch to the battlefield on the other side of the galaxy. The local planetary military, under the command of the local government, is retreating from the relentless Droid Army. The Republic is continually losing the war, and we see the ineffectiveness of the planetary forces. Here, we see Anakin and Obi-Wan are commanding the withdrawal of their troops. Realizing some of the Republic forces are pinned down and on the verge of annihilation, Anakin disobeys Obi-Wan's orders to go to save the troops alone. In an act of courage, Anakin manages to save the troops and returns. As the Republic forces retreat, Obi-Wan scolds Anakin. With this, we understand Anakin's character--reckless but selflessly cares for his friends--and see his relationship with his Master Obi-Wan.
Obi-Wan is struggling as a Master to Anakin Skywalker. This is because Obi-Wan didn't take Anakin because he has a connection with him. He was entrusted out of obligation and duty for his dead Master Qui-Gon Jinn (whose name does not even get mentioned in the movie). So obviously, it is no wonder their relationship seems broken. Anakin feels attachments and all the emotions the Jedi Code forbids. He thinks Obi-Wan is too strict and cold--only one-minded about missions and duties.
Coruscant:
As the Jedi head to Coruscant, Anakin has a nightmare of her mother Shmi Skywalker. She's still trapped on Tatooine as a slave, and he wonders what happened to her.
Anakin returns to Coruscant to earn a decoration for his service by the Jedi Council. Master Dooku, is seated as one of the prominent members of the Council (so it can be an actual twist when Dooku is later revealed to be a bad guy). He is on good terms with Obi-Wan and Anakin since he was Qui-Gon Jinn's Master. Chancellor Palpatine is here, too, congratulating Anakin for his heroic effort. Palpatine suggests giving Anakin a reward. Anakin asks for a leave to return to Tatooine to see his mother. Much to Anakin's dismay, the Council rejects this on the grounds that the Jedi should let go of their past and attachments. The Jedi, especially Padawans, are strictly under the discipline with no autonomy. They cannot go anywhere they want. Instead, Dooku decides to give Obi-Wan and Anakin a non-combat mission as a prize, which is to find Padme. The Alderaanians are currently unable to reach Padme. Their mission is to find her and bring her back safely.
Regards to the hotly controversial emergency powers, the Jedi Council, like the public, is divided on this issue. Obi-Wan and Dooku are supportive of the amendment. Both show their distaste toward the Senate and the politicians in handling the crisis, "Don't forget she's a politician. They're not to be trusted", "It's been my experience that Senators are only focused on pleasing those who fund their campaigns... and they are more than willing to forget the niceties of democracy to get those funds". This is why they are shown to be very much supportive of Palpatine's controversial policies that can be perceived as authoritarian. Palpatine gets stuff done. In contrast, Anakin is apolitical--he never cared about politics.
Alderaan:
Anakin and Obi-Wan depart to a ravaged Alderaan. The battle is ongoing, and the Alderaanian forces seem to be unable to beat back the Droid Army. Here, the Jedi meet Senator Bail Organa for the first time, who is overseeing the Alderaanian forces. The battle resembles the Civil War battle from The Good, The Bad, and The Ugly, in which both sides are dug in the trenches and unable to penetrate each other's defense line. Bail informs the Jedi that Padme's emergency powers talk was held in Aldera in ruins, currently occupied by the Separatists, and she would be stuck there--under their captive or hidden out of the enemy sight. The Separatists are entrenched in Aldera--a city protected by a massive energy shield. Bail informs the Jedi that they are on schedule and under their continued bombardment of the city, the enemy shields would be overwhelmed in a further month. Both Jedi are stunned, but they have no choice.
In the enemy stronghold in Aldera, we quickly learn why Dooku gave the assignment to find Padme to Anakin and Obi-Wan. It's because the Separatists are unable to find Padme, who seemingly has disappeared. If she had been rescued by the Republic, she would be on the news, which means she is still somewhere in Aldera. Dooku reports to the hologram of his Master that he cannot find Padme. Dooku is then Force-choked by his Master. Dooku pleads to his Master, promising him that he will get her.
Meanwhile, the Alderaanian troops watch the HoloNet broadcast of the current Senate session. As a major progressive voting block, Alderaanians and Senator Bail Organa used to be against granting emergency powers to the Chancellor, but this invasion has changed their mind. Palpatine has firmly established himself as a wartime Chancellor. Through the hologram, Bail Organa gives a speech in favor of the amendment and votes for it, which sways the rest of the Senate to his side. The amendment has passed. Palpatine says, "I love democracy. I love the Republic. Once this crisis has abated, I will lay down the powers you have given me!"
Meanwhile, a week has passed, and the trench warfare is ongoing. In Aldera, Corde--Padme's body double--is helping Padme hide in the underground subway tunnel. Corde leaves to get her more food and water but is then caught by the droids. The droids present her to Dooku. Corde is shocked to find that Jedi Master Dooku is the leader of the Separatist movement Dooku raises his hands and unleashes the Force lightning to torture her to open her mouth to locate Padme.
The newly created "Grand Army of the Republic" has arrived at Alderaan, wearing shining white armor. They are welcomed enthusiastically by the Alderaanian forces. Obi-Wan is surprised that the standing army has already been dispatched to warfare, so he tries to talk with them, but they seem... "different".
Anakin arrives, bearing "lunch", a cloth full of live insects and worms, which he casually reports he got from inside the CIS base after discovering an underground entrance into the city, running through the sewers beneath the protective shield. Obi-Wan scolds Anakin for being reckless. While the new Republic army installs the even more powerful cannons to bombard of the shield above ground, Anakin guides Obi-Wan the way through the sewers and into the underground levels of the city. Obi-Wan suspects Padme is dead at this point, but Anakin can sense her, due to the strong bond they formed during The Phantom Menace--he can feel she is holding his japor snippet tight. From there, they make their way to the shield generator chamber. Anakin wants to fight the droids, but Obi-Wan stops him. Obi-Wan simply blows up the shield generator by using small spherical bombs and pointing out that there are alternatives to fighting. With the shield down, the white-armored Republic troopers begin a full-scale attack on the city.
As Corde finally confesses to Dooku where Padme is hiding, the droids rush in to inform Dooku that the shield is deactivated. Dooku orders the droids to go after Padme while hurrying to flee.
The battle of Aldera is chaotic. The Republic troopers are aggressive and far more competent than the local planetary forces, dispatching the battle droids. Anakin rushes into the Separatist-ran POW camp alone to search for Padme. Instead, he finds a dying Cordé. She apologizes to Anakin, disheartened in thinking she had failed her duty to her mistress. She tells Padme is hiding in the underground subway tunnel of Aldera, and in her last grasp, tells him that Dooku is behind the Separatists. Anakin initially does not believe her, but there is no time to go and tell Obi-Wan about this. Anakin races to the underground tunnel. While Obi-Wan is looking for Anakin, he stumbles on the two corpses of the Republic troopers, whose helmets are cracked. He takes a closer look and discovers that these troopers have identical faces.
Anakin finds Padme, who has been hiding all these years. At first, she doesn't recognize him, for he has grown so much. Anakin is glad that she kept her word about keeping his japor snippet. However, the battle droids are rushing into the tunnel, and they both flee. Obi-Wan comes to rescue them. When Anakin is about to inform him of the last words of Padme's body double, "Master" Dooku is standing alongside Obi-Wan, listening to Anakin. Dooku asks him to hand Padme over to him. Anakin refuses, saying that he will be the one taking her to Coruscant. Obi-Wan allows him, for Anakin has been missing Padme for a long time. Anakin and Padme board his ship and leave Alderaan in haste.
Obi-Wan turns to Dooku to inform him that all Republic troopers are clones. Dooku pretends to be surprised. Bail suggests looking into Kamino--the civilization highly proficient in cloning technology.
Coruscant:
This is where Anakin and Obi-Wan's storylines diverge in two. Obi-Wan and Dooku arrive at Coruscant and visit the Archives. Kamino doesn't show up in any data. Dooku says, "If an item does not appear in our records, it does not exist!" Dooku heads off, and Obi-Wan is not satisfied.
Obi-Wan visits Yoda currently training Younglings. The scene goes the same as the film's, except at the end, Master Dooku barges into the room and says Anakin has still yet to be returned to Coruscant with Padme. Yoda predicts Anakin must have gone to Tatooine. Obi-Wan is frustrated with his apprentice, complaining that Anakin is too reckless and refuses to obey his command.
Obi-Wan: "I realize now what you and Master Yoda knew from the beginning... the boy was too old to start the training and..."
Yoda: "Obi-Wan, have faith that take the right path he will."
Yoda surprisingly asks Obi-Wan to trust his apprentice rather than control him. This makes Obi-Wan rethink his relationship. In order to bridge the relationship between Anakin and Obi-Wan, Obi-Wan's arc is that he must see Anakin as a man and respect him. Obi-Wan forms a connection with him by understanding Anakin's point of view ("What I told you was true, from a certain point of view."). Obi-Wan realizes maybe the Jedi Code is too rigid, and a sense of duties and obligation alone can't make one a great Jedi. This character arc lends well to The Clone Wars TV series and Revenge of the Sith, in which Obi-Wan evolved into a more quippy, light-hearted character who has a drastically different personality from TPM and AOTC. Both Anakin and Obi-Wan would become more understanding of each other, and as a result, their clash at Mustafar becomes more heartwrenching.
Anyway, Yoda orders Obi-Wan to go to Kamino to investigate the Clone Army. Dooku, learning where Padme has gone, smiles. He contacts and sends his army of bounty hunters to Tatooine. Jango Fett is not the only bounty hunter Dooku hired. Dooku orders them to use Anakin's mother Shmi Skywalker as bait.
Kamino:
From here, Obi-Wan's plotline is pretty much identical to the film's. He investigates Kamino, learns it was the Jedi Master who ordered the creation of the clone army for the Republic to prepare for the war, figures out that the bounty hunter Jango Fett is the genetic template for the clones, then Obi-Wan fights and chases him to Geonosis.
Geonosis:
There, Obi-Wan discovers Dooku in the middle of the conversation with the Separatist leaders. He realizes Dooku is the true mastermind of the Separatist Confederacy, and the new Separatist army is amassing to attack the Republic systems.
Tatooine:
For Anakin's co-occurring storyline, it is also largely similar. Anakin and Padme discuss politics and democracy, and Padme's ideals. Anakin sees politics as a simple matter, "That sounds an awful lot like a dictatorship to me", "Well, if it works...", as well as discussing Anakin's frustration with the Jedi Code. Anakin hates the Separatists because the slaver guilds have allied themselves to the Confederacy. Anakin keeps having a nightmare of her mother, and now she is dying in his dream.
Later, Padme awakes to find out that the ship has landed on Tatooine, not Coruscant. She is upset and argues with Anakin. He lied to her. He finally reveals what he learned about Dooku and says Tatooine is the safest location. Anakin believes the Jedi Council is compromised and can't trust it anymore, though Padme knows that is not the only reason. It is partially for Anakin to meet his mother again. His former owner Watto reveals that he sold Shmi to a moisture farmer named Cliegg Lars, who then freed and married her. They then get the Lars family, who tell Anakin that the Tusken raiders have abducted Shmi just recently. Padme allows him to leave her and track down the Tuskens, for she will be safe under the guard of the Lars family.
Anakin locates the campsite where one of Dooku's bounty hunters, having paid the Tuskens to kidnap Shmi, is torturing her in a tent. When the bounty hunter leaves, Anakin frees Shmi, who dies in his arms. The bounty hunter returns to the tent and is quickly apprehended by an enraged Anakin. Anakin "forces" him to make him confess who hired him. The bounty hunter says it is Dooku, and Anakin kills him after confirming his suspicion. Hearing the noise, the Tusken raiders surround the tent. Anakin massacres the entire tribe. Now, Anakin has personal stakes in defeating Dooku, and facing him is crucial in Anakin's arc in the story, unlike how he had no idea who Dooku even was in the film.
Anakin returns to the Lars homestead and finds out that the Lars family is held hostage by Dooku's bounty hunters. Anakin fights the bounty hunters to free Owen and Beau, but Cliegg is murdered. Despite Anakin's best efforts, the bounty hunters escape Tatooine with Padme to Geonosis. Anakin feels guilty about forsaking his duty and leaving her to the homestead.
Anakin races back to his ship, on which Anakin receives the message from Obi-Wan warning the Republic and the Council about Dooku and the imminent Separatist attack on the Republic. Anakin contacts the Council about what happened to Padme. Mace Windu orders Anakin to return to Coruscant. Don't do anything out of impulse. The Council will take care of it. Trust in the Council's judgment. Here, Anakin is facing two paths. Be a good, little, nice Jedi, and follow the Council's order, or chase after Dooku to save Padme and Obi-Wan. This is the point at which Anakin tests his resolve. Anakin makes a decision to go against the Jedi code (Attachment is forbidden) and get to Geonosis alone.
Geonosis:
Obi-Wan is held captive while Dooku comes along. Instead of Dooku revealing there is a Dark Lord of the Sith controlling the Republic (there is no reason for Dooku to spill the beans here), the confrontation with Dooku forces Obi-Wan to grow out of Qui-Gon Jinn's death. He should face the fact that his Master's Master has turned to the dark side because of the strict Jedi Code and the Republic's corruption. After all, Obi-Wan investigated the clone army, which was apparently commissioned by a member of the Jedi Council. And then the Republic will use the clone army--this immoral slave force--in the war. Then Dooku persuades Obi-Wan to join him. They both agree that they are dissatisfied with the ways the Republic and the Jedi Order handle things, so maybe Obi-Wan can see Dooku's point of view. Dooku should be a personification of what Anakin COULD become, concerning Obi-Wan that Anakin can succumb to the same fate as Dooku. This motivates Obi-Wan to gain some understanding with his apprentice Anakin.
From this point, the story is nearly identical to the movie. Anakin fights the Geonosians in the factory but also gets captured. Anakin, Obi-Wan, and Padme are pushed to the execution arena (don't have Anakin and Padme kiss here) and fight the beasts. The Jedi Knights arrive to rescue.
Here's the crucial difference. Instead of Padmé safely boarding the gunships and escaping the arena battle with the Jedi and the clones, she gets captured by Dooku during the arena fight. Dooku holds Padmé as a hostage and announces it to the Jedi, stopping the arena battle. Dooku says he will kill her if the Jedi continue resisting. Anakin insists they should surrender, however, all the Jedi glance at each other and arrive at the same conclusion: they will fight. This fuels Anakin's resentment toward the Jedi.
At the last moment, the clones arrive, blasting and destroying the battle droids. Dooku takes Padmé and flees. He has another idea of what to do with her. The clones and the Jedi escape, and the Battle of Geonosis begins. Now, there are personal character-related stakes for Anakin. Anakin is adamant about chasing Dooku from the start of the battle. The battle is now an obstacle for Anakin to catch up with Dooku, blocking the gunship's path. Instead of the conflict between Anakin and Obi-Wan on the gunship being "stop the gunship to rescue Padmé fell on the desert", which ends up pointless in the story, now, the conflict is that Obi-Wan believes this is a trap to lure Anakin. Obi-Wan shouts at Anakin not to follow Dooku. But angered by the other Jedi's lack of care for Padmé during the arena fight, Anakin ignores his warning and heads to rescue Padmé alone.
Catching up to Dooku in the hangar, Anakin finds that Dooku is holding Padme captive. Dooku taunts Anakin by holding Padme in the air with the Force choke, which echoes what Anakin does to Padmé in Revenge of the Sith. Now, Anakin's rashed charge at Dooku makes more sense because there is a clearer trigger for Anakin to act this way. Dooku hurls Padmé away, and the lightsaber fight commences. During the duel, Dooku reveals that he is the one who ordered to torture of his mother. Anakin gets all the more angry and impulsive, and predictably, gets his hand chopped off.
Instead of Yoda arriving late to save Anakin, it should have been Obi-Wan arriving late. In the movie, you get a supposedly "Master versus Apprentice" dialogue between the two, and you don't feel anything because you don't even know Dooku was Yoda's apprentice beforehand. Yoda vs Dooku was not built up, but Obi-Wan vs Dooku was built up. This is a student of the student going against the old Master, and these two characters having the dialogue makes more sense.
The fighting between Obi-Wan and Dooku is fierce but cut short when Dooku brings down a pillar over Anakin, forcing Obi-Wan to break off his attack to save him. Dooku then moves to his escape ship, forcing Obi-Wan to make a choice: a mission--that is stopping Dooku and ending the entire Clone Wars--or Anakin's life. Sacrificing a few to save the many. Although Obi-Wan should pick the first option as a Jedi Knight of the Republic, he eventually chooses Anakin's life. Dooku escapes.
Coruscant:
After the battle, Dooku arrives at Coruscant to meet Sidious as in the film, but Dooku reports one more thing to Sidious. He says that Anakin has fallen to the dark side for the girl.
Coruscant is currently holding a massive military parade through the city, resembling Roman Triumph, to celebrate the victory over Geonosis, while Palpatine is publically revealing the existence of the clone army. The citizens love Palpatine and see the hope that the Republic might win the war. The Jedi will also join the parade, with each Knight leading a battalion of clone troopers.
Preparing to be part of the parade, Anakin and Obi-Wan, for the first time in the story, have a heart-to-heart conversation, not a rigid Master-Student lecture. Anakin realizes he has been too reckless. His brash act of confronting Dooku alone costs him his arm and he apologizes to Obi-Wan. Obi-Wan then gives some respect to Anakin, for he has successfully protected Padme. In a way, Obi-Wan and Anakin go through the opposite character arcs. Obi-Wan changes from someone who supports Palpatine and, as he discovers the hidden conspiracies, to someone who is now against him and his emergency powers. Anakin, after witnessing what Dooku has done to his mother, is now looking for blood and vengeance against the Separatists--staunchly supporting more authoritarian measures to fight the war. This change goes alongside Anakin's embrace of more radical emotions.
Before Anakin and Obi-Wan depart to join the parade, Obi-Wan senses love between Anakin and Padme. Secretly, Padme kisses Anakin for the first time (No marriage as it comes across as too abrupt at this point).
As the Jedi march alongside the clone troopers, Obi-Wan secretly discusses with his Masters in the line his finding that it was likely Dooku who ordered the creation of the clone army for the Republic. Yoda and Mace Windu warn them to not reveal this secret to anyone else. They discuss if Dooku is the mysterious Sith Lord (Maul's Master) they were looking for... or maybe Dooku is the new apprentice of this mysterious Sith Lord. If there is another Sith Lord, he could be residing within the Republic's power structure. They found themselves fighting another war inside the Republic.
Palpatine oversees the parade from the top, while the citizens of the Republic cheer. Anakin gladly pledges his loyalty to the most powerful Chancellor in history, while Padme watches the parade with visible frustration as her efforts to stop Palpatine's emergency powers have utterly failed.
I tried to keep the general story elements the same. I focused on fixing what was already in the story rather than discarding it. I fleshed out the characters to be more active and get to have more choices in the decisions. The politics are more integrated into the character drama rather than being in the background. The character arcs for Anakin and Obi-Wan are clearer, with the climax concluding each arc. Instead of Anakin and Padme hiding on Naboo and just playing the patty cake for half of the film, the story is more aggressive and focuses on the war itself. Dooku's concept is utilized to the fullest as he manipulates the Jedi from within and firmly establishes him as Anakin's arch-villain. Padmé falling in love with Anakin makes more sense because she sees how far Anakin is willing to go to save her, especially in the climax. Anakin earns her love, not handed out to him. The romance is constantly developing to the end.
The qualm with the outline is how Anakin finds Padme in Aldera. Dooku sends Anakin and Obi-Wan to Alderaan so that they can find her for Dooku, only for Dooku to go to Alderaan himself and torture Padme's body double to learn about where Padme is. Dooku sending the Jedi then becomes pointless anyway. Another problem is that Padme only meets Anakin at the midpoint, so she doesn't interact with Anakin all that much, and the relationship doesn't get enough time and development.
Aside from those issues, I found the final outline to be more satisfying and tighter in my Episode 2 REDONE. Maybe sometime later someone would do a full rewrite treatment based on this outline lol.
submitted by onex7805 to RewritingThePrequels [link] [comments]


2024.05.21 02:11 onex7805 Fixing Attack of the Clones as it is, making the already existing concepts and ideas work

This is not a plan for my REDONE project, but just an idea I had while I was rewatching Attack of the Clones and making some changes to Episode 2 REDONE.
A lot of influences and ideas Lucas had for Attack of the Clones were sound: a blooming love story within the political backdrop at the center of the civil war, Palpatine using the war to gain power, Anakin's disillusionment with the ways of the Jedi, a hidden web of conspiracies setting for the war, and Dooku as this Jedi renegade who has defected to the Separatists. It has a lot of cool ideas, which is why frustrating the film fumbles at materializing them.
Aside from the romance between Anakin and Padme, the major failing of Attack of the Clones is that Lucas fails to show the turmoil of people of the galaxy, which would create a condition for Palpatine to rise. It is part of the reason why the politics in this movie is so boring because it doesn't dramatize the politics. Game of Thrones showed the general audience can get into a political epic.
So I decided to make a new outline, one that is faithful to Lucas' vision, ideas, and influences, while fleshing them out to make a more coherent story, also taking some cues from The Empire Strikes Back.
I also borrowed from and built upon the AOTC fixes I have done in the past:
https://old.reddit.com/fixingmovies/comments/qoftgq/in_attack_of_the_clones_padm%C3%A9_should_have_been/
https://old.reddit.com/fixingmovies/comments/z5m5wf/in_the_dooku_duel_in_attack_of_the_clones_obiwan/
Crawl:
The galaxy is falling asunder. Thousands of solar systems have declared their intentions to leave the Galactic Republic to create the CONFEDERACY OF INDEPENDENT SYSTEMS.
This Separatist movement, supported by various conglomerates like the TRADE FEDERATION, mercilessly strikes back the crumbling Republic with the mass-produced Droid Armies.
Senator Amidala, the former Queen of Naboo, is arriving at Alderaan to discuss the critical issue of granting Chancellor Palpatine emergency powers to assist the overwhelmed Jedi....
Alderaan:
The story begins with the right dab in the middle of the massive war that is yet to be called the "Clone Wars". We see Padme Amidala, now a Senator, arriving with her aide Cordé at the beautiful planet of Alderaan. After the Battle of Naboo, Padme Amidala became sort of a star--a prominent voice against the Separatist tyranny--but she is adamant against the Emergency Powers Act. This act is an amendment to the Galactic Constitution, which will grant Palpatine limitless powers, including bypassing the Senate to create a standing army to fight the Separatists. She meets Senator Bail Organa, the representative of Alderaan. Alderaan is a major progressive voting block, and Padme is here to unify the opposition against the constitutional amendment before the Senate votes on it. She has enough clouts and popularity to stop the amendment. Bail agrees with her that the emergency powers could be authoritarian, but he believes in the necessity of a centralized standing army.
As they discuss this matter, with Padme saying, "The day we stop believing democracy can work is the day we lose it", the meeting is adjourned abruptly when a city-wide alert is raised. They look outside to witness the Separatist battle fleet filling the sky, blinding the sunlight, and beginning a massive invasion of Alderaan. We switch to Count Dooku on the Separatist battleship (at this point, we don't see his face and learn his name), who reports to the hologram of his Master Darth Sidious that he has caught Senator Padme Amidala in the basket. Sidious smiles, "Good, good..."
Unknown Planet somewhere in the Outer Rim Territories:
Meanwhile, we switch to the battlefield on the other side of the galaxy. The local planetary military, under the command of the local government, is retreating from the relentless Droid Army. The Republic is continually losing the war, and we see the ineffectiveness of the planetary forces. Here, we see Anakin and Obi-Wan are commanding the withdrawal of their troops. Realizing some of the Republic forces are pinned down and on the verge of annihilation, Anakin disobeys Obi-Wan's orders to go to save the troops alone. In an act of courage, Anakin manages to save the troops and returns. As the Republic forces retreat, Obi-Wan scolds Anakin. With this, we understand Anakin's character--reckless but selflessly cares for his friends--and see his relationship with his Master Obi-Wan.
Obi-Wan is struggling as a Master to Anakin Skywalker. This is because Obi-Wan didn't take Anakin because he has a connection with him. He was entrusted out of obligation and duty for his dead Master Qui-Gon Jinn (whose name does not even get mentioned in the movie). So obviously, it is no wonder their relationship seems broken. Anakin feels attachments and all the emotions the Jedi Code forbids. He thinks Obi-Wan is too strict and cold--only one-minded about missions and duties.
Coruscant:
As the Jedi head to Coruscant, Anakin has a nightmare of her mother Shmi Skywalker. She's still trapped on Tatooine as a slave, and he wonders what happened to her.
Anakin returns to Coruscant to earn a decoration for his service by the Jedi Council. Master Dooku, is seated as one of the prominent members of the Council (so it can be an actual twist when Dooku is later revealed to be a bad guy). He is on good terms with Obi-Wan and Anakin since he was Qui-Gon Jinn's Master. Chancellor Palpatine is here, too, congratulating Anakin for his heroic effort. Palpatine suggests giving Anakin a reward. Anakin asks for a leave to return to Tatooine to see his mother. Much to Anakin's dismay, the Council rejects this on the grounds that the Jedi should let go of their past and attachments. The Jedi, especially Padawans, are strictly under the discipline with no autonomy. They cannot go anywhere they want. Instead, Dooku decides to give Obi-Wan and Anakin a non-combat mission as a prize, which is to find Padme. The Alderaanians are currently unable to reach Padme. Their mission is to find her and bring her back safely.
Regards to the hotly controversial emergency powers, the Jedi Council, like the public, is divided on this issue. Obi-Wan and Dooku are supportive of the amendment. Both show their distaste toward the Senate and the politicians in handling the crisis, "Don't forget she's a politician. They're not to be trusted", "It's been my experience that Senators are only focused on pleasing those who fund their campaigns... and they are more than willing to forget the niceties of democracy to get those funds". This is why they are shown to be very much supportive of Palpatine's controversial policies that can be perceived as authoritarian. Palpatine gets stuff done. In contrast, Anakin is apolitical--he never cared about politics.
Alderaan:
Anakin and Obi-Wan depart to a ravaged Alderaan. The battle is ongoing, and the Alderaanian forces seem to be unable to beat back the Droid Army. Here, the Jedi meet Senator Bail Organa for the first time, who is overseeing the Alderaanian forces. The battle resembles the Civil War battle from The Good, The Bad, and The Ugly, in which both sides are dug in the trenches and unable to penetrate each other's defense line. Bail informs the Jedi that Padme's emergency powers talk was held in Aldera in ruins, currently occupied by the Separatists, and she would be stuck there--under their captive or hidden out of the enemy sight. The Separatists are entrenched in Aldera--a city protected by a massive energy shield. Bail informs the Jedi that they are on schedule and under their continued bombardment of the city, the enemy shields would be overwhelmed in a further month. Both Jedi are stunned, but they have no choice.
In the enemy stronghold in Aldera, we quickly learn why Dooku gave the assignment to find Padme to Anakin and Obi-Wan. It's because the Separatists are unable to find Padme, who seemingly has disappeared. If she had been rescued by the Republic, she would be on the news, which means she is still somewhere in Aldera. Dooku reports to the hologram of his Master that he cannot find Padme. Dooku is then Force-choked by his Master. Dooku pleads to his Master, promising him that he will get her.
Meanwhile, the Alderaanian troops watch the HoloNet broadcast of the current Senate session. As a major progressive voting block, Alderaanians and Senator Bail Organa used to be against granting emergency powers to the Chancellor, but this invasion has changed their mind. Palpatine has firmly established himself as a wartime Chancellor. Through the hologram, Bail Organa gives a speech in favor of the amendment and votes for it, which sways the rest of the Senate to his side. The amendment has passed. Palpatine says, "I love democracy. I love the Republic. Once this crisis has abated, I will lay down the powers you have given me!"
Meanwhile, a week has passed, and the trench warfare is ongoing. In Aldera, Corde--Padme's body double--is helping Padme hide in the underground subway tunnel. Corde leaves to get her more food and water but is then caught by the droids. The droids present her to Dooku. Corde is shocked to find that Jedi Master Dooku is the leader of the Separatist movement Dooku raises his hands and unleashes the Force lightning to torture her to open her mouth to locate Padme.
The newly created "Grand Army of the Republic" has arrived at Alderaan, wearing shining white armor. They are welcomed enthusiastically by the Alderaanian forces. Obi-Wan is surprised that the standing army has already been dispatched to warfare, so he tries to talk with them, but they seem... "different".
Anakin arrives, bearing "lunch", a cloth full of live insects and worms, which he casually reports he got from inside the CIS base after discovering an underground entrance into the city, running through the sewers beneath the protective shield. Obi-Wan scolds Anakin for being reckless. While the new Republic army installs the even more powerful cannons to bombard of the shield above ground, Anakin guides Obi-Wan the way through the sewers and into the underground levels of the city. Obi-Wan suspects Padme is dead at this point, but Anakin can sense her, due to the strong bond they formed during The Phantom Menace--he can feel she is holding his japor snippet tight. From there, they make their way to the shield generator chamber. Anakin wants to fight the droids, but Obi-Wan stops him. Obi-Wan simply blows up the shield generator by using small spherical bombs and pointing out that there are alternatives to fighting. With the shield down, the white-armored Republic troopers begin a full-scale attack on the city.
As Corde finally confesses to Dooku where Padme is hiding, the droids rush in to inform Dooku that the shield is deactivated. Dooku orders the droids to go after Padme while hurrying to flee.
The battle of Aldera is chaotic. The Republic troopers are aggressive and far more competent than the local planetary forces, dispatching the battle droids. Anakin rushes into the Separatist-ran POW camp alone to search for Padme. Instead, he finds a dying Cordé. She apologizes to Anakin, disheartened in thinking she had failed her duty to her mistress. She tells Padme is hiding in the underground subway tunnel of Aldera, and in her last grasp, tells him that Dooku is behind the Separatists. Anakin initially does not believe her, but there is no time to go and tell Obi-Wan about this. Anakin races to the underground tunnel. While Obi-Wan is looking for Anakin, he stumbles on the two corpses of the Republic troopers, whose helmets are cracked. He takes a closer look and discovers that these troopers have identical faces.
Anakin finds Padme, who has been hiding all these years. At first, she doesn't recognize him, for he has grown so much. Anakin is glad that she kept her word about keeping his japor snippet. However, the battle droids are rushing into the tunnel, and they both flee. Obi-Wan comes to rescue them. When Anakin is about to inform him of the last words of Padme's body double, "Master" Dooku is standing alongside Obi-Wan, listening to Anakin. Dooku asks him to hand Padme over to him. Anakin refuses, saying that he will be the one taking her to Coruscant. Obi-Wan allows him, for Anakin has been missing Padme for a long time. Anakin and Padme board his ship and leave Alderaan in haste.
Obi-Wan turns to Dooku to inform him that all Republic troopers are clones. Dooku pretends to be surprised. Bail suggests looking into Kamino--the civilization highly proficient in cloning technology.
Coruscant:
This is where Anakin and Obi-Wan's storylines diverge in two. Obi-Wan and Dooku arrive at Coruscant and visit the Archives. Kamino doesn't show up in any data. Dooku says, "If an item does not appear in our records, it does not exist!" Dooku heads off, and Obi-Wan is not satisfied.
Obi-Wan visits Yoda currently training Younglings. The scene goes the same as the film's, except at the end, Master Dooku barges into the room and says Anakin has still yet to be returned to Coruscant with Padme. Yoda predicts Anakin must have gone to Tatooine. Obi-Wan is frustrated with his apprentice, complaining that Anakin is too reckless and refuses to obey his command.
Obi-Wan: "I realize now what you and Master Yoda knew from the beginning... the boy was too old to start the training and..."
Yoda: "Obi-Wan, have faith that take the right path he will."
Yoda surprisingly asks Obi-Wan to trust his apprentice rather than control him. This makes Obi-Wan rethink his relationship. In order to bridge the relationship between Anakin and Obi-Wan, Obi-Wan's arc is that he must see Anakin as a man and respect him. Obi-Wan forms a connection with him by understanding Anakin's point of view ("What I told you was true, from a certain point of view."). Obi-Wan realizes maybe the Jedi Code is too rigid, and a sense of duties and obligation alone can't make one a great Jedi. This character arc lends well to The Clone Wars TV series and Revenge of the Sith, in which Obi-Wan evolved into a more quippy, light-hearted character who has a drastically different personality from TPM and AOTC. Both Anakin and Obi-Wan would become more understanding of each other, and as a result, their clash at Mustafar becomes more heartwrenching.
Anyway, Yoda orders Obi-Wan to go to Kamino to investigate the Clone Army. Dooku, learning where Padme has gone, smiles. He contacts and sends his army of bounty hunters to Tatooine. Jango Fett is not the only bounty hunter Dooku hired. Dooku orders them to use Anakin's mother Shmi Skywalker as bait.
Kamino:
From here, Obi-Wan's plotline is pretty much identical to the film's. He investigates Kamino, learns it was the Jedi Master who ordered the creation of the clone army for the Republic to prepare for the war, figures out that the bounty hunter Jango Fett is the genetic template for the clones, then Obi-Wan fights and chases him to Geonosis.
Geonosis:
There, Obi-Wan discovers Dooku in the middle of the conversation with the Separatist leaders. He realizes Dooku is the true mastermind of the Separatist Confederacy, and the new Separatist army is amassing to attack the Republic systems.
Tatooine:
For Anakin's co-occurring storyline, it is also largely similar. Anakin and Padme discuss politics and democracy, and Padme's ideals. Anakin sees politics as a simple matter, "That sounds an awful lot like a dictatorship to me", "Well, if it works...", as well as discussing Anakin's frustration with the Jedi Code. Anakin hates the Separatists because the slaver guilds have allied themselves to the Confederacy. Anakin keeps having a nightmare of her mother, and now she is dying in his dream.
Later, Padme awakes to find out that the ship has landed on Tatooine, not Coruscant. She is upset and argues with Anakin. He lied to her. He finally reveals what he learned about Dooku and says Tatooine is the safest location. Anakin believes the Jedi Council is compromised and can't trust it anymore, though Padme knows that is not the only reason. It is partially for Anakin to meet his mother again. His former owner Watto reveals that he sold Shmi to a moisture farmer named Cliegg Lars, who then freed and married her. They then get the Lars family, who tell Anakin that the Tusken raiders have abducted Shmi just recently. Padme allows him to leave her and track down the Tuskens, for she will be safe under the guard of the Lars family.
Anakin locates the campsite where one of Dooku's bounty hunters, having paid the Tuskens to kidnap Shmi, is torturing her in a tent. When the bounty hunter leaves, Anakin frees Shmi, who dies in his arms. The bounty hunter returns to the tent and is quickly apprehended by an enraged Anakin. Anakin "forces" him to make him confess who hired him. The bounty hunter says it is Dooku, and Anakin kills him after confirming his suspicion. Hearing the noise, the Tusken raiders surround the tent. Anakin massacres the entire tribe. Now, Anakin has personal stakes in defeating Dooku, and facing him is crucial in Anakin's arc in the story, unlike how he had no idea who Dooku even was in the film.
Anakin returns to the Lars homestead and finds out that the Lars family is held hostage by Dooku's bounty hunters. Anakin fights the bounty hunters to free Owen and Beau, but Cliegg is murdered. Despite Anakin's best efforts, the bounty hunters escape Tatooine with Padme to Geonosis. Anakin feels guilty about forsaking his duty and leaving her to the homestead.
Anakin races back to his ship, on which Anakin receives the message from Obi-Wan warning the Republic and the Council about Dooku and the imminent Separatist attack on the Republic. Anakin contacts the Council about what happened to Padme. Mace Windu orders Anakin to return to Coruscant. Don't do anything out of impulse. The Council will take care of it. Trust in the Council's judgment. Here, Anakin is facing two paths. Be a good, little, nice Jedi, and follow the Council's order, or chase after Dooku to save Padme and Obi-Wan. This is the point at which Anakin tests his resolve. Anakin makes a decision to go against the Jedi code (Attachment is forbidden) and get to Geonosis alone.
Geonosis:
Obi-Wan is held captive while Dooku comes along. Instead of Dooku revealing there is a Dark Lord of the Sith controlling the Republic (there is no reason for Dooku to spill the beans here), the confrontation with Dooku forces Obi-Wan to grow out of Qui-Gon Jinn's death. He should face the fact that his Master's Master has turned to the dark side because of the strict Jedi Code and the Republic's corruption. After all, Obi-Wan investigated the clone army, which was apparently commissioned by a member of the Jedi Council. And then the Republic will use the clone army--this immoral slave force--in the war. Then Dooku persuades Obi-Wan to join him. They both agree that they are dissatisfied with the ways the Republic and the Jedi Order handle things, so maybe Obi-Wan can see Dooku's point of view. Dooku should be a personification of what Anakin COULD become, concerning Obi-Wan that Anakin can succumb to the same fate as Dooku. This motivates Obi-Wan to gain some understanding with his apprentice Anakin.
From this point, the story is nearly identical to the movie. Anakin fights the Geonosians in the factory but also gets captured. Anakin, Obi-Wan, and Padme are pushed to the execution arena (don't have Anakin and Padme kiss here) and fight the beasts. The Jedi Knights arrive to rescue.
Here's the crucial difference. Instead of Padmé safely boarding the gunships and escaping the arena battle with the Jedi and the clones, she gets captured by Dooku during the arena fight. Dooku holds Padmé as a hostage and announces it to the Jedi, stopping the arena battle. Dooku says he will kill her if the Jedi continue resisting. Anakin insists they should surrender, however, all the Jedi glance at each other and arrive at the same conclusion: they will fight. This fuels Anakin's resentment toward the Jedi.
At the last moment, the clones arrive, blasting and destroying the battle droids. Dooku takes Padmé and flees. He has another idea of what to do with her. The clones and the Jedi escape, and the Battle of Geonosis begins. Now, there are personal character-related stakes for Anakin. Anakin is adamant about chasing Dooku from the start of the battle. The battle is now an obstacle for Anakin to catch up with Dooku, blocking the gunship's path. Instead of the conflict between Anakin and Obi-Wan on the gunship being "stop the gunship to rescue Padmé fell on the desert", which ends up pointless in the story, now, the conflict is that Obi-Wan believes this is a trap to lure Anakin. Obi-Wan shouts at Anakin not to follow Dooku. But angered by the other Jedi's lack of care for Padmé during the arena fight, Anakin ignores his warning and heads to rescue Padmé alone.
Catching up to Dooku in the hangar, Anakin finds that Dooku is holding Padme captive. Dooku taunts Anakin by holding Padme in the air with the Force choke, which echoes what Anakin does to Padmé in Revenge of the Sith. Now, Anakin's rashed charge at Dooku makes more sense because there is a clearer trigger for Anakin to act this way. Dooku hurls Padmé away, and the lightsaber fight commences. During the duel, Dooku reveals that he is the one who ordered to torture of his mother. Anakin gets all the more angry and impulsive, and predictably, gets his hand chopped off.
Instead of Yoda arriving late to save Anakin, it should have been Obi-Wan arriving late. In the movie, you get a supposedly "Master versus Apprentice" dialogue between the two, and you don't feel anything because you don't even know Dooku was Yoda's apprentice beforehand. Yoda vs Dooku was not built up, but Obi-Wan vs Dooku was built up. This is a student of the student going against the old Master, and these two characters having the dialogue makes more sense.
The fighting between Obi-Wan and Dooku is fierce but cut short when Dooku brings down a pillar over Anakin, forcing Obi-Wan to break off his attack to save him. Dooku then moves to his escape ship, forcing Obi-Wan to make a choice: a mission--that is stopping Dooku and ending the entire Clone Wars--or Anakin's life. Sacrificing a few to save the many. Although Obi-Wan should pick the first option as a Jedi Knight of the Republic, he eventually chooses Anakin's life. Dooku escapes.
Coruscant:
After the battle, Dooku arrives at Coruscant to meet Sidious as in the film, but Dooku reports one more thing to Sidious. He says that Anakin has fallen to the dark side for the girl.
Coruscant is currently holding a massive military parade through the city, resembling Roman Triumph, to celebrate the victory over Geonosis, while Palpatine is publically revealing the existence of the clone army. The citizens love Palpatine and see the hope that the Republic might win the war. The Jedi will also join the parade, with each Knight leading a battalion of clone troopers.
Preparing to be part of the parade, Anakin and Obi-Wan, for the first time in the story, have a heart-to-heart conversation, not a rigid Master-Student lecture. Anakin realizes he has been too reckless. His brash act of confronting Dooku alone costs him his arm and he apologizes to Obi-Wan. Obi-Wan then gives some respect to Anakin, for he has successfully protected Padme. In a way, Obi-Wan and Anakin go through the opposite character arcs. Obi-Wan changes from someone who supports Palpatine and, as he discovers the hidden conspiracies, to someone who is now against him and his emergency powers. Anakin, after witnessing what Dooku has done to his mother, is now looking for blood and vengeance against the Separatists--staunchly supporting more authoritarian measures to fight the war. This change goes alongside Anakin's embrace of more radical emotions.
Before Anakin and Obi-Wan depart to join the parade, Obi-Wan senses love between Anakin and Padme. Secretly, Padme kisses Anakin for the first time (No marriage as it comes across as too abrupt at this point).
As the Jedi march alongside the clone troopers, Obi-Wan secretly discusses with his Masters in the line his finding that it was likely Dooku who ordered the creation of the clone army for the Republic. Yoda and Mace Windu warn them to not reveal this secret to anyone else. They discuss if Dooku is the mysterious Sith Lord (Maul's Master) they were looking for... or maybe Dooku is the new apprentice of this mysterious Sith Lord. If there is another Sith Lord, he could be residing within the Republic's power structure. They found themselves fighting another war inside the Republic.
Palpatine oversees the parade from the top, while the citizens of the Republic cheer. Anakin gladly pledges his loyalty to the most powerful Chancellor in history, while Padme watches the parade with visible frustration as her efforts to stop Palpatine's emergency powers have utterly failed.
I tried to keep the general story elements the same. I focused on fixing what was already in the story rather than discarding it. I fleshed out the characters to be more active and get to have more choices in the decisions. The politics are more integrated into the character drama rather than being in the background. The character arcs for Anakin and Obi-Wan are clearer, with the climax concluding each arc. Instead of Anakin and Padme hiding on Naboo and just playing the patty cake for half of the film, the story is more aggressive and focuses on the war itself. Dooku's concept is utilized to the fullest as he manipulates the Jedi from within and firmly establishes him as Anakin's arch-villain. Padmé falling in love with Anakin makes more sense because she sees how far Anakin is willing to go to save her, especially in the climax. Anakin earns her love, not handed out to him. The romance is constantly developing to the end.
The qualm with the outline is how Anakin finds Padme in Aldera. Dooku sends Anakin and Obi-Wan to Alderaan so that they can find her for Dooku, only for Dooku to go to Alderaan himself and torture Padme's body double to learn about where Padme is. Dooku sending the Jedi then becomes pointless anyway. Another problem is that Padme only meets Anakin at the midpoint, so she doesn't interact with Anakin all that much, and the relationship doesn't get enough time and development.
Aside from those issues, I found the final outline to be more satisfying and tighter in my Episode 2 REDONE. Maybe sometime later someone would do a full rewrite treatment based on this outline lol.
submitted by onex7805 to StarWarsREDONE [link] [comments]


2024.05.20 09:22 Icy-Lingonberry-2574 Translation & Release Status Update/Discussion - May 19

This is the weekly translation status update thread. Use this thread to discuss translation news, issues, titles you're looking forward to, etc.
Note: This is simply a mirror from 4chan's weekly thread on the /jp/ board. All credit goes to the user VNTS there. Entries in Bold have had changes since last week
Fan Translations
Official work
MangaGamer
JAST
Age titles
Sekai/Denpa
VisualArts
Nekonyan
PQube
Dualtail
Frontwing
Fakku
Saikey Studios (mix of official/unofficial)
HyoukanOpera
MAGES. GAMES
Voltage Inc.
Aksys
B-cluster
MediBang Inc.-
Kamitsubaki Studio
Dayu Zixun
Shiravune
Dramatic Create
Kagura Games
Aniplex
Spike Chunsoft
Love Lab
DLsite
Idea Factory
CRAFTWORK
Harukaze
Moonchime
Alice In Dissonance
G-mode
HyoukanOpera
MiKandi Japan
PRODUCTION PENCIL
072 Project
F&C
Eroge Japan
Tensei Games
GRAVITY GAME ARISE
Dark [Word I can't say due to Automod deleting my posts:(]
MintLip
Cherry Kiss
Umesoft
Other
submitted by Icy-Lingonberry-2574 to visualnovels [link] [comments]


2024.05.20 08:21 Zealousideal_Eye8954 Trading courses available from 49$-120$. ( Price depends on the course selected) All proofs will be provided before your purchase so that you can verify genuinity. See the text below for the list of added courses. Feel free to message me if you need any course, If we have it we will help

List 1- 400
  1. 20MinTrader - Master Class
  2. 7 Day Intensive Online Trader Training Programme - Trading Framework
  3. Aaron Lynch - Ultimate Gann Course
  4. ABCs of VSA by Laura Snedeker Tradeguider
  5. Academy of Financial Trading Foundation
  6. Academy of Learning
  7. Adam Grimes - The Art And Science Of Trading
  8. Adam Hewison - Ten to the Top
  9. Adam Khoo - Advanced Options Ironstriker
  10. Adam Khoo - Black Market 2021
  11. Adam Khoo - Course Level 1 (pip Fisher)
  12. Adam Khoo - Course Level 2 (Pip Netter)
  13. Adam Khoo - Patterns of Excellence
  14. Adam Khoo - Piranha Profits - Professional Options Trading Course Options
  15. Adam Khoo - Piranha Profits - Stock Trading Course Level 1 Market Snapper
  16. Adam Khoo - Piranha Profits - Stock Trading Course Level 2 Market Snapper
  17. Adam Khoo - Value Momentum Investing(Whale Investor)
  18. Adrienne Toghraie – Trading on Target
  19. Advance Amibroker Coding Course
  20. Advance Stock Trading (Short term, Swing and Long term)
  21. Advance Technical Analysis Course
  22. Advanced Butterfly Options Trading Course Strategy System
  23. Advanced Cryptocurrency Trading - Blockchain at Berkeley
  24. Advanced Forex Trading - Ichimoku Trading Strategy Explained
  25. Advanced Get - Applying Technical Analysis Russian
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  27. Advanced Price Action - Air Forex One
  28. Advanced Trading Course
  29. Afiq Ziq
  30. Agora Financial - Income on Demand
  31. Agora Financial - Jim Rickards Intelligence Triggers
  32. Aj Monte - Market Guys Five Points for Trading Success
  33. AKFX
  34. AKFX Private Zoom Calls ( ICT + Wyckoff)
  35. Akil Stokes & Jason Graystone - TierOneTrading - Trading Edge 2019 Aug. 19th-22nd
  36. Al Brooks - Price Action Trading Course
  37. Al Brooks – Webinar from BigMike 2010
  38. Al Brooks – Webinar from BigMike 2011
  39. Alan Oliver - Trading with the Gods
  40. Alan Oliver - W.D. Gann Analytics
  41. Albert Yang – Trendfans & Trendline Breaks
  42. Albert Yang – Trends & Trendlines
  43. Alex Bastardas - Situational Trading-Proven Option Profits in any Scenario
  44. Alex Szweda - Elliott Wave Theory With Fibonacci
  45. Alexander Elder
  46. Alexander Trading - New Foundations Course
  47. Algo Trading With Amibroker (video with AFL)
  48. Algoji - Algo Trading With Amibroker (video with AFL)
  49. Algorithm Trading Robots Without Programming (17 Hrs) MT5
  50. Algorithmic Trading In Forex Create Your First Forex Robot!
  51. Algorithmic Trading Robots Without Programming
  52. Ali Pashaei’s SPY Weekly Strategy – All Three Classes
  53. Ali Velshi - Gimme My Money Back Audio Book
  54. Aliff Awang course
  55. Aliff Awang Ebook
  56. Aliff Awang's Support & Resistance Course with Supply and Demand
  57. Allen Maxwell, Scott Paton - Mindset for Success
  58. Allen Sama - Blank Check Trading System and Training
  59. Alpesh Patel – Trading Online
  60. Alphafx Global
  61. AlphaSharks - Covered Calls
  62. AlphaSharks - Ichimoku.Cloud.Trading.Course.and.Trading.Room
  63. AlphaSharks - Secrets Of Market Maker
  64. AlphaSharks - Six Setups Using Ichimoku Kinko Hyo
  65. AlphaSharks - Trade Earnings Using Measured Move
  66. AlphaSharks - Trading a Low Volatility Environment Using Options
  67. AlphaSharks - Unusual Options Activity Master Course
  68. AlphaTrend - ATA Course
  69. Anastasios G Malliaris, William T Ziemba - The World Scientific Handbook of Futures Markets
  70. Andrea Unger - Master the course & GO LIVE
  71. Andrew Keene - Ichimoku Cloud Course
  72. Andrew Keene - Six Setups Using the Ichimoku Kinkō Hyō Course
  73. Andrew Keene - Unusual Options Activity Master Course
  74. Andrew Tate – Making Money in Defi + Update 1& 2
  75. Andrew Unger - Trading Systems Supremacy
  76. Andromeda FX Trading Academy - Fundamentals of Forex Trading
  77. Andy Green - Practical Tools To Enhance Your Trading
  78. Angel Traders - Forex Strategy Course
  79. Angelo & Katie Namrevo - Trading Made Simple
  80. Anil Mangal - Wave Trading
  81. Anmol Singh - Forex Pro Trader
  82. Anna Marko - Crypto On Fire
  83. Anton Kreil - 10 Secrets to Achieve Financial Success
  84. Anton Kreil - PFTM
  85. Anton Kreil - POTM
  86. Anton Kreil - PTM
  87. Anton Kriel - PFTM
  88. ApexFXPro.02.19
  89. Apteros 21' Intensive
  90. Arash
  91. Ari Kiev - Becoming a Disciplined Trader
  92. Ari Kiev – The Psychology of Risk (Audio)
  93. Art of Charting
  94. ART Trading – Bennett McDowell – A Trader’s Money Management System
  95. Arthur Hill - RSI Trend-Following and Momentum Strategies
  96. ASFX - Beginners Training Course
  97. Asia Forex Mentor Proprietary One Core Program - Ezekiel Chew
  98. Asian Summit - 30+ World's Best Trader (7 Day's Summit)
  99. Assad Dossani - Option Master Course
  100. AstroFX 2.0
  101. AstroFX Course
  102. AstroFX.2.0.Courses
  103. Atlas Forex - Forex Course
  104. Atlas.Forex.Forex.Course.02.19
  105. Auction Market Foundations Course-Tom Alexander-1-7 - 2013
  106. Authentic FX - Price Action Engine
  107. Authentic Leekay FX Secrets Mentorship Program
  108. AuthenticFX - Price Action Engine 2.0
  109. Autotrading Academy - Algo Trading Strategies 2017
  110. Avdo - ForexGrid Mentoring Program
  111. Averill Strasser - Starting Your Own Trading Business
  112. AW-2017 Course Wyckoff
  113. Axia
  114. Axia Futures - The Footprint Course
  115. Axia Futures - Trading with Price Ladder and Order Flow Strategies
  116. Axia Futures - Volume Profiling with Strategy Development
  117. B K Forex - Crowd Fighter
  118. B.O.S.S. Pack - Tricktrades
  119. Backtest Wizard - Flagship Trading Course
  120. Balance Trader - Market Profile
  121. Bank Trader FX
  122. Barrie Hetirachi's Advanced Five Point Pattern
  123. Barry Burns – Trading Patterns for Producing Huge Profits
  124. Barry Burns- Top Dog- Advanced Course- Advanced Price Patterns
  125. Barry Rudd - Stock Patterns Day Trading Home Study Course
  126. Barry Rudd - Stock Patterns for Day Trading Home Study Course
  127. Barry Thornton’s Long Candle
  128. Basic Market Profile and How I Use It
  129. BCFX - Course
  130. BCFX - Forex Course
  131. BD_FX
  132. Becoming Master of the Stock Market
  133. Beginners Forex Class by Raghee Horner
  134. Belfort Jordan – The Wolf of Wall Street
  135. Ben Oberg - Millionaire Mafia Crypto Mastery
  136. Benklifa Iron Condor
  137. Bernie Schaeffer - The 10 most powerful option trading secrets
  138. Best of Wyckoff - 2017
  139. Better System Trader - Breakout Strategies Masterclass - Swing Strategies
  140. Better System Trader - Smashing False Breakouts
  141. Better System Trader - System Trading Unleashed
  142. Better Trading Spotlight On - Steve Nison
  143. BidHitter - Tape Reading For Intraday
  144. Bierovic - Synergetic Technical Analysis
  145. Big Forex Fortune
  146. Bill Greg Poulos - Forex Nitty Gritty Course forexnittygritty
  147. Bill Kaiser - Successful Online SP Trading
  148. Bill Poulos – Power Trading Tactics Course
  149. Bill Wermin-Stock Market - Swing Trading Strategies for Wall Street
  150. Bill William - Chaos The New Map For Traders
  151. Bill Williams - Chaos - The New Map for Traders
  152. Bill Williams - Profitunity Course
  153. Bill Williams - Should You Trade
  154. Bill Williams - The Practical Fractal
  155. Bill Williams - The Profitunity Home Study Course - [DVDRip - 14 mpg, 8 mp3, 5 pdf]
  156. Billion Forex Group - Forex Course
  157. billionaires-academy-self-paced-forex-trading-course
  158. Binary Options The Bandit Strategy
  159. Bitcoin and Cryptocurrency Bootcamp
  160. Bitcoin Crash Course
  161. Bitcoin Trading Course
  162. BK Forex - Master Forex Fundamental + Day trading
  163. BK Forex - NFP Webinar 02.05.2016
  164. BK FOREX (FlyAway) Course
  165. BKForex - Master Forex Fundamentals + Day Trading Masterclass
  166. Black Rabbit - Smart Money Scalps
  167. Black Rabbit - The Market Maker's Matrix Book
  168. Blade Forex Strategies
  169. Blockchain at Berkeley - Advanced Cryptocurrency Trading
  170. Blue Capital Academy - The Box Strategy
  171. Blue Edge Crypto Academy
  172. Bo Yoder - The Top Five Reasons Traders Lose Money
  173. Bob Evan
  174. Bob Iaccino - Forex Classroom Coaching
  175. Bob Iaccino's Advanced Forex Classroom (bobsforexclassroom.com)
  176. Bob Miller s Gambling Principles
  177. Bob Proctor - Living the Legacy
  178. Bob Volman - Forex Price Action Scalping_2
  179. Bob Volman - Understanding Price Action
  180. Boba Trader Ebook
  181. Bollinger Band Matrix Tactics by Mark Deaton
  182. Bonsai Elite Wavetrader Trading Course
  183. Boris Medvedo - Bullish Trading Academy
  184. Boss Financial - Yield Farming MasterClass Course
  185. BostickFX - Forex Trading Course
  186. Brad Matheny & Gary Wagner -Advanced Trading Applications of Candlestick Charting - Volume
  187. Brandon Leu - Richard Wyckoff Trading Method.mp4
  188. Brendan Moynihan & Jim Paul - The Three Biggest Mistakes Traders Make
  189. Brian Grete & Scott Davis - Combining Fundamental Technical Data To Boost Profits
  190. Brian James Sklenka
  191. Brian James Sklenka – Bodhi, Lighthouse, Truckin (Videos 45 Mb)
  192. Brian James Sklenka – Cycle Hunter Genoa (Videos 57 MB)
  193. Brian James Sklenka – WITS Turbo Seminars (Audio 5 CDS, 260 MB)
  194. Brian Shannon - Introductory Course Module Class
  195. Brian Shannon - Technical Analysis Videos Part I
  196. Bridger Pennington - Investment Fund Secrets
  197. Bruce Banks - Trading Mindset, and Three Steps To Profitable Trading
  198. Bruce Kamich - Momentum Indicators
  199. Bryce Gilmore - Trading to Win Course 2004 wavetrader
  200. BS Apps FX - Technical Analysis Course
  201. BTMM
  202. Buff Dormeier - Volume Analysis series
  203. Building trading algoritham with python
  204. BULLFx Forex Trading - Course
  205. BullsWave - Professional Trading With Elliot Wave
  206. Buran Derivative Oscillator
  207. Calendar Spread
  208. Cameron Fous - The Krypton Crypto System 2021
  209. Cameron Fous – Epic Sequal! FOUS4x2! New Day Trading Strategies
  210. Candlestick Analysis For Professional Traders
  211. Candlestick Trading Ninja 10 Hour Candlestick Certification
  212. Candlestick_Forum.rar
  213. Carolyn Boroden – Introduction to Fibonacci Time and Price Analysis
  214. Carolyn Fibonacci
  215. CarterFX Membership
  216. CASTAWAY TRADER - TRADING HARMONIC ELLIOTT WAVES
  217. Catching Market Cycle Waves (3 parts) -2-14-19.rar
  218. Century Capital Group Course
  219. Certification in Gann Square Trading (Technical Analysis)
  220. CFA 2022 Level 1
  221. CFA® Level 1 (20212022) - Complete Fixed Income
  222. CFA® Level 1 (20212022) - Complete Quantitative Methods
  223. CFA® Level 1 (2122) - Complete Financial Reporting Analysis
  224. Chanel Stevens - Mogul Training Academy 2018 (Private Coaching Course )
  225. ChaosTrader - Ichimoku Advanced Course
  226. Charles Cottle - Foundations of Options – Beginners Options Trading
  227. Charles Cottle - Options Trading Training - The Blend DC
  228. Charles Cottle - RD1 The Hidden Reality
  229. Charles Faulkner - Mastering High-Risk Decision Making
  230. Charles Le Beau - A New Look At Exit Strategies
  231. Charles Lebeau - Piranha SP System TS (traderclub.com)
  232. Chart Pattern Trading - Advanced Stock Options Daytrading
  233. Chart Reading Whiteboard Trading Course
  234. ChartChampions
  235. ChartGuys Essential Candlesticks Trading
  236. Chiente Hsu - Rule Based Investing
  237. Chippy Reality - Mentorship
  238. Choch_FX Trading Plan
  239. Chris Capre - 2nd Skies Advanced Ichimoku Course
  240. Chris Capre - Advanced Price Action Course
  241. Chris Capre - Advanced Price Action Course (2020)
  242. Chris Capre - Advanced Price Action Course [20 mp4 + 1 pdf + 2 xlsx]-[Forex Trading]-by[TT]
  243. Chris Capre - Advanced Traders Mindset Course
  244. Chris Lori - Pro Trader Advance Forex Course
  245. Chris Lori - understanding-global-fundamentals
  246. Chris Manning - 3 Day Master Advanced Workshop Seminar
  247. Chris Manning - Master Trading Workshop
  248. Chris Martenson – The Crash Course
  249. Chris Mathews - The Traders Mindset
  250. Chris Mathis - The Ultimate Divergence Trading Course
  251. Chris Tate - Breakout Trading Systems
  252. Chuck Hughes - MVP Secrets
  253. Chuck Hughes – Global PowerTrend System
  254. Chuck Hughes – High Accuracy Trade Selection
  255. Chuck LeBeau - A New Look At Exit Strategies
  256. Chuck LeBeau - Precise Exits & Entries - Guide to ATR & ADI
  257. ClayTrader - Advanced Options
  258. ClayTrader - Mastering Level 2
  259. ClayTrader - Risk Vs. Reward Trading
  260. ClayTrader - Robotic Trading Skill Sharpening
  261. ClayTrader - Shorting for Profit
  262. ClayTrader - Trampoline Trading
  263. ClayTrader - Volcano Trading
  264. ClayTrader Mastering Level
  265. Cloud9Forex - Online Course
  266. CLS Course
  267. CMT Exam - Review of Technical Analysis Book by Kirkpatrick & Dahlquist
  268. CMT Exam Classes
  269. CMT Program
  270. Colibri Trader - The Price Action Method
  271. Commodities Crash Course
  272. CompassFX - DOTS Method
  273. Complete Candlestick Trading
  274. Complete trading course for intraday & swing trading by HYIT
  275. CompleteTrader-Spartan forex Trade Room
  276. Comprehensive Market Profile Seminar - Tom Alexander - 2011
  277. Comprehensive Market Profile Seminar by Tom Alexander,
  278. Condor Broken Wing Butterfly Options Trading Course System
  279. Connie Brown - Price Projection Methods
  280. Connors Research - Advanced AmiBroker Coding
  281. Connors Research-Introduction to AmiBroker Programming
  282. Consistent Options Income - Guns and Butter
  283. Constance Brown - Price Projection Method.mp4
  284. Constance Brown - Trading S&P with fibs and intermarket
  285. Copy Trade Profit - Millionaire Forex Course
  286. Corey Halliday - Build a Solid Foundation for Trading Options
  287. Course Level 2 (Pip Netter)
  288. Cristina Ciurea - Scientific Forex Trading
  289. Crypto Crew University
  290. Crypto Flash Trader
  291. Crypto Market Volatility Update
  292. Crypto Picasso - Elliot Wave & Market Psychology Course
  293. Crypto Picasso Bits to Freedom Video Course
  294. Crypto Swap Profits Mastermind
  295. Crypto Trading Mastery
  296. Cryptocurrency Trading and ICO Investment Masterclass 2018
  297. cryptocurrency_masterclass_how_to_select_an_altcoin_explore_beyond
  298. Cryptonary Cryptocurrency Course
  299. Currency Trading Crash Course
  300. Currency--Commodity-Options GC
  301. Curso Price Action Profissional 2018 - André Machado - Portuguese
  302. CURSO TRADING SISTEM PHICUBE - BO WILLIAM
  303. Curtis Arnold - Using Pattern Probability to Trade With The Trend
  304. Cynthia Kase - Applying Breakthrough Trading Tools
  305. D-Trading
  306. D.B. Vaello - The Institute of Order Flow Analytics - Intensive Boot Camp 5 Day Course
  307. DailyFX Forex Trading
  308. Dalton Capital - Using Market Logic Techniques with the Market Profile - Advanced Course
  309. Damon Verial - Gap.Trading.for.Stock.and.Options.Traders
  310. Damon Verial - How to Predict and Prepare for a Stock Market Crash
  311. Damon Verial - Risk Management and Trading Psychology for Investors
  312. Dan Gibby - Mastering The Markets
  313. Dan Hollings - The Plan
  314. Dan Kennedy - The Source Code to Business Success and Advanced Wealth Attraction
  315. Dan Manternach & Scott Davis – Multiply Your Money with Ag Commodities
  316. Dan Sheridan - 8 Successful Iron Condor Methodologies
  317. Dan Sheridan - Butterflies for monthly Income 2016
  318. Dan Sheridan - Fantastic 4
  319. Dan Sheridan - Trading Weekly Options for Income 2016
  320. Dan Zanger
  321. Daniel Bustamante – Learn to Make Money Trading Options
  322. Daniel Savage - The NEW Bundle
  323. Daryl Guppy - Modern Darvas Trading Course
  324. Daryl Guppy - Precision Pattern Trading Course
  325. Dave Caplan - How To Use Option Volatility To Turn Trading Odds
  326. Dave Caplan - The Options Advantage Vol 1
  327. Dave Gagne – Trading Master Plan Deluxe Ed
  328. Dave Landry - Stock Selection Course
  329. Dave Vallieres -Tradingology
  330. David Bean - Algorithmic Trading Systems - Advanced Gap Strategies for the Futures Markets
  331. David Bean - Seven Trading Systems for The S&P Futures
  332. David Duty_s Common $ense Commodities Trading Course
  333. David Elliott - Flat-Waves-Linear-Regression
  334. David Elliott Commodity Channel Index
  335. David Elliott MAP-SOAP-Patterns
  336. David Elliott Momo-Breakouts
  337. David Elliott Snap-Backs
  338. David Elliott The Four Horsemen; Most Powerful Candlestick Patterns
  339. David H. Weis - Catching Trend Reversals
  340. David Nasser - Precision.Trading.Techniques
  341. David Penn - The Three Secrets to Trading Momentum Indicators
  342. David Smith – Short Swing Trading v6.0
  343. David Stendahl - Finding Winning Systems
  344. David Stendahl - Winning With Value Charts
  345. David Vallieres - Expert.OptionTrading
  346. David Weis - Wave Webinar
  347. David Weis - Weis on Wyckoff Renko Charts
  348. David Weis Missing
  349. David Weis Nightly Rpt 2014
  350. David Weis Nightly Rpt 2015
  351. Davide Franceschini - Surfing the Pips
  352. Day Trade Stocks with 6 Best Trading Strategies
  353. Day Trade Warrior – Advanced Day Trading
  354. Day Trading Institution $1000
  355. Day Trading to Financial Freedom (surefirething.c om)
  356. Day Trading University - Tape Reading Secrets
  357. Day Trading with OFA
  358. Day.Trading.Futures.Stocks.and.Crypto
  359. Day.Trading.Secrets.Forex.Course
  360. DayTrading Zone Bootcamp
  361. Dean Graziosi - The Automation Blueprint
  362. Dean Lundell - Sun Tzu and The Art of War for Traders
  363. Deeyana Angelo - Institutional OrderFlow
  364. Deeyana Angelo - Introduction to MP
  365. Delta Discovery Russian Trading Course
  366. Dennis Minogue - How to Build A Fortune Trading Stock Index Futures
  367. Detect Fraud and Predict the Stock Market with TensorFlow
  368. Dimitri Speck - Trading Seasonal and Cyclical Patterns
  369. DiNapoli Levels Academy - 2 Day Fib Workshop
  370. Divesh Nair - Analyzing Annual Reports for Beginners
  371. DIY Advance Options Trading Strategies (5 Courses) 11 Hours
  372. Doc Severson - Mark Douglas Casino Exercise
  373. Doc Severson - Price Action Madness
  374. Doc Severson - Which Indicators Work
  375. Don Fishback - How to Spot 90 Percent Winners Instantly
  376. Don Fishback - Profit Power (Profit Secrets of Options Trading)
  377. Don Kaufman - Coaching Session; Time and Sales
  378. Don Kaufman - Options 101 Series
  379. Don Kaufman - Options 201 Series
  380. Don Kaufman - Options 301 Series
  381. Don Kaufman - Reddit Traders Riot
  382. Don Kaufman - Survive and Thrive in Extreme Volatility
  383. Don Kaufman - Surviving Extreme Volatility
  384. Don Kaufman-Simpler Options-Set it and forget it
  385. Don Schellenberg – Advanced Strategies in Forex Trading
  386. Don Steinitz Recorded Webinars
  387. Don Wellenreite - Hedging Your Stock Portfolio
  388. Donald Trump - How to Get Rich (Audio Book)
  389. DonFishback - Profit.Power.Profit.Secrets.of.Options.Trading
  390. Donna Kline - The Mechanics of Trading
  391. Douglas Ehrman – The Handbook of Pairs Trading
  392. Doyle Exchange - Advanced Day Trading Course
  393. Dr Howard B Bandy - Quantitative Technical Analysis
  394. dr-gary-dayton-point-and-figure-charting
  395. dr-gary-dayton-trade-the-trend
  396. Dr. Andrew Menaker - Trading Psychology Video Package
  397. Dr. Gary Dayton - The Essential Wyckoff Playbook
  398. Dr.Howard B.bandy - Quantitative.Technical.Analysis
  399. DTA
  400. DTI Geoffrey Smith - Seven Strategies for Profitable Trading
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submitted by Zealousideal_Eye8954 to u/Zealousideal_Eye8954 [link] [comments]


2024.05.20 08:17 Haunting_Sale1858 I have no idea how my mom didn’t know something was up

I didn’t realize something was wrong with me until I started College at 18 (homeschooled my whole life because of family stuff). I never developed any coping mechanisms because I always did my work at the last minute and for test I would cram the night before. That was normal to me. I didn’t even study for my college entrance exam because I struggled with studying. I would get task paralysis and my mind would just go blank. I somehow scored high enough to not take any remedial classes.
I cruised through freshman and sophomore year of college until junior and senior year. My gpa started dropping because cramming was not working anymore. I graduated last year and now getting my masters and writing a thesis. I am still struggling even though I am on meds now.
I’m not sure how my mom never noticed something was up. I was with her 24/7.
My mother made sure to I read a lot. She would test me on books, but I did terrible because I would just read the words but never process it. We would spend hours going back over lessons plans that I was taught before because I would forget how to do it. Math was the worse, she was going to hold me back a grade.
I had many crying sessions and tear stained homework . I used to hit myself because I couldn’t understand simple stuff. She would ask me what was wrong with me and yell at me. I hated it.
I guess because I wasn’t the jumping and running around type? I never did that because I knew I would get in trouble for acting out.
Anytime I was faced with homework that was difficult I would day dream and draw pictures, chew on my pencils, paper or eraser ( realize I was stimming now). I would get yelled at for staring off into space. Always told I move too slow, I need to work harder, I need to listen more and follow directions (terrible at verbal directions). Extremely disorganized room always a mess. I didn’t realize I used to mouth peoples words when I was little either would get yelled at for that.
Also sensitivity to smells ( any time I smelled something I didn’t like I would gag), clothing: I hated turtle necks, scarves, hats, the puffer coats (the noise sends me into a completely rage) and when the line of my socks wouldn’t match up. Getting my hair done eugh the worse.
I’m glad I was able to figure out what was wrong , I thought I was stupid my whole life. I still hold that feeling sometimes.
Anyone experience the same?
submitted by Haunting_Sale1858 to adhdwomen [link] [comments]


2024.05.20 06:57 TheMetalGodX Can Anyone For the Love Of Piper Help Me? LOL

Okay I have been playing for the last few weeks since the NG update came out and surprisingly at first the game was running smooth with mods. Ever since F4SE and related mods have been updating I have literally had the game crash on me every 5 to 10 minutes. I have scoured the internet and tried every fix I could find to no avail. Buffout 4 hasnt been updated for NG yet so I am not getting crash reports.
Here's my PC Specs:
AMD Ryzen 9 5950X at 5.6Ghz
64GB Ram at 3600Mhz
Nvidia RTX 4080
Samsung 970 Evo M.2 SSD
I shouldn't have hardware issues with this game.

Here is my load order straight from LOOT, if I am missing a compatibility issue somewhere please let me know. I have spent 2 days making sure these are working with the NG Update. Thank you!
0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 DLCUltraHighResolution.esm
254 FE 0 ccbgsfo4018-gaussrifleprototype.esl
254 FE 1 ccbgsfo4019-chinesestealtharmor.esl
254 FE 2 ccBGSFO4044-HellfirePowerArmor.esl
254 FE 3 ccfsvfo4001-modularmilitarybackpack.esl
254 FE 4 ccfsvfo4002-midcenturymodern.esl
254 FE 5 cceejfo4001-decorationpack.esl
254 FE 6 ccgcafo4003-factionws03bos.esl
254 FE 7 ccgcafo4011-factionws11vt.esl
254 FE 8 ccgcafo4013-factionas02bos.esl
254 FE 9 ccgcafo4022-factionas11vt.esl
254 FE a ccawnfo4001-brandedattire.esl
8 8 ccswkfo4001-astronautpowerarmor.esm
254 FE b ccbgsfo4055-dghusk.esl
254 FE c ccfrsfo4002-antimaterielrifle.esl
254 FE d ccbgsfo4076-pipmystery.esl
254 FE e ccgrcfo4002-pipgreenvim.esl
254 FE f ccsbjfo4001-solarflare.esl
9 9 cczsef04001-bhouse.esm
254 FE 10 ccqdrfo4001_powerarmorai.esl
254 FE 11 ccBGSFO4115-X02.esl
254 FE 12 ccrzrfo4002-disintegrate.esl
254 FE 13 ccBGSFO4116-HeavyFlamer.esl
254 FE 14 ccBGSFO4110-WS_Enclave.esl
254 FE 15 ccBGSFO4096-AS_Enclave.esl
10 a cczsefo4002-smanor.esm
254 FE 16 ccacxfo4001-vsuit.esl
254 FE 17 ccFSVFO4007-Halloween.esl
254 FE 18 ccsbjfo4002_manwellrifle.esl
11 b cctosfo4002_neonflats.esm
254 FE 19 ccbgsfo4117-capmerc.esl
254 FE 1a ccBGSFO4046-TesCan.esl
254 FE 1b ccSBJFO4003-Grenade.esl
254 FE 1c ccOTMFO4001-Remnants.esl
12 c Unofficial Fallout 4 Patch.esp
13 d ArmorKeywords.esm
14 e HUDFramework.esm
15 f WorkshopFramework.esm
254 FE 1d BakaFramework.esm
254 FE 1e PPF.esm
254 FE 1f Community Fixes Merged.esp
254 FE 20 TMR_GlitchfinderAIO.esm
16 10 SS2.esm
17 11 SS2_XPAC_Chapter2.esm
18 12 SS2_XPAC_Chapter3.esm
19 13 DiamondCity-OverridePatch.esp
20 14 AmericaRising2.esm
254 FE 21 REFramework.esm
21 15 SettlementKeywords.esm
22 16 YouAndWhatArmy2.esm
254 FE 22 RunningWithHandsAnim.esl
23 17 Homemaker.esm
254 FE 23 SS2WorkshopHUDOverride.esl
24 18 Robot Home Defence.esm
25 19 Darlene.esm
254 FE 24 StandaloneWorkbenches.esl
254 FE 25 Rebuild_SharedResources.esm
254 FE 26 DiamondCityAmbience.esl
254 FE 27 IDEKsLogisticsStation2.esl
26 1a CALIBER-COMPLEX.esm
254 FE 28 Leah's Daisy Chains.esl
254 FE 29 PPF-HeavyFlamer-CR.esm
254 FE 2a PPF-NeonFlats-CR.esm
27 1b Settlement Electricity Overhaul.esm
254 FE 2b WG City Plans Pack ESL.esl
254 FE 2c sanctuaryWG.esl
254 FE 2d Fortress Sanctuary - Copy.esl
254 FE 2e Bunker Hill Mega City.esl
254 FE 2f SetMaxSettlers.esl
254 FE 30 SimpleProstitutes.esl
254 FE 31 Vee_SS2_Chapter2_SettlersEssentialPatch.esl
254 FE 32 Vee_SS2_SettlersEssentialPatch.esl
254 FE 33 MM-Castle-HQ-By-Tarkkh-V2.6.esl
254 FE 34 Castle Minutemen HQ level 2 layout.esl
254 FE 35 Castle Minutemen HQ level 3 layout.esl
254 FE 36 VUVC-CityPlan.esl
254 FE 37 GavMan_Vault88_CityPlan.esl
254 FE 38 GavMan_Vault88_Layouts.esl
254 FE 39 CanarySaveFileMonitor.esl
254 FE 3a HiPolyFacesCompanionPlugin.esl
254 FE 3b Dank_ArmorPaintExtended.esl
28 1c UneducatedReload.esm
29 1d Games.esm
30 1e BarstoolGames.esm
254 FE 3c EssentialNPCsExpanded.esl
31 1f OVT.esp
254 FE 3d Enhanced Vanilla Armor and Clothing.esp
254 FE 3e Fixed Gobo Effects.esp
254 FE 3f DiamondCityBillboards.esp
254 FE 40 FO4ParticlePatch.esp
32 20 ImmersiveGenericDialogues.esp
33 21 Armorsmith Extended.esp
34 22 Rebuild_Settlements.esp
35 23 CombinedArmsNV.esp
36 24 CombinedArmsEXPack.esp
254 FE 41 FallUI_CALIBER_COMPLEX_PATCH.esp
37 25 Armament.esp
254 FE 42 CombinedArmsIntegrationProject - Armament.esp
38 26 ImmersiveCleaning.esp
39 27 3DNPC_FO4.esp
254 FE 43 3DNPC_FO4-Patch.esp
40 28 CleanMySettlement.esp
41 29 BTInteriors_Project.esp
254 FE 44 RebuildBTI Necessary Changes.esp
42 2a SimHomestead2.esp
254 FE 45 OCsUniversityPoint.esp
43 2b Unique NPCs.esp
254 FE 46 DiverseSettlers.esp
254 FE 47 DIverseSettlersImmersionQoL.esp
44 2c DCGuard_Overhaul.esp
45 2d WeightlessMods.esp
46 2e WeaponModFixes-GOTY.esp
47 2f AWKCR - Mod Power Armor Engine Glitch Fix.esp
254 FE 48 MiscAnimTweaks.esp
48 30 RAW INPUT.esp
49 31 JumpFallPoseFix.esp
50 32 GrenadeCombatFixes.esp
254 FE 49 Flutter Flicker Fixer For Foliage.esp
254 FE 4a WhoIsTheGeneral.esp
254 FE 4b Keep Radiants In Commonwealth.esp
51 33 AttachPack.esp
254 FE 4c Attach Pack Modcol.esp
254 FE 4d OCsAtomCatsGarage.esp
52 34 DEEPriverV1.6.esp
53 35 BTInt_Optimization.esp
254 FE 4e LOST Sim Settlements 2 Patch.esp
54 36 SS2Extended.esp
254 FE 4f OCsSunkenGarage.esp
254 FE 50 Rebuild_Covenant.esp
254 FE 51 3DNPC-eXoPatch.esp
254 FE 52 LOST Bleachers 2 Patch.esp
55 37 the library.esp
254 FE 53 Rebuild_Settlements_Previs.esp
254 FE 54 OCsFiddlersGreen.esp
254 FE 55 Dank_ArmorOverrides.esp
56 38 SuperMutantRedux.esp
254 FE 56 LOST Super Mutant Redux Patch.esp
57 39 WeightlessAid_BetterItemSorting.esp
58 3a Crafting Mastery.esp
59 3b DCVendorOverhaulAIO.esp
60 3c The House.esp
254 FE 57 The House - eXoPatch.esp
61 3d OutcastsAndRemnants.esp
254 FE 58 the library - eXoPatch.esp
62 3e AnimatedCandles.esp
63 3f Depravity.esp
64 40 Vault4.esp
65 41 Stm_DiamondCityExpansion.esp
254 FE 59 DiamondCityExpansion-eXoPatch.esp
254 FE 5a Vault4-eXoPatch.esp
66 42 DiamondNewVendors.esp
67 43 TrainBar.esp
68 44 Sanctuary Pre-Walled.esp
69 45 AA FusionCityRising.esp
70 46 3DNPC_FO4_DLC.esp
254 FE 5b fakeInt.esp
254 FE 5c OCsDartmouthSkyscraper.esp
71 47 BTInt_Menus.esp
72 48 AmazingFollowerTweaks.esp
73 49 DCVendorClutter.esp
VCM_Sanctuary_Navmesh_Update_W_Roof.esp
74 4a f4killingthebugs2.esp
254 FE 5d Dank_ArmorOverrides_DLCCoast.esp
75 4b KOTOR.esp
254 FE 5e CombinedArms_CALIBER_COMPLEX_PATCH.esp
76 4c CheatTerminal.esp
77 4d InstituteSettlements2.esp
78 4e TU3SD4Y'S Commonwealth Responders.esp
254 FE 5f 3DNPC_FO4[Previsibines].esp
79 4f BetterSettlers.esp
254 FE 60 BG_UnderArmor_Fix.esp
80 50 W.A.T.Minutemen.esp
81 51 MilitarizedMinutemen.esp
82 52 Settlement_Markers.esp
83 53 MinutemenPropaganda.esp
254 FE 61 SS2_RobotMod.esp
84 54 Flashy_CrimeAndPunishment.esp
85 55 3DNPC_FO4Settler.esp
86 56 SS2_FDK_TinyLiving.esp
87 57 AA 50 Ways To Die.esp
88 58 Crafting Mastery - Armor Keywords Patch.esp
254 FE 62 CutContentNPCsAiO.esp
254 FE 63 Nova Uniques Combined Arms.esp
254 FE 64 Dank_ECO.esp
254 FE 65 Diamond City Supplements.esp
254 FE 66 GoodneighborView.esp
89 59 0_Vault120.esp
254 FE 67 Dank_WOP-CombinedArms.esp
90 5a ProjectValkyrie.esp
91 5b Eli_Armour_Compendium.esp
92 5c BosskCompanion.esp
254 FE 68 FiddlersGreenTftCPatch.esp
93 5d CloneTrooperCompanion_1.esp
254 FE 69 PRP-SS2-Fixes-Ch2.esp
94 5e CloneArmoryWeapons2.0.esp
95 5f SS2-Jampads2.esp
96 60 WattzLaserGun.esp
254 FE 6a Rebuild_Covenant_Previs.esp
97 61 llamaCompanionHeatherv2.esp
254 FE 6b FiddlersGreenTarberrySwap.esp
98 62 SS2WastelandVenturers.esp
99 63 [SS2 Addon] SimSettlements SuperStructures.esp
254 FE 6c TerrainUndersides.esp
100 64 FO4 NPCs Travel.esp
101 65 Cho1_SS2_Encv_Plots.esp
254 FE 6d ss2c23dnpcpatch.esp
102 66 RU556.esp
254 FE 6e OCsDartmouthSkyscraperExperimental.esp
103 67 RosieAtSomervilleAiO.esp
254 FE 6f PRP-SS2-Fixes-Ch1.esp
104 68 SigMCX.esp
254 FE 70 PuddleReflectionFix.esp
105 69 Less Annoying Berry Mentats.esp
254 FE 71 Dogmeat Follow Behind.esp
106 6a EasyHacking.esp
107 6b OutlineWorkshopShader.esp
254 FE 72 M8rDisablePipboyEffects.esp
108 6c LooksMenu.esp
109 6d Complex Vendors.esp
110 6e BlockingOverhaul.esp
254 FE 73 Chemfluence AI Combat Dynamics.esp
111 6f DLC Timing.esp
254 FE 74 DLC Timing - UFO4P Patch.esp
254 FE 75 WTG - KRIC Patch.esp
112 70 dcc-molotov-nerf.esp
254 FE 76 LegendariesTheyCanUse.esp
254 FE 77 No Sneaking in Power Armor.esp
113 71 Faster Terminal Displays (20x).esp
114 72 WeightlessJunk.esp
254 FE 78 LOST WATM Patch.esp
115 73 WeightlessSpecialAmmo.esp
116 74 CarryWeight99999.esp
254 FE 79 Legendary Mutation Messages Fix.esp
254 FE 7a Gloomy Glass.esp
254 FE 7b VividFallout - AiO - BestChoice.esp
254 FE 7c Targeted Textures.esp
254 FE 7d WAVE.esp
117 75 ScopeOverlayDOF.esp
118 76 RemoveBlur.esp
119 77 dD-Enhanced Blood Basic.esp
254 FE 7e Robot_Textures_Redone.esp
120 78 ValiusHDTextures2K.esp
121 79 Synth Overhaul.esp
122 7a Synth Overhaul - No level requirements Patch.esp
123 7b Synth Overhaul - Black Patch.esp
124 7c TrueGrass.esp
125 7d SuperMutantRedux VIS Patch.esp
126 7e SettlementMenuManager.esp
127 7f Homemaker - Streetlights Use Passive Power.esp
128 80 Homemaker - Unlocked Institute Objects.esp
254 FE 7f SS2_DLCSettlerPatch.esp
254 FE 80 SS2Extended_OutfitInjectionPatch.esp
129 81 SS2_CityPlanPack_RiseOfTheCommonwealth.esp
130 82 Quieter Settlements - Contraptions.esp
131 83 Quieter Settlements - Vanilla.esp
132 84 Quieter Settlements - Wasteland Workshop.esp
133 85 Robot Home Defence - Settlement Keywords.esp
134 86 nimroutroguesyntharmorstandalone.esp
135 87 SGOWastelandExpansion.esp
136 88 Brick_By_Brick_Master.esp
137 89 AtomicRadio.esp
138 8a FunctionalDisplays-Collectibles.esp
139 8b BetterCompanions.esp
140 8c DarleneDLC.esp
254 FE 81 LiveLove - Heather_Valkyrie.esp
141 8d ImmersiveVendors.esp
142 8e KSHairdos.esp
143 8f LooksMenu Customization Compendium.esp
144 90 AzarPonytailHairstyles.esp
145 91 Unique NPCs FarHarbor.esp
146 92 WorkshopTurretsDontHarmPlayerPerk.esp
254 FE 82 DiverseSettlersFarHarbor.esp
147 93 BetterSettlersMostlyFemale.esp
148 94 BetterSettlersCCAPack2.0.esp
149 95 Unique NPCs_SpecialSettlers_All.esp
150 96 HiPolyFaces.esp
151 97 CBBE.esp
152 98 Extended weapon mods.esp
153 99 CROSS_Cybernetics.esp
254 FE 83 LOST Cybernetics Patch.esp
154 9a CROSS_Cybernetics_NoRobotFootStepSounds.esp
155 9b LightsaberMod.esp
254 FE 84 CROSS_CourserStrigidae.esp
156 9c Craftable Armor Size - Fix Material Requirements.esp
157 9d Craftable Armor Size.esp
158 9e ChineseStealthSuit.esp
159 9f Tactical Flashlights.esp
160 a0 Tactical Flashlights - Settings.esp
254 FE 85 LOST Unique NPCs Patch.esp
161 a1 Unique_NPCs_SuperMutantRedux.esp
162 a2 Tactical Flashlights Armorsmith Patch.esp
163 a3 Eli_ArmourCollection.esp
164 a4 RichMerchants.esp
165 a5 LooksMirror.esp
166 a6 Crafting Mastery - CC Chinese Stealth Armor Patch.esp
254 FE 86 Dank_ArmorOverrides_DLCNukaWorld.esp
167 a7 Crafting Mastery - AE Patch.esp
254 FE 87 SS2_XDI Patch.esp
254 FE 88 Attach Pack Mod Description Fixes.esp
254 FE 89 SprintOutOfCombat.esp
168 a8 DynamicOutfitting_CBBE.esp
169 a9 The Eyes Of Beauty.esp
254 FE 8a aBitPrettierNWRaiders.esp
170 aa [LOUDER] PowerArmorVoiceChanger.esp
254 FE 8b DiverseMinutemen.esp
254 FE 8c WeAreTheDiverseMinutemen.esp
254 FE 8d DiverseBoS.esp
254 FE 8e DiverseDCSecurity.esp
254 FE 8f Face Fixes - All in One.esp
254 FE 90 Dank_ECO-INNR.esp
254 FE 91 Dank_ECO_DLCCoast.esp
254 FE 92 Dank_ECO_DLCNukaWorld.esp
254 FE 93 Dank_ECO_DLCRobot.esp
254 FE 94 Eli_Armour_Compendium_LIF.esp
254 FE 95 Combat AI Empowered - Tweaked Accuracy.esp
FakeIntNacXTrueStormDApatch.esp
171 ab VATSFreezeFixNextGen.esp
172 ac Vault88AreaExtension.esp
173 ad Wu9DoubleGeneratorPower.esp
254 FE 96 SS2_Addon_Favelabulous.esp
174 ae SS2_Addon_R2R.esp
175 af SS2_ruined_simsettlement_addonpack.esp
176 b0 SS2_STRA_Buildings_and_Skins.esp
177 b1 SS2_STRA_Support_Buildings.esp
178 b2 SS2ConveyorStorage.esp
179 b3 PiperOverhaul2F1E.esp
254 FE 97 SS2_MagnussonTerminalFix.esp
180 b4 BlasTech E-11.esp
254 FE 98 Lightsaber_NoLL.esp
181 b5 CW Stormtrooper.esp
182 b6 BosskBountyHunter.esp
254 FE 99 OCsAtomCatsGarageGenericAtomCats.esp
183 b7 ProjectSynth.esp
184 b8 AE Animated Jetpacks.esp
185 b9 FO4LaserBolts.esp
186 ba CloneArmory4.0.esp
187 bb CloneTrooperCompanionArmoryPatch.esp
188 bc Thematic and Practical.esp
189 bd Thematic and Practical - DLC.esp
190 be JunkTownTwo.esp
191 bf GarageHomesAndSensibleSecurity.esp
192 c0 BMW_ALA.esp
193 c1 SKKGlobalStashScrapping.esp
254 FE 9a CompanionStatus-Settings.esp
194 c2 CompanionStatus.esp
195 c3 DCE_female_body_replacer.esp
254 FE 9b DCENS.esp
254 FE 9c CBBEHR.esp
254 FE 9d CBBEHR_3DNPC.esp
254 FE 9e CBBEHR_SS2.esp
254 FE 9f CBBEHR_SS2Ch2.esp
254 FE a0 SS2-3DNPC-Settlers.esp
196 c4 SKKCompanionWeaponLL.esp
197 c5 SS2-PraRandomAddon.esp
198 c6 X12Plasmacaster.esp
254 FE a1 SigMCX_LvlListPatch.esp
254 FE a2 SigMCX_MaterialPack.esp
254 FE a3 OCsSunkenGarageGhoulSettlers.esp
254 FE a4 No More Fake Puddles - Nuka World 1-0.esp
254 FE a5 IDEKsLogisticsStation2_SS2_Patch.esp
199 c7 SS-ILS2 patch.esp
200 c8 DX_Predator.esp
254 FE a6 LOST 50 Ways to Die Patch.esp
254 FE a7 LOST Beantown Interiors Patch.esp
254 FE a8 LOST Better Companions Patch.esp
254 FE a9 LOST Bleachers Patch.esp
254 FE aa LOST Cheat Terminal Patch.esp
254 FE ab LOST Chinese Sealth Patch.esp
254 FE ac LOST Companion Status Patch.esp
254 FE ad LOST Complex Vendors Patch.esp
254 FE ae LOST Courser Strigidae Patch.esp
254 FE af LOST Darlene Patch.esp
254 FE b0 LOST Depravity Patch.esp
254 FE b1 LOST Diamond City Expansion Patch.esp
254 FE b2 Eli_Armour_Compendium_Tweaks_ECO.esp
254 FE b3 LOST Eli Compendium Patch.esp
254 FE b4 LOST Fourville Patch.esp
254 FE b5 LOST Fusion City Rising Patch.esp
254 FE b6 LOST Global Stash Patch.esp
254 FE b7 LOST Heather Patch.esp
254 FE b8 LOST Homemaker Patch.esp
254 FE b9 LOST Militarized BLUE Patch.esp
254 FE ba LOST NPC Travel Patch.esp
254 FE bb LOST Outcasts and Remnants Patch.esp
254 FE bc LOST Project Valkyrie Patch.esp
254 FE bd LOST RU556 Patch.esp
254 FE be LOST Settlement Menu Manager Patch.esp
254 FE bf LOST Settlers of the Commonwealth Patch.esp
254 FE c0 LOST SS2 Chapter 2 Patch.esp
254 FE c1 LOST SS2 Extended Patch.esp
254 FE c2 LOST Synth Overhaul Patch.esp
254 FE c3 LOST Tactical Flashlights Patch.esp
254 FE c4 LOST Tales Commonwealth Patch.esp
LOST Visible Companion Affinity Patch.esp
254 FE c5 LOST Wattz Laser Patch.esp
254 FE c6 LOST Workshop Framework Patch.esp
254 FE c7 LOST CC Anti-Materiel Rifle Patch.esp
254 FE c8 LOST CC Capital Wasteland Patch.esp
254 FE c9 LOST CC Capt Cosmos Patch.esp
254 FE ca LOST CC Charlestown Condo Patch.esp
254 FE cb LOST CC Chinese Armor Patch.esp
254 FE cc LOST CC Gauss Prototype Patch.esp
254 FE cd LOST CC Graphic T-Shirt Pack Patch.esp
254 FE ce LOST CC Heavy Incinerator Patch.esp
254 FE cf LOST CC Hellfire Patch.esp
254 FE d0 LOST CC Home Decor Patch.esp
254 FE d1 LOST CC Manwell Rifle Patch.esp
254 FE d2 LOST CC Military Backpack Patch.esp
254 FE d3 LOST CC Modern Furniture Patch.esp
254 FE d4 LOST CC Neon Flats Patch.esp
254 FE d5 LOST CC Sentinel System Patch.esp
254 FE d6 LOST CC Shroud Manor Patch.esp
254 FE d7 LOST CC Solar Cannon Patch.esp
254 FE d8 LOST CC Tesla Cannon Patch.esp
254 FE d9 LOST CC Vault Suit Patch.esp
254 FE da LOST CC X-02 Patch.esp
254 FE db LOST CC Zetan Arsenal Patch.esp
254 FE dc CombinedArmsEX_CALIBER_COMPLEX_PATCH.esp
254 FE dd Deliverer_CALIBER_COMPLEX_PATCH.esp
254 FE de DLCCoast_RadiumRifle_CALIBER_COMPLEX_PATCH.esp
FG-42 Ausf.E ParaTroop Rifle_No TR_CALIBER_COMPLEX_PATCH.esp
254 FE df SIGMCX_CALIBER_COMPLEX_PATCH.esp
254 FE e0 Combined Arms EX_LLI.esp
254 FE e1 Combined Arms_LLI.esp
254 FE e2 Star Wars - The Lightsaber_LLI.esp
201 c9 DT_GunnerOutfitPack.esp
254 FE e3 Gunner Outfit Replacer.esp
254 FE e4 Rebuild_Workshop.esp
202 ca MyCityPlans(4).esp
203 cb Passthrough.esp
204 cc ConnectedWorkshops.esp
254 FE e5 Invisible and Longer Power Lines.esp
205 cd DEEPriver NoRads.esp
206 ce SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
207 cf SS2_SIMPDDDD.esp
208 d0 ohSIM_Sim2_Settlements_Scrappers_Addon.esp
254 FE e6 SS2Addon_MS_BareEssentials.esp
254 FE e7 SS2AOP_VaultTecTools.esp
209 d1 SS2_WastelandDefense.esp
210 d2 AutoDoors.esp
254 FE e8 Rebuild_SharedResources_AutoDoors.esp
211 d3 Faction Pack Template.esp
254 FE e9 ProjectValkyrie-SS2-Patch.esp
212 d4 RandomSettlers.esp
254 FE ea RandomSettlers - LevelUp.esp
213 d5 SS2UI.esp
254 FE eb WastelandResources.esp
254 FE ec Raze My Settlement.esp
254 FE ed Armament - Caliber Complex Patch.esp
254 FE ee Armament-ECO_PatchUpdate.esp
214 d6 KSHairsFemsheppingRadbeetle.esp
215 d7 KSHairdos_oel.esp
216 d8 Lots More Facial Hair.esp
254 FE ef LKsAbbot.esp
254 FE f0 LKsAllanLee.esp
254 FE f1 LKsAnnCodman.esp
254 FE f2 LKsAnneHargraves.esp
254 FE f3 LKsArturoRodrigues.esp
254 FE f4 LKsBeckyFallon.esp
254 FE f5 LKsBlakeAbernathy.esp
254 FE f6 LKsCarla.esp
254 FE f7 LKsCathy.esp
254 FE f8 LKsClairHutchins.esp
254 FE f9 LKsConnieAbernathy.esp
254 FE fa LKsDarcyPembroke.esp
254 FE fb LKsDeacon.esp
254 FE fc LKsDeb.esp
254 FE fd LKsDesdemona.esp
254 FE fe LKsDoctorCarrington.esp
254 FE ff LKsDoctorDuff.esp
254 FE 100 LKsDoctorSun.esp
254 FE 101 LKsElliePerkins.esp
254 FE 102 LKsFahrenheit.esp
254 FE 103 LKsFather.esp
254 FE 104 LKsFredAllen.esp
254 FE 105 LKsGeneva.esp
254 FE 106 LKsGeorgeCooper.esp
254 FE 107 LKsGlory.esp
254 FE 108 LKsHarvey.esp
254 FE 109 LKsHenryCooke.esp
254 FE 10a LKsJoeSavoldi.esp
254 FE 10b LKsJohn.esp
254 FE 10c LKsJunLong.esp
254 FE 10d LKsKasumiNakano.esp
254 FE 10e LKsKay.esp
254 FE 10f LKsKellogg.esp
254 FE 110 LKsKenjiNakano.esp
254 FE 111 LKsKessler.esp
254 FE 112 LKsLucyAbernathy.esp
254 FE 113 LKsMamaMurphy.esp
254 FE 114 LKsMarcyLong.esp
254 FE 115 LKsMariner.esp
254 FE 116 LKsMarovski.esp
254 FE 117 LKsMaxson.esp
254 FE 118 LKsMayorMcDonough.esp
254 FE 119 LKsMoeCronin.esp
254 FE 11a LKsMyrna.esp
254 FE 11b LKsOldLongfellow.esp
254 FE 11c LKsPaladinDanse.esp
254 FE 11d LKsPastorClemens.esp
254 FE 11e LKsPaulPembroke.esp
254 FE 11f LKsPickman.esp
254 FE 120 LKsPolly.esp
254 FE 121 LKsPorterCage.esp
254 FE 122 LKsPrestonGarvey.esp
254 FE 123 LKsProfessorScara.esp
254 FE 124 LKsReiNakano.esp
254 FE 125 LKsRexGoodman.esp
254 FE 126 LKsRonnieShaw.esp
254 FE 127 LKsRufusRubin.esp
254 FE 128 LKsScarlett.esp
254 FE 129 LKsScribeHaylen..esp
254 FE 12a LKsSheffield.esp
254 FE 12b LKsSierraPetrovita.esp
254 FE 12c LKsSolomon.esp
254 FE 12d LKsStanSlavin.esp
254 FE 12e LKsSturges.esp
254 FE 12f LKsTinkerTom.esp
254 FE 130 LKsTonySavoldi.esp
254 FE 131 LKsTravisMiles.esp
254 FE 132 LKsTrudy.esp
254 FE 133 LKsVadimBobrov.esp
254 FE 134 LKsVaultTecRep.esp
254 FE 135 LKsWolfgang.esp
254 FE 136 LKsX6-88.esp
254 FE 137 LKsYefimBobrov.esp
254 FE 138 Dank_ArmorOverrides_DLCRobot.esp
254 FE 139 Dank_INNRoverride.esp
217 d9 TGF_TrueGrassFix.esp
218 da NPCRespawnFix.esp
254 FE 13a Dank_ECO_UneducatedReload.esp
254 FE 13b SS2_AFT.esp
254 FE 13c AFTSpouseTweaks.esp
219 db AFT_Alt_Names_Pack1.esp
254 FE 13d Community Fixes Merged - Weapon Mod Fixes Patch.esp
254 FE 13e MinutemenPropaganda SMM.esp
220 dc BarstoolGames_FH.esp
221 dd BarstoolGames_NW.esp
222 de SS2_CLB_WATMPack.esp
254 FE 13f REPatch_AmericaRising2LegacyOfTheEnclave.esp
254 FE 140 Lightweight Lighting.esp
254 FE 141 WET.esp
254 FE 142 PRP.esp
254 FE 143 3DNPC_BTI_Optimization.esp
254 FE 144 RebuildBTIPrevisPatch.esp
254 FE 145 OCsBreakHeartBanks.esp
254 FE 146 OCsProspectPark.esp
254 FE 147 OCsLakeQ.esp
254 FE 148 PRP_IC.esp
254 FE 149 OCsCochituate.esp
254 FE 14a OCsCharlesviewAmpitheater.esp
254 FE 14b PRP-SS2.esp
254 FE 14c the library_Patch.esp
254 FE 14d The House_Patch.esp
254 FE 14e 3DNPC_FO4_Patch.esp
254 FE 14f OCsV81TradeCamp.esp
254 FE 150 DiamondCity-PreVis.esp
254 FE 151 Em_Vault4_Previs.esp
254 FE 152 Em_3DNPC_FO4_Previs.esp
254 FE 153 0_Vault120_NordhagenHaven_PRP.esp
254 FE 154 DiamondNewVendors_Patch.esp
254 FE 155 OCsV81TradeCampGrassReduced.esp
254 FE 156 OCsCochituateReducedGrass.esp
254 FE 157 OCsProspectParkEBA.esp
254 FE 158 OCsBreakheartBanksSS2QuestPatch.esp
254 FE 159 CharlesviewHappyCult.esp
254 FE 15a OCsV81TradeCampEarlyUnlock.esp
254 FE 15b OCsNukaTransitCenter.esp
223 df EnhancedLightsandFX.esp
254 FE 15c EnhancedLightsandFX - Automatron.esp
254 FE 15d PRP-ELFXOPC.esp
254 FE 15e ELFX-PreVis.esp
254 FE 15f ELFX-eXoPatch.esp
254 FE 160 ELFX Crash fix.esp
254 FE 161 WorkshopFramework_ScriptOverride.esp

submitted by TheMetalGodX to Fallout4Mods [link] [comments]


2024.05.20 05:14 hubb2001 Translation Status Update/Discussion - May 19

Previous thread
This is the weekly translation status update thread. Use this thread to discuss translation news, issues, titles you're looking forward to, etc.
Note: This is simply a mirror from 4chan's weekly thread on the /jp/ board. All credit goes to the user VNTS there. I'm simply copying and pasting for discussion sake here since some people can't access 4chan.
Entries in Bold have had changes since last week
Entries in itallics denote my own changes

Fan Translations

  • 12RIVEN -the Ψcliminal of integral- - 42% translated
  • Aiyoku No Eustia - In progress 100% TL patch leaked, project to continue, 100% Translated/edited/TLC
  • Akatsuki no Goei ~Principal-tachi no Kyuujitsu~ - 100% translated and edited, 70.11% through QA
  • Akatsuki no Goei ~Tsumibukaki Shuumatsuron~ - 100% translated, 42,368 lines edited (69.69%), 4,793 (7.88%) through QA
  • Axanael - "Overwhelming majority" of the text translated, including the main story, some side content remains, in need of editing
  • CHAOS;HEAD Love Chu Chu! - 70.54% translated, 22.70% edited
  • CHAOS;CHILD Love Chu Chu!! - 100% translated, 55.30% edited
  • Chusingura 46+1 - 36843/82770 (44.51%) lines translated, Kuranosuke route partial patch released
  • Dragon Knight 4 - 60% translated, playtesting also ongoing
  • Fate/Stay Night - Partial patch released with a new translation for Fate/UBW/9 days of HF
  • Haruka na Sora - Sora and Yahiro routes translated, Kozue 75% translated, Sora 90% edited
  • Honoo no Haramase Oppai Nyuu Doukyuusei ~Oppai mo Haramase! New Class Zen'in Harama-sensation!~ - Picked up, porting to Ren'Py
  • If My Heart Had Wings: Snow Presents - 100% translated, 100% edited
  • Jisatsu no Tame no 101 no Houhou - 17% translated
  • Junketsu Megami-Sama - 2nd Alpha patch released, Astarotte route finishing up
  • Kaseki no Uta - 100% translated, 4770/15389 (31%) edited
  • Ken ga Kimi - 58% translated
  • Koukan no Toriko-Tachi - Prologue, common, and Cuckold Play route translated, Swinging Route 35%, Yukari POV 40%
  • Kud Wafter - AA Version 23,835/31,579 (75.5%) Lines translated, 18+ Version 19,240 / 33,113 (58.1%) lines translated
  • Kusarihime ~Euthanasia~ - Translation finished, fully edited
  • Lover Able - 100% translated and edited, 9419/32258 lines approved (29.47%)
  • Lucky Star ~Ryouou Gakuen Outousai~ - episode 1 patch released
  • Maji de Watashi ni Koishinasai! A - Ryouken Route After - 2,647/3,494 (75.76%) lines translated
  • Maji de Watashi ni Koishinasai! A Plus Disk - Preparing files
  • Manakashi no Yuri wa Akaku Somaru - 66% translated
  • Miagete Goran, Yozora no Hoshi o - 1 of 4 routes translation finished for the restoration patch, Houkiboshi Hika 2 of 4 H-scenes translated
  • Miagete Goran, Yozora no Hoshi o: Interstellar Focus - 100% translated, 89.6% edited
  • Nursery Rhyme - 100% translated and edited, text insertion 100% complete, testing ongoing
  • Pure Pure - 100% translated, needs proofreading, partial patch released, all routes have been inserted
  • Sakura no Uta - Chapter I 30% translated
  • Sakura Wars 2 - Demo patch released, ADV, Battle, and "Long Day in the Theater" mode fully translated, disc 1 text inserted
  • Sen no Hatou, Tsukisome no Kouki - Both original and fan disc 100% translated, in need of editing
  • Shirotsume Yubiwa - 100% translated, 50% beta patch released
  • Shizuku - 120/197 script files translated, 20/197 edited
  • Taima Seiko Alice - 45% translated, 35% edited, 35% proofread, 1st partial patch out
  • Tenshi no Inai 12-gatsu - 100% translated, Editing ongoing
  • To Heart - 720/993 scripts translated, 200/993 edited
  • Tokimeki Memorial 2 - Being translated
  • Tokimeki Memorial Girls Side 4 - 55% translated
  • Tsui no Sora Remake - 100% translated and edited, finalization progressing
  • Umi kara Kuru Mono - 91/138 scripts translated
  • Ushinawareta Mirai o Motomete - 23243/35416 (65.6%) lines translated
  • Yosuga no Sora - Translation finished, editing and TLC ongoing, Total: TL 100% TLC 71% ED 55%, Common/Kazuha/Motoka/Sora routes fully edited

Official work

MangaGamer

  • The Pillagers of Raillore - Out of Beta
  • Ciconia - Phase 1 Released
  • Hadaka Shitsuji fandisc - Picked up
  • Rance 03 - 79% translated, 41% edited
  • Rance X - 94% translated, 5% edited
  • Luckydog1 - 100% translated and edited
  • Funbag Fantasy 4 - 84% translated, 80% edited
  • Eve of the 12th Month - 100% translated and 88% edited
  • DEAD DAYS - 100% translated and edited
  • Beat Valkyrie Ixseal - 88% translated and 81% edited
  • Welcome to a Sexy, Open World - 98% translated and 90% edited

JAST

  • Sisters: Last Day of Summer - June 3rd release
  • Sumaga- Slow progress ongoing
  • Katahane - Progress being made again
  • Django - Not actively making progress
  • Tokyo Hero Project - Translation finished, dealing with bugs
  • Machine Child - Still being developed
  • Yomegami: My Sweet Goddess - 100% translated
  • Yamizome Liberator - Picked up
  • Mojika: Truth Rears Its Ugly Head - Picked up
  • Djibril - 100% translated, in editing
  • Masquerade: Hell Academy - Through 1st QA pass, in 2nd QA pass

Sekai/Denpa

  • NEKO-NIN exHeart SPIN - In QA Testing, 2024 release
  • Happy Saint Sheol - 100% edited, 40% QA, Demo released
  • Harumade Kururu - Waiting on build
  • Rewrite+ Harvest Festa - 100% translated, 40% edited, Steam page up, 2024 release
  • Subete no Koi ni, Hanabata o. - 50% translated
  • Sumire - Picked up
  • Sanarara R - 100% translated and edited, waiting on build
  • Glass - Picked up
  • New Glass - Picked up
  • Karakara 3 - 100% translated and edited, 70% engine work
  • Yume to Iro de Dekiteiru - 100% translated, 35% edited
  • Zutto Mae Kara Joshi Deshita - 100% translated, in editing
  • A Maiden's Serenade - In Editing
  • Hoshizora e Kakaru Hashi 10% translated
  • Hoshizora e Kakaru Hashi AA - Announced
  • Akaneiro ni Somaru Saka - 50% translated
  • Hamidashi Creative - Announced
  • Inupara - In Development
  • Nekopara After La Vraie Familie - In Development
  • Raspberry Cube - Announced
  • Wagamama High Spec OC - In Translation

Nekonyan

  • Angel Chaos RE-BOOT!- Delayed after Steam rejection
  • Dracu Riot - Waiting on Build, Release date announcement on hold until after Angel Chaos
  • Melty Moment - 80% translated
  • Fureraba Complete edition - Vita exclusive content to be added to Fureraba a couple months after the fandisc release
  • Floral Flowlove - 100% translated, 70% edited, enging port ongoing
  • Kakenuke Seishun Sparking - 80% translated, 70% edited, QA started
  • Love, Elections, & Chocolate - 100% translated and edited, Engine port nearly finished, entering QA shortly
  • Love Love Love, Burning in my Heart! - 100% translated and 74% edited
  • Ready or Not: The Deadline is Coming! - 100% translated, 99% edited, waiting on build
  • Mysteries of the Heart: The Psychic Detective Case Files - 100% translated and edited, engine work in progress
  • Secret Project 2 - 100% translated and edited, queued for Unity port
  • Secret Project 3 - 100% translated and edited, 50% though QA

PQube

  • SINce Memories: Off the Starry Sky - Announced

VisualArts

Dualtail

Frontwing

  • Lilja and Natsuka: Painting Lies - July 25th release
  • Revue Starlight El Dorado - August 8th release
  • Everlasting Flowers - Where there is a will, there is a way - August 29th release date
  • Sharin no Kuni - Working to resolve remaining issues

Aksys

  • Radiant Tale -Fanfare- - June 27th release
  • Tales from Toyotoki: Arrival of the Witch - Summer release
  • Virche Evermore -EpiC: Lycoris- - Fall release
  • Despera Drops - 2025 release

Age titles

  • Kiminozo - Aiming for a Summer 2024 release

Fakku

  • Two Beasts Or Not To Beast!! - 2.0 version, editing in progress
  • Forbidden Ward - In Pre-Production

Saikey Studios (mix of official/unofficial)

  • The Reason For Your Smile - Steam page up, Happy and NTR routes translated
  • Toaru Hahaoya no Ayamachi ~Yukari Hen~ - 50% translated

HyoukanOpera

  • Knight Case Files - Trial released, upcoming release

MAGES. GAME

  • Corpse Party II - Darkness Distortion - 2024 release

Voltage Inc.

  • Project Code Kaleido Tower - 2024 release
  • Project Code Neon Mafia - 2024 release
  • Project Code Vampire Hunter - 2025 release

B-cluster

  • Re;quartz Raid - 2024 release

MediBang Inc.

  • Cocktail Magic - Upcoming release

Kamitsubaki Studio

  • KAMITSUBAKI CITY REGENERATE - Upcoming release

Dayu Zixun

  • Voice Love on Air - Upcoming release

Shiravune

  • AMANATSU ~Perfect Edition~ - Released
  • Destiny Star Girlfriend 2 - Q2 2024 release
  • Real Hentai Situation! 2 - 2024 release
  • NYO-NIN-JIMA -My New Life in Charge of a Tropical Island- - 2024 release
  • An Aunt After My Own Heart - 2024 release, rejected by Steam
  • Kara no Shoujo III - Announced
  • Sacrifice Villains - Announced

Dramatic Create

Kagura Games

  • Forsaken Quartet - Released
  • Yoru ga Kuru! -Square of the Moon- Remastered - 2024 release
  • Angel Tear: Goddess Betrayed - Upcoming release

Aniplex

  • Tsukihime -A piece of blue glass moon- - June 27th release
  • Fate/stay night REMASTERED - 2024 release
  • Hookah Haze - 2024 release
  • Tanetsumi no Uta - 2024 release

Spike Chunsoft

Love Lab

  • Ever Maiden - 2024 release

DLsite

  • Friendly lab - unlock(); - Upcoming release
  • Club Suicide - Picked up

Idea Factory

  • Cupid Parasite: Sweet and Spicy Darling - May 28th release
  • 9 R.I.P. - Fall 2024 release
  • Date A Live: Ren Dystopia - 2024 release

CRAFTWORK

  • Geminism - English version announced

Harukaze

  • Monkeys! - English release planned

Moonchime

  • Haunted Obachestra Vol.1 Awaking - Upcoming release

Alice In Dissonance

  • Fault Milestone 2 - Side Below - Upcoming release

G-mode

  • Shinjuku Soumei - Demo Released, May 24th release

MiKandi Japan

  • Libra of the Vampire Princess - All versions of the patches in testing

PRODUCTION PENCIL

  • Paradise Cleaning! -Tutor X Hypnosis- - Upcoming release

072 Project

  • Princess Paradise - 2024 release

F&C

  • NTR with hypnosis application - Upcoming release

Eroge Japan

Tensei Games

  • Unfaithful Wife: Ayano's "Netorare Report" - My gentle wife is fucking another man - - Q2 2024 release

GRAVITY GAME ARISE

  • Tokyo Psychodemic - Demo released, May 30th release

Dark Nyaa

  • Master & Succubi Hentai Lessons 2 - April release

MintLip

  • Him, the Smile & Bloom - August 8th release

Cherry Kiss

  • Cosplay Cumdump: Doing it Doujin Style - May 23rd release

Umesoft

submitted by hubb2001 to vns [link] [comments]


2024.05.20 05:07 Economy-Cash-2961 tf is stickeys?

Hello everyone in this sub, those who are waiting for their pre-orders and refunds, and those who still believe our beloved Stickeys.
I am sorry to say but this guy doesn't deserve anyone's trust anymore, even after being banned in IMKC and bashed on reddit sub, he still hasn't learnt his lesson, although making some claims like he doesn't need IMKC nor Reddit to do his business, this is clearly not the case, I am going to list all the recent things that they have done which have put an everlasting effect on this community. I will be providing the full context to everything so that he doesn't take anything out of this and post it on his server and plays the victim card by stating this is "Pure BS", whether it be against him or not.
  1. Desktoy.in (UB asli account se aao)
He made a new site called desktoy.in, using a new account, new address for the business, and a supposedly new warehouse which is most likely the same as stickeys' new one (this is an assumption)
Put the least amount of effort in template, copying esckey's theme and using a premium canvas logo
All items on this "new vendor's" site are all from stickeys' coming soon notion page (https://stickeys.notion.site/Keyboards-4bcdb8e7d65c49438ee183972d79fb9c), down to every single switch except for Lucky65 and KeyTok keycaps
Both business and their warehouses are in or near Gurugram with their offices and warehouses being only a few kilometres apart, I do not know the specifics of the way they were trying to make this business plan work but you can make a pretty good guess.
Domain was created on 5th of May, 4 days after his ban on IMKC.
Lastly this account creation email that desktoy sends will clear all your doubts if you are still having any (Read bottom line in the picture).
Imgur link with sources : https://imgur.com/a/I9WKBI1
  1. QwertyKeys (Stuck at customs, i paid 65000 :c)
The whole Qwertykeys debacle, where he was caught lying red handed, he closed the server, banned QK reps who joined to see everything that was going on, and everyone who tried to post anything against stickeys, at the end accepted that he was lying and apparently because customers were bothering him for status updates that were out of his control, funny thing is that he didn't even pay QK for most of the boards until he was found out, delays happen in transit, that is understandable, but all the info being available on the vendor's status list which clearly shows that stickeys didn't even pay them, this excuse is just another lie.
Also claiming to have Paid Rs.65000 custom duties by declaring Neo70 as a personal package to get the shipment early because he cares so much about the customers, while it wasn't even ordered and paid for, I sadly do not have the screenshots of old vendor statuses from QK's vendor status page for Neo80 and Neo70, but there should be enough people who can confirm if you all still feel the need to check my sources that they had not paid for Neo70 nor Neo80 up until the announcement on 6th of May where he said that he has paid for orders.
Questions for status of all QK boards (Neo80, Neo70, QK100, QK75n) were all met with the same responses
"In customs" "In transit"
He did provide refunds for most of these boards after being found out, no refunds for neo70 were sent out afaik, but I could be wrong, this could be because of the above claim, QK100 and QK75n are still not paid for, although according to him since most of the pre-orders were refunded, they are not liable for that anymore, however they are still trying to keep customers by claiming that QK100 and QK75n both will be in stock later this month.
But tell me, is holding onto people's funds for <4-5 months , providing them with false updates, thereafter claiming that you did lie to them due to a BS reason, and still acting like you are doing them a favour by refunding just because you are going against the store policies ethical? I do not think so.
After that he also went on a rant that QK is doing a bad thing for their business by sharing B2B order statuses which is good for the customers but bad for other business? Hello? I thought you were a vendor that put customers above all else? Or was that all a lie once again?
Multiple other Indian vendors have approached QK for their Neo Ergo keyboard after this but sadly due to the incident, they are no longer interested in doing business in India, be sure to thank him for that.
Imgur link with sources : https://imgur.com/a/qwertykeys-4r1cg06
QK vendor status sheet : https://qwertykeys.notion.site/Vendor-s-Order-Status-e8d312367c84464fa191a34ec6e2a05b
  1. Top tier customer service (its my server, meri marzi)
He keeps yapping on his discord server on how no one should make any remarks on his nature, they don't know him irl and shit like that, what are we supposed to do exactly when you are treating a public server that is for your business as a ranting ground where you are openly arguing with customers who only want an update on their product and keep telling them that you are doing them a favour (refer to the previous posts) by agreeing to refund or sending a spare board which is not what they even paid for buddy?
I know how annoying it can get to answer the same question every single time every day, but still, It's a business, you are calling people stupid fucks and all co-vendors idiots publicly, not to mention other things that have been posted on this server before ], "you say crap, you will get crap" this ideology has ruined your reputation and rightfully so, It's a public server, what you say to those customers is visible to everyone in that server, do you think it has no effect on others?
You refuse to take criticism and keep making excuses for every complain thrown at you, whether it be arguing with the customer that they aren't supposed to complain because you did them a favour, make personal remarks towards you and nit-picking every small thing that you can to shut the other party up and sometimes even straight up banning them because why not? It's your server, you can say whatever you want, and of course won't tolerate any negative remarks.
"I have told you a 1000 times that I have shipped all the boards, now if you want to trust whatever x courier is showing you then that is your problem", yes brother, we will totally trust every word you said after you accepted lying to avoid people raising concerns about where there board/item is and not trust the tracking status, for sure.
The people who after all this are still somehow being fooled by him continue to think that "pre orders take time, its normal, other people just don't have patience", I'm sorry to say you are being absolutely delusional, the guy might not be lying about the item that you have pre-ordered, he might even deliver it one day or you have already received it or might give you a refund, but personally I wouldn't defend or keep my trust in someone who has lied to the members of this community and to his own customers time and time again.
  1. Thora Taras
I did go on a bit of a rage rant there so here are some points so that he doesn't take all of this out of context and play the victim card on his server by saying the same things again and again.
They started out as a really good vendor who promised to bring budget stuff to the market, and up until very recently they were doing decent (there were still a lot of reddit posts back then regarding their communication issues), they have delivered pre-orders before, and yes having an offline store does help in this case, he's not a scammer, he is not going to run away with your money, probably.
He does own a few restaurants and might even be backed by investors as he claims to so there should be no lack of funds and is not going to go bankrupt, again, apparently.
Mental Health issues are another matter, I do not want to believe that he is lying about his health to only use it as an excuse, everyone has their struggles but how you handle them is the most important part, you clearly didn't do that part well and tried to hide behind them to cover up your lousy mistakes, on the other hand it is not right to call someone way past midnight, and definitely not abuse their family members whatever might be the case, it will do nothing good to either parties, rather take legal route than exchanging abuses over calls or messages.
Adding this for visibility on google : Is Stickeys.in legit? Is stickeys legit? Is desktoy.in legit? Is desktoy keyboard legit?
Stickeys is also on amazon, they will always have that offline store, they will keep bringing stuff that is enticing, but people who are already here and those who will be reading this when they are searching for "Is stickeys reliable" on google or reddit, read all of the posts that are against them or in favour and think thrice before ordering.
Another Imgur explaining everything in detail : https://imgur.com/a/stickeys-sticky-drama-rHOvxLP
Now to quote our favourite vendor,
ThockOn!
submitted by Economy-Cash-2961 to mkindia [link] [comments]


2024.05.20 02:23 NotSoSlimShady1001 The Spirit of a Predator - Chapter 25: An Open Door

[ First / Previous / Next ]
Memory Transcription Subject: Hileen, Krakotl Fugitive Recovery Agent
Date [standardized human time]: November 28th, 2136
It'd been a while since I sat in Marlig's office for a talk face-to-face. Given the agency's secluded location at the edge of the downtown region, it was a chore to drop by when it wasn't for business, but I'd deemed the matter at hand to be worth my time.
I passed by Nampi at her desk on my way to the door and she gave me a coy glare as I carried on. Trying to ignore her risible ear waggle, I turned the corner to the door with my boss’s name painted on the glass panel where I could hear the frantic crumpling of paper.
Quietly, I entered Marlig's office without prompt as I knew he hated to be spooked by knocking. My mentor was surprisingly spry for a bird at his age, sorting through papers with one wing and an eye while using his talons with the other to set away the papers he had splayed out.
“Hileen!” he chirped. “Glad you could make it in today. I was just finishing up my paperwork. Take a seat.”
It was always nice to hear him drop the professional motif for a more grandfatherly attitude when speaking in person. I did as he suggested and took a seat while he grumbled to himself over the sorting. My eye caught a few of the old contracts he was rifling through and saw that some dated back to his days as an agent.
Eventually, he left some sitting out as he sequestered the rest back into their files, sorted by a dichotomy that only he and Nampi could comprehend fully. He motioned with a wing for me to peruse and I turned the first one to face me to find it was my first contract, signed by me in a sloppy fashion. “This takes me back a couple of years.”
“Slick bastard thought he could get away on a forklift but you showed him! Certainly more exciting than my first day!”
“Mm-hmm. And it was when I nearly got impaled that you had the idea to commission all of us utility vests.”
He chuckled, “I really should’ve done so sooner. Cuts and scratches were already a risk, but a forklift was a new one!”
I flipped through the pages of each report, finding that Marlig's notes were filled with praises of my work. There were highs and lows, but I was flattered to find that the grizzled krakotl held my performance in such high regard.
Flawless interception!” read one footnote about me catching a runner. “Couldn't have done it better myself!
Marlig waited patiently as I browsed quickly through each page, realizing more and more how the notes also marked improvements in my work. How I found it easier to talk down a rowdy client, or apprehend them in the case that they were beyond helping on my part. Flowery language plastered most pages with him fawning over my work as a doting father would to his prodigal child.
The trend took a sharp turn as the notes became fewer and more critical the closer the dates reached to the present. I brushed the others aside with a wing to peruse the final paper. “And this…”
“Is Tac. Your latest contract. The most recent in a line of declining performance since the interview. This has become a pattern, Hileen, and its consequences are beginning to reach beyond yourself. Paji and Vesek resigned recently for personal reasons, which leaves us even less hands on deck than before. That's four people to cover the entire municipal region, and maybe even beyond, should needs arise. Three, if we include this little probation I have you on.”
“What was I supposed to do? Marlig, these ‘jobs’ you've got us working on overstep the contracts we were signed on with. Our job is to make sure people obey their court-mandated duties, not drag them off to the facilities ourselves!”
“... So the trip we took to the facilities did bother you.”
A sigh clicked in my throat as he reminded me. “Is that what happens to the people we take in, Marlig? Is that what would've happened to your wife?”
His feathers ruffled.
“That's what happens to those who are too dangerous to the general public to be left roaming free. Not everyone we deal with winds up there, but everyone can be subject to it. Miskela sued for her exoneration and proved in court that she was not diseased. I brought you there to show you how it helps the people, but I see now that it was a mistake. I understand why you were so perturbed, really, but it's how things have been for centuries. It's how we've protected ourselves from the dangers out there.”
“You were willing to let Barsul be interned there, too.”
Marlig flinched and sighed as he swept the papers towards himself once I'd signaled I was done. He turned one eye to me while he sorted them.
“There's no room for favoritism, girl. I negotiated for him to be allowed to walk free, and look where that got me. That boy - your neighbor - suffered the consequences of my nepotism. So too would the girl, had nobody intervened.”
“Like Richard.”
“The human, yes. Or you. Or the police. Where does this sudden obsession with humans come from, anyway? I get notifications of you talking about the acceptance of them all the time on forums.”
“Does it even need explaining?”
“Well, I guess not, no, but it's certainly an about-face from the way you used to talk about them with me beforehand.”
“People can change, for better or worse. Which one I fall under remains to be seen.”
Marlig stroked at the plumage on his neck as he finished his sorting. “I hope it's the former, for your sake. Was there any reason you came to talk, or were you just checking that I hadn't gone senile?”
“Well, I was hoping to borrow your secretary for the evening.”
He perked up while his eyes narrowed and he laced his fingers together with curiosity. “You… want to spend an evening with Nampi?”
“It's not what you're insinuating, but yes.”
“I was insinuating nothing,” he warbled coyly. “Go ahead and take her, and make sure to split the bill at dinner.”
“Pain-in-the-ass geezer. I'll keep in touch if your friend causes any more trouble.”
“Keep in touch regardless. Miskela and I get lonely in our old age,” he called back. “Take care.”
I stepped out into the hallway and turned toward the desk where I could hear the secretary's claws tapping furtively at her keyboard. Nampi sat silently with her ears and tail in a relaxed position that implied a bored demeanor. There was barely any response as I stood before her, waiting politely for her acknowledgment that never came.
Hesitantly, I cleared my throat.
An ear raised in acknowledgement, but her focus remained on the screen of her computer. “Mhm?”
“Do you…?”
Her ear rotated toward me, though she still maintained a passive attitude as she continued to glare mindlessly at the monitor.
“Are you free this evening?”
“Well, I'm quite booked, I believe. Why do you ask?”
I was surprised at her curt, dry tone. She hadn't spoken with me like this since we first got to know one another.
“Well,” I started. “I realized something. Every time we went out, whether it was clubbing, or dinner, or even walking around the parks, you always footed the bill. And so…”
Slowly, her other ear perked up and I saw her keystrokes slow down as she listened in.
“I wanted to return the favor?”
Her lips smacked as she opened her mouth, though paused before she spoke. “How could you possibly do that?”
“With a little gesture of friendship.”
Nampi's horizontal pupil turned up toward me and her tail twitched.
I continued, “So that belt you're wearing? It's the same belt you've worn since we first met. And I know you're the pragmatic type who'd never spend a credit more than she needs to, except for all the times you do"- her ears twitched in indignance -"I wanted to see about getting you a little something… extra?”
Her paws raised from the keyboard and she leaned in, resting her snout on her palms. “Go on.”
The bubbly venlil's tail sold out her collected facade as it twitched with anticipation. She was cornered and she didn't even know it yet.
“Well, I found just the place on the other side of town where we can start. It's a place almost as rich and indulgent as yourself.”
“The Platinum Paw? I mean3”
Her ears folded back in embarrassment as she cracked. She wasn't cut out for acting anyway.
“So that's what it's called! Jeez, I couldn't for the life of me figure out what it was called. Now what do you say? We go over there and find you something nice—”
I hadn’t even finished my thought before Nampi had grabbed her bag and was out the door, giving me a playful tail flick that said come and get me.

The place I suggested was in a shopping center on the opposite side of town, though easily accessible because of its proximity to the transport rails. Nampi had insisted on grabbing something to eat beforehand and so now gleefully bit into a bundle of stalks that had been “grilled” as explained from the food truck we'd stopped at.
Her tail flicked back and forth with her usual enthusiasm as we entered the massive complex of stores. The roofless plan allowed the natural, orange sun to flood the upper levels while artificial lighting illuminated the ground level wherever the light couldn't reach.
The place was built in the last decade by the previous City Magister in a bid for popularity, though ultimately for naught as he would lose the vote following a scandal involving an iftali priestess and a carved bar of soap. I had to say that despite being sick in the head, he sure had a great sense of decor.
Nampi snacked away, joining me in admiring the scenery as we continued to the place I’d planned out for us. Aimless chatter all melded together into a single, thrumming murmur as pedestrians navigated the many levels and stores offered in the place.
A troupe of children passed by us, held in a chain of tails and arms as they were escorted by a pair of venlil who I assumed were students and teachers on a school trip. I caught a whiff of a sweet, aromatic breeze and found it to come from a perfume shop on the same level as us; naturally, venlil were not to be found inside.
We passed a fountain where a couple sat on the edge, their tails twined together as they giggled and flirted. I turned and caught Nampi watching them as well, though she awkwardly returned to sucking the remains of her meal from her claws when we made eye contact. Her ears lifted when I raised a wing to signal to the store we were going to stop at first.
Platinum Paw, The Greatest Fashion Emporium For Everyone!
The title alone was painfully cliche, taken to the tenth power by the brightly lit store taking up three department slots. Despite the flashy exterior, though, it was the best place to shop for belts, brooches, and bracelets alike. Customers who looked like they earned my yearly salary in a week browsed the higher end brands while I brought my friend to the section I wanted to show her.
Her ears were held up as we stood together next to a shelf chock full of fashionable bags and bandoliers of every variety.
“Pick one,” I told her.
Nampi's ears shot to a straight pose in surprise, “Any?”
“Within reason. I've got a few extra credits to blow and I know nobody better to spend it on.”
With an inviting headtilt, I let Nampi peruse the shelves at her leisure. Her lips pursed together and her tail flicked with glee as she fingered at every piece that caught her eye. I chuckled at her outburst of enthusiasm while turning to find my own items to gloss over.
A breeze from outside nipped at my beak while I considered what I’d like to purchase. The place dripped with an atmosphere of faux hospitality, from the bright blue-stained floorboards to the radio prattling off advertisements in a sickeningly sweet tone to the faint, fruity aroma of scented cleaner. It was oppressive as only a fissan-owned company could be to the senses.
What I wouldn’t pay to see how a human would fare in such an environment.
I knew they were social creatures at least, but I had no doubt that the predatory senses of a human, so honed to hunting, would get overstimulated in this center of gaudy indulgence. Knowing I was something of a predator myself made me sympathize provided that even I had to squint to keep the pale lights inside from searing my eyes. I could only imagine how the arboreal eyes of a Terran would fare. I was so lost in thought imagining how lost the Terrans would be that I could almost ignore the obnoxious giggling and metallic rattling coming from behind me.
Risking a peek at the source, into my sight came a pair of venlil, one a male carrying a pair of bags as well as a couple more strapped to his belt. The bored expression in his eyes was not one of a man who was in high spirits. The other venlil was a woman who was the source of the noise.
Her mottled gray pelt was accented by a tasteful belt design, free of almost any practical functions but not flashy or excessive in garnishment either. At least, that’s what I would say, were it not for the braid of beads that dangled on the belt, jingling with each bounce of the lively woman’s stride. It was clear that such a gaudy accessory was intended to draw attention to her, though why was a mystery. Certainly, the shiny braids seemed designed as decoration first and practical second.
She turned about and I faced back to my browsing before she could catch me staring. Nampi was nowhere in sight, though I figured she was somewhere behind the shelf, sifting through every accessory on the section I'd suggested.
Clink.
Something pelted to my immediate right. I tilted my head to spot a tree nut shell clattering to the floor. Without being able to guess where it came from, I had to wonder what could've launched it over this way. Even with my keen eyesight, nobody in the crowd seemed to be a suspect.
Clink.
Another shell pelted my vicinity, ricocheting off of the floor and hitting the shelf I was standing next to. I ruffled my feathers in frustration - clearly, someone was trying to get my attention, though I couldn't make out who it was. Out of the corner of my vision, the woman from before eyed me curiously as I looked about, though I wasn't interested in engaging with her.
Thwack.
One more shell came flying and, unfortunately, the aim on this one was true, nailing me on the beak. Irritated, I stormed out of the store to find the source of the instigator. I scanned over the bodies to find anyone who could've been responsible for this indignity, eventually concluding that it came from the dining area across the walkway.
Whoever was responsible was in for an earful and I was already structuring which of the offender's family members would be acceptable as fodder for stray words. As I approached, I found the tables were mostly empty save for one, which made my heart begin to drop as I met eyes with the only occupant. Suddenly, I was much less inclined to hurl insults.
“Oh, hi there!” Qitel called out in a sickly sweet tone. “Come, take a seat! We have much to discuss!”
The Exterminator clutched a bag of tree nuts in his claws, a pile of discarded shells already gathered on the table next to him. He grabbed another as I approached, effortlessly prying the shell in half between two claws and tossed the contents into his mouth. “Good protein, these,” he commented as I sat down.
“Must be for that good arm you've got there,” I mumbled. I caught sight of a couple of bags beneath his chair, seemingly from one of the tech stores contained within the center.
“Bah, it's guesswork. So how are you? I haven't heard from you since we worked together!”
“I was just spending time with a friend, shopping and enjoying my time off.”
“Your time off? Oh, am I interrupting something?”
His snide tone irked me, though now wasn’t the time for interjections. “You are, Qitel,” I replied with no shortage of vitriol in my tone. “But I see no harm in chatting for a bit.”
“Good, because I have some merchandise”- he reached into his belt pocket and deposited a couple of items onto the table -“and you’re just the person to look into it, human sympathizer.”
I drew a terse breath in shock, but my worries were quelled when I considered that if Qitel had the power to do anything about it, he would’ve done so instead of approaching me so discreetly. A glance down at the item on the table showed that he was presenting what looked to be a tracker as well as a personal drive. “Found in the garbage,” he told me.
“The guild resorts to dumpster diving when they already have such a bloated budget now?”
“No, featherbrain, I have decided to keep this for myself. These items were found together, sealed in a plastic pouch, and placed in a garbage bin. The city has bans against electronics being placed into public bins, and so I was curious why this wound up in there. Managed to get my coworker, a techie, to crack it open and…”
Qitel reached into his belt again, glowering at me with the same condescending gaze he’d given me when I first saw his face. He seemed to revel in digging for the item as slowly as possible to waste my time. Finally, he found whatever he was looking for and revealed it as a printed piece of paper, folded into eighths. The snobby yotul threw the unfurled paper on the table and rolled it toward me.
I craned my neck to look at the parchment, though I was immediately perplexed by the text on it; it appeared to be some sort of form, going by the boxes with words on the inside, followed by blank lines. “Found on the drive, here,” Qitel told me, jabbing a claw to the storage. “Translator shows it as Terran writing.”
Drawing my holopad from my satchel, I held it over the paper with the translator to get an understanding. Surely enough, the language on it came up positive as a variant of Terran writing and I was affirmed in it being a form of some sort based on the wording of the text. The boxes seemed like an odd sort of job application, asking for the typical name, contacts, and prior work experiences, but quickly took a strange turn as it began asking for where their home on Earth was prior to arrival, what family they had on Venlil Prime if any, and where they worked, implying that they were seeking individuals who were already employed.
I knew little about human employment methods, but I didn’t imagine that sourcing individuals from other jobs was the most efficient way to gain a workforce. Terran service industries already dotted the planet while many humans also found work in local environments. So what was the angle that the creator of this application was going for?
Most concerningly was that the paper had no insignia, identifying marks, or noted address to return the form to. “And where did you find it again?”
“In the garbage, alongside this intact tracker that was activated at the time of recovery. Y’know, when I was dumpster diving. Text on the document showed it was addressed to one ‘Choctaw Nexus’.”
“A pseudonym of some sort?”
“Clearly. Short sorting through the archives shows the first name traces back to the group out east - perhaps you've heard about them. How the name and the items we have here are connected is beyond my understanding, but-”
“Well, this has been an absolutely riveting discussion about your collection of trash, Qitel,” I told him as I stood up to leave. “But this really sounds like an issue to be resolved by your fellow guildsmen.”
The sound of another shell splitting rang out as I turned away.
“I'm not through talking with you, predator.”
The sting as a piece nailed me in the back of the head prompted me to whirl back around, sticking my beak in the insolent yotul's snout. “Perhaps you've forgotten, little man,” I cooed in an equally bittersweet tone to the one he gave me before. “The krakotl never had a problem with settling issues the old-fashioned way before the interview. Try me and find out why I'm in the line of work I am.”
“Oh, we wouldn't want that in such a"- he waved his paw to a group of passersby who had stopped to gawk at my display -”public forum. Please, contain yourself.”
I had to force the feathers on my back to settle and I raised my head away from him. “What else is it you wanted, then?”
“Well, I'd appreciate if you took this merchandise off my paws,” he told me as he brushed the electronics and printout toward me.
“Why would I do that?”
“Because you're closer to the humans than I'd ever care to be, and may be able to find out who this Choctaw Nexus is. Something about the package just feels… off. And I know when to trust my feelings. Besides, we both know that you know where Tac is, don't we?”
“I don't-”
“We have videographic evidence that you conspired with a human - of the aforementioned squatters, no less - and let the kid escape. You're not as sneaky as you think, and if we find this ‘Choctaw Nexus’ turns out to be a bad actor that can be traced back to them - and by extension, you - well, there’d be no talking down my boss from having you dealt with. By helping me find out who this is, you may yet be able to clear your name of any wrongdoing.”
I clenched my beak tightly to maintain a straight face. Qitel stood up with a flourish and discarded the bag he was carrying in a bin.
“See, the krakotl were never special for using threats and bullying to get results. It's because you were good at killing predators,” he jeered. “Now, if you don't mind, this primitive has appointments to attend to… old lady who got trampled courtesy of the humans and all. You stay out of trouble, Hileen, and stay in touch.”
The self-assured marsupial melded into the crowd in a matter of seconds, leaving me with a table containing dumpster trophies and a pile of shells. Reluctantly, I swept the shells into my wing and dumped them into the bin before gathering the other two items he'd left me and stuffing them into my bag. I'd been gone from Nampi long enough and she would notice my absence before long.
Crossing the walkway again, I could spot from where I stood that Nampi was indeed still in the Platinum Paw. I approached, and soon I found that while she didn't seem to have noticed me stepping away, she was definitely in a soured mood based on the sagging of her ears and tail. With my talons clacking on the floorboards, I hustled to her side and her mood chippered up ever so slightly as she heard me approach.
I chimed in, “Find anything?”
“Everything. I want everything, Red, and I can't decide on what I want. They all just look so great!”
From behind, a voice called out, “Nampi!”
We both jumped at the exclamation and turned about to spot the venlil lady I'd seen before spring from behind the shelf. The man poked his head from behind the shelf too, though less enthusiastically and with yet another bag in his clutches. My friend's eyes widened in surprise with her tail and ears perking up in kind. With a light in her eyes, she exclaimed, “Nalek!”
The two embraced with shrill squeals and laughter as Nalek's accompaniment and I traded awkward glances.
“It's been too long!”
“You never stayed in contact!”
The women exchanged giddy greetings and the pompous stranger turned to me, leering over me as though she was sizing me up.
“Who's your friend here?”
“Oh she's actually my-...”
Nampi paused for a moment, looking back to me.
“Yeah, she's a friend.”
“A friend,” Nalek repeated while her eyes flicked between Nampi and I. “Right.”
Somehow, I get the impression that that was judgemental.
“I'm Hileen, by the way,” I chirped, “if names are to be exchanged.”
“Hileen, that's a lovely name! And such plumage to match, it's a wonder you aren't swarmed by suitors!”
Internally, I groaned at the notion. The idea of being approached by someone to state their interest in me made me queasy, to say the least. Thankfully, I never had that issue growing up as most of the other drakes in school were too busy chasing girls who didn't have a lousy pigmentation mutation such as myself.
“I'm flattered,” I told Nalek before turning to the man whose name had yet to be introduced. “May we get your name?”
“Sask.”
His response was succinct and tonally flat, though there was a brief silence as I expected him to elaborate. Nalek's beads jingled as she lashed him on the calf with her tail.
“I'm Sask, Nalek's fiancée,” he added, throwing her a look to see if she was satisfied.
Nampi gasped with her paws over her snout. “Fiancée! Nalek, you're getting married and you never even told me!”
“Well, I felt a little guilty since it technically broke our pact we made when we were pups. You remember that?”
“Of course! Why wouldn’t I? ‘Let she who bonds through betrothal first be cast out unto the world for all to admonish her!’
Sask and I both gave inquisitive expressions. “You two spoke like that as pups?” Sask asked.
“Well, I'm paraphrasing,” Nampi admitted with a playful ear waggle. “But you get the gist.”
“Indeed, they do, sweet Nampi. Now, may I ask what you're doing bringing your avian friend here into this store on this fine claw?”
“Oh, no no, she's the one treating me! Isn't that right, Red?”
I saw her tail twitch and was sure it took restraint not to tickle my neck with it as we stood before her old friend.
“She's been a good friend,” I explained. “So I wanted to reverse the roles for once and treat her to something myself.”
Nampi skipped over to me and wrapped her arm around me, glancing back to her old friend. “See? We'd all be so lucky to have a… friend like her.”
“So I've witnessed. But perhaps you're a bit stuck, as I've seen you prancing up and down these aisles for a while, no? Maybe you don't know what you want?”
“Nalek, you know I've never been good about making my mind up.”
“Some things never change, you ditz. Tell you what: you and Sask go find us a seat and we can catch up all we'd like when we're not taking up aisle space, yes? So shoo! I'll help Hileen here pick one out for you!”
With a bored grunt, Sask made off with the goods he had strapped to himself, followed by Nampi who gave me one more playful tail flick before dashing off into the crowd. I looked back to the mottled snout of Nalek who watched her friend wander off with a wistful glance.
“She was my first, you know.”
“Your what now.”
“Love. Way back when we were growing from pups into young adults back in private education, we explored much together. We saw each other through a lot, including the less savory parts of finding a mate. When Nampi realized it wasn't the boys she was into, she turned to me, and I offered my hand as her stalwart companion… to a point.”
“You weren't interested in her the same way?”
“I'd grown up seeing her as a sister of sorts, so ultimately, when we split it off, we stayed close as friends and she never seemed to be bothered by it. She struggled to find others in school who had the same interests as herself, but she never fussed about it.”
Nalek's claws browsed over a set of pouched bandoliers made with intricate embroidering. “Have you two… spent the night together? Alone?”
Spiritually, I reeled from the inquiry. The whiplash from that question was equitable to being smacked by a human. “Wha- why? How's that pertinent to the subject at hand?”
“That sounds like a ‘yes’ to me,” she purred with a smug glance my way.
I didn't need to begin to list the different ways such a question was violating to our privacy, and yet this woman was treating it like a game.
“Not really your concern, ma'am.”
Nalek chuckled as she picked out one of the bandoliers and inspected it with her claws. “I'd like to think that she and I still have that old connection, despite everything. And to that end, I know that she's no slag and doesn't trust easy. To see her be so vulnerable around you and to talk so highly of someone who's clearly below her income level as a predator…”
She stretched the bandolier out to appreciate the design in its entirety.
“Well, that's something special. Here"- she foisted the accessory into my wings as I stood gobsmacked -"this just screams her name.”
“This is, like, double my budget.”
“Love don't come cheap, darling. You wanna see good things happen, sometimes you've gotta step out of your comfort zone and grasp for it!”
“I'm being lectured by a rich woman on finances.”
“It's a philosophy that goes beyond money, ‘Red.’ The humans have a saying, in their horrendously predatory nomenclature, that contains a kernel of truth: ‘you miss every shot you don't take’.”
Yep, that's definitely a human phrase.
Nalek's steely braid rattled with every flick of the tail as we proceeded through the checkout.
“You want things to change between you and her?” she continued. “Don't just wait for it to happen.”
She let the conversation rest there as we finished the purchase, possibly to let me recuperate mentally from the damage done to my account. Outside, we found our respective partners sitting at a table with Sask looking up in boredom as Nampi chatted away, though she immediately shut up and turned to me with excited flicks of her tail as she saw what I was carrying.
I held it toward her and she happily shot to her feet, effortlessly removing the tags with her claws and clipping it to her belt. Nalek clapped and waggled her tail as the giddy lady did a whirl about to let us admire the accessory. While I'd have preferred one with pockets to give it a more practical use, I decided to let Nalek have the victory as our mutual friend clearly enjoyed it.
The rest of the paw was a blur as the two friends chatted without end until Sask eventually reminded his betrothed that they had a schedule to attend to. Though Nalek offered to call us a taxi home as a gesture of kindness, I saw through her ruse to determine that she was trying to pull a fast one on me - the clever ear flick she gave as we boarded the automated vehicle sold it for me.
We sat in the seats as the vehicle took the express ride home.
Nampi cleared her throat before she spoke, “Thank you for taking some time to spend with me, I know you've had a lot less free time as of late.”
“It's a prison of my own design, if I must be honest. A feedback loop of working a job that doesn't guarantee a paycheck to pay for rent that keeps going up, and thus needing to work more.”
The venlil giggled and chided me, “You really should've stayed in university.”
“There's a lotta 'should haves’ that've led me to this point. No use wondering what could have been.”
“There's always a use for wondering what could have been, Hileen.”
She wrapped an arm around my shoulder.
“Every decision I make, I always wonder what I could've done differently that it'd have turned out better,” she explained as she waved her free paw to the sky. “It's how you grow as a person, Red.”
Her silky pelt felt heavenly in contrast to the chilly air from outside, making it hard to let her words sink in.
“You rich types seem chock full of philosophy. I wonder if I'll become a brooding orator when I get some cash to my name.”
The cab filled with laughter as we veered around the final corner to my neighborhood, as it was the closest stop. The door popped open accompanied by a chime from the drone, signaling for me to depart.
But before my talons could even hit the pavement, I felt Nampi's scrawny arms wrap around my waist and she let out a pitiful mewl again.
“You don't need to get off here,” she told me with a pouty expression. “We can spend the rest of the paw at my place.”
“I'd love it, but I need to water my plants and get the month's bills sorted before they're due. Again.”
One claw at a time, I plucked her paws from around my waist and the childish venlil conceded, giving me another ear waggle as I departed. “I'll see you tomorrow?” I asked her.
“If you still have eyes by then, then you can bet your ass!”
“I still don't gamble.”
“You'll come around to it eventually.”
I shut the door to the taxi and watched as it carted away the one venlil who I ever truly felt on the same wavelength as. Fiddling with the lock felt like more of a chore than usual at this time as I felt a little voice tugging at the back of my head.
You miss every shot you don't take.”
The lock felt jammed as I began to jiggle it more vigorously with the electric key. Either the RFID or NFC readers were messed up, as the lock refused to accept my key. I looked up and down the street, though Nampi was now long gone for me to rescind my earlier rejection.
Every decision I make, I wonder what I could've done differently.
The door rattled as I grew more and more infuriated with the lock. Qitel's smug expression as he threatened me so boldly in public played back in my head, and I wondered what would've happened had I decided to go through with insulting his mother. Better yet, I wondered what could've been had I not backed down in the face of his unflinching confidence.
Bzzt. The lock rejected my key again.
Raagh! You fucking useless hunk of junk!
I squawked in anger and kicked against the door, careless of the consequences of having Markol back down here to admonish another of his tenants for causing a ruckus. The walls were surprisingly sturdy for how ineffective the venlil architecture looked on the surface and I reeled back in pain as my leg throbbed.
Click.
I looked to my left to see that it wasn't my door that came open, but that of the twins. The door cracked open ever so slightly, no doubt nudged by the force of my tirade and I sighed. Nobody was expected to be home at this time, with Vili being away and Luka leaving early to get a head start.
Luka had been given a stern talking-to by the landlord for allowing one of those cats into his apartment through neglect, and I was disappointed that he seemed to have not learned his lesson this time. In fact, it seemed he hadn't even thought to lock the door this time.
I took it upon myself to shut the door for him before turning back to my own apartment door. Grasping the key with one talon, I turned it ever so gently, though the lock still refused to give in.
With a bit more force, the torsion applied to the key felt as though it should've snapped it by now. Markol sure didn't waste any expense for the security for this place, doubtlessly as a result of his history in electronic security, but I wished now that he had provided a way in that didn't rely on privately sourced locks.
Considering my options as I stood trapped outside, I realized that I had never gotten around to paying for a new lock for Tadi. I'd considered contacting her to inform her that Tac had made it out of town safely, but that'd involve also telling her that her son was now in the care of humans as if that was a better outcome to her.
Stepping out front, I realized that there was one more option I hadn't considered: my window. I usually forgot to lock it after I was through letting air circulate and I was silently grateful to myself for this absentmindedness now more than ever. Sticking a foot on the threshold, I lifted myself in a way that'd allow me to have leverage to force the window open.
The window made me fight for every inch, but I felt a strange satisfaction as it slowly opened up into an entrance that I could squeeze my way through. I let out a sigh as my talons clicked against the cool floor and slid the window shut.
I laid my satchel on the couch and turned back to the door, ready to unleash my fury on the disobedient object. But as I reached for the lock to manually open the door, I noted that the lights on the RFID interface both flashed at once, blinking erratically. Red and green flickered without rhyme or reason, indicating that it was both active and inactive.
As pretty as the colors were, I now knew that Markol's locks were not as reliable as he had touted them about: typically, such would not occur unless the device was damaged deliberately, and yet nothing indicated that I'd had uninvited guests. One could pray that those cats didn't secretly know how to cobble together an ECM jammer, but my personal wager was on faulty equipment.
Settling in, I browsed my favorite soaps on the television. For what was intended to be a day of relaxation and show of affection for a friend, I found myself rather wound up over all the things that added up. Couples threw around flowery words and swooned over one another on screen as I felt the tension diffuse. My holopad rang and I turned it over to spot that Nampi was informing me that she'd arrived home safely.
>>> Feels empty here, all alone.
She made sure to drive the point home with a sticker of a venlil making a pouty expression.
Next time, I thought to myself, I'll get it right for you, Nampi.
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submitted by NotSoSlimShady1001 to NatureofPredators [link] [comments]


2024.05.19 21:42 HumanSupremacyFan Empire of Statues

--⧼ BEGIN Broadcast Message ⧽--
::::::::::::::::::::::::::::::::::::::::::::::
Priority Level: Urgent
:: From ::
Center Arm of the Emperor, Planet Laran
:: To ::
All Survivors of Fellow Royal Cast Broods
:: Message ::
The Emperor has graciously permitted the use of his Excellency's summer home on Planet Laran, located in the Empire's Center Arm, as a temporary refuge during the unprecedented violent Terran offences against His Holiness and the holiness of the Omni-brood of Ix.
:: Attachments ::
Coordinates and Flight Key
:: Royal Cryptographic Signature ::
Lord La'Ix, The Emperor's Right-Center Arm
::::::::::::::::::::::::::::::::::::::::::::::
--⧼ END Broadcast Message ⧽--

earlier

"CURSE THEM! The great houses are going to have my bloody head for this! There is no way this should've happened and under my command too! The Golden Emperor's own exotic holiday world has gone to ash and the only one to blame is going to be me. Well it was basically my watch anyways. Curse. Them. All"
Those were the only legible sounds one could hear among the frantic stamping of one particular Ixian lord as he hurried away through the underbrush of the royal reserve just outside the centre palace. The same Ixian lord that, only hours earlier, was delighting in his typical cooked boar while enjoying his evening's entertainment of a young Terran girl running for her life from a loose Laran tiger. Something about the way those bipeds run always makes him laugh. Some similarly caste Ixian would call this form of entertainment childish, lowbrow, and immature. He would tend to agree. But sometimes he just wanted cheap slapstick humour. The day to day life of the royal caste tends to get dull with all the fine arts an Ixian of his caste is meant to enjoy.
"How did it all go to shit!?! I was always attentive, and there hasn't been an uprising since those terrans were tamed for the palace. I mean we mostly neuter the problematic ones anyways, so why all the sudden aggression?", he shouted in agitation at the emptiness in front of him.
Speeding through the royal garden which in actuality is a repurposed Savannah of the island the palace is on. The Ixian was a beast of speed. Perfectly honed and trained over decades, and genetically maintained over eons, he always proudly held that he was the fasted in his brood of 16. Making a name for himself among the other broodkin for being the most genetically suited for the rank of high general (not that there was any need for generals, there hasn't been need for war in so long). Of course the Ixians always pride themselves in having no excess potential, and adapting your environment to suit your biology, but it never hurts to have perfect biology. That's the true pride of an Ixian.
That innate need to change the universe rather than changing themselves is what led to their vast interstellar empire. One that reached from constellation to constellation and then eventually to the arms of entire galaxies, terraforming worlds to the same environment they were already adapted to. Since forcing nature into one's bidding was the most sacred duty of any that shared a lick of Ix biology.
Which was why the Ix was confident in themselves. This Ixian in particular surely felt surprised, but mainly he was only moderately upset at the sudden change of situation, from being comfortable in the royal dining hall to sudden exercise.
"Everything can be changed back. Everything can be changed back." It repeated the mantra to itself. As it began to relax and turn its snarled sharp mouth into a toothy grin.
"Yes, there is nothing to worry about at all. Then let's make a game plan. Just need to make it to the space port at the harbour. Grab a ride out and find someone else to take the fall. That old royal butler is as ancient as the dirt of the broodworld. Hell, he probably was there when it vanished in the shadow of the holy empire's long past." chuckling to himself at the quite witty remark, but saddened that no one else was there to hear it.
Should be realistic enough for the others to believe. But first things first, I need to reach the harbour-master. It thought while its dense muscles powered the beastly lizard-like form on its journey, as it bound in the direction of its destination at top speed on all fours.
The blood red sun was already kissing the horizon by the time the Ixian went to nearly collapse under exhaustion of the extended sprint. He hasn't ran this far and fast than when he a young broodling that won competitions and competitions in the royal sports. I think I might have overdid it. He thought while massaging the oncoming threat of a sneaky cramp in his hind leg.
The Ixian were well known for speed. But their stamina was another thing. There bodies simply didn't have the evolved features for long distance travel. There was never truly any need in the past, as their very steady and controlled climate and sparsely diverse ecosystem on Ix never truly required much challenge.
It turned its panting head to face the way it came, gazing proudly at the great distance it made in such a short while.
But something was off by that view. Something different to what he was expecting. The view itself was mostly fine. Well, as fine as a smoking mark in the distance, presumably from the summer palace being engulfed in flame and spitting great plumes of black smoke. But no, something about this view chilled him to this spine. Craning his neck from his vantage point he could swear there was a small speck in the distance.
What on great Ix is that?
All of a sudden realisation hit like a rock on a peaceful pond. Something was following him. Something unknown and cold was making its way to his location. He was certain it wasn't any of his guards, all guards permitted to serve under the royal summer home were Ixian of course. Physically bred for their strength and speed, and placed into roles of importance like protecting the higher caste such as himself. (Whereas this day being the only exception). It did look like he was the only Ixian that actually made it out of the palace so far. Ixians are able to cover short distances in phenomenal speed, akin to a scaly 4 legged beast of the hunt.
No this was something else.
Feeling a very small panic build up inside, but veiling that cold, unwanted terror as impatience at how far he still needs to travel yet. Lord La'Ix flexed his anterior legs and sped on leaving behind a red-yellow cloud of dust in his wake.
He frowned. Feeling strange at a never before felt sensation. Like something in the back of his perfectly designed brain was screaming a silent, but terrifyingly familiar warning.
"Ix itself is an ancient world. Temperate in climate, while abundant in vegetation and small game. It is unknown how the Ixian was formed on paradise.
The old priest can drum into your heads that I'Ix made us into being by indenting his form in the sand of the first beach and filling the shape with his life. Moulding us into being.
The heretic would counter and say we evolved from a previous species akin to ourselves over the course of untold lengths of time.
The philosopher would suggest that only on paradise would the sentient universe fill in the space for the perfect beings to enjoy the fruits of existence.
Lastly, even the lowest caste Ixian would point and laugh at the rest and say 'why talk about antiquity, when we can make more paradise to fill the heavens'."
-A popular Ixian parable
Lord La'Ix bolted up all of a sudden from his resting spot. Heart suddenly beating frantically. The stars had barely enough time to shift positions when last rested his weary body, only a couple hours must have passed since dusk fell and the world plunged into night.
The silence of the Savannah made sound from afar travel better. Aside from the quiet rustling of the wind he wasn't so sure what he heard. Assuming his bored ears were playing tricks on him.
Calming down, curling up on the flat cool rock he found he started to drift to the shadowless lands where all Ixian go when they dream...
Drums, no, not drums. Some sort of mechanical tool? Not that I ever heard of a tool that just beat the ground senseless. A strange beating sound could be heard, pounding into the ground. As he stayed frozen and very awake, he could have sworn it was getting louder. Closer.
CRACK. SNAP. CRACK.
Suddenly the entire valley echoed the sounds of a few broken sticks.
La'Ix jumped up, whirling around, and came to face something approaching fast that could only be described as a cold predator, not that there were any predators on the homeworld's recorded history. But every cell in his aching body reacted the same. DANGER, DANGER, RUN, RUN.
The silver light of the planet's 3 moons barely lit the valley but what that light bounced off of was a figure in motion. Front Legs pumping up and down, nostrils flaring, eyes too close together, and pupils so large it was like staring at darkness itself.
Hold on there are only 2 legs right? Sudden familiarity hit him hard, memories of last night's entertainment stained his mind. In the name of Ix is that a Terran?!?
La'Ix didn't realise it then, but it was looking at a Terran, despite the Terrans characteristics looking different to the standard slave he was used to seeing. The pumping body of the runner was made for such long distances. Sweat acting as a cooling mechanism, making the man glisten in the harsh moonlight, the enlarged nostrils taking in all the air the body needs for this type of strenuous activity. And the enlarged pupils, made for adjusting to low light environments.
Down on the plains of the Savannah were two creatures. One a perfect evolutionary miracle, practically evolution's first try gone right, Perfectly made for its environment and was never truly exposed to varying climates and environments. And the other, having crawled through the primordial ooze, and struggled and fought its way through dangers, diseases, and competition on its own horrifying world. Where deadly heat in deserts can dry out any living thing, and such freezing poles that can turn anything that enters it in pure ice.
The man's lean and sweat-slicken form was steadily making its way towards the frozen statue of La'Ix. Just as he got within 50 paces did La'Ix sprint away scattering pebbles in its path the echoes of which bounced back from the valley's sharp walls. Undeterred, the chaser kept steadily running. Jaws grit. Eyes locked on afar.
And afar was its prey. Sprinting away.
HOW IN IX'S NAME DID THAT THING KNOW WHERE I AM? The La'Ix in a fit of sudden excitement mixed with a heavy dose of panic, began its high octane sprint from the sudden looming threat of being found. Hind Legs propelling the creature's body forward, while its front arms, which were historically also for four legged locomotion, pulled the terrain closer with each stride. Increasing its momentum until it reached max speed.
"Broodling La'Ix!" said a stern but educated voice.
"Huh? Oh! Yessir!" a young Ix jumped to attention still thinking about more enjoyable things specifically outside of the classroom walls.
"Well? Can you please answer my question or will you make your other broodkin wait until Ix falls to ash first", the tutor said expectantly, prompting several muffles giggles in the room.
"Sorry sir. What makes the Ixian race its place in eternity is the attention we put in perfection. After our home-world of Ix's climate and terrain began to change, the leaders from antiquity decreed we carry on the spirit of the home-world in maintaining a consistent biological and genetic profile that will always be suited to Ix's surface. As we change worlds to be more like Ix, we can spread the spirit of Ix to them. As such, Change is- uh, change is..."
"Change is the poison of perfection, Remaining unchanged for Ix enable us to carry its spirit to other planets in the heavens", continued the tutor. "Well you certainly paid some attention to today's lesson at the very least. But remember that final part. It's the last of the core tenants you will need to remember."
"Yessir!"
A good half night passed on the surface of the Savanna. Where a previously noble and alert Ixian who took great care in appearances and status was no longer to be seen. Instead of that proud domineering alien representative of ix was a dishevelled, dusty, ragged creature, dehydrated, hungry, and exhausted from the various sprints it forced itself to endure to stay ahead of fate's ever closing hand.
Is this the sword of Damocles that was mentioned in the ancient Terran records? Always hanging down on those who hold power and seek more? Fate's sharp blade? But why me? I was never in any real power. All I wanted out of this life was a comfortable posting with no dirt and grime from the lower worlds. Why me? Why now? Why do I-
La'Ix snapped himself out of a daze. Is he here- No, no I should be far far away from that Terran now. Maybe I can find some-
A dim glow interrupted its train of thought. Much too early to be the Sunrise on the Emperor's summer planet, and much to low to be the light from one of it's 2 moons. It was a light from a town.
"That's right!" The Ixian barely managed to rasp in between haggard breaths. Its body barely able to continue the amount of self inflicted abuse it has suddenly been put in.
A lot more hunched over than the Ixian was earlier. It made its way towards a small town it knew was in between the palace and the harbour. The emperor loved his royal rustic towns and villages. It is said that his royal emperor would sometimes tour around them marvelling at the romantic theme of a simple rustic life. Although getting a personal town full of Ixians required a lot of lower caste be forced into long and expensive work contracts as background entertainers for the king's planet, all this excessive show of wealth was partially for peackocking the emperor's reputation, and partially for his own personal enjoyment. The Emperor is almost culturally required to flaunt his royal wealth in all forms in order to keep connections with all the royal houses. An emperor that doesn't shower their supporting aides and houses with grand gifts is fated to eventually be found cold on the floor of the royal banquet due to 'suicide from accidentally ingesting poison', as was the previous emperor.
To avoid such an unfortunate passing, the Higher Royals would trade vast resources, delicacies, and even exotic slaves to court 'royal favours'. Slaves of the Terran variety especially are considered to be the most unique of gifts the empire has ever acquired.
Terrans weren't necessarily large and bulky. Fighters were assigned to the Slave Obniraks. Powerful creatures used to fill the fields on tougher worlds where mechanical services would be deemed to expensive. The growth of a Obnirak into full working adulthood is only a few cycles. Meaning mass producing a workforce is quite an easy feat.
Terrans instead would take vast cycles to mature from a childling to an average adult. Meaning growing a slave force would take vast quantities of resources, immense patience, and strict guidance from their owners as to not create faulty creatures. All of which increases the general standing on any house that manages to keep a vast amount of Terran slaves in the best quality.
Terrans weren't necessarily docile and obedient. That role was perhaps given to the oldest slave race the Ix ever controlled. The Iralisa. It was known that they were made remarkably docile due to generations upon generations of select breeding, and pruning off the 'aggressive traits' from the gene pool. However, that led to the adverse effect of physically weakening them to a point where such docility and lack of a frame to keep up with their workload led to a general lack of Ixian interest and were subsequently purified.
Terrans are notoriously independent and herd-minded in larger quantities. Similar to growing a very stubborn Terulian Rose Vine. Which only looks impressive when great care have been given. Terrans need to be given an illusion of being ever so slightly free. Which typically involves owning vast amounts of land and nature to let them roam and graze. Of course, the only ones that can accommodate grand work forces of Terrans are the larger houses with the appropriate territory for humans, as is studied in the Ixian art of Servitude.
One can only guess which species is the Emperor's favourite.
The following town should indeed have both, low caste Ixians, and possibly none of the Emperor's favourite slaves.
The Ixian approached the glowing town. As it reached closer it straightened its back, upright on its hindlegs in the royal fashion. And proclaimed. "It is I! La'Ix, royal courtier. Lend me aid imme-"
Something is off. Not a single shadow in the town, I can see lights but no movement, where is every-
After turning the corner to the center of the small town, the dustied and weary creature froze in its tracks when it saw it. A pit nearly as wide as an Ixian land cruiser and who knows how deep filled with a stench so powerful it watered his eyes. Despite the Ixian's lack of a proper sense of smell. It knew the foul fetor of death.
The crudely dug pit was nearly overflowing when he approached it. Large, smoking, smouldering pyres cast that eerie light that had drawn him in.
"H-how? Wha-What the..." he trailed off when a local species of Laran boar growled and squealed as it tore a dead Ixian limb from the mountain of corpses.
"Who could've..."
He stopped. The shock of seeing his own kind laid like broken dolls in a bleeding pit slowly faded, replaced by a numbness. The Ixian had just noticed they were of Ix. Only of Ix.
Not a single terran colour was visible in the black and spotted pit of bodies. Not a single slave body was visible.
I-Impossible...
His legs gave way, either from the strain of the entire nights run, the horror facing him, or the threat from behind. He just dropped.
Minutes passed, or hours. It was hard to tell. But the Ixian lay slumped. Body unwilling to move further. Battered flesh unwilling to be propelled by a shattered spirit.
Mind slowly spinning up again. Thoughts began whirring to life in its mind. Could the rumours actually have been true? It had read the sparse reports of odd activity from certain Ixian-controlled worlds on the outer arms of the empire. Small uprisings of unknown origin. Hardly anything of note. If it had no affect on the greater houses then it was of no real concern to Ix and its emperor.
Could this threat have made its way to the centre arm already? Impossible. But what else could have done this to us?
Something caught the Ixian's eyes. In the middle of the pit it stood. A large stake, wet with deep Ixian crimson, dripping ever so slowly. Towering over the pit like a battlefield flag was a head of an Ixian rammed onto the tip of the spike. But the particular detail that caught the Ixian's eyes was a symbol cut into the flesh of the large forehead.
Looking from the outward-in. Eight concentric rings, which proceeded to get smaller and smaller in size until it reached a dark mass at the centre of the symbol. The Ixian never forgot the symbol and the affect it had on it.
Eight concentric rings, and a centre mass. Eight rings, and a mass. Eight- Eight what? Eight planets? And a star? ...
A growing pool of cold dread rose in its guts that made it shiver despite the fair night. This dread reflected the sharp reality on its frigid surface.
This Ixian was well-bred, well-trained, and well-educated. Although anyone with a basic education would know of such a pattern.
Terra and her sisters. THEIR star system...
Thump, thump, thump, thump.
It's not possible!-
Knowing what that sound meant, the Ixian tried to whirl around, its body barely being able to heed its masters commands. Just when it was starting to move again it felt it.
Sudden sharp agony. Sudden sharp, raging agony. The Ixian looked at it's hind leg. A sharpened wooden stake was jutting out of it.
It loud out a tight lipped scream, as it grasped the pulsating wound as one does immediately after an injury. It barely had enough time to look up at its attacker when the Terran bolted forward, shortening the distance between hunter and prey from metres to mere paces. The Ixian barely had enough time to block the hand grasping the knife as the arm flew forward at the last minute with a crash.
What phenomenal force!
Using the momentum from that sprint plus the wind up of his arm. The Terran was able to impart a phenomal show of force for a creature its size. That's when La'Ix for the first time saw a human in its raw unchanged form. Great beads of sweat collecting dust on its brow, to prevent it from entering the eyes. The constant release of sweat from the countless pores on its soft fleshy skin. Constant cooling? Even the visible veins and capillaries visible from the fire light.
What a beast of endurance-
Suddenly the horizon fell before the Ixian only to reveal the inky black sky dotted with pigments from stars like a painters masterpiece. When did I look up? Then a crash and blunt force from the ground.
The Ixian had been toppled over by that ferocious exchange of force.
Barely able to get up due to the wind being knocked out of its single large lung, the searing pain in its hind leg, and the exhaustion from the chase. It was too late. The terran was already on top of it. Taking up the entire view of the sky as the terran stepped forward into its field of vision.
The sudden perspective change made a once small and frail looking slave look grander than life, grander than all the legends told to Ixian broodlings.
The punches rained down. Repeatedly. A constant bombardment of beating rained like the drops of rain before the first dew. The previous pain in its leg forgotten, to invite a new visitor in the form of blunt force trauma. So ferocious were the raw blows to its carapace that the Ixian felt the exoskeleton crack under the increasing pressure and strain.
Something cracked, another thing snapped. The amount of pain too much to comprehend. The neurons firing in its second brain just assumed it was everywhere. Its half-working eye glimpsed the fist as it came down for the nth time. Red and split knuckles, revealing pure white bone beneath—a reinforced weapon. The perfect natural offence. All the muscles moved to propel it downwards where something else cracked and split.
Is this where I die?
As if understanding its fate the Ixian's form slumped over. Its body barely holding onto the natural exoskeleton shielding that covered its chest and facial area. Fluids leaking from the cracks that went too deep, and who knows how many internal ribs are shattered.
Its body, knowing that that more movement will cause more injuries, and further stimuli would confuse it further. It simply shut down.
The last moments it had as it fell backwards on its side. Was a small running figure. Hand clutching wooden spears. But the truly petrifying sight was behind it. A vast shadow flickering from the light of the lit pyres from the hunter in front of it. A shadow cast so large, jagged, and menacing it appeared to swallow the town whole.
And into a hole did the Ixian fall. A vacuum with no sensation or thought. Just darkness.
How... did we never notice such a... monster... in their... shadow...
All Ixians were taught about 'violence' and 'conflict' at an early age. As a sort of rite of passage that any of them would go through as they survive their early broodling days. As Ix have no natural predators, they had begun to instil a serving of some necessary conflict to keep their generations fresh and somewhat physically strong. As a precaution, only rudimentary forms of civil sports, races, shows of strength and courage were ever really explored. But always in a controlled and calm settings, as there would never be any true need for actual conflict.
As there was always a need to maintain ones own environment. The need never arose for the development of fighting techniques and schools of training. That was one of the best parts of being an Ix that many thought. Having supreme control over the worlds you inhabit means setting gravity, atmospheric pressure, humidity, and temperatures to the perfect levels for comfort replaced any need for biological change. Why grow when you can keep everything the same way, how you like it.
They were a vast empire. An empire of statues.
-Excerpt from the history of extra-solarian species, Author unknown
It awoke to a burning radiating heat from in front. The large sun was already starting to set on the horizon when it awoke. Had a whole day passed? Or two?
Trying to block the setting sun from its eyes it couldn't. "What?...", barely made out in a whisper.
I'm tied up.
And indeed the Ixian was right. Tied up next to a small brook, with a scorching fire in front of it. The monster nowhere to be seen.
"No good... it's too tight", it grunted in an attempt to escape its bindings.
Going slack in defeat it avoided any additional movement. Not having the energy to spare to move. It was lucky to have always been lazy at shedding its carapace - a frequent nag from its broodmother - might just have become its salvation in this case.
Thank Ix.
So there it stayed.
Hours passed. The Sun fully set and the stars awake in this dark world barely lit up the wildlands. Only the prisoner in this cone of firelight existed out here.
A rustling up ahead caught the prisoner's attention disturbing the eerily still silence of the Savannah night. And ungodly horror of a squeal ruptured the air invoking a deep visceral terror within the bound prisoner. Something. Something close but just outside the firelight was eyeing it, glinting from beyond the light. Those dark predatory eyes stabbed the prisoner with a sudden coldness. All while the squealing suddenly halted. SNAP. SQUELCH.
Now it came, emerging into the light. A beast. Holding a knife in one bloodied hand, dripping on the dirt. And dragging by the leg, a massive adult Laran boar grotesquely smearing thick blood still warm from the cut in the neck on the dirt.
The prisoner watched, barely moving, barely breathing. Frozen with the horror in front of it as the bloodied carcass was skinned; fur sliced away with harsh, scraping sounds with the crude knife. Spurting remaining blood all over the site.
The pink naked flesh then washed in the brook, leaving a distinct smell of oxidised blood in the air, before being skewered and roasted over the roaring flames. Fat popping violently in the heat.
In this gruesome display, the beast revealed not just a fate for the boar, but a dark hint of what might come. The realisation struck deep—this could be more than just a demonstration; it was a terrifying preview of its own potential end.
It passed out again.
Only to be awoken by the haunting echoes of a wild, desperate squeal that once thrummed through the savannah's eerie silence. Dare it open its eyes?
After a great heavy effort -utilizing its every last drop of courage- one eye cracked open. And what it saw. Made it regret ever having done so.
Right across from it, the hunter was a grotesque silhouette against the flickering fire. Grasping a severed boar leg was a mouth viciously biting, ripping, tearing into the flesh with primal ferocity. Each bite was deliberate, each tear of sinew was a clear, calculated demonstration of supreme savagery. Its jaw muscles bulged with the force of a bite.
All the while, the eyes—deep, abyssal pits—fixed intently on the prisoner. Deepest black pits stared back at it. Watching. Observing. Calculating, with a dark intelligence. it was calculating. It was relishing the terror it inspired and the control it exerted. Or planning its next meal.
The sounds of ripping flesh filled the thick, blood-soaked air. Deep into the night. Deep into this never-ending nightmare.
Never once did the prisoner move. Not an iota. Frozen in abject horror.
The night passed quietly. After the feast the human had, or the desecration of life that the prisoner saw, whichever way you look at it. The human nodded off to sleep. Content in the success of his mission. But the tied up creature had no such rest. Sending silent pleas to the stars that it might be saved. But not daring to make a sound, less it awaken that sleeping horror. Or was it sleeping? Dear Ix, it might be watching me. Feigning sleep to keep an eye on its meal. Dear Ix I'm next...
All through the night, the demons plagued its mind. Until the warmth of the morning rose, and with it the sound of an Ixian cruiser.
Elation could not be an understatement for the tired, tied, beat, and bruised thing. Craning its neck to the direction of the sound about to bellow out an Ixian warning to the demon resting next it.
"BE CAREFUL! THERE'S ONE HERE-". It stopped speaking. That previous elation it felt at a saviour arriving to rescue it from the demons grasp, fizzled out like a drop of water in a drought.
That all so familiar cold remained. And the dryness of despair. As pairs of dark pupils shot back at it.
On the cruiser were tall adult Terrans. Clean cut, well fed, well dressed Terrans. Four, no Six, no eight of them. All hanging onto the side of cruiser while it made its way to their location. Compared to the demon waking up beside it, these creatures were organised. A savageness neatly packaged in a uniform with a symbol. The prisoners eyes grew wide in its sunken sockets. 8 rings, and a centre mass. They must be the cause of, well all this.
Accepting fate, its head fell in part defiance, in part to avoid the stinging eyes of these others. It felt their gaze burn through—cold, cruel, calculating. There is nothing I can do any longer.
"You're finally here. What took you so long?" The runner said to his approaching comrades, "Took all night to catch up to him."
"Hey Jan, great work", the tall militant woman shot back. With a playful punch to his arm. "Guess all that cardio really paid off, didn't I tell you it would!" She let out a playful guffaw.
"Thanks Chel", replied Jan.
"Ok chop chop people, we're on a schedule. We need to reach the port ASAP remember? Come on Jan, rest up all you like, you're still on the clock."
"Aye sir." Jan shot back in a mock salute, gaining a sneer from the commandant, then a sneaky smile.
"Don't forget your trash. And make sure its breathing still."
It creaked open its eyes, seeing pairs of boots moving towards it and standing in front. In silence. Then all of a sudden, felt pairs and pairs of hands pull and tug. and lift it up The thing let out a pathetic silent sob. While it was loaded in the back of the cruiser, face up. Staring at eyes, piercing black dots peering back. It could never understand what was being felt by those eyes and those faces.
Ixians wear their emotions on their carapace; spots and stripes would slowly appear in certain parts, representing emotions and feeling that their bodies felt in a general sense. But the most private thoughts were of course, still kept private.
But this. This was just too foreign. The eyes never stopped. Even in the swaying movement of the cruiser the pupils never broke contact. Those eyes. As if it was peering into it, envelops your entire mind. There was no way to hide, even hiding in his inner self would do no good. Those eyes. Those predator eyes can find me anywhere I try to escape to. Inside and out.
Some times passes.
"You know. I lost good friends to the royal caste. Especially to this one's brood clan or whatever they like to call it." One of them was looking right at it when they said it. It turned its eyes over to the source. A short one, with a slave scar on the neck said it. A scar that shot through his memories. A scar inflicted to property owned by, his brood. This one is dangerous..., it thought.
Jan, and the others didn't look but felt it. The cold darkness in that tone made it clear what it intended to do.
The female militant, Chel, I think her name was. Slowly reached to the side arm on her holster. Sensing the oncoming problem.
"You still understand me don't you? I've had to watch good people die. Damn good people." The scarred one one stood, grabbing the upper rail of the cruiser to steady themselves. "I hear that even if you get ill, you become the entertainment for the night. What was it now?" She paused for a brief second. "Oh I remember".
"Stil" Chel said slowly. "Cool it". Hand still on the butt of the sidearm.
Not hearing or not wanting to reply. Stil continued. "Torn apart by those raptor pets. Hands or feet cut off as souvenirs for those fucked-up parties and those fucked-up guests. Oh yea, and the 'toy play' or whatever they call it. Can't have Ken and Barbie fight back now, can we?"
Stil leaned closer to the now cowering, shaking thing, "I wonder which one was your favourite." The words cut through La'Ix like an icicle. This was the first time these demons actually spoke to it directly. And it didn't like it. It could sense the venom from the words.
"Stil..." Chel slowly got up, hand still at the ready. "I said cool it." The line had a steely warning to it. Chel wouldn't risk the mission. Even if it meant doing what must be done.
Agonizing seconds passed. The cowering, shaking thing seemed to grow whiter and whiter by the second, It's spots clearly showing what it felt. Staring up, Not willing to move but being unable to hide. It felt the absolute crushing weight of the present. Grinding it down to a paste.
Everyone stayed still. The two militants didn't move. The rest didn't seem to even have paid attention to the converstation, still looked away.
Longer passed.
Stil smiled, "Oh come on Chel, you know I wouldn't do anything to our friend here? You know I was just playing around." Stil laughed. Chel didn't react.
Stil immediately crouched, faced the shaking prisoner inches apart eye to eye, and in a whisper said "Right friend?"
She wants me to reply? Dear Ix I can't even think with those eyes in front of me What do I do?! What do I say?!
"Right. Friend?" Stil repeated slower and colder. Like the blade of a surgeon hovering over skin, ready to plunge.
The gears of its Ixian brain grinded to a screeching halt. In utter desperation to find a reply it simply gave up. Instead, it felt a warmth slowly spread. Slowly spread between its hind legs. It had released its bladder.
"BAHAHAHAHA LOOK AT IT" Stil roared in laughter. The sound of it rattling the prisoners brain with the sound. Disorienting its senses. "NOW THAT'S CLASSIC TIMING IF I'VE EVER SEEN IT!" She plopped back down face red and still laughing.
The Ixian didn't know what to do but tremble and sob silently on the cold surface of the cruiser surrounded by laughter. and the warmth of its piss. It tried to plug its ears. But the sound still came. Laughter. Laughter. Laughter. Dear Ix, what are these demons... where are they taking me? To hell?...
The cruiser kept cruising. Towards the port across the island. Trailing laughter behind. Or to the sobbing wreck of a thing, demonic cackling.
The scent of familiarity wafted into the senses of the prisoner as the cruiser started to slow. The smell of the salt, the chirping of familiar aviaries. Sound of the crash of sea. The port.
Braving a sentence for the first time in for what seems eternity. It let out a question "...w..w..where ... why... are... ... we ...h... here?" It managed to say shakily, eyes downcast.
As if in response, a sharp shove greeted it from the back and a hard hit on the ground was as much of an answer it was getting.
"Move it", Jan said gruffly.
They walked. the ixian still bound but free to walk in the middle of the group of humans. Towards a destination still not known. The walk twisted, and turned, and twisted again. One thing struck out to the prisoner. It was too clean, especially for what it was expecting, it's last experience being in the previous blood-soaked town laden with bodies and carrion eaters.
The port town was completely silent, free from the regular hustle and bustle it usually had even when the emperor was not present. And superbly clean. Not a single piece of dirt to be seen. Not a single Ixian either. Where did everyone go? Did they make it out somehow when these invaders came?
In the background, the surf broke relentlessly.
Piercing eyes caught the prisoners glance, as it wandered curiously around the town. Realising its mistake La'Ix tried to look away but the burning gaze gripped his own.
As if reading its soul. The human answered the hidden question bubbling up in La'Ix. "You should've seen them your royal majesty". The one called Stil said while bending in mocking courtesy.
The surf pounded the shore even more loudly now.
"They don't swim well. Especially the young ones. They dropped like stones. Turning all white by the time they stopped moving."
Louder now. The sea roared.
Nothing came. Not a thought in La'Ix's mind. Its mind struggled to comprehend the depth of what was said by Stil, the scarred human.
The waves boomed louder now. Louder than the sun, echoing louder than the screams of all the Ixians that must have perished.
It saw the lips of the standing-devil in front of it. But all the came from its blood red lips were obscured by the sound of the pounding of the waves. The echoes of drowned kin, thudding and slapping against the shore, merged with the relentless surf in La'Ix's mind.
This is for our sins.
Wave after wave, the relentless surge continued, each one a haunting reminder of the souls lost to the sea, each crash a ghostly thud of bodies hitting the shore.
Very slowly did some exhausted neuron in the Ixian's head come to a conclusion as to how these creatures in front of it can be so relentless, so cruel, and so evil. When pushed to beyond its breaking point, did their true carnivorous instincts rear their ugly head.
Oh dear Ix. What sort of environment could breed such demons?
La'Ix didn't remember what happened next. The memories feel like a distant dream now as he sits watching the port sky now.
The aching brand on his forehead of the 8 ringed system, pulsed in pain—a departing gift from his newly made friends, stung from the salty sea air.
He barely recalls the staggered walk from the empty inter-arm transmission office and the inputting of his biometric royal seal. He barely even remembers the message that was sent under his name and signature
And even less does he remember what he heard what will happen next.
All alone now, he stares at the sky of the empty port town. As he watches more royal ships enter the atmosphere.
He gazes upward, thoughtlessly, statue-like Knowing fate will come for them all. Fate in the form of piercing black eyes and a monster so large it can fit in a shadow.
A single thought, carried its way from above the despair to the surface. Slowly. Like a bubble in a pool of tar.
What was I meant to tell the emperor again?
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