Easy romeo and juliet script

Still Star-Crossed

2015.10.25 10:48 Tentinator Still Star-Crossed

A drama about the 16th-century intrigue, treachery and romances of the Montagues and Capulets following the tragic end of young lovers Romeo and Juliet.
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2015.03.20 19:47 bat-fink Google Apps Script

Feel free to discuss Google Apps Script development here
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2010.02.09 03:34 josefjohann Philosophy of Language

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2024.05.14 06:35 Ukrainer_UA 5:11 EEST; The Sun is Rising Over Kyiv on the 811th Day of the Full-Scale Invasion. About the Ukrainian tradition of honoring the departed by sharing food and drink with them.

5:11 EEST; The Sun is Rising Over Kyiv on the 811th Day of the Full-Scale Invasion. About the Ukrainian tradition of honoring the departed by sharing food and drink with them.
We are Ukraïner, a non-profit media aimed at advocating for the authentic Ukraine - and unexpected geographical discoveries and multiculturalism.
This is an article that was published on May 11th, 2024. It has been condensed for Reddit.
_______________________________

Provody, Provodna Nedilia, Hrobky, Mohylky... let us tell you about these holidays and why people celebrate them.

Photo: Taras Kovalchuk.
In Ukraine you might see small groups of people who gather at cemeteries every Spring, bringing food and strong drinks, setting tables right among the graves, and conversing and praying for a long time. This might seem strange or even uncouth to some, however, this is a longstanding Ukrainian tradition of honoring ancestors. Unfortunately, many perceive it with prejudice or hostility nowadays because there is often a lack of understanding of how this ritual actually took place before various ideologies influenced its interpretation (and the ritual itself). Primarily, this concerns the detrimental impact of the Soviet era, during which this Ukrainian tradition either withered away or degenerated completely.
Provody, Provodna Nedilia, Hrobky, Mohylky, also known as Radunytsia (Radonytsia), Didy, Babskyi Velykden—all these are names common in various regions of Ukraine but denote the same thing: the days of honoring departed souls and remembering their lives during a symbolic meal.
Ancestor worship has been known since the times of ancient societies: both in matriarchal communities (in Melanesia, Micronesia) and in later patriarchal societies. Ancient Greeks, Romans, and Slavs also had such traditions.

Origins of the Ukrainian Tradition

During the early times of Rus, tradition of Radonytsia was known to already exist and it was closely linked with ancestor worship. Its roots trace back to the era of paganism and the word literally means "solemn days." Ancient Slavs referred to Radonytsia or "spring joy" as a whole cycle of spring holidays dedicated to commemorating the dead. When Christianity was adopted, the celebration condensed into a single day—the second Sunday after Easter. According to ancient folk beliefs, the dead rejoice when their living relatives remember them fondly and tend to their graves.
According to Ukrainian folk beliefs, the annual commemorations of relatives during the spring awakening of nature symbolized the infinity of the life cycle and the inclusion of people who had passed away into this cycle. After the adoption of Christianity, Orthodox clergy initially condemned all such holidays, including Provody (the common name given by the church), considering them pagan rituals, and called for the eradication of this custom. However, such powerful archetypal traditions are impossible to erradicate, so they remained, albeit transformed into various forms and manifestations. For example, in addition to Provody, honoring the dead found expression in the following holidays:
Winter
  • Christmas: weaving a didukh (a symbol of the ancestor), in some regions, people leave a spoon in kutia after the Holy Supper, leaving the dish overnight, supposedly for the souls of deceased relatives.
Spring & Summer
  • Green Holidays, including Green Sunday (Trinity Sunday): commemorating the dead at home, in church, and/or at the cemetery, adorning graves with greenery. On the Saturday before the Green Holidays, even those who died by their own hand are commemorated.
Autumn
  • Dmytro's Saturday, Grandfathers’ Saturday, Grandfathers’ Days, Grandfathers’ Laments, or Grandfathers (Didy): honoring departed family members at home with a memorial dinner, including kolyva, visiting their graves, and tidying them up.
Over time, memorial days became an organic part of church commemorations: requiem services were held not only in church but also at the cemetery. At the same time, the observance of Provody was regulated, essentially reduced to commemorating known relatives, and any pre-Christian era expressions of joyful behavior were condemned. However, in Polissia, unlike, say, central Ukraine, the tradition still retains more archaic features. For example, it is considered a sin to mourn during these days because the deceased should rejoice that their relatives remember them, so it is very important not to "spoil the mood" for the dead.
Photo. Luchka Village, Poltava region, 1960s. Photo from the family archive of Oleksandr Liutyi.
The first known written mention of commemorating relatives in the second week after Easter is recorded in the Chronicles of Rus from 1372.
Throughout the ages, addressing ancestors and/or honoring them was fundamental for Ukrainians, shaping their identity and influencing various aspects of life, including spirituality. Thematic holidays and rituals existed in all Ukrainian regions, so the stereotype that this is a Soviet relic or lacks cultural taste is fallacious, as the connection with ancestors provides an answer to the question "who are we?"
Before Provody, on the Thursday of Holy Week, it is customary to visit the cemetery to tidy up the graves of relatives—pull out weeds, tidy or update plaques, plant new flowers. Therefore, this day is sometimes called the “Mavka’s Easter” or "Easter for the Dead" because it was believed that on this day the news of Easter reached the afterlife, and the dead joined the celebration with the living.
Photo: Taras Kovalchuk.

Memorial event after Easter

In simplified terms, Hrobky, Provody, Mohylky, etc., are a way to commemorate the dead loved ones, sharing a meal with them, so to speak. Therefore, in addition to the usual food for daily consumption, special food with ritual significance is prepared. This includes consecrated bread and kolyva. Kolyva among Slavic peoples, including Ukrainians, refers to a memorial kutia made from grains with a sweet syrup. The name of this dish originates from the ancient custom of offering grain and fruits during memorial ceremonies, which in Ancient Greek was called "kolluba" (in Byzantine pronunciation — "kollyva").
The recipe for memorial kutia may overlap with the recipe for Christmas kutia, but the former is usually less sweet. Traditionally, kolyva is made from boiled wheat, but nowadays it can be made from rice, with the addition of raisins, nuts and sometimes candy-coated seeds or nuts. The porridge is poured over with water mixed with honey or sugar. The use of grain in kolyva symbolizes the continuation of the family line, while honey was believed to cleanse from sins.
Of course, the recipe may vary slightly depending on the region. For example, in the Dnipro region, instead of grains, people traditionally use slices of white bread soaked in syrup.
Kolyva is usually eaten with a single shared spoon, just as a symbolic amount of alcohol is drank from a single glass. The leftover memorial kutia is intended as food for the dead, as if they were visiting the living during the meal. Ethnographer Dmytro Zelenin noted that according to the beliefs of Eastern Slavs, "the dead has all the same needs as a living person, especially the need for food."
Photo: Taras Kovalchuk.
Our ancestors believed that sharing a meal with the souls of the dead granted them eternal peace. And for the living, it served as a reminder not only of the cycle, transience, and cyclical nature of life but also strengthened the family through this connection with their ancestors. During the meal, proverbs were recited: "They lie down to rest—holding up the land, while we walk—waking up the land," "Let us be healthy, and let them rest easy."
The script of the event in various regions of Ukraine was and sometimes remains more or less constant: first, the priest performs the solemn liturgical service, then the families gathered at the cemetery sit down to commemorate the dead with the food and drinks. The memorial meal begins with a collective prayer. In the Polissia region, for example, there is a tradition of sprinkling the graves with blessed eggs, and in some regions, it was customary to sing spiritual songs.
During the pre-Soviet period, significantly more food was traditionally consumed during these memorial days than nowadays. Dishes like kulish, cabbage soup, peas with smoked meat, pork liver, bread, creppes with various fillings, dumplings, pies, knyshi (a type of bread), stuffed cabbage rolls, fried fish, and more were prepared specifically for the event. Special bread called paska and kutia were also made.
Interestingly, the meals were either eaten at tables set in advance or on blankets spread out on the grass. In the 1970s, tables and benches began to be universally installed, one for each family. This allowed living relatives to share the memorial meal in close proximity to the dead.
In addition to food, drinks, including alcoholic beverages, were also brought to the graves. However, this should not be equated with a regular feast, as everything had a ritual significance. For example, a symbolic shot of horilka was passed around in a circle among those present so that everyone could take a sip "for the Kingdom of Heaven" and for the repose of the dead. It is noteworthy that the glasses were only raised, not clinked, as this was strictly forbidden at memorial gatherings.
If the table was large and many people gathered around it, there were two such shots, but no more. The reason for this restrained feast near the graves was simple— it was believed that a loud celebration could scare the souls of the dead, who, according to folk beliefs, were present there. People didn't sing, they spoke quietly and solemnly. Toasts were not proposed; instead, they said phrases like "[Name] eat, drink, rest, and wait for us!"; "Eat, drink, and remember us, sinners!"; "May you await the Kingdom of Heaven, and may we not hurry to join you!"; "May the earth be soft!"; "Let's drink to the Kingdom of Heaven for our (Ivan, Olha, etc.)!"
Photo. Luchka village, Poltava Region, 1960s. Photo from the family archive of Oleksandr Liutyi.
In addition to dishes for the common table, people would always prepare dishes for the dead that they particularly enjoyed in life. After the meal, a portion of these dishes, some kutia, and sometimes even horilka were left at the grave, and the earth was sprinkled with this strong drink.
Such memorial gatherings often invited passersby and the poor. Leftover food was distributed to those who couldn't attend, with a request to eat or drink "in memory of the souls."
Photo. Engraving from 1877 based on a drawing by Kostiantyn Trutovskyi. Source: \"Vsesvitnia Ilustratsiia\" magazine, volume 17.
In the church dictionary of 1773, there is mention of such a custom:
— On Radonytsia, it was a common practice among the common folk to remember their deceased relatives with pagan rituals, and whoever remembered them brought sweetened wine, pies, crepes to the grave. After performing prayers the priest would take a cup of wine or a glass of beer, and poured out most of it onto the grave and drank the rest themselves; at the same time, women would lament the good deeds of the deceased with tearful voices...
Photo: Yuriy Stefanyak.
All this once again prompts us to think that cemeteries are not only about personal stories but also about the life of a whole nation. That is why it is important to take care of preserving cemeteries and rediscovering authentic traditions. During the full-scale war, this is more relevant than ever, as russia is making daily efforts to destroy not only the Ukrainian nation but also any memory of it.
Unfortunately, many Ukrainians currently cannot even visit the graves of their relatives because they are buried in occupied territories; many villages, towns, and even cities are destroyed, so there is nowhere to come to remember. Every piece of native land becomes more precious, the value of each life becomes sharper, and the importance of memory becomes more significant.
_______________________________
The 784th day of a nine year invasion that has been going on for centuries.
One day closer to victory.

🇺🇦 HEROYAM SLAVA! 🇺🇦

submitted by Ukrainer_UA to ukraine [link] [comments]


2024.05.14 05:15 KruSion Classes vs Functions before starting a GUI with flask?

Hello,
I'm working on (so far) 4 scripts that will be used internally at work. They mostly have the same structure of importing some excel files and then using pandas doing some data manipulation and producing another excel file with the data. The scripts started off a simple thing but grew now to have several options. I'm currently using the scripts by inputs entered in the terminal. Although this is good enough for me, the tools will eventually be used by non tech people that would prefer to have some sort of GUI.
I did some research and I'll either use flask or django to create the GUI and then package it using electron as a windows application. The scripts were created in a linear fashion without any functions initially (well some but unintentionally) as they were supposed to be simple and easy in the beginning. However, now that they grew a bit, I added functions to one and will do the same to the other 3 afterwards. I do hope to eventually combine them into a single program and eliminate some of the repeated code, but that is for a later time when I'm satisfied with them.
For the GUI: It shouldn't be too complicated, mainly choosing files, some drop down menus for choices, some radio buttons to select certain options, and MAYBE some sort of option to manually edit data during processing (that will depend on how easy it is to apply).
My question is: after I put everything in functions and have all my user inputs fixed and everything is good. Am I better off starting the GUI project from there or should I added classes first? Does having my script be object oriented help with the GUI? I have no worked with classes before, I understand the concept theoretically but never used it in practice. Honestly, I don't think my code right now requires classes, it's simple enough. It MIGHT when I combine the other scripts together but for now not really. I wouldn't mind taking it as a challenge/practice to implement it. But I'm asking if it will help with the GUI at all?
Thank you in advance!
submitted by KruSion to learnpython [link] [comments]


2024.05.14 05:13 LaughterOnWater Optimizing Hyperparameters for Language Model Fine-Tuning on Windows 10

Optimizing Hyperparameters for Language Model Fine-Tuning on Windows 10
I'm looking to tweak the parameter settings in my presets.json for LLMs on a Windows 10 machine with 64GB RAM and an RTX 3090 GPU. My goal is to find the best combination of hyperparameters to achieve a minimum of 3 tokens per second (tok/s) while maintaining high-quality responses for models that require some offloading, (70B, for instance)...
The specific hyperparameters I want to optimize are:
  1. Context Length
  2. GPU Offload
  3. RoPE (Rotary Position Embedding) Frequency Scale
  4. RoPE Frequency Base
  5. Other suggested parameters ???
I understand that finding the optimal values for these hyperparameters involves a process called Hyperparameter Tuning or Hyperparameter Optimization, often using techniques like Grid Search. If this is not the correct term for this process, please let me know.
Rather than reinvent the wheel, I'm looking for a git-hub repo with appropriate python scripting already crafted to do this work: basically chug through a grid of parameters to find the sweet spot for my machine and my preferred LLMs. I'd be grateful for a link. I'm all for easy-to-follow recipes, if you have them.
Thanks in advance. Fancy rooster at the pub for photo tax.
https://preview.redd.it/7ke1yzu67b0d1.png?width=1536&format=png&auto=webp&s=e20f0b436a6cc6a15e6dc9bc4afe304857ef0f4a
submitted by LaughterOnWater to LocalLLaMA [link] [comments]


2024.05.14 04:07 edgiscript [FF4M] Mafia Dog - Part 1 of 7 [Paramilitary Group] [Rescued Listener] [Severely Wounded Listener] [Concerned Caring Speakers] [Good Boy]

Title: Mafia Dog
Carissa is in her early 40s. She’s a higher ranking officer in this group.
Jane is in her mid/late 20s.
Note: I believe this series will most likely never be performed. It's a 7-part series that requires either an extensive collab or a VA that can do multiple voices as the same 2 speakers are in every chapter. It varies per chapter as to who has more lines. It also gets loud at times with explosions and gunfire and the like which is not very conducive to ASMR. So, I'm releasing it here without it having been performed. I usually wait until someone performs one of my pieces before I release the script publicly. I hope you enjoy the read.
Info you might want if you do perform it: An Introduction To The Book That Is Me : ASMRScriptHaven (reddit.com)
Note: This takes place after an untold horropsychotic yandere story. If any writer wishes to write that story, be my guest. If you notify me, I'll link it here. This series deals with the recovery, recuperation, and care for the rescued victim.
My masterlist: [FF4M] Mafia Dog - Part 1 of 7 [Paramilitary Group] [Rescued Listener] [Severely Wounded Listener] [Concerned Caring Speakers] [Good Boy] : ASMRScriptHaven (reddit.com)
(All talk and sfx are muffled until the secrete door is opened.)
(Sound of muffled gunfire is going on in adjacent rooms. Door is opened roughly.)
Carissa: Clear. Damn it, she’s not in here.
(Pause.)
Yes, our informant advised that this is her office. And look, here’s the information we needed about the shipments coming in tomorrow on her desk. At least we ended up with that.
Damn it, damn it, damn it! I really thought we had her this time. Our contact said she was here right now. How could she have gotten away?
(Pause.)
Yeah, I know, Mike. Obviously Kent’s not gonna like this. He was hoping this strike would put down this upstart gang for good. We cleared out the rest of her goons at this location, but if Francine is still alive… well, I don’t want to think about that right now. Jane?
Jane: Yeah, Carissa?
Carissa: Jane, you and Mike take the others and double check every room we’ve already cleared. Look for any clue as to Francine’s whereabouts or plans that we can bring back to Kent.
Jane: You got it. Come on, Mike.
Carissa: Ronnie, you stay here with me. If our intel was right and Francine was here, maybe there’s a secret passageway she used to escape, or maybe there’s something else to discover.
(Some light tapping on walls as they look. Then a tap closer to the listener.)
Carissa: Hey, I think I’ve found something. This wall, right here. There’s something behind it. Now, how to get it open.
(Pause.)
Ronnie, great work.
(Pause.)
Yes, hit that button.
(A door slides open and all is now clear to the listener.)
That did it. There’s a secret opening here that leads to… Oh, my God! Ronnie, come here.
(Pause.)
Hey, are you all right? Can you hear me?
(Pause.)
Ronnie, put that gun down. You’re scaring him.
(Pause.)
Yes, I know Kent’s orders were to eliminate everyone we find, but this is different. He’s obviously not one of them. Look at him. He’s tied and gagged, and it looks like he’s been beaten to within an inch of his life. He’s still got dried blood on him. Whoever he is, he’s not a threat to us and he clearly needs our help.
(Pause.)
Ronnie, besides the fact that what you just said reveals you to be an inhuman prick and should be ignored on its own, you need to consider the fact that he may be some use. At the very least, he may know some things about Francine.
(Pause.)
No, calling you inhuman was not a compliment. Kent’s orders didn’t account for us finding someone like this in here, and I’m going to help him.
(Pause.)
I don’t care if it is easier to put him down. I’m taking him with us. God, what is wrong with you?
(Pause.)
Yes, it will be on my head if he turns out to be one of them.
(To the listener.) Hey, you, look at me. I’m going to remove the gag, ok. I want to talk to you.
(Pause.)
No, no, no. Don’t shake your head. Stop thrashing. We’re here to help. I’m not going to hurt you.
(Pause.)
(To Ronnie.) Ugh. Damn it. He’s scared to death and he’s going to hurt himself further if he keeps this up.
(Pause.)
Yeah, Ronnie, we’ve already established you don’t give a rat’s ass if he kills himself, but just accept that I do and that I’m in charge right now and give me the bag. I’m going to use the sedative on him.
(Pause.)
Of course, I know we brought it for Francine, but she’s not here, now is she?
(To the listener.) Ok, buddy, I’m sorry if the needle stings, but this will relax you while we move you somewhere safe. See you on the other side.
(Time passes.)
Jane: Carissa, come here. He’s waking up.
Carissa: (Whispering softly.) Hey there, big guy. How are you doing?
(Pause.)
(Not angry, but forceful like she knows what she’s doing.) No, no. Stop struggling, ok? STOP!
(Pause.)
(Calm.) Good. That’s very good. You’ve been wounded. You’re in our infirmary and you’re strapped to the bed. Any struggling could possibly cause you serious harm.
Jane: Carissa’s right. At best it will make it so our medical staff have to reconnect your IVs, and you don’t want to make them work any harder than you have to, do you?
It’s ok. We’re here to care for you. Do you understand? We want to help.
(Pause.)
Carissa: Ok, good. Good. Stay calm. Look, I’m being soft and tender, see? Jane will brush your hair with her hand while you and I talk for a bit.
I know you’ve got to be scared out of your mind right now, but if you just stay calm, we’ll do what we can to reassure you that everything’s all right. Ok?
(Pause.)
(Sigh.) Good. Good boy.
Jane: Carissa, I think he likes it when you call him that.
Carissa: (To Jane.) Yeah, I think you’re right.
(To the listener.) You like that? Ok, then. That’s what I’ll call you, ok? Good boy.
Here, now I’ll hold your hand while you lay still. My name is Carissa. That gentleman over by the door is Mike, and I already told you that this is Jane. And you are my good boy.
That’s right. I’m going to take care of you, good boy. I’m not going to let any harm come to you anymore. You’re not in any danger. These two, Mike and Jane, they’re here for you specifically to make sure nobody comes in here to hurt you.
Jane: Carissa’s right. You’re completely safe. You can rest easy while we’re here. Ok? You just rest and recover and leave everything else to us.
Carissa: And I’m going to see to it that I do everything I can to make you feel safe and protected as well. Now, to do that, we need to know a few things about you. The doctor wants you to rest. She’s telling us we can only have a few minutes with you, so we’ll make this quick. Ok?
Jane: You’re being such a good boy right now. I’ll keep running my fingers through your hair while you answer Carissa’s questions, ok?
Carissa: Now, we just need you to confirm a few things. Did Francine do this to you? Was she there in the place where we found you?
(Pause as listener doesn’t want to say anything.)
Jane: It’s ok. You can tell us.
Carissa: You’re afraid, aren’t you? She did this to you and you’re afraid if you tell us anything, she’s going to punish you.
(Pause.)
No, you don’t have to say anything. I’m not trying to frighten you. I want you to feel safe with me. You’re my good boy, remember? I wouldn’t do anything to hurt my good boy.
Here you go. I’ll just stroke your hair gently as well with my other hand. I can see you really like that when Jane does it. Does that make you feel better, good boy?
Jane: It certainly does. You’re being so good.
Carissa: Yes, you are. So, let me ask an easier question. Do you know how long Francine had you there?
(Pause.)
You don’t know? A long time? They picked you up off the street in a blizzard by offering you a warm place to stay.
Jane: My God. It’s summer now so it’s been several months at least. You poor boy.
Carissa: Well, we’ve got you now, ok?
(Softly aside to Jane.) And now we’ve just confirmed that it was Francine who was there and did this to him.
Jane: (Softly to Carissa.) Ooh, clever.
Carissa: Don’t worry, good boy, you are safe with us. You can count on that.
(Aside.) Yes, Ronnie? Kent needs me? Ok, I’ll be right there.
(To the listener.) Ok, good boy. I have to go, but Jane and Mike are going to stay just outside of your room while you get some more sleep, ok?
Jane: And I’ll stay right here beside you until you fall asleep.
Carissa: The doctor will be in periodically to check on you. Her name is Suzanne and she’s very nice, so you don’t have to worry about her. When she comes by, do what she says, ok? She’s only trying to help.
And I’ll be back as soon as I can. You’re safe as long as you’re here. I can see that you’re still very tired. They’ve given you a lot of medication so you don’t feel any pain. You be my good, good boy while I’m gone and everything will be ok.
Here. (Kiss.) Just a kiss on your forehead for my good boy. You sleep now.
Jane: And if you wake up and Carissa’s not here and you’re scared, just let me know and I’ll sit with you too. Ok?
Carissa: Good boy. Get some rest.
(Time passes. Listener wakes up and hears what Carissa’s saying to Kent, but Carissa initially doesn’t notice.)
(To Kent.) No, Kent, what I’m telling you is that he was her dog, only I think she got her kicks out of… well literally kicking him. Did you hear what Suzanne said about his injuries? That bitch Francine is twisted.
(Pause.)
No, he’s been fine since we brought him in. He’s a little scared, but that’s to be expected.
(Pause.)
What? No, you can’t do that to him. He needs protection! I’m not sending him away. I’ll care for him myself if I…
(Pause.)
Oh, I’m sorry, Kent. You weren’t saying get rid of him.
(Pause.)
Yeah, I guess I am a little zealous over this one. You know where you found me twenty years ago. I guess my heart went out to the guy as soon as I saw him. I can empathize with where he’s been.
(Pause.)
Yeah, thank you for understanding, Kent.
(Pause.)
No, you’re absolutely right with that. He’s going to need some special attention for a while.
(Pause.)
Yes, of course. I’ll take full responsibility. Mike and Jane have agreed to help too. I think they feel sorry for him like I do. I promise, I’ll… Oh, hold on, Kent.
(To listener.) Hey there, good boy. You feeling better?
(Pause.)
That’s right. I told you I’d be back as soon as I could.
(To Kent.)
No, Kent, I understand. Go ahead. I’ll stay here with my good boy.
(Pause.)
Yeah, I’ll keep you updated. And thanks, Kent.
(To listener.) Did you sleep well, good boy?
(Pause.)
That’s good to hear. I’m glad you’re feeling better.
(Pause.)
Yes, the straps are still on. This is a new situation and we wanted to make sure you weren’t going to hurt anybody because you got scared, including yourself.
(Pause.)
No. I don’t think you’re violent, but it’s a precaution we take with everybody. Understand? They’ve even had to do it to me a couple times when I’ve been down here injured. I tend to move around a lot when I sleep and I can hurt myself by pulling out everything the doctors have attached.
(Pause.)
(Taken aback.) Wha…? Mistress? No, no. I’m not your mistress.
(Pause.)
Oh, don’t cry. I’m not mad at you for saying that. You’re still my good boy. Here, let me hug you. Does that feel better?
(Pause.)
There, there. You’re ok. I wasn’t mad at you, and I wasn’t rejecting you.
(Pause.)
No, you don’t have to call me… You know what? It’s ok. You can call me mistress for now if it makes you feel better.
(Pause.)
I can tell that it does. You’re more at ease. Ok, I’m your mistress.
(To herself.) I guess that’s something we’re going to have to work on.
(Pause.)
What? Oh, nothing, my good boy. Nothing you have to worry about right now.
Now that you’re awake, Suzanne has some tests she wants to run. Mostly she’s just going to talk to you, show you some lights, that kind of thing. I don’t think any needles are involved this time.
(Pause.)
I know. I hate needles too. So just relax and do what she says. And when she’s done, Mike will come in to keep you company for a while. I have some business to take care of.
(Pause.)
What should you do while I’m gone? Well, you need to make sure that when I come back, everybody tells me what a good boy you’ve been. Ok?
(Pause.)
Yes, Jane will be here in a while too. She’s out right now on an assignment, but she’ll be back.
(Pause.)
Oh, that makes you smile, does it? Well, good. I’m glad she makes you feel better. Ok, so long for now, my good boy. Know that you’re safe.
Part 2 coming.
submitted by edgiscript to ASMRScriptHaven [link] [comments]


2024.05.14 03:46 DukeOfDerpington Duality of Prey-Chapter 11

Huge shout out to & for helping with Brainstorming and Co-Writing this.
As always, all credits for the original Nature of Predators and it's content goes to Space Paladin15, thank him for allowing artist and writers to use his original work of art for their own uses.
Gaian Ref Sheet-Here, Done by the artist
As well as a *Huge* thank you for Julian Skys for filling in for the editor for this chapter. I'll post a comment as to why I haven't been posting too much, safe to say though, kept ya waiting huh?
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[Subject Memory Transcription: Rux Limpbut, Venlil News Anchor and TV Show Host]
Date [Standardized Galactic(?) Time]:August 1st, 2136
Now I'm regretting not taking that transfer last week. This just keeps getting better.
I was in my car outside of the Network’s station. I was at my wits end yesterday and was trying my damnedest *not* to freak out on air. Now? Now I had the pleasure of my network telling me they needed me to come in way early to report on some breaking news. Just as I was about to leave for Solgaliks sake!
I took a small sip of the “coffee”. Now this was a blessing, coffeehouses on Gaia were open paw around, no matter what. I was giving a small prayer to those “ancestors” for their love of anything strong. Well, anything strong that wasn't alcohol. They could stomach one drink or two but after that? They were out.
Slurrrrrp
I let out a relieved sigh as the warm liquid flowed down my maw, the reward of caffeine soon following after this. Hopefully in time for the recording. With that I opened the door, grabbing my briefcase as I greedily drank the rest of the coffee as I approached the wide doors of the Networks station.
They creaked a little as they always did as I appeared in the doorway, a sleepy, overworked ghost. I tossed the coffee cup into the trashcan by the door as I nodded over the after work plans that I had to either postpone, or completely not do.
No bar time, going to be too tired. Not going to have enough time to do more digging in what that Farsulian diplomat released, even after it's been nearly two months. Brahk. Still need to be ready for the shift tomorrow-
“Rux?” The front desk secretary pulled me up and out of my thoughts as I blinked a couple of times, my ears raising as one of my eyes focused on her, a bit frizzled from the overtime I was clocking at the moment.
“Hm? Oh. Hey Liakal, caught me off guard almost as bad as the padcall I got. What's up?” I rubbed my eye as I fully focused on her, making my way over to her.
“Well, whenever you're ready for them they'll give you all you need, apparently, when you get into the studio. What they told me is uh, it's not a pleasant amount of news.” She nervously played with her claws and her headset, her lips quivering a bit.
“That bad? Speh. What about that uh, guest? She gets off-”
“O-oh! Mrs Tarva. She got off the planet easily. I can't say anything else though Rux. They said whatever they have to tell is very, very pertinent not to be let loose until you broadcast it… sorry Rux.”
I patted the top of the semi circle desk that Liakal was sat into, before giving her a quick, albeit small smile with a finger gun before I quickly deflated. It was that bad. With a nod from me I departed into the hallway to the left of the front desk, approaching one of the elevators.
A button press, a chime and the feeling of gravity and anxiousness about to make me hurl later, I was on the floor with the studios. I retraced the steps I had taken only claws before to mine. The green sign saying “Predator Problems” told me I hadn't failed as usual. Something had to be done with our program and segment name, if for nothing else there was apparently much more juicy stuff to talk about.
Opening the door, I expected the hustling and scrambling of the cameramen, the lighting crew, audio specialists. But nothing except a small huddled group of uniformed men. Brahk, I was hoping this wasn't the case but I was never that lucky. I resigned myself to fate as the group finally paid attention to me, and the door clicking and shutting behind me.
“Mr. Rux. Please come over here and sit. You're all good, we just need to go over what we need you to announce in this upcoming impromptu broadcast.” Why the hell were the Gaians on Prime? Wait no. That's not the problem. Why are officers from their military here? Oh stars.
However I could feel my body coming towards the oval shaped table. Eventually knocking into a chair and pulling it out, resting my briefcase onto the ground and taking a seat, pulling up to the desk. I rested my paws on it as I gave a look to the group assembled around it.
All were wearing roughly the same uniform, their fur patterns one of the only differing things between them. Aside from the one at the end of the table. They wore a green beret atop their head, nestled in between the horns that adorned it. They cleared their throat and slid a small packet of papers towards me, startling me a tiny bit.
“While I wish to be polite and respectful, there's simply no way to say this without being blunt. Sole Speaker Jikem is dead. With the current atmosphere on Gaia we thought it'd be best to announce the formation of an emergency government and a leader to head it. All of which has been done in a roundabout manner so as to not alert any radicals or terrorists.”
I had only taken a cursory glance at the front of the small packet before that bombshell of an information was dropped onto me nonchalantly. My paw was halfway to the front page to turn it before my gaze looked up at the Gaian at the end of the oval table who had done so.
“What? Sorry can you-”
“Rux. Come on, you know what I said. Now, I know it isn't everypaw that you get to report on the death of a head of state, let alone be the first one to do so. I'll most certainly give you that. So, we'll give you some time alone…well mostly, to get acquainted with the packet and once you and your crew are roaring to go we'll release the news to the Commonwealth.”
I took a small lookover of the second page but had to pause for a short moment again as I took it in. Yes, yes I did have some questions. Half from the large info dropped on me and the other half that I was now reading with my very own eyes now.
Before they could fully get up I had worked up the courage to get a short clearing of the throat and read out of the lines in the packet out aloud after I had decided it would be better to ask now rather than after. “In conjunction with recent attacks the Armed forces has decided to-” I put down the packet in its entirety now.
“What in the stars could you possibly mean by “safeguarding” democracy? This just seems to be some type of justification for a military takeover. I mean, who's going to fall for this?”
The chairs of the small clique of officers seem to find themselves filled once more as they returned to their positions, most of them now gazing between me, some random crew member scurrying near me and the head honcho with the green beret.
The intensity of the stare of the Gaian at the opposite end of the table seemed to intensify, seemingly his gaze looking through me. “Mr. Rux, I can assure you any such speculation to that matter and that, frankly, justified if albeit imaginary fear is going to be the last thing people on Gaia are going to worry about. Alright?”
I anxiously nodded back, sighing. “L-look I'm just-”
The Bereted officer seemed to nod while holding up his paw, my line of reasoning and thought being stopped by the intrusion. “Worried, you ancestors are always worried. It's why we're here, yes? Anything too dangerous or otherwise unsafe we've always volunteered for so as to save our more cultured self from such. Think about this announcement like that. A warning and an update from our side of the Commonwealth about current affairs, nothing more, nothing less.”
With that it seemed settled for the time being, as the small clique once again rose, and this time was actually able to depart to the booth that overlooked the studio, keeping what I was sure to guess a keen pair of eyes to observe anything.
I settled into my seat more as I gave the small packet a read. It was general stuff as of this point when it came to announcements. Why it's happening, what happened in more details, what they planned to do in the upcoming future, all that juicy stuff. Overall a very plain, if very informative script to go by. Still, being the first to announce the death of a head of state via “Unnatural Causes” would make even some of the most resolved Gaians a bit jumpy, yes?
Once I finally gave the entirety of the packet a quick read over I sat it down giving a glance to my, by now, very familiar set that we used for “Predator Problems”, the entire reason for why I had started it had been to educate and warn people about what to do with predators and the like. Now I was going to have to educate them, apparently, about the fact that our “brothers” in species so to speak were having a bit of topsy-turvy time on their capital planet. Now I was kinda hoping I was one of the more conspiracy theorist nut jobs just so I didn't have to get contacted.
Resigning myself to fate, and the fact that apparently I of all Vens was the most level headed to announce this, I looked over the studio, eventually finding the small group of uniformed men again. I got up and out of the chair as I made my way over to them, flicking my tail into a questioning sign as I did so, my approaching presence quickly noticed.
“Seems like you've got some questions, you read the packet though yeah?” One of them said, I simply signaled a yes with my ears to respond.
“So, is this immediately being aired? Or is it being aired later on tomorrow-well, this paw? Should it be the first thing or the last thing or is it the only thing I'm doing for this one?” With these questions the small clique seemed to talk in-between themselves, small glances were made in my general direction, they seemed to come to some type of conclusion though as they turned back to me, the bereted one now taking center stage again once more.
“Yes. It's being immediately aired. You do realize you are a bit of a celebrity on Gaia, yes? A special breaking news from you would certainly draw the right eyes. Then it'll spread from there. We do have other stuff for you to read, but it'll appear on the prompter. Other than that though we'll take our leave once everything is said and done.”
I gave a small thanks to Solgalik, as that would mean I would be able to go back home and get at least a claw or two of rest. Speh, if I just slept here I could get an extra one easy. But I didn't have much time to dwell on that, instead I apparently had a job to do right now.
With that bit of information I decided to go around, talking to the crew, who as of this point has finally settled down and has stopped scattering from the Gaians. A small conversation with each helped us plan out the next few tantalizingly painful minutes that were about to unfold live on air.
With everything and everyone in place, I took my seat at the curved table in the middle of the cameras, getting my little tie ready. With a countdown from 3, I settled into my on screen persona as the red lights of the cameras went on.
“Good Paw to everyone tuning in! I'm your host as always, Rux Limpbut, and this is Predator problems. This time though, we do have some breaking news that we need to get to. So with that being said, I suppose it's time for me to get to it.”
I straightened my back, placing my paws firmly as I closed my eyes, breathing in and then opening my eyes again.
Alright. Just gotta break the news that the head of state of the other half of our Commonwealth is dead and their Army just decided to seize power for democracy's sake.
“I have some sad, and what some can and should be saying is unsettling, news. Sole Speaker Jikem of the Gaian Cooperative, has died earlier this paw. Details are scarce and hard to come by as of this point, but from preliminary reports and investigations, it seems as though he *may* have been assassinated while at a checkpoint. As many of you know he was elected on a lockstep ticket with the current governor of Venlil Prime, Veln. He oversaw the last closing years of the Dominion-Federation war, as well as the beginning of closer federation ties. Many people are bound to ask as of this point what is going to happen, and the easiest and most truthful answer is…we don't know.”
I shuffled some papers, discarding the packet to the side of the table before continuing on with the information I was to spout out.
“Already reports are coming in that the Armed Forces of Gaia have declared a state of emergency and already there are rumblings that they have formed… an emergency government?”
I gave a bit of a confused look before continuing, I could see the group of uniformed Gaians nodding as I did so, apparently that was good enough for them.
The rest of the news report was generally a bit unsettling, or at least info packed by many people's standards. Updates on the federation at large, some reports on the status of the Venian Commonwealth and what was the plan going forward and before I knew it the red blinking light on the cameras had vanished, and the lights overhead had dimmed.
“Alright, that's good for us. We'll have one of our guys stay over the paw to help your team edit it but other than that? You can head on home.” The bereted one informed me, before signalling to one of the clique, most likely the one to stay here and “help” us edit.
I rested back in my chair and closed my eyes, I think it was time for me to get some shuteye.
—----------
Smoke billows out from the mouth of the Uniformed figure, a lit cigar cradled in his claws. He takes a survey of the trio gathered in front of him.
“So.” The figure grunts out, leaning back into his chair.
“So, what?” One of the trio asks inquisitively, shifting in their seat.
“So now what? Not many paws you get to make a masterstroke of a situation like this. Sole speaker is dead, people are looking to any type of stability and we perfectly fill the slot.” The Uniformed figure takes the cigar up to his mouth, smoking it lightly.
“Well there are numerous concerns.” The most center of the trio speak.
“Like what to do with those brahking predators that apparently still exist.” To the right of the first speaker.
“I vote we integrate them posthaste!” And finally the one on the other end.
A thick billowing cloud of smoke escapes the lips of the Uniformed figure, fidgeting for a moment before rolling forward. His face now fully lit.
“Gentlemen. Calm down. We have plenty of problems with plenty of solutions. But that's why you put me in charge of this little emergency government anyhow right? Levelheaded, warhero, clean political record.”
The trio murmur for a moment before returning a nod, the middle one piping up as he did so.
“Yes, that is why we decided to throw our towel in with you Marshal.”
The Uniformed figure now places his elbows on the table, his paws bridging each other while the cigar is still in-between in his paws.
“That's Marshal-at-Arms Jyuvernik to you. Now where were we? Ah right. The Dark corner. I want you to send a diplomatic team to assess the cattle debacle.”
submitted by DukeOfDerpington to NatureofPredators [link] [comments]


2024.05.14 03:00 Famous_Educator7005 Your EXACT Desire Is Coming... Just Persist!!

Since January 2024, I was without income. Prior to this, I was on short-term disability (SDI) after leaving a job that was causing my mental health to declined and that pushed me into deep deep depression due to the toxic environment of the workplace. Thankfully, I stumbled upon a doctor who took my mental health seriously and pulled me off of work for a year (another manifestation).
A few months before my SDI ended, I had begun looking for work. Although, this time, I was more competent about the law of assumption, Neville, and Florence S. Shinn, and was learning to hone my powers as a creator. Therefore, I was not willing to go back into another full-time job where I had to sit in a office full of people who would eventually make my life miserable.
Side note: As someone who has worked over 15 years, in various types of offices, I've noticed a trend in work culture that just drains me. I've always pushed through and have given each job 1-3+ years minimum. However, as I get older, I can no longer put myself in these draining environments; so, outside of working to build my own business (the long-term goal), I decided that I only want to work part-time and/or with a very flexible, WFH job.
Back to the story...
After months of applying to every WFH job I could find w/ no success, I loosened my restrictions, and decided to look for a part-time, in-person job. When I experienced difficulty securing this type of job, I eventually gave in and started applying to full-time, in-office jobs.
Still, through it all, since December, I had been "manifesting" my perfect job using scripting, affirming, and visualizing. Though, it wasn't until I got very specific, that I'd seen my desire manifest into my life.
In April, a few interview invites started to roll in after months of applying.
1st Job
This one was WFH but very strict about camera being on the whole time and remaining in your seat on a full-time basis - NO FLEXIBILITY whatsoever. The schedule also conflicted with the time I needed to drop off my kid at school. Regardless, I was willing to take the job (if offered) and basically stress myself out trying to make it work. But, just before the interview was expected to take place, I got an email saying that it was cancelled due to me living 10 miles too far from the required location.
2nd Job
I received an offer for this job. But I was forcing myself to be ok with it as it wasn't my preferred situation. It was full-time and in-office. I told myself that maybe this is what God wanted me to have and so I accepted their offer and was just happy to have a source of income again.
As soon as I left the zoom meeting whereby I accepted a verbal offer for job #2 - the third job appears - literally less than 5 mins later.
3rd Job
I get a phone call from a local number. Usually, I don't answer unsaved numbers but something told me to pick it up. When I did, the person on the other end said they received my resume two months prior but had chosen someone else. However, that person ended up leaving for a full-time, in-office job, as this was what they preferred and needed. The employer went on to say that they were always very impressed with my resume and held onto it in case other positions came up in the future. The gentleman asked if I was still in search of a job... I took a second to think about it and then said - "yes, in fact, I am." He went on to describe the position to me and, in doing so, he literally described my DREAM JOB to the "T"!! - i.e., Part-Time, flexible schedule, mainly WFH to do charting (as I am a social worker), the rest of the work would be meeting with my clients in various hospitals and their homes. What's more, the pay is Ahhh-MAZING!
Before ending this call, we set up a zoom meeting to do an official interview with the team.
The interview took place this morning. The team consisted of a small, yet amazing group of people who seem to be genuinely nice. Although, this won't matter much anyway, as I barely have to interact with them.
Less than an hour after the zoom interview - I was offered the job!!
Techniques used:
Scripting
I Scripted my intentions (only once) requesting for an easy interview w/out reference check, to secure the job before June 2024, to be the perfect candidate for the job, to have likeable and relateable colleagues and to have a flexible schedule whereby I can still spend time with family and take care of personal needs without asking for time off.
Affirmations
I affirmed daily (multiple-times per day) from the state of already having it. Some of the affirmations were: "I AM employed," "I got the job!," "My family was so happy when I told them the good news," "I love my new job, it's better than I imagined" "Thank you, God, for blessing me with such a wonderful job. It's perfect for me!," - just to name a few. However, I really just created them on the spot based on how I was feeling at the time.
Intermittent Visualizations (SATS)
I was honestly very inconsistent with my visualization. However, whenever I remembered, I would do my best to play out a scene at night before bed. I haven't fully honed my visualization skills so most times I'd just focus more on hearing myself tell a loved one that I got a job that is perfect for my personality and life. - Funny thing is, I've literally been saying this same thing to people since accepting the job offer.
I hope this story inspires someone to keep persisting and have faith in the law because IT WORKS!!
submitted by Famous_Educator7005 to NevilleGoddard [link] [comments]


2024.05.14 02:35 stars_doulikedem Tom Holland shares a cast and crew photo after ‘Romeo & Juliet’ opening: “Tonight was truly a highlight of my career”

Tom Holland shares a cast and crew photo after ‘Romeo & Juliet’ opening: “Tonight was truly a highlight of my career” submitted by stars_doulikedem to popculturechat [link] [comments]


2024.05.14 02:27 trailer8k romeo and juliet First look at Tom Holland and Francesca Amewudah-Rivers

romeo and juliet First look at Tom Holland and Francesca Amewudah-Rivers submitted by trailer8k to Trailerclub [link] [comments]


2024.05.14 01:23 Aktoruk Aizen vs Kaden (Bleach vs Guardian Tales) ‘To Strike Down Those Above’. UPDATED/IMPROVED CONNECTIONS + update on Aktoruks future

Aizen vs Kaden (Bleach vs Guardian Tales) ‘To Strike Down Those Above’. UPDATED/IMPROVED CONNECTIONS + update on Aktoruks future

Real Talk, it’s a bit rough, so no shame in scrolling past. Go past the Spoiler warning for the stuff related to the MU.

I’ve kept a lot hidden from my online persona, but I’ll be honest for a moment. Currently, in a separate province, my mom is going for scans. There’s a very real chance that she has cancer, and the thought frankly destroys me.
I’ve decided that I’ll be taking a ‘break’ after this post. I truly do adore this community, but personal things are just not doing great. I wish to avoid the risk of high emotions I am currently susceptible to. I’ll probably be sticking around to lurk at times, but it’ll be low key.
I wished to make something more, and decided that making things smoother for the MU I’m most proud of is a good way to leave things. When I return, I have many more projects planned. Scripts, MU’s, and even Scaling Scans. Look forward to that, while I do the opposite (of looking forward in general, I’m excited for the projects).
Depending on the speed of things, I may know how things go at the end of this week. There are two cases. In the best case, I will be back shortly after this news. In the worst case, it may be multiple months before I return, should I return.
Thank you all in advance for reading, and thank you all for being cool people. It’s been really helpful being able to take my mind off things, and I hope I can continue to make a fool of myself in all the best ways.

Absolutely massive spoilers for both Bleach and Guardian Tales. Only read if you are fine with that.

immediate Basic Core connections
-Villains -Villainous allies -Both From Asian (east) countries -Ancient beings in comparison to human lifespan, but not particularly for their species. -Yes, ‘en’ is the final part of their five-letter names. This is not something that should sell you on the matchup.
In Depth/Actually Good Connections
-Long-term threats in their respective series. Constant presences which utilize the protagonists as tests.
-While among the most powerful characters in their verse, intelligence is what makes them terrifying. Capable of manipulating their way into power, influence, and secrecy.
-Prior to a massive reveal, both are thought to be allies to the ‘good side’ (Captain Aizen and Kaden the Hero), with the few who knew being ancient scientists that got locked away to prevent word from spreading.
-Their major goals involve utilizing an unknown power (Labose and the Hogyoku) which is made via mass sacrifice. Both would seemingly succeed in mastering this power, though it is purposefully left vague if they hold complete control.
-During the process of obtaining this power, both would infect others with a primary ‘disease’ of the series (Hollowfication and L-Bacteria). This includes characters of high power (Several Captains and Lieutenants and A Hero of the Champions Sword + A Dragon).
-Both have purposes for these actions which seem good in a skewed lens (Ending the existence of the Soul King and Preventing the Loop from Continuing). These events both involve a higher power (Potentially the highest in the series).
-But through a regular lens, these plans are fucked ways to handle the issues. This is due to issues with both characters mentality (Aizen was incapable of seeing others as equal to him and Kaden was burdened with hundreds-thousands of his past timelines).
-Their eventual ascension would first turn them into monstrous beings due to their views of power, but would both return to forms close to original at their strongest.
-Similarity in armies. Lorraine and Gin are both ‘right-hands’ with closed eyes, who would eventually attempt to overthrow when the ascension had already begun.
The Arracnars and L-Monsters are beings from the series that were manipulated by the characters. They would accept ‘power’ which allowed them to be either pawns or tests.
-Opposites of their main/orginal world (SS and The Otherside) would be where their plans of action took place.
-Both utilize dimensional rifts to travel.
-They would be defeated by the ‘experimental’ protagonists (Ichigo and The Guardian) which they had kept an eye on with interest to their plans.
-Both would end up aiding the protagonist against a further threat (Ywach and *The Fairies). While it is questionable whether this was simply due to shared interest or a show of empathy, both were ultimately good actions which saved the lives of many. *The Fairies do not currently have an official title.
Contrasts:
-Bisecting/Permanently crippling others was used against Kaden (via Clara), while Aizen used it for his plan (Taking a SK piece from Rangiku when attempting to create a Hogyoku).
-Kaden truly believes himself to be doing a noble thing, while Aizen is aware that what he does is wrong (he just doesn’t care).
-Kaden shows genuine struggle to kill his old allies (Such as Erina), while Aizen has no issues harming his fellow captains and his Squads lieutenant.
Animation Potential:
Kaden holds this back due to GT being incredibly niche. Aizen has a wide variety of both sprite and 2d models to work with (DB has already used a sprite for him). While Kaden only has his ingame sprite, which does not fit Aizen’s.
In their simplest forms, both are not easy draws. In their monstrous forms, Aizen is a little more difficult and Kaden is horrid.
Kaden does have some stuff to work with for creation of a model (plenty of ingame art), but that’s the issue, it would have to be fan-made.
Fight Potential:
-Army fight potential with Arrancars vs L-Monsters.
-End of army battle with Espada vs Laura, Morrian, and the L-Titans.
-Begin in base forms, simple sword fight. Kaden has his staff Repentance and Aizen has his Zanpakuto Kyoka Suigetsu. Both are capable in close-quarters combat.
Aizen will Utilize his Kido for an Advantage vs Kaden’s usage of Ice and Chains.
Kaden takes the upper hand, stabbing Aizen with Repentance. Only for it to be revealed that he was under Kyoka Suigetsu, and killed Clara (or an image of her, at least)
-First evolution: Cocoon Aizen vs First Phase Infected Kaden. Similar fighting style, Kaden focusing more on Chains, L-Flowers, and ice than before.
Honestly, the least interesting part of the fight, as both are similar to the first forms.
The one thing I’ll give this is Gin and Lorraine both attempting to take them out would be best fit here. Gin vs Kaden and Lorraine vs Aizen. They’ll lose, but it gives a path to the next part.
-Second Evolution: Butterfly Aizen vs Second Phase Infected.
At this point both utilize a lot more of their ranged attacks. It’s very much similar to the other evolutions though, just with more monstrous canvas’s.
At this point Kaden has a Labose realm that he utilizes, which can serve as a counter of some degree to Kyoka Suigetsu. Though it has an obvious weakness with the crystals, so Aizen has an actual out.
-Final Evolution: ‘Sealed’ Aizen vs Final Phase Kaden.
Both back to Human forms. Aizen being fused with his Zanpakuto means that it’s now fists vs Sword (Kaden is using the Disgraced Heroes Blade).
Both utilize ranged attacks. Kaden’s storms vs Aizens Kido.
While I’m not sure whether it would technically work, Kaden using a dimension slash to break free of Kyoka Suigetsu would be sick.
-Death: Two ways.
Reaching the end of the fight, both combatants stand to look at each other. For a brief moment, they flash to their ‘good’ forms. Captain Aizen and Kaden the Hero. Perhaps things could be different had their minds been in better spots.
Regardless, should Kaden win, he erases Aizen via Labose. Should Aizen win, he destroys Kaden with a Cero.

Debate:

Note: One thing I wish to do once I return is make a proper and studied look into uni Bleach. I do not think my speed debating did justice to what I’m still certain one. But I need to ensure I’m not on a path without bearing.
This was created with Uni Aizen in mind, and I know it a slippery slope, but this current debate is using that for the sake of storytelling a close fight. I understand that it’s flawed until/unless I come with the proof, but I’ve opted to make this choice.
I will also be using the lower interpretation of Kaden (Universal rather than Mutli or higher). As the debate has an obvious winner in this case, regardless of where Aizen gets scaled.
Win Cons: Unlike a lot of Aizen Matchups, he actually has a loss condition that doesn’t rely on being stat-stomped. Labose has erasure capabilities, proving capable of wiping timelines completely. Kaden will need to weaken/overpower Aizen to manage this, but just in the same way someone would need to for a regular kill.
Kaden is limited in his rebirth, and unlike Aizen, is capable of dying once he reaches his peak. The longer the fight goes on, the better chance Aizen has of landing a killing blow.
I will not be considering the memories stored within the champions sword. While it would be a restoration of the Kaden that fought Aizen, it is reliant on a continuing loop (an outside force). If Aizen kills the body of the current timeline, that is absolutely close enough to be called a victory.
Strength: Aizen takes this due to affecting the three realms (3 Universes) while Kaden only affects 2. It’s close, but Aizen just has a larger showing.
Durability: Same as Strength, as it’s a showing of 3 Universes to 2.
Speed: Likewise, the ability to nearly instantly affect 3 universes is higher than affecting 2, which means Aizen is presumably faster. Both have similar capabilities with dimensional travel and teleportation, so this is actually a close stat.
Experience: Both are centuries old at least, with all being dedicated to fighting or research. But Kaden has hundreds, if not thousands, of loops worth of memories as well. This is a wash for Kaden.
Intelligence: Tie, both not only show incredibly similar cognitive capability, but they both focus on manipulation. There’s nothing to show that either has a notable advantage.
Skill: For use of extended abilities, Aizen’s Kido and Kyoka Suigetsu is far more impressive than Kaden’s ice, chains, and Labose attacks. Kaden is far more impressive than Aizen, due to being a long-term swordsman primarily, and capable of beating primordial sword fighters. I give it a tie, but unlike for intel as it’s because they have a roughly equal amount of advantages, rather than being equal in everything.
Powers: Even with Labose having the potential to counter it, Aizen still has immortality. Kaden also has no good counters to mind fucks. Aizen takes this.
Weapons: I’m treating this as ‘army’, as it’s unfair to include the more power-like Kyoka Sugetsu. Likewise a tie, because Aizen has a more impressive variety of Arrancars, but Kaden utilizes his forces far more effectively. Aizen has no issue killing of valuable allies, but Kaden knows how to make only necessary sacrifices.
Winner: Should we utilize the prior sackings, Aizen wins. He’ll need to be wary of Labose, a power that proves to be a risk to his immortality, but Kaden can’t take advantage of that unless he can get through Aizen’s incredible variety and Kyoka Suigetsu.
All Aizen needs to do is continue forcing Kaden on the back foot, eventually his evolution will peak and a kill becomes possible. Kaden won’t be able to find a victory in 9/10 cases.
With mid-dif (due to Kaden having very possibly chances at victory), Aizen is the winner.
submitted by Aktoruk to DeathBattleMatchups [link] [comments]


2024.05.14 01:02 webbersmak [For Hire] JavaScript / C# Tutor - Remote

Professional developer at the ready to help you learn JavaScript or C#.
I'll help you setup VS Code and/or Visual Studio. Then we can jump into a real application. I'm also happy to help with problems from:
Available on Discord or Skype.
I've had success working with other redditors. I recently helped Billy in New Zealand make a Chess game in C#. And I helped Luis in California build a Math Quiz generator in JavaScript.
I'm easy to talk to. We can go at your pace. I'm located near Philadelphia (Eastern Standard Time). Please be able to share your screen.
Rates: $35/session (up to 2hrs). PayPal / Venmo accepted. Consider this an investment in yourself!
submitted by webbersmak to forhire [link] [comments]


2024.05.14 00:51 ThatGuyWill942 Racist Romeo and Juliet

Racist Romeo and Juliet submitted by ThatGuyWill942 to YoutubeSelfPromotion [link] [comments]


2024.05.14 00:50 ThatGuyWill942 Racist Romeo and Juliet

Racist Romeo and Juliet submitted by ThatGuyWill942 to YoutubePromotionn [link] [comments]


2024.05.14 00:48 SourSensuousness Passed D281 / Linux Essentials OA!

Got a 690, nice.
Prior to this, my only real experience with Linux had been making a Raspberry Pi tablet that nobody really uses, and installing Kali Linux on a potato laptop. I'm a Mac user and I have used Terminal a bit, and I used DOS a lot in the 90s, so some of the material (particularly hardware, basic CLI) was familiar to me. I started studying about two and a half weeks ago.
In case this is helpful to anybody, this is what I did and here are my thoughts:
Exam:
Recommendations:
OK, onward and upward. Hope this helps somebody out.
submitted by SourSensuousness to WGU_CompSci [link] [comments]


2024.05.14 00:13 SnooSongs8773 Best certifications to break into DevOps.

I know that experience > certs, but sometimes you need certs just to get your foot in the door.
I have 3 years in IT (networking). I have a CCNA got my RHCSA last month, and expect to have AZ104 by the end of this month. I work at an MSP NOC and while we don’t do any DevOps, it looks like we will get some small cloud projects soon. So I’ll be able to get some cloud experience.
After I get my AZ104 what would be the next best cert to get out of the below?
While it’s been about 5 years, I did a Front end bootcamp. I forgot a lot but I’ve found that scripting comes pretty easy to me since I did spend time learning React.js, Git, HMTL, CSS, etc. So I’m also itching to pick up Python at some point. Probably wouldn’t be too hard for me to get the basics.
submitted by SnooSongs8773 to devops [link] [comments]


2024.05.14 00:06 thethreateninggeek Having tough time learning to analyze request with burp.

I used to hack with hackbar only and it was pretty easy back then find sql and xss but now i want to work in bugbounty. and this stuff is hard. also never used burpsuite in my life didn't even heard of it untill some time ago.
I thought it was the programming experience that i lacked so i learnt php and built a simple task manager site and analyzed it in burp, it was pretty simple but on a real website it is hella confusing with 100s of paramters.
For reference i used to be a script kiddie who just used tricks like site:php?id= and just putting ' and using sqlmap. So yea i am pretty bad at this but now i am getting serious.
Everybody talks about learning this bug or that bug but the most fundamental thing that i think everybody needs is the ability to analyze traffic in burpsuite and understand what request is actually doing.
So if anybody was in my postion and got out of it may be share some tips :)
submitted by thethreateninggeek to bugbounty [link] [comments]


2024.05.13 23:38 92638R end of roblox exploiting

I think we should all just stop trying to find executors and stuff for roblox anymore. Be honest the days of roblox exploiting have pretty much come to an end I mean finding an executor itself thats safe to use and is actually good is impossible look at what happened with krampus and getting your roblox account/pc hacked is just not worth the risk anymore. And even if we find a good executor the scripts suck anyway compared to pre byfron. Exploiting before was as easy as downloading something like fluxus or krnl for free and joining a game and thats it, now you need to go through tons of headache to find a trusted executor thats impossible because none of them are or using a bunch of weird sketchy methods like using a mobile exec or an emulator all for you to lose your roblox account and get your device compromised at the end. I think we should move on tbh
submitted by 92638R to robloxhackers [link] [comments]


2024.05.13 23:36 OkAct3477 Looking for Male Reference

I'm in a bit of a bind and could really use help. I’m at the final hurdle of landing my dream job, but I need a male reference (white sounding preferred) to vouch for me as a CEO I previously supported as an Executive Assistant. The job ended on bad terms, so I can't ask him directly.
If anyone could step in and act as this reference, it would be amazing. I’m happy to pay for your time and can even whip up a script to make it super easy. Let me know if anyone can help out.
Thanks!
submitted by OkAct3477 to JobReferences [link] [comments]


2024.05.13 23:35 koncept451 PC US NEW KonceptZ PVP Alteria

KonceptZ PVP Alteria Just Launched!

PC US
The server has been in a sort of playtest over the last few weeks while I was waiting for a map update from JohnMcClane. Unfortunately, we haven't gotten one yet, but I don't want to delay the full opening of the server any longer.
Name on launcher: KonceptZ PVP Alteria 10k Extracts Custom Guns Rearmed BB
IP: 51.222.254.62:2802
Join Discord!

Features of the New Server:

Extracts to Trader
Keep an eye out for red triangles on your map, as they indicate an extract location. But be cautious, as other players might be hiding there waiting to take your precious loot!
Custom Guns, Armor, and Storage
  • Over 90+ ARs, Rifles, Shotguns, and Pistols, replacing all vanilla weapons and adding new types of ammo.
  • All weapons are modular with custom scripting to provide an accurate gunplay experience. Check the description to see how your attachments are affecting gun performance!
  • New armor of varying degrees with attachments, along with clothing and custom backpacks that allow you to attach guns, etc.
  • Custom storage items like military crates, lockers, gun safes, and more! Keep an eye out for rare Vault kits!
RA Base Building
A newly released basebuilding mod that makes building bases fun and easy.
  • Craft a blueprint using any scrap piece of paper and find some materials (make sure they are in your inventory) to get started.
  • Craft a Territory HQ Kit (still 3 sticks and a rope) and find some nails to add so that your base doesn't decay with time! (More info and instructions to come)
Other Extras
  • Custom Vehicles (new additions coming soon!)
  • Custom retextured KonceptZ Clothing that will keep you warm and dry in poor weather.
  • Red Falcon Helis
  • Collectable Items that you can sell to the bartender at the extract trader.
  • Alcoholic Drinks like Kvass and Vodka that actually have an effect on the player.
  • A Safer Trading mod that allows players to trade items with a custom UI anywhere on the map you are willing to meet.
Coming Soon
There were a few things I wasn't able to configure before launch, but will be working on and adding as we go forward.
  • Safe Extracts to Trader (that will cost you!)
  • Airdropped Containers - with all types of valuable loot. Be wary of campers and possibly tough zombies when you approach these.
  • New vehicles
  • Cannabis Plus or Similar Drug Mod
  • Black Market Trader
  • Custom Nike and Adidas sneakers with tons of different styles!
submitted by koncept451 to DayZServers [link] [comments]


2024.05.13 23:12 bambaazon Logic Pro 11.0 release notes

New Features and enhancements
New AI-enhanced tools join Smart Tempo and the Pitch Correction plug-in to augment your artistry.
Bass Player and Keyboard Player join Drummer to complete a set of Session Players — all built with AI making it easy to create performances that respond to your direction.
Session Players can follow the same chord progression using Global chord track.
Add warmth to any track with ChromaGlow, an advanced plug-in with five saturation models designed to simulate the sound of vintage analog hardware.*
Separate a stereo audio file into stems for vocals, drums, bass and other parts with Stem Splitter.*
Session Players, ChromaGlow, and Stem Splitter also come to Logic Pro for iPad 2 — making it simple to move between projects created in Logic Pro for Mac.
Play any of six deeply-sampled acoustic and electric basses with Studio Bass.
Perform any of three meticulously-sampled pianos with Studio Piano.
Loops that contain chord tags will automatically populate the chord track when added to a project.
Three new Producer Packs are available: Hardwell, The Kount, and Cory Wong.
Original multi-track project of Swing! by Ellie Dixon available as in-app demo song.
Downmix and trim options allow custom mixing for non-Atmos channel configurations.
Exported ADM BWF files have been expanded beyond Dolby Atmos and can contain settings for stereo and other multi-channel formats.
Bounce in place adds automatic real-time recording for External Instrument regions or tracks that utilize external hardware using the Logic Pro I/O plug-in.
Route MIDI signals generated by supported software instruments and effects to the input of other tracks for creative layering during playback or recording.
Edit more efficiently using key commands for moving, extending, or resizing marquee selections.
The Nudge Region/Event Position key commands now also nudge Marquee selections.
The Transpose Region/Event key commands now also move or expand the Marquee selection up/down.
Pattern regions can now be created on Drummer tracks, and Drummer regions can be converted to Pattern regions.
New key commands include Trim Note End to Following Notes (Force Legato) With Overlap and Trim Note End to Selected (Force Legato) With Overlap.
Bounce in Place and Track Freeze can now be performed in real time, allowing for use of external instruments, I/O plug-ins, and external inserts.
Mastering Assistant analysis now can be performed in real time, allowing for use in projects that incorporate external I/O or instruments.
The Dolby Atmos plug-in now offers Downmix and Surround/Height Trim controls.
The Recent Projects list can now be configured to show up to 50 projects.
* Requires a Mac with Apple silicon.
Stability and reliability
Scripts with 1071 characters or more in Scripter no longer cause Logic Pro to quit unexpectedly.
Fixes an issue where creating a an event in a lane assigned to Note off in Step Sequencer could cause Logic Pro to quit unexpectedly.
Fixes an issue where Logic Pro could fail to launch with an Error Initializing Core MIDI message when the system is under heavy load performing other tasks.
Resolves an issue where Logic Pro could quit unexpectedly when a 64-bit floating point IR file is loaded into Space Designer.
Fixes an issue where Logic Pro could hang when opening a project while the Project Settings > MIDI window is displayed.
Logic Pro no longer quits unexpectedly when creating multiple Aux tracks with multiple existing Aux tracks selected.
Improves stability when bypassing control surfaces with Musical Typing open when EuControl software is installed.
Fixes an issue where Logic Pro could hang when quitting a project containing a large number of instances of Sampler.
Fixes an issue where Logic Pro could quit unexpectedly when replacing a playing Live Loops cell with another loop.
Performance
The UI is now more responsive when adjusting Flex Pitches directly on regions in Deviation mode.
Performance is improved when editing Transient Markers in Take regions with Flex enabled.
Performance is improved when making Flex Pitch edits in the Tracks area with a large number of selected regions.
Alchemy's Performance is improved.
Performance is improved when moving regions in projects with a large number of tracks and regions.
Projects containing a large number of flex-pitched regions now open more quickly.
Resolves an issue where loading a project saved with a Summing stack selected that contains Software Instruments that have no regions and/or with the tracks turned off could load the Software Instruments into memory.
Accessibility
VoiceOver now announces the state of Automation mode buttons on channel strips.
VoiceOver now announces the status of the Pause button in the LCD.
VoiceOver no longer announces hidden controls in the Smart Controls view.
VoiceOver no longer reads the values of pan knobs that are currently hidden in Sends on Faders mode.
VoiceOver now announces the state of the Details button and the Follow button in the Drummer Editor.
VoiceOver now announces left-click and Command-click Tool selections in the Control Bar.
VoiceOver now announces the name of the Time Quantize button in the Piano Roll.
VoiceOver now announces changes in value when the Next/Previous key commands are used to change Quantize values.
VoiceOver now announces state of key commands for Cycle, Mute, Track Solo, Input Monitoring, Track On/Off, and Lock/Unlock Track.
VoiceOver now announces the selection state of focused tracks.
Spatial Audio
Fixes an issue where adding a new 3D Object track for the first time to a Spatial Audio project could cause the Renderer to switch from the current model to the Apple renderer.
The Dolby Atmos plug-in now offers a 5.1.2 monitoring option.
Fixes an issue where setting a project to Dolby Atmos could output to 7.1.4 even when the mode defaults to Apple Renderer.
It is now possible to monitor Dolby Atmos projects directly via HDMI to a surround capable receiveamplifier.
The metering for Height channels now shows as post-fader on the Master channel as expected.
Loading a Master Bus channel strip setting in the 7.1.4 channel format now preserves the 7.1.4 channel layout as expected.
Session Players
Resolves an issue where loading a user-created Drum Machine Designer patch could set the input to a bus and fail to load the Drum Machine Designer instrument.
Using the Create Drummer Region command in a Marquee selection now creates a region that corresponds to the Marquee.
Smart Tempo
In cases where there is not an existing Smart Tempo Multitrack Set, selecting an audio file in the Smart Tempo Multitrack Set window and disabling the “Contribute to analysis” check box now causes the Update button to change to Analyze as expected.
Pressing the Space bar now immediately stops a Free Tempo recording.
Fixes an issue where projects previously open in the same Logic Pro session could unexpectedly affect “Contribute to Analysis” in the Smart Tempo editor.
Recording
Audio regions recorded to unnamed tracks now include the project name and track number in their name.
Mixer
The channel strip Stereo Pan control and the Pan menu now can be adjusted when Caps Lock is enabled.
Creating a single Multi-timbral Software Instrument in the New Track Sheet no longer creates two Software Instrument instances in the All view of the Mixer.
Resolves an issue where remaining tracks in a Multitimbral Software Instrument Track Stack could unexpectedly rename the channel strip.
Adjusting the activity status of a speaker in the Surround panner no longer causes the signal to unexpectedly mute.
Groups now immediately show as inactive when switched off for a selected set of channels in the Mixer.
Metering now correctly works on individual channel strips with plug-ins that send to more than two channels and are routed to a surround bus.
Option-clicking on a send in a selected group of channel strips now sets all corresponding sends to 0 dB as expected.
Fixes an issue where performing Undo after adjusting the fader values of grouped channels with Group Clutch enabled and then disabled could cause the faders to jump up to +6 dB when one member of the group is touched.
Setting multiple selected channels to No VCA now works as expected
Alchemy
The oscillator section in Alchemy offers a new Wide Unison mode.
All controls for Additive Effects now accept typed-in values as expected.
Values typed into parameters related to milliseconds (MS) in Acoustic Reverb are no longer interpreted as full seconds.
Resolves an issue where performance control destinations for modulation could show as duplicated.
Sampler, Quick Sampler, and Quick Alchemy
The Playback direction button in Quick Sampler now immediately updates when clicked.
The view now scrolls correctly when dragging the Trim marker in Sample Alchemy.
It is now possible to adjust the level of a group in Sampler up to +24 dB.
The Up/Down buttons for navigating zones in Sampler now remain available after adjusting the start or end positions of samples.
The general Zoom/Scroll key commands now can be used to trim the current view in Sample Alchemy.
Handles and Trim Handles in Sample Alchemy behave correctly when click-dragged, even when the plug-in window does not have focus.
The Ancient Vocal Chop and Baily Glide plug-in settings for Quick Sampler now open in Classic mode, as expected.
Plug-ins
The MIDI Scripter plug-in now shows in Logic Pro when running in dark mode.
Fixes an issue where clicking on Sampled IR in Space Designer could activate Synthesized IR mode unexpectedly.
Resolves an issue where repositioning the playhead could cause audio to cut out on channel strips that use Step FX.
The preset Note Repeater in Scripter now works as expected.
The wet/dry setting on Ringshifter is now always set to 100% wet when inserted on an Aux.
There's now a DI Delay Compensation switch in Bass Amp Designer to improve phase correlation when blending between Amp and Direct Box in the plug-in.
StepFX now includes presets using Sidechain.
The Beat Breaker preset called “Basic / 2 Slices, Speed 66%” no longer plays the slices at 50% speed instead of 66%.
Resolves an issue where ES2 could produce glitching sounds when using Sine Level or Poly Voice mode on Apple Silicon computers.
Mono > Stereo instances of Console EQ no longer can cause unexpected feedback.
Using the Delete all Automation key command while an Audio Unit window has key focus no longer causes the Audio Unit window to go blank.
The menu for the compression section of Phat FX can now be opened by clicking on the Up/Down arrows.
Beat Breaker now offers new default patterns divided evenly into 2, 4, 8, 16, and 32 slices.
Mastering Assistant
There is no longer unexpected latency with bounces from projects that use the Clean or Clean + Excite mode in Mastering Assistant.
Mastering Assistant analysis is no longer incorrectly triggered in projects that contain no regions, but are previewing audio from Ultrabeat, etc.
Mastering Assistant no longer allows the -1 dBFS peak limit to be exceeded in certain cases.
Automation
The Consolidate Relative and Absolute for Visible / Automation menu item now only displays when automation types that support relative automation are active in the lane.
Region-based Automation is now pasted as Track-based Automation when pasted to an area of a track that does not contain regions.
Pitchbend now works as expected with zones in Sampler that do not have Flex Pitch enabled.
Selecting Region-based automation points on a region now deselects previously selected automation points on other regions
Disabling Region-Based Automation no longer dims the Power button for MIDI CC data lanes in the Piano Roll.
The movie window now updates to show the correct frame when moving Region-based automation points.
The Autoselect automation parameter now works as expected when clicking any plug-in control.
Automation of the Gain plug-in no longer exhibits unexpected latency.
Region-based automation is now drawn correctly when recorded into projects that start earlier than 1 1 1 1.
Automation lane views for all tracks are now maintained when switching into Flex view and then back to Automation view.
Flex Time and Flex Pitch
Flex Pitched notes now play as expected when clicked while Record or Input Monitoring is active on the track.
Flexed audio tracks using Monophonic or Slicing mode no longer produce clicks at tempo changes.
Takes and comping
Fade-ins are now applied when flatten and merge is performed on Comps.
Renaming a take that encompasses the entire length of an audio file no longer unexpectedly changes the file name.
Comps in Take Folders are now preserved when performing Cut Section Between Locators on a section that includes the end of one Take folder and the beginning of another, with a gap in-between.
Track Stacks
Record-arming a Track Stack now arms grouped audio tracks in a Track Stack it contains.
Dragging a subtrack out of a Track Stack that is assigned to a VCA now removes the assignment for the subtrack.
Fixes an issue where Track Stacks could sometimes be dimmed when some, but not all, subtracks are muted or off.
It's now possible to replace stacked instrument patches that are inside a Summing Stack with single track patches.
Track Alternatives
Loading a patch on a Summing Stack containing sub-tracks with Track Alternatives no longer causes inactive alternatives to be deleted.
Track Alternatives can now be created for the Stereo Output track.
Selection-Based Processing
Using Selection-Based Processing on a Marquee selected section within a Take Folder no longer creates an unexpected comp.
Selection-Based Processing on a comp now retains the comp.
Score
The spacing of notes is improved in cases where there is a dotted note on a line with the stem is pointing upward.
Command + Z to undo now works after deleting a Score Set.
Upward bends in TAB staves now display correctly.
Importing an instrument track no longer can cause Score Sets in the current project to disappear.
Imported Score Sets can now be deleted from a project.
Live Loops
“Join Region and Fill Cell” now works as expected.
Recording a performance in Live Loops now temporarily puts all tracks into Automation: Latch mode.
Fixes an issue where changing patches for a Live Loop track could cause the length of cells to change unexpectedly.
It's now possible to paste MIDI notes into a Live Loops cell.
Step Sequencer
It's now easier to use the disclosure triangle to open sub-rows in Step Sequencer.
Pattern regions now play back correctly immediately after being nudged.
Pattern Regions now immediately play as expected after using the Slip/Rotate tool to drag their contents to the left.
The “Separate pattern region by kit piece” command on Drum Machine Designer tracks is now applied to the correct area of the Pattern Region, in cases where the left border of the region has been moved to the right.
The length and number of steps of a newly created Pattern Region accounts for Time Signature changes correctly.
The maximum possible pattern length of a Pattern region is now 4 bars of the current time signature.
Step Sequencer now allows pattern lengths to be added based on 5/4 and 7/8 time signatures.
The Step Sequencer Inc/Dec controls now work in Loop Edit mode.
Fixes an issue where Pattern Regions on frozen tracks be edited unexpectedly.
Region-based automation now displays properly on Pattern regions in tracks that have been partially frozen, and on regions that have been frozen and then unfrozen.
It's now possible to assign MIDI channels per step in a Pattern Region.
MIDI
Reset messages for Software Instruments now work correctly.
Sustain messages are now sent correctly when playing back regions with Clip Length enabled in cycle mode.
There is now an “Internal MIDI in” setting in the Track Inspector to allow for recording MIDI from any other software instrument or External MIDI Instrument track.
The “Send all MIDI settings” key command now sends program changes to external devices assigned to empty tracks.
Resolves an issue where 3 bytes of random MIDI data would be sent when playing back regions containing SysEx data with MIDI 2.0 disabled
New 'internal MIDI in' feature allows recording of MIDI from other tracks, including MIDI FX plug-in output and 3rd party MIDI generators.
The “Delete MIDI events outside region boundaries" key command now correctly creates a starting CC event in the region to match the last matching CC of the same type in the track.
Fixes an issue where Chase could cut off notes that are preceded by notes of the same pitch on tracks with third-party instrument plug-ins.
Editing
The Humanize transform set now works as expected when the Randomize functions for Position, Length, or Velocity are set to very small values.
The menu item Delete and Move in the Event List is now only displayed if regions are displayed in the window.
When MIDI 2.0 is selected in the Settings, clicking on an Event in the Event List no longer plays events back with MIDI 1.0 resolution.
Fixes an issue where using the Cut command in the Audio Track Editor could switch the view to another editor.
When a region in the Project Audio window is double-clicked, the Audio Track editor now opens as expected.
The content link buttons for the Piano Roll and Score show the correct color as expected when toggled using the mouse.
The Event List correctly updates to reflect changes made by using key commands to select notes in other editors.
Resolves an issue where the Velocity tool in the Piano roll could affect the values of non-note events.
Fixes an issue where applying the Transform set Double Speed could cause the notes to disappear from the Piano Roll.
Step Input
Extending the length of note entered using Step Input now works correctly.
Global Tracks
Adding multiple audio Apple Loops of the same key to different tracks of a new project now changes the project key as expected.
Clicked in Tempo points are now placed at their correct positions in projects that start earlier than 1 1 1 1.
Share and export
When No Overlap is enabled, regions bounced onto existing regions no longer overlap them.
Audio files bounced from Logic Pro now include the proper Encoded Date in the metadata.
Fixes an issue where MIDI regions could be truncated when bounced in place.
Fixes an issue where audio files including Volume/Pan automation exported from mono tracks that use plug-ins could export as stereo files.
It is now possible to bounce sub-channels of multitimbral instrument tracks as individual files.
Import
Resolves an issue when dragging multiple audio files into a project, choosing the “Place all files on one track” option could create a second track and places the first file on one track, and the rest on the second.
Output channels in the Mixer can now be imported from other Logic Pro projects.
Apple Loops
The Loops browser now correctly shows the same enharmonic key an Apple Loop was tagged with.
Apple Loops now preview using the Key Signature active at the current position of the playhead.
It's now possible to add Aliases to bookmarks and untagged loops.
Dragging an Apple Loop from the loop browser to an existing track no longer changes the input for the track.
Fixes an issue where MIDI Apple Loops could jump to the start of the nearest bar position when dragged from the Loop Browser to the middle of a bar.
Video Support
A secondary screen that is running a full screen video with Show Animations off will no longer remain black after closing the project.
Key Commands
The “Increase (or Decrease) last clicked parameter” key commands now work for controls in the LCD.
The “Record off for all” key command now works on Software Instrument tracks in cases where one or more audio tracks are also record-enabled.
There is now a key command to add to the current selection of regions or cells that are assigned to a toggle solo group.
The Zoom Toggle key command now works in the Step Editor.
Compatibility
GarageBand projects that use Pitch Correction now sound the same when opened in Logic Pro.
Undo
If Undo is used immediately after creating a project, the New Track Sheet is displayed as expected rather than leaving a project with no tracks.
Undo/Redo now works as expected with Audio Unit v3 plug-ins.
Changing the Automation Mode, or changing a Track On/Off state now creates an Undo step.
Performing Undo after adding a surround track no longer corrects Drummer tracks in the project.
Logic Remote
Logic Remote immediately updates to show time and signature changes made in Logic Pro.
Control Surfaces and MIDI controllers
Controls on Control Surface devices that use Lua scripts now provide feedback when learning assignments for them in Logic Pro.
Illuminated buttons on control surfaces now show the correct state for Show/Hide Track Editor.
General
The LCD now displays the Cycle start and end times in both SMPTE time and Bars/Beats when the secondary ruler is displayed.
Search in the All Files browser now finds matching items in bookmarked folders.
Fixes an issue where the visible editor in the Main window could unexpectedly switch when rubber-band selecting regions.
Audio Take folders created in Cycle mode now loop as expected after recording when Loop is enabled in the Region Inspector.
It's now possible to create external MIDI tracks when Core Audio is disabled in Logic Pro.
Resolves an issue where deleting a Flex marker from an audio region while a Marker List is visible could switch the key focus to the Marker List.
Track information pasted into a text editor now includes the TIME position when the Use Musical Grid setting for the project is not enabled.
Input monitoring buttons are now displayed on audio tracks when Logic Pro has fallen back to an alternate audio device because the selected device is not available.
Previewing an audio region in the Project Audio window no longer causes it to jump to the top of the window.
Command+Option clicking on the On/Off button of a track now toggles the button for all tracks, as expected.
Copy/paste of regions now works when Automation view is enabled.
Right-clicking on a looped segment of a region now opens the contextual menu as expected.
It's now easier to see when black keys are depressed in the Musical Typing window.
The right arrow key now reliably moves the text cursor in the Bounce > Save As file name panel.
Groove Templates created from audio regions now work in Smart Quantize mode.
Dragging multiple regions from the same audio file from the Project Audio browser to the Tracks area now works correctly.
Audio regions are no longer moved to unexpected positions when trimming, if absolute Snap mode is on, and the region anchor is moved away from the start of the region
Fixes an issue where pasting a Marquee selection with No Overlap and Snap Edits to Zero Crossings mode enabled could delete a non-overlapping part of an existing region.
Autozoom now triggers when a region's upper right corner is dragged in the Main window, or the Audio Track Editor.
The Playhead no longer may briefly appear to be in the wrong position when zooming horizontally.
The Time Ruler now immediately updates to reflect changes made to the “Bar Position [bar position] plays at SMPTE” setting.
The File browser correctly shows the full path when using Save As.
submitted by bambaazon to Logic_Studio [link] [comments]


2024.05.13 22:35 Book_Guard Librarian Sign

Hiya folks.
I'm finishing up my librarian masters programme, and my coursemate and I thought it would be fun to get some commemorative placards for a desk with a couple of languages words for librarian (or their equivalent words).
Some are easy, if they're in Latin script, but a few other we want to try to get ensure a level of accuracy (Chinese, Arabic, etc). Anyway, we thought it'd be fun to add in Old Norse OR any runic variety. In my searching I can deduce that the modern Icelandic word used is Bókavörður. We're unsure whether it'd be better to seek out the Icelandic Runes, or some Younger Futhark (which my friend says they THINK is this ᛒᚢᚴᛅᚢᛅᚱᚦᚱ)
Any advice or guidance before we commit to this plan would be appreciated!
submitted by Book_Guard to RuneHelp [link] [comments]


2024.05.13 22:34 Book_Guard Librarian Sign

Hiya folks.
I'm finishing up my librarian masters programme, and my coursemate and I thought it would be fun to get some commemorative placards for a desk with a couple of languages words for librarian (or their equivalent words).
Some are easy, if they're in Latin script, but a few other we want to try to get ensure a level of accuracy (Chinese, Arabic, etc). Anyway, we thought it'd be fun to add in Old Norse OR any runic variety. In my searching I can deduce that the modern Icelandic word used is Bókavörður. We're unsure whether it'd be better to seek out the Icelandic Runes, or some Younger Futhark (which my friend says they THINK is this ᛒᚢᚴᛅᚢᛅᚱᚦᚱ)
Any advice or guidance before we commit to this plan would be appreciated!
submitted by Book_Guard to RuneHelp [link] [comments]


2024.05.13 22:26 Mikazah This week's grocery haul: I got paid $0.61 to take $20 worth of Butter, Mac n Cheese, Energy Drinks, and Sparkling Water!

Here are the goodies.

I am excited about the butter. It's dairy free, and you can't tell the difference for most of the baked goods I make!

Total: $19.84

Coupons: None!

Total Cash Back: $20.45

Final Cost: -$0.61 - Money Maker

 
Here is the complete break down and sites used. The stores are listed in the breakdown image. I don't include sites that take any receipt on my breakdown.
Note: Individual deals vary by user for most apps. If you don't have the deals right now, you can try checking back later.
 
My Guides
  1. All rebate apps/sites I use and/or know about
  2. How I do my hauls
  3. Beginners guide to using rebate apps/sites - for those who don't know where to start
 
If you aren't interested in this kind of thing, please keep your comments to yourself. If you don't like what I buy, you can buy different products. If you don't like hunting for deals, you can do surveys, microtasks, games or whatever else you like instead. There is no need to discourage other users just because you aren't interested in the same things!
 
If you don't need feminine hygiene products, toothpaste, soaps, etc - consider donating them to your local women's shelter, church, or school!
 
Some Additional Deals
 

Afterthoughts

Small haul for a small bonus today. I put together that part of the haul last night, and once I saw the $5 / 10 bonus, I completely forgot to check every other app, haha. Technically a slight profit loss meeting my IB bonus today, but that's okay because I'm making progress towards my bigger bonus. If I were to prorate that bonus, that'd be an extra $4.52, so it's definitely worth it.
 
My Beneful finally stopped resetting, unfortunately. Hopefully the Mac a Roni and butter keep resetting. I was going to get a couple other things too just to work towards my big bonus, but my store was out. I'll be going out of town later this week, so maybe I'll get lucky and find some good deals at stores that aren't around here.
 

Time Spent

I glanced at IB last night for like 5-10 minutes. I was planning to finish planning the haul today, but I didn't need to find any more deals. I was in the store for 50 minutes today, which included my regular shopping as well as browsing through the plants and clearance aisles.
 

Food From Deals

Here's an idea: Mix up a white cheddar Mac a Roni, with your choice of ham, sausage, chicken, pork, or one of the vegan meat alternatives. Add a little soy sauce, and some green peas if you wish. You could even add some extra butter and milk (or plant based milk) to make it a bit creamier. Serve with a slice of buttered toast or some Jasmine Rice. Perhaps make a little Banana bread for dessert. (Note: Everything mentioned has Ibotta deals available.)
 
Here's some things I've made in the past: High Protein Tomato Crackers, Hot Sausage Cups, Peanut Butter Fudge & Chocolate Hazelnut Fudge, Chocolate Cherry Pie
 
Do you guys want me to continue showing things I've made using ingredients I got from rebate apps on these posts? Let me know in the comments, or you can vote on this poll if you want to remain anonymous.
 

Mini FAQ

  • If you're new or confused - check out the guides near the top of the post. They go into detail about everything.
  • I'm from the USA and these posts are tailored as such, but this post of mine does list things from other countries that I know about.
  • My posts are tailored to being money makers to suit this subreddit. There are tons of great deals that aren't money makers but can still save you a lot of money.
  • A lot of what I get is given away to friends, family or is donated. I do this more as a hobby than anything.
  • I generally do not share my spreadsheet since the one shown in this post is not the one I actually use (it's put together with a script from my usual spreadsheet) and there are a ton of little things that will give you wrong values if you don't know about them and even then you have to be careful. It's super easy to make a spreadsheet with Google Sheets though.
submitted by Mikazah to beermoney [link] [comments]


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