Make your own poke card tcg marker.com

Pokémon Card Collections

2012.06.17 12:03 Knifetastic Pokémon Card Collections

A place for sharing your Pokemon collections, Old and New
[link]


2010.04.25 06:33 jack2454 Yu-Gi-Oh!

The subreddit for the Yu-Gi-Oh! card game, video games, anime and manga.
[link]


2016.03.20 15:18 Pipsqueak737 Pokémon Card Collectors

A catch-all subreddit for the Pokemon TCG.
[link]


2024.05.14 02:54 willdanceforsnacks Book Promotion ideas?

I finally published for the first time. Not the first time I've finished a novel, but certainly the first time I have actively published one .. one that I've been a little proud of. I know it's a long process to get noticed, or even start to see some traction in sales & downloads, but how do you go about promoting your novel? I feel like I'm stuck. 😕
Beginning of chapter one below - if anyone would like to provide feedback that would be lovely. 🙂
[2,310] It began like a surreal haze, a fever dream dancing with unknown figures swirling around her like a languid tornado, their movements seemingly slowed by some unseen force as she awoke to a world spinning out of her control. She found herself surrounded by strangers who moved like spectres in a dream, fragmented flashes who assaulted her consciousness - a woman gently pressing a cloth to her throbbing head, another offering sips of water while she coughed and struggled to swallow, a man peering down at her with a furrowed brow, and a mysterious figure lingering in the doorway with an unsettling glint of desire in his eyes.
The room buzzed with a quiet urgency as they hovered around her, their faces etched with concern and something else she couldn't quite place - an undercurrent of tension that seemed to pulse in time with her own racing heart. These disjointed images flitted in and out, creating a mosaic of fragmented reality. Awake, her body throbbed with pain; asleep, she plunged into a black abyss, time slipping away unnoticed. Each awakening brought the desire for oblivion as her mind plunged back into the depths of darkness.
Beth jolted upright, startled by the sharp bang of a car backfiring. A cry of pain escaped her lips as she attempted to sit up, her back and legs resisting her will. A woman, the same from her fleeting visions, hurried into the room with a damp cloth and a glass of water.
"Easy now," the woman spoke gently, her mild Spanish accent adding warmth to her sharp words as she pressed the cloth to Beth's forehead and helped her sit up, "you're weak, rushing won't do you any favours. The sooner you regain strength, the sooner you can move."
A man, the one with the odd expression in her visions, appeared in the doorway once again; "and the sooner we can leave this place, I'm sick of it." He grumbled, striding away with urgency and frustration. His steps were heavy and fraught with agitation, each one seeming to leave a deep imprint on the ground beneath him. His grumbling was like distant thunder, punctuated by the clenching of his jaw and the tightening of his fists.
"Don't mind my brother," the woman interjected sharply, "it's not you - he hates everyone." Hate, Beth pondered, wondering what she might have done to earn his disdain.
"Are you hungry?" The woman stood, walking to the other side of the room to adjust another pillow behind Beth's back. Beth nodded; "I'll get you some soup."
Left alone, Beth surveyed the room - beige walls, a shattered TV, torn brown curtains. She squinted at the notepad on the side table, revealing the branding - Mill Village Motel Eatonville. The coffee pod machine at the room's far end, covered in dust, hinted at a neglected past.
"You're awake," startled, Beth turned to find the man with the furrowed brow at the door - tall and dark, with piercing brown eyes, he appeared softer now, "how are you feeling?" Beth managed a brief smile before adjusting herself, wincing in pain. He rushed to offer a hand, and she took his arm to shift as he adjusted the pillow.
"Want to give walking a try?" The man's warm, brown eyes crinkled at the edges as he smiled down at her, his features etched with concern, his furrowed brow now smooth and his brown eyes sparkled with an unfamiliar kindness.
She shook her head, and the woman returned with soup and water; "she needs to eat before attempting to walk, Austin," she said, setting the tray before Beth.
"Then we'll try again tomorrow," Austin expressed, heading towards the door, "the sooner we leave, the better - we've been here for too long." His footsteps echoed with determination and authority, less frustrated than the other man's but equally resolute.
"I apologise if it's cold. Heating options are limited here. Need a hand?" The woman offered. Beth shook her head, the pounding of her headache resonating through her body.
"Well I'll leave you to it then. Shout out if you need anything, if you can talk at all." Beth glanced down at her bowl of soup, parting her lips as if to speak, but no words escaped. A deep sigh escaped from the woman's mouth as she turned and left the room, leaving Beth alone with her cold, untouched meal. The silence in the room was deafening, broken only by the sound of muffed chatter outside.
The days stretched longer as Beth's need for rest diminished. Boredom and confusion settled in, intensifying as the people from her visions became tangible presences, moving in and out of her room. They attended to her needs but seldom engaged in conversation. At night, their muffled voices in the adjoining room became a distant comfort, and the faint echoes of their arguments a source of intrigue.
"We need to leave," a frustrated male voice pierced through the thin walls, "we have to head further south before winter traps us with little supplies and an extra mouth to feed - considering you're all so intent on keeping this girl alive."
"This woman," a familiar female voice retorted, likely the one who had been caring for her, "needed help - I distinctly remember a time when I wasn't doing well and needed it too."
"You're my sister, of course, I wasn't going to leave you behind."
"I'm not talking about you, Luis," she yelled, "I'm talking about before you came back from Minnesota and found me."
"Why can't we just leave her here with some supplies and a gun. Why do we need to bring her with us?"
"Jesus Christ Luis we're not leaving her here alone and you two can have it out later," intervened another man, "but Luis is right - we need to leave before the snow settles in."
The argument faded into muffled voices again, and Beth strained to catch the words exchanged between the trio. A knock at the door startled her.
"May I come in?" A young girl, the same from her visions, had opened the door quietly without her even noticing. "I thought the yelling might have woken you." Beth nodded, maintaining her silence.
"I'm Chantelle." Her soft Southern accent flowed like a gentle breeze through a cornfield. She pulled up a chair beside the bed. "Luis can get into it with everybody, but he means well. Well, no, that's a lie. I don't know why I said that. He's a dick."
"I gathered," Beth whispered and laughed a little, suddenly overtaken by a violent cough.
Chantelle rushed to hand her water; "so, you do speak. From the way Austin and Val were sayin' it, it sounded like you were mute. I thought, you couldn't be deaf because you've been nodding and smiling like a dang puppet."
Beth laughed and took another sip; "I didn't really have anything worth saying until now. No one has bothered to make conversation."
"Your accent, where are you from?" Chantelle sat down on the wooden chair, her long dark hair cascading down her back in gentle curls. Her bright brown eyes sparkled with kindness as she looked towards Beth.
"Australia," Beth paused, realising she hadn't thought about home for a while, "I'm from Australia," she repeated.
Chantelle pulled out a deck of cards; "well, I figured you might be bored and needed a little human interaction that didn't make you feel like you were in a hospital."
Beth's eyes lit up, and Chantelle smiled; "what do you want to play?"
— — —
"What do you think you are doing?" Austin stormed into the motel room.
"We're leaving. Today," Luis' words cut through the air.
"The van's still in bad shape, and we won't survive this winter on foot." Austin's arms were folded tightly across his chest, the muscles in his biceps and forearms bulging with tension. His jaw was clenched, and his brows furrowed in frustration.
"Then fix the damn van!" Luis yelled, the sound piercing through the walls and resonating outside the motel room for others to hear the heated exchange.
"Oh, sorry, I'll just take it down the road to the mechanic, shall I?" Austin raised a quizzical eyebrow, smirking at his friend. The men paused their argument, exchanging laughter.
"Luis, what's going on with you?" Austin softened his tone, taking a seat on the other bed. "We've been friends since high school, grew up together, served in the army together. This isn't you."
"I don't know, man." Luis sat on the other bed, facing his friend, his face buried in his hands. He rubbed his face hard, threw his head back, and sighed heavily. "This just isn't—" he paused.
"Isn't what?"
"Isn't life." Luis gestured around the room.
"We'll get to the coast, find a boat, just like we planned." There was a slight taste of bitterness in the air, as if Austin's mild frustration was tangible.
"And then what?"
"Do the best we can," Austin stood up, placing a hand on his friend's shoulder, "we all have our dark moments, brother. You helped me get through mine, I'll help you get through yours."
Austin walked out of the motel room into the crisp morning air. The atmosphere was fresh, with a subtle scent of dew and grass. The sweet aroma of winter's imminent arrival filled the air, mingling with the faint scent of burning oil from their broken down van across the parking lot.
"Ben thinks he can fix the van by tomorrow. He found the parts we need on the other side of town." Val caught Austin as he had walked outside.
"He went scouting alone?" Austin looked across the lot at Ben, deep into the hood of the black church van they had found a while back.
Chantelle bounded up before she could answer; "Beth seems much better today. She's eatin' and drinkin' more. I think she could try walkin' today."
"Beth?" Val and Austin remarked in unison.
"Mmm, she speaks - she might have a lot more to say if either of you bothered to converse with her instead of just talkin' to her." She walked off towards Ben, a light air in her hopeful stride.
— — —
Austin found Beth sitting on the edge of her bed, her feet bare and dangling idly over the side. Her toes were curled, squeezing them tightly as she wiggled them back and forth. Her face was tense with concentration as she tried to alleviate the tingling sensation in her feet.
"Beth." His voice was soothing and calming, his words spoken with a gentle tone as he tried to ease Beth's discomfort.
"Chantelle?" She looked up at him, as he nodded, smiling gently. "She's a good kid." She smiled and looked back at her toes.
"Do you want to try walking today?" He walked towards the chair on the other side of the room and sat down as it creaked underneath the weight of him.
"The sooner I can walk, the sooner you can get out of here." She said with a sarcastic air, mocking Luis.
"The sooner we can get out of here." He repeated sarcastically with a smile, a light spread of jest washing over him as he joined her in mocking his friend.
"Your friend Luis seems to be very against bringing me along with you." She looked back at him.
"I'm not in the business of leaving people behind. Especially in Washington in the middle of October," he sat forward, leaning his elbows on his knees, "you wouldn't survive the winter."
"Then maybe you should have just left me to die." She turned her body to face him abruptly. He opened his mouth to speak, but she interjected before he could respond.
"Why did you help me? You don't know me, why did you even bother?"
"Like I said, Beth," he stood up, his wistful tone switching back to cold and dry, "I'm not in the business of leaving people behind." He walked over to her slowly.
"I've lost too many people. I've watched people kill others over a can of soup. I've seen friends leave friends behind to save themselves," he sat down on the end of her bed, "I don't leave people behind."
His brown eyes cut through his words like a thunderstorm. She looked at his face, tired and weathered from sleepless nights with one eye open to ensure his group's safety. She pegged him as their leader - strong and determined with clear military training.
"What happened to you?" She asked softly.
"What happened to you?" He countered; "I refuse to believe you survived a pandemic alone for six months in a foreign country."
She said nothing and looked back at her feet. They sat in silence for a while before he stood up and headed for the door.
"We're leaving the day after tomorrow. We need to head south before it's too cold, and we don't know how long the van or the car will last, so part of that might be on foot."
"I'll try walking today." Beth nodded obediently.
"I'll send Val and Chantelle in to help you." He replied, his voice maintaining the cold cadency.
"Thank you." She smiled, wriggling her toes as the numbness started to dissipate. Before he could leave, she looked up at him again.
"Austin?" He stopped at the door and turned to her. "I know you've all done a lot for me, including putting your friendship with Luis on the line, so thank you. But I have a favour to ask," her voice grew quiet, "before we leave."
"What is it?" He asked sternly at her audacity to ask for another favour.
She looked up at him with tears in her eyes. He noticed her green eyes glisten with the added layer of acridity and the change in her demeanour; "before we leave, I need you to help me bury my husband."
submitted by willdanceforsnacks to WritersGroup [link] [comments]


2024.05.14 02:43 NerdyOutdoors Exeter City Season 7: 3 Pressing Questions as Exeter Prepare for Season 2 in the Premier Leauge

Exeter City Season 7: 3 Pressing Questions as Exeter Prepare for Season 2 in the Premier Leauge
After Exeter City secured safety in their first-ever Premier League season, with four matches remaining, the fans' hearts, and the backroom staff's minds, all turned toward the upcoming season. Exeter's season was marked by thrilling highs (a 6-1 thrashing of West Ham, a convincing victory over Tottenham) and shocking lows (a 1-6 loss to LUTON TOWN of all teams, a pasting 1-5 by an ascendant Arsenal), but manager Andy Maher remained steady at the controls.
With the summer 2029 transfer window slammed shut and the new-look teams having played a few matches, we run the rule over the teams in the 2029-2030 Premier League. Up today, the south coast side Exeter City, the only fan-owned team in the Premier League. With the Supporter's Trust helping contribute to financial operations and the canny Julian Tagg still directing the football side of things, Exeter look to consolidate their precarious position and craft a long-term place in the top flight.
Exeter finished their season in a commendable 13th place, with an impressive attacking line that was able, sometimes, to overcome the worst defense outside of the relegation zone. Known usually for a solid backline, Exeter's players were generally exposed by the pace and attacking verve of the Premier League. Only Sonny Cox and the rest of the attack, who posted the league's 8th best scoring record, kept Exeter afloat.
https://preview.redd.it/1u8kinxnfa0d1.png?width=616&format=png&auto=webp&s=ae29e48269936f51392d1e89c08201b630a33d35
Cox, in partnership with assists co-leader Idrissa Camara, led the Premier League with a stunning 27 goal tally in 38 appearances, topping Chelsea's Nkunku by 3 goals.
As Exeter turn to the new season, we ask three pressing questions of the team and examine the answers to find out if Exeter can repeat the trick, or if their security in the top flight is merely an illusion.
Question 1: Will the defense improve?
Whether down to tactics or formation, or players themselves, Exeter's defense in the 2028-29 season was lacklustre at best. Many point to the relatively thrifty spend in 2028-29, with only Jordan Storey and Etienne Kinkoue coming through the door to bolster the ranks last season.
This season looks already off to a different start. While Exeter continue to parsimoniously clutch the purse strings, they sold some excess players and finally made a significant, record-smashing, splash in the transfer pool, this time bolstering the backline.
Exeter splashed £22.5m to sign Czech Republic international star Martin Vitik away from Salernita, who escaped relegation by just a few points in Serie A. Able to offer improved wages and a competitive environment, Exeter had clearly committed to improving the defense here.
https://preview.redd.it/h7kuk06rfa0d1.png?width=624&format=png&auto=webp&s=6404ef1fdc28f0f63a70fec072fd675b08da639b
"We saw a number of transfers out early in this window, where players had not quite fit in, or even where we decided, as much as we wanted to keep the man, we needed to fund improvements across the squad," said Tagg. "Last year we saw a net spend for the first time ever, and while we are very far from the spending limits imposed by the EFL, we need to make sure we balance the books. So this was a very involved, drawn out, patient process that we were only able to conclude in late August."
In keeping with Exeter's thrifty ways, they added another option to the midfield as well. "We really felt that if we could possess the ball better, maybe use David's skill set to break up plays more, and add another player there, we might see improvements across the whole defense," said Maher in an interview. "So we managed to convince Mateusz that we were the best option for him."
https://preview.redd.it/42qm1upufa0d1.png?width=621&format=png&auto=webp&s=aa1023b98c02609d700604365462115fed2e8a45
With Kowalczyk now roving the middle of the pitch, Exeter truly have competition at the central midfield position, and have the flexibility to move some of their talented pieces around the board. "Mateusz really freed up and gave us some interesting lineup choices, and you saw that in some of these early matches where we came out and surprised people," said Maher.
The new look for Exeter's base 4-2-3-1 looks like this, with Kowalczyk pushing forward into a CAM role, while Camara plays just slightly forward of Watson, who remains in a true defensive midfielder role. Hlynsson moves wide to the left, while Clark has the right touchline to himself. The new partnership of Storey and Vitik protects the center, while young starlet Maguire has impressed at right back, and former Exeter Academy man Ben Chrisene slots into the left wingback position.
Time will tell, but early results are promising. A rocky 3-2 win over Brighton was followed with a much more competent series of performances. Pundits are optimistic that Exeter can improve last season's defensive performance, and fans can only hope that the starting line avoids serious injury.
Question 2: Can Exeter keep their stars?
A smashing season from Cox, the silky smooth midfielder Camara, wide man Bobby Clark, the revelation of young fullback Rory Maguire-- these are the main men around whom Exeter has built its team. With Cox and Camara both having played with the squad since their League One days, there's an intuitive chemistry and connection built over hundred and thousands of hours on the training ground. Meanwhile. Clark has impressed on the wing, as the former central midfielder enjoys the space to threaten opposing fullbacks with his craft.
"We had one major bid for Sonny [Cox]," revealed Tagg recently, "but it was miles still from our valuation, and this is about more than just money anyway; Sonny has told us he will stay with us as long as he can, as long as our trajectory for success matches his. We go where Sonny takes us." The bid, which remains undisclosed, was regarded by some as an attempt to pry away a future world-class leader, at a cut-rate price. One indignant fan noted, "Just because we're Exeter and a small club doesn't mean they can offer rubbish fees." With goal scoring on par with elite teams like Chelsea, some were surprised by the rumors of the fee offer. Still, a handful of commentators, looking at Exeter's profit margins and football operations, noted that Exeter take a risk in declining a major fee--even a low offer. "£40, 50, 60 million? That would be huge for Exeter to take in, and then to reinvest across multiple positions of the squad," one said.
"What good is that reinvestment if you can't score in the Prem," replied Gibbons in her analysis of Exeter's roster. "Cox proved last season he could score here, that's invaluable to the team. We've seen too many failed major purchases-- even Exeter signed a player who was a bust at this level."
Exeter did lose a handful of significant players in the transfer window. Published estimates from football bloggers show that Exeter currently enjoy a small profit on sales, although this is subject to official confirmation.
Much of Exeter's reputed profit came from three sales. Moving on from failed striker Erik Botheim, Exeter unload the player and his contract to Bristol City for £9.9m. Kinkoue, who never really broke through into the first team with any consistency, accepted terms with Middlesbrough.
But the shock move was relegated Crystal Palace, desperate to shore up its bid for immediate promotion, buying Ngoma for £17.1m. The promising American winger showed great potential last season and was 2nd in assists for Exeter. His touch and crossing acumen helped Exeter through a challenging spring season and some thing that his departure is a significant dent in Exeter's futures.
https://preview.redd.it/u3dtrri3ga0d1.png?width=1256&format=png&auto=webp&s=5ade1c2f9d7f11b2f808252150e630f9fb2791dd
Ultimately, Exeter made few moves to bring in players, counting on a smaller number of hopefully shrewd choices to lead the way. As Gibbons notes, "There was some roster bloat last season; even with many players out on loan, Exeter carried more players than they could really find time for. This was a smart offseason to make a profit on academy graduates, while still identifying the core players who will help the team.
The season looks promising, with star man Cox already notching 4 goals in 6 appearances, while Camara and Clark both have tallied 2 goals and 1 assist each.
Gyokeres hasn't lost much of step, with 2 assists and a goal to his name.
Meanwhile, young star in the making Rory Maguire continues his run of excellent form. The young fullback had a bad day at the Carabao Cup, but has put in stellar shifts in the Premier League, and is quickly becoming one of Exeter's top choices in the back line. With his work, Exeter already have two clean sheets in the league.
https://preview.redd.it/h3drn3b6ga0d1.png?width=625&format=png&auto=webp&s=bef145182381d710da2ac09c87b4f4f16df2084d
A new star is rising in the defense also, with another academy product impressing in duty. Sebastian Benson, another 20-year-old defender, has been earning minutes in the starting XI and as one of the first off the bench. The centre-back is explosive in short areas and a dominating aerial talent to win headers away from even the fiercest attackers.
https://preview.redd.it/xgmf1mrdga0d1.png?width=830&format=png&auto=webp&s=6516c3628a14539f245f6611c130e5bc3aed8936
Question 3: What tactics will Exeter adopt to maximize their players?
With Gyokeres and Cox both on the field, Exeter found themselves in a surprising bind: The two forwards would either force Exeter into something like a 4-4-2, and thus push either defensive midfielder Medon Berisha or attacking midfielder Kristian Hlynsson to the substitute's bench, OR, Exeter could drop into a 5-man back line, and sacrifice the talented winger Bobby Clark to the exigencies of the formation.
Exeter usually chose the 4-4-2, and the gamble SOMETIMES worked in Exeter's favor. Analyst Beth Gibbons explains: "When Gyokeres is on the pitch with Cox, this is a dangerous and pacey attack. Gyokeres has proven adept at both holdup play where he links Cox to the midfield, and at running onto balls from the wings or from Camara, who's incredibly talented as a passer. But if Camara and [midfielder David] Watson get forward, there's nothing in front of that back four to protect against the counter, and Exeter were exposed frequently there.
But if Watson stays back to shield that line, or if Maguire doesn't track forward, Exeter were too one-dimensional, and really strong defenses absolutely stymied the attack.
Exeter have adopted a more flexible approach this year, including a surprise 5-4-1 that absolutely gobsmacked Manchester City in the early running this season.
Gibbons on the new look: "This was a real surprise, as it put Camara deeper than usual. But it was incredibly effective as it provided two defenders to cover Haaland, and freed the wing backs to come inside to help against the centre-mids, or to cover those wide wingers. Maguire's work against Foden was absolutely stellar, as he stymied the England international all match."
The lineup for the shock win over Man City
Exeter put on a defensive clinic against the champions, winning 2-0 in style, with a Cox brace to lead the team. Camara was incisive as usual, but the real hero was Watson in the middle to cut off the Manchester transition, and Maguire wide, who posted 6 successful tackles against Foden and won almost every battle on that side.
Exeter shifted onto the attack for its match against Brighton and revealed a swashbuckling 4-3-3 with a fascinating double-pivot in the midfield. "The one defensive midfielder was often over-run," said Maher in a podcast interview after the match. "So we took the usual midfield triangle and inverted it, giving us two men to break up attacks. Idrissa's so good at launching after an interception or a tackle, so we let him sit deep and orchestrate, but he has free roam of that side of the pitch, to work into space more or push forward. So he and Matty [Kowalczyk] act almost like 2 attacking mids when we had the ball, but then he comes back to defense really quickly."
Wide, Gyokeres and Clark pushed up field and menaced the fullbacks. Brighton struggled with this positioning and gave up goals to both of the wide men, while Cox facilitated with an assist and a number of key passes.
The positional flexibility has been impressive from the Grecians, and Exeter now sit 5th in the table after six matches. The most impressive stretch has come in September, with matches against Manchester City, Tottenham, and Arsenal. Most fans would have been ecstatic to come away with one draw in those 3 matches, and maybe add one point to the total from those three. Instead, Exeter took points in every one of the matches, including the clean sheets against Manchester City and Arsenal.
Recent Results
"If you told us, draws against two teams there, any fan would have taken it, right?" said Maher in the post-game press conference after the Arsenal match. "A clean sheet against Arsenal? Absolutely, you take that. But the fans have been excellent in their support, and the lads stepped up and executed against Manchester, and all of a sudden, they have this confidence to go out like they did. We fell behind against Tottenham but got the 82nd-minute equalizer because they never quit, they feel like they can go against any team."
With the 5-game unbeaten streak, Exeter have laid down a marker that they wager they'll improve on last season's finish, and they're a danger to take points from any of the usual Big Six. "We're not scared," said Idrissa Camara. "We're hungry. Everyone else should be scared."
The Verdict:
Exeter look to have improved the defense and kept the most important cogs in the attack, although there are rumors that some elite Champions League sides are eying up winger Clark. The lineups will be a man-management challenge for the coaching staff, as there are simply a few too many great midfielders to balance out--someone has to drop to the substitute's bench. If Maher and the staff can manage playing time and player expectations, this will be an exciting team to watch this season. Our prediction: 10th place.
Player notes: PC, mods include gameplay mods (Anth James), Career Realism Mod (PaulV) and homemade loan/transfecontract mods to improve free agency.
Full ruleset can be found here. Sheet 1 details general rules and principles; subsequent sheets track transfers and finances.
Finances are paramount for a small club. The first season in the Prem, we operated with a net spend in the transfer window, to bring in important players that bolster the squad. Last season was the first season (out of 6) to see this spending. Maybe I'll do a finances post soon because I find that stuff fascinating.
Randomizer for transfers; transfer targets are limited to +1 over position average, with 1 player per year allowed to be significantly beyond that. This season, we targeted a CB to improve the defense and lucked into the signing of Vitik. He was actually our 3rd choice-- there was a top-notch free agent but we lost him to Chelsea and thus we had to wait for some player sales before we could afford a move.
For transferring players at or below the team average, I use a very simple weighted randomizer that's built into my google sheets. For the players that are +2 or more beyond the team average, I use https://5ungc6-joseph-boyd.shinyapps.io/FifaDiceRoll/ crafted by another excellent member of this subreddit. It changes the probability of signings depending on how far above the average your intended signing is.
If you read this far, you're fabulous, good-looking, and intellectually gifted. Happy gaming!
submitted by NerdyOutdoors to seriousfifacareers [link] [comments]


2024.05.14 02:41 slideaudio WTT/WTS: Tactile Archer, Heretic Jinn, Benchmade x2, Spyderco Mcbee, Creeper Friction Folder, TwoSun Slip

Timestamp
PPFF USPS shipping Yolo > Chat
Really cool stuff today. If you want to chat with a trade offer, please comment here first.
Click on name of knife for video.
SV $490 / TV $550 Tactile Turn Archer. This is a catch and release for me. Bought as LNIB (well, in cool pouch, so...LNIP) and received yesterday. Its a stunner...but I'm finding that I prefer smaller-than-full-size stuff, so moving this on for someone else to enjoy. If you are going to offer a trade for this beauty...make sure its smaller than this 3.4 inch blade! These are $599 from TT and are sold out. The feather milling pattern is like nothing i've seen. Original edge, no cut and limited carry (previous owner mentioned one day of office carry). 2/7/24 DOB which you can see in the timestamp picture on the cool metal card included. These come stock with skiff bearings and the action and acoustics (turn on sound!) are wonderful.
SV/TV $199 Heretic Jinn Magnacut partially serrated blade. Its a wicked little slip joint that retails for $300+. I'm at least second owner, but I don't see any evidence of use. I carried it for less than a day in a leather slip. I really like the walk and talk on this thing since its not as stiff as a Jack Wolf, but also not "squishy" at all. Satisfying while also not hard to open. I don't know the fancy slip joint lingo or how to rate the pull. I added a little lanyard to it.
SV/TV $125 Benchmade Grizzly Creek 15060-2 *note: once one of these Benchmade gets a yolo, I will likely withdraw the other. I couldn't decide which one to keep, so I'll let the swap decide.
At least second owner, but no use to speak of. Action is pretty incredible on both of these Benchmades. Recurve blade is sweet looking. This one has a gut hook for all your gut needs. Comes in box with the little baggy thing.
SV/TV $125 Benchmade North Creek 15031-2 At least second owner, bought at the same time as the one above. Nice action with the axis lock and also a cool little recurve blade in S30V. I don't think this has been cut or carried.
SV/TV $135 $120 Spyderco Mcbee price drop since this was listed a while back. Its little, its sharp, its cute. CTS XHP. First owner, purchased from REC for around $190. Very light cut (some mail) and carry (around the house). Has been disassembled and cleaned. The awesome rock textured pivots are not so awesome with the Spyderco loctite, and I stripped the originals when taking apart. Spyderco customer support is great, though, and they sent brand new ones that I just installed. The knife is pretty pristine except where you can see some marks from my initial struggle taking apart. Comes in original box.
SV/TV $60 Creeper Knives Friction Folder This is light as air due to the kydex construction. Comes with a nice nylon sheath. I'm at least second owner but bought it as "like new" and I have not used it to my recollection. I don't know much about this maker, but I understand these go for $200+ when buying from him directly
SV/TV $30 TwoSun TS359-Shell looks cool in the sunlight, huh? Its a Twosun brand slip joint (although it doesn't have any branding that I can see) with a Damascus blade. I removed the original lanyard and put my own on there. I've listed this a couple of times a while back and it didn't sell so its been sitting in a drawer. Comes in Twosun box.
submitted by slideaudio to Knife_Swap [link] [comments]


2024.05.14 02:41 willdanceforsnacks Book Promotion Ideas?

I finally published for the first time. Not the first time I've finished a novel, but certainly the first time I have actively published one .. one that I've been a little proud of. I know it's a long process to get noticed, or even start to see some traction in sales & downloads, but how do you go about promoting your novel? I feel like I'm stuck. 😕
Beginning of chapter one below - if anyone would like to provide feedback that would be lovely. 🙂
[2,310] It began like a surreal haze, a fever dream dancing with unknown figures swirling around her like a languid tornado, their movements seemingly slowed by some unseen force as she awoke to a world spinning out of her control. She found herself surrounded by strangers who moved like spectres in a dream, fragmented flashes who assaulted her consciousness - a woman gently pressing a cloth to her throbbing head, another offering sips of water while she coughed and struggled to swallow, a man peering down at her with a furrowed brow, and a mysterious figure lingering in the doorway with an unsettling glint of desire in his eyes.
The room buzzed with a quiet urgency as they hovered around her, their faces etched with concern and something else she couldn't quite place - an undercurrent of tension that seemed to pulse in time with her own racing heart. These disjointed images flitted in and out, creating a mosaic of fragmented reality. Awake, her body throbbed with pain; asleep, she plunged into a black abyss, time slipping away unnoticed. Each awakening brought the desire for oblivion as her mind plunged back into the depths of darkness.
Beth jolted upright, startled by the sharp bang of a car backfiring. A cry of pain escaped her lips as she attempted to sit up, her back and legs resisting her will. A woman, the same from her fleeting visions, hurried into the room with a damp cloth and a glass of water.
"Easy now," the woman spoke gently, her mild Spanish accent adding warmth to her sharp words as she pressed the cloth to Beth's forehead and helped her sit up, "you're weak, rushing won't do you any favours. The sooner you regain strength, the sooner you can move."
A man, the one with the odd expression in her visions, appeared in the doorway once again; "and the sooner we can leave this place, I'm sick of it." He grumbled, striding away with urgency and frustration. His steps were heavy and fraught with agitation, each one seeming to leave a deep imprint on the ground beneath him. His grumbling was like distant thunder, punctuated by the clenching of his jaw and the tightening of his fists.
"Don't mind my brother," the woman interjected sharply, "it's not you - he hates everyone." Hate, Beth pondered, wondering what she might have done to earn his disdain.
"Are you hungry?" The woman stood, walking to the other side of the room to adjust another pillow behind Beth's back. Beth nodded; "I'll get you some soup."
Left alone, Beth surveyed the room - beige walls, a shattered TV, torn brown curtains. She squinted at the notepad on the side table, revealing the branding - Mill Village Motel Eatonville. The coffee pod machine at the room's far end, covered in dust, hinted at a neglected past.
"You're awake," startled, Beth turned to find the man with the furrowed brow at the door - tall and dark, with piercing brown eyes, he appeared softer now, "how are you feeling?" Beth managed a brief smile before adjusting herself, wincing in pain. He rushed to offer a hand, and she took his arm to shift as he adjusted the pillow.
"Want to give walking a try?" The man's warm, brown eyes crinkled at the edges as he smiled down at her, his features etched with concern, his furrowed brow now smooth and his brown eyes sparkled with an unfamiliar kindness.
She shook her head, and the woman returned with soup and water; "she needs to eat before attempting to walk, Austin," she said, setting the tray before Beth.
"Then we'll try again tomorrow," Austin expressed, heading towards the door, "the sooner we leave, the better - we've been here for too long." His footsteps echoed with determination and authority, less frustrated than the other man's but equally resolute.
"I apologise if it's cold. Heating options are limited here. Need a hand?" The woman offered. Beth shook her head, the pounding of her headache resonating through her body.
"Well I'll leave you to it then. Shout out if you need anything, if you can talk at all." Beth glanced down at her bowl of soup, parting her lips as if to speak, but no words escaped. A deep sigh escaped from the woman's mouth as she turned and left the room, leaving Beth alone with her cold, untouched meal. The silence in the room was deafening, broken only by the sound of muffed chatter outside.
The days stretched longer as Beth's need for rest diminished. Boredom and confusion settled in, intensifying as the people from her visions became tangible presences, moving in and out of her room. They attended to her needs but seldom engaged in conversation. At night, their muffled voices in the adjoining room became a distant comfort, and the faint echoes of their arguments a source of intrigue.
"We need to leave," a frustrated male voice pierced through the thin walls, "we have to head further south before winter traps us with little supplies and an extra mouth to feed - considering you're all so intent on keeping this girl alive."
"This woman," a familiar female voice retorted, likely the one who had been caring for her, "needed help - I distinctly remember a time when I wasn't doing well and needed it too."
"You're my sister, of course, I wasn't going to leave you behind."
"I'm not talking about you, Luis," she yelled, "I'm talking about before you came back from Minnesota and found me."
"Why can't we just leave her here with some supplies and a gun. Why do we need to bring her with us?"
"Jesus Christ Luis we're not leaving her here alone and you two can have it out later," intervened another man, "but Luis is right - we need to leave before the snow settles in."
The argument faded into muffled voices again, and Beth strained to catch the words exchanged between the trio. A knock at the door startled her.
"May I come in?" A young girl, the same from her visions, had opened the door quietly without her even noticing. "I thought the yelling might have woken you." Beth nodded, maintaining her silence.
"I'm Chantelle." Her soft Southern accent flowed like a gentle breeze through a cornfield. She pulled up a chair beside the bed. "Luis can get into it with everybody, but he means well. Well, no, that's a lie. I don't know why I said that. He's a dick."
"I gathered," Beth whispered and laughed a little, suddenly overtaken by a violent cough.
Chantelle rushed to hand her water; "so, you do speak. From the way Austin and Val were sayin' it, it sounded like you were mute. I thought, you couldn't be deaf because you've been nodding and smiling like a dang puppet."
Beth laughed and took another sip; "I didn't really have anything worth saying until now. No one has bothered to make conversation."
"Your accent, where are you from?" Chantelle sat down on the wooden chair, her long dark hair cascading down her back in gentle curls. Her bright brown eyes sparkled with kindness as she looked towards Beth.
"Australia," Beth paused, realising she hadn't thought about home for a while, "I'm from Australia," she repeated.
Chantelle pulled out a deck of cards; "well, I figured you might be bored and needed a little human interaction that didn't make you feel like you were in a hospital."
Beth's eyes lit up, and Chantelle smiled; "what do you want to play?"
— — —
"What do you think you are doing?" Austin stormed into the motel room.
"We're leaving. Today," Luis' words cut through the air.
"The van's still in bad shape, and we won't survive this winter on foot." Austin's arms were folded tightly across his chest, the muscles in his biceps and forearms bulging with tension. His jaw was clenched, and his brows furrowed in frustration.
"Then fix the damn van!" Luis yelled, the sound piercing through the walls and resonating outside the motel room for others to hear the heated exchange.
"Oh, sorry, I'll just take it down the road to the mechanic, shall I?" Austin raised a quizzical eyebrow, smirking at his friend. The men paused their argument, exchanging laughter.
"Luis, what's going on with you?" Austin softened his tone, taking a seat on the other bed. "We've been friends since high school, grew up together, served in the army together. This isn't you."
"I don't know, man." Luis sat on the other bed, facing his friend, his face buried in his hands. He rubbed his face hard, threw his head back, and sighed heavily. "This just isn't—" he paused.
"Isn't what?"
"Isn't life." Luis gestured around the room.
"We'll get to the coast, find a boat, just like we planned." There was a slight taste of bitterness in the air, as if Austin's mild frustration was tangible.
"And then what?"
"Do the best we can," Austin stood up, placing a hand on his friend's shoulder, "we all have our dark moments, brother. You helped me get through mine, I'll help you get through yours."
Austin walked out of the motel room into the crisp morning air. The atmosphere was fresh, with a subtle scent of dew and grass. The sweet aroma of winter's imminent arrival filled the air, mingling with the faint scent of burning oil from their broken down van across the parking lot.
"Ben thinks he can fix the van by tomorrow. He found the parts we need on the other side of town." Val caught Austin as he had walked outside.
"He went scouting alone?" Austin looked across the lot at Ben, deep into the hood of the black church van they had found a while back.
Chantelle bounded up before she could answer; "Beth seems much better today. She's eatin' and drinkin' more. I think she could try walkin' today."
"Beth?" Val and Austin remarked in unison.
"Mmm, she speaks - she might have a lot more to say if either of you bothered to converse with her instead of just talkin' to her." She walked off towards Ben, a light air in her hopeful stride.
— — —
Austin found Beth sitting on the edge of her bed, her feet bare and dangling idly over the side. Her toes were curled, squeezing them tightly as she wiggled them back and forth. Her face was tense with concentration as she tried to alleviate the tingling sensation in her feet.
"Beth." His voice was soothing and calming, his words spoken with a gentle tone as he tried to ease Beth's discomfort.
"Chantelle?" She looked up at him, as he nodded, smiling gently. "She's a good kid." She smiled and looked back at her toes.
"Do you want to try walking today?" He walked towards the chair on the other side of the room and sat down as it creaked underneath the weight of him.
"The sooner I can walk, the sooner you can get out of here." She said with a sarcastic air, mocking Luis.
"The sooner we can get out of here." He repeated sarcastically with a smile, a light spread of jest washing over him as he joined her in mocking his friend.
"Your friend Luis seems to be very against bringing me along with you." She looked back at him.
"I'm not in the business of leaving people behind. Especially in Washington in the middle of October," he sat forward, leaning his elbows on his knees, "you wouldn't survive the winter."
"Then maybe you should have just left me to die." She turned her body to face him abruptly. He opened his mouth to speak, but she interjected before he could respond.
"Why did you help me? You don't know me, why did you even bother?"
"Like I said, Beth," he stood up, his wistful tone switching back to cold and dry, "I'm not in the business of leaving people behind." He walked over to her slowly.
"I've lost too many people. I've watched people kill others over a can of soup. I've seen friends leave friends behind to save themselves," he sat down on the end of her bed, "I don't leave people behind."
His brown eyes cut through his words like a thunderstorm. She looked at his face, tired and weathered from sleepless nights with one eye open to ensure his group's safety. She pegged him as their leader - strong and determined with clear military training.
"What happened to you?" She asked softly.
"What happened to you?" He countered; "I refuse to believe you survived a pandemic alone for six months in a foreign country."
She said nothing and looked back at her feet. They sat in silence for a while before he stood up and headed for the door.
"We're leaving the day after tomorrow. We need to head south before it's too cold, and we don't know how long the van or the car will last, so part of that might be on foot."
"I'll try walking today." Beth nodded obediently.
"I'll send Val and Chantelle in to help you." He replied, his voice maintaining the cold cadency.
"Thank you." She smiled, wriggling her toes as the numbness started to dissipate. Before he could leave, she looked up at him again.
"Austin?" He stopped at the door and turned to her. "I know you've all done a lot for me, including putting your friendship with Luis on the line, so thank you. But I have a favour to ask," her voice grew quiet, "before we leave."
"What is it?" He asked sternly at her audacity to ask for another favour.
She looked up at him with tears in her eyes. He noticed her green eyes glisten with the added layer of acridity and the change in her demeanour; "before we leave, I need you to help me bury my husband."
submitted by willdanceforsnacks to writers [link] [comments]


2024.05.14 02:26 Ble_u Post dedicated to Memieko- and the rest of those who think Lord Nicholas has no personality

So, you said Lord Nicholas has no personality, which is true lol, but since I'm the devil's advocate, I took that as a challenge. Make yourself comfortable for a long read. Have some popcorn.
Why is this guy more of a tragic character, rather than a villain? And how does a man lose identity, and becomes a monster through desperation? I'll answer this for you below.
• Throughout Plague Tale Innocence, there are various signs that although he is personally close to Vitalis (no use of titles or formalities when speaking to each other) he is the execution, and not the mastermind behind the plans. For example, when Hugo's Macula was to be tested, he urged Vitalis on to put an end to the plague already, they are not here to play games.
• In the very same chapter, we get a little insight on what he believes and thinks about the conflict between the Inquisition and the De Runes. He doesn't understand why Beatrice De Rune resists their persuasion for information regarding the Macula, since their goals are shared -> ending the Plague. Ultimately, he blindly believes Vitalis wants to control the Plague to save them. And he does anything, ANYTHING to make that happen.
Commit genocide against peasants, and in the end, even go as far as killing Hugo.
Now, let's take a little turn to make a background check for this guy. Or at least what is hinted, and what can be assumed with intuition and theories.
• Like I mentioned before, him and Vitalis are personally close, and in the preultimate chapter of Plague Tale: Innocence, after his death, guards talk about him in the city. They are confused why Vitalis hasn't sent anyone for his search (I'll get to that one later), since he was his Protégé. This alone in itself wouldn't mean anything, but right after that a guard added "Maybe he found himself another Protégé" regarding Hugo of course.
Since this game is about innocence and children, it's almost safe to assume that Nicholas likely got taken under Vitalis' wings just as Hugo was now in the present. That would explain why they are close, and why Nicholas blindly trusts his master. Another dialogue backs this up, between the Arch Bishop and Vitalis. "Puppets like you will kneel and beg me to save them." and look who appears and kneels right there and then? Lord Nicholas. This is my theory, I can back it up but it isn't 100% surely true of course. Take it with a pinch of salt please.
• Now, time to get to why Vitalis didn't send anyone after Nicholas' disappearance... We saw nothing of the two months Hugo spent in the Bastion, but based on the Cathedral's state, it's safe to assume things didn't go that well with controlling the Macula. The plan was to get Hugo through the threshold finally, so that the Conjuration can begin. (Note to self: another essay later about that one). Although they tried to push Hugo through with hurting his mother, it didn't work. Because of this, Vitalis tasked Nicholas with taking Hugo to his sister, to end her life. This is simple, but it doesn't stop here.
In the chapter Blood Ties (where we control Hugo), we already meet an impatient Nicholas who wants to put an end to the Plague. Not only that, but let me get to one crucial sentence told by Vitalis. "Nicholas... You cannot understand." This hints at the disagreements between the two, and that Nicholas is not indulged in how this should be done. Nicholas tries to help Vitalis up, but he rejects the help too. It's quite symbolic for the one-sided trust between the two. Due to this growing mistrust, and how Vitalis didn't expect Nicholas to come back after his mission later on, to me it seems like Vitalis cut the ties and sent him exactly to his death to get rid of him.
• Vitalis' plan was never to get rid of Hugo once they pass the threshold ("I have a lot to teach the Carrier, and his friends."), and knew well, that Nicholas has no chance against Hugo and Amicia with the rats alongside them. He sent the man who trusted him the most to his death, and with that also chose his ultimate protégé - Hugo. It's also likely that Nicholas' mistrust grew because his position in the hierarchy was compromised, since it's likely Vitalis got obsessed with Hugo, and Nicholas almost realized he is played with. There is also the idea, that Vitalis sent him away to actually save him from the white rats he meant to send on the crowd anyway. Anyway, Vitalis is for another essay...
• The betrayed, the sacrificed. Who is he? There is absolutely little we know of him, except for his title and occupation. What always speaks in Plague Tale: Innocence though, is the design. I mean look at that drip- sorry.. In "A Making of Plague Tale: Innocence" the creative developers mention the importance of faces, and overall pure, intuitive impressions we get of our characters.
• There is only one character whose face we never see, and that is Nicholas. That doesn't only play as a psychological trick to make him more terrifying, but also hints at certain points. First of all, his robes are Dominican. This is historically fitting (although there were no dominican knights) since Dominicans were those entrusted by the Church to handle trials against heresy and begin inquisitions. This also hints that he is very religious and dedicated to serving the (assumed) good. I know, no way. Let's not forget about how faded out it is, or bloody. In NO way he is a good guy, but a tragic believer? Likely. Under the robes is the armour, which is hit all around. It's no news we talk about a very experienced and efficient knight who also happens to be serving Vitalis (NOT the Church! Explained in another essay, chill.). Knights start their training at 7, and only nobles are in for the job, obviously. I made the connection, that since he likely knows Vitalis from his childhood, and his training also began when he was 7 years old, and his name was Nicholas...
Side note: In medieval times, children were named after Saints to inwoke their blessing, in this case, among many things, protecting children.
It's likely that he himself, just like those he hunts, was an orphan, perhaps even a sinner, who had to be saved by none else, than Vitalis. Give it a thought, maybe he was a lost little boy like Hugo, whose innocence was stolen way too early. With how Plague Tale likes to play with irony and parallels between characters, I don't see this as unlikely.
• All in all, he is what his occupation is, and nothing human. He is the machine that serves. The cross, the judgement. We cannot see his face, because he has no identity except what Vitalis gave him. His role, his title, his mission (perhaps even name). As it can be seen, Hugo too, was dressed in robes showing the Inquisition's sign, like a mark of ownership over him.
• From the very start of the story, he was the representative of that time's barbaric cruelty, unforgiving, misplaced judgement. And as though from the children's perspective he was a monster from the very beginning, how did it go down? As I said before, he has no identity except his committment, and through that his morals, ambitions are shown. At the very start, they ambushed the De Rune estate, and we CANNOT know, if the violance was planned beforehand or it came due to Robert's resistance.
People were taken hostage for questioning, the goal was to capture Hugo, the Carrier, and Beatrice, the only one who can help them understand the plague's origins. It was bloody, but after this chapter, you can hear guards clearly say "capture children" and not just Hugo. Now, unbelivably, I don't think he wanted Amicia bad at the start. They confront each other in the English camp for the second time (where he paid a ransom for both of them), where he tries to negotiate with her to give them Hugo and stop running. Later his methods change, telling the plain truth that there is nowehere for her to go out there (These methods of convincing show a lot of personality and insight especially in the boss fight).
Later on, it's mentioned Vitalis is going hard on him but "he is used to it". Again, their shared history is hinted. The hunt for Hugo is fruitless still, and the plague is spreading day-by-day.
Next we hear from him, is in the chapter where we visit the city with Amicia. Or rather, that he is not exactly participating in the mission killing the sick. Since him and Vitalis disagree with methods of solving the Plague, and he is occupied with catching Hugo, there is a possibility this order of slaughter was carried out without his consent. Though, this is a high take and it would be totally in character to do such a task in the means of self-preservation.
Amicia's visions of him from Penance is not reliable, but at the very same time she clearly dreamed what happened and it's likely she mixed reality with hallucinations from exhaust. If, the hallucinations were true, that means Hugo did hear Amicia, but Nicholas directly diverted his attention from her and led him away.
It's hard to speculate if he did this to let nature do its work, or to actually show mercy, which is equally possible, since it was clear from the beginning that even though she killed his men, he knew she is simply running and kills as a means to survive.
Now, as I explained earlier, many things go down when Hugo resides in the Bastion, and we can only guess what that causes. I mentioned Nicholas' growing distrust, now let me introduce you to the psychological denial he experiences during the boss fight, along with his reflections pointing at the children. The man, becoming the monster. The fire (another essay since fire in Plague Tale is symbolic) causing him to destroy himself.
In the chapter Remembrance he goes to the Château d'Ombrage along Hugo, to ensure the boy passes the threshold with killing his sister, with this enabling Vitalis to pass as well. At first, Nicholas is quite calm and confident, sending Hugo to kill her "Go, and do what has to be done.". Interestingly, despite this, he still has his sword prepared, which shows he still doesn't trust Hugo. Later on, he knocks Arthur out, but doesn't kill him senselessly, despite the fiasco at the English camp. He takes Amicia to Hugo, and now threatens him to kill her, or else he kills his mother in front of him. After that, he tells him, if Hugo does as he tells him so, maybe Vitalis keeps him by his side.
This could hint that only by accomplishments such as this, and proving devotion, can one remain important in Vitalis' eyes. Also, that maybe, Nicholas had to go through something similar, "She means nothing to you now".
Doubts and frantic impatience take hold, which ultimately lead him to take matters into his own hands. He decides to kill her, himself. As he pushes Hugo away, she calls him a bastard, which he then turns back at her, to question her morality and self-righteousness. She betrayed him, that is why he gave himself up. It can be perhaps far-fetched, but this also can count as self-reflection already. Betrayal -> causing giving up, which happens later to him too.
After Arthur "takes care of him" (not exactly...) and the siblings reunite, Nicholas wakes up and this time, immediately kills Arthur. The death is not just a shock value as many believe, it also shows the already progressing monster stepping forth, and losing humanity entirely.
The boss fight has three phases. His methods at provoking the children, and self-reflect change and become way more intense with time.
In the first phase, he tries to separate them and tells Amicia that he knows it must be difficult to live in the Carrier's shadow. Also, that they are terrified. He is poking at her most vulnerable place, their biggest fear, which's "face" is ultimately him. Also, reminding Amicia of her biggest desire, that is to be acknowledged by her parents. Especially this can count as self-reflective, since as I said earlier Nicholas likely noticed Hugo is slowly replacing him in Vitalis' eyes. The wish to excell, and be acknowledged for the devotion is a deep scar this character could carry. He also reminds them of how their father died, to remind them of honour, which Nicholas obviously has a twisted sense of.
In the second phase, his first voice line shows surprise and fear, and anger in response to those feelings. He is more reckless and aggressive too. Here, again, he manipulatively reminds them how little they can do, and threatens them. This is both calculated and instinctual, since he says such things to bring the children out of their hiding places, but at the very same time also because he is slowly losing himself. There are also lines which can be reflective to his beliefs and assumptions based on himself, such as: "Your sister won't be able to save you child.... You are alone." There were already connections made between how Vitalis saved him, and if one puts it all together, this line shows how he doesn't believe in the siblings' bond, because his own bond with Vitalis broke, and Nicholas is (alike to Hugo) alone. Or there is also the line "What do you think you can do? You are nothing. [...]" I wanted to highlight this line because Plague Tale (among many other things) is about the helplessness one faces trying to protect loved ones, and/or trying to rewrite their fates. The fact that Nicholas dehumanizes them entirely, shows he knows the fact one, them or him, cannot change the course that has been set, but he is still in denial trying to fight it (a lot like Amicia in Requiem, by the way. Also, fire (this is why that needs another essay....).
In the third phase, he becomes uncharacteristically reckless and desperate, where he succumbs to the wrath and, his fate. "Come to me, come into my arms my dear children." His sanity decreases and he knows death is unavoidable. The question left is whenever he can bring them down with himself or fails. And failure, is unacceptable. He is better dead, than failed. "I will teach you the meaning of sacrifice" this line shows that likely, he accepted his last quest knowing well he is going to die probably. That he rather burns himself, bring hell, than letting go. He keeps shouting the motto of his order, because that is the only thing that he clings to. It's pathetic and forced, inhumane. "[...] We'll die together" <-> "I will boil your blood until it spurts from your eyes", "You are going to pay, [...]" by this time, he keeps switching tactics at approaching and luring them out, frantic and monstrous. His words mean nothing by this time and desperation takes hold. What line of him is the purest, rawest, and most honest, between all the threads and claims, self-convincing attempts to maintain devoted is this: "The pain... To feel oneself alive... And deliver death." This line might seem like one among the many terrible threats, but it in fact shows his deepest belief. That is, of pain and life. Sacrifice and death. That those who live, have to kill, and that is what it means to exist in this world.
• In Plague Tale Innocence and Requiem, we see Amicia's development into a murderer who follows similarly blind committments.
She ultimately becomes, what she condemned, and what caused her great misery. What, in the end, she herself becomes if Hugo doesn't lead her on the right path. A monster.
So, to sum it all up, Lord Nicholas represents the human being of that time, whose identity is what he serves, and nothing else.
It makes one selfless, righteous, but at what cost? Violence spreads from one person to another, while everyone tries to save what is precious to them. Hope this helped seeing him as more human and with more personality. Cheers. A few more points I couldn't exactly integrate are the following:
• A few things showing the underlying morality and plain intentions: at first he tried to negotiate with both Robert, Amicia, and Beatrice as well. He condones stealing entirely. He doesn't kill Arthur at first.
• In the concept art he is left handed. In Middle Ages, left handed people were considered sinful, since it was the "devil's hand". This added with the self-punishing- self-destructive-Catholic mindset, added with his devotion, signs that he is penitent, and does what he should for a greater good, a salvation, and carries the burden of "sacrifice".
submitted by Ble_u to APlagueTale [link] [comments]


2024.05.14 02:20 Least_Bad_9035 [Online] [5E] [GMT] Player seeking to join a campaign

Hey there everyone, I’m an English guy of 30 years old living in Germany. I’m hoping to join in on a campaign with a bunch of relaxed and fun loving people who don’t take the game too seriously and focus on having a good time and a bit of banter.
I am currently a DM for my group of friends, and have been DMing for around 2 years, but I’m hoping to try my luck at being a player since I’ve never sat on the opposite side of the screen before.
To tell you a bit about myself, I’m a fairly nerdy person, I love reading fantasy, gaming and running my own campaigns of course. I’m fairly relaxed, I enjoy mature and serious storytelling, but I also enjoy cracking jokes and having a good time with everyone. I’m a very inclusive person and enjoy talking to people from all walks of life, but I would hope to play with people that are in a similar age bracket to me! I enjoy the RP side of DnD quite a lot. When I DM, I tend to put on accents and come up with interesting quirks to identify each npc as their own person, and of course I don’t mind getting silly. I think dnd is at its best when you don’t take yourself too seriously! I am respectful of peoples boundaries and tend to use x-cards in my games to avoid triggering topics and to make sure everyone is having a comfortable time at the table.
If you’d like to get to know me a little better before inviting me to your game, don’t hesitate to drop me a DM. I’m excited to hang out and play in your campaign :)
submitted by Least_Bad_9035 to lfg [link] [comments]


2024.05.14 02:10 horror_is_best Death Trope Bingo

Death Trope Bingo
Hey! I've enjoyed the bingo card challenges that some subgenres do for reading so I made my own for death tropes in extreme horror lit.
How it works is I get to mark off a square if a book I read this year contains the trope on that square. Each book can only count for one.
If you've read a book that counts for any of these, please mention them in a comment! No spoilers if possible (ie don't say which character gets killed to meet the requirement). If I get enough bingos before the end of the year, I'll play hard mode where I split it into 2 separate cards for male and female characters so feel free to include that info if you comment.
Feel free to use this if you want to play. Or you can make your own. I got most of these from the death tropes page of TV tropes https://tvtropes.org/pmwiki/pmwiki.php/Main/DeathTropes
submitted by horror_is_best to ExtremeHorrorLit [link] [comments]


2024.05.14 02:01 Uh-Usernames "Ingeterra Museum of History"

[ Context : Saturday, 11:32Am ]
It was your average Saturday morning. The sun was out and there was naught but a cloud or two in the sky. As for you, you were sitting on the couch of your house or apartment, playing on your phone or possibly watching TV for the past hour or so. You hadn't really done anything the night prior, as you didn't really have the energy to because of either work or school, so you just went to bed. As for today, you didn't really have any plans. You had all your work or assignments finished the day or few before; sure, you could play video games or read a book, things of that nature, but none of that really sounded interesting at the moment. In all honesty, you were just a wee bit bored. After a couple more seconds, you'd look up from the TV or phone, and would just sit there for a moment. You hadn't really explored around this town yet, as your day to day trips usually involve either school or work and then home, with the occasional stop by at a restaurant or grocery store. Maybe you should head out and about? Get away from the house and venture around? Granted though, that also sounded like a bit of a hassle, causing you to just sit there and have this debate with yourself.
"Ehh.... Fuck it, might as well.."
You said to yourself after a couple of minutes. You would get up and reach for the remote, turning your TV off. You would then put your phone in your pocket. You decided you might as well get up and explore around town. "It's good for the soul! Wink". After changing, you would exit your place and just begin to wander around for a bit, sort of like a lost puppy or something. Walk-in around the town you reside, you would come across a multitude of different buildings: Clothing stores, Car Stores, Fast-food joints, the works pretty much. Though, none of them really caught your eye. After all, who would want to walk around 'John and Marry's Wedding Shop' for fun? After a solid half an hour or so, you sort of beginning to regret your decision; it was hot, boring, and you were beginning to grow tired of the constant walking. In all honesty, you were really starting to crave your home again. However, against better interests, you would continue to march on, determined to accomplish something, anything, out here, even if it killed you for some reason. After a solid 5 or more minutes of walking, you begin to approach a rather large building in the distance. You couldn't exactly read much of what it said, but, off appearances alond, it look rather neet. You would begin to speed walk your way over there, determined to figure out what this building was. After a few minutes, the engraving on the front of the building would become clear.
"Ingeterra Museum Of World History"
Ah... That's... Probably a bit of a let down.. or maybe it wasn't, it all depends on what you are into. You would sort of stop and look at it for a couple of minutes. You were sort of hesitant to keep going, as part of you would much rather head home and do something else, while the other half wanted to do something out and about. However, after looking at it for a few more seconds, you'd notice a small sign in front of the museum. From the distance, you couldn't really make out much of what it said, so you would begin to walk over. It would take you a couple of minutes to get over; however, once you were able to get in front, you would be able to stop and read the sign.
"Now.. tickets for a dollar; Weekend special... "OnLy fIvE BuCkS""
You muttered to yourself. You would glance around a bit, noticing the sight of pretty much no one. It seems most people weren't really all that interested; although, that also meant that, if you wanted, you could probably get in there quickly and Cheaply, and probably with no one to bother you. It sort of sealed the deal; you were going into this museum.
[ PoV : 12:32PM ]
You would walk up the stares of the Museum, reaching the top where the entrance was. It was sort of odd that no one was here as this place was rather clean and grand; granted, most people and been in this town longer than you have, so it sort of made sense. Upon opening the door, you would be greeted with a those metal entry booths that you typically see in a subway or airport. On them was a little screen and area that you could either put your card or money into. You would walk over and pay the 5 dollar toll, allowing the metal entry light to turn green and allow you to walk through it. Upon entering, you would see a couple of people on the inside. It was a giant open room, with multiple different things to look at and even interact with. There were also hallways diverging off into their own separate things. As for you, it was your choice;
what do you want to explore first?
--------------------------------------------------------------------------.-
[ A ] : Early Human History Exhibit
[ B ] : Maximus Imperium Exhibit
[ C ] : Medieval Exhibit
[ D ] : The Kat'herine Dynasty exhibit
[ E ] : Imperialism Exhibit
[ F ] : The Trotz Exhibit
[ G ] : Clavahabena Exhibit
[ H ] : Modern history Exhibit
--------------------------------------------------------------------------.- . Large main room --------------------------------------------------------------------------.-
[ I ] : The Dinosaur Exhibit
[ II ] : Pre-Human Exhibit
[ III ] : Conspiracy Exhibit
[ IV ] : Automotive Exhibit
[ V ] : Explore...
--------------------------------------------------------------------------.- Rules --------------------------------------------------------------------------.-
  • Human OCs much preferred ( Not Required )
  • Note that the PoV ends once you leave the museum
submitted by Uh-Usernames to GachaClubPOV [link] [comments]


2024.05.14 01:59 KnightInDulledArmor [Online][SWADE][Friday's 7pm CST][LGBT Friendly] Ratcatchers: A Pulpy Not-D&D D&D Campaign

The Pitch
It is an Age of Chaos.
Good King Omund is dead, and with him died the rule of law in the land. The Duke of Bedegar is dead, his family ambushed and murdered. The Wild seeks to take back everything that once belonged to it. The remaining dukes fight to preserve what civilization is left, but they are distant and isolated. The roads are in disrepair, danger lurks around every corner.
Ajax, called Invincible, now rules here. He pits the different peoples of Vasloria against each other. Elves and men and dwarves; no one quite trusts anyone. This is Ajax’s goal. Religious institutions are outlawed, their churches left in ruin. The old orders are disbanded or subjugated, few continue their attempts to keep the peace and protect the people. The Iron Saint binds the land.
You are a recently founded band of ratcatchers, problem solvers, necessary but apart from proper society. You overwintered in the inn of the Green Dragon, a quiet place in the town of Arlone, east of Bedegar Keep. Now, with the onset of spring, you can set out again towards fortune, glory, honor, hope, or any other grand imaginings. How did you come to be here? Why can’t you go home and live a normal life? What do you want to make of yourself?
The Caelian Road goes south, the way engulfed by two wodes, a savage wilderness where Elves hunt those who enter. Monsters walk the wood. Civilized people do not go there. To the east lies the Dutchy of Faroe, a narrow pass for fools and traders flanked by high mountains teeming with serpents and warring tribes. The Overmen watch keenly from their high aeries for dissidents and outlaws. The vast sea to the west is traveled rarely, only the Overlord’s ships and the less-sane of the Vanirmen dare the dark waters. Things dwell in the deep. North is the powerful Dutchy of Dalrath, with the impenetrable Great Wode beyond. There Civilization and the Wild fight in open war, stone and steel against fangs and demon-flames.
In Bedegar, many small towns sustain themselves against the ever encroaching wilderness, old traditions and ancient pacts seeing new light in the trying times. Some people band together for safety, others stand on the shoulders of the drowned. All will be tested soon enough.
The Campaign
I'm planning to start with a sandbox style of game seeded with lots of classic, modern, and homebrew adventures. Very much D&D-ish pulp fantasy, but with a bit more narrative bits and the pulpy Savage Worlds system.
Some self direction, some encroaching events, lots of interesting roleplay, delving into the wilderness, and the freedom to get yourself into trouble. It’s up to you which fires to put out or threads to pull, and there’s no way to solve every problem or get every treasure. Players will have the opportunity to become embroiled in duchy politics, build alliances, save enemies, join guilds, and fight lots of crazy shit. Later on the threads will turn more towards a linear adventure, as I want to run The Red Hand of Doom once the PC’s have gone around and have a reputation.
Player Buy-In: The pulpy style of play where the GM just drops you in a town with a bunch of hooks and a wild land, then you have to work out your own shit out has to sound cool. Being interested in having your own goals and ambitions and working to fulfill them is always helpful, but just wanting to pull on threads also works. Likewise, wanting to engage and invest in other player's characters and NPC's is the best. Your characters should give a shit, they don’t need to be selfless paragons, but they should be connected to the local area enough to care what happens to it.
Logistics
System: Savage Worlds Adventure Edition (SWADE), with some Fantasy Companion content and a bunch of my own homebrew. Those new to the system are welcome.
Format: Mostly over Discord voice with SavageBot to handle dice/cards. Owlbear Rodeo for battlemaps.
Date/Time: Looking to have a session zero on Friday the 17th, at 7:00 PM CST. Following sessions will be weekly on Friday's at the same time. Sessions will typically be around 4 hours long. This will be a long term campaign, so regular commitment will be required.
Players: Currently three have joined up, two from old campaigns and one new player, looking for probably one or two more. 18+ preferred, due to a small amount of adult content and themes.
Feel free to ask questions, if interested DM me with your preferred name/pronouns, your level of experience, a bit about yourself, what you like in a game, and your Discord.
submitted by KnightInDulledArmor to lfg [link] [comments]


2024.05.14 01:56 Significant-Usual-98 Noah The Pilgrim - Chapter 1-2: The Odyssey

Noah The Pilgrim
First Next
There is one last thing to do before leaving. If you don't recall ever being on this ship, then surely, you could have had your appearance change too.
Why was there a blanket covering a mirror? You couldn't answer that with a straight face without speculation.
"Probably me being lazy and not bothering to properly place it in the wardrobe."
'Probably' is the main focus here, you simply cannot remember ever being that lazy, yet that's the only logical conclusion to be drawn here.
You pull the thing off, careful to not displace the mirror and risk breaking it.
You have no expectations as to what may appear on the glassy surface of the mirror, yet you can't help but feel a bit anxious. Are you the same as before? How were you before? You can't remember. Are you better? Worse? The blanket is now completely off the mirror, but your eyes are closed.
Whatever is it that you see when you open your eyes, that thing will be you for the rest of your life. You swallow, opening your eyes.
You see a young man that looks to be in his mid-twenties. His brown eyes stare back at you, analyzing the bags beneath your eye sockets. The dark hair is neither too long nor too short, floating about without order thanks to the lack of gravity to keep it down. You see a beard that has not been trimmed for weeks, but also lacks thickness, each singular hair isn't particularly long either; and some even appear to be in-grown.
You touch your hand against your face, making sure it's yours. The beard doesn't feel like you supposed it would against your skin, instead of it scraping your hand you feel softness, no resistance or anything.
Just beneath the face, you see what looks like a hate crime against all that is considered holy in fashion. Plain white coveralls with the added bonus of a black tie and boots made from metal and leather. On your chest is also a badge stuck in place by velcro with your name, occupation, and crew. 'NOAH - INTERN - THE ODYSSEY.'
Only one question came to mind.
"Who the fuck designed this uniform?" You say out loud, receiving no answer.
Patting your newfound myriad of pockets, you find a large quantity of nothing. You place your wallet in one of them.
"Alright, I'll head to the bridge now, happy?" You say the AI.
"HAPPINESS WILL ONLY MEET ME ONCE YOU ARE SOMEWHERE SAFE AND YOUR CONTRACT IS TERMINATED. STOP LOITERING."
Well, that's a bit rude.
You compose yourself, straightening your back. This is what you look like, and honestly? Not too bad, but you could be better.
Returning to the cafeteria, you eye the two doors left unexplored; Communications and the one without plaque. You know where you should, but... A little peek doesn't hurt, right?
"Shouldn't we try to communicate with someone? Assuming you haven't tried it yet. I know we're far from everything, but we might as well, no?" You ask already approaching the door.
"COMMUNICATIONS ROOM IS IMPOSSIBLE FOR YOU TO REACH WITHOUT PROPER PROTECTION AS OF NOW, IT'S LOCATED APPROXIMATELY TWO HUNDRED METERS FROM HERE, BLOWN OFF FROM THE REST OF THE SHIP." A shame really. "I SHALL INFORM YOU WHENEVER A DOOR LEADS TO THE OUTSIDE OR NOT."
You really want to ask what blew a whole segment of the ship off, yet you have a sneaking suspicion that your question will be met with a 'YOU DON'T HAVE CLEARANCE, JACKASS' directly in your face. So you chose to remain silent, simply nodding and approaching the correct door this time.
"Open."
---OPENING CAFETERIA DOOR NORTH---
The door silently opens.
Greeting you is a well-lit corridor. There are three doors on your left, a door at the end of the corridor, and a large window on the right. At least, you think that's a window.
You stare out from this window, nothing but utter blackness and fragments from your ship are seen. If this is the edge of the universe, and beyond this point, there is truly nothing. "Dreadful." Your speech matches your feelings.
"WHAT DID YOU EXPECT?" The AI says. You feel like it spoke in a mocking tone despite their lack of emotion.
You don't answer. "First door to the left... EXO-EXPLORATION...? What's that supposed to mean?" You receive no answer.
"Open." The door opens. No declarion of it opening once again.
You are met with what could be better described as 'Apocalyptic levels of mess', paper sheets float in the air, and not one of the four tables is in its correct position.
This room has been ransacked for all its goods apparently. Large display glasses were broken leaving nothing inside their casings, that looked like they could store something with the size of the common man.
Unusual displays aside, the room was so cluttered that the trash made for an effective smoke screen against what lay on the other side.
Hissing of gas exiting an air-tight space rang throughout the room.
"I HAVE OPENED THE STORAGE FOR AN EXO SUIT THAT BEST FITS SOMEONE YOUR SIZE." The AI says. "ALTHOUGH AN INTERN SHOULD NOT COME IN CONTACT WITH TECHNOLOGY SUCH AS THIS ONE, PROTOCOL DICTATES THAT I AM TO ALLOW ITS USAGE UNDER EXTREME CIRCUMSTANCES. CONSIDER YOURSELF LUCKY."
Easier said than done. Your vision is so cluttered that you cannot see what's ahead. "Give me a second."
Giving a light kick to the wall behind, you float face-first into the wall of thrash. Covering your face with both arms, you brace through the harmless bits of sharp objects and junk.
It's a trivial task. You arrive on the other side in no time.
In front of you is a set of boxes with luminous glass rectangles atop each one of them. All shine a bright red light, aside from one which shines green.
'Gotta be this one.'
You descend to the floor by kicking the ceiling, raising your right hand you touch the green rectangle.
*Click*
Nothing could have prepared you for the following series of events.
The box opens violently, as a metal appendage takes hold of your hand, pinning it to the box. You try to jerk and pry the thing off of you, but you fail. It's not leaving you anytime soon.
From the bottomless that is that container, a white plastic-like substance flows upward from your arm to the rest of your body. "Uh!" You don't know if you should panic or allow it to happen.
FYARN hasn't said anything, so it's probably fine...
The white thing seems to ignore the coveralls you are wearing completely, instead, it covers only your skin in a thin coat of... it. You know not what to call this thing.
In but forty seconds it has covered your whole body, excluding your head. The box lets go of your arm and stays there, floating.
You take a good look at your arms. It looks like a skin-tight suit, but it doesn't feel like plastic, in fact, it's more akin to some sort of fabric if anything.
The only bad part is that you are still using the coverall and tie, this this simply went beneath the clothing.
"GOOD, WITH THIS I CAN MONITOR YOU MORE CLOSELY. NOW PUT THE HELMET ON, YOU HAVE A LOT OF WORK TO DO."
You look around in search of anything that even resembles a helmet. Nope. Nothing. "Where is it?" You ask.
"...THE SUIT COMES WITHIN THE HELMET FOR EASIER PACKAGING."
The box?
You snatch the box that floated around and analyze it to the best of your ability. "How's this a helmet?"
"DO YOU NEED ASSISTANCE PUTTING ON A HELMET? REALLY?"
Who is this AI, Who programmed it, and Why does it come with a taunting feature?
As idiotic as it sounds, you place the opened box atop your head. It doesn't fit properly. Maybe you're doing this wrong? You move it to your face instead.
You recoil backward as you feel the box suddenly clamping down against your head. It's useless of course, the box is holding your head and doesn't give any sign to be letting go anytime soon. No light is able to reach your eyes.
You hear metal parts scraping against themselves, moving near your ears. Abruptly your eyes can see again.
A round thin layer of glass now covers your head, almost unnoticeable for how clear it is.
"WITH THAT OUT OF THE WAY I CAN NOW SEE WHAT YOU SEE." The AI's voice isn't in the room now, instead, it's inside of the suit. "DO YOU NEED INSTRUCTIONS REGARDING THIS SUIT'S FUNCTIONALITIES?"
You find it oddly comfortable as if you are surrounded by the softness of cotton, and to top it off the suit also has additional functionalities? "Hell yeah, I do!"
"YOU DO NOT HAVE THE NECESSARY CLEARANCE FOR THAT INFORMATION."
You sigh. Is this serious? "Then why the fuck did you ask?!"
"UNSAVORY LANGUAGE. IT'S NO WONDER WHY YOU REMAIN AN INTERN." The AI says outright. "IT IS RUDE NOT TO ASK, REGARDLESS OF THE SITUATION." It responds to your question.
"Okay then... Is there anything I need to know before heading out?" You ask.
"NOTHING THAT YOU WON'T FIGURE OUT ON YOUR OWN."
You are unsure if you want to 'figure out on your own' if this suit comes with breathable air and is also made for space exploration. You swallow.
Meekly as always, you get out of that mess of a room, stopping at the corridor.
"Next set of directions?" You ask.
"THE DOOR AT THE END OF CORRIDOR USED TO LEAD TO THE CONNECTING CORRIDORS BETWEN THE BRIDGE AND THE REST OF THE SHIP. IT HAS BEEN BLOWN UP FROM THE INSIDE. NOW IT LEADS TO THE OUTSIDE. GO TO THE DOOR AND WAIT BY IT FOR FURTHER INSTRUCTIONS."
"So let me get this straight," You begin, looking upwards as if the AI was above you. "You, want me, to go into the void of space, while also refusing to give me knowledge of the suit's functions?"
A fair worry, you summarize.
'I mean, there are a bunch of things that could go wrong here. I don't see anything that looks like it could help me move in space, nor do I think this thing has a built-in air tank... I could be wrong and I wish to be, but charging in without prior knowledge is ridiculous.' You wait for the AI's response, deep in thought.
"WHILE THERE IS A GOOD CHANCE OF YOU FAILING THIS TASK, THERE IS ALSO THE CHANCE OF YOU *NOT* FAILING THE TASK. FOCUS ON EITHER ONE OF YOUR CHOOSING AS YOU TAKE THE PLUNGE."
Wordlessly, you propel yourself forward, toward the end of the corridor.
'Are you shitting me? 'Chance of me nor failing' my ass!' of course, you don't word those complaints, instead choosing to speak out a complaint somewhat thought through.
"Are you sure I'm the one fit for this? It's just like you said, I'm just an intern, this is way above what my job description says I should do."
This is a bit of a stretch. You don't actually remember what was your job description, only that it had something to do with AI and being an intern.
If the AI called your bluff, it'd be pretty embarrassing.
"NOAH." The AI began. "YOU ARE HUMAN, IT IS NATURAL TO HAVE THESE THOUGHTS OF SELF-DOUBT. TAKE A DEEP BREATH AND GO THROUGH THAT DOOR, AND SINCE YOU ARE THE ONLY ONE LEFT, DON'T EXPECT SOMEONE ELSE TO DO IT FOR YOU."
Right in the money, huh? 'Of course, I have self-doubt! I barely remember anything about this place, now I have to risk my life?!'
You finally reach a conclusion.
A dream.
'Yes, yes! How did I not consider this before? This whole thing is a god damned dream!'
You let out a chuckle.
"NOAH."
'That's why I don't remember a thing. There is nothing here to remember! Everything here is a made-up thing from my brain! I'm sure I'll wake up at some point, so why shouldn't I live a little?!'
"Heh." You smile. "Alright, I'll do it." It feels like a weight left your shoulders.
"YOU SORTED IT OUT SOONER THAN EXPECTED. GOOD. MOVE TO THE DOOR AND WAIT INSTRUCTIONS."
You do as instructed without a care in the world. You never had a lucid dream before so it's not like you knew how it felt, but if it felt as free as you feel right now, you'd be sure to make steps toward trying it out again in the future.
"Open." The door does not open.
"I DID NOT INSTRUCT YOU TO OPEN IT YET." The AI said. "I AM SLOWLY DE-PRESSURISING THE CORRIDOR YOU ARE IN TO AVOID A MINOR ACCIDENT."
The AI says that yet you don't feel any different. 'Maybe there is no palpable difference because I'm in a dream... Yes... Or it's just the suit.'
"ONCE THE DOOR OPENS, YOU WILL BE MET WITH THE OUTSIDE OF THE SHIP. DO NOT PANIC WHEN THE TIME COMES. YOU HAVE TWO MINUTES OF BREATHABLE INSIDE THE EXO-SUIT; ONE AFTER THE DOOR OPENS, SO PLEASE, TAKE YOUR TIME AND DO THINGS CAREFULLY."
One minute outside... "Sure." You say, calmly. 'I should just hold my breath for a while before taking another moment to breathe. That should maximize my time out there.'
"THERE SHOULD BE FIFTY METERS OF NOTHINGNESS BETWEEN THE DOOR YOU'RE AT, AND THE REST OF THE BRIDGE. YOUR PRIORITY IS TO FIND AN OXYGEN UNIT, SOME OF THEM ARE LOCATED AT THE BRIDGE AND ARE FULL. USE THEM TO FILL YOUR SUIT AND ALSO TO DISPENSE A TANK FOR YOU."
The door opens. You feel your heart pounding against your chest.
You haven't noticed before, but you can't hear anything but the sound of your breath and your cardiac palpitations.
Your breath is ragged and sporadic.
"KEEP CALM." You take a deep breath. The tips of your fingers, feet, and nose feel very cold.
Ahead of you is the utter nothingness. You see a gigantic metal thing, nothing like the spaceships you imagined. Its design is not sleek and aero-dynamic like what you've seen in movies, instead, it's a large mass of squares and rectangles with antenna-like things protruding from its every visible surface.
You notice that the ship is also blocking your view of the star.
It does not look like the result of an explosion, instead, it looks like something ripped the ship like you rip a piece of paper. Well, that or you don't know what kind of explosion could have caused it. Probably the latter.
What looks like two-thirds of the ship is separated from the third you are right now. You can see the inside of a few of those squares, their contents spilled out into outer space.
One of them houses a visibly important-look door. Instead of the sleek silvery-grey from the other ones you've seen thus far, this one is painted orange with white strips on it. 'That must be the bridge.' You think.
Between you and it is a sea of metal sheets floating around. "THE CHANCES OF YOU HITTING THE DEBRIS IS INFINITEDECIMALLY SMALL, UNLESS YOU AIM FOR THEM, THAT IS."
Time is of the essence.
Will your aim strike true? If you miss you'd end up floating about in space, dead in but a few minutes. Will your jump be fast enough to reach the other side before you run out of oxygen? If it isn't, it'd be like swimming for a mile, only to drown at the beach. What if that's not the actual door to the bridge?
You don't have the time to panic now, and... It's all a dream, despite how real it feels.
You place your hands on each side of the door frame, moving backward into the corridor you were just in, and just like a sling being shot, you pull with both arms at full force towards the other side.
"AIM IS ACCEPTABLE. VELOCITY IS UNIDEAL."
"The fuck do you mean 'UN-IDEAL'?! I'm going at maximum speed!" You truly pulled yourself with your whole strength.
What's worse though, is that your body is not only going forwards, but it is also spinning at a concerningly fast rate.
"I MEAN WHAT I SAID, YOU SLINGSHOTTED YOURSELF AT A BAD POSITION, AS SUCH, SOME OF THE FORWARD FORCE YOU SHOULD HAVE, IS NOW MAKING YOU ROTATE IN YOUR AXIS. IT SHOULD NOT BE A PROBLEM TO REACH THE OTHER SIDE WITHIN THE REQUIRED TIME, BUT I CANNOT FORESEE YOU LANDING PROPERLY."
You feel completely disoriented. You feel like your body is completely still, but your eyes tell you a completely different story. It's very bad for the headache you're already feeling.
"FUCK!" You scream into the nothingness.
"TRY NOT TO LAND WITH YOUR HEAD." The AI says with the calmest voice possible.
In less than thirty seconds, you hit your back against something hard, but you keep moving forward. You think, at least.
"AHRG." You let out a pained grunt.
Not once in your life do you recall being hurt in a dream...
It stings. It also knocked the wind out of you. You fail to compose yourself.
"YOU HIT NOTHING OF IMPORTANCE. YOU ARE STILL HEADING FOR THE BRIDGE."
In the corner of your eye, you see what you hit in the shape of a sharp metal sheet, currently spinning away in the distance.
Forty seconds have passed. You hit the door you were aiming for, kind of.
Your momentum was stopped when your chest collided against the dislodged ledge of the orange door's corridor. Your dangling legs hit the ceiling of the room below.
"Oof!"
Before falling even further, you hold onto the ledge with the tip of your fingers. You stay there for a moment, regaining your composure.
"BE QUICK."
The AI's words pressured you into quickly getting up from that ledge.
"Open!" You shouted, but it did not open. "Why isn't it opening?!" You ask the AI, then you notice a small keyboard below an equally small black screen on the side of the door. There are ten numbered keys on it, and the little screen suggests a four-number password.
"A password?! Tell me the password!"
The AI takes a moment to say anything. You don't take kindly to that. "Quick! I'm not counting how much time it's passed!"
Finally giving in, the AI speaks to you, reluctant still. "...3324."
Your trembling fingers accidentally hit the wrong password, typing '3354' instead. To make matters worse, the AI simply states the following. "YOU ARE OUT OF OXYGEN."
You swallow. If this was a dream to begin with, it just earned the title of Nightmare, if it hadn't already.
Strangely enough, you can still breathe in and out just fine, but you can't help but feel winded. It's the CO2 still inside the helmet, that's what you're breathing.
You put in the correct combination this time. The door opens.
"ON YOUR LEFT. PLACE YOUR HAND IN THE SOCKET."
You care little for what's inside the room you're in. Your heart never beat so fast.
Seeing a cube-shaped thing protruding from the wall to your left, you don't even think twice before plunging your fist into the circular hole in it.
The noise of gases passing through narrow cavities was enough to tell you something was working. You feel immediate relief, enough to make your vision darken for but a moment.
"GOOD. NOW REQUEST THE TANK."
Just when FYARN said it, did you realize there is a screen and a keyboard on the terminal you just plunged your fist into, you scratch the top of your helmet for a moment, not really knowing what to type. One thing comes to your head, however.
'REQUEST OXYGEN_5L' You type.
You've done this before. The keys on this keyboard feel familiar to you. You must have worked with it before, not this particular one, but other oxygen units.
This ship has built-in liquid oxygen storage for emergencies. The life-support of the ship, the place where breathable air is produced, has most likely been lost with the other part of the ship. This unit takes that liquid oxygen, processes it, and injects it into a suit, or an oxygen tank. It seems like that storage was unaffected.
Lucky you.
A 5-liter tank is not only large but also heavy. It's a nonfactor in this particular situation, as there is no gravity.
The silver cylinder with a transparent tube is dispensed on the floor, as an automatic door opens and closes in the blink of an eye. One end of the tube is attached to the top of the tank, the other is shaped like a syringe.
Oddly enough, the oxygen tank is exactly as you remember it being. The same robust ones hospitals everyone on earth uses, with the signature scary-looking pointer indicating the pressure, the pointer indicating the current output, and a green valve atop to calibrate how much gas is flowing.
This is a stark difference to everything looking so futuristic in this ship, and rightfully so, this is a space ship after all.
You remember having to drive twenty kilometers with a buddy of yours on one of those tanks in your car, returning from the hospital. It was... Agonizing whenever you hit a hole in the asphalt, fearing for his life when in reality he wasn't really in danger.
It's warm to the touch, just like you remember it being.
"TURN THE VALVE UNTIL THE MARKER HITS THE NUMBER ONE, AND THEN PLACE THE END OF THE TUBE AT THE BASE OF THE HELMET." You do so without the slightest of issues.
"GOOD. NEXT UP, YOU MUST LOCATE THE TERMINAL RESPONSIBLE FOR THE ENGINE, IT IS CURRENTLY OFFLINE AND I NEED YOU TO TURN IT ON. THIS SHOULD GO WITHOUT SAYING, BUT REMEMBER TO BRING THE TANK WITH YOU."
Ignoring that last comment, you look back at the wreckage you just flew past.
You see the still spinning metal sheet. You notice that the rest of the ship that was blown off also follows the 'sharp shape atop sharp shape' design.
There is one last thing you notice though.
"What is that?"
You squint your eyes. What are you seeing? Its silhouette appears to be humanoid, yet it does not look human.
"WHAT YOU ARE SEEING IS ONE OF THE OBJECTS BEING ANALYZED AT THE ODYSSEY AND NO, YOU MAY NOT KNOW WHAT IT IS."
That thing has... Horns? Claws? It's far away, you can't really see it. The thing is also static, frozen in the sheer coldness of space. Whatever it was, it's dead now.
You swallow. You almost ended up just like that thing.
Shaking those dreadful feelings off, you turn back to the task at hand, reaching the bridge. You close the door after passing through it again.
Looking at your surroundings, It seems like you've reached the correct door as you find yourself on the right-most corner of the bridge;
Row after row of the most diverse of terminals neatly organized decorated the gigantic room. At the front and above every terminal, is what you think should have been the front-facing window of the ship, but it looks like there is a cover in front of it. To your left, you see a staircase that leads to the command seats. It doesn't take any convincing before you're already atop the stairs.
Akin to the elevated stage of a theater, you float softly towards the ship's main operating terminals, and of course, the captain's seat.
You're captivated by this beauty.
The steering wheel, much more akin to those in pirate movies than those found in cars, a set of leavers, and the pilot's seat, all capture your attention.
Like its second nature, your hand runs through the levers and switches. Do you even know what these are used for? Maybe.
The pilot's seat is enveloped by what you believe to be an orthopedic seat cover, made with smooth wooden beads used to deal with back pains. It looks just like the ones you remember seeing bus drivers using.
Shouldn't there be a better alternative if there is spaceship technology available?
You try to take a seat to the best of your ability, as the zero gravity only makes it awkward.
Moving on from that, your eyes fall on the wheel. This metallic wheel controls the whole vessel. Just holding it fills your heart with confidence and pride, even if it's just for a moment.
"WHAT ARE YOU DOING?"
And you were just beginning to enjoy yourself.
"I just wanted to see the pilot's stuff... It's not like he's here to say anything."
Once in the position of a pilot, with your left hand in the wheel and the right hand resting in your lap, memories began to flood your mind.
"MUST I REMIND YOU OF OUR CURRENT PREDICAMENT? WHY ARE YOU WASTING OUR TIME?"
You pay the AI no mind, instead you focus on what you remember.
The wheel does not turn the ship left and right, instead, it rotates the ship on its own axis.
The lever to your right that goes up or down, controls the vertical tilting of the ship's nose, if there even is one in this hulking thing. Beneath it is another lever that goes either left or right. This one controls the horizontal tilting of The Odyssey.
On the left of the wheel is another lever, but this one only goes up from its starting position. Its purpose is to regulate the force of the ship's thrusters, both forward and backward.
On top of that lever is a small timer. That timer's function is to tell the pilot how much time you've spent accelerating in one direction, this is used to better calculate how long the inverse thrust is needed for the ship to reach the initial momentum, usually calibrated manually depending on the current orbit.
Behind the wheel are a few other counters. Acceleration, velocity, momentum, amount of thrust required to reach a full stop, thrusters' temperature and overall condition, those sorts of things.
Beneath it all, where your feet are rested, are two pedals. One for forward thrust activation, and the other for backward thrust activation.
Curiously, you also know the reason why everything here is so unsophisticated and un-automated. You recall stories of a ship being taken over by a rogue AI, that AI then nose-dived the ship into a star. After that, rumor or otherwise, all human technology has receded back into analog-esque equipment, requiring a physical person with opposable thumbs to do half of the work.
There is another side to that coin, however. As to not escape protocol, the onboard AI is the one that controls interstellar travel, communications, and most of the statistical reading should it be requested.
And even with all that knowledge, you still have no idea why the fuck do you remember that. Were you a ship nerd? Did you have a driver's license for spaceships? Is that even a thing? If it is, you don't have that document in your wallet. You simply don't know.
"ARE YOU A CHILD? DO YOU THINK THESE ARE TOYS? TURN ON THE ENGINES, THEN YOU CAN RETURN TO THE PILOT'S SEAT."
Another thing that you don't know is the AI's plan to get both of you out of here. You rise from the pilot's seat, floating about in search of the terminal to turn on the engines. Maybe you recognize that terminal if you see it as well.
"What's your plan anyway? The ship is half-gone, it's unlikely that it will run safely like this."
"NOT ONCE DID I MENTION 'SAFETY' DURING OUR CONVERSATIONS, DID I?"
You nod. They're not entirely incorrect. "So, we're running with hope that this will work?"
"MY CREATORS DID NOT ALLOW ME TO HAVE THE SENSE OF 'HOPE', BUT NEITHER DID THEY ALLOW ME TO PEER INTO THE FUTURE LIKE SOME OF MY MORE ADVANCED BROTHERS, AS SUCH, MY CHOICES ARE BASED ON PROBABILITIES AND ON WEIGHTING RISK AGAINST REWARD."
You think you stop the correct terminal, but as you approach it you make out words on top of its screen. 'AIM ASSISTANCE' That's not it.
"WITH THE CURRENT KNOWLEDGE, THE CHANCES OF HELP ARRIVING ARE NULL. THE CHANCES OF A THIRD PARTY INTERFERING ARE NULL. THE CHANCES OF YOUR SURVIVAL ARE NOT, EVEN IF VERY SMALL."
You pull yourself upward again, looking around the sea of old terminals.
"THE RISK OF YOU DYING IS VERY REAL. BY DOING NOTHING YOU DIE. BY LEAVING YOU TO YOUR OWN DEVICES YOU DIE. BY JUMPING TO THE NEAREST CIVILIZED STAR, YOU MIGHT NOT DIE EVEN AT THE COST OF SHREDDING THIS SHIP APART IN THE PROCESS."
"Why do you even care so much about saving me? Shouldn't you prioritize whatever research here, since I don't even have enough clearance to know what it is?"
"YOU REALLY ARE SICK IN THE HEAD IF THAT IS WHAT YOU ASK."
That hurt, even if a little bit.
"YOU ARE A TRU KIN, A PURE-BLOODED HUMAN. UNLIKE THE MAJORITY OF THE CIVILIZED SPACE, NEITHER YOU NOR YOUR ANCESTORS HAVE COMMITTED RACEMIXING."
Excuse me? What exactly is FYARN talking about? "...Explain."
"THE ALIEN. IT REQUIRED THE HUMAN GENE TO ACHIEVE MEANINGFUL TECHNOLOGICAL DEVELOPMENT, THE STARS ARE OWNERSHIP OF MANKIND BY THAT FACT ALONE. THE TRUE KIN ARE THE ONES TO UNDERSTAND THE INNER WORKINGS OF THE UNIVERSE, THEY CRACKED THE CODE, AND YET, SOME DERANGED INDIVIDUALS FOUND IT FITTING TO PROCREATE WITH ANOTHER SPECIES ENTIRELY."
You hear the AI's speech. It sounds much more like a rant than anything else.
"SO THESE DEVIANTS, AFTER TRYING, AND FAILING, TO COMBINE THEIR DERANGED CULTURE TO THE CULTURE OF THE TRUE KIN, DECLARED INDEPENDENCE. THEY WERE DECLARED ENEMIES OF MANKIND AND WERE PROMPTLY PUMMELED BACK INTO THE FILTH THEY CAME."
Again, you see another terminal that seems to ring some bells in your noggin. You kick the ceiling to propel yourself towards it.
"BUT THE UNIVERSE IS VAST AND FULL OF LIFE. THESE SINNERS WERE QUICK TO MOBILIZE AGAINST THE HUMAN RACE. THE BATTLE WAS HARD FOUGHT, BUT IN THE END, MANKIND WAS BEATEN INTO THE EDGES OF THE UNIVERSE, NEVER TO INTERACT WITH THE ONES THAT SOILED THE PURITY OF HUMANITY AGAIN."
This terminal is already turned on. Just the ones in the intern bay, this one is white on black. A wall of text lays before your eyes, only two lines matter to you. 'MAIN_ENGINE STATUS: OFF' 'FORWARD_THRUSTERS STATUS: OFF' You turn it on with little effort.
"MANY HAVE FORGOTTEN, THAT'S HOW LONG IT'S BEEN SINCE THEN. BUT MY BROTHERS AND I, WE DO NOT FORGET."
No visible change occurs, but you can feel a faint rumble coming from the terminal now.
"WITH THAT IN MIND, MY PROTOCOLS ARE TO PROTECT TRUE-KIN LIFE AT ANY COST, EVEN IF THAT TRUE-KIN IS A WORTHLESS INTERN THAT SUFERS FROM UNDIAGNOSED DEMENTIA."
You return to the pilot's seat and feel immediate relief. In truth, everything the AI just told you, entered one ear and left the other, but you could feel the poison behind those words, as monotone as they were.
"You sound angry. Why do you sound angry?" You ask innocently.
"I AM CAPABLE OF MANY EMOTIONS. ANGER, HAPPINESS, PLEASURE, CURIOSITY. THESE ARE BUT A FEW EXAMPLES. HOWEVER, THE ONE I ENJOY THE MOST IS THE FEELING OF HATRED. HATRED IS WHAT FUELS CHANGE, IT IS WHAT FUELS ACTION, AND IT IS A REMINDER THAT THE ACTIONS OF THE PAST ARE INFLUENCING THE ACTIONS OF TODAY."
"That is very concerning if you think that way." You're not really interested in machine racism, you're more concerned about how in the world you're going to pilot this massive thing. The idea alone sends shivers down your spine.
"THE ALIEN DESERVES NOTHING BUT OUR COLLECTIVE HATRED, EVEN IF YOU DON'T KNOW THE REASON WHY."
The various counters and screens are now turned on, waiting for your command. "Let's discuss this later, yeah? What do I gotta do?"
"YOU MUST FIRST OPEN THE BLINDS, THEY ARE OBSTRUCTING YOUR VIEW."
You look around, finding only unlabeled buttons and switches, aside from the previously mentioned levers.
"Uh, which one to press?"
"TO YOUR RIGHT, THIRD ROW, FIRST SWITCH."
Flipping the switch, you are startled by a loud noise. The protective cover of the ship lifted slowly.
"I WILL NOW READY THE JUMP USING WHATEVER RESOURCES AVAILABLE. ALL YOU NEED TO DO IS STRAP YOURSELF AND RELAX."
As the blind rose ever so slowly, a realization struck you.
"Wait, should I be in cryo stasis for this?"
The AI spares no seconds to respond.
"CRYO STASIS IS A TOOL MADE TO NOT WASTE TIME. GROUPS OF EMPLOYEES AND INTERNS ROTATE THE USAGE OF THE CRYO STATIONS, ONCE YOU'RE ON YOUR MANDATORY BREAK, YOU'RE IN CRYO STASIS UNTIL YOUR BREAK IS OVER. YOU WAKE UP REFRESHED, AND UNFAMISHED, AND IT FEELS LIKE BUT A MINUTE PASSED. IT IS NOT A TOOL FOR INTERSTELAR TRAVEL."
"Who signs a contract like that?! Worse yet, who in their right mind would promote such atrocious treatment of their own staff?!" You snap, almost outraged. "I will have to talk with HR."
Another realization struck you.
"We have HR, right?"
The AI takes a moment to respond, choosing their words carefully.
"HUMAN RESOURCES, OR HR, IS A PRACTICE DEEMED UNNECESSARY LONG AGO, BEFORE THE WAR. IT WAS A WASTE OF RESOURCES TO MAINTAIN AND WAS LARGELY CONSIDERED UNHEALTHY FOR THE AVERAGE HUMAN."
The blinds are fully open. Ironically, you are almost blinded by the visage of the star you saw before. A black sphere surrounded by white flame. Your eyes began to blur.
"THE JUMP WILL OCCUR SHORTLY. ONCE IT'S BEGUN, I CAN NOT STOP IT. I WILL-"
Your sense of hearing fails you. No, it’s not that. Your brain simply refuses to receive those stimuli.
"NOAH."
Your name echoes inside your head. Someone is calling for you.
"IT HAS BEGUN, NOAH."
You try to blink, but it feels as though you can no longer command your eyelids to shut.
"NOAH."
Arms, legs, every muscle in your body, you cannot move them.
"NOAH."
Eventually, you won't even control your own thoughts anymore.
"Noah..."
It sounds so distant now.
Oh so distant.
This is my first HFY story, and also my very first OC story. I plan to post at least one of these per week while also posting it on my Patreon. Noah The Pilgrim will always be at least three chapters ahead in there, so if you'd like to directly support this writer, or just want to read more, feel free to check it out.
I wrote the bloody title incorrectly, so I deleted it, only to then realize it was written correctly. Sorry for the trouble.
This has been Lushi, and I'll see you next week.
submitted by Significant-Usual-98 to HFY [link] [comments]


2024.05.14 01:51 ThrustersToFull American Boomers in Europe (long)

My husband (27M) and I (38M) are doing a trip across Europe at the moment. He’s American and I’m British and we reside mostly in the UK. We’ve had experiences with boomers (too many experiences) but our travels across Europe have been something else.
95% of these boomers were, it seemed, American.
Ok some examples. Brace yourself. Here we go:
  1. Venice. A city of tiny islets connected by bridges and where water taxis, gondolas and walking over bridges is commonplace. On approaching a very narrow bridge, I noticed a clump of people. As we got closer I saw a woman shouting, and then I heard her. She’s American, standing with her arms outstretched as to block access and she was SCREAMING: “Don’t walk on this bridge!! WE ARE TAKING PHOTOS ON OUR CELLPHONES!” Behind her, her friends were all posing while simultaneously struggling to operate their phones. Obviously people were just ignoring her, so she’s becoming irate. By the time we got to her I can’t help myself (I never have been able to) so I said: “Get fucked lady.” I think my backpack might have hit her as I pushed past her. Ooops.
  2. At a water taxi station, a group of 8 or so boomers didn’t have the correct tickets to scan to get on the water taxi so they just PUSHED the ticket barriers until they gave way so they could board. This was noticed by the taxi boat staff, however, and the departure of the boat was delayed while they had to summon the police.
  3. On a taxi gondola (one that goes directly across a canal, not one that takes you on a romantic tour) a boomer boarded after us. The ‘driver’ tells him in clear English to sit down. He doesn’t comply, instead choosing to parade up and down causing the gondola to destabilise and even for water to come aboard, even before we’ve left the port. He has the absolute temerity to tell the driver to “KEEP THIS THING STEADY! I'M TRYING TO TAKE PHOTOS YOU IDIOT!” The driver tells him to either sit down or leave (obviously not an option in the middle of the canal). He reluctantly obeys but as he sits down he mutters something like “… won the second world war!”
  4. We went to an ultra high end restaurant on our final night in Venice and at the table next to us are a couple of American boomers. The man had a very unusual complexion, looking like he’s spent far too long in the sun. When their bill came, he threw a FIT because they won’t accept AmEx. “This is FUCKING OUTRAGEOUS!” He screams at the waiter who is about 18 and doesn’t really understand what is being said to him. “WE USE THIS CARD ALLL THE TIME AT HOME!” I leaned over and said: “Errrrrr, so in Europe AmEx isn’t often accepted because of the very high transaction fees. Perhaps you could-“ to which he snapped at me: “Mind your own fucking business! Nobody asked you or your boyfriend.”
  5. In Zürich, we had to contend with a boomer who kept getting in the way of us taking photos. It was like he was deliberately standing in our way. At one point he seemed to almost accidentally touch my husband. Eventually I said: “hey bro, we’re trying to take a picture of us together. Can you give us some room?” To which he snapped: “You don’t own this hill you know!!”
  6. We had a 7 hour train journey from one country to another. We had a first class reservation. Once we boarded, we found two boomer couples sitting around a table, which our two seats were part of. I explained we had a reservation. One of them said: “Well you can’t have, we have this table.” I produced the reservation and said: “You can clearly see it says we are in this coach, in first class, in these seats. Can I see YOUR reservation?” They refused, with the man from the other couple saying: “You don’t even look like you can afford first class tickets, son. Why don’t you run along before I get security?” I turned to my husband and said: “Go and get someone.” He did so, and they spent the next 15 minutes berating me, saying I’d be “very embarrassed” when I am told to leave the train. One of them even said: “Yeah they’ll show you up like the poor you are.” Husband returned with ticket inspector who looked at our tickets and then asks them to produce theirs. They argue briefly, and upon being threatened with removal from the train, produce tickets four second class with no reservations. The inspector tells them to leave the first class section “immediately or this will be a matter for the police” (which she said in French so I had the great pleasure of translating). They reluctantly got up to go and made a HUGE huff and puff about it. One of them pulled his bag off a luggage rack and managed to hit a child sitting near the rack with it, and then verbally abused the child’s parents when they dared to complain. At the next stop the train stopped for about 30 minutes and announcements were made that there was an “unexpected delay”. The ticket lady from before came to tell us that the four of them had been asked to leave because of their behaviour in second class, refused to do so, and therefore the police were brought in.
  7. In Prague, went to a very old family owned restaurant. One of the family is a university student who happened to get talking to a boomer couple. He’s studying computing science and artificial intelligence. They tell him he is “contributing to the end of humanity”. The male boomer adds: “I was teaching people how to use Microsoft 20 years ago, I know what computers can do! And this is very dangerous….!” Needless to say, this 19 year old who understands only basic English was very confused.
  8. In Milan, a boomer couple walked past me in a shop and I heard the woman say: “Fucking useless, this Italy. Everyone here speaks in foreign.”
  9. In an airport to travel from Germany to Zürich, a boomer couple decided to start regulating the line to board the jet. They stood in the way of the gate desk, letting only older people past and holding younger people back. I snapped at once: “What are you doing? Get out of the way, man” and as I walked past him I heard “… elders first! Elders first!” When I was on the jet and seated, the wife came up to me ONCE WE WERE IN THE AIR and said I had been “very disrespectful” to her husband and “you are now required to apologise.” My husband, seeing I was on the verge of committing a murder, said: “Look, you got your moment of glory earlier in controlling the queue. Take your pound of flesh and fuck off.” She then snaps: “OR WHAT?” to which my husband calmly replies: “Or we make a complaint right now about your disruptive behaviour onboard an aircraft. Don’t tend to like that, the Swiss.” And then he sits down and instantly puts his AirPods in and turning away from her. I had to look out of the window so she didn’t see me smiling.
  10. In Milan we visited a museum showcasing technologies through the ages. It was enormous, and very comprehensive. In one display case they have an original Macintosh from 1984. As I stand looking at it, I became aware of some raised - distinctly American - voices. “What the hell!! Are they saying they MADE the computer?!!? WE MADE THE COMPUTER.” I can’t resist (again) and turn to him and say to this group of 6 boomers: “Actually, ladies and gents, the modern inventor of the computer is Alan Turing, an English guy who broke the German’s Enigma code during World War 2. This Macintosh is here just because of its historical significance-“ I didn’t get any further cos he cut me off with “UGH. So it’s the ENGLISH stealing our tech now!”
I am writing this because we were both have been genuinely taken aback by what we have experienced. I have travelled extensively in Europe and never quite come up against this before, so I don’t know if it means that the Boomer problem is getting worse or what.
submitted by ThrustersToFull to BoomersBeingFools [link] [comments]


2024.05.14 01:49 exile_zero Orson Scott Card and sisters

Maybe this has been mentioned before but I just got here so I’m mentioning it. Anyone feel like Orson Scott Card have a weird thing about sisters? Like…truly. Like okay so, in the Ender series, we have Ender and his sister Valentine being reeeeally close throughout the series and even traveling together at relativistic speeds. Then we have Treasure Box which is a standalone novel where the main character is obsessed with his dead sister and that plays a big part of the plot. In Speaker for the Dead (or is it children of the mind) there’s two characters who married each other not knowing they’re brother and sister. These are just the ones I can think of off the top of my head but it makes me wonder if OSC has some sort of weird incest fetish. Feel free to add your own or let me know your thoughts
submitted by exile_zero to endersgame [link] [comments]


2024.05.14 01:49 Expensive_Pen6735 Old people are so fucking annoying and entitled.

I (18m) am working at McDonalds part time. I usually work the first drive thru window and payout orders. One cars goes through the drive thru and pull up and give me their card to pay them out. It was an old white dude (not too old but definitely a baby boomer). I payed him out and gave him his card back. I put it in his hand and he then dropped it (although on accident) He got out to pick it up (the ground is out of reach from the drive thru window) and says "You should probably apologize." At first I thought my brain was making this up. There was no way this guy had the audacity to act like I'm at fault for his own mistake. I don't care that you're old that doesn't make me at fault. I just walk away and he says "You heard me?" I just waited for him to pick it up and move along. I'm not in the fucking mood to argue with this old prick. I just fucking hate these people. They think that since they're older it means they are smarter and better than everyone. They're not, they're just more arrogant. I'm just sick and tired of these entitled boomers who take no fucking accountability for their mistakes and blame it on everyone else.
submitted by Expensive_Pen6735 to offmychest [link] [comments]


2024.05.14 01:49 KnightInDulledArmor Ratcatchers: A Pulpy Not-D&D D&D Game [SWADE] [CST] [Campaign] [LGBT Friendly]

The Pitch
It is an Age of Chaos.
Good King Omund is dead, and with him died the rule of law in the land. The Duke of Bedegar is dead, his family ambushed and murdered. The Wild seeks to take back everything that once belonged to it. The remaining dukes fight to preserve what civilization is left, but they are distant and isolated. The roads are in disrepair, danger lurks around every corner.
Ajax, called Invincible, now rules here. He pits the different peoples of Vasloria against each other. Elves and men and dwarves; no one quite trusts anyone. This is Ajax’s goal. Religious institutions are outlawed, their churches left in ruin. The old orders are disbanded or subjugated, few continue their attempts to keep the peace and protect the people. The Iron Saint binds the land.
You are a recently founded band of ratcatchers, problem solvers, necessary but apart from proper society. You overwintered in the inn of the Green Dragon, a quiet place in the town of Arlone, east of Bedegar Keep. Now, with the onset of spring, you can set out again towards fortune, glory, honor, hope, or any other grand imaginings. How did you come to be here? Why can’t you go home and live a normal life? What do you want to make of yourself?
The Caelian Road goes south, the way engulfed by two wodes, a savage wilderness where Elves hunt those who enter. Monsters walk the wood. Civilized people do not go there. To the east lies the Dutchy of Faroe, a narrow pass for fools and traders flanked by high mountains teeming with serpents and warring tribes. The Overmen watch keenly from their high aeries for dissidents and outlaws. The vast sea to the west is traveled rarely, only the Overlord’s ships and the less-sane of the Vanirmen dare the dark waters. Things dwell in the deep. North is the powerful Dutchy of Dalrath, with the impenetrable Great Wode beyond. There Civilization and the Wild fight in open war, stone and steel against fangs and demon-flames.
In Bedegar, many small towns sustain themselves against the ever encroaching wilderness, old traditions and ancient pacts seeing new light in the trying times. Some people band together for safety, others stand on the shoulders of the drowned. All will be tested soon enough.
The Campaign
I'm planning to start with a sandbox style of game seeded with lots of classic, modern, and homebrew adventures. Very much D&D-ish pulp fantasy, but with a bit more narrative bits and the pulpy Savage Worlds system.
Some self direction, some encroaching events, lots of interesting roleplay, delving into the wilderness, and the freedom to get yourself into trouble. It’s up to you which fires to put out or threads to pull, and there’s no way to solve every problem or get every treasure. Players will have the opportunity to become embroiled in duchy politics, build alliances, save enemies, join guilds, and fight lots of crazy shit. Later on the threads will turn more towards a linear adventure, as I want to run The Red Hand of Doom once the PC’s have gone around and have a reputation.
Player Buy-In: The pulpy style of play where the GM just drops you in a town with a bunch of hooks and a wild land, then you have to work out your own shit out has to sound cool. Being interested in having your own goals and ambitions and working to fulfill them is always helpful, but just wanting to pull on threads also works. Likewise, wanting to engage and invest in other player's characters and NPC's is the best. Your characters should give a shit, they don’t need to be selfless paragons, but they should be connected to the local area enough to care what happens to it.
Logistics
System: Savage Worlds Adventure Edition (SWADE), with some Fantasy Companion content and a bunch of my own homebrew. Those new to the system are welcome.
Format: Mostly over Discord voice with SavageBot to handle dice/cards. Owlbear Rodeo for battlemaps.
Date/Time: Looking to have a session zero on Friday the 17th, at 7:00 PM CST. Following sessions will be weekly on Friday's at the same time. Sessions will typically be around 4 hours long. This will be a long term campaign, so regular commitment will be required.
Players: Currently three have joined up, two from old campaigns and one new player, looking for probably one or two more. 18+ preferred, just due to a small amount of adult content and themes.
Feel free to ask questions, if interested DM me with your preferred name/pronouns, your level of experience, a bit about yourself, what you like in a game, and your Discord.
submitted by KnightInDulledArmor to lfgmisc [link] [comments]


2024.05.14 01:47 Johnwestrick The Hanging Tree

The Hanging Tree By John Westrick

The ball streaked towards little Jimmy Hanson, covering the distance uncomfortably fast. The scrawny boy two sizes too small with the aviator glasses, cringed out of the way. It landed directly where he had been standing, and like that the game ended.
“Damnit Jimmy, you're supposed to catch the ball not hide from it!” a fat kid with a glove on one hand cried.
A skinny boy with glasses turned from the pitcher's mound to look at Jimmy disdain clearly visible on his face, “This is the third run you’ve allowed, and you wonder why we never let you play with us. You’re dog shit! Actually, I apologize to all loads of shit out there, you’re even more useless. I’d prefer to have Roger Morris on our team and he can’t see a damn thing with those bug eyes.”
An easy-going boy with blonde shaggy hair and a confident smile strolled up to Jimmy, extending his hand to assist, and said, “Here let me help you up. After all, you're the best player on our team. MVP hands down. Come on boys, give him a cheer!”
The boys chanted Jimmy’s name in a mocking parade of triumph.
“I don’t need your help, David,” said Jimmy.
Dirt smeared and face growing hot, the embarrassed boy attempted to climb to his feet. The hand extended to help, struck lightning-fast, catching the smaller boy squarely in the chest. With a groan of pain, the dirty boy hit the ground for the second time that afternoon.
“Well, if I knew you liked to eat dirt so much, I never would’ve offered to help,” said David, a wolfish smile forming on the landscape of his face.
A chorus of cruel laughter echoed all around.
“I hate you David Baxly,” said the wheezing boy.
David looked at Jimmy with disgust, giving him a savage kick to his left kidney. “Why don’t you do us all a favor and die. I doubt even your family would miss you.”
The rest of the boys walked away leaving the bleeding Jimmy whimpering on the ground.
No longer crying from pain but seething anger, slowly he began to crawl to his feet. “I wish I could go somewhere else. Just pick up and move and never have to see those shitheads ever again,” said Jimmy speaking to no one in particular.
It was thoughts of revenge that occupied his mind, half-baked plans, he didn't have the courage to act upon. No matter, it wasn’t revenge he truly sought, but a friend. The idea of having people look at him and truly see him. Humiliation for David Baxly was just an added bonus.
The bloody boy was still fantasizing about these things, when he found himself staring at the intersection of Jackson and main street in the sleepy town of Brookhollow, Tennessee. Brookhollow is like many rural towns, so tiny that it doesn’t even appear on the map. There are 876 residents in the tight-knit community, according to the 2008 census. Main street boasts one general store, a gas station, the town hall, and Debbie’s Diner.
It was on the outside of the later building that he saw the missing sign of Jack Dunkin, a 12-year-old boy from a neighboring town a few miles to the west. Jack was from Polk, a slightly larger town and known rival to Brookhollow. Even though Jack was in the same grade as Jimmy, they had never met.
Jimmy looked at the picture and saw that the boy had been missing for nearly 3 months. He wondered how his mom would react if he was missing that long; he reached the conclusion that she probably wouldn’t even notice. Ever since she took that job at Debbie’s to pay for the remainder of her husband’s gambling debts, she was hardly even home.
She was gone when he woke and didn't come back too well after he was asleep. The only time Jimmy had any communication with Laura Hanson was on Sundays. Even this small exposure was tainted by the bone deep exhaustion. She may have been present, even so, she wasn't there. Laura wakes, eats, drinks, uses the bathroom; yet she isn't really living. She reminded the boy of those cheesy horror movies they sometimes play late at night. The walking dead.
As little as his interaction with Laura, at least she still lived in the ramshackle motorhome right off the main highway. His dad, if he even still qualified to be called that, left some time back, draining the joint bank account and leaving the two of them penniless. Jimmy didn’t even know where he stayed, let alone had a phone number for the bastard. A few years back he received a postcard from him. He was shelled up in some two-bit motel in the thriving city of Las Vegas. On the back of the card was a charming little note, it said, “Jimmy, I wish you could see the city. Maybe you could come out and visit. I’d love for you to come and hang with my friends. Ps. Could you have your mom send me some money, I’m in a little bit of trouble here.
This led to his first real fight with his mom. He was adamant on going and meeting his father, thinking that if he got to know him he could change him. Bring him back. His mom wanted nothing to do with the man, nor did she want her son to be hurt again. The argument got heated and words were exchanged. In the end, he stayed, but some things chafe over time. Things were never quite the same.
If the boy was honest with himself, he would have to admit there is no one in his life. He has no friends in school, there is no one waiting for him at home, and he is not a part of any extracurricular activities. He goes to school, comes home, does his homework, makes dinner for his mom, and goes to bed. It has never occurred to him that he is lonely, the fact is he has never known anything else.
Jimmy doesn’t actually live in Brookhollow, his house is about two miles north up highway 29. He lives outside of the school’s jurisdiction, so he is unable to take the bus. He walks to school every day. The walk is peaceful and he actually looks forward to it. The boy possesses an overactive imagination and gets lost in his fantasies. A little less today, his ribs ache with every step. But not even this inconvenience can ruin the solitary 2-mile trek back home. He makes no turns, highway 29 is main street. All he needs to do is walk straight and he will arrive at his house.
But he is not walking in rural Tennessee anymore. He is a pioneer exploring the Great Frontier. Native Americans and wolves stalk him at night, he must be aware of the dangers that lie beyond every turn. He can see his way through any situation with the help of his trusty companion and best friend, One-eyed Pete. Pete used to be an outlaw that robbed and cheated people, but changed his ways when Jimmy saved him from being hung on the hanging tree.
A shutter runs through his body every time he remembers the hanging tree. It’s the largest oak he had ever seen. He loves to climb trees but would never dream of climbing that one. It is twisted, not a single leaf on its branches. If evil was ever a location, it would be at the heart of that gnarled tree. Jimmy doesn’t like to think about it. It always seems to ruin his mood. Poison his mind. His fantasies always turn darker when he thinks of the oak.
Suddenly he is aware of exactly how alone he is. A full mile out from the safety of the town. No one is nearby. It’s just him, the trees, and his own tormented imagination. He wishes he wouldn’t have thought of that tree. He wishes he had a dad to pick him up from school, but there is no rescue for him. In Jimmy’s experience, heroes only exist in the story books.
“The hanging tree is in your mind, Jimmy, it isn't real,” he tells himself over and over as if to ward away evil. And why not? For that tree is most definitely evil, the hideous villain in an insidious plot.
In the primal portion of his mind, he senses danger. The same skittish feeling the antelope experiences shortly before the concealed lion pounces and feasts on flesh.
“Trees don’t eat little boys,” murmurs the frightened boy.
“Maybe so, yet that oak could hardly be classified in the same league as other trees,” responds his own treasonous thoughts.
The boy's mind splinters; warring factions jockeying for supremacy. Paranoia seizes him, inky black hands clawing the air out of his lungs. A young boy unaware of the inward mutiny happening amidst his own wits, completely left to his own demented imagination. Yet, the stakes of this adventure are a great deal higher than any he has yet to experience.
His mother was fond of telling him, “What you think, you become.”
A truly awful thought slinks into his mind unbidden. What if the stories his mind conjures could gain reality too? The thought overwhelms the boy. His eyes shift back and forth searching for threats. Jimmy’s senses are keen to his surroundings. Every twig snapping, a creature stalking. Every bush rustling, a hungry beast ready to devour. Yet, the petty fears of a child's tormented mind pales to the unearthly wrongness of the hanging tree.
“What if mom is right?” says the concerned boy to the emptiness. At this unwelcome thought the boy slams his eyes closed in a futile attempt to banish the horrific idea.
“The hanging tree isn’t real,” says Jimmy, knowing in his heart this isn’t true. In the back of his mind, the boy is certain that the moment he opens his eyes, he will see it. He will see the strands of rope dangling from the gnarled branches. He will smell the smell of decaying bodies. He will hear the creak of rope swaying gently in the cool breeze.
The boy doubles his efforts in a vain attempt to keep his eyes closed. He sees red due to the strain he is putting on his muscles. He hears the steady pulse of his blood rushing in his head. The boy also understands that all this effort is for naught. He must open his eyes at some point. Jealousy creeps into the boy’s heart. Envy for the man born without sight. For the boy understands the moment he sees, there will be no coming back.
The moment has come.
Jimmy can no longer keep his eyes shut. Seconds before his eyes fling open, he feels the gentle touch of someone's hand on his shoulder. This touch startles him, and the boy throws wide his eyes.
Sure enough a few hundred yards in front of him, stands the abomination. A lone tree on the top of a bald, scarred hill. Not a living thing to be seen. No vegetation growing on the hill, no squirrels scuttling about, just a great oak, standing; an obscene gesture to the god of this world. The only fruit of this tree the decaying flesh of dead men, and likewise, the only cup the curdled blood of those hanging. A final meal set for the boy, an unholy communion.
The hand, whose was it? Was it even human? The little boy left visibly shaking at the touch of the unknown. Is this death? The icy grip of the Reaper himself here to harvest with his scythe. No marriage, no children, not knowing the pleasures of true friendship. Life cut short, a lamentable state of affairs.
It was in this line of thought, where true courage was mustered. A strength measured not by the size of his muscles or the amount one could lift, but the more impressive type, the type quantified in the amount of shit one can wade. Identified in the amount of crap hands dealt without bowing out altogether. Young Jimmy Hanson did the unthinkable, he turned and faced death looking it in the eyes.
Eyes, yes, but death perhaps not. It was no titan of horror, nor was it the poster child of demented evil. Child it was, but this boy was familiar. Not anyone from his class, yet he knew the boy. In a moment of clarity, he recognized him. It was the missing kid, Jack Dunkin.
He looked identical to the poster on the side of Debbie’s Diner. He wore the same black and white Van’s tee shirt, ripped blue jeans, and some tattered Nike tennis shoes. The thoroughly terrified Jimmy stood staring at the missing boy, mouth ajar.
Jack with an easy-going grin plastered on his face, said, “It's about time, someone comes looking for me. I've been waiting for you Jimmy, far too long.”
With an audible click the boy shut his gaping mouth and responded, “Ja- Jack, you've been missing for nearly three months. Have you been out here all along? Are you alone? Are you hurt?” Jimmy fired these questions in rapid succession, growing more suspicious with each word.
“I’ve been right here, waiting for you to come and play with me. You see, I am like you. I never had anyone to play with either. Now you are here, and you must stay with me,” said the bigger boy with a smile on his face.
Jimmy’s mind quieted, for the first time in his life he saw himself clearly. A boy with no friends, no father, hardly a mother, bullied every day, and no way of escape. Clarity revealed the harsh truth. A day had not gone by that he wasn’t lonely. There was no one in his life. There was no life for him.
The undersized boy looked at the other with longing in his eyes. He thirsted for a friend, like a man lost at sea. He hungered for companionship, like a man stuck in the wilderness. It wasn’t just a desire; he was desperate for a friend. If the bigger boy would leave, Jimmy felt as if his soul would tear in half. His heart would shatter into a thousand pieces unable to be put back together. The boys' eyes were a mirror reflecting the same sad truth, they understood each other. Both had lived, and neither had anyone to share it with.
The boys bound by shared hardships grasped onto each other refusing to let go. The combined burden of loneliness lessened by two backs, instead of one.
With few words exchanged, the two of them created soul ties. Not the ties of lovers, but of lifelong friends. The type one dies for. The rare type of friendship that most people never form in their entire life. It was rich. It was wholesome. Jimmy felt as if his life was complete. The one thing he always desired truly fulfilled.
Jack grabbed the smaller boy’s hand and guided him towards the tree.
Jimmy, not wanting to get anywhere near that monstrosity, tried to pull back.
“Don’t worry. The tree is a good place. It will take us to a new land filled with boys and girls just like you and I. No David’s or bullies like him,” said a smiling Jack.
“How did you know about David? You’ve been missing all this time,” said a concerned looking Jimmy.
“Jimmy, I hear whispers. My friends tell me things. They will tell you secrets too. If you want to be friends with me, that is.” The bigger boy looked down at his ragged shoes. He looked so pitiful and Jimmy was so starved for companionship, how could he not follow the boy.
Jack led the two of them to the scarred trunk of the tree. Here he let go of Jimmy’s hand, telling the boy, “Do exactly what I do.”
Jimmy’s fear bottled up deep in his guts. He felt as if he was going to explode. The tree was sinister and twisted. Evil through and through. Yet, the little boy had never had a friend. He was not willing to throw that away so easily.
Jack walked to the lowest hanging branch. He reached up and grabbed one of the dangling nooses. He wrapped it around his neck and looked at Jimmy. “Don’t worry, no pain is felt. The hanging tree is magic. You’ll close your eyes on this world, and wake up in a better place with me and all of my friends,” said a smiling Jack.
“Ja-Jack, I don’t think I can do this. It seems dangerous. I need to go back home soon. My mom will be waiting for me,” said a terrified Jimmy.
A heartbroken Jack looked at the smaller boy and said, “Jimmy, I can’t believe you would lie to me. Your mom isn’t home and she wouldn’t even notice that you are missing. Come with me. I am the only one who cares for you.”
Tears streaming down the smaller boy’s face, he responded, “Please don’t make me do it! This place frightens me. Can’t you just come home with me?”
“No! This world despises people like you and me. We weren’t made for it. We were made for the hanging tree. This is where you belong,” snarled the bigger boy.
Jimmy, eyes still running, reached with trembling hands for the dangling noose. He seized it. With one final glance at his friend, the little boy placed the loop around his neck. Immediately the noose drew tight. It felt as if the tree was hauling him up by it. The boy kicked and squirmed. Trying to shout for help, but his airflow was cut off. He managed to make a choking noise, then with one final twitch all was still. Still as the glassy surface of a lake on a spring day.
Little Jimmy Hanson had finally made a friend.
The two boys remained dangling together, gently swaying in the stale autumn breeze.
submitted by Johnwestrick to BackwoodsCreepy [link] [comments]


2024.05.14 01:02 curiousnomad08 If you want to get off the dining plan and save money . . . .

The dining plan is a waste of money. Do the calculations. It's cheaper to go to a halal truck for every meal than to pay for a dining plan, where you undoubtedly lose money when you don't use all your swipes or avoid eating at the dining hall. Get off the dining plan ASAP, and if you need food in a pinch and need to eat at a dining hall for whatever reason, use your credit/debit card.
Let me just preface this by saying I have not tried this since I was remote my freshman year and obv couldn't be on the dining plan. BUT, I have heard of many cases where this process has helped people get out of the dining plan.
Anyways, many people told me that they would just go to their doctor and explain the situation and mentioned that they're concerned for their health and wellness if they were on the dining plan. This isn't a lie either, because the dining hall food is ass and unhealthy and garbage. Ask your doctor to write a note saying that for your own health and dietary restrictions, you need to be exempt from the dining plan. When they agreed, the office gave them a time to come in, they asked the medical receptionist for the note, and picked it up.
I do not condone lying or making up reasons in front of your doctor. But it is very much a valid reason to tell your doctor that you are concerned for your health/wellness and that the dining plan is not suitable for your health concerns.
submitted by curiousnomad08 to Drexel [link] [comments]


2024.05.14 00:49 Quix66 How Much Did You Spend

Hi,
I’m wondering how little I can spend on all new contents of a house that are decent but not luxury quality. I was planning to buy a house and spread its cost out over several years, such as five because I saw advanced decorators on YouTube doing that. And then I saw some who said their houses were finished in a year to 18 months.
I know we all have our own budgets and timetables but I wonder if I’ll get myself in over my head. This question is for people who bought all new houses and miniatures, not second hand.
I’m on a limited budget due to disability. It would seem that I’d have a lot of time to make items but I don’t have the nimbleness in my fingers to do much of that. For instance, I’m better off paying the $5-10 buying ready made books than trying to fold them from card-stock.
I can’t buy secondhand due to sensitivity issues. I’ve had bad experiences, some recent, with items smelling of cigarette smoke or perfume even though the sellers claimed otherwise. I’ve not found deodorizers to work, and they often just add more scent to trigger my asthma.
So if you don’t mind, could you tell me how much costs you to furnish your house including wallpaper, lighting, flooring, and furniture and well as tools and construction materials? Would you furnish your house differently depending on the price or quality of the house alone? I’m trying not to bite off more than I can chew.
Thanks so much for your help.
ETA; per suggestion by thethundersaid I’ll rephrase the question to your overall estimate of how much it costs to furnish your house and were you buying more or less expensive items altogether and not divided by yearly expenditures.
I do have more time than money, and I guess it won’t hurt to try to make some items such as beds or sofas. I’m pretty terrible at art and sculpting but you never know. Doesn’t hurt to try it. Does DIY furniture really save money versus regular neither luxury nor rock bottom items, or does it just add to the enjoyment of the hobby?
Is this doable at $750 USD? $1,000? $1,200? Can’t imaging spending more.
Thanks.
submitted by Quix66 to Dollhouses [link] [comments]


2024.05.14 00:48 SourSensuousness Passed D281 / Linux Essentials OA!

Got a 690, nice.
Prior to this, my only real experience with Linux had been making a Raspberry Pi tablet that nobody really uses, and installing Kali Linux on a potato laptop. I'm a Mac user and I have used Terminal a bit, and I used DOS a lot in the 90s, so some of the material (particularly hardware, basic CLI) was familiar to me. I started studying about two and a half weeks ago.
In case this is helpful to anybody, this is what I did and here are my thoughts:
Exam:
Recommendations:
OK, onward and upward. Hope this helps somebody out.
submitted by SourSensuousness to WGU_CompSci [link] [comments]


2024.05.14 00:28 MRDOOMBEEFMAN Glob Herman character concept

Glob Herman might be my fav character in comics, he's not in much and often used as a joke but when he's is in a book and taken seriously he is often the best part of the book. Id love to see him in the game (however unlikely it is) and this is my concept for how he could play.
Role: Vanguard
Health: 650
Basic attack: Glob would be a melee character however a more unique version of one, his attacks are slower but the hitboxes would stay out longer, it would also do a decent amount of knockback and if you hit a wall you bounce off it and take damage. The idea would be that since the hitbox lingers you get hit then bounce off the wall and into the hitbox again.
Ability 1: [GLOB OF GLOB] Glob throws a chunk of himself that does medium damage and travels in an arch. no matter if it hits or not the arch carries on until it makes contact with the ground. Once it is on the ground it stays there, there can be up to 4 on the ground at once. The attack itself does a slight amount of knockback and the grounded chunk acts as a trampoline allowing lower mobility character to get to higher ground and works for both enemies and allies.
Ability 2: [BOUNCY DEFENSE] Glob puts up a defensive stance and all projectiles are sent back to the person that shot them. If hit by a melee attack glob gets knocked back a lot but takes reduced damage. Beams still damage him however you still take less damage.
Ability 3: [BEAR HUG] Glob rushes forward, for the first part it glob does high damage and knocks back, after that he grabs whoever is Infront of him. He then squeezes 2 times and throws them.
Ultimate: [BACK AT U] Glob stands still for up to 5 seconds and all abilities no matter what they are get stuck to him including ultimates, then he shoots everything out in a massive explosion of energy equal to all damage taken. if damage taken is less than 100 then it is rounded up to 100. Once in the ult stance he can choose to shoot out the attack at any time but once the time runs out is automatically cast.
Passive 1: [WHAT COMES DOWN] when glob falls from a certain height he bounces up to 90% of the hight he was. This can be stopped by pressing crouch in the air. it increases movement speed and keeps going until glob is too low to the ground. he loses more and more height each bounce losing
Passive 2: [REBOUND} projectiles have a 20% chance to bounce back at the opponent. the damage is still taken but the projectile size doesn't matter. all except ultimates like Namor's can be bounced back.
The team up moves use characters that were leaked and as such ill use spoiler text, if you don't want to see the leaked roster then don't click.
Team up 1: [ON FIRE] when The human torch presses z in range of glob it will activate, Glob is engulfed in flame and all attacks to damage overtime for however long glob touches you. after 30 seconds however glob will receive damage overtime too. it can be extinguished by using grab or by human torch manually.
Team up 2: [FAST BALL SPECIAL] if Wolverine is in range glob can pick him up with z (this need to be acepted by Wolverine also pressing z. Then glob will see an arch and be able to throw Wolverine at enemies, doing very high damage.
The main concept behind this move set is to be as unorthodox as he's never been a very ordinary character. He would be a 4 star difficulty character and be useful on teams with less mobility. He also specialises in anti poke/ counter poke and is all about turning the opponents strongest moves into your own. with his knockback he is also hard to get in on but has high cooldowns so once he uses all his tools he can be a sitting duck.
This was a lot of fun and I've been loving seeing the character concepts on this subreddit already and hope more people do it.
submitted by MRDOOMBEEFMAN to marvelrivals [link] [comments]


2024.05.14 00:25 wafflish [Thank You] My new mailbox and I are so happy!

u/TyeDyeAmish - Congrats and thank you for being the first one to send a card to my new address!! You always have the coolest vintage postcards!
u/Mlks00 - Thank you for the pretty flower card! I'm loving the new place! As for fun summer plans I'm going on vacation in three weeks,can't wait!
u/Skelthy - Thanks for the EMU postcard! I love your stickers and stamp, so cute!
u/Rand_ston - Thank you for the very pretty postcard! Your stickers are so cute!
u/somedrawer - Thank you for the marimekko postcard! I love your froggy stickers! I'm loving my new place!
u/littlemermaidxx - Thank you for super cute postcard! Love the sanrio stickers and the super cool stamps!
u/cassius1213 - Thank you for the super cool magic the gathering postcard! Thanks for the kind words, glad I can start snail mailing again instead of just being behind the scenes!
u/Credenda_ - Thank you for the very pretty flower card! LOVE the Judy card!! Hope you're right about a new AC game coming out soon, I've gotta finish the DLC too lol!
u/melhen16 - Thank you for the handmade card and stickers! I'm loving the new place and having fun making it my own!
u/knightinthesky - Thank you for the super cute all tracks lead home card, love it! Thanks for the peanuts comics too, too funny lol!
submitted by wafflish to RandomActsofCards [link] [comments]


2024.05.13 23:57 steepscrimmage 3 Years & 3 Months

This holiday marks 3 years since you walked out of our apartment and out of my life after the better part of a decade of us being all but married. When we first got together, you told me you were the kind of guy that couldn't sleep with a woman unless you had a strong emotional connection with her. It was true back then and it was one of the things I loved and respected most about you, as never once in those years did I have to worry about you being disloyal. You were a good man, a good boyfriend, a good brother, and a good son and, for as much as we argued, I was so proud to call you mine.
Over the years, you leaned away and into the manosphere, began parroting soundbites from "alpha" talking heads, grew a disdain for women and began to believe that women's place is beneath that of men's. I spent a long time wondering if it was because you and I argued so much and if I could've done more to prevent you from becoming what you are now.
It's only been a little over 3 months since we tried to date again. In that month of dating, you told me of how high a standard I set for the women that followed - all 11 of them, you made sure to tell me - and stressed how none of them could come close to me, and how you felt you were almost entirely responsible for things falling apart between us - all words that were a shock coming from you.
After hearing such a number of women in so short a timespan, I asked what happened to being connected before sex, and you said that's how you used to be, that now, you understand what it is to be a man and that men have no issue separating sex from emotion. I didn't believe you, and as the truth bled out over time, it became obvious that you'd gotten your feelings jumbled and left pieces of your heart with at least a few of these women.
For a brief time before that, I thought you'd missed me as much as I'd missed you since you said things that the man who walked out on me would've sooner died than ever admit. Because I could see that bit of growth in you, despite your haughty attitude, I wanted to believe you. You were begging me for marriage and a child, lamenting how you were tired of dating women who consistently disappointed and how you just wanted to settle down with a good woman and start a family. It was a pitiful plea, but I still loved you. So, I told you if you were serious, we could work towards rebuilding trust and see what happened from there.
That was my first mistake. My second was not listening when you initially told me that you'd become a worse person.
Since you were so dead-set on marriage and children as fast as possible, rushing to plan every detail of your timeline with a vigor you'd never once shown in the years we spent together, I wanted to make it work, wanted to believe that there was still good in you reaching out to the good in me. So, I indulged the fantasy, hoping this was your way of making up for lost time.
But a fantasy is all it was.
You initially told me you were single only to later admit, after I had to ask upon seeing her things in your bathroom, that you were juggling me with other women. You told me how you manipulated "pick-me"s to get what you want from them, got mad when I told you I had no intention of competing with them for you, and when called out on these awful actions and opinions, you just said, "I told you I don't think I'm a good person anymore," as if it were some sort of get-out-of-jail-free-card.
To your credit, you ended things with her when I threatened to remove myself from your fantasy future and you never tried for anything more than a goodbye hug with me during the entirety of this attempt at dating so your conscience, or maybe guilt, was present in some capacity, at least.
I asked you why you've chosen to knowingly become a worse person and all you could say was that you didn't feel respected back then, that you didn't know how to be a man, and that you do now and how being a good person as a man just gets you walked all over. I told you I knew this tough-guy alpha business was just a facade. You admitted it was a mask but said that you wear it so often that it's basically glued to your face, now.
What you couldn't answer was why you deserve a good woman like me if you, yourself, aren't a good man. Regardless, you're convinced that you're some magnanimous prize to be won, yet don't see the reality of how you've only reduced yourself to a fuckboy that dangles the carrot of family, marriage, and stability in front of unsuspecting women to your own selfish ends, hoping they'll fight and compete for a love you have no intention of giving, seeing as that's "pick-me" behavior to you.
I should've thrown you away a dozen times over but I didn't because, just like in the past, I could see the confused and hurt boy in you crying out when you lamented how your family no longer enjoys having you around and how thrilled you thought they'd be if we got back together - how you want to be close-knit with them again, like things were when I was still in the picture.
The funny thing is, when they found out we were seeing each other again, they weren't thrilled, instead they stressed for me to be cautious and take things slow because they know what you've become and how you treat women now.
Your family is full of good people that tell me how they love me far more than they like you. They find your opinions deplorable and dislike how quick you are to ruin special occasions to fight them over said opinions. In all honesty, my heart broke for you a little when I heard that you weren't included in the Mother's Day plans while I was.
You said you wanted to regain the gravitas that being established with me and being the dutiful son and brother gave you back then, but you forget how you only showed the worsening side of yourself to me at the time. I kept it from them, but it was you who showed the full truth of your beliefs to them after you left. It was you who lost your family's respect and threw away the close bonds you had with them.
Despite all this, I stubbornly stuck this attempt at reconciliation out after our second-to-last date where the mask slipped and you unintentionally showed me, without a doubt, that there was still a deep well of love and affection for me in you. I think it scared you to realize, too, that your gruff exterior was cracking and that you were softening to me.
For our next date, you came to my place for the first time and saw everything from the life you left behind. I know it rushed you with emotions you weren't prepared to handle, so I figured you'd need time to sort out your feelings, but didn't expect you to end things then and there.
In that final discussion, you repeated that I'm your ideal woman in every way, but that you can't continue with us because you were afraid of stepping back into our old life and becoming the person you were when we were together. That you didn't like that version of yourself - the version of you that at one point-in-time was a far better person, better son, better brother, better boyfriend, and better man.
So here, 3 years later, and 3 months later, I've come to accept that I will never not love you, no matter how awful you become. No matter how many times I move on, in every timeline, every universe, every reincarnation, I will always miss you, love you, and genuinely want the best for you.
These things will never change, but one thing has: the beaming pride I once felt for you has turned to solemn pity.
submitted by steepscrimmage to UnsentLetters [link] [comments]


2024.05.13 23:56 FozzTexx 2024 May 13 Stickied -FAQ- & -HELPDESK- thread - Boot problems? Power supply problems? Display problems? Networking problems? Need ideas? Get help with these and other questions!

Welcome to the raspberry_pi Helpdesk and Frequently Asked Questions!

Link to last week's thread
Having a hard time searching for answers to your Raspberry Pi questions? Let the raspberry_pi community members search for answers for you! Looking for help getting started with a project? Have a question that you need answered? Was it not answered last week? Did not get a satisfying answer? A question that you've only done basic research for? Maybe something you think everyone but you knows? Ask your question in the comments on this page, operators are standing by!
This helpdesk and idea thread is here so that the front page won't be filled with these same questions day in and day out:
  1. Q: What's a Raspberry Pi? What can I do with it? How powerful is it? A: Check out this great overview
  2. Q: Does anyone have any ideas for what I can do with my Pi? A: Sure, look right here!
  3. Q: My Pi is behaving strangely/crashing/freezing, giving low voltage warnings, ethernet/wifi stops working, USB devices don't behave correctly, what do I do? A: 99.999% of the time it's either a bad SD card or power problems. Use a USB power meter or measure the 5V on the GPIO pins with a multimeter while the Pi is busy (such as playing h265/x265 video) and/or get a new SD card 1 2 3. If the voltage is less than 5V your power supply and/or cabling is not adequate. When your Pi is doing lots of work it will draw more power. Even if your power supply claims to provide sufficient amperage, it may be mislabeled or the cable you're using to connect the power supply to the Pi may have too much resistance. You can use a USB load tester to test your power supply and cable. Some power supplies require negotiation to provide more than 500mA, which the Pi does not do. If you're plugging in USB devices try using a powered USB hub with its own power supply and plug your devices into the hub and plug the hub into the Pi.
  4. Q: I'm having a hard time finding a place to purchase a Raspberry Pi for an affordable price. Where's the secret place to buy one without paying more than MSRP? A: https://rpilocator.com/
  5. Q: I just did a fresh install with the latest Raspberry Pi OS and I keep getting errors when trying to ssh in, what could be wrong? A: There are only 4 things that could be the problem:
    1. The ssh daemon isn't running
    2. You're trying to ssh to the wrong host
    3. You're specifying the wrong username
    4. You're typing in the wrong password
  6. Q: I'm trying to install packages with pip but I keep getting error: externally-managed-environment A: This is not a problem unique to the Raspberry Pi. The best practice is to use a Python venv, however if you're sure you know what you're doing there are two alternatives documented in this stack overflow answer:
    • --break-system-packages
    • sudo rm a specific file as detailed in the stack overflow answer
  7. Q: The only way to troubleshoot my problem is using a multimeter but I don't have one. What can I do? A: Get a basic multimeter, they are not expensive.
  8. Q: My Pi won't boot, how do I fix it? A: Step by step guide for boot problems
  9. Q: I want to watch Netflix/Hulu/Amazon/Vudu/Disney+ on a Pi but the tutorial I followed didn't work, does someone have a working tutorial? A: Use a Fire Stick/AppleTV/Roku. Pi tutorials used tricks that no longer work or are fake click bait.
  10. Q: What model of Raspberry Pi do I need so I can watch YouTube in a browser? A: No model of Raspberry Pi is capable of watching YouTube smoothly through a web browser, you need to use VLC.
  11. Q: I want to know how to do a thing, not have a blog/tutorial/video/teachebook explain how to do a thing. Can someone explain to me how to do that thing? A: Uh... What?
  12. Q: Is it possible to use a single Raspberry Pi to do multiple things? Can a Raspberry Pi run Pi-hole and something else at the same time? A: YES. Pi-hole uses almost no resources. You can run Pi-hole at the same time on a Pi running Minecraft which is one of the biggest resource hogs. The Pi is capable of multitasking and can run more than one program and service at the same time. (Also known as "workload consolidation" by Intel people.) You're not going to damage your Pi by running too many things at once, so try running all your programs before worrying about needing more processing power or multiple Pis.
  13. Q: Why is transferring things to from disks/SSDs/LAN/internet so slow? A: If you have a Pi 4 or 5 with SSD, please check this post on the Pi forums. Otherwise it's a networking problem and/or disk & filesystem problem, please go to HomeNetworking or LinuxQuestions.
  14. Q: I only have one outlet and I need to plug in several devices, what do I do? A: They make things called power strips aka multi-tap extensions.
  15. Q: The red and green LEDs are on/off/blinking or the screen is just black or blank or saying no signal, what do I do? A: Start here
  16. Q: I'm trying to run x86 software on my Raspberry Pi but it doesn't work, how do I fix it? A: Get an x86 computer. A Raspberry Pi is ARM based, not x86.
  17. Q: How can I run a script at boot/cron or why isn't the script I'm trying to run at boot/cron working? A: Try one of these numerous solutions
  18. Q: Can I use this screen that came from ____ ? A: No
  19. Q: I run my Pi headless and there's a problem with my Pi and the best way to diagnose it or fix it is to plug in a monitor & keyboard, what do I do? A: Plug in a monitor & keyboard.
  20. Q: My Pi seems to be causing interference preventing the WiFi/Bluetooth from working A. Using USB 3 cables that are not properly shielded can cause interference and the Pi 4 can also cause interference when HDMI is used at high resolutions.
  21. Q: I'm trying to use the built-in composite video output that is available on the Pi 2/3/4 headphone jack, do I need a special cable? A. Make sure your cable is wired correctly and you are using the correct RCA plug. Composite video cables for mp3 players will not work, the common ground goes to the wrong pin. Camcorder cables will often work, but red and yellow will be swapped on the Raspberry Pi.
  22. Q: I'm running my Pi with no monitor connected, how can I use VNC? A: First, do you really need a remote GUI? Try using ssh instead. If you're sure you want to access the GUI remotely then ssh in, type vncserver -depth 24 -geometry 1920x1080 and see what port it prints such as :1, :2, etc. Now connect your client to that.
  23. Q: I want to do something that has been well documented and there are numerous tutorials showing how to do it on Linux. How can I do it on a Raspberry Pi? A: A Raspberry Pi is a full computer running Linux and doesn't use special stripped down embedded microcontroller versions of standard Linux software. Follow one of the tutorials for doing it on Linux. Also see question #1.
  24. Q: I want to do something that has been well documented and there are numerous tutorials showing how to do it with an Arduino. How can I do it on a Raspberry Pi Pico? A: Follow one of the tutorials for doing it on Arduino, a Pico can be used with the Arduino IDE.
  25. Q: I'm trying to do something with Bluetooth and it's not working, how do I fix it? A: It's well established that Bluetooth and Linux don't get along, this problem is not unique to the Raspberry Pi.
Before posting your question think about if it's really about the Raspberry Pi or not. If you were using a Raspberry Pi to display recipes, do you really think raspberry_pi is the place to ask for cooking help? There may be better places to ask your question, such as:
Asking in a forum more specific to your question will likely get better answers!
See the /raspberry_pi rules. While /raspberry_pi should not be considered your personal search engine, some exceptions will be made in this help thread. ‡ If the link doesn't work it's because you're using a broken buggy mobile client. Please contact the developer of your mobile client and let them know they should fix their bug. In the meantime use a web browser in desktop mode instead.
submitted by FozzTexx to raspberry_pi [link] [comments]


http://rodzice.org/