2024.05.15 00:38 Typical-Editor-777 I now have all Fallout 2d20 together. <3
If anyone needs anything from this, they should contact me via chat. submitted by Typical-Editor-777 to TheTrove [link] [comments] ONLY VIA CHAT!If I find time I will follow up on your request.Otherwise I wish you a wonderful fallout <3 Core Rulebook,Starter, Set Rulebook, Gamemaster's Toolkit, Wanderers Guide Book, Settler's Guide Book, Map Pack 1: Vault, NPC Pack 1 - The Rust Devils ,NPC Pack 2 - Enclave Remnants, Once Upon a Time in the Wasteland (Starter), Winter of Atom, No.1 Orange Coloured Sky, No.2 Fully Operational, No.3 Showdown in Skull Canyon, No.4 Hunted |
2024.05.15 00:36 Rawr_Mom [MO2] Instantly crashes when my Bashed Patch is enabled - but only on Steam Deck, for some reason? Windows Desktop is fine!
2024.05.15 00:34 NETRVNNER Elite: Final Frontier - Stellaris
2024.05.15 00:10 OriginalSprinkles718 fffffff
submitted by OriginalSprinkles718 to test [link] [comments]
2024.05.14 23:50 BrazenBuster [XB1] H: List. W: Nuka-Cola 6 pack misc, v2515fr epf, tfj, maps, offers
submitted by BrazenBuster to Fallout76Marketplace [link] [comments] |
2024.05.14 23:49 BrazenBuster [XB1] H: List. W: Nuka-Cola 6 pack misc, v2515fr epf, tfj, maps, offers
submitted by BrazenBuster to Market76 [link] [comments] |
2024.05.14 23:05 huntersmoonco The Atlas Cottage
Hi all! I was told to come post this here because you might like it. I made a little cottagecore diorama out of an old globe i thrifted. Only a few trinkets here and there aren’t hand crafted, check it out! submitted by huntersmoonco to dioramas [link] [comments] The bricks of the fireplace are hand carved with a metal nail file. The miniature quartz globe spins on its axis and is made from a large crystal bead and gold wire. The mantle is a block from an old mini jenga set. Scrolls, books, and maps were made from bits of cardboard and old label scraps. The crystal ball collection are all beads and spacers. the globe is lit by fairy lights twisted inside miniature handmade (hot glue) glowing mushrooms and the AA battery packs are harnessed under the upper levels so they can be pulled out and changed as needed. Thanks for reading! |
2024.05.14 22:58 CrazyRusFW [WTS] 1oz Platinum Bars, Platinum Maple Leaf, Mexican Gold, 5 Rubles and a LOT of Different Dates Morgans. Check it out!
2024.05.14 22:58 CrazyRusFW [WTS] 1oz Platinum Bars, Platinum Maple Leaf, Mexican Gold, 5 Rubles and a LOT of Different Dates Morgans. Check it out!
2024.05.14 22:43 Silver_liver The Ashtapadan, Ch. 19/43. SFW this time but shows how I imagine an RR society
2024.05.14 22:18 UnknownCrossing 28 [M4F] #San Jose/Online - Looking for the Lasting connection with someone special
2024.05.14 22:10 LittleDoge246 Can I reach level 200 by the end of the season?
2024.05.14 22:10 invest0rZ Need to add to a script to show all distribution groups with counts
$userEmail = "" Connect-ExchangeOnline -UserPrincipalName $userEmail -ShowBanner:$false $VerbosePreference = "Continue" # Get all DGs and historical searches $DistributionGroups = Get-DistributionGroup -ResultSize Unlimited $HistoricalSearches = Get-HistoricalSearch -ResultSize Unlimited Sort-Object SubmitDate -Descending # For each DG, ensure a historical search is started $SearchesToProcess = $DistributionGroups ForEach-Object { Write-Verbose "Processing $($_.PrimarySMTPAddress) ($($_.Guid))" $EmailAddresses = $_.EmailAddresses Where-Object {$_ -like "smtp:*"} ForEach-Object {$_ -replace "smtp:",""} $ReportTitle = "Distribution group mapping - $($_.Guid)" $HistoricalSearch = $HistoricalSearches Where-Object ReportTitle -eq $ReportTitle Select-Object -First 1 if($HistoricalSearch) { Write-Verbose "Found existing historical search '$ReportTitle' with submit date $($HistoricalSearch.SubmitDate)" if($HistoricalSearch.SubmitDate -lt (Get-Date).AddDays(-7)) { Write-Verbose "Existing historical search '$ReportTitle' found, but it is more than 7 days old - starting again" Start-HistoricalSearch -RecipientAddress $EmailAddresses -StartDate (Get-Date).AddDays(-90) -EndDate (Get-Date) -ReportType MessageTrace -ReportTitle $ReportTitle } else { $HistoricalSearch } } else { Write-Verbose "No existing historical search '$ReportTitle' found, creating a new one" Start-HistoricalSearch -RecipientAddress $EmailAddresses -StartDate (Get-Date).AddDays(-90) -EndDate (Get-Date) -ReportType MessageTrace -ReportTitle $ReportTitle } } # Wait for all searches to complete $Percent = 0 while($SearchesToProcess.ReportStatusDescription -contains "Pending") { Write-Verbose "Waiting for historical searches to complete... $Percent %" Start-Sleep 60 # Refresh SearchesToProcess variable $SearchesToProcess = $SearchesToProcess Get-HistoricalSearch $Percent = $SearchesToProcess ForEach-Object { if($_.ReportStatusDescription -eq "Pending") { 0 } else { 100 } } Measure-Object -Average Select-Object -ExpandProperty Average $SearchesToProcess Select-Object ReportTitle, Status, ReportStatusDescription, JobProgress, @{Label="EstimatedCompletionTime";Expression={$_.EstimatedCompletionTime.ToLocalTime()}} Format-Table } # Find any result that has more than 0 rows - these are for DGs that has received emails! $DistributionGroupReport = $SearchesToProcess ForEach-Object { if($_.Status -ne "Done") { Write-Host "Job '$($_.JobId)' has status $($_.Status)" } else { $Guid = $_.ReportTitle -split " - " Select-Object -Last 1 $DG = $DistributionGroups Where-Object Guid -eq $Guid [PSCustomObject] @{ DisplayName = $DG.DisplayName GroupType = $DG.GroupType PrimarySmtpAddress = $DG.PrimarySMTPAddress Name = $DG.Name Guid = $Guid InUse = $_.Rows -gt 0 } } } # All distribution groups not in use $DistributionGroupReport Format-Table
2024.05.14 22:00 BrookieCookieCon19 Reposted to fix errors in format and add poctures
My wedding was a dumpster fire... literally... submitted by BrookieCookieCon19 to CharlotteDobreYouTube [link] [comments] I saw your wedding horror story videos and have one of my own I think a lot of people would get a kick out of. Yes, this entire story is 100% true with no real hyperbole, tall tales, etc. This all actually happened and I have witnesses that will attest to this if asked. I'd been with my husband for about 2 years, engaged for 1, when we found out I was pregnant. Obvi, we decided to rush the wedding after we had a talk about the surprise and what we wanted to do. Flash forward a little and my original Maid of Honor and I had a falling out because the last time we had been together and gone to the church the wedding was being hosted, she had gotten disrespectful with the elders and asked questions she thought were funny, but were really just rude. The swearing really didn't help matters either. I asked her if she would be able to try to be more respectful of my beliefs and be gentle with the others that would be there. This lead to a fight and the beginning of the end of a 7 year relationship (when we tried to rekindle our relationship later, she said she hoped my son would get unalived by a cop because he is white and no one cared about it. Thank God I cut ties when I did). This was also the beginning of a new friendship between myself and the best man's fiancé (we are still bffs today) when I asked her to take over. Crisis 1 averted. For the sake of setting some scenes, I worked at a hotel in a podunk town, right off the highway and met with a make up artist that came in for a makeup party gig with housekeeping. We talked and she agreed to work with me and MOH for the wedding. Here comes the beginning of everything going down hill, on fire, in a rickety buggy. The night before, after the rehearsal dinner, at 11pm the makeup artist gets ahold of me saying she has to cancel because her husband got into a water bottle accident (water bottle is oilfield speak for the giant water trucks they have on site) and was in the hospital. We understood and told her to do what she has to, we can handle things ourselves. Meanwhile, my husband's uncle was cooking the pig for the reception dinner as it doubled as his wedding gift to us (which we are extremely thankful for btw). It caught on fire. In the parking lot. Of the hotel I was working at, and everyone was staying. Luckily he was able to save it, but I got to hear about it when I got back to work. They printed the security camera image and everything. It was great. Now it's the morning of the wedding. I realize that I am missing makeup that I need and, living in a map dot myself, needed to drive half an hour away in order to get what we were missing. Thank God for my dad needed to go out that way anyway. He got us breakfast, took us to the store, and we grabbed what we needed and started to take off. The shirt I was wearing, without my knowledge, had popped the button right over my boobs showing God and everybody my goodies and I hadn't realized it until we were on our way to grab the cupcakes and "smash" cake (it was a cheap alternative to a traditional wedding cake and actually save us a TON of money for the "event"[ note for brides on a budget, say event and not wedding to save some extra $]). We get home and nerves take over, coupled with my already awful morning sickness, leading me to be stuck in the bathroom for a while. I finish up, brush my teeth again for the third time and decide to start getting things around and just get ready at the church. I made a Playlist in order, and wrote down the order for my brother to be able to just press play and not worry about ads or anything. I literally went as far as saying song a-c for while you wait, d for the procession, and e for my enterance with the song titles. This will become a problem apparently. As MOH and I are getting ready, I start to freak out because the makeup I got is streaky and I can barely get anything to blend how I want it to, so my mom had my dad grab her makeup and bring it down and takes over for us. Her friend, who offered to do pictures for us along with my SIL (and I paid them both for) told my mom to give me fake lashes because it'd make the pictures prettier. I told them I wasn't comfortable with it because it was new and I didn't know if I could handle the glue smell and the glue she uses hurts my eyes as is. Mom basically said to hush and let her do it. One thing lead to another, and my mother glued my eyes shut. 10 minutes before my wedding was due to start. Even though I had asked for no fake lashes. Hormones kicked in and I started to cry. After about 5 minutes, we are able to get my eyes opened, but still had bits of glue in my lashes that ended up scratching my eyes throughout the wedding. I included a picture where you can see even through the editing how chunky the glue made my lashes and where chunks were pulled out with the glue. My dad came down asking what was taking so long, and my mom snapped at him and told him to go upstairs and wait a second, which made me start to cry again. I calm myself down rather quickly and get dressed (the dress ended up being too big because the morning sickness had made me lose weight without me realizing it) and we all head upstairs only about 5 minutes or so late. At the doors, I can hear the music playing. It's the wrong songs. My dad, in his usual joking fashion, said "It's not too late to run". I told him I just wanted to get this dumpster fire over with. Speed up a bit and during the ceremony, the pastor skipped over the marriage cross ceremony (where the newly weds put a cross together as a symbol of our faith in our marriage), and called my husband Durk. Miraculously, we make it through with those being the only things amiss, besides my husband being tired and looking grumpy the entire time (I guess he and Best Man stayed up half the night BSing with his uncle and dad, my FIL, and having a couple drinks). Now the ceremony is over and we have people heading to the hotel to set up for the reception. Pictures were a cluster, there was yelling, I started to cry again because I just wanted things to be done quickly, and my mom wanted her photographer she had come in take pictures that she promised to pay for. We still haven't gotten any of them from said photographer. After my parents were done with their part, they took off for the hotel and someone accidentally set some of the mac and cheese on fire, setting off the smoke alarms for the hotel. Can't say I cared too much because it wasn't the recipe I'd given my mom to make that she asked me to send her because I'm a picky eater as it is with my "touch of the tism" coupled with pregnancy making things worse. Eventually we get there, and things had gotten flip-flopped as to what was going on and when because Mom wanted it to go her way, MIL was trying to stick to the schedule I had made... It was great. Thank God for hubby's "Aunti B" that was able to take charge and be my voice and fix things where as my mom looked at MIL and Aunti B and said "I don't care, she's you're problem now". Honestly wasn't surprising from my mom. So we wait for every one to file in to the room we were supposed to start in, and I have to teach my brother how to press play on my phone for music. 🤦🏽♀️ Awesome. We get the Mother Son dance and the Father Daughter dance, and by then my husband was done with everything so we just had the food blessed and proceeded to the dining area. No newlywed dance for us. Still pretty upset about that. At this point I'm too upset to eat, but manage to nibble here and there. As things start to come down, Mom's friend (yes eyelash woman) comes up to me upset because I didn't warn her that the hotel had a pool so she didn't bring suits for her girls to swim in while everyone else was prepared. I informed her (and showed her) that on the event page for the wedding I wrote where everything was taking place and that the hotel had a pool they were free to enjoy. The same information everyone else had used before coming. Embarrassed, she left and just had her daughters swim in their underwear and diaper. At that point, everyone had eaten, we did the cake cutting, cake smash "competition" (hubby and I each had a jar people woukd put money into as a bid to who will get the cake to the face. Hubby lost, but we ended up turning it into a little game anyway. Pictures included) and a lot of the ceremonial stuff was over so I started cleaning up (condition of being able to use the hotel for free for the event as an employee) and everyone started pitching in. The ceremony was at 3pm, reception around 4pm. We had everything cleaned up by 6:30pm, 7pm at the latest. Everyone that was staying in the hotel hung out for a bit, and my MIL and SIL (bless them) attempted to get the rest of the eyelash glue out of my eyes and managed to get a bit out with only one piece left before I had to stop. I got chewed out about how things went and how bad my parents looked with everything by my mom (OFC) and I decided to say screw it, packed up, and left for home with hubby, MOH and BM. If you thought that was the end of it, you're mistaken. The next day, after my amazing MOH got the last of the glue out of my eye, we saw everyone off, and we were to take off for our honeymoon (a Civil War town because there was quite a bit of fun there when I went, and Hubby hadn't been, and it was cheap). I convinced my dad to let us take the SUV because I had a bad feeling about my car. Thank God I did because despite the "new" engine, the car died on the highway not even 10 miles from home when I took it to work later on. Anyway, we make it to the hotel that had amazing reviews online to discover stains everywhere on the bed and stuff (ew), the pool was atrocious, and the water in the shower smelled like chemicals and started to burn my husband's face. So we checked out saying we had an emergency back home and had to leave. I called a nearby hotel in my brand I worked for and managed to get a room that is usually about $170 a night or so, for $60 a night. Thank God for them. The rest of the honeymoon went on well with almost no morning sickness, and no other issues. The only bout of morning sickness (which reiterates my desire to know why it's called that when it can happen anytime of day) happened when my husband was being sweet and shared some of his food with me he knew I generally liked. The baby decided "I don't like that", sending me to hug a trash can a little while after lunch. In the middle of the section of (Civil War Town). By the (civil war history specific) house. In the middle of afternoon traffic. The family ahead of us glared and started saying something about drunk people in the day 🙄 and my husband started laughing at the irony of it all. He took off to find me napkins to clean up and a good Samaritan stopped to ask if I was ok. I told him "I'm fine, just pregnant" and they chuckled then left. I managed to get cleaned up when hubby came back with the napkins and we continued on our way. For those wondering, we now have 2 healthy boys, 2 dogs, 2 cats, and have been happily married for 5 years in August. We still laugh about my eyes getting glued shut on our anniversary with our friends and how my wedding was a prime example of Murphy's Law. If it can go wrong, it will go wrong. |
2024.05.14 21:40 matt32146 How are you guys struggling
2024.05.14 21:06 Joshh170 Forza Motorsport Adds New Cars and Content With Update 8
Developer Turn 10 Studios has released Forza Motorsport Update 8, bringing substantial additions to the game, including new cars and content. Additionally, this new Forza Motorsport update includes several bug fixes for players on Xbox Series XS, PC via the Microsoft Store, and Steam. submitted by Joshh170 to GameGeeks [link] [comments] In 2023, Forza Motorsport was released as a reboot of the popular subseries within the Forza sim racing franchise, developed by Turn 10 Studios and published by Xbox Game Studios. The game introduces significant technical advancements like real-time ray tracing, dynamic weather, and damage modeling. Forza Motorsport's initial reception was positive, particularly for its realism and online multiplayer modes. One of the highlights of Forza Motorsport Update 8 is the introduction of Career Events, promising diverse experiences for players. These events include the Featured Tour: Track Toys Tour, which kicks off on May 15 and runs until June 26, offering enthusiasts the chance to immerse themselves in adrenaline-pumping racing action. Additionally, the update introduces various other events like Ginetta Juniors, Weekend Warriors, Kit Caterhams, and Track Toys, each with its unique challenges and rewards. Furthermore, the inclusion of new vehicles in the Forza Motorsport car lineup will please car enthusiasts. Among these are the 2019 Porsche #70 Porsche Motorsport 935 from the Track Toys Tour, the 2011 BMW 1 Series M Coupe from the Open Class Tour, and spotlight cars such as the 2019 Ginetta G40 Junior, 2015 Porsche Cayman GTS, 2013 Caterham Superlight R500, and 2019 Elemental RP1. These cars not only expand the roster but also offer players exciting choices for their racing adventures. Moreover, as with the previous Forza Motorsport patch, Update 8 brings significant improvements and bug fixes across various aspects of the game. Players can expect enhanced stability, refined gameplay mechanics, and optimizations for PC performance, including improved video memory usage and fixes for issues like screen flashing and controller disconnects. In the Forza Motorsport multiplayer arena, Spec Series events were introduced, including the Lotus 3-Eleven Spec Series and the Mazda Miata Spec Series, providing competitive racing opportunities for players looking to test their skills against others. The update also addresses car balancing, refining the performance of several vehicles in Featured Multiplayer Spec Series. Notable changes include adjustments to the engine torque, car mass, and downforce for cars like the 2019 Ginetta G55 GT4 and 1997 McLaren F1 GT. With ongoing updates like this one, Forza Motorsport continues to evolve, ensuring that players have a dynamic racing experience. Forza Motorsport Update 8 Patch Notes Version Number: Xbox Series XS: 1.587.4035.0 PC (Microsoft Store): 1.587.4035.0 Steam: 1.587.4035.0 Game Content, Features and Events [All Platforms] Career Events Featured Tour: Track Toys Tour (Available from May 15 5pm PT May 16 12am UTC – June 26 5pm PT June 27 12am UTC) Ginetta Juniors (Starts May 15 5pm PT May 16 12am UTC) Weekend Warriors (Starts May 22 5pm PT May 23 12am UTC) Kit Caterhams (Starts May 29 5pm PT May 30 12am UTC) Track Toys (Starts June 5 5pm PT June 6 12am UTC) Open Class Tour – 1960s Celebration (Available from May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) D Class Series C Class Series B Class Series A Class Series Reward Cars Track Toys Tour: 2019 Porsche #70 Porsche Motorsport 935 Open Class Tour: 2011 BMW 1 Series M Coupé Spotlight Cars 2019 Ginetta G40 Junior (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) 2015 Porsche Cayman GTS (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) 2013 Caterham Superlight R500 (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) 2019 Elemental RP1 (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) VIP Discount Cars 2014 BAC Mono (May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) 2016 Lotus 3 Eleven (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) 1996 Porsche 996 GT1 (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) 1994 Mazda Miata (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) 2016 Brabham BT62 (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) Multiplayer Events Spec Series Lotus 3-Eleven Spec Series (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) Early Factory Racecar Series (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) Mazda Miata Spec Series (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) Modern Factory Racecar Series (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) Open Series R Class Series and P Class Series (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) B Class Series and D Class Series (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) A Class Series and X Class Series (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) S Class Series and C Class Series (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) Spotlight Series 2019 Ginetta G40 Junior (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) 2015 Porsche Cayman GTS (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) 2013 Caterham Superlight R500 (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) 2019 Elemental RP1 (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) Rivals Events Spec Division: Forza Touring Cars – Virginia International Raceway Full Circuit (May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) VIP: Mono a Mono – 2014 BAC Mono – Yas Marina South Circuit (May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) Celebrate Senna’s Legacy with McLaren – 2018 McLaren Senna – Silverstone Grand Prix Circuit (May 29 5pm PT May 30 12am UTC – June 26 5pm PT June 27 12am UTC) Spotlight – 2019 Ginetta G40 Junior – Brands Hatch Indy Circuit (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) Spotlight – 2015 Porsche Cayman GTS – Mugello Club Circuit (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) Spotlight – 2013 Caterham Superlight R500 – Grand Oak Club Circuit (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) Spotlight – 2019 Elemental RP1 – Lime Rock Full Circuit (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) Bug Fixes and Improvements Stability [All Platforms] Fixed a game crash caused by quickly and repeatedly changing the number of Drivatar AI opponents in Free Play event setup. [1717959] Fixed an issue that occurred when exiting out of pre-race in Free Play quickly after switching cars or modifying the event setup would cause a soft lock in the loading screen. [1732080] Fixed a stability issue when the player would exit to Event Menu while on track in during a Test Drive. [1751335] Fixed an issue in which disconnecting and reconnecting a controller would prevent the player from progressing to the game menu. [1734977] PC Improvements have been made to video memory usage on PC. Addressed an issue where the screen would flash white when players entered the My Cars menu. [1749202] Fixed an issue on Steam where you would repeatedly be shown the Self-Improvement achievement, even when you haven't unlocked it. [1738129] Fixed an issue on Steam where the Safety Star and Safety Superstar achievements would accumulate incorrect progress after a multiplayer race. [1738130] Fixed an issue where the player could not exit out of Career when hovering over event posters and pressing the right mouse button. [1717135] Fixed an issue where Exit Event messages could not be closed out using a Cancel Button (B Button/ESC Key/Right Mouse Click). [1717315] Selecting replays using the mouse no longer requires a double click. [1580893] We’ve made changes to how PC graphics settings are applied to ensure you are only prompted to restart the game when it is necessary. [1568770] Fixed an issue where the player is prompted to restart the game when only the ‘Show Framerate’ toggle has been modified. [1755225] Fixed a PC-specific issue where the game would crash when disconnecting a wheel and reconnecting with a controller in Featured Multiplayer. [1728706] Gameplay[All Platforms] Introduced a Tire Wear Scale option to Free Play and Private Multiplayer, allowing adjustments to the rate at which tires are worn. 1x is the default value. At 2x, tire wear will occur twice as fast. Values range from .5x to 10x. This setting is found in the Event Setup Rules tab and in the Fuel & Tire menu when on track. Migrated the Open Class Tour in Career from the Builders Cup tab to the Featured tab. The Open Class Tour will be found in the Featured tab going forward. Fixed an issue where lap times faster than 18 seconds on Eaglerock Oval in Rivals X Class Time Attack leaderboards were not being posted. Fixed the achievement “Leisure Cruise” so that it now correctly unlocks when the specified criteria to complete a single lap at Circuit de Spa-Francorchamps during sunset has been met. [1681510] Adjusted the rolling start in the Builders Cup Power Tour: Iconic Muscle event so that cars no longer collide before the 3-2-1. [1717346] Fixed an issue where players not using steering assists were given control of their car at the wrong time when exiting the pit. [1717893] Fixed a bug in Private Multiplayer lobbies where player cars would appear on the track instead of in the pits when the host changes the selected track and while one or more players are in the Post Race screen. [1729190] Fixed an issue in Private Multiplayer where timed races didn’t mark laps as dirty when driving off track. [1757780] In Featured Multiplayer, Telemetry now states the correct number of Qualifying Laps before Featured Race. [1733624] Fixed an issue where every Featured Multiplayer post-race transition would only ever show Laguna Seca art as the next track. Now, the player will see the correct track loading screens when continuing from one completed Featured Multiplayer race to the next event. [1653249] Fixed an issue where the "Not Connected" UI popup would repeatedly show during sign-in even after a connection was regained. [1746586] Fixed an issue in the Settings menu where resetting all options to default values did not apply to Audio Performance. [1731587] Multiplayer – Matchmaking and Events [All Platforms] We’ve updated Safety Ratings in Featured Multiplayer by increasing the number of previous races the Safety Rating uses to determine your rating from 10 to 20, and by making on-track collisions more impactful to Safety Rating. Changes will take effect after your first race in Update 8. In addition, we’ve improved the matchmaking algorithm to search for a narrower range of Safety Ratings compared to your own. For example, players with an 'S' Safety Rating should no longer be matched with players who have 'E' and 'D' Safety Ratings. Groups will be connected to matches based on the player with the lowest Safety Rating. We’ve updated Featured Multiplayer events to use consistent weather conditions and avoid unpredictable weather transitions mid-race. [1750733] Removed the 2020 KTM X-Bow GT2 and the 2020 Lamborghini Essenza SCV12 from the Forza GT Series and added them to the Modern Factory Racecar Series in Featured Multiplayer. [1753741] Added the 2019 Porsche #70 Porsche Motorsport 935 to the Forza GT Series in Featured Multiplayer. Developer’s Note: We’re currently working on recategorizing Forza GT racecars into separate spec divisions and expect to push these changes into the game this summer. Corrected an issue where the 1969 Lola #6 Sunoco T70 MkIIIB was eligible for the Vintage Le Mans Prototypes Series rather than the Prototype Group Racing Series. [1731588] Car Balancing [All Platforms] The following cars have been rebalanced in Featured Multiplayer Spec Series: Featured Multiplayer Spec Series Car Name Change Summary Forza GT Series 2019 Ginetta G55 GT4 Engine torque: +25% Car Mass: +13.4% Front Downforce: -45% Rear Downforce: -45% Early Factory Racecar Series 1997 McLaren F1 GT Increased Power 10% Early Factory Racecar Series 1997 Porsche 911 GT1 Strassenversion Increased Power 13% Lowered weight/ballast 3% Early Factory Racecar Series 1989 Ferrari F40 Competizione Increased power 10% Weight decreased 2% Drivatar AI [All Platforms] Reduced unnecessary braking scenarios for Drivatar AI opponents. Examples of this include braking while attempting to pass, two cars wide in corners, at the apex of corners, and on straights. Tracks [All Platforms] Gameplay[All Platforms] Introduced a Tire Wear Scale option to Free Play and Private Multiplayer, allowing adjustments to the rate at which tires are worn. 1x is the default value. At 2x, tire wear will occur twice as fast. Values range from .5x to 10x. This setting is found in the Event Setup Rules tab and in the Fuel & Tire menu when on track. Migrated the Open Class Tour in Career from the Builders Cup tab to the Featured tab. The Open Class Tour will be found in the Featured tab going forward. Fixed an issue where lap times faster than 18 seconds on Eaglerock Oval in Rivals X Class Time Attack leaderboards were not being posted. Fixed the achievement “Leisure Cruise” so that it now correctly unlocks when the specified criteria to complete a single lap at Circuit de Spa-Francorchamps during sunset has been met. [1681510] Adjusted the rolling start in the Builders Cup Power Tour: Iconic Muscle event so that cars no longer collide before the 3-2-1. [1717346] Fixed an issue where players not using steering assists were given control of their car at the wrong time when exiting the pit. [1717893] Fixed a bug in Private Multiplayer lobbies where player cars would appear on the track instead of in the pits when the host changes the selected track and while one or more players are in the Post Race screen. [1729190] Fixed an issue in Private Multiplayer where timed races didn’t mark laps as dirty when driving off track. [1757780] In Featured Multiplayer, Telemetry now states the correct number of Qualifying Laps before Featured Race. [1733624] Fixed an issue where every Featured Multiplayer post-race transition would only ever show Laguna Seca art as the next track. Now, the player will see the correct track loading screens when continuing from one completed Featured Multiplayer race to the next event. [1653249] Fixed an issue where the "Not Connected" UI popup would repeatedly show during sign-in even after a connection was regained. [1746586] Fixed an issue in the Settings menu where resetting all options to default values did not apply to Audio Performance. [1731587] Multiplayer – Matchmaking and Events [All Platforms] We’ve updated Safety Ratings in Featured Multiplayer by increasing the number of previous races the Safety Rating uses to determine your rating from 10 to 20, and by making on-track collisions more impactful to Safety Rating. Changes will take effect after your first race in Update 8. In addition, we’ve improved the matchmaking algorithm to search for a narrower range of Safety Ratings compared to your own. For example, players with an 'S' Safety Rating should no longer be matched with players who have 'E' and 'D' Safety Ratings. Groups will be connected to matches based on the player with the lowest Safety Rating. We’ve updated Featured Multiplayer events to use consistent weather conditions and avoid unpredictable weather transitions mid-race. [1750733] Removed the 2020 KTM X-Bow GT2 and the 2020 Lamborghini Essenza SCV12 from the Forza GT Series and added them to the Modern Factory Racecar Series in Featured Multiplayer. [1753741] Added the 2019 Porsche #70 Porsche Motorsport 935 to the Forza GT Series in Featured Multiplayer. Developer’s Note: We’re currently working on recategorizing Forza GT racecars into separate spec divisions and expect to push these changes into the game this summer. Corrected an issue where the 1969 Lola #6 Sunoco T70 MkIIIB was eligible for the Vintage Le Mans Prototypes Series rather than the Prototype Group Racing Series. [1731588] Car Balancing [All Platforms] The following cars have been rebalanced in Featured Multiplayer Spec Series: Featured Multiplayer Spec Series Car Name Change Summary Forza GT Series 2019 Ginetta G55 GT4 Engine torque: +25% Car Mass: +13.4% Front Downforce: -45% Rear Downforce: -45% Early Factory Racecar Series 1997 McLaren F1 GT Increased Power 10% Early Factory Racecar Series 1997 Porsche 911 GT1 Strassenversion Increased Power 13% Lowered weight/ballast 3% Early Factory Racecar Series 1989 Ferrari F40 Competizione Increased power 10% Weight decreased 2% Drivatar AI [All Platforms] Reduced unnecessary braking scenarios for Drivatar AI opponents. Examples of this include braking while attempting to pass, two cars wide in corners, at the apex of corners, and on straights. Tracks [All Platforms] Increased the track material luminance to be more physically correct, improving the overall contrast and color saturation of the track. This affects newly released tracks as well as future track updates. Maple Valley has been refreshed with “Mobil 1 Presents Maple Valley” race day branding, which includes new track signage featuring Mobil 1. Fixed multiple pop-in zones across the entire Maple Valley track. Fixed multiple pop-in zones across the entire Mid-Ohio track. Fixed numerous areas across Mid-Ohio where textures were displayed at low resolution or stretched. Placed a barrier along the pit exit at Mid-Ohio Sports Car Course. To accommodate this change, leaderboards for this track have been reset. Fixed a couple zones at Brands Hatch that were missing or displaying broken skids. We’ve reset leaderboards for Le Mans track layouts following the changes made to this track in Update 7. Cars [All Platforms] 2016 Ford Shelby GT350R: Fixed an issue where suspension couldn’t be tuned without the Drift Suspension upgrade. [1648500] 2013 McLaren P1: Fixed an issue where the aero wing wasn’t displaying its deployment animation when accelerating after braking for a turn. [1592856] 1992 Volkswagen Golf Gti 16v Mk2: Fixed an issue where the Analog speedometer did not match the telemetry. [1652263] Fixed an issue on select cars where the fog lights or reflectors would instead act as brake lights. This fix applies to the 1998 Toyota Supra RZ, 2003 Ford Focus RS and 1997 McLaren F1 GT. [1730279] [1731165] Livery Editor[All Platforms] Introduced a Vinyl Material tool to the Livery Editor which can be used to uniformly adjust all vinyl materials on a car from matte (non-reflective) to glossy (reflective). This includes a reset option to revert all vinyls to match car paint glossiness. Imported designs from Forza Horizon 5 using its similar feature will automatically inherit these values. When removing a livery from a vehicle, the color will now be reset to the default manufacturer color instead of the color when the player purchases it. [1731939] Adjusted the arrangement of hint buttons in Livery Editor at the bottom of the screen. [1741965] Fixed an issue in the Livery Editor where the save popup would not be shown when exiting after flipping a decal or creating a mask from a layer. [1739245] The 'Find Designs' menu is now accessible for rental cars when players try to open it from 'Design & Paint Menu' and 'Livery Mode Select' scenes. [1643182] Fixed an issue where the game was creating empty base model liveries. Forza base liveries will no longer be created and stored unless it's the current livery in use. [1551365] Added iconography to layers in the Livery Editor. The player can now see icons to indicate if it's a mask layer or a locked layer. [1370431] The background values (position, scale, color, etc.) will not change when the player is navigating through the lighting options panel. [1734187] Fixed issues when flipping the rotation of vinyls in the Livery Editor. [1728080] Fixed an issue to prevent zooming of camera if the mouse is over Livery Color Selector in all color modes (Normal, Manufacturer, Special) for consistency. [1721951] Addressed an issue where player brake calipers were displaying the wrong color instead of the expected special colors. [1712512] Fixed an issue in the Design & Paint menu where non-block color vinyl shapes ignored mask effects. [1630741] Accessibility [All Platforms] Screen Narrator now properly narrates the “Place in Car Bay” scene. [1738094] Screen Narrator will now read associated credit bonuses as part of the option value names on Free Play Advanced options which affect credits earned during the event. This change also fixes the display of the bonus percentages for all players. [1721875] Fixed intermittent failures of Screen Narrator to read the tab names in the Builders Cup Series Selection scene. [1721928] Screen Narrator now fully supports the “Series Standings” leaderboard scene accessed from the Builders Cup Event Setup scene. [1721944], [1657223] Screen Narrator now correctly reads the Driving Assists modal popup for new players during the initial races of Career mode. [1738064] Screen Narrator will now always correctly read the Data Out IP Address and Port settings in the Gameplay & HUD settings menu. [1667393] Fixed an issue with Screen Narrator reading DLC pack descriptions twice in Purchase Options menu. [1746587] Added descriptive text for the SoundCloud Driver Suit. [1708217] The Tune Setups menu is now fully narrated. [1709554] Localization[All Platforms] Fixed an issue where several words were not translated when using [sv-SE] (Swedish-Sweden) language. [1589182] Fixed an issue causing hint button text to exceed the text boundaries in several languages. [1711597] Fixed a typo in Screen Narrator voiceovers in [pt-BR] (Portuguese-Brazil) when viewing car info panels. [1712323] Fixed an issue that caused text to overlap in the Fuel & Tire setup screen when text size is set to largest, and the language is set to [fi-FI] (Finnish-Finland). [1749301] Fixed an issue where the word “Pause” is not translated in [ja-JP] (Japanese-Japan). [1749465] Fixed an issue where the word “Hardcore” is not translated in several languages. [1749471] Fixed an incorrect character in [zh-TW] (Taiwanese Mandarin-Taiwan) that caused Fuel & Tire menu categories to be mistranslated. [1749479] |
2024.05.14 20:46 AdHd_incarnate Why are missions so different from one another?
2024.05.14 20:45 CS2_PostMatchThreads Virtus.pro vs Falcons / BetBoom Dacha Belgrade 2024 - Group A Opening Match / Post-Match Discussion
Virtus.pro | MAP | Falcons |
---|---|---|
Inferno | X | |
X | Nuke | |
Vertigo | ✔ | |
✔ | Mirage | |
Anubis | X | |
X | Dust2 | |
Ancient |
Team | K-D | ADR | KAST | Rating |
---|---|---|---|---|
🇷🇺 Virtus.pro | ||||
🇷🇺 fame | 45-28 | 101.6 | 80.9% | 1.61 |
🇷🇺 FL1T | 34-28 | 80.6 | 72.3% | 1.23 |
🇷🇺 Jame | 27-23 | 58.5 | 83.0% | 1.13 |
🇷🇺 n0rb3r7 | 32-28 | 66.3 | 74.5% | 1.06 |
🇷🇺 electroNic | 20-31 | 59.2 | 76.6% | 0.90 |
🇩🇰 Falcons | ||||
🇪🇸 SunPayus | 36-27 | 80.4 | 78.7% | 1.17 |
🇩🇰 Snappi | 31-32 | 80.7 | 61.7% | 0.97 |
🇩🇰 Magisk | 23-31 | 65.0 | 68.1% | 0.88 |
🇲🇪 Maden | 22-34 | 44.6 | 57.4% | 0.69 |
🇩🇰 dupreeh | 22-34 | 57.6 | 63.8% | 0.68 |
Team | CT | T | OT | Total |
---|---|---|---|---|
🇷🇺 Virtus.pro | 6 | 6 | 4 | 16 |
T | CT | OT | ||
🇩🇰 Falcons | 6 | 6 | 1 | 13 |
Team | K-D | ADR | KAST | Rating |
---|---|---|---|---|
🇷🇺 Virtus.pro | ||||
🇷🇺 fame | 24-20 | 87.9 | 75.9% | 1.36 |
🇷🇺 n0rb3r7 | 21-19 | 73.9 | 72.4% | 1.12 |
🇷🇺 FL1T | 18-19 | 71.5 | 72.4% | 1.12 |
🇷🇺 Jame | 17-16 | 55.2 | 75.9% | 0.94 |
🇷🇺 electroNic | 15-21 | 68.3 | 75.9% | 0.90 |
🇩🇰 Falcons | ||||
🇪🇸 SunPayus | 20-15 | 71.3 | 86.2% | 1.15 |
🇩🇰 Magisk | 20-20 | 86.3 | 72.4% | 1.14 |
🇲🇪 Maden | 17-19 | 50.8 | 69.0% | 0.90 |
🇩🇰 Snappi | 19-22 | 77.6 | 62.1% | 0.89 |
🇩🇰 dupreeh | 16-19 | 64.8 | 72.4% | 0.84 |
Team | T | CT | Total |
---|---|---|---|
🇷🇺 Virtus.pro | 9 | 4 | 13 |
CT | T | ||
🇩🇰 Falcons | 3 | 2 | 5 |
Team | K-D | ADR | KAST | Rating |
---|---|---|---|---|
🇷🇺 Virtus.pro | ||||
🇷🇺 fame | 21-8 | 123.8 | 88.9% | 2.05 |
🇷🇺 Jame | 10-7 | 63.9 | 94.4% | 1.43 |
🇷🇺 FL1T | 16-9 | 95.1 | 72.2% | 1.43 |
🇷🇺 n0rb3r7 | 11-9 | 54.1 | 77.8% | 0.98 |
🇷🇺 electroNic | 5-10 | 44.5 | 77.8% | 0.91 |
🇩🇰 Falcons | ||||
🇪🇸 SunPayus | 16-12 | 95.2 | 66.7% | 1.22 |
🇩🇰 Snappi | 12-10 | 85.6 | 61.1% | 1.11 |
🇩🇰 Magisk | 3-11 | 30.6 | 61.1% | 0.51 |
🇩🇰 dupreeh | 6-15 | 45.8 | 50.0% | 0.42 |
🇲🇪 Maden | 5-15 | 34.4 | 38.9% | 0.39 |
2024.05.14 20:43 Sasori2425 How do I get the bake my bump map? The emit bump map baking technique doesn't seem to work cause i'm using a texture image and a procedurally generated texture.
2024.05.14 19:40 ba32107 Planning a hike in north Sweden, need logistics advice with luggage
2024.05.14 19:31 Alingoo My new baby
Type | Item | Price |
---|---|---|
CPU | AMD Ryzen 7 7800X3D 4.2 GHz 8-Core Processor | $313.13 @ Amazon |
CPU Cooler | Deepcool AK620 ZERO DARK 68.99 CFM CPU Cooler | $61.98 @ Newegg |
Thermal Compound | ARCTIC MX-6 4 g Thermal Paste | $6.55 @ Amazon |
Motherboard | MSI MAG B650 TOMAHAWK WIFI ATX AM5 Motherboard | $199.99 @ Amazon |
Memory | Corsair Vengeance 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory | $114.99 @ Amazon |
Storage | SK Hynix Platinum P41 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive | $164.99 @ Newegg Sellers |
Video Card | XFX Speedster MERC 310 Black Edition Radeon RX 7900 XTX 24 GB Video Card | $920.53 @ Amazon |
Case | Fractal Design North ATX Mid Tower Case | $139.99 @ Amazon |
Power Supply | LC-Power LC6 V2.31 1000 W 80+ Gold Certified Fully Modular ATX Power Supply | - |
Case Fan | Thermalright TL-C12C X3 66.17 CFM 120 mm Fans 3-Pack | $11.90 @ Amazon |
Prices include shipping, taxes, rebates, and discounts | ||
Total | $1934.05 | |
Generated by PCPartPicker 2024-05-14 13:29 EDT-0400 |
2024.05.14 19:27 Revolutionary_Elk131 Rust