Lightning mqueen games

LightningGames

2023.10.11 05:32 Lightning-Games LightningGames

Light up all the games. Video Game Publisher of: Anno: Mutationem Tale of Immortal Outpost: Infinity Siege Hardcore Mecha Noobs Want To Live Tallowmere2. We are dedicating to deliver quality PC/Console games to players around the world.⚡
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2010.05.07 01:02 Home of the Thunder

Subreddit of the Tampa Bay Lightning NHL Hockey Team
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2013.05.05 16:00 bitcoingames Bitcoin & Lightning Network Games

Bitcoin & Lightning Network Gaming
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2024.05.16 11:37 CricketMatchBot Match Thread: 8th Match - Leinster Lightning vs Munster Reds

8th Match, Cricket Ireland Inter-Provincial Twenty20 Trophy at Dublin

Cricinfo Reddit-Stream ☀️ ☀️ ☀️ ☀️ ☀️
Please upvote for visibility, you cowards!
Send feedback Schedule Stat Help Glossary
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2024.05.16 11:12 Distantlydistanced Games suddenly feel so sweaty

Since yesterday, the games have got so sweaty, usually we place in top 5 most games, since yesterday it feels impossible to get anywhere near.... I'm spraying people hard for them to somehow still have shield, my tm used the lightning on a duo, hit them both hard, I then sprayed them both with a purple Tommy and they still both had shield... honestly it's either just rife with cheats or smfor some reason I've been dropped in the sweeties lobbies for no apparent reason.
submitted by Distantlydistanced to FortNiteBR [link] [comments]


2024.05.16 10:47 Donald_ro The Premier Essay Writing Services for University Students

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2024.05.16 10:26 associative_llama finally, depths 30 with masochist stone +9

don't have many folks to share this with since the friends that introduced me to the game dropped it, so here i am sharing this here.
finally cleared the hardest content the game has to offer with all the tools the game provides! some folks may see using sloth-on-onmyo-hit with familiars as cheesing or taking the jizo kodama buffs as unnecessary but i take what i can get for masochist stone +9... didn't use any cats though.
ran onmyo austerity 5 / tsukuyomi 3 / susano 6 with dual swords / odachi because i was very stubborn with a 3 swords playstyle (i use both actively, depending on bosses) - also somehow ended up with a more offensive variant of brick breaker (replicated unscathed-damage-halved with wild boar crest helmet and honda clan) which i didn't realise until i went to research builds for inspiration.
floors and bosses
26: tsuchigumo, yorimitsu, matsunaga
27: fatsu-no-kami, mezuki, nightmare boomer
28: will.i.am, maeda toshiie, shut-in doji
29: ashiya doman, ren hayabullshit, tatarimokke
30: tokichiro (human), obsidian samurai, lightning gomi of yomi
celebratory image: https://imgur.com/a/Qe0LVaL
somewhat burned out with the game since i played ~400 hours over the past 2 months... it's probably time for a break. maybe when i pick this up again it's time to go for the platinum or run through depths with a build without sloth-on-onmyo-hit.
hoping team ninja eventually makes a nioh 3!
submitted by associative_llama to Nioh [link] [comments]


2024.05.16 10:17 DemocracyManaged Balance Suggestions for (almost) Every Primary Weapon

There's been a lot of talk around balance lately, particularly some (in my opinion) valid complaints about certain nerfs not making sense.
With that in mind, here are some suggestions around balance. The focus here is on fun and uniqueness.
Credit for most suggestions goes to the Helldivers community. I've mostly compiled what others have said, though I've tried to be more specific about stat recommendations.
For anyone who doesn't know, the stats shown on-screen are not the full picture. For instance, the CEO has said recoil is actually governed by 14 different values. However, I wanted to be as specific as possible.
For anyone wondering, I'm around level 50 and play on various difficulties, most often 7.
When in doubt, I've erred on the side of smaller versus larger changes, which I think is a good approach to balance in general.
Some more general thoughts about balance about the bottom, but for now, let's just dive in...
Liberator: Honestly great as-is; well-rounded starter for clearing crowds, compensated by being bad against armor.
Liberator Penetrator: VERY underpowered due to a 30-round mag (versus 45 for the Liberator), and 45 (versus 60) damage, though it does have Medium armor penetration. It's very strange that the "Penetrator" does far less damage than its "vanilla" variant. Suggest raising damage to 65 and keeping the clip at 30 rounds to emphasize its specialty anti-armor role.
Liberator Concussive: Suggest raising damage to 75. Come on... it shoots explosive, um, concussive rounds. The smaller clip would still balance it versus the basic Liberator, while the lack of Medium penetration would mean it doesn't invalidate the Penetrator.
Tenderizer: Suggest raising damage to 75 on this one too, or it will be completely invalidated by the Liberator variants (as it currently is...). This would make it a smaller-capacity, higher-caliber alternative, which aligns with the description. Also, ammo should be fully refilled by drops (as most other guns are) and the color fixed to match the trailer. Guessing these were oversights.
Adjudicator: Well-balanced thanks to recent buffs, but I do think the recoil should be more like 30-35 instead of 40. I'm a big fan (and liked it even before the buff), but it feels strangely hard to control the recoil, especially now that it's considered an assault rifle.
Diligence: Think it's great after the buffs. Not always ideal for bugs (though I use it for that too), but great for bots. No changes.
Diligence Counter-Sniper: Love it after the buffs; it was terrible before. I do think it should have 8 mags instead of 6 (matching the Diligence in mags, but still with less ammo overall due to a clip of 15 versus 20). It feels like it runs out way too fast.
Defender: Honestly not sure; I rarely use it and haven't read much about it. I suspect this means it's decent as-is.
Pummeler: Similar to Defender but less fire rate and lower damage in exchange for stun. Well-received by the community; good as-is.
Punisher: Powerful and well-rounded, good as-is.
Slugger: People were using it as a stagger sniper rifle, and somehow the balance "fix" was to remove the stagger and power, but keep the sniper accuracy? This is a slug shotgun. Suggest reverting damage and stagger to pre-nerf, but make it somewhat less accurate (or have the damage drop off more) at longer ranges.
Breaker: Good as-is.
Breaker Spray& Pray: Nearly half the damage / twice the capacity of the regular Breaker, but only 10% more fire rate? Granted this is a light crowd clearer, but I really think the fire rate should be more like 400. This would still be notably lower DPS than the Breaker, but with more ammo and much faster firing... it is called the Spray&Pray!
Breaker Incendiary: One of the best weapons imo, with a very reasonable trade-off of less immediate power for more BURN THEM ALL. My teammates often use it to set me ablaze with patriotism. Good as-is.
Exploding Crossbow: One of the worst-balanced weapons right now. The question is whether it should be more of a light crowd-clear (as it was pre-nerf), or armor penetrator (as the devs have claimed was their original intention), as currently it is bad at both. I would favor the former, only because A) that's what it was before and what people seemed to prefer, and B) that sets it apart from the Eruptor more, rather than basically serving the same role but without the ability to close holes. (I personally wish it could close them, as it is explosive, but being semi-auto that might be a bit OP.) I think it should be reverted to pre-nerf, but adding a couple more clips and keeping the faster-flying bolts (a nice change!). It was odd and a bit annoying how slow the bolts were when it first got released; even strafing could throw them off. It's a crossbow, after all, not a trebuchet. The tooltip should also say its level of armor penetration (currently it doesn't.)
Dominator: Not sure why it was recently nerfed down to 275 damage. I honestly feel the recent nerf made no difference to the balance, but I'd revert it just as a show of good faith.
Eruptor: There is a lot to say here... suggest reverting its stats and performance to the original release, but keeping the fix to it not 'imploding' players toward the explosion, and keeping the magazines at 6. I think it is potentially OK to keep the slight nerf to damage radius fall-off too (I didn't feel much difference, but it seemed more realistic somehow, whereas at release the explosion felt like it went abruptly from full damage to 0 at the edge of the radius).
HOWEVER, removing the "shrapnel" mechanic absolutely needs to be reverted. This was a massive, unnecessary nerf that removed the gun's identity and took it from being great to being awful.
A couple more points about that:
-Yes, it could randomly kill you from 30 meters away... like 0.5% of the time. Anyone claiming it didn't is wrong, though it was very rare. I had it happen maybe twice in a 10-hour period.
-No, it was not a big deal at all. However, it also did not make sense, and added nothing fun to gameplay. None of the other "explosive" guns, airstrikes, etc, work that way, and it appears from dev comments the rare weirdly long ricochets were not intended. If that could be fixed without removing the shrapnel, I think it should be... though I would personally rather have a quick revert/fix that adds back shrapnel but keeps the weird ricochet, versus a slower fix that resolves the issue completely.
-Removing the shrapnel was a dev decision. Some people need to stop blaming the community for that, because no one was asking for it to be removed completely; they just wanted the explosive mechanics to be more consistent, fun, and intuitive.
Punisher Plasma: Feels way better after the buffs; love the increased flight speed for the shots. I could see a slight buff to power or explosive radius, but think it's pretty good as-is.
Blitzer: Feels amazing after the buff to fire rate. Kudos to the devs, because this has gone from hot garbage to being my favorite gun... unless/until the Eruptor is fixed. Democracy rating: Taste My Lightning / 10.
Scythe: The buff helped, but it still feels quite weak. I'd buff power significantly (up to 450-500 DPS) and up the Fire Limit from 8 to 10. For comparison, the Sickle has a DPS of 687.5 (assuming its 750 "Fire Rate" means roughly 750 rounds per minute) and a Fire Limit of 9.
Sickle: Super fun, no notes. Great crowd clear, not so great against heavies. I think the nerf to its ammo cartridges was fine, though unnecessary. It didn't change much.
Scorcher: I haven't used it personally (literally just unlocked), but the community seems to feel it's in a good place. Looking forward to some Scorching!
Purifier: Also have not used this personally, so take with a grain of salt, but the consensus seems to be that it's like a much worse Scorcher. The chargeup is a neat mechanic, so I'd lean into that and add a lot more power... like, 400 versus the current 250. Maybe increase recoil to give it that extra kick. Also, I could be wrong, but the 250 displayed for the fire rate seems strangely high based on the gameplay videos I've seen... not sure if that's accurate.
General balance suggestions:
1) "Spreadsheet" balancing based on gun popularity is a bad strategy.
It's good to encourage loadout variety, but guns will never be used equally, and "more used" does not necessarily mean "overpowered." There are many reasons besides a gun being unbalanced that it might be used by more people. It could be unlocked earlier, or easier to learn, or just more fun to use (in which case it's the last thing you should be nerfing!). Some will be used by more people simply because they see other people using it. There are many examples of this in other games. In Rocket League, the "Octane" car is literally identical to many other cars in its stats, but it's still the most used by a wide margin. In Age of Empires 2, the French civilization has a higher win-rate among low-level players because it's easy to learn, but at a higher level, it's well-balanced.
2) Ideally balance for low and high difficulties... but high is more important.
At a high level, if a gun underperforms, you will either die, or worse, not contribute properly to your team... and Freedom.
Because there are some enemies that only appear on higher difficulties, you simply can't get away without playtesting on higher levels.
With that said, if something works well at a high level, the lower levels take care of themselves to an extent. There are some caveats (for instance, crowd-clearing weapons with low armor penetration are relatively better on lower levels), but it's hard to have perfect balance across all difficulties, and it's less important for lower levels because you can get away with a lot more and still survive. The same is not true in reverse.
If the devs don't have the time or inclination to play at a high level, a Preview server (as some have suggested) could help. Tapping skilled streamers/content creators for balance suggestions (after vetting them and/or putting some kind of NDA in place) is an option, too. Microsoft does that with Age of Empires, for instance.
3) This is a PVE game, not PVP. It's best to err on the side of limited changes... especially with nerfs. Fixes take time, but it takes 0 development time to NOT nerf something.
People emotionally invest in weapons they enjoy. (I bring my emotional support 500KG everywhere!) If you change them, they probably won't like it! This goes double for unnecessary nerfs (see 1 above).
In a PVP game, if something is overpowered, the person it's used against generally has less fun. In Helldivers, our enemies are subhuman and have no feelings to consider besides a hatred of all things free and Democratic.
If you've read this far, thanks for taking the time!
I'd love to hear what others think about these suggestions.
The CEO (Pilestedt) has made it clear that the community's concerns around balance have been noted, and the recent Discord posts indicate it's something the team is currently looking at, so hopefully there will be more positive changes soon.
See you on the front!
submitted by DemocracyManaged to Helldivers [link] [comments]


2024.05.16 10:16 Barepole92 Cici experimental adjustment ideas

Cici experimental adjustment ideas
From Day One, I always thought Cici would have been a good magic damage dealer. The current season is ending really soon IIRC and I thought this would be a great opportunity to show off my idea. But first, I will tell you 2 reasons why she should be a magic damage dealer instead of a physical one.
  1. Aesthetic
Do I need to provide a full-fledged explanation? Her portrait radiates so much magical and whimsical vibes. Not only that, A lot of noobs on day one of her release built magic items on her since there wasn't a pro build yet.
  1. Gameplay
Currently, Cici isn't really versatile. All her viable builds are the same thing: Boots, Her core item War Axe, Damage Items specifically Hunter Strike/Malefic RoaSea Halberd or Brute Force Breastplate and Defensive items for the rest.
With the new advanced server item additions and adjustments, I think the magic category items would fit Cici's current playstyle very well while also giving her slightly more versatility. I imagined her builds would be like this:
•Boots, Clock of Destiny, Concentrated Energy, Ice Queen Wand, Glowing Wand, and Winter Crown (Debuff-focused build)
•Boots, Clock of Destiny, Concentrated Energy(Could replace with Sky Piercer I guess), Genius Wand, Wishing Lantern, Divine Glaive (Damage-focused build)
•Boots, Clock of Destiny, Concentrated Energy, Ice Queen Wand, Queen's Wing, Winter Crown (Spell Vamp-focused build)
•Boots, Clock of Destiny, Concentrated Energy, Blood Wings, Lightning Truncheon, Queen's Wing (Movement speed focused-build)
•Boots, Clock of Destiny, Concentrated Energy, 2 defensive items, Queen's Wing (Defense-focused build)
Her viable emblem sets should remain the same, maybe War Cry and Impure Rage could replace the 3rd usual talent, Brave Smite. While flameshot could be added to her list of viable battle spells.
Also, fear not. I also thought of a way to balance this adjustment:
Her basic attacks will deal magic damage (obviously), but she will now have a mana bar. The latter should make Cici players more careful with their first skill spamming while also making Clock of Destiny a proper core item of her.
Her passive will stay the same.
[Cici generates a stack of Delight after dealing damage, increasing her Movement Speed by 0.75% and Spell Vamp by 0.75% per stack up to 10 times, doubling the effects at full stacks.]
Her first skill would have lowered HP-based percentage damage in early games since there are less options for magic defenses. Slightly higher scaling because it's magic damage.
[Cici uses Yoyo to continuously attack the nearest enemy within range (prioritizing heroes) for 3.5 seconds, hitting them up to 10 times and dealing Magic Damage equal to 60–85 plus 2.6–4.5 (+2% Total Magical Power)% of the target's Max HP per hit. Cici can move and use other skills during this attack.
If there's no enemy hero within the range, Yoyo will attack Turrets or the Base instead. The skill deals 20% extra damage to Minions.]
Her second skill would have higher base damage in the late game phase and should also have smoother movement.
[Cici leaps into a target direction. If she lands on any unit (not including Turrets and Base), she can leap again in the Joystick's direction. In the air, Cici can control where she will land using the joystick. If she lands on an enemy with the first leap, she deals 200–375 (+55% Total Magical Power) Physical Damage to them.] (The Physical Damage part isn't a mistake btw, this will keep its purpose as a good source of early game AoE damage in case the enemy builds magic defense)
Her ultimate will have higher damage overall, making it a good finisher attack or Initiator. Downside is, the bonds made by this skill can now be broken by CC removal abilities. Note that the marks will still be on the affected enemies no matter what and cannot be cleared.
[Cici throws Yoyo at the target enemy hero and links them with another nearby enemy hero, dealing 275 - 550 (+35% Total Magical Power) Magic Damage, slowing them by 20%, and pulling them together. During this time, Cici can use Yo-Yo Blitz Yo-Yo Blitz to attack both linked targets at the same time. If only one is within the range of Yo-Yo Blitz, Cici will attack the target twice, but the damage of the second attack will be reduced to 20%]
Her skill cooldowns could be slightly reduced due to her build having barely any CD reduction stats, but 2 of her skills will have mana costs, with Ultimate having the highest while 2nd skill will not have any at all
  1. Conclusion
I myself am a Cici main. Yes, I am okay with her current state, but I really wanted to share this neat idea of mine. If you find any flaws in this adjustment idea, tell me!
submitted by Barepole92 to MobileLegendsGame [link] [comments]


2024.05.16 10:07 AdamantAce The New Titans #9 - War Dove

DC Next Proudly Presents:

THE NEW TITANS

In Shadow of Kestrel
Issue Nine: War Dove
Written by AdamantAce, GemlinTheGremlin & PatrollinTheMojave
Edited by Deadislandman1 and Voidkiller826
 
Next Issue > Coming Next Month
 
 
“Raven!”
Slade’s gruff voice pierced through the deafening, wave-like roars in Raven’s head, but the rage was too much to bear. Her hands sizzled as hellfire danced in her palms, her body readying for another attack. She locked eyes with a reptilian soldier, dismounting his simian steed and charging on foot, but as she lunged forwards to strike him, she watched a man fly into her path. Slade Wilson caught the young Titan’s hand and pushed, throwing Raven backwards.
“Come on, kid, snap out of it!” But as Slade’s words fell on deaf ears, he felt the familiar sting of a fist to his jaw, a crack echoing in his ears. He recoiled from the attack but powered through his injury and stood his ground. Sinking his heels into the ground, he locked eyes with the girl before him. Her face seemed contorted and uncanny, as if all of the rage she was feeling was pouring out of her. She groaned angrily as she thrusted her head downwards, her forehead making contact with Slade’s teeth, before pulling her head back up again in preparation for another attack.
Before she could make one, however, one of the lizardmen had almost reached the warring duo’s sides, and as he lunged forward with his long spear, he made contact with Raven’s side. A small rip formed in the side of Raven’s outfit, which seemed to only anger her further. However, it did seem to distract her enough; Mar’i fired off a single Starbolt which struck only the ground - a warning shot.
“Raven! Please!” the half-Tamaranean cried out. But the Raven she knew was buried under unfathomable amounts of fury; she ignored her teammate’s call and instead flew forwards and swung out at the reptiloid. The strike glowed with red flame, sending the creature skidding across the floor, barely conscious. Slade spotted a flash of something else on her face, as if she was finally able to fight back against the endless rage - pain, perhaps, or anguish. But in an instant, it was gone.
That flicker of something other than white-hot anger was enough for Slade.
He clutched his side as his still open wound began to ache, the bandages feeling wet with fresh blood. His jaw felt crooked, and as he gritted his teeth, it felt as though they sat differently atop each other. And yet, he clutched his staff tightly in one hand, and with the other he beckoned to Raven.
“Kid, you’re fighting it, I know you are!” Slade felt his mouth filling with blood rather than saliva.
Within a moment, Raven’s attention was locked on the white-haired man once again. She fired bolt after bolt of black and red flame, but Slade was still dextrous despite his pain. He dodged and dived, weaving through the fire, until he finally managed to make contact with his opponent. He drove his staff into her chest and pushed his weight against the weapon, forcing her backwards. She rose into the air, a black mist pouring from her arms and over her face, a large ghostly corvid taking her place. He felt the deathly cold shadow of the bird’s wing fall over him, his feet leaving the ground as she scooped him into the air.
He looked down at the ground far beneath him. A fall from this height would kill anyone, he thought, let alone someone beaten half to death.
Then, as a verdant bolt of energy struck it in the side, Raven’s Soul Self shrieked and the shadows retreated inwards. Slade felt himself falling through the air for a second, then two, before he felt his back collide with something soft and cushioned. As he looked up, he met the gaze of Conner, who soared to the ground in an instant, placing the snow-haired man on the ground and giving a swift nod.
Raven let out a pained, frustrated yell as she returned to the ground, aided by a grappling line expertly positioned by Tim, and in response, Conner jetted off towards the sound of her cries. Slade’s feet faltered beneath him, and he stumbled to keep his balance. His breathing was laboured and his vision was becoming fuzzy. It felt as though, he realised, all the blood loss and violence he had suffered over the past few hours were finally catching up to him. Was this what dying felt like?
“Slade!” shouted a voice, followed by the dulled drumming of hurried footsteps. Slade pulled his hand across his face to wipe away the mental haze and drops of blood. It was Don, sprinting towards him. When Slade felt Don clasp him by shoulders, he realized just how slowed he was by his injuries. “Plan?,” Slade coughed out.
“You’ve seen what she can do. I only see one way out of these without one of the kids getting hurt. I’d do it myself, but I’m out of practice and this is too important to leave to chance.” Don looked around anxiously, his face betraying that he had a lot on his mind. “I’m giving you the powers of a god.” Slade opened his mouth to ask a question, a million came to mind. He glanced across the battlefield. Through a blurry film, he saw Raven’s Soul Self bat Conner away with its wing. He careened into the trunk of a thick tree, uprooting it with a deep crunch. “Are you sure?,” Slade asked, breathless.
“I’m not losing another Titan.” Don squeezed his eyes shut. His grip on Slade tightened as pale, almost blinding light enveloped them. It felt warm. No, better than that: it felt peaceful. With his enhanced senses, Slade could hear his erratic heartbeat slow. Fleeting visions bubbled up in his mind, opening up his awareness beyond the wildest dreams of Project Veritas. He felt rivers of magical energy flowing through the air and earth. Each of them spiralled towards a depression. Towards Raven, he knew instinctively. Iridescent blue light spread outward from his shoulders. It washed over his body armor, bleaching the jet black panels until his entire body shone with radiance. The pain from wounds old and new faded, replaced by serenity - and power. Don opened his eyes again and sighed gently; a concoction and joy, relief, and quiet mourning.
“There,” Don remarked. Slade felt lighter, less angry, less burdened. He looked down at the iridescent light enveloping his body. Magical energy buzzed against the surface of his skin. “The powers of the Dove - officially yours.”
Slade sucked in a nervous breath. “Don…” Even rejuvenated, he was still lost for words.
“They’re yours now,” Don smiled weakly. “Now go earn them. There’s a Titan in dire need of our help.”
Conner floated out of the dense jungle, rubbing his forehead. “Is Slade glowing or do I have a concussion?”
Slade looked over at Raven. She seemed less erratic, her movements driven by her brain rather than her gut. Tim’s staff batted fiercely against her, each strike buffeting her back more and more, but it was clear to Slade that Raven was not any weaker physically - her mind, however, was another story.
Slade began marching towards her, the ache in his side dulled. “Raven. You’re strong. Fight this rage inside of you.” Raven glared at him, a spark of something in her eyes, as she swooped in towards him at top speed. As she neared him, however, Slade readied his staff, stretching it out in front of him. As the tip of the weapon struck Raven, a beam of white energy coursed through her, as if she had been struck by lightning, and her body was flung backwards across the dirt.
Slade danced a hand over his rifle, but something felt different. He pulled it into his hands and inspected it swiftly; nothing seemed out of order. Raven rose slowly from her supine position, snarling softly to herself. Her movements had slowed, the expression on her face becoming closer to horror than rage. She was doing it.
“You’re nearly there, kid,” Slade soothed, his words suddenly like butter. He watched Raven’s shoulders start to relax. “That’s it. Just fight this, Raven. You’re almost there.”
Despite her tremendous progress, Raven’s blistering fury won out once more, and she charged a large bolt of hellfire in her hands. Slade fiddled with his rifle and crossed his fingers. There was a standstill between the two. Slade analysed his rifle again; there was something different about the barrel, as if it had been swapped out for another similar model. The stock felt lighter, too, as if the weight had been–
Raven roared at him, swiping wildly with glowing fists, and in an instant Slade instinctively pulled the trigger.
What fired from the gun was not a silvery bullet, but a familiar glowing bolt of white light, cloud-like in appearance. As it struck Raven, she sucked in a deep breath, the energy engulfing her. Her face softened and her posture relaxed. Then she swung out for the man’s weakened side, his bandages poking through the aura of light. And yet, as he stayed steadfast, not even attempting to dodge the attack. Sparks flew from the point of contact. Slade just readied another shot and fired.
Her body swayed with the blow. Slade closed the gap between them and focused on the new warmth he felt, concentrating it into his staff as best he could. Then, as he held it out in front of him at arm’s length, he swiped at Raven and struck her in the side of the shoulder. Each blow seemed to be more effective than the last, but as Raven’s movements continued to slow, Slade held fire.
“You’re doing it, Raven,” Slade encouraged. He watched as the other Titans surrounded Raven, each of them ready for any further attacks. Everyone watched with bated breath as their teammate and friend thrashed and recoiled from the hit. Her breathing was rapid, although it felt closer to panic than unabashed fury. She clasped her hands over her head, groaning. Then, suddenly, she stopped.
Her face had softened completely, her jaw slack, and tears filled her vision. She looked up at Slade with a comfort in her eyes. The aura emanating from him was pervasive and contagious, and although she had felt lost in a sea of impossibly vast emotions, its warmth and comfort cut through. The anger was still there somewhat, the last remaining dregs still working its way out of her system, but the comfort, the peace that Slade was providing was the anchor for her to stabilise herself. She had only ever seen this kind of power when Don…
Raven’s eyes widened as she realised what that meant. She collapsed to her knees, suddenly feeling the bone-deep fatigue her rage had suppressed. Her teammates rushed in around her. Mar’i dropped to a knee by her side and put a hand on her shoulder. “It’s OK. You’re safe. Everyone’s OK.”
“Don I’m—” She wiped away a stream of tears, stumbling her way out of the emotional vortex she’d been sucked into. “I’m so sorry. I don’t know what happened. I’ve lost control before, but never like this.”
Don looked older. Creases ran across his forehead and around his eyes. His smile hadn’t changed. “Raven, my brother and I got those powers when I was a kid. We didn’t ask for them. We weren’t ready for them. We didn’t know how to use them, let alone control them.” He laughed dryly, recalling Hank. “I don’t regret anything. Giving my powers to Slade is the best thing I’ve done with them in years. I know Hank would feel the same way.”
In the moment of silence that followed, Raven rose to her feet and pulled her cloak tightly around herself. She was still shaking. Tim’s eyes drifted from her to Slade. “Something’s gnawing at me. Kestrel’s powers are weakened in Skartaris. Don’s…” He coughed, “Slade’s powers are amplified. If this place is what affected you—”
Mar’i’s face flashed with recognition, “—your powers must be tied to the Lords of Order and Chaos!”
Tim furrowed his brow. “Maybe.” He hardly had time to consider further when a thundering crack tore open the sky. Two bolts of swirling energy - one red and one blue - met above them, forming a swirling portal at their vertex. The Titans readied their weapons, expecting the worst.
“It’s them.” Slade murmured, still put off by his uncanny awareness. Terataya and T’Charr descended from the sky, one wreathed in mist, the other, magma. The two elementals stopped a few feet above the ground, hovering.
Terataya was the first to speak. Even at a whisper, her voice reverberated through the air. “I don’t usually care for surprises, Don, but this was a pleasant one.” A thin smile appeared on her face.
“Slade Wilson.” Terataya’s neck turned at an unnatural angle to face him. “You wield the powers of Order with great skill. Who understands the dangers of unchecked War better than a soldier. Become my champion. Protect the balance.”
Slade took a step back, then glanced at Don.
“She’s right.” Don said, with only a hint of hesitation. “It took me years to use the powers like you used them today. You’re a natural.”
Slade looked at his hands, still gently pulsing with pale blue light. “Thanks.” He allowed himself a weak smile. “But no thanks.”
“What.” T’Charr’s voice boomed.
“It doesn’t take Zatanna to realize an old soldier like me makes a piss-poor Avatar of Peace. I fight for a living, and I’m not deluded enough to think that makes me good at anything but fighting. If you want someone who understands the need for balance, Don just sacrificed everything special about him for it.”
Don raised an eyebrow. “None taken.”
“His actions today were noble, but they do not make up for years spent squandering the gift.”
“Squandering? The Titans wouldn’t exist today if he hadn’t pulled them together. Everything they’ve done. Everything they’ve achieved for your balance wouldn’t have happened without him, including stopping that monster you made.”
“Watch your tone, mortal.” T’Charr threatened.
“There may be a vein of truth to his words, lover.” Terataya said. “But *if we were to restore Don Hall’s power, we would need assurances. His indecision led down this path.”*
Rocks ground against each other as T’Charr landed beside Don. “You would have weeks, not years, to select a counterpart and return to your duties.”
Don’s response was instantaneous. “I’ve made a decision.”
“You’ve decided if you’ll take up the mantle of Dove again?”
Don nodded. “And who should be the new Hawk.”
Terataya giggled. “Full of surprises today. T’Charr?”
“We should discuss this.” He said. “In private.”
The three of them vanished, leaving the Titans and Slade alone on a battlefield riddled with bits of dino meat and ape fur.
 
○○ Ⓣ ○○
 
“You don’t think they’re gonna come back in like, 200 years, right?” Conner asked. He sat beside the depowered Slade Wilson, who was downing aspirin to make up for the sudden deficit in peace energy.
“I don’t know.” Tim said. “But we should give them more than fifteen minutes.”
As if on cue, the skies opened again. Again, the chromatic energy lit the sky and again a portal opened its swirling maw. This time, however, it wasn’t two elemental Lords to descend. Raven squinted to make the figures out.
“Oh my god.” Conner said, having a far easier time with his super-vision.
“What? Who is it?” Tim asked.
“Donna!” Mar’i shouted. She shot off the ground towards her. Her black combat armor was replaced with a crimson and white bodysuit studded with stars that seemed to twinkle as the light shifted around her. The sword at her side was gone too, replaced with a coiled loop of rope suffused with the same brilliant energy. The two collided into an embrace, spinning through the air as they held each other tightly.
Don was the first to land, restored with the powers of Dove. He looked stronger than ever, and maybe more importantly, happier. Even Tim’s typical thoughtful brooding has been pierced by an unimpeachable joy.
“I don’t understand,.” Raven said. “S-She’s alive. How is this possible?”
“I knew there was only one person who could be trusted with the powers of War, with Hank’s abilities.” He scratched the back of his neck, a bit guilty. “And she’d been staring me in the face for years. It took some doing, but eventually T’Charr and Terataya saw that too.”
Donna landed beside him, Mar’i only a step behind. By now Conner had stepped forward. He tried not to choke over his words. “I’m sorry. If I’d—”
Donna didn’t let him get the words out before pulling him into a grapple-turned-hug that quickly grew as the rest of the team piled in. Slade flicked another aspirin into his mouth.
“Danyah!” A voice called out from over the ridge. It was Travis, mounted atop a fanged reptilian creature in the vague shape of a horse and flanked on either side by his gold-armored honor guard. He broke into a gallop, stopping just short of the Titans. “When I saw the skies, I feared the worst. Is it really you? Has sorcery brought you back to us?”
“It’s me, Travis. A Lord of Chaos brought me back.”
“Not to interrupt,.” Slade said, still nursing his wounds. “But did either of you ask them to bring us back to Chicago?”
“I…” Don grimaced. “Donna, how do we get home?”
“How did you get here? Surely you could return the way you came.” Travis said.
“No, we can’t.” Tim said, pressing a few buttons on his wrist’s holographic display. “Whatever magic pervades Skartaris is also causing some extreme time dilation. I can’t guarantee we’d return to the 21st century, or even to Earth.”
“I spent a decade in Skartaris and returned to Earth nearly two centuries later. It’s the influence of Chaos. We’d need a Skartaran mage of overwhelming power to stabilize our return.” She spat the word mage with disgust. Travis’s expression seemed to confirm the reputation of Skartaran spellcasters.
Before their anxiety could spiral, the sky above began to churn. Moments later, the ground shook as a violent bolt of lightning cleaved the air, striking with such ferocity that all but Conner and Donna were flung backward. Mar'i skidded across the damp undergrowth, her senses overwhelmed by the acrid scent of ozone. Her mind was racing; their victory was hard fought, and she doubted they had much left in the tank for another confrontation. She dug her hands into the ground and pushed herself up as she choked from the smell. The Warlord Morgan and his military guards snapped to attention, forming a protective ring around the crater that now marred the earth.
From the smoking pit, a figure rose, unfolding from a crouch like something out of Terminator. Adorned in a red and white jumpsuit that accentuated his lithe build, the young man's appearance was marked by a red cowl and goggles, with sandy brown hair rebelliously spilling out.
Conner squinted through the dissipating smoke, murmuring under his breath, “A speedster?” The Flashes had had a variety of different sidekicks and other allies over the years, but none of them recognised this one
With a nonchalant flair that seemed at odds with the charged atmosphere, the newcomer greeted them. “Hey, everyone chillax. I'm here to get you guys back home.”
Donna, ever the leader, stepped forward and spoke with a commanding curiosity, now emboldened with the war aura of Hawk. “And who are you exactly? Why should we trust you with such a claim?”
Flashing a cheeky grin, he tilted his head and responded, “Well, I’m a speedster for one. Name’s Impulse. If I run fast enough, then I can… well, I guess bend time.”
Behind Donna, the group exchanged sceptical glances. Raven's face remained shadowed by recovery, Mar'i and Conner braced for action, and Tim discretely checked his gadgets, no doubt for something that he could use on a speedster should the need arise.
“Yeah, we figured that much,” Don cut through the tension, his voice calm yet insistent. “Who sent you?”
Impulse chuckled, his demeanour remaining unfazed by their scrutiny. “Look, the details aren't the fun part. Trust me, I can get us back.”
As a silence thick with doubt and scepticism settled over the group, Impulse seemed to realise his casual assurances weren't sufficient. With a theatrical sigh, he reached up and removed his mask, revealing a face familiar to both Mar'i and Raven.
“Brody!?” Mar'i exclaimed, her surprise echoing through the clearing as she stared at the boy who had once hobbled through their college classes with his leg in a cast.
The young man’s grin widened, his eyes sparkling with mischief and a hint of pride. “Actually, it’s Bart.”
 
○○ Ⓣ ○○
 
When Slade emerged from the shower, his skin was glistening with moisture, the water tracing the contours of his scars. He wrapped a stark white towel around his waist, and crossed the plush carpet to sit on the edge of the hotel room bed. He released a slow, deep breath; it was a good job the speedster kid arrived when he did. The notion of being stranded in an alien land or, worse, a different time had gnawed at him with a ferocity that was hard to admit. Without Bart’s intervention, every one of Slade’s meticulously crafted plans would have been utterly dashed.
Facing him, a wall-mounted mirror caught his rugged reflection. Drawn to his own image, Slade studied the scars that mapped his trials, the slick white hair that crowned his head, and the deep lines etched into his face. A familiar discomfort nagged at him, focusing his attention on his right eye. Unable to alleviate the irritation through the skin, Slade exhaled heavily and carefully removed the eye altogether. The movement, fluid and practised, spoke of years of adaptation.
He placed the prosthetic gently on the bed beside him and as he massaged the socket, a decades-old habit, his mind wandered. He wasn't accustomed to keeping the prosthetic in for extended periods. Showering with it had been an uncomfortable experiment in necessity - he didn't like it, but understood the importance of maintaining the facade. The Slade he would have people believe he was would have never lost an eye, because that Slade had led a life far from by the darker paths Slade had truthfully trodden.
His thoughts wandered to his brief time wielding the potent powers of Dove, and Slade felt a twinge of regret at their loss. The clarity and strength those powers had provided were intoxicating, yet he recognised that he had a more important goal, one he couldn’t compromise. His current role demanded not the accumulation of power but the perfection of his deceit, ensuring that all believed he was not the Slade Wilson they knew, but a Reawakened, more innocent doppelganger.
Now, with the glass eye resting beside him, Slade stared at his unmasked visage. Maintaining the myth of the noble Slade was critical. The ruthless mercenary, the World’s Deadliest Killer - those identities had to remain buried. The Titans had believed him enough to entrust him with divine powers, their faith a testament to his performance, but the game was far from over; in fact, it was entering its most critical phase.
 
 
Next: Return to normality in The New Titans #10
 
submitted by AdamantAce to DCNext [link] [comments]


2024.05.16 09:55 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.05.16 09:39 FancyInvestment397 MetaWin Review: Anonymous Provably Fair Crypto Casino, Is it Legit?

MetaWin Review: Anonymous Provably Fair Crypto Casino, Is it Legit?
MetaWin is a Crypto Casino that delivers anonymous & provably fair gambling by allowing users to connect a Ethereum wallet to access slots, table games, live dealers & more.
MetaWin Crypto Casino
As a fully decentralized platform, MetaWin allows you to gamble without ever creating an account or providing any personal information.
This cutting-edge approach delivers complete privacy while giving you access to a great selection of games, generous competitions, and opportunities to win valuable NFTs.
Here’s our full review …
MetaWin Review

Casino Games

Roulette

MetaWin offers authentic European roulette experiences with a house edge of just 2.7%. Place your bets on numbers, colors, odds/evens and more as the ball spins around the wheel. The classy European format has just a single zero to contend with.

Blackjack

Test your blackjack skills at MetaWin’s tables powered by Pragmatic Play. Several variants are available including Classic Blackjack, Double Exposure, and Azure Blackjack with unique rule tweaks. Payouts can reach 3:2 on natural blackjacks.

Plinko

This skill-based game involves dropping a plinko disc down a pyramid of pegs. Make precision drops to increase your chances of the disc landing in higher paying slots at the bottom for bigger prizes.

Baccarat

The classic casino game of baccarat offers some of the best odds at MetaWin. Back the Player or Banker hand as cards are dealt, with ties resulting in a push. Player bets pay 1:1 while Banker bets have a slightly higher 0.95:1 payout.

Live Casino

For a truly immersive experience, MetaWin lets you join real human dealers streamed in HD quality. Enjoy live baccarat, roulette, blackjack and more game show experiences like Mega Wheel directly from studio floors.

Other Products

Competitions

These are essentially blockchain-based lotteries with prize pools funded by ticket purchases. However, the results are determined transparently by smart contracts on the Ethereum blockchain rather than a traditional lottery draw.
Each competition has a set number of tickets available for purchase at different price tiers. For example, you might be able to get 50 entries for 0.012 ETH or go bigger with 2,000 entries for 0.36 ETH.
The smart contracts then randomly select the winning tickets/wallets in a fully auditable and verifiable manner thanks to the transparency of the blockchain ledger.

Current competitions offer prize pools ranging from a couple of ETH up to jackpots worth thousands of dollars. And best of all, MetaWin provides every player with one free ticket just for joining the Telegram community!
By harnessing blockchain technology, MetaWin competitions guarantee true randomness and fairness that is open for verification by anyone. It adds an exciting crypto twist to lottery-style games.
>>> Visit the MetaWin website

NFT Prizes

In addition to ETH prizes, some MetaWin competitions let you win valuable NFT collectibles from popular collections like Beanz and Killabears that trade on marketplaces like OpenSea.
MetaWin NFTs
There’s even the ability to gain entries into these special NFT competitions by holding certain requisite NFTs from the collection. It’s an innovative way to engage existing NFT fans and collectors.
With NFTs being all the rage, scoring rare and valuable pieces through MetaWin’s smart competitions adds an element of gamification that blends perfectly with crypto gambling.

Welcome Bonuses

While most online casinos offer a standard deposit match bonus, MetaWin takes a different approach that’s tailored to its innovative blockchain competitions. Here’s how it works:
As soon as you connect your crypto wallet to MetaWin, you’ll automatically receive 1 free ticket entry to the current big prize competition running at the time.
For example, the most recent competition had a prize pool of 5 ETH (over $9,000 at current prices!). Just by signing up, you get a free lottery ticket for a chance to win that huge prize.
But MetaWin doesn’t stop there. You can then purchase additional entries at discounted rates to increase your odds significantly:
  • 50 additional entries for 0.012 ETH
  • 165 additional entries for 0.036 ETH
  • 780 additional entries for 0.156 ETH
  • 2,000 additional entries for 0.36 ETH
As you can see, the more entries you purchase, the bigger the discount per entry. So maximizing your investment can pay off massively if you hit that smart contract jackpot.
With each new competition cycle, the prize pools reset with new opportunities to win big payouts or rare NFTs just for joining.

How to Signup

Rather than a traditional account registration process, MetaWin just requires you to connect a cryptocurrency wallet to get started. Here are the steps:
  1. Visit the MetaWin website on your desktop or mobile device.
  2. Click the “Connect Wallet” button at the top.
  3. Choose which crypto wallet you want to use – MetaWin supports MetaMask, Coinbase Wallet, and over 300 other wallets through WalletConnect.
  4. For MetaMask, just approve the connection request in the wallet window that pops up.
  5. For WalletConnect, you’ll be shown a QR code to scan with your mobile wallet app.
  6. That’s it! Your wallet is now connected to MetaWin.

No personal information, email addresses or cumbersome sign-ups required. Simply connect an Ethereum wallet and you’re ready to play.
The connected wallet acts as your secure MetaWin account. Deposits and withdrawals happen instantly by transferring ETH to/from your wallet address. You can also participate in competitions and purchase entries directly from your wallet balance.
It’s a seamless and 100% anonymous process thanks to MetaWin’s decentralized blockchain platform. Sign up literally takes seconds while providing top-notch privacy and security.

Payment Methods

MetaWin makes it easy to deposit and withdraw using cryptocurrencies. Here are the deposit and withdrawal options:

Deposit Options

  • MetaMask Wallet
  • Coinbase Wallet
  • WalletConnect (Over 300+ Ethereum wallets supported)
To deposit, simply connect your preferred Ethereum wallet to the MetaWin platform. Once connected, you can instantly transfer ETH from your wallet balance into your MetaWin account with just a few clicks.

Withdrawal Options

  • Withdraw directly to your connected MetaMask Wallet
  • Withdraw directly to your connected Coinbase Wallet
  • Withdraw to any other Ethereum wallet address
For withdrawals, enter the ETH amount you wish to cash out and provide the destination wallet address you’d like to receive the funds. MetaWin will instantly transfer the ETH on-chain from their side, giving you access to your winnings securely and anonymously.
All transactions occur on the Ethereum blockchain, providing transparency while upholding MetaWin’s core values of anonymity, security and efficiency. While currently only ETH is accepted, the platform may add support for other major cryptocurrencies like Bitcoin in the future.

Is MetaWin Casino Legit?

Decentralized and Anonymous

  • MetaWin operates as a fully decentralized casino on the Ethereum blockchain
  • Allows completely anonymous gambling without account registration or KYC
  • Players simply connect an Ethereum wallet like MetaMask to get started

Transparent and Provably Fair

  • Casino games are provided by regulated developer Pragmatic Play
  • Competition outcomes are determined transparently by Ethereum smart contracts
  • All transactions are recorded publicly and permanently on the blockchain

Secure Cryptocurrency Integration

  • MetaWin only accepts Ethereum (ETH) for deposits and withdrawals
  • Transactions occur directly between the player’s crypto wallet and MetaWin
  • Utilizes industry-standard encryption and security protocols

Player Protections

  • No personal or financial information is ever required or stored
  • Players control and custody their own funds in private wallets
  • Blockchain-based competitions guarantee true randomness and fairness

Innovative Experience

  • First-of-its-kind anonymous, Web3 cryptocurrency gambling platform
  • Unique opportunities to win big ETH prizes through blockchain competitions
  • Ability to win rare NFTs from popular collections like Beanz and Killabears
While operating outside of traditional gambling regulations, MetaWin delivers a provably fair, secure, and transparently verifiable casino experience through its pioneering use of Ethereum blockchain technology.
With games from reputable developers, anonymous wallets, instant payouts, and innovative features like smart contract competitions, MetaWin offers a legitimate way to gamble online with cryptocurrencies.
MetaWin Casino Review Trustpilot

Is MetaWin Casino Safe to Use?

Blockchain-Based Security

  • All transactions and gaming activity occur on the secure Ethereum blockchain
  • Players retain full custody of their funds in private crypto wallets
  • No sensitive personal or financial information is ever required or stored

Anonymous and Private

  • No account registration, personal details, or KYC verification needed
  • MetaWin does not collect, store or have access to any identifying user data
  • Players can gamble completely anonymously just by connecting a wallet

Verified Fair Gaming

  • Casino games are provided by regulated developer Pragmatic Play
  • Outcomes of blockchain competitions are determined by auditable smart contracts
  • True randomness and fairness is cryptographically ensured on the blockchain

Established Partners

  • MetaMask and Coinbase are trusted wallets integrated for secure deposits/withdrawals
  • Pragmatic Play is a leading casino games provider with a solid reputation

Secure Transactions

  • Only Ethereum (ETH) is accepted, utilizing military-grade encryption
  • Funds are transferred directly between the player’s wallet and MetaWin
  • No third-parties have access to transaction information
While operating outside of traditional gambling licensing, MetaWin is built from the ground up with security in mind through its blockchain-native architecture.
With anonymous wallets, fair gaming, and encryption, players can safely enjoy MetaWin’s innovative crypto gambling experience without risking their funds or privacy.

Design & Usability

MetaWin has a clean and modern website design that makes it easy to navigate the platform’s different sections like slots, table games, live casino, and competitions. The minimalist user interface puts the focus squarely on the games and features, creating an uncluttered experience.
That said, the website can feel a bit bare-bones at times due to its stripped-back, decentralized nature. There aren’t a ton of flashy graphics or extraneous visual elements, which some users may see as a pro or con depending on their preferences.

The use of WebGL and live animations does give the game lobbies a more dynamic feel, while still maintaining performance nicely across devices. You’ll see things like the roulette wheel spinning in the background as you browse game options.
Usability is well thought out, with handy filter and sorting options that let you quickly find the type of game you’re looking for, whether that’s Megaways slots, specific table games like baccarat, or titles from certain providers. The favorites system is also convenient for keeping your preferred games organized.
For a Web3 crypto platform, MetaWin has achieved a great balance between an easy-to-use interface and giving users all the benefits of blockchain like transparency and verifiability.

Members Area

MetaWin takes a unique approach to its “members area” by leveraging blockchain technology and crypto wallets. Rather than a traditional account system, your Ethereum wallet essentially becomes your MetaWin account when you connect it to the platform.
Once your wallet like MetaMask is securely linked, you’ll have access to MetaWin’s full suite of games, competitions, and features. Your wallet address serves as your identifier, with all transactions, winnings, tickets, and NFT prizes directly deposited to your wallet’s balance.
The members area experience is quite stripped back compared to conventional online casinos. There are no bloated account sections or pages full of personal details and payment info. Everything is kept anonymous through your encrypted wallet connection.

However, you still get a handy dashboard view that lets you track your gameplay activity, competition entries, current wallet balance, and any NFTs you may have won. This members overview area provides all the essential data you need about your MetaWin gaming in a clean, easy-to-digest interface.
You can also quickly jump to the game lobbies, hop into competitions, purchase additional entries, or withdraw winnings straight from this main account area with just a couple clicks. It’s a lean experience free of clutter, putting the focus on gaming and prizes.

Mobile Offering

Rather than having dedicated iOS or Android apps, MetaWin has been optimized to work seamlessly on mobile web browsers across all devices and operating systems.
Simply navigate to the MetaWin website from your smartphone or tablet’s web browser and you’ll be automatically loaded into the mobile-friendly version of the platform.
The entire site has been designed responsively to provide an ideal user experience no matter the screen size or aspect ratio. All the games, features, and account areas translate perfectly to mobile layouts.
You’ll be able to easily browse game lobbies, with smart filtering and sorting options that make finding your preferred slots, tables, or live dealer games a breeze on mobile. Game launches are lightning fast with no bulky plugins required.

Connecting your crypto wallet like MetaMask is just as straightforward on mobile as desktop. Most mobile wallets can simply scan the provided QR code for effortless linking to MetaWin.
From there, you can make instant deposits, purchase competition entries, gamble, and cash out winnings all within your mobile browser. No downloads or installs needed – just MetaWin’s sleek mobile web interface.
The clean, stripped-back design philosophy helps deliver an incredibly smooth and lightweight user experience optimized for mobile data and connectivity.

Ease of Use

One of MetaWin’s biggest strengths is its sheer simplicity and ease of use. The entire platform has been designed around providing an effortless web3 gambling experience that leverages the advantages of blockchain technology.
Getting started takes just seconds. There’s no lengthy signup process or account registrations. All you need to do is connect your existing Ethereum wallet like MetaMask to the MetaWin website with a couple clicks. Your wallet acts as your secure, anonymous ID.
From there, the user experience is extremely intuitive. The clean website layout makes it easy to find and filter through the various game lobbies for slots, tables, live casino, and more. Descriptions and instructions are clear and straightforward.
Actually placing wagers is as simple as can be, with no convoluted payment flows. Since you’re betting with the ETH already loaded in your connected wallet, you can start playing games instantly. Winnings are automatically credited back to your wallet’s balance.
Purchasing entries for the innovative blockchain competitions works in the same seamless fashion. You can buy tickets directly from your wallet balance with just a few clicks.
Withdrawing is also hassle-free with no lengthy cashout periods. You can instantly transfer your ETH winnings from MetaWin directly back into your personal crypto wallet whenever desired.

Customer Support

Despite its streamlined, decentralized approach, MetaWin does not sacrifice quality customer service. Players have multiple channels to get timely assistance whenever needed.

Email Support

For general inquiries or more complex issues, you can email the MetaWin support team directly at [support@metawin.com](mailto:support@metawin.com). They strive to respond to all emails within 24 hours during normal operating hours.

FAQ Section

MetaWin also provides a comprehensive FAQ hub covering common questions about the site’s features, security, games, and more. This is an excellent self-service resource for quickly finding answers to basic queries on your own.
While phone support is not provided, the email, live chat, and FAQ options should sufficiently cover most customer service needs that may arise during gameplay at this web3 crypto casino.

Conclusion

MetaWin is truly blazing a new trail in the world of online crypto gambling. This pioneering platform leverages blockchain technology to deliver an anonymous, secure, and provably fair gaming experience like no other.
From just connecting your Ethereum wallet, a world of possibilities opens up. You can enjoy slots, table games, live dealer tables, jackpots and more from trusted developers like Pragmatic Play. All while maintaining complete privacy by never having to provide any personal information.
MetaWin’s real innovation shines through its unique blockchain competitions and opportunities to win big ETH prizes and coveted NFTs through transparent smart contracts. The random, cryptographically-verifiable results of these events guarantee a level playing field.
Add in benefits like instant, fee-free payouts directly to your wallet and MetaWin provides a glimpse into the future of web3 gaming. An experience built on the fundamentals of anonymity, autonomy and decentralization.
Is it a perfect platform? Perhaps not quite yet. The game library is still growing and being limited to just Ethereum may turn some users away. But MetaWin is undoubtedly at the vanguard of blockchain gambling.
For those who have been patiently waiting for a way to enjoy casino games, enter thrilling competitions, and potentially win big all while taking advantage of crypto’s inherent privacy and security benefits – MetaWin delivers an unparalleled solution.

FAQs

Q: Is MetaWin licensed and regulated?

A: No, MetaWin operates outside of traditional gambling regulations and licensing jurisdictions. As a decentralized crypto casino, its operations are facilitated directly on the Ethereum blockchain in an anonymous manner.

Q: How do I get started playing at MetaWin?

A: Simply connect your Ethereum wallet like MetaMask to the MetaWin website. There is no account registration or personal details required. Your linked wallet serves as your secure, anonymous account.

Q: What cryptocurrencies does MetaWin accept?

A: Currently, MetaWin only supports Ethereum (ETH) for deposits, withdrawals and playing games. They may add support for other major cryptocurrencies like Bitcoin in the future.

Q: How can I deposit and withdraw funds?

A: To deposit, you’ll transfer ETH directly from your connected crypto wallet’s balance into MetaWin. To withdraw winnings, you’ll transfer the ETH from your MetaWin account back into your personal wallet.

Q: Are the games at MetaWin fair and random?

A: Yes, the instant casino games are provided by regulated developer Pragmatic Play. MetaWin’s unique blockchain competitions also guarantee randomness and fairness through verifiable smart contracts executed on Ethereum.

Q: Can I access MetaWin from my mobile device?

A: Yes, the MetaWin platform is fully optimized to work seamlessly on mobile web browsers across all devices and operating systems. No app downloads are required.

Q: What types of games does MetaWin offer?

A: MetaWin provides slots, table games like blackjack and roulette, live dealer casino games, and innovative blockchain competitions where you can win ETH prizes and NFTs.
submitted by FancyInvestment397 to OnlineCasinoWorld [link] [comments]


2024.05.16 09:24 Key-Writing-7933 Ewallet Casino

Title: Discover the Top Trusted E-Wallet Casinos: Your Gateway to Safe and Secure Online Gaming

Are you tired of searching for a reliable online casino that prioritizes your security and offers seamless transactions? Look no further than trusted E-Wallet Casinos. In this article, we'll unveil the top e-wallet casinos that not only provide an exceptional gaming experience but also prioritize trust, transparency, and player satisfaction.

Why Trust E-Wallet Casino?

Ewallet Casino have gained popularity among players worldwide for several reasons:
  1. Security: E-Wallets employ advanced encryption technology to safeguard your financial information, providing peace of mind during transactions.
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  3. Transparency: Trusted e-wallet casinos adhere to strict regulations and industry standards, ensuring fair gameplay and transparent practices.

Top Trusted E-Wallet Casinos:

  1. Wallet Win Casino: Renowned for its stellar reputation and commitment to player satisfaction, Ewallet Casino offers a wide range of games, generous bonuses, and lightning-fast transactions.
  2. Digital Fortune: With a focus on transparency and fairness, Digital Fortune provides a secure and enjoyable gaming environment for players of all levels.
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submitted by Key-Writing-7933 to u/Key-Writing-7933 [link] [comments]


2024.05.16 08:43 MercernaryMage [Paid] Looking for Unity VFX

Hi! I'm MercernaryMage. I'm a 10 year AAA veteran, and make games in my spare time. I do all the programming and game design, and then contract art work. I'm looking to hire someone to make combat VFX for my game. The game is a turned based strategy card game combined with a visual novel. It's got a Steampage where you can see it in action as well as a demo.
To get the elephant in the room taken care of first, this game is NSFW in nature. This is first and foremost a strategy card game, but the story will have NSFW moments. Think like The Witcher or Cyberpunk. The NSFW content will not be the main focus of the story, and your work will not interact with that aspect of the game.
The game is made in Unity. I'm looking for pretty basic effects that match the art style of the game. The desired result will be unity packages (or just zips) that I can import into my game to plug into the gameplay. I will do whatever needs to be done to help you develop the effects, such as sharing the art assets/materials, etc.
Here is the game and demo so you can see the style.
https://store.steampowered.com/app/2614280/Fallen_Down/
The effects should be simple and not cinamatic. The effects will run for about .25 seconds. I am looking for effects to show fire attacks, lightning attacks, healing effects, etc. In total I am expecting 15ish effects.
I'm looking to pay $20/hr. Thanks!
submitted by MercernaryMage to INAT [link] [comments]


2024.05.16 08:25 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalCsgoTrade [link] [comments]


2024.05.16 07:39 notaderk what cabinet should i get for 5K INR (60$)?

Mobo - ASRock B650M PG Lightning WiFi Motherboard
Gpu - https://www.vedantcomputers.com/gigabyte-radeon-rx-7600-xt-gaming-oc-16gb-gddr6-gv-r76xtgaming-oc-16gd?search=7600%20xt
submitted by notaderk to PcBuild [link] [comments]


2024.05.16 07:39 NotMacgyver 5 Psykers walk into the warp (perils testing)

I took 5 psykers to maxed veil degradation areas to test out how bad perils are. I took one psyker of each style with the following features:
mercs, all iconoclast, imperial, no gear (except staff), all warriors, arch militant, level 48, with wildfire and their builds consisted of mostly their psyker talents and abilities.
First a preamble: Perils and phenomenons differ as follows. Phenomenons are small text and a momentum change, positive, negative, or neutral though the game says they are suppose to be bad so...
Perils is when shit happens. Can only be triggered by major powers and only at 15 or above veil degradation. Game contradicts itself a bit on if this next formula is for perils or not but here it is
(10+psy rating+ veil degradation)% with a +10% for unsanctioned psykers.
So first a list of major powers that can trigger perils (minor power in brackets for those who want to know what you can use in high veil areas safely):
So as you can see you can still do something without triggering perils. But what are the perils. Well I made each of the 5 psykers trigger at least 30 perils to see their effects (PS: sanctic psykers are a menace) and try to understand what they do.
out of 150+..... out of 197 (fuck you sanctic psyker not rolling rebound) perils we got:
Peril Descriptions Frequency
Unnamed (only "Perils of the warp:" appears so it doesn't have a specific name) Instant death and summons a daemon. Likely the "daemonic attention" peril but when the daemon fails the save but I'll register them separately 4/197 (2%)
Daemonic Attention Spawns a daemon and forces a willpower save on the daemon (49 save), never seen the daemon fail so I assume the unnamed one is the fail 15/197 (8%)
Earth Protests psy rating direct damage and prone but doesn't affect psyker 28/197 (14%)
Reality Quake AoE 11+psy rating direct damage 8/197 (4%)
Rebound psy rating damage back to caster 19/197 (10%)
Untamed Power chain lightning, always targets self first then jumps 3 times, psy rating x 2 damage, benefits from a lot of modifiers...including hammer of the emperor. 28/197 (14%)
Warp Blast AoE fire with (1+PS/2) direct damage with knock back (KB does damage as well) if not against something, and prone (agility save), doesn't hit the psyker 37/197 (19%)
Warp Tremor Psy rating direct damage and aoe prone (agility test) 33/197 (17%)
Whiplash damage to others in the area and push + prone (agility save for prone) 25/197 (13%)
Hopefully this helps people play psyker in max veil degradation areas. Also Sanctic psykers are a menace to society (cause of the talent that increases psy rating mostly), some powers are comically bugged (in a good way) and Sanctics refuse to roll rebound.
PS: this really should be in the game logs and "Corpus Valancius"
Also mind rupture + AM heroic gives 6 free uses of it, the ability has infinite range (though not line of sight) but it's funny to see.
Hammer of the emperor buffs untamed power so you get your face exploded
And Agility is a great stat for Psykers to avoid falling on their ass
submitted by NotMacgyver to RogueTraderCRPG [link] [comments]


2024.05.16 07:37 notaderk What cabinet should i get for 5k INR? (60$)

Mobo - ASRock B650M PG Lightning WiFi Motherboard
Gpu - https://www.vedantcomputers.com/gigabyte-radeon-rx-7600-xt-gaming-oc-16gb-gddr6-gv-r76xtgaming-oc-16gd?search=7600%20xt
submitted by notaderk to PcBuildHelp [link] [comments]


2024.05.16 07:31 notaderk What case should I get under 5K INR (60$)

Mobo - ASRock B650M PG Lightning WiFi Motherboard
Gpu - https://www.vedantcomputers.com/gigabyte-radeon-rx-7600-xt-gaming-oc-16gb-gddr6-gv-r76xtgaming-oc-16gd?search=7600%20xt
submitted by notaderk to buildapc [link] [comments]


2024.05.16 07:24 Sicktekneekz Getting wrecked need reddit gigachad assistance with my lightning conduit build

Here's the build I'm following
https://pobb.in/f6tplF5UB5l8
Here's what I have.
https://www.pathofexile.com/account/xbox/view-profile/XVIHAMMERXVI/characters/valdazara
I couldn't get the right watchers eye jewel because it simply doesn't exist on console.
I am getting one tapped every time u step in a map. Its ruining the experience for me. That's where you absolute legends come in. Help a new player out. (Not quite new as I've played every diablo game. That's all I have going for me 😂. But that game sucks and you gotta grow up sometime hahah) so please help me survive lmao I am playing lightning conduit.
submitted by Sicktekneekz to pathofexile [link] [comments]


2024.05.16 07:13 TheKoolerPlayer [USA-IL][H] Bose NC700 carrying case, Surface Pro 6 i7 16GB 512GB with Dock, Apple type-C charger, Apple Lightning 4500mAh portable [W] PayPal, Local Cash

Hi all,
Have some stuff for sale that's no longer being used. Need to get rid of it soon so feel free to send offers. Bundle discounts available.
Please comment before PM - I do not reply to Reddit Chat messages. PM for further details, questions, bundle discounts, local pickup and negotiations etc. Local is Chicago, IL. Thank you.
Name/Timestamp Price (Shipped/Local) Condition/age Description/reason for sale/etc
Bose Noise Canceling Headphones 700 NC700 carrying case with white Bose USB-C to USB-A cable and white 2.5mm to 3.5mm cable $40/$30 9.5/10, purchased in December 2023 DOES NOT INCLUDE HEADPHONES - only the case and cables. Got these with the Bose NCH700 headphones. They are in excellent, like-new condition and come with the original white color charging and audio cables.
Surface Pro 6 with i7 8650U and 16GB RAM & 512GB SSD. Bundled with Alcantara Signature Type cover, Surface Dock, 2x genuine Surface 65W chargers $360/$340 $325/$300 Tablet: 8.5/10; Type cover: 7/10 This Surface has the 0.4GHz bug (CPU doesn't boost beyond 0.4GHz). The fix for this is to keep ThrottleStop running in the background with BD PROCHOT disabled. I can guide you through setting it up so that this bug doesn't affect usage of the laptop. There is also a slight haze in a dime-size area near the bottom of the screen which is visible when the screen is pitch black but not in bright/white screens. Check last 2 pics in the album to see examples of thee same. Was been using it as a secondary device to watch movies, listen to music and as an occasional Steam Machine. The type cover is one of the best chiclet keyboards I've typed on, and the dock is supremely useful to connect it in a snap to a bigger display (especially when streaming games)!
Genuine Surface Go Charger $25/$15; free if you buy stuff worth $60 or more 7/10 Surface Go Charger. Works.
Genuine Apple 67W USB-C Power adaptecharger with Apple Type-C cable $45/$35 10/10 like-new Got this sometime in early 2023 to use as a single charging solution for my laptop and phone, but never ended up using it. Only taken out of box and used once jusut before taking pics to confirm that the combo works
iWalk Secret 4500mAh portable Lightning charger $20/$10; free if you buy stuff worth $60 or more BNIB Got this as a gift sometime in 2023 but I don't have a Lightning iPhone/iPad. The black leather looks pretty sick actually.
submitted by TheKoolerPlayer to hardwareswap [link] [comments]


2024.05.16 07:02 EyeZoneOptometry Introducing enterapp.io: The Next Evolution in Crypto Banking!

I stumbled upon this incredible new mobile application called enterapp.io, and I just had to share it with you all. Are you tired of juggling between multiple platforms to trade cryptocurrencies and manage your finances? Well, enterapp.io might just be the solution you've been looking for.
This revolutionary application combines the power of a neobank with the versatility of Web3 and decentralized finance (DeFi). With enterapp.io, you can seamlessly trade cryptocurrencies across the DeFi space, all from a single platform. No more switching between different apps or struggling to keep track of your investments.
But here's the kicker – enterapp.io doesn't stop there. It operates on two different networks to ensure optimal performance and security for its users. The application leverages Polygon and zkEVM (Polygon) networks, serving as Layer-2 sidechains for Ethereum. This means cross-chain interoperability, extreme security, and lightning-fast transactions.
What's more, enterapp.io also utilizes the Lightning Chain, a Bitcoin Layer-2 sidechain, for real-world payments. This ensures that your transactions are not only secure but also lightning-fast, with scalability reaching nearly 1 million transactions per second (TPS) on each network.
If you're as excited about the future of crypto banking as I am, I highly recommend checking out enterapp.io. It's a game-changer in the world of finance, and I can't wait to see how it revolutionizes the way we manage our digital assets.
submitted by EyeZoneOptometry to ICOCryptoInfo [link] [comments]


2024.05.16 07:01 EyeZoneOptometry One Platform, Countless Possibilities: enterapp.io is Here to Redefine Crypto Banking!

I recently came across this amazing new mobile application called enterapp.io, and let me tell you – it's a game-changer. Whether you're a seasoned crypto enthusiast or just dipping your toes into the world of digital assets, enterapp.io has something for everyone.
What sets enterapp.io apart is its commitment to simplicity and innovation. Gone are the days of navigating through multiple platforms to trade cryptocurrencies or manage your finances. With enterapp.io, everything you need is right at your fingertips.
But what truly sets enterapp.io apart is its use of two different networks for operation. By leveraging Polygon and zkEVM (Polygon) networks, enterapp.io ensures unparalleled scalability, security, and cross-chain interoperability. And let's not forget about the Lightning Chain, which powers real-world payments with lightning-fast transactions.
Whether you're trading Ethereum, Bitcoin, or any other cryptocurrency, enterapp.io has you covered. And with nearly 1 million transactions per second (TPS) on each network, you can trust that your transactions will be processed quickly and securely.
If you're tired of dealing with clunky interfaces and outdated banking systems, I urge you to give enterapp.io a try. It's the future of crypto banking, and it's available right now.
submitted by EyeZoneOptometry to Crypto_Talkers [link] [comments]


2024.05.16 07:01 Immediate-Citron5842 Trusted Ewallet Casino

Unveiling the Finest E-Wallet Casinos: Your Trusted Guide to Online Gaming

In the ever-evolving landscape of online casinos, the emergence of Ewallet Casino has revolutionized the way players engage with their favorite games. With the convenience and security offered by e-wallets, players can enjoy seamless transactions and immersive gaming experiences like never before. If you're ready to explore the world of e-wallet casinos, look no further. Welcome to our comprehensive guide to the top e-wallet casinos, where trust, reliability, and excitement converge.

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submitted by Immediate-Citron5842 to u/Immediate-Citron5842 [link] [comments]


2024.05.16 06:53 Aggressive-Jelly-180 Changes I'd make for the Super Smash Bros. Playable Fighters part 1: Smash 64

Welcome to the series of Changes to be Made to the Super Smash Bros. Playable Fighters. First, we are going with the playable fighters of the original game, Smash 64. Now this topic has been done before, though it'd to make my own version. Plus, while some did get some proper changes, the original 12 are still the biggest offenders when it comes to bad or outdated choices of Movesets, animations, aesthetics, etc. Here is a list of them.
Mario:
Donkey Kong:
Link:
Power Suit Samus:
Yoshi:
Kirby:
Fox:
Pikachu:
Luigi:
Ness:
Captain Falcon:
Jigglypuff:
And, there you go. This took a little while, though i hope to hear your feelings about these changes (as long as your reasons for your feelings are good). Any changes that you want to see to the original 12 that i didn't mention and did i misplace some moves? or did i add a change that was unnecessary? It'd be cool to see what other people can come up with.
submitted by Aggressive-Jelly-180 to smashbros [link] [comments]


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