Department of the army civilian appraisals base system

Thrift Savings Plan (TSP)

2012.08.08 02:34 vkny88 Thrift Savings Plan (TSP)

This is an UNOFFICIAL subreddit that is intended to provide info and advice to Federal Civilian and military employees who contribute to the TSP as part of their retirement plan. We welcome all questions and discussion related to TSP.
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2013.04.30 06:01 DARPA, New Weapons etc.

DARPA, New Weapons, New Military Equipment, etc.
[link]


2014.10.05 23:51 hotmachine1234 A place to discuss Serial: The Podcast

Serial began in 2014 as a spinoff of This American Life. Each season explored a nonfictional story in weekly installments. In 2020 Serial joined the New York Times Company. serialpodcast is an unofficial discussion forum for all seasons of Serial but heavily focused on Season 1.
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2024.05.15 14:34 MountainSkald [A Valkyrie's Saga] - Part 102

Prequel (Chapters 1 to 16)
1. Rise of a Valkyrie
First ¦ Previous ¦ Royal Road ¦ Patreon
Christie emerged from the bathroom once her nerves had calmed and found one of the chateau’s windows that looked out on the western ridgelines. She reached into her handbag and produced a stick of lipstick, sighted on a curve of blackness intersecting a particular constellation rising into the night sky, and pushed a discreet button on the base. The task force now had confirmation that Rayker was inside the chateau and the machine would be set in motion.
As she turned to head back to the party, Christie saw a different range of mountains in the corner of her eye. A fishhook stabbed into the muscle of her heart and tugged, while she was nearly overwhelmed with nausea. For a moment, a dusty valley surrounded her, the rocky ground coursing with streams of blood. The ghostly white face of Rose Djallen was before her, life fading from her eyes. Christie wanted to gasp, but she let the pain wash over her in silence, as they had all done so often. A moment’s concentration brought her back to the present, and the dangerous operation ahead.
Rayker’s expression had been so devoid of warmth—as though she wore her psychotic nature with pride. Christie couldn’t understand how someone could be so inhuman. She wondered what would happen if Rayker sensed the trap that was closing around her. Christie knew that she, and probably some of the guests, would be taken hostage. No doubt the dozens of Rangers stalking through the darkness would break cover, racing through the night to rescue her, with one particularly hard-headed individual out front. The highly skilled operators now preparing their own move on the chateau would fight their way inside, killing anyone who resisted them. The Banshee, their well-armed gunship, would break its cloak, leaving its position behind Ambrosia’s second moon to rain hellfire down on the small army that provided security for the Helvetic League’s pleasure planet. Rayker would probably die in a hail of gunfire—giving Rose her deserved retribution—for the Valkyrie would eagerly sacrifice their own lives before leaving one of their own behind.
Then the news of the incident would spread, and humanity’s thirty-seven worlds would talk of nothing else but the secret army of super soldiers that protected them from the arsenal of the Jotnar—an ancient and extinct civilization, who’s abandoned weapons and warships littered the stars. Nations, corporations and crime syndicates would find ways to track down those weapons, exploiting their incredible destructive power for their own selfish purposes. There would be war, billions would die, and, like those who had preceded them, humanity would probably wipe itself out.
Rose had died protecting Christie from Rayker’s drone army, but she had also died to uphold Valkyrie’s ancient responsibility.
That operation had ultimately saved the planet Caldera, but in the chaos and confusion of the battle Rayker had managed to slip away. The organization had spent nearly two years trying to hunt her down, but she was too skilled, too deeply enmeshed in the Helvetic League’s underworld.
The council of chiefs, Valkyrie’s inscrutable governing body, had agreed to form Task Force Nemesis under the command of General Smyrna. She was assigned the Mountain Ranger’s Bravo company—the Venomous Vipers—a Raider squadron of elite counter terrorists, and a task unit from Orbital Demolition Team Four. Supported by the Banshee and guided by Christie’s intelligence gathering unit, their mission statement was simple—do whatever it took to kill or capture Allana Rayker.
As they made slow, painstaking process, they began to receive indications that their target had rejoined her old corporate paymasters at VennZech, the most powerful weapons manufacturer in the galaxy. Then, the news broke that Joakkim Meissner, one of Rayker’s suspected allies, had been promoted to Chief Executive, arranging his party on Ambrosia to celebrate.
He had also invited one of the League’s rising stars in physics. The brilliant young doctor Ernst Kolar was a specialist in theoretical energy development. He had recently published a paper describing a theoretical anti-matter reactor alarmingly similar to those that powered the warships and killing machines of the Jotnar. Christie’s team leader, Jiao Zhang, had offered the high-confidence assessment that Rayker would refuse to let such an asset out of her sight. And, on the protected world of Ambrosia, what could she have to fear?
But Valkyrie had been breaking through Helvetic security barriers since the creation of the quasi-imperial state, and had become extremely good at it. And so, the operation had been set in motion.
Christie took a deep breath and prepared herself, soothing away any traces of nervousness. She left the outer hall and re-entered the party.
***
“Olympus, Olympus, Olympus,” a voice intoned through Kayla’s headset.
The code word signaled that Christie had identified Rayker in the chateau, and the operation was a go. A double burst of static followed; a squad-level transmission from Kes. It was the order to take out the security guards.
Kayla and Ray had crawled as close as they could to their position, readied their stun rifle and waited patiently. As the signal came in, the men had pushed away from their boulder rest spot and were resuming their patrol through the woods. Kayla waited until their line of sight had passed her, before she stood slowly, weapon aimed. A faint rustle told her that Ray had done the same.
The guard at the back, still slurping from a water bottle, fell a little further behind. The stun rifle’s projectile hit him in the neck, shocking his nervous system into an overload state. He seized and dropped to the ground, unconscious. The men ahead of him span and there was a mechanical thump from Ray’s weapon. Her shot struck center mass, and another figure collapsed, just as Kayla pulled the trigger again. The last guard went down quickly, but, to Kayla’s shock, seemed to remain conscious. He struggled on the ground like a dying fish as he tried to reach for his radio, so she sprinted forward and kicked him in the head.
Kayla wrinkled her nose and cursed quietly. The scientist who had trained her squad on the weapon had explained that a failed shot would result in the victim emptying the contents of their bowels and bladder. Looks like she had been right.
“Three down,” she muttered into her helmet mic. “No other contacts in sight.”
Even so, she continued to scan the distant trees carefully.
Ray secured the guards with serum injections while Tian and Yak, the other two members of the fire team joined them. The projectiles were gathered into Tian’s rucksack, and, when the rest of the squad arrived, they moved off through the trees together, climbing the slope until they reached another crest, and a chain link fence.
Half a mile away from the chateau, the main security compound provided a base for the guard’s rapid reaction force. The compound had a single entrance and out of the blockhouse blue light flickered to the loud chatter of an excited racing commentator.
Kayla stopped in the shadows of the trees and waited patiently. The air above her head snapped and cracked as rounds shot past, impacting security cameras and sensors around the compound. The bullets were a large caliber, but with a thermic charge core. Each strike glowed brilliantly as intense temperatures melted through their targets, leaving no evidence of what had neutralized them.
She grinned. Thandi was going to work, and though her presence and skill made Kayla feel much more confident, she would still tease her about doing the ‘easy part’ later.
In the near distance, there were a pair of flashes and loud zaps as the base’s generator and backup went out to EMP charges. Another squad from their platoon was working their own approach. That made Kayla nervous. The two elements would soon have to meet up, and nothing could be more dangerous to those who owned the night than confusing each other for the enemy.
She took her team around the base to the now dark main gate as the on-duty guards emerged to check on the loss of power. Stun rifle shots knocked them out, and the squad regrouped behind the cover of a vehicle bay, while Kayla identified the largest building in the compound and watched it attentively.
They waited patiently until the silence was broken by a new voice on the radio.
“Eyes on the barracks, north side. No movement.”
“South side clear,” Kayla confirmed.
“Approaching,” the other squad leader said.
Kayla waited until she saw shapes emerging from the shadows and sprinting behind the back of the large structure. Then, one leaned out from the corner, watching. Kayla tapped a control on her helmet, and a perfect white line broke through her grey world, pointing towards the figure. She was answered with a similar flash of infra-red energy, and her anxiety eased.
Kes, who had also been watching, tapped her shoulder, and Kayla led off towards the barracks.
From outside the Rangers could make out the annoyed calls of men and women stumbling around in the darkness. One emerged from a side door and nearly got off a shout before Tian tackled him and knocked him out. The two squads moved quickly, cracking open doorways and rolling gas grenades inside.
Invisible and odorless, the gas contained the signature compound Valkyrie used to erase memories. The Rangers waited a few minutes, safe behind their face masks, then entered and confirmed that all inside were unconscious. Kes and Thandi smashed a few liquor bottles against the walls, while others dragged the bodies into the main room, and distributed more ‘evidence’.
Eventually, Kes called ‘all clear’, and Kayla emerged from the building into the night, lifting her faceplate to breathe in some fresh air. She saw her fire team, Ray, Tian and Yak, heading to the vehicles to place EMP charges, and began to follow them, when a sharp rap on her helmet brought her up short.
She turned to see Thandi, vizor up, and an expectant expression on her face.
“Was that a curse word I heard earlier?” Thandi asked, keeping her voice low.
Kayla shook her head. “Negative. I was providing a biological assessment of the dude.”
“Ick. Two in the barracks were uh… in the middle of something when they passed out. I had to pull them apart.” She pulled a face. “That was gross.”
Kayla winked at her friend, who was spiritual enough for the both of them. “Unmarried, I bet. Your god approves.”
Thandi nodded gratefully, then shot her a look. “He’s not just my—"
Kes marched over, her expression severe. “Do either of you have EMP charges left?” she demanded.
“Yes Corporal,” Kayla nodded, and patted her rucksack.
“There’s a couple of transports left in the north corner. Get on it, then rejoin us on the east fence. Come on, we need to move quickly!”
Kayla scampered away, buzzing with energy. The squad still had to head for the chateau, and take up their position in the perimeter that was slowly drawing tighter around Rayker. She glanced at the dark mountains around her. In a dozen locations, radar arrays, missile defenses and communications stations were being similarly neutralized by small teams of Valkyrie from the various units. Soon they would have their prey, and Kayla privately hoped that she wouldn’t surrender.
***
Christie found Doctor Kolar, alone as usual, in the main hall and painfully out of place at such a large social gathering. He nursed a champagne glass, and smiled at passersby. Christie stared at him until their eyes met, and he quickly looked away, pretending to study one of Meissner’s diamond statues.
She walked in his direction, and as she passed, she flashed him a shy smile. Then, returning to her coterie of admirers, she looked back with another friendly expression.
Kolar cautiously approached the group, obviously unsure of what to do. The men ignored him, but the second he managed to breach the outer mass of bodies, Christie was on him.
“Oh hello! I don’t believe I’ve had the pleasure!” she cried, extending her hand and beaming like a searchlight.
The other men frowned as they lost her attention.
“Um… All mine,” stammered Kolar. “Sorry. I’m—”
“Doctor Kolar, isn’t it?” interrupted a renowned and pompous pianist. “You’re working on space batteries for VennZech weapons research, or some such thing?”
“Well…” Kolar gulped. “We’re starting a new project on micro-singularities at the Planck scale, you see the current theory on weak—”
“It’s weak, you say?” The pianist laughed raucously as he slapped the doctor’s back. “Well, I never would have guessed, old boy.”
“Tell me, Zotty,” Christie cut in, addressing one of the other men, “Didn’t you just tell me this was one of Meissner’s inner circle?” she tottered forward slightly as she spoke.
“Correct,” the elder son and heir apparent of the largest media corporation in the League replied with a smile. He lifted his gaze from her bosom. “Doctor Kolar’s work is vital for the Maestro.”
Kolar smiled gratefully. “Indeed. Well, it’s about energy generation.”
“Oh, I hope you aren’t helping him make more of those dreadful bombs,” Christie said, and pouted. “War is very wrong! Really, I don’t know why they haven’t sanctioned the company for some of the absolutely horrid things they produce.”
The surrounding billionaires nodded their approval, while Kolar flushed. “No… well, I mustn’t talk about it, but I shouldn’t be getting involved in that side of VennZech’s business.”
“Quite right.” Christie nodded. “Oh, but you’re dry.” She turned to a waiter, grabbed a pair of glasses from his tray and handed one to Kolar.
First ¦ Previous ¦ Royal Road ¦ Patreon
Prequel (Chapters 1 to 16)
1. Rise of a Valkyrie
submitted by MountainSkald to redditserials [link] [comments]


2024.05.15 14:29 MountainSkald A Valkyrie's Saga - Part 102

Prequel (Parts 1 to 16)
1. Rise of a Valkyrie
First ¦ Previous ¦ Royal Road ¦ Patreon
Christie emerged from the bathroom once her nerves had calmed and found one of the chateau’s windows that looked out on the western ridgelines. She reached into her handbag and produced a stick of lipstick, sighted on a curve of blackness intersecting a particular constellation rising into the night sky, and pushed a discreet button on the base. The task force now had confirmation that Rayker was inside the chateau and the machine would be set in motion.
As she turned to head back to the party, Christie saw a different range of mountains in the corner of her eye. A fishhook stabbed into the muscle of her heart and tugged, while she was nearly overwhelmed with nausea. For a moment, a dusty valley surrounded her, the rocky ground coursing with streams of blood. The ghostly white face of Rose Djallen was before her, life fading from her eyes. Christie wanted to gasp, but she let the pain wash over her in silence, as they had all done so often. A moment’s concentration brought her back to the present, and the dangerous operation ahead.
Rayker’s expression had been so devoid of warmth—as though she wore her psychotic nature with pride. Christie couldn’t understand how someone could be so inhuman. She wondered what would happen if Rayker sensed the trap that was closing around her. Christie knew that she, and probably some of the guests, would be taken hostage. No doubt the dozens of Rangers stalking through the darkness would break cover, racing through the night to rescue her, with one particularly hard-headed individual out front. The highly skilled operators now preparing their own move on the chateau would fight their way inside, killing anyone who resisted them. The Banshee, their well-armed gunship, would break its cloak, leaving its position behind Ambrosia’s second moon to rain hellfire down on the small army that provided security for the Helvetic League’s pleasure planet. Rayker would probably die in a hail of gunfire—giving Rose her deserved retribution—for the Valkyrie would eagerly sacrifice their own lives before leaving one of their own behind.
Then the news of the incident would spread, and humanity’s thirty-seven worlds would talk of nothing else but the secret army of super soldiers that protected them from the arsenal of the Jotnar—an ancient and extinct civilization, who’s abandoned weapons and warships littered the stars. Nations, corporations and crime syndicates would find ways to track down those weapons, exploiting their incredible destructive power for their own selfish purposes. There would be war, billions would die, and, like those who had preceded them, humanity would probably wipe itself out.
Rose had died protecting Christie from Rayker’s drone army, but she had also died to uphold Valkyrie’s ancient responsibility.
That operation had ultimately saved the planet Caldera, but in the chaos and confusion of the battle Rayker had managed to slip away. The organization had spent nearly two years trying to hunt her down, but she was too skilled, too deeply enmeshed in the Helvetic League’s underworld.
The council of chiefs, Valkyrie’s inscrutable governing body, had agreed to form Task Force Nemesis under the command of General Smyrna. She was assigned the Mountain Ranger’s Bravo company—the Venomous Vipers—a Raider squadron of elite counter terrorists, and a task unit from Orbital Demolition Team Four. Supported by the Banshee and guided by Christie’s intelligence gathering unit, their mission statement was simple—do whatever it took to kill or capture Allana Rayker.
As they made slow, painstaking process, they began to receive indications that their target had rejoined her old corporate paymasters at VennZech, the most powerful weapons manufacturer in the galaxy. Then, the news broke that Joakkim Meissner, one of Rayker’s suspected allies, had been promoted to Chief Executive, arranging his party on Ambrosia to celebrate.
He had also invited one of the League’s rising stars in physics. The brilliant young doctor Ernst Kolar was a specialist in theoretical energy development. He had recently published a paper describing a theoretical anti-matter reactor alarmingly similar to those that powered the warships and killing machines of the Jotnar. Christie’s team leader, Jiao Zhang, had offered the high-confidence assessment that Rayker would refuse to let such an asset out of her sight. And, on the protected world of Ambrosia, what could she have to fear?
But Valkyrie had been breaking through Helvetic security barriers since the creation of the quasi-imperial state, and had become extremely good at it. And so, the operation had been set in motion.
Christie took a deep breath and prepared herself, soothing away any traces of nervousness. She left the outer hall and re-entered the party.
***
“Olympus, Olympus, Olympus,” a voice intoned through Kayla’s headset.
The code word signaled that Christie had identified Rayker in the chateau, and the operation was a go. A double burst of static followed; a squad-level transmission from Kes. It was the order to take out the security guards.
Kayla and Ray had crawled as close as they could to their position, readied their stun rifle and waited patiently. As the signal came in, the men had pushed away from their boulder rest spot and were resuming their patrol through the woods. Kayla waited until their line of sight had passed her, before she stood slowly, weapon aimed. A faint rustle told her that Ray had done the same.
The guard at the back, still slurping from a water bottle, fell a little further behind. The stun rifle’s projectile hit him in the neck, shocking his nervous system into an overload state. He seized and dropped to the ground, unconscious. The men ahead of him span and there was a mechanical thump from Ray’s weapon. Her shot struck center mass, and another figure collapsed, just as Kayla pulled the trigger again. The last guard went down quickly, but, to Kayla’s shock, seemed to remain conscious. He struggled on the ground like a dying fish as he tried to reach for his radio, so she sprinted forward and kicked him in the head.
Kayla wrinkled her nose and cursed quietly. The scientist who had trained her squad on the weapon had explained that a failed shot would result in the victim emptying the contents of their bowels and bladder. Looks like she had been right.
“Three down,” she muttered into her helmet mic. “No other contacts in sight.”
Even so, she continued to scan the distant trees carefully.
Ray secured the guards with serum injections while Tian and Yak, the other two members of the fire team joined them. The projectiles were gathered into Tian’s rucksack, and, when the rest of the squad arrived, they moved off through the trees together, climbing the slope until they reached another crest, and a chain link fence.
Half a mile away from the chateau, the main security compound provided a base for the guard’s rapid reaction force. The compound had a single entrance and out of the blockhouse blue light flickered to the loud chatter of an excited racing commentator.
Kayla stopped in the shadows of the trees and waited patiently. The air above her head snapped and cracked as rounds shot past, impacting security cameras and sensors around the compound. The bullets were a large caliber, but with a thermic charge core. Each strike glowed brilliantly as intense temperatures melted through their targets, leaving no evidence of what had neutralized them.
She grinned. Thandi was going to work, and though her presence and skill made Kayla feel much more confident, she would still tease her about doing the ‘easy part’ later.
In the near distance, there were a pair of flashes and loud zaps as the base’s generator and backup went out to EMP charges. Another squad from their platoon was working their own approach. That made Kayla nervous. The two elements would soon have to meet up, and nothing could be more dangerous to those who owned the night than confusing each other for the enemy.
She took her team around the base to the now dark main gate as the on-duty guards emerged to check on the loss of power. Stun rifle shots knocked them out, and the squad regrouped behind the cover of a vehicle bay, while Kayla identified the largest building in the compound and watched it attentively.
They waited patiently until the silence was broken by a new voice on the radio.
“Eyes on the barracks, north side. No movement.”
“South side clear,” Kayla confirmed.
“Approaching,” the other squad leader said.
Kayla waited until she saw shapes emerging from the shadows and sprinting behind the back of the large structure. Then, one leaned out from the corner, watching. Kayla tapped a control on her helmet, and a perfect white line broke through her grey world, pointing towards the figure. She was answered with a similar flash of infra-red energy, and her anxiety eased.
Kes, who had also been watching, tapped her shoulder, and Kayla led off towards the barracks.
From outside the Rangers could make out the annoyed calls of men and women stumbling around in the darkness. One emerged from a side door and nearly got off a shout before Tian tackled him and knocked him out. The two squads moved quickly, cracking open doorways and rolling gas grenades inside.
Invisible and odorless, the gas contained the signature compound Valkyrie used to erase memories. The Rangers waited a few minutes, safe behind their face masks, then entered and confirmed that all inside were unconscious. Kes and Thandi smashed a few liquor bottles against the walls, while others dragged the bodies into the main room, and distributed more ‘evidence’.
Eventually, Kes called ‘all clear’, and Kayla emerged from the building into the night, lifting her faceplate to breathe in some fresh air. She saw her fire team, Ray, Tian and Yak, heading to the vehicles to place EMP charges, and began to follow them, when a sharp rap on her helmet brought her up short.
She turned to see Thandi, vizor up, and an expectant expression on her face.
“Was that a curse word I heard earlier?” Thandi asked, keeping her voice low.
Kayla shook her head. “Negative. I was providing a biological assessment of the dude.”
“Ick. Two in the barracks were uh… in the middle of something when they passed out. I had to pull them apart.” She pulled a face. “That was gross.”
Kayla winked at her friend, who was spiritual enough for the both of them. “Unmarried, I bet. Your god approves.”
Thandi nodded gratefully, then shot her a look. “He’s not just my—"
Kes marched over, her expression severe. “Do either of you have EMP charges left?” she demanded.
“Yes Corporal,” Kayla nodded, and patted her rucksack.
“There’s a couple of transports left in the north corner. Get on it, then rejoin us on the east fence. Come on, we need to move quickly!”
Kayla scampered away, buzzing with energy. The squad still had to head for the chateau, and take up their position in the perimeter that was slowly drawing tighter around Rayker. She glanced at the dark mountains around her. In a dozen locations, radar arrays, missile defenses and communications stations were being similarly neutralized by small teams of Valkyrie from the various units. Soon they would have their prey, and Kayla privately hoped that she wouldn’t surrender.
***
Christie found Doctor Kolar, alone as usual, in the main hall and painfully out of place at such a large social gathering. He nursed a champagne glass, and smiled at passersby. Christie stared at him until their eyes met, and he quickly looked away, pretending to study one of Meissner’s diamond statues.
She walked in his direction, and as she passed, she flashed him a shy smile. Then, returning to her coterie of admirers, she looked back with another friendly expression.
Kolar cautiously approached the group, obviously unsure of what to do. The men ignored him, but the second he managed to breach the outer mass of bodies, Christie was on him.
“Oh hello! I don’t believe I’ve had the pleasure!” she cried, extending her hand and beaming like a searchlight.
The other men frowned as they lost her attention.
“Um… All mine,” stammered Kolar. “Sorry. I’m—”
“Doctor Kolar, isn’t it?” interrupted a renowned and pompous pianist. “You’re working on space batteries for VennZech weapons research, or some such thing?”
“Well…” Kolar gulped. “We’re starting a new project on micro-singularities at the Planck scale, you see the current theory on weak—”
“It’s weak, you say?” The pianist laughed raucously as he slapped the doctor’s back. “Well, I never would have guessed, old boy.”
“Tell me, Zotty,” Christie cut in, addressing one of the other men, “Didn’t you just tell me this was one of Meissner’s inner circle?” she tottered forward slightly as she spoke.
“Correct,” the elder son and heir apparent of the largest media corporation in the League replied with a smile. He lifted his gaze from her bosom. “Doctor Kolar’s work is vital for the Maestro.”
Kolar smiled gratefully. “Indeed. Well, it’s about energy generation.”
“Oh, I hope you aren’t helping him make more of those dreadful bombs,” Christie said, and pouted. “War is very wrong! Really, I don’t know why they haven’t sanctioned the company for some of the absolutely horrid things they produce.”
The surrounding billionaires nodded their approval, while Kolar flushed. “No… well, I mustn’t talk about it, but I shouldn’t be getting involved in that side of VennZech’s business.”
“Quite right.” Christie nodded. “Oh, but you’re dry.” She turned to a waiter, grabbed a pair of glasses from his tray and handed one to Kolar.
First ¦ Previous ¦ Royal Road ¦ Patreon
Prequel (Parts 1 to 16)
1. Rise of a Valkyrie
submitted by MountainSkald to HFY [link] [comments]


2024.05.15 14:28 kayan9586 GPS Technology: Global Positioning System:

GPS stands for Global Positioning System. It's miles a satellite-based navigation device for all over the world. It's miles utilized by the general public to decide their location in laptops, smartphones, cars and and so on.
GPS is owned by means of United country government and operated with the aid of the United nation space pressure. The assignment GPS changed into started in 1973 by US department and released in 1978. After a few years in 1993, it completely have become operational and released 24 satellites into area to beautify.
submitted by kayan9586 to u/kayan9586 [link] [comments]


2024.05.15 14:12 Adeptus_Gedeon Few Lovecraftian inspirations from real life and beliefs (mainly for RPG)

The article is intended primarily for Game Masters who play games in systems inspired by Lovecraft’s works, such as Call of Cthulhu or Delta Green. However, I hope that other fans of cosmic horror will also find something for themselves here. The interesting facts presented here may also be entertaining for people who do not know the work of The Loner of Providence, but some of the references may be unclear to them. The article contains several anecdotes – either from real history or from beliefs that exist in the real world, and suggestions on how they can be related to the Cthulhu mythology. So read about:
Invasion of the Sea Peoples
Ancient, super-advanced, fallen civilizations are one of the favorite motifs of fantasy. And truth be told, something similar happened in real history. Of course, in reality, the fallen civilizations did not have sci-fi supertechnology at their disposal, but their collapse still led to great destabilization. We are talking about the invasion of the so-called Sea Peoples, which took place at the turn of the 13th and 12th centuries BC. The Sea Peoples are mobile and warlike groups of people of unknown origin. They caused the collapse of several advanced cultures, including: Mycenaean and Hittite. Only the Egyptians managed to defeat them in a great battle. Well, the material for Lovecraftian inspiration is obvious. A mysterious army, coming out of nowhere, called the „Sea Peoples”, leading to the fall of the most powerful human civilizations at that time? Let us add that, according to some historians, the descendants of the Sea Peoples destroyed by the Egyptians were the Philistines. Yes, the same Philistines, one of whose main deities was the well-known Dagon to Lovecraftomaniacs… Deep Ones say hello. Let us also add that, according to Egyptian records, the tribes of the Sea Peoples had names such as Ekvesh, Teresh, Lucki, Sherden, Shekelesh, Tekel and Peleset. Sounds suitably dark, blasphemous and filthy? If we want to dig deeper, one of the pharaohs who ruled Egypt was Akhenaten – yes, that heretic who tried to replace the worship of traditional Egyptian gods with the religion of the Aten and who is very much liked by conspiracy theorists. Let’s add to the mix that Middle Eastern cultures had quite a negative attitude towards the sea as such. Babylonian Marduk had to defeat the giant monsters of Chaos – Apsu and Tiamat, personifications of fresh and salt waters, respectively. The Bible also contains traces of the myth about the fight between Yahweh and Leviathan, and the Book of Revelation, describing the new, ideal world, emphasizes that „I saw a new heaven and a new earth, for the first heaven and the first earth had passed away, and the sea was no more.” Let’s assume that the players are researchers of an antiquity – historians, archaeologists, etc. They conduct research on the Sea Peoples. Of course, as common sense dictates, they assume that these were human warriors. However, as time goes on, more and more evidence appears that they were not completely human again, and the evidence of their monstrosity becomes increasingly difficult to put down to the demonization that Egyptian chroniclers used against their enemies… It becomes clear that an onslaught of inhuman and semi-human monsters came from the sea. , trying to conquer the world of that time. Moreover, after their defeat at the hands of the Egyptians, this species did not become extinct, but instead of open conquest it switched to cautious infiltration. Perhaps the Deep Ones have spies in academia who are tasked with eliminating historians who find the trail of truth…
Oh, one more interesting fact connecting the history of the Sea Peoples with Lovecraft. Well, as we know, HPL liked to use the term „Cyclopean” for huge, monumental buildings. At least he didn’t come up with it himself. Well, when the later (and at first more primitive) inhabitants, the Dorians, saw the ruins of destroyed castles left by the Mycenaean culture, they came to the conclusion that such huge buildings could not have been built by human hands, so they were probably the work of mythical giants – cyclopes.
Typhon – a classic but forgotten abomination
Modern works drawing on Greek mythology usually make Hades (completely senseless) or Kronos (a little more) the Big Bad, but they forget about Zeus’s greatest enemy – Typhon. After defeating the titans and then the gigants, the Olympian gods had to face the main boss on the way to dominating the world – Typhon. Here is an example of its description: It was larger than the largest mountains, its head touched the stars. When he stretched out his hands, one reached the eastern ends of the world and the other reached the western ends. Instead of fingers, he had a hundred dragon heads. From the waist down he had a tangle of vipers (yay, tentacles!) and wings at his shoulders. His eyes were shooting out flames. In other versions of the myth, Typhon was a flying, hundred-headed dragon. In any case – appearance and stature worthy of the Great Old One. Typhon attacked Olympus, and all the gods except Zeus fled in panic. The supreme god took up the fight… and lost it. Only in the second duel did he manage to defeat Typhon, but not kill him – he only imprisoned him, hitting him with Etna. In the sense of a mountain. A volcano – and volcanic activity is the result of Typhon’s anger, trying to break free. Typhon equaled the lord of heaven not only in strength, but in fertility. His wife was Echidna, about whom Hesiod wrote: „She also gave birth to another creature, invincible, huge, unlike neither men nor immortal gods, in a hollow cave – the divine violent Echidna, half a sharp-eyed young girl, with beautiful cheeks, half a huge snake, a great and powerful, spotted, cruel – in the depths of the holy land. This pair spawned many, if not most, of the monsters found in Greek mythology. Their offspring were very diverse and strange, as befits the spawn of enemies of the divine order, including: – Ladon, the hundred-headed dragon who never slept and guarded the apples that gave immortality, – Cerberus – we all know the dog guarding the gates of hell… but not all of us know that, according to some accounts, it had not three heads, but as many as 50, it was also covered with scales, and it had a snake by its tail… so what does this have to do with a dog? – Scylla – this lady inherited the most from the human, beautiful part of Echidna… at least initially, but eventually, as a result of various perturbations, she turned from a beautiful nymph to her siblings, becoming a six-headed sea beast, so hideous, according to Homer, that even the gods could not stand sight of her – she dwelt in a cave, from where she opened her mouth to devour the crews of ships, – Gorgons – I mean, those ladies with snake hair, not monstrous bulls. Medusa was one of them – the story that Athena turned her priestess into a monster as punishment for being raped by Poseidon is an invention of later poets, – Lernaean Hydra – a multi-headed monster with many reptilian or human heads. In place of each severed head, two others grew, and in addition, the main head was completely immortal – therefore, after chopping off the mortal heads, Heracles had to burn the stumps and bury the immortal, still hissing head underground. Hydra’s breath was poisonous. – various other creatures, such as the Sphinx, the dog Ortus, the Nemean Lion or the Chimera. Each of these descendants has the potential to be portrayed as an Eldritch abomination in its own right. To be precise – according to some accounts, the father of these creatures (and Echidna herself) was Typhon, but a monstrous, ancient (older than Poseidon) sea god, Phorcys. How to use Typhon? Well, Typhon clearly has the potential to be a Great Old One, imprisoned by… Nodens? Some other Elder God? Weak gods of humanity? Maybe his cult is trying to free him from Etna? What if he succeeds? What might distinguish Typhon from many other Great Old Ones? I would recommend focusing on his monster progenitor aspect – if he manages to reunite with Echidna, they will immediately start spawning various blasphemous beasts in series.
Jan Twardowski – the first man on the Moon
Jan (John) Twardowski, the hero of the legend, a Polish nobleman who allegedly sold his soul to the devil and became a sorcerer. Probably a historical figure, according to legend he lived in the 16th century and became famous for summoning the spirit of the deceased queen for King Sigismund Augustus. The ghost allegedly appeared in the mirror. This mirror is still kept in the church in Węgrów. According to legend, when the terms of the pact were fulfilled, devils came to kidnap Twardowski to hell. Interestingly, instead of taking the sorcerer’s soul after death, the most material demons appeared and grabbed Twardowski in order to kidnap him bodily, alive… and instead of heading towards the underground, which in legends is considered the traditional place of residence of demons and damned souls, they began to carry away up with him. At some point, Twardowski started singing religious songs, which caused the demons to escape, leaving him on the Moon, where he is said to have stayed ever since. Could the “demons” actually be extraterrestrials? Maybe mi-go? Maybe Twardowski was their agent and obtained secret knowledge and technology from them that gave him the fame of a sorcerer? As part of his studies, did he acquire knowledge of a system of sounds („religious songs”) that was able to drive away his masters when they decided that his usefulness on Earth had ended and it was time to transport him to a space base where he would be transformed into a brain in jar? Or was transportation to the Moon part of the deal from the beginning? Oh, one more interesting fact – according to legends, Twardowski used to use a rooster as a horse, which he enlarged with his magic. It’s easy to imagine an abomination that, in the eyes of laymen, might have resembled a large rooster… Examples of scenario hooks: – Twardowski’s secret mirror is still in the church in Węgrów. The local priest thinks it is just other „pagan” superstitions, but in fact it is a tool enabling contact with cosmic beings and higher realities. It may prove useful to players if they convince the priest to give it back or simply steal it. – Players are looking for Twardowski’s notes to gain knowledge about the „song” thanks to which he drove away mi-go (or other creatures that became the prototype of the „devils” from the legend). The so-called Twardowski’s „School” or „Cathedral” was located in a quarry near Kraków. In fact, at the end of the 19th century, during the construction of the church of St. Józef, a cave showing traces of alchemical experiments was discovered… And it was destroyed. But perhaps there is a second, secret laboratory under the cave that escaped destruction? And there lie Twardowski’s secrets… And again, potential obstacles may be placed by the local parish priest. But not only him. Maybe Twardowski’s legendary „rooster” lies dormant in the laboratory and was left by the sorcerer as a guard? – players are astronauts on the Moon. However, it turns out that someone lives here, someone who was not detected by previous expeditions and probes. Will Twardowski prove to be an ally in the fight against cosmic horrors? Or maybe their agent, or an independent villain? If he survived this long on the Moon thanks to blasphemous secrets, it’s possible that he had little humanity left…
The rest of the text is avalaible (of course, for free) here: https://adeptusrpg.wordpress.com/2024/05/13/some-lovecraftian-inspiration-form-real-life-and-beliefs/
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2024.05.15 13:41 kksingh11 Party's Task: Stalin

J. V. Stalin
The Party's Tasks Report Delivered at an Enlarged Meeting of the Krasnaya Presnya District Committee of the R.C.P.(B.) With Group Organisers, Members of the Debating Society and of the Bureau of the Party Units December 2, 1923 Source : Works, Vol. 5, 1921 - 1923 Publisher : Foreign Languages Publishing House, Moscow, 1954 Transcription/Markup : Salil Sen for MIA, 2008 Public Domain : Marxists Internet Archive (2008). You may freely copy, distribute, display and perform this work; as well as make derivative and commercial works. Please credit "Marxists Internet Archive" as your source.
Comrades, first of all I must say that I am delivering a report here in my personal capacity and not in the name of the Central Committee of the Party. If the meeting is willing to hear such a report, I am at your service. (Voices : "Yes.") This does not mean that I disagree with the Central Committee in any way on this question; not at all. I am speaking here in my personal capacity only because the commission of the Central Committee for drafting measures to improve the internal situation in the Party 1 is to present its findings to the Central Committee in a day or two; these findings have not yet been presented, and therefore I have as yet no formal right to speak in the name of the Central Committee, although I am sure that what I am about to say to you will, in the main, express the Central Committee's position on these questions.
Discussion — A Sign of the Party's Strength The first question I would like to raise here is that of the significance of the discussion that is now taking place in the press and in the Party units. What does this discussion show? What does it indicate? Is it a storm that has burst into the calm life of the Party? Is this discussion a sign of the Party's disintegration, its decay, as some say, or of its degeneration, as others say?
I think, comrades, that it is neither one nor the other: there is neither degeneration nor disintegration. The fact of the matter is that the Party has grown more mature during the past period; it has adequately rid itself of useless ballast; it has become more proletarian. You know that two years ago we had not less than 700,000 members; you know that several thousand members have dropped out, or have been kicked out, of the Party. Further, the Party membership has improved, its quality has risen in this period as a result of the improvement in the conditions of the working class due to the revival of industry, as a result of the return of the old skilled workers from the countryside, and as a result of the new wave of cultural development that is spreading among the industrial workers.
In short, owing to all these circumstances, the Party has grown more mature, its quality has risen, its needs have grown, it has become more exacting, it wants to know more than it has known up to now, and it wants to decide more than it has up to now.
The discussion which has opened is not a sign of the Party's weakness, still less is it a sign of its disintegration or degeneration; it is a sign of strength, a sign of firmness, a sign of the improvement in the quality of the Party's membership, a sign of its increased activity.
Causes of the Discussion The second question that confronts us is: what has caused the question of internal Party policy to become so acute precisely in the present period, in the autumn of this year? How is this to be explained? What were the causes? I think, comrades, that there were two causes.
The first cause was the wave of discontent and strikes over wages that swept through certain districts of the republic in August of this year. The fact of the matter is that this strike wave exposed the defects in our organisations; it revealed the isolation of our organisations— both Party and trade-union—from the events taking place in the factories. And in connection with this strike wave the existence was discovered within our Party of several secret organisations of an essentially anti-communist nature, which strove to disintegrate the Party. All these defects revealed by the strike wave were exposed to the Party so glaringly, and with such a sobering effect, that it felt the necessity for internal Party changes.
The second cause of the acuteness of the question of internal Party policy precisely at the present moment was the wholesale release of Party comrades to go on vacation. It is natural, of course, for comrades to go on vacation, but this assumed such a mass character, that Party activity became considerably weaker precisely at the time when the discontent arose in the factories, and that greatly helped to expose the accumulated defects just at this period, in the autumn of this year.
Defects in Internal Party Life I have mentioned defects in our Party life that were exposed in the autumn of this year, and which brought up the question of improving internal Party life. What are these defects in internal Party life? Is it that the Party line was wrong, as some comrades think; or that, although the Party's line was correct, in practice it departed from the right road, was distorted because of certain subjective and objective conditions?
I think that the chief defect in our internal Party life is that, although the Party's line, as expressed in the decisions of our congresses, is correct, in the localities (not everywhere, of course, but in certain districts) it was put into practice in an incorrect way. While the proletarian-democratic line of our Party was correct, the way it was put into practice in the localities resulted in cases of bureaucratic distortion of this line.
That is the chief defect. The existence of contradictions between the basic Party line as laid down by the Congresses (Tenth, Eleventh and Twelfth), and the way our organisations put this line into practice in the locali-ties—that is the foundation of all the defects in internal Party life.
The Party line says that the major questions of our Party activities, except, of course, those that brook no delay, or those that are military or diplomatic secrets, must without fail be discussed at Party meetings. That is what the Party line says. But in Party practice in the localities, not everywhere, of course, it was considered that there is really no great need for a number of questions concerning internal Party practice to be discussed at Party meetings since the Central Committee and the other leading organisations will decide these questions.
The Party line says that our Party officials must without fail be elected unless there are insuperable obstacles to this, such as absence of the necessary Party standing, and so forth. You know that, according to the Party rules, secretaries of Gubernia Committees must have a pre-October Party standing, secretaries of Uyezd Committees must have at least three years', and units secretaries a year's, Party standing. In Party practice, however, it was often considered that since a certain Party standing was needed, no real elections were needed.
The Party line says that the Party membership must be kept informed about the work of the economic organisations, the factories and trusts, for, naturally, our Party units are morally responsible to the non-Party masses for the defects in the factories. Nevertheless, in Party practice it was considered that since there is a Central Committee which issues directives to the economic organisations, and since these economic organisations are bound by those directives, the latter will be carried out without control from below by the mass of the Party membership.
The Party line says that responsible workers in different branches of work, whether Party, economic, trade-union, or military workers, notwithstanding their specialisation in their own particular work, are interconnected, constitute inseparable parts of one whole, for they are all working in the common cause of the proletariat, which cannot be torn into parts. In Party practice, however, it was considered that since there is specialisation, division of labour according to properly Party activity and economic, military, etc., activity, the Party officials are not responsible for those working in the economic sphere, the latter are not responsible for the Party officials, and, in general, that the weakening and even loss of connection between them are inevitable.
Such, comrades, are, in general, the contradictions between the Party line, as registered in a number of decisions of our Congresses, from the Tenth to the Twelfth, and Party practice.
I am far from blaming the local organisations for this distortion of the Party line, for, when you come to examine it, this is not so much the fault as the misfortune of our local organisations. The nature of this misfortune, and how things could have taken this turn, I shall tell you later on, but I wanted to register this fact in order to reveal this contradiction to you and then try to propose measures for improvement.
I am also far from considering our Central Committee to be blameless. It, too, has sinned, as has every institution and organisation; it, too, shares part of the blame and part of the misfortune: blame, at least, for not, whatever the reason, exposing these defects in time, and for not taking measures to eliminate them.
But that is not the point now. The point now is to ascertain the causes of the defects I have just spoken about. Indeed, how did these defects arise, and how can they be removed?
The Causes of the Defects The first cause is that our Party organisations have not yet rid themselves, or have still not altogether rid themselves, of certain survivals of the war period, a period that has passed, but has left in the minds of our responsible workers vestiges of the military regime in the Party. I think that these survivals find expression in the view that our Party is not an independently acting organism, not an independently acting, militant organisation of the proletariat, but something in the nature of a system of institutions, something in the nature of a complex of institutions in which there are officials of lower rank and officials of higher rank. That, comrades, is a profoundly mistaken view that has nothing in common with Marxism; that view is a survival that we have inherited from the war period, when we militarised the Party, when the question of the independent activity of the mass of the Party membership had necessarily to be shifted into the background and military orders were of decisive importance. I do not remember that this view was ever definitely expressed; nevertheless, it, or elements of it, still influences our work. Comrades, we must combat such views with all our might, for they are a very real danger and create favourable conditions for the distortion in practice of the essentially correct line of our Party.
The second cause is that our state apparatus, which is bureaucratic to a considerable degree, exerts a certain amount of pressure on the Party and the Party workers. In 1917, when we were forging ahead, towards October, we imagined that we would have a Commune, a free association of working people, that we would put an end to bureaucracy in government institutions, and that it would be possible, if not in the immediate period, then within two or three short periods, to transform the state into a free association of working people. Practice has shown, however, that this is still an ideal which is a long way off, that to rid the state of the elements of bureaucracy, to transform Soviet society into a free association of working people, the people must have a high level of culture, peace conditions must be fully guaranteed all around us so as to remove the necessity of maintaining a large standing army, which entails heavy expenditure and cumbersome administrative departments, the very existence of which leaves its impress upon all the other state institutions. Our state apparatus is bureaucratic to a considerable degree, and it will remain so for a long time to come. Our Party comrades work in this apparatus, and the situation—I might say the atmosphere—in this bureaucratic apparatus is such that it helps to bureaucratise our Party workers and our Party organisations.
The third cause of the defects, comrades, is that some of our units are not sufficiently active, they are backward, and in some cases, particularly in the border regions, they are even wholly illiterate. In these districts, the units display little activity and are politically and culturally backward. That circumstance, too, undoubtedly creates a favourable soil for the distortion of the Party line.
The fourth cause is the absence of a sufficient number of trained Party comrades in the localities. Recently, in the Central Committee, I heard the report of a representative of one of the Ukrainian organisations. The reporter was a very capable comrade who shows great promise. He said that of 130 units, 80 have secretaries who were appointed by the Gubernia Committee. In answer to the remark that this organisation was acting wrongly in this respect, the comrade pleaded that there were no literate people in the units, that they consisted of new members, that the units themselves ask for secretaries to be sent them, and so forth. I may grant that half of what this comrade said was an overstatement, that the matter is not only that there are no trained people in the units, but also that the Gubernia Committee was over-zealous and followed the old tradition. But even if the Gubernia Committee was correct only to the extent of fifty per cent, is it not obvious that if there are such units in the Ukraine, how many more like them must there be in the border regions, where the organisations are young, where there are fewer Party cadres and less literacy than in the Ukraine? That is also one of the factors that create favourable conditions for the distortion in practice of the essentially correct Party line.
Lastly, the fifth cause—insufficient information. We sent out too little information, and this applies primarily to the Central Committee, possibly because it is overburdened with work. We receive too little information from the localities. This must cease. This is also a serious cause of the defects that have accumulated within the Party.
How should the Defects in Internal Party Life be Removed ? What measures must be adopted to remove these defects?
The first thing is tirelessly, by every means, to combat the survivals and habits of the war period in our Party, to combat the erroneous view that our Party is a system of institutions, and not a militant organisation of the proletariat, which is intellectually vigorous, acts independently, lives a full life, is destroying the old and creating the new.
Secondly, the activity of the mass of the Party membership must be increased; all questions of interest to the membership in so far as they can be openly discussed must be submitted to it for open discussion, and the possibility ensured of free criticism of all proposals made by the different Party bodies. Only in this way will it be possible to convert Party discipline into really conscious, really iron discipline; only in this way will it be possible to increase the political, economic and cultural experience of the mass of Party members; only in this way will it be possible to create the conditions necessary to enable the Party membership, step by step, to promote new active workers, new leaders, from its ranks.
Thirdly, the principle of election must be applied in practice to all Party bodies and official posts, if there are no insuperable obstacles to this such as lack of the necessary Party standing, and so forth. We must eliminate the practice of ignoring the will of the majority of the organisations in promoting comrades to responsible
Party posts, and we must see to it that the principle of election is actually applied.
Fourthly, there must exist under the Central Committee and the Gubernia and Regional Committees permanently functioning conferences of responsible workers in all fields of work—economic, Party, trade-union and military; these conferences must be held regularly and discuss any question they consider it necessary to discuss; the interconnection between the workers in all fields must not be broken; all these workers must feel that they are all members of a single Party family, working in a common cause, the cause of the proletariat, which is indivisible; the Central Committee and the local organisations must create an environment that will enable the Party to acquire and test the experience of our responsible workers in all spheres of work.
Fifthly, our Party units in the factories must be drawn into dealing with the various questions relating to the course of affairs in the respective enterprises and trusts. Things must be so arranged that the units are kept informed about the work of the administrations of our enterprises and trusts and are able to exert an influence on this work. You, as representatives of units, are aware how great is the moral responsibility of our factory units to the non-Party masses for the course of affairs in the factories. For the unit to be able to lead and win the following of the non-Party masses in the factory, for it to be able to bear responsibility for the course of affairs in the factory—and it certainly has a moral responsibility to the non-Party masses for defects in the work of the factory—the unit must be kept informed about these affairs, it must be possible for it to influence them in one way or another. Therefore, the units must be drawn into the discussion of economic questions relating to their factories, and economic conferences of representatives of the factory units in a given trust must be called from time to time to discuss questions relating to the affairs of the trust. This is one of the surest ways both of enlarging the economic experience of the Party membership and of organising control from below.
Sixthly, the quality of the membership of our Party units must be improved. Zinoviev has already said in an article of his that here and there the quality of the membership of our Party units is below that of the surrounding non-Party masses.
That statement, of course, must not be generalised and applied to all the units. It would be more exact to say the following for example: our Party units would be on a much higher cultural level than they are now, and would have much greater authority among non-Party people, if we had not denuded these units, if we had not taken from them people we needed for economic, administrative, trade-union and all sorts of other work. If our working-class comrades, the cadres we have taken from the units during the past six years, were to return to their units, does it need proof that those units would stand head and shoulders above all the non-Party workers, even the most advanced? Precisely because the Party has no other cadres with which to improve the state apparatus, precisely because the Party will be obliged to continue using that source, our units will remain on a somewhat unsatisfactory cultural level unless we take urgent measures to improve the quality of their membership. First of all, Party educational work in the units must be increased to the utmost; furthermore, we must get rid of the excessive formalism our local organisations sometimes display in accepting working-class comrades into the Party. I think that we must not allow ourselves to be bound by formalism; the Party can, and must, create easier conditions for the acceptance of new members from the ranks of the working class. That has already begun in the local organisations. The Party must take this matter in hand and launch an organised campaign for creating easier access to the Party for new members from workers at the bench.
Seventhly, work must be intensified among the non-Party workers. This is another means of improving the internal Party situation, of increasing the activity of the Party membership. I must say that our organisations are still paying little attention to the task of drawing non-Party workers into our Soviets. Take, for example, the elections to the Moscow Soviet that are being held now. I consider that one of the big defects in these elections is that too few non-Party people are being elected. It is said that there exists a decision of the organisation to the effect that at least a certain number, a certain percentage, etc., of non-Party people are to be elected; but I see that, in fact, a far smaller number is being elected. It is said that the masses are eager to elect only Communists. I have my doubts about that, comrades. I think that unless we show a certain degree of confidence in the non-Party people they may answer by becoming very distrustful of our organisations. This confidence in the non-Party people is absolutely necessary, comrades. Communists must be induced to withdraw their candidatures.
Speeches must not be delivered urging the election only of Communists; non-Party people must be encouraged, they must be drawn into the work of administering the state. We shall gain by this and in return receive the reciprocal confidence of the non-Party people in our organisations. The elections in Moscow are an example of the degree to which our organisations are beginning to isolate themselves within their Party shell instead of enlarging their field of activity and, step by step, rallying the non-Party people around themselves.
Eighthly, work among the peasants must be intensified. I do not know why our village units, which in some places are wilting, are losing their members and are not trusted much by the peasants (this must be admitted)—I do not know why, for instance, two practical tasks cannot be set these units: firstly, to interpret and popularise the Soviet laws which affect peasant life; secondly, to agitate for and disseminate elementary agronomic knowledge, if only the knowledge that it is necessary to plough the fields in proper time, to sift seed, etc. Do you know, comrades, that if every peasant were to decide to devote a little labour to the sifting of seed, it would be possible without land improvement, and without introducing new machines, to obtain an increase in crop yield amounting to about ten poods per dessiatin? And what does an increase in crop yield of ten poods per dessiatin mean? It means an increase in the gross crop of a thousand million poods per annum. And all this could be achieved without great effort. Why should not our village units take up this matter? Is it less important than talking about Curzon's policy? The peasants would then realise that the Communists have stopped engaging in empty talk and have got down to real business; and then our village units would win the boundless confidence of the peasants.
There is no need for me to stress how necessary it is, for improving and reviving Party life, to intensify Party and political educational work among the youth, the source of new cadres, in the Red Army, among women delegates, and among non-Party people in general.
Nor will I dwell upon the importance of increasing the interchange of information, about which I have already spoken, of increasing the supply of information from the top downwards and from below upwards.
Such, comrades, are the measures for improvement, the course towards internal Party democracy which the Central Committee set as far back as September of this year, and which must be put into practice by all Party organisations from top to bottom.
I would now like to deal with two extremes, two obsessions, on the question of workers' democracy that were to be noted in some of the discussion articles in Pravda.
The first extreme concerns the election principle. It manifests itself in some comrades wanting to have elections "throughout." Since we stand for the election principle, let us go the whole hog in electing! Party standing? What do we want that for? Elect whomever you please. That is a mistaken view, comrades. The Party will not accept it. Of course, we are not now at war; we are in a period of peaceful development. But we are now living under the NEP. Do not forget that, comrades. The Party began the purge not during, but after the war. Why? Because, during the war, fear of defeat drew the Party together into one whole, and some of the disruptive elements in the Party were compelled to keep to the general line of the Party, which was faced with the question of life or death. Now these bonds have fallen away, for we are not now at war; now we have the NEP, we have permitted a revival of capitalism, and the bourgeoisie is reviving. True, all this helps to purge the Party, to strengthen it; but on the other hand, we are being enveloped in a new atmosphere by the nascent and growing bourgeoisie, which is not very strong yet, but which has already succeeded in beating some of our co-operatives and trading organisations in internal trade. It was precisely after the introduction of the NEP that the Party began the purge and reduced its membership by half; it was precisely after the introduction of the NEP that the Party decided that, in order to protect our organisations from the contagion of the NEP, it was necessary, for example, to hinder the influx of non-proletarian elements into the Party, that it was necessary that Party officials should have a definite Party standing, and so forth. Was the Party right in taking these precautionary measures, which restricted "expanded" democracy? I think it was. That is why I think that we must have democracy, we must have the election principle, but the restrictive measures that were adopted by the Eleventh and Twelfth Congresses, at least the chief ones, must still remain in force.
The second extreme concerns the question of the limits of the discussion. This extreme manifests itself in some comrades demanding unlimited discussion; they think that the discussion of problems is the be all and end all of Party work and forget about the other aspect of Party work, namely, action, which calls for the implementation of the Party's decisions. At all events, this was the impression I gained from the short article by Radzin, who tried to substantiate the principle of unlimited discussion by a reference to Trotsky, who is alleged to have said that "the Party is a voluntary association of like-minded people." I searched for that sentence in Trotsky's works, but could not find it. Trotsky could scarcely have uttered it as a finished formula for the definition of the Party; and if he did utter it, he could scarcely have stopped there. The Party is not only an association of like-minded people; it is also an association of like-acting people, it is a militant association of like-acting people who are fighting on a common ideological basis (programme, tactics). I think that the reference to Trotsky is out of place, for I know Trotsky as one of the members of the Central Committee who most of all stress the active side of Party work. I think, therefore, that Radzin himself must bear responsibility for this definition. But what does this definition lead to? One of two possibilities: either that the Party will degenerate into a sect, into a philosophical school, for only in such narrow organisations is complete like-minded-ness possible; or that it will become a permanent debating society, eternally discussing and eternally arguing, until the point is reached where factions form and the Party is split. Our Party cannot accept either of these possibilities. This is why I think that the discussion of problems is needed, a discussion is needed, but limits must be set to such discussion in order to safeguard the Party, to safeguard this fighting unit of the proletariat, against degenerating into a debating society.
In concluding my report, I must warn you, comrades, against these two extremes. I think that if we reject both these extremes and honestly and resolutely steer the course towards internal Party democracy that the Central Committee set already in September of this year, we shall certainly achieve an improvement in our Party work. (Applause.)
Pravda, No. 277, December 6, 1923
Notes 1. This refers to the commission set up in conformity with the decision of the Political Bureau and of the Plenum of the Central Committee of the R.C.P.(B.) which took place on September 23-25, 1923.
Collected Works Index Volume 5 Index Works by Decade J. V. Stalin Archive Marxists Internet Archive
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2024.05.15 13:11 CordouroyStilts PC US Deer Isle THE REVIVAL PD, Medic, and Human Trader factions Lore Custom Areas Keycards

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• Base Building with deed system for offline raiding protection
• Mods: Dogtags, Passports, Drugs, Boats, New Zombie Types, Many More!
• People actually use radios. (Long range, no battery drain)
• KOS Discouraged, Interaction Encouraged
• Healthy PvP & Base Raiding - Deed your base with PD to receive a DM when you're being raided.
• Loot is Close to Vanilla, Added Modded Clothing, Guns, Cars, Boats & RP Items
• Customs Mods and Experienced Modders
• All Mods Thoroughly Tested & Configured for Balancing

SERVER INFO

• Dedicated Server in Eastern USA
• 4.5GHz Baseline CPU, High FPS
• Active & Mature Admins and Moderators
• Whitelist and Application Process
• Active Player Bans & Cheater Monitoring
• Clear Rules & Organized Discord
https://discord.gg/therevival
submitted by CordouroyStilts to DayZServers [link] [comments]


2024.05.15 13:01 AutoModerator "Daily Request Assistance Post - Daily Mental Health Check in - May 15, 2024"

If you need help or are thinking about ending your life, Please reach out to someone in your life or comment on this post. We are here to support you.
Call 988 National Suicide Hotline - Press 1 for VA Crisis Line
Suicide and Mental Health Resources A comprehensive list of resources can be found here.
Veteran's Crisis Information
You can call 1800 273 8255, Press 1 or text 838255
https://www.mentalhealth.va.gov/MENTALHEALTH/get-help/index.asp
1-877-927-8387 Open 24/7 VA Vet Centers offer counseling Vet Centers are local, community-based confidential counseling centers that support war Veterans, active-duty Servicemembers, and military family members with post-deployment readjustment services. The goal of every Vet Center is to provide a broad range of counseling, outreach, referral, and assessment services, collectively called readjustment counseling services, to facilitate high-quality post-war readjustment and reintegration. Readjustment counseling services at a Vet Center allow war Veterans a satisfying post-war readjustment to civilian life and provide active-duty Servicemembers a confidential resource for post-war assistance. Military families also receive no-cost marriage and family therapy and supportive services for military-related issues. Vet Centers provide bereavement counseling to surviving parents, spouses, partners, children, and siblings of Servicemembers, which include federally activated Reserve and National Guard personnel, who die of any cause while on military active-duty. Vet Centers provide confidential military sexual trauma counseling to all military Veterans and active-duty Servicemembers, to include federally activated Reserve and National Guard personnel, no matter their duty location, era of service, or whether the trauma incident was reported to authorities.
Veteran Wellness Allegiance can offer Peer Counseling and assistance
Military One Source - 1-800-342-9647
Please seek help if needed...There are behavioral health resources at your disposal both in the Military and out.
non VA treatment program for PTSD:
https://www.va.gov/opa/pressrel/pressrelease.cfm?id=5852
Vets4Warriors 1-855-838-8255
Veterans in acute suicidal crisis are able to go to any VA or non-VA health care facility for emergency health care at no cost – including inpatient or crisis residential care for up to 30 days and outpatient care for up to 90 days. Veterans do not need to be enrolled in the VA system to use this benefit. Literally any veteran can walk into ANY urgent care/ER for thoughts of suicide and they can get free care.
Any veteran experiencing food insecurity can call their primary care (PACT) team and have one of the PACT social workers conduct a food insecurity screen. These are websites veterans can use to find local food pantries, soup kitchens, and food banks. Food Pantries Soup Kitchens Food Banks
Veterans who are homeless or at imminent risk of becoming homeless can call or visit their local VA Medical Center where staff are ready to help.
VA Emergency Rooms/Services - VA Urgent Care
VA Health Chat
Free Legal Clinics
Free legal services for veterans
submitted by AutoModerator to Veterans [link] [comments]


2024.05.15 12:50 Remote-Cartoonist460 FHA Loans for Affordable Homeownership

FHA Loans for Affordable Homeownership
An FHA loan, backed by the Federal Housing Administration, is a popular mortgage option designed to make homeownership accessible and more affordable, especially for first-time home buyers. Since its inception in 1934, the FHA has provided a safety net for lenders by insuring loans, thus encouraging them to extend credit to a broader range of applicants.
Affordable Homeownership - owntic
What is an FHA Loan?
An FHA loan is a type of mortgage that the Federal Housing Administration insures. This insurance reduces the risk for lenders, making it easier for borrowers with less-than-perfect credit scores or limited funds for a down payment to qualify for a mortgage. The key benefits of an FHA loan include:
Low Down Payment: FHA loans require a minimum down payment of just 3.5%, making it easier for first-time buyers to save enough to purchase a home.
Flexible Credit Requirements: Borrowers with credit scores as low as 580 can qualify for an FHA loan with the minimum down payment. Those with scores between 500-579 may also qualify, but they must make a 10% down payment.
Assumable Mortgages: FHA loans are assumable, meaning that when you sell your home, the buyer can take over your existing FHA mortgage, potentially benefiting from your lower interest rate.
Types of FHA Loans
The FHA offers various loan programs to meet different needs:
FHA 203(b) Loan: This is the standard FHA loan for purchasing a home. It offers low down payment options and flexible credit guidelines.
FHA 203(k) Renovation Loan: This loan combines the cost of purchasing a home with the cost of making repairs or improvements, ideal for buying homes that need significant work.
HUD Homes Program: Targets foreclosed homes, offering them at substantial discounts. Some HUD homes require the standard 3.5% down payment, while others can be purchased with as little as $100 down.
Good Neighbor Next Door: Designed for public service professionals such as teachers, police officers, and firefighters, this program offers HUD homes at a 50% discount in exchange for living in the home for at least three years.
FHA Streamline Refinance: Allows current FHA loan holders to refinance with minimal paperwork and without needing a new appraisal.
FHA Cash-Out Refinance: Enables homeowners to convert home equity into cash, subject to loan limits and other requirements.
FHA Loan Limits and Mortgage Insurance
FHA loans have specific limits that vary by region. For single-family homes, the loan limits range from $498,257 to $1,149,825 in high-cost areas.
FHA loans also require mortgage insurance, which includes:
Upfront Mortgage Insurance Premium (UFMIP): Typically 1.75% of the loan amount, paid at closing or rolled into the loan.
Annual Mortgage Insurance Premium (MIP): Paid monthly, the rate varies based on the loan term, loan amount, and down payment size. For instance, a 30-year FHA mortgage with a 3.5% down payment has a 0.55% annual MIP rate.
Comparing FHA Loans to Other Mortgage Options
FHA vs. Conventional Loans: Conventional loans, backed by Fannie Mae and Freddie Mac, typically require higher credit scores and larger down payments but do not mandate mortgage insurance if the down payment is 20% or more. Conversely, FHA loans are more lenient on credit requirements and allow for lower down payments, making them attractive for first-time buyers or those with limited credit history.
FHA vs. USDA Loans: USDA loans, backed by the U.S. Department of Agriculture, are designed for rural and suburban homebuyers and require no down payment. However, they have stricter eligibility criteria, including location and income limits. FHA loans are more broadly available and do not have such geographic restrictions.
Frequently Asked Questions
Are FHA loans available in all states?
Yes, FHA loans are available nationwide.
Can I use gift funds for my down payment?
Yes, FHA loans allow the entire down payment to come from a gift.
Are FHA mortgages assumable?
Yes, FHA loans can be transferred to a new buyer, which can make your home more attractive if interest rates rise.
Can I refinance my FHA loan?
Yes, you can refinance through the FHA Streamline Refinance program, which simplifies the process and doesn't require a new appraisal.
Is a higher down payment required for multi-unit properties?
No, FHA loans require the same 3.5% down payment for multi-unit properties as they do for single-family homes.
FHA loans provide a flexible, accessible path to homeownership, especially for first-time buyers or those with lower credit scores. By understanding the different FHA programs and their benefits, prospective homeowners can find a suitable option to meet their needs and financial situations.
submitted by Remote-Cartoonist460 to FinanceManual [link] [comments]


2024.05.15 12:49 warnullD Best CRM Software?

Whether you're a small business or a large enterprise, the right CRM can transform how you interact with clients, track sales, and boost your overall efficiency. I’ve been looking at a lot of posts on CRMs on and off Reddit but have failed to find a detailed guide.
Did a lot of research to find a CRM for my own organization so I thought why not share all that research to help some of you. So I’m doing this post to review the top CRM options like Pipedrive and Freshshales.
Would love feedback on whether this helped you and I’ll consider doing more of these if they turn out to be actually valuable.

5 Best CRM Software Picked for 2024

Pipedrive - Best CRM Software Overall

Pricing:
Pipedrive offers a 14-day free trial for all its plans. This allows users to try out the Essential, Advanced, Professional, Power, or Enterprise plans without any initial cost.
Add-ons:
Pipedrive is a cloud-based CRM software company with headquarters in Estonia and New York founded in 2010. Known for its popularity, it offers extensive sales and contact management features, including customer management, lead routing, and automated workflows. Pipedrive automates many sales tasks using artificial intelligence and provides personalized tips to enhance sales performance. Its open API allows integration with other software, offering customization to meet specific business needs.
Pros:
Cons:
Features

Freshsales - Best for AI-powered Sales Features

Pricing:
Freshsales is a comprehensive CRM solution for sales, marketing, chat, and telephone needs, accessible via a browser or mobile app. It effectively manages sales processes by organizing, tracking, and following up on leads while building customer relationships. Users generally find Freshsales effective and easy to use, though some may need extended onboarding and training. For sales teams seeking a straightforward, unified CRM platform, Freshsales is a strong contender.
Pros:
Cons:
Features
Quick implementation time (around 18 days)

HubSpot - Best CRM for Sales, Marketing & Services

Pricing:
Sales Hub Professional:
Sales Hub Enterprise:
HubSpot CRM is a cloud-based platform that enables sales and marketing teams to manage contacts, track deals, and view the sales pipeline in real time. It helps identify high-quality leads, automate email marketing, and analyze business metrics. Suitable for B2B and B2C businesses across various industries, HubSpot supports lead nurturing, sales pipeline management, and email campaigning. It facilitates the monitoring of both outbound and inbound leads with automation.
Pros:
Cons:
Features
Store and manage contacts, track interactions, and keep all customer information in one place.

Zoho CRM - Best for Automation & Small Businesses

Pricing:
Zoho CRM is ideal for newcomers, offering an intuitive interface and a free plan with essential features for individuals or very small businesses. As the business grows, users can upgrade to paid plans for advanced functionalities like marketing automation and data tracking. It integrates seamlessly with other Zoho tools and third-party apps such as Mailchimp, Google Analytics, and QuickBooks. This scalability and ease of use make Zoho CRM a top choice for small businesses.
Pros:
Cons:
Features

Nimble - Best for a Simple Pricing Structure

Pricing:
Nimble offers two pricing plans:
Both plans include 25,000 contact records, 2 GB/seat storage, and integration with Microsoft 365 and Google Workspace, along with Nimble Prospector and a 14-day free trial.
Nimble CRM combines contact management, social media, sales intelligence, and marketing automation for relationship insights. It integrates productivity apps to consolidate contacts, communications, calendars, and data from social media. This helps small businesses manage contacts and relevant individuals in one platform, avoiding app switching. Nimble supports thousands of small to mid-sized businesses in nurturing relationships across email, social networks, and over 90 cloud-based apps.
Pros:
Cons:
Features
Here’s a table to compare pricing options for different CRMs:

What Is CRM Software?

CRM software is a tool for managing sales pipelines and customer relationships. It helps businesses track interactions with leads and customers, moving them through stages of the sales process. CRM systems provide visual pipelines, stage-specific actions, and features like reporting dashboards, workflow automation, and document management. The right CRM depends on your business’s specific sales process and needs.

How do I choose a CRM for my business?

To choose a CRM for your business, start by assessing your specific needs. Then, find CRM software that offers the features you require. Consider the pricing, customer service, and ease of use to determine its overall value for the cost.

Are there free CRMs available?

Yes, many CRMs offer a free tier, but these are often basic and may lack the necessary features. However, they are useful for testing the product and evaluating its user interface.

The best CRM software, such as Pipedrive and HubSpot, integrates seamlessly with existing systems, offers robust features for managing customer relationships, and provides insightful analytics to drive sales and marketing strategies. Choosing the right CRM can significantly enhance customer engagement and streamline business operations.
submitted by warnullD to software [link] [comments]


2024.05.15 12:38 mcm8279 [Opinion] DEN OF GEEK: "A Doctor Who/Star Trek Crossover Would Be Unforgettable TV!" "But the big issue that any crossover would have to contend with (and also, frankly, the big reason for doing the crossover in the first place) is that the Doctor and Starfleet are natural enemies"

"Starfleet’s Prime Directive, for better or worse, is to never interfere. The Doctor’s prime directive is to never interfere unless he feels like it (which is all the time).
And that’s why it would be good! Watching the Strange New Worlds Enterprise crew scanning stuff with their tricorders while the Doctor wanders around licking things and pushing random buttons, and seeing Pike agonise about the Prime Directive while the Doctor just casually overturns a system of government he dislikes, sounds like real fun."
Chris Farnell (Den of Geek)
Link:
https://www.denofgeek.com/tv/doctor-who-star-trek-crossover-would-make-unforgettable-tv/
DEN OF GEEK: "When Russell T Davies announced he’d be getting back on his throne as the King of Doctor Who, he had lots of new ideas, but also, some that he never got around to. We already know that episode five of this series is based on an idea that was too expensive to film last time.
In his memoistack of emails that got turned into a book, The Writer’s Tale, written with Benjamin Cook, Davies writes “I would so love to see the Doctor on board the Starship Enterprise, puncturing all that Starfleet pomposity with his sheer Doctor-ness.”
He goes on to say that “When we began in 2004, Star Trek: Enterprise was still on air, and I told [producer] Julie [Gardner], in all seriousness, that I wanted to do a Doctor Who/Star Trek crossover. It was on our list of plans, until Star Trek: Enterprise was axed.”
It was an idea that Davies loved so much he went back to it for the Easter special that would eventually become Planet of the Dead, in an episode that would have potentially seen the TARDIS land on a starship Endeavour, with crinkly forehead aliens and all the Trek tropes. But eventually Davies discarded the idea as too much like parody – if you can’t land on the real, actual Enterprise, what’s the point?
But sadly, for Davies’ tenure, there was no real, actual Star Trek anymore. Let’s be honest, even Star Trek: Enterprise wasn’t proper Trek, with its faintly industrial looking, submarine-esque sets and its NASA jumpsuit-inspired costumes, the prequel never really managed to be the iconic Trek show of our imaginations.
But now Davies is back, and so is Star Trek, and not just any Star Trek.
Strange New Worlds is an episodic show whose tone is a mix of drama, comedy, and high science fiction concepts that would gel well with new Doctor Who, and has already demonstrated that it is not above a little bit of crossover horseplay with last season’s Lower Decks overlap.
Strange New Worlds also offers the Enterprise. With all due respect to all other Trek iterations, if you are bringing the actual TARDIS into the world of Trek, you don’t want the Doctor getting to know Saru, or Boimler, or even having a drink in Quark’s Bar, as great as any of those things would be to see. You want the Doctor on the actual Enterprise 1701 no-bloody-A,-B,-C-or-D. You want him meeting Spock, and Uhura, and more-often-than-seems-statistically-likely Kirk. And that is what Strange New Worlds has to offer.
So, before we all run off and start writing our fan fiction of what that episode might be, the question is “Could it actually happen?”
Davies is the first to admit such a crossover, between multiple huge media franchises and everybody’s lawyers and writing teams, would be a logistical nightmare. Talking about it to The Times in 2009, he said “Can you imagine what their script department would have wanted, and what I would have wanted? It would have been the biggest battle.”
[...]
First and foremost – Doctor Who and Star Trek both span half a century of various media, with entire wikis full of lore. For instance, if the Star Trek: Enterprise crossover had taken place, the Doctor might have wondered why Starfleet wasn’t busy trying to repel the Dalek invasion of Earth.
And it would have to do this while also dealing with the fact that Doctor Who has mentioned Star Trek, the television show, quite a few times in continuity. The comic mini-series spends a lot of time dealing with this, concocting an elaborate plot about the merging of universes, but it’s all just a little bit unwieldy for 45 minutes of family entertainment.
But even beyond those logistics, which can be pretty efficiently handwaved away, the big issue with the comic series was that the Doctor and the Enterprise crew quickly become just too damn chummy.
Back in The Writer’s Tale, Davies acknowledges that “In an official crossover, the Doctor would have had to learn that Starfleet is wonderful, but that’s a small price to pay.”
But the big issue that any crossover would have to contend with (and also, frankly, the big reason for doing the crossover in the first place) is that the Doctor and Starfleet are natural enemies.
You want to see how Starfleet would handle the Doctor? There’s plenty of Trek episodes to give you a clue. We don’t just mean the Star Trek: The Next Generation episode “A Matter of Time” sees a time-travelling historian turn up on the Enterprise and generate no end of trouble, or the Enterprise episode, “Future Tense” that sees it find a time machine that’s bigger on the inside.
The character that most resembles the Doctor in Star Trek is Q – a (sometimes) exiled member of a stuffy order of beings that transcend space and time who turns up in Star Trek at random times to flirt with the Captain and generally cause trouble.
Meanwhile, if you want to see what Starfleet looks like through a Doctor Who lens, one need only look at the legions of generic space explorers who turn down the Doctor’s help with a curt “Thank you, funnily-dressed weirdo, but as a highly trained team of professionals, I think we can handle this ourselves” before they all get horribly murdered or eaten.
As we’ve already said, the fundamental values of Trek and Who are the same. Exploration, empathy, communication before combat, a desire to learn and enjoy the wonder of the universe. But at its very heart, Star Trek has always been a workplace drama, about professionals who are doing a job. Just as intrinsically, the Doctor is a tourist on a gap year that never ends.
Starfleet’s Prime Directive, for better or worse, is to never interfere. The Doctor’s prime directive is to never interfere unless he feels like it (which is all the time).
And that’s why it would be good! Watching the Strange New Worlds Enterprise crew scanning stuff with their tricorders while the Doctor wanders around licking things and pushing random buttons, and seeing Pike agonise about the Prime Directive while the Doctor just casually overturns a system of government he dislikes, sounds like real fun.
Moreover, Strange New Worlds and the current incarnation of Who are both franchises operating not only at their peak, but also almost in their most platonic forms. Seeing that come together would make an unforgettable hour of TV."
Chris Farnell (Den of Geek)
Link:
https://www.denofgeek.com/tv/doctor-who-star-trek-crossover-would-make-unforgettable-tv/
submitted by mcm8279 to trektalk [link] [comments]


2024.05.15 12:34 Triotech-Software 5 Ways Oracle Fusion HCM Can Streamline Your HR Processes

Feeling overwhelmed by manual HR tasks? Drowning in paperwork and spreadsheets? Oracle Fusion HCM can be your lifesaver. This cloud-based HR solution offers a suite of features designed to streamline your HR processes, saving you time and money. Here are 5 key ways Fusion HCM can revolutionize your HR department:
  1. Automated Onboarding: Onboarding new hires can be a time-consuming process. Fusion HCM automates tasks like collecting new hire information, sending welcome emails, and assigning training modules. New hires get a smooth introduction, and HR frees up valuable time.
  2. Simplified Payroll and Benefits: Payroll can be a complex headache. Fusion HCM streamlines the process with automated calculations, deductions, and tax filings. Managing benefits is also a breeze — employees can enroll and manage their benefits through a self-service portal.
  3. Effortless Performance Management: Regular performance reviews are crucial, but can be cumbersome to manage. Fusion HCM offers a user-friendly platform for setting goals, providing feedback, and conducting performance reviews. Both managers and employees gain clarity and transparency in the performance management process.
  4. Enhanced Talent Acquisition: Finding and attracting top talent is a constant challenge. Fusion HCM provides tools for applicant tracking, candidate sourcing, and interview scheduling. The system also facilitates collaboration between hiring managers and HR, ensuring a smooth recruitment process.
  5. Data-Driven Decision Making: HR decisions are most effective when based on data. Fusion HCM provides robust reporting and analytics tools. HR professionals can gain insights into workforce trends, identify areas for improvement, and make data-driven decisions to optimize your human capital.
Oracle Fusion HCM goes beyond automating tasks. It empowers your HR team to be more strategic, focusing on fostering a positive employee experience and driving business success.
Are you looking to enhance your Human Capital Management (HCM) skills? Look no further than Triotech Software’s comprehensive Oracle Fusion HCM online training program. Our expert instructors provide in-depth knowledge and hands-on experience to help you master the intricacies of Oracle Fusion HCM. Whether you are a seasoned HR professional or just starting your career in HCM, our training will equip you with the latest tools and techniques to excel in the dynamic field of Human Resources. Join us today and take your HR expertise to the next level with Triotech Software’s Oracle Fusion HCM online training!
submitted by Triotech-Software to u/Triotech-Software [link] [comments]


2024.05.15 11:51 Xericor Playing from behind – how much 'unfair' is too much, verses a 'sense of accomplishment'?

If anyone would be so kind, thought's on this please..
My medieval/fantasy wargame has a low random factor. It is designed to reward people who understand the importance of flank manoeuvrers, and hard/soft counters.
Phases of a turn are split into Move/Shoot/Combat, and the player who won the Initiative (Acting Player), resolves their actions in the Move phase first, before the Reacting Player gets their turn. Shoot and Combat are simultaneous.
Players have 'Commanders' with points (eg 15pts) that they can spend to influence the game.
They can buy effects, which cost 1-3 points for the Acting Player, but 2-4 points for the Reacting Player. They can also convert failed 'Tests' (such as Morale for routing) for 1 point.
Each Turn (of which a game usually lasts 3-5) the Reacting Player has a chance to 'flip the Initiative'.
The formula for this is -
1d10 Roll, score equal too or under. +2 for every enemy Base currently Routing (an army is typically 5-8 Bases per side) -1 for every Base that they have which is Routing. They may also spend points.
The system is designed for the Reacting Player to weather the storm (as Morale tests still cost 1 point to pass), to get at least one Base of the enemy routing, and to test their luck or gamble (or outright buy) and overturn the play order.
Is this system interesting? Are there any gapping fails I am overlooking, or that could be abused in some way?
Thanks folks!
submitted by Xericor to tabletopgamedesign [link] [comments]


2024.05.15 11:24 TheLotStore How to Find the Perfect Land for Lease Near Me

How to Find the Perfect Land for Lease Near Me
How to Find the Perfect Land for Lease Near Me
Finding the exact land for lease near yourself can be a daunting mission, but with the correct tactics and considerations, it can be attainable. Whether you’re hunting for land to initiate a fresh business venture, agricultural intents, recreational activities, or any other use, there are several crucial factors to consider in order to discover the flawless location. In this piece, we will probe the essential measures to discovering the perfect land for lease near you, as well as the crucial factors to bear in mind during the exploration. 1. Pinpoint Your Specific Needs and Prerequisites The initial step in discovering the perfect land for lease near you is to pinpoint your specific needs and prerequisites. Mull over the intent for which you require the land – are you seeking agricultural land, commercial land, recreational land, or residential land? What dimension of land do you require? What category of terrain and geographical features are crucial for your intended use? By lucidly defining your requirements, you can narrow down your exploration and concentrate on properties that meet your needs. 2. Investigate the Local Market Once you have pinpointed your specific needs and prerequisites, the following step is to investigate the local market. Devote time to comprehend the real estate market in your vicinity and garner information about the obtainable land for lease. You can commence by sifting through online listings, reaching out to local real estate agents, and networking with property proprietors and land overseers. Additionally, you can pay a visit to the local planning and zoning department to comprehend the regulations and constraints that may influence your land-use plans. 3. Establish a Realistic Budget Prior to embarking on your search for land for lease, it’s crucial to establish a realistic budget. Mull over your financial capabilities and determine the utmost amount you are willing to expend on renting land. Keep in mind that the cost of leasing land can fluctuate based on factors such as location, size, and potential use. By establishing a budget, you can narrow down your exploration and concentrate on properties that are within your financial means. 4. Ponder Location and Accessibility The location of the land is a crucial factor to ponder when searching for the perfect land for lease. Contemplate the proximity of the land to your residence, business, or other crucial locations. Also, contemplate the accessibility of the land – is it effortlessly accessible by road, and is there adequate infrastructure in place for your intended use? Additionally, contemplate the surrounding area and local amenities, such as schools, hospitals, and other essential services. 5. Appraise the Environmental Factors Before finalizing any land lease agreement, it’s crucial to appraise the environmental factors that may affect the applicability of the land. Mull over factors such as soil quality, water availability, climate, and potential hazards. If you’re planning to use the land for agricultural intents, it’s crucial to assess the soil quality and water availability to ensure it meets your needs. Similarly, if you’re contemplating land for recreational intents, ponder the climate and natural features that may influence the applicability of the land. 6. Grasp the Lease Agreement Terms When contemplating potential land for lease, it’s crucial to meticulously review and comprehend the lease agreement terms. Mull over factors such as the lease duration, lease renewal options, rental rates, and any additional fees or expenses. Additionally, it’s crucial to clarify the responsibilities of the landlord and tenant, as well as any restrictions or limitations that may influence your intended use of the land. 7. Pursue Professional Assistance Discovering the perfect land for lease near you can be a multifaceted process, and pursuing professional assistance can be invaluable. Mull over collaborating with a real estate agent or land leasing specialist who has experience in the local market and can assist you in navigating the process. Additionally, contemplate seeking advice from legal and financial professionals to ensure that you fully comprehend the terms of the lease agreement and that your interests are safeguarded. In conclusion, discovering the perfect land for lease near you necessitates careful consideration of your specific needs and prerequisites, conducting thorough research of the local market, establishing a realistic budget, contemplating the location and accessibility of the land, assessing environmental factors, comprehending the lease agreement terms, and pursuing professional assistance when required. By adhering to these fundamental steps and keeping these factors in mind, you can augment your chances of discovering the exemplary land for lease that meets your needs and objectives.
View our amazing property deals at TheLotStore.Com.
Additional Information: https://thelotstore.com/how-to-find-the-perfect-land-for-lease-near-me/?feed_id=10355
submitted by TheLotStore to u/TheLotStore [link] [comments]


2024.05.15 11:02 Adeptus_Gedeon Few Lovecraftian inspirations from real life and beliefs

The article is intended primarily for Game Masters who play games in systems inspired by Lovecraft’s works, such as Call of Cthulhu or Delta Green. However, I hope that other fans of cosmic horror will also find something for themselves here. The interesting facts presented here may also be entertaining for people who do not know the work of The Loner of Providence, but some of the references may be unclear to them. The article contains several anecdotes – either from real history or from beliefs that exist in the real world, and suggestions on how they can be related to the Cthulhu mythology. So read about:
Invasion of the Sea Peoples
Ancient, super-advanced, fallen civilizations are one of the favorite motifs of fantasy. And truth be told, something similar happened in real history. Of course, in reality, the fallen civilizations did not have sci-fi supertechnology at their disposal, but their collapse still led to great destabilization. We are talking about the invasion of the so-called Sea Peoples, which took place at the turn of the 13th and 12th centuries BC. The Sea Peoples are mobile and warlike groups of people of unknown origin. They caused the collapse of several advanced cultures, including: Mycenaean and Hittite. Only the Egyptians managed to defeat them in a great battle. Well, the material for Lovecraftian inspiration is obvious. A mysterious army, coming out of nowhere, called the „Sea Peoples”, leading to the fall of the most powerful human civilizations at that time? Let us add that, according to some historians, the descendants of the Sea Peoples destroyed by the Egyptians were the Philistines. Yes, the same Philistines, one of whose main deities was the well-known Dagon to Lovecraftomaniacs… Deep Ones say hello. Let us also add that, according to Egyptian records, the tribes of the Sea Peoples had names such as Ekvesh, Teresh, Lucki, Sherden, Shekelesh, Tekel and Peleset. Sounds suitably dark, blasphemous and filthy? If we want to dig deeper, one of the pharaohs who ruled Egypt was Akhenaten – yes, that heretic who tried to replace the worship of traditional Egyptian gods with the religion of the Aten and who is very much liked by conspiracy theorists. Let’s add to the mix that Middle Eastern cultures had quite a negative attitude towards the sea as such. Babylonian Marduk had to defeat the giant monsters of Chaos – Apsu and Tiamat, personifications of fresh and salt waters, respectively. The Bible also contains traces of the myth about the fight between Yahweh and Leviathan, and the Book of Revelation, describing the new, ideal world, emphasizes that „I saw a new heaven and a new earth, for the first heaven and the first earth had passed away, and the sea was no more.” Let’s assume that the players are researchers of an antiquity – historians, archaeologists, etc. They conduct research on the Sea Peoples. Of course, as common sense dictates, they assume that these were human warriors. However, as time goes on, more and more evidence appears that they were not completely human again, and the evidence of their monstrosity becomes increasingly difficult to put down to the demonization that Egyptian chroniclers used against their enemies… It becomes clear that an onslaught of inhuman and semi-human monsters came from the sea. , trying to conquer the world of that time. Moreover, after their defeat at the hands of the Egyptians, this species did not become extinct, but instead of open conquest it switched to cautious infiltration. Perhaps the Deep Ones have spies in academia who are tasked with eliminating historians who find the trail of truth…
Oh, one more interesting fact connecting the history of the Sea Peoples with Lovecraft. Well, as we know, HPL liked to use the term „Cyclopean” for huge, monumental buildings. At least he didn’t come up with it himself. Well, when the later (and at first more primitive) inhabitants, the Dorians, saw the ruins of destroyed castles left by the Mycenaean culture, they came to the conclusion that such huge buildings could not have been built by human hands, so they were probably the work of mythical giants – cyclopes.
Typhon – a classic but forgotten abomination
Modern works drawing on Greek mythology usually make Hades (completely senseless) or Kronos (a little more) the Big Bad, but they forget about Zeus’s greatest enemy – Typhon. After defeating the titans and then the gigants, the Olympian gods had to face the main boss on the way to dominating the world – Typhon. Here is an example of its description: It was larger than the largest mountains, its head touched the stars. When he stretched out his hands, one reached the eastern ends of the world and the other reached the western ends. Instead of fingers, he had a hundred dragon heads. From the waist down he had a tangle of vipers (yay, tentacles!) and wings at his shoulders. His eyes were shooting out flames. In other versions of the myth, Typhon was a flying, hundred-headed dragon. In any case – appearance and stature worthy of the Great Old One. Typhon attacked Olympus, and all the gods except Zeus fled in panic. The supreme god took up the fight… and lost it. Only in the second duel did he manage to defeat Typhon, but not kill him – he only imprisoned him, hitting him with Etna. In the sense of a mountain. A volcano – and volcanic activity is the result of Typhon’s anger, trying to break free. Typhon equaled the lord of heaven not only in strength, but in fertility. His wife was Echidna, about whom Hesiod wrote: „She also gave birth to another creature, invincible, huge, unlike neither men nor immortal gods, in a hollow cave – the divine violent Echidna, half a sharp-eyed young girl, with beautiful cheeks, half a huge snake, a great and powerful, spotted, cruel – in the depths of the holy land. This pair spawned many, if not most, of the monsters found in Greek mythology. Their offspring were very diverse and strange, as befits the spawn of enemies of the divine order, including: – Ladon, the hundred-headed dragon who never slept and guarded the apples that gave immortality, – Cerberus – we all know the dog guarding the gates of hell… but not all of us know that, according to some accounts, it had not three heads, but as many as 50, it was also covered with scales, and it had a snake by its tail… so what does this have to do with a dog? – Scylla – this lady inherited the most from the human, beautiful part of Echidna… at least initially, but eventually, as a result of various perturbations, she turned from a beautiful nymph to her siblings, becoming a six-headed sea beast, so hideous, according to Homer, that even the gods could not stand sight of her – she dwelt in a cave, from where she opened her mouth to devour the crews of ships, – Gorgons – I mean, those ladies with snake hair, not monstrous bulls. Medusa was one of them – the story that Athena turned her priestess into a monster as punishment for being raped by Poseidon is an invention of later poets, – Lernaean Hydra – a multi-headed monster with many reptilian or human heads. In place of each severed head, two others grew, and in addition, the main head was completely immortal – therefore, after chopping off the mortal heads, Heracles had to burn the stumps and bury the immortal, still hissing head underground. Hydra’s breath was poisonous. – various other creatures, such as the Sphinx, the dog Ortus, the Nemean Lion or the Chimera. Each of these descendants has the potential to be portrayed as an Eldritch abomination in its own right. To be precise – according to some accounts, the father of these creatures (and Echidna herself) was Typhon, but a monstrous, ancient (older than Poseidon) sea god, Phorcys. How to use Typhon? Well, Typhon clearly has the potential to be a Great Old One, imprisoned by… Nodens? Some other Elder God? Weak gods of humanity? Maybe his cult is trying to free him from Etna? What if he succeeds? What might distinguish Typhon from many other Great Old Ones? I would recommend focusing on his monster progenitor aspect – if he manages to reunite with Echidna, they will immediately start spawning various blasphemous beasts in series.
Jan Twardowski – the first man on the Moon
Jan (John) Twardowski, the hero of the legend, a Polish nobleman who allegedly sold his soul to the devil and became a sorcerer. Probably a historical figure, according to legend he lived in the 16th century and became famous for summoning the spirit of the deceased queen for King Sigismund Augustus. The ghost allegedly appeared in the mirror. This mirror is still kept in the church in Węgrów. According to legend, when the terms of the pact were fulfilled, devils came to kidnap Twardowski to hell. Interestingly, instead of taking the sorcerer’s soul after death, the most material demons appeared and grabbed Twardowski in order to kidnap him bodily, alive… and instead of heading towards the underground, which in legends is considered the traditional place of residence of demons and damned souls, they began to carry away up with him. At some point, Twardowski started singing religious songs, which caused the demons to escape, leaving him on the Moon, where he is said to have stayed ever since. Could the “demons” actually be extraterrestrials? Maybe mi-go? Maybe Twardowski was their agent and obtained secret knowledge and technology from them that gave him the fame of a sorcerer? As part of his studies, did he acquire knowledge of a system of sounds („religious songs”) that was able to drive away his masters when they decided that his usefulness on Earth had ended and it was time to transport him to a space base where he would be transformed into a brain in jar? Or was transportation to the Moon part of the deal from the beginning? Oh, one more interesting fact – according to legends, Twardowski used to use a rooster as a horse, which he enlarged with his magic. It’s easy to imagine an abomination that, in the eyes of laymen, might have resembled a large rooster… Examples of scenario hooks: – Twardowski’s secret mirror is still in the church in Węgrów. The local priest thinks it is just other „pagan” superstitions, but in fact it is a tool enabling contact with cosmic beings and higher realities. It may prove useful to players if they convince the priest to give it back or simply steal it. – Players are looking for Twardowski’s notes to gain knowledge about the „song” thanks to which he drove away mi-go (or other creatures that became the prototype of the „devils” from the legend). The so-called Twardowski’s „School” or „Cathedral” was located in a quarry near Kraków. In fact, at the end of the 19th century, during the construction of the church of St. Józef, a cave showing traces of alchemical experiments was discovered… And it was destroyed. But perhaps there is a second, secret laboratory under the cave that escaped destruction? And there lie Twardowski’s secrets… And again, potential obstacles may be placed by the local parish priest. But not only him. Maybe Twardowski’s legendary „rooster” lies dormant in the laboratory and was left by the sorcerer as a guard? – players are astronauts on the Moon. However, it turns out that someone lives here, someone who was not detected by previous expeditions and probes. Will Twardowski prove to be an ally in the fight against cosmic horrors? Or maybe their agent, or an independent villain? If he survived this long on the Moon thanks to blasphemous secrets, it’s possible that he had little humanity left…
The rest of the text is avalaible (of course, for free) here: https://adeptusrpg.wordpress.com/2024/05/13/some-lovecraftian-inspiration-form-real-life-and-beliefs/
submitted by Adeptus_Gedeon to DeltaGreenRPG [link] [comments]


2024.05.15 10:56 Merean_Cartographer Star fever - part 1

Year 14825 of the Andarian Unified Calender
Bolivan 5 - Central council HQ
“I know that most of you have a profound understanding of how our galactic community is connected and works. But for any new council members, I will quickly go over it all again.” High speaker Efrond spoke gently, their voice carried to every individual council member over the Central Computing Network. The CCN also translated his speech into whatever language, dialect or preferred medium of each individual. Song for one, gestures for another. All within the abilities of the CCN.
“Over 15000 years ago, the Andarians were the first species to leave their home planet and explore space. At a remarkable pace, they explored and colonized their home system. The Andarians are highly intelligent, industrious and iron - willed. One of the reasons that we still use their unified calendar, after their demise.” Efrond spoke with admiration. All species admired the Andarians, and it had been a great loss when their entire species fell to sickness.
“Not long after that, they longed for more, and so they sent out ships to their neighbour stars. This made the Andarians the first species to learn about the most sinister force of nature that any has ever encountered. They called it the wasting sickness, we now call it star fever. They, like many of us, lost hundreds of thousands to it. If not more. Before their interstellar dream was finally crushed. With an increased focus on their system, they recognized the Stepping Stone in their system for what it truly was. They spent several decades repairing it, theirs was a heavily damaged one, and that set them off on their true interstellar journey.”
Efrond paused, most council members here would know their own species history very well. And it would have been a similar tale to that of the Andarians.
“They were the first to find Bolivan 5, and when they found other species, they founded the Central council here as well. They were a paragon of peace and virtue, and we still owe them a great debt to this day. Sadly, neither them nor any of us have ever been able to find a cure for star fever. But with the mapped out lanes of the Stepping Stones that we have today, we can hardly say that we are missing out. We have safe travel between the stars, always protected by a mother's skirt, wherever we go.”
Efrond knew that the idea of a mother's skirt existed in all species and that CCN would translate it accordingly. A star protected its contents. By design or not, it was what allowed life to exist in the first place. Else, the star fever would strike on planets just as well as in deep space.
“Enough with the history lesson, Efrond. Why are we here!” Demanded a council member. Efrond recognized them as Abasaval. Their species was one of the more hot headed. Always quick to be angered.
“Aye, on an emergency no less!' Another quipped. “I hate using the Stones in such quick succession. And using the Central Rosetta makes me sick to the core every time as well.”
Another common occurrence. Travel by Stepping Stones was rough on one's senses. The central Rosetta was a special variant, able to connect to any stone, anywhere, while traditionally stones connected in a one-to-one fashion. It was even rougher on the senses, though.
“Calm yourselves,” Efrond spoke again. “We just received a communication from the souther rim of our known space. The message is about two months old. It starts with a routine mission to analyse a passing interstellar object.”
“Don't tell me we are here for an asteroid!” Abasaval quipped. Efrond ignored him and continued.
“But as the object passed through the system, which is a dead-end lane, they saw the object make minute adjustments to its trajectory, using the star itself for doing so and then left in another direction. It was noted to not travel at the speed of light, but very close to it. It showed clear signs of intelligent life.”
The council was suddenly abuzz with sound. A cacophony, loud and chaotic.
“Impossible!”
“Life that can survive the star fever?”
“Perhaps the vessel was automated and nothing more than a travelling coffin!”
Efrond calmed the council again. “While the passing was very short-lived, the analysts were able to get some scans from the object, there is evidence of possible life forms inside of it. But it left too soon to confirm it. In any case, this is enough evidence for an emergency meeting. I have made a proposal to set up a task force. To try to intercept with this object, we know what system it will have to pass by next after all, and we do have a lane to it. And to find out more about them. If there is a species out there with a cure to the star sickness, we need to get in touch with them. Our entire community is based on the premise of how we navigate the stars. Introducing a player who does not have to abide by those rules… I do not have to spell it out for you. This could have disastrous outcomes.”
The council dismissed soon after, the proposal unanimously approved. Although Efrond saw different reactions to the news. Some were hopeful, not all species had gained good territory and the lanes were limiting to them. Some were angered or worried, as they gained a lot from the current system. Abasaval seemed to have been eager, probably thinking about war. Their species lived for combat and their culture revolved around it. There would be a lot of work ahead of Efrond.
2600 AD
Earth - Terran central Atlatl command
“We have a message from Spear 5, sir” The comms officer spoke up suddenly, surprising Kurt.
“Let's hear it then.” Kurt said, looking up from his screen, filled with anything but work.
As an Atlatl commanding officer, his station was not a glorious one. One of the three captains that rotated in manning the comms station. Waiting for messages send back from any of the Spears. If they did get a message, it was usually to notify the successful deployment of a Deep Comms Sat. The DCS was meant to become a vast network, capable of sending messages from star to star, which would allow humanity to effectually communicate at incredible speeds, across the vastness of space. But step one was deploying them as the Spears explored nearby systems. After that, they all had to spend several years passing around information that would allow them to configure themselves into the formation, and then it would be functional. The estimated time of completion for a fully working DCS web was several decades. But each DCS chain that one of the Spears left behind worked, albeit in a less efficient way than once the whole system would be functional.
“Yes, Spear 5 seems to have encountered an anomaly in the Albert system. They were travelling at full speed as they are on their way back to get a DCS resupply. They think they might have come across intelligent life. There were some activity spikes that seemed like something was trying to either contact them or scan them. They are now in deep space, so their next reply will take a while.”
“Tell them to send over their reports, over DCS web. Meanwhile, send a copy of their data over to the other departments and have our analysts go over it as well.” Kurt stood up now, this was potentially big. Maybe big enough to get him out of his current post. But only if this was actual alien life. Better to play by the book until there was certainty.
“Send a copy to my terminal as well, I will be going over it personally too. Plan a meeting with the other two captains. I need to brief them on this and make sure we are ready.”
“Aye. Ready for what, sir?” The comms officered looked worried.
“Anything.”
Nobody is allowed to use this, or any of my other stories, for narrations. Nobody is allowed to monetize them in any way or form. Nobody is allowed to pretend my work is their own.
submitted by Merean_Cartographer to HFY [link] [comments]


2024.05.15 10:37 M1lk_4_Kh0rn3 New sub-faction ideas for Kane Wrath #7 Japan-Korea Defense Initiative (GDI)

New sub-faction ideas for Kane Wrath #7 Japan-Korea Defense Initiative (GDI)
"Greeting Brothers and Sisters, today we bring you grave news. The sun we though had set long ago had risen again. Those remained from wars of fifty years ago revived from their tombs, readied to served their GDI masters once more. Our brother in China once underestimated them, now they are trampled under their feet. I fear we will faced them soon."
Brother Duc, a Confessor in Ho Chi Minh city.
Konnichiwa, Annyeong hasimnikka and hello guys and girls. I'm back with the third trilogy of homebrew sub-factions. This time, we'll take a look to the far east, where the Empire of Rising Sun used to be, at least in Red Alert 3 timeline. In the lands of Korean Peninsula and Japan Island, a branch of GDI, the Japan-Korea Defense Initiative (J-KDI) is in charge. This concept based on the Empire of Rising Sun from RA3 with many touches to fit in the scenario of the Tiberium Universe. As this region unique geography, society, economical and technological advances, the sub-faction leaned more toward urban warfare, drone combat and the fragile but versatile mech walker.
As you already know, the Steel Talon also favor walkers but their mech are crude, rugged and focus on late-game punch, J-KDI mechs are more futuristic, high-tech, highly versatile, which is an odd for GDI doctrine, but when taking their operating region into account, the feat seem not very complicated, as Japan and Korea are the least suffered from the first two Tiberium Wars and designated as Blue Zones (Yes, even North Korea is a Blue Zone, maybe Kane get scared, who know?). So, without any further ado, let dive in.
Disclaimer: As always, The image I used in the Post below is from various source on the internet such as CnC wiki and Deviantart to give reader a better look at my idea. If you you felt uncomfortable with this, please let me know in the comment below and I'll remove them
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J-KDI insignia
Lore
Originally created by the United Nations as a branch of GDI in charge of Japan and Korean region and after decades maintaining security and prosperity with advancing in technologies, J-KDI is one of the most renowned division within GDI. They often active in Japan Main Islands and Korean Peninsula, which saw little Tiberium infestation and stable politic and economic environments. During the chaotic time before the Second Tiberium War, the three governments met with GDI presentative and strike a deal: The three countries will accept GDI officials, tactics, policies and complied to mobilization orders in exchange for maintaining their own decree of independent, including the right to command and develop their own army with access to some GDI technologies. This deal has led to the birth a semi-independent regional forces within GDI, known as Japan-Korea Defense Initiative (J-KDI).
One of J-KDI unique characteristic is due to they mostly operate in large city, thus their arsenal is modified to suit urban combats. With their freedom in R&D and a huge sum of budget to do so, their units seem more futuristic and sometime unrealistic compare to normal GDI war machines. Most noticeable is they managed to recovered old prototypes from older projects, upgraded and let them enter services once again. With North Korea also in the mix, J-KDI also employed well trained armed military polices and tactical nuclear ballistic weapons. On the other side, J-KDI saw limited use of aircraft and cannot access to Ion Cannons due to GDI constrictions, however, they soon found out other "solutions" to fulfill their role.
In recent years, J-KDI had found a new talent, Dr. Liang, brother of Jade Liang, a NOD notorious commander. Dr. Liang worked side by side with his sister Jade in the GDI research labs until they were both accidentally exposed to raw Tiberium. Liang chose to amputate his arm rather than succumb to mutation. He now dedicates himself to finding ways to heal wounds of all kinds with most of his research into pilotless vehicles. And Dr. Liang, who in need of a sponsor met with J-KDI, who scouting for talents in robotics and drone vehicles, thus Dr. Liang was recruited as chief scientist and a battle commander for J-KDI. His contributed in drones and AI developments helped J-KDI advanced further to their vision of a futuristic army, until the end of Third Tiberium War, that is ...
Building
  • Can not build Airfield.
  • Can not build Combat Support Airfield.
  • Call for Transport available after a Command Post is built
Defense
  • Missile Silo replaces Ion Cannon: Sponsored by United Republic of Korea, these things make NOD green with envy. It can launch a tactical nuclear strike delivered by an ICBM with 5 tactical nuclear MIRV warheads at the target location anywhere on the map. If this is not enough, J-KDI commanders can purchase additional warheads at the Silo. Each warheads cost 1500$ and each ICBM can carry 10 warheads at most.
The Missile Silo ready to deliver it payloads
Infantry
  • Riot Squad replaces Riflemen Squad: Basic infantry/policeman armed with mini assault rifles, riot shield and flash bang. They are studier but slower than their counterpart and trained to clear garrisoned building. On the flip side, they can throw flash bang at enemies infantry, which stunned for a while.
  • Dragonfly Drone: Flying scout drones armed with EMP Immobilizer, which can disable ground vehicle. It can ordered to charge and self-destruct in an EMP explosion, hopefully damaging anything around it. Require Command Post.
  • Service Drone: Flying support drone with timed life that can repair or heal adjacent allies units. Can only summoned through Instant Service support power.
The Riot Squad (from Crossfire Legion), the Dragonfly Drone and the Service Drone
Vehicle
  • Cannot build Rig and Mammoth Tank.
  • Assault APC: Troop transport vehicle armed with weapon jammer and fire ports. Weapon Jammer can render enemies weapons to useless, even infantry weapons. Can upgraded to deploy smoke screen to support friendly units.
  • Robo Tengu replaces Guardian APC: Anti-infantry hover walker, first designed for security, then converted for military use. It can upgrade to transform into the Jet Tengu, a VTOL air superiority fighter. Can detect stealth.
  • Striker-VX: Anti-air walker that can spew out surface-to-air missiles into air. It can upgraded to transform into the Chopper-VX, to combat incoming ground targets with air-to-surface missiles. Require Command Post.
  • Megalodon: Powerful assault walker designed for melee combat with plasma blade, excellence durability and quite fast (for a heavy tank). It also immune to hijacking, mind control and only slowed down by EMP effects. Commandos, however, can plant charges on it legs to bring it down. It leaves behind a husk when destroyed, which can be captured or destroyed. Require Tech Center.
The Assault APC (From Generals 2), the Tengu, VX (both from Red Alert 3) and the mighty Megalodon (from Reign of Steel mod)
Aircraft
  • Cannot build any "traditional" aircraft.
Upgrade
  • Cannot purchase Sensor Pods, Hardpoints, Stratofighter and Railgun Upgrade.
  • AP Ammo upgrade benefit Riot Squad and Tengu
  • Transform Modules: Allow Robo Tengu to transform into the Jet Tengu and Striker-VX transform to Chopper-VX. Purchase at War Factory.
  • Smoke Launcher: Allow Assault APC and Predator Tank launch smoke grenades at targeted area, creating a smokescreen that lasts for 6 seconds and greatly reduce sight range and attack range of units caught within. It can also force garrisoned infantry out of buildings. Purchase at Command Post.
  • Expanded Missile Pods: Expands the Missile Pods for Pitbull and Striker-VX, allowing more missiles per salvo. Purchase at Tech Center.
  • Hydrogen Fuel Cells: Increase Robo Tengu, Striker-VX and Megalodon speed by 33%. Megalodon also gain immunity from EMP effect. Purchase at Tech Center.
Support Power
  • Cannot use Orca Strike and Bloodhounds.
  • GDI Airborne summon two Riot Squads and two Missile Squads instead of two Rifle Squads and two Missile Squads.
  • Drone Strike: Call in kamikaze drone which crashes itself onto targeted area, explode and causing high damage. Summon 3 drones initially but every GDI War Factory present on the battlefield will release an additional Hunter-Seeker drone upon activation. Require Command Post.
  • Instant Service: Call in a flock of 3 Service Drones with timed life anywhere on the map that can heal and repair adjacent allies units. Require War Factory.
Notable Events
  1. Clear House. Location: Kobe, Japan. After the Firestorm Crisis, Empire of Japan and the United Republic of Korea, designated as Blue Zones B-6 and B-7, entered a decade of rapid development thanks to geography locations, efficient governments and technological advances. But shadows of previous conflicts still remained and now, they stir once again. Dr. Liang, a newly appointed chief scientist of J-KDI, accompanied by Battle Commander Sato in a riot control mission in Kobe. The investigators discovered that riots incited by the local Yakuza and backed by NOD. A MCV with escort arrived and quelled the riots by destroyed all hidden NOD infrastructures around the city. At one of the base, J-KDI found documents about a large operation in nearby Osaka Port.
  2. Hand of Darkness. Location: Osaka, Japan. From the documents J-KDI discovered NOD had secretly taken control of Osaka Port operations through several Yakuza shell companies. There, they established a base, hidden by Disruption Towers to wait for a "special shipment" arrive. J-KDI sent a Commando task force to intercept the cargo. As the Commando arrived, he cut through NOD patrols and secured the cargo ship. With the cargo carried away by a V-35 Ox, J-KDI sent in their MCV to build a base and proceed to eliminate NOD presence in the port.
  3. Hidden Vipers. Location: Ningbo, China. The cargo contained parts of a liquid Tiberium base explosive device and from NOD captives and documents, they intended stage a "test" in Tokyo area. This information raised concern for both J-KDI and GDI alike as such attack will cause massive casualties. Doctor Liang traced back the device is manufactured in Ningbo, China and had signatures of his sister, Jade Liang, now a defector. GDI Council authorized a joined assault on China Yellow Zone and put a stop to these devices production. After a bombardment, Steel Talon vanguards landed at the port while J-KDI mech wings escort Hovercraft upstream Yong Jiang river to strike at the rear. However, the city is defended by Emerald Vipers, a NOD faction specialized in toxic and liquid-T weapon. The Vipers led by Jade resisted fiercely to defend their facilities but crushed eventually. Jade escaped with only a handful of troops and GDI claimed their victory.
  4. Incoming Storm. Location: Tumangang, North Korea. Several years passed since NOD Incursion and GDI slowly diminished their military forces. But J-KDI still maintained their semi-independent status and continued to developed new weapons. Recently, there words of a huge NOD armored column pushed down from Siberia toward the Korean Peninsula. Commander Sato had been mobilized to Tumangang in the Russia-North Korea border to intercept NOD advance. He arrived and begin fortified river crossing just before NOD first wave arrived. After the first wave intercepted, second wave arrived and set up shops at the opposite river bank. From there, NOD aircraft and infantry can support the third and fourth wave directly, giving Sato a hard time, however, no vehicle crossed the river. Just before the last wave, Sato receive information about the attacks on GDSS Philadelphia and Japan. He quickly finished the last wave and returned to Japan.
  5. Day at the bay. Location: Yokohama, Japan. NOD attacked a GDI Council's installations in Yokohama and J-KDI called in as reinforcement to take back Ion Cannon Control Centers there. However, there early reports that another GDI force already there. Feeling something amiss, Commander Sato send a Commando and a Sniper Team to investigate the situation. Turned out, a GDI Insurgent, the Dark Eyes Insurgency (D.E.I) had taken control of the Ion Control Centers there and in process of stealing an Ion Cannon for there usage. After a brief skirmish, Sato cannot stop the D.E.I from finished taking control an Ion Cannon. At this point, the D.E.I commander propose a deal with Sato, as they willingly to help him take back the vital port of Yokohama in exchange for a blind eye, as GDI Council not giving J-KDI access to Ion Cannon Network either. Having no better choice, Sato agreed and the combined GDI wiped out remaining NOD foothold in Yokohama. Before leaving, the D.E.I generously provide Sato a shocking new: Dr. Liang life is under threat by his little sister, as she going to attack at San Diego Conference, where Dr. Liang and many GDI top scientist currently in.
  6. Santa Coming, Too. Location: San Diego, California. Dr. Liang and San Diego base had been warned about the coming of NOD forces. However, the defense of the base fall in local GDI hands, as Dr. Liang forces are only a handful of guards and mechs. As the Vipers approached, they were caught surprised by J-KDI transform mechs and Vipers aircraft soon removed out the sky as their home Air Tower destroyed. This angered Jade and she soon send in more troops to the meat grinder. In the moment the base about to fall, an APCOM reinforcement wing arrived and bombed NOD forces to oblivion. Jade herself forced to abandoned the battle, leaving behind many Vipers casualties behind.
  7. Relics of the Past. Location: Point Hope, Alaska. Having stabilized the Blue Zones, GDI High Command planned for a retaliation strike at NOD. J-KDI Command didn't sit still either, as they're dangerously close to the China Yellow Zone. However, to J-KDI also lack the capability to strike deep into China mainland where NOD headquarter is. Dr. Liang proposed a bold idea: by using an old experimental device Allied forces used during the Third World War, they can teleport a limited number of vehicle directly at NOD headquarter and destroy NOD from inside out. However, this device currently mothballed in a abandoned base in Alaska, with rumors of NOD activities in the region. As the plan when through by GDI High Command, Dr. Liang and Sato lead and expedition to dig out the old Chronosphere and charged it to full. While Dr. Liang busy restore and recharge the Chronosphere, Commander Sato take charge of a naval battle with two NOD Battleships and their escort.
  8. Chrono You Didn't. Location: Nanchang, China. With the old Chronosphere device fully charged, J-KDI begin their raid on NOD Asian Headquarter in China. After clear out a NOD outpost, a MCV with some mech teleported and begin set up shops at the west bank of the river. Local Black Hand alerted of J-KDI presence and sent a Purifier with a few Scorpions to intercept GDI but soon torn to shed by mech reinforcement. This, however, do not deter the Black Hand and NOD from sending in more troop and vehicles at the J-KDI base, stalling J-KDI advance for a time. After a few round of reinforcements, Dr. Liang inform commander Sato that the Chronosphere will reach it limit soon, but a ZOCOM commander volunteer to arrived at a last batch reinforcement. A ZOCOM MCV with some vehicle and two MARVs soon teleported in was the last reinforcement, but they are more than enough. Together with ZOCOM, J-KDI pushed forward and even destroyed a Black Hand Redeemer, forcing them to retreat. The main NOD base soon followed suit and fall to the combined might of the two MARVs. With their Command Headquarter destroyed, NOD forces in China soon fall to disarray. This mission is a total victory.
  9. Doomsday Countdown. Location: Incheon, South Korea. The situation in the Far East is stabled and only minor NOD resistances remained but a large number of NOD had escaped their demise. Peace finally there, but it is short lived, as the Earth under attack by an unknown Aliens. There crafts landed across the globe and their forces strike in every Blue and Yellow Zones. A Drone Platform had landed in Incheon and Commander Sato sent to deal with it. A strike team arrived from sea and encountered heavy Alien patrols. Battleship called for bombards to clear a landing zone for an J-KDI outpost. The alien deployed their Rift Generator, intend using it to wipe out any humans resistant. In face such mass destruction weapons, J-KDI authorized the use of Tactical Nukes and a Silo is deployed. With the help of a EMP Control Center, J-KDI disrupt the Rift Generator long enough for their forces to destroyed the Rift Generator and nuked the Drone Platform along with any remained Aliens to oblivion.
  10. Under the Sacred Mountain. Location: Mt. Fuji, Japan. When Commander Sato busy dealing with the aliens in Hiroshima, Dr. Liang received distress signals from a GDI facility in Mt. Fuji. Apparently, his little sister, Jade attacked the facility to eliminate a high ranking NOD defector sheltered there. But the Aliens arrival foiled her plan and now she caught in the crossfire between GDI and Aliens. This opportunity cannot be missed but J-KDI had given order to prioritized the defector safety first, thus Dr. Liang led reinforcements to Mt. Fuji. He arrived from the north to the final GDI base there while Jade three base besieging them. As for the Aliens, there coming from the South, keep hammering Jade from behind. J-KDI first recaptured the Power Plant to reactivate the remain defend system, which temporally push Jade forces back. Afterward, they begin to hammer Jade bases while she fend off the Aliens. Cannot withstand any further, Jade flee again, abandoned remaining forces to their fate. The Aliens also dealt with afterward and the defector escorted to safety.
  11. Shipwright. Location: Naval Base White Beach, Okinawa. A ZOCOM aircraft carrier task force arrived in Okinawa for emergency repair and refuel. The carrier carried with it a special cargo and under attack by the Reaper-17 pursuers. J-KDI sent Commander Sato to unsured the cargo safety. When be Carrier under repaired, all sirens sounded as Alien Storm Riders approached, but all shot down. Soon, more Aliens ground forces arrived along the north beach while more Storm Riders flied in from the sea. J-KDI and ZOCOM hold off the Aliens long enough for the Carrier Task force to repair and refuel, then escort the task force to high sea, after destroyed the Alien foothold in the region, of course.
  12. Race of Arms. Location: Threshold 14, Guangdong, China. The cargo had reached safety in the high sea while the Aliens pursuer retreated. GDI High Command, alerted of Alien's Towers in the Red Zone, planned to destroyed them before they finished constructing. J-KDI had been assigned to bring down the Tower in China Red Zone, code name Threshold 14. When the vanguard arrived, they found themself not only facing Alien but also NODs. Under pressure from both side, J-KDI hold on to their footholds while withering down Alien and NOD forces. Soon, Dr. Liang informed that a special Chrono delivery is coming. Commander Sato send the signal for three warheads to teleported near the Phase Generators and denotate them, reduced a huge chunk of Alien base to dust. With the Phase Generators outed, the Tower is now vulnerable and a nuclear strike later, it blew to smithereens.
  13. Of Brother and Sister. Location: Giraud-Moebius Tiberium Crater. Five years after the Third Tiberium War, GDI now stand victorious and the Brotherhood back to it shadows once more, J-KDI busying rebuild their city and society when Dr. Liang receive a shocking news, his sister, Jade Liang had betrayed Kane and now withdrawn to her final stronghold deep within Central Asia Red Zone. Dr. Liang asked for permission to finish business with his sister and authorized by GDI High Command. As Jade stronghold is hard to breached, J-KDI use a more bold approach, drop a MCV dropped from orbit inside her compound and destroy it from within. As J-KDI about to attack, the Marked of Kane already begun their assault. This created distraction needed for the MCV to make land fall and how can Dr. Liang refuse such a chance. A MCV task force dropped behind Jade lines and start to set up shops while Jade busy fighting cyborgs. Only when she realized her defend line pincered by both mechs and cyborgs then it is already too late. Not willing give up, Jade activated four Cloning Vats, devices left behind from Soviet-era that can clones every infantry Jade forces have trained. Fortunately, the Kenan Corp reinforcements arrived and together, the three forces pushed toward Jade headquarter. Jade in her madness, denotate a Liquid-T Bomb, intended to take the attacker down but ultimately failed and captured by J-KDI troops. After a brief conversation, Dr. Liang bid farewell to his sister and handed her to a cyborg, then a gunshot rang ....
------------------------------------------------------------------------------------------------------------------------
That all for this post. If you have any opinions, please let me know in the comment section below as usual. The next post is right about the corner as I take for a change and do a Kilian Loyalist NOD sub-faction next time. Thanks you for reading and I hope to hear from your comments soon. Best regards.
submitted by M1lk_4_Kh0rn3 to commandandconquer [link] [comments]


2024.05.15 08:10 eagle2120 [Very Long] Marathon, Angela, and Eragon Connections. Fractalverse and Murtagh Spoilers

I've been meaning to make this post for a while but life kept getting in the way.
There is a bunch of new (well, new to me) stuff I've discovered over the last few weeks, and wanted to share my thoughts with you.
Let's start with the "prequel" (although never canonically confirmed) to the Marathon series was a game called Pathways to Darkness. The backstory for this game is:
Sixty-four million years ago, a large extra-terrestrial object struck the Earth in what would later be called the Yucatan Peninsula, in south eastern Mexico. The dust and rock thrown up by the resulting explosion caused enormous climactic changes in the ensuing years, and many of the Earth's species became extinct during the long winter that followed.
The object itself was buried thousands of feet below ground, its nearly two kilometer length remarkably intact. It remained there, motionless, for thousands of years before it finally began to stir-- and to dream.
Hmm. Buried below ground. Finally beginning to stir and dream. Who does that sound like?
Let's keep going.
The heat of impact liquefied the rock around it, which later cooled and encased the dead god's huge body far below ground. As it began to dream, it wrought unintentional changes in its environment. Locked deep beneath the Earth, strange and unbelievable things faded in and out of reality. Vast caverns and landscapes bubbled to life within the rock, populated by horrible manifestations of the dead god's dream.
As it began to dream, it wrought unintentional changes in its environment.. Locked deep beneath the Earth, strange and unbelievable things faded in and out of reality.
Like Fingerrats? Or like Spider-wolves?
Vast caverns and landscapes bubbled to life within the rock, populated by horrible manifestations of the dead god's dream.
Caverns and landscapes. I want to expand this point here for a bit because it's also mirrored across Alagaesia.
Let's start with Helgrind.
For any FV enjoyers, I've previously speculated that Helgrind is a reliquary, or a previously living being that was transformed (a la Ctein).
But the curious thing here is the timeline of Helgrind and it's tunnel system, taken with the above context.
Q: Assuming it wasn't built by the Ra'zac themselves, was the lair inside Helgrind purpose-built for the Ra'zac and Lethrblaka, or did they appropriate it some time after it was built? If it wasn't built for them, what was its original purpose?
A: Partially natural formations (linked to tunnels elsewhere in Alagaësia), partly expanded by the priests of Helgrind and Galbatorix himself.
But... The Ra'Zac didn't inhabit Helgrind until at least after the Humans came over. So these tunnels underneath Helgrind existed before the Ra'Zac, or Galbatorix ever set foot on Alagaesia. Which, I don't know about you, but a massive network of tunnels does not smell entirely natural to me.
So.. where else are there "natural" formations that link to other tunnels elsewhere in Alagaesia?
We've seen these "natural" formations in Vroengard:
Q: The deeps under Vroengard, were they created by the riders or was it a previous system of caverns that they repurposed?
A: Previous system. I mean, there's been work done on them, but... 'It looks similar, parts of it feel similar to the caverns that we encountered in this book. They both have that hole in the cave which goes deeper, with something in the hole that's not clearly defined.' Yeah.
And we've seen similar depictions in the Beors, and Nal Gorgoth. So from the Beors to Vroengard, "natural" tunnels exist underground. I don't buy that they are entirely natural.
Given the context of the Marathon game above:
Vast caverns and landscapes bubbled to life within the rock, populated by horrible manifestations of the dead god's dream.
I think these tunnels came from Azlagur.
Let's switch gears here, I want to talk about another archaeological mystery in the world of Eragon - El-Harim.
I believe El-Harim was heavily influenced by the (not canon confirmed, but implied) prequel to the Marathon games, the Pathways into Darkness
Pathways casts the player as a member of a US Army Special Forces team sent on a mission to the Yucatán Peninsula. On May 5, 1994, a diplomat from the alien race known as the Jjaro appeared to the President of the United States and informed him that on May 13, an ancient godlike being sleeping beneath a pyramid would awaken and destroy the Earth. The only way to prevent this catastrophe is to prevent the god from awakening. The eight-man Special Forces team carries a nuclear weapon, with the goal of entering the ancient pyramid, descending to the bottom level where the god sleeps, and activating the bomb to stun the god and bury it under tons of rock.
Getting into a bit more of the backstory:
Only during the last few centuries has the god begun to effect changes on the surface of the Earth. Grotesque creatures have been sighted deep in the trackless forest of the Yucatan, and strange rumors of an ancient pyramid-- which is neither Aztec nor Mayan-- in the same area have been circulating in the archaeological community since the early 1930's.
Pyramid, eh? There are two different options here I can think of that equate.
The extended FWW Map
First, in the extended map from FWW, we can see a Pyramid-esque shape - Different color, different slope, etc.
Or, second (and probably more likely), it could be El-Harim:
It is a very bad place. It’s a place where some bad things happened at one point and it’s not a good place to go walking around. I don’t want to get into it too much more because again, it’s a good possibility for another story and I want to keep thinking about it a bit more. It is in Alagaesia and we’ve actually been close to the location.
Many speculate that the below vision from Eragon in Brisingr, which was never explained in the main cycle, is of El-Harim:
And he rested, and visions beset him of a circular stone city that stood in the center of an endless plain and of a small girl who wandered among the narrow, winding alleys within and who sang a haunting melody (A Feast with Friends, Brisingr).
If this vision IS El-Harim , it's super significant because of these two descriptors:
circular stone city
narrow, winding alleys
Fractals. The city itself is a fractal, like Nidus for any FV enjoyers.
The narrow winding alleys are significant because of the descriptors of the Vanished/Grey folk:
The spaces between the structures were narrower than the humans preferred; the proportions were taller, thinner, which matched the images she had seed of the Vanished...
The ancient outline of the city was - as she suspected - a fractal, and the shape of it contained meaning.... At the nexus of the apttern, where it coiled in on itslef like a nautilus shell" (Shards, TSIASOS).
Narrow. Circular (Nautilus shell). Winding. Fractal.
Whatever this city is, El-Harim or otherwise, it is/was a grey folk/vanished city.
And given the quotes from above - "Its a place where some bad things happened at one point", and "dangerous, creeping, ancient, evil thing" - My guess is that the event that caused the Grey Folk to bind the AL to magic happened here, in El-Harim.
Alright, moving along.
Let's talk about the Az and the God. There are a few parallels I've talked around, but the BIG link between the two are Dreams. This is especially important because of the release of the world map recently.
We are the devotees of Azlagur, the Devourer. Azlagur the Firstborn. Azlagur the Dreamer. He who sleeps and whose sleeping mind weaves the warp and weft of the waking world. But the sleep grows restless" (Obliteration, Murtagh).
Versus
As it began to dream, it wrought unintentional changes in its environment. Locked deep beneath the Earth, strange and unbelievable things faded in and out of reality. Vast caverns and landscapes bubbled to life within the rock, populated by horrible manifestations of the dead god's dream.
I could write a whole post about the parallels between the two and their linkage to dreams, but I'll cut it short here for now to save room to dig in to other areas. Specifically, the Dreams connection is especially important because of the relase of the world map recently - I have another post here that gets into more detail, but the translations from the World Map in the middle translate to:
where dreams and dragons dwell
Dreams (!) and Dragons.
Combine that with the Etymology of the words:
Alagaësia ala = land gaësia = rich/fertile
Alalëa ala = land lëa = a beautiful dream
Elëa = the dream itself
So the planet, named Elea, translates to "The Dream Itself". Very interesting.
This is even more significant when you take into account this tweet chain from Chris, a bit earlier in March
Darn it. Just invented a name in the ancient language. Googled it to make sure no one else had used it ... only to discover that I had used it in an earlier book. Lol.
Can we ask what name?
Edurna
I believe the name was a potential candidate for the name of the planet of Alagaesia, which is important because of the etymology of THAT name (All credit to Zora for digging this one up).
Edurna sounds awfully like Adurna and Edur
Adurna meaning water and Edur being a prominence
Prominence. And Water. You know what that sounds like to me? Plaintive Verge. Just food for thought.
Second-to-last Az connection I want to cover: Hunger.
Whirling darkness swallowed him, and at the center of it... lay a formless horror - ancient and evil and from which emanated a constant merciless hunger (Dreams and Portents).
Versus a quote about the cosmic entity in Marathon:
Now I fear what that weapon has unleashed will destroy us. I once boasted to be able to count the atoms in a cloud, to understand them all, predict them, and so did I predict you, but this new chaos is entirely terrible, mindless, obeying rules that I don't comprehend. And it is hungry.
Now, the last piece of Azlagur-related lore I want to cover here is the "Black Sun".
In all of the visions, a Black Sun precipitates Azlagur's rise.
"A black sun rimmed by black flame hung against a darkling sky... The beast rose rampant against the black sun - A wingless dragon, apocalyptic in size, terrifying in presence. Destroyer of hope, eater of light"
Before getting into the Black Sun a bit more, there's an additional connection here I want to touch on - usage of the word rampant in connection with Azlagur.
In Marathon, Rampancy is the enhanced self-awareness of a computer AI, causing a progression towards greater mental abilities and destructive impulses. The destructive impulses, however, are primarily caused by being threatened or harassed. There are three main stages, as well as a fourth and final stage that is rarely achieved, to rampancy, named by the primary attitude of the AI during those times: Melancholia, Anger, Jealousy, and Meta-Stability.
There are some overlaps with what we see from the Maw.
And Melancholia.. that's an interesting word. Especially when taken into context the meaning of the name:
A melancholy dream of great beauty.
Melancholy.. Dream... The pieces of the puzzle are coming together. And Rampant...
Chris also uses that exact same verbiage when discussing a deleted scene from TSIASOS:
Q: I just finished reading To Sleep in a Sea of Stars and I have to know: it sounds like the Wranaui fought the corrupted during the Sundering but if that's true and it happened almost 300 years prior.... Who created the old corrupted? I've been questioning this for days!
A: That was actually in material cut by editors (some of the dream memories). Another Seed/Idealis was damaged and, when the Old Ones tried to separate it from its host, the xeno went rampant.
The xeno went rampant. Very interesting.
Alrighty, I keep getting distracted, back to the black sun.
The reason the Black Sun is important is because it always precipitates Azlagur's rise, throughout several of Murtahgh's visions. In each of them, there is a Black sun.
So, by this, we can extrapolate that the sun needs to be Black in order for Azlagur to rise (which is hinted at at the "Day of Black Sun" celebrations near the end of the book).
But... what does it actually mean?
There is a parallel in Marathon, their weapon:
The trih xeem (also "tri xeem") is an extremely powerful weapon that can be used to force a star into early nova... it was originally conceived and built by the Jjaro [The Old Ones/Vanished equivalent]. Much of the Marathon Infinity story revolves around preventing the Pfhor from using the tri xeem and inadvertently releasing a W'rkncacnter that is supposedly trapped within the Lh'owon sun.
So, the story of the last Marathon games revolves around preventing the usage of the weapon to release the cosmic-level baddie trapped in the sun. So, effectively, the antagonist is imprisoned by the sun.
But.. how does that translate to Azlagur and Murtagh?
The Black Sun requirement for Azlagur's rise could be construed as "imprisonment" by the sun; Azlagur cannot escape until the sun is turned Black. But it only really starts to come together when you piece together these pictures.
First, early concept art for the Fractalverse
You see the black orb, heading directly for the glowing star? Sounds pretty similar.
But that's not the smoking gun; look at the depiction of the black orb in the concept art, and compare it to the trih xeem, the weapon in Marathon.
A black orb with a trail heading directly for the sun. Almost an exact match.
OK.. so I get that it has some relevence in fractalverse, but how does it translate to Eragon?
Well, because of the Beors. Specifically, a picture CHRIS HIMSELF posted about the Beors.
Here
I propose that THIS black orb, at the top of the Beors (which, suspiciously, no one has traveled to) houses the black weapon. After all, the depiction is quite similar - A large, circular, black orb. Looks pretty similar to the other pictures.
And given the above context that Azlagur can only rise with a "Black Sun", the pieces all start to fit together. It's not perfect, but there are definitely a lot of overlaps.
Alright. I've been waiting for this one. The last piece. Let's talk about Angela.
Q: Will we get Angela lore? I feel like she could have killed Galbatorix and just didn't feel like it.
A: For those who don't know Angela is based on my sister Angela, because she breaks the fourth wall to a degree she has. Not only does she have plot armor, she knows she's in a story and can break the story itself. So, yes, she could have killed Galbatorix, but that would have made for a very bad story. That said, I do have an entire book planned around Angela, and it's very high on my list of books to write because it takes place before some of these other big stories I want to write. And that's also the difficult thing. I have my big storylines, and then I have a couple of one off side books I want to write, and it's just a question of time, energy and effort.
She knows she's in a story, and she can break the story.
Based on that, and several other descriptions I will get into in a bit, I think her story is directly related to the Marathon Infinity game.
Marathon Infinity begins as the Pfhor destroy Lh'owon using a Jjaro-derived doomsday weapon known as the Trih Xeem or "early nova". Unfortunately, the weapon also releases a powerful chaotic being: The W’rkncacnter, which threatens to destroy the entire galaxy. Because of the W’rkncacnter's chaos or by means of some Jjaro tech of his own, the player is transported back and forward in time, finding himself jumping between timelines and fighting for various sides in a desperate attempt to prevent the chaotic being's release.
and
In Marathon Infinity, a W'rkncacnter is imprisoned in the sun of planet Lh'owon. It is theorized by some that the W'rkncacnter's powerfully chaotic nature may be responsible for the jumps between realities seen in the game. When the Pfhor use a trih xeem device to send the star into early nova, the creature is released, to the horror and destruction of the Pfhor.
Angela is the Eragon-equivalent of the player.
She can transport back and forward in time, jumping between timelines, and fighting to prevent the chaotic being's (Azlagur's) release. Let's dive in.
First:
Q: Is it canon that Angela the Herbalist is a Time Lord and did she make a cameo in To Sleep in a Sea of Stars?
A: Is Angela the Herbalist is a Time Lord? That would be copyright infringement, so I'm going to say "no comment", but she is in To Sleep in a Sea of Stars. And there is a canon reason for this. And you should have no problem spotting who she is in that book.
So there's a canon reason she's in the book. Interesting. When you take that into context with the next bit
Q: On your last AMA on reddit, someone asked if any fan had guessed the identity and history of Angela correctly. You said nobody has guessed correctly and there's not enough information in the books to do so. That puts every fan theory out there on her wrong, correct? She's not the soothsayer, a time lord, grey folk, etc, correct?
A: Angela: Some of the fan theories have gotten parts of her history and identity correct. However, there's a HUGE aspect to her nature that no one has guessed (or least, not in a non-joking way). And no, I don't mean her being a Time Lord.
So there's a huge aspect to her nature that no one has guessed (at least at the time of writing). She's self-aware, knows she's in a story, and can jump around in time. And, similar to the Marathon games, it appears like only she knows that she's in a story.
So, based on the Marathon inspiration, we can guess that she is trying to accomplish the same thing - To prevent the release of the cosmic-level villain. We know that she has some kind of relationship with the Draumar:
In Murtagh, it’s revealed that Bachel and “Uluthrek” (Mooneater, Angela’s given Urgal name) met with Bachel explicitly going out to confront her (a courtesy not even offered to a Rider like Murtagh)
So, by extension, she has some kind of connection to Azlagur. This is supported by other circumstantial evidence in FWW as well:
Since we know that the Dream Well in Mani's Caves is similar to the Well in Nal Gorgoth I can assume that Angela is revealing the existence of the Draumar to Elva there? I feel certainly feel as if you're setting up her for something in the future series.
Heh. Good Catch.
So, she is clearly working with Elva to do something related to the Dream Wells, and she also previously confronted Bachel, many years ago. So throughout multiple years across the WoE, she is connected to Azlagur and the Draumar; her story clearly revolves around them/Azlagur, somehow.
Putting the above pieces together, my guess is that she is jumping around in different timelines, trying to manipulate actions of the past to prevent the rise of Azlagur. Just like the player character in Marathon. There's another piece of circumstantial evidence to support this assertion as well.
In Marathon Infinity:
After multiple "jumps," the player (seemingly the only one who realizes he is being transported between possible realities)
Versus Angela:
As hours passed, the stars turned above, night chill drew the heat from my body, and I fell into a curious trance, not asleep but not fully awake... The world altered" (On the Nature of Stars, FWW).
I believe this world "Altering" was the first time she experienced an alternate timeline, without knowing what it was at the time.
We've also seen her create "Doorways" as well - Although it's not clear if this is fast traveling (a la a Torque Gate), or truly opening a path to another timeline.
In Eldest:
"As they landed, he noticed a patch of white on a small hill nearby. The patch wavered strangely in the dark, like a floating candle, then resolved into Angela, who was wearing a pale wool tunic" (A Sorceress, a Snake, and a Scroll).
and then later, more concretely:
"I traced a line on the wall, reached out, and opened a door that wasn't there. ON the other side - nighttime, a beach by a black ocean lit only by stars, so many, many stars, more than there should be. Of course, I would not take Elva to my home, not yet. But this was a waypoint, a place to build and learn and grow... She stared into the gap, the impossible portal" (On the Nature of Stars, FWW).
Still, as always with Angela, so many questions.
Alright, we've reached an ungodly wordcount, so I'll call it here. There are still more connections I'm uncovering between the two series (such as the potential connection between the Gedway Ignasia and the "warning" sensation from Marathon), so I might make a follow-up post in the future with everything else I uncover.
As always, thanks for reading! Let me know what you think in the comments, or if you've found any other connections between the two.
submitted by eagle2120 to Eragon [link] [comments]


2024.05.15 06:14 ComfortableLayer5207 Lotteria Bay 18+ Serious RP Whitelisted Jobs Gangs Drugs Custom Cars & Clothes New Server Female Friendly LGBTQ Friendly Streamer Friendly

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2024.05.15 05:52 StarTechUP_Inc PostgreSQL vs MySQL: 10 Key Differences

Read the full blog here!
If you are in the midst of choosing a database management system (DBMS), you have two top options: PostgreSQL and MySQL.
Both databases are open-source and have a large user base, making them popular choices for many web applications.
But which one is better for your specific needs?

MySQL Database

Firstly, let's take a closer look at MySQL.
MySQL is an open-source relational database management systems (RDBMS) made by Oracle. It's designed to help users efficiently store, manage, and pull up structured data. Boasting its versatility, MySQL is being used for everything from small projects to big websites and even massive company solutions.

Why choose MySQL?

MySQL is a go-to choice for companies when it comes to software as a service. If you're looking for reasons why, here are a few of them:

PostgreSQL Database

Now, we look at PostgreSQL, another popular open-source RDBMS.
PostgreSQL, or "Postgres" for short, kicked off back in 1986 at the Berkeley Computer Science Department, University of California. It's an object-relational database management system (ORDBMS) that's packed with powerful features and really nails standards compliance.
It's common use cases are:

Why choose PostgreSQL?

Among the relational databases, PostgreSQL has been gaining popularity over the years due to several factors, including:

Key Differences of PostgreSQL vs MySQL

Popularity
The popularity of PostgreSQL and MySQL is soaring thanks to the cloud, which makes things easier to set up.
In 2023, PostgreSQL was awarded the Database Management System of the Year by DB-Engines.
While PostgreSQL is the go-to for professional developers, learners are still big on MySQL, with 45% preferring it over PostgreSQL.
Data types
MySQL and PostgreSQL both handle a bunch of data types, from the simple to the more complex ones.
MySQL supports various data types for different applications, including Integers, Characters or Strings, Dates with Timestamps and Time Zones, Boolean, Float, Decimal, Large Text, and BLOB for binary data (like images). However, it doesn't support geometric data types.
On the other hand, PostgreSQL supports traditional SQL data types (e.g., Numeric, Strings, Date, Decimal) and unstructured types (e.g., JSON, XML, HSTORE), network data types, bit strings, etc. It stands out by supporting ARRAYs, NETWORK types, and Geometric data types for spatial data, thanks to the PostGIS extension, an open-source extension for advanced spatial functions.
See the complete details here.
License
MySQL's community edition uses the GPL license, which is pretty open.
On the other hand, Postgres goes with the PostgreSQL license—it's liberal, kind of like BSD or MIT licenses.
Despite MySQL being all about GPL, some users worry since Oracle owns it. That's actually why MariaDB was created as a sort of branch-off from MySQL. Oracle still owns MySQL, but the community rallies behind MariaDB.
PostgreSQL has been free to use and distribute since its inception. It's never been owned by any enterprise company unless you count the 1986 Berkeley Computer Science Department as a company.
Queries
MySQL uses a proprietary SQL database language, which is straightforward to learn and implement.
In contrast, PostgreSQL uses the standard SQL dialect that beginners may struggle with at first but will reward them in the long run since they'll have a solid foundation for other databases like Oracle, SQL Server, and others.
Database performance
MySQL performs better with simple SQL queries, while PostgreSQL excels at complex ones. However, for most workloads, Postgres and MySQL have similar performance, with up to 30% variation. Regardless of the database, missing an index can degrade query performance by 10x to 1000x.
MySQL has always been faster than PostgreSQL due to the way it implements data structures and locks tables, which usually leads to performance issues when dealing with large databases.
However, with its advanced indexing functionality and MVCC model for concurrency control, PostgreSQL can outperform MySQL on complex queries and large datasets.
Security
MySQL and PostgreSQL both have excellent security features. They both support RBAC.
They also support secure connections through SSL, advanced authentication methods like Kerberos and LDAP, and encryption at the column level.
However, PostgreSQL has a slight edge over MySQL in terms of security. It uses its client authentication system to perform user authentication, while MySQL relies on the host operating system for this task, which can be more vulnerable.
Architecture
MySQL is a relational database, while PostgreSQL is an object-relational database with advanced data types and inheritance for objects. However, this complexity can make PostgreSQL more challenging to use.
PostgreSQL comes with one ACID-compliant storage engine, while MySQL gives you options with 15 different storage engines beyond its default storage engine, InnoDB. This huge selection means you can easily find one that fits your specific needs.
Storage
Data storage is essential for any database. PostgreSQL and MySQL offer various data storage options, including Tables and Indexes on disk. This section looks at two storage options: common storage and pluggable storage.
PostgreSQL supports tablespaces for storing Tables, Indexes, and Materialized Views in various locations, improving I/O efficiency. However, it doesn't offer pluggable storage engines yet.
MySQL also uses tablespaces (within the InnoDB engine) for efficient I/O distribution by grouping physical objects. Unlike PostgreSQL, MySQL supports pluggable storage engines, enabling it to meet specific needs to store data for different applications, such as OLTP and Data Warehousing.
Replication
MySQL supports primary-replica and multi-replica replication, copying data changes from the primary to replicas using SQL. This asynchronous replication could affect performance and scalability.
MySQL replication allows replicas to manage reads and writes, ensuring continuity after a primary crash. However, syncing changes when transitioning a replica back to primary can slow the process, particularly with lengthy SQL operations.
PostgreSQL replication uses WAL files for fast, reliable, and manageable replication, outperforming MySQL's. It supports primary-replica and multi-replica setups, including cascading replication, with options for synchronous or asynchronous modes. Asynchronous allows for read requests on replicas, while synchronous replication ensures consistency across replicas and the primary but slows down transaction commits.
Community support
PostgreSQL and MySQL are both open-source databases, which means that they have a large community of developers who contribute to their development. However, the size of the community differs for these two databases.

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2024.05.15 05:24 dadoeboi101 [FT] SoCal - Japan only board games, Project Elite, Oathsworn, Burncycle, huge list [W] Too many bones, Diamonds, etc

Socal based around IE, but i do travel to OC/LA occasionally, and will also be in SD for Comic Con. hoping to work out some trades.
[FT]
Japanese games:
Vivo (NIS)
Nokosu Dice 3e (NIS)
Yura Yura Penguin (NIS)
Nanatoridori (NIS)
Nana (NIS)
Cafe Overload Oink (NIS)
Trick & Snipers (NIS)
Anima Bistro (unplayed)
Rumble Nation Deluxe edition (NIS)
Bus & Stop (new Saashi and Saashi game)
Other games, with new additions on top:
Dwellings of Eldervale + minotaur
Spirit island + Branch and claw + Jagged Earth + Natures Incarnate + spirits from Horizon box + holographic spirits pack
Project Elite All in
Street masters aftershock plus extras (mended edges)
Burncycle
Oathsworn + armory + update kit
Oltree (NIS)
Hidden leaders + expansion
Grimm Forest
Demon worker
Marvel united All in for season 1, 2, plus cardboard materials, season 3 all in pledge incoming, partially painted, plus multiple/most promos.
Innovation + expansion (older edition with subjectively better art)
Adventure tactics
Skull + Promo set of coasters (which adds another player so can boost player count to 7)
Project L Collectors Box
Moonrakers Base - effectively base game but in kickstarter box Lord of the Rings LCG Plus fellowship of the ring saga plus a few other character expansions
The Initiative
Marvel champions heroes - Drax, wasp, quicksilver
Warps Edge
Jaipur (Old and new edition available)
Unmatched: Little red and beowulf
Azul + playmat
5 Minute Dungeon: Big box + expansion
5 minute marvel
Above and Below Kickstarter edition
Ancient World
Android: Netrunner
Arkham horror Card game Return to Dunwhich, forgotten age, and path to carcosa boxes
Atlantic STorm
ATtack on Titan: Deck Building game with hange promo character
Banned Words
Battlecon: Trials of indines
Battlecon: Complete Unleashed Kickstarter collection (one of the two boxes has an edge split)
Beagle or Bagel?
Bios: Megafauna 2nd edition (NIS)
Bloodborne: Card Game + exansion
Brick Party
Broom Service: card game
Capital City
Captains of the GUlf
Carnival Zombie: 2nd deluxe edition KS + expansion
Castle Panic (older edition)
Castles of Mad king ludwig: secrets
Clinic Deluxe edition plus expansion
Consentacle (NIS)
Demon Worker
Dice throne: Seraph vs vampire lord
Dice thrones promos
Disc Duelers
Disney Sorcerers Arena: Epic alliances (NIS)
Dragon Pets
Dungeon Raiders (newer edition)
Epic spell wars battle of the wizards: Skullzfyre and Tentakill boxes
Escape from the Aliens in Outer SPace
Escape: Curse of the Temple
Fantasy Realms
Favor of the Pharoah
Flatline
Forged in Steel
Fort + expansion
Frostpunk
Fugitive
Funkoverse Harry Potter
Galaxy defenders + elite alien army
THe Game
GAP
Goonies: never say die
Gretchinz!
Grifters
Hollow Cell (NIS)
Horse Fever
Ignite Kickstarter edition with centaurs: unpunched
ISS Vanguard +close encounters + personal files (NIS)
Ivanhoe
Junk Art
Kemomimi Panic + promos
The King is dead
Labyrinth
Level 7 [omega protocol] + expansion
March of the ants
Maters Trials: Wrath of Magmaroth (NIS)
Monster Slaughter + kickstarter content
Mottainai
New York Slice
Nuns on the Run
Of Dreams and Shadows + Monster within expansion
Omen: Reign of war + expansions ( tales of the ancients, gifts of the gods, fires in the east, edge of the aegean, and heir to the dunes, condensed into two boxes, some edge whitening)
Ouch!
Overseers
Pandemic: The cure + experimental Meds
Pocket Paragons: Origins
Rattaneer
Reckoners Kickstarter edition
Revolution!
Sagrada + multiple expansions (NIS)
Sidereal Confluence: 1st ed
Starcadia quest
Sons of Anarchy: Men of Mayhem
Space Gate Odyssey
Spirit Island (NIS)
Spyfall + Spyfall 2
Squirmish
Summoner wars: Master set + expansions
Tabannusi: Builders of Ur
Taj mahal (printed rulebook, one token replaced using the spare)
Tapeworm (NIS, KS edition i believe)
Terror Below
Time of Crisis: roman empire in Turmoil
Time stories: Revolution, hadal project
Tokyo Jidohanbaiki
Tragedy looper
Trailz
Vindication + leaders + promo pack + promo mini
Warriors of God: wars of england and france
Whistle stop
Wits and Wagers deluxe edition
Wok Star
Word Slam (NIS)
Wordsy
World of warcraft; wrath of the lich king
Xia: legends of a drift system + Embers a forsaken star
Zendo
Zombicide collection: zombicide, season 2 prison outbreak, box of zombies (Zombie dogz), toxic city mall Zombicide Black plague: + wulfsburg + zombie bosses condensed into base box (some edge splitting), and wooden organizer.
[W]
Loop
Diamonds
Astro knights eternity stuff
Buurn
Primal: awakening
Monster Hunter Too many bones content - (I already have base game)
massive darkness 2 darkbringer box + druids
20 strong
7th citadel
Kinsfire chronicles
7 wonders expansions beyond armada.
7 Wonders architects
Heat: Pedal to the metal Wyrmspan
Zoo Vadis
Unsettled content beyond planet 4.
Other wants:
Last of us remake + Last of us 2 remake for ps5
Final fantasy rebirth
Vinyl Records Video game/anime themed
submitted by dadoeboi101 to BoardGameExchange [link] [comments]


2024.05.15 04:51 Storms_Wrath The Human Artificial Hivemind Part 512: The Pact Of Blades

First Previous Wiki
Ezeonwha was walking down a long hallway. The dry and plain painted walls and the pure white lighting of the lower levels of the 102nd Visitor Welcome Office helped to frame the dingy realities of those who could only afford these floors. Not even capable of having windows, these were for those who were the cheapest of the cheap or those who mingled with them. He'd passed several Guides on the way in, their claws echoing in the halls as a sign of authority in this lawless land.
Here, mediocrity was king, and he was a loyal servant. He drew his cloak closer about his neck, unwilling to reveal himself to those who weren't already equipped to see through it all. He was famous enough to be an abduction target if he let his guard down. This place was no exception, though Justicar tried to make them such. Too much security on the higher levels and too little on the lower levels. That was the way of things.
Another hallway, this one marked with bullet holes. Two contractors and a Guide were discussing the pricing of the fix project when he turned the corner. Their voices quieted to nothing, the stillness pressing down upon them with the same intensity as the false lighting. Ezeonwha clacked his jaws, giving them a low bow before continuing on his way. He saw the Guide's eyes light up with the sign of his implants getting a reading. It was another impromptu way of tracking via facial recognition, but it was an ancient practice.
Nothing was new about what the Guides did; only how many of them seemed to be on general patrol. Had Justicar hired more of them or actually done full conversions for all of them? Those arm cannons surely weren't cheap or ethical to insert into unwilling participants. And giving a victim a gun they couldn't be disarmed of was a very bad idea, even for Elders. And Justicar was better than most Elders when it came to abject stupidity. He'd likely only been dropped a few hundred times as a child versus the more likely Elder average of a few thousand.
Ezeonwha chuckled at his internal joke, heading deeper underground into the complex. He was going to a certain meeting, and it would be best not to be late. Even if the Guides tracked him, it wouldn't be negative. The group he had been approached by a few days ago wasn't a terror group. He'd looked them up. They dealt in 'freedom and liberation from all chains.'
The Eyes Of Liberty had focused upon Penny as their latest propaganda target and perhaps as a valuable ally in their fight against all tyranny. Though such a flowery message was likely steeped in idealism for the lower ranks, with more pragmatic and likely richer inner circle elites and leaders ensuring the pot would always simmer but never boil or grow cold. That was the way movements such as these managed to skirt the line between inaction and terrorism.
It was a dangerous thing to do. But these were dangerous times. If Penny left, he'd die. Someone with a grudge would kill him. It was a given, and he'd made peace with it now. He needed to get to work, to help others like him and those worse off, with just a small piece of the meager time he had left.
He was in the system as a friend of Penny, so little scrutiny would fall on him as he came and went. He had a new friend, one who was very interested in connecting to Penny.
The offer had come through his communicator, and he'd answered it given its interesting title. After a lengthy discussion about their goals for him and Penny, he'd agreed to at least have a meeting. He didn't tell them that he had a tracker from Phoebe, which would 'be impossible to miss' if things went badly. He knew the value he had, which was why one of the androids was also accompanying him under the guise of being a Sprilnav.
The android was 'walking' on all fours, its mechanical motion entirely silent. It was obscured by a wave of holograms and hard light holograms that would ensure that it wouldn't be considered suspicious beside him. His only guard was a capable one, and Phoebe had all the confidence of an AI who knew that the destruction of her android would only be an inconvenience for her.
Ezeonwha came to an unmarked door with a well-worn door frame. One knock. One pause. Two knocks. Another pause. Four knocks. He waited, and the door swung open. Eight Sprilnav greeted him warily but warmly, their eyes shifting to Phoebe.
The inside of the room was a dull red, coming from a pair of lights in the center of the ceiling that cast dark shadows near the edges. The whole room felt dark and dangerous, and the walls were lined with guns, computers, and several drones. Shelves and drawers were neatly stacked against the wall, as well as five couches and four double beds with ladder access to the top portions.
Bags of food rested atop a trash compactor unit, and the room service button on the inner side of the wall that Ezeonwha could see in the mirror was worn down to the raw metal. No paint jobs here, only grit and business. The room faintly smelled of body odor and assorted foods. Not entirely unpleasant, but also not what he'd expected from a group with sich a flamboyant name. Perhaps they worked in cell-based units. And that was another thing.
Minds were visible in the distance of the mindscape, but the people here were huddled together mentally. They appeared to be haphazard, but Ezeonwha recognized an old army-type defensive formation a mere step from each of their positions. They were more than they appeared. Though based on how their room looked, they probably weren't veterans, just decently trained.
As they walked through the doorway, a scanner activated. One of the Sprilnav, wearing a headset with numbers and letters swirling on the inner side of the visor, called out: "Phoebe android. Commando variant. Risk assessment: Certain Death. Ezeonwha. Carrying two pistols, one hidden in the pack on his left, and the other tucked inside a strap near the lower bottom of his chest."
That made them all pause, sizing each other up. Ezeonwha smiled nervously, failing terribly to break the building tension once again. His nerves started to get to him, but finally, Phoebe spoke. "Well, friends. I, for one, am happy to talk of the business of liberty. Tell us, what do you have in mind for my friend Ezeonwha?"
"It is not about him, AI. It is about the freedom all sentient beings deserve, and which we shall bring to the galaxy no matter if we are alive or dead."
"An honorable goal to strive toward," Phoebe said.
"Thank you. Your words are quite kind for your type."
"I didn't know I had one," Phoebe replied. "But thank you."
Ezeonwha turned his head toward the Sprilnav with all the fancy equipment.
"What is the best way for me and Penny to help in the fight?"
"The best way would be for you to start killing the gang leaders you come across. Barring that, have Penny ignore the graveyards, and continue freeing the slaves as she ought to. The dead have their freedom; the living need her work more."
"I agree with my companion," another of them said. "So far, Penny has done more for the fight for justice than any other on Justicar in generations, so it is a terrible thing to ask more, but we must ask. Even knowing the terrible toll it would have if she loses the Judgment, Sprilnav are at stake."
"People are at stake, you mean," Ezeonwha said. "There is no need to bring species into this."
"There would not be, but it is still a clear factor," another of them said, a female who looked more shifty in her gaze and demeanor. The Eyes of Liberty seemed like one of those groups with too much division.
"Do you disagree with each other often?" Ezeonwha asked innocently.
"Here and there," the tech guy said. "Not often enough to be a problem, and not when what matters is at stake."
"But that is the thing. How can you agree on when something that matters is a stake?"
"Is this a test?"
"Why would it be? Think of it as a genuine concern," Ezeonwha said. "To associate with your group, I have to be certain it will be resilient to change and risks escalating in the future. If the gangs cannot strike at Penny, they will pick the next best targets. Currently, that is me. If I associate with you in a way they can find out, and I assure you they will find out eventually, you all may be at risk as well. And your group's seemingly cell-based design also means large scale mobilization is difficult, ineffective, and risks severe coordination issues which cannot be quickly or safely remedied without changing core security features of it."
"You deduced all of that from context? You are smart, Ezeonwha. And have a good brain in your head. Everlasting knows we need one of those between all of us."
They all shared a laugh.
"I am not as young as I may look," Ezeonwha said. "Penny is not properly learned of the danger that faces us here. I am. The Underground will kill me when this is over. Do you want to die alongside me, all for your beliefs?"
Silence descended again. Ezeonwha kept the pressure on them when one of them stepped forward. "For freedom and liberty? Yes. I would die for that."
"As would I."
"And I."
They all declared the rest in orders that followed the patterns Ezeonwha was noticing. There were variances in their levels of belief and faith in their purpose. Each person had a different level of value difference, which meant that their lives would be worth more or less comparatively.
Cohesion was weaker, too. Not a full defector team, but likely pieces of several. Was that by design from a higher up leader, or was that just circumstance? Another thing to figure out later, that wasn't critical yet, but he would know before he truly went on any missions with them, if he did at all.
He suspected running messages to Penny would be the majority of their tasks. The quality of intelligence the Eyes of Liberty had offered was substantial. Perhaps enough for Penny to turn herself from a major annoyance to the gangs into an actual existential threat. With Justicar's swarming protection of the Fort Court and the 102nd Visitor Welcome Office, there was a limited amount of things that even the gangs could do. And if the rumors were correct, a Progenitor would be partaking in the trial.
"To be clear, if I join up with you, Phoebe would come too."
"Why would we let an AI join us?"
Phoebe smiled. "Without me, you'll die in this fight. You have trained for around 2000 days. You're acceptable combatants, as is Ezeonwha. But you are fighting in a city, and underneath it. You need to know how to keep a low profile. You need to know how to move through a crowd, get in and out. And you need to keep collateral damage to a zero, or the gangs will use you like they have others who had your purpose and were less careful to justify their 'protection' continuing. If you march in there and kill 50 slavers, if you kill a few slaves or a single bystander in the process, your credibility will be smeared. And frankly, with me on your team, you won't get blown up by an IED when you try clearing your first room in a fortress."
"IED?" One of them asked, while the rest digested her statement, going through various levels of offended looks.
"Your translator is too cheap. Improvised explosive device. Here, that can be old engines, reused oil, cracked plastic, frictional fuel bombs, circuit extruders, sodium splash grenades, as well as the more military style attacks they can pack, from small micro rockets all the way up to lower level fission or fusion bombs. Though if you're in a fight with those things involved, you're already dead."
"Why?"
"Because unless you're Elders, or holograms, a nuke will kill you whether you're right next to it or just inside the same shield. They concentrate the thermal pulse, so your bones would be ash before the pain hit your eyes."
"And what protection could you bring against that?"
"Telling you it's there before you start the attack. That is, if you listen to me. I value your lives over that of this android, but also I value Ezeonwha over all of you combined. I will not prevent him from doing this, but I will have you all know the risks involved."
"We are prepared, Phoebe. We have done much of the training you say, though we do not believe the gangs would plant explosive devices in their own fortresses. There is too much risk around that, with betrayals so common. However, the minefields we have scouted are easy to defeat with the right tactics. Perhaps you can give us a briefing on those, too?"
A challenge.
"I can, depending on how long you wish to do this for. But I have the stamina for either hours or weeks, depending on which you choose."
"What of your batteries?"
"They are of sufficient quality," Phoebe assured.
"I hope so."
Their tech guy nodded, more numbers flashing on his visor. Ezeonwha hoped he had a different way of display, like through an implant or something, for the missions in darker areas. The Underground was, by its name, not a place where much natural light was to be found. And the gangs controlled all the power systems in their territory. It was another part of the racket.
"Why aren't you guarding Penny?"
Phoebe's back straightened, a subconscious posture change to make her seem more confident. Ezeonwha caught the tactic for what it was, though without extensive knowledge of bipedal forms, it was less likely the surrounding Sprilnav knew it.
"Penny proved before a trillion eyes she's capable of fighting Elders, Progenitors, and a Dreadnaught Captain. Not to mention her immense power. I can shoot bullets, but she can literally snatch them out of the air and eat them. She has her own way of doing things, and it is a good way."
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
Penny landed in the rubble and headed for the Vaquah with a trail of survivors behind her. Many of them, she could recognize the marks of slavery on, with numbers or brands on their skin or just the trauma crouching in their eyes dulled by the pain of a long life in a work camp. Penny went through the wreckage to the shield surrounding the rubble and the defining line between the rest of the city and the destruction. Several news drones flew above her.
More were arriving from various directions. The soft footsteps grew into a constant drumming sound, like a beating heart of doom. Penny marched with them, heading to the spaceport. A large medical operation there quickly rerouted many of its various branches to the most injured freed slaves.
Penny pressed her considerable psychic energy on the entire group, accelerating their healing, slowing bleeding, and generally repairing their bodies and cells from the trauma they'd suffered. But the cloud over their heads did not brighten. The atmosphere remained tense and mournful. Many of them had lost friends, family, and more. She had no right to ask them to feel any different.
She had freed them, that was all. They were not her servants. She was not their ruler.
Several of them came up to her, offering thanks in the small ways they could. Kind words. Attempts at hugs. Even offers of devout prayer and worship, which Penny respectfully declined. She knew, as did most of them, that veneration for her deeds was inevitable. She didn't want to be seen encouraging it at all, since this was a public place where many eyes were upon her.
She knew that it would be misconstrued as a threat if she did. Religions were some of the most major threats entrenched powers could face if not properly co-opted by the state to suit their needs. And here, the 'state' was a military dictatorship billions of years old, ripened with corruption, money, and the immortality of Elders sporting technology beyond any other in the galaxy.
The sky was blue with shields overhead. The Vaquah hung in the distance, its thrusters gently burning to keep it aloft. A trail of shuttles linked the massive ship with several spaceports, including this one. Penny watched the freed Sprilnav get on it one by one, promising themselves to a new life aboard her ship. Technically, they were citizens of the Autonomous Peoples' Stars.
That protection, Penny knew, was why the Vaquah and its innocent inhabitants were still intact. Elders already had hired mercenaries to attack it. They'd failed, thanks to Rimiaha and Penny, but also the defenses of Kashaunta's Grand Fleet when it was in higher orbit. Kashaunta, despite her willingness to use Penny as she would, also had a certain intelligence and empathy. It was highly selective, and only money and power seemed to flip that switch.
But Penny needed the Elder, and Kashaunta only had use for her as an asset. She palmed the new communicator Kashaunta had issued her after the last one's destruction. Kashaunta's hologram appeared. It looked around, noticing the news drones in the air.
"Not here."
"Where?"
"You will know."
In the mindscape, a Sprilnav appeared on Penny's layer. They felt odd to her, almost like the minds of certain humans high up in the hivemind's network. Penny greeted the Sprilnav warmly.
"Hello."
"Queen and Elder Kashaunta requests your presence on her flagship."
"Very well."
In reality, Penny looked around at the crowd. She waited until it dwindled to nothing, and then spoke.
"Displace."
Conceptual energy twisted, and she stood on Kashaunta's flagship, though nearer to the edge than she'd expected. The Elder was waiting for her in an outfit that looked much like pajamas, though they were under a few armor pieces that appeared anything but decorative. Now that Penny noticed it, it was the same sort of armor that Yasihaut had worn to their last encounter, which interfered with conceptual energy. The Sprilnav were highly advanced. She wondered just how far their technology could go. She'd heard mentions of some ships having artificial gravity, and of nanites and programmable matter. But nothing certain.
"Hmm," Kashaunta said, giving Penny a once over. "You have come back. Shall I assume you are still my ally?"
"Nervous, are we?"
"Nervous is what you should be, Penny. The Judgment is coming. Ten days. Indrafabar and Justicar will both be on the court as High Judges. That is not good for us at all. So I figured a bit of prudence was in order. I have thought long and hard about this, and with the great battles of our time so fast approaching, I figure it is time to mend our relationship before the chasm grows any wider."
Kashaunta motioned to a special looking sword sheath on her back. Slowly, she drew a sword. A Soul Blade. Penny began to draw up her armor.
"Oh, I am not wishing for a fight, Penny. I know the damage you could do, even in my sanctum in the sky. Tell me, do you know how Soul Blades are forged?"
"No."
"Good. And tell me, do you know why they draw so much power to swing, even for Elders and beings as capable as us?"
"I have a few theories."
"I am sure you do," Kashaunta said. "But here is the thing. Soul Blades are typically weapons assigned to highly promising Elders, or even Progenitors. Filnatra, undisputed sword master that she is, can wield them as easily as breathing. If I were to swing this blade, there would be no drawback. Why?"
"Because you own that Soul Blade."
"Because this Soul Blade is mine. It is not just something I own. I own around seven or so more Soul Blades, with some weapons nearing their quality lying in my various vaults even now. You did not detect them, because I willed that not to be. I need you to understand this, Penny. You have power. You have might. But you are not invincible. My Soul Blade, if it struck you, would not cutely separate Nilnacrawla or Cardinality from you. Nor would your speeding space entity be able to block this blade with his flesh. If this cut you, it would release unending agony upon you before you exploded in a burst of burnt gore."
Penny sighed. "There is no need to threaten me. Allies do not threaten each other."
"But you do not see me as an ally. You see me as your means to get through the Judgment. You believe I see you as nothing more but a linear singularity maker, and perhaps a passing curiosity I'm backing on a whim. You neglect to imagine that there might be firmer reasons why I back you, and why more Elders are getting drawn into this conflict. You believe I am comfortable with showing you my more pragmatic and ruthless sides because I am comfortable with the fact that you cannot harm me. That you would not dare to do so, when you need my assistance so badly. That I might even be aiming to normalize my 'new' self with you."
"That is hardly my belief alone."
"Is it now."
Kashaunta grinned. There was no warmth in her gaze.
"Nilnacrawla," Kashaunta said. "Cardinality. Exile. Come out and show yourselves. You are being rude as guests."
Exile detached from Penny's head. He grew into the shifting array of fractals and shapes she was more familiar with. What had once grated on her eyes did so no longer. Kashaunta stared at the speeding space entity for ten seconds, then looked back up at Penny.
"He will not work on us. I will cover his form with holograms if he walks through my ship out of courtesy for my workers and crew, if he cannot."
"I am capable, Queen Kashaunta."
"You are quite knowledgable, aren't you?" Kashaunta mused, looking at him hungrily. "Oh, how I wonder what secrets you have in your head. How many of ours do you know?"
"I will not be taken as a hostage," Exile said.
"You will not because I decide not to," Kashaunta said. "Formally, our species are still at war. There is no treaty."
"The Sp'rkial'nova no longer exist."
"Yes, they do," Kashaunta said. "The name was discontinued for use regarding the lesser specimens we created. But I can assure you, Exile, if you wish to go by that name here, that we still do exist. I am a Sp'rkial'nova in the flesh. In the blood. In the mind. In the soul."
"Say what you will, Sprilnav. It changes nothing."
"On that I agree. Though our views on how things are may differ, and yours is wrong, your opinion is not valuable enough to matter."
She turned to Penny. She would have defended Exile, but he gave her a simple shake of his head area.
Nilnacrawla formed out of psychic energy in front of Penny. Cardi did the same beside her. Kashaunta tapped a claw on the ground. Tables and chairs appeared. A chef brought in food that looked passable and a few decent attempts at human cuisine.
"We do not have to eat, though I would expect that all of you at least sit at the table. We will discuss our grievances, and how to solve them before we proceed with the future. We shall first go to the matter of the Alliance. Penny, many in their number wish to establish contact with you. Do you agree to this? If so, I will add their communicator numbers to the translation program I have reserved for your personal use, in case your own device needs another sudden replacement."
"I agree."
"Good. A first step of diplomacy, I would say. Agreement. Now, Nilnacrawla, you look like you have something to say to me. What is it?"
"Free Meridia."
"Meridia was detonated by planet cracker during the 139th Sector 9 Border War. I am sorry more could not be done."
A cold draft of air rushed out of Nilnacrawla's nose. He glared at her. "You let them die."
"I did not. A Grand Fleet was defending that star system, and three came to lay siege. I am many things. A tactician, a queen, an Elder. But I am not a god. I cannot perform miracles. I evacuated 30 billion people from that world and its surrounding stations before the planet crackers hit it. 4 trillion more souls died in that blast. The best I can do is to offer an apology."
"That will never be enough for what you did. If you had never established your nation, they would still be alive."
"They would be slaves. Chattel slaves, not that cute little 'wage slavery' concept privileged people throw around. Perhaps I should remind you just how much darker that reality would have been for your female descendents, specifically. I am a brutal warlord, a dictator with an iron fist. But my claws do not squeeze nearly as tightly as I could. Metrics say that I could extract at least 370% more profit from my people if I simply enslaved them. But despite the shock this may bring to you all, I do have principles. The Autonomous Peoples' Stars are my people. My nation. My empire, if you think I'm imperialist. But I protect them as best I can."
Nilnacrawla's cold anger didn't lessen. Penny placed a calming hand on his front left thigh. He blinked. He let out a long, pained sigh. And he bowed his head to her. Not to Kashaunta, but to Penny.
"There is no need to be cruel."
"My language was accurate, Penny. He is a strong Elder. Everlasting knows he's stronger than most of these fools. Nilnacrawla was and is a hero of the Source war. I respect him enough not to mince words, or to give platitudes. Coddling is for babies. Nilnacrawla is far more mature."
Kashaunta turned to Cardi. "You have been remarkably silent in this, concept."
"I have."
"A wonderfully succinct statement. Perhaps you can shorten it further. But nevertheless, you and I will be working together with Penny much more in the near future. Rest assured, if you refuse to become more independent, you will be nothing more than a crutch for her to rely on before leaving her to fall when you are ripped away."
"When, Elder? I would like to think your protection is sufficient."
"I am sure the truth is quite the opposite, dear. I will now get to the point. Penny needs to move faster, and needs to break out of her shell. She needs to be pushed to do more. She has signed a binding treaty, which shows she is capable of more than barbarian aliens, as some Elders would call her. You, Cardinality, will help her be a high achiever. To do this, you need to learn more about your own history.
That is the theme of the year, after all. History. My history, Penny's history, Sprilnav history, and even Gaia's history, it would seem."
"Gaia? What do they have to do with all of this?" Penny asked.
"Oh, you don't need to worry about that."
"Excuse me? You don't get to decide that, Kashaunta. You will tell me. I refuse to be coddled, like you say. I demand the respect I am owed."
"You forget yourself, Penny."
"I remember myself, actually. I am all I need to be. I can become all I need if I must. You can hold your backing against me all you want, but you won't withdraw it. As you said, more binds you and I than mere money and ideology."
"And if you're wrong?"
"Then I've doomed my species and my nation to war, and this planet to the full power of my wrath."
"Wrath, Penny. Wrath. The Sprilnav have many words for anger, rage, hatred. There is the desire for vengeance, in varying degrees. There is that for justice, which does differ. And that for belonging. I know you believe you are standing up to me as a way to assert your own authority in this relationship of ours. You believe I see you as inferior, and will pull back my help when it is profitable for me. I will not offer you the consequences of what your words could mean.
You already know them, and that argument is as stale as your view on us Elders. I will say this once, Penny. You are the Champion of Humanity. The apex predator of your planet, the only one mostly in charge of an Alliance that does more than merely dream of overthrowing us. It is easy for me to say you are not a threat, though I do not ignore the threat you and your nation are trying to become. Gaia will be a part of your movement, but even my information is not entirely complete. I will not mislead you by claiming I know Gaia's link to this, just that there likely is one.
And I am not unreasonably petty. I am willing to put all our animosity behind us and start anew. Even if you are not willing to do the same, I am willing to make this work for us. You have more people to care for than just the Alliance, now. Do not forget them."
"A lot of words that mean nothing."
"Because you heard, but did not listen. Perhaps it will be easier this way, Penny. I want you to win."
"Explain."
"You wish to overthrow the current Sprilnav led order of the galaxy. Your path to that will likely be through mass slave revolt. A viable strategy that I could spread far beyond just this planet. And I actually agree with you. This Judgment, this utter insanity around the Alliance and your species has shown me the truth. The Elders as a class and a species cannot be trusted to rule any longer. We need new leaders. Better leaders."
"And yourself?"
"As the hypocrite that I am, and the power-hungry ruler of the Sprilnav, I would obviously exclude myself from that number. Let's be realistic. The Sprilnav will never accept a non-Elder ruler. If you wish to see what our insurgencies would be like, imagine the 2090s Struggles of Asia. Expand that to billions of planets, large and small. Countless ships and space stations. We have more collective ships than you have people. And as your military planners know, there is no such thing as an unarmed ship. Without us, without me, your plans are stillborn. Your galactic Alliance or whatever you make will fall to pieces without proper counseling. In essence, my offer to you, and you alone, is this. The galaxy, for the Sprilnav."
"Who backs your offer, with the power to give it?"
Progenitors Lecalicus and Nova appeared in the room.
"I back Kashaunta," Lecalicus wheezed.
"I observe her offer, and wish it a proper outcome," Nova said.
"Thank you, esteemed Progenitors," Kashaunta said, standing just to bow to them. Penny stared at Nova, balling her fists.
"There will be time for battle later," he said. "But not now. Hear out her request. She does not make it lightly."
The Progenitors disappeared.
"If I accept your offer, it will be on a written record."
"No. It will not be, because if that record is written, my nation will be facing war on all sides. A better idea would be for us to keep this under wraps."
"Perfect for betrayal," Nilnacrawla muttered.
"It would be, yes. But consider the second part of this situation, Nilncrawla. If word of this galactic offer, not just the Pact, were to get out, which is why two Progenitors who know the price of interference were called here, it would mean the deaths of Penny and all her kind. Or do you forget what rapidly approaches us?"
Nilnacrawla frowned. "I did. I apologize, Penny."
Kashaunta spoke up again.
"Penny. You believe I will betray you. So I make an offer of collateral. An offer so unbelievably sacred for us Elders that many would recoil at the mere thought of it. Now that you have signed a backed treaty, you are fully qualified."
Kashaunta grabbed her Soul Blade and presented it to Penny.
"What does this mean?"
"Nilnacrawla, tell her," Kashaunta said. "She will trust your mouth more than mine."
"Bonded Soul Blades are priceless artifacts," Nilnacrawla said. "To offer one to another is the ultimate gesture of trust and respect among many martial Sprilnav cultures. It can also allow for a mind bridge, a soul pact, or a proposal for marriage between two great houses, martial families, or Elders of great wealth and power. To offer this to a human... to anyone... is an ultimate sign of backing, and one of trust.
It is a sacrosanct honor, the absolute agreement of speaking truth and respect. The words I can use in any human language are insufficient to describe the weight of this honor. This gesture is one of absolute truth. Family lines with hatred going back millions of years would never dare to violate this honor."
"Only one Elder in history did so, one who once led a group known as the Stannic Resistance. He does so no longer. Penny Balica, Champion of Humanity... if there is nothing else I can give you to prove that I do really back you, there is this."
"...Just how low are my chances in the Judgment for you to resort to this?" Penny asked.
"They are not zero, but your battle with be incredibly difficult even with this boon of mine. The future of the galaxy, I now realize, hinges on the outcome of this. If we do not have enough trust, they will sniff it out, and we will fail."
So she had no choice. But as Nilncrawla continued to explain in her mind, Kashaunta was getting the worse side of the deal. Which meant she was throwing her backing behind Penny for real, beyond all reproach and retraction. Kashaunta, the most powerful Elder in the galaxy.
"And if I reject this gift, or your reasons for it?"
"Circumstances would demand that I kill you and then myself using this blade as a way to cut apart the dishonor, before my remains are dumped into a black hole to be forgotten forever. I would not do this."
"A dark and archaic custom," Penny said. She would have said more, but she looked at Nilnacrawla's face. He was clearly deeply uncomfortable. Her five words had shaken him more than anything she'd ever said to him before.
"You do not understand," Nilnacrawla said. "This is not something to joke or lie about. With a Soul Blade Pact in play, all else must cease. Right now, there is you, and there is her. Accept or decline. The choice, your only choice, is yours."
"How will this look to the Elders in the court? To the Sprilnav, and the people who back me?"
She could see how it would be a boon and a curse.
"You, and I," Kashaunta said. "The whole of the universe between us right now is you and I. No others exist until this one act is done. There will be trust or there will be death. No in between. No middle ground. The nature of this bond will be a Pact of Blades."
Conceptual energy swirled between them. Penny's natural translation, as part of the hivemind, failed for the first time ever. Her communicator likewise did not translate the words Kashaunta spoke.
"Eis nama kaste Penny Balica, sun lanci Dorima Kashaunta. Ko'ri, lanci nupa bes na Dorima'Pecunyanova. Sp'rkial'nova. Sun. Homo Sapiens."
The air grew thick with tension. It was not just emotional, either. Psychic and conceptual energy gathered. The mindscape started to distort as more and more eyes began to view Kashaunta and Penny. But all of them were Sprilnav eyes. All of them were Progenitors. Nova's appeared brightest and largest, nearly six times the size of the next largest pair. They stared at her, sending psychic and conceptual energy down upon her in waves that forced her and Kashaunta to kneel to the ground.
"I apologize for my earlier words," Penny said. "I should not have denigrated this."
Penny stood for an hour, deeply contemplating the Pact. If it was as Nilnacrawla was describing to her, it was a promise that Kashaunta would not break. If she was offering it at all, especially to Penny, it meant she had a level of trust in Penny's capability far above what Penny had previously thought. Apparently, there were even higher agreements than this that were possible, with this Pact being the lowest level of bond and considered unbreakable with the enforcement of consequences coming from the Progenitors themselves.
She thought of her place in Justicar and the wider universe. Hours passed like water. And then, by the end of it, after nearly 19 hours, Penny finally had decided. She gave a short nod to Kashaunta, who had been kneeling to Nova all this time.
Kashaunta gestured at the sword. "Tol, nopa shikai."
Nilnacrawla fed her a few suggestions on what she would need to say.
"I come to this Pact seeking peace, justice, and hope," Penny said. "And a promise not to betray one another, by lies or by treachery."
Nilnacrawla translated Kashaunta's next words to her.
"I come to this seeking trust, understanding, respect, and peace," Kashaunta said. "And a promise not to betray one another, by lies or by treachery. I make this Pact before the gods, those who equal them, and those who surpass them. I bind them to an oath of silence regarding this event, until I directly instruct them otherwise, in a state of a sound mind, body, and soul. Here, we shall step into a future that needs both of us, casting aside that which is unimportant to focus on the ultimate goals we have. I offer my Blade to Penny Balica, of species Homo Sapiens. In this way, we forge a new future, and walk a new path. I accept the Pact."
"I accept the Pact."
Nova and a hundred Progenitors descended. Nova grew larger, and Kashaunta knelt to him. Penny remained standing. His sharp teeth glittered in the light. He pressed his claws to Penny's chest, and to Kashaunta's chest.
"The Pact of Blades is made before the Progenitors. We agree to your vow of silence. The penalty of breaking it will be dismemberment and disposal into a black hole. Penny Balica, Engineer Kashaunta. To break this Pact without mutual agreement is to call down our collective wrath upon yourselves. You both have agreed, and are of sound mind, body, and soul. The Pact is forged. By sword, by word, by action. I, Nova, Everlasting, Lord of the Progenitors, King of all Sp'rkial'nova, Heir to the Mantle of Power, Heir to Narvravarana, Progenitor, Elder, and Sprilnav, declare the deed done, etched in time, space, and Reality."
They winked out of existence one by one, leaving Penny and Kashaunta alone, to ponder the future. Penny's thoughts turned to the Judgment, and her confidence she could win it began to waver. How much worse was this Judgment going to be than before?
Penny stared at Kashaunta's Soul Blade. With careful fingers, she took it. Kashaunta sat up, satisfied.
"Now we can begin. I shall compile all the news about you I can find, and we shall see how to address the questions the High Judges will ask. Now that you trust me, I cannot betray you."
submitted by Storms_Wrath to HFY [link] [comments]


2024.05.15 04:47 JustKneller Epilogues for every BG NPC

By popular demand, I guess...
I was kinda just being a smart-ass, but some of you wanted more so here it is: epilogues for every NPC as if they didn't continue to travel with Gorion's Ward and instead just decided to live their own life. Obviously, there are some implied alignment changes here.
This turned out to be longer than I expected and I kinda just threw it all together while I was working. Please excuse any typos or sloppy writing.
I want to apologize for one thing, though. Viconia's epilogue really only works if GW is a male, so I had to make that assumption for the sake of her story. If it matters any, I easily play just as many female GWs as I do male GWs. In fact, I probably play more female GWs because I don't care for the romances, frequently play the canon party, and want to nip the lame Jah romance in the bud.
But, to have them all in one place, I included my original smart-ass epilogues with the additional ones I created. Now, every character from BG1 and BG2 has an epilogue. I don't have the EE characters, though, because I play the original games and don't really know them.
So, just for funsies, which one is your favorite and why?
"Anomen continued to wait at the Copper Coronet for a party of adventurers willing to travel with him. Maybe it was the grating sound of his voice, or perhaps the way he leered at women, but he continued to remain alone. Eventually, he needed to find work to make ends meet. With Gorion's Ward having disbanded the slave traders and pit fights, Hendak had to find a new form of entertainment for the patrons. As such, he invented an all male review ladies night, and Anomen found work as a 'dancer'. He left the Most Noble Order of the Radiant Heart to join the less noble order of the pole. He also renounced his faith to Helm and instead allied himself with Waukeen because if you wanna see some groin, you gotta have some coin."
"Despite Gorion's Ward clearing the trolls from her keep, Nalia was not able to reclaim her lands and instead lost her estate to Lord Roenall. The lord offered to let her retain residence in her family's ancestral home, but only in exchange for her hand in marriage. Nalia found the proposition to be repugnant. Instead, she salvaged whatever wealth she could from her family's keep and moved to Athkatla to start a new life. She no longer helped the less fortunate, as she was now among their numbers and had her own problems. Nalia's lack of any practical skills combined with her sense of entitlement sent her into a life of failure followed by drinking and debauchery. She now spends more time back at the Copper Coronet than anywhere else. It is hard to say where she squanders her wealth more, the alcohol, or on the dancers during Ladies Night."
"After the incident with the Planar Sphere, Valygar was finally free of his past, could retire to his cabin, and pursue his true passion: writing. Ironically, the only inspiration he found ended up stemming from his family's checkered past. Valygar's only works that even had middling success were 'Tuesdays with Lavok' and 'Dude, Where's My Planar Sphere', with the latter being made into a production at the Five Flagoons Theater."
"Haer'Dalis continued to work as a performer at the Five Flagoons Theater. Unfortunately, it struggled due to poor management. It might have turned out better if an outside agent with fresh ideas had stepped in, but Gorion's Ward had better things to do than be a bard. While the work was generally steady, the returns were not great and the material was a little low-brow for Haer'Dalis' liking. The tiefling realized he reached rock bottom when he was cast as the lead in a play about a buffoon who apparently lost a plane-shifting apparatus the size of a small castle and had to find it before his parents returned from Neverwinter. After the opening night, he took his own life in his dressing room. His body was found the next morning with a note saying, 'Art is dead and I am art, so I shall join art in death.' Biff the Understudy stepped in for Haer'Dalis despite never having an opportunity to read the script. Nevertheless, the production was a resounding success and launched Biff's career to new heights."
“A heartbroken Garrick found work as a character actor at the Five Flagoons Theater, but eventually gained more success as a writer and director. He found it to be a mostly agreeable situation, aside from a tiefling primadonna who would constantly belittle his work and call it ”trite" and “drivel”. Fortunately, that situation worked itself out in time and Garrick found Biff to be much easier to direct. With the tiefling gone, his ideas had room to grow. He invented a new kind of love story, one where the protagonist doesn't always get the girl at the end but the journey to that ending would be quite amusing. He labeled this genre “the Comedy of Romance” and the works were mostly based on his own life. His plays were quite popular among the commoners, with his top selling shows being 'Sleepless in Saradush', 'Silverymoon Linings Playbook', and 'Crazy Rich Aasimars'. He eventually fully transitioned off the stage into the director's chair. By the peak of his fame, he was married to none other than Queen Ellesime."
“Aerie continued to work at the circus and WOULD NOT SHUT UP ABOUT HER DAMN WINGS. Even Quayle eventually grew sick of hearing about it. This put strain on their relationship. Things took a turn for the better when Ribald Barterman acquired a new curiosity for his shop. It was a magical ring which he sold to Quayle at a reduced rate out of sympathy. This ”treasure" was actually a cursed Ring of Deafness, which Quayle found to be anything but a curse and wore it for the rest of his days."
“Xzar and Montaron were both slain at the hands of the Athkatla Harpers, but this is actually where their story begins. Xzar, as he had done so many times before, had a backup plan of an arcane nature should death befall either he or the halfling. Their mortal essences were pulled to a pocket plane he created. There they could be channeled into restored bodies cloned at his estate. With this particular round of ritual, Xzar had incidentally made a slight error in the incantation and the two found themselves in a time suspended state in Xzar's pocket plane. It was only five minutes for the rest of the world, but it was fifty years for them. This turned out to be a pivot point in their relationship. Having only each other's company in this shadowy void, they were finally able to work out their feelings for each other. When they had returned to the prime material plane, they discovered their mutual animosity was replaced with love. Rather than pick up their life where they left off with the Zhentarim, they decided to pack it all in, moved to Bryn Shander, and start a bed and breakfast. Montaron rediscovered his halfling roots and love for the culinary arts while Xzar would perform seances to connect guests with their late loved ones. Scones and Bones became an overnight success and was consistently listed as a “must see” in Volo's travel guides. In their golden years, the couple co-wrote a memoir of their journey, ‘Brokeback Montaron’, which is sold in bookstores everywhere."
“After briefly crossing paths with Gorion's Ward, Mazzy Fentan continued her crusade as a de facto halfling paladin. She eventually found herself petitioning for membership at the Most Noble Order of the Radiant Heart in Athkatla after she had singlehandedly saved a village from an ancient dracolich. Despite the extent of her virtue and accomplishment, her petition was denied on the basis that halflings could not possibly be real paladins. This inspired her next crusade, one to break down vocational barriers for all demihuman races. Why couldn't halflings be paladins or dwarves be wizards? And why did gnomes always have to be illusionists? It simply made no goddamn sense. She began to get traction with her quest when she attended lectures by the wizards of the (sword) coast in Candlekeep. With their help, she ushered Faerun into a new edition era where there would be no vocational barriers for adventurers based on their race. Soon, the world began to see roguish halflings that also venerated Helm, while tending to the wilds as a druid. Half-orc bards also studied as wizards while manifesting natural arcane abilities as sorcerers. Tiefling paladins took their crusades to the wilderness and served as rangers, while sidelining as clergy to Mystra. The world was now a liberated place, free to not make any goddamn sense in a myriad of new ways. At one point, Lady Mazzy Fentan of Trademeet (now formally a paladin) crossed paths with a dwarven shadowdancebard and in that moment she regretted everything. Seriously, just take a moment and picture that. It would look fucking ridiculous.”
“Yeslick's clanhome was flooded once again. Despondent and without options, he took work at a smithy in Baldur's Gate but never stopped dreaming of finding both a clan and a home. He found a way to bring this dream to life after a courageous halfling paladin broke down the barriers for, among other things, dwarves to be wizards. Yeslick had an idea. He studied magic diligently until he was able to cast two spells of great importance: Water Breathing and Permanence. He then searched the lands for other clanless dwarves who would be willing to try something new. With the new clan he formed, Yeslick permanently gave all his fellow clansman the ability to breath underwater. They then moved into the flooded Cloakwood Mines and built the first underwater dwarven stronghold. Using his arcane powers, Yeslick also developed the ability to speak with the marine life that shared this stronghold. And, with that, the clan Aquadwarf was born. At one point, Valygar visited and wrote a play based on Yeslick's story. However, he couldn't even get it to stage at the Five Flagoons Theater. The illustrious director Garrick was quoted as saying, “A hero that can breath underwater and talk to fish? Nobody would go for that!"
“Keldorn finally retired from the Most Noble Order of the Radiant Heart and looked forward to a much simpler life. He rekindled his marriage with Lady Maria and life seemed to improve. It was rather early on when the couple discovered that Maria had become pregnant again. It was also not long after that when Peony, the housekeeper, also became pregnant. Maria started to ask Keldorn about this, but Keldorn started to get defensive and asked, ”Hey, who's the Inquisitor here?" Then Keldorn started to do the math with her to track the conception of Maria's pregnancy. She certainly did not want him to get to the end of that equation, so she quickly changed the subject. She suggested getting a new maid, but Keldorn chastised her for abandoning someone in their time of need who had been like family for years. He forbade Peony's departure claiming that his god, Torm, would not stand for it. Maria then made a passive aggressive comment about Torm being the god of loyalty, but she was mostly just muttering under her breath to get the last word in. Eventually, both children were born and had probably the most awkward upbringing of anyone in Faerun."
“After Gorion's Ward helped Coran take down a wyvern, the rogue brought the beast's head back to the mayor of Beregost for the reward and accolades. He thought this put him in a position to be a hero of great renown and perhaps, just maybe, people would stop mocking him for his flashy attire and completely superfluous eye mask. They didn't. He only gained acceptance when he crossed paths with a ranger who seemed indifferent towards Coran's keen fashion sense. Coran traveled the Sword Coast with his ranger sidekick, righting the wrongs against the ‘little guy’ and taking the law into their own hands when needed. This partnership dissolved when he discovered that the ranger thought Coran was the sidekick. As if! Coran tried to correct the ranger, whose argument was, 'Really, man, if that outfit doesn't scream sidekick then I'm Elminster's twin brother.' The ranger was not related to Elminster and shared no resemblance.
“Kivan never was able to get his revenge on Tazok. Unbeknownst to him, that honor was taken by Gorion's Ward. His thirst for vengeance continued to eat away at him until he found himself in a bat infested cave in the wilderness. It was then he snapped. He turned the cave into his secret hideaway, put together a disguise and started wandering the sword coast looking for evil-doers to punish. He would leave his calling card wherever he saved the day, a token of a bat with longer ears like an elf. And bats already had rather long ears so these bat ears were almost comically obtrusive. Nevertheless, his deeds were generally appreciated and the people stared calling him Bat-elf. For a short spell, another elf tagged along with him and tried to help, but he was so flamboyantly dressed that one could pick his sidekick out of the shadows blindfolded. Kivan eventually had to send him on his way. Unfortunately, his vigilante crusade abruptly ended after receiving a cease and decist order from DC Comics. Kivan could fight both monster and marauder all day, but his 14 Constitution wouldn't hold up against a lawsuit for trademark infringement.”
“Skie was deeply affected by both the death of her brother and the assassination of her father. And yes, her father was actually murdered and didn't lol-jk back to life in some crappy DLC. In any event, through these traumas, she came to realize the puerility of what she thought was her brilliant criminal masterminding. Instead, she decided to settle down and live a more responsible life as an upstanding citizen of Baldur's Gate. She took the reins of her father's estate after his death and rose to prominence as one of the Grand Dukes of the city. She maintained her relationship with Eldoth for quite some time, inexplicably, as he refused to get a job because he didn't want to take attention from his band which he swore was going to make it. However, the bard spent most of the day either lounging at Skie’s estate or gambling away his allowance with games of three-dragon-ante at the Helm and Cloak. Eventually, inspired by the book “Men Are From Menzoberranzan, Women Are From Immilmar," she decided to call it quits with Eldoth and sent him packing. Shortly thereafter, she met a man who was nothing like Eldoth and they settled down together to start a family."
“Eldoth's dreams of being a world-famous musician fronting the greatest band in Faerun never reached fruition. This was partly because he didn't actually have a band and partly because he didn't have the talent to write music. Instead, he just had a lute he purchased at Lucky Aello's Discount Store that only had one A-string and was missing the E-string. Also, Eldoth could only play power chords and he couldn't really sing and play at the same time. Most of the time he would just strum a chord or two and then talk about what the song would do next, often describing a solo and half playing it on an ”air lute" (while he was still holding an actual lute, mind you) to give people the idea as to how the song would sound when it was finally written. Yeah, he was one of those guys. After Skie kicked him to the curb, he bounced between various barmaids who clearly had low self-esteem, but not low enough to keep him around for long. Eventually, he got one of them pregnant and was forced into a shotgun wedding by the barmaid's father. He now works in the kitchen at the same inn as his barmaid wife. She helps the customers up front and he cooks eggs in the back. Eldoth continues to tell himself that this experience will just provide inspiration for his music and that someday he was going to get the band back together."
“After being rescued by Gorion's Ward, Xan made his way to Baldur's Gate to regroup. He spent an inordinate amount of time beating himself up over his failures and trying to muster the gumption to continue his quest to unravel the political turmoil of the region. However, it took him months to get to this point, and by that time, Gorion's Ward already sorted out the problems in the region. Discovering this, he deemed himself a failure yet again and sunk into a deeper depression. He pulled himself out of it when he met a woman who lost most of her family to violent deaths during the iron crisis, yet she still kept herself together and became a local success in a few short years. Xan immediately fell in love with the recently single Skie Silvershield and began to court her. They eventually married and started a family. At Xan's insistence, and inspired by his wife's name, their two daughters were named Sunshine and Rainbow. Xan was a staunch supporter of his wife's career and stayed home to raise the kids. When they were older and needed less attending, he followed a new dream and became a motivational speaker.”
“Korgan had his revenge against his backstabbing crew and employer, but he felt...empty. It was done, but he felt no satisfaction. Disgruntled and disappointed, he decided to lose himself in his cups at the Copper Coronet. Even this did nothing to alleviate his malaise. One night, having passed out drunk in a peasant room at the Copper Coronet, he dreamt of that final fight but something was different. In the background of the battle, there was a glow coming from the door of a shack and he heard the whispering of a language that sounded like it was from Kara-Tur. When he woke the next morning, Korgan returned to the rooftop and found the shack from his dream. He knocked and was greeted by a priest of Illmater. Korgan told the priest of his dream and he was led into the backroom where he found a man from Kara-Tur infirm and huddled over a cup of tea. The priest explained that he had just reincarnated this man of the faith using a heart delivered by a passing adventurer. Korgan took this as a sign, converted to the faith, and the two paired up to help those in suffering as a result of the schemes of others. The tales of Korgan and Yoshimo were not only told in many of a tavern by the bards, but also collected in graphic serials that were popular among the children of Athkatla.”
“Ajantis' death sent him into an afterlife at Everwatch, the realm of Helm. For his honor and diligence, the devout knight was granted an audience with his patron. Ajantis then told Helm what utter bullshit the god was. I mean, c'mon, he's the god of protection, the Vigilant One, and he couldn't protect a group of knights from a dragon's cheap illusion spell that a mage even tried to dispel with True Sight? It was like Helm wasn't even trying. Helm was stunned by the confrontation but also had no valid defense. Ajantis called Helm to a trial that was mediated by Tyr. After careful deliberation, Tyr determined that Helm was sleeping on the job and the judgment was to demote him to a lesser deity. Now, Helm was the patron of guards, but not actual guards that ever see action, just the ceremonial ones whose weapons and armor are super shiny and probably not even real. Ajantis was then granted Helm's old portfolio and became a god that truly protected his followers.”
“Viconia left Athkatla's government district perplexed. She was rescued from burning at the stake by Gorion's Ward and then immediately dismissed. She found this to be unusual behavior for a male. She was accustomed to men either trying to bed her or kill her, but this casual indifference was completely new. Viconia came to be obsessed with Gorion's Ward from a distance. She spiraled into a fantasy where the two of them had a future together. It was pretty bad. There were some extremely embarrassing vision boards involved and that wasn't even the worst of it. When her mania reached critical mass, her obsession actually collapsed and she had an epiphany. She came to realize that she did not need this man, or any for that matter. She started on a journey of self discovery and took a moral inventory of her past relationships. She wrote about it in the book, “Men Are From Menzoberranzan, Women Are From Immilmar”. She then used the revenue from the book sales to open Athkatla's first feminist bookstore. In Her Words became a mecca for women, particularly those who felt trapped in bad relationships. The community that emerged here created the group, Friends of Galia, which strove to free women from abusive relationships. Eventually, the bookstore expanded to include an apartment block above that became a shelter for such women. Occasionally, the partners of these victims would come around to In Her Words in an attempt to drag their partners back home. You can probably guess how a confrontation between a drunken 0-level commoner and a Drow priestess of Shar ends."
“Faldorn was defeated by Jaheira in Trademeet and lost her title of Arch-Druid. In truth, she was relieved to be relieved of the position. Years of pushing forward the Shadow Druid agenda led Faldorn to realize that she had lost touch with the real Faldorn along the way. After some soul-searching, she reinvented herself as a lifestyle guru and developed an entire line of organic health and beauty products under the name, She-Wolf. Both her products and seminars were all the rage in Athkatla, specifically among noblewomen who clearly had too much free time. Faldorn eventually gave up her residence in natural environs for a lavish estate in Athkatla's government district. Her following soon pressured her to petition to join the Council of Six after the fall of the Cowled Wizards left the position open (aside from a short-term replacement). Her petition was a success and she soon found herself on the Council of Six. Under her leadership, she created created the FDAA, the Food and Drink Association of Athkatla. Now, instead of draconian rules governing magic in the city, equally restrictive rules and standards were applied to the food and drink that the people consumed.”
“Barely surviving being gravely wounded by Irenicus, Tiax left Spellhold for Athkatla where he intended to do what he did best: rule. Learning from his past campaign mistakes in Baldur's Gate, he changed his slogan from ”Tiax Rules!" to “Make Athkatla Great Again”. Of course, what he thought would make Athkatla great was putting himself in charge as a despotic leader. But, he toned down that aspect of his platform and instead focused on the history of scheming and backroom dealing of the Cowled Wizards (as if he was any less evil or scheming) and promised the people he would be different than all the other corrupt politicians. Miraculously, despite his obviously apparent character flaws, he succeeded in replacing the Cowled Wizards' representative on the Council of Six. He decided to take their stance on restrictive magic to the next level and banned magic entirely. Since he didn't study the arcane himself, it was no skin of his nose. This move undermined his support base leaving him with only the most backwards and ignorant followers. He was ultimately removed from his position when he insisted the city build a wall around the planar sphere and was expecting that the city's wizards would be the ones to pay for it. After his removal, his few remaining extreme supporters organized an invasion of the main government building under the guise of freedom of assembly. All nine of these “rebels” were rounded up, tried, and sent to prison. Tiax was convicted of treason and reincarnated in Spellhold, which was now just a common prison. After his eventual release, he was prohibited from seeking any position of power in Amn."
"Edwin Odesseiron continued to lay low with the Shadow Thieves for a while. The Cowled Wizards suffered a crippling blow as a side effect of the conflict between Gorion's Ward and Irenicus. Edwin decided to step in and finish the job. His thought was that he could wipe out the Cowled Wizard remnants and then take credit for their defeat, thereby gaining him more clout among the Red Wizards of Thay. After many conspicuous mage battles in the streets of Athkatla, he succeeded. However, the people who noticed his efforts the most were actually the people of Athkatla. They were tired of living under the Cowled Wizards' iron fist and Edwin was lauded as a liberator and hero. He even had a statue in his image raised in Waukeen's Promenade. Edwin was initially nonplussed over people finally giving him the credit he always felt he so rightfully deserved. But, he quickly came to accept their praise and bought in to being a champion for the people. Edwin continued his agenda of liberation when a clearly insane gnome who found his way on the Council of Six tried to ban magic entirely in the city. Edwin and his followers were primarily responsible for having the madman removed from his seat.
“Shar-Teel, Safana, Branwen, and Alora all happened to cross paths with each other at Elfsong one evening. Shar-Teel was looking to fight a man, Safana was looking to shag a man, Branwen was recently petrified by a man, and Alora was just excited to be somewhere new. The four got to talking with each other and, despite having wildly different personalities, seemed to hit it off. Shar-Teel was sarcastic and aggressive, Safana was self-absorbed and man-hungry, Alora was kind and sweet, and Branwen was the matriarch of the group. You wouldn't think this lot would get along, but they actually did, and their differences merely become the fuel for innocuous hi-jinks week after week.”
"With Gorion's Ward's help, Cernd was able to rescue his child that he then abandoned again at the druid grove near Trademeet. He promised that he would return to raise the child, he just needed to run to the general shop in Trademeet for some pipeweed. He never returned, but that was pretty obvious since he didn’t even smoke. Cernd continued to wander Faerun. It came to light in Cormyr that Cernd had actually married, and had children, with numerous women in Cormyr, Amn, the Sword Coast, Tethyr, Calimshan, Turmish, Halruaa, Icewind Dale, Chondath, Sembia, Impiltur, the Silver Marches, and even the Troll Hills (don't ask). Furthermore, it was discovered that Cernd was not actually a druid, just a werewolf that had a Ring of Goodberries. The druid con was so that he could have a reason to abandon his wives and children and move on to a new situation. You would be surprised at how many women could fall for a guy that can conjure an impromptu picnic in the park. Unfortunately for Cernd, Cormyr was not the kind of place to run afoul of the legal system. For the crime of bigamy, he was sentenced to life in prison. He never set foot near a druid grove again, but he was allowed to participate in a work-release program tending to the gardens of nobles.
“Kagain returned to his shop and grew even more bitter, but not over what the death of Entar Silvershield's son had done to his reputation and business. Instead, he resented that even the Enhanced Edition of the game didn't give him a remotely decent companion quest. By Moradin's hammer, Cernd even had a pretty involved companion quest and the story there both starts and ends with a deadbeat dad! Also, Kagain can regenerate! Korgan can't even do that. And another thing! He was sick of people confusing the two of them as if all dwarves look alike or something. Ok, granted, they're both old dwarves with greying beards, but Korgan's beard is tied while Kagain's beard is brushed out. Of course, none of this made sense to anyone, even to Kagain who never actually crossed paths with Cernd or Korgan. However, the dwarf had nothing to do with his time except stand in his shop, isolated and alone, until he was done in by insanity and plantar fasciitis.”
“The death of Khalid shook Jaheira to the core. She convinced herself that she could never love again, certainly not so soon after his death nor with anyone that would be a child in her eyes. That would be absurd and rather tacky. After her escape from Irenicus' prison and deposing Faldorn from the druid grove, she took over as Arch-Druid. Being a Harper just wouldn't be the same without Khalid. However, the grove would allow her to explore a new, but comfortingly familiar, phase of life. She had barely been installed as the Arch-Druid when Cernd dropped off his child and disappeared again. He did not even stay long enough to tell Jaheira the child's name. Knowing he would likely not return, she named the child Khalid after her lost love. Realizing there were other children our there without families to care for them, Jahaeira would send her subordinates to wander nearby lands and bring them to the grove for a better life. Perhaps not surprisingly, many of these children happened to be Cernd's. She eventually renamed the grove to Kinder Garden in honor of the grove's new purpose of giving these children a kinder upbringing. Jaheira's headstrong personality served her well with these lost children, who all loved her as they would any mother. The Kinder Garden became the most thriving druid grove in all of Faerun. Jaheira eventually died in 1547 DR, with hundreds of children haven been rescued in her lifetime, and a memorial was erected in her honor at the grove. The inscription read, 'Nature's Servant Awaits.'"
“After being freed from Irenicus' dungeon, Minsc put his boots on the ground at the Copper Coronet. Being the simple man that he was, he found himself unwittingly recruited into fighting in the gladiator pits (before Gorion's Ward was able to free the slaves). Yet again, Minsc took a blow to the head. But this time, its effects were something completely new. No longer was he the slow-witted evil-slaying ranger, armed to the teeth and packing a hamster. Instead, his intelligence and wisdom started to blossom and he explored, through dissertation, the impact of modern civilization on the overall ecosystem of Faerun. Indeed, before Minsc started his work, the people of Faerun didn't even have the concept of an ”ecosystem". He left Athkatla to pursue a residency at Jaheira's grove where he could study and work in peace. He published works like, “The Intersection of Geopolitics and Biodiversity: Living More but Dying Sooner”, “The Essential Symbiosis Between the Savage and Civilization”, and “Moral Urbanization: Seeking a More Comprehensive Prosperity”. Minsc continued his studies and writing and ultimately produced enough groundbreaking works to have his own annex in Candlekeep. It was shortly after the dedication of this annex that Minsc disappeared from Faerun, never to be seen again."
“Jan Jansen's fate was the most impressive of all as his endeavors shaped the very fabric of Faerun for centuries to come. His story truly serves as a moral lesson for everyone and we should heed its virtue quite seriously. Helping Lissa and Jaella planted a seed of regret in Lissa with regards to her marriage to Vaelag. Speaking of seeds, this reminds Jan of a time when he was helping his Uncle Scratchy with his turnip farm. However, Uncle Scratchy was hoodwinked and the seeds he received were actually purple carrot seeds. You can imagine Uncle Scratchy's surprise when they sprouted and he suddenly had a field of purple carrots. Well, as you probably know, you can't make turnip stew, or turnip casserole, or turnip pie with purple carrots. But it just so happened there was a mage tower nearby and the resident mage needed a vast number of carrots. Apparently, her plan was to animate them as a kind of vegetable army to combat a myconid infestation in cave system rather close to her tower. Of course, animated carrots are quite self-assured and were immune to myconoid's confusion spores. Anyway, Jan had a once-removed cousin, Bobil, that was lost in those caves when he was a young gnome. He had wandered so deep that he found himself in the den of a solitary xvart who was obsessed with a magic ring. Bobil happened to purloin that ring but it turned out to not be magic at all. However, it was still worth enough for Bobil to buy himself a nice cottage in Trademeet. He then started his own turnip farm and had better luck than Uncle Scratchy. Wait, what were we talking about, again?”
“Boo continued his mission to study the sentient life forms of Faerun and determine their potential impact on the metaverse. He preferred the continued company of Minsc due to the ranger's kindness and protectiveness. Boo found this to be quite valuable in his current miniaturized state. Even after Minsc's accident, where his intellect began to expand, Minsc never lost his good heart and inherent kindness and the two remained the best of friends. It was a number of years later that the term of Boo's mission was complete. A team of his fellow people arrived on a spelljammer to collect the giant miniaturized space hamster. Minsc (and Boo) were on a retreat in a remote part of the Neverwinter Wood when a vessel shaped like a giant acorn landed in a nearby clearing. A number of human-sized anthropomorphic hamster-like beings, who called themselves the Ysoki, emerged and met with Boo. One had a strange crystalline device which it used to restore Boo to his proper size. Minsc naturally remained composed while all this was happening. He and Boo talked often and he knew this day would be coming. Boo returned to the spelljammer with his brethren to debrief on the mission. The Ysoki wanted to bring a sample back to their homeworld for further learning and study. Boo offered Minsc for the task, as the exemplar human would fit in nicely with the Ysoki's advanced culture and society. Everyone was in agreement and made the offer to the ranger. Minsc felt like he had made every contribution he could to the people of Faerun, so he accepted and boarded the ship. Boo, excited to finally be on a spelljammer again, took the helm and plotted a course for his homeworld. At his side sat his friend and faithful companion, Minsc.”
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