Voice dialogue worksheet

Noisy Gifs

2012.06.28 12:31 cbs_ Noisy Gifs

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2022.03.07 04:10 erechi dialogue_plus

Subreddit for Dialogue+, a Japanese Voice Actor Group from Pony Canyon.
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2014.05.24 05:03 Sweet_Fetal_Jesus In here, the voices win.

This is a Subreddit dedicated entirely to original scripted dialogues. Whether they be links to a comment (in dialogue form), or simple text posts, submit them here!
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2024.06.09 16:43 itsgreymonster Unfunhouse Mirror 20 (Nature of Predators/The Last Angel)

This is a crossover fanfiction between original fiction titles: Nature of Predators by SpacePaladin15 and The Last Angel by Proximal Flame respectively. All credit and rights reserved goes to them for making such amazing science fiction settings that I wanted to put this together.
You can read The Last Angel here: Be warned, it's decently long, and at its third installment so far. I highly suggest reading it before reading this, or this story will not make sense.
Otherwise, enjoy the story! Thanks again to u/jesterra54 and u/skais01 for beta and checking of work!
First Prev Next (soon)
Memory transcription subject: Adjek, Venlil Space Corps Engineer
Date [standardized human time]: October 24, 2136
I had departed with a collection of other engineers who had assisted on the tethering of Nemesis several days ago back to her massive ship. There were twenty-five of us, although none I knew directly from my work.
As our cargo shuttle entered the direct monitoring range of the beast once more, I felt a bad feeling throughout my fur. I didn't know what, exactly, but it was like we had just stepped into the eyes of a predator lurking in the undergrowth, watching us intently. As if to capitalize on that unease, our pilot Mimek bleated something in a panic that made said fur stand straight.
"T-th-th-there's an Arxur vessel trailing us!"
I whirled onto the oncoming feed near the front of the shuttle. Behind us, was a Arxur Ambusher-class dropship that had taken a path directly behind us. It followed the exact same trajectory as our own, and showed no signs of diverting. I bleated out a panicked command of my own.
"K-kick it! W-we need to get distance from them!"
While I had no authority to tell the pilot what to do in this situation, he must've nevertheless agreed, and as such Mimek kicked the boosters into overdrive to escape their proximity. I kept an eye on the rear display, watching as in response, the Arxur craft opened up its own engines, as if to accept the chase, and closed in.
Mimek spoke again. "Why are they chasing us?! D-didn't the humans forbid them from attacking us in-system?!" I had a horrible thought as to why...
"They've fallen to their p-predator bloodlust! They won't be stopped so long as we're in vulnerable space! Close to Nemesis, fast!" I pointed at the guidance lights to the hangar on Nemesis' keel opening. While the Arxur could likely outrun us in an extended burn, we had the advantage in a sprint over a shorter distance. Nemesis was in that shorter distance range, and so we needed to reach it fast to be in its haven.
Mimek, already piloting at full afterburn, corrected the shop in a sharp turn from the plotted approach vector cleared with the Lunar Shipyards. As this occurred, a reminder from the very same monitors came through on comms.
"Venlil ship, this is LSC Tower 3, you have left the agreed final approach vector, adjust your course to match the planned path immediately, do not continue on your current heading."
The humans did not realize the threat we were currently in, and thus the pilot ignored the warning. The Arxur seemingly took our course change as a challenge, and followed suit.
"I repeat, readjust your course heading immediately or fighters will be scrambled. This is your only warning." Even were that the case, we were far too close for them to plot an intercept vector. The shipyard monitors would need at least [one minute] to reach us, and Nemesis was merely [20 seconds] at full-burn-then-brake approach. We would not let the ship closing in behind us catch us, disciplinary action be damned. The damned Arxur succumbed to their predator madness!
A lazy-curve speed burnoff pattern was adopted, and we rocketed at ever-decreasing, but still frightening pace towards Nemesis in an attempt to shake the Ambusher behind us. The hangar was merely moments away, don't fail us now!
The Arxur vessel broke off the chase near the massive docked ship, seemingly slowing for no apparent reason. Perhaps it realized it couldn't slow down as fast as we could, and as such had to? But, that came with another stomach-hurdling problem: us slowing down. If we didn't, we'd crash and turn into nothing but paste on the walls of the gargantuan ship's hangar.
Thankfully, Mimek pulled through, and we zoomed into the hangar space, hitting the emergency external inertial dampener breaking as we attempted landing. The ship skidded across the floor, as it skipped nearly a [fourty meters] to a stop, crashing through something on the way through, but we were moving at such a pace that I had no clue exactly what.
As the ship came to a complete stop, rocking back onto its belly with a final thump, there was the sound of heavy stomping outside, before something rammed into the back of the ship, nearly rocking it off-balance again. "What...what was that?!" We both exclaimed.
We stepped away from the back exit ramp of the vehicle, all twenty five of us, as it began to groan under immense stress. The door dented in, and a few of us instantly cried out in surprise and fear.
And then again. And again. Another rocking of the ship as a dent formed. Another.
And finally, with an unsettling sound of metal being torn through, a crack in the plating of the door turned into a gap that widened into a shaking hole, until the door literally flew off its hydraulic support. The strain spat out fluids and electrical sparking, and several bleated in fear of the sudden disassembly of the door between us and the hangar. Had the Arxur caught up to us? Were we doomed?
But as the burst of electrical smoke cleared, and the light was filtered through our adjusting eyes, what was on the other side shocked me.
A mechanical monstrosity, far bulkier and massive than the one that had confronted my group and I aboard Nemesis stood on the other side. It towered above us, with a intimidatingly large cannon built into one of its arms, aimed dead center into our room, looking more akin to a vehicle's gun than a handheld one. One could see behind it many more of a similar looking model closing in. It spoke in a wrathful tone...Her wrathful tone.
"What the hell are you doing CRASHING INTO ME? There better be a-"
But I felt a chill as it suddenly cut off, and the featureless head of the bipedal robot swiveled to look directly at me instead. Though I could see no clear indicator of eyes like the nightmarish drone I had talked with in the past, I could feel it gaze directly at me, ignoring the others. It suddenly spoke again, a single word conveying contempt dripping in it. The blood in my veins turned cold as the Twilight.
"YOU..."
+CONFED IO.5+
+READING MAIN SEQ.MEM+
+ADDENDUM: ADJUSTED DATE 24.10.2136+
Something's wrong, I can feel it.
The bearing of the approaching ships has left the supposed approach vector, and directly accelerated towards my open hangar bay. While the ships pose no threat to me directly, I am uncertain if they are capable of stopping quickly enough to not risk the human crew that had just landed. I considered my options...
+grab beam non-responsive, schedule systems evaluation immediately+
I had no capability to tractor the ships from their path, and they showed no sign of slowing. I could fire a particle beam in the path of both ships, but there was no ability to tune down the power enough to not destroy the ships, and it would not reduce their velocity. I plotted the relative course of the Venlil shuttle to be coming at this angle, which thankfully was towards the opposite side of the hangar as the Human delegation. That did not remove the possibility of shrapnel from a crash, however.
I interspersed my Praetorians in front of them, seeking to act as a shield in the case of any flying debris. I warned them in the same instant.
"Take cover behind these drones, there is a problem with the landing Venlil ship on route."
"W..What's going on, Red?" Hailey asked, confused. Never had I been this direct with her physically, actively interspersing my drones in front of her and the rest of the scientific delegation.
"They are likely to crash. Predicted acceleration curves of the shuttle do not meet the prerequisite delta-V to stop safely at this current distance and velocity. Duck and cover."
The shuttlecraft streaked into my hangar bay at speeds that would make a 21st century jet blush. It slowed anomalously upon entering, but did not slow at enough rate to prevent the crash. The Praetorians situated on that side of my hangar were incapable of moving fast enough to dodge out of the way, and I was forced to watch as the shuttle crashed through thirty-two of them in a 45-meter break distance, before slamming into a hangar wall. They were built to withstand incredible munition strength, but not twenty-some odd tons of shuttle at near mach speeds. The impact brutally cast them across the deck, smashing some, tearing apart others.
Debris flew from the front of the shuttle outward, but none reached near the humans. Those moronic aliens were about to answer painfully for their incompetence on my deck.
"Dear god!" One of the humans swore at the sound of the shuttle crashing. Another screamed and ducked down further behind my Praetorian. The drone curled down to better envelop her in protection. Hailey was speechless.
A squadron of Praetorians had been closing in from a safe distance throughout the entirety of the crash. They were a mere hundred meters away, only 4.9 seconds to reach the doors. I collided with the shuttlecraft's exit ramp, and slammed repeatedly into the back of it, aiming to create a gap by which to pry the thing off. Eventually, a gap was made, and the Praetorian body wrenched a manipulator into it.
Then, after tearing off the ramp door to the ship, and beginning to interrogate the idiotic fucks at gunpoint, I find no less that a familiar face has come with them. A familiar face I would have rather not seen again in the slightest.
+identity confirmation, Adjek, Venlil engineer+
"YOU...What, are you doing here, again?"
I stepped forward, into the cargo shuttle, the Praetorian I controlled looming over them, over him, by nearly one and a half meters. I made certain to emphasize that size difference. One does not just crash in me like this without a good reason, or I'd be testing how long a Venlil survives vacuum.
Adjek decided to speak up, fear laden in his voice. "I-I-I...W-we were being chased by an Arxur vessel on the course here! T-They ignored the human's truce and decided to p-pursue us directly!"
I faltered a bit at that. Chased? The Arxur supposedly promised that they wouldn't attack the Venlil in-system, but given how much the bad blood between the Arxur and herbivore races was hyped up, I couldn't toss out the possibility.
"Is he telling the truth?" I swung the Praetorian's fake head about the room, scanning over each Venlil in the audience. It wasn't necessary, I had a panoramic view just from the chest optics alone, but the psychological effect and bait of having a head was palpable. They all parroted something similar to what Adjek and the pilot said, so I had no clear contradiction to go off of yet.
But I wasn't done with intimidation, I warmed the cannon muzzle to be visible within the deep red visual spectrum, and aimed it at him.
"Tell me everything, now."
He began to describe his intent and clearance for coming here...but reality decided to be a pain at that exact moment, as the likely culprit entered the hangar. Thankfully, I wasn't hampered by multitasking. A section of me split attention equally to the Arxur ship landing in my bay.
This ship, supposedly the Ambusher-class Goring Claw going off the IFF, was an armed dropship of some sort capable of intro-extra-atmospheric operation, given the rotary variable mode engines. They had been given landing clearance, but not by me, no, instead by the shipyard.
I would need to ask the UN to bring down that blackout protocol soon. This is immensely inconvenient to not have access to monitoring and communication outside myself, except through Hailey. Nevertheless, I positioned my remaining Praetorians around the likely exit of the dropship, awaiting it to open and...greet...these likely troublemakers. I had one Praetorian stand directly front-and-center to the back end, and aim weapons, but not arm them at the dropship hangar doors.
With a hiss, and a burst of slightly depressurized gas, the door opened, and out marched a line of two pairs of two Arxur guards. Their gear looked highly ceremonial, given its lack of tactical or efficient features, and the choice of weapon being a spear of some sort with a sidearm still holstered. Behind them, walked an even more gaudy individual than the guards, an Arxur with a prominent scar across their face covered in flamboyant ceremonial uniform. I was almost certain this was Chief Hunter Isif, Lithke's commanding officer, given Hailey's description of the visitors earlier. Behind him marched a set of less extravagantly dressed figures, likely advisors of some sort. And, of course, Lithke.
I wouldn't just let them off the hook so easily though, despite their far better entrance.
"Chief Hunter Isif. Lithke. You had best have a good reason for making a Venlil ship crash into my hangar."
Memory transcription subject: Chief Hunter Isif, Arxur Dominion Sector Fleet
Date [standardized human time]: October 24, 2136
Those idiots seriously did not-
...No, calm yourself, a Chief Hunter must always look composed, even in the face of absurdity.
The pilot in control of this Ambusher had heard my order to follow the Venlil in, got target fixation, and decided to escalate it to a chase. I would have him lashed for the offense later, but for now, I needed to quickly rekindle what little good will the Arxur had in Red One's eyes.
Losing it now could mean turning up hungry forever.
"I apologize for my pilot's unprofessional actions. He will be punished severely later for the transgression of letting his instincts override both human and my orders. Is there anything I can do further to fix your appetite, Red One?"
The robot frontmost of our shuttle stepped forward, it's bulk and size intimidating even by Arxur standards. It towered tall enough to nearly be at my head height despite the fact I was standing on the dropship ramp. Red One's response was curt, and [quick to the kill]. "You can start by convincing the odd twenty-five or so Venlil engineers your pilot chased into crashing on my hangar deck that you aren't here to eat them all, or whatever sickening actions you Arxur do. When that's done, then you may converse with Hailey Whitmer."
At least it wasn't "you've done enough, stop". I'd seen plenty disappear after that particular response in the Dominion.
"Fine. Blades!" I shouted to the ceremony guard I was issued. "Two of you will hold the pilot at the ship for punishment. He is to not eat, nor rest, nor do anything until I return. The rest will assist Lithke in assuaging the prey that they are safe...for now. I must speak with Red One while you do."
They saluted, and went about their way.
Good, everyone bought it. In a sense, this was funnily enough just the distraction I needed. Perhaps I'll reduce the pilot's lashing count quietly for that.
Now...for the harder part. I had no idea if Red would sense my intentions, and so-
The combat drone spoke once again. "Lithke's sung your praises, Chief Hunter Isif. An icon of 'applied cruelty' in his words. I'm curious as to why that should be praised, out of all things in a leader."
We're still too close to the ship, even if none are around to hear it, audio logs might pick up any dissenting thoughts. I should bring this conversation elsewhere.
"I see Lithke wasn't convincing on his own, it seems. Here, walk with me, I still have yet to meet your Special Envoy Hailey personally." I began to walk towards the group of humans near the other end of the hangar.
"So, you have met her?" Red One instantly picked up on the message, noticing the phrasing. So, she's capable of understanding subtlety...
"Yes, but not directly. She gave a presentation at the UN's discussion on you, which I attended."
"And what, pray tell, did you learn about there?" Red One seemed to press me slightly on the session, clearly looking for something. I'd play along, get in their favor.
"Plenty. You're by far the most powerful ship in the galaxy, as far as I can tell. The Humans and Venlil alike are afraid of you, but the former less-so, seeing a more mixed reaction to your presence."
"And what do you think of me?" Red questioned.
I began with a political mealy-mouth phrase.
"The Dominion is not-"
But she interrupted my train of thought. "No. I didn't ask what the Arxur thought. I was asking what you thought, specifically."
What?!
I scanned quickly, my head paced from side to side as I looked for any potential monitoring agent or tools nearby that could potentially pick up on my dialogue.
"You're...an interesting shake-up to the galaxy. Possibly even a means to an end I've been looking into."
There was a curiosity laden in that tone. "Is that so? What, pray tell, would an Arxur fleet leader need with me?"
Again, I checked about, to make certain none were close. "I...am trying to solve a personal problem. Your emergence is convenient to it..."
"Ah...so I was correct..." Red One's drone stopped in front of me for a moment, before turning directly to address me. "...The constant checking about other Arxur assets, the send-off of your personal guard, the overcompensation on the facial details and micromovements, the ordering of Lithke to 'convince' me of Dominion ideals. How much of it is an act, Chief Hunter Isif?"
She already found me out!?
The mask dropped in a panic, knowing none were close enough to pick up on it. "Quiet! How did you pick up on that?" I hissed under my breath to them.
She neglected to answer that statement directly, instead asking another question. "That's not important. The better thing to ask, is what exactly do you want with me?"
Well, since the meat has been spoiled...
I decided to be blunt, and honest. "I need either a line to directly converse with you on a sensitive matter later, or a method to do it now. There is a deep sickness within the Arxur, and you are a possible lynchpin to excise it. But it is traitorous in nature to Betterment, and they have agents everywhere. I would need it to be done away from their ears."
"I am currently operating in blackout conditions. I cannot send or receive signals from the outside without going through a UN transponder, so the first option is out currently. You need a distraction then, while you're here." Red's drone turned back around and continued walking, not giving away anything to the outside of her sudden skinning of my fake personality. "That can be arranged. But not this instant, we are already too close to outside ears for an extended conversation."
"A codeword, then? Some indicator that I may step away and talk securely with you?"
"A codeword is a start, but I'm more concerned about your personal guard. Are they loyal to you enough to ignore such a conversation?"
"Absolutely not. Effectively none of the group that has come along with me is loyal enough to hear this."
Red One didn't speak immediately, but the pause was small. "A full separation might be possible. I have an idea during the tour. If I say the phrase, 'Feel free to peruse' to you specifically, it will mean I have sufficiently separated attention enough that you may speak to me securely. Do you understand?"
She already has a plan? Her speed on that matter is dizzying.
I would have to trust her method. "I understand."
"Good, mask up again, we are within the distance of maximum human audible range given this volume."
Her matter of figuring out my intentions and act that quickly was unnerving, but it made some sense for a sentient computer. She likely thought far faster than the average Arxur, or even Human. But I could consider that later, I needed to get back in character. While my physical demeanor hadn't wavered any, I needed to give off the mental face of a Chief Hunter once again to allay suspicions. Especially since my personal guard were likely to return soon.
Hailey Whitmer noticed us soon after, and disengaged herself from talking with the other Humans. She began her way over here, leaving them to huddle around their ship, still unloading a collection of scientific equipment and personal belongings. "Chief Hunter Isif! Welcome to the UECNS Nemesis. What happened exactly that caused the Venlil to crash in like that, however? I heard a concerning bit that they were chased?"
I lashed my tail in frustration at that. "Our pilot idiotically got fixated on the Venlil ship. He will be punished later. For now I apologize on their behalf. I will try and...convince the Venlil's not to fear soon, but I honestly don't expect them to listen. They are prey, after all, sniveling in fear at the slightest provocation."
Hailey looked annoyed at that statement, but I could at least take personal solace in knowing it was mere persona. She would simply have to deal with it. "That's rather rude to our allies, Isif."
I corrected her: "Your allies, Human. The prey do not interest me. No, what interests me and my cohort is this ship." I pointed a claw at the robotic soldier behind me.. "I have already met Red One herself, and as you are the UN's Envoy here, I must meet you as well. Lithke has spoken much about both of you."
Hailey's expression changed from veiled frustration to surprise at that. "He has? Hah! I did charm-...oh, excuse my manners. When your entourage arrives over here, we can begin a proper tour with the both of us at the helm. Red?"
A voice emanated from the walls. "Yes, Hailey?"
"Do you have a path listed for a proper tour throughout your facilities?"
She responded immediately. "Yes. The UEC military has conducted tours before of my hull to other officials. I can follow said pathing, ignoring areas currently exposed to vacuum or damaged heavily. It will cover roughly 45% of the ship, and with transportation aid, take roughly 4 and a half hours."
Hailey clapped her hands together. "Perfect! When the three groups are gathered properly here, we can begin."
Given I could see my guard returning, thankfully not laden with prey blood or wounds, that would be soon.
+CONFED IO.5+
+READING MAIN SEQ.MEM+
+ADDENDUM: ADJUSTED DATE 24.10.2136+
I have had tours done of my shipself before. When my form was still under construction, Commander Theodore William Billingsly had given a walk-around to Yasmine, in preparation to turn over the role of Captain to her. The visit had gone rather easily, and familiarized her with my layout quickly in a professional manner. I had given numerous miniature tours of my layout to new crew members, with assistance from more established crew. I figured tours were nothing too special to my sensibilities and experience.
But I had never quite had the experience of juggling a tour where each distinct species of the tour was at odds with the other two. Listening to them was taxing.
"What are you looking at, leaflicker?"
"H-Help! I-It wants to e-e-eat me!!!"
"Could y'all just get along for a single moment? We're coming up on the barracks, supposedly, and yet you're at each other's throats!"
"Of course we're at their throats, those are rather delicious to tear out."
"You predators would focus on our vulnerable spots, w-wouldn't you!"
"Fuck's sake, you can't behave, can y'all?"
"Jealous of our vicious nature?"
"No we're not! What you do to the other races in this galaxy is abhorrent!"
"Yeah, you Arxur monsters have nothing to be proud of! I've lost family to your kind!"
Very taxing.
The human team and Hailey were trying to somewhat wrangle the mood down, but the Arxur and Venlil despised one another, and it showed. There was no quieting-down of their feud for more than a few minutes, before it started up again for the smallest altercations. I was glad I had brought a host of Praetorians to keep them physically separate somewhat, as I'd hate to have seen any humans hurt in the way.
Instead, I tried to focus on just providing an air of authority, as Hailey led them throughout my assorted systems and layout, only providing input where she did not know about. There were at least some receptive comments of myself during the tour that didn't result in lambasting the other two parties.
"The internal layout of this ship is rather unique. It doesn't look like anything in the Federation proper." A Venlil engineer by the name of Joluk mentioned.
"Yeah, I know!" Said a human scientist by the name of George Oscoda. "It's very...Death Star meets Nostromo, made a bit wider, then painted gunmetal black with red detailing."
Joluk turned back to him. "I have no idea what those are, but I don't like the sound of a Death Star." Their tail went ramrod straight, hanging down at the comment. Perhaps a body language fear response?
I decided to clarify from a drone nearby. "The internal design pattern of the UEC favors a highly geometric, hexagonal or octagonal hall layout, for maximum support with little freestanding support. A three-to-two width to height ratio also helps alleviate claustrophobic concerns, and detriments mental health minimally for extended stays."
George spoke up again. "I guess that's fair, but nothing will change how depressingly dark and scarred-up some of these corridors and bulkheads are currently. I get that it's battle damage, but..."
Lithke piped in from the front. "Nemesis wears her scars proudly. She is a predator forged in war, none escape without scars." I couldn't find a reason to directly deny said statement. I did sometimes prefer the reminder of how many Compact Janissaries had died within myself. How I shivered in delight at knowing they met their ends aboard my hull.
I decided to just remain silent on that. Hailey also responded to that soon after. "Well, honor besides, a lot of that damage will have to be repaired eventually. No amount of self-righteousness excuses holes to vacuum in some spots." She was also right. There were various spots throughout me that were not even enterable, let alone habitable as I was. Numerous collapsed-in sections, holes in my hull all-throughout. There wasn't even a main engines section anymore, with the aft exposed to space after redlining to Earth to save them from the Federation fleet. No amount of scars would justify not repairing battle damage.
I was at least partially glad they could not read Compact Standard. The various little easter eggs of alien languages scattered on my walls were filled with warnings and resignations of regret for boarding me. I left them there, to add to the ambient horror of unwelcome borders, but currently it just felt...out of place. I did not want to scare the people on board.
Thankfully there were few along this path, and none noticed it as the language it was offhand, so I avoided those questions. As we walked to the entrance doors to the barracks, there was a hallway we would have to cross first. One I had kept tenderly over the centuries.
I decided to speak ahead of time on it. "We are coming up on a particular area of mine en route to the general barracks. It was not something made in my time with humanity, but more...a personal project. Reminders and trophies of what and who I fought for both myself, and any others who might unfortunately find themselves this far into my halls." Some of the Arxur looked intrigued by that statement.
Hailey looked a little nervous at the way I introduced it. "I-I wouldn't really call it something particularly-"
I kept going over her response. It wasn't particularly polite, but if I was to make a maximal psychological distraction for Isif to say his piece, it would need to be done...
As a drone already within put the finishing touches on the arrangement, and skittered away into the dark lofts above, the doors opened to my favorite rooms, and I introduced the hallway ahead.
"Welcome...to my Collection."
First Prev Next (soon)
submitted by itsgreymonster to NatureofPredators [link] [comments]


2024.06.09 16:41 totalbraindead 22M Looking for someone to talk to (long-term)

the title suggests, i'm attempting to make a post here as i considered the possibility of finding a similar person with whom i can communicate with and, if possible, potentially develop a friendship in the long-term. I always try being reasonable and respectful, while also doing my best to avoid making conversations feel dull (with varying rates of success). Therefore, i obviously appreciate those that share a similar attitude and are willing to at least reciprocate that effort in having genuine and meaningful dialogues.
As far as my interests are concerned, i would say most of them consists of topics such as History, Philosophy, Literature and everything related to culture, humanities and overall present day matters. However, it's important to mention that i'm not looking to exclusively discuss anything specific, so we may very well just normally talk about whatever we both happen to find appropriate as we strive to develop a connection. With all that said, in case any of this resonates with you, feel free to consider leaving me a message.
Disclaimer: I'm not interested in voice calls or anything other than text-based conversation.
submitted by totalbraindead to MakeNewFriendsHere [link] [comments]


2024.06.09 15:59 -Pyha- What's causing these bright lights?

Image:

https://imgur.com/a/gzXh4K3

Mod list:

"0000","SSE Display Tweaks"
"0001","NPC AI Process Position Fix - NG"
"0002","Address Library for SKSE Plugins"
"0003","Bug Fixes SSE"
"0004","Unofficial Skyrim Special Edition Patch - USSEP"
"0005","XP32 Maximum Skeleton Special Extended"
"0006","Skyrim 202X by Pfuscher P1"
"0007","Skyrim 202X by Pfuscher P2"
"0008","Skyrim 202X by Pfuscher P3"
"0009","Enhanced Blood Textures"
"0010","AI Overhaul SSE"
"0011","Alternate Start - Live Another Life - SSE"
"0012","PA44_NPC_AllinOne"
"0013","SV Beards SE"
"0014","KS Hairdos SSE"
"0015","Hvergelmir's Aesthetics - Beards"
"0016","Expressive Facegen Morphs SE"
"0017","Expressive Facial Animation -Male Edition-"
"0018","RaceMenu"
"0019","Project New Reign - Nemesis Unlimited Behavior Engine"
"0020","DLC: HearthFires"
"0021","DLC: Dragonborn"
"0022","DLC: Dawnguard"
"0023","Creation Club: _ResourcePack"
"0024","Anniversary Edition Content Picker"
"0025","BodySlide and Outfit Studio"
"0026","The New Gentleman"
"0027","Highly Improved Male Body Overhaul"
"0028","ENB Helper SE"
"0029","Vivid Weathers - Definitive Edition"
"0030","Gent"
"0031","RS Children Overhaul"
"0032","True Directional Movement - Modernized Third Person Gameplay"
"0033","Leviathan Animations II - Male Idle Walk And Run"
"0034","Leviathan Animations II - Sprint"
"0035","BFCO - Attack Behavior Framework (SSE AE VR)"
"0036","PapyrusUtil SE - Modders Scripting Utility Functions"
"0037","Dynamic Dodge Animation"
"0038","Precision"
"0039","Open Animation Replacer"
"0040","Animation Queue Fix"
"0041","Paired Animation Improvements"
"0042","Payload Interpreter"
"0043","Animation Motion Revolution"
"0044","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0045","More to Say"
"0046","Relationship Dialogue Overhaul - RDO SE"
"0047","Immersive folded hands (OAR)"
"0048","NPC Animation Remix (OAR)"
"0049","Gesture Animation Remix (OAR)"
"0050","Aymar and friends - Adoptable Elven Children (RS Children based)"
"0051","Children of the North"
"0052","DIbella's Blessing"
"0053","AI Overhaul SSE - Official Patch Hub"
"0054","Cloaks of Skyrim SSE"
"0055","A Skyrim Kiss SE"
"0056","Spouse's freedom for SE"
"0057","Immersive Interactions - Animated Actions"
"0058","Dynamic Activation Key"
"0059","Travellers of Skyrim - Travelers SSE"
"0060","First Person Animation Teleport Bug Fix"
"0061","Spell Perk Item Distributor"
"0062","powerofthree's Tweaks"
"0063","Store Entrance Doorbells"
"0064","Smoking Torches and Candles SSE"
"0065","MCM"
"0066","Lux"
"0067","Lux (patch hub)"
"0068","Lux - Via"
"0069","Sentinel - An Equipment Overhaul"
"0070","SkyPatcher"
"0071","Constructible Object Custom Keyword System"
"0072","WiZkiD-Compendium-Patches"
"0073","Miners and Farmers sell supplies"
"0074","No Spinning Death Animation SE"
"0075","Ancient Atmoran Remains- Mihail's Shards of Immersion (SE-AE version)"
"0076","Modern first-person animation overhaul"
"0077","dTry's Key Utils AE-NG"
"0078","Wind Ruler Armor SE"
"0079","FNIS Behavior SE 7.6"
"0080","Nemisis Output"
"0081","Universal (SKSE) Rim Lighting Fix"
"0082","EVG CLAMBER - Slope Animations"
"0083","Khajiit Has Tents"
"0084","Sofia - The Funny Fully Voiced Follower"
"0085","Conditional Armor Type Animations"
"0086","Ulvenwald"
"0087","Skoglendi - A Grass Mod"
"0088","dMenu"
"0089","Scrambled Bugs"
"0090","SSE Engine Fixes (skse64 plugin)"
"0091","Attack MCO-DXP"
"0092","Enhanced Volumetric Lighting and Shadows (EVLaS)"
"0093","MCM Helper"
"0094","SkyHUD"
"0095","SkyUI"
"0096","moreHUD SE"
"0097","Infinity UI"
"0098","Compass Navigation Overhaul"
"0099","TrueHUD - HUD Additions"
"0100","JContainers SE"
"0101","Simple Activate SKSE"
"0102","Skyrim Souls RE - Updated"
"0103","Customizable Camera"
"0104","Heels Fix"
"0105","Show Player In Menus"
"0106","Better Third Person Selection - BTPS"
"0107","Oblivion Interaction Icons"
"0108","Dear Diary Dark Mode (white text)"
"0109","Untarnished UI 1.1.6"
"0110","ESO Style Cursor"
"0111","Edge UI"
"0112","Dear Diary DM and Paper (Squish) Fixes"
"0113","Oblivion-like Loading Menu"
"0114","SmoothCam"
"0115","SmoothCam - SynErgy Preset"
"0116","A Quality World Map"
"0117","SKSE 4"
"0118","ENB Extender for Skyrim"
"0119","ENB Worldspace Weatherlists"
"0120","KiLoader for Skyrim"
"0121","Picta Realis"
submitted by -Pyha- to skyrimmods [link] [comments]


2024.06.09 15:52 fireboy-pro Few People left

Hello , this is a notice I want to give about I was creating a game since 2017 , but due to lack of staff I have not been able to finish it , this game is a pixelated tactical RPG involving new mechanics, and a wide range of characters and enemies. Many of the characters and mechanics are already done. And a bit of what the story would be. To explain the tactical RPG combat, it will be this turn-based combat, your characters will have to defeat the enemies thanks to some weapon cards, which will be arranged randomly (Example: The hero gets the sword card), then attack the enemy but before a bar will appear that will determine the damage you will do to the opponent, press SPACE and the final damage will be determined. Also during the fight you can use items such as recovery, speed, bonus effects, etc.
Early Fight Concept Image:
https://ibb.co/BC1g5YM
The characters in their dialogues have their own voice, so below you will see what they are saying and options like in other skip games. This game is designed for PC.
What I want to imply that if anyone is interested to know more about the project or if you want to participate in it. Feel free to reply to this message. For the development of this game I estimate that it could be done between 4-8 people even more. Pixel Artists / Animators, Programmers, Music Makers, Audio Makers... You can join us. Everyone Can help
We are currently a few people but there are critical points that do not let us continue with the project.
Thanks for your attention.
Have a nice day
submitted by fireboy-pro to INAT [link] [comments]


2024.06.09 15:14 DrivingMyLifeAway1 The High and the Mighty - 1954 - SPOILERS

Just finished watching this movie on Amazon Prime and didn’t find any previous posts here with any significant discussion about the content. I’m curious what others think of it, good or bad. I’m going to focus on the bad but others feel free to share what you liked or correct me if I’m out of line with my critical thoughts.
I found it entertaining but also seriously lacking. As you may know, it is considered by many to be the precursor to later airline and other disaster movies, including the comedy Airplane. It does some things well but not enough, in my opinion.
Spoilers
The film starts out with a mild dose of humor as we are introduced to the passengers of the doomed airliner, via a style that I immediately recognized from the tv shows Love Boat and Fantasy Island. We also get the much more serious intro to John Wayne’s character pilot Dan Roman and his losses.
Then as the flight begins from Hawaii to San Francisco, we learn more about the passengers, largely through flashbacks, as more of their stories are told, with some humor and some much more melodramatic, also a precursor to the future airliner disaster movies especially.
But for my purposes I want to focus on the aspects that simply didn’t make sense to me and detracted from what should have been building tension and a feeling of realism which would have made the film better for me. First, while there was later discussion of what was going wrong with the plane and what they needed to do to survive, there were several points where the lack of dialogue among the pilots and navigator seemed unrealistic. Specifically the unexplained vibrations that everyone was feeling but was initially shrugged off. It wasn’t until the stewardess got burned by spilled coffee and told the pilots that they even started to do something to find the cause. They knew there was an oil leak in engine 4 (from the preflight inspection) but that never got mentioned again.
Then, the scene where the passenger with the gun gets up and ends up discharging the gun in the struggle that ensued. Simultaneously, engine one catches on fire and the propeller disintegrates, causing a fuel leak that means they are almost certainly going to have to ditch in the ocean. I had to rewatch the scene four times before I finally concluded that the gunshot had nothing to do with the engine fire and the timing of the two events was purely coincidental!
I’m sorry but that severely damaged the entire credibility of the movie for me because nothing about that made sense to me. A single pistol gunshot seems extremely unlikely to cause an engine to be destroyed but yet that’s exactly how the filmmaker appeared to set it up and lead the audience to believe. But none of the follow through made sense, given that premise. Yes the Swedish (?) passenger took the gun away from the jealous man, but none of the other passengers talked about what had just happened to either clarify that the gun had nothing to do with it or that the guy had nearly or potentially killed them all if the plane crashes. Surely some would believe he was entirely to blame! Or the crew would explain what the facts are and that the gunshot was not the cause. No one even mentions that they have a homicidal man onboard and they all just act like he’s no longer a threat. Even the Swede gives him the gun back when he asks, only to watch him immediately get up with the intention of killing the man he wants to kill in the first place! No one else knows or cares.
This alone ruins any credibility the movie had. But wait, there’s more! After the engine failure, supposedly there are 11 minutes they have to make up to reach San Francisco. And they think they have made it up, until the navigator realizes he made a terrible mistake and got confused about miles vs nautical miles. But then shortly afterwards 11 minutes becomes the magic number again. The only hinted at explanation that is given for how they made this time up is that they flew slightly slower and lower to conserve fuel. If that’s true, why weren’t they doing that earlier? Instead they throw luggage overboard but never discussed whether that helped or not. Apparently it did!
Finally, most of the final scene is ludicrous, with the exception of Dan Roman walking off at the very end whistling the memorable theme, which was perfect. My criticism is of the lack of seriousness concerning the multiple engine fires and fuel leaks. Yeah, the press is there but the passengers disembark as though everything was normal, except for the rush to avoid the press and see loved ones. No emergency procedures. No cautions from the crew, just sauntering down the steps. The PR guy is smoking a cigar! I honestly don’t know what would have been procedure in the 50s for a near disaster. But certainly medical personnel would have been on hand to evaluate any possible injuries, information would have been written down about reimbursement for the luggage, follow up by the FAA, or SOMETHING. And the crew all just says good night and walks away like it was just another flight. Even if formal inquiries were not done in the 1950s, I still can’t imagine they wouldn’t have wanted to talk about what they just survived amongst themselves, even if briefly. Not to mention that the attempted murderer is allowed to disembark normally too!
Also I would be remiss if I didn’t mention the slap scene that obviously plays into the 1980 Airplane. It wasn’t believable in 1954 but gives an antecedent to the hilarious scene in Airplane. Wayne really wasn’t that heroic. He just had to be the voice of reason and calmness in the midst of Robert Stack’s meltdown as the lead pilot.
The movie was too long and 20 or more minutes could have easily been cut. Even drawn out, I was mostly entertained, despite my criticism, and enjoyed seeing where disaster films began.
submitted by DrivingMyLifeAway1 to iwatchedanoldmovie [link] [comments]


2024.06.09 15:04 Craftycat2024 Pond naravit in we are the series

Pond naravit in we are the series
So pond naravit appreciation post for his acting in we are the series I am watching him doing such an amazing job in that series…..frankly he has come a long way deom his starting days me,,,,the way he is depicting the character is so real,,,the snobbish rich kid,,,,self centered,,,,love-less,,,,deep voice,,,,,jealous as hell,,,,,and those emotions and dialogue delivery Its top notch for me also as someone who has to talk less and show more with his actions he is doing a fan job 👍👍
submitted by Craftycat2024 to GMMTV [link] [comments]


2024.06.09 14:31 Time-Has-Come New Release: Boethiah's Calling - Alternate Questline. Now a "friend" can trick and try to sacrifice you!

Continuing my series of mods adding-on to the deadric quests, I created a new way to complete Boethiah's Calling and obtain the Ebony Mail.
I've flipped the script. Now a "friend" can trick and attempt to sacrifice you to Boethiah. Of course, the player character being the main character and all, miraculously will survive the attempt on their life. Regaining consciousness hours later and on the brink of death, its up to the player to then track down their deceiver and get their revenge, finding clues and dealing with traps along the way.
Adds 70+ lines of fully voiced dialogue. All created with vanilla assets. Minimal splicing and no AI was used.
Check it out here: https://www.nexusmods.com/skyrimspecialedition/mods/121499
submitted by Time-Has-Come to skyrimmods [link] [comments]


2024.06.09 13:06 lemonsaltwater Colin + Pen = Swans: A Deep Dive

Colin + Pen = Swans: A Deep Dive
A joint research effort of u/sc127 and u/lemonsaltwater
Throughout Seasons 2 and 3, swans are a recurring theme in Colin and Pen’s story, both in terms of explicit imagery/sound and allusions to swan behavior and stories. There are so many allusions that it is clear the showrunners, and Julia Quinn,* want us to make these associations, as every detail is intentional.
(\while neither of us have read the books, but based on character names, as well as references to the books on this sub, we can assume this. If you've read the books, please comment with more swan references! We do not present this as something hidden/new but rather for the fun of finding all of the references.)*
The biggest allusion to swans is how swans mate for life and form into bonding pairs quite young, well before mating age. Trumpeter swans bond as young as 20 months — but then wait several years and don’t mate until at least the age of 4-7. Colin and Pen meet at a young age and form a friendship but it then takes several years for it to become romantic.
Let’s plunge our beaks underwater and dive into how these associations play out for Colin and Pen individually and then as a couple.

Colin’s character as a swan

Colin has always been a swan, even if he didn’t lean into it. It shows up in a variety of character traits throughout the seasons.
Male swans are fiercely protective of their partners. We see Colin’s protectiveness over Pen show up multiple times. I did a longer post on the evolution of Colin's protectiveness a few weeks ago, but here are some scene highlights:
  • Ep 1x01: After Penelope beams at how happy she is to be wearing a pink dress, Cressida then spills her drink on her. Colin feels defensive of her, and rejects Cressida's bid to dance (big social no-no!) and dances with Penelope instead
  • Ep 2x07, 2x08 (Cousin Jack’s scam): He not only gets angry at Mondrich for insulting the Featherington family, but also at Cousin Jack for taking advantage of the Featherington women
https://i.redd.it/3fwzxihqji5d1.gif
  • Season 3 has multiple examples of Colin protecting Pen: after his dating help is revealed, balloon, protecting her from a mistake. It is notable that the few times we see Colin angry, they are all related to Pen’s feelings.
https://i.redd.it/u18mhwo8ri5d1.gif
We'll likely see more of this in Part 2 (and various book spoilers indicate this as well).
Male swans are also one of the few species of waterfowl that take an active role in rearing children. Male swans will sit on the eggs and protect them, unlike other waterfowl. In Seasons 1 and 2, Colin is often seen playing with his younger siblings. We see the male swan’s interest in child rearing most obviously in 2x02 when Eloise recoils from Daphne’s baby and Colin swoops in to tenderly and lovingly hold him.
https://i.redd.it/vce8xkfeli5d1.gif
Swans are known for mating for life and for being dedicated partners, unlike other species of waterfowl. Colin “My Wife” Bridgerton, hello. But even before Season 3, we see this in Season 2 when Colin is the only one in the front row who appears happy at Anthony and Edwina’s wedding, and according to Luke, Colin is actually crying because he loves love so much. He delights in love.
https://i.redd.it/xgsjjbu1mi5d1.gif
Afterwards, Colin finds himself somewhat depressed and “searching for answers at the bottom of his flask” after their “bungled nuptials.” For someone who sees love as "the one thing in life that holds genuine meaning," to see an engagement broken off at that point is deeply distressing. (We'll return to Anthony's wedding later.)
His recurring appearance changes after his extended travels: Swans shed all of their feathers during their annual summer migration period. After his travels between S1 and S2, he returns with facial hair. After his travels between S2 and S3, he returns with new clothing.

Penelope: Duck => Swan

Penelope, meanwhile, needs to go through a transformation in order to become a swan.
(There are a lot of motifs used for Penelope throughout the show: butterflies, cake, etc, but here we’re going to focus on ducks and swans.)
Let’s start with her name. To get all Colin-season-2 for a moment, “Penelope” is believed to derive from the Ancient Greek word penelops, which means “duck.” In modern language, “pen” is the official name for a female swan. And her last name is Featherington.
Something that starts as a duck and becomes a swan… that sounds a lot like the HC Andersen short story The Ugly Duckling, which is about a duck who is cast aside by society for being ugly, only to later learn that the reason it looked different was because it was actually a swan.
While Colin and Pen are more likely to quote Byron than Danish fairy tales, the allusions to The Ugly Duckling are quite strong throughout Penelope’s character arc. (And indeed, fantasy plays a huge role in their worldviews.)
This is directly referenced in the book:
“I thought you believed in me," she said, "that you saw beyond the ugly duckling.”
For a brief refresher on The Ugly Duckling, let’s take Wikipedia’s summary and annotate it:
After a mother duck's eggs hatch, one of the ducklings takes longer to hatch and is bigger and perceived by the other animals as an ugly little creature. It suffers much verbal and physical abuse from its mother and siblings, and has an absent father.
Penelope is the youngest of three children. From the first episode, it is clear that her mother regards her as less desirable and less beautiful than her sisters. Her father is neglectful and largely absent. She is repeatedly subject to unkind comments and treatment by her mother and sisters. To take just one example, when suitors come over to meet Marina, and her mother closes courting hour, she says “Please feel free to bid farewell to Phillipa or Prudence, or even Penelope.” (Colin is the only one to take her up on this.)
Portia also insists that Penelope wear bright yellow dresses even though she herself prefers pink. Yellow is the color of baby ducks. Portia tends towards green, often in iridescent fabrics, which roughly maps to the coloring of several types of adult ducks (even females). (In the Ugly Duckling, the ugly duckling is gray rather than yellow like it’s siblings. However, they’ve taken a bit of artistic license here to reinforce the duck imagery.)
It wanders from the barnyard and lives with wild ducks and geese until hunters slaughter the flocks. It finds a home with an old woman, but her cat and hen tease and taunt him mercilessly, and once again he sets off alone.
We don’t have a direct literal correlation to the cats and hens, but we can interpret “leaving the barnyard” as Penelope being too early presented in society, and the “cats and hens” being the multitude of catty comments and “clucking hens” (judgmental, gossipy mothers) of society.
It’s also interesting how Cousin Jack is presented quite clearly as a hunter in Season 2, and the gun rack on the wall clearly makes Portia uncomfortable. There aren’t direct references to duck hunting, yet that was a common hobby. (We admittedly don’t know anything about rifles and can’t figure out if any of them he displays on the wall are specifically for duck hunting, but would love it if someone knew!) Cousin Jack, of course, nearly destroys their family.
The duckling sees a flock of migrating wild swans. It is delighted and excited but cannot join them because he is too young, ugly, and unable to fly. When winter arrives, a farmer finds and carries the freezing duckling home but he is frightened by the farmer's noisy children and flees the house. The duckling spends a miserable winter alone outdoors, mostly hiding in a cave on the lake that partly freezes over.
We can read this as being when Pen watches Colin leave for Greece, and when she looks at the happy Bridgerton household. She is also too young and immature to fervently declare her feelings as she states one should. Nicola plays her as immature (the little hop when she speaks, high voice), and she is trapped in her mother’s house.
The allusion of the migrating swans is also interesting as one could see all of the Bridgertons as swans who glide gracefully on the surface of society (“pretty Bridgertons”). While not all of the Bridgertons exhibit swan-like behavior, Violet and Edmund do (but more on that below). Note how in 3x02 Penelope says the place she feels the most comfortable is/was the Bridgerton Drawing Room at Sunday tea -- surrounded by the flock of swans.
We could be a bit literal with our interpretation here and say that Colin’s protection of Pen with the Ruby scam is equivalent to the farmer’s care, and then is scared off not by children but his own friends. But I think we can look at it more broadly to say that Penelope goes from thinking she will be cared for — as Colin says during their dance in 2x08 — but then feels cast aside.
She then spends a miserable summer alone, without Eloise or Colin.
The duckling, now having fully grown and matured, cannot endure a life of solitude and hardship anymore. It decides to throw himself at a flock of swans, feeling that it is better to be killed by such beautiful birds than to live a life of ugliness.
When we first meet her in 3x01, it is clear she has had an awful, lonely summer. She is shown in her old clothing -- notably more pink but still yellow, a sign of the impending transition -- and looking shy and hunched over.
https://i.redd.it/b1fn60pwqi5d1.gif
But she resolves to fully break free of her family and marry. Her first dress is iridescent emerald green — the color of peacocks, which is likely the most direct motif given she hides behind a peacock in the garden, but it is also the color of adult mallards and several other duck species.
She throws herself into the fray at great personal risk rather than having to continue to live with her family of ducks that reject her. However, she is still awkward and unsure of herself. While she walks down the stairs with confidence, once she's on the floor, she isn't fully carrying herself with confidence, and sort of slides her feet along the floor in a slouchy manner. She then proceeds to bungle her conversation with the lords who approach her. In other words, she still sees herself as an ugly duckling -- or perhaps ugly duck since she's grown. But Colin is able to see beyond that and has the first glimmers of starting to notice her as something different than everyone else.
https://i.redd.it/i2dcbfb1qi5d1.gif
Part 2 speculation:
The Ugly Duckling is shocked when the swans welcome and accept it, only to realize by looking at his reflection in the water that it had been not a duckling but a swan all this time. The flock takes to the air, and it spreads its wings to take flight with the rest of its new family.
Penelope is shocked when Colin has feelings for her, and according to the trailer, is welcomed with open arms by Violet and the rest of the swan’s family (except Eloise, who does not exhibit swan-like behaviors herself, but that's a different topic). Given the focus on mirrors so far this season, perhaps this combined mirrougly duckling/swan theme will reappear. Penelope will then integrate herself into the Bridgerton family and identify more with them, rather than her family of birth. She thus gets both self-acceptance, a husband, a loving family, and freedom all at the same time.
Given the use of mirrors this season, I expect Colin will literally and figuratively help Penelope see herself in the mirror the way he sees her, in a parallel to what Colin says in S2 E2 about her letters:
Your letters were so encouraging. I thought, if Penelope can see me this way, then surely I can too.
A brief note on Penelope's clothing
We can see hints of this in her clothing. Over Season 3 Part 1, Penelope’s clothing changes from Featherington green to Bridgerton blue. Yet in the kiss scene and Colin’s dream, she’s wearing dresses that are such light blue/green that they almost appear to be white, and she doesn't seem to wear these dresses in other scenes. (The dream one is similar to the market scene, but the sleeve detailing is different -- it's much more feathery. Hmmm.) While white dresses can imply wedding, perhaps another thread to pull here is their swan-like whiteness. The moment when they kiss is the first time it occurs to him to see her romantically, and it is also the first time he sees her in a nearly-white dress. That she is in a feathery white dress in his dream reinforces the idea that, at least subconsciously, he has started to see her as a swan.
(Yet they aren't fully white — so there is still evolution to happen.)
https://i.redd.it/498qr6joqi5d1.gif
https://i.redd.it/a02jcjq5ti5d1.gif
Colin calling her Pen — "swan" — from the very beginning
And lastly, back to her nickname. The first time we ever see Colin talk to Penelope is in S1 E1 after Colin visits the Featherington house during courting hour for Marina, he refers to her as Pen. He refers to her again as Pen when they dance later in that episode. The viewer sees her transition from Penelope, a duck, and then becomes Pen, a swan. But Colin has always seen her as a swan, even if he didn’t realize it.
(We have not done a full analysis of the times he calls her Penelope vs the times he calls her Pen, nor of other people using her nickname.)

Audio and visual swan references

So, Colin is always a swan, and Pen transitions from duck to swan. Several times throughout the seasons, we see direct and indirect nods to swans in terms of imagery, dialogue, and other scene elements when Colin and Pen are together.
It’s notable that, as far as we can tell, swans and swan noises largely only show up when Colin and Pen are together. (There is one exception, discussed in the next section.)
The most obvious is in 2x05:
COLIN: After all, everyone else is finding some purpose to their lives. Anthony is to be married. Benedict has his artistic pursuits. And, well, here I am... feeding the ducks. [Looks at a swan as he says this]
PENELOPE: I am sure the ducks are most grateful.
https://i.redd.it/53fkdvblui5d1.gif
https://i.redd.it/0lqr6dxnui5d1.gif
The implication being, of course, is that Colin does not realize he's not looking at a duck but at a swan. His feelings for her aren't romantic yet. But he is really looking at a swan — Pen. And that she, not the ducks, is grateful for his company and conversation.
Interestingly, quacking is heard in the background. It’s hard to say whether it’s ducks or swans — perhaps it’s intentionally ambiguous.
Singing swans = courting activities? Or a shift in feelings for Colin?
But let’s pull that thread a bit, as swans singing comes up several more times. Swan songs have historically had an association with death, yet “their sounds are more distinguishable during courting rituals and not correlated with death.” We could then interpret hearing swan songs as times that are courting-esque, or perhaps moments when Colin’s perspective on Penelope is starting to shift.
In 2x06, Penelope has a heated conversation with Eloise about Eloise’s feelings about Theo. Eloise asks her if she’s ever felt the torment of feelings for someone, and Penelope says she could only imagine it. She then looks over at Colin and swans are heard in the background.
A few moments later, when Penelope walks over to Colin for the “purpose” conversation, swans are again heard in the background. (Listen very closely as she walks over to him.)
In 3x01, when Colin and Penelope talk in the garden after the presentation, swans are heard in the background as Colin looks at her while she looks away. In this scene, Colin is wearing his beautiful embroidered vest, which features a duck near the collar. It also features a parrot. (Shout out to u/EverEarthling for this amazing deep dive on the vest!) Perhaps when Colin bought this vest in Paris, he still viewed Penelope as a duck, and himself as a parrot (i.e. one who parrots the behaviors of what society expects). Given this, we might not see this vest again, as gorgeous as it is.
https://preview.redd.it/9r4qb648wi5d1.jpg?width=1920&format=pjpg&auto=webp&s=facbf720d29560adad66b31923c1646ab7fc66c8
While we might think these were coincidences because they happened to be near water, it seems unlikely, as there are a lot of garden/park/outdoor scenes where no swans are seen or heard.
In 303, at the end of the Willow scene, swans are heard in the background as Penelope leaves. Swans then re-appear the Hawkins Balloon Fair. There is a giant wicker statue of a swan, decked in lilacs and light pink roses, off to the side of the balloon. (Lilacs being the favorite flower of the Bridgertons and light pink being the Bridgerton color of first love.) While we don’t get an obvious camera angle of this, based on body positions, Penelope would have been looking at this swan statue the entire time while talking to Debling.
Their conversation is about birds, and despite literally staring at a giant bird statue, she struggles to come up with one, and instead names a sparrow.
https://preview.redd.it/x25logl1wi5d1.jpg?width=1920&format=pjpg&auto=webp&s=3e95b51b6a6cf37cfb0010ea699158f5bfd12b86
Here's Nicola goofing around with said swan statue.
https://preview.redd.it/j1n4t28svi5d1.jpg?width=1125&format=pjpg&auto=webp&s=75bfa6f3a86aa6890d9ee9f8afc296b1762b77e2
In 3x04, the Queen has dancing swans in her wig. And, this is the first time in the season when Colin and Penelope dance together.
https://preview.redd.it/kmvtrgniki5d1.jpg?width=1920&format=pjpg&auto=webp&s=6caac598ac9992cd65b278059a1da22caa214e23
We also have a small wink in terms of grass. Swans who have not yet begun mating, even if they are paired, will gather in flocks in fields of grass. Paired swans who are too young to mate will move throughout the flock socially yet still be paired — much like the environment of a ball. In 2x03, Colin mentions how he once spent meditating for hours on a single blade of grass, and in 3x03, when trying to impress Debling and looking directly at a swan, Penelope says how she likes grass.
(Perhaps we can also interpret this to mean that Eloise is not a swan: she says she’d rather watch grass grow than talk to other debutantes. But, again, that’s for another post on Eloise being different than her siblings.)
Interestingly, at these swan social gatherings, “some individuals will have several courtships with other members of the flock, whilst others, tend to stay away from densely populated parts of the herd and do their own thing.” Sounds like Colin and Pen!
From the book, there's a mention of a "swan song:" (credit to u/leadwithlovealways)
https://preview.redd.it/4rui2ve22j5d1.png?width=3405&format=png&auto=webp&s=e0b63ac184f171f44735d9e58d2e43aff311383f

Colin + Pen = Swans

Let’s talk for a moment about the behaviors of bonded swan pairs and their mating behaviors, as there are a lot of parallels.
One important part of the beginning of the swan courting ritual is that both will drop their wings completely to their sides, and not puff themselves up at all. We can see this literally in terms of Colin and Pen in the carriage (both have their arms down at their sides), but also metaphorically: they are both at their most vulnerable, their least puffed-up, in the entire season.
https://preview.redd.it/2jmk55zcxi5d1.jpg?width=1920&format=pjpg&auto=webp&s=2c3d3ce9c8046d8dacadf0254090ba5b2d6db57b
When swans are bonded, they will press their chests together and bend their necks together and rest their foreheads against one another, forming a heart shape. In their first kiss, we see Colin rest his forehead against Penelope’s ever so slightly — somewhat tentatively, almost, and his chest is not pressed to hers. (It is in his dream, though.). We see the forehead-resting and chests pressed together more times in the carriage scene.
https://i.redd.it/dqaj33bbyi5d1.gif
https://i.redd.it/unk6l20fyi5d1.gif
Mating dances
First, watch this video of swans doing a mating dance. (Or read, if you prefer.) Note how look away from each other and then back with intense eye contact.
They will stare at each other during the up and down motions of the necks and will sometimes raise both heads together at the same time to look at each other with sideways glances as they turn their heads from side to side.
Now, let's pivot back to Bridgerton -- and to another couple. In 2x05, Anthony and Kate’s pivotal dance when they can no longer ignore their feelings for one another resembles the courting dance of swans, with their arms interconnected and circling around another. While one could say that’s true of most dancing, this one is particularly striking, and perhaps it's when Anthony drops his rakishness or ability to think about others and starts to accept his committed, swan nature (though it takes him some time). You can also see echoes of the swan mating dance in how they pass one another side-by-side in Simon & Daphne's dance when they're truly in love, though the Kate/Anthony dance is much clearer.
The closest we’ve seen to Colin and Pen dance like this is 2x08, yet that dance is much more tentative than Kate and Anthony’s, and only bears a very faint resemblance to the swan mating dance. They make eye contact, but it is not intense or focused. Colin also refers to her as "Penelope", not "Pen," during that dance, and they barely touch. Distance is implied in multiple ways. But back to the topic of this post, one has to wonder whether we’ll see Colin and Pen dance in a way similar to a swan mating dance in Part 2.
Swan mating rituals
Now we're going to dive a bit deep in terms of parallels between swans and intimacy. Yes, this is completely fucking unhinged on an already unhinged post. I’m sorry if you will never be able to look at swans the same again.
  • Swans will keep intense eye contact during courting and mating. Yup, check.
  • While mating for most birds lasts only a few seconds, for swans it can be at least 20 minutes if not up to an hour. Seems fitting given the mentions of a 10-minute long intimacy scene in Episode 5!
  • Right before swans engage in the act, the male swan will drape his neck over the female swan’s. We seem to be getting hints of this in the trailer, with Colin standing behind her in the mirror.
  • We're going to skip over specifics of swan sex positions. That would simply be too unhinged.
  • Right after mating, swans stay close together and echo the head turning/tilting of the courting ritual. We get a glimpse of this after the carriage scene is interrupted, and one can hope this means we get lots of after-sex cuddling. If not, it’s totally in headcanon now.
  • After mating, swans will clean one another. We can see this in how Colin lovingly puts Pen’s dress and hair back in place before straightening his own clothes in the carriage scene.
  • Swans also tend to mate many more times than is necessary in order to fertilize eggs. Based on this, and based on what we’ve heard about Part 2, we’re probably going to see this parallel, too.
  • Male swans eagerly build a nest once they’ve decided to mate. This matches what we’ve heard about Colin quickly buying a house for him and Pen.
  • Swan couples that are new to a territory/nest usually don’t lay any eggs for the first year, so maybe they’ll wait a bit before having children. But that seems unlikely with these two given that birth control didn’t exist…

Looking forward

Given that swans mate for life, we can be guaranteed a happy ending here.
As the show goes on, one can predict that swans will represent the two of them in various ways, and that we might expect to see swan motifs in the decoration of their new home. (In the Part 2 trailer, in the wedding scene, the walls are decorated with a swan motif.)
https://preview.redd.it/yhtphnem1j5d1.png?width=2436&format=png&auto=webp&s=3dab8825cccd5db6cd6c8f35c1f9f8605a4e68b1
In terms of children, swans keep their children close to them during their early life. We therefore might be able to predict that both Colin and Pen will likely be very attached to their children, and we will be unlikely to see them without their children once their children are in the picture. Even though Colin loves to travel, we could also predict he’ll quickly want to settle down and delight in being at home with their children, just like a swan.
Since male swans actively participate in child rearing, we also hope we’ll get to see lots of heart-warmingly adorable scenes of Colin bouncing their babies on his knees and taking care of them in future seasons. Maybe we’ll be lucky and even get a Regency-ified version of baby wearing with Colin wearing their baby wrapped around him with a shawl!

Bonus: Press tour Easter eggs!

In the Netflix India Bollywood/Bridgerton video, Luke wore a duck sweater. u/sc127's read on this:
Black Swan theory regarding Nicola's outfit: Do you think it's alluding to Colin and Pen getting married? In the eyes of the Ton, they would consider the Polin relationship as a Black Swan. It fits the criteria of being a surprise, having a major effect, and can be rationalized in hindsight.
Pink Ducks on Luke: I think the symbolism is more straight forward compared to Nicola's outfit. Pink is Pen's favorite color and it is the Bridgerton color of first love. Colin is in love with a duck named Pen :)
https://preview.redd.it/mrxy2a7v1j5d1.png?width=1200&format=png&auto=webp&s=2c4d919cbd7c18dab681e5516098c540e7d79b12
submitted by lemonsaltwater to PolinBridgerton [link] [comments]


2024.06.09 12:47 tkdkicker1990 HSK Audio Recognition for Anki

Hey, all,
TLDR: Are there audio recognition decks out there according to HSK level? If not, is it possible to create copies of the character recognition decks so that I can have audio recognition equivalents to the character-based originals?
I'm brand new to Mandarin. Being that Mandarin is a tonal language, I understand listening comprehension skills is imperative. That being said, are there any anki decks of HSK that uses audio as the front-facing card instead of just the characters, or do you think that's not even necessary?
I've never purchased an HSK book. I've never worked with a tutor, but I've been dabbling with some things: I've hired the help of Chinese native locutors to create voice overs for dialogue that I had translated from Spanish - but that can't be space repitized on an anki flash card deck
Maybe there's a way to convert the character recognition decks into audio? Ideally, I'd want a way to have the character recognition cards but also the audio recognition variations, too; then again, that'll be double the reps, but worth it?
My only foreign language is Spanish, so tones and characters isn;t something I had to worry about, especially because my pronunciation is good enough to create audio recognition cards - but I definitely don't trust myself to do that with Mandarin
Thanks
submitted by tkdkicker1990 to ChineseLanguage [link] [comments]


2024.06.09 12:46 HAZMAT_Eater We could get Thel 'Vadam in S3, because he was almost in S1 with a story set up.

Thel 'Vadam was mentioned by name in Sangheili language dialogue (T'elo Badami in Sangheili) that was cut from S1. He was the Elite who witnessed John touch the small keystone in episode 1 and then fled the battle to report it to the prophets and Makee. But retreating the battle was seen as dishonourable conduct and he was scolded for it.
From episode 1, when Mercy informs Makee about the mission to Madrigal.
Prophet of Mercy Ch'inji, k'utkho ba kkhosa k'entan ch'anoq'o sangheli et'ojo T'elo Badami oni. Domo ga q'aha ba kheluuga ch'uitan, mu o juukhojo. Tkha me k'iis me mos ba. Taken, from a sangheili swordsman of great nobility named Thel 'Vadamee who chose to flee rather than fight. He said the artifact awoke to the human's touch as if lit from within.
From episode 2, when the Elite meets with the prophets and Makee,
Makee Ghaazhi Ghashank'o o tkha q'ahiji, gha k'e o p'ayut'u ba ch'anik'otanjahe? When the demon touched it, what exactly did you see?
Thel Asho, ts'age oni tkha ruumaachi. K'e ba juukhot'u me mos ba. It glowed blue and bright. Just as you prophesy.
Thel Hirajo me haat'u o mu o riin ni ch'anqkhoso moshkhaachen tkhazhi tkha o ghashank'o oni me mos ba nizhi moshkhaachahe? If the abilities of the Blessed One mean she is meant to be with us, do they not mean the same for the demon?
Thel Juukhojo Q'iitu. K'aidon me mos ba, ghuuri maasa jan o domo k'uutan. Ghashank'o jan o chkha'ala nizhi matkhala, tkhazhi jan o modujitan gha khech'imala. Tkhet'a ga, jan o ch'anopkhola jan oni t'iswaqkho. Prophet Mercy. As a kaidon, I have fought with the humans many times. I can hunt and kill the demon, and retrieve what I have lost. Please, allow me to redeem myself.
Prophet of Mercy Eya, T'elo Badami. Ghaazhi k'e ni haanga oni k'e o ghabaat'u ch'imitan, buut'u nizhi ruuq'ontu ba k'e ni ch'anopkhuutu jayajaga. No, Thel 'Vadamee. For the shame you have brought to your kind, your redemption will come through penance and reeducation.
In the final cut, the Elite who spoke to the Hierarchs had barely any dialogue at all; possibly a consequence of removing the Thel arc.
Because the concept of Thel already exists in the show archives, maybe we'll see him again in the future. He could even be voiced by Keith David, but he'll be speaking in the Sangheili language, not English. You just know some rage baiter is still going to be complaining about that.
submitted by HAZMAT_Eater to HaloTV [link] [comments]


2024.06.09 11:33 Sufferix Can Someone Help Me Collect My Feelings About Destiny?

I've been an on-again off-again player of Destiny since D1 launch but I have this deep-seated frustration with the game that I can't get over. I responded to someone I was essentially flaming trying to just get what I feel from my heart to my head to words. Copying it below to just start a conversation.
I think if I was forced to be objective, I would say Destiny is good. There are a ton of different aspects that are really good for the game--lore, world, level design, gunplay, voice acting, visuals--which put it in some upper echelon of good games. I think my massive frustration comes with it having these pieces but not being great. I've been trying to figure out a perfect metaphor but the best I can do is it's like having all the parts of some beautiful, legendary, prestigious necklace--like you got the chain, the gems, the settings, whatever--and for some reason you won't just stick them together.
There are two aspects that always seem to fail for me. There is a lack of content, in that, you play a new campaign, see everything new within about 5 hours, and then you are forced to repeat that content as if it's enjoyable. They've made an event out of raids and I actually think it's the correct way to do raids but almost every raid is four or less encounters and almost all the encounters are add management fights--for fucking ten years! When you do get an actual boss to target, it's always a buff management phase into a DPS phase, every time.
And then there's the actual played story. It's almost always bad. Like the lore and world around is so cool and the levels you go through are amazing but then the story is just shoe-on-head stupid. Obviously, different releases are better or worse but do you remember D2 launch campaign? Like what the fuck is going on. Ghaul blocks the traveler's light with tech, abducts and tortures the Speaker (is that his name? Too much Twilight Imperium lately), we get a reveal that we've always kind of known that the Traveler does not speak to that guy, and then it turns out that Ghaul just wants to be worthy of the light. I had a similar feeling with Beyond Light where the Archon lady seems to do whatever the darkness wants as if to be worthy of it and gets betrayed by it. It's just weird. I literally can't remember launch D1 story. I remember Dinklebot and some of his flat dialogue (I still like it better than Nolan North). I remember Vault of Glass was the first raid. I don't remember anything in between.
What I do remember is that, and this goes back to the previous point of content, that I bought an XB1 and Destiny 1, to have done everything in the game and have everything but the two random bounty exotics, in less than a month. I think XB1 was $500. So I spent over $600 with game and tax to play like three dedicated weeks of game. That cycle continued with Crota where I spent money on an expansion that had less content than launch, a worse raid, and I quit until Taken King came out. I think Taken King was infinitely better than launch and Crota because they stood up a bad guy, Oryx, and it felt better to contest him but I remember the story being weird and him not being imposing by the time I got to raid (he looked damn cool as a giant in raid).
I'm just venting at this point but Destiny is both so great and so disappointing at the same time. It could have been in the "best of all time" category if they figured out how to make more content, write a better story, and maybe not catered to MTX (Eververse was one of the first public objections to MTX) and consoles (they vaulted shit because of console space).
submitted by Sufferix to DestinyTheGame [link] [comments]


2024.06.09 09:53 Love_Lain5 I hope the protagonist is voiced

I'm playing fallout 4 (because of the show) after playing bg3 and it made me realize how much I prefer voiced protagonist. It just feels more immersive.
Emotional dialogue is much more impactful Nora's voice acting was amazing.
As much I love the game it's also why I'll never play origin characters (besides dark urge) in bg3, having the protagonist make the same 4 faces while missing the voice acting just doesn't feel right.
I know people think the dialogue choices are more limited with a voiced MC but I'd take good voice acting over more dialogue options.
Does anyone else feel this way?
submitted by Love_Lain5 to dragonage [link] [comments]


2024.06.09 09:31 LukaCheshire umiep6

What I think happened was. 1967. November 29th. A baby is born on Rokkenjima and taken in by Kinzo Ushiromiya, still deep in his mourning of the Golden Witch Beatrice. As this baby grows up, Kinzo shapes their identity under his upbringing and they grow up with a very stunted sense of self. EIther as some sort of disguise or to give themselves more fulfillment, they assume the identity of a young maid named Shannon and a younger servant named Kanon. This helps them navigate their life on Rokkenjima fine until the larger Ushiromiya family enters the picture, specifically Battler, Jessica and George, whose love for them begins to pull their identity apart. After a conversation with a 12 year old Battler about the kind of woman he likes, and getting even closer with George and Jessica in the years after, this person is at a crossroads on whos wishes get to be fulfilled: Shannon’s, Kanon’s, or Beatrice’s, and this all comes to a head on October 4th, 1986, where they facilitate a series of murders as an internal competition and as a demonstration to the person who affected them the most: Battler Ushiromiya.
….I THINK. I didn’t have the epiphany I thought I would have, more like a slow slow realization when I began to piece together the early-suggested possibility that Shannon was behind the appearances of Beatrice that Maria sees, the weird status of Kanon’s body at the end of almost every twilight, how Kanon had to bail Battler out in the first place, and the Love Duel itself, Shannon, Kanon and Beatrice all being on equal footing within it, and why Shannon and Kanon’s (and Beatrice’s) love had to be mutually exclusive in the first place. Plus more little details like the 19 paces coinciding with the perceived 19 people on the island (family + Beato) and the 19 years since the master of the game had been born, the narration and several characters like Featherine saying that the solution to the previous question or to the logic error could be the key to the whole mystery and is a part of Beato’s heart (her identity). George’s reminiscence of Battler and Shannon as a 12 year old with Beato’s own reminiscence of it coinciding with it. The fact that Battler has literally never seen Kanon and Shannon in the same room and the mystery of how Battler saw Beatrice after the murders of the fourth game. But I think that Shannon, Kanon, and Beatrice are all identities of one person, the 16th person after subtracting Kinzo, Kanon and Shannon from the initial 18, and that their disguises and faked deaths are the key to solving not just the logic error room, but the entire game and magic as a whole. Granted I don’t have *everything* figured out with this yet but I feel like I have my foot in the door finally.
Just starting with the logic error room, we know that Erika and Kanon entered and Batler left, the chain was reset when Erika entered, yet by the end of Erika’s search, Kanon was nowhere in the guestroom. Airtight locked room murder, practically no way to get out of this one, at least through the door. And for good measure, Hideyoshi, George, Nanjo, Kumasawa and Shanon are in the next room over while *everyone else* is in the cousins’ room, and during the escape, the seals to the doors of these rooms are intact. Genuinely the only in that I had on this one at first was the “everyone else” wording with Kanon’s status as furniture as my teeny little screwdriver I was trying to pry this thing open with. Of course the furniture thing is mostly a metaphor for the crested servants’ character arcs, and Genji is considered a person who would be included as “everyone else” but it was a start. Incidentally, my attempts before this episode had me reassessing the idea that Shannon could have disguised herself as Beatrice for Maria from the earlier episodes, and it was like I needed something to bridge these two ideas. And the fact of Kanon coming to save Battler being confirmed in red makes it seem useless to try to figure out how he got out of the cousins' room, but figuring that out was an important first step to my reasoning, as it helped me begin forming the idea that, somehow, to have been out of the cousin’s room, he would have had to be somehow less than one, to not be his own person, to not be included in “everyone else”. And taking this to the guestroom, it eventually dawned on me that, if *he* wasn’t his own person, and his love for Jessica couldn’t exist if Shannon was going to be with George, then maybe these two got in the way of each other because they were the same person, and if this was true, Kanon could escape the guestroom by discarding the disguised and identity of ‘Kanon’, removing him from the guestroom, since it was never specified that nobody was in there, only that Kanon wasn’t. ‘Shannon’ in the next room over could have gotten out through the window, since the status of the seals on the window is a hole that is pointed out in the episode, but Dlanor forbids it from being used, I think because bringing it up without solving Kanon’s identity would be solving the mystery incorrectly or at least out of order.
From here, you can take this to many of the other murders in Question arcs. I think I pointed out that Shannon’s body was hidden from George by Hideyoshi in episode 1, but rereading made me realize that not only had Battler not properly seen it either, but if Kanon was at the scene too, following my theory, the body could not have been Shannon’s. Whose it was I’m not sure. If Kumasawa got into her closet for this that would be funny. If they had a body prepared then sure. But this in conjunction with Kanon’s death not being seen by Battler later leaves this person without the identity of Shannon OR Kanon, free to run around the mansion murdering as they please. Even better if they are prepared to disguise as Beatrice as well, as this would have allowed them to have Maria turn around so they could kill Genji, Nanjo, and Kumasawa without harming her, and when the 4 others would come in and investigate, this person would slip out and kill Natsuhi. For Eva and Hideyoshi, since it was Kanon (and Genji who came upon the crime scene), I think it’s possible that the chain being locked was a lie on Genji and Kanon’s part.
As we know in Episode 2, Kanon’s corpse disappears after his death to the confusion of almost everyone, but this is because the body, as Shannon, is in Kinzo’s study “informing him of the murders” which after learning of Kinzo’s pre-game death means she can be doing whatever she wants. Since Kanon never shows up again, she operates as she needs to until she dies with George and Gohda. I think Shannon struggled with killing both of them. It seemed like there was a genuine struggle to even get the door open and overpower George and Gohda, so her and George could have killed each other, or she kills herself after killing George in mourning, because the final twilight is complete, or because she believes Genji or Rosa will take care of the rest. If Shannon was alive, Rosa stopping Battler from disturbing the body and then chasing everyone out would work for that, but Battler also witnesses like, the viscera of her head spilling out of the hole in it, which could constitute as a body check..? Maybe there’s some fuckery with how this Shannon looks to us and to the people inside the story, and that’s how she bypasses Battler’s body check? idk this one isn’t so solid but Kanon’s missing body is so damning to me. Battler does see Beato and Kinzo at the end and this could have been the culprit as Beato. Battler doesn’t get a good look at her and only sees Kinzo’s back as well. And the magic stuff at the end of every episode in my interpretation is Battler having died and the anti-magic, objective perspective being removed. So idk still working on that one lmao
The biggest thing for Episode 3 is the locked room chain, and having two of the servants being assumed identities really helps. Kanon’s body is ‘found’ in the chapel, a very remote part of the island, so his body is hard to confirm. On the other hand, Shannon is ‘found’ in the parlor, the easiest room to operate from and one that the adults were likely to break the locked room status of by shattering the window. Because Battler sees none of these bodies, the true nature is never confirmed, and it can be assumed that the culprit, having (momentarily) discarded Kanon and Shannon, once again has free reign over the mansion. This comes into play after Eva’s murders take the group into the mansion, starting with Rosa and Maria’s deaths as its unlikely the culprit would kill Maria this early. Kyrie kills Hideyoshi here, briefly surviving a shot to the stomach and either trying to hit Eva or retaliating against her where it would hurt (unwittingly damning her own daughter so yknow that’s not horrible at all). Back when I was a Kyrietrice truther (how I miss those days) I thought she survived much longer and killed George and Nanjo, but it turns out Battler checking her corpse in the metaworld means that Battler confirmed her death in the game too so bleh. But I think the culprit killed George and laid him in the parlor, possibly leading him in as Shannon. From here I think she plays dead as the survivors come in and while they’re distracted (Eva, Jessica and Nanjo are caught up in a fight while Battler overtly is checked out of the situation, not looking closely at the corpses at all), she sneaks out, only to be caught and shot at by Eva, which is what blinds Jessica. The shot isn’t immediately fatal but ‘Shannon’ is bleeding out fast and before she dies, she finds and kills Nanjo, “revives” Kanon, as Beatrice puts it, and leads Jessica out to where they will rest for the remainder of the game.
Chapter 4 is weird, it feels impossible to substantiate anything concrete when the whole island is a huge catbox to Battler, cooped up in the guest house, until after almost all of the murders are committed. WIth Shannon/Kanon in the dining hall with everyone, the best I can work out right now is the first six are shot down by them, the rest escape but are killed as well, at some point in between the 8th and 10th killings, ‘Kanon’ is discarded, making him the ‘9th death’, George and Jessica are killed, not before Jessica sees the dead bodies, is chased to her room and works out that if she gets caught, she’ll probably end up like the rest of them, which she tells Battler. At some point, Kyrie manages to get to a phone and call Battler before being killed. The most concrete thing I can deduce is that the hostage group was potentially never in the dungeon, the status of the dungeon’s existence in that space being up in the air, Kanon’s body is not at the bottom of the well that Battler cannot access, when Beatrice shows up to Battler at the end of the 4th and is spurned by Battler not remembering his sin, she finds a way to die as Shannon and be found.
Very hazy still obviously but idk how else Kanon escapes. Honestly "these clues and circumstances make one body unaccounted for so they can go do whatever" feels sorta cheap which makes me second guess all of this, obv theres some tricks to the locked rooms themselves still but I didn't anticipate that one possible theory would clear up so much. Also relies on the cooperation of some adults and Nanjo. Even tho I believe he’s nice I think Nanjo isn’t difficult considering he lies about Kinzo’s death for so long, and I feel like it wouldn’t be.. too hard to get any of the adults in on it if related to the inheritance? I still think some of Eva and Hideyoshi’s ep 1 behaviors are suspicious and it would be really funny and interesting if Kyrie was fuckin shit up. To me.
Overall if this is what the twist is, I think it's neat since Kanon and Shannon have been among my favorites from the beginning and the idea of them being so closely tied to the thematic core of the story is exciting. My idea of magic is so heavily informed by Ange’s story, it makes me wonder, since the Beato we saw in 67 seemed to live in a great deal of emotional neglect, neglect of her own self rather than of “Beatrice” (probably her mother lol), if this culprit is the same in that she was born from Kinzo and a Beato, likely the 67 one, and their personhood was ignored for the sake of Kinzo having Beato again, maybe “Shannon” and “Kanon” are similar to how Maria summons Sakutaro or Ange summons the sisters, and she summons the servants as a way of enriching her sense of self? Would be sort of interesting but it also feels like its crossing over into like DID territory and after playing like 2 danganronpa games worth of poorly handled stuff like that I dont know. I do kinda feel sad for Jessica not really getting to be with Kanon. They constantly get the short end of the stick, obviously because their love hasn’t developed like George and Shannon’s did over the past few years or even how Battler and Beatrice’s did over the past 5 games, but their love is so full of potential, and I love both of them so much. I’d love to just see them happy together but its not Jessica’s fate sadly lmao.
If we’re to believe that it was Battler’s sin that influenced all of this, I do find it to be really interesting how Battler tends to parallel Kinzo, as another extension of the idea that Kinzo keeps this very harrowing grip on all aspects of Beatrice’s/the culprit’s life. That Battler echos Kinzo’s yearning for the old Beatrice isn’t even solely tragic for Battler’s situation, it also has a lot of terrible implications for what we haven’t seen of Kinzo yet, if Battler’s projection of Beatrice as his former lover onto a girl who sees him as her father is any indication of what Kinzo was like. At the very least, I still love Battler and I think he differs from Kinzo by holding onto the love he had for his family. Even after six games, he’s still just as disgusted at the murders, especially so here, and the portrayal of the mothers of the Ushiromiya family in Battler’s game shows that Battler’s capable of a great deal of reflection and understanding, something that’s hard to believe Kinzo was ever willing to offer. For the sin itself it feels like it’s between Battler being like his grandfather, him neglecting the culprit in some way or him denying magic to her and by extension, her way of like and her worldview, like what we saw with young Ange and Maria.
My last thought on this theory is that it makes so much of the love game in ep6, specifically Zepar and Furfur’s commentary, incredibly funny with how on the nose it is, and shifting from the perspective of the elder Beato who doesn’t get it to that of Kanon and Shannon who are painfully aware, is very eye opening to how heavy handed their dialogue is. Yet another moment of the writers desperately trying to guide you to the heart of the mystery which is comforting as a staple of this whole story.
Looking back at the last post, it is funny how little I had to say about Erika Furudo then. She’s like my second favorite character now, as horrible as she is, and everything she does is in line with how she acted in ep5 (with one caveat we’ll get to), but just way more severe and like mask off about her cold-hearted rejection of emotional truths and desire for complete domination and control of what is accepted as the objective truth which is. very entertaining! Obviously saying a ton about the more clinical, quote unquote “intellectual” camps of mystery readers and writers and about how objective truth really is, which is all incredibly important to understanding the overall mystery, almost like a what not to do when playing Umineko.
But just focusing on Erika herself, she just feels so steeped in every detective trope you’ve ever heard of, and in a story that takes the time to build such nuanced dynamics and relationships between characters, the way she operates can be so two-dimensional it’s actually delightful to watch. Even when she’s given a backstory, it almost feels pre-packaged and thrown in to hastily give her depth and personal relation to truth on a conceptual level, as she is a detective, altho I don’t know if it’s completely hollow. Her back and forth with Dlanor is neat and her final response to it is an early tell that her refusal to recognize the emotions behind people’s truths is a fatal flaw of hers, probably caused by her falling out with her boyfriend. And with the whole game trusting you to see the emotions in everything and to not be cold and clinical in your assessment of the story, I can’t wholly believe she’s completely flat as a character, altho the commentary is still very unsubtle so idk fully. It’s not like bullshit characters can’t be meaningful, and I think there is a level of tragedy in the way she was fashioned on the game board as Bernkastel’s piece, trapped in the position of servitude to Bern, constantly emulating her callousness and seeking her approval, as if she’s like an author insert begging not to be removed by the author herself.
Like I said, she exhibits almost all the same behaviors she did in the last episode, just more brutally here. It’s almost like after failing to beat Battler at the end of episode 5, she’s trying to prove with everything she has that she really is a completely deplorable person, which she does when she fucking kills 5 people in what was supposed to be a non-tragic game, and she does this using the one thing that makes her different from last time: her lack of detective authority. Not only is is a cool trick that runs alongside her casting off the image of a noble seeker of the truth so she can debase herself in order to chase down a more twisted conclusion, it speaks a lot to her own capabilities that even without the privileges of a detective in a classic mystery story, she’s still able to bend the Ushiromiya family to her will and think miles ahead of Battler, making her all the more terrifying. Another thing that makes her different here is that she’s not just trying to solve the murders anymore, she is actively trying to catch Battler in a logic error, trapping him in the broken rules of his own game forever, and once she convinces him to give her seals to a few of the rooms, she does this incredibly easily, guiding Battler to his own damnation in what is, in my opinion, the best battle between the human side and witch side in the entire game thus far. It is absolutely fucking insane the lengths Erika goes to in order to completely destroy Battler. Her command of the game from the very start as if she had planned every mode both of them were going to make is just diabolical and after being a bit desensitized after the past 5 chapters of killings, her BEHEADING five people including a mom in front of her 9 year old daughter just to fuck up Battler’s game genuinely made me sick. And this is all heightened by how well written, translated, and voiced Erika is throughout the entire chapter. Before I got into Umineko, I’d seen videos of the scene completely out of context, and slowly I was drawn into wanting to play the game by the voice acting, the incredible music and tantalizingly rich atmosphere that I would have readily indulged in a full game of. But knowing the context of the scene now, how it acts as the final nail in the coffin of Battler and as the peak of Erika’s twisted level of ecstasy as she gleefully destroys this family, not just for domination of the truth but for the joy of revenge against Battler for denying her that ecstasy in the last game. It is just such an incredibly gripping stretch of scenes so fucking good oh my god.
All of this leads to the wedding of Erika and Battler, which really is the most deplorable action of Erika’s in this whole episode. Just the most disgusting subtext going on here that if you’ve read the novel I don’t even have to spell out. Just the depths she plummets to so she can exercise complete control over Battler. In stark contrast to the way Beatrice let Battler into her game, granting him the tools to understand her and to shed light on the mystery of her existence, finally granting her fulfillment, Erika is an intruder into Battler’s game in every sense of the word, and it’s Bern that created this monster in the first place to further toy with the lives of the Ushiromiya family, not completely different from how it was Kinzo's upbringing that made the adults of the Ushiromiya family who they were, leading to how theyr raised their own kids. Luckily Beatrice is the one who steps in at the last moment to save Battler here, exposing the one thing Erika cannot control: the emotions that are inherent to the facts of the murders. She cannot fathom that the solution to the murder isn’t some one million iq 4D chess move of Beatrice's and after an epiphany about the nature of multiple truths that not only feels kinda fake but is something Battler had come to 3 whole episodes ago with Virgilia and the Braun tubes, Beatrice and Battler’s final red truth shoots her down. Troll officially slayed don't be like Erika Furudo kids. Also there’s only 16 people on the island now! Hopefully you paid attention to Zepar and Furfur earlier. It is actually a funny wink wink nudge nudge that Beatrice entering the chapel to save Battler from the marriage runs parallel to Kanon entering the guest room. As if Ryukishi isnt already on his hands and knees tears in his eyes screaming and begging and groveling for the reader to understand whats going on here.
But yea Erika is a fascinating case study on the nature of truth, its objectivity and how it should be pursued. “True” does not always equal “right”, and the pursuit of objectivity can do immeasurable and irrevocable harm to innocent people just trying to find happiness in their own lives. I didn’t even mention her beefing with a literal 9 year old over a beginner magic trick, but it's clear here that her values run opposite to the games and the writers have a very very fun time criticizing those values through her. I learned this from a YouTube comment but apparently in some WTC bonus material, Rika from Higurashi mentions deep sea fish as omens of misfortune, which absolutely evokes the image of Erika washing up on the shores of Rokkenjima, foreshadowing the ensuing disaster. But after everything, as astute as she is as a riddle solver, she really has not even gotten out of the shallow end in terms of what the heart of a mystery really is, how trauma makes people act and why people are even driven to do the things that they do, ultimately looking like a fish out of water against this very magical setting. Get it like solitary deep sea fish honk honk
Other thoughts. I’m so happy to see Ange again! If the meta aspects of this story weren’t obvious enough, her and Hachijo/Featherine have the most overt readeauthor relationship, and it’s funny how Ange’s risen to Battler’s status of reader insert but in a different way. Battler and Beatrice have a combative, opposing relationship but the way she presents the murders to Battler and beckons him to figure them out very much reflects the writers’ desire for the reader to recognize their fiction. On the outside, it seems tricky but is actually very nurturing. Now, this late in the story, Ange and Featherine have a much more outwardly respectful relationship, likened to a miko and her guardian, although there is a little seedling of toughness that Featherine seems to hold for Ange, probably because of the latter’s stubbornness about some aspects of the story, with Ange also harboring contempt for Featherine sensationalizing her trauma with the message bottles. Funny inversion with Battler and I like the continued commentary on true crime. I also think Ange’s pursuit of the truth and trouble with emotions as Featherine’s reader slightly echoes Bern’s other piece, Erika, although to a much, and I cannot stress that Ange is not anywhere near as flawed as Erika, MUCH lesser extent, and Ange clearly has a higher chance of actually coming to an understanding at the end of the episode, plus its more understanding of Ange to want some power over the narrative as someone whose life was nearly ruined by it, rather than a piece who was just dropped in without any other relation to the Ushiromiya’s, despite being at the mercy of her master. Hate M Zakky guy plotting to kill her at the end altho I figured he sniped those Sumadera henchmen for her earlier and its not surprising but. le sigh
And because you know I have to always bring up Kyrie. That scene with her and Jessica was. Amazing. When Jessica's eyes glazed over and prison strip started playing I lost my mind. Genuinely such a compelling backstory for Kyrie and I love Jessica’s challenge to it, and her finishing line that, as much as Kyrie has been both empowered and terrorized by her jealousy, it does not make her a noble person, and this idea that trauma doesn’t automatically make you virtuous, I believe, will probably be very pertinent to the ultimate mysteries of the story. Besides that, one detail I caught is Kyrie talking about having worked up the nerve to kill Asumu over many many years, and she calls it a miracle that some other force took her the moment that she would have. Earlier this episode, and it’s been echoed in the previous ones, Featherine mentions that magic, as something limited by human ability, is the power to follow through with or get away with it. It really makes me think that. Kyrie could have just. Killed Asumu and is using magic to exonerate herself fdsfdsfds .I mean I’m always biased to my idea of murderer bastard Kyrie and the mountain of circumstantial evidence I thought I had with that and I do think its really funny!!! That she’s the only adult who seems to know how to handle the WInchesters well enough to do it one handed in her cg AND her portrait (og and pachinko not ps3). But hey idk. Every time she makes that closed eyes open mouth portrait it makes me think that she might not be any more savvy than the other adults about whats going on so even if its not serious i can still dream
submitted by LukaCheshire to u/LukaCheshire [link] [comments]


2024.06.09 08:44 Gizm0Guru Sonos Ace - Hard to Hate, Hard to Love (Review)

Sonos Ace - Hard to Hate, Hard to Love (Review)
I took the plunge and pre-ordered the Ace, and I’ve been putting it through its paces for the last couple of days. I’m pretty deep in the Sonos ecosystem, and I’m a big headphone collector, so I’m tossing in my thoughts here for those thinking about taking the plunge on these $450 cans.
TL:DR - the Aces come in at a high price point in the market at $450. At that price, these may be a tough sell for many. The overall sound is very good - but not definitively better than the category leaders in the market, many of which cost substantially less. Early/Gen1 bugs will leave some thinking that the product is half baked or leaves them out entirely, especially Android users. All that said, this is still a Sonos product, so there are enough things done well about the Ace that it could be a decent proposition - especially if you catch a sale and/or after upcoming software updates. Hard to hate, hard to love.
Now to give some context and get into the deeper review. As mentioned, I am pretty deep in the Sonos ecosystem because I’ve steadily added to my setups over the years. I started with a 5.1 system, Playbar + Sub + two Play 1s about 10 years ago (now in my kid’s playroom) and now I have Sonos in my whole home - another Arc-based 5.1 setup (media room), a Playbase 5.1 setup (living room), a Beam (bedroom), Move (outdoor patio) and a Roam (travel).
I am also a headphone collector and have 22 pairs, ranging from “consumer” stuff like the Ace, AirPods Pro/Max - and all the way up to high-end reference gear from the likes of Audeze, Sennheiser, Meze, Focal, etc. I listen to many types of music, from hip-hop to classical, and I also do quite a bit of gaming. I have a young kiddo so have the need to use headphones for TV viewing pretty often.
Starting with the overall design, comfort, control and included accessories - Sonos does a mostly solid job. The design isn’t overly striking in any way, but it is a well-refined “standard headphone” type of design with clean lines. The Aces are light while still feeling solidly built, have a smooth but appropriately firm sliding hinge for headband fit, have easily removable pads, and while they don’t completely collapse, they get compact enough to fit in the included zip-up hard shell carrying case.
The respectable carrying case isn’t the only included accessory. A USB-C cable is included for both charging and USB-C audio (no included wall charger), and a USB-C to 3.5mm cable is included as well for plugging into analog sources. The inclusion of these cables and capabilities gives the Aces a lot of general versatility and are good things at this price point.
The design lends itself to an overall very comfortable headphone. The band has a very soft cushion and connects to the cups in a way that distributes the weight very well. The cushions of the cups are a well-padded and very comfortable faux leather situation with a firm but not too imposing pressure on the head. These are easy to wear for hours without discomfort for me. I will note that while everything is fine for me, the cups are not particularly large, and the pads are angled, so people with large ears may find their ears touching the cups a bit.
The controls are also well designed. Sonos chose to avoid any type of touch controls with the Aces and has just three buttons - one for power and Bluetooth pairing, one for ANC/transparency/on-device voice assistant, and one for volume and track/audio source/phone call control. It reads more complicated than it is for the controls to become second nature. It is a very good overall control scheme. It’s not quite as good as the Digital Crown design of the AirPods Max, but I’d give it a strong second to that.
When it comes to hardware design and general ease of use, Sonos has always done well across its product range, and that continues here. Grade: A
Sound is one of the most subjective/difficult things to review, and I’m going to try and be as neutral as possible and use some good points of comparison. Overall, the Aces perform fairly well for the product category, and while they bring their own approach to the table, it is very much debatable whether what they bring in terms of sound is worth the fairly high $450 entry point versus $450 for the AirPods Max, $299 for the Sennheiser Momentum 4, $328 for the Sony WH-1000XM5 or $379 for the Bose Quiet Comfort Ultra - all very mature and respectable market leaders with similar product features in this category. There are wireless headphones out there that are priced higher like the Focal Bathys ($799) or the Bowers and Wilkins Px8 ($529), though one could argue that those are catering to the luxury and/or audiophile market (all Amazon US prices as of this writing), where the sound expectations have a higher hurdle to overcome.
Let’s first talk about tonal balance. The general tuning of the Aces is very similar to all of the other products I mentioned above, which is a version of a “V-Shaped” tune; bass is boosted, and treble is boosted, creating what has become commonly known as a “fun” type of tuning that I call warm and sparkly. While all of the products I mentioned do this in some way, each does it slightly differently, resulting in a slightly different overall sound presentation, the Aces are no exception. Let’s dive in.
The bass on the Aces is very noticeably boosted throughout the entire band, and the biggest boost is in the sub-bass region. This means the Aces bring slam, boom and rumble to the listen. It could be argued that these get into bass head territory, and I believe those that like bass would be happy with the Aces in that department. While the bass is certainly very prominent, it is not overly loose and still maintains a decent level of control. It is a thick but fairly clean bass. It hits thicker than the AirPods Max but less so than the Momentums and XM5s. If you like to feel those big explosions and soundtrack moments in your TV viewing and gaming, the Aces will fit the bill, as the depth the bass can reach is impressive. The downside to the bass tuning is that since the entire bass band is boosted, if you are listening to a track that has a lot of action in the bass region, it can be overwhelming and lack detail. It can also lead to some bleed into the lower midrange on certain tracks.
It is the midrange on the Aces that surprised me the most, though when I think about how Sonos likely dedicated as much thought to how these sound for TV as to how they sound for music, it makes sense. In a usual “V-shaped” tuning, it is the midrange that is the least present or gets a bit left out of the mix. This often results in vocals and many common core instruments and pieces of the mix somewhat veiled, and is the reason many audiophiles don’t like the V-shaped tuning. The Aces mostly avoid this. The midrange balance is pretty on-target with the exception of a bit of a dip in the upper mids. This means that you get a very full-bodied core sound when listening to the Aces, and that’s a very good thing. Male vocals are very often put on full display because of the added warmth of the bass boost. Female vocals can sometimes take a bit of a back seat, along with instruments like guitar, as a result of the dip in the upper mids, but to notice either of these, you’d really have to be a focused listener (more on why later). The story of the midrange is that it’s better executed than many in the category. This translates well to TV/gaming as well, as dialogue is typically easy to make out, even when there’s lots of other action going on.
The treble on the Ace, as mentioned, is definitely boosted, but in a targeted way that overall, works. I mentioned that the upper midrange where female vocals and some higher instruments live is a bit de-emphasized. Well, the treble is boosted in the “sparkle” region, where sounds like symbols reside - as well as the “s” and “t” sounds in vocals. This boost makes details shine a bit more, and it also hides the under-emphasis of the upper midrange a bit because it still pulls forward the sparkle of all vocals. This upper midrange and treble boost combination is also seen in some well-regarded higher end headphones from the likes of Sennheiser and Meze Audio, just to name a few, so kudos to Sonos for pretty solid execution on the treble. The downside to boosting this region is that some people’s ears are sensitive to this frequency range, and can find sounds like snare drums, loud symbols and the like in this region to be grating to listen to for long periods of time. I don’t find the boost to be extreme, but it is there, so those that are treble-sensitive, just something to note.
This is a good point to make note that this has all been related to the default tonal balance of the Aces right out of the box. Connecting to the Sonos app does allow you to adjust the frequency response - though it is a very basic EQ just like other Sonos products - a simple treble/bass slider. Most of the options at this price point offer greater level of control with a at least a 3-5 band EQ, but it’s better than nothing.
Last in the sound department is a bit about the staging and technical performance. Again, the Aces do what they do fairly well for the category, but whether what they do is definitively better than their peers is debatable. The sound that comes from the Aces is crisp and clear, and one of the most immediately noticeable aspects of the presentation is the good horizontal spread of the pieces of the mix - everything is placed very well with pretty good separation. The sound stage isn’t overly wide by any means, and we aren’t talking about a 3D/holographic sound stage (unless you’re using Dolby Atmos, which I’ll come back to), but the sound does indeed go ear-to-ear horizontally. Even so, the focus of the Aces is always front and center. The stage is very center-focused and intimate, with the edges of the left and right channel wrapping around to the ears. It is a pretty in your face presentation that works well. The center position also has a small but distinct depth and separation from the mix, which is impressive for a wireless headphone (I had to wonder if the fact that the inside of the pads of the Aces are angled contributes to this). The fact that the stage is so center-focused also keeps the vocals and heart of the mix emphasized, and this pairs well with its midrange tuning. This presentation also is another testament to being well-designed for both music and TV listening.
I am not always a fan of Dolby Atmos for headphones, as what the technology can do is often overhyped, but the Aces do handle Atmos mixed sources (or multichannel sources when using TV Swap) very well. It essentially makes the sound stage a bit bigger, along with more precise positioning of the pieces of the mix. I find it best for video content and hit or miss for music.
The overall sound package that the Aces deliver is solid, well-executed, V-shaped listen. The sound is warm, crisp, clean, dynamic/lively and is presented very well, in a way that will work for many genres of music, TV and gaming. The aces definitely deserve to be in the conversation among the market leaders, but each of these market leaders also have strong overall presentations that are arguably just as good, if not better - and allow for a bit more control with more EQ personalization options. The Ace’s premium price relative to this competition has to be taken into consideration as a point of comparison in evaluating overall sound. Grade: B+ / A-
I realize that when evaluating a pair of wireless headphones nowadays, the technology feature set is a big factor as well, and that’s where things get even more interesting for the Aces. This is because depending on your particular Sonos setup, mobile device setup, and general home listening setup, the technological features of the Aces are various levels of either lacking or unfinished.
Let’s start with the good. Regardless of the device you’re using to connect, you get to experience the active noise cancellation and transparency modes of the Aces, and both are very good. The noice cancelling mode isn’t quite as good as Bose, and the transparency mode isn’t quite as good as Apple, but both are respectable compared to anything else, a good showing. You can also enable head tracking in the Sonos app when connected to any device audio via Bluetooth, which for Android users may be an added convenience, depending on your device (for Apple users, this is a feature built in option at the system level between any iOS device and AirPods). You also get a fairly good mix of codec support, including some lossless options if your device supports it.
Now, the not so good. When Sonos announced the Aces, the company very accurately talked about how headphones were one of the most requested products of the community, and everyone in this sub can probably attest to that. But what has been released, at this point in time especially, IMO misses the mark by not doing the we want the headphones to do most - connect seamlessly to our larger Sonos systems, and on top of this, it highlights the challenge of forced obsolescence when dealing with home theater speakers and advanced technology in the same package.
The best way to illustrate this is to state plainly that the Aces are first and foremost Bluetooth headphones. They connect to your Sonos system indirectly via the app on your Bluetooth device, not directly to the system itself via WiFi (mostly). This means a few things. If you’re envisioning using the Sonos app as a hub main hub for navigating your music library across sources and handing it off between your Sonos speakers and headphones, that’s not in the cards with the Ace (ha). As a matter of fact, you can only use the Sonos app to play and pause media playing on the Ace, not select and navigate.
If your goal is using the Aces to listen to your TV, it can be done via a feature called TV Swap, but the situation isn’t exactly pretty for a lot of people. You can press a button on the Aces or within the Sonos app to trigger a direct WiFi connection between a TV-connected Sonos speaker, but at launch and of this writing, it only works on the top-of-the-line Sonos Arc soundbar. This support is coming via software update to the Beam and Ray at an unannounced date. This means that for folks like me that have been building a Sonos ecosystem for years, arguably the most loyal and valuable customers of Sonos (and the ones requesting this product for years), the usefulness of the Aces may be substantially reduced. Out of the four rooms that have Sonos sound bars in my home, again, all purchased within the last ten years or less, only two will ever work with the Aces. My Playbase and Playbar are forever excluded, and if you’re using something like the Sonos Amp to connect a turntable or other device to your Sonos system, you’re also out of luck. If you are an Android user, the picture is even uglier, as the TV Swap feature doesn’t work AT ALL, meaning that until an update arrives, also at an as yet unannounced date, the Aces are essentially a regular pair of Bluetooth headphones for Android users.
For me, this is the most disappointing thing about the Aces. Unless you are a fairly recent inductee to the Sonos ecosystem, the Aces probably are really more general Bluetooth headphones that can connect to a Sonos speakeTV than Sonos headphones that also connect to Bluetooth devices. This is in a world where there are certainly other options for connecting headphones to your TV’s audio. Many smart TV’s and set top boxes now offer a direct Bluetooth connection, and if you have an Apple TV, using AirPods via AirPlay is a much more seamless experience. All of these things, combined with the recent revamp of the Sonos app that took away features and left many unhappy in the name of updating the app for future products (including the Ace), should make you think twice about if the Aces are the best way to get TV audio via headphones for you and your setup - and about the longevity of your particular Sonos setup in general. I realize there are technical challenges that make better Sonos system integration a challenge, and that for some, the issue about older products isn’t an issue at all, but it is worth bringing to light for those making a long-term purchase decision.
The second most disappointing thing about the launch of the Aces is the continued trend of companies releasing products at full price that are essentially unfinished. I already discussed that for Android users at launch, there is no TV Swap at all, so these are effectively just regular Bluetooth headphones with no Sonos system integration at all. I also touched on the fact that TV swap support for the Beam and Ray is missing for all platforms. There is also a very cool-sounding form of TruePlay that Sonos is calling TrueTune. This will calibrate the room, so that when using TV Swap to listen to audio, you’ll get an even more “immersive” listening experience that takes Spatial Audio and head tracking to the next level by trying to actually mirror the acoustics of the room as if you had no headphones on at all. I can’t report on that because, you guessed it…the feature is coming at a yet unannounced date. On top of this, there are bugs out of the gate. Sometimes my Aces don’t show up in the Sonos app, and TV Swap sometimes doesn’t trigger or glitches out.
All of this makes judging the technological features of the Aces difficult. On the side of being Bluetooth headphones - the ANC, connection possibilities/versatility, multi-device connection, head tracking/spatial audio support, and battery life, the Aces are a strong showing. On the Sonos side, your experience will be highly dependent on your current Sonos setup, source setup, how you like to navigate your music library, your level of patience to receive updates, and your trust/level of care for when/if Sonos will release an update that breaks something between your Aces and your existing setup or releases a new speaker that doesn’t work with the Aces. These are all considerations that again make the $450 asking price seem steep when there are other options in the market with equal or greater capabilities for a substantially lesser price. Grade: C-
Overall, I view the Aces as a solid pair of Bluetooth headphones, and as Bluetooth headphones for day-to-day needs, they are worth considering, though arguably not the best value in terms of overall sound quality and features. The AirPods Max, Sennheiser Momentum 4 Wireless, Sony WH-1000XM5 and Bose Quiet Comfort Ultra all bring comparatively good sound and feature sets at the same or a substantially lower price. Whether that premium is worth it because of the Sonos interplay, well, your mileage may vary, depending on your setup. They have the potential to be pretty great for some, while at the same time being annoying for some - hard to hate, hard to love. I hope this review was helpful for those taking a look at these or building a Sonos ecosystem in general. Happy listening!
submitted by Gizm0Guru to sonos [link] [comments]


2024.06.09 07:30 Arkaixis How can story mode creation work in Sparking Zero?

In the latest update of Sparking Zero news, it was revealed that the player can "set up your dream story battle with your favorite characters." It doesn't sound like you just matchmaking your favorite match-ups in a Duel mode, but rather the feature emphasize on create a story out of a battle and even share them. I imagine a story battle comprised of in-betweet animated cutscenes, dialogue text both in-battle and out battle, and voice actings. So I wonder how can you add/create those in a story creation mode, as they are all made by devs and staffs that are working on the game.
What do you guy think?
submitted by Arkaixis to dragonball [link] [comments]


2024.06.09 06:17 ConservedBloopers How can I shut my ship inhabitants up?

How can I shut my ship inhabitants up?
I'm just trying to listen to all of the FTL Jump Jingles but no matter how low I set voices, the ship AI and Democracy Officer don't shut up and I can't listen to the music. Is there like, a hidden setting I'm missing or something?
And they're still audible
submitted by ConservedBloopers to Helldivers [link] [comments]


2024.06.09 06:01 adulting4kids Tips and Tricks for New Writers

  1. Complex Motivations and Flaws: Develop characters with multi-dimensional motivations, flaws, and vulnerabilities for authenticity and relatability.
  2. Distinctive Dialogue and Speech Patterns:
    Create unique speech patterns or catchphrases to give each character a distinctive voice.
  3. Gradual Backstory Reveals:
Introduce character backstories gradually to maintain reader interest and curiosity.
  1. Internal and External Conflicts:
Explore both internal and external conflicts to drive character development and plot.
  1. Relationship Dynamics:
    Portray evolving relationships between characters, showcasing growth or tension.
  2. Symbolic Traits and Objects:
    Attach symbolic meaning to traits, objects, or possessions associated with characters.
  3. Foreshadowing and Pivotal Moments:
    Strategically use foreshadowing and crisis points to build anticipation and facilitate transformative growth.
  4. Cultural Nuances and Environmental Impact:
    Infuse cultural nuances into characters and show how they interact with and are influenced by their environment.
  5. Shared Memories and Parallel Journeys:
    Establish shared memories among characters and explore parallel journeys for intricate connections.
  6. Moral Dilemmas and Unresolved Pasts:
    Confront characters with moral dilemmas and incorporate unresolved elements from their pasts for added depth and tension.
submitted by adulting4kids to writingthruit [link] [comments]


2024.06.09 04:04 nd-nb- I found a non-verbal part, I think. Didn't know what to do with it

I am very new to this, it's only my third day of trying to reach my parts and listen to them. I have been met with silence but also some shy parts, I guess.
However, this happened just now and I don't know what to think:
Laid down and tried to tune into a sad feeling that I was having just a few minutes earlier
Also tried to listen to my body. There was a tingling in my right shoulder. Then I started to hear noises I couldn't understand
I realized it was baby noises and there was a baby. Its mood was neutral but it laughed a few times when I looked at it
I didn't know what to do. A voice came from my left, saying that it wasn't my baby and I don't have to do anything with it
I felt like I should probably do something. I patted it on the head and it laughed
The voice to my left was wearing a old business suit and jacket and hat. It was an older man
I didn't feel comfortable picking the baby up, so I left it and left the meditation
My understanding from the book (I'm reading No Bad Parts) is that parts are versions of yourself. So I was surprised to see someone who was clearly older than me. And while my dad was a businessman, he didn't seem to be like my dad at all.
Anyway, interesting experience, I guess. Most of the time these days I have a very silent mind, the depression has mostly won so I don't find myself with a lot of internal dialogue to work with.
It makes me wonder if I'm even my self at all or just a part and my self has gone to bed. I don't have any reference points yet and I guess at the beginning, you have no way of differentiating between parts and self, since they always seem to switch so smoothly when you aren't aware of the concept.
submitted by nd-nb- to InternalFamilySystems [link] [comments]


2024.06.09 03:05 Massive_Necessary500 Beware of Mawer Capital: A Toxic Workplace with Unethical Practices

If you see job posts for Mawer Capital, please beware. It wasn't always the way I describe, but it is this way now.
I spent a significant amount of time working at Mawer Capital, and my experience was nothing short of appalling. The company's facade of professionalism quickly crumbles to reveal a culture rife with financial problems, tyrannical management, and a complete disregard for employee well-being.
First and foremost, the specter of financial problems and irregularities (some would deem as fraud) looms large over the company. It was evident that shady practices were not just condoned but actively perpetuated by senior management. This unethical behavior not only compromises the integrity of the company but also leaves employees feeling morally compromised.
The owner of Mawer Capital wields his power like a tyrant, making unreasonable demands and dismissing any concerns with a callous "find another job" attitude. Dissent is not tolerated, and those brave enough to voice their grievances were swiftly blackballed or fired. This toxic environment bred fear and stifled any hope of meaningful dialogue or progress.
Senior leadership is not only inept but also woefully out of touch with the concerns of the workforce. Instead of addressing legitimate grievances, they buried their heads in the sand, allowing the problems within the company to fester unchecked. Their inability to manage and support employees only exacerbates an already toxic situation.
Furthermore, the company's treatment of its salespeople was nothing short of exploitative. Sales commissions were routinely delayed, with the owner justifying this practice by diverting funds to future growth initiatives. He at one time took investor money in another venture to pay his sales staff back pay. This blatant disregard for the financial well-being of employees only served to further erode trust and morale.
In conclusion, my time at Mawer Capital was a harrowing ordeal that I wouldn't wish upon my worst enemy. The rampant financial problems, oppressive management, clueless leadership, and exploitative practices paint a damning picture of a company that should not be in business. Steer clear of Mawer Capital unless you're prepared to sacrifice your integrity and sanity at the altar of a single person's greed and ego.
submitted by Massive_Necessary500 to recruitinghell [link] [comments]


2024.06.09 01:30 knightrees02 Finally found my cup of HR tea and need similar author recs

I began my HR journey this new year, and grabbed some of the frequently recommended titles from this sub.
You know when you make coffee or tea, you eventually figure out the exact taste you like your beverage to be. I found mine at last in the HR way of things.
Okay:
Adele Clee - too many characters, too murder-centric, too modern-feeling, but I don’t mind reading what she has in store
Alyssa Clarke - hit-or-miss, but I’ll read from her again
Stacy Reid - some characters are shallow, but the voice is pleasant
Favorites:
Aydra Richards - I’m not even into widow and virgin MMC stories, but she made it work
Kathleen Ayers - this is the repetitiveness that I do not mind at all
Elisa Braden - cheesy, but has the right feels
I really fell in love with Benedict Chatham.
Dislikes:
{What I Did for a Duke by Julie Ann Long}
The FMC was very annoying. Even the epilogue contained a dialogue between the FMC and the male love triangle, not between the MMC and FMC. Such a shame because the first two chapters were really fun.
{The Duchess Deal by Tessa Dare}
I really love “Beauty and the Beast” retellings, and this one fell short. Even the dynamics between the MMC and her women friends felt too contrived.
{Devil in Winter by Lisa Kleypas}
I can’t quite get into Lisa Kleypas’ writing. I want to give her other books a chance though. Does anybody have a recommendation before I put her on a never read again from this author pile?
{Heartless Duke by Scarlett Scott}
Horrid! The FMC is an Irish political radical who abducted the MMC’s nephew, and she still became his duchess.
Sarah MacLean - repetitive characterizations
{Bed Me, Baron by Felicity Niven} - nothing exciting
{The Wallflower Win by Valerie Bowman} - another irritating FMC
submitted by knightrees02 to HistoricalRomance [link] [comments]


2024.06.09 01:15 Next-Onion-2503 [31/M] Ontario/Online: Giant Teddy Bear of a Man Seeks Woman

Ladies, welcome! I hope you’re in the market for a tall, nerdy animal lover who loves to cuddle, shower his woman with affection while not taking life or himself too seriously. Physically I am a tall, slightly overweight man covered in body hair, perfect for snuggling up to! I rock the dad-bod, cookie-lover aesthetic, giant beard very much included.
I do not have children or religious beliefs. I am drug and disease free (recently tested) and a very light drinker. I am non judgemental in what others partake in, though! Very left-leaning politically with no patience for bigotry or bullshit. I am a one-woman kind of guy, looking to form something fun and long lasting with the right woman. I am open to kink dynamics in a relationship with the assumption that we would have a healthy relationship beforehand, and have a healthy dialogue and open communication.
In a partner I find intelligence, passion & curiosity to be very attractive traits. I grew up loving heroines like Sigourney Weaver’s Ripley & Linda Hamilton as Sarah Connor. Accents, giggles and hair I can play with are all very welcome. Ideally you’ll be within a few years of my age, and a few hours from the EST timezone if long-distance. Frequent communication is important to me, with a preference towards voice calls sooner than later.
I value the simple and nerdy things in life, and would rather find my person to spend my life with rather than living a life of comfort and privilege. Board game nights, movie marathons, seeing the new museum exhibit and painting miniatures makes me a happy man. My dream is to open an animal sanctuary or hobby farm that could double as a human therapy center.
For work I am currently in a volunteer trial position at a local local food bank where I socialize with seniors and the food-insecure. I am finding great joy in making others feel safe, welcome, and cared for. I also help with tech support and security. My side gig is working as a problematic dog walkesitter, which I also love. I also volunteer my time as a cat foster sitter and administrator. Adopt, don’t shop!
Hit me up with your ASL and a little blurb about yourself! ‘Hey’ is for horses!
submitted by Next-Onion-2503 to MeetNewPeopleHere [link] [comments]


2024.06.09 01:14 Next-Onion-2503 31 [M4F] Ontario/Online: Giant Teddy Bear of a Man Seeks Woman

Ladies, welcome! I hope you’re in the market for a tall, nerdy animal lover who loves to cuddle, shower his woman with affection while not taking life or himself too seriously. Physically I am a tall, slightly overweight man covered in body hair, perfect for snuggling up to! I rock the dad-bod, cookie-lover aesthetic, giant beard very much included.
I do not have children or religious beliefs. I am drug and disease free (recently tested) and a very light drinker. I am non judgemental in what others partake in, though! Very left-leaning politically with no patience for bigotry or bullshit. I am a one-woman kind of guy, looking to form something fun and long lasting with the right woman. I am open to kink dynamics in a relationship with the assumption that we would have a healthy relationship beforehand, and have a healthy dialogue and open communication.
In a partner I find intelligence, passion & curiosity to be very attractive traits. I grew up loving heroines like Sigourney Weaver’s Ripley & Linda Hamilton as Sarah Connor. Accents, giggles and hair I can play with are all very welcome. Ideally you’ll be within a few years of my age, and a few hours from the EST timezone if long-distance. Frequent communication is important to me, with a preference towards voice calls sooner than later.
I value the simple and nerdy things in life, and would rather find my person to spend my life with rather than living a life of comfort and privilege. Board game nights, movie marathons, seeing the new museum exhibit and painting miniatures makes me a happy man. My dream is to open an animal sanctuary or hobby farm that could double as a human therapy center.
For work I am currently in a volunteer trial position at a local local food bank where I socialize with seniors and the food-insecure. I am finding great joy in making others feel safe, welcome, and cared for. I also help with tech support and security. My side gig is working as a problematic dog walkesitter, which I also love. I also volunteer my time as a cat foster sitter and administrator. Adopt, don’t shop!
Hit me up with your ASL and a little blurb about yourself! ‘Hey’ is for horses!
submitted by Next-Onion-2503 to cf4cf [link] [comments]


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