Comcast ref code s0a00 fix Type a butt on keyboard

Everyone deserves a good keyboard

2010.03.24 16:48 Everyone deserves a good keyboard

Non-mouse and non-audio input devices for the discerning fingertip.
[link]


2011.07.14 00:27 See You Space Cowboy

Welcome to reddit's foremost hub for all things Cowboy Bebop: the 1998 anime series created by Shinichirō Watanabe, and the 2021 Netflix live-action series.
[link]


2010.09.01 20:57 つ ◕_◕ ༽つ Low prices take my energy つ ◕_◕ ༽つ

A community for links to products that are on sale at various websites. Monitors, cables, processors, video cards, fans, cooling, cases, accessories, anything for a PC build.
[link]


2024.05.21 17:49 Boxermom88 For those with big waist to hip differences- how do you sleep?

Hello! I hope you are all well.
Through process of elimination (read: many many many types of doctors appointments, PT appointments, etc. which you all know are SUPER fun) I’ve realized that my mystery side pain is actually from sleeping on my side. I have a pretty large gap between hips and waist, so I guess I’ve been sleeping on a way that puts pressure on back, hips, and ribs. It’s gotten so bad that I’ve been to the ER a few times.
Side sleeping messes with my hips and side. Back sleeping messes with my back because of the big gap between butt and waist.
As I go about fixing this (bed shopping is commencing), does anyone have a similar problem and have any tips and tricks? Massages, PT, stretching, ways to have pillows to support your body and what kind of pillows, etc?
Thanks in advance!
submitted by Boxermom88 to PlusSize [link] [comments]


2024.05.21 17:05 Significant-Usual-98 Noah The Pilgrim - Chapter 1-3: Northstar

Noah The Pilgrim
Previous First Next
'Noah.'
You can't feel your body, you try to move but receive no feedback from your arms and legs. You open our eyes, or were they always opened? It's difficult to tell when only darkness surrounds you.
'You're here again.'
It's that same voice you heard before waking up in that pod. You try to speak but fail. It feels like you left your body behind, existing only inside your mind.
'Allow me.'
From the dark, a circle of light emerges, filling your vision. The light is not blinding, nor is it too bright to obfuscate the dark, it's just bright enough to reach your eyes without prompting discomfort.
It's the Star. That much, you know for certain.
Normally, you'd feel hopelessly scared, but somehow, all you feel is soothed by its light.
'I remember telling you we wouldn't see each other for a long time. Why are you here?'
Although you wished to answer the question, you could not. Both because you have no control over your body, and because you don't know the answer.
'...'
You recall the AI telling you the purpose of the ship you're in. It was to study this star.
Why? What's so special about this particular star? Sure, it's on the very edge of the ever-expanding universe, but aside from that, it's just a star. A very odd-looking star, but a star nonetheless.
'What's so special about me... Nothing.'
A shiver runs down your spine. It feels as though you've forgotten a significant thing about yourself, and you're sure this star has something to do with it.
'How are you feeling, Noah?'
Like shit. That is what you wanted to answer.
You've been going with the flow ever since you woke up in that pod, not asking yourself neither how or why you've been put in that place, only nodding your way to the bridge.
You've been bombarded with memories that you're sure aren't yours, but your own memories also feel shrouded in a thick haze, and yet, you didn't bother to even think about why it was, only accepting that as truth without understanding this strange phenomenon.
When confronted with things beyond your current knowledge you refuse to acknowledge it by not asking yourself what it is, or by illuding yourself into thinking it's a dream.
Even now, you refuse to acknowledge this impossible place you've found yourself in.
'Why is it that you turn away?'
What to blame for that? You didn't even feel the need to ask anything about yourself. Randomly remembering things as though you were reading them off a manual, taking whatever FYARN says as an absolute truth, and not even reacting to the abhorrent state of the Odyssey.
When FYARN told you about the relationship between the alien and the human races, it told you how superior humans were, and it also told you that the human race lost the war. You didn't bother to call out that clear discrepancy then because you felt as though it didn't concern you, despite being clearly at the forefront of that conflict.
When FYARN asked what you remembered, you simply stated you didn't remember nearly anything, and yet you've made no strive to fix that issue, accepting it as the absolute truth.
All there was left to blame was yourself.
'You're doing it again, turning away from the truth.'
Was it because your situation was impossibly bizarre?
Waking up in a half-blown spaceship could be enough to drive a man to the brink with how random and impossible that notion was. Especially when that man was just a salary man, living month to month, working an unfulfilling job, all while being called the best.
'Perhaps. But I believe that the issue lies much, much deeper.'
The utter darkness shifts and contorts unexplainably. Moving shadows take formless shapes before you. From black to grey, and from grey to different shades of it. Those shapes of impossible geometry cast shadows downwards, as the star stared at you from above.
The shapes expanded and contracted into euclidean and understandable structures. Tall rectangular towers filled the horizon, decorating a path akin to buildings in a busy city.
On the foot of one of those structures, you see a man dwarfed by the sheer size of the scenery.
'Who do you think that is?'
You approach him.
You see a young man that looks to be in his mid-twenties. Your brown eyes stare back at it, analyzing the bags beneath his eye sockets. The dark hair is neither too long nor too short, hastily combed to hide the laziness behind his look. You see a beard that has not been trimmed for weeks, but also lacks thickness, each singular hair isn't particularly long either; and some even appear to be in-grown.
He's wearing a white tuckered-in buttoned shirt with a pair of jeans. A black backpack weighed on his back as he walked through this empty street.
A position you could imagine yourself in, every day of the week.
If you had failed to piece together who that was, it became clear once you noticed the empty look on his face.
It's obvious who that is.
He is a man whose bright dreams have been crushed under the weight of mankind.
How cruel, to be forced to gaze into a dirty mirror...
'You are starting to see it. Let's go further.'
The ractangular towers floated away, as the man continued to walk into the grey void.
Four white walls covered both you and the man, grey shapes transformed into a chair and desk, inviting the man to sit on it.
It was a plain desk and a plain chair, and when the shapes stopped transmogrifying themselves, a plain computer, monitor, keyboard, and mouse rested atop the desk.
Fitting for a plain man. You watch him sitting down in the chair, putting his backpack on the floor beneath the table.
From the backpack, he conjured a notebook and a set of pencils and erasers. He quickly turned the computer on.
This was his job.
The monitor remained grey despite how the man typed on the keyboard. The notebook remained grey despite how the man scribbled on it with the pencil.
A humanoid figure came to be from the geometric mess of grey nearby. It passed by the working man. "G'day Noah." It spoke, as he vanished into the white walls that surround you.
The man didn't bother to respond, he didn't bother to stop his work, and he didn't even bother to look up from his notebook.
Another humanoid figure passed by, holding what looked to be sheets of paper. "Hey Noah, could you sort these documents out for me? I'm swamped today..."
The man looks at the thick collection of papers in the figure's hands. He just started his shift and already lacks the energy and motivation to keep going with his day.
And despite that, he did not want to disappoint.
He points to the empty space on his desk, motioning for the figure to leave it there.
The figure places the paperwork on the man's desk. "Thanks, I owe you big time for this!" After saying that, the figure disappeared into the white walls of the room.
He did not speak a singular word.
You recall this... Feeling.
'Do you remember their names, Noah?'
You could not.
'Do you remember their faces, Noah?'
You could not.
'These people, you used to see them every day. Why do you not know who they are?'
What was the point of it? Why did it matter? Why did they matter?
'Because they are people.'
To you, those figures were nothing but placeholders for those who did the same thing as you. They were nothing special, just like you. So why bother to recall their faces?
'We must go further.'
The white cubicle ceased to be, alongside the man in plain clothing.
The towering rectangles swiftly returned, and with it came a young adult in his early twenties.
Your brown eyes stare back at his. The short dark hair looked as though it was combed for hours until it was perfect. You see a trimmed beard, neatly cut with a blade most sharp. You see that his face has been recently subjected to a daily skin-care regime.
This young man looks to be full of energy.
He's wearing a white tuckered-in buttoned shirt with a pair of jeans. A black backpack was strapped to his back as he walked through this empty street.
Again, you know who this is, yet you don't have the guts to accept it.
'...'
The ringing tune of a cell phone came from the young man's pockets. He promptly picked it up.
"Hey, Noah!" You hear the voice coming from the other side of the call. "The boys and I are going to throw a party today in my place to celebrate finishing high school. You better show up tonight!" It sounds like the voice originates from a man. He is yelling at the phone.
You watch as the young man smirks. "You can bet I'll be there." He answered. "I'll be done with today's interview and head there as soon as possible."
"Great... Something came up, catch you later bud!" And just like that, the call ended. The young man pocketed his phone.
You know how the rest of that day went. The young man passed the interview and secured his spot in a large IT company, then he went to his friend's place and had the best night of his life.
Those memories were the ones you revisited endlessly.
The grey shapes and humanoid figures vanish, returning to utter blackness.
Once again, all you see is the star.
'What happened, Noah?'
You couldn't say. Maybe it wasn't some big thing that happened, but rather a large quantity of small things that eventually crashed down upon you like an avalanche that built up for a long time.
Friends leaving to live their own lives.
Underappreciation of your career.
Your incapacity to form meaningful relationships.
The feeling of being small in the greater scheme of things.
The notion of your life being wasted for nothing.
A lack of accomplishment that was caused by a lack of problems.
You letting your physical appearance go.
But, even amongst all of those aggravating motives, there was one thing that always pained your heart to even recall. For that reason, you refused to acknowledge and even think about it. A trend that would continue for the upcoming years of your life.
Your dream.
Once adulthood came and expectations weighed on you, you had to choose. Live a comfortable life, or throw it all away in exchange for an idea that probably wouldn't even work, to begin with.
You refused to let go at first. Holding unto what little hope there was left for that dream of yours.
In three short years, your life shifted completely.
Friends grew distant, and now all you had as a replacement for them were faceless figures who spoke to you about a job you never really wanted.
Those very same figures held you in high regard, always saying how talented you were or how impressive your skills were. In truth, you never felt like what you did was worth the effort or the praise.
All you ever did in that company was half-assed at best, yet they praised you like their savior. You grew complacent under those who put you on a pedestal.
Your salary increased, and so did the responsibilities, but never were it challenging or engaging. It felt tasteless and odorless.
You refused to even respond to small talk from those people. How could you? If you did, they would shower you with praises you didn't deserve. That theory was proven time and time again.
All you did every day was sitting on a chair, eyes glued to the screen to meet an assortment of numbers and labels. This was nothing. There were people out there, changing the world, fixing the real problems, and you're there, sorting out numbers for a company created to sort out data for a company created to sort out data.
A null uroboros.
Twenty-eight years of a human's life, and for what? To waste away like a gear on a machine?
You remained ignorant of your ignorance. There were no problems since you had more than enough money from your ever-increasing salary you felt you didn't deserve.
You couldn't even bring yourself to quit, afraid to face the consequences, afraid to be replaced. A fact you understood fully well, yet you refused to acknowledge.
Clinging to a feeling of guilt, you couldn't help but hold on to this life. Your life, Noah.
You longed for a change, but wouldn't bring yourself to change it.
Your dream that you lived for so long ago, is something you couldn't even remember. You hid it away in a dark corner of your mind, hoping to never face it again, or else you would break down.
That is what happened.
The coldness of the world is what happened.
You wouldn't go as far as to say that you were a victim of fate.
Instead, you'd say you were a victim of yourself.
'And yet, you're here now. In an impossible place. In an impossible life.'
Are you to waste away on this place as well?
'You had conviction, but lacked guidance.'
Can you even muster that much courage? You fear what the future could bring.
'I presented you this chance for a reason, so you may show them that your soul is the brightest of them all.'
Fear is born for there is hope, but bravery is born for there is fear. You recall someone telling you that once, but...
'Remember this, Noah.'
Where does the courage to take a step forward come from? When it's so dark that you can't see the path ahead, how should one muster enough courage to make the right call?
'Whenever you feel lost, or alone; Whenever you feel like there is no way forward;'
Your vision starts to blur. The star begins to fade.
'So you may never lose your way again;'
Looks like it's time to return to reality.
'I, am your...'
This is my first HFY story, and also my very first OC story. I plan to post at least one of these per week while also posting it on my Patreon. Noah The Pilgrim will always be two to three chapters ahead in there, so if you'd like to directly support this writer, or just want to read more, feel free to check it out.
This has been Lushi, and I'll see you next week.
submitted by Significant-Usual-98 to HFY [link] [comments]


2024.05.21 16:30 Yohoho-ABottleOfRum AlertCondition not working properly - fires all the time even when condition is not met

AlertCondition not working properly - fires all the time even when condition is not met
Have 2 alertconditions set up, one for a Buy Signal and one for a Sell Signal. I want the alerts to be always active, but only show on the bar the alertcondition evaluates to true. Which is what this code should be doing, but somehow the alerts continuously fire every bar even when the condition for it evaluates to false.
// Update signalBarIndex when a new signal is generated - otherwise leave it the original bar index if (signal != 0) signalBarIndex := isDifferentSignalType and (isNewBuySignal or isNewSellSignal) ? bar_index : signalBarIndex // Condition to check if the alert should fire (same bar or next bar) isAlertActive = bar_index == signalBarIndex alertcondition(signal == 1 and isAlertActive, title="Buy Signal") alertcondition(signal == -1 and isAlertActive, title="Sell Signal") 
As you can see in the picture, the bar_index and signalBarIndex ARE NOT equal so this should not be firing every bar, but it is. I also provided the alert settings, which fires once per bar, but from what I read it should only fire when the alertcondition is true. How can I fix this?
signalBarindex does NOT equal bar_index
Settings
I've tried multiple different things, but this code should work as the condition clearly evaluates to false.
submitted by Yohoho-ABottleOfRum to pinescript [link] [comments]


2024.05.21 16:00 Lazy_Figure_3152 Vercel AI SDK and NextJS 12 chat implementation

I'm walking through this guide, but I get error: error - TypeError: resolver is not a function in the following code:
pages/api/chat.ts:
import { openai } from '@ai-sdk/openai'; import { StreamingTextResponse, streamText } from 'ai'; export async function POST(req: Request) { try { const { messages } = await req.json(); const result = await streamText({ model: openai('gpt-4-turbo'), messages, }); return new StreamingTextResponse(result.toAIStream()); } catch (error) { console.log(error); } } 
Front end code:
pages/chatbot/index.tsx:
'use client'; import React from 'react'; import { useChat } from 'ai/react'; export default function Chatbot() { const { messages, input, handleInputChange, handleSubmit } = useChat(); return ( 
{messages.map((m) => (
{m.role === 'user' ? 'User: ' : 'AI: '} {m.content}
))}
); }
I've tried adding default after export (export default async function...) and then I got this error which I can't fix: TypeError: req.json is not a function
submitted by Lazy_Figure_3152 to nextjs [link] [comments]


2024.05.21 15:41 Linuxologue VFIO success: Linux host, Windows or MacOS guest with NVMe+Ethernet+GPU passthrough

After much work, I finally got a system running without issue (knock on wood) where I can pass a GPU, Ethernet device and NVMe disk to the guest. Obviously, the tricky part was to pass the GPU as everything else went pretty easily. All defvices are released to the host when the VM is not running it.
Hardware: - Z790 AORUS Elite AX - 14900K intel with integrated GPU - Radeon 6600 - I also have an NVidia card but it's not passed through
Host: - Linux Debian testing - Wayland (running on the Intel GPU) - Kernel 6.7.12 - None of the devices are managed through the vfio-pci driver, they are managed by the native NVMe/realtek/amdgpu drivers. Libvirt takes care of disconnecting the devices before the VM is started, and reconnects them after the VM shuts off. - I have set up internet through wireless and wired. Both are available to the host but one of them is disconnected when passed through to the guest. This is transparent as Linux will fall back on Wifi when the ethernet card is unbound.
I have two monitors and they are connected to the Intel GPU. I use the Intel GPU to drive the desktop (Plasma 5). The same monitors are also connected to the AMD GPU so I can switch from the host to the VM by switching monitor input. When no VM is running, everything runs from the Intel GPU, which means the dedicated graphic cards consume very very little (the AMDGPU driver reports 3W, the NVidia driver reports 7W), fans are not running and the computer temperature is below 40 degrees (Celsius)
I can use the AMD card on the host by using DRI_PRIME=pci-0000_0a_00_0 %command% for OpenGL applications. I can use the NVidia card by running __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command% . Vulkan, OpenCL and Cuda also see the card without setting any environment variable (there might be env variables to set the prefered device though)
WINDOWS:
MACOS:
MACOS GPU PASSTHROUGH:
This was quite a lot of trial and error. I made a lot of changes to make this work so I can't be sure everything in there is necessary, but here is how I finally got macOS to use the passed through GPU: - I have the GPU on host bus 0a:00.0 and pass it on address 00:0a.0 (notice bus 0 again, otherwise the card is not visible) - Audio is also captured from 0a:00.1 to 00:0a.1 - I dumped the vbios from the Windows guest, sent it to the host through ssh (kind of ironic) so I can pass it to the host - Debian uses apparmor and the KVM processes are quite shielded, so I moved the vbios to a directory that is allowlisted (/usshare/OVMF/) kind of dirty but works. - In the host BIOS, it seems I had to disable resizable BAR, above 4G decoding and above 4G MMIO. I am not 100% sure that was necessary, will reboot soon to test. - the Linux dumped vbios didn't work, I have no idea why. The vbios dumped from Linux didn't have the same size at all, so I am not sure what happened. - macOS device type is set to iMacPro1,1 - The QXL card needs to be deleted (and the spice viewer too) otherwise macOS is confused. macOS is very easily confused. - I had to disable some things in the config.plist: I removed all Brcm Kexts (fro broadcom devices) but added the Realtek kext instead, disabled the AGPMInjector. Added agdpmod=pikera in boot-args.
After a lot of issues, macOS finally showed up on the dedicated card.
AMDGPU FIX:
When passing through the AMD gpu to the guest, I ran into a multitude of issues: - the host Wayland crashes (kwin in my case) when the device is unbound. Seems to be a KWin bug (at least KWin5) since the crash did not happen under wayfire. That does not prevent the VM from running anyway, but kind of annoying as KWin takes all programs with it when it dies. - Since I have cables connected, kwin seems to want to use those screens which is silly, they are the same as the ones connected to the intel GPU - When reattaching the device to the host, I often had kernel errors ( https://www.reddit.com/NobaraProject/comments/10p2yr9/single_gpu_passthrough_not_returning_to_host/ ) which means the host needs to be rebooted (makes it very easy to find what's wrong with macOS passthrough...)
All of that can be fixed by forcing the AMD card to be bound to the vfio-pci driver at boot, which has several downsides: - The host cannot see the card - The host cannot put the card in D3cold mode - The host uses more power (and higher temperature) than the native amdgpu driver I did not want to do that as it'd increase power consumption.
I did find a fix for all of that though: - add export KWIN_DRM_DEVICES=/dev/dri/card0 in /etc/environment to force kwin to ignore the other cards (OpenGL, Vulkan and OpenCL still work, it's just KWin that is ignoring them). That fixes the kwin crash. - pass the following arguments on the command line: video=efifb:off video=DP-3:d video=DP-4:d (replace DP-x with whatever outputs are connected on the AMD card, use for p in /sys/class/drm/*/status; do con=${p%/status}; echo -n "${con#*/card?-}: "; cat $p; done to discover them) - ensure everything is applied by updating the initrd/initramfs and grub or systemd-boot. - The kernel gives new errors: [ 524.030841] [drm:drm_helper_probe_single_connector_modes [drm_kms_helper]] *ERROR* No EDID found on connector: DP-3. but that does not sound alarming at all.
After rebooting, make sure the AMD gpu is absolutely not used by running lsmod grep amdgpu . Also, sensors is showing me the power consumption is 3W and the temperature is very low. Boot a guest, shut it down, and the AMD gpu should be safely returned to the host.
WHAT DOES NOT WORK: due to the KWin crash and the AMDGPU crash, it's unfortunately not possible to use a screen on the host then pass that screen to the guest (Wayland/Kwin is ALMOST able to do that). In case you have dual monitors, it'd be really cool to have the right screen connected to the host then passed to the guest through the AMDGPU. But nope. It seems very important that all outputs of the GPU are disabled on the host.
submitted by Linuxologue to VFIO [link] [comments]


2024.05.21 15:35 Ragntard Letter "to" the chairman - The future of game loops

Letter
I wasn't able to post this on spectrum for some reason so I'm sending it here! (Might be too long?) Maybe someone sees it, maybe not? But at-least I've posted my thoughts :)
https://preview.redd.it/bka0rk8qds1d1.png?width=400&format=png&auto=webp&s=7a904858339a52bb7148c9671e7093d75c3dff43
Edit: was able to post it after removing the parts about "streamers" for some reason? Please go and upvote it if any of this makes sense to you https://robertsspaceindustries.com/spectrum/community/SC/forum/61894/thread/letter-to-the-chairman-the-future-of-game-loops
Since SC is moving into a phase where more focus is going to actual gameplay loops, I think now's the time to give ideas and feedback on what directions this should take. I've had a growing concern the last 2 years or so that the type of gameplay that CIG is moving towards won't hold up in the long run. We can have the most advanced game ever, but if the essential game loops consist of "fly to marker X, shoot or deliver something, fly to next marker" this game simply will not be enjoyable in the long run for most players.
Instead I think CIG should focus on what makes their game great, the sandbox experience! How many of us have jumped into the PTU only to spend hours experimenting with what ship fits in what, or how we can use different systems in unexpected ways?
So here's my open letter with ideas from a long time backer!

Quantum jumps

QT jumps should have the potential to be dangerous, and possibly even damage your ship, but once a jump is performed it leaves behind a trace that others can use to easier calculate a safe jump. The more people that use the same QT point, the safer it gets.
There should also be specific areas that can boost QT jumps in different ways (or make them more dangerous).

Bounty hunters

Since QT jumps leave traces, these could be scanned for ship ID codes, satellites could also help players pinpoint where a specific ship ID has been and how often they've been there. This would be used to find locations that the target is at often as if playing hot or cold. When in a "warm area" with lots of trace of the target, the hunter could then land and visit different locations and talk to NPCs for the last bit.

Exploration

Explorers could help out scanning for interesting locations in space, and good QT spots, but the most important part of this to make it fun for everyone would be procedural generation. Exploration simply won't be as fun if you can only find shipwrecks or prebuilt places.
So this is a big one, but the only true solution I see here would be procedurally generated systems. Random wormholes could show up that leads to random generated systems (these would of course not have the same fidelity as built ones, but wouldn't need cities or NPCs for the most parts).
When exploring such a system there could be a time limit until the wormhole closes again, or you could spend resources to stabilize it, you would also have to rely on crafting to actually survive in systems with potential dangers such as solar storms (that might force you to land in the safety of an atmosphere) or weather systems.

Pirates

With the more defined QT lanes, pirates would have an easier time finding common travel routes for merchants where they could get a location to sit and wait for victims. But the larger lanes would have more security, and the best merchants would use more secret lanes with QT boosts that pirates would also want to find.
Players would want to keep these secret as if more people know about these lanes, more merchants/pirates would flock there and its value would decrease.

Merchants

Much like pirates it would be a game of constantly finding new stable QT lanes that are safe and quick, the QT boosts could be temporary (lets say that an area gives a boost for maybe a week or so), and after they expire a new one would have to be found.

Mercenaries

The QT lanes would also help here, and scanning ships for ID codes that can be marked as stolen. Traveling these lanes and getting interdicted would also simply give them free targets to shoot down, and more danger for pirates hanging out at the same place.

Mechanics

Apply the same systems that ships are getting to landing zones, a mechanic could start working for a company in their distribution centers, fixing them after battles and restoring things that intruders have broken (like if an intruder has turned off the lights, or locked down a door). If you don't have markers and specific quests other than "fix the light", a good mechanic would have to have some knowledge about a certain locations systems, while a novice mechanic could do simpler tasks or work as an apprentice where someone says what to do (and gives markers to the player, a sort of "hey you! Go here and replace this thing so the lights start working").
A mechanic with lots of experience would get offered jobs at larger locations and eventually cities or maybe navy NPC ships in dry dock. They would also be able to do it alone without NPC assistance for more money.

Guilds and factions

The factions could sell some or all of the above data that their members hand in for rewards (another explorer loop) and the better the data, only the higher members would have access to it.

Radio stations

LOTS of streamers love SC, why not give them an in-game platform? (and something to do during QT for everyone else). Imagine the radio stations of GTA but live with people broadcasting things in game.
A gameplay loop would be to build broadcast towers in each system (on land you have to acquire) and maintaining them. We already have technology to send video streams during calls in game, why not let the reliant mako some purpose in game?
You could broadcast races, or just host a news show about the lore stuff.

Ship systems

These are in a really good state already, but try not to create a game loop with the systems you have, simply make them work together and see what players do with them.
If fire depends on oxygen and invaders jump onboard, let us increase the oxygen in one room for a fun explosion when they fire weapons for instance, or increase pressures to dangerous amounts for anyone without a helmet!

Animals

Some people have already lured animals onto their ships, so give us cages (simple boxes with doors we can open and close) and some form of lures like food?
These could be used simply to trap and keep creatures, or to drop the cages into enemy camps and remote unlock them! (could also be used to trap other players and NPCs?).

No-fly zones and anti pad rammers

Give us a max speed limit in some areas, this would help beginners that are landing as they have to take it slow, and pad ramming etc. would be harder as turrets could shoot down players a lot easier.
This could be done via mastermodes or some sort of "tractor beam field" thing that slows items in its area (would not exist at all stations).

Crashed ships

This is already being worked on, this is just a reminder of how great of a feature this would be, and that it should not be forgotten!
The idea that ships shot down in orbit crash to the surface and generate crash sites that in time can become dwellings is just incredible for sandbox type gameplay.
The idea is simply give us fun tools, that aren't 100% designed for only one profession or use case, but things that we can experiment with. A lot of these stated above have been described for only one profession, but like the mechanic role above, a good pirate would know how to turn off certain systems or hack into things to download maps and schematics that the mechanic also uses in day to day work (or maybe even simply kidnap a poor mechanic that already has insider info?).
And please move away from nav markers as much as possible!
Those are my thoughts, hope someone reads this and adds some ideas of their own!
submitted by Ragntard to starcitizen [link] [comments]


2024.05.21 14:52 lazymentors What a week in advertising: CTV AdTech, Reddit AI & $2.5M Spam Marketing fine.

Top 6 Updates of last Week:

Trending

TikTok 🎶

Meta 😅

X (Twitter) 🕹️

Youtube 🕹️

Google 🔦

Agency News

AI 🤨

Reddit & Snapchat

Microsoft & LinkedIn

Marketing & AdTech

I hope this helps to plan your week ahead. Follow for more.
submitted by lazymentors to advertising [link] [comments]


2024.05.21 14:50 lazymentors What a week in marketing: GPT4o, AI overviews, Netflix vs Amazon + Reddit’s AI sellout

Top 6 Updates of last Week:

Trending

TikTok 🎶

Meta 😅

X (Twitter) 🕹️

Youtube 🕹️

Google 🔦

Agency News

AI 🤨

Reddit & Snapchat

Microsoft & LinkedIn

Marketing & AdTech

I hope this helps to plan your week ahead. Credit: The Social Juice Newsletter.
submitted by lazymentors to Marketingcurated [link] [comments]


2024.05.21 14:48 lazymentors What a week in marketing: GPT4o, AI overviews, Netflix vs Amazon + Reddit’s AI sellout

Top 6 Updates of last Week:

Trending

TikTok 🎶

Meta 😅

X (Twitter) 🕹️

Youtube 🕹️

Google 🔦

Agency News

AI 🤨

Reddit & Snapchat

Microsoft & LinkedIn

Marketing & AdTech

I hope this helps to plan your week ahead. Credit: The Social Juice Newsletter.
submitted by lazymentors to Entrepreneur [link] [comments]


2024.05.21 14:47 lazymentors What a week in marketing: GPT4o, AI overviews, Netflix vs Amazon + Reddit’s AI sellout

Top 6 Updates of last Week:

Trending

TikTok 🎶

Meta 😅

X (Twitter) 🕹️

Youtube 🕹️

Google 🔦

Agency News

AI 🤨

Reddit & Snapchat

Microsoft & LinkedIn

Marketing & AdTech

I hope this helps to plan your week ahead. Credit: The Social Juice Newsletter.
submitted by lazymentors to DigitalMarketing [link] [comments]


2024.05.21 14:45 lazymentors What a week in marketing: GPT4o, AI overviews, Netflix vs Amazon + Reddit’s AI sellout

Top 6 Updates of last Week:

Trending

TikTok 🎶

Meta 😅

X (Twitter) 🕹️

Youtube 🕹️

Google 🔦

Agency News

AI 🤨

Reddit & Snapchat

Microsoft & LinkedIn

Marketing & AdTech

I hope this helps to plan your week ahead. Follow for more.
submitted by lazymentors to marketing [link] [comments]


2024.05.21 13:18 autogatos Overwhelmed trying to find the ideal “everything” database. Help!

I have ADHD and have increasingly found that my stress levels and ability to get things done are much better the more I offload stuff from my brain into some sort of digital repository.
I'm an iPad power-user (basically live on this thing) so I've been using the iOS Reminders app for most of this stuff. But while reminders has been great for, well, reminders/tasks, I'm finding I'm increasingly trying to use it for stuff it's not really well-suited for (like making lists of thoughts/info that I want to keep, not check off). I tried using Notes to fill in the gaps, but I just don't find it as pleasant and intuitive to use (reminders feels very structured, and color-coding in the sidebar helps keep me focused/find things). Plus there's stuff neither app does that I'd really like to find a good solution for.
Basically I think what I'm looking for is a personal knowledge/document/data management system. I've looked at a whole bunch and am frankly overwhelmed and struggling to figure out which would be best suited for my needs. Ideally the features I want (if possible to do all this in 1 app) are:
Some stuff that would be nice to have but isn't absolutely required:
I don't need tasks or calendar tools, fine using the iOS apps for those. Also a paid app is something I'm willing to consider if it's good enough. Infinite canvas is also not necessary and may be a detriment as I can easily forget about stuff that's drifted off-screen.
Some of the apps I've looked at are:
Thinking about productivity app experiences I’ve enjoyed, Reminders and Trello come to mind. Plus that drag and drop snippit feature in LiquidText…I guess I like modular stuff? My brain likes stuff to be neatly boxed in a visually clear way.
Sorry I know that was a lot! Thank you to anyone who made it through all that. I welcome your recommendations if there are any apps that do what I'm looking for.
submitted by autogatos to PKMS [link] [comments]


2024.05.21 13:10 autogatos Solutions for PKM and Drafts alternatives?

I have ADHD and and have increasingly found that my stress levels and ability to get things done are much better the more I offload stuff from my brain into some sort of digital repository.
I'm an iPad power-user (basically live on this thing) so I've been using the iOS Reminders app for most of this stuff. But while reminders has been great for, well, reminders/tasks, I'm finding I'm increasingly trying to use it for stuff it's not really well-suited for (like making lists of thoughts/info that I want to keep, not check off). I tried using Notes to fill in the gaps, but I just don't find it as pleasant and intuitive to use (reminders feels very structured, and color-coding in the sidebar helps keep me focused/find things). Plus there's stuff neither app does that I'd really like to find a good solution for.
Basically I think what I'm looking for is a personal knowledge/document/data management system. I've looked at a whole bunch and am frankly overwhelmed and struggling to figure out which would be best suited for my needs. Ideally the features I want (if possible to do all this in 1 app) are:
Some stuff that would be nice to have but isn't absolutely required:
I don't need tasks or calendar tools, fine using the iOS apps for those. Also a paid app is something I'm willing to consider if it's good enough. Infinite canvas is also not necessary and may be a detriment as I can easily forget about stuff that's drifted off-screen.
Some of the apps I've looked at are:
Sorry I know that was a lot! Thank you to anyone who made it through all that. I welcome your recommendations if there are any apps that do what I'm looking for.
Thinking about productivity app experiences I’ve enjoyed, Reminders and Trello come to mind. Plus that drag and drop snippit feature in LiquidText…I guess I like modular stuff? My brain likes stuff to be neatly boxed in a visually clear way.
Also as a side question: I recently tried Drafts, literally just as a drafts app (for when I'm replying to something and worried about losing my comment, or the web's editor is frustrating to use, like reddit). But is there any way to use rich text in it, or is it markdown only? Is there a similar app as smooth as this for this basic use with basic formatting tools? Just bolding, bulleted lists, stuff like that. I can go back to using Notes for this but just wondering if there's something better.
submitted by autogatos to gtd [link] [comments]


2024.05.21 13:07 IntelligentLaw2284 Gameboy Enhanced Firmware v0.5 for M5Stack Cardputer More than twice the FPS and Custom Controls, 12 Colour and Super Game Boy modes.

Gameboy Enhanced Firmware v0.5 for M5Stack Cardputer More than twice the FPS and Custom Controls, 12 Colour and Super Game Boy modes.
I've been eager to reach this point; when I can say that I have met my original goals when I started working with this firmware approx 2 weeks ago. Customizable controls, savegames, no memory limitations save for the cost in performance. A slew of other features I couldn't help but implement along the way too. v0.5 is now live on m5burner.
https://preview.redd.it/ul7zf4clgr1d1.jpg?width=966&format=pjpg&auto=webp&s=669a964444c786193574c950f09f39b20ad72145
I've spent the time avoiding the user interface work I finally did yesterday, instead optimizing the rendering and memory subsystem to get more than twice the performance of my last announced release(v0.48). Super Mario Land 2 and Donkey Kong Land show more than a 100% improvement in frame rates (17fps -> 53fps in the overworld for super mario land 2)
The next steps planned:
Audio
Save States
Some more options; custom palette, performance related things
debug w/ Pokemon, figure out why it restarts the firmware
about information screen crediting Matteo Forlani for concept implementation; any one else who ends up contributing.
And in the would be nice category:
Wifi link-cable; I doubt it would get much use but the hooks for it all appear to be present in peanut_gb.
Custom borders (I wont sacrifice ram for this, but I could stream it from the sdcard, it is not redrawn during normal gameplay)
Any other ideas? If there are any pixel artist out there, there is room in the ROM for a cardputer themed border and I'm more than willing to entertain submissions in that area as well, with full credit of course going to the author(s).
Changelog since I started:
20.05.2024:v0.5
* added bottom menu bar with instructions to the main rom selection menu, pres ESC or ' key (same thing) to enter the settings menu either from the main menu or while playing a game
* added options menu, can be entered from the menu or from within a game; displays the 8 main controls with their current setting, saves settings when closed
* added restore defaults for config menu
* settings are saved to gbconfig.dat; delete this if you are having any issues
19.05.2024:v0.492
* Reimplemented memory subsystem to use progressive partial page seeking/pruning; the original memory management code was the first I had typed in 14 years; after some thought I devised something much more suitable for a real time environment. This resulted in the average page seek time being much lower, and distributes maintenance of the paging system across successive calls. The results are the largest improvement to speed to date. Over double the frame rates from before; less stutter, smoother page transitions in memory. Donkey Kong Land averages around 45fps now; Super Mario land 2 gets an average 53fps on the overworld.
18.05.2024:v0.491
* Reduced rendering workload 6.25% by modifying peanut_gb to inherently skip lines that aren't visible due to scaling.
This prevents the engine from having to process the layer and sprite data for these lines all together. Why 6.25%? because 9 lines are skipped which is 6.25% of the lines that were rendered previously.
17.05.2024:v0.49
* Refactored graphics code; ~120,000 less operations a frame
* Scrolling behaviour and screen content differences no longer effect rendering performance Titles such as final fantasy or even super mario land 2 show a huge improvement in overworld movement speed.
17.05.2024: v0.483 Pushing this now as a BUG FIX RELEASE
* Fixed bug in main menu causing selection to only move upward; you can now navigate properly again.
* added FPS display while Fn button is held, causes slow down which is subtracted from the FPS display. This is so I can evaluate performance improvements more than anything else, but it doesn't hurt to have so I'm leaving it in.
* new borders are on hold while I make decisions about the internal format (leaning towards argb1555,presently 565)
16.05.2024: v0.482
* Added Analogue Pocket 12color palette category with 44 palettes
* Automatic 12color(AP) palettes mapped as per Analogue Pocket suggested mappings for:
Mario 1/2/Wario Land/Balloon Kid/F1 Race/Tetris
* added Cottage Daytime SGB border
* Fixed 12colours not being assigned until palette select bug
* regularly mapped controller up/down/a now functions in addition to arrow/enter keys in main menu to allow a single hand posture for the entire interface if desired.
15.05.2024: v0.481
* proper gameboy startup sequence, may help compatibility with some games.
* Message boxes now will display any emulation errors reported by peanut_gb
* Attempts to access ROM address outside of the available cartridge ROM will display an appropriate message
14.05.2024 v0.48 Added 12 colour mode, with the 12 palettes the game boy colour could apply to old game boy games as the first of this mode, but more to come in this area.
*Super gameboy support added for screen borders with gameboy skin set as default, followed by 1 (for now) of the official borders from the hardware itself. Activate by holding Fn and pressing '[' and cycle borders by holding Fn and pressing ']'. Because these are the same keys used for other visual modifications, I hope using the combination of Fn and these keys is intuitive.
* Super gameboy palette support added for balloon kid, the legend of zelda links awakening and kirbys pinball land
* Various other small tweaks you probably wont notice.
12.06.2025 V0.47 Added first iteration of Super Gameboy Mode with all 32 official palettes that were included with the original hardware. Nintendo included a table on the device to map certain games to certain palettes, and that functionality is partially implemented. Mario 1/2/Wario Land, F1 Racer and Tetris all autodetect and assign their colour scheme. This mode can be toggled on and off at any time during play with the '[' button, and the current cycle palette button will cycle through the 32 included palettes. Games with defined profiles with start with that palette selected automatically when Super Gameboy Mode is engaged for the first time each session.
*Lots of user interface changes; message boxes will appear to describe your palette selections, among other things - no console style debug remains in normal operation.
*Another 4k of memory allocated to ROM storage, may smooth out some edge cases of stuttering.
*Improved readability in the main menu; and made highlighted selection more apparent.
*Added smooth transitions to splash screen.
*Disabled unused (for the moment) configuration file
11,05.2024:: 0.44 squished a bug, added palette control, press ']' to cycle between presets.
b/w, gameboy(original), gameboy pocket and gameboy light (in that order).
Huge performance improvements for larger ROMs with over 110k more ram available to the memory sub-system. Palette values are from https://en.wikipedia.org/wiki/List_of_video_game_console_palettes for accuracy.
10.05.2024:: 0.41 added savegame support. if a game uses it's onboard ram constantly though, use the manual backup button (=). The save feature will only automatically engage after the cartridge ram has been left untouched for a second.
08.05.2024: v0.4 forked from gb_cardputer, added memory management subsystem (paging) to manage random access to roms of any size the filesystem supports.
Yellow bars on either side of the display momentarily indicate that the cartridge ram has been backed up. The savegame format will not be changing, its a simple binary dump.
Have fun!
submitted by IntelligentLaw2284 to M5Stack [link] [comments]


2024.05.21 12:39 Perseus-Lynx TypeRacer Re-Imagined - Minimal UI with Catppuccin Colortheme (Install in comments)

submitted by Perseus-Lynx to Typeracer [link] [comments]


2024.05.21 11:19 TeGoRE Issues analysis of the Automaton faction; Solutions, discussion, general awareness post

Introduction

Hello fellow Helldivers. My name is Elliot, alias TeGoRE, a player with 155 hours on the game and plenty of experience gathered from 3rd party sources, especially Reddit and YouTube. I primarily play on difficulty 7, so this post will be biased specifically towards that difficulty.
As you all may know by this point, a lot of people are upset with the Automaton faction, its issues, balancing, bugs, etc. In this post I will be attempting to bring awareness to specific issues rather than asking for vague and general "fixes" the faction would need. I will also be referencing the other faction currently present in the game, the Terminids, as a point of comparison throughout the post.

"Fun factor" analysis; Loadout restrictions

I'll begin with what I believe will be the major point of discussion here. The automatons are just not fun. I understand this is a critical take, but please read before jumping straight to comments.
Let's compare the "fun" factor of Terminids to Automatons here. The Terminids allow you to run pretty much any loadout, while still letting you have impact on the game. You can run pure fodder clear loadouts with light penetration primaries and support tools and contribute to the mission that way, allowing your teammates to clear the heavies with ease. You can also run pure heavy clear with big bulky primaries and anti-tank tools, still contributing to the mission by destroying any charger and bile titan that comes into sight hence allowing your teammates to shoot the other fodder present without being spat on by a 400 ton oversized shrimp or being charged at by a walking rock. With both loadout cases you can also bring stratagems or change out your primaries and other tools (secondary and grenade specifically) that will allow you to have at least some impact on the heavies or lights, respectfully.
The Automatons don't allow for such loadout variety, and considering all the nerf barrages we've been receiving it's obvious that loadout choices are quite restrictive when it comes to fighting automatons. When was the last time you ran flamethrower against the Automatons? Any of the guard dogs? Any other sentry besides autocannon, EMS mortar or maybe the rocket sentry? Gas or airburst strikes? Light penetration or non-precision primaries? You get my point.
The faction requires a playstyle too specific for the casual player. You need to equip high precision weaponry (AMR, Counter sniper, Dominator, etc.) or medium penetration weaponry (Liberator penetrator, Counter sniper, Autocannon, etc) alongside way too many anti-tank tools. Sure, you can bring fodder clear, but the only realistic fodder is the regular troopers or the strider unit. Maybe berserkers. Only reliable (not saying it's the only viable one might I add) fodder clearer would be the grenade launcher, maybe the arc thrower. Furthermore, once on the actual battlefield, you can't necessarily play aggressive. Jump into a pile of bots and you'll be jumping back out limb-by-limb. You have to stay in cover, picking enemies one by one, slowly advancing forward. Then get all your progress denied by a bot drop :^)
We can then conclude that one of the contributing factors to why the Automatons aren't fun is the fact that it's too restricting and too sluggish. Let's look deeper, and analyse why your loadout and playstyle get so restricted;

Enemy analysis, its' contribution to the fun factor

The enemy types of the faction just do not let you vary your loadout enough.
Devastators specifically are the biggest issue. The regular devastator is well-thought out, a heavier bulkier unit with obvious weakspots and not too much firepower which could be compared to the hive guard in terms of mechanics. However, for the heavy devastator and rocket devastator, these are built to just bullshit you into dying. And good luck killing them if you have a light-pen weapon or generally don't have a longer-ranged or high-precision tool, as their primary body (excluding the abdomen) has enough HP to take three full counter sniper magazines (I do not know how a rocket devastator managed to do that, but it did) and just shrug it off. I don't think I need to talk about heavy devastators, they've been brought up enough... I will just briefly skim over it. They're too accurate. "Suppressive fire" does nothing to them. Their 70%-body-covering shield can eat anti-tank projectiles no problem. Sometimes a pack of devastators can be more devastating (badumtss) than a pack of hulks, depending on what devastators they are. If the "heavy" unit of a faction gets outperformed by common enemies, it's an obvious issue.
Another obnoxious enemy type is the berserker. As the name implies, they're a rage-crazed bot with only one directive: charge at you and kill you, no regard for its personal being. Which would be fine if they didn't have the health pool of a damn tank. One unit alone can eat an anti-tank projectile. And they typically spawns in packs of 4. Their weakspots don't even count as weakspots from what I can personally tell, shooting them in the head or the abdomen does about the same damage as just plain out shooting them. They're hard to kill at their core, and if they're backed up by support fire from the other enemy types behind them, you're pretty much helpless.
The rest of the enemy units are fine, in my opinion. They're well thought-out, with obvious counter-measure mechanics.
Hulks can be compared to Chargers. Heavy, tanky units at first, but mechanic rich enough to be an easy take-down once you figure out what you're doing. They have a giant heatsink which is where you have to shoot at regularly to take them out reliably. Not a weakspot might I add, just a point which you can shoot. Think Charger's butt. If you're a space cowboy shooting their tiny faceplate with anti-tank, or even medium penetration tools, can kill them as well. Lastly, just pumping them full of anti-tank projectiles (typically 2 rockets from any of the support weapons) will take them out just fine. There's other cool tricks you could pull off, such as throwing impact grenades between their feet, making them land behind the hulk, which would then take it out in 2 impact grenades if done right. Thermite grenades also deal a lot of damage to their legs, which can take them out too. Lastly, their arms can just be plain out shot off with the right tools. In conclusion, they are threatening at first, but once you use your brain to figure out its weakness, you're going to shrug them off.
Factory Striders are the Bile Titans of the Automatons. They are a bit less obvious but can still be handled decently well by a complete newbie. 2 miniguns on the front, shoot them off with medium penetration for easier kiting. Rocket the top cannon off for further success. Their big exposed abdomen is the obvious weakspot anyone can figure out. Shoot it enough and it'll die. For the more experienced, the front panel eye alongside the opening vents can also be points of advantage. Oh also can we talk about how they're a giant walking factory? Just bomb that bitch! 500kg, orbital precision strike, a regular airstrike, etc. It's a giant target just BEGGING you to throw stratagems at it.
Striders are simple as well. Big impenetrable front plate, completely exposed sides and back. A baby could do it!
Troopers are just fodder. Shoot 'em, they fall over.

Issue with dropships

If you played at least a few hours on the automaton front, you may know that the dropships can be shot down. However, when was the last time you saw that actually do anything?
The explosion deals too little damage, only sometimes killing the trooper units it's carrying. The body of the dropship itself seems to do no impact damage on the automatons, but loves to damage the shit out of you. The automatons also don't seem to care when they fall down 50 feet. Especially dropships with tanks. Shoot them down at the highest point of their drop, tank flies down at crazy velocity, lands with literally 0 damage to itself, then the dropships smacks on top of the tank doing fuck-all to it.
Oh and you can't forget the fact that the debris is solid cover FOR THE BOTS. You can't shoot through it. They can. They can also walk through it, you can't. ??????????

Issues with Automaton-specific side objectives

I will only bring up the ones that have actual issues behind them. If it isn't brought up here, then I personally believe it is fine.
Barely does it's job. Shoots down one dropship per reinforcement, and as we learned earlier shooting the dropships down doesn't even do anything to begin with. Often times the rockets hit terrain as well. Completely pointless side-objective.
Add some sort of indication to the spectating players when the person they're spectating is inside a jammer field, and therefore cannot reinforce them. Too many posts about too many people getting kicked for not reinforcing when they literally cannot.
WARNING YOU ARE IN RANGE OF ENEMY ARTILLERY WARNING YOU ARE IN RANGE OF ENEMY ARTILLERY WARNING YOU ARE IN RANGE OF ENEMY ARTILLERY WARNING YOU ARE IN RANGE OF ENEMY ARTILLERY oh my god SHUT UP!!!!

Bugs (not the Terminid kind)

The faction is riddled with way too many bugs, which just suck the fun out of it. Bots shooting through obviously solid cover, bots seeing you from across the map / through cover and then calling reinforcements, their seemingly 50/50 resistance to explosive damage, then other misc bugs not worth addressing.
This obviously drives people away. A terminid can't shoot me through a rock, I'd prefer fighting that terminid.

Conclusion of analysis; Solutions, final thoughts

The Automaton faction enemies & its mechanics at its core are fine, most enemies making complete sense. Most mechanics, while rich in function, are not very obvious. To play the faction well you need to invest some time into learning how it works. This deters the casual player back to the terminid front, which is a bit more brainless, requiring you just "hurr durr shoot bugs". Here's some solutions to consider:
Rework the devastator enemy type, specifically its specialists types:
The spawn rates of the specialist types could be reworked instead, allowing space for the default devastator instead rather than constantly spewing the specialist types. When was the last time you saw a dropship bring just normal devastators?
Please please please do something about berserkers. Lower their health pool. Maybe make the weakspots actually do something. Perhaps make them spawn less frequently if they're in the major enemy pool. Or, instead of that, make the packs smaller. They're a major ammo sink currently and by the time you're done killing them all the other enemies are already in your face.
Dropship crashes should actually do something. If I use up my support weapon's ammo to shoot down a dropship, I would want it to actually contribute to me destroying the bots, not just create a flashy explosion and extra 1-way cover for the bots.
SEAF SAM Site needs a rework of sorts. Make it always spawn on higher terrain, maybe buff its firerate (see actual SAM sites for reference), or keep the firerate as is if dropship crashes actually start doing something, instead improving its turn speed and lock-on speed. Primary issue is terrain though.
"oh yeah this spot is PERFECT for a SAM site!" said the seaf engineer after ordering it be built in a trench enclosed by cliffs from all 4 sides "what the hell is this" said the helldiver when stumbling upon it
Realistically speaking, the only people who perform well when fighting against Automatons are those who have tens of hours of experience on their belt alongside a team with similar skill level, using proper "meta" (god forbid) loadouts to properly counter the bot menace. The casual solo-queue player just crumbles.

Conclusion & Goodbyes

I may have missed some things, but I tried to grab everything problematic about the faction to the best of my ability. I will most likely not edit the post due to it already being gigantic. However any comments adding onto the post are obviously appreciated. :)
If you're here to find a tl;dr, don't bother. No way in hell I'm summarizing 11.5k+ worth of characters. Just read the analysis conclusion.
If you're here after reading everything above, thank you. I hope this was a fun read and brought attention to why you might not be having as much fun on automatons, maybe made you realize what needs to be done in order to counter the currently sluggish faction. I just hope I helped in some way.
If you're a developer, thank you for creating an amazing game. I've been in love with Helldivers 2 since the very start (upon finding it reaching sky-high popularity), enjoying every hour of gameplay. But just like with any game, it has its flaws, and I hope these are properly addressed. The community has been asking for changes, and I hope my post brought awareness to it.
Buh-bye!!!
submitted by TeGoRE to Helldivers [link] [comments]


2024.05.21 10:17 AggravatingHat6061 CmfyUI - TypeError: Cannot handle this data type: (1, 1, 3),

Hi to everyone,
I have a problem, and i hope someone can help me to fix it.
I use "ComfyUI" inside"stabilityMatrix".
I did, like alway, the small, daily, ComfyUI's update.
After, i tried to generate an image and this error came:
!!! Exception during processing!!! Cannot handle this data type: (1, 1, 3), Traceback (most recent call last):
File "E:\StabilityMatrix\Packages\ComfyUI\venv\lib\site-packages\PIL\Image.py", line 3089, in fromarray
mode, rawmode = _fromarray_typemap[typekey]
KeyError: ((1, 1, 3), ' The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "E:\StabilityMatrix\Packages\ComfyUI\execution.py", line 151, in recursive_execute
output_data, output_ui = get_output_data(obj, input_data_all)
File "E:\StabilityMatrix\Packages\ComfyUI\execution.py", line 81, in get_output_data
return_values = map_node_over_list(obj, input_data_all, obj.FUNCTION, allow_interrupt=True)
File "E:\StabilityMatrix\Packages\ComfyUI\execution.py", line 74, in map_node_over_list
results.append(getattr(obj, func)(**slice_dict(input_data_all, i)))
File "E:\StabilityMatrix\Packages\ComfyUI\custom_nodes\comfyui-art-venture\modules\fooocus\__init__.py", line 28, in sample
results = super().sample(*args, **kwargs)
File "E:\StabilityMatrix\Packages\ComfyUI\nodes.py", line 1344, in sample
return common_ksampler(model, seed, steps, cfg, sampler_name, scheduler, positive, negative, latent_image, denoise=denoise)
File "E:\StabilityMatrix\Packages\ComfyUI\nodes.py", line 1314, in common_ksampler
samples = comfy.sample.sample(model, noise, steps, cfg, sampler_name, scheduler, positive, negative, latent_image,
File "E:\StabilityMatrix\Packages\ComfyUI\custom_nodes\ComfyUI-Impact-Pack\modules\impact\sample_error_enhancer.py", line 9, in informative_sample
return original_sample(*args, **kwargs) # This code helps interpret error messages that occur within exceptions but does not have any impact on other operations.
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\sample.py", line 37, in sample
samples = sampler.sample(noise, positive, negative, cfg=cfg, latent_image=latent_image, start_step=start_step, last_step=last_step, force_full_denoise=force_full_denoise, denoise_mask=noise_mask, sigmas=sigmas, callback=callback, disable_pbar=disable_pbar, seed=seed)
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\samplers.py", line 761, in sample
return sample(self.model, noise, positive, negative, cfg, self.device, sampler, sigmas, self.model_options, latent_image=latent_image, denoise_mask=denoise_mask, callback=callback, disable_pbar=disable_pbar, seed=seed)
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\samplers.py", line 663, in sample
return cfg_guider.sample(noise, latent_image, sampler, sigmas, denoise_mask, callback, disable_pbar, seed)
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\samplers.py", line 650, in sample
output = self.inner_sample(noise, latent_image, device, sampler, sigmas, denoise_mask, callback, disable_pbar, seed)
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\samplers.py", line 629, in inner_sample
samples = sampler.sample(self, sigmas, extra_args, callback, noise, latent_image, denoise_mask, disable_pbar)
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\samplers.py", line 534, in sample
samples = self.sampler_function(model_k, noise, sigmas, extra_args=extra_args, callback=k_callback, disable=disable_pbar, **self.extra_options)
File "E:\StabilityMatrix\Packages\ComfyUI\venv\lib\site-packages\torch\utils\_contextlib.py", line 115, in decorate_context
return func(*args, **kwargs)
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\k_diffusion\sampling.py", line 140, in sample_euler
callback({'x': x, 'i': i, 'sigma': sigmas[i], 'sigma_hat': sigma_hat, 'denoised': denoised})
File "E:\StabilityMatrix\Packages\ComfyUI\comfy\samplers.py", line 532, in
k_callback = lambda x: callback(x["i"], x["denoised"], x["x"], total_steps)
File "E:\StabilityMatrix\Packages\ComfyUI\latent_preview.py", line 94, in callback
preview_bytes = previewer.decode_latent_to_preview_image(preview_format, x0)
File "E:\StabilityMatrix\Packages\ComfyUI\latent_preview.py", line 18, in decode_latent_to_preview_image
preview_image = self.decode_latent_to_preview(x0)
File "E:\StabilityMatrix\Packages\ComfyUI\latent_preview.py", line 48, in decode_latent_to_preview
return Image.fromarray(latents_ubyte.numpy())
File "E:\StabilityMatrix\Packages\ComfyUI\venv\lib\site-packages\PIL\Image.py", line 3092, in fromarray
raise TypeError(msg) from e
TypeError: Cannot handle this data type: (1, 1, 3), I tried to add another webUi, like fooocus, and i have alway the same problme.
Please, help me!!!
Thank you in advance to everyone will try to help me.
submitted by AggravatingHat6061 to StableDiffusion [link] [comments]


2024.05.21 09:40 eleonoravezza combin14 1-D springs-damper and mass21 lumped masses error in transient analysis

Hello!
I have a geometry model of a structure made of beam elements(BEAM181) with few lumped masses (MASS21) and 1D springs-damper(COMBIN14) acting on different DOF with both linear and nonlinear damping. The masses are connected to the rest of the structure using rbe3, whereas the springs/dampers have a node connected to the structure and another one that is somewhere else in the space, constrained in the DOF the spring/damper is acting. I ran this geometry first in a modal analysis encountering no errors. Now I am trying with the transient analysis that would be final goal for the research but it gave the following errorin the at LSSOLVE command: node I and J for element [COMBIN14 element number] are not coincident. I tried to fix it by putting the second node of the element at the same location but I still have problems, and I did not find any clear requirement in the Element Reference that the nodes have to be coincident. Do they have to be? Does anyone know how to fix this code?
Here are the MAPDL lines where I define these elements:
lumped mass element -> floaters (3d with rotary inertia + coordinate system parallel to node) et,2,mass21,0,0,0
!elements -> damping & stiffness of floaters et,3,combin14,,1 !spring-damper ux (mooring stiffness) et,5,combin14,,2 !spring-damper uy (mooring stiffness) et,4,combin14,,3 !spring-damper uz (mooring stiffness+ heave c33) et,6,combin14,,4 !spring-damper rotx (pitch c44) et,7,combin14,,5 !spring-damper roty (roll c55)
!connectors et,9,combin14,1,1 et,10,combin14,1,2 et,11,combin14,1,3 et,12,combin14,1,4 et,13,combin14,1,5 et,14,combin14,1,6
!! define nodes for lumped masses !floaters masses COG !left down n,1,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),h_fl_up/2 n,2,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_down/2 n,3,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_down+T_fl/2 !added mass !right down n,4,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),h_fl_up/2 n,5,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_down/2 n,6,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_down+T_fl/2 !added mass !centre up n,7,L_tot/2,(L_t-L_obl)*sin(pi/3),h_fl_up/2 n,8,L_tot/2,(L_t-L_obl)*sin(pi/3),-h_fl_down/2 n,9,L_tot/2,(L_t-L_obl)*sin(pi/3),-h_fl_down+T_fl/2 !added mass
!! define nodes for hd spring-damper second nodes !left down n,10,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+T_fl/12 n,11,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+2*T_fl/12 n,12,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+3*T_fl/12 n,13,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+4*T_fl/12 n,14,-L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+5*T_fl/12 !right down n,15,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+T_fl/12 n,16,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+2*T_fl/12 n,17,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+3*T_fl/12 n,18,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+4*T_fl/12 n,19,L_tot+L_obl/2*cos(pi/3),L_obl/2*sin(pi/3),-h_fl_tot+5*T_fl/12 !centre up n,20,L_tot/2,(L_t-L_obl)*sin(pi/3),-h_fl_tot+T_fl/12 n,21,L_tot/2,(L_t-L_obl)*sin(pi/3),-h_fl_tot+2*T_fl/12 n,22,L_tot/2,(L_t-L_obl)*sin(pi/3),-h_fl_tot+3*T_fl/12 n,23,L_tot/2,(L_t-L_obl)*sin(pi/3),-h_fl_tot+4*T_fl/12 n,24,L_tot/2,(L_t-L_obl)*sin(pi/3),-h_fl_tot+5*T_fl/12
!define nodes for mass connectors n,25,-L_obl/2*cos(pi/3)-dist_conn*cos(angle_conn),L_obl/2*sin(pi/3)+dist_conn*sin(angle_conn),h_fl_up/2 n,26,L_tot+L_obl/2*cos(pi/3)+dist_conn*cos(angle_conn),L_obl/2*sin(pi/3)+dist_conn*sin(angle_conn),h_fl_up/2 n,27,L_tot/2-dist_conn*cos(angle_conn),(L_t-L_obl)*sin(pi/3)+dist_conn*sin(angle_conn),h_fl_up/2 n,28,L_tot/2+dist_conn*cos(angle_conn),(L_t-L_obl)*sin(pi/3)+dist_conn*sin(angle_conn),h_fl_up/2
!second nodes spings mass connector n,29,-L_obl+L_obl/2*cos(a),L_obl/2*sin(a),0 n,30,L_tot+L_obl-L_obl/2*cos(a),L_obl/2*sin(2*a),0 n,31,L_tot*cos(a)-L_obl/2*cos(a),L_obl*sin(2*a)+L_tot*sin(a)+L_obl/2*sin(a),0 n,32,L_tot-L_tot*cos(a)+L_obl/2*cos(a),L_obl*sin(2*a)+L_tot*sin(a)+L_obl/2*sin(a),0
!lumped masses for floaters type,2 !up real,1 en,1,1 en,2,4 en,3,7 r,1,m_fl_up,m_fl_up,m_fl_up,I_fl_xx_up,I_fl_yy_up,I_fl_zz_up
!down real,2 en,4,2 en,5,5 en,6,8 r,2,m_fl_down,m_fl_down,m_fl_down,I_fl_xx_down,I_fl_yy_down,I_fl_zz_down
!added mass real,3 en,7,3 en,8,6 en,9,9 r,3,m_xx,m_yy,m_zz,I_xx,I_yy,I_zz
!spring-damper element for floaters type,3 !spring-damper ux (mooring stiffness) real,4 en,10,3,10 en,11,6,15 en,12,9,20 r,4,c_x,0
type,4 !spring-damper uy (mooring stiffness) real,5 en,13,3,11 en,14,6,16 en,15,9,21 r,5,c_y,0
type,5 !spring-damper uz (mooring stiffness+ heave c33) real,6 en,16,3,12 en,17,6,17 en,18,9,22 r,6,c_z+c_33,0
type,6 !spring-damper rotx (pitch c44) real,7 en,19,3,13 en,20,6,18 en,21,9,23 r,7,c_44,0
type,7 !spring-damper roty (roll c55) real,8 en,22,3,14 en,23,6,19 en,24,9,24 r,8,c_55,0
!lumped masses connectors type,2 real,9 en,25,25 en,26,26 en,27,27 en,28,28 r,9,m_tot_ccs/2
!springs connectors !ux type,9 real,10 en,29,25,29 en,30,26,30 en,31,27,31 en,32,28,32 r,10,k_conn,b1_conn,b2_conn
!uy type,10 real,11 en,33,25,29 en,34,26,30 en,35,27,31 en,36,28,32 r,11,k_conn,b1_conn,b2_conn
!uz type,11 real,12 en,37,25,29 en,38,26,30 en,39,27,31 en,40,28,32 r,12,k_conn,b1_conn,b2_conn
!rotx type,12 real,13 en,41,25,29 en,42,26,30 en,43,27,31 en,44,28,32 r,13,k_conn,b1_conn,b2_conn
!roty type,13 real,14 en,45,25,29 en,46,26,30 en,47,27,31 en,48,28,32 r,14,k_conn,b1_conn,b2_conn
!rotz type,14 real,15 en,49,25,29 en,50,26,30 en,51,27,31 en,52,28,32 r,15,k_conn,b1_conn,b2_conn
!---- !linking floaters lumped masses to structure !--- !left down ksel,s,kp,,1 ksel,a,kp,,23 ksel,a,kp,,11 ksel,a,kp,,53 nslk,s rbe3,1,all,all rbe3,2,all,all rbe3,3,all,all
!right down ksel,s,kp,,5 ksel,a,kp,,14 ksel,a,kp,,6 ksel,a,kp,,37 nslk,s rbe3,4,all,all rbe3,5,all,all rbe3,6,all,all
!centre up ksel,s,kp,,18,19,1 ksel,a,kp,,50,51,1 nslk,s rbe3,7,all,all rbe3,8,all,all rbe3,9,all,all
!---- !linking connectors lumped masses to structure !---
!left down ksel,s,kp,,23 ksel,a,kp,,33 ksel,a,kp,,53 nslk,s rbe3,25,all,all
!right down ksel,s,kp,,14 ksel,a,kp,,36 ksel,a,kp,,37 nslk,s rbe3,26,all,all
!centre up left ksel,s,kp,,18 ksel,a,kp,,51,52,1 nslk,s rbe3,27,all,all
!centre up right ksel,s,kp,,19 ksel,a,kp,,50,52,2 nslk,s rbe3,28,all,all
!---------- !constraints springs for floaters hydro properties !----------
!constraints on second node nsel,s,node,,10,20,5 d,all,ux,0
nsel,s,node,,11,21,5 d,all,uy,0
nsel,s,node,,12,22,5 d,all,uz,0
nsel,s,node,,13,23,5 d,all,rotx,0
nsel,s,node,,14,24,5 d,all,roty,0
!---------- !constraints springs for connectors !----------
!constraints on second node nsel,s,node,,25,28,1 d,all,ux,0 d,all,uy,0 d,all,uz,0 d,all,rotx,0 d,all,roty,0 d,all,rotz,0
submitted by eleonoravezza to ANSYS [link] [comments]


2024.05.21 09:18 ConsequenceSure3063 Best Cold Steel Eland

Best Cold Steel Eland

https://preview.redd.it/a62y47j7dq1d1.jpg?width=720&format=pjpg&auto=webp&s=ffc23672494dcbbf5e0d6e4f2043d790688f2705
Get ready to dive into the world of Cold Steel's Eland, as we unveil the best features of this exceptional product. Join us as we explore the perfect blend of craftsmanship, durability, and style, designed for those who appreciate the best of the best in the market. Stay tuned for our in-depth analysis of Cold Steel's Eland and discover why it's an unbeatable choice for all your needs.

The Top 17 Best Cold Steel Eland

  1. Double Agent II by Cold Steel: The Ultimate Special Forces Knife - Experience ultimate control and comfort with the Cold Steel 39fn Double Agent II, a lightweight and stealthy knife featuring a sleek Karambit blade and innovative double-ring handle design.
  2. SK-5 High Carbon Cold Steel - Chaos Double Edge Knife - The Cold Steel Chaos Double Edge Tactical Fixed Blade offers a perfect blend of nostalgic design and modern features, making it a must-have for today's warriors in a concealed carry knife.
  3. Classic Cold Steel Tanto Point Boot Knife - Embrace the might of the Cold Steel Kobun, a lightweight and resilient Tanto styled boot knife with an AUS-8A blade, Kraton handle, and Kydex sheath, perfect for soldier-like adventures.
  4. Cold Steel Click-N-Cut Slock Master Folding Hunter Lockback Knife with Security Sheath and Extra Blades. - Stay sharp and efficient with the versatile Cold Steel Click'N'Cut Slock Master Knife, featuring a secure sheath for easy carrying and three durable replaceable blades making it the ultimate "utility" knife.
  5. Compact Fixed Blade Knife with Black Handle - Experience the outstanding performance of a compact, lightweight, yet durable Cold Steel 49LCKD SRK Fixed Blade, perfect for everyday use and ideal for those seeking a low-profile option in a secure Secure-Ex sheath.
  6. Stylish and durable AK-47 Field Knife by Cold Steel - Experience the rugged durability and versatility of the Cold Steel AK-47 Field Knife, a reliable companion for modern personnel in hard-use situations.
  7. San MAI Recon Tanto Sas Knife - High-Quality VG-10 Stainless Steel Blade with Kray-Ex Handle - Unleash cutting prowess with Cold Steel's San MAI Recon Tanto, a masterpiece crafted for professional use with remarkable durability and unbeatable performance.
  8. Affordable and Portable Secure-Ex Neck Sheath Knife - Hide Out by Cold Steel - A lightweight, sharp, and durable neck knife designed with a versatile handle and convenient sheath for ultimate security and comfort.
  9. Slim and Effective Steel Surveillance Knife for Self-Defense - Cold Steel Secret Edge 11SDT Knife: A slim, featherweight, and highly effective neck knife, inspired by the ancient Scottish skean dhu, with a flat-ground AUS 8A stainless blade and secure-ex sheath for reliable retention and swift access.
  10. Cold Steel FGX Cat Tanto: Sleek and Impervious Serrated Knife - The Cold Steel FGX Cat Tanto, a stealthy and durable addition to the Nightshade series, offers a lightweight, versatile solution for self-defense and survival situations, making it a must-have for those seeking ultimate protection.
  11. VG-1 San Mai 3 Stainless Steel Cold Steel Oss Hunting Knife with Kray-Ex Handle - Experience unparalleled performance and durability with the Cold Steel Master Hunter - the ultimate American-made hunting knife, praised by top hunters worldwide.
  12. Lightweight Miniature Cold Steel Super Edge Knife - A tiny yet mighty blade, the Cold Steel Super Edge combines a rugged design, versatile functions, and comfort to create the ultimate all-in-one knife without weighing you down.
  13. Heavy-Duty, Comfortable Cold Steel Kitchen Knife - Carve your way to culinary perfection with the Cold Steel Kitchen Classics Chef Knife, featuring a precision-ground 4116 German stainless steel blade and an ergonomic Kray-Ex handle for unmatched grip and performance.
  14. Cold Steel Urban Pal: Lightweight Urban Survival Knife for Security in Today's World - Survive and thrive in the urban jungle with the Cold Steel Urban Pal, featuring a strong AUS-8A stainless steel blade, Kraton handle for optimal grip, and Secure-Ex molded sheath, perfect for self-defense or everyday carry.
  15. Cold Steel Oss Reversible Tanto Knife with Secure-Ex Sheath - Unlock unyielding strength and convenience with the Cold Steel 40A Click N Cut, a versatile utility knife perfect for tough cutting tasks and priced reasonably for long-lasting usage.
  16. Cold Steel Trench Hawk: Durable Antidote for Combat - The Cold Steel Trench Hawk is a devastating, versatile weapon designed for close combat, providing 7mm of steel strength and shock-absorbing features for ultimate durability and efficiency in confined spaces.
  17. Versatile Click N Cut Survival Kit - The Cold Steel CCFLDKIT Click N Cut Field Kit, boasting 5 interchangeable fixed blades and a lightweight, durable Black & Orange Zytel handle, stands out as the ultimate outdoor accessory for hunters and fishermen alike.
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Reviews

🔗Double Agent II by Cold Steel: The Ultimate Special Forces Knife


https://preview.redd.it/gptfvc18dq1d1.jpg?width=720&format=pjpg&auto=webp&s=fbf487b6f81e04dd893a5de62fcfc08a5d25fb11
The Cold Steel Double Agent II, designed by Zach Whitson, is a versatile and portable knife that is perfect for urban carry. With a blade length of 3 inches and overall length of 7.78 inches, it's thin, flat, and lightweight at just over 3 ounces including the sheath. The star feature of this knife is the double ring handle, which allows you to use it with either a forward or reverse grip, and prevents your hand from sliding forward on the blade.
The Japanese Aus 8A stainless steel makes it durable and easy to maintain. The Secure-Ex Neck Sheath provides a secure and easy-to-use carry option.
However, the sheath might need some adjustments to ensure a perfect fit for some users. Overall, the Cold Steel Double Agent II is a great choice for self-defense and urban carry, offering a high level of functionality and portability for its price.

🔗SK-5 High Carbon Cold Steel - Chaos Double Edge Knife


https://preview.redd.it/rn7uf0h8dq1d1.jpg?width=720&format=pjpg&auto=webp&s=81a758bcd517b189066a27d5689cba5fbfcc38f3
One day, I found myself in a situation where I needed a reliable and sturdy knife. After a quick research, I stumbled upon the Cold Steel Chaos, a double-edge fixed blade inspired by the classic trench knives from both World Wars. This knife was designed for modern-day warriors, offering both security and comfort while holding it.
Upon holding the knife, the unique D-ring guard made of reinforced 6061 aluminum caught my attention. It allowed me to grip the knife securely, while also protecting my hand from incoming attacks and damage. The 1055 carbon steel pommel was tapered for punyo or butt-strikes, making it perfect to defend myself in a life-threatening scenario.
The 7.5-inch SK-5 high carbon blade was available in either double-edge or tanto blade shapes. I opted for the double-edge, as I believed it would provide a more efficient cutting and striking experience. The black Tuff-Ex coating on the blade enhanced corrosion resistance and improved cutting power by reducing friction.
The handle, made of 6061 T6 aircraft-grade aluminum, felt solid and secure in my hand. It accommodated a wide range of hand sizes, including mine with average-sized hands. The knife came with a tough Secure-Ex sheath, equipped with a belt loop for dependable and versatile carry.
My experience with the Cold Steel Chaos double-edge blade was nothing short of impressive. It offered a perfect balance between form and function in a sleek design. Although it was a bit heavy compared to other knives, its weight contributed to its strength and effectiveness. The knife was sharp, sturdy, and ready for action at all times, making it an excellent addition to my daily life and adventures.

🔗Classic Cold Steel Tanto Point Boot Knife


https://preview.redd.it/07rsmiu8dq1d1.jpg?width=720&format=pjpg&auto=webp&s=d6fef281ce08ec39dbe70f08c98702273638422b
As someone who often finds themselves in need of a reliable blade for everyday use, I've had the pleasure of testing out the Cold Steel Kobun. This lightweight Tanto styled boot knife is definitely a handy addition to have on hand. I was instantly impressed by its sharp, reinforced point that contrasts with the thin blades commonly found in other boots knives.
One feature that stood out to me was the Kobun's deeply checkered Kraton handle. It offers an excellent grip, making the knife more secure in the hand. The cross section of the handle is also surprisingly thin, while still providing enough thickness to resist turning or shifting.
Another notable aspect of the Kobun is that it comes complete with a Secure-Ex sheath. This sturdy sheath makes it easy to attach the knife securely to your belt, ensuring that it remains easily accessible whenever you need it.
However, there was one downside that I discovered while using the Kobun. The default clip that was included with the knife was quite weak and didn't hold up well to everyday wear. I had to replace it with a Blade-Tech brand Tek-Lok belt attachment in order to ensure a more secure and reliable attachment to my belt.
Overall, the Cold Steel Kobun has been a reliable and versatile companion during my everyday activities. I would highly recommend it to anyone in need of a durable and efficient boot knife for both personal and practical use.

🔗Cold Steel Click-N-Cut Slock Master Folding Hunter Lockback Knife with Security Sheath and Extra Blades.


https://preview.redd.it/jnl8v0f9dq1d1.jpg?width=720&format=pjpg&auto=webp&s=7a15a657f6c6450b40100d49c6f54b4e9a5d9989
I've been using the Cold Steel Click-N-Cut Hunter Lockback Knife for a few months now, and I have to say, it's been a lifesaver. The knife's design is sleek and durable, with a sturdy Griv-Ex handle that provides a comfortable grip. The locking mechanism on the blade makes it incredibly secure and safe to use, even for the most demanding tasks.
I particularly love the ability to click and switch between blades with the push of a button. It's a game-changer when it comes to versatility, ensuring I'm always equipped for any job at hand. The sheath is also a great addition, providing a secure way to carry the knife and extra blades when needed.
That being said, there is one aspect I'd like to see improved: the handle's construction. While it provides a good grip, the finish is quite rough and not as premium as I would have hoped for. However, this minor critique does not deter me from fully recommending the Cold Steel Click-N-Cut Hunter Lockback Knife for both beginners and seasoned professionals alike.

🔗Compact Fixed Blade Knife with Black Handle


https://preview.redd.it/86qa8xr9dq1d1.jpg?width=720&format=pjpg&auto=webp&s=733a6a3032a4fdb48fb300d85309727e2f9e886d
I recently got my hands on a Cold Steel SRK Compact fixed blade knife, and let me tell you, it's a game-changer for those seeking a reliable and stylish companion while on outdoor adventures. The knife features a compact handle & blade made of Kray-Ex & SK5, measuring in at just 12.5 cm (5 inches). Weighing only 145 grams, it's remarkably lightweight and effortless to carry around.
One thing that struck me is the sturdy Secure-Ex sheath it comes with – it's a fantastic addition! However, I did notice a few minor drawbacks. Firstly, the blade edges seemed a bit too uneven for my liking. Secondly, I'm not a big fan of the flex hanger option, but that's just personal preference.
Overall, I believe that the Cold Steel SRK Compact is a fantastic choice for outdoor enthusiasts. It's light, easy to carry, and offers great performance. Just make sure to sharpen it properly and maintain it well to enjoy its full potential.

🔗Stylish and durable AK-47 Field Knife by Cold Steel


https://preview.redd.it/20ehn67adq1d1.jpg?width=720&format=pjpg&auto=webp&s=659d6dde0e611eac48716798f59c199a4b907679
The Cold Steel AK-47 Field Knife has quickly become a favorite amongst those seeking a reliable and sturdy multi-purpose fixed blade. Crafted with CPM3-V steel, this knife boasts a robust design that's perfect for tackling the rigors of everyday life. The stonewashed finish adds an element of toughness, ensuring that this field knife is ready for even the harshest conditions.
Equipped with a full tang and integral steel pommel, the AK-47 Field Knife offers both functionality and durability. It also comes with a Secure-Ex sheath, providing the convenience of easy transportation. While this knife may not be ideal for all situations, those who value rugged reliability will appreciate its toughness and versatility.

🔗San MAI Recon Tanto Sas Knife - High-Quality VG-10 Stainless Steel Blade with Kray-Ex Handle


https://preview.redd.it/eeiz7eiadq1d1.jpg?width=720&format=pjpg&auto=webp&s=52bca7c9f29c536da4ddc73640b7bb353be9e97b
I've been using the Cold Steel San MAI Recon Tanto as my daily pocket knife for the past few months, and I must say, it's a fantastic blade. The handle is made of Black Kray-Ex, providing a solid grip with no rolling or twisting in the hand, even under heavy use. The knife measures 11.75 inches overall, with a blade length of 17.9 cm, making it perfect for various tasks.
One of the most impressive features of this Tanto is its blade, made of VG-10 San Mai Stainless Steel. The deep lustrous satin finish on the hollow ground blade bevels and the contrasting line grain finish on the blade flats emphasize the knife's unique appearance. The blade is razor sharp, and I haven't needed much maintenance, even after some heavy use.
Although it's not a "do-it-all" knife, the Cold Steel San MAI Recon Tanto is a great medium-sized Tanto. It's been through some rough use, and I'm glad to say it held up well. The knife comes with a thick, high-quality Secure-Ex sheath that has given me years of hard service, keeping my Tanto at my side. Overall, I highly recommend the Cold Steel San MAI Recon Tanto for its cutting capability, durability, and affordable price.

🔗Affordable and Portable Secure-Ex Neck Sheath Knife


https://preview.redd.it/m4z65axadq1d1.jpg?width=720&format=pjpg&auto=webp&s=a0d387d95d0edeb0ae85e9ad0bdb7f989f0a81e6
The Cold Steel 49NDE Hide Out is a versatile neck knife that I've been using daily for a while now and it has never failed to impress. One of the features that stood out to me is its lightweight design, weighing only 1.9oz. It's perfect for those who want a discreet yet effective self-defense tool. The blade is made of Japanese Aus 8A Stainless Steel, giving it an impressive edge sharpness and durability. The double-edged blade is Scandi ground, ensuring a strong and sharp tip, which is especially useful when you need it most.
The Hide Out's handle is made of Kray-Ex, a weather-proof material that provides a great grip and security, even when your hands are wet. It's thin and flat, designed to give me a superior purchase on such a small, lightweight knife. The Secure-Ex sheath and bead chain lanyard make it easy to wear and carry around all day, while the knife itself remains concealed.
However, there are a few drawbacks I've noticed. The AUS 8 steel can rust if not properly maintained, especially if you're using it as a neck knife. The blade scratches easily, making it less visually appealing over time. The bead chain necklace is quite stiff and can sometimes catch on clothes or other objects, making it slightly uncomfortable. Despite these minor issues, I've found the Cold Steel 49NDE Hide Out to be a reliable and effective neck knife that's perfect for those who need a reliable self-defense tool.

🔗Slim and Effective Steel Surveillance Knife for Self-Defense


https://preview.redd.it/bfhidxcbdq1d1.jpg?width=720&format=pjpg&auto=webp&s=39f0edb318f01dcc0494c436ae6acd3aa5ddb99e
Recently, I've been trying out the Cold Steel Secret Edge 11SDT Knife, and let me tell you, it's been a game-changer. This sleek little thing, perfect for self-defense, fits conveniently under any clothing, making it the ideal secret weapon (if you can keep it that way! ). It's so lightweight, you'll barely notice the half-pound heft, and the 4-inch blade is sharp as a tack – if you're not paying close attention, the edges might leave you astounded, your friends and family, that is.
Now, we all know that sharpness can sometimes come at a cost - durability. However, this knife's AUS 8A stainless steel blade seems to handle it all, remaining steady even after some of my more intense activities. The flat ground design does wonders against whatever material it clashes with.
The Secret Edge also includes a Secure-Ex sheath, a reliable retention system that's quick to access and deploy without compromising safety—perfect for those urgent moments. And it's equipped with a thin, flat faux G-10 handle, ergonomic enough to stay put in your hand while preventing any slippage or rolling. The three-hole design and aggressively textured surface ensure a grip like no other.
However, there are a few minor things that I've picked up on:
  1. The edge is only 3.5 inches long, despite the claim of a 3.5-inch blade length, which does diminish its cutting power.
  2. The product's description said it has no weight, but it actually weighs 3.2 ounces. It might seem negligible, but it makes a difference, especially over long periods of wear.
Overall, the Cold Steel Secret Edge 11SDT Knife has been a remarkable addition to my daily life. Its unassuming appearance, while still offering reliable functionality, makes it a top choice for those in need of a tactful self-defense tool.

🔗Cold Steel FGX Cat Tanto: Sleek and Impervious Serrated Knife


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I remember the day I brought home my Cold Steel FGX Cat Tanto. The sleek black design and the promise of a lightweight yet durable knife piqued my curiosity. It was a perfect addition to my collection of self-defense tools, for those moments when you need to protect yourself and your loved ones.
The handle, made of Kraton, felt great in my hand, with its solid grip that remained unaffected by temperature and moisture. It was a great contrast to the Grivory blade finish, which made the knife look even more menacing. I loved how the tanto point blade shape gave a perfect balance between sharpness and durability.
However, it wasn't all roses. The Cold Steel FGX Cat Tanto felt a bit underwhelming when it came to cutting tasks. Its plastic blade just didn't have the same edge retention as a traditional steel blade, making it not ideal for more demanding tasks like cutting through thick materials.
Still, for the price and as a lightweight and corrosion-resistant self-defense tool, the Cold Steel FGX Cat Tanto has proven to be quite the handy piece. It's a unique addition to any collection, and it's been a great conversation starter among my friends and family.

🔗VG-1 San Mai 3 Stainless Steel Cold Steel Oss Hunting Knife with Kray-Ex Handle


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As a reviewer who has tried the Cold Steel Master Hunter, I can confidently say that it has become my go-to knife for various outdoor activities. One of the features that stood out to me was the comfortable, deeply checkered Kraton grip, which allows for long-term use without any discomfort. The broad, thin blade with a distinct taper provides exceptional cutting ability, edge retention, and ease of resharpening.
However, one of the cons I encountered was the knife's tendency to be easily lost due to its minimalistic design. I also noticed that the blade occasionally required additional sharpening, despite its excellent edge retention. Nevertheless, the overall performance and durability of the Master Hunter make it a reliable and versatile tool for all your hunting needs.

🔗Lightweight Miniature Cold Steel Super Edge Knife


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The Super Edge is the ultimate keychain companion for any adventurous spirit. With its sleek design and razor-sharp blade, this little powerhouse can take on any task thrown at it. Whether you're taming a wild zipper or cutting through a tough piece of rope, the Super Edge never disappoints.
Its lightweight construction and secure sheath make it a discreet and convenient carry option, ensuring you're prepared for any situation. While its diminutive size may fool some, never underestimate the capabilities of this impressive workhorse.
The Super Edge has proven itself as a reliable tool in the hands of users, earning its stellar reputation as one of the best keychain knives on the market.

🔗Heavy-Duty, Comfortable Cold Steel Kitchen Knife


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The Cold Steel Kitchen Classics Chef Knife has been a lifesaver in my daily kitchen tasks. The 8-inch blade is incredibly sharp and holds its edge well, making it perfect for everything from slicing through tomatoes to chopping up a variety of fruits and veggies. The handle is also quite comfortable to grip, providing a secure and solid hold.
One of the highlights of this knife is its German 4116 stainless cryo-quenched material, which ensures the blade remains sharp and durable. I especially enjoyed the terrific stiff Zy-Ex core and the softer, deeply checkered Kray-Ex exterior handle for a non-slip grip. This knife has been my go-to in the kitchen, and I appreciate its reasonable price tag.
However, there was one downside: the grip started to peel and break after about two years of use. Nonetheless, this knife truly stands out for its superb sharpness, comfort, and durability.

Buyer's Guide

The Cold Steel Eland is a highly regarded type of machete that has gained popularity over the years due to its durability, versatility, and overall performance in a variety of applications. Before purchasing one, it is essential to understand the features, considerations, and general advice about this product category.

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Key Features

  1. Blade Material: Cold Steel Eland features a high-quality, high-carbon steel blade that is highly resistant to wear and tear. This type of steel is known for its sharpness, hardness, and edge retention, making it an ideal choice for various cutting tasks.
  2. Blade Shape and Design: The Eland comes with a full-tang, partially sharpened, and partially blunt knife blade and a sharpened spine. This design allows for versatility in handling different tasks, such as cutting, chopping, and clearing.
  3. Handle Material and Design: The handle of a Cold Steel Eland is typically made of strong and long-lasting materials like Micarta or G10 carbon fiber. It also comes with a lanyard hole for secure, comfortable handling.

Key Considerations

  1. Intended Use: Determine the primary purpose for which you will use your Cold Steel Eland. If it's for light trail maintenance, a straight blade may be sufficient. If you need it for survival or tactical situations, consider purchasing a model with a partial or full sharpened blade.
  2. Handle Comfort: Ensure the handle is comfortable and fits well in your hand for optimal use. It will also impact the overall durability of the machete.
  3. Weight and Balance: Pay attention to the weight and balance of the machete, as they can impact handling and overall usage.

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General Advice

  1. Proper Maintenance: Regularly clean and oil your Cold Steel Eland to maintain its sharpness and prevent rust. Check for any signs of wear and tear and address them promptly.
  2. Safe Storage: Store your machete in a secure location, away from children and pets, and protect the blade from bumps or accidental bangs.
  3. Sharpening Skills: Learn to sharpen your Cold Steel Eland to prolong its lifespan and ensure optimal performance from your tool.

FAQ


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What is the Cold Steel Eland?

The Cold Steel Eland is a high-quality knife made by Cold Steel, a renowned knife manufacturer. It is designed for people who need a reliable and durable blade for various tasks, such as hunting, camping, or everyday use.

Who is the target audience for the Cold Steel Eland?

The target audience for the Cold Steel Eland is individuals who value durability, versatility, and style in their knives. This knife is perfect for outdoors enthusiasts, hunters, adventurers, or anyone who needs a reliable blade for various tasks.

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What materials are used to make the Cold Steel Eland?

The Cold Steel Eland is made from high-quality materials, including 1095 High Carbon Steel for its blade, brass for the handle, and genuine leather for the sheath. These materials provide the knife with excellent strength, durability, and a classic look.

What are the features of the Cold Steel Eland?

  • 1095 High Carbon Steel blade for strength and durability
  • Brass handle for grip and style
  • Genuine leather sheath for protection and convenience
  • Heavy-duty construction for tough use
  • Classic style that appeals to many users

What size and weight is the Cold Steel Eland?

The Cold Steel Eland has an overall length of 11.75 inches, with a blade length of 6.75 inches. It weighs approximately 22 ounces, making it a sturdy and dependable knife for various tasks.

What is the price range for the Cold Steel Eland?

The Cold Steel Eland is priced within a reasonable range for its quality and features. It is an investment for those who want a durable and versatile knife that can handle various tasks.

Is the Cold Steel Eland easy to maintain?

Yes, the Cold Steel Eland is easy to maintain. It requires regular cleaning and sharpening to keep it in top condition. The instructions provided by the manufacturer also detail how to properly care for the knife.

How is the Cold Steel Eland different from other knives in its category?

The Cold Steel Eland stands out from other knives in its category due to its classic design, heavy-duty construction, and easy-to-maintain features. Its use of premium materials, such as 1095 High Carbon Steel and genuine leather, also adds to its appeal.
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submitted by ConsequenceSure3063 to u/ConsequenceSure3063 [link] [comments]


2024.05.21 09:15 Significant-Tower146 Best Cold Steel Edc

Best Cold Steel Edc

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Get ready to explore the world of everyday carry (EDC) tools with a twist. In our latest roundup, we delve into the rugged and versatile realm of Cold Steel EDC products. From sleek knives to sturdy multitools, this article will take you on a journey of discovering the perfect EDC items that can handle any situation life throws your way.

The Top 19 Best Cold Steel Edc

  1. Cold Steel Recon Tanto SK-5 Biker Knife with Secure-Ex Sheath - Experience the unrivaled sharpness and durability of the Cold Steel Recon Tanto SK-5, a combat-proven fixed blade preferred by special military units and SWAT teams worldwide.
  2. Dependable Tanto SAS Knife with Polypropylene Handle - The Cold Steel GI Tanto 80PGTK is a versatile, budget-friendly tactical knife designed for survival and self-defense situations, featuring a broad blade, integral guard, and a balanced design for throwing or conversion into a spear.
  3. SK-5 High Carbon Cold Steel - Chaos Double Edge Knife - The Cold Steel Chaos Double Edge Tactical Fixed Blade offers a perfect blend of nostalgic design and modern features, making it a must-have for today's warriors in a concealed carry knife.
  4. Classic Cold Steel Tanto Point Boot Knife - Embrace the might of the Cold Steel Kobun, a lightweight and resilient Tanto styled boot knife with an AUS-8A blade, Kraton handle, and Kydex sheath, perfect for soldier-like adventures.
  5. Compact Fixed Blade Knife with Black Handle - Experience the outstanding performance of a compact, lightweight, yet durable Cold Steel 49LCKD SRK Fixed Blade, perfect for everyday use and ideal for those seeking a low-profile option in a secure Secure-Ex sheath.
  6. San MAI Recon Tanto Sas Knife - High-Quality VG-10 Stainless Steel Blade with Kray-Ex Handle - Unleash cutting prowess with Cold Steel's San MAI Recon Tanto, a masterpiece crafted for professional use with remarkable durability and unbeatable performance.
  7. Affordable and Portable Secure-Ex Neck Sheath Knife - Hide Out by Cold Steel - A lightweight, sharp, and durable neck knife designed with a versatile handle and convenient sheath for ultimate security and comfort.
  8. Gentleman's Stockman Folding Knife for Everyday Use - Stylish and versatile, the Cold Steel Gentleman's Stockman Folding Knife boasts a mirror finish 8Cr13MoV stainless steel, yellow bone handle, and a range of blade types, making it the ultimate badass pocket knife for any gentleman.
  9. Compact and lightweight Cold Steel Peace Maker II knife - Experience exceptional versatility and comfort with the Cold Steel Peace Maker II - a discreetly carried, lightweight belt knife suitable for hunting, fishing, and self-defense.
  10. Slim and Effective Steel Surveillance Knife for Self-Defense - Cold Steel Secret Edge 11SDT Knife: A slim, featherweight, and highly effective neck knife, inspired by the ancient Scottish skean dhu, with a flat-ground AUS 8A stainless blade and secure-ex sheath for reliable retention and swift access.
  11. Cold Steel FGX Cat Tanto: Sleek and Impervious Serrated Knife - The Cold Steel FGX Cat Tanto, a stealthy and durable addition to the Nightshade series, offers a lightweight, versatile solution for self-defense and survival situations, making it a must-have for those seeking ultimate protection.
  12. VG-1 San Mai 3 Stainless Steel Cold Steel Oss Hunting Knife with Kray-Ex Handle - Experience unparalleled performance and durability with the Cold Steel Master Hunter - the ultimate American-made hunting knife, praised by top hunters worldwide.
  13. Highly Durable Cold Steel Bushman Knife for Survival Needs - Experience unparalleled strength and versatility with the Cold Steel Bushman Knife, an expertly crafted survival tool with a 10.1 oz steel blade and customizable handle options for ultimate efficiency and reach.
  14. Lightweight Miniature Cold Steel Super Edge Knife - A tiny yet mighty blade, the Cold Steel Super Edge combines a rugged design, versatile functions, and comfort to create the ultimate all-in-one knife without weighing you down.
  15. Cold Steel OSS Knife: Efficient Field Tool with Japanese AUS8A Stainless Steel Blade - The Cold Steel 39LSSS OSI Tactical Gear is a perfectly balanced, ultra-sharp single-edged knife capable of handling any field task with a thin, hollow ground Japanese AUS 8A Stainless Steel blade – all packaged in a Secure-Ex sheath for added safety.
  16. Cold Steel Urban Pal: Lightweight Urban Survival Knife for Security in Today's World - Survive and thrive in the urban jungle with the Cold Steel Urban Pal, featuring a strong AUS-8A stainless steel blade, Kraton handle for optimal grip, and Secure-Ex molded sheath, perfect for self-defense or everyday carry.
  17. Sleek and Lightweight Tanto Pocket Knife: A Versatile Neck Knife by Cold Steel - The Cold Steel Tanto Spike offers comfort, strength, and concealability all in one lightweight, razor-sharp pocket knife perfect for everyday carry!
  18. High-Quality Cpm-3V Carbon Steel Drop Forged Survivalist Knife (Stonewash Finish) - Experience top-notch quality and durability with the Cold Steel 3V Master Hunter Stone Wash Finish, boasting an expanded CPM-3V High Carbon Steel blade and expert craftsmanship, all packed securely in an integrated case.
  19. Cold Steel Master Tanto Fixed Blade Knife with Kraton Handle - The Cold Steel Master Tanto 3V is a striking and durable fixed blade knife with a Tanto-style blade and a comfortable Kraton oval handle, making it an unbeatable choice for all your cutting needs.
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Reviews

🔗Cold Steel Recon Tanto SK-5 Biker Knife with Secure-Ex Sheath


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I recently tried the Cold Steel Recon Tanto SK-5, and I must say, I was truly impressed by this knife. The blade material, SK-5 carbon stainless steel, provided a smooth cut and the razor-sharp edge was exceptional. The handle, made of Kraton, was both comfortable and grippy in my hand.
One of the standout features of this knife was its balance. It felt well-proportioned and easy to maneuver, making it a great choice for various tasks, from camping to self-defense. The blade thickness of 5mm added an extra layer of confidence when performing deeper cuts.
While the blade material is rust-resistant, the black Tuff-Ex finish on the blade did scratch off quite easily. However, this did not affect the knife's performance or durability. The weight of the knife, at 250 grams, made it a suitable everyday carry, providing a mix of portability and power.
Overall, the Cold Steel Recon Tanto SK-5 is a high-quality knife with a durable design and a smooth, sharp edge. It's an excellent choice for those seeking a reliable and versatile fixed blade for their everyday needs or even the most challenging outdoor situations.

🔗Dependable Tanto SAS Knife with Polypropylene Handle


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The Cold Steel GI Tanto 80PGTK is a versatile, well-rounded tactical knife that has become a staple for many outdoor enthusiasts and survivalists. Its broad blade and integrated guard design provide a solid grip, while the Polypropylene handle scales offer a comfortable and durable hold.
I've had the pleasure of using this knife in various situations, from camping trips to survival drills, and it has never let me down. The 1055 carbon steel ensures a strong, rugged construction that holds up well against rust and harsh conditions. The spring-tempered steel provides an excellent balance between strength and flexibility, allowing the blade to withstand the most demanding tasks without compromising its performance.
One of the standout features of the GI Tanto is its versatility - it can be easily converted into a spear in a pinch, simply by removing the handle scales and attaching the blade to a suitable wooden shaft. This adaptability makes it an invaluable addition to any survival kit or bug-out bag.
However, no product is without its drawbacks, and the GI Tanto is no exception. While its sturdy construction ensures a long lifespan, handling it for extended periods can be tiring due to its substantial weight. Additionally, the knife's size makes it less practical for everyday carry or more discreet situations.
Price-wise, the GI Tanto is a steal, offering a fantastic value for its quality and features. It's affordable enough to stock up on multiple copies for personal use or as gifts for friends and family.
In summary, the Cold Steel GI Tanto 80PGTK is a robust, versatile, and dependable tactical knife that has earned its reputation among outdoor enthusiasts and survivalists alike. Its few drawbacks are outweighed by its numerous benefits, making it a great choice for anyone looking for a durable and versatile blade for their adventures.

🔗SK-5 High Carbon Cold Steel - Chaos Double Edge Knife

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One day, I found myself in a situation where I needed a reliable and sturdy knife. After a quick research, I stumbled upon the Cold Steel Chaos, a double-edge fixed blade inspired by the classic trench knives from both World Wars. This knife was designed for modern-day warriors, offering both security and comfort while holding it.
Upon holding the knife, the unique D-ring guard made of reinforced 6061 aluminum caught my attention. It allowed me to grip the knife securely, while also protecting my hand from incoming attacks and damage. The 1055 carbon steel pommel was tapered for punyo or butt-strikes, making it perfect to defend myself in a life-threatening scenario.
The 7.5-inch SK-5 high carbon blade was available in either double-edge or tanto blade shapes. I opted for the double-edge, as I believed it would provide a more efficient cutting and striking experience. The black Tuff-Ex coating on the blade enhanced corrosion resistance and improved cutting power by reducing friction.
The handle, made of 6061 T6 aircraft-grade aluminum, felt solid and secure in my hand. It accommodated a wide range of hand sizes, including mine with average-sized hands. The knife came with a tough Secure-Ex sheath, equipped with a belt loop for dependable and versatile carry.
My experience with the Cold Steel Chaos double-edge blade was nothing short of impressive. It offered a perfect balance between form and function in a sleek design. Although it was a bit heavy compared to other knives, its weight contributed to its strength and effectiveness. The knife was sharp, sturdy, and ready for action at all times, making it an excellent addition to my daily life and adventures.

🔗Classic Cold Steel Tanto Point Boot Knife


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As someone who often finds themselves in need of a reliable blade for everyday use, I've had the pleasure of testing out the Cold Steel Kobun. This lightweight Tanto styled boot knife is definitely a handy addition to have on hand. I was instantly impressed by its sharp, reinforced point that contrasts with the thin blades commonly found in other boots knives.
One feature that stood out to me was the Kobun's deeply checkered Kraton handle. It offers an excellent grip, making the knife more secure in the hand. The cross section of the handle is also surprisingly thin, while still providing enough thickness to resist turning or shifting.
Another notable aspect of the Kobun is that it comes complete with a Secure-Ex sheath. This sturdy sheath makes it easy to attach the knife securely to your belt, ensuring that it remains easily accessible whenever you need it.
However, there was one downside that I discovered while using the Kobun. The default clip that was included with the knife was quite weak and didn't hold up well to everyday wear. I had to replace it with a Blade-Tech brand Tek-Lok belt attachment in order to ensure a more secure and reliable attachment to my belt.
Overall, the Cold Steel Kobun has been a reliable and versatile companion during my everyday activities. I would highly recommend it to anyone in need of a durable and efficient boot knife for both personal and practical use.

🔗Compact Fixed Blade Knife with Black Handle


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I recently got my hands on a Cold Steel SRK Compact fixed blade knife, and let me tell you, it's a game-changer for those seeking a reliable and stylish companion while on outdoor adventures. The knife features a compact handle & blade made of Kray-Ex & SK5, measuring in at just 12.5 cm (5 inches). Weighing only 145 grams, it's remarkably lightweight and effortless to carry around.
One thing that struck me is the sturdy Secure-Ex sheath it comes with – it's a fantastic addition! However, I did notice a few minor drawbacks. Firstly, the blade edges seemed a bit too uneven for my liking. Secondly, I'm not a big fan of the flex hanger option, but that's just personal preference.
Overall, I believe that the Cold Steel SRK Compact is a fantastic choice for outdoor enthusiasts. It's light, easy to carry, and offers great performance. Just make sure to sharpen it properly and maintain it well to enjoy its full potential.

🔗San MAI Recon Tanto Sas Knife - High-Quality VG-10 Stainless Steel Blade with Kray-Ex Handle


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I've been using the Cold Steel San MAI Recon Tanto as my daily pocket knife for the past few months, and I must say, it's a fantastic blade. The handle is made of Black Kray-Ex, providing a solid grip with no rolling or twisting in the hand, even under heavy use. The knife measures 11.75 inches overall, with a blade length of 17.9 cm, making it perfect for various tasks.
One of the most impressive features of this Tanto is its blade, made of VG-10 San Mai Stainless Steel. The deep lustrous satin finish on the hollow ground blade bevels and the contrasting line grain finish on the blade flats emphasize the knife's unique appearance. The blade is razor sharp, and I haven't needed much maintenance, even after some heavy use.
Although it's not a "do-it-all" knife, the Cold Steel San MAI Recon Tanto is a great medium-sized Tanto. It's been through some rough use, and I'm glad to say it held up well. The knife comes with a thick, high-quality Secure-Ex sheath that has given me years of hard service, keeping my Tanto at my side. Overall, I highly recommend the Cold Steel San MAI Recon Tanto for its cutting capability, durability, and affordable price.

🔗Affordable and Portable Secure-Ex Neck Sheath Knife


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The Cold Steel 49NDE Hide Out is a versatile neck knife that I've been using daily for a while now and it has never failed to impress. One of the features that stood out to me is its lightweight design, weighing only 1.9oz. It's perfect for those who want a discreet yet effective self-defense tool. The blade is made of Japanese Aus 8A Stainless Steel, giving it an impressive edge sharpness and durability. The double-edged blade is Scandi ground, ensuring a strong and sharp tip, which is especially useful when you need it most.
The Hide Out's handle is made of Kray-Ex, a weather-proof material that provides a great grip and security, even when your hands are wet. It's thin and flat, designed to give me a superior purchase on such a small, lightweight knife. The Secure-Ex sheath and bead chain lanyard make it easy to wear and carry around all day, while the knife itself remains concealed.
However, there are a few drawbacks I've noticed. The AUS 8 steel can rust if not properly maintained, especially if you're using it as a neck knife. The blade scratches easily, making it less visually appealing over time. The bead chain necklace is quite stiff and can sometimes catch on clothes or other objects, making it slightly uncomfortable. Despite these minor issues, I've found the Cold Steel 49NDE Hide Out to be a reliable and effective neck knife that's perfect for those who need a reliable self-defense tool.

🔗Gentleman's Stockman Folding Knife for Everyday Use


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This Cold Steel Gentleman's Stockman Folding Knife is more than just a handy tool, it's a statement piece that exudes a sense of style and sophistication. The mirror finish 8Cr13MoV stainless steel clip, sheepsfoot, and spey blades are perfect for every day use, while the yellow smooth bone handle adds a touch of luxury to its practicality.
One of the highlights of this knife is the nickel silver bolster, which not only makes it sturdy but also adds to its aesthetic appeal. The clam-packed packaging ensures its safe arrival, and the knife being made in Taiwan only adds to its allure.
Despite its seemingly perfect qualities, the knife does have a drawback - it's made in China. However, it doesn't affect the overall functionality and durability of the product. Overall, this Cold Steel Gentleman's Stockman Folding Knife is a must-have for anyone who appreciates both style and functionality.

🔗Compact and lightweight Cold Steel Peace Maker II knife


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I've been using the Cold Steel Peace Maker II for a few weeks now, and I must say, it's a game-changer. The knife is incredibly lightweight, making it perfect for daily carry. I've been using it for a variety of tasks, from opening boxes to trimming small branches, and it's handled every job with ease.
One of the standout features is the Scandi ground blade, which is incredibly easy to resharpen. The unique compound ground clip point provides a stiff distal tapered point capable of piercing thick targets without compromising precious cutting power.
The ergonomic handle design is another plus, with a thin, rectangular shape and subtle contouring. The palm swell and double quillon guard offer both comfort and protection. The knife also comes with a secure-ex sheath, which is cut and stab-resistant and impervious to the elements. The sheath attachment is sturdy and won't come loose, even during strenuous activities.
However, the blade does require frequent sharpening due to its soft steel composition. But considering the product's affordability, it's a small price to pay for the versatility and convenience it offers. The Peace Maker II is a reliable, multifunctional knife that's perfect for those who need a reliable and versatile cutting tool.

🔗Slim and Effective Steel Surveillance Knife for Self-Defense


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Recently, I've been trying out the Cold Steel Secret Edge 11SDT Knife, and let me tell you, it's been a game-changer. This sleek little thing, perfect for self-defense, fits conveniently under any clothing, making it the ideal secret weapon (if you can keep it that way! ). It's so lightweight, you'll barely notice the half-pound heft, and the 4-inch blade is sharp as a tack – if you're not paying close attention, the edges might leave you astounded, your friends and family, that is.
Now, we all know that sharpness can sometimes come at a cost - durability. However, this knife's AUS 8A stainless steel blade seems to handle it all, remaining steady even after some of my more intense activities. The flat ground design does wonders against whatever material it clashes with.
The Secret Edge also includes a Secure-Ex sheath, a reliable retention system that's quick to access and deploy without compromising safety—perfect for those urgent moments. And it's equipped with a thin, flat faux G-10 handle, ergonomic enough to stay put in your hand while preventing any slippage or rolling. The three-hole design and aggressively textured surface ensure a grip like no other.
However, there are a few minor things that I've picked up on:
  1. The edge is only 3.5 inches long, despite the claim of a 3.5-inch blade length, which does diminish its cutting power.
  2. The product's description said it has no weight, but it actually weighs 3.2 ounces. It might seem negligible, but it makes a difference, especially over long periods of wear.
Overall, the Cold Steel Secret Edge 11SDT Knife has been a remarkable addition to my daily life. Its unassuming appearance, while still offering reliable functionality, makes it a top choice for those in need of a tactful self-defense tool.

🔗Cold Steel FGX Cat Tanto: Sleek and Impervious Serrated Knife


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I remember the day I brought home my Cold Steel FGX Cat Tanto. The sleek black design and the promise of a lightweight yet durable knife piqued my curiosity. It was a perfect addition to my collection of self-defense tools, for those moments when you need to protect yourself and your loved ones.
The handle, made of Kraton, felt great in my hand, with its solid grip that remained unaffected by temperature and moisture. It was a great contrast to the Grivory blade finish, which made the knife look even more menacing. I loved how the tanto point blade shape gave a perfect balance between sharpness and durability.
However, it wasn't all roses. The Cold Steel FGX Cat Tanto felt a bit underwhelming when it came to cutting tasks. Its plastic blade just didn't have the same edge retention as a traditional steel blade, making it not ideal for more demanding tasks like cutting through thick materials.
Still, for the price and as a lightweight and corrosion-resistant self-defense tool, the Cold Steel FGX Cat Tanto has proven to be quite the handy piece. It's a unique addition to any collection, and it's been a great conversation starter among my friends and family.

🔗VG-1 San Mai 3 Stainless Steel Cold Steel Oss Hunting Knife with Kray-Ex Handle


https://preview.redd.it/75niiq0pcq1d1.jpg?width=720&format=pjpg&auto=webp&s=a66b55e3c9d7d46a4e4b326975ee66dcf3343eb9
As a reviewer who has tried the Cold Steel Master Hunter, I can confidently say that it has become my go-to knife for various outdoor activities. One of the features that stood out to me was the comfortable, deeply checkered Kraton grip, which allows for long-term use without any discomfort. The broad, thin blade with a distinct taper provides exceptional cutting ability, edge retention, and ease of resharpening.
However, one of the cons I encountered was the knife's tendency to be easily lost due to its minimalistic design. I also noticed that the blade occasionally required additional sharpening, despite its excellent edge retention. Nevertheless, the overall performance and durability of the Master Hunter make it a reliable and versatile tool for all your hunting needs.

🔗Highly Durable Cold Steel Bushman Knife for Survival Needs


https://preview.redd.it/6r4mzlbpcq1d1.jpg?width=720&format=pjpg&auto=webp&s=432649a0b234b30ba33b4a1d5f0f2deec1891a54
Recently, I had the pleasure of using the Cold Steel Bushman Knife and let me tell you, my experience was quite an adventure. This knife, with its 7-inch blade made of SK-5 high carbon steel, proved to be a reliable companion on my outdoor excursions.
One of the standout features was its hollow handle, which was surprisingly versatile. I was able to store a few essentials inside, and with the right handle extensions, I could reach impressive lengths for certain tasks. The knife's unique construction allowed for a seamless blend of blade and handle, which gave it a solid, reliable feel.
However, there was one drawback to my experience: the sheath. While the Secure-Ex sheath featured a Ferrocerium Fire Steel, which was convenient for starting fires, it had a few issues. The locking mechanism was less than secure, making it prone to accidental release. It also lacked a left-handed option, which could be a dealbreaker for some users.
Despite these minor setbacks, the Cold Steel Bushman Knife proved to be a sturdy and practical tool for various outdoor activities. With its strong blade and adaptable handle, it was a reliable ally on my adventures. While the sheath could use some improvements, the knife itself more than made up for it.

🔗Lightweight Miniature Cold Steel Super Edge Knife


https://preview.redd.it/uvuuqtqpcq1d1.jpg?width=720&format=pjpg&auto=webp&s=62c4f1a3c6babe203a6b41feaff00908532cc403
The Super Edge is the ultimate keychain companion for any adventurous spirit. With its sleek design and razor-sharp blade, this little powerhouse can take on any task thrown at it. Whether you're taming a wild zipper or cutting through a tough piece of rope, the Super Edge never disappoints.
Its lightweight construction and secure sheath make it a discreet and convenient carry option, ensuring you're prepared for any situation. While its diminutive size may fool some, never underestimate the capabilities of this impressive workhorse.
The Super Edge has proven itself as a reliable tool in the hands of users, earning its stellar reputation as one of the best keychain knives on the market.

Buyer's Guide

Choosing the right Cold Steel EDC (Everyday Carry) knife can be a daunting task due to the variety of options available. To help you make an informed decision, we have compiled a list of important features, considerations, and general advice about the Cold Steel EDC product category.

https://preview.redd.it/3mgd6njrcq1d1.jpg?width=720&format=pjpg&auto=webp&s=6cb0a5026b0d7586d21549e990b7ea070131537b

Important Features

  • Blade Material: Look for cold steel EDC knives made from high-quality steel materials such as AUS-8, 420HC, or 14C28N.
  • Size: Consider the size of the knife, as it should be compact enough for easy carry but still offer a reasonable blade length for everyday tasks.
  • Locking Mechanism: A dependable locking mechanism is essential for safety. Look for options with a reliable lock, such as a liner lock or frame lock.
  • Handle Material: Choose a knife with a sturdy and ergonomic handle made from materials like G10, stainless steel, or titanium.
  • Weight: The knife should have a comfortable weight for everyday use without being too heavy or bulky to carry.

Considerations

  • Purpose: Determine the primary purpose of the knife, whether it's for everyday tasks, self-defense, or a combination of both.
  • Legal Restrictions: Be aware of any local or state laws regarding knife ownership, open carry, or concealed carry.
  • Maintenance: Choose a knife that is easy to clean and maintain, as regular upkeep will ensure its longevity and performance.

https://preview.redd.it/3zvda1vrcq1d1.jpg?width=720&format=pjpg&auto=webp&s=5c62c2fbd05ffa54f9b6308f8506c9f09f222296

General Advice

When purchasing a Cold Steel EDC knife, always prioritize quality and durability over price. Remember, your safety and the safety of others is paramount, so invest in a reliable knife with a good locking mechanism. Additionally, practice proper knife safety techniques and ensure that you are comfortable using your chosen EDC knife for its intended purpose.
A well-chosen Cold Steel EDC knife can be a valuable tool for everyday life. By considering the important features, taking into account your specific needs, and following general safety tips, you can select the perfect EDC knife for your needs and preferences.

FAQ


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What is the Cold Steel EDC series?

The Cold Steel EDC series is a collection of everyday carry (EDC) tools designed for practical use and portability. These tools are engineered to be functional, durable, and affordable.

What kind of items are included in the Cold Steel EDC series?

The Cold Steel EDC series includes a variety of tools, including knives, multitools, flashlights, and other essentials. Each item is designed to be compact, lightweight, and versatile, making them perfect for everyday use.

https://preview.redd.it/nr1rqhmscq1d1.jpg?width=720&format=pjpg&auto=webp&s=ddeced3cab94b5d771419aa96707c223402bc93e

Are Cold Steel EDC tools durable?

Yes, Cold Steel EDC tools are designed to be durable and long-lasting. They are made from high-quality materials, such as stainless steel, which ensures their longevity and resistance to wear and tear.

How do I clean and maintain my Cold Steel EDC tools?

Cleaning and maintaining your Cold Steel EDC tools is important to ensure their longevity and performance. Use a soft cloth to wipe away dirt and debris, and avoid exposing the tools to harsh chemicals or environments. For knives, sharpen as needed and apply a protective coating to prevent rust.

Where can I purchase Cold Steel EDC tools?

Cold Steel EDC tools are available from various retailers, both online and in physical stores. You can find them on the official Cold Steel website, as well as from other major retailers and outdoor gear shops.

Why should I choose Cold Steel EDC tools over other brands?

Cold Steel EDC tools offer a combination of quality, functionality, and affordability. They are designed to be practical, durable, and versatile, making them ideal for everyday use. Additionally, Cold Steel is known for its commitment to customer satisfaction and providing exceptional value.
As an Amazon™ Associate, we earn from qualifying purchases.
submitted by Significant-Tower146 to u/Significant-Tower146 [link] [comments]


2024.05.21 09:07 onsitesfyi Experience landing a Job at Meta, Google, and Microsoft with 2 YOE and a Master's.

Hi Leetcoders! I wanted to share a successful profile of someone that landed jobs at Meta, Google, and Microsoft with 2 YOE and a Master's degree.
The interview journey is long and difficult. Reviewing someone else's successful interview preparation process and the interview questions they were asked could be super useful to prepare for your own interviews.
Take a break from Leetcode and let's see how they achieved it.
YOE: 2
Previous Company: JP Morgan
Highest Education: Master's
Background: Fullstack Software Engineer

Interview Preparation

Behavioral
  • YT videos by Dan Croitor
  • Understand various Leadership principles.
  • Go through your Resume and write stories following STAR approach Your story should project at-least one of the attribute such as taking lead, resolving conflicts, dealing with ambiguity etc..
  • Read, Rehearse and Repeat.
Technical
Coding
  • Leetcode
    • Would recommend buying premium subscription. It's worth it.
    • Try to do daily Leetcode challenges. It helps you in being consistent and also covers variety of problems.
    • I used Explore card of Google and Facebook and tried to solve most of the problems.
    • Top 100 questions by frequency.
    • Top 75 LC curated: https://leetcode.com/list/xi4ci4ig/
  • Cracking the Coding Interview book
  • YT channels/videos:
    • Data Structure lectures by Abdul Bari
    • Graph Theory by Willian Fiset
  • Few Tips:
    • Try to solve a problem by yourself, even if you are not able to come-up with an optimal solution.
    • Think about time and space complexity of your solution. Identify sections which can be optimised and think of a better solution/ data structure.
    • After understanding the approach, try to implement it yourself without taking a look at code. This would help you in really understanding the concept.
    • Try to beat 90% of solutions by runtime.
System Design
  • Book: DDIA (MUST READ if targeting Google)
  • Book: System Design Interview by Alex Xu
  • System Design Primer by Donne Martin
  • Courses - Groking the System Design and Groking the Advanced System Design
  • YT:
    • System Design Interview videos by Mikhail Smarshchok.
    • InfoQ videos and presentations
    • Go through Architecture of popular systems such as GFS, Kafka, Cassandra etc.

Interview Experiences

Accepted: Meta, Google, Microsoft
Rejected: Uber, Atlassian

Meta

Only did Leetcode daily challenges this month and went through 10-15 FB tagged problems(sorted by frequency) before the interview. Spent 1-2 days in preparing for behavioural round as well (writing stories following STAR approach).
Had 2 coding + 1 product design + 1 behavioural round with Facebook.
In 1 coding round I had to solve 2 LC mediums and in other round 1 LC easy and 1 LC Hard was given. Solved all 4 problems. These were all variations of FB tagged problems on Leetcode and if you have solved them, it's fairly easy. Yep, FB is very predictable w.r.t. coding.I had very strong feedback for 2 coding rounds, good feedback for behavioural but my product design round didn't meet E5 expectations. This was I believe happened due to following reasons:
  • Never did a mock-up before or gave any product design interview before. This was the first time for me in an interview setup so was a bit nervous a well. I would highly recommend doing some mock interviews.
  • I had prepared extensively for system design which focuses heavily on the system side (Database, Schema, Partitioning, Replication etc.). In product design, you are expected to focus more on the API side and High level functionality. I was not given a choice between product design and system design round. Talk to your recruiter and see if you can schedule the round where you are strong at.
Recruiter reached out to me and offered to send my packet to HC for E4 as feedback for product design didn't meet the bar for E5. I declined as it was not worth and a down-level for my experience.

Google

I had 3 coding rounds , 1 system design and 1 googlyness round.
Round 1 (Coding): 1 ambiguous problem with follow-ups. Expectation was to gather requirements and frame the problem statement. Once the scope was defined I provided few solutions with Time/Space complexities. Coded the same. Had few follow-ups w.r.t. what changes I'd make to make it thread-safe etc. This went well.
Round 2(Coding): 2 problems were given. First was related to 2-D matrix and 2nd was a graph problem. Solved both.
Round 3(Coding): A problem statement was given related to a e-commerce website. Had to gather requirements and once the scope was clear I understood it was a graph problem. Provided solutions using both DFS and BFS approach, implemented using DFS. Follow-up was again how to make it thread-safe. Next was kind of LLD question where I was given a problem and was expected to define classes/schema and relations. I provided a generic solution which would scale even for cases outside of problem statement scope.
Round 4(System Design): Was a given a problem related to a real life scenario. Very practical but not something you'd find on any YT channel or course. Since I had never seen the problem before there were no biases or known design in my mind. Kept it simple from the beginning. After gathering functional and non-functional requirements and some back-of-the-envelope estimations presented a very simple high level design. I literally drew just 3 components: client, server and a database. Then started talking about how I can scale each layer and talked about trade-offs as well. This was 1 hr round and first 45 mins went pretty well. In last 15 minutes I wasn't sure about what to talk about more as I was not getting any feedback from my interviewer. I believe he only talked during first 10 mins when I was gathering requirements and he had to answer my queries. In last 15 mins I thought of providing an algorithm of how to implement my approach and talked about few data-structures as well (although this might not be in scope of system design round). After the interview I knew it won't be a No Hire but was also not sure whether it would be Lean Hire or Hire etc.
Round 5(Googlyness): This was the best round. I discussed about various scenarios and situations following the STAR approach. I had prepared a lot of answers w.r.t. ambiguity, leadership, conflict, strengths etc. but I was kind of surprised as he didn't ask any direct questions which you usually prepare. I guess I only used 1 prepared story and rest was on the fly. But if you had prepared enough, you'll know what to answer and how to answer and would be able to relate to it using one of your experiences/projects.
Problems asked in Google were not directly from LC or any other platform. If you had practiced enough, you'll be able to solve them.Make sure you gather requirements, ask questions before jumping to solution. Keep talking and explain your thought process through-out. This is very important as interviewer would be able to judge you better and provide hints, if required.

Microsoft

Round 1 (Coding): It was a online assessment round. I had to solve 2 problems in 90 mins time. These 2 problems were new to me and I didn't find them on Leetcode. I'll categorize them as LC medium from algorithm perspective. But I had to write a lot of boiler-plate code unlike the usual LC mediums. You are given few visible test-cases and option to add custom test-cases. When you submit, 10-12 hidden test-cases are executed which are only visible post submission. So make sure you write your own test-cases well. After talking to various folks and going through community discussions, I also focused on code quality.I was able to solve both of them in 60 mins. Spent next 15 mins in adding comments in various functions to explain what they were doing. I also mentioned time and space complexity wherever I felt it was required. This is really important as this was not the screening round for me but an actual coding round where I would be judged not just on code correctness but also on code quality/modularity.My score was 100% (I passed all the visible and hidden test-cases for both the problems)
Round 2(Coding): 2 LC mediums with follow-ups. This went really well. Since we completed the coding exercise in ~35 mins, spent next 10 mins discussing my work experience/projects.
Round 3(LLD): First 10-15 mins were spent on my work experience. I had to design a Parking-Lot. Went well. You can find a lot of example/tutorials on Youtube etc.
Round 4(HLD): This was the Hiring Manager round. First 20 mins spent on my projects and various discussions w.r.t. how I handled a particular scenario and why I chose one technology over other. Next was given a popular HLD question. I did very well here. I believe this round differentiated between L63/L64 level and given my interview performance, I was offered L64 eventually.
Round 5(Director): This was mostly project discussions and behavioural questions. Nothing technical. Went well.

Uber

Screening Round: This was rather unexpected as interviewer gave me a LC Hard graph problem!! Who expects a LC hard in screening ? Well, Graph theory is one of my favourite and kind of my strength too, so I solved the problem well within time limit. At the start of the interview she told that if I could write the psuedo-code, that'd we fine too. But since we had time, I wrote some test-cases and tried the ones she copied pasted as well. All worked, pheww.
Round 1(Coding): 2 LC medium types. 1 related to Linked-List and other binary tree problem. Solved both.
Round 2(Coding): 1 data-structure design problem with lot of follow-ups including making it thread safe. Similar to Design a HashMap with custom O(1) operations. I was able to come up with design and implemented the same with O(1) complexity. Couldn't find the variation given to me on Leetcode.
Round 3(System Design): Design Uber. (yep, LOL)
Round 4 (Hiring Manager): Mostly project discussions and Behavioural questions.
Round 5 (Behavioural) - Cancelled. I received offers from Google and Microsoft and asked them to cancel as I had a deadline to make a decision on offers.

Atlassian

I felt Atlassian's interviews are really practical and they don't ask questions which you won't be expected to solve on a daily-basis. No screening round here, just a 30 min discussion with recruiter before scheduling interviews:
Round 1(Coding) : 1 problem was given. I was expected to code the same in my preferred IDE (IntelliJ, Eclipse etc.). Focus was mostly on data-structures and code quality. The algorithm itself was really easy if you chose correct data-structures. I used HashMap, Set and PriorityQueue in my solution. Created multiple classes, methods etc. Wrote a few test-cases. You end-up writing a lot of boiler-plate code in IDE as you need to write the main class and method, instantiate everything and then create test-cases. I even used a debugger to debug one of the test-case. This round went well.
Round 2(Machine Coding): Asked to implement a Rate-Limiter. Used an IDE again. Was given 1 problem statement and was expected to write a Object-oriented and modular code. This also went well.
Feedback of both the rounds were positive and recruiter scheduled 3 more rounds for me. 1 Design and 2 Cultural fit types. But I had to cancel them all as I had a deadline to make a decision on offers.

Closing Advice

Do not try to memorize or cram anything, it's useless. Instead try to deeply understand concepts and be curious. That's the only way to make this more enjoyable. It's a difficult journey but it will all be worth it at the end!
I hope this provides some perspective on the blackbox SWE interviews and helps you prepare better!
Full Experience: Here
Candidate's Resume: Here
submitted by onsitesfyi to leetcode [link] [comments]


2024.05.21 08:34 adrenaline681 Storing discount info in purchase item as a JSON field or using a separate model?

During the pass few days I've been debating how to best store the discount information in my purchase items.
We allow the users of our marketplace to modify the "Discount" model, for example if they want to change the amount of discount for the same code over time, etc.
Because of this we want to store the actual values that the discount code had at the time of the purchase.
Option A: Using a JSON field. In this case we can just create a dictionary with the most important info and store it inside a single field.
class PurchaseItem(models.Model): ... discount = models.JSONField(null=True, blank=True) 
And the discount dictionary would look like this:
{"id": 5, "code": "HELLO10", "type": "vendor", "amount": "32.00", "value": "28.80", "is_fixed": false} 
Option B: Second option is to create a separate model to store this information, instead of JSON.
class PurchaseItem(models.Model): ... discount = models.ForeignKey(DiscountApplied, null=True) class DiscountApplied(BaseModel): """ Keeps track of the discount values at the time of the purchase """ discount = models.ForeignKey('Discount', on_delete=models.PROTECT) amount = models.DecimalField(max_digits=10, decimal_places=2) is_fixed = models.BooleanField() value = models.DecimalField(max_digits=10, decimal_places=2) 
Since the fields "code" and "type" inside the Discount model are immutable, we don't need to keep track of them as long as we have a FK to the original Discount object.
Which method do you think would be better?
submitted by adrenaline681 to django [link] [comments]


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