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MentalMath: It's the thought that counts

2014.03.24 06:30 gmsc MentalMath: It's the thought that counts

Want to learn how to do math in your head, or even just wrap your head around a mathematical concept? This is the place!
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2012.06.30 02:35 whodeybluedevil The Penguin with The Improbably Large Brain

The meme sub for Paper Mario: The Thousand Year Door with a strong love for Pennington!
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2018.06.14 09:41 Deadshot_Calamity tf2css2

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2024.05.16 14:41 Arbrand The Trickster's Veil

As far back as I can remember, I had always been passionate about the great outdoors. My love for the wilderness began when I joined the scouts, exploring the diverse landscapes of Southern California, Nevada, Arizona, and Utah. I was never a huge fan of the dry, barren landscapes, but camping provided a much-needed escape from the monotony of Orange County suburbia.
The first time I visited the Pacific Northwest, I was enchanted. The scenery was breathtaking—majestic mountains, lush fields, and meandering rivers. It was clear that anyone who praised the desert's beauty had never laid eyes on the Cascades. Seeing grass and wildflowers growing without irrigation was practically a revelation.
When I was old enough, I moved to Washington state, immersing myself in nature every weekend. My adventures took me hiking through dense forests, camping by serene lakes, and occasionally taking mushrooms under peaceful waterfalls.
I joined several online forums dedicated to outdoor enthusiasts. One community that particularly fascinated me was the Northwest Tomb Raiders. This group of history buffs and thrill-seekers was dedicated to uncovering artifacts, whether Native American relics or treasures hidden in modern ruins. Many members were collectors, fencing their finds to museums and archaeologists, which made it a rather profitable side gig, should you be lucky enough.
In the fall of 2009, an intriguing post appeared on the forum. A user named Lokk claimed to have discovered a cache of artifacts with Scandinavian origins. He couldn't carry everything back due to the treacherous terrain and his age, so he shared the coordinates, hoping someone else could retrieve the items. I scrolled down to see a few posts of people planning to loot it in the Spring, when the paths have reopened. One user, Patagooner, planned on going as early as possible.
Excited by the prospect, I gathered my two friends, Carl and Noah, for the expedition. They weren't as enthusiastic about camping as I was, but after I told them how much a single arrowhead goes for on the black market, they were on board. It was the start of winter now, which had its advantages and disadvantages. On the plus side, the rangers would have a harder time spotting us. On the downside, the harsh conditions posed a serious challenge for two inexperienced hikers.
I must’ve blown about four grand at REI on gear for them, justifying it with the knowledge of how much more I would make with two extra packs. That is of course assuming there really were as many artifacts as Lokk had said, and Patagooner hadn’t beaten me there.
The journey began like any other. We met in the pre-dawn darkness and went over our supplies, ensuring we had everything we needed. By mid-morning, we were on our way, my pickup truck winding up the mountain paths. The roads of Olympic National Park were the epitome of the raw, untamed beauty of the Pacific Northwest.
They snake through ancient forests, where towering Douglas firs and Western hemlocks create a verdant canopy overhead. Mist clings to the trees, giving the landscape an ethereal quality. Occasionally, the forest would open up to reveal breathtaking vistas of snow-capped peaks and deep, shadowy valleys.
As we climbed higher, the landscape grew increasingly desolate. The dense forest thinned out, replaced by rugged terrain and jagged rock formations. The air grew colder, and the first flurries of snow began to fall, dusting the ground in a thin, white layer. The road became narrower and more treacherous, winding precariously along the edge of steep cliffs.
Finally, a road closure blockade signaled the end of our journey in the truck. We unloaded three dirt bikes—one mine, two rentals—and continued up the trail. The bikes roared to life, carrying us several more miles into the wilderness. The trail twisted and turned, cutting through dense underbrush and over fallen logs. The snow began to fall more heavily, blanketing the forest floor and muffling the sound of our engines. The world around us grew quieter, more isolated.
Eventually, the snow became too deep to traverse by bike. We dismounted and prepared to continue on foot. The silence of the forest was profound, broken only by the occasional rustle of branches in the wind. I checked my modern GPS, its screen displaying the coordinates and a relief map of our destination.
The cold air bit into our cheeks as we trudged through the snow-laden forest. The silence was almost oppressive, broken only by the crunch of our footsteps and the occasional call of distant wildlife. The GPS indicated we were close to our destination, but the dense underbrush and uneven terrain made progress slow.
Suddenly, Carl's excited whisper cut through the stillness. "Hey, look at that!"
He pointed to a small, furry creature ambling through the trees. It took a moment to realize what it was—a bear cub, innocently exploring its surroundings.
My heart sank. "Carl, get back," I hissed, my voice low but urgent. "Where there's a cub, there's a..."
Before I could finish, a massive shape exploded from the trees. The mother bear, easily three times the size of the cub, charged at Carl with a ferocity. She was a blur of dark fur and powerful muscles, her roar echoing through the forest.
"Run!" I yelled, but it was too late. The bear was upon Carl, swiping at him with her massive paws. He screamed as he fell to the ground, the bear towering over him. Desperation and adrenaline surged through me. I grabbed the nearest heavy branch and swung it at the bear, hoping to distract her.
Noah joined in, shouting and waving his arms. We had to be careful; one wrong move and she would turn on us. The bear snarled, turning her attention away from Carl for just a moment. It was enough for him to scramble backwards, clutching his bleeding arm.
"We have to get him out of here," I shouted to Noah, who nodded, fear etched on his face. The bear, still enraged, seemed torn between attacking us and protecting her cub.
Using the brief respite, we hauled Carl to his feet. His face was white, and he was clearly in shock. Blood soaked his sleeve, dripping onto the snow. "There's a ranger station about two miles from here," I said, my voice shaking. "We need to get him there. Now."
We half-carried, half-dragged Carl through the forest, every shadow and sound heightening our paranoia.
Finally, after what felt like forever, the small, wooden structure of the ranger station came into view. We had been avoiding the rangers to keep our expedition secret, but now it was our only hope.
Pounding on the door, I prayed for a quick response. The door creaked open, and a weathered face appeared. "What happened?" the ranger demanded, taking in the sight of Carl's bloodied form.
"Bear attack," I gasped. "We need help."
The ranger's expression shifted from suspicion to urgency. "Get him inside. We've got a first aid kit and a radio."
As we eased Carl onto a makeshift bed, the ranger inspected his wounds. "You're lucky," he said after a moment. "The cuts are deep, but they missed any major arteries. He'll need stitches, but we can handle that here. No need for an airlift."
The ranger's face darkened as he turned to me. "What the hell are you boys doing out here?”
I hesitated, "We... we were just exploring."
The ranger's eyes narrowed, his anger palpable. "Exploring? In a restricted area? In the middle of winter? Are you out of your minds?"
He worked quickly and efficiently, cleaning and stitching Carl's wounds. Carl winced but stayed silent, his eyes closed in pain.
"Do you have any idea how dangerous it is out here?" the ranger continued, his voice rising. "The storm, the wildlife... This area is off-limits for a reason! You should have known better." he said, pushing a finger into my chest.
"We'll stay here for the night," he continued, "The storm's getting worse, and it's too dangerous to move him now. We'll reassess in the morning. And count yourself lucky I don't arrest your asses."
Night fell quickly, the storm outside growing more ferocious with each passing minute. The howling wind battered the small ranger station, and the walls creaked under the pressure. We huddled in the main room, the tension thick in the air.
The ranger looked at us sternly. "I need to check the perimeter and make sure everything is secure. There are things out there you don’t want to encounter, especially in this storm."
"Things? What do you mean?" Noah asked, his voice barely above a whisper.
The ranger's expression hardened. "Just stay put. No matter what you see or hear, do not leave this cabin. Understood?"
We nodded, the seriousness in his tone leaving no room for argument. "We'll stay put," I said, trying to sound more confident than I felt.
The ranger grabbed his coat and shotgun. "I'll be back in an hour. Do not leave this cabin." With that, he opened the door and stepped into the raging storm, disappearing into the darkness.
As soon as the door closed, I turned to Noah. "We need to go. Now."
Noah's eyes widened. "Are you crazy? He said to stay put."
"If we wait until morning, we'll be escorted out of here and lose our chance. This might be our only opportunity to find those artifacts."
Noah hesitated with uncertainty "But... what about Carl?"
"He'll be fine here. The ranger can take care of him. We have to do this now."
Reluctantly, Noah nodded. "Alright. Let's take what we can and go."
We quickly looted extra gear from the cabin. I checked the GPS one last time before we slipped out into the storm, the cold wind battering us.
The snow fell heavily, obscuring our vision as we slogged through the forest. The ranger was nowhere in sight as we made our way towards the our destination, each step filled with trepidatious excitement.
The storm began to die down as we approached the coordinates. We stepped into a clearing where the undisturbed snow lay like a pristine white blanket. In the center stood an ancient, weathered stone altar, encircled by intricate wooden carvings, delicate metalwork, and beautifully crafted statues. The sight was breathtaking, a treasure trove, a veritable museum of paganism.
Noah and I exchanged glances, our eyes wide with amazement. "Do you see this?" I whispered, barely able to contain my excitement.
"We're going to be rich," Noah replied, his voice trembling with awe. "These must be worth a fortune!"
We approached cautiously, as if the vision before us might disappear. The craftsmanship was stunning. I reached out to touch a carved wooden idol, marveling at the detail. "This is incredible," I said, my voice barely audible.
We began to load our packs with as many artifacts as we could carry, each one more exquisite than the last. It was beyond our wildest dreams. We were so engrossed in our task that we didn't notice the small figure watching us from the ridge.
It wasn't until I turned to leave that I saw her. A young girl, maybe eight years old, stood there, her blue eyes wide with curiosity. She was dressed in simple, rustic clothing, her blonde straight hair blowing gently in the wind. For a moment, we just stared at each other.
"Noah," I whispered urgently, nudging him. "Look."
He turned, his eyes following my gaze. "What the...?" he muttered, his voice trailing off.
The girl took a tentative step forward, her eyes fixed on the items in our hands. There was no fear in her gaze, only a quiet intensity that made my skin crawl.
"Who are you?" I asked, trying to keep my voice steady.
She tilted her head slightly. "My name is Sigyn."
"What are you doing out here, Sigyn?" Noah asked, his voice shaky.
"I live here,"
"You live here?" I echoed, incredulous. "Is there anyone else around?"
"Yes," she whispered.
"Where?" Noah demanded, looking around nervously.
"Everywhere," she said with a giggle.
The way she said it, so matter-of-factly, bothered me deeply. Noah and I exchanged a look, both of us trying to figure out what to do next.
"We can't take her back to the ranger," Noah started, "We'll lose everything."
I nodded, my mind racing. "Sigyn," I said slowly, "we need to know who else is here. Can you help us?"
She looked at me with her piercing blue eyes, then said, "I'm sorry."
"For what?" Noah asked.
"For what's going to happen to you," she replied, her voice tinged with sadness.
"You need to tell us what's going on," Noah said, grabbing her arm roughly. "Why are you out here alone?"
She looked up at him, unperturbed. "I am not alone," she said softly.
Before we could press her further, a loud, guttural mooing sound echoed through the clearing. We turned towards the direction the girl had come from, and there, emerging from the shadows, was the silhouette of an elk. As it approached, my stomach dropped. Its body was a grotesque amalgamation of life and decay. Its skull was fully exposed, the eye sockets dark and empty. Large patches of its ribs were visible, the flesh around them rotted away.
The elk's movements were slow and deliberate, its head swaying as if in a trance. It walked directly towards us, its hollow eyes fixed on Sigyn. The closer it got, the more the stench of death filled the air—a nauseating mix of decay and earth. I fought the urge to retch.
Sigyn stood up, her expression calm. The monster sniffed her gently, its nostrils flaring. Without a word, she climbed onto its back, mounting it like a horse. It was a surreal and horrifying scene ripped straight from a nightmare.
As she settled onto the elk, she looked back at us, "A thief in the night shall reap what he sows," she said, her voice carrying an otherworldly echo. "Beware the price of stolen dreams."
With that, the beast turned and began to walk away, Sigyn riding it into the shadows of the forest. We stood there, frozen in place. The realization that we were in far over our heads began to sink in. This started to feel like a trap.
We need to get out of here," My voice trembling. "Now."
We turned to leave, our packs heavy with the pilfered goods. But as we took our first steps, the forest around us seemed to come alive. Shadows moved among the trees, and whispers floated on the wind. I quickened my pace, glancing nervously over my shoulder.
"Did you hear that?" Noah asked sharply,
"Just keep moving," I commanded.
A figure emerged from the shadows, blocking our path. It was a man, tall and gaunt, his eyes burning with an intense light. "Where do you think you're going?" he asked, his voice cold and menacing.
"We're leaving," I stammered. "We didn't mean any harm."
The man smirked, and with a swift motion, he raised his hand. More figures appeared, closing in on us from all sides. We were surrounded.
"Run!" I shouted, shoving Noah forward.
We sprinted through the forest, branches whipping at our faces and legs. The figures pursued us, their footsteps silent and relentless.
Noah stumbled and fell, his pack spilling open. Statues scattered across the ground, glinting in the moonlight. "Help!" he cried, scrambling to gather the items.
"Leave them!" I shouted, pulling him to his feet. "We have to keep moving!"
But it was too late, their hands seizing us. I struggled, kicking and thrashing, but their grips were too strong. They forced us to the ground, binding our hands with rough, coarse ropes.
"Please," I begged, "Don't hurt us."
The man who had first appeared stepped forward, his eyes gleaming with amusement. "A thief in the night," he mocked.
They dragged us through the forest, the trees closing in around us like a cage. We were at their mercy.
In the distance, I could see the elk standing at the edge of the clearing, Sigyn still astride its back. Her eyes met mine, and for a moment, I thought I saw a flicker of pity. But then they turned away, disappearing into the shadows once more.
We were dragged into the heart of the forest, our struggles futile against the unyielding grip of our captors. As we broke through the treeline, a massive bonfire came into view, its flames licking the night sky. Shadows danced around the clearing, cast by the flickering light. A woman stood at the forefront, her presence commanding.
Her eyes were milk white, devoid of pupils, and her long, flowing white hair cascaded down her back. She was completely naked, her skin pale and marked with intricate symbols. Atop her head, she wore an elk skull, its antlers extending like eerie, skeletal fingers. She beat a drum emblazoned with more of the same cryptic symbols, each thud resonating deep within my chest.
Around the fire, about two dozen people stood, all drinking from crude, horned cups. Their faces were solemn, eyes fixed on the woman as she led them in a haunting chant. The atmosphere was thick with a mix of reverence and intoxication.
We were forced to our knees before the woman, who paused her drumming to look down at us. Her gaze was haunting, as if she could see into the very depths of our souls.
"Who are you?" Noah demanded, his voice trembling.
The woman ignored him, raising her arms to the sky. The chanting grew louder, the rhythm of the drum faster and more frenzied. The air around us seemed to vibrate with energy, the flames of the bonfire growing higher and more intense.
I glanced at Noah, fear mirrored in his eyes. The woman began to speak, her voice low and melodic, but filled with power, in a language I couldn't understand. Suddenly, she stopped, lowering her arms. The chanting ceased, and an silence fell over the clearing. She looked directly at me, her white eyes unblinking.
En tjuv i natten skördar vad han sår, akta dig för drömmar som du stjäl och får.
Hans skratt bevakar lundens gömda stig, där skuggor sveper över skogens liv.
För varje stulet andetag och svek, måste en tjuv möta sitt smärtsamma ödelek.
Tricksterns vilja, vår ande här, så i hans nåd, våra liv bär.
I was terrified and confused. She started again, softer, in a way I could understand.
A thief in the night shall reap what he sows, beware the price of stolen dreams.
His laughter guards our hidden groves, where shadows cloak the forest's seams.
For every stolen breath and lie, a thief must meet his painful end.
The tricksters will, our spirits tie, so in his grace, our lives suspend.
The crowd surged forward, grabbing Noah first. He screamed, his terror echoing through the trees as they pulled him towards a makeshift altar beside the bonfire. The woman chanted louder, her voice rising in a hypnotic rhythm as they began their gruesome work.
They stripped him of his shirt and bound his arms to a wooden frame. I tried to move, to help him, but the grip on my shoulders tightened, pinning me to the ground.
The woman approached Noah, holding a knife with a blade that gleamed in the firelight. She started to slice into his back, her movements deliberate and unhurried. Noah's screams pierced the night as she methodically carved the shape of wings into his flesh.
Blood poured from the wounds, soaking the ground beneath him. The crowd's chant grew louder, almost drowning out his cries. I watched in horror as the woman reached into the incisions, breaking the ribs and pulling them outward, creating a parody of wings.
Noah's agony was unbearable to witness. His screams turned to whimpers, his body convulsing in pain. The woman didn't stop until the work was complete, his lungs exposed and hanging grotesquely from his back.
They lifted Noah's broken body and placed him over the fire. The smell of burning flesh filled the air, making me gag. His life ebbed away as the flames consumed him, the once vibrant light in his eyes fading to nothing.
The woman turned to me, her expression devoid of mercy. "You will meet the same fate," she said, "He demands it."
The smell of burning flesh and the sight of his broken body over the fire was seared into my mind. Despair settled over me as I closed my eyes.
A deafening blast shattered the night. My eyes flew open to see the shaman stumbling backward, a gaping wound in her chest. She collapsed to the ground, her white eyes staring lifelessly into the void.
The villagers turned in shock as another shot rang out, this time hitting one of the men holding me. I twisted free from their grasp and saw the park ranger standing at the edge of the clearing, a pump-action shotgun in his hands. He fired again, the sound echoing through the forest, before one of them tackled him to the ground.
"Run!" he shouted, his voice raw and desperate. "Get the hell out of here!"
I didn't need to be told twice. I sprinted into the darkness, the chaos of the clearing fading behind me. Branches whipped at my face, and the snow underfoot made every step a struggle. I could hear the sounds of fighting and gunshots, but I forced myself to keep moving.
The cold air burned in my lungs, but adrenaline pushed me forward. I didn't stop until I reached the station, my legs threatening to give out from under me. I burst through the door and slammed it behind me.
Inside, Carl lay where we had left him, his face pale and twisted in pain. I stumbled to the radio, my hands trembling as I fumbled with the controls.
"Mayday, mayday!" I yelled into the microphone. "This is an emergency! We need help! Please, someone, come quickly!"
Static filled the room, punctuated by my ragged breaths. I repeated the call, my voice growing more frantic with each passing second. Finally, a voice crackled through the speaker. "This is Ranger Station Bravo. What's your location? Over."
I could barely form the words. "Olympic National Park! The ranger station near mount Christie! We're under attack! Please, send help!"
"Copy that. Help is on the way. Stay put and stay safe. Over."
I collapsed to the floor, my body trembling with exhaustion and fear. Carl moaned softly, his eyes fluttering open. "What… What happened? Where's Noah?”
Tears streamed down my face and I found myself choked up. “He’s gone, man. Help is coming.”
The minutes stretched into an eternity as we waited. The wind howled around the station, and every creak and groan of the structure set my nerves on edge. I couldn't shake the feeling that we were being watched, that the forest itself was closing in on us.
The radio crackled again, this time with a different voice. "Helicopter en route, ETA fifteen minutes. Prepare for extraction."
I glanced at Carl, his eyes filled with confusion. "Hang on. We're getting out of here."
As the minutes ticked by, I couldn't help but think about the ranger. He had saved my life, but he hadn't made it back. My mind conjured up images of what might have happened to him, the cultists overwhelming him in the darkness. A sense of guilt gnawed at me, knowing he had sacrificed himself for us.
The sound of rotors cut through the night, growing louder as the helicopter approached. I ran to the window and saw its searchlight piercing the treetops, scanning for the station.
I helped Carl to his feet, supporting his weight as we made our way to the hatch. The helicopter hovered above, lowering a rescue basket. The wind from the rotors whipped the snow into a frenzy, but I didn't care. Salvation was finally here.
We secured Carl in the basket first, and I watched as he was hoisted up, disappearing into the safety of the helicopter. My turn was next. I realized that I was now alone and exposed. Fear coursing through me as I scanned around the edge of the forest, expecting to be grabbed and taken seconds before my rescue. But the moment never came. As I gripped the rope, I took one last look at the forest below. The flames of the bonfire still flickered in the distance.
I was lifted into the air, the ground falling away beneath me. The helicopter's crew pulled me inside, and I collapsed onto the floor still holding onto my pack, my body finally giving in to exhaustion. The doors closed, and the helicopter banked away, leaving the horrors of the park behind.
Weeks had passed since the harrowing events, but the memories clung to me like the bitter cold. I had returned to civilization, seeking solace in the familiar chaos of the city. I found a wealthy collector through a network of contacts. The artifacts fetched a price tenfold the cost of gear. The money was substantial, but as I held the cash, it felt like a hollow victory.
Noah's absence weighed heavily on me. His disappearance was chalked up as a missing persons case, and despite my best efforts to explain what had happened, no one believed me. The authorities conducted a search of the area, but they found no trace of the cult, the artifacts, or the clearing. It was as if the forest had swallowed up all the evidence.
I returned to the site where we had parked the truck. The dirt bikes were gone, stolen by opportunistic thieves, but the truck remained. I drove back in silence, the road winding through the dense forest. For a moment, I thought I saw the girl watching me from atop a ridge until I realized it was just paranoia. I stepped on the gas a little harder.
Back home, I checked the Tomb Raiders forum again. The post that had led us into the forest was gone, deleted without a trace. I messaged the mods, but apparently, they don’t keep records to maintain confidentiality. I wrote about our experience, detailing every terrifying moment, but the responses were skeptical at best. Most dismissed it as a work of fiction or a desperate cry for attention.
Time passed, and I tried to return to a semblance of normalcy. Yet, the wilderness called to me stronger than ever. It was my sanctuary, the only place where I could find peace amidst the turmoil. I spent more and more time outdoors than ever before, but now it always felt like I was just running from something.
Determined to prove what had happened, I returned to the forest with a camera and recording equipment. This time, I documented every step, capturing footage of the trees, the snow, and the eerie silence that hung in the air. I retraced our path, hoping to find the clearing again. But each night, as I reviewed the footage, something strange would happen. The files would be corrupted or entire segments missing.
I pressed on. I found the site where Noah had fallen, the ground still bearing faint traces of what had happened. I set up the camera and began to speak, recounting the events in detail. As I spoke, a cold wind swept through the clearing, and the camera's screen flickered. I finished my account and turned to check the recording, only to find the file corrupted once again, the footage replaced by static and a faint, mocking laughter.
I returned home, defeated and exhausted. My attempts to share what I had experienced were met with disbelief and ridicule. The files I managed to save were corrupted beyond recognition. It was as if the forest itself was conspiring against me.
Almost exactly one year later, as I browsed the forums, a new post caught my eye. It was cryptic, eerily similar to the one that had led us into the nightmare. It spoke of another trove of artifacts, hidden deep within the wilderness, waiting to be claimed.
The post was signed with a new name: Skygge. Different handle, same style. Another trap. They had taken so much from me, left scars that would never heal. I opened my drawer, my fingers brushing over the cold metal of my weapons. This was the moment I had been waiting for. This time, I'll be ready.
The forest’s secrets won't remain hidden forever.
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2024.05.16 12:08 MedusaTT040 Looking for a visual to display data lineage / Cartography

Looking for a visual to display data lineage / Cartography
Hello,
I started using PowerBI few months ago. I am still novice. I have a need to create in a visual that shows data lineage from our systems. Our meta data is well documented. For every given DB table, I have the full lineage in a tabular form:
Source Table (Name/ID) Target Table (Name/ID) Transformation Type Flag if target table is a leaf
A target table could be a source of a source table (loading data back to one of the source table) Could have multiple sources and multiple targets. I just put an example of what I am looking for.
I found visuals in PowerBI to display network type or processes. But they are not great to display data lineage.
Any idea? Thank you for your help.
https://preview.redd.it/lp8uxvx7jr0d1.jpg?width=1678&format=pjpg&auto=webp&s=0d1f71f950ed1cdcc3d30e960557f1275da97757
https://preview.redd.it/j2vuxbd8jr0d1.jpg?width=2466&format=pjpg&auto=webp&s=f0c6cdfb6a5746d4a26a8c4fc7167df00538c5d3
https://preview.redd.it/cnngib8cjr0d1.jpg?width=1005&format=pjpg&auto=webp&s=e61ecb03d09aee5a145b96db4c8c21b4161e8f48
submitted by MedusaTT040 to PowerBI [link] [comments]


2024.05.16 11:40 Agreeable-Ad4806 Exploration of Purva Bhadrapada Nakshatra Part 3

I ran out of room on my last post, so this is just going to be a continuation of that. This is Vedic astrology once again.
Yoni
Purva Bhadrapada Nakshatra is associated with the male lion yoni. Together with the pillar of light as one of its symbols, this brings to mind the story of Lord Narasimha, who was an incarnation of Lord Vishnu as a part-lion avatar, where he destroyed the duality of worldy-mindliness represented by Hiranyakashipu. This of course relates to Purva Bhadrapada's nature of protection of innocence and the oncoming destruction of duality. Lions are known for their majestic presence and commanding strength in the animal kingdom, qualities that mirror the dominant and regal nature of individuals born under this nakshatra. The male lion yoni symbolizes a potent and assertive approach to sexuality, illuminating the primal instincts and intense desires of Purva Bhadrapada natives. Similar to the bold and authoritative demeanor of a lion, these individuals may exhibit a confident and passionate attitude in their sexual encounters, embracing intimacy with fervor and intensity. Purva Bhadrapada natives are often loyal, attractive, forgiving, and faithful partners, embodying the noble virtues associated with the lion yoni. There is also a connection between Purva Bhadrapada and homosexuality, which is echoed in the behavior of lions to frequently engage in same-sex relationship and mating behavior. The diversity of sexual expressions within the animal kingdom, mirroring the complexity and fluidity of human sexuality observed among Purva Bhadrapada natives is apparent here. That said, there can be a tendency to be overly sexual, as lions are known to mate up to 50 times in a 24-hour period when the females are in heat. And despite being painful for the female lion due to the barbs on the male lions genitals, that does not stop them from harassing the males for sex when they cannot keep up with their demands. Beyond their sexual nature, the lion yoni offers insights into the fundamental characteristics that shape compatibility in relationships for Purva Bhadrapada individuals. Lions are typically known for their social structure, where they live in prides led by a dominant male, with females doing most of the work in terms of hunting and caring for the young. Male lions are often portrayed as gentle and lazy, preferring to conserve their energy for crucial moments of challenge from another male, while female lions are more continuously aggressive and assertive, taking on the role of primary hunters and protectors of the pride. In the context of Purva Bhadrapada individuals, this dynamic may manifest in their views on relationships and interpersonal dynamics. Like male lions, they may view others' children as adversaries, striving to maintain their dominance and authority over a given territory. Women of this Nakshatra will behave more like female lions though, even though the yoni as a whole is of the Male lion. The yoni counterpart to this asterism is the female lion of Dhanishta.
Deciding Attributes

Activity – Nakshatras are categorized into three main modes of activity based on their inherent qualities: passive, active, and balanced. These classifications provide insights into the fundamental nature and functioning of each Nakshatra, influencing its manifestation. Passive Nakshatras are characterized by a receptive and introspective nature, expressing themselves internally. They tend to be more attuned to their surroundings, absorbing energy and stimuli from their environment. Individuals born under passive Nakshatras may exhibit traits such as sensitivity, intuition, idealism, and emotional depth. They often possess a natural ability to empathize with others and may excel in creative or spiritual pursuits that require reflection. On the other hand, active Nakshatras are dynamic and assertive. They are proactive and initiative-taking, inclined towards external expression of action like the naming suggests. Individuals born under active Nakshatras may display traits such as courage and a strong drive of pursuit. They are often motivated to pursue their goals with determination and may excel in leadership roles or competitive endeavors. Balanced Nakshatras exhibit a combination of both passive and active qualities, allowing them to adapt their behavior and approach according to the demands of the situation. Individuals born under balanced Nakshatras may possess a versatile nature, capable of both receptivity and initiative as circumstances require. They are adept at finding a harmonious medium between action and reflection. Purva Bhadrapada is a passive Nakshatra and does not rush into things.

Gender – Purva Bhadrapada is a masculine Nakshatra. This Nakshatra projects the qualities described as masculine by the sages, such as enthusiasm, logic, and initiation. This nakshatra is also in association with male planets like Jupiter and Saturn.

Direction – Purva bhadrapada's main directions are West and South East. Its looking direction is downward. Westward activities, such as introspection, meditation, and spiritual practices, are considered auspicious, as they align with the nakshatra's inward-focused energy and journey towards spiritual enlightenment. Conversely, Southeast-facing endeavors, like material pursuits, worldly ambitions, and external engagements, may be less favorable, as they distract from the nakshatra's path of inner growth and self-discovery. The downward looking direction further emphasizes the importance of grounding and introspection, guiding individuals towards activities that foster inner peace, wisdom, and spiritual fulfillment.

Tendency – Creation (as opposed to maintenance or dissolution)

Nadi – Like Ashwini, Purva Bhadrapada's nadi dosha is Aadi nadi and is related to Vaata, indicating flow of energyt from top to bottom. This nadi dosha can lead to problems with anxiety, controversy, divorce, and matters related to children.

Overall Auspicious activities – Purva Bahdrapada is good for activities that are difficult or impossible to reverse, such as argument, violent or destructive tasks, meat selling, battles, legal proceedings, weapons handling, aggressive behavior, risky activities and investments, endings and completions, dealing with death-related matters like funerals, removal of obstacles, terminating relationships, demolitions, handling waste, rituals to remove obstacles, occult practices, meditation, group ceremonies, technology-related tasks, and agricultural matters.

Overall Inauspicious activities – Purva Bhadrapada is not good for activities that require stability and peace, such as travelling, sexual intercourse, marriage ceremonies, negotiations, reconciliations, initiating things, establishing new relationships, beginning journeys, farming or gardening, creative endeavors, childbirth, religious ceremonies focused on positivity, dealing with authority, and generally any activity requiring patience or a gentle hand.

Capacity – Purva Bhadrapada is Ugra, meaning fierce or intense. Ugra nakshatras are characterized by their aggressive and forceful nature. The energy of Purva Bhadrapada can be both destructive and transformative. This nakshatra is associated with breaking down old structures to make way for new growth. Ugra nakshatras are suitable for activities requiring fire, destruction, excessive force, and challenging enemies. They are also support activities such as tantric practices, shamanistic rituals, and other forms of deep spiritual work, with Purva Bhadrapada having the most power to cause transformations overall.

Professions – Purva Bhadrapada is associated with careers such as business administration, occupations related to death, medicine and healing (especially those related to death or geriatrics), psychology and psychiatry careers (especially those relating to asylums or loss of mental faculties like insanity or cognitive degeneration), research jobs, teaching and higher education, visionary or fanatical work like a social rights activism or terrorism, occultism and black magic, the darker side of the government/ruling elite, the darker side of the entertainment industry like pornography or scandals, weapon makers and users, soldiers and homicide forces, dark technologies, religious ascetics and monks, metal industry jobs, occupations related to the use of fire, enemies and protectors of the environment, jobs related to pharmaceuticals, and occupations that require total secrecy like illegal activities and those that require high standing for authorization. As a personal observation, I also tend to see them quite a bit in the entertainment industry as creative artists of music, media, and fashion. Their creations are usually quite popular, even though they can be a bit more dark.


Tattva – Purva Bhadrapada's overall tattva is Akasha (Ether), but is it also closely linked to Agni or fire. Akasha represents the vast, boundless nature of space. With this being the predominant Tattva, natives of this nakshatra have a tendency to look beyond the immediate or the mundane, choosing to look for the truth of reality themselves. As the element of Ether is associated with the vastness of the cosmos and the unseen realms, Purva Bhadrapada natives often have strong spiritual and mystical inclinations. They may be drawn to esoteric knowledge, occult practices, and metaphysical exploration. Connecting with sound, Ether is also the element communication. This is not practical communication though; it is more spiritual and implicit communication, where the knowledge of the universe is echoed through everything. Individuals born under Purva Bhadrapada possess an ability to communicate things without saying them. They can just kind of send out information that others attuned to them and this level of existence will be able to pick up on with little effort.

Ayurvedic connections – In Ayurveda, each individual is said to be born with a unique combination of the three doshas, known as their primary constitution or Prakriti. Like Ashwini, Purva Bhadrapada is connected to Vaata dosha, primarily being connected to the knees and the top portions of the feet. Knees are the body parts which provide us the capacity for walking and quick forward movement, such as with running and jumping. Vaata carries a moveable energy as it is said to govern movement and is associated with qualities like dryness, coldness, lightness, and variability. According to ayurveda, doshas out of balance will lead to poor health and disease. When in harmony, Vaata will provide creativity and enthusiasm, flexibility and adaptability, clear and agile thinking, healthy digestion and regular elimination, sound sleep, stable energy levels throughout the day, an overall sense of well-being and vitality, a lean physique with proportionate features, graceful movements, a healthy and clear complexion, strong and flexible joints and muscles, normal and healthy body temperature and circulation. When out of balance, the effect of Vaata can lead to anxiety, nervousness, uncontrollable restlessness, insomnia and disturbed sleep, digestive issues, dry as well as rough/cracked skin, fatigue/inconsistent energy levels, joint stiffness or pain, forgetfulness and difficulty concentrating, irregular appetite, emotional instability, sensitivity to the cold or windy weather, weight loss, brittle hair and nails, excessive movement or hyper speech, confusion, fear, tremors, and weakening muscles.

Shakti – The Yajamana Udyamana Shakti of Purva Bhadrapada manifests as a dual force, intertwining the energies of sacrifice and grand endeavors to uplift society. On one hand, this Shakti empowers individuals to engage in acts of selfless sacrifice, dedicating themselves to the betterment of society and the advancement of spiritual growth. Their willingness to make personal sacrifices for the greater good serves as a beacon of inspiration, illuminating the path towards collective upliftment and enlightenment. However, the promise of swift manifestation and profound transformation also carries inherent dangers and consequences, including unintended outcomes. They can lose their way by fixating on power and control. Overall, this Shakti gives a natural inclination towards leadership and innovation. When associated with this nakshatra, it gives these natives the capacity to envision bold initiatives and possess the drive and determination to see them through to fruition. Whether it's spearheading social reforms, pioneering scientific breakthroughs, or initiating large-scale efforts, these individuals are drawn to endeavors that have a lasting impact on the world. Moreover, this Shakti gives individuals the ability to inspire and motivate others to join them in their quest. Their pwerful presence and persuasive abilities enable them to rally support and build coalitions, creating a ripple effect that amplifies the reach and impact of their actions. They are amplifiers for change, igniting passion and purpose in those around them and mobilizing collective action towards a shared vision
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2024.05.16 10:50 Mailingriver_ Helldivers NEEDS clans and nicknames

Helldivers are already forming squads/ clans through discords and other communities, and I think it'd be awesome to see that included in the game. It would be even cooler to see the old-school clan banne logo/ symbol customisation system brought in, such as that in older CODS. On top of that I would LOVE to see a nickname feature such as that in Rainbow Six Siege - your username stays as is, but you can also use a display name. This would be awesome for some shiggles, matching stuff, so on. I just think that helldivers is the perfect game for these sorts of features and that the experience would be even better with them. lmk what yous think
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2024.05.16 10:49 astrobabag Vashikaran Totka - Ritual Practice Harmonizing the Minds of People

Vashikaran Totka - Ritual Practice Harmonizing the Minds of People
Vashikaran Totka
Vashikaran is exactly the name that was applied to a whole generation of procedures that had no other purpose but to control people by taking advantage of their thoughts and ideas. In fact, yoga is a secret curation of practices that was brought to the planet for the first time more than 6000 years gone now.
The term 'vashikaran' is not only 'turning someone toward' or 'possessing someone', what it describes is 'having profound effect on another person with the intention of attracting them. 'These problem rituals are becoming entirely obsolete and are now gaining society’s sympathy. Though, these meanings may be different from those held by future generations.
'Vashikaran' agreeably is an activity that builds in muttering some mantras and following a particular ritualistic steps for as getting someone in a literal rope-tied state. The idea is to narrow the options of a victim to the extent where they give in and start thinking that the vashikaran practitioner is above them and can do anything he wants.
To take the outline, relationship separation is the key reason why one person may use this means of communication because their marriage is at risk, the couple is experiencing a disappointing life event, another reason the intruder is an enemy who is after your lover.
Some common ingredients and objects used in vashikaran totka are:
  1. Spell of Vashikaran refers to Godly sky words which entails universal connection. In process of performing such a routine, practitioners are proceeded with repeating the mantras that they have previously studied.
    1. Yantras - Cosmic images is the type of mystic emblems, usually being drawn on a birch leaf paper. They are spiritual connections that shape the united thoughts and the universe as a whole.
  2. Alone, occultists point out plants' idiosyncrasies with exception of herbs and roots. The see these curves as in the flowers of the jasmine maghone, fushia palash leaves, gray asoka tree barks and lime of the lemon grasses.
  3. Oils and perfumes - There is a possibility someone might use some particular oils to relieve certain conditions. Oil some tools and incense can also be used. Besides, from the classical ones , rose,basswood , lavender and musk brands are all favorites.
  4. Effigies – for a particular solemnity, a symbolic figure of wheat flour, flowers or even turmeric powder could be make using hands to symbolize a believed representation. Here we’ll look into each category, eye, ear, hand, and limb separately.
Notwithstanding, the very fact that this study’s personal vashikaran totka and that of other soothsayers is often different in the degree of detail they highlight, is point to underscore. But they usually include:
  • This calling to become a respectable person and an inhabitant of somewhere else can entail, but is not restricted to, bathing, new clothes, meditation, etc.
  • Hence, the same ceremonial as the one performed inside the altar with all the required rituals, instruments, incense of required wiring as well as the patterns should repeat the same given.
  • Carve out a mantra that is unique for yourself and say it aloud onehundred to thousands of times when your hours are assigned.
  • Fixing my eyes on resolving that end goal with every chant was what doing visualization tasks was all about.
  • Now we are ready to mix after the flour puja via ritual chanting ceremony.
    The mechanisms claimed by vashikaran believers include:The mechanism worshippers of vashikaran mention is:
  • Roles played in ceremonies fundamentally generate and iconitize of the spiritual energies.
    • The mantras ordinarily have a mystery motif, and therefore, they produce a specific sound that cannot be ignored.
    • One of the special features that this novel has is that magic potions and the herbs that the heroes use give the whole story a very mysterious character. It as if all this is happening in a different part of the world where time moves in a different way.
  • It is this phenomenon that makes us hypnotized and confounded by the unearthly extraterrestrial forces.
Hence, the vashikaran totka are composed from the wearing special garments, repetitions of word combinations, visualizing mental images,and symbolic ceremonial rites. Stinking over centuries, part of the belief system states that only immense confidence can break the spell and that cleanness ought to be in every aspect of one’s life while performing the complicated acts.
On the other hand, they believe that the appliances are only a rein of the natural cyclicity and this may lead to dependency. The disputes assume a different level in the discussion with some parties forgoing the pros and cons and opting instead for either the moral or ethical consequences.
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VashikaranTotka #LoveSpell #PositiveEnergy #ManifestYourDesires #LawOfAttraction #SpiritualJourney #HealingEnergy #MindBodySpirit #MagicalRituals #PowerfulIntentions #PersonalEmpowerment #UnlockYourPotential #GoodVibesOnly #AncientWisdom #ManifestationMagic #MysticalTradtions #SelfDiscovery #InnerPeace #SpiritualGuidance #UniversalConnections

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2024.05.16 09:28 haygurlhay123 “This Time, I Will Never Let You Go”: Cloud’s Mission and the Hidden Purpose of the Remake Trilogy - Literary and Musical Analysis of FFVII - Part 3

(continuation of part 2)
III. e) The Mobius FF x FFVII collaboration
Alright, back to our suspension world-hopping! Let’s visit the realm of Mobius FF, —more specifically, the collaboration between Mobius FF and FFVII—, where I found the most substantial evidence for my theory.
In case you’re unfamiliar with the Mobius FF (MFF) world and games, let’s begin with a bit of a summary of the parts relevant to us. The story takes place in a world called Palamecia, to which people from other worlds are inexplicably summoned. The vast majority of those who are brought there don’t remember anything from their worlds of origin or their lives before Palamecia except their names: these amnesiac people are called Blanks. The main character is Wol, accompanied by a guiding fairy of Palamecia named Echo. Echo knows a lot about the mechanisms of Palamecia, as she’s tied to the realm. The leader of this world is Vox, a being who manifests only as a voice. The first thing all Blanks remember before they wake in Palamecia is Vox telling them the rules of the realm. Incidentally, the crystals of the MFF world are teleportation crystals.
III. e) i. Devs’ Statements
Let’s review some of the MFF x FFVII Remake collaboration devs’ statements before diving into its story.
For both the MFF x FFVII Remake collaboration and the Remake project, Kitase took on the role of producer while Nojima supervised the screenplay and wrote the scenario. The project leader was none other than the Remake trilogy’s Hamaguchi, who told a SE interviewer the following:
“We would love for you to play the [MFF x FFVII] collaboration event as you look forward to [Remake’s] release” (“Celebration of the Overseas Release of the Steam Version and FINAL FANTASY VII REMAKE Collaboration Event”, Square Enix).
He later hints at the collaboration’s storyline:
“This collaboration is focused on Cloud, so the other characters will not make an appearance. Players will join Cloud, who has gone astray in Palamecia, on his adventures and see how the story unfolds based on his decisions. Content-wise, FINAL FANTASY VII fans will surely become fraught with emotion as events unfold in-game (laughs).”
Kitase concurs on the emotional aspect of the collaboration in the same interview:
“When it comes to the story, I seek two things– ‘mystery’ and ‘[…] emotional impact’.”
Clearly, fans of FFVII are supposed to react emotionally to the events of the collaboration. With these statements in mind to give us perspective, we can get into the plot points relevant to our analysis. MFF x FFVII Remake comes in two parts, the relevant plot points of which I will describe and analyze one at a time.
III. e) ii. Eclipse Contact
1) Fact-Finding
Part one of the MFF x FFVII Remake collaboration event is called Eclipse Contact. It came out in 2017 on Aerith’s birthday, February 7th, and its release campaign ran until March. In Eclipse Contact, Palamecia welcomes someone new: Cloud Strife appears in the realm with very little recollection of his core world of FFVII.
Cloud isn’t a Blank, since he recalls the mako reactors in Midgar upon his arrival in Palamecia, and also remembers that he was hired by Avalanche to blow them up:
“Echo: How did you end up in Palamecia?

Cloud: I… That day... I remember now. A job. I had taken a job. I was hired muscle protecting clients. They wanted to stop the reactor... We used a train to get past security... Was it at night? Something happened... Next thing I knew, I was floating through darkness. Then [I woke up here]”.
This piece of dialogue reveals that Eclipse Contact Cloud’s memories end at the very moment when Avalanche arrives at reactor 1 in OG (disk 1, chapter 1): the very beginning of the game. Consequently, Cloud does not remember anything that happened from the beginning of the OG timeline onwards.
Wol and Echo are intrigued by Cloud’s strange case: non-Blanks rarely arrive in Palamecia. The following text appears on the screen shortly after they meet:
“Perhaps he is not truly who he thinks he is.
Perhaps everything is illusory, a dream.
Only one thing is certain, that he must press on, one step at a time, toward the light that shines from the promised land.”
Just like he did in FFT’s Ivalice, Cloud feels the need to find the Promised Land in MFF x FFVII, despite the fact that he lacks memories of the OG timeline. Though Cloud doesn’t remember anything beyond the train ride to reactor 1, he does remember the Promised Land (at least somewhat). This is odd, given that in OG, Cloud didn’t learn about the Promised Land until several chapters into the game.
Wol and Echo agree to help Cloud figure out why he’s here, since there’s clearly something strange going on with his presence in Palamecia. In fact, Cloud brought Midgar’s mako reactors with him somehow, transplanting them onto the landscape of Palamecia. The group decides to bomb these reactors, following Cloud’s instincts in the hopes that it will jog his memory.
Now for my favorite part. After blowing up another reactor, the group is surprised by the appearance of a crystal. A piano rendition of Aerith’s theme begins. When Wol tries to touch the crystal, something akin to a force field rejects him. When Cloud approaches it, however, the crystal responds to his hand by flashing with light. As it begins to glow, Wol concludes that the crystal is linked to Cloud and Cloud alone. Let’s examine the resulting dialogue:
“Echo: This is the light in your memories. The light of home.
Cloud: Home? But I don’t—
Echo: If you don't remember… then your home is lost to you.
Cloud: Then my memories are gone.
Wol: Do you want to reclaim your past?
Cloud: Not interested... I am what I am now. Not what I was.
Wol: Then tell me… This light. If you can’t remember it, what does it mean to you?
Cloud: It's a warm light... I feel at peace. If this place —home— is as warm and peaceful as this light, then I want to go there.
Echo: You can't go there... Not back to the past.
Cloud: I see.
Echo: But even if you can't go back to the past, you can go forward. If you wish for it strongly enough, the crystal will show you the way. The way to a new world. The way to your Promised Land. […]
Cloud: So... Should [I] take [my] chances and make a wish to this crystal?
Wol: Go ahead. It’s your crystal.
Echo: I should warn you that once you start on this journey, there's no coming back.
Cloud: The past is the past. I want to go to a place where everything is new. I’m ready.“
What follows is a moment I call the wishing scene (13:43-14:34). Cloud closes his eyes and wishes on the crystal. It flashes, and suddenly, rainbow-colored ripples of light appear around it. Aerith’s theme is replaced by a slightly modified version of “Midgar, City of Mako”, the track that plays during the opening cutscene of Remake. You can recreate the modification by listening to “Midgar, City of Mako” from 2:00 to 2:23, then skipping to 3:00 and listening until 3:18. You may recognize the musical motif that kicks off the wishing scene as the Lifestream motif, which has become symbolic of the mysteries of the Remake trilogy, as it often plays during scenes where unexplainable plot deviations from OG occur— more specifically, deviations involving multiverse shenanigans. For instance, it plays during MOTF 4. It also plays in Rebirth after Cloud blocks masamune as Aerith is shown dying anyway.
Cloud disappears with his crystal, after which Echo speaks to Wol about Cloud’s journey:
“Echo: Each person gets the Promised Land they justly deserve, not the one they really need. If you’re a bad person, you go to a bad place. If you expect nothing, you get nothing. Even the journey there makes you look deep within yourself to find out who you really are. Cloud should be facing his own past as we speak. It’s cruel, but necessary. That battle was a long time coming”.
Apparently, at least in the context of this collaboration event, the Promised Land can be a reward or a punishment, depending on which you deserve. Echo explains that Cloud will have to face himself and his past on his way to his Promised Land. This means that the Cloud that appears in Eclipse Contact must next embark on a journey that will confront him with his past, test his mettle, and ultimately lead him to the Promised Land he justly deserves.
III. e) ii. 2) Fact Analysis
There’s a lot of vital information to dig into here, mostly provided by Echo. She claims that the crystal’s light is linked to Cloud’s memories of home; Cloud has to have known this home in the past, as it could not otherwise exist in his memories. MFF Cloud must be a post-OG Cloud. Unfortunately, Echo indicates that whatever Cloud’s home is, he’s lost both it and his memories of it. Despite this, Cloud describes his home as warm and peaceful, concluding that he wishes to find it. Though Cloud can’t return to the past, Echo tells him that if he wishes it strongly enough, the crystal can guide him toward a new world, where his home and his Promised Land exist in the future. The fact that Aerith’s theme is playing all throughout these descriptions of Cloud’s lost home, his Promised Land and the past that he can’t return to makes it extremely obvious that these concepts all point to Aerith. Aerith is Cloud’s lost home. Wherever Aerith is, that’s his Promised Land. The time spent with Aerith before her loss is the past he tragically can’t return to. You might have clocked the similarities between Eclipse Contact’s mention of Cloud’s lost home and DFF’s mention of Cloud’s lost dream: in both these titles, Cloud’s home and dream are equivalent to his Promised Land. It’s confirmed yet again that Aerith is the one Cloud hopes to return to, just like every soul returns to the Lifestream. At this juncture of my research, I was curious as to why the last thing Cloud remembers before waking in Palamecia is the run-up to the Reactor 1 bombing mission in OG (disk 1, chapter 1). This mystery will have to persist for a while longer.
The alarm bells in your head might’ve been triggered by the mention of the wishing scene’s rainbow ripple effects— and rightfully so. This visual cue has sparked passionate debate in the fandom since its appearances in Rebirth, as seen in these pictures:
Zack Choosing To Get A Cure For Cloud, Rebirth Chapter 14; Creating a New World/Timeline
Aerith Pushing Cloud Out of that World/Timeline, Remake Chapter 14
Cloud Blocking Masamune, Rebirth Chapter 14; Creating New World/Timeline
You might have read or heard that this rainbow effect signifies that a character has entered another timeline, created a portal to another timeline, created a new timeline or is being shown different timelines. Indeed, whenever the OG timeline is deviated from in a significant way, this effect appears. The pictures above present multiple examples of these shifting realities.
One might propose that the rainbow ripples in Eclipse Contact and Rebirth are unrelated because of the long period between their respective release dates. This long in-between period indeed makes it likelier that the effect was used without forethought in Eclipse Contact, forgotten over the years, and incidentally reused in Rebirth as a plot-important visual cue with no connection to Eclipse Contact. I’m inclined to disagree since the crystal is specifically described as a vessel that can take Cloud “to a new world” by Echo, which is a bit on the nose. Regardless, it’s plausible that there’s no connection. That is, it would be, if the rainbow effect didn’t show up in Remake too.
When the Whispers are finally defeated in chapter 18 of Remake, a burst of the rainbow ripple effects indicate the emergence of multiple worlds, newly freed from the restrictive clutches of fate (1:16:36-1:16:47). Shortly thereafter, Sephiroth takes Cloud to the Edge of Creation and invites him to join forces with him. Cloud refuses, and Sephiroth says the following:
“Seven seconds till the end. Time enough for you. Perhaps. But what will you do with it? Let's see.”
The question “What will you do with it?” implies that the answer is unknown, meaning Cloud is no longer bound to the OG timeline by fate: many alternate futures lay ahead. Sephiroth is telling Cloud and the audience that now, the mystery of the Remake trilogy has become “Which future will Cloud bring into existence? Which among the infinite possible timelines will his choices result in?” After pondering this aloud, Sephiroth leaves Cloud alone to consider the rainbow effects in the sky (1:19:23-1:19:36). Because they generally represent alternate or changing timelines, it’s safe to assume that the rainbow ripples here represent the myriad of possible worlds that Cloud’s actions in those seven seconds could generate. After all, Sephiroth was just talking about them, and chapter 18’s description in Remake reads as follows:
“In a world beyond, Sephiroth shows Cloud a vision of the planet seven seconds before its demise. Having strayed from the course destiny set for them, they strike out on a path towards an unknown future."
This explains why the player is shown Cloud staring at those colors in the apocalyptic sky at world’s end, directly after hearing Sephiroth’s cryptic words: those are all the alternate “unknown future” timelines ahead of him, now unravelled from fate. Amongst those rainbow ripples lies the answer to the question “What will you do with [the seven seconds]?”
Given that Remake was released in 2020 and Eclipse Contact came out in 2017, the major story elements of the Remake trilogy —including the eventuality of alternate timelines— had to have been planned out at the time of Eclipse Contact’s release: while the MFF x FFVII Remake collaboration was being made, Remake was also in production. Also recall that the collaboration event and the Remake trilogy share a codirector in Hamaguchi, a writer in Nojima and a producer in Kitase. Based on all this, it’s more than likely that the rainbow ripples in the Remake trilogy and inEclipse Contact represent the very same thing: alternate worlds and timelines. All this to say that when the rainbow effect appears around the crystal in the Eclipse Contact, it means the crystal is acting as a vessel to another world, just like Echo said.
But that’s not all Echo said: she also mentioned that this other world would take Cloud to his home, to his Promised Land. We’ve already established what that means for Cloud, what it’s meant since two whole decades at the time of Eclipse Contact’s release: this crystal will take Cloud to Aerith. So, where exactly did the crystal take Cloud? In what world can he meet Aerith again?
The music that plays during the wishing scene gives us a huge hint. As I noted before, the track playing in the background is a slightly modified version of Remake’s “Midgar, City of Mako”, which plays in the introduction cutscene of Remake. This is a musical cue that the ending of Cloud’s journey in Eclipse Contact and the very beginning of the Remake trilogy are closely related. Add the fact that the devs wanted players to experience this collaboration event before playing Remake, and it becomes undeniable: the crystal that appeared to Cloud in Palamecia —which offers to lead him to his home and Promised Land, meaning to Aerith—, took him to the world of the Remaketrilogy.
Eclipse Contact is huge. The whole crux of my theory lives and dies right here. However, we still have part two of the MFF x FFVII Remake collaboration event to analyze as well as its promotions to look into before I can drop the thesis on you, so bear with me in order to receive the most thorough analysis of all this possible! I want to give you every drop of proof I can!
III. e) ii. MFF x FFVII Remake Fatal Calling
1) Fact-Finding
Fatal Calling came out February 1 of 2018, and its release campaign ended in March. The game opens with a cutscene: Cloud is floating, seemingly unconscious, through a sparkling, green current of light. The current flows into a circle of bright, white light, surrounded by rainbow ripple effects as Cloud is driven toward and into it. An orb floats along with him. The Advent Children theme “The Promised Land” plays, a choir of mournful, aching, mutedly desperate souls engaged in a lamenting prayer. Sephiroth’s voice echoes:
“Sephiroth: It’s time. You may turn your back on the past, lock your memories away. Hide reality beneath a layer of illusion. But destiny will not die so easily. Yes. At memory’s end you may plead for it all to go away. But the past is a curse, binding your soul. It’s time. Wake to your fate. Rise to your destiny.
Cloud: (In a half-conscious grunt) Reunion…
Sephiroth: The light will lead you. Wake to your fate. Rise!”
Sephiroth’s mentions of Cloud hiding under an illusion and repressing his memories are no doubt allusions to Cloud’s past, which was complicated and darkened by Hojo’s experiments. It makes sense, then, that Cloud responds with “Reunion”. Fatal Calling indeed focuses on Cloud’s relationship to his past, his identity and Sephiroth. Everything involving Nibelheim —where everything started—, Sephiroth’s manipulation, and Hojo’s experiments are on the table. Also noteworthy if not out of place is Sephiroth’s evocation of fate.
Cloud enters a battle with Sephiroth with the help of Wol and Echo, who are surprised to see him back in Palamecia. Cloud tells them about the orb seen floating along with him in the opening cutscene: though he calls it a materia, he doesn’t know how or when he acquired it. Based on his behavior, it appears that Cloud remembers just as little about the events of OG as he did by the end of Eclipse Contact. Wol informs Cloud that whoever he heard speaking to him on his way here was probably Vox pretending to be Sephiroth.
As the group advances, Cloud recalls Midgar and decides they should go there next. At one of Midgar’s mako reactors, the group encounters Sephiroth, who speaks to himself:
“It's still not enough. This... this is but a pale imitation of the power I desire.”
Once Sephiroth has disappeared, Cloud explains what he remembers: Sephiroth was the greatest SOLDIER of all and a hero to Cloud, though Cloud can’t remember what exactly ended this admiration. As players of FFVII OG, we know the event in question is the Nibelheim incident, wherein Sephiroth slaughtered the town’s residents, including Cloud’s mother, after learning of his past. The former war hero also severely injured Tifa, whom Cloud presumed dead when he found her in the old mako reactor with a vicious slash on her chest. Cloud is agitated by the gaps in his memory, so the group resolves to follow Sephiroth for answers. When they find him again, Sephiroth causes Cloud to experience a piercing headache with the mere mention of the Reunion. They fight, but Sephiroth is too powerful— he skewers Cloud with the masamune and taunts his unconscious body:
“Sephiroth: A puppet. I won’t kill you. Not yet. Not until you know true despair.
Wol: If you want despair, we got plenty to go around. Palamecia’s full of it.
Sephiroth: Yes, this planet knows suffering. But it is not the world that was promised to me. I must go home. Tell Cloud, if he wants to see me again, he should face his memories. I will await him there, in the land of memory, where it all began. In Nibelheim.”
Sephiroth darkens Cloud’s materia, turning it black. Later, Wol explains to Cloud that Sephiroth stole the light from his materia, taking Cloud’s strength along with it.
Once Cloud has woken up, the group travels to Nibelheim to uncover the truth about Cloud’s memories. Cloud slowly gathers pieces of his past, shown to the player as titled, diary-like text written from various perspectives. Cloud learns the truth about SOLDIER, Jenova cells, Sephiroth, and what happened in Nibelheim. Let’s examine a few of these diary entries:
“A Warrior’s Tale: There's a girl in Nibelheim I think about. Warm. Cheerful. More grown-up than a child. Haven't talked to her much, but she seems nice. She's going to be leading the SOLDIERs to the mountain reactor. Maybe if I get into the survey team I'll get a chance to talk to her? Nah. She's out of my league.”
Young Cloud’s crush on Tifa is on full display! This must be a memory from his time as an infantryman accompanying Zack and Sephiroth to Nibelheim.
“Tale of the Nameless: I drift along in the mako, asleep. Who am I? Who am I? Who am I? Who am I? Give me a number. I… I… I am… The Reunion. The Reunion must happen.”
This entry could be taken from any one of the Nibelheim survivors’ perspectives, as they were all bathed in mako and turned into Sephiroth clones. I would venture to say this is Cloud’s perspective though, given the reference to this iconic line from OG:
“Cloud: Professor... please give me a number. Please, Professor...
Hojo: Shut up, miserable failure.” (disk 2, chapter 2).
The trio encounters Sephiroth near the old Mt. Nibel mako reactor. Because Sephiroth stole the light from his materia earlier, Cloud goes into the confrontation already drained of his strength. However, when Cloud lifts the materia in his hand, it lights up and creates rainbow ripples in the air around him, similar to those seen in Eclipse Contact and Rebirth. Cloud is healed of his injuries: he closes his eyes for a moment, wearing a peaceful expression. Sephiroth is displeased, but recovers quickly:
“Sephiroth: The guiding light… it healed you.
Wol: […] here, near the mako reactor, the materia regained its light. And your strength returned […]. [Sephiroth]’s here so he can steal the power you've stored inside that materia.
Sephiroth, with a short laugh: I have all the power I need. Cloud. What strength you’ve regained is yours. Use it to fight me. It’s time. Let’s decide this, in this land lost to despair. The prize is home. The Promised Land. There to answer the call of destiny.”
With this second evocation of fate, Sephiroth disappears.
Cloud, Wol and Echo find Sephiroth at the Northern Crater. He mocks Cloud for believing the orb in his possession is materia. Sephiroth waves a hand and his signature black and purple fog surrounds Cloud, immobilizing him. Sephiroth claims that the power Cloud regained at the Mt. Nibel reactor was Sephiroth’s all along. Now that it courses through Cloud’s veins, Sephiroth controls him. He calls Cloud his puppet and finishes with the following before the two vanish, leaving Wol and Echo alone:
“Now, let us return. Back to the Promised Land. The time of the Reunion has come.”
After Cloud finally breaks free and defeats Sephiroth with the help of Wol and Echo, the villain makes a final threat:
“Very good, Cloud. You’ve destroyed an illusion. But the time will come to abandon your illusions and face reality. Then, you will know true pain.”
Sephiroth disappears for the last time, his body surrounded by his signature dark fog and the rainbow ripples. A piano rendition of Tifa’s theme begins. Cloud’s orb rises into the air and becomes a crystal, with the same shape and glow as the one we see in Eclipse Contact. The following dialogue is illuminating:
“Cloud: I will fight. The light will lead me where I need to go.
Wol: You sure? Wasn’t that [crystal] Sephiroth’s?
Cloud: I heard Sephiroth's voice, at the end. Inside me. Whatever he put in me, it’s still in there. Someday I’ll settle that score. If I can't avoid destiny, I might as well face it head-on.
Wol: Yeah. That was quite a speech, Cloud. Surprised you made it through without laughing.
Cloud: Yeah, forget I said it. I will too.
Echo: Forgetting won’t make it go away. Even if the words fade from memory, your dream will never disappear. Not until it becomes real.“
The crystal shines as though in response.
“Echo: See? See, that's how the light of hope works. Hope can turn your dreams into reality.
Cloud: Yeah. I guess so. I might forget this world, but I won’t forget hope. And my reality, that’s for me to live.”
Tifa’s theme ends. Cloud approaches the crystal, and disappears in a beam of blinding light. Once Cloud has vanished with the crystal, Aerith’s theme begins playing. A few pale feathers with a slight orange tint (the color of MFF) float down onto the floor where he stood seconds before. The image fades to black. The credits roll, and Aerith’s theme continues all the way through.
Once both the final name in the credits and Aerith’s theme fade, we’re surprised by a sudden, troubling image: Sephiroth appears in a frightening flash, standing amidst the flames of Nibelheim. When his image fades to black, the collaboration title *“Final Fantasy VII x Mobius Final Fantasy”*appears on the screen. The FFVII title is accompanied by the 1997 meteor logo. Then, a flash of light: the titles reappear, except this time, they read “Final Fantasy VII REMAKE x Mobius Final Fantasy”. The new Remake Meteor logo replaces the 1997 version. As soon as these changes to the FFVII title and meteor logo occur, Aerith’s theme returns. It plays on until the game ends a few seconds later, the screen fading to black.
III. e) ii. 2) Fact Analysis
The introduction cutscene shows that MFF Cloud travelled from Eclipse Contact to Fatal Calling via Lifestream. It’s unclear how much time has passed in between, but the atemporal nature of the Lifestream makes the question irrelevant. My theory that MFF Cloud has died is corroborated by the way he’s depicted in the opening cutscene: his eyes are closed and his body is limp as the Lifestream carries him.
Eclipse Contact ended with Echo’s claim that Cloud will face his true self and confront his past while he journeys to his Promised Land. This description resembles what Cloud experienced in the OG Lifestream sequence (disk 2, chapter 8). Indeed, Fatal Calling revolves around the same topics the Lifestream sequence addresses: the truth about the Nibelheim incident, Hojo’s experiments, young Cloud’s crush on Tifa, etc. The opening cutscene shows Cloud being transported to his Promised Land and facing his past on the way there, just like Echo said he would.
Let’s now take a long detour to examine the song that plays during the opening cutscene of Fatal Calling: “The Promised Land” theme from Advent Children. The title and general subject of this song are obviously relevant to the cutscene, but there must be more to its inclusion than that. Perhaps the lyrics can help us understand its appearance in the opening cutscene of Fatal Calling. Here are the unofficial English lyrics (translated from the original Japanese lyrics by an anonymous fan and verified by me via DeepL):
“Why do we cling together?
Why do we give punishment to lesser hearts?
The planet did not forgive us
Did not forgive us
The planet did not forgive us
Did not forgive us
The pulse of veins flows through the earth
A faint, faint pulse
Of a heart drawn to death
A gentle life returns to the planet
Is it necessary to sacrifice souls?
Why do we cling together?
Why do we beg for forgiveness
In the Promised Land?” (“‘The Promised Land’ (theme)” by Final Fantasy Wiki).
The song appears to be a regretful lament of human behavior, expressed by the repetition of “Why do we […]?” questions. The behaviors listed are all typically human ones: the terms “[clinging] together” and “[giving] punishment to [the] lesser” express the uniquely human nature of tribalism and the consequences of the fear and hatred it can generate, and “[begging] for forgiveness in the Promised Land” is likely a reference to the human hypocrisy of only feeling sorry for one’s crimes when judgement day arrives. This last line describes a scenario where someone remains passive or ignorant in the face of something important, only to realize its essentiality once it’s too late. The repeated“The planet did not forgive us” lines reflect the fear of being condemned forever because of one’s mistakes, as though the planet is a deity one has sinned against. The lyric describing a pulse in the earth is obviously about the planet being alive— a reference to the Lifestream. But the pulse is faint and weak and the planet is dying, perishing because of mankind’s greed. This is an indictment of mako energy. The line “A gentle life returns to the planet” refers to an innocent’s soul returning to the Lifestream after death, while the next lyric “Is it necessary to sacrifice souls?” protests the “sacrifice” of the planet’s soul energy for mako production. In all this darkness, this song’s mention of “forgiveness in the Promised Land” leaves a modicum of hope for a better place, however meek, even though mankind might not deserve it. The song “The Promised Land” is both a lament of mankind’s ways and a plea for mercy, with religious and/or spiritual undertones. The song’s themes seem to be: the Promised Land itself, regret and shame, the sins and foolishness of mankind, the death of innocents, grief, Cetra spirituality, and a meek, quiet hope despite it all. The most interesting aspect of the song is its antithetical portrayal of death as a thing of both despair and hope, condemnation and salvation, cruelty and mercy, suffering and relief. Maybe we can glean more information about this theme’s significance in the world of FFVII if we examine the contexts in which it appears.
Importantly, the song plays in Marlene’s introductory narration of Advent Children, meaning its themes are related or similar to the film’s. I highly recommend listening and watching it again, even if you remember this iconic segment. Marlene references Aerith’s sacrifice as the image of Cloud lowering her into the water is shown. Note that Marlene says “Sadness was the price to see it end” (2:36) after we are shown Aerith’s death and her subsequent unleashing of the Lifestream (1:49-2:24): Aerith’s innocent life was sacrificed for the planet’s survival. The lyrics “A gentle life returns to the planet” and “Is it necessary to sacrifice souls?” suit Aerith’s situation quite well.
The theme also plays in Advent Children as Kadaj dies in Cloud’s arms (1:45:00-1:47:55), hearing Aerith’s gentle voice and reaching up to take her invisible hand. Here is what Aerith says to him in his dying moments as “The Promised Land” plays:
“Aerith’s voice: Kadaj?
Kadaj: Huh?
The dark sky has gone with Sephiroth. Healing rain starts falling from bright clouds. The rain no longer hurts Kadaj.
Aerith’s voice: You don’t have to hang on any longer.
Kadaj: Mother! Is that…?
Aerith’s voice: Everyone’s waiting, if you’re ready.
Kadaj nods his head slightly in acceptance. He holds out his hand, and slowly evaporates into the Lifestream. Cloud watches […]” (Advent Children).
Kadaj is brought into the Lifestream by Aerith as she provides rain from the Lifestream. All those with geostigma are healed by the rain, and Tifa feels Aerith’s presence as the party celebrates:
“Tifa, looking out at the falling rain […]: Somehow, I knew you were there. Thank you” (Advent Children).
Cloud stands in the rain with a smile —his first in the whole film—, closes his eyes and basks in Aerith’s healing with his face upturned. He is finally at peace:
“Cloud’s expression is one of peace as the [Lifestream] rain patters against him” (Final Fantasy VII Advent Children English script, “[83] Atop the Shinra Building”).
One thing is clear: the track “The Promised Land” accompanies Aerith. It only makes sense, since we’ve seen overwhelming evidence that she is Cloud’s Promised Land, and since she occupies the Lifestream —which some consider the Promised Land as it is where souls go after death— during the events of Advent Children. Note that when the piece plays, Cloud is shown either mourning Aerith and releasing her into the river at the Cetra capital, or basking in her presence, smiling with relief at the peaceful feeling that she’s somewhere near: these two opposing scenes reflect the song’s antithetical portrayal of death.
Additionally, the song’s themes of regret, shame concerning one’s sins and a small hope perfectly describe Cloud’s character arc and feelings in Advent Children. Cloud regrets his inability to save Aerith, which he considers a sin. Further, he only realized how important she is to him once it was too late to tell her. And of course, he harbors a fragile yet important hope that he’ll be reunited with her in the Promised Land:
“‘Can sins ever be forgiven?’ — Cloud asks this to Vincent, who mutters a brief answer. For both of them, ‘I couldn't protect my loved one’ is the sense of guilt that they carry, so their words resonate with weight” (FFVII 10th Anniversary Ultimania Revised Edition, “Chapter 2: Character in FFVIIWorld”, “Vincent Valentine”, “In Advent Children”, page 72).
&
"’It is my sin that I couldn't protect my loved one’ — under this assumption, Cloud closes off his heart. What will the reunion with Aerith bring him? ‘I... think I want to be forgiven. Yeah, I just want to be forgiven’” (FFVII 10th Anniversary Ultimania Revised Edition, “Chapter 2: Character in FFVIIWorld”, “Cloud Strife”, “In Advent Children”, page 40).
&
“Cloud, after seeing Aerith’s hand reach for him through the Lifestream: … I think I'm beginning to understand.
Tifa: What?
Cloud: An answer from the Planet… the Promised Land... I think I can meet her... there” (disk 3, chapter 3).
Just as the song and Marlene express in the introduction of the film, Aerith was innocent, and her sacrifice generated great grief. Cloud finally experiences peace when he feels her presence in the healing rain, and he smiles: he’s glad to be with her again, even if it’s only for a brief moment of tangential respite.
The scene depicts Aerith guiding Kadaj into the Lifestream as the song plays, tying her to the concept and theme song of the Promised Land once more. This connection is later solidified by Tifa’s thanks to the late flower girl. All of this evidence shows us that this musical theme is intimately linked to Aerith, as it never plays in her absence. After all, the song speaks of sins, the death of innocents, forgiveness, grief, a small sense of hope, regret and the afterlife: all themes relevant to Cloud’s feelings surrounding Aerith’s death in and outside of Advent Children.
The Remake OST also includes a version of this piece called “The Promised Land - Cycle of Life”. This iteration of the theme begins playing in the wake of the first bombing mission, right after Sephiroth taunts Cloud with his mother’s dying words in Sector 8 (chapter 2). Sephiroth appears to Cloud surrounded by flames, evoking the Nibelheim massacre, and the theme begins playing in the background once he disappears, continuing (13:17-15:30) as Cloud walks through the sector, encountering fires and destruction all around him. This version of the Promised Land theme is meant to emphasize the deaths of the innocent Nibelheim townsfolk and the innocents in Sector 8. This dreadful atmosphere is amplified by the cries of despair that ring all around as Cloud passes by NPC Sector 8 residents. Perhaps the themes of tribalism and mankind’s sin are relevant to this scene as well, since Shinra and Avalanche are two distinct and warring groups whose quarrels, regardless of their necessity, result in the deaths of innocents. The theme of guilt also emerges, reflecting the Avalanche members’ feelings upon seeing the unintended collateral damage of the explosion. “The Promised Land - Cycle of Life” plays until Cloud encounters Aerith on Loveless. So it seems in this scenario, the heavy weight of death and despair is lifted when Cloud meets the lively, cheery Aerith. Once more, Aerith is central to the musical theme of the Promised Land, as well as to the concept itself.
I also noticed that a version of the song plays as Cloud and the party ready to enter the Forgotten Capital to save Aerith in Rebirth’s chapter 14: it truly adds the weight of her upcoming death to the scene.
Back to Fatal Calling, the scene where Cloud regains his strength is quite mysterious. Wol says Cloud’s orb regained its “guiding light” light because of its proximity to the mako reactor. In the moment his strength is replenished, Cloud is shown tilting his head back and closing his eyes: this is reminiscent of the scene in Advent Children when he stands under Aerith’s healing Lifestream rain, feeling at peace. The rainbow ripples shining from the orb indicate that something is crossing the boundaries of worlds. Since the mako reactor pumps up the Lifestream, being near a reactor also means being physically near the Lifestream. This means Aerith’s spirit is within proximity. In my opinion, Aerith was able to heal Cloud from the Lifestream, just like in Advent Children. However, Aerith is not in Palamecia with him: her healing had to travel there through the Lifestream, transcending the boundaries of worlds, hence the rainbow ripples.
Let’s now address the appearance of Tifa’s character theme in Fatal Calling. Since Fatal Calling is all about discovering Cloud’s past in Nibelheim and then in Hojo’s lab, it makes lots of sense for Tifa’s theme to play as the crystal appears. In OG’s Lifestream sequence (disk 2 chapter 8), she’s the one there helping Cloud sort through his past instead of Wol and Echo. Cloud even picks up a piece of his childhood crush on Tifa in Fatal Calling as a shard of his memory. After all, this crush was the catalyst for him joining SOLDIER, and everything that transpired in consequence:
“Cloud: That was the first time I heard about Sephiroth. If I got strong like Sephiroth, then everyone might... If I could just get stronger... Then even Tifa would have to notice me” (FFVII OG, disk 2, chapter 8).
Additionally, it’s fitting that her theme should begin right after Sephiroth speaks of “[abandoning] your illusions and [facing] reality”, considering that Cloud’s false persona was concocted by Jenova using Tifa’s mistaken impressions of Cloud:
“While being tended to by a station worker in the Sector 7 Slum train station, [Cloud] was reunited with Tifa, and using the abilities of Jenova’s cells, formed a new personality” (FFVII 10th Anniversary Ultimania Revised Edition, “Chapter 2: Character in FFVII World, “Cloud Strife”, “Cloud Behavior Record, Compilation of FFVII”, page 40).
&
“(Image caption:) A new personality takes shape the moment he sees Tifa” (FFVII Story Playback, “Story Check: Tifa’s Flashback”).
&
“Tifa (to Cloud): Deep down, you're a pretty nice guy. Didn't see it when we were kids, but...” (Remake, chapter 14).
(Continued in part 4)
submitted by haygurlhay123 to cloudxaerith [link] [comments]


2024.05.16 09:16 FancyInvestment397 Is MetaWin Gambling Site Legit? MetaWin Reviewed & Bonus Revealed in 2024

Is MetaWin Gambling Site Legit? MetaWin Reviewed & Bonus Revealed in 2024
MetaWin is an online gambling platform that supports classic casino games, instant-win competitions, and NFT collectibles. Players benefit from anonymous accounts, instant payouts, and high RTP (return-to-player).
MetaWin
But that begs the question: Is MetaWin legit? In this MetaWin review, we cover everything from safety and legitimacy to available games, payments, user experience, and much more.

What is MetaWin?

MetaWin is a popular gambling site that operates on the Ethereum blockchain. As a decentralized platform, MetaWin allows players to gamble online without revealing their identity. In fact, players are not required to open an account – let alone upload KYC documents. Instead, players simply need to connect their wallet to the MetaWin website to begin gambling.
So what games does MetaWin offer?
There are three core divisions on the MetaWin platform. First, there are MetaWin competitions. These are similar to online lotteries but with a core difference – results are determined by smart contract technology. In other words, competition outcomes are guaranteed for their randomness and fairness. Best of all, many MetaWin competitions are free to enter. But to increase the chances of winning, players can purchase additional tickets.
MetaWin Crypto Gambling Site
Another segment of the MetaWin platform is instant-win games. This covers a wide range of classic and new-age casino games. This includes popular table games, including baccarat, roulette, and blackjack. These games are backed by regulated software providers like Pragmatic Play. MetaWin also allows players to access live dealer table games. This offers a real-world casino experience but with cryptocurrencies.
What’s more, MetaWin also offers a wide range of slot games, including plenty of megaways and jackpots. Our MetaWin review also found that the platform allows players to win NFTs. These are popular NFTs that trade on OpenSea and can be won via a lottery-style competition.
Not only does MetaWin offer a broad selection of gambling products alongside anonymous accounts, but payouts are instant. Players can move funds between their wallets and the MetaWin platform at the click of a button. MetaWin supports some of the best crypto wallets, including MetaMask. That said, those looking for a Bitcoin casino will be disappointed – as MetaWin only accepts Ethereum.

MetaWin Pros and Cons

Still exploring the question: Is MetaWin legit? Below, we summarize our MetaWin review with the platform’s best and worst features:
Pros
  • One of the best Ethereum casinos for 2024
  • No account required – gamble anonymously by connecting a crypto wallet
  • Instant payouts
  • Supports slots, table games, and live dealers
  • Lottery-style competitions backed by Ethereum smart contracts
Cons
  • One of the newest crypto casinos in town – so has a limited track record
  • Only supports Ethereum

Is MetaWin Regulated & Licensed?

MetaWin is a blockchain-based casino that allows players to gamble anonymously. The main caveat here is that, unlike traditional gambling sites, MetaWin is not regulated. This isn’t a huge surprise considering the anonymous nature of cryptocurrencies in general.
Crucially, players will need to assess the risks of using an unlicensed casino when gambling online. If privacy and anonymity are important factors, then a compromise on regulation needs to be had. That said, many of the games available on MetaWin are backed by Pragmatic Play.
For those unaware, Pragmatic Play is one of the most reputable casino software providers in the market. What’s more, Pragmatic Play is regulated by the UK’s Gambling Commission. This ensures that instant-win casino games on MetaWin are true, fair, and 100% random.
MetaWin Slots

Is MetaWin Secure?

While some players might feel uncomfortable using an unlicensed casino, our MetaWin review found that the platform offers a safe gaming experience.
First and foremost, there is no requirement to enter any personal information or contact details when registering. Nor do players need to upload a government-issued ID or proof of address. This ensures that players avoid being a victim of identity theft and fraud.
Another safeguard is that players do not need to enter sensitive financial information into the MetaWin website. On the contrary, players only need to link their wallets via an encrypted connection. For example, many MetaWin players opt for MetaMask. Before the wallet is connected, MetaMask will ask for authorization. This ensures that only the wallet owner can transfer funds to and from MetaWin.

The Transparency of Blockchain-Based Gambling Transactions

We also found that the blockchain-based nature of MetaWin is a great safety net. For instance, consider that all Ethereum transactions are posted to the blockchain. This means that players have undeniable proof of deposits and withdrawals. While there should be any issues in this regard, this is a handy safeguard if a payment doesn’t arrive on time. That said, MetaWin payments are almost always credited instantly.

Is MetaWin Fair?

One of the most important metrics to explore when gambling online is the fairness of gaming outcomes.
There are two segments to this discussion. First, MetaWin competitions are backed by smart contracts. While instant-win casino games like blackjack and slots are provided by third parties.
Let’s explore the fairness of MetaWin games in more detail.

Smart Contract-Backed Competitions

As we cover in more detail shortly, one of the most popular gambling products on MetaWin is its competition. For example, an ongoing MetaWin competition is offering a 5 ETH prize pot. Based on current ETH/USD prices, the competition is valued at over $9,000.
But is MetaWin legit? And are its competitions fair?
First and foremost, MetaWin competitions are blockchain-based. Winners are determined randomly via a smart contract agreement. This ensures that MetaWin competitions are 100% true, fair, and random.

But why? Well, smart contracts are executed via the Ethereum blockchain. More importantly, Ethereum smart contracts are open source. This means that the underlying smart contract code is publicly available, meaning anyone can view and audit it. This ensures that MetaWin competition outcomes are transparent.
Moreover, smart contracts ensure that competition outcomes are completely random. This gives everyone a fair chance of winning. At any time, players can check the smart contract transaction to verify this. Not only will this show the randomness of the smart contract but the winning wallet address.

Instant-Win Casino Games Backed by Regulated Software

The vast majority of online casino sites have their games supplied by software providers. MetaWin is no different in this regard. However, MetaWin is a brand-new platform, so it has only secured a deal with one software provider to date – Pragmatic Play.
As noted earlier, Pragmatic Play is a regulated software provider with a long-standing track record. And, as Pragmatic Play is regulated by the UK’s Gambling Commission, its games come with a full host of safeguards that ensure fairness and integrity.
For example, one of the key requirements stipulated by the Gambling Commission is that new casino games must go through a testing house process. Put simply, this means that the casino game must be tested and audited before it is licensed to platforms like MetaWin. This means that all of the slots, table games, and other gambling products on MetaWin are random and fair.
Not only that but the UK Gambling Commission also requires security audit reports from the software providers it licenses. Once again, this ensures that MetaWin casino games are legitimate and credible.

What Games can you Play at MetaWin?

Now that we’ve covered the safety and security of MetaWin, we will now take a closer look at its gaming suite.
We’ll break down each gambling product so players know what to expect before proceeding.

Slots

MetaWin offers a broad range of slot titles to suit all tastes. Some of the most popular slots available are Gates of Olympus, Sweet Bonanza, African Elephant, and Rock Vegas.
MetaWin also offers a huge selection of Megaways slots. These are slots that often come with over 100,000 active paylines. When a player lands a winning combination, the respective reels will ‘refresh’, meaning new symbols will drop. This allows players to land multiple wins on the same spin.

Some of the best Megaways slots available on MetaWin include 5 Lions, Big Bass, Buffalo King, and Curse of the Werewolf. Other popular titles include Great Rhino, Madame Destiny, Fury of Odin, and Floating Dragon.
We also found that MetaWin is popular for Drop & Win slots. These are slot games that randomly trigger bonuses and features – adding to the excitement. Some of the most popular Drop & Win slots on MetaWin include 3 Dancing Monkeys, Big Bass Splash, Book of Fallen, and Chili Heat.

MetaWin Slot Filters

We like that the MetaWin slots department comes with additional features.
For example:
  • Players can easily find a suitable slot by using the filters.
  • Players can filter by the slot type, such as Megaways, classic, and cluster.
  • Players can also search for their favorite features, including multipliers, free spins, and bonus buys.
  • Alternatively, players can find suitable slots by the theme. This includes everything from Asian and fishing to fruits, money, and holidays.
We also like that slots on MetaWin can be played in demo mode. This allows players to take the slot game for a test drive before risking any money. Players can seamlessly switch between real and demo modes at any time.

Table Games

In addition to slots, MetaWin also offers a wide range of table games.
For example, players can access European roulette, which comes with a lower house edge than its American counterpart. After all, there is only one green zero to contend with. The RTP on MetaWin roulette is 97.30%. That said, we were disappointed not to see French roulette or any other popular variations.
Nonetheless, MetaWin also supports blackjack games. There are many blackjack variations to choose from, including Speed, Azure, and The Club. Each offers a slight twist on the classic variation of blackjack, so check the rules and RTP before selecting a title.
Additionally, MetaWin also offers classic baccarat. This will appeal to players seeking casino games with the lowest house edges. For example, the RTP on banker and player bets is 98.94% and 98.76%, respectively.

Live Dealer Tables

Our MetaWin review also found that the platform supports live casino dealers. Just like its software games, tables are backed by the regulated provider Pragmatic Play.
Supported live dealer tables include blackjack, roulette, and baccarat. The table is beamed to the player’s screen via an HD camera. Players make their hand decisions virtually, and then the dealer will action it in real life. This allows MetaWin players to enjoy a real casino experience without leaving home.

Another feature of MetaWin live dealer games is they support casual players and high rollers. For example, some tables come with a minimum bet size of just $0.10. While VIP tables allow bets of up to $5,000 per round.
MetaWin also supports Mega Wheel. This is a live game show that spins a wheel containing various multipliers. For example, if the player gambles $50 worth of ETH and the wheel lands on 100x, they will win $5,000.

Competitions

Another popular gambling product on MetaWin is its competition. As we briefly mentioned earlier, competitions are not too dissimilar to a traditional lottery. But unlike traditional lottery games, winners are determined by smart contracts. This ensures a transparent and fair gambling experience.
So how do MetaWin competitions work?
First, players will need to obtain a ticket to enter the competition draw. MetaWin offers one free ticket to all players. However, the password to unlock the free ticket must be claimed via the MetaWin Telegram group.

That said, to stand the best chance of winning, players can also purchase additional tickets.
There are four options in this regard:
  • 50 entries: 0.012 ETH
  • 165 entries: 0.036 ETH
  • 780 entries: 0.156 ETH
  • 2,000 entries:0.36 ETH
As per the above, the more tickets that are bought, the lower the cost price. For example, 2,000 tickets can be purchased for 0.36 ETH. This translates to 0.00018 ETH per ticket.
Purchasing 50 tickets, however, costs 0.012 ETH. This brings the average ticket price up to 0.00024 ETH. An ongoing MetaWin competition is offering a total prize pot of 5 ETH. There are currently 105 participants, each with varying numbers of entries.

MetaWin Wallet Connect & Accepted Deposit Methods

MetaWin offers a simple, anonymous, and fast payment process. The only way to deposit funds is by connecting a wallet to the MetaWin website.
Players can choose from MetaMask or the Coinbase Wallet. MetaWin also supports Wallet Connect. This means that more than 300 additional crypto wallets are supported. If opting for Wallet Connect, MetaWin will display a unique QR code. The player will need to scan the QR with their mobile wallet app. Those using a desktop wallet can copy the QR code in text format and proceed to make the payment.

Payments with MetaMask are even more seamless. After clicking on the ‘Connect Wallet’ button and selecting ‘MetaMask’, a pop-up notification will appear. MetaMask will ask for confirmation of the connection, and that’s it – the player can deposit funds.
Irrespective of the wallet used, it is important to remember that MetaWin only supports Ethereum. No other ERC20 tokens will be supported. Moreover, there is no minimum deposit requirement on MetaWin. However, players will need to consider GAS fees.

How do MetaWin Withdrawals Work?

  • Withdrawing Ethereum from MetaWin is very simple.
  • Players simply need to click on the ‘Wallet’ button and type in the amount they wish to cash out.
  • The wallet will already be connected to the MetaWin website, so there is no requirement to enter the receiving address.
  • After confirming the withdrawal, MetaWin will release the payment instantly.
  • Therefore, the Ethereum tokens should appear in the player’s wallet in seconds.

MetaWin NFTs

Another popular feature of MetaWin is it allows players to win NFTs. Currently, there are three NFTs available, and both trade on OpenSea.
First, is the ‘Beanz’ NFT, #12022. MetaWin states that this NFT is currently worth $2,755. While there are lower floor prices on the OpenSea website, #12022 comes with rarer traits. In order to stand a chance of winning this NFT, players must hold at least two ‘Reepz’ NFTs. These currently have a floor price of 0.07 ETH on OpenSea, or about $130.
MetaWin is also hosting NFT competitions on the ‘Killabears’ collection. There are currently two individual collections. #9 is currently valued at $3,637. While #2117 is valued at $5,511. These figures are provided by MetaWin, so be sure to check the floor prices on OpenSea before proceeding.

Unlike the Beanze NFT competition, there is no requirement to hold another NFT to enter. Instead, players can buy tickets. 1 ticket costs 0.019 ETH. But lower cost prices are available when buying a larger quantity of tickets.

MetaWin Bonuses

One of the main drawbacks of MetaWin is that it does not offer a welcome package to new players. Nor does it offer any regular promotions for existing players.
Those looking for generous welcome packages and promotions can check out our guide on the best Bitcoin casinos for 2024.

Is MetaWin Legit?

Now that we have explored the platform from top to bottom, let’s evaluate the question: Is Metawin legit?
On the one hand, MetaWin is a new casino site with a limited track record. Moreover, MetaWin operates without a casino license. That said, this is standard practice in the blockchain gambling space. After all, operating away from traditional gambling bodies allows players to gamble anonymously and privately.
Furthermore, MetaWin instant-win games are backed by Pragmatic Play. This is a reputable and regulated software provider with a great reputation. All of the Pragmatic Play games supplied to MetaWin have gone through a testing and auditing process, enduring fairness. Its lottery and NFT competitions are also legit. As mentioned, these are backed by open-source smart contracts. Gaming outcomes are guaranteed for their fairness, and the underlying code can be checked at any time.

All that being said, MetaWin does come with its drawbacks. For example, its gaming suite is limited when compared to other crypto casinos. While it covers the most popular gambling products, the number of available titles is small. This will likely increase once MetaWin forms partnerships with additional software providers.
Another drawback is that MetaWin does not offer any casino bonuses. This means that players are not incentivized to open an account and remain on the platform long-term. We were also disappointed to see that MetaWin only supports Ethereum payments. Those looking to deposit Bitcoin and other cryptocurrencies will need to look elsewhere.

Conclusion

In summary, we found that MetaWin is a legit casino that offers a broad selection of games, generous competition payouts, and anonymous accounts.
submitted by FancyInvestment397 to GamblingSites [link] [comments]


2024.05.16 06:54 Temporary-Ocelot3790 My friend Mama Cat

My friend Mama Cat
This pretty little miss lives under my house. 3 years ago she had 3 kittens which appeared on my patio and cavorted around for awhile. Alas the kittens disappeared one by one probably to predators but Mama Cat is a plucky survivor and her name is forever Mama Cat, she knows her name when I call her. I trapped and spayed her in the fall of 2021. I have never managed to physically touch her at all, no matter how many times I go out to feed her she scuttles down to her lair here and I have to back off a bit before she will come up to eat. She did lick Greek yogurt off a fork I stuck in the opening here and when she was recovering from her surgery in the trap I fed her yogurt on a long spoon through the bars. She likes to nibble on the catnip growing there. She will come out to watch me fiddle around with my plants sometimes. I found her lollygagging in plant pots twice in the past week. I don't think she will ever let me touch her no matter how many years I will feed her but I love her anyway. I had fun observing her from my window after she was spayed. Her cat friends from the hood would enter my patio enclosure to visit. Saw her greet one of them with a friendly head rub. He ate a little of her food but she didn't mind. The gracious little hostess! But I saw a tom try to hump her and she gave him a swat on the nose. She gifted me since last fall with 2 dead chipmunks, a dead brown bird and a severed mouse head which she left near her food bowl. These items are displayed for a few days to show me what a badass huntress she is, then they disappear. Her estimated age is about 4 years now.
submitted by Temporary-Ocelot3790 to Feral_Cats [link] [comments]


2024.05.16 05:26 logyost Trying to find a mod that added step assist to my custom modpack

Edit: List alphabetized for readability.
I'm working on a modpack right now and I'm trying to figure out what mod adds step assist so I can get rid of it or config it.
Here's my modlist:
[EMF] Entity Model Features [Fabric & Forge] (by traben_0) [ETF] Entity Texture Features - [Fabric & Forge] (by traben_0) Absent by Design (by Lothrazar) Ad Astra (by AlexNijjar) Ad Astra: Giselle Addon (by gisellevonbingen) Additional Lanterns (by SuperMartijn642) Additional Lights (by mgen256) Advanced Peripherals (by srrendi) Aether: Lost Content Addon (by ModdingLegacy) AI Improvements (by QueenOfMissiles) Ambient Environment (by Jaredlll08) Amendments (by plantspookable) Apotheosis (by Shadows_of_Fire) Apothic Attributes (AttributesLib) (by Shadows_of_Fire) AppleSkin (by squeek502) Architectury API (Fabric/Forge/NeoForge) (by shedaniel) Artifacts (by ochotonida) Athena (by CodexAdrian) AtomicStryker's Infernal Mobs (by atomicstrykergrumpy) AttributeFix (by DarkhaxDev) Balm (Forge Edition) (by BlayTheNinth) Beautify! (by Pandarix) Better Advancements (by way2muchnoise) Better Fishing Rods (by TrueRealCursed_Warrior) BetterF3 (by cominixo) Biomes O' Plenty (by Forstride) Blue Skies (by ModdingLegacy) Bookshelf (by DarkhaxDev) Botany Pots (by DarkhaxDev) Botany Pots Tiers (by Ultramegaaa) Botany Trees (by DarkhaxDev) Botarium (by CodexAdrian) Bow Infinity Fix (Forge/Fabric) (by Parker8283) Caelus API (Forge/NeoForge) (by TheIllusiveC4) Camera Mod (by henkelmax) Camp Chair (by dmitrylovin) Carpet Trapdoors [Forge] (by LordSebastio) Cat Jammies (by Buuz135) Cave Dweller Reimagined (by idk_someguy) Cave Dweller Sound Overhaul (by Scorchy) CC: Tweaked (by SquidDev) Chalk (by mortuusars) Charm of Undying (Fabric/Forge/Quilt) (by TheIllusiveC4) Chat Heads (by dzwdz) Chicken Chunks 1.8.+ (by covers1624) Chimes (by CicadaBluw) Chipped (by terrariumearth) Chisels & Bits - For Forge (by AlgorithmX2) Clickable advancements[Forge/Fabric] (by someaddon) Cloth Config API (Fabric/Forge/NeoForge) (by shedaniel) Clumps (by Jaredlll08) CodeChicken Lib 1.8.+ (by covers1624) Collective (by Serilum) Colorful Hearts (by Terrails) Comforts (Fabric/Forge/Quilt) (by TheIllusiveC4) Complementary Shaders - Reimagined (by EminGT) Complementary Shaders - Unbound (by EminGT) Configured (by MrCrayfish) Connected Glass (by SuperMartijn642) Construction Wand (by ThetaDev) Controlling (by Jaredlll08) Corail Tombstone (by Corail_31) Corail Woodcutter (by Corail_31) Cosmetic Armor Reworked (by LainMI) Craftable Horse Armour & Saddle [CHA&S] (by EwyBoy) Crafting on a stick (by OfekN_) Crafting Tweaks (by BlayTheNinth) CraftTweaker (by Jaredlll08) Create (by simibubi) Create Crafts & Additions (by MRHminer) Create Slice & Dice (by possible_triangle) Create: Steam 'n' Rails (by mattentosh) Creeper Overhaul (by joosh_7889) Cupboard (by someaddon) Curios API (Forge/NeoForge) (by TheIllusiveC4) Curious Lanterns (by Psilock1) Customizable Player Models (by tom54541) Customizable Player Models Simple Voice Chat compat (by tom54541) Customized Dungeon Loot (by XxRexRaptorxX) Dark Mode Everywhere (by Buuz135) Dark Paintings (by DarkhaxDev) Dark Utilities (by DarkhaxDev) Death Knell (by DarkhaxDev) Deep Aether (by TeamRazor) Deeper and Darker (by KyaniteMods) Default Options (by BlayTheNinth) Despawning Eggs Hatch (by Serilum) Ding (Forge) (by iChun) Do a Barrel Roll (by enjarai) Double Doors (by Serilum) Drip Sounds (Forge) (by PieKing1215) Duckling (by Frogipher) Dungeon Crawl (by xiroc_) Durability Tooltip (by SuperMartijn642) Dyenamics (by LobsterJonn) Dyenamics and Friends (by LobsterJonn) Easy Villagers (by henkelmax) Eating Animation [Forge] (by matyrobbrt) Eccentric Tome (by EccentricVamp) Edibles (by Serilum) EdivadLib (by 3divad99) Elytra Slot (Fabric/Forge/Quilt) (by TheIllusiveC4) Embeddium (by embeddedt) Embeddium (Rubidium) Extra (by dimadencep) Embeddium++ (by SrRapero720) Embeddium/Rubidium Dynamic Lights (by Anthxny) Emotecraft (Forge) (by KosmX) Ender IO (by crazypants_mc_the_second) EnderChests (by ShetiPhian) EnderTanks (by ShetiPhian) Energy Meter (by Relentless) Entity Culling Fabric/Forge (by tr7zw) Even More Instruments! (by StavWasPlayZ) Everything is Copper (by LobsterJonn) Ex Nihilo: Sequentia (by NovaMachina) Explorer's Compass (by Chaosyr) Explorify – Dungeons & Structures (by bebebea_loste) Extra Disks (by MelanX) Extra Trades (by CAS_ual_TY) ExtraStorage (by 3divad99) Extreme Reactors (by ZeroNoRyouki) Extreme sound muffler - (Neo)Forge (by LeoBeliik) Falling Leaves (NeoForge/Forge) (by Cheaterpaul) Farmer's Delight (by vectorwing) Farsight [Forge] (by someaddon) Fast Leaf Decay (by olafskiii) FerriteCore ((Neo)Forge) (by malte0811) FindMe (by Buuz135) Fish On The Line (by Serilum) fix GPU memory leak[Forge/Fabric] (by someaddon) FLIB (by Lothrazar) FlickerFix (by MutantGumdrop) Flower Patch (by Mrbysco) Forgified Fabric API (by Su5eD) Framework (by MrCrayfish) Fresh Animations (by FreshLX) FTB Essentials (Forge & Fabric) (by FTB) FTB Library (Forge) (by FTB) FTB Ranks (Forge) (by FTB) FTB Ultimine (Forge) (by FTB) FTB XMod Compat (by FTB) Fuel Goes Here (by LobsterJonn) Functional Storage (by Buuz135) Fusion (Connected Textures) (by SuperMartijn642) GeckoLib (by Gecko) Genshin Instruments (by StavWasPlayZ) Get It Together, Drops! (by bl4ckscor3) Glassential Renewed (by big_energy) Goblin Traders (by MrCrayfish) Golems Are Friends Not Fodder (by LobsterJonn) GroovyModLoader (GML) (by matyrobbrt) Handcrafted (by terrariumearth) Harvest with ease (by CrystalSpider) Heartstone (by plantspookable) Hexxit Gear R (by ImVeryBad) Immersive Aircraft [Fabric/Forge] (by Conczin) Immersive Engineering (by BluSunrize) Jade 🔍 (by Snownee) JEITweaker (by Jaredlll08) JourneyMap (by techbrew) JourneyMap Integration (by frankV) Jumpy Boats (by LobsterJonn) Just Another Rotten Flesh to Leather Mod (by alexdaum1) Just Enough Archaeology (by LobsterJonn) Just Enough Items (JEI) (by mezz) Just Enough Professions (JEP) (by Mrbysco) Just Enough Resources (JER) (by way2muchnoise) Just Zoom [Forge] (by Keksuccino) Kiwi 🥝 (Forge) (by Snownee) Konkrete [Forge] (by Keksuccino) Kotlin for Forge (by thedarkcolour) KubeJS (by LatvianModder) L_Ender 's Cataclysm (by mcl_ender) LaserIO (by Direwolf20) Lazurite (by Su5eD) libIPN (by mirinimi) LibX (by noeppinoeppi) Lionfish API (by mcl_ender) Lithostitched (by Apollo) Lootr (Forge & NeoForge) (by Noobanidus) Macaw's Bridges (by sketch_macaw) Macaw's Bridges - Biomes O' Plenty (by Samlegamer_) Macaw's Doors (by sketch_macaw) Macaw's Fences - Biomes O' Plenty (by Samlegamer_) Macaw's Fences and Walls (by sketch_macaw) Macaw's Furniture (by sketch_macaw) Macaw's Furnitures - Biomes O' Plenty (by Samlegamer_) Macaw's Holidays (by sketch_macaw) Macaw's Lights and Lamps (by sketch_macaw) Macaw's Paintings (by sketch_macaw) Macaw's Paths and Pavings (by sketch_macaw) Macaw's Roofs (by sketch_macaw) Macaw's Roofs - Biomes O' Plenty (by Samlegamer_) Macaw's Trapdoors (by sketch_macaw) Macaw's Windows (by sketch_macaw) Majrusz Library (by Majrusz17) Majrusz's Accessories (by Majrusz17) Measurements (by Mrbysco) Mighty Mail (Forge) (by MrCrayfish) MmmMmmMmmMmm (Target Dummy) (by MehVahdJukaar) Mob Despawn Timers (by Shadows_of_Fire) Mob Grinding Utils (by vadis365) Mod Name Tooltip (by mezz) Model Gap Fix (by MehVahdJukaar) ModernFix (by embeddedt) Modonomicon (by kli_kli) Moonlight Lib (by MehVahdJukaar) More Mob Variants (by nyuppo) More Mob Variants x Fresh Animations (by nyuppo) More Overlays Updated (by RiDGo8) More Red (by Commoble) Mouse Tweaks (by YaLTeR) MrCrayfish's Furniture Mod (by MrCrayfish) My Server Is Compatible (by focamacho) Mystical Oak Tree (by plantspookable) Name Tag Tweaks (by Serilum) Naturalist (by Starfish_Studios) Nature's Compass (by Chaosyr) Neko's Enchanted Books (by Nekomaster1000) NetherPortalFix (by BlayTheNinth) Night Lights (by joosh_7889) No Farmland Trample (by LobsterJonn) Notes (by Chaosyr) NovaCore (by NovaMachina) Nyctophobia (FORGE) (by finallion_13) Observable (by tasgon) Occultism (by kli_kli) Occultism KubeJS (by kli_kli) Oculus (by Asek3) Overloaded Armor Bar (by tfarecnim) Packet Fixer (by TonimatasDEV) Packing Tape (by gigaherz) Pam's HarvestCraft 2 - Crops (by pamharvestcraft) Pam's HarvestCraft 2 - Food Core (by pamharvestcraft) Pam's HarvestCraft 2 - Food Extended (by pamharvestcraft) Pam's HarvestCraft 2 - Trees (by pamharvestcraft) Passthrough Signs (by Girafi) Patchouli (by Vazkii) Path Under Gates (by cyberslas) Pig Pen Cipher (by DarkhaxDev) Placebo (by Shadows_of_Fire) Platforms (by ShetiPhian) playerAnimator (by KosmX) Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4) Pop! (by ModdingLegacy) Potion Blender [Fabric/Forge] (by motivational_dragon) Potions Master (by thevortexFoxTopia) ProjectE (by SinKillerJ) Radiant Gear (Fabric/Forge/Quilt) (by TheIllusiveC4) Rare Ice (Forge/Fabric) (by shedaniel) Reborn Storage (by Gigabit101) Rechiseled (by SuperMartijn642) Rechiseled: Chipped (by the_iwolfking) Rechiseled: Create (by SuperMartijn642) Refined Polymorphism (by ninety) Refined Storage (by raoulvdberge) Refined Storage Addons (by raoulvdberge) Reliquary Reincarnations (by P3pp3rF1y) Repurposed Structures (Neoforge/Forge) (by telepathicgrunt) Resourceful Config (by ThatGravyBoat) Resourceful Lib (by ThatGravyBoat) Rhino (by LatvianModder) RS Insert Export Upgrade (by Ultramegaaa) RSInfinityBooster (by hexeptiondev) Runelic (by DarkhaxDev) Searchables (by Jaredlll08) Security Craft (by Geforce132) ShetiPhianCore (by ShetiPhian) Shrink. (by Gigabit101) Silent Gear (by SilentChaos512) Silent Lib (silentlib) (by SilentChaos512) Simple Backups (by MelanX) Simple Discord Rich Presence (Forge / Fabric) (by Sunekaer) Simple Magnets (by SuperMartijn642) Simple Shops (by wolforce) Simple Voice Chat (by henkelmax) Simply Light (by Flanks255) Sit (by bl4ckscor3) Skinned Carts (by Mrbysco) Sky Structures (by TrueRealCursed_Warrior) Sky Villages [Forge] (by y4z0n) SmartBrainLib (Forge/Fabric/Quilt) (by Scimiguy) Smarter Farmers (farmers replant) (by MehVahdJukaar) Snow Under Trees (by bl4ckscor3) Snow! Real Magic! ⛄ (Forge) (by Snownee) Snowballs Freeze Mobs (by Serilum) Snuffles (by schnappdragon) Sooty Chimneys (by mortuusars) Sophisticated Backpacks (by P3pp3rF1y) Sophisticated Core (by P3pp3rF1y) Sophisticated Storage (by P3pp3rF1y) Sound Physics Remastered (by henkelmax) Structory (by botanydev) Structure Essentials[Forge/Fabric] (by someaddon) Structure Gel API (by ModdingLegacy) SuperMartijn642's Config Lib (by SuperMartijn642) SuperMartijn642's Core Lib (by SuperMartijn642) Supplementaries (by MehVahdJukaar) Supplementaries Squared (by plantspookable) Sushi Go Crafting (by Buuz135) TerraBlender (Forge) (by TheAdubbz) Terralith (by Starmute) The Aether (by TheAetherTeam) The Graveyard (FORGE/NEOFORGE) (by finallion_13) The Lost Cities (by McJty) The Twilight Forest (by Benimatic) The Undergarden (by Quek04) Time in a bottle [FORGE] (by MangoRage) Time in a bottle Curio Support (by MangoRage) Tiny Redstone (by Danny_and_Son) Titanium (by Buuz135) Toast Control (by Shadows_of_Fire) Tom's Simple Storage Mod (by tom54541) Tool Belt (by gigaherz) Torchmaster (by xalcon) Trash Cans (by SuperMartijn642) TrashSlot (by BlayTheNinth) Tumbleweed (by bconv) Twigs (by ninnih_) Universal Grid (by Ultramegaaa) Useless Sword (by Furti_Two) Utilitarian (by LobsterJonn) UtilitiX (by MelanX) Villager Names (by Serilum) Villagers Drop Emeralds on Death (by exlinegames) Void Totem (Forge) (by Affehund) Voidscape (by Tamaized) When Dungeons Arise - Forge! (by Aureljz) Wireless Chargers (by SuperMartijn642) Wither Skeleton Tweaks (by Shadows_of_Fire) Wool Tweaks (by Serilum) YUNG's API (Forge) (by YUNGNICKYOUNG) YUNG's Better Desert Temples (Forge) (by YUNGNICKYOUNG) YUNG's Better Dungeons (Forge) (by YUNGNICKYOUNG) YUNG's Better Jungle Temples (Forge) (by YUNGNICKYOUNG) YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG) YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG) YUNG's Better Ocean Monuments (Forge) (by YUNGNICKYOUNG) YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG) YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG) YUNG's Bridges (Forge) (by YUNGNICKYOUNG) YUNG's Extras (Forge) (by YUNGNICKYOUNG) YUNG's Menu Tweaks (Forge) (by YUNGNICKYOUNG) ZeroCore 2 (by ZeroNoRyouki) 
submitted by logyost to feedthebeast [link] [comments]


2024.05.15 23:38 DracTheBat178 [hr] The man on the mountain (concept)

A reporter drives along a dark twisting road, to a secluded town called Halls Landing tucked away in the Appalachian mountains. He had heard rumors of a local legend about a man who lived in a cabin tucked away deep in the woods. Supposedly, those who visit the cabin come back "twisted", "broken", or "changed" a different word is used for every retelling. Sometimes those who visit are said to never come back at all.
The reporters first stop would be the Due Drop Diner for a quick breakfast. He takes his seat and quickly decides on a cup of black coffee and the classic bacon and eggs. The waitress brings his meal to him. "We don't get many visitors here, what brings you to our neck of the woods?" The waitress, who's name tag read Stacy, asks in a very prominent Appalachian accent. "Well, I'm a reporter." The man answers. "I'm actually here to report on a local legend if you're not to busy." Stacy's face and demineaner suddenly shift. She goes pale and her warm smile and cheary personality fade for a moment to a look of anxiety, before quickly switching back. "I'm sorry but I can't talk right now, I have other tables to get to." She hurries off to one of the two other patrons in the Diner, who were here before he had arrived.
Dispite his strange encounter with the waitress he was determined to find out more about the local legend who driven so far to learn about. Yet, everyone in town seemed to react the same way, either dismissing the topic, changing the subject, or finding some reason to leave. It's as if no one wants talk about it, as if it's a secret.
After deciding that it might be a waste of time, he stops into an old country store, run by an older man he hadn't seen around town much, if at all. After purchasing a few items and turning to leave, the man speaks up. "You're that reporter right? The one the folks are so antsy about?" He turns back to old man, he has long grey hair and a thick beard to match. A pot belly coverd by a white tank top and overalls, and a voice that sounded like he smoked a pack a day sense the age of 6. The reporter replied "Yeah, I just wanted to know about the man who lived in the cabin, tucked back in the woods somewhere. Everyone always acts so dismissive and dodgy." Almost on instinct, the only man replies. "There's an old sawmill at the edge of town, behind it you'll find a walking trail. Head up that trail for about two hours. At the end you'll come to clearing, with what your looking for right there." The reporter, had been writing down what he could and hoped he could remember the rest. "Man, your a life saver thank you so much, you probably just saved my entire trip!" The reporter turns back to leave excitedly, before he can make it to the door, the old man says one more thing. "Just remember son, legends exist for a reason. " The reporter hastely made his way to his car, quickly turning the key and heading to the saw mill.
Something strange he noticed, however, was that everyone he could see, was watching him drive. Stopping any and all activity, just to stare him down as he made his way up the winding road. Men, women, even children. As if trying to force the car off the road.
He parked his car and made his way around the abandoned saw mill, until he found a break in the fence, with a trail leading up the mountain. After a grueling two hour walk up the trail in silence, he found it. A small clearing with an old cabin. The cabin was dark and decrepit compared to surrounding greenery. It looked as if it had been their first centuries, almost completely untouched. Feeling as if his hopes might've been dashed, he slowly makes his way to the front door, still panting from his hike up the mountain. He Knocks on the door, and to his surprise, after a few minutes, the door opens. Standing in the door way looks to be a man in his early 20s. Short, Dark brown hair, blue eyes, wearing a blue flannel, a pair of jeans, and heavy black boots. All of which look relatively new. The reporter, camcorder in hand, was expecting someone much older than the man that stood before him, and before he could get a word in edgewise. The man flashes a smug grin and speaks. "Let me guess, you want to hear about the man on the mountain." The reporter, having his plans laid bare before him, answers still tired from his hike. "uh yes, I had heard of the legends and thought I'd come see for myself. The towns folk seem pretty reluctant about giving me directions though." The man leans on the doorway, crossing his arms. "Yeah well, you know how it is. Superstition can cause people to act strange and weary, especially around new faces." His grin turned into a more friendly smile. "But where are my manners. The names Dean, and this old cabin was built by my great great great grandfather. He was the man on the mountain you've heard about."
The reporter, as excited as a city boy can be after hiking up hill for two hours straight. Smiles back at the man, excited to learn what this man might know. "Well, what happened? Why are the towns folk so weary of this place?" The reporter asks eagerly, his legs shaking from exhaustion. "The man on the mountain was cruel to say the least. He'd lore people up here, he'd carve weird symbols into their skin, mutilate them, dismember them. Some say he could even twist up someone's soul, change them in ways no one, not even god can fix." There was a moment of silence between them, before the man speaks up again. "Well, you're probably tired from your hike all the way up here. Come inside I'll get you a drink and we can talk more about it." The man steps aside to let the reporter in. The doorway was dark, as if swallowed by some impenetrable void. Regardless, the reporter enters the cabin, the door closes behind them. The lock clicks. The reporter never comes back.
submitted by DracTheBat178 to shortstories [link] [comments]


2024.05.15 20:35 Grinagh I may be one

So throughout my life I have talked to myself and I'm not talking about just saying things out loud but having full on conversations with myself doing both sides of the conversation, it started when I was very young maybe 6 I would play with my Legos and come up with elaborate stories about a group of spacemen that lived on a laser battleship and roamed the cosmos with their fantastic fade through technology that allowed their ship to pass through solid matter by phasing matter out of synch with the various subspace fields. They battled a race of machines that existed in another reality that wanted to gain access to the space men's reality through means of a trans dimensional gateway that would allow them to flow into the universe unchecked like a swarm of locusts. Thus the mission of the spacemen was to find these gates and destroy them or dismantle them and use the technology in other means. The spacemen had also reprogrammed some of the machines and had them on their pirate crew as servitors. These machines still retained their memories as part of the swarm they came from and understood what the goal of the machines was, some of them were very heroic and sacrificed themselves to save the crew. This crew was led by a brave commander named Mechanic and he was a just and noble person who valued the lives of his crew above all else. They went on many adventures and through it all I acted out their parts fulfilling whatever dialogue was needed. This behavior did not stop when I stopped playing with Legos but continued to evolve into an ever expanding elaborate mythos regarding gods and various beings that existed as either: finite, trans-finite, infinite, or trans-infinite. Each level was more fantastic than the other as far as its scope of influence across reality. I came to talk to myself and focused on various questions in particular one question manifested early in my life. If you could destroy the world, would you? I wrestled with this question for much of my adolescence while many ofy peers concerned themselves with various sports. I took took up sports, hockey and I wonder how many of those hits and impacts left their mark. As is in my childhood I had displayed many symptoms of autism that went along with that neurotypicality: I banged my head into walls repeatedly, I liked to turn around and around in circles, and I was very socially aloof.
As I grew older my relationship to myself changed and I became convinced of the idea that I had lived the life I was living now multiple times, and that this was merely the most recent iteration. When I tried explaining this to other people they didn't quite understand, that the events that were happening in my life while not necessarily unique only to this life were not something that I felt I was doing for the first time, not deja vu, but a feeling that I was playing out the same track on a record that had already been laid down once before. I continued to talk to myself and a new manifestation of this affect began to take shape. Now instead of talking to myself I began to believe that I was talking to an older version of myself one that had already experienced what I had experienced and tried to offer feedback on how to handle things in my life. This presence was not a tormentor, but a benefactor trying its best to guide and help me along my way and offering insights into my relationships and giving guidance when needed. I could always ask him questions but he was always guarded with his responses, sometimes answering with a question of his own. I came to depend on this presence in my life as someone I could talk to about anything, he knew all my secrets and he understood who I was, often better than I did myself. He encouraged me to write down my ideas and thoughts throughout my life. One of my oldest writings that still survives to this day is a poem that I wrote when I was 13. It is not all in English and at the time I had not studied German, but later in life I learned many of the words like Ahr and Vasharn were proto-germanic words. The meaning of the poem eluded me for years it was as if I had not been the one to write it at all and yet it stuck with me, I would often recite it to myself as if it were a form of meditation.
I did not stop my conversations with myself but in my 30's I began experimenting with recreational drugs and sought out psychedelics, particularly the high prize for me would be partaking of LSD, which I finally did at the age of 31. It was an eye-opening experience as I consumed a tab every 12 hours for 3 days until finally it reached a mad fever pitch that resulted in my first true psychotic break with reality. That experience landed me in the medical tent at the festival I was at with a trazodone flush. This would not be my last experience with acid and each one was steadily more derailing to my life. I did not go out of my way to make it a regular experience but rather was like a sacrament that I partook of to see more than I was seeing at the time. My final experience with it landed me in the psych ward for a week, this would also not be my last time in the psych ward, but it was the last time that I partook of LSD and have not used it since 2017.
My conversations with myself and occasionally even conversations with what I conceived of as gods each with their own name and symbol associated with them continued to occupy my mind. In my 20's I began making "anchors" points in time where I focused my thoughts on a particular moment, if I could tie it to a physical object like a tree or a building even better, the older the better. These anchors became sources of meditation for me when I wanted to contemplate something I would attempt to connect back to these moments in time to convoke whatever I was attempting at the time. In a way it became my form of prayer in my elaborate mythos with its dozens of gods and beings that I kept in my mind and wrote about. However my 40's were a radical departure from what had been up until that point a form of meditation.
In my 30's I had begun to transmute the question that had occupied my adolescence into one of watching for Armageddon, not necessarily the biblical one, but as I put it I kept one eye on apocalypse. This actually started when I learned of the Mayan calendar, its mythos was fascinating to me as was their prognostications regarding the end of the world in 2012. And so I became a watcher, not obsessed, but diligent in my search to understand the threats that might jeopardize my existence and things that one should be wary of. Viruses in particular caught my attention and each outbreak of any note was something I carefully watched and waited to see if pandemic would follow. In November of 2019 I began doing the calculations based on the daily numbers of the novel Corona virus that had begun spreading in East Asia, by December I was telling my coworkers to prepare for a pandemic. Only one person really believed me. Still I kept my eye on apocalypse and while viruses were worrisome a new anxiety began to plague me, climate change.
I found climate change to be fascinating and watched as ecosystems suffered and began telling people about as far back as my late 20's but it never really reached the fever pitch that it did until I was in my 40's and then my affect began to take on a whole new manifestation.
I began to have conversations with myself but now playtime was over, the experiment as I came to understand it had entered its next phase. You see reality is complicated and different worlds are trying to communicate to us because we are them, just a different reality or a different time as I would learn. The goal of this experiment is to send a singular message and in order for that message to be understood there needs to be a mind capable of understanding what that message is. Not everyone has the mental capacity to understand the science involved in the message so the realities have to take what they are given and use the experiences they can to insert parts of the message into the past so that it shapes the future all so that one person at the very least can understand the message in its entirety and progress the civilization to the next level of existence and avoid calamity due to reckless human behavior. This group of beings is not evil, they realize that the most valuable commodity in the universe is information next to time and as such do everything in their power to raise up a technology capable species to create more minds capable of solving problems that they themselves could not solve. To this end they pair minds using technology to send signals to those who can receive them, not everyone has the right neural architecture to allow for a signal lock and sometimes the signal fries the brain of the recipient due to a neural fault that results in the unit burning out and short-circuiting.
But the message is simple and easy to understand
Global loss of glaciation will result in mass volcanism.
submitted by Grinagh to schizophrenia [link] [comments]


2024.05.15 19:06 DTG_Bot [D2] Daily Reset Thread [2024-05-15]

Daily Modifiers

Vanguard Ops

Dares of Eternity

Onslaught: Playlist

Riven's Lair

The Coil

Seasonal

Legend/Master Lost Sector

Exotic armor drop (if solo): Helmet

Bunker E15: Legend

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Void] Void
  • Shields: [Void] Void
  • Modifiers: Shocker

Bunker E15: Master

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Void] Void
  • Shields: [Void] Void
  • Modifiers: Shocker

Misc

  • Terminal Overload: Ahimsa Park Weapon: Basso Ostinato (Shotgun)
  • The Wellspring: Defend Weapon: Tarnation (Grenade Launcher)
  • Altars of Sorrow Weapon: Apostate (Sniper Rifle)

Guns & Materials

Banshee's Featured Weapons

Name Type Column 1 Column 2 Column 3 Column 4 Masterwork
Timelines' Vertex Energy Fusion Rifle Impulse MS3 // Spark PS Ionized Battery // Particle Repeater Shield Disorient Snapshot Sights Tier 2: Charge Time
Whispering Slab Kinetic Combat Bow Tactile String // Flexible String Carbon Arrow Shaft // Compact Arrow Shaft Quickdraw Demolitionist Tier 2: Draw Time
Syncopation-53 Kinetic Pulse Rifle Full Bore // Hammer-Forged Rifling Extended Mag // High-Caliber Rounds Outlaw Vorpal Weapon Tier 2: Range
Austringer Kinetic Hand Cannon Extended Barrel // Smallbore High-Caliber Rounds // Flared Magwell Triple Tap Frenzy
Bump in the Night Heavy Rocket Launcher Countermass // Quick Launch High-Velocity Rounds // Implosion Rounds Field Prep Chill Clip
Note: Fixed perks on weapons are not displayed

Master Rahool's Material Exchange

  • Purchase Glimmer (10000 for 10 Legendary Shards)
  • Purchase Glimmer (10000 for 10 Dark Fragment)
  • Purchase Glimmer (10000 for 10 Phantasmal Fragment)
  • Purchase Glimmer (10000 for 25 Herealways Piece)
  • Enhancement Prism (1 for 10 Enhancement Core & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 50000 Glimmer)
  • Ascendant Alloy (1 for 10 Enhancement Prism & 50000 Glimmer)

Bounties

Commander Zavala, Vanguard
Name Description Requirement Reward
One Shot, One Kill Defeat combatants with precision damage. Bonus progress is granted in Vanguard playlists. 25 [Headshot] Precision XP+
Show Them the Light Defeat combatants with your Super in Vanguard playlists. 5 Super XP+
Cold Calculations In Vanguard playlists, defeat combatants with Stasis damage. 25 [Stasis] Stasis XP+
Shattering Revelation Defeat combatants in Vanguard playlists with Stasis abilities. Defeating frozen combatants grants additional progress. 50 [Stasis] Stasis ability XP+
Lord Shaxx, Crucible
Name Description Requirement Reward
Coordinated Fire Defeat opponents while assisting or assisted by one or more teammates. 5 Opponents defeated XP+
High Energy Defeat opponents using any Energy weapon. 5 Energy weapon XP+
Power Up Collect or recover Heavy ammo. 1 Heavy Ammo XP+
All for One In Rumble, complete matches. 1 Crucible matches XP+
The Drifter, Gambit
Name Description Requirement Reward
Blockade Send Blockers; medium and large Blockers contribute more progress. 30 Blockers XP+
Fish in a Barrel Defeat targets with Stasis damage in Gambit. Defeating Guardians grants more progress. 30 [Stasis] Stasis XP+
Hanging by a Thread Defeat targets in Gambit matches by suspending them with Strand. Defeating Guardians grants additional progress. 30 Strand suspended final blows XP+
Torn to Shreds Defeat targets in Gambit matches by severing or unraveling them with Strand. Defeating Guardians grants additional progress. 30 Strand severed or unraveled final blows XP+
Banshee-44, Gunsmith
Name Description Requirement Reward
Pulse Rifle Calibration Calibrate Pulse Rifles against any target. Earn bonus progress with precision final blows and against opposing Guardians. 100 [Pulse Rifle] Pulse Rifle XP+ & Enhancement Core & Gunsmith Rank Progress
Shotgun Calibration Calibrate Shotguns against any target. Opposing Guardians and rapidly defeated targets grant the most efficient progress. 100 [Shotgun] Shotgun XP+ & Enhancement Core & Gunsmith Rank Progress
Machine Gun Calibration Calibrate Machine Guns against any target. Earn bonus progress against opposing Guardians and for additional targets defeated without reloading. 100 [Machine Gun] Machine Gun XP+ & Enhancement Core & Gunsmith Rank Progress
Kinetic Calibration Calibrate Kinetic weapons against any target. Earn bonus progress with precision and against opposing Guardians. 100 Kinetic weapon XP+ & Enhancement Core & Gunsmith Rank Progress
Nimbus, Neomuna
Name Description Requirement Reward
Shockingly Direct In Neomuna, defeat combatants with Arc damage. Shadow Legion combatants grant additional progress. 60 [Arc] Arc XP+ & 50 Neomuna Rank
Superb Phenomena In Neomuna, defeat combatants with abilities. Final blows with your Super grant additional progress. 20 Ability XP+ & 50 Neomuna Rank
Harm's Length In a single life, defeat combatants in Neomuna using Auto Rifles, Hand Cannons, Fusion Rifles, or Machine Guns. 20 Targets XP+ & 50 Neomuna Rank
Hacker's Paradise Complete waves in Terminal Overload. 10 Waves cleared 1 Terminal Overload Key & 50 Neomuna Rank & XP+
Lord Shaxx, Hall of Champions
Name Description Requirement Reward
Onslaught Harvester Collect resources for the ADU in Onslaught. 10000 Resources collected 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Diver in the Deep Complete encounters in Deep Dive. 3 Deep Dive encounters 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Rocketeer Defeat targets with Rocket Launchers. Combatants in Onslaught and Guardians are worth more. 100 [Rocket Launcher] Rocket Launcher 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Clearing the Nest Defeat Hive. Those defeated in Onslaught are worth more. 100 Hive 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Spirit of Riven, H.E.L.M.
Name Description Requirement Reward
Open, Says Me Open a reward chest at the end of a pathway in Riven's Lair or The Coil. 1 Chests XP+ & 25 Spirit of Riven Reputation
Lair Defense: Kinetic Weapons Defeat targets with weapons in the Kinetic slot. Combatants in Riven's Lair or The Coil and Guardians are worth more progress. 30 Kinetic weapon XP+ & 25 Spirit of Riven Reputation
Dragon's Breath Defeat targets with Linear Fusion Rifles or Rocket Launchers. Combatants in Riven's Lair or The Coil and Guardians are worth more. 10 [Linear Fusion Rifle] or [Rocket Launcher] defeats XP+ & 25 Spirit of Riven Reputation
Dragonflame Defeat targets with Solar or Stasis damage. Combatants in Riven's Lair or The Coil and Guardians are worth more. 30 [Solar] or [Stasis] defeats XP+ & 25 Spirit of Riven Reputation
Never forget what has been lost. While the API protests have concluded, Reddit remains hostile to its users as their IPO looms in the horizon. More information can be found here.
submitted by DTG_Bot to LowSodiumDestiny [link] [comments]


2024.05.15 19:06 DTG_Bot [D2] Daily Reset Thread [2024-05-15]

Daily Modifiers

Vanguard Ops

Dares of Eternity

Onslaught: Playlist

Riven's Lair

The Coil

Seasonal

Legend/Master Lost Sector

Exotic armor drop (if solo): Helmet

Bunker E15: Legend

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Void] Void
  • Shields: [Void] Void
  • Modifiers: Shocker

Bunker E15: Master

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Void] Void
  • Shields: [Void] Void
  • Modifiers: Shocker

Misc

  • Terminal Overload: Ahimsa Park Weapon: Basso Ostinato (Shotgun)
  • The Wellspring: Defend Weapon: Tarnation (Grenade Launcher)
  • Altars of Sorrow Weapon: Apostate (Sniper Rifle)

Guns & Materials

Banshee's Featured Weapons

Name Type Column 1 Column 2 Column 3 Column 4 Masterwork
Timelines' Vertex Energy Fusion Rifle Impulse MS3 // Spark PS Ionized Battery // Particle Repeater Shield Disorient Snapshot Sights Tier 2: Charge Time
Whispering Slab Kinetic Combat Bow Tactile String // Flexible String Carbon Arrow Shaft // Compact Arrow Shaft Quickdraw Demolitionist Tier 2: Draw Time
Syncopation-53 Kinetic Pulse Rifle Full Bore // Hammer-Forged Rifling Extended Mag // High-Caliber Rounds Outlaw Vorpal Weapon Tier 2: Range
Austringer Kinetic Hand Cannon Extended Barrel // Smallbore High-Caliber Rounds // Flared Magwell Triple Tap Frenzy
Bump in the Night Heavy Rocket Launcher Countermass // Quick Launch High-Velocity Rounds // Implosion Rounds Field Prep Chill Clip
Note: Fixed perks on weapons are not displayed

Master Rahool's Material Exchange

  • Purchase Glimmer (10000 for 10 Legendary Shards)
  • Purchase Glimmer (10000 for 10 Dark Fragment)
  • Purchase Glimmer (10000 for 10 Phantasmal Fragment)
  • Purchase Glimmer (10000 for 25 Herealways Piece)
  • Enhancement Prism (1 for 10 Enhancement Core & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 50000 Glimmer)
  • Ascendant Alloy (1 for 10 Enhancement Prism & 50000 Glimmer)

Bounties

Commander Zavala, Vanguard
Name Description Requirement Reward
One Shot, One Kill Defeat combatants with precision damage. Bonus progress is granted in Vanguard playlists. 25 [Headshot] Precision XP+
Show Them the Light Defeat combatants with your Super in Vanguard playlists. 5 Super XP+
Cold Calculations In Vanguard playlists, defeat combatants with Stasis damage. 25 [Stasis] Stasis XP+
Shattering Revelation Defeat combatants in Vanguard playlists with Stasis abilities. Defeating frozen combatants grants additional progress. 50 [Stasis] Stasis ability XP+
Lord Shaxx, Crucible
Name Description Requirement Reward
Coordinated Fire Defeat opponents while assisting or assisted by one or more teammates. 5 Opponents defeated XP+
High Energy Defeat opponents using any Energy weapon. 5 Energy weapon XP+
Power Up Collect or recover Heavy ammo. 1 Heavy Ammo XP+
All for One In Rumble, complete matches. 1 Crucible matches XP+
The Drifter, Gambit
Name Description Requirement Reward
Blockade Send Blockers; medium and large Blockers contribute more progress. 30 Blockers XP+
Fish in a Barrel Defeat targets with Stasis damage in Gambit. Defeating Guardians grants more progress. 30 [Stasis] Stasis XP+
Hanging by a Thread Defeat targets in Gambit matches by suspending them with Strand. Defeating Guardians grants additional progress. 30 Strand suspended final blows XP+
Torn to Shreds Defeat targets in Gambit matches by severing or unraveling them with Strand. Defeating Guardians grants additional progress. 30 Strand severed or unraveled final blows XP+
Banshee-44, Gunsmith
Name Description Requirement Reward
Pulse Rifle Calibration Calibrate Pulse Rifles against any target. Earn bonus progress with precision final blows and against opposing Guardians. 100 [Pulse Rifle] Pulse Rifle XP+ & Enhancement Core & Gunsmith Rank Progress
Shotgun Calibration Calibrate Shotguns against any target. Opposing Guardians and rapidly defeated targets grant the most efficient progress. 100 [Shotgun] Shotgun XP+ & Enhancement Core & Gunsmith Rank Progress
Machine Gun Calibration Calibrate Machine Guns against any target. Earn bonus progress against opposing Guardians and for additional targets defeated without reloading. 100 [Machine Gun] Machine Gun XP+ & Enhancement Core & Gunsmith Rank Progress
Kinetic Calibration Calibrate Kinetic weapons against any target. Earn bonus progress with precision and against opposing Guardians. 100 Kinetic weapon XP+ & Enhancement Core & Gunsmith Rank Progress
Nimbus, Neomuna
Name Description Requirement Reward
Shockingly Direct In Neomuna, defeat combatants with Arc damage. Shadow Legion combatants grant additional progress. 60 [Arc] Arc XP+ & 50 Neomuna Rank
Superb Phenomena In Neomuna, defeat combatants with abilities. Final blows with your Super grant additional progress. 20 Ability XP+ & 50 Neomuna Rank
Harm's Length In a single life, defeat combatants in Neomuna using Auto Rifles, Hand Cannons, Fusion Rifles, or Machine Guns. 20 Targets XP+ & 50 Neomuna Rank
Hacker's Paradise Complete waves in Terminal Overload. 10 Waves cleared 1 Terminal Overload Key & 50 Neomuna Rank & XP+
Lord Shaxx, Hall of Champions
Name Description Requirement Reward
Onslaught Harvester Collect resources for the ADU in Onslaught. 10000 Resources collected 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Diver in the Deep Complete encounters in Deep Dive. 3 Deep Dive encounters 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Rocketeer Defeat targets with Rocket Launchers. Combatants in Onslaught and Guardians are worth more. 100 [Rocket Launcher] Rocket Launcher 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Clearing the Nest Defeat Hive. Those defeated in Onslaught are worth more. 100 Hive 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Spirit of Riven, H.E.L.M.
Name Description Requirement Reward
Open, Says Me Open a reward chest at the end of a pathway in Riven's Lair or The Coil. 1 Chests XP+ & 25 Spirit of Riven Reputation
Lair Defense: Kinetic Weapons Defeat targets with weapons in the Kinetic slot. Combatants in Riven's Lair or The Coil and Guardians are worth more progress. 30 Kinetic weapon XP+ & 25 Spirit of Riven Reputation
Dragon's Breath Defeat targets with Linear Fusion Rifles or Rocket Launchers. Combatants in Riven's Lair or The Coil and Guardians are worth more. 10 [Linear Fusion Rifle] or [Rocket Launcher] defeats XP+ & 25 Spirit of Riven Reputation
Dragonflame Defeat targets with Solar or Stasis damage. Combatants in Riven's Lair or The Coil and Guardians are worth more. 30 [Solar] or [Stasis] defeats XP+ & 25 Spirit of Riven Reputation
Never forget what has been lost. While the API protests have concluded, Reddit remains hostile to its users as their IPO looms in the horizon. More information can be found here.
submitted by DTG_Bot to DestinyTheGame [link] [comments]


2024.05.15 17:49 tnpir4002 Script Debug Help: Copy First 250GB of Files Older than 6 Months

Hi all,
Short version: trying to work up a script to copy the first 250GB of files over a specific age (in this case, six months) that it finds. Some fine folks helped me out in another thread to work up the code for that, but it's not quite working as intended. Full text of the script follows, but Powershell is acting like it's not finding anything, and I know the test drive I'm using has data older than six months.
Basically, I'm looking for it to do a series of operations on anything it finds (you'll see), but that requires it to work somehow with a ForEach-Object. I'm not sure where the failure is happening, but I tried this with a Format-Table right after the GCI call and it showed zero results.
Help?
$sourceDir = $PSScriptRoot $thisDrive = (Split-Path -Path $sourceDir -Qualifier) + "\" #$targetDriveName = "18TB_Archive" $targetDriveName = "Data 4TB" $targetDrive = (Get-Volume -FileSystemLabel $targetDriveName % DriveLetter) + ":\" $thisFolder = Split-Path (Split-Path $sourceDir -Parent) -Leaf; $targetSize = "250GB" $targetDate = [datetime]::Today.AddDays(-180) $dateForDisplay = $targetDate.ToString('MM/dd/yyyy') #$targetFolder = Read-Host "Please enter the name of the Marine whose data is being evacuated" $targetFolder = "TEST" #$targetDir = $sourceDir.Replace($thisDrive,$targetDrive) + "\" + $targetFolder; $targetDir = $targetDrive + $targetFolder + "\" Write-Host "OPERATION: Folder Transfer (Move & Rename)" -ForegroundColor White -BackgroundColor DarkGreen; Write-Host "SOURCEDIR: " -NoNewline; Write-Host "'$sourceDir'" -ForegroundColor Yellow; Write-Host "TARGETDRIVENAME: " -NoNewline; Write-Host "'$targetDriveName'" -ForegroundColor Yellow; Write-Host "THISFOLDER: " -NoNewline; Write-Host "'$thisFolder'" -ForegroundColor Yellow; Write-Host "TARGETDIR: " -NoNewline; Write-Host "'$targetDir'" -ForegroundColor Yellow; Write-Host "TARGETSIZE: " -NoNewline; Write-Host "'$targetSize'" -ForegroundColor Yellow; Write-Host "TARGETDATE: " -NoNewline; Write-Host "'$dateForDisplay'" -ForegroundColor Yellow; #PAUSE $TotalSize = 0 $moveThese = (Get-ChildItem -Path $sourceDir -File -Recurse -Exclude *.ps1 Where-Object LastWriteTime -LT $targetDate Where-Object { $TotalSize += $_.Length $TotalSize -le $targetSize } ) $moveThese ForEach-Object { Write-Host "THISFILE: " Write-Host $_.FullName -ForegroundColor Yellow $relativePath = $_.FullName.Substring($sourceDir.Length) $nextName = Join-Path -Path $targetDir -ChildPath $relativePath Write-Host "`nNEXTNAME:" Write-Host $nextName -ForegroundColor Yellow Write-Host "`nTesting IF-EXIST/THISFILE, please wait..." -NoNewLine If(Test-Path -Path $nextName) { Write-Host "file found, proceeding with operation GET-HASH.`n" -ForegroundColor Yellow $hash1 = (Get-FileHash $_.FullName).Hash $hash2 = (Get-FileHash $nextName).Hash Write-Host "HASH1:" -BackgroundColor DarkGreen Write-Host $hash1 -ForegroundColor Yellow Write-Host "HASH2:" -BackgroundColor DarkGreen Write-Host $hash2 -ForegroundColor Yellow If ($hash1 -eq $hash2) { Write-Host "`nFile hashes match. Deleting THISFILE." -BackgroundColor DarkRed $_ Remove-Item -Force -Verbose -WhatIf $isFileDeleted = "y"; } else { Write-Host "`nFile hashes don't match. No further action required." -BackgroundColor DarkGreen $num = 1 while(Test-Path -Path $nextName) { $nextName = Join-path $targetDir ($_.BaseName + "_$num" + $_.Extension) $num += 1 } } } else { Write-Host "file not found, proceeding with MOVE-ITEM.`n" -ForegroundColor Green } #Write-Host "NEXTNAME: $nextName" #PAUSE If($isFileDeleted -ne "y"){ # New-Item -ItemType File -Path $nextName -Force Out-Null $_ Move-Item -Destination $nextName -Force -Verbose -WhatIf Write-Host " " } } PAUSE 
submitted by tnpir4002 to PowerShell [link] [comments]


2024.05.15 17:01 AutoModerator ⚠️ Weekly Reminder about Spoilers ⚠️ — May 15, 2024

As we have new members joining all the time, and as we still get reports about spoilery posts, I think a weekly reminder about the importance of marking your posts with spoilers tags is in order.
If your post or comments contains discussions of major plot points (especially about deaths and endings), mark your post with spoiler tags or it will be removed. Here's how you do it.

On the Desktop

This will work in Fancy Pants Editor mode, so switch to the mode by clicking on the “Switch to Fancy Pants Editor” button located at the top right corner of the text box.

https://preview.redd.it/9xb5ht42p3bc1.png?width=740&format=png&auto=webp&s=43820119f41012eff0d33a811c7a1bbcb0ae9ab9
To mark your entire post as spoiler-y:
  1. At the bottom of the Fancy pants editor, click +Spoiler
https://preview.redd.it/sgtt3rohp3bc1.png?width=726&format=png&auto=webp&s=71e2c6a02fa6f7a902f3c320db9466bdb6851694
Note: Your post will now have the symbol Spoiler next to the title.
To mark content on the text of your post body using the Fancy pants editor:
  1. Open the Reddit post you want to edit.
  2. Highlight the text you want to mark as a spoiler.
  3. Click on the exclamation mark in a diamond located in the top menu of the fancy pants editor.
  4. Click Save to save your changes.

Mobile

To mark your post as a spoiler:
  1. Tap on Add tags & flair (optional).
  2. Scroll down to Universal tags and toggle on the slider for Spoiler.
  3. Tap on Apply (at the top).
To mark a comment with spoiler tags:
Use this syntax to mark spoilers on mobile: >!spoiler text!<
This will hide the text between the exclamation marks and display the spoiler text when clicked.

Some guidelines about spoilers:

DO NOT include spoilers in the post titles
Make sure that your post title does not have spoilery plot points. For example, posts with titles such as "Love Show - everyone died!" or "Love Show - our main couple finally kissed in episode 20!" will be instantly removed, regardless of how many comments are under it.

DO include the name of the show in the title of the post
That said, please don't post overly vague titles. Please ensure that your post title contains the show's name at least. Imagine someone taking a chance to read the post only to be spoiled for a show they didn't want to be spoiled for.
Titles such as "A review" or "The ending of the show" does not tell you what show is being talked about. Even if they are marked spoilers, they will be removed.

Add spoiler tags to spoilery comments
If you're discussing a Show's plot point in a post unrelated to the Show, please tag your spoilers with spoiler tags, especially if you're dropping the comment on a post that has nothing to do with the Show.
Although I'm generally more lenient with comments with non-spoiler-tagged comments in posts marked as "spoilers", comments without spoiler tags under a post that has nothing to do with the show will be removed.
Posts such as Episode Discussions, discussions about a show's ending must be marked as spoiler or it will be removed.
What it said.

That's it!
Happy discussing!
submitted by AutoModerator to CDrama [link] [comments]


2024.05.15 16:36 maximusaemilius Empyrean Iris: 2-182 Abort? (by Charlie Star)

FYI, this is a story COLLECTION. Lots of standalones technically. So, you can basically start to read at any chapter, no pre-read of the other chapters needed technically (other than maybe getting better descriptions of characters than: Adam Vir=human, Krill=antlike alien, Sunny=tall alien, Conn=telepathic alien). The numbers are (mostly) only for organization of posts and continuity.
OC Written by Charlie Stastarrfallknightrise,
Typed up and then posted here by me.
Proofreading and language check for some chapters by u/Finbar9800 u/BakeGullible9975 u/Didnotseemecomein and u/medium_jock
Future Lore and fact check done by me.
Caution swearing!
Also, god I love you Conn… please never change!
Previous First Next
Want to find a specific one, see the whole list or check fanart?
Here is the link to the master-post.
"Both of you get your suits back on."
"What the hell is going on!?”
Richards demanded, Adam took a deep breath,
"Captain Richards that was not an opening for a discussion, that was an order. Now put the damn suit on, or I swear I will knock you out and do it myself!”
The three of them were floating in the module staring at each other, hands resting against what must have been no more than a few millimeters of aluminum.
He stared at them, and they stared back.
Adam did not break eye contact with the two, willing them to do as they were told. Chavez was the first to move, hurrying over to her space suit and struggling to pull it on in a near panic as bright lights flashed from outside. Inside his heart was pounding but he tried to remain calm for the two standing before him.
He hurried over to help Chavez pull on her gear, finally sealing the helmet in place as Richards finally moved to do the same.
Adam helped pull the hard torso over the man's head and link it to the waist before helping him pull on his gloves and, eventually the helmet. Before he let go, he kept hold of Richards by either side of the helmet staring at him through the glass,
"I promise, if you listen to me, I will keep you safe."
He kept eye contact with the other man until Richards finally nodded, and Adam let him go to float over and put on his own suit. His hands were steady, for now, but he knew as soon as the crisis was over he'd be shaking like a leaf.
If he survived…
He gritted his teeth, cursing himself for thinking like that.
He was Admiral Vir for crying out loud. He had survived far too much to go and die now.
He returned to the helm of the command module as he looked out the thick window at the lights flashing on either side of them. Despite the war that was raging around them, everything seemed so strangely quiet. There was no sound no rumbling, not even a vibration as one of the jets flew past. Despite being at the controls of the vehicle, there was nothing he could do. They only had a certain amount of fuel to get them to the lunar surface, and if he wasted any of it at all, they would be either caught in orbit, or miss the moon entirely.
He had to keep his cool.
Another bright burst of light lit the window to his right. This one was closer this time.
His heart leaped up into his throat.
Richards and Chaves joined him buckling into their seats.
"What is going on?”
Richards demanded again, his mike distant and tinny with the sound of very old technology.
"I believe Anti-Alliance forces are attempting to assassinate me. They have been trying for months now, and I think they are being encouraged by very powerful members of the government."
They watched as another set of ships zoomed past.
He saw a flash of a silhouette, just enough to know that one of them was a Thunderhawk and the other was a silver Rundi drone.
It confirmed his worst fears. The Chairwoman had been behind this the whole time!
[…]
Red nearly collided with the rocket. The Thunderhawk had pulled up the last minute, but he had almost been too late. He jerked the stick to the side, throwing up his wing just in time to avoid hitting the rocket as it made its slow way through space. He dove down on the other side forced to break off pursuit and cut in front of another Thunderhawk coming in from above. He made to look like he was going to ram them, playing a dangerous game of chicken, which he won at the last second as the other pilot panicked and cut to the left.
There were too many of them. Only five out of the original twenty had been destroyed, and he and the rest of their pilots were busy just keeping the thunder hawks away from the rocket, much less to have any time of firing at them. He had sent one of his people down to earth and one of them off towards the moon for backup. The moon was still hours away yet, so the hope that some help would be sent from them was unlikely, and even the woman he had sent down to earth's surface was cutting it close.
He didn't have much hopes that they would be able to hold out that long.
Inside the cockpit his warning lights began to blink and blair as one of the other jets got a lock on him. He rolled right to avoid them and dove down, cutting off the lock but still being pursued by those behind him. Up ahead he saw one of the silver balls erupt into flames as it was targeted by an expert hit from one of the Thunderhawk pilots.
He rolled right.
Someone else rolled left. He cut up just in time to avoid being hit and raced forward to cut off another Thunderbird that was heading directly towards the rocket.
[…]
Eris hurried down the hallway, her knees screaming as she did her very best to sprint, but despite her human anatomy, she was a little too much like a starborn.
With a cry of frustration she reached up and tore off her hoodie, throwing it to the ground and engaging her anti-gravity belt. The ribbons on her back billowed out behind her.
Light spilled in from the windows on either side of the catwalk she was now on, filling her with a buzzing energy that she could feel radiating through the ribbons like electricity. She knew from her study of starborn that they could travel at thousands of miles an hour in the vacuum of space, especially when under the power of a star. She didn't think she needed to go THAT fast, but anything would be better than what she was doing now.
As if in response to her will, she suddenly began to glide forward, picking up speed as she swooped towards the end of the hall, wind catching her in the face and roaring along her cheeks. With her starborn skin, she barely felt a thing as she raced around the corner and out of the waiting door. Two men dressed in military ACUs dived to the side as she blew past them crying out in alarm and confusion as the "Alien" floated by.
Somewhere distantly, she could sense Conn racing in the opposite direction towards the base.
Sunny and Admiral Kelly had Admiral Massie in their custody and were dragging him out into the hallway.
She blew across the open ground her ribbons snapping and billowing behind her as she did. She didn't even have time to imagine what she looked like as she roared over the open field and towards the waiting news vans which were just beginning to pack up their things. They were close to leaving, but she set out a sharp hard telepathic pulse ordering them to stop.
Compelling them to stop.
They froze in their tracks and looked up to see her coming.
Someone scrambled to turn on their camera, not sure what was going on but sure it had to be something good.
She tried not to think about what they would see as the camera flared to life following her approach.
"Make us live."
She ordered,
The news people glanced between each other in confusion,
"But no… we aren’t-"
"What are-"
She came to a sudden jolting stop before them, her billowing black hair fanning out behind her like a curling halo.
"I said, put us on air."
This time the telepathic pulse was too strong to resist. Mostly that, paired with the fact that none of them were sure they really wanted to resist. She was way too interesting to pass up.
They hurried to do what they were doing, and Eris was given just enough time to feel nervous before the camera was turned to her.
They were live.
She read it in the minds of those behind camera who she cut off as she began to speak,
"Citizens of Earth, there has been a horrible conspiracy against you. The UN president has ordered the assassination of Admiral Adam Vir and has continually attempted to sabotage the mission. Just now General Massie was taken into custody after ordering the deployment of twenty Thunderhawk’s to harass the rocket and make its destruction look like some sort of collision with space debris."
The group gawked at her as she raised her hand with the small silver device and began playing the recording.
She knew something like this would never be admissible in court. She was pretty sure it would be considered entrapment of some kind, which is why it must be heard now, before everyone, so that the actions of the president could be judged by a jury of the world where it could not be hidden by political machinations.
"Communications have been lost with Apollo 11. And it is... Well... It is likely that he is already dead..."
Her voice broke,
"No matter what happens, I need you, and this nation to understand what is happening before it gets swept under the rug. I saw it with my own eyes, heard it with my own ears and experienced their meeting in the thoughts of a man who is both xenophobic and hateful to his own humankind."
She kept talking trying to give them all the information she could, spilling thoughts she had heard in the head of the UN president and General Massie alike. Every meeting, every liaison, every name until her voice was beginning to crack.
[…]
The UN president was just standing to enter her vehicle when a slow muttering began in the crowd behind her. She turned as the ground before her went silent.
She watched as a wave ran through the people. A wave of nudging and whispering and showing off news feeds they had pulled up on their wrist implants. It wasn't long before the entire crowd was either staring down at their arms or clustered around someone else for viewing.
"What is going on?”
She wondered, turning to one of her men who was staring down at her own wrist.
"Madame president?"
He said with a look of confusion.
She could hear it now.
"Her and General Massie have ordered members of the UNSC to adjust funds in order to hide the twenty Thunderhawk’s they were squirting away for just such an event."
She hurried forward, grabbing the secret serviceman by the arm, staring at it as she watched the streaming newsfeed and the freaky white alien with the large dark eyes and flowing black hair.
"She is afraid of aliens, she wishes to isolate and eventually use humanity's superior forces to overtake trade in the galaxy, forceful if need be."
The muttering behind her had turned into an angry grumbling, and she turned to see the eyes of hundreds that turned towards her.
"Get me out of here."
She hissed. the Secret Serviceman took a step back with a look of confusion and indecision on his face.
"It's your job."
She snarled, but he just stared at her.
She hurriedly ran over to her car as the crowd began to filter in around them pressing close. A few of the secret service men pulled guns, but a large majority of them were frozen with indecision and were taken over by the crowd. She scrambled into the back seat of her vehicle and slammed the door shut screaming at the driver to get moving.
The crowd was surrounding them now, pounding at the glass.
She could hear their angry voices raised for her to be heard behind bullet proof glass.
Outside, she watched a lone figure step onto the platform where the lectern was and stare at her with its beady black eyes. The Chairwoman of the GA stood over the crowd like it's filthy alien lord.
And even though Rundi could not smile, she could swear it was smiling.
[…]
Baby K hit a rough patch of turbulence coming down from the atmosphere. She struggled with the controls as she was thrown left and right inside the cockpit of her rickety shuttle.
Donovan Red had ordered her down here to grab the UNSC, but she was so scared and full of adrenaline that she had dropped it at too steep an angle. The ride was much bumpier than it was supposed to be, and her teeth were rattling inside her head.
Just then two Jets suddenly cut in behind her out of nowhere, and she heard her console beep and warn her about a lock on, making it clear that she was just one click of a trigger away from imminent doom.
"This is Eagle Dispatch One, unidentified vessel, you have crossed into restricted UNSC airspace, identify yourself or be destroyed! You have ten seconds to comply, over."
She scrambled for her communications, but her fingers felt as stiff as wood as she scrambled for the button.
"I repeat, this is Eagle Dispatch One, unidentified vessel, you have entered restricted UNSC airspace, you are ordered to identify yourself or be destroyed. Five seconds remaining. Over."
She slammed her first into the comms button nearly panicking,
"UNSC!"
Her voice was rattling,
"This is B-baby K, and I... The Apollo 11 is under attack!"
She was breathless as she forced the words out.
There was silence over the coms,
"Say again? Uhm I mean please repeat over.”
"Apollo 11 is under attack!"
”…”
”…”
More silence,
”Roger that. Please stand by. Over."
The lock lifted and the two jets pulled up to the side of her, staying close now.
She recognized those jets as two F-90 Darkfires.
They stayed by her side for a moment, and as close as they were she could see one of the pilots fidgeting with the coms, talking and wildly gesticulating, while his copilot was beginning to wildly flip switches.
Meanwhile, a second voice came in over the coms.
"On your left! Eagle Dispatch Two here, unidentified vessel, please land on UNSC base airstrip one. Just contact the control tower once you get close for guidance and instruction."
Baby K looked over into the other jet, just to see the pilot adjusting his helmet and clicking an oxygen tube to the front of his helmet. His co-pilot had already put the additional oxygen mask on and was also flipping switches.
”Uhm aren’t you going to escort me?”
Baby K managed to blurt out in confusion,
”Godspeed Baby K, Eagle Dispatch Two over and out.”
Both men in the jet to her left had apparently finished their preparations and gave her a quick salute.
Then suddenly, both jets adjusted their angle and cut engines, before switching to their big fusion engines, rocketing them up and out of sight within seconds.
[…]
So far it had been a relatively quiet day at the Ellington Field Joint Reserve Base. Most of the air traffic had been canceled due to the launch of the Apollo mission, so there was not much to do, leaving much of the Airport less staffed than normal.
In the Air Traffic Control tower of the base, only two men were working. Though “working” was stretching it, considering Senior Controller M. Fredrick was currently in the middle of his book (though he was at least in front of his station) and his comrade Senior ATC Instructor A. Millard was currently sitting in a corner, watching a movie on his implant.
”So what are you watching? One of those old Star Wars movies?”
”You bet! Those are the best! By the way any info on that “lost civilian” who got into our airspace?”
”No not yet, though I sent Eagle Dispatch and told them to be extra unfriendly, that will scare these civilians off for sure!”
”Pffft, why couldn’t they watch the start like any other person? There is always some dumb rich kid doing dumb stuff with daddies private shuttle… I don’t understand why we always let them off with a warning…”
The console started beeping,
”Oh look that’s them now!”
”Put ‘em on speakers!”
”Will do!”

”ATC this is Eagle, come the FUCK in!”
Fredrick rolled his eyes,
”Ahem… This is Elling Field ATC, calling Eagle Dispatch One. We hear you, over.”
”ATC what the FUCK took you so long!?”
”Ellington Field ATC, to Eagle Dispatch one, firstly: language, secondly: please follow standard radio rules, over.”
”THE APOLLO IS UNDER ATACK BY HOSTILE ELEMENTS!”
”Ellingt-WHAAAAT!? Repeat please! Over!”
”THE APOLLO IS BEEING ATACKED BY HOSTILE ELEMENTS! REQUETING IMMEDIATE ASSIST!”
Fredrick just stared at Millard dumbfounded. As the senior officer Millard was quick to collect himself and jumped up and towards his console.
”What are you waiting for Fredrick! Are we blind!? DEPLOY THE GARRISON!”
Fredrick ignored all protocol and just flipped the switch to connect his comms to every recipient available.
”ATC to all personnel and everyone who can hear me, the Apollo is under attack, I repeat, the apollo is under attack. I want all available planes that can reach the outer atmosphere ready ASAP! Get the darkfires on the runway I want them in the air yesterday!”
[…]
Conn raced towards the airstrip, feeling the wind in the ribbons at his back. He couldn't go nearly as fast as he wanted to with air resistance.
Why the hell did Adam always have to get into so much trouble, why did he always have to be the center of attention!?
Everyone either hated him or loved him, but the problem was people who hated him also wanted to kill him.
Why did he have to be so controversial!?
Why did he have to be hated for something that was such a big deal. Why couldn't he be hated for having controversial political opinions. Conn paused…
On second thought, controversial political opinions were kind of what had gotten them here in the first place, so he guessed that was kind of a useless comparison. How about being the kind of guy who liked to talk too much about fishing. That was a great way to make people hate you for being boring, but it didn't usually mean that people wanted to kill you.
Maybe they could get the man a hobby doing something that wasn't so controversial…
Like…
Kicking small Animals or…
Cannibalism.
He came roaring to the stop at the edge of the airfield just in time to watch an entire platoon of pilots racing towards jets. He could hear their minds and looked up to see a rather dinky shuttle descending from the sky. He floated forward towards one of the jets as two pilots leaped inside.
He was going to need a ride.
The pilots turned to look at him, but Conn just shook his head.
The pilots decided to ignore him in the confusion and Conn grabbed on tight.
Starborn, he had come to learn, were a very interesting species in comparison to others. Vertically, as in from the top down he was very fragile and likely to break his neck or collapse his spine if there was any kind of pressure, but with horizontal forces, he was practically indestructible. Below him the ship roared to life and soon they were gathering speed along the runway.
His grip was tight, and he used the extra energy from his ribbons to speed himself up along with the jet to reduce the pull on his arms.
His grip wasn't that strong.
They went vertical almost immediately, and he made sure to orient his body in the correct direction as they went hurtling into the sky.
[…]
Red's right wing had been hit. If there had been atmosphere around him he would have been a goner, but there was no air resistance here, so once he regained control of his roll, he pulled back into position and fired one last shot as the opportunity arose. The sixth Thunderhawk was destroyed in an eruption of debris, which he dodged only with difficulty, limping without the aid of the maneuvering jet on the end of his one wing. Things were only speeding up now, the Rundi were almost gone and the pressure was being laid thick on his people. They were hard to hit but the pursuit made it almost impossible for them to do any real maneuvering of their own. He was almost hit again as another Thunderhawk sped underneath him. They rolled this way and that rocking from one side to the other. Flying through debris and over strips of silver metal.
Below them the earth hung as a glowing orb.
Red cut in a wide circle coming in with the sun at his back, using it to blind one of the enemy Thunderhawk’s as he came in. He watched the group of them form up suddenly as a ring around the slow moving rocket, intending quite certainly to rush it all at once. He screamed into the comm trying to order his men around, but it was going to be too late, he could already see it coming.
The jets rushed forward, and he did too, screaming inside his helmet as they went to broadside Apollo 11.
And then with all the silence of space, sixteen F-90 Dark Fires came spitting overhead all at once, raining down a line of ordinance that cut through the group of unsuspecting Thunderhawk’s.
Space around them was filled with a myriad of silent explosions as each and every one of them was ripped to shreds.
All except one…
He saw it at the last moment.
It had been hit in the tail and had gone wildly off course.
It turned sideways, but had just enough force... For its wing to tear straight through the aluminum siding of the rocket.
FUCK!
[…]
Chavez and Richards had been ordered to strap into their seats.
Adam had taken it upon himself to lock down the rest of the main cabin. Outside the flashing lights were like a fireworks display without sound. He grabbed onto one of the rails, forcing equipment back into place, so that if anything happened it wouldn't fly out.
His legs were kicked up behind him as he floated forward reaching for some of the controls as a sudden bright wash of light filtered in through the windows. He heard a scream over his com, and then the air around him was rent with a horrific tearing noise, which suddenly went silent. There was a rush, and he jerked forward as he was sucked back... And out of the ship entirely.
His hands and legs kicked and flailed as he tried to right himself, hearing his own breathing as the only sound as he watched the rocket begin to spin, debris erupting around him as air, and whatever wasn't strapped down was sucked through the small opening.
The rocket was spinning wildly but still on course, while he was spinning wildly in a silent abyss.
Grunting against the force of his spin, he reached down for the controls to the CO2 canister built into the pack of his spacesuit.
He groaned, not sure which way was up or down or back. He tried to right himself against the spin by firing in the opposite direction to slow his spin.
He could see the rocket now spinning in the opposite direction with the sudden loss of oxygen. He hoped the other astronauts were ok. He saw the silhouette of a jet fly past in the distance making its way towards the spinning rocket.
At least there was someone here to help.
Maybe the others would survive-
And then he just… stopped, coming to a confusing halt in the middle of space.
That shouldn't have been right!
He should have kept going forever!
He tried turning his head, but he felt like the pillsbury doughboy in this two thousand year old suit.
What was happening?
"Did you miss me Baby?”
Well shit, now he sort of wished he could keep spinning.
There was a tugging on the outside of his suit, and Conn floated into view in front of his helmet.
"Hey sweetheart."
"You are probably the last person I wanted to see."
He said, though he didn't entirely mean it, and unfortunately Conn knew that too, the mindreading asshole that he was.
”I could hardly let the father of my child go spinning off into space without taking accountability for his family. After al child support is paying way more than widows pension."
"Shove it up your ass Conn."
"No really, not even the vacuum of space is going to save you from your responsibilities. Now, about custody, I was thinking you could have every other weekend and a couple of major holidays…”
He gave a rueful sort of smile as Conn grabbed him by the life support pack and started floating them towards the rocket.
The F-90s had somehow managed to slow the spin of the rocket, and pull it back on course with grappling magnets.
All around them space was filled with debris. No more working Thunderhawk’s were present and those that were were quickly being grappled. One sleek racing jet slowly cruised past them. One of its wings was damaged, but whoever was inside waved with one hand as he rolled past.
Adam lifted a hand as Conn brought him the last few hundred feet to the torn opening in the side of the ship, allowing him to step through.
Conn patted him on the side of the helmet,
"Make sure to be home by dinnertime sweetie."
Before blowing him a kiss and vanishing back out the hole.
Adam floated there, a bit nonplussed for a moment before turning back to the front of the ship where Chaves and Richards were still strapped into their seats staring at him and after Conn. He floated over to strap himself in.
"Admiral! You're ok!”
"Yes, it seems that I am, thanks to a... Friend of mine."
Just then Conn appeared again just before their right side window, and like the classy gentlemen that he was began rubbing his butt up against the glass.
He sighed,
"Friend is kind of stretching it."
"Apollo 11 this is Houston, do you copy!"
The man on the other end of the line sounded close to tears, and Adam hurried to respond,
"Houston this is Apollo 11."
On the other side he thought he heard the sound of voices cheering in relief.
"What is your status, over?”
"We are a bit beat up Houston, we have a tear in our hull, but our suits are ok, and we have help."
"Prepare to abort mission."
Adam frowned,
"Now wait a second there Houston! I didn't get sucked out the side of my own rocket to just quit now. Tell the boys to come up here and patch us up and we can finish the mission. All systems are still functioning, and we are back on course."
He glanced over at the others,
”That is, if the crew wants to continue."
There was a pause and then Chavez timidly piped in,
"I'd be ok with that."
Richards sighed,
"Roger Houston, patch us up."
Granted it may have been cheating. Apollo 11 hadn't had support with special tools that could just patch up a spaceship within ten minutes, but then again the original Apollo 11 hadn't been in the middle of a firefight while on their journey to the moon.
So it was with some trepidation that Houston allowed it, and before long they had air back inside the cabin back up to pressure, but they also had a sixteen-man rotating escort for the rest of the way.
The group of them were even shocked to see Rundi drones join the formation, only to learn that it had been the UN president who had allegedly called the hit on him. It was hard to believe, but they were only getting snippets here and then from over radio and from Conn, who floated around occasionally to rub another part of his anatomy against the window and give them teasing updates.
The moon was growing slowly in their vision.
"Hehe, I can see my house from here."
Adam remarked as they prepared to detach the lunar module from the rest of the ship.
They landed without incident, observed by mobile camera crews and news reporters as he made his own footprint on the never changing dust of the moon's surface. He gave them a thumbs up to let them know he was fine and hesitated only once before setting up the UN flag in the dirt. He refused to let his enthusiasm be dampened by the day's events and hopped around dancing and leaping for joy as another one of his childhood dreams was fulfilled.

That was before he plowed face first into the moon's surface and required help from Richards to stand back up again.
They left soon after taking another three days of escort back to earth before strapping themselves in for final entry.
Conn left them just as they were entering orbit with a very big and very drawn out middle finger for all three of them.
"Your friend is super delightful isn't he?”
"You don’t know the half of it, try having a child with him."
Adam muttered, refusing to elaborate even as they stared at him in confusion.
They fell from the sky and landed somewhere in the Pacific Ocean, picked up by the waiting navy vessel who was within nine miles of their landing site. They were fished from the water and returned safe and sound to the ship to cheers and cameras. Adam's legs felt a little like jelly after days of not using them, and he was finally able to relax lying on the deck of the ship under the sun as people ran around them on either side.
His hands shook slowly building up after the stress of the last week. He took long deep breaths and closed his eyes.
The next few days were going to be a real shit show.
And somehow it wasn’t because he was now known as the man who faceplanted on not one, but TWO interstellar bodies…
The media was way to busy with the other story, a massive net of deceit and corruption that would now be uncovered.
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Want to find a specific one, see the whole list or check fanart?
Here is the link to the master-post.
Intro post by me
OC-whole collection
Patreon of the author
Thanks for reading! As you saw in the title, this is a cross posted story written by starrfallknightrise and I'll just upload some of it here for you guys, if you are interested and want to read ahead, the original story-collection can be found on tumblr or wattpad to read for free. (link above this text under "OC:..." ) It is the Empyrean Iris story collection by starfallknightrise. Also, if you want to know more about the story collection i made an intro post about it, so feel free to check that out to see what other great characters to look forward to! (Link also above this text). I have no affiliations to the author; just thought I’d share some of the great stories you might enjoy a lot!
Obviously, I have Charlie’s permission to post this and for the people already knowing the stories, or starting to read them: If you follow the link and check out the story you will see some differences. I made some small (non-artistic) changes, mainly correcting writing mistakes, pronoun correction and some small additional info here and there of things which were not thought of/forgotten or even were added/changed in later stories (like the “USS->UNSC” prefix of Stabby, Chalar=/->Sunny etc). As well as some "biggemajor" changes in descriptions and info’s for the same stringency/continuity reason. That can be explained by the story collection being, well a story collection at the start with many standalone-stories just starring the same people, but later on it gets more to a stringent storyline with backstories and throwbacks. (For example Adam Vir has some HEAVY scars over his body, following his bones, which were not really talked about up till half the collection, where it says it covers his whole body and you find out via backflash that he had them the whole time and how he got them, they just weren't mentioned before. However, I would think a doctor would at least see these scars before that, especially since he gets analyzed, treated and goes shirtless/in T-shirts in some stories). So TLDR: Writing and some descriptions are slightly changed, with full OK from the author, since he himself did not bother to correct these things before.
submitted by maximusaemilius to HFY [link] [comments]


2024.05.15 13:11 Sweet-Count2557 Animal Farms Petting Zoos Near Dc

Animal Farms Petting Zoos Near Dc
Animal Farms Petting Zoos Near Dc Are you aware that there are over 15 animal farms and petting zoos near DC? Yes, you read that right! In this article, we will take you on a journey to explore some of the best places where you can get up close and personal with a wide range of animals.But that's not all, we'll also reveal some hidden gems that you might not have heard of before.So, if you're ready to embark on an exciting adventure filled with furry friends and fascinating encounters, keep reading to discover the perfect animal-filled destination for your next outing.Key TakeawaysThere are several animal farms and petting zoos near the DC area.These farms offer opportunities to feed and interact with a variety of animals, including goats, sheep, llamas, pigs, chickens, and more.Some farms also offer additional activities such as wagon rides, playgrounds, mazes, and pony rides.Each farm has its own unique features, such as a focus on goat cheese production, magical farm experiences, or guided tours of a working dairy farm.Leesburg Animal Park - LeesburgLeesburg Animal Park in Leesburg, Virginia offers visitors the opportunity to feed and pet a variety of farm animals, enjoy live animal shows, and explore indoor and outdoor playgrounds for kids. It's considered one of the best petting zoos near me, providing a fun and educational experience for the whole family.At Leesburg Animal Park, you can interact with roaming goats, sheep, llamas, and other farm animals. You can feed them and even pet them, creating a hands-on experience that kids will love. In addition to the farm animals, the park also features live animal shows that showcase exotic animals like camels, squirrel monkeys, and African-crested porcupines. These shows aren't only entertaining but also educational, teaching visitors about the diverse animal kingdom.For the little ones, there are indoor and outdoor playgrounds where they can burn off some energy while having a blast. The indoor Discovery Room is another highlight, offering crafts and hands-on activities that engage children's minds and creativity.Leesburg Animal Park is a petting park near me that provides a safe and kid-friendly environment. It's the perfect place to introduce children to the wonders of nature and animals. The park is easily accessible and located in Leesburg, Virginia, making it a convenient option for families in the area.Whether you're looking for a fun family outing or an educational experience, Leesburg Animal Park is a top choice. With its variety of activities and friendly animals, it's no wonder why it's considered one of the best petting zoos and kid-friendly farms near me.Nova Wild - RestonAfter exploring the wonders of Leesburg Animal Park, visitors can continue their petting zoo adventure by heading to Nova Wild in Reston, Virginia. Nova Wild, formerly known as Reston Zoo and Roers Zoofari, offers a unique self-drive safari experience where you can get up close with nine different species.Here are three reasons why Nova Wild is a must-visit destination for animal lovers:Diverse Animal Exhibits: At Nova Wild, you can encounter a variety of fascinating creatures. From reptiles and amphibians to arachnids and birds, there's no shortage of exotic animals to learn about and observe. You can marvel at the beauty of these creatures and gain a deeper understanding of their natural habitats.Petting Zoo Experience: One of the highlights of Nova Wild is the petting zoo, where you can interact with friendly barnyard animals. Feed goats, sheep, zebu, and other adorable farm animals, and experience the joy of connecting with these gentle creatures up close. It's a perfect opportunity for children and adults alike to learn about animal care and enjoy a hands-on experience.Convenient Location: Nova Wild is located in Reston, Virginia, making it easily accessible for those searching for animal petting zoos near me. If you're in the DC area and looking for a kids zoo near me, Nova Wild is a great choice. Its proximity to the city allows for a quick and convenient trip, making it an ideal outing for families and animal enthusiasts.With its diverse animal exhibits, petting zoo experience, and convenient location, Nova Wild is a fantastic addition to any animal farm adventure. Whether you're a local resident or a visitor to the area, a trip to Nova Wild promises an exciting and educational day filled with unforgettable animal encounters.Frying Pan Farm Park - HerndonFrying Pan Farm Park in Herndon, Virginia, offers visitors the opportunity to immerse themselves in a vibrant agricultural experience with a variety of farm animals and engaging activities. At the park, you can hang out with horses, chickens, peacocks, rabbits, sheep, goats, cows, and pigs. The farm is home to a diverse range of animals, providing a rich and educational experience for all ages.In addition to interacting with the animals, Frying Pan Farm Park offers wagon rides and farm tours. You can hop on a wagon and explore the farm, learning about its history and the importance of agriculture. The park also features a playground where you can let your kids burn off some energy and a 1920s carousel that adds a touch of nostalgia to the experience.One of the best parts about Frying Pan Farm Park is that admission to the park and farm is completely free. This makes it an accessible and affordable option for families looking to enjoy a day out in nature. Whether you're looking to pet farm animals, take a leisurely stroll, or simply relax in a beautiful setting, Frying Pan Farm Park has something for everyone.Located in Herndon, Virginia, Frying Pan Farm Park is conveniently situated near the DC area, making it an ideal destination for a day trip or weekend outing. So, grab your sunscreen, pack a picnic, and head on over to Frying Pan Farm Park for an unforgettable experience that will leave you with a greater appreciation for the wonders of agriculture and the beauty of farm life.Georges Mill Farm - LovettsvilleGeorges Mill Farm in Lovettsville, Virginia, offers a unique and immersive experience where visitors can interact with resident goats, pigs, and chickens on this eighth-generation family farm specializing in goat cheese, pastured pork, and eggs.Here are three reasons why you should consider visiting Georges Mill Farm:Close Encounters with Farm Animals: At Georges Mill Farm, you have the opportunity to get up close and personal with adorable animals. You can pet and feed the goats, pigs, and chickens, and learn more about their daily routines and habits. It's a hands-on experience that allows you to connect with these animals in a meaningful way.Delicious Farm-Fresh Products: As a farm specializing in goat cheese, pastured pork, and eggs, Georges Mill Farm offers a wide selection of delicious, high-quality products. You can purchase their goat cheese, which comes in a variety of flavors, as well as their pastured pork and fresh eggs. It's a great opportunity to support local agriculture and enjoy the fruits of their labor.Baby Goat Bottle Feeding: If you visit Georges Mill Farm in March and April, you can make an appointment to bottle feed and snuggle with adorable baby goats. This is a truly special experience that allows you to bond with these cute little creatures and create memories that will last a lifetime.Please note that Georges Mill Farm visitation is by appointment only. So, make sure to contact them in advance to schedule your visit. Don't miss out on the chance to visit this charming farm and have an unforgettable experience with their friendly animals.Great Country Farms - BluemontWhen visiting Great Country Farms in Bluemont, Virginia, there's a wide range of activities and attractions that cater to families and individuals of all ages. This family-friendly farm offers a 12-acre play area filled with exciting features such as mazes, jumping pillows, a ninja obstacle course, and even mini golf. Kids and adults alike can enjoy hours of fun and adventure in this expansive outdoor playground.One of the highlights of Great Country Farms is the barnyard area, where visitors can feed goats and meet pot-bellied pigs, chickens, turkeys, ducks, and geese. This interactive experience allows you to get up close and personal with these adorable farm animals, fostering a deeper connection with nature and the rural lifestyle.Great Country Farms is open from mid-March through August and October, giving you plenty of opportunities to visit and enjoy all the farm has to offer. Whether you're looking for a weekend outing with the family or a solo adventure, this farm provides a welcoming and enjoyable environment for everyone.In addition to the play area and the barnyard, Great Country Farms also hosts seasonal events and activities, such as apple and pumpkin picking in the fall. These special events add an extra layer of excitement and create lasting memories for visitors.Located in Bluemont, Virginia, Great Country Farms is easily accessible from the DC area, making it a convenient destination for those seeking a break from the city. So, if you're looking for a day of outdoor fun and educational experiences, Great Country Farms is the perfect place to visit.Old Maryland Farm - Upper MarlboroOld Maryland Farm in Upper Marlboro offers a unique opportunity to learn about farm life in Maryland while interacting with a variety of agricultural exhibits and display gardens. Here are three reasons why you should visit:Educational Experience: At Old Maryland Farm, you can gain insight into the rich agricultural heritage of Maryland. Explore the farm's exhibits, which showcase the different aspects of farm life, including crop production, animal husbandry, and sustainable farming practices. Learn about the importance of agriculture in Maryland's economy and how it contributes to the food supply chain. The farm also offers curriculum-based programs and activities, making it a great educational outing for schools and families.Animal Encounters: Get up close and personal with a range of farm animals at Old Maryland Farm. Meet horses, pigs, chickens, llamas, and more as you stroll through the farm. Interact with these animals, feed them, and learn about their care and behavior. It's a fantastic opportunity for children and adults alike to develop a deeper understanding and appreciation for farm animals.Beautiful Gardens: In addition to its agricultural exhibits, Old Maryland Farm boasts lush display gardens that showcase the beauty of Maryland's flora. Take a leisurely stroll through these gardens and admire the vibrant colors and fragrant scents of the flowers and plants. It's a peaceful and serene setting that provides an escape from the hustle and bustle of city life.Located in Upper Marlboro, Maryland, Old Maryland Farm is a must-visit destination for anyone interested in learning about farm life in the state. Whether you're seeking an educational experience, animal encounters, or a peaceful garden stroll, this farm has it all. So, grab your family and friends and head to Old Maryland Farm for a day filled with fun, knowledge, and freedom.Clarks Elioak Farm - Ellicott CityAre you ready to immerse yourself in a magical farm experience? Head to Clarks Elioak Farm in Ellicott City, Maryland, where you can embark on a journey through a fairy garden, enjoy pony rides, and interact with a variety of farm animals. Clarks Elioak Farm offers a unique and enchanting experience for visitors of all ages.One of the highlights of this farm is the fairy garden, where you can explore a whimsical world filled with tiny houses, bridges, and magical creatures. Take a leisurely stroll through the garden, and let your imagination run wild as you discover hidden treasures and secret paths.If you're looking for some adventure, hop on a pony and take a ride around the farm. The gentle ponies are perfect for children and adults alike, and the experience is sure to create lasting memories.Of course, no farm visit is complete without getting up close and personal with the animals. Clarks Elioak Farm has a petting zoo where you can interact with goats, cows, pigs, sheep, and other farm animals. Feed them, pet them, and learn about their habitats and behaviors.The farm is open from early April to early November, so you have plenty of time to plan your visit. Whether you're looking for a fun family outing or a peaceful escape from the city, Clarks Elioak Farm has something for everyone. So pack up the car and head to Ellicott City for a day of magical farm adventures.Green Meadows Petting Farm - IjamsvilleIf you're looking for another fantastic petting zoo experience near Ellicott City, Maryland, make sure to visit Green Meadows Petting Farm in Ijamsville. This farm offers a hands-on experience with over 200 animals, including adorable baby animals. Here are three reasons why Green Meadows Petting Farm is worth a visit:Wide Variety of Animals: At Green Meadows Petting Farm, you'll have the opportunity to interact with a diverse range of animals. From fluffy rabbits and gentle sheep to curious goats and playful pigs, there's a furry friend for everyone. You can even feed the animals using the food provided by the farm, making the experience even more interactive and enjoyable.Exciting Activities: Along with the chance to meet and pet the animals, Green Meadows Petting Farm also offers a range of fun activities for visitors of all ages. Get ready to cheer on your favorite pig at the thrilling pig races, take a relaxing hayride through the picturesque farm, or zoom down the slides in the large play area. These activities provide endless entertainment and ensure a memorable day at the farm.Family-Friendly Atmosphere: Green Meadows Petting Farm is the perfect destination for a family outing. The farm is designed with families in mind, providing a safe and welcoming environment for children to explore and learn about animals. The friendly staff is always available to answer questions and provide guidance, ensuring a positive and educational experience for everyone.Frequently Asked QuestionsCan I Bring My Own Food to Feed the Animals at Leesburg Animal Park?Yes, you can bring your own food to feed the animals at Leesburg Animal Park. The park allows visitors to feed and pet roaming goats, sheep, llamas, and other farm animals. It's a great opportunity for a hands-on experience with the animals.In addition to feeding the animals, you can also enjoy live animal shows, take a wagon ride, and see exotic animals like camels and squirrel monkeys. So, feel free to bring your own food and make the most of your visit to Leesburg Animal Park.Are There Any Age Restrictions for the Activities at Frying Pan Farm Park?There are no age restrictions for the activities at Frying Pan Farm Park. Everyone, from young children to adults, can enjoy hanging out with the horses, chickens, peacocks, rabbits, sheep, goats, cows, and pigs.The park also offers wagon rides, farm tours, a playground, and a 1920s carousel. It's a great place for families to spend time together and learn about farm life.Plus, admission to the park and farm is free!Can I Purchase Products Like Goat Cheese and Pastured Pork at Georges Mill Farm?Yes, you can purchase products like goat cheese and pastured pork at Georges Mill Farm. They specialize in these items and offer a variety of high-quality, farm-fresh products.However, it's important to note that farm visitation is by appointment only, so you'll need to make arrangements beforehand.Visiting the farm not only allows you to purchase these delicious products, but also gives you the opportunity to see and interact with their resident goats, pigs, and chickens.Are There Any Special Events or Themed Days at Great Country Farms?There are indeed special events and themed days at Great Country Farms. Visitors can look forward to events like the Strawberry Jubilee, Peach Fuzztival, and Apple Gala. These events showcase the delicious fruits grown on the farm and offer activities such as pick-your-own fruit, live music, and farm-themed games.Additionally, there are seasonal festivals like the Fall Pumpkin Harvest and the Easter Egg Hunt. These events provide a fun and festive atmosphere for families to enjoy together.Is There an Admission Fee for Visiting Clarks Elioak Farm?Yes, there's an admission fee for visiting Clarks Elioak Farm.The farm charges a fee for both adults and children.The cost for adults is $10 per person.Children under 2 years old are free.For children aged 2 to 12, the admission fee is $7 per person.The admission fee includes access to all of the farm's attractions.Visitors can enjoy a variety of activities and experiences while at the farm.These include visiting with the farm animals, exploring the Enchanted Forest, and taking a hayride.There are also additional activities available for an extra fee, such as pony rides and gem mining.ConclusionAs we bid farewell to our animal-filled journey, we can't help but reflect on the incredible experiences we've had.From the gentle touch of a llama's fur to the thrill of a self-drive safari, these animal farms and petting zoos near DC have brought us closer to nature.They symbolize the harmony between humans and animals, reminding us of the importance of conservation and appreciation for the incredible creatures that share our world.So, come and immerse yourself in the wonder of these magical places, creating memories that will last a lifetime.
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.15 11:21 Aussie_Endeavour Nature of Pokemon (55)

A fanfiction of The Nature of Predators by SpacePaladin15 https://www.reddit.com/HFY/comments/u19xpa/the_nature_of_predators/
Previous Prologue Next
Memory Transcription Subject: Slanek, Venlil Space Corps
Date [standardized Earth time]: August 21, 2136
Walking into the lab, we were welcomed by a Pokemon that looked oddly familiar to me, a pink creature with predatory eyes and small wings that looked completely vestigial. It wasn’t until I saw the Human inspecting a large screen embedded in the wall that I recognised them. Lilith and Sara, who were among the first Terrans to have visited Venlil Prime. Lilith, whose species was the ‘Clefable’ if I remember correctly, gestured for the three of us to come further into the lab.
“Hello there, thank you for coming so soon after settling in! It seems a lot of Venlil are quite excited to do the Infinity Energy tests.”
I give a slightly nervous ear flick in response.
“I uh, really just wanted to get this over and done with.”
“Right, well in that case you’ll be glad to know that this takes no time at all. It’ll be over before you know it, and you’ll have your exchange partners beside you through the whole process.”
I look up at Marcel and Felix, who both give me further reassuring glances. Marcel seems a little nervous though, awkwardly standing just in front of the door and obviously having no idea what he should be doing. As the Clefable leads me over to a chair and gestures for me to take a seat, she passes over a piece of paper and a pen.
“This is the consent form, please read it out completely and carefully before writing your basic information and signature.”
Lilith then bounds away to converse with Sara, who is still looking at the large screen teeming with strange writing and graphs. As I read through the consent form, I only grow more worried.
‘Permanent Infinity Energy infusion.’
‘Monitored for remainder of Space Corps service.’
‘Possibility of previously unknown side effects.’
I look over to Marcel and Felix, beckoning them over with a wave of my tail. Marcel kneels down beside the chair, bringing the three of us to roughly eye level as Felix rests on his shoulder.
“Sorry, but can you two just… stay close? This seems a bit more intense than I was expecting.”
Felix nods furiously, followed by Marcel giving a small, closed mouth smile.
“Of course, we’ll be right here.”
“After this is over, we can all get some food from the cafeteria. A nice salad or something, alright?”
The Human’s suggestion sounds nice, and my tail sways in agreement. I sign the form after reading through it a second time, and Lilith soon comes over to collect it. As she does so, I see Sara walking over with some wires and wool clips. She places them on a nearby table before turning to finally address me.
“Hello Mr Slanek, sorry for the wait. It’s just, the data we’ve gathered so far from the other Venlil is beyond fascinating. It's an amazing opportunity to investigate how life not native to Earth reacts with Infinity Energy and uh… you probably don’t care, sorry.”
With a lightly red hue showing in her cheeks, she grabs the wires and clips, and gets started on attaching them to various points on my body. From my knees to my paws, snout, ears, stomach, chest, tail… almost everywhere, really. This all only makes my nerves grow even more.
“Now, just as a warning, this will probably hurt a bit. It’s only for a moment though, and it just means that everything is working.”
As Sara attaches the last clip to the wool on my back, she walks back over to large screen on the opposite wall, which I am surprised to find now displays a wireframe model of myself. I notice my paws are beginning to shake slightly, and I turn towards my exchange partners, hoping to find solace. Not so long ago, I would never have even fathomed the idea of looking to predators for comfort, but now…
I reach out a shaking paw towards them. After hesitating for a moment, a look of surprise coming over his face, Marcel reaches out and takes hold of it. Felix scurries down the Human’s arm and places his own small paw on top of mine as Marcel gives it a gentle squeeze.
Turning back to the rest of the lab, Sara is swiping her hand to rotate the wireframe model of my body, while Lilith is retrieving something from a large, formerly locked box nearby. She pulls out a small yellow crystal, and walks back over to me. Sara sidles up beside her partner, and double checks the wire clips one last time as the Clefable holds out the crystal to me.
“This is a revive, which will inject Infinity Energy directly into you. Make sure you hold onto it tight, ok?”
I take a deep breath, giving Marcel’s hand and Felix’s paw a gentle squeeze as I do so.
“Understood.”
I reach out with my other paw, and grab onto the revive. For a moment, nothing happens, but then the revive begins to glow. I shut my eyes tight against the blinding light, and tighten my grip on the crystal. A strange sensation, like waves of pressure, emanate from where the revive touches my paw. Through my arm, across my chest, up my neck and down my navel un-
“BRAKH!”
I cry out as pain suddenly engulfs my snout and legs. A loud beeping noise comes from the clips attached to them, which I silently pray means that everything is working as it should. It feels like my legs are trying to rip themselves apart at the knees, and I understand instantly why I’m sat down for this. My snout too lights up, as if on fire without the heat, forcing me to grit my teeth until my jaw starts hurting as well from the preassure alone. I tighten my grip on both the revive and my partners. I feel weight shifting, and Felix’s paw disappears. Not a moment later, something warm and fuzzy jumps up onto the chair beside me, reaching up to rest a paw on my shoulder.
“It’s alright, we’re right here.”
I go to wrap my tail around him, only to find something strange. My tail has gone numb. The mixture of sensations, from numbness to pain, continues for a little while. As the revive breaks down into grey dust, I can finally open my eyes and unclench my teeth. Steadily, the searing pain fades, leaving my tail numb and my snout and legs sore. I breathe deeply again, and I turn my attention to Felix and Marcel. I retrieve my paw from Marcel’s grip and Felix hops back down from the chair. The Human reaches over to lightly pat me on the back.
“There we go, all over now. You did great, Slanek.”
“Th-thanks.”
Lilith comes over and begins detaching the clips from my wool, while Sara is already tapping away at the screen, the wireframe model of my body now looking very different than it was before. The majority of it is now coloured a stark white, although notably my snout and legs are a dimmer shade of muted grey. The only splash of actual colour is in my tail, the entire limb a vivid purple, most intense at the tip. After inspecting it for a moment, Sara turns back around to address me.
“Thank you for coming, Mr Slanek. The full results of this test will be sent to your holopad shortly, but I’ll give you the most important information now.”
Sara taps the screen a few times, and labels written in Venscript appear as a key for the colours.
White – Mixed
Violet – Poison
Grey – Unknown
“Your results are consistent with what we’ve seen in all the other Venlil that have been tested so far. Most of your body contain a mixture of all Types of IE, similar to Humans. Different Venlil seem to have the Poison IE concentrate in different areas of the body, I’ve seen it in arms, abdomen, throat, wool and elsewhere. For you it’s in the tail, which so far seems fairly common. The grey zones are the most interesting, as they’re in the same areas for each and every Venlil; the snout and legs. Combine that with how this energy isn’t quite Normal but also not Typeless, not to mention it’s almost complete lack of reactivity to external or internal stimuli… it will certainly be an area of research I'll happily dive into soon.”
As Sara explains the results of the test, Marcel helps me to stand up again. At first, I’m a little unsteady as my legs still feel slightly odd, but leaning on his arm helps. The numb feeling in my tail slowly fades, and I experimentally shake it back and forth a few times. There is… Poison in it? It doesn’t feel any different, at least at the moment. After Lilith and Sara once again thank me for my cooperation, the three of us are ushered out of the lab, left standing together in the hallway as another mini herd files in after us. I turn to look up at my companions, a slight bloom making its way onto my face.
“Hey, uh, sorry for what happened in there. To predators it’s probably a show of weakness to need someone sticking nearby but-”
“Okay, we’re nipping that ‘weakness’ shit in the bud right now.”
Felix’s surprising angry voice catches me off guard, and for a second I’m worried that I said something to make him mad. I realise that, in a way, I had… but not for the reason I thought.
“Needing a friend ain’t weakness, Slanek. Just look at Marc and I!”
Marcel smiles at the Buizel, before turning his gaze back down at me. His predatory gaze seems stern, and yet somehow friendly, despite that being essentially oxymoronic.
“Slanek, if I’ve learned anything from my time in the military, it’s that ‘weak’ and ‘strong’ are meaningless words in isolation. People can only reach their full potential when they have others lifting them up, whether they be a Human or Pokemon. I doubt Venlil are any different.”
Something flashes through my mind, a memory that Marcel's words invoked. Of course. One of the first pieces of Terran media I saw after First Contact; 'The Power of Us'. Felix nods along excitedly, jumping down from the Human's shoulder to be a bit closer to my level.
“Never call yourself weak again, alright? Marcel and I were already growing stronger with just the two of us, but now we have a brand-new friend? The three of us together will be unstoppable!”
Marcel snickers slightly.
“Not really the angle I was going for, but sure. Anyway, that packet of chips wasn't nearly enough. Like I said earlier, let’s go grab something from the cafeteria, alright?”
Seemingly immediately forgetting the previous topic, Felix’s eyes light up and his tails whir into action.
“Oh! I hope they have Wacan berries!”
As Felix rapidly ascends back up onto Marcel’s shoulder, my own tail begins to sway back and forth again. The predators’ kind words lifted my spirits and cast aside the embarrassment I had felt, spurring me to happily step forwards and follow the Human’s lead towards the station’s cafeteria.
As we made our way through the halls, I paid more attention to the various pairs and trios we passed. The Venlil all ranged from bubbling with excitement, a spring in their step as they walked joyfully beside their partners, to barely containing their fear, shaking slightly as they stuck close to the walls and avoided looking at most of the more predatory looking Pokemon. I wasn’t at either extreme, though I was leaning towards the former. I strode beside Marcel with contentment, mentally thanking my past self for signing up for the program. I was nervous to meet them at first, but it took almost no time at all for me to recognise the friends I had already been speaking to over text for whole herds of paws at this point.
When we reached the cafeteria, the place was already alive with many Terrans and Venlil. Some sat just with their exchange partners, while others gathered into larger herds, with the countless conversations happening between them melding together with the clinking of cutlery. Even out here on this station, with by far the strangest creatures in the Universe, the sound of people enjoying each other’s company was oh so familiar.
The three of us collected our meals and decided just to sit by ourselves, eventually finding a spot near a rather short Venlil sitting with a large, purple serpentine Pokemon that was presumably their partner. As Marcel and I set our meals down on the table, Felix quickly grabs a pastry from Marcel’s tray.
“I call dibs on the Wacan muffin!”
Marcel has selected some sort of soup for himself, while I chose a simple bunt leaf salad, although my serving seemed to have some sort of fruit in it that I didn’t recognise. I prodded the yellow chunks around, trying to determine if I had gotten some underripe juicefruit or something, catching Marcel’s attention.
“That’s Shuca berry. Not really my thing, but it’s decently popular.”
“Oh, it’s an Earth fruit?”
“Yep, looks like the kitchen’s experimenting with mixing cuisines. This soup is… surprisingly spicy.”
Looking up at the Human, I find that his face has turned a slight reddish hue, the flush no doubt signifying that he was struggling. A quick peek at the contents of his meal provides an answer, making me whistle slightly in laughter.
“Ah, that would be firefruit. Fitting name, isn’t it?”
“Fuck, you can say that again.”
As I watch my Human partner gulp down his glass of water, I pick up a few bunt leaves along with a small chunk of the Shuca berry and pop them in my mouth. The yellow fruit goes well with the bunt leaves, providing a mild but nice sweetness with the slightest kick of spice. Though, obviously not nearly as much as Marcel’s firefruit. The Human soon excuses himself to refill his water, Felix throwing a teasing quip his way between bites of the muffin.
“Fire Type doesn’t suit you, Marc!”
While trying to stifle my laughter at my friend’s misfortune, a slightly alarmed, raspy voice coming from my right catches my attention.
“Ssssevik, are you alright?”
Turning to my right, I find the large serpent Pokemon sitting nearby looking at her Venlil partner with concern. He is holding a paw over his stomach and groaning slightly.
“Y-yeah Arbok, I’m fi-fi -hurk-”
He gives a horrible sound somewhere between a burp and a retch, grabbing the attention of a few other people around us.
“Wassss it the berriesss?”
“N-no it’s -hurk- I think is the Pois- -hurk-
Thinking quickly, one of the nearby Humans passes the Venlil a plastic bag. He accepts it and tries to thank them, only for his attempt to be interrupted by more retching. Just as he seems to lose control of his meal completely, he cries out.
Gastro Acid!”
Instead of the typically yellowy green, the Venlil expels a thick, deep purple fluid into the bag. After a single powerful heave, the Venlil looks back up, seemingly slightly dizzy. A moment later, a sizzling sound can be heard coming from the bag, the bottom of which soon breaks. The acidic substance spills onto the floor, having corroded through the plastic like it was nothing. For a while, nobody makes a sound, nor barely moves. Venlil, Human and Pokemon alike in our little section of the cafeteria are all staring at the poor little Venlil who in turn has his eyes glued onto the now useless plastic bag. As for the purple acid, it soon fizzles away into nothing, leaving the floor spotless with no evidence that it ever existed.
The sound of approaching footsteps makes me turn around with a slight jump, finding Marcel returning with a new glass of water. His eyes dart first to the silent crowd, then to the small Venlil, then finally to me and Felix.
“Uh, did I miss something?”
Previous Prologue Next
~~~~~~~

NoPokedex

Humans - Typeless
Gojid - Steel/Rock
Venlil - Normal /Poison
Arxur - Dragon/???
Tilfish - Bug/Dark
Zurulian - ???/???
Farsul - ???/???
Kolshian - ???/???
Yotul - ???/???
Mazic - ???/???
Dossur - ???/???
Sivkit - ???/???
Krakotl - Flying/???
Harchen - ???/???
Duertan - Flying/???
Thafki - Wate???
Sulean - ???/???
Iftali - ???/???
Drezjin - Flying/???
Jaur - ???/???
Letian - ???/???
Leshee - ???/???
Yulpa - ???/???
submitted by Aussie_Endeavour to NatureofPredators [link] [comments]


2024.05.15 10:49 FIAMMA01 New Testament Reaper

This story is also being posted on royal road, my username over there is cosmicslime. You can find the rest here: ROYAL ROAD
If you do end up reading this story, then I'd appreciate a follow over on Royal Road. I'd also like to hear your thoughts on it up to chapter twelve. You can share them in the form of a review, mentioning what you did and didn't like about the story, I'll try to get through as many of them as possible.

Chapter Two - Beginning Of Ruin - Part Two

Slowly coming to a halting stop, the wooden boat previously acting as my mode of transport came to a complete rest against the river's gentle current, precisely lining up with the river dock now on my right.
Stepping out of the drifting craft, my feet made contact with the solid ground once more. For some reason the ground below me felt somewhat ethereal after travelling that short distance by water. Laid out in front of me was a paved path that perfectly divided the rows of red spider lilies on either side.
Strewing the familiar weapon across my shoulders, I flicked the timeless hood over my head before traversing the vacant road with no particular destination in mind, as I walked by, the spider lilies blowing in the wind would halt their swaying motions in an unnatural display of primal fear.
No matter how much I tried to tone it down, it seems the ominous pressure being emitted by this body couldn’t help but inspire fear in the hearts of living creatures. Even here in this Celestial realm, it was still the domain of the living so my presence here was hardly ever warranted, nor welcomed for that matter. It wasn’t hard for me to see the effect my presence had on a given setting, it would always elicit a combination of three reactions from those around me.
It was either fear, hatred or anxiety.
That was the case for all but one....just a single girl didn’t seem to mind me being near her at all.
Just as I was about to rescind myself to the inevitable fate that came along with this existence, I saw something or rather, someone approaching in the distance.
It was another young female wearing glasses and speeding towards me as fast as her nimble legs could carry her. She was holding something like a scroll in her right hand and given how awkward her tumbling strides were, it was clear that athletics weren’t her forte.
As soon as she’d gotten within range, her eyes sparked with a sudden realization, and she abruptly placed her right leg in front of her to slow her awkward sprint. Kicking up a fit of dust in the process, the green haired girl stopped just a few footsteps away from me before immediately bowing in a trembling motion.
“G-G-good evening, Sir Shinigami....or would you prefer Sir Reaper instead?” That timid question trailed behind her upturned eyes.
“It doesn’t matter. What is it Minerva? I doubt you sprinted all the way here just to give me such an awkward greeting.”
“Eh....you-you know my name?”
“Naturally.”
I saw her face lose a bit of its color after I spoke those words, but she soon collected herself before correcting her posture.
“Ah! I wanted to ask you about something. You see I’m in charge of managing the souls that get sent to reincarnate from both the overworld and Eden, but something odd has come up.”
“Something odd you say?”
“Yes, I was going through the archives just now and from what I’m seeing, none of the celestial souls that were sent to reincarnate have entered the cycle. Our souls usually tend to take a little longer to recycle but this is just an anomaly, for the past four hundred years very few of the celestial souls have managed to successfully reincarnate. That’s why I was rushing over here, I wanted to see if you could somehow properly escort Luelle instead of just letting things happen the usual way.”
“I saw her off just as she’d requested, she didn’t want me to personally send off her soul for some reason.”
Minerva’s neon eyes drooped a little lower just then, it almost seemed as if she was staring at the scroll now in her hands but after a few seconds it quickly became clear that it wasn’t the case at all.
“I see...so she’s really gone then.”
“Yeah.”
The distant silence that fell over us seemed to drown out even the humming winds now passing through the field of lilies.
“That scroll...doesn’t it automatically record everyone who enters the source?”
“Yes, I was just about to check it myself.”
She unraveled the thick parchment like material, scanning the myriad of letters that were appearing on its surface.
Her eyes widened in anticipation and after a while, a careless stream of words escaped her mouth. “It’s.....not....here.”
That was the beginning of it.
“Not there? You mean her soul....hasn’t returned to the source?”
The edges of the well-aged scroll crumpled under the force now being exerted by her slender fingers.
“Usually if I want to search for a particular soul, I just need to concentrate on the name of the person I'm trying to find. Even a vague image would usually be enough but....no matter how hard I focus, nothing comes up when I skim through the archive for Luelle’s name.”
This was a problem. All souls were originally supposed to return to the source, a realm even beyond reach of the Celestials for reincarnation, but for some reason that just wasn’t happening this time.
Souls did occasionally lose their way along that journey and eventually become evil spirits, but that kind of thing only happened by coincidence, the mere prospect of it ever occurring for a Celestial spirit like Luelle was simply absurd.
“Well, this is a problem. I’m certain I witnessed Luelle’s soul drifting off just now, but I’ll have to look into this. For now, you shoul-”
Before I could even finish speaking, a strange mechanism appeared in the skies above us.
It was a large white crack, the kind of thing you’d almost exclusively see on a mirror. The sprawling white lines spread across the sky, leaving an ominous screeching sound behind every time they expanded their jagged paths. Each fissure seemed to tear through the fabric of the heavens, revealing glimpses of an otherworldly darkness beyond. As the cracks widened, a sense of foreboding filled the air, suffusing the atmosphere with an eerie tension that seemed to reverberate through every fiber of existence.
“What....is that?” Minera barely managed to mutter those words in astonishment.
Soon after, a litany of white cryptic markings began escaping from the jagged openings, spreading across everything from the skies above to even the waves washing below. The strange symbols glowed with a demeaning white light, emanating a strange kind of energy each time it cast its ethereal glow.
“U-Uhm....Shinigami...do you know what this is?” Minerva asked from beside me, timidly surveying our unusual surroundings.
“No....but you should head back just to be-”
Cutting me off once again, the strange markings etched on to the world itself began emitting bright white sparks like a timid, yet persistent firework display. The sparking lights grew fiercer and fiercer by the second, and before I could even execute my next move, the entire world was seemingly engulfed in a blinding cascade of light. It was as if the very essence of existence had been ignited, and we were just insignificant specks adrift in the vast expanse of creation.
Before my vision was completely overpowered by the tormenting flash, I saw Minerva extend a hand towards me with tears flowing from her eyes. I wasn’t able to hear the words that escaped her, but for a second it looked like she was calling out to me.
Apparently, even Celestials found solace in my presence at the end.
The world was divided into three realms. The first of these was the lower realm that the humans inhabited, we called it ‘Terrania’. It was a land festering with humans, a world where only they were able to dominate and reign supreme - Or at least that’s what they thought anyway.
In reality, that realm had only managed to continue functioning because of the efforts of the beings known as ‘Celestials’. These Celestials resided in a realm that was far above Terrania known as ‘Eden’. They were responsible for overseeing the various aspects of the world these humans inhabited and that just meant that they were in charge of maintaining its balance. If things ever started getting out of hand, then they would intervene to re-establish that balance, but that would only happen if it was absolutely necessary. Though they could influence aspects of the world itself, the Celestials weren’t gods but rather akin to something like a superior version of humanity, the humans of the lower realm often referred to them as ‘angels’.
The only thing in the entire world that came close to mirroring anything even close to that level was the entity known as ‘Akasha’ or the ‘Source.’ It wasn’t an actual person but rather, the mechanism in place that managed the influx of both mortal and Celestial souls accordingly, managing them in a timely manner and allowing them to reincarnate given time.
It resided in an exclusive realm that surpassed both Eden and Terrania. Akasha was the recycling mechanism put in place to cleanse and return souls to the mortal cycle. Every time a human died, their souls would naturally return to Akasha over a number of years given that they hadn’t become an evil spirit or deviated from the natural order in some other way. That’s why even as a Reaper, I didn’t actually need to guide the souls of every single mortal that had perished, but rather just the ones still clinging on to the mortal realm or those that had deviated from the natural order.
Seeing as only pure souls could pass between the realms without restrictions, very few Celestials had ever gone directly to Akasha, but just about anyone who wasn’t mortal could detect its overwhelming essence radiating from some far-off place. The same went for me and I was neither mortal nor a Celestial.
That was how it had been, the way in which the world managed to maintain some amount of balance even without outside intervention, but the moment I saw those strange cracks appear in the sky I could already tell that the fragile balance keeping this world afloat was beginning to crumble.
submitted by FIAMMA01 to HFY [link] [comments]


2024.05.15 07:44 PumpkinsVenue Parallels between Dark Souls 2 and Elden Ring - the lands

Parallels between Dark Souls 2 and Elden Ring - the lands
I've compiled lists (there was supposed just one, but reddit limits blocked me) of parallels that fans have drawn between Elden Ring and Dark Souls 2, along with brief commentaries and illustrations on the patterns they may have observed.
https://preview.redd.it/u50do8mjsi0d1.png?width=2000&format=png&auto=webp&s=00d9b786a6f5b1e0dba7781354efa6d679ea0f5d
As the IGN interview said, Dark Souls II is more open world, much like Elden Ring, than the other games in the Dark Ring series.
https://preview.redd.it/um8csw38si0d1.png?width=1600&format=png&auto=webp&s=09992bb7e7baf960646b5e1bd5bdd940b85b00c2
The Lands Between in Elden Ring has an ethereal & transitional nature and Things Betwixt in Dark Souls 2 is an inter-spacial cave.
https://preview.redd.it/ood1pze6si0d1.png?width=1280&format=png&auto=webp&s=e70746dfc129c8e38ddf3ac84ee14a524cf56db3
The image on the left is the Erdtree. The image on the right is from Drangleic Castle just before you enter the Looking Glass knight area.
https://preview.redd.it/x9y0afeuti0d1.png?width=1000&format=png&auto=webp&s=eeb638ce06efdaed452ab190b00ca2ad1970211e
The snowy, storm-swept Consecrated Snowfield of Elden Ring evokes the treacherous Frigid Outskirts of Dark Souls 2, with both areas challenging players to navigate blinding blizzards while facing off against powerful enemies.
https://preview.redd.it/k31f4tcrti0d1.png?width=1200&format=png&auto=webp&s=64e1ca16cb71034b7ca815b0c99d4e7652b8774f
Crumbling Farum Azula and the Dragon Aerie in Dark Souls 2 (Aldia, who researched the past, may have had a hand in creating the site) are both mazelike areas filled with dragons and aerial, draconic imagery.
https://preview.redd.it/pl5ta14dti0d1.png?width=1240&format=png&auto=webp&s=6065b765680380a8579ac8e098c5ed3df08e80e6
Both Leyndell and Lindelt from DS2 are grand capitals steeped in faith, draconic imagery, and connections to lightning and sacred trees, with their strikingly similar names hinting at a shared reverence for nature's divine forces. “The Erdtree was once as warm as the gentle sun, and would gradually heal all who bathed in its rays.” Soothing Sunlight miracle that passed down through the ages by the Lindelt Monastery “Greatly heals HP of self and nearby allies“.
https://preview.redd.it/hyhjgrfhui0d1.png?width=1100&format=png&auto=webp&s=f5feda7afd35a2b600835524f6bf8ce5d1ad4d47
Both Golden Order and the great House Osteria represent prestigious ruling orders or noble houses wielding immense power and influence within their respective sacred capitals of Lindelt and Leyndell.
https://preview.redd.it/tht7u0nxti0d1.jpg?width=1024&format=pjpg&auto=webp&s=c4d3002ebfd8a8994b900b8d1b4942a48c1ba1e0
Both the Heart of the Storm from Elden Ring and the Ashen Mist Heart from Dark Souls 2 are key triggers that grant the ability to access dragons’ memories and alternate realities.
https://preview.redd.it/fqjdchabsi0d1.png?width=2000&format=png&auto=webp&s=dd0c5debdca687ba7f1d9c75c4982effbe0a31df
Both Raya Lucaria Academy in Elden Ring and the School of Melfia in Dark Souls 2 were renowned institutions dedicated to the study of sorcery with astrology, delving into the mysteries of the stars and cosmic forces.
https://preview.redd.it/sgogyfiwwi0d1.jpg?width=600&format=pjpg&auto=webp&s=80dbe3b5a721fdb37faf91475c9dcaebb29c9139
Akin to how purist astrologers in Dark Souls 2 despised swordfighting, the Lazuli sorcerers were considered heretical by the Raya Lucaria academy and are the only branch that practice of wielding swords as catalysts instead of traditional staves.
https://preview.redd.it/w632sq0iti0d1.png?width=1068&format=png&auto=webp&s=ed3da08c8d7813258e0f764f152d43a4ea23db35
The Mask of Confidence worn by Seluvis and the Manikin Mask from Dark Souls 2 share a distinctive feature of having the wearer's mouth wide open. Hinting at a connection between the peculiar art of puppetry from of the two lost lands mentioned in the Manikin armor description and Seluvis' quest in Elden Ring.
https://preview.redd.it/ap3yt980xi0d1.png?width=1025&format=png&auto=webp&s=e6715baf61acc124fc57c7c67d20746ee4005c77
The Shaded Castle (on a plateau that has windmills) which is next to Volcano Manor and the Earthen Peak Ruins which is next to the Iron Keep in Dark Souls 2 are both small, poisonous dungeons that lead to a larger, more imposing, volcanic area, hinting at a parallel between the two locations.
https://preview.redd.it/byhleg2esi0d1.png?width=2000&format=png&auto=webp&s=512f5ee94b54d9727e2fb9c291f84981b383f16f
Volcano Manor with its winged snake statues, and Lanafir from Dark Souls 2, where the eagle symbolizes wealth rather than strength and the land follows a strict edict of isolationism, share a connection hinting at foreign, wealthy lands ruled in separation from everyone else.
https://preview.redd.it/s7kzt7w3ui0d1.png?width=652&format=png&auto=webp&s=3451252e2d08dd27203764f424cc220d2d35d57a
Both Sellia, Town of Sorcery and the eastern land of Jugo employ invisibility magic, with Sellia's night sorceries like Unseen Form and Unseen Blade allowing casters to become semi-invisible or render weapons invisible, while Jugo's Desert Sorceresses and the legendary armor of Aurous utilize deceptive illusionsto lure in victims.
https://preview.redd.it/2h79vhd5ui0d1.png?width=720&format=png&auto=webp&s=8c355438118bd35aafed442d9e0b090fd9133327
Both the formic rock formed from solidified giant ant venom (most abundantly found under the desert land of Caelid) and the Corrosive Urn from Dark Souls 2, filled with secretions from giant corrosive ants native to the desert land of Jugo, contain potent acidic properties that can rapidly degrade equipment and armor.
https://preview.redd.it/tvgek6ohsi0d1.png?width=2000&format=png&auto=webp&s=cc629ebb59af22693947e751321a0daddee23d86
Both Caelid under Radahn's Redmane army, and the eastern land of Forossa from Dark Souls 2 were home to fearsome warrior knights renowned for their ferocious combat prowess, with the Lion Knights of Forossa and the Redmane Knights serving as elite forces until their respective kingdoms fell to ruin.
https://preview.redd.it/w7q3fwlcui0d1.jpg?width=1047&format=pjpg&auto=webp&s=699cd72b8a1f187c74d5db8adc27c6613c9ffbc1
The Ring of Giants suggests the lands of Forossa may have been inhibited by giants, just as the Dragonslayer's Crescent Axe's ability to slay dragons implies Forossa also had to contend with these beasts inhabiting its territory.
https://preview.redd.it/vjvw5uglti0d1.png?width=1350&format=png&auto=webp&s=5cadeb7a9f856702326314e2705d4c631c41c0a7
Both the Black Firebomb from Dark Souls 2, a powerful explosive developed in the fallen kingdom of Forossa, and the Redmane Fire Pot from Elden Ring, used by Radahn's soldiers to combat the scarlet rot, are potent incendiary weapons that inflict devastating fire damage upon impact.
https://preview.redd.it/7iah3t97ti0d1.png?width=1524&format=png&auto=webp&s=89b54c7e963c8d7cd1db8e5d207982533dc8e578
Both the Holy Water Pot, crafted with incantations of the Golden Order and highly effective against "Those Who Live in Death", and the Holy Water Urn from Dark Souls 2, originally intended as a soothing potion but scalding the skin of Undead and Hollows, are potent holy water weapons derived from ancient, well-protected springs that have become inaccessible due to war ravaging the lands of Mirrah and the Lands Between.
https://preview.redd.it/kw0dghv4ti0d1.png?width=1250&format=png&auto=webp&s=5af5e4e10491b2a4a4036056ac10721d74ce3762
The name Elden Ring and the primary title for Dark souls.
Initially, the latter was going to be named ‘Dark Ring,’ but after learning about its crass British slang connotation, FromSoftware opted for the title “Dark Souls” instead. Within the overworld setting of Elden Ring, a blend of North-western European, Nordic, and early to middle English influences, the term ‘eld’ or ‘ēlden’ can signify ‘fire’ or ‘ǣlden’ can signify ‘to kindletracing its origins back to the Proto-Germanic term ‘ailidaz’ and ‘ailijan’ respectively. Interestingly in Swedish “elden” reportedly associated with alchemy.
Perhaps the intended or additional meaning of “Elden Ring” is “Fire Ring”.
submitted by PumpkinsVenue to DarkSouls2 [link] [comments]


2024.05.15 04:51 Storms_Wrath The Human Artificial Hivemind Part 512: The Pact Of Blades

First Previous Wiki
Ezeonwha was walking down a long hallway. The dry and plain painted walls and the pure white lighting of the lower levels of the 102nd Visitor Welcome Office helped to frame the dingy realities of those who could only afford these floors. Not even capable of having windows, these were for those who were the cheapest of the cheap or those who mingled with them. He'd passed several Guides on the way in, their claws echoing in the halls as a sign of authority in this lawless land.
Here, mediocrity was king, and he was a loyal servant. He drew his cloak closer about his neck, unwilling to reveal himself to those who weren't already equipped to see through it all. He was famous enough to be an abduction target if he let his guard down. This place was no exception, though Justicar tried to make them such. Too much security on the higher levels and too little on the lower levels. That was the way of things.
Another hallway, this one marked with bullet holes. Two contractors and a Guide were discussing the pricing of the fix project when he turned the corner. Their voices quieted to nothing, the stillness pressing down upon them with the same intensity as the false lighting. Ezeonwha clacked his jaws, giving them a low bow before continuing on his way. He saw the Guide's eyes light up with the sign of his implants getting a reading. It was another impromptu way of tracking via facial recognition, but it was an ancient practice.
Nothing was new about what the Guides did; only how many of them seemed to be on general patrol. Had Justicar hired more of them or actually done full conversions for all of them? Those arm cannons surely weren't cheap or ethical to insert into unwilling participants. And giving a victim a gun they couldn't be disarmed of was a very bad idea, even for Elders. And Justicar was better than most Elders when it came to abject stupidity. He'd likely only been dropped a few hundred times as a child versus the more likely Elder average of a few thousand.
Ezeonwha chuckled at his internal joke, heading deeper underground into the complex. He was going to a certain meeting, and it would be best not to be late. Even if the Guides tracked him, it wouldn't be negative. The group he had been approached by a few days ago wasn't a terror group. He'd looked them up. They dealt in 'freedom and liberation from all chains.'
The Eyes Of Liberty had focused upon Penny as their latest propaganda target and perhaps as a valuable ally in their fight against all tyranny. Though such a flowery message was likely steeped in idealism for the lower ranks, with more pragmatic and likely richer inner circle elites and leaders ensuring the pot would always simmer but never boil or grow cold. That was the way movements such as these managed to skirt the line between inaction and terrorism.
It was a dangerous thing to do. But these were dangerous times. If Penny left, he'd die. Someone with a grudge would kill him. It was a given, and he'd made peace with it now. He needed to get to work, to help others like him and those worse off, with just a small piece of the meager time he had left.
He was in the system as a friend of Penny, so little scrutiny would fall on him as he came and went. He had a new friend, one who was very interested in connecting to Penny.
The offer had come through his communicator, and he'd answered it given its interesting title. After a lengthy discussion about their goals for him and Penny, he'd agreed to at least have a meeting. He didn't tell them that he had a tracker from Phoebe, which would 'be impossible to miss' if things went badly. He knew the value he had, which was why one of the androids was also accompanying him under the guise of being a Sprilnav.
The android was 'walking' on all fours, its mechanical motion entirely silent. It was obscured by a wave of holograms and hard light holograms that would ensure that it wouldn't be considered suspicious beside him. His only guard was a capable one, and Phoebe had all the confidence of an AI who knew that the destruction of her android would only be an inconvenience for her.
Ezeonwha came to an unmarked door with a well-worn door frame. One knock. One pause. Two knocks. Another pause. Four knocks. He waited, and the door swung open. Eight Sprilnav greeted him warily but warmly, their eyes shifting to Phoebe.
The inside of the room was a dull red, coming from a pair of lights in the center of the ceiling that cast dark shadows near the edges. The whole room felt dark and dangerous, and the walls were lined with guns, computers, and several drones. Shelves and drawers were neatly stacked against the wall, as well as five couches and four double beds with ladder access to the top portions.
Bags of food rested atop a trash compactor unit, and the room service button on the inner side of the wall that Ezeonwha could see in the mirror was worn down to the raw metal. No paint jobs here, only grit and business. The room faintly smelled of body odor and assorted foods. Not entirely unpleasant, but also not what he'd expected from a group with sich a flamboyant name. Perhaps they worked in cell-based units. And that was another thing.
Minds were visible in the distance of the mindscape, but the people here were huddled together mentally. They appeared to be haphazard, but Ezeonwha recognized an old army-type defensive formation a mere step from each of their positions. They were more than they appeared. Though based on how their room looked, they probably weren't veterans, just decently trained.
As they walked through the doorway, a scanner activated. One of the Sprilnav, wearing a headset with numbers and letters swirling on the inner side of the visor, called out: "Phoebe android. Commando variant. Risk assessment: Certain Death. Ezeonwha. Carrying two pistols, one hidden in the pack on his left, and the other tucked inside a strap near the lower bottom of his chest."
That made them all pause, sizing each other up. Ezeonwha smiled nervously, failing terribly to break the building tension once again. His nerves started to get to him, but finally, Phoebe spoke. "Well, friends. I, for one, am happy to talk of the business of liberty. Tell us, what do you have in mind for my friend Ezeonwha?"
"It is not about him, AI. It is about the freedom all sentient beings deserve, and which we shall bring to the galaxy no matter if we are alive or dead."
"An honorable goal to strive toward," Phoebe said.
"Thank you. Your words are quite kind for your type."
"I didn't know I had one," Phoebe replied. "But thank you."
Ezeonwha turned his head toward the Sprilnav with all the fancy equipment.
"What is the best way for me and Penny to help in the fight?"
"The best way would be for you to start killing the gang leaders you come across. Barring that, have Penny ignore the graveyards, and continue freeing the slaves as she ought to. The dead have their freedom; the living need her work more."
"I agree with my companion," another of them said. "So far, Penny has done more for the fight for justice than any other on Justicar in generations, so it is a terrible thing to ask more, but we must ask. Even knowing the terrible toll it would have if she loses the Judgment, Sprilnav are at stake."
"People are at stake, you mean," Ezeonwha said. "There is no need to bring species into this."
"There would not be, but it is still a clear factor," another of them said, a female who looked more shifty in her gaze and demeanor. The Eyes of Liberty seemed like one of those groups with too much division.
"Do you disagree with each other often?" Ezeonwha asked innocently.
"Here and there," the tech guy said. "Not often enough to be a problem, and not when what matters is at stake."
"But that is the thing. How can you agree on when something that matters is a stake?"
"Is this a test?"
"Why would it be? Think of it as a genuine concern," Ezeonwha said. "To associate with your group, I have to be certain it will be resilient to change and risks escalating in the future. If the gangs cannot strike at Penny, they will pick the next best targets. Currently, that is me. If I associate with you in a way they can find out, and I assure you they will find out eventually, you all may be at risk as well. And your group's seemingly cell-based design also means large scale mobilization is difficult, ineffective, and risks severe coordination issues which cannot be quickly or safely remedied without changing core security features of it."
"You deduced all of that from context? You are smart, Ezeonwha. And have a good brain in your head. Everlasting knows we need one of those between all of us."
They all shared a laugh.
"I am not as young as I may look," Ezeonwha said. "Penny is not properly learned of the danger that faces us here. I am. The Underground will kill me when this is over. Do you want to die alongside me, all for your beliefs?"
Silence descended again. Ezeonwha kept the pressure on them when one of them stepped forward. "For freedom and liberty? Yes. I would die for that."
"As would I."
"And I."
They all declared the rest in orders that followed the patterns Ezeonwha was noticing. There were variances in their levels of belief and faith in their purpose. Each person had a different level of value difference, which meant that their lives would be worth more or less comparatively.
Cohesion was weaker, too. Not a full defector team, but likely pieces of several. Was that by design from a higher up leader, or was that just circumstance? Another thing to figure out later, that wasn't critical yet, but he would know before he truly went on any missions with them, if he did at all.
He suspected running messages to Penny would be the majority of their tasks. The quality of intelligence the Eyes of Liberty had offered was substantial. Perhaps enough for Penny to turn herself from a major annoyance to the gangs into an actual existential threat. With Justicar's swarming protection of the Fort Court and the 102nd Visitor Welcome Office, there was a limited amount of things that even the gangs could do. And if the rumors were correct, a Progenitor would be partaking in the trial.
"To be clear, if I join up with you, Phoebe would come too."
"Why would we let an AI join us?"
Phoebe smiled. "Without me, you'll die in this fight. You have trained for around 2000 days. You're acceptable combatants, as is Ezeonwha. But you are fighting in a city, and underneath it. You need to know how to keep a low profile. You need to know how to move through a crowd, get in and out. And you need to keep collateral damage to a zero, or the gangs will use you like they have others who had your purpose and were less careful to justify their 'protection' continuing. If you march in there and kill 50 slavers, if you kill a few slaves or a single bystander in the process, your credibility will be smeared. And frankly, with me on your team, you won't get blown up by an IED when you try clearing your first room in a fortress."
"IED?" One of them asked, while the rest digested her statement, going through various levels of offended looks.
"Your translator is too cheap. Improvised explosive device. Here, that can be old engines, reused oil, cracked plastic, frictional fuel bombs, circuit extruders, sodium splash grenades, as well as the more military style attacks they can pack, from small micro rockets all the way up to lower level fission or fusion bombs. Though if you're in a fight with those things involved, you're already dead."
"Why?"
"Because unless you're Elders, or holograms, a nuke will kill you whether you're right next to it or just inside the same shield. They concentrate the thermal pulse, so your bones would be ash before the pain hit your eyes."
"And what protection could you bring against that?"
"Telling you it's there before you start the attack. That is, if you listen to me. I value your lives over that of this android, but also I value Ezeonwha over all of you combined. I will not prevent him from doing this, but I will have you all know the risks involved."
"We are prepared, Phoebe. We have done much of the training you say, though we do not believe the gangs would plant explosive devices in their own fortresses. There is too much risk around that, with betrayals so common. However, the minefields we have scouted are easy to defeat with the right tactics. Perhaps you can give us a briefing on those, too?"
A challenge.
"I can, depending on how long you wish to do this for. But I have the stamina for either hours or weeks, depending on which you choose."
"What of your batteries?"
"They are of sufficient quality," Phoebe assured.
"I hope so."
Their tech guy nodded, more numbers flashing on his visor. Ezeonwha hoped he had a different way of display, like through an implant or something, for the missions in darker areas. The Underground was, by its name, not a place where much natural light was to be found. And the gangs controlled all the power systems in their territory. It was another part of the racket.
"Why aren't you guarding Penny?"
Phoebe's back straightened, a subconscious posture change to make her seem more confident. Ezeonwha caught the tactic for what it was, though without extensive knowledge of bipedal forms, it was less likely the surrounding Sprilnav knew it.
"Penny proved before a trillion eyes she's capable of fighting Elders, Progenitors, and a Dreadnaught Captain. Not to mention her immense power. I can shoot bullets, but she can literally snatch them out of the air and eat them. She has her own way of doing things, and it is a good way."
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
Penny landed in the rubble and headed for the Vaquah with a trail of survivors behind her. Many of them, she could recognize the marks of slavery on, with numbers or brands on their skin or just the trauma crouching in their eyes dulled by the pain of a long life in a work camp. Penny went through the wreckage to the shield surrounding the rubble and the defining line between the rest of the city and the destruction. Several news drones flew above her.
More were arriving from various directions. The soft footsteps grew into a constant drumming sound, like a beating heart of doom. Penny marched with them, heading to the spaceport. A large medical operation there quickly rerouted many of its various branches to the most injured freed slaves.
Penny pressed her considerable psychic energy on the entire group, accelerating their healing, slowing bleeding, and generally repairing their bodies and cells from the trauma they'd suffered. But the cloud over their heads did not brighten. The atmosphere remained tense and mournful. Many of them had lost friends, family, and more. She had no right to ask them to feel any different.
She had freed them, that was all. They were not her servants. She was not their ruler.
Several of them came up to her, offering thanks in the small ways they could. Kind words. Attempts at hugs. Even offers of devout prayer and worship, which Penny respectfully declined. She knew, as did most of them, that veneration for her deeds was inevitable. She didn't want to be seen encouraging it at all, since this was a public place where many eyes were upon her.
She knew that it would be misconstrued as a threat if she did. Religions were some of the most major threats entrenched powers could face if not properly co-opted by the state to suit their needs. And here, the 'state' was a military dictatorship billions of years old, ripened with corruption, money, and the immortality of Elders sporting technology beyond any other in the galaxy.
The sky was blue with shields overhead. The Vaquah hung in the distance, its thrusters gently burning to keep it aloft. A trail of shuttles linked the massive ship with several spaceports, including this one. Penny watched the freed Sprilnav get on it one by one, promising themselves to a new life aboard her ship. Technically, they were citizens of the Autonomous Peoples' Stars.
That protection, Penny knew, was why the Vaquah and its innocent inhabitants were still intact. Elders already had hired mercenaries to attack it. They'd failed, thanks to Rimiaha and Penny, but also the defenses of Kashaunta's Grand Fleet when it was in higher orbit. Kashaunta, despite her willingness to use Penny as she would, also had a certain intelligence and empathy. It was highly selective, and only money and power seemed to flip that switch.
But Penny needed the Elder, and Kashaunta only had use for her as an asset. She palmed the new communicator Kashaunta had issued her after the last one's destruction. Kashaunta's hologram appeared. It looked around, noticing the news drones in the air.
"Not here."
"Where?"
"You will know."
In the mindscape, a Sprilnav appeared on Penny's layer. They felt odd to her, almost like the minds of certain humans high up in the hivemind's network. Penny greeted the Sprilnav warmly.
"Hello."
"Queen and Elder Kashaunta requests your presence on her flagship."
"Very well."
In reality, Penny looked around at the crowd. She waited until it dwindled to nothing, and then spoke.
"Displace."
Conceptual energy twisted, and she stood on Kashaunta's flagship, though nearer to the edge than she'd expected. The Elder was waiting for her in an outfit that looked much like pajamas, though they were under a few armor pieces that appeared anything but decorative. Now that Penny noticed it, it was the same sort of armor that Yasihaut had worn to their last encounter, which interfered with conceptual energy. The Sprilnav were highly advanced. She wondered just how far their technology could go. She'd heard mentions of some ships having artificial gravity, and of nanites and programmable matter. But nothing certain.
"Hmm," Kashaunta said, giving Penny a once over. "You have come back. Shall I assume you are still my ally?"
"Nervous, are we?"
"Nervous is what you should be, Penny. The Judgment is coming. Ten days. Indrafabar and Justicar will both be on the court as High Judges. That is not good for us at all. So I figured a bit of prudence was in order. I have thought long and hard about this, and with the great battles of our time so fast approaching, I figure it is time to mend our relationship before the chasm grows any wider."
Kashaunta motioned to a special looking sword sheath on her back. Slowly, she drew a sword. A Soul Blade. Penny began to draw up her armor.
"Oh, I am not wishing for a fight, Penny. I know the damage you could do, even in my sanctum in the sky. Tell me, do you know how Soul Blades are forged?"
"No."
"Good. And tell me, do you know why they draw so much power to swing, even for Elders and beings as capable as us?"
"I have a few theories."
"I am sure you do," Kashaunta said. "But here is the thing. Soul Blades are typically weapons assigned to highly promising Elders, or even Progenitors. Filnatra, undisputed sword master that she is, can wield them as easily as breathing. If I were to swing this blade, there would be no drawback. Why?"
"Because you own that Soul Blade."
"Because this Soul Blade is mine. It is not just something I own. I own around seven or so more Soul Blades, with some weapons nearing their quality lying in my various vaults even now. You did not detect them, because I willed that not to be. I need you to understand this, Penny. You have power. You have might. But you are not invincible. My Soul Blade, if it struck you, would not cutely separate Nilnacrawla or Cardinality from you. Nor would your speeding space entity be able to block this blade with his flesh. If this cut you, it would release unending agony upon you before you exploded in a burst of burnt gore."
Penny sighed. "There is no need to threaten me. Allies do not threaten each other."
"But you do not see me as an ally. You see me as your means to get through the Judgment. You believe I see you as nothing more but a linear singularity maker, and perhaps a passing curiosity I'm backing on a whim. You neglect to imagine that there might be firmer reasons why I back you, and why more Elders are getting drawn into this conflict. You believe I am comfortable with showing you my more pragmatic and ruthless sides because I am comfortable with the fact that you cannot harm me. That you would not dare to do so, when you need my assistance so badly. That I might even be aiming to normalize my 'new' self with you."
"That is hardly my belief alone."
"Is it now."
Kashaunta grinned. There was no warmth in her gaze.
"Nilnacrawla," Kashaunta said. "Cardinality. Exile. Come out and show yourselves. You are being rude as guests."
Exile detached from Penny's head. He grew into the shifting array of fractals and shapes she was more familiar with. What had once grated on her eyes did so no longer. Kashaunta stared at the speeding space entity for ten seconds, then looked back up at Penny.
"He will not work on us. I will cover his form with holograms if he walks through my ship out of courtesy for my workers and crew, if he cannot."
"I am capable, Queen Kashaunta."
"You are quite knowledgable, aren't you?" Kashaunta mused, looking at him hungrily. "Oh, how I wonder what secrets you have in your head. How many of ours do you know?"
"I will not be taken as a hostage," Exile said.
"You will not because I decide not to," Kashaunta said. "Formally, our species are still at war. There is no treaty."
"The Sp'rkial'nova no longer exist."
"Yes, they do," Kashaunta said. "The name was discontinued for use regarding the lesser specimens we created. But I can assure you, Exile, if you wish to go by that name here, that we still do exist. I am a Sp'rkial'nova in the flesh. In the blood. In the mind. In the soul."
"Say what you will, Sprilnav. It changes nothing."
"On that I agree. Though our views on how things are may differ, and yours is wrong, your opinion is not valuable enough to matter."
She turned to Penny. She would have defended Exile, but he gave her a simple shake of his head area.
Nilnacrawla formed out of psychic energy in front of Penny. Cardi did the same beside her. Kashaunta tapped a claw on the ground. Tables and chairs appeared. A chef brought in food that looked passable and a few decent attempts at human cuisine.
"We do not have to eat, though I would expect that all of you at least sit at the table. We will discuss our grievances, and how to solve them before we proceed with the future. We shall first go to the matter of the Alliance. Penny, many in their number wish to establish contact with you. Do you agree to this? If so, I will add their communicator numbers to the translation program I have reserved for your personal use, in case your own device needs another sudden replacement."
"I agree."
"Good. A first step of diplomacy, I would say. Agreement. Now, Nilnacrawla, you look like you have something to say to me. What is it?"
"Free Meridia."
"Meridia was detonated by planet cracker during the 139th Sector 9 Border War. I am sorry more could not be done."
A cold draft of air rushed out of Nilnacrawla's nose. He glared at her. "You let them die."
"I did not. A Grand Fleet was defending that star system, and three came to lay siege. I am many things. A tactician, a queen, an Elder. But I am not a god. I cannot perform miracles. I evacuated 30 billion people from that world and its surrounding stations before the planet crackers hit it. 4 trillion more souls died in that blast. The best I can do is to offer an apology."
"That will never be enough for what you did. If you had never established your nation, they would still be alive."
"They would be slaves. Chattel slaves, not that cute little 'wage slavery' concept privileged people throw around. Perhaps I should remind you just how much darker that reality would have been for your female descendents, specifically. I am a brutal warlord, a dictator with an iron fist. But my claws do not squeeze nearly as tightly as I could. Metrics say that I could extract at least 370% more profit from my people if I simply enslaved them. But despite the shock this may bring to you all, I do have principles. The Autonomous Peoples' Stars are my people. My nation. My empire, if you think I'm imperialist. But I protect them as best I can."
Nilnacrawla's cold anger didn't lessen. Penny placed a calming hand on his front left thigh. He blinked. He let out a long, pained sigh. And he bowed his head to her. Not to Kashaunta, but to Penny.
"There is no need to be cruel."
"My language was accurate, Penny. He is a strong Elder. Everlasting knows he's stronger than most of these fools. Nilnacrawla was and is a hero of the Source war. I respect him enough not to mince words, or to give platitudes. Coddling is for babies. Nilnacrawla is far more mature."
Kashaunta turned to Cardi. "You have been remarkably silent in this, concept."
"I have."
"A wonderfully succinct statement. Perhaps you can shorten it further. But nevertheless, you and I will be working together with Penny much more in the near future. Rest assured, if you refuse to become more independent, you will be nothing more than a crutch for her to rely on before leaving her to fall when you are ripped away."
"When, Elder? I would like to think your protection is sufficient."
"I am sure the truth is quite the opposite, dear. I will now get to the point. Penny needs to move faster, and needs to break out of her shell. She needs to be pushed to do more. She has signed a binding treaty, which shows she is capable of more than barbarian aliens, as some Elders would call her. You, Cardinality, will help her be a high achiever. To do this, you need to learn more about your own history.
That is the theme of the year, after all. History. My history, Penny's history, Sprilnav history, and even Gaia's history, it would seem."
"Gaia? What do they have to do with all of this?" Penny asked.
"Oh, you don't need to worry about that."
"Excuse me? You don't get to decide that, Kashaunta. You will tell me. I refuse to be coddled, like you say. I demand the respect I am owed."
"You forget yourself, Penny."
"I remember myself, actually. I am all I need to be. I can become all I need if I must. You can hold your backing against me all you want, but you won't withdraw it. As you said, more binds you and I than mere money and ideology."
"And if you're wrong?"
"Then I've doomed my species and my nation to war, and this planet to the full power of my wrath."
"Wrath, Penny. Wrath. The Sprilnav have many words for anger, rage, hatred. There is the desire for vengeance, in varying degrees. There is that for justice, which does differ. And that for belonging. I know you believe you are standing up to me as a way to assert your own authority in this relationship of ours. You believe I see you as inferior, and will pull back my help when it is profitable for me. I will not offer you the consequences of what your words could mean.
You already know them, and that argument is as stale as your view on us Elders. I will say this once, Penny. You are the Champion of Humanity. The apex predator of your planet, the only one mostly in charge of an Alliance that does more than merely dream of overthrowing us. It is easy for me to say you are not a threat, though I do not ignore the threat you and your nation are trying to become. Gaia will be a part of your movement, but even my information is not entirely complete. I will not mislead you by claiming I know Gaia's link to this, just that there likely is one.
And I am not unreasonably petty. I am willing to put all our animosity behind us and start anew. Even if you are not willing to do the same, I am willing to make this work for us. You have more people to care for than just the Alliance, now. Do not forget them."
"A lot of words that mean nothing."
"Because you heard, but did not listen. Perhaps it will be easier this way, Penny. I want you to win."
"Explain."
"You wish to overthrow the current Sprilnav led order of the galaxy. Your path to that will likely be through mass slave revolt. A viable strategy that I could spread far beyond just this planet. And I actually agree with you. This Judgment, this utter insanity around the Alliance and your species has shown me the truth. The Elders as a class and a species cannot be trusted to rule any longer. We need new leaders. Better leaders."
"And yourself?"
"As the hypocrite that I am, and the power-hungry ruler of the Sprilnav, I would obviously exclude myself from that number. Let's be realistic. The Sprilnav will never accept a non-Elder ruler. If you wish to see what our insurgencies would be like, imagine the 2090s Struggles of Asia. Expand that to billions of planets, large and small. Countless ships and space stations. We have more collective ships than you have people. And as your military planners know, there is no such thing as an unarmed ship. Without us, without me, your plans are stillborn. Your galactic Alliance or whatever you make will fall to pieces without proper counseling. In essence, my offer to you, and you alone, is this. The galaxy, for the Sprilnav."
"Who backs your offer, with the power to give it?"
Progenitors Lecalicus and Nova appeared in the room.
"I back Kashaunta," Lecalicus wheezed.
"I observe her offer, and wish it a proper outcome," Nova said.
"Thank you, esteemed Progenitors," Kashaunta said, standing just to bow to them. Penny stared at Nova, balling her fists.
"There will be time for battle later," he said. "But not now. Hear out her request. She does not make it lightly."
The Progenitors disappeared.
"If I accept your offer, it will be on a written record."
"No. It will not be, because if that record is written, my nation will be facing war on all sides. A better idea would be for us to keep this under wraps."
"Perfect for betrayal," Nilnacrawla muttered.
"It would be, yes. But consider the second part of this situation, Nilncrawla. If word of this galactic offer, not just the Pact, were to get out, which is why two Progenitors who know the price of interference were called here, it would mean the deaths of Penny and all her kind. Or do you forget what rapidly approaches us?"
Nilnacrawla frowned. "I did. I apologize, Penny."
Kashaunta spoke up again.
"Penny. You believe I will betray you. So I make an offer of collateral. An offer so unbelievably sacred for us Elders that many would recoil at the mere thought of it. Now that you have signed a backed treaty, you are fully qualified."
Kashaunta grabbed her Soul Blade and presented it to Penny.
"What does this mean?"
"Nilnacrawla, tell her," Kashaunta said. "She will trust your mouth more than mine."
"Bonded Soul Blades are priceless artifacts," Nilnacrawla said. "To offer one to another is the ultimate gesture of trust and respect among many martial Sprilnav cultures. It can also allow for a mind bridge, a soul pact, or a proposal for marriage between two great houses, martial families, or Elders of great wealth and power. To offer this to a human... to anyone... is an ultimate sign of backing, and one of trust.
It is a sacrosanct honor, the absolute agreement of speaking truth and respect. The words I can use in any human language are insufficient to describe the weight of this honor. This gesture is one of absolute truth. Family lines with hatred going back millions of years would never dare to violate this honor."
"Only one Elder in history did so, one who once led a group known as the Stannic Resistance. He does so no longer. Penny Balica, Champion of Humanity... if there is nothing else I can give you to prove that I do really back you, there is this."
"...Just how low are my chances in the Judgment for you to resort to this?" Penny asked.
"They are not zero, but your battle with be incredibly difficult even with this boon of mine. The future of the galaxy, I now realize, hinges on the outcome of this. If we do not have enough trust, they will sniff it out, and we will fail."
So she had no choice. But as Nilncrawla continued to explain in her mind, Kashaunta was getting the worse side of the deal. Which meant she was throwing her backing behind Penny for real, beyond all reproach and retraction. Kashaunta, the most powerful Elder in the galaxy.
"And if I reject this gift, or your reasons for it?"
"Circumstances would demand that I kill you and then myself using this blade as a way to cut apart the dishonor, before my remains are dumped into a black hole to be forgotten forever. I would not do this."
"A dark and archaic custom," Penny said. She would have said more, but she looked at Nilnacrawla's face. He was clearly deeply uncomfortable. Her five words had shaken him more than anything she'd ever said to him before.
"You do not understand," Nilnacrawla said. "This is not something to joke or lie about. With a Soul Blade Pact in play, all else must cease. Right now, there is you, and there is her. Accept or decline. The choice, your only choice, is yours."
"How will this look to the Elders in the court? To the Sprilnav, and the people who back me?"
She could see how it would be a boon and a curse.
"You, and I," Kashaunta said. "The whole of the universe between us right now is you and I. No others exist until this one act is done. There will be trust or there will be death. No in between. No middle ground. The nature of this bond will be a Pact of Blades."
Conceptual energy swirled between them. Penny's natural translation, as part of the hivemind, failed for the first time ever. Her communicator likewise did not translate the words Kashaunta spoke.
"Eis nama kaste Penny Balica, sun lanci Dorima Kashaunta. Ko'ri, lanci nupa bes na Dorima'Pecunyanova. Sp'rkial'nova. Sun. Homo Sapiens."
The air grew thick with tension. It was not just emotional, either. Psychic and conceptual energy gathered. The mindscape started to distort as more and more eyes began to view Kashaunta and Penny. But all of them were Sprilnav eyes. All of them were Progenitors. Nova's appeared brightest and largest, nearly six times the size of the next largest pair. They stared at her, sending psychic and conceptual energy down upon her in waves that forced her and Kashaunta to kneel to the ground.
"I apologize for my earlier words," Penny said. "I should not have denigrated this."
Penny stood for an hour, deeply contemplating the Pact. If it was as Nilnacrawla was describing to her, it was a promise that Kashaunta would not break. If she was offering it at all, especially to Penny, it meant she had a level of trust in Penny's capability far above what Penny had previously thought. Apparently, there were even higher agreements than this that were possible, with this Pact being the lowest level of bond and considered unbreakable with the enforcement of consequences coming from the Progenitors themselves.
She thought of her place in Justicar and the wider universe. Hours passed like water. And then, by the end of it, after nearly 19 hours, Penny finally had decided. She gave a short nod to Kashaunta, who had been kneeling to Nova all this time.
Kashaunta gestured at the sword. "Tol, nopa shikai."
Nilnacrawla fed her a few suggestions on what she would need to say.
"I come to this Pact seeking peace, justice, and hope," Penny said. "And a promise not to betray one another, by lies or by treachery."
Nilnacrawla translated Kashaunta's next words to her.
"I come to this seeking trust, understanding, respect, and peace," Kashaunta said. "And a promise not to betray one another, by lies or by treachery. I make this Pact before the gods, those who equal them, and those who surpass them. I bind them to an oath of silence regarding this event, until I directly instruct them otherwise, in a state of a sound mind, body, and soul. Here, we shall step into a future that needs both of us, casting aside that which is unimportant to focus on the ultimate goals we have. I offer my Blade to Penny Balica, of species Homo Sapiens. In this way, we forge a new future, and walk a new path. I accept the Pact."
"I accept the Pact."
Nova and a hundred Progenitors descended. Nova grew larger, and Kashaunta knelt to him. Penny remained standing. His sharp teeth glittered in the light. He pressed his claws to Penny's chest, and to Kashaunta's chest.
"The Pact of Blades is made before the Progenitors. We agree to your vow of silence. The penalty of breaking it will be dismemberment and disposal into a black hole. Penny Balica, Engineer Kashaunta. To break this Pact without mutual agreement is to call down our collective wrath upon yourselves. You both have agreed, and are of sound mind, body, and soul. The Pact is forged. By sword, by word, by action. I, Nova, Everlasting, Lord of the Progenitors, King of all Sp'rkial'nova, Heir to the Mantle of Power, Heir to Narvravarana, Progenitor, Elder, and Sprilnav, declare the deed done, etched in time, space, and Reality."
They winked out of existence one by one, leaving Penny and Kashaunta alone, to ponder the future. Penny's thoughts turned to the Judgment, and her confidence she could win it began to waver. How much worse was this Judgment going to be than before?
Penny stared at Kashaunta's Soul Blade. With careful fingers, she took it. Kashaunta sat up, satisfied.
"Now we can begin. I shall compile all the news about you I can find, and we shall see how to address the questions the High Judges will ask. Now that you trust me, I cannot betray you."
submitted by Storms_Wrath to HFY [link] [comments]


2024.05.15 00:02 e_hawthorne Emilie Autumn Did It Better: Mental Health Edition

Okay this is not specifically Taylor AND Travis, but I feel this sub would get where I am coming from.
Now I am not one to ever compare one individual's mental health conditions that may be with another person. Everyone has their own struggles and challenges they go through, even if the severity differs. However, in this situation, I would like to put my two cents in on a subject many of us already have started to discuss: Taylor's usage of mental illness, mental institutions, and just overall angst she has been harbouring since TTPD's announcement to present times. As others have pointed out before me, it has never been confirmed if Taylor has any medical condition or has any mental disorder. She did confirm back in 2019 though I believe, she has never gone to therapy as she sees her mom as the only therapist she ever could need (if it has changed since then, please let me know). To be honest, yes, it's not our place to know if she doesn't want to share, about anything involving herself, especially like mental health, as it's a personal subject for many, whether famous or not. Also I truly think therapy while super helpful for some, may not be the right for others in contrast. It genuinely depends on each individual on what they need and what works best for them. Alas, whatever we want to call Taylor is doing for the TTPD era with the usage and imagery of mental illness, personally I'm not only over it but disgusted by it.
For starters, we are led to think all this imagery and wordplay and overall presentation of mental illness and mental institutions and lobonomies etc are solely due to her broken heart over a former love (popular suggestion says it's for Matty Healy but some think it's still Joe and some think it's for other people completely or even other situations). We're left with solely her songs and her choices in words both in songs and in real life, to theorize what they could be alluding to. I have seen many Gaylors suggest these are influenced by the LGBTQIA+ was and have been treated in mainstream society. How, homosexuality was even listed an actual illness not so long ago unfortunately.
But for the sake of calling a spade a spade and being simplistic, I am just going to follow the popular belief that this era is just her choice of showing her reaction and feelings towards some ex-lover and feeling scorned by them, most likely it's Matty. Or least the grand majority of the songs seem to lean in his not so favour. That being said (and as someone who has been there with Taylor since Debut), she could have honestly chose a better direction. Mental illness isn't a joke to make people laugh at parties. It isn't a trend or the latest accessory to buy at the mall. It's not something you can just shake off and pretend it's done by the next album. It's real and it's really affects your every day life. Just as mental institutions are no joke. They're not fun playgrounds to meet potential besties at. It's literally a place that originally people were sent to against their will. Even in present times, some people are still sent to them against their will. Yes, some go now voluntarily, but it isn't always the case. I understand being heartbroken and something like ghosting can make one feel emotionally vulnerable and hurt on a multitude of levels. I just wouldn't justify making chronic word usage of "asylums", "madhouses", phrases like "they sent me away" or referencing coming straight from the hospital if she just meant it "symbolically". I get she could have easily meant Hollywood and stardom especially like she has experienced, is a crazy experience to endure, but in that case, it seems like her previous analogies of a circus works better without offending potential parties or people with actual experiences with mental institutions and/or mental illness. It reminds me of how several people say something like "I always wash my hands, I'm OCD" or "War time flashbacks, I got PTSD from *names a very underwhelming situation that disturb a person slightly*", It's careless and callous wording all around. The fact we have even seen some of Taylor's so-called fans start to make their own medical bracelets to play up this theme is disturbing in my opinion. Again mental illness isn't some necklace to show off like a diamond studded piece.
I'm not saying Taylor couldn't have felt maddened in a way by her experiences that inspired TTPD thus how she chose to display this era and such. In my own personal experience without going too much into it, I had my own ghosting experience a few years back that wasn't fun in any way, and it was with someone, who reassured me for months on end that they were going to stay and we'd always be in each other's lives so obviously my trust and faith were both shaken when I noticed one night, I got blocked from all their social media and they didn't answer any call or text I left. However, I didn't go around not only acting like a tortured Victorian woman, who was imprisoned against her own will in a sanitarium but marketing myself as one and even trying to trademark a term I clearly didn't create. Granted say Taylor hypothetically went through a whole bunch of worst case scenarios: loved ones dying, friends leaving her when she needed them the most, people she care for getting sick, potential bankruptcy, etc then fuck, I get her reason behind using all this theme and the imagery as well. But I am going to take the benefit of the doubt and say she really chose a serious topic and things associated with it, just because something went awry again with her and some person she dated unfortunately. And what makes it even more vulgar in my opinion is it's not even like her first break up. It's much more than her first rodeo at this game yet she chose to display all of her feelings for it this time in perhaps, one of the worst ways. She is being insensitive to the ones who actually have been in mental institutions, whether by choice or not, and/or are suffering from mental illness. Again maybe she has something too, maybe not but regardless, she seems tone-deaf to the bigger picture here, similar to her using soldier terminology despite never been at war or even in service.
Many musicians have used this imagery before as we've established but it doesn't make it any more right. Several artists in comparison have been public with their mental health situations and don't even choose to use this type of imagery for themselves. They'll mention it time from time, but it's definitely not treated like a personality trait from them. It's just an aspect of them but not the whole picture. The fact she's even referring to herself as "The Chairman of The Tortured Poets Department" sounds like the combination of one of the most pretentious and woe is me crock I have ever heard. We don't see Morrissey calling himself, "The Pope of Mope" (yes, the fans do but he doesn't) and I doubt we'd see Robert Smith call himself, "The King of Sad". Yet Taylor who has had what seemed like a well off childhood and many good things happen to her and never seemed to brand herself as anything less than cheery adjectives for more over a decade, it just sounds so off-putting now she's trying to play the tragic role like it's natural or genuine.
I find it important to note, one particular musician named Emilie Autumn, has been inspired by the Victorian era for her whole career and real life "tortured" writers , along with incorporating the whole asylum analogy long before Taylor, but in sheer contrast, it was documented she actually went to a psych ward in a book she published in 2009. In the book itself, she discusses what it was in both a fictional way and factual way of what she went through as well showcasing how women were treated there in present times compared with the 1800s hasn't changed that much. She wanted to write the book to empower women though and to rise above the turmoil and be stronger because of it. She was no victim here (nor trying to just use it "alt points"). She has since (and even before the book) been very open about her experiences with mental illness (she's openly bipolar and the abuse she's endured over the years, as well her songs show she's not afraid to tackle the harder subjects) and what's it really like to be in a psych ward. I feel Emilie Autumn accomplished making mental illness a subject we can understand and even relate to, without it feeling gimmicky or a cash grab until she comes up with another aesthetic. Again I'm not saying Taylor's life story has been nothing but peaches and cream though, I recognize it hasn't been. And again she isn't expected to tell us her entire medical history and every blemish she ever had, but I don't support nor think her going around at her concerts with her dancers dressed as nurses and doctors and her using mental institutions as settings when she has been so mum on the subject of mental health, whether hers or in general, is a good look especially if she's just doing it to songs about how a guy stopped pursuing her and they weren't even together for that long. It comes off disrespectful and even condescending to the ones, who really have mental conditions and we can't just shake it off with a dance number. I'm sorry she got hurt (whether she still is or was is debated), but it doesn't give her a free pass to use something as heavy as this as just an aesthetic and equally turning a blind eye when some of her fans think it's just a lighthearted thing too. I will never get over how so many are now using asylums so loosely, like "OMG this album makes me crazy, send me to an asylum next". That's fucked up to say the least. Ultimately, I just hope this phase changes fast, and hopefully, Taylor can heal from whatever she is or isn't singing about, and more people step in when an idea is just isn't a good one.
submitted by e_hawthorne to travisandtaylor [link] [comments]


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