What is on the anatomy & physiology comp test

Grey's Anatomy on ABC

2011.11.08 20:14 TiZonBE Grey's Anatomy on ABC

The subreddit for all your Grey's Anatomy and Private Practice Discussion! The show was created by Shonda Rhimes and it premiered in 2005 by ABC.
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2011.03.24 07:09 roger_ AskElectronics

A subreddit for practical questions about component-level electronic circuits: design, repair, component buying, test gear and tools.
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2018.01.08 23:56 1251isthetimethati Not How Girls Work

A place to laugh at all those clueless to how girls work. This does not include podcast clips or tweets from those (especially public figures) who constantly recite typical misogynistic rhetoric, and make a profit or following off of intentionally disparaging women online/in media; We will not give them free publicity here, or even more attention. Please read the subreddit rules before participating; New accounts, or ones with low karma may be subjected to AutoMod flagging and filtration.
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2024.05.21 19:31 googlesoar Arduino not connecting to Host Shield

Arduino not connecting to Host Shield
Hey guys, new to this field and still figuring stuff out so thank you for any help. Posting this here in case any of you have messed around with the Arduino.
I have an Arduino UNO R3 from Elagoo and a USB Host Shield (in the pictures)
____________________________________________________________________
My Problem: When running board_qc(an example sketch from the library of USB Host shield) the Serial Monitor stays on Waiting for Device... forever never recognizing the device
____________________________________________________________________
Reference: USB Host Sheild Library:felis/USB_Host_Shield_2.0: Revision 2.0 of USB Host Library for Arduino. (github.com)
board_qc sketch example:USB_Host_Shield_2.0/examples/board_qc/board_qc.ino at master · felis/USB_Host_Shield_2.0 (github.com)
____________________________________________________________________
What I have tried: I have soldered the 3.3V and 5V input and the 5V for the VBUS power this allows the board_qc to show Die revision 03 with my plugged in keybaord
I switched and tried 3V instead for the VBUS and that doesnt run past Die revision 00
I have tried a gaming keyboard, mouse, bluetooth dongle, & usb charger, nothing is recognized.
I used a MultiMeter to check the Voltage of the VBUS and the 3.3V and 5V inputs from the Arduino and everything is receiving correct voltage except oddly the 3.3V pin is receiving 3.9V?
Please help!
This is the current output of the serial monitor:
Circuits At Home 2011 USB Host Shield Quality Control Routine Reading REVISION register... Die revision 03 SPI long test. Transfers 1MB of data. Each dot is 64K................ SPI long test passed GPIO test. Connect GPIN0 to GPOUT7, GPIN1 to GPOUT6, and so on Test failed. Value written: 00 Value read: FF Press any key to continue... GPIO test passed. PLL test. 100 chip resets will be performed Resetting oscillator
100 Resets.
Checking USB device communication.
Waiting for device...
Below is the USB Host Shiled and the correct soldered joints.
Places I used a Multi Meter to check Voltage, and showing the soldered joints.
Better view of my crappy soldering job
submitted by googlesoar to AskElectronics [link] [comments]


2024.05.21 19:23 googlesoar Arduino unable to connect to my USB Host Shield :'(

Arduino unable to connect to my USB Host Shield :'(
Hey guys, new to this field and still figuring stuff out so thank you for any help. Posting this here in case any of you have messed around with the Arduino.
I have an Arduino UNO R3 from Elagoo and a USB Host Shield (in the pictures)
____________________________________________________________________
My Problem: When running board_qc(an example sketch from the library of USB Host shield) the Serial Monitor stays on Waiting for Device... forever never recognizing the device
____________________________________________________________________
Reference: USB Host Sheild Library:felis/USB_Host_Shield_2.0: Revision 2.0 of USB Host Library for Arduino. (github.com)
board_qc sketch example:USB_Host_Shield_2.0/examples/board_qc/board_qc.ino at master · felis/USB_Host_Shield_2.0 (github.com)
____________________________________________________________________
What I have tried: I have soldered the 3.3V and 5V input and the 5V for the VBUS power this allows the board_qc to show Die revision 03 with my plugged in keybaord
I switched and tried 3V instead for the VBUS and that doesnt run past Die revision 00
I have tried a gaming keyboard, mouse, bluetooth dongle, & usb charger, nothing is recognized.
I used a MultiMeter to check the Voltage of the VBUS and the 3.3V and 5V inputs from the Arduino and everything is receiving correct voltage except oddly the 3.3V pin is receiving 3.9V?
Please help!
This is the current output of the serial monitor:
Circuits At Home 2011 USB Host Shield Quality Control Routine Reading REVISION register... Die revision 03 SPI long test. Transfers 1MB of data. Each dot is 64K................ SPI long test passed GPIO test. Connect GPIN0 to GPOUT7, GPIN1 to GPOUT6, and so on Test failed. Value written: 00 Value read: FF Press any key to continue... GPIO test passed. PLL test. 100 chip resets will be performed Resetting oscillator
100 Resets.
Checking USB device communication.
Waiting for device...
Below is the USB Host Shiled and the correct soldered joints.
Places I used a Multi Meter to check Voltage, and showing the soldered joints.
submitted by googlesoar to diyelectronics [link] [comments]


2024.05.21 19:10 NoUnderstanding7116 My Very Honest Review For The Manga: Kaiju No. 8

My Very Honest Review For The Manga: Kaiju No. 8
Kaiju No. 8 Review:
With the Kaiju Genre being more relevant as days goes by, I would like to give my very honest opinion regarding the latest installment to this genre itself titled Kaiju No. 8. A story of a middle aged man named Kafka Hibino, wanting to be a part of a Kaiju hunting organization and fulfill his promise to a childhood friend who unfortunately for him, failed and found himself in a more suitable position as a kaiju cleaner instead due to the lack of talent needed to actually become a kaiju exterminator. But ofc, one day, it changed after Kafka swallowed what seemed to be a small parasitic Kaiju which granted him raw power in unimaginable proportions. Superhuman speed, strength, durability and other useful abilities that now gave him the possibility to reach his goal. With all said and done, let's begin.
First and foremost, I actually think that Kaiju No. 8 is very mediocre. To explain that, I believe there are three major reasons as to why I feel that way. Which is:
  1. The Lack of Identity
This anime honestly, lacks anything special to have it stand out compared to it's other competitors. What I'm saying is that Kaiju No.8 simply is just a combination of every generic tropes seen in other hunting anime or anime in general. Whether it'd be plot, setting, characters, tone or power system.. this anime doesn't have anything to make a name of itself. There's nothing this anime offers that feels special or memorable. For example, an underdog who ate something to gain a powerful ability which said ability harnessing the power of the antagonistic force, a badass tsundere loli so talented and motivated by daddy issues, the design of their uniforms, the demon slayer centric numbered techniques being spoken every single time during battle, the monsters roaming in their world, the deuteragonist with superior raw talent etc.
Even though having very common tropes is bad, the reason why other competitors such as Chainsaw Man and Jujutsu Kaisen were successful is because they have something interesting offered only in their anime itself. Chainsaw Man has a very consistent uncanny tone present in their story. Such as their lose screws characters, tragic backstories that they presented very eerily instead of sympathetically, the design of their characters, it's protagonist, the tone, the setting and it's antagonist. Calling Chainsaw Man edgy is an understatement, what it offers visually and story wise is always engaging due to the present identity shown in the series. While JJK on the other hand, even though I find it to be extremely overrated, at least the series made name for it's complex and highly detailed power system and even the monsters roaming in their world are called Curses or Cursed Spirits which I find to be cool, because it uses better words unlike basic terms like "Demons" for Demon Slayer or "Devils" in Chainsaw Man. Fire Force, another decent anime, didn't fail in creating distinctive uniforms that are easily recognizable and cool at the same time.
  1. Weak Story & Plot
While being generic is one thing, being weak is another. Not to be confused with it. The story in my humble opinion is very weak. The protagonist lacks any strong motivations (unless you consider being a simp is), the plot is very predictable, the villains felt underdeveloped and their very generic designs isn't helping either (Kaiju No. 9 respectively). They lack depth and the power system is incredibly basic. Hell, even the way our protagonist Kafka got it's powers felt incredibly lazy it's actually CRAZY. At least Midoriya had some sort of story which prompted All Might to see him as his successor and gave his hair, while Yuji eating Sukuna's fingers was a good setup for the villain and continued to stay relevant moving forward but Kafka, he was laying on his bed until suddenly ate a parasitic looking kaiju and BOOM! got his powers. It was absolutely lazy. What was that insane power granting parasitic Kaiju doing there how did it even got there? We don't know. Did it stayed relevant or mentioned onwards? No, surprisingly. Did the characters tried to investigate for positive and better purposes? No. It was a one time thing and wasn't even explored at all. It just served to be the main characters turning point in anime itself.
This last one is more of a Kaiju fan problem, which I'll address below:
  1. A Misleading "Kaiju" Genre
Being a kaiju fan, a genre that's not very popular compared to others, including superheroes or anime shounen, I always get excited whenever this genre I believe we love so much got an announced project. Whether it be animation, comics or films.. Let's just say we all love it especially if it's outside Godzilla in general. So during the end 2022, I stumbled upon Kaiju No. 8. Found it watching on the GOAT himself Dangerville for posting about this anime being in production. After watching that video, I quickly indulge myself with it's manga. Hoping a great kaiju centered series only to be a bit disappointed, because it doesn't even remotely felt like a kaiju genre at all. Aside from the monster's forgettable designs and lack of kaiju classification (even if it does have that, I didn't actually remembered it), this series is more a shounen (despite the 30 year old protagonist) hunting anime no different than Demon Slayer, JJK, CSM, Fire Force, etc.
Regardless, despite kaijus being present in their world. The anime's term for "Kaiju" is not the same as our's. The biggest villain is dubbed Kaiju No. 9, is actually a human sized humanoid that can talk. Some of the kaijus shown are literally a carbon copy of one said character but with black eyes and dark colour scheme to give an antagonistic vibe. The most focused threats aren't even kaiju at all, Kaiju No. 10 is also another decently large kaiju only to become a weapon and help one the heroes combat the villains afterwards (reminiscent to that of Venom and Eddie Brock). Basically, despite the word kaiju in it's title, it simply is not a kaiju genre. The "kaijus" aren't really kaijus, they don't function or act like one, at least the bigger more focused existential threats that challenges our heroes aren't kaijus at all.
The Positives:
Despite my take for Kaiju No. 8 seems very harsh, there's still good things about it, and for me personally:
  1. No outright terrible Decisions
You must be thinking, what in the actual f*ck does that mean? I literally wrote a long essay complaining about it. Well, by this statement, I meant that this anime has no actual decisions that's outright ruining the series. The only bad thing about Kaiju No. 8 stems from only having no unique additions to the series itself, but they don't have actual bad decisive moments either. To better understand it, here's some example: Invincible ruining Amber's characterization by making her a toxic person in season 1 with that famous sentence, JJK having Gojo being very OP only to have him poorly handled later on, multiple attempts of Marvel being Woke in their recent projects and most famously known in this community, killing off Bryan Cranston's character in the 1st act of the movie Godzilla 2014. Kaiju No. 8 has none of that. No terrible decisions and even if it does, it's probably not that critical at all. The executions were just good and there was not a single moment that made you feel like there was a missed opportunity.
  1. Kaiju No. 8 Design
Despite my gripes with the design of their suites and kaijus or other things such as characters, weapons, etc.. I thought the Kaiju No. 8 design itself was really cool. The face is distinctive, I like how it's not just playing with colours and there were major changes in his body physically. The skin and the exposed kaiju like muscle anatomy were really cool (Up there with my favourite anime transformations including Gear 4th Snakeman and Cosmic Garou.)
Conclusion:
I believe Kaiju No. 8 is a pretty good series. It does all thing's right, just not spectacularly. Doesn't feel like a Kaiju genre personally but still somewhat enjoyable to watch. Do I recommend this? Personally no, but I can see most people besides me enjoy it so probably yeah. With this I score it: 7/10.
submitted by NoUnderstanding7116 to GODZILLA [link] [comments]


2024.05.21 19:02 PesosWalrus Low-Cost Biochemistry / Biology Tutoring

Hey! Are you new to the world of biochemistry or biology? Are you feeling intimidated by an upper level biology class? Maybe you want a head start on preparing for O-chem? I'm here to help!
My name is Pesos, and I'm a recent graduate who is now looking to give back by offering low-cost tutoring services. I only offer tutoring services for courses that I have personally made A's in and am confident explaining. All of my services are well-suited for Pre-Med, Pre-PA, or Pre-Pharmacy students who are interested in maximizing their chances of earning A's. I am building lesson plans to help students understand and master the concepts that are tested in the following courses:
During our lessons you can expect to learn course-specific problem solving skills, studying advice, and test-taking tips. You'll solve practice problems that mimic the ones you'll see in class.
I'm currently starting rates at $20/ hour with. DM me if you are interested in learning more!
submitted by PesosWalrus to unt [link] [comments]


2024.05.21 19:01 codejoy Apparently not all filament is created equal.... melca brand?!

So I have my bambu A1 and printed with it first thing with the filament provided a chip clip. Then that more or less was out so loaded this super old (like 5 years old), super generic (melca brand?! their website only shows them selling one singular item, a drop cloth. Okay) green ugly filament just to do tests with. This filament was not stored right, given no love but I had a full roll to tinker with.
Well damn if like every print after didn't print flawless with only one tiny goof (something lifted slightly in a group of things I designed so added a brim. Problem solved). In that I printed:
And started to print a Super Mario Pipe (cause its green!) piggy bank when that damn spool finally ran out.
In between I did want to print some other colors, make a purple & white mouse for the wife. So got anycubic pla used generic pla settings for that mouse 2.0 (granted it was the left handed version) took three tries to finally get the main mouse top to stick with purple and not be ripped off near the end of the print when the print head kept hitting parts of it for some reason. Finally with a 15mm brim it worked.
Then, used the white pla from anycubic to try to print the mouse base. First re-tried the out the front fidget knife, nothing stuck.
Then then mouse innards, the first try set it and forget it worked fine (then realized I printed the right hand version not the left hand). So went to the left hand printed version and now on try 3 which looks like after the first few layers it will work finally.
I am not sure what is making the any cubic one not stick at all but clearly, not all filament is created equal. Is bambu labs filament great stuff? Since I only tried that little bit. The anycubic one while cheap just didn't seem to work (shocked since my anycubic kobra pro was pretty awesome printer for its time).
Still shocked the old generic unloved filament printed like a beast with like 1 tiny failure that was my fault.
submitted by codejoy to BambuLab [link] [comments]


2024.05.21 18:59 Remarkable_Power4405 unpopular opinion & harsh reality: lay prestige & name recognition of your mBA matter in career & personal life. booth, kellogg, & darden get dinged

This sub underrates the importance of lay prestige and overall name recognition. There may be a few niche industries where employers are "in the know" that Booth, Kellogg, Darden, and maybe Ross are amazing excellent schools. These include management consulting, investment banking, private equity, hedge funds, some tech etc., MAYBE VC. Geographical proximity to a school also boots its regional prestige.
But outside of that, the vast majority of Americans and workers in companies will "rank" based off of lay prestige. Harvard and Stanford are good in this regard, as they have strong lay prestige and actual prestige. But Yale right up there alongside Harvard and Stanford in lay prestige, even though it's not an M7 school. The parent university reputation matters a lot more than people think, because you can also tap into the broader school network.
Wharton isn't something everyone's heard of, despite its high ranking. UPenn might as well be a state school to some people and not an Ivy League. Some people may confuse it with Penn State.
No one in real life associates Kellogg with an MBA program or Northwestern, they think it's a cereal. Lots of people also don't know University of Chicago is a good school and may view it as a state school.
Outside of the Southwest, University of Virginia has low name recognition and lay prestige. UMich is primarily seen as a football and sports school.
Meanwhile, UC Berkeley, UCLA, Columbia, MIT, Dartmouth, etc., are nationally renowned brands. Georgetown is a T25 MBA, but its viewed by the lay population to be extremely prestigious and punches above its weight. Even U Texas at Austin is well known nationally.
NYU isn't perceived as having a very top tier MBA program by most Americans, they primarily view it as a fun undergrad school because you're living in NYC. Having a famous name brand MBA like Harvard also gives you geographical flexibility for your career and personal life anywhere in the US and even globally, since everyone's heard of and reveres Harvard.
This matters because outside of a few prestige industries, the less your MBA's actual prestige matters and the more your lay prestige does. Most people won't be in MBB forever, they'll pivot out to a tech company or F500 in a strategy role. Same with investment bankers going into industry for corporate finance. It's better there to go to Columbia than Booth or Kellogg as people will "know" what those schools are. If you go to a well known top school like Stanford, it'll help you get promoted into leadership versus Booth or Kellogg.
In personal life, for social reasons, people will regard you much better if you went to Harvard or Columbia or even UC Berkeley for your MBA than Booth or Darden. It'll help a lot more with dating on the dating apps, and also people being impressed in general during social conversations. This matters more than you think - people are attractive to heuristics of success, and a top MBA is one of them. But you won't benefit if no one's heard of your MBA even if it's great! Some ethnicities also place more of a premium on prestige and having recognizable brands your resume matter.
This is also why I chose to work at Google over a tech startup that offered me higher comp and pay. The social benefits of telling people you work at Google are huge. I can go on international trips and meet strangers who are wowed that I work at Google and look impressed. That matters more than you think. There's a thing called the barbecue test, which is if you share your company at a barbecue, how will others react? Will they even know your company?
Google passes the barbecue test. Harvard passes the barbecue test. Citadel LLC does not pass the barbecue test, neither does Kellogg MBA. Google will award way more exit opps than the startup choice I had, which is why I took that and the famous name brand MBA over an obscure esoteric M7.
submitted by Remarkable_Power4405 to MBA [link] [comments]


2024.05.21 18:56 Frequent_Engine1841 How Do You Find Practice Tests For The SAT and General Questions

I know that there are 6 practice tests on the college board website, but where do people find more. I don’t want to do practice tests made by a random website.
I found a really helpful reddit post that will help me for the SAT, and I am going to do a lot of Khan academy, practice tests, and personal studying. I want to get into a program, and you can post an SAT score there. I am a current freshman in high school, and I am planning on taking the SAT next year. I am signed up for a lot of leadership roles and programs. Any advice in general? I really want my application to stand out.
This is what I have so far:
Currently, I am taking:
AP world
Hon Alg 2/trig
Hon English
and other required classes
Next year I will be taking:
phycology 101 College class
comp 101 college class
Hon Chem
Hon Pracalc college class
Hon English 2
These are all the most grueling classes my school offers
As a passion project I will be starting a passion project soon for cancer research where I will research cancer and write a 10 page research paper on it. I decided to do this after I got rejected from a cancer research program at Notre Dame. I am going to post it on a blog I create.
I self published a book at 12 and published two articles through the city newspaper
I want to become an Oncologist and travel the world to give people free medical care in the future. I decided that I need to become a leader now to prepare for the future.
I am a TA and activity creator for one of the very few Korean schools in my city. I work for the youngest class, but I plan activities for everyone. It is kind of part of the STEAM club I created there with a friend.
So, I signed up for:
School Tutor, Sophomore ambassadors, Youth Leadership ****(city name), Schoolhouseworld tutor, brainly tutor, anda program where you get to go to washington dc(leadership)
This summer, I am planning on volunteering at hospitals and sending emails to college professors to help out at their lab.
I started a website to help people with writing, but that is still a work in progress.
Next year, I am planning on signing up for a program for students around the nation(leadership)
Currently, I am going to be a NHS member by next year.
Current gpa: 4.0
I don’t want to be a stereotypical cookie cutter student. I am doing all of this, because I believe that these programs will help me become a better person in the future and prepare me for my future careers.
I am going to grind studying for the SAT this summer.
Do you guys recommend anything for me?
I posted all of this, so you guys have an idea of my interests and the course I am on.
submitted by Frequent_Engine1841 to college [link] [comments]


2024.05.21 18:48 I_T_Burnout Well we were the first to find a new bug in Secure Client 5.1.3.62

We're preparing to update all of our clients globally to Secure client 5.1.3.62 and we noticed in our testing that post update most of our WPA3 enabled networks would be listed in NAM but wouldn't connect. When you would try to input the key it would say that "The Network Name Already Exists". Only by deleting the SID and recreating it from scratch would the client be able to connect to a network that was previsouly working prior to upgrade.
Further investigation with TAC and Software Engineering showed that this issue occurs when the networks are in Transition Mode which advertises capabilities of both WPA2 and WPA3. SC freaks out when it encounters these networks. Below is a snippit from TAC about this.
Hello team,
Thanks for sharing the logs, internal team is still checking what could be done from NAM side code to help on this issue.
For NAM to see a network as WPA3 the Capabilities would need to be “PMF Required : true” as per WPA3 specification.
In the logs we see the network as a WPA2 with PMF optional. The NIC can still negotiate to use PMF (last line) and NAM will connect with WPA2 and PMF.

5CG12512K1: May 16 2024 16:16:50.337 -0400: %csc_nam-7-DEBUG_MSG: %[tid=8796][comp=SAE]: NET (3) S_netOsLinkState: Not a WPA3-OWE or WPA3-SAE connection (netOs.cpp 691)
5CG12512K1: May 16 2024 16:16:50.337 -0400: %csc_nam-6-INFO_MSG: %[tid=8796][comp=SAE]: NET (3) WPA3_PMF: RSN Capabilities PMF Required: false (netOs.cpp 788)
5CG12512K1: May 16 2024 16:16:50.339 -0400: %csc_nam-7-DEBUG_MSG: %[tid=7628][comp=SAE]: WRN (0) WPA3_PMF: Group management cipher: CMAC128 (rsn_sta.c 875)

It's been created a defect to track the internal effort and have this either resolved from NAM side or providing information about why of this error:
CSCwj50019 - NAM - Transition mode for WPA2/WPA3 personal networks no longer allows selection of WPA3
https://bst.cloudapps.cisco.com/bugsearch/bug/CSCwj50019
As can be seen the workaround is to use WPA2 while further investigation is done.
I will keep you posted once we have more insight about this failure.
submitted by I_T_Burnout to Cisco [link] [comments]


2024.05.21 18:42 humdizzle looking for a used (2021-2023) small SUV around $50-60k

As the title says. We are planning to downside the number of cars we have and get something with a bit of luxury (i have a gt3, m2 comp, new civic, and she has a 2019 tlx aspec. We would sell the M2 and her TLX for this vehicle). This car would be primarily for my wife who goes to the office one day a week and for me to use sometimes for work on the bad winter days.
Her main criteria is that it has to be an SUV, pano roof, japanese or euro. We will also use this for occasional road trips from the midwest to the coasts a couple times a year.
we dont care about sportiness or space. We don't have kids.
So far we have test driven a few cars:
  1. X3 M40i --- we both liked it on the test drive. B58 and ZF8 are the highlights compared to the competition. power is very impressive and good highway mpg. ride is good and well damped. but again, i dont really care to go fast in an SUV and neither does she. My main gripe with the car is the HK stereo is god awful. I dont feel like having someone rip out all the interior panels to upgrade it.
  2. Lexus NX350h -- she really likes these. mainly the styling and lexus' reputation of reliability. mark levinson stereo is good. its quiet. i can't really find much fault with the car other than its got the personality of a broom. it was a very forgettable experience.
  3. Volvo XC60 recharge -- we had one as a rental on our recent trip to nurburgring. So we had alot of time in it. We both liked it. The EV torque down low was very nice. It rode well. It was very quiet in EV mode even with the engine on. the PHEV part is what interests us. she can use electric for work, and then we can use gas for trips without having to wait at a charger like a pure EV would. the Bowers stereo is on another level even compared to lexus and makes the bmw hk sound like an alarm clock radio. I like the interioext styling more than the others. the seats are very supportive. massage seats and air suspension are availabe unlike the others. However the main con im seeing is the reliability issues (software glitches, weather stripping issues). the nearest volvo dealer is 120 miles away.
  4. Macan -- drove one last year and it was ok. interior fit and finish is excellent. it was a base 4 cylinder loaner car and we'd probably get the 'S' with v6 if we go this route. it is a bit expensive for what it is, but it will also probably hold value better than the others. again, we dont really care about performance/handling which is what the car is really known for.
is there anything else we should consider ? Audi SQ5 ? Personally at this point my brain says BMW, but heart says Volvo.
submitted by humdizzle to whatcarshouldIbuy [link] [comments]


2024.05.21 18:20 GlitteringStar7493 NUS outcome

Hello!! I got rejected from NUS, just received it earlier today. Applied to CHS Social Work.
My Profile: - Final CGPA: 3.74 - Studied a related course in Poly - played an active role in CCAs, was in exco of a volunteering CCA - Had 6 months poly overseas internship, where I did events/marketing - went through both the ABA writing test & interview, felt like I did meh for the writing test & pretty well for the interview (felt like I showcased my passion, knowledge and experience pretty well)
will defo appeal, but i know the chances r low when it comes to appealing for the same course you got rejected from... however I don't see myself in another course other than Social Work/Psychology...
I actually also dropped out of jc to study in poly! I hate to admit it but I do feel like getting into nus was something I really wanted to “prove my self worth” / make dropping out seemed “worth it”😞 ok but oh wells
I have an offer from SMU PPS, which is what I probably will go for. But I honestly lean towards Social Work than Psychology, so I do feel a lil more inclined towards NUS Social Work. Any thoughts on why I wasn't enough for NUS?🥲🥲🥲🥲was it my gpa?
submitted by GlitteringStar7493 to SGExams [link] [comments]


2024.05.21 18:05 Big-Challenge7271 What is my Vitamin D blood test result?

25M, 85kg, 6ft, B12 Injections
Hi,
I had a bunch of blood tests done on the NHS a few weeks ago. All of them came back with the headline ‘Specimen Lost/Unusable’. However, i’ve had some confusing results.
Firstly, the ones with no results whatsoever are: - Ferritin, Nuclear Antibody, Calcium & Albumin, Thyroid Function, Folate
Then weirdly, even though they are under ‘Specimen Lost/Unusable’, i have results for: - WBC count, FBC, Immunoglobulin
These were all normal, but not down as normal and down as the above error.
Then, I have two really confusing results:
Vitamin D: I have the following text:
Serum total 25-hydroxy vitamin D level <30 nmol/L - vitamin D deficiency 30-50 nmol/L - vitamin D insufficiency. Please refer to local APC guidelines for management
I’ve been told by the GP surgery (by a receptionist) that this isn’t a deficiency result, and it just displays the range? But to me it looks like the <30 is my value and therefore i’m deficient?
Then finally i have a Plasma Glucose Level Result. This has come back in the normal range, but there is text saying ‘random sample received’ alongside the Specimen Lost/Unusable.
I’m hoping someone here can kindly provide some clarity on what these results mean, how the doctors surgery messed up my results & most importantly if i’m vitamin D deficient or not.
Thanks!
submitted by Big-Challenge7271 to AskDocs [link] [comments]


2024.05.21 18:00 lilcbean3 Side effects of Levo???

Hi everyone, So my doctor started me on Levothyroxine 3 weeks ago exactly for hypothyroidism. She tested me because I’m constantly fatigued to the point I can’t function, always freezing cold especially my feet and poor circulation in my feet, my hair hasn’t been growing very much like every where on my body, and so on… About a week ago I started getting extremely hungry to the point I can’t stop eating I’ve already gained some weight which I could definitely use, I’m 5’6 & 99 lbs. I never really thought anything of it at first but now I’m starting to think it’s a side effect. Another side effect or I’m assuming a side effect is I’ve been snappy. I’ll be happy and then can just snap on someone so quick and then be back to normal and happy again. Has anyone else experienced this??? What else should I expect?
submitted by lilcbean3 to Hypothyroidism [link] [comments]


2024.05.21 17:46 fairychainsaw thinking of starting a nuz comic! thoughts on this style?

thinking of starting a nuz comic! thoughts on this style?
hii!! im thinking of making a comic based on my run of Black :) i’m not a great artist or anything but i do think it would be fun to do in my free time!
i made a sort of “test page” here. this is probably about what the pages would look like. (apologies for the horrible quality, i promise the actual uploads won’t be this crunchy 😭😭💔💔)
as you can see, as to not stress myself out/take a bajillion years per update, they’d be really simple - no fancy coloring/shading/rendering, just lineart and flat colors. and i’m thinking about also color-coding the main characters, though i might scrap this idea if it’s too distracting
this is slightly different from my usual art style, but i think this slightly more “manga”-y one that still has traces of my regular style suits this project more than my regular one. i’d also try to put more effort into proportions and anatomy and everything in the real one
sorry for rambling haha, i guess my question is, would something like this interest anyone? and do you have any constructive criticism/tips? :)
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2024.05.21 17:45 ConsciousRun6137 Oswell E. Spencer; Resident Evil, Based On Real EL-ites

Oswell E. Spencer; Resident Evil, Based On Real EL-ites
There's nothing new under the Sun, & no coincidences in such things that follow;
Oswell E. Spencer
Coat of Arms
"I was to become a god... creating a new world with an advanced race of human beings."
Dr. Oswell E. Spencer, Earl Spencer (c.1923-2006) was an aristocratic British billionaire, virologist and eugenicist. One of the founders of Umbrella Pharmaceuticals, Lord Spencer was the CEO and President for its entire existence, which saw its expansion as the Umbrella Corporation over the 1980s as well as its bankruptcy in 2003.
A cold, ruthless elitist and ambitious individual, Spencer mercilessly eliminated his rivals and gradually increased his power within the company, which he strictly controlled behind a veil of darkness. Spencer had a vision to remake the world and lead it into a new era, seeing the world's current state as self-destructive. He intended to use the research data accumulated from Bio Organic Weapons to carry his vision out and mould a utopia for mankind with himself as its ruler.
Spencer was born into the prestigious Spencer family, considered for generations to be among the European elite. Growing up in his family's castle overlooking a cliff on the British coastline, the young heir to the Spencer fortune was given a wide-ranging education, and developed hobbies of art collecting and hunting as befitting of his status. Among his studies were classic literature, Early Modern humanist treatises, and the mid-20th century eugenics movement. His personal favourite was the Natural History Conspectus, a rare late Victorian encyclopaedia which chronicled a 34-year trek through Africa by British explorer Henry Travis. During Spencer's teenage years, Europe was plunged into the Second World War. Nothing is known of Spencer's life during this period of time, including whether or not he avoided conscription, though it is known his experience living during the war helped form his world views.
By the 1950s, Spencer was a university student training to be a physician. There he became close friends with Edward Ashford and an older student, Dr. James Marcus. While taking a solo hiking trip in Eastern Europe, he became lost due to his inexperience in the unfamiliar terrain and collapsed on a snow-covered road. There, he was rescued by Miranda, the priestess and biologist of an isolated mountain village which worshipped the Black God. Taken in by Miranda as a protégé, Spencer learned about the Mold and its ability to mutate, assimilate and replicate lifeforms, which inspired him a means to achieve evolutionist goals. Although he enjoyed his time with Miranda and the vast biological knowledge he gained from her, the two held very different world views, as Miranda longed to revive her deceased daughter while Spencer wished to change the world. Consequently, Spencer decided to leave the village, but would continue to keep in touch with Miranda by writing to her.
Returning to his university a changed man, Spencer became driven to replicate Miranda's achievements in his own way, as he deemed the Mold ineffective to achieving his goals. With the Cold War intensifying, Spencer began to view humanity as a race destined to fall, and believed that only through evolving mankind and attaining a superior moral code could this be averted. Though he lacked a means to accomplish this, he believed the answer lay within the emerging field of virology. Soon, Spencer formed a eugenics circle of likeminded scientists, including Marcus and Ashford, as well as Lord Beardsley and Lord Henry.

Founding of Umbrella (1966-68)

At the start of 1966, Spencer became engrossed once more in the Natural History Conspectus, having recalled an account about the Ndipaya, a West African tribe of skilled engineers whose rituals involved a magical flower which granted great power to those who could survive its poison. While Spencer was initially treated with appropriate scepticism due to allegations of yellow journalism on behalf of Travis, Marcus hypothesized that a virus could be naturally produced by the flower and mutate the consumer. This virus would theoretically hold great promise in eugenics, interesting the circle. In order to disprove or confirm the flower's significance, the three organized an expedition to West Africa to find it. While Spencer's involvement is uncertain, Marcus travelled to West Africa on a several month search for the Ndipaya with his protégé, Brandon Bailey, and returned by February 1967 with proof of the virus' existence, having isolated it within the Sonnentreppe flowers growing in the ruins of the Garden of the Sun.
Soon after research began on the virus, the Swiss university that Marcus worked for ostracized him following allegations of falsified data, which itself led to the cessation of government grants to his projects.\13]) Spencer used this to his advantage and employed his charitable Spencer Foundation as a means of funding Marcus' research, on the condition that he operate within the Spencer Estate's lab and avoid contact with any scientist outside their circle. Understanding the foundation would not be able to fund the project in its entirety, Spencer approached the circle in March 1967 with a suggestion that they establish a pharmaceutical company in order to raise the necessary funds. Ashford and Marcus agreed to the project, despite an overall disinterest with Henry and Beardsley joining.
Shortly afterward, Spencer informed his old teacher Miranda of the discovery of the Progenitor Virus, and decided to use the symbol that connected the Four Houses in her village as his company logo.
Toward the end of the year, work concluded on a mansion built on Spencer's behalf in the Arklay Mountains, a massif in the American Midwest. The mansion itself was built atop limestone caverns which Spencer planned to use for the construction of an underground laboratory complex that would be hidden from public view. The biggest flaw in this construction project was that he chose a famous New York architect named George Trevor, known for surreal designs Spencer admired, to build it. Upon its completion, Spencer realized that Trevor knew all of the mansion's secrets, including the existence of an underground laboratory, and panicked. Spencer quickly made plans to dispose of Trevor, so that only he and his inner circle would know of the lab's existence. In November 1967, Spencer invited the entire Trevor family, including George, his wife Jessica, and 14-year-old daughter Lisa to the house to celebrate the completion of the mansion. Unbeknownst to the Trevor family, Spencer planned to use them all as test subjects in his Progenitor research. Due to a busy workload, George could not attend, but told Jessica and Lisa that he would join them at the house later. As soon as the two arrived on November 10, they were dragged away by Spencer's employees and taken into the underground caverns as human research subjects for the Progenitor Virus. Jessica died soon after infection, though Lisa survived with mutations. As George arrived at the mansion, he was captured just the same, but escaped from his room. He eventually fell victim to one of his own traps and died. Lisa was kept as a test subject and would finally die in 1998.
At some point in the late 1960s, Spencer worked with another scientist who shared his eugenics ideals, Dr. Wesker. Believing that Progenitor would only be useful to mankind if they could be trusted with its powers, Spencer concluded that the genetically superior humans had to share his values to become the Übermenschen. Umbrella began abducting children with superior genes and intellect from around the world and raising them with access to the finest education that money could buy. Upon reaching adulthood, Umbrella would determine the cream of the crop and infect them. This highly classified project was dubbed the "Wesker Project", in the name of its leader.
With Umbrella established, Spencer became increasingly paranoid that his friends would threaten his own eugenics project which he intended to steer towards making him a god in the new world order. Although he already controlled the project by 1967 when he secured Marcus' research, Spencer's paranoia escalated in 1968 while running Umbrella Pharmaceuticals. To procure more funding for their eugenics project, Umbrella entered a secret agreement with the United States military to produce biological weaponry and began further projects to create mutant virus strains for military use. The Umbrella founders each worked separately on what they dubbed the "t-Virus Project". Rather than perform his own research, Spencer left the Arklay Laboratory under the control of trusted executives and further worked with Lord Beardsley and Lord Henry. Marcus and Bailey continued to work on their own while Ashford worked alongside his son, Alexander, at their European home.
With Progenitor cultures becoming too limited in number for large-scale research on the t-Virus Project, it became clear that Marcus and Bailey would have to travel to West Africa and secure more. Unlike the previous trek, Spencer instead hired mercenaries to force the Ndipaya off their land and secure the Garden of the Sun for Umbrella's own exclusive use. When news reached them about this success, Bailey was sent alone to cultivate the Progenitor samples at a lab built there, isolating him from Marcus. Marcus himself was given his own laboratory in the Arklay Mountains close to Spencer's own. The Umbrella Executive Training School served a dual role as both a laboratory for the t-Virus Project and as a boarding school for gifted children headhunted by the Spencer Foundation as promising new executive-scientists. The first true victim of Spencer's paranoia was Ashford, who would die from exposure to his primitive t-Virus strain in a staged lab accident. While his son Alexander was a scientist, he was trained in genetics rather than virology, and was consequently unable to continue his father's work. This left only Marcus as the main competitor to Spencer, and so efforts were taken to steal Marcus' data for the benefit of Arklay's Laboratory.

Securing of Power (1977-98)

In 1977, the Spencer Foundation headhunted Albert Wesker for a job at Umbrella after he acquired a doctorate in virology at just age 17. Sent to the executive training school, Spencer ensured that Wesker and a fellow student, William Birkin, would abuse Marcus' trust in them and steal his research data. At the end of the school year, Spencer ordered the school and lab to be shut down, cutting Marcus off from his research staff and the children he used as test-subjects. Wesker and Birkin were immediately assigned to the Arklay Laboratory to take over as its chief researchers and used their knowledge of Marcus' research to drastically alter the Arklay Laboratory's own t-Virus project.
Despite Spencer's near-total control over Umbrella, his paranoia continued to find new victims as Umbrella expanded to the point of possessing its own paramilitary, the Umbrella Security Service. Marcus continued to perform his own dedicated research into the late 1980s, hoping to use this to his advantage in securing the support of the board of directors in taking over the company. With Marcus now an immediate threat, Spencer ordered a U.S.S. raid on the training school and he was gunned down in 1988 with Birkin and Wesker in order to steal more research data. That same year, he personally backed their proposals in acquiring a Nemesis α parasite from France's No.6 Laboratory. As Umbrella entered the 1990s, Spencer continued to take a direct role in the company's affairs despite his advancing age and confinement to a wheelchair. Beardley and Henry would both perish over the next decade with their research inherited by their respective children, Mylène and Christine, both of whom were child prodigies.
Deeply interested in the newly discovered Golgotha Virus, which was being studied by Birkin and Christine in France, Spencer funded a new NEST facility in Raccoon City for the G-Virus Project. Although intrigued by the virus' potential use in eugenics, it was instead funded as another bio-weapon project for the US military. An alternative eugenics project was assigned to Dr. Alex Wesker, one of the Wesker Project subjects who Spencer became personally close to. Spencer awarded her with greater executive power through the construction of a laboratory at Sonido de Tortuga. He also developed a close relationship with Col. Sergei Vladimir, a Spetznaz officer whom the Soviet Union had used in a human cloning trial during the Afghan War. In exchange for handing his ten clones over for research on the fledgling Tyrant Project, Vladimir became a powerful asset in protecting Spencer's control over the company.

End of Umbrella (1998-2003)

In May 1998, the Arklay Laboratory was sabotaged by one of Dr. Marcus' creations, Queen Leech. Its entire staff was either killed or infected, and escaped B.O.W.s drew national attention in their killings of out-of-state hikers. As part of the X-Day contingency, Albert Wesker sent two elite law enforcement teams from S.T.A.R.S. to the mansion to investigate. However, unbeknownst to these S.T.A.R.S. officers, they were deliberately pitted against Arklay's escaped B.O.Ws for the purpose of collecting combat data. Wesker's own orders were fourfold: gather this combat data, salvage whatever research he could from the Arklay Lab, ensure the death of all S.T.A.R.S. members, and destroy the lab so the truth of Umbrella's responsibility could never get out. Spencer's right-hand man, Colonel Sergei Vladimir, was also sent in personally for the task of recovering an experimental Tyrant and Umbrella's U.M.F.-013 supercomputer. While Vladimir was successful, Wesker instead chose to fake his own death and hand the data over to a rival company, while several S.T.A.R.S. members escaped from the mansion intent on beginning a police investigation of Umbrella.
In the immediate fallout, an executive named Morpheus D. Duvall was scapegoated for the containment failure and began a bioterror plot to steal the viral samples in vengeance. Publicly, the so-called "Mansion Incident" did not harm Umbrella, thanks to its influence over the local Raccoon City media, police, and local government. However, a combination of this incident, Albert Wesker's betrayal, and Spencer's own refusal to admit Dr. Birkin to his inner circle would be the trigger for Umbrella's downward spiral. Dr. Birkin, slighted by Spencer's rejection, dumped the t-Virus around Raccoon City in order to neutralize the other Umbrella facilities while he himself prepared to hand the G-Virus over to the US military, who were intent on starting their own bioweapons project, in exchange for protection. Spencer learned of Birkin's planned betrayal and sent Umbrella Security Services to take Birkin into custody and acquire the G-Virus. When Birkin refused to comply, an Umbrella soldier gunned him down and the team proceeded to take his suitcase, which contained all of his work, with them. However, the fatally wounded Birkin still had one G-Virus sample left in his possession and used it on himself, mutating into a powerful monster in the process. The now mutated Dr. Birkin pursued Umbrella's soldiers into the sewers and slaughtered most of them, although HUNK survived. This altercation accidentally caused several t-Virus samples to fall to the floor and break, and infected rats would soon spread the virus into the city's water supply. Over the next week, the city collapsed into anarchy as thousands of infected took part in cannibalistic murders.
Aware that Raccoon City was doomed and the company no longer capable of lobbying against a Senate committee action, Spencer ordered Colonel Sergei Vladimir to recover the U.M.F.-013 from Raccoon City and take it to a safe location. On October 1, 1998, Spencer awoke to news of the US President's bombing of the city. By this point, Umbrella's responsibility had become public knowledge, and the US Congress voted in an act to liquidate Umbrella's USA branch and ban the company from conducting any future business in the country. In 1999, Spencer assembled expert lawyers, fake witnesses, and bribes during the Raccoon Trials to divert all responsibility to the US government. He also purchased an abandoned chemical plant in the Caucasus region of Southern Russia and commissioned the construction of a secret underground laboratory, which would become the de facto base of operations for Umbrella. Unwilling to acknowledge their breaching of international law to obtain bioweaponry or even acknowledge B.O.W.s in general, the US government remained in a stalemate with Umbrella. This stalemate ended in early 2003 when Albert Wesker leaked excerpts of the recovered U.M.F.-013 data to the court. Umbrella was found liable for damages and subsequently bankrupted. An international arrest warrant on Spencer was filed by both the United States and Russian Federation. Spencer, now an international fugitive, secluded himself in his family estate where he would spend the remaining years of his life.

Final Years (2003-2006)

Intent on establishing a future successor to Umbrella, Spencer was obsessive in maintaining what little order he had left. Right after the Raccoon City bombing in November 1998, he ordered a purge of senior executive staff to prevent the United States from ever learning about Progenitor.
Over the next few years, he had little to no contact with the outside, seen only by his loyalist bodyguards and his butler, Patrick. His increasingly erratic behavior coincided with his depression and failing health. However, intent on surviving long enough to see the rebirth of his organization, Spencer ordered Alex Wesker to begin research into a mutagenic virus capable of restoring his youth and supplied her with funding, equipment, research material, several hundred test subjects, and the research facility on Sonido de Tortuga Island to this end. Alex herself had no love for Spencer and betrayed him, disappearing after she gave up on the project and taking the results, her subordinates, and the test subjects to Sein Island in the Baltic Sea.
By 2006, Spencer was close to death. He lacked the strength to eat solid foods and spent most of his days sitting in his study. In a desperate last effort to survive, he ordered Patrick to assist him in the development of a new virus by using test subjects confined beneath the Spencer Estate in the hopes of healing his body. As these experiments led to several failed mutations, Spencer realized that his death was inevitable. He conceded that he would never realize his plan himself and enlisted Patrick to leak information on his location to Albert Wesker through an associate. Spencer then dismissed Patrick from his duties and was left with only his bodyguards at the estate, waiting for Wesker to find him.
In August 2006, Wesker entered the castle and brutally murdered Spencer's guards before heading into Spencer's private office. In their meeting, Spencer explained the Wesker Project to him, and why he himself was infected with a Progenitor virus strain*.* However, Spencer lied when he claimed he was the sole survivor of the Wesker Project, probably in order to keep him focused on his goal and prevent him from pursuing Alex. In general, Wesker was disinterested in Spencer's vision and, while not expecting this frail old man to be much competition to own goals, nevertheless decided to tie him up as a loose end. He brutally killed Spencer by knife-handing him through the chest, proclaiming that Spencer was not capable of being a god and, as such, never had the right to aspire to that goal.
Even before his death, Spencer left a dark legacy through the viral research that he conducted throughout his life that would plague the world with large-scale dissemination of bioterrorism. Due to his negligence in not being able to deal directly with the constant leaks and desertions of his dishonest employees during Umbrella's final years, this allowed them to start selling B.O.W.s to their rivals in the Bio-weapons black market since 1998 which culminated in the proliferation of countless outbreaks around the planet during the first decade of the 21st century, causing the deaths of thousands of people as a result.
Knights of Malta
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2024.05.21 17:35 fark13 Senior QA Engineer, Foundation - Epic Games - United states

Senior QA Engineer, Foundation - Epic Games - United states
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do As a Software Development Engineer in Test, you are a QA expert and developer who thrives and excels at delivering results at scale. Your primary role will be demonstrating best practices for creating automated tests for an area, then mentoring engineers about any roadblocks they find in completing the automation work. You many work on testing and reporting tools, automation frameworks, and will collaborate to identify areas suitable for automated testing. You will develop test framework features and libraries to enable developers and testers to author automated tests. We are looking for teammates who are passionate about upstream technical testing while developing tools, automation, and capacity engineering to raise the quality bar while advancing your technical capabilities and knowledge In this role, you will
Own efforts to optimize and streamline existing automated test suites, ensuring comprehensive test coverage and efficient test execution Refactor and clean up existing test automation codebase to improve readability, maintainability, and scalability Design, develop, and maintain test tools and automation frameworks for our internal suite of developer tools Leverage our ETL tool to design dashboards to track performance metrics, testing patterns, optimize product verification and release processes, collaborate with Engineers, QA, and other SDETs across teams and projects Work with large data sets and existing Grafana or Tableau dashboards to create an early alert system for performance or stability regressions. Plan, design and implement complex test scenarios, including multi-user distributed automated testing Enable developers, testers, and analysts to author automation test scripts, implement automation best practices, and help lay the foundation of scalable automated test solutions
What we're looking for
Proven experience owning design, implementation, deployment, and maintenance of automated tests and frameworks Experience creating intuitive and visually appealing dashboards to present complex data in a clear and actionable format. Experience with Tableau/Grafana is a plus Experience with C++ required, proficiency with C#, Python, Typescript, and other languages a big plus Good knowledge of how game engines work; Experience with either UE5/Unity or a custom internal game engine Experience with end-to-end, functional, and unit tests Experience working collaboratively with team members on a common codebase using version control tools (e.g., Perforce, Git) Knowledge or experience with databases (Mongo, SQL, Dynamo, Spark, Snowflake), backend services and integrations are a huge plus Knowledge or experience with build and test orchestration tools (e.g., Jenkins) and gameplay scripting systems are a plus Knowledge or experience with cloud infrastructure (e.g., AWS) and games industry experience is a plus
EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.ABOUT US Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
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2024.05.21 17:35 fark13 Product Manager - Epic Games - United states

Product Manager - Epic Games - United states
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Growth Team, we use our product expertise to identify and drive growth levers to grow our player base and business. What You'll Do We are seeking a dynamic, results-driven Product Manager to join the Ecosystem Engagement team. This role is ideal for a growth-oriented candidate who can leverage data analytics and market-driven analysis to inform product strategy and business goals. The successful candidate will play a pivotal role in advancing our social, matchmaking, and content discovery efforts in the Fortnite ecosystem. In this role, you will
Take ownership over social and matchmaking products and drive toward positive outcomes for our ecosystem of players and creators Define measurable feature and initiative goals as well as create detailed product requirements that are used to guide design and technical specifications Partner with internal stakeholders and development teams to prioritize, plan, and implement the product roadmap Conduct data analysis to inform product strategy and decision-making. Partner with data teams to conduct experiments, A/B Tests, and user surveys to measure impact Report on product performance, outcomes, and key KPIs
What we're looking for
A passion for games and a deep understanding of social, engagement, and retention principles and mechanics Experience with SQL and Tableau Tactical, on-the-ground experience driving and shipping products in a games or tech environment Demonstrated ability to contribute in a fast-paced, collaborative team environment Entrepreneurial attitude: willingness to go the extra mile to solve problems in non-traditional and creative ways to drive progress forward Prior experience working in gaming or in game-adjacent spaces, and familiarity with social or matchmaking systems as a user or developer
EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
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2024.05.21 17:35 fark13 Product Management Director - Epic Games - United states

Product Management Director - Epic Games - United states
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Growth Team, we use our product expertise to identify and drive growth levers to grow our player base and business. What You'll Do We are seeking a dynamic, results-driven Product Management Director to join the Ecosystem Engagement team. We are looking for a candidate with a track record of shipping and managing social and matchmaking systems for huge scale games, while also maintaining an entrepreneurial drive and ethos. The ideal candidate has mastery of data analytics (can write SQL / maintain Tableaus), and significant product management experience. The successful candidate will play a pivotal role in leading our social and matchmaking efforts. They will also contribute to our content discovery work. In this role, you will
Be responsible for social and matchmaking products and drive toward positive outcomes for our ecosystem of players and creators Define measurable feature and initiative goals as well as create detailed product requirements that are used to guide design and technical specifications Partner with internal stakeholders and development teams to prioritize, plan, and implement the product roadmap Conduct data analysis to inform product strategy and decision-making. Partner with data teams to conduct experiments, A/B Tests, and user surveys to measure impact Report on product performance, outcomes, and key KPIs
What we're looking for
Experience in large live-service games or game platforms, and a deep understanding of social, engagement and retention principles, and mechanics Experience with SQL and Tableau Tactical, on-the-ground experience driving and shipping products in a games or tech environment Demonstrated ability to contribute in a fast-paced, collaborative team environment Entrepreneurial attitude: willingness to go the extra mile to solve problems in non-traditional and creative ways to drive progress forward Experience shipping social, matchmaking, or meta systems as a developer
EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
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2024.05.21 17:30 kfspai Spice v0.13-alpha (May 20, 2024) is now available!

The v0.13.0-alpha release significantly improves federated query performance and efficiency with Query Push-Down. Query push-down allows SQL queries to be directly executed by underlying data sources, such as joining tables using the same data connector. Query push-down is supported for all SQL-based and Arrow Flight data connectors. Additionally, runtime metrics, including query duration, collected and accessed in the spice.runtime.metrics table. This release also includes a new FTP/SFTP data connector and improved CSV support for the S3 data connector.

Highlights

Contributors

What's Changed

Full Changelog: https://github.com/spiceai/spiceai/compare/v0.12.2-alpha...v0.13.0-alpha
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2024.05.21 17:30 fark13 Senior QA Engineer, Foundation - Epic Games - United states

Senior QA Engineer, Foundation - Epic Games - United states
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do As a Software Development Engineer in Test, you are a QA expert and developer who thrives and excels at delivering results at scale. Your primary role will be demonstrating best practices for creating automated tests for an area, then mentoring engineers about any roadblocks they find in completing the automation work. You many work on testing and reporting tools, automation frameworks, and will collaborate to identify areas suitable for automated testing. You will develop test framework features and libraries to enable developers and testers to author automated tests. We are looking for teammates who are passionate about upstream technical testing while developing tools, automation, and capacity engineering to raise the quality bar while advancing your technical capabilities and knowledge In this role, you will
Own efforts to optimize and streamline existing automated test suites, ensuring comprehensive test coverage and efficient test execution Refactor and clean up existing test automation codebase to improve readability, maintainability, and scalability Design, develop, and maintain test tools and automation frameworks for our internal suite of developer tools Leverage our ETL tool to design dashboards to track performance metrics, testing patterns, optimize product verification and release processes, collaborate with Engineers, QA, and other SDETs across teams and projects Work with large data sets and existing Grafana or Tableau dashboards to create an early alert system for performance or stability regressions. Plan, design and implement complex test scenarios, including multi-user distributed automated testing Enable developers, testers, and analysts to author automation test scripts, implement automation best practices, and help lay the foundation of scalable automated test solutions
What we're looking for
Proven experience owning design, implementation, deployment, and maintenance of automated tests and frameworks Experience creating intuitive and visually appealing dashboards to present complex data in a clear and actionable format. Experience with Tableau/Grafana is a plus Experience with C++ required, proficiency with C#, Python, Typescript, and other languages a big plus Good knowledge of how game engines work; Experience with either UE5/Unity or a custom internal game engine Experience with end-to-end, functional, and unit tests Experience working collaboratively with team members on a common codebase using version control tools (e.g., Perforce, Git) Knowledge or experience with databases (Mongo, SQL, Dynamo, Spark, Snowflake), backend services and integrations are a huge plus Knowledge or experience with build and test orchestration tools (e.g., Jenkins) and gameplay scripting systems are a plus Knowledge or experience with cloud infrastructure (e.g., AWS) and games industry experience is a plus
EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.ABOUT US Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
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2024.05.21 17:30 fark13 Product Manager - Epic Games - United states

Product Manager - Epic Games - United states
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Growth Team, we use our product expertise to identify and drive growth levers to grow our player base and business. What You'll Do We are seeking a dynamic, results-driven Product Manager to join the Ecosystem Engagement team. This role is ideal for a growth-oriented candidate who can leverage data analytics and market-driven analysis to inform product strategy and business goals. The successful candidate will play a pivotal role in advancing our social, matchmaking, and content discovery efforts in the Fortnite ecosystem. In this role, you will
Take ownership over social and matchmaking products and drive toward positive outcomes for our ecosystem of players and creators Define measurable feature and initiative goals as well as create detailed product requirements that are used to guide design and technical specifications Partner with internal stakeholders and development teams to prioritize, plan, and implement the product roadmap Conduct data analysis to inform product strategy and decision-making. Partner with data teams to conduct experiments, A/B Tests, and user surveys to measure impact Report on product performance, outcomes, and key KPIs
What we're looking for
A passion for games and a deep understanding of social, engagement, and retention principles and mechanics Experience with SQL and Tableau Tactical, on-the-ground experience driving and shipping products in a games or tech environment Demonstrated ability to contribute in a fast-paced, collaborative team environment Entrepreneurial attitude: willingness to go the extra mile to solve problems in non-traditional and creative ways to drive progress forward Prior experience working in gaming or in game-adjacent spaces, and familiarity with social or matchmaking systems as a user or developer
EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
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2024.05.21 17:29 fark13 Product Management Director - Epic Games - United states

Product Management Director - Epic Games - United states
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Growth Team, we use our product expertise to identify and drive growth levers to grow our player base and business. What You'll Do We are seeking a dynamic, results-driven Product Management Director to join the Ecosystem Engagement team. We are looking for a candidate with a track record of shipping and managing social and matchmaking systems for huge scale games, while also maintaining an entrepreneurial drive and ethos. The ideal candidate has mastery of data analytics (can write SQL / maintain Tableaus), and significant product management experience. The successful candidate will play a pivotal role in leading our social and matchmaking efforts. They will also contribute to our content discovery work. In this role, you will
Be responsible for social and matchmaking products and drive toward positive outcomes for our ecosystem of players and creators Define measurable feature and initiative goals as well as create detailed product requirements that are used to guide design and technical specifications Partner with internal stakeholders and development teams to prioritize, plan, and implement the product roadmap Conduct data analysis to inform product strategy and decision-making. Partner with data teams to conduct experiments, A/B Tests, and user surveys to measure impact Report on product performance, outcomes, and key KPIs
What we're looking for
Experience in large live-service games or game platforms, and a deep understanding of social, engagement and retention principles, and mechanics Experience with SQL and Tableau Tactical, on-the-ground experience driving and shipping products in a games or tech environment Demonstrated ability to contribute in a fast-paced, collaborative team environment Entrepreneurial attitude: willingness to go the extra mile to solve problems in non-traditional and creative ways to drive progress forward Experience shipping social, matchmaking, or meta systems as a developer
EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
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2024.05.21 17:25 Xylke [USA-NC] [H] PS2 Games, Dungeon Siege II & Battle Realms (PC), OEM GBA SP batteries, NYKO charge base w/ batteries (XB1), Empty Pokemon TCG Tins, PayPal/Venmo [W] PayPal F&F/Venmo, Broken Nintendo Handhelds, OEM N/3DSXL Battery

If you'd like more pics of anything, just let me know! Prices only include shipping to CONUS, though I am willing to figure up shipping for AK/HI. No international shipping at this time, sorry. Willing to hear offers on multiple items, only accepting PayPal F&F/Venmo, only paying F&F/Venmo to users with decent rep. If you have no/very little rep I will pay with G&S. Thanks in advance for your understanding!
I also have a trade/swap thread you can look through over here in case that's something you're interested in.
I am looking to purchase broken and/or non-working Nintendo handheld consoles from GameBoy to Switch and everything in between. Potentially also interested in broken home consoles, mostly N64 and Gamecube, but I'm open to seeing what you've got!
I am also looking to purchase an OEM battery for the 3DS XL or New 3DS XL system (battery model SPR-003). The battery must be for those consoles, not for the New 3DS or the 2DS systems. Preferably looking for someone who snagged one off of the Nintendo website before they were sold out, but I will also consider a battery pulled from a console so long as it is working.

Games



Accessories

Empty Pokemon TCG Tins
Bundle both tins - $16 shipped

Free w/ Any Sale (or $5 shipped each, add $2 for each additional item)
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http://swiebodzin.info