Electric chair execution videos

Electric Chair

2017.07.07 18:23 Chessmasterrex Electric Chair

This is a sub about electric chairs. Anything and everything electric chair related is permitted here. This can include, but not limited to, news and analysis related to the electric chair, artwork, poetry, personal stories and anecdotes, history, the science, physiology and engineering related to the electric chair.
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2024.05.16 23:21 hellolovely1 Washington Post: Business titans privately urged NYC mayor to use police on Columbia protesters, chats show

https://wapo.st/3WJ4sqO
First 3 paragraphs: A group of billionaires and business titans working to shape U.S. public opinion of the war in Gaza privately pressed New York City’s mayor last month to send police to disperse pro-Palestinian protests at Columbia University, according to communications obtained by The Washington Post and people familiar with the group.
Business executives including Kind snack company founder Daniel Lubetzky, hedge fund manager Daniel Loeb, billionaire Len Blavatnik and real estate investor Joseph Sitt held a Zoom video call on April 26 with Mayor Eric Adams (D), about a week after the mayor first sent New York police to Columbia’s campus, a log of chat messages shows. During the call, some attendees discussed making political donations to Adams, as well as how the chat group’s members could pressure Columbia’s president and trustees to permit the mayor to send police to the campus to handle protesters, according to chat messages summarizing the conversation.
One member of the WhatsApp chat group told The Post he donated $2,100, the maximum legal limit, to Adams that month. Some members also offered to pay for private investigators to assist New York police in handling the protests, the chat log shows — an offer a member of the group reported in the chat that Adams accepted.
submitted by hellolovely1 to nyc [link] [comments]


2024.05.16 23:20 Material-Classic-308 Keep it in the news cycle!!

Keep it in the news cycle!! submitted by Material-Classic-308 to FFIE [link] [comments]


2024.05.16 23:11 Weathers_Writing They call Silicon Valley the tech capitol of the world. They're wrong

I won't disclose its actual location, so if that's why you're here, sorry to disappoint. It's not time for that yet. However, I do think it's time to start getting the word out. I've noticed an increase in what I'll call "Antennas" lately, or people who can detect cross-planar phase shifts. Without getting into all the math (some of which I don't even know), this is basically a phenomenon which refers to entropy seeping into our universe from other realms or universes or whatever you want to call it. Simply put, people think our universe is a closed system to entropy, meaning that the disorder of any variable in our universe can only increase or decrease in direct proportion to other variables in that same system (the universe). Under this precept, we can establish rules like the Laws of Thermodynamics, and for most people, they're effective. But not for Antennas.
Put another way, if you throw a bunch of bouncy balls into a box, there are a number of different configurations that the balls could take on, with different speeds and magnitudes. You can calculate all of those if you have the right numbers. Now let's say you throw in another set of balls that you don't consider in your calculations of the initial set. Well, then you're not going to get an accurate picture of what's happening. Most people only see the first set and calculate based on that, but some people can see two, three, four or more sets.
You'll understand the concept better when I tell you the story, but I wanted to give you a primer on an important concept that will help you understand why this place, which I'll call "Area X", exists, and what the goals of the people who work there are.
Also note that I'm going to be using the alias "Trent" moving forward. Please refer to me as such in any direct messages.
***
Eighteen years ago I started working as an independent Home Inspector. I dropped out of community college after my first semester (not because I didn't find some of the subjects interesting, but because deference to a man or woman has never been my style) and started working some odd jobs. I did construction work for a couple years, then plumbing. I even drove a garbage truck for six months. I've always found pleasure in using my hands, and getting dirty was never a problem for me. Still, having a boss really dragged ass, so I spent my free time working on creating my own business. It took a few years and lots of savings, but I finally managed to get basic set of Home Inspection equipment: Tyvek coveralls, a cheap half-face respirator, voltage & AFCI/GFCI testers, CO2 and radon monitors, an IR camera, and telescoping mirrors in addition to the boots, safety glasses, electric gloves, ladder, and toolkits I already had on hand.
My buddy at the time was in the business, but he was moving off to the coast, so he helped me get set up and even introduced me to some of his clients. Of course, by that time I had already gotten my State license, but I still was a bit apprehensive to work with insurance agencies. I thought I could make a living working independently, inspecting for mold or sizing up a house for a prospective buyer. Eventually, though, I realized I should probably take every job available to me.
Easing into the business went about as well as it could have. The clients my friend referred to me were very satisfied with my work, and I was able to retain them. Then, in order to increase my reach, I hired someone on Fiverr to build a website for my company which led to a marked increase in traffic and conversions. About six months through, I began to get on a first-name basis with the boys and girls down down at Allstate and Progressive, and they fed me some of the bigger cases. In fact, I got so booked by year's end that I had to hire someone to help manage my schedule and the Excel spreadsheet with all my finances. I capped off a successful year with a 5-star Google rating and a trip to Ireland to visit some family and friends and get piss drunk. When I got back, it was the grindstone all over again, until the summer when I discovered… well, you'll see.
First off, I want to say that I was never one to believe in the paranormal. I grew up watching the movies and hearing the ghost stories round the campfire like every other kid, but it never struck a chord with me. If I can't touch it or see it or hear it, does it really exist? Probably not. So don't go thinking this was a scared man seeing his own shadow. That being said, I had this sense that something was off about this house when I parked along the curb and looked through a large window, perhaps two times the size of my van, to a dingy, dark foyer.
The entire neighborhood was stacked with upper-middle class domiciles, though it seemed like only two thirds of them were occupied, mostly by professionals who commuted to the City every weekday, and the rest were empty. As a man who understands real estate, to say this was strange would be an understatement. Still, I had no problem appraising the mini-mansion for a couple of newlyweds looking to enter the community. I did some research on the property ahead of time, and it seems that it was owned by a couple of old timers who had gone off the grid some time ago. The water and electric bill were both unpaid dating back to 2004 (it was June of '06 now). The bank had repo'd the house (which only had about 100k left on it) and held it for a year and a half before putting it back on the market. I tried to find out more about the old couple who vanished, but there was nothing in the news.
I stepped out of the van in my coveralls and grabbed my suitcase which had my mask, gloves, and eye protection in it. I liked to do a preliminary survey first, running an eye test on the exterior then interior before bringing out the big guns (that way I could identify the areas where I think there could be problems instead of running a metal detector over the whole damn ocean seaboard). I was about to do just that when the window caught my eye again. It felt uncharacteristic of me to be so occupied with this window, but I detoured to the front porch and peeked inside anyway.
Most of the furniture had already been moved out, meaning all that was left was a single three-seater couch, a couple candlesticks on the fireplace mantle, a pristine chandelier overtop a dining room table, and the kitchenware: an oven, gas stovetop, marble countertops, and an island. I could see into the living room very clearly with the afternoon light, but the dining room was dim enough that there were a few structures I couldn't quite make out in the distance. One of them appeared to be some kind of china cabinet or bookshelf—I figured it was the former considering where it was located. The other shadow looked kind of like a grandfather clock. Or at least that's what I thought until it moved.
When I say it "moved", I don't mean to say that it picked up and walked away. If you're not familiar with the Necker Cube, I suggest you search it up, because that kind of illusion is the best way to describe what I saw. At first I was seeing the grandfather clock in a certain way—pushed into the corner of the room—and the next second my vision "corrected" and it was maybe five feet to the left of its former position. I shook my head and looked again and saw the grandfather clock in its second orientation, standing in the center of the room against the wall. I figured I was just seeing things, but even so I spent a little extra time dawdling around the Egress window, taking notes, and delaying the interior inspection.
When I finally grew a pair and went inside, I walked straight to the dining room. Sure enough, the grandfather clock was stowed away in the corner of the room. I spent a couple minutes watching it with my pencil and travel notebook out. I'm the kind of guy that likes to collect hard data when the chips are down. Unfortunately, the clock apparently already had enough fun and was content with sweating me. Oh, well.
I fitted my pencil behind my ear and pocketed my travel notebook, then flipped the rest of the first floor lights on and completed my prelim. I concluded that everything was pretty standard. If anything, the house was in better shape than I'd expect considering it presumably hasn't been lived in for a couple years. I say "presumably" because one can never count out squatters, even during those times. Mainly I was expecting more dust build up and cobwebs than there were. Perhaps someone from the department had come by recently. It's unlikely, but possible.
I did the same check upstairs and it came back mostly clean. There was a bit of staining near the attic I wanted to check for mold. Based on its color, it was probably just a minor case of Aspergillus, but better safe than sorry. Then I got to the basement, and, well, let's just count out the idea of anyone dropping by. I don't know what I was expecting, but it certainly wasn't what I found.
The first thing that caught my eye was the long, slender body of a birch tree lying pale and dead across a large portion of the even larger unfinished basement's cement flooring. I had to do a double take to make sure I wasn't dreaming, but, yep, there it was. Its crown was sealed up in the wall with only its trunk hanging out, which made me think of those medieval pillory devices which locked up people's heads and arms. Then confetti-scattered around the tree and all over the basement floor was a minefield of broken glass and ceramic tangled up with a set of random objects. And when I say random, I mean random. There was an unfurled Somali flag (the blue one with a single star in the center), some packaged drinks and condiments branded with all sorts of different languages (I could only make out Gaelic and Chinese or Japanese, I couldn't quite tell), a broken dome-shaped security camera, an otoscope (the thing the doc uses to check your ears), Hot Wheels cars (okay that one isn't so strange), and the list goes on.
At that moment, I wasn't freaked out or disgusted. I was more or less just confused. I started walking through the rubble, trying to avoid the sharp fragments but pretty confident that my steel toed boots would crush most the pieces anyway, when I heard a clink just up ahead. I was able to spot the coin in time, just before it jingled to a halt atop an old Life magazine. I picked it up and noted right away its oval shape and bronze color—clearly not American made. I tried reading it, but not only was the language not English, it appeared to be so old that most of the lettering had been filed down. I looked up at the ceiling to see if it dropped from a shelf, but there was nothing that could have been holding the coin. I considered for a moment, looking around at the other junk, and had the crazy idea that maybe all this stuff just appeared here. I popped the coin in my pocket and headed back to the van when I stopped by the tree and realized something. It wasn't a birch tree—it was a palm tree. I just didn't realize because of how ashy and decayed the bark was.
Now at this point you might think I've been acting a little nonchalant for such a strange occurrence, and I don't blame you, but if you're gonna stick around with me that's just something you're gonna have to get used to. I guess I was just born with a screw loose, but I really don't scare easily, and I tend to look at everything pragmatically. If you dig deep enough, you'll always find another plausible explanation. That being said, I do want to get to the part about Area X, so let me give you the rundown on what I learned about this basement.
I ended up trekking back to the van and picking up my gear. I was no longer running the routine inspection, obviously, but I figured I might as well throw 30 thousand dollars of scanning equipment at whatever the fuck anamoly existed in that basement. Most of it came back negative. There was a bit higher-than-usual EM interference as picked up on the voltmeters, but nothing that screamed danger close. Still, it was enough for me to set up my volt testers and IR camera while muddling through the rest of the junk. I won't bore you with another list of items, but I did find one thing of value: a diamond necklace. And not just any diamond necklace, it was one of those Queen-wearing, multi-row, big-jeweled necklaces like out of some Historical Fiction movie from the thirties. I almost didn't pocket it because I'm used to expensive items being owned by someone… someone who might want it back. But I figured if there was ever a place the finder's keeper's rule applied, it was probably in this Quantum graveyard.
7 O'clock rolled around and I hadn't eaten. I'm a pretty bulky guy, carrying my share of both muscle and fat, and most people think that means I need to eat a ton but that's really not the case. Mostly I just get dehydrated easily, especially in the summer. That said, I was bordering on famished territory and considered heading out for a bite when I heard another sound. The first thing I did was check my scanners, and sure enough the voltage needle was fully spun to the right side of the dial. EM interference. Then I went to see what had dropped. I was able to pick the object out pretty quickly since I had spent the last 6 hours staring at the mosaic of a basement floor. It was a silver briefcase, like one of those out of a crime novel, and it was cracked open.
I had this sense then that I was standing at a precipice, and if I opened the briefcase and looked inside, I wouldn't be able to stop whatever would come afterwards. Part of me deep down knew that I was just that type of guy that had to know, and maybe this was my Hamlet moment where it would be a trait gone a step too far. But then again I didn't really believe in any of that sentimental bullshit, so I opened the briefcase.
The gun surprised me a little, but not as much as the piece of paper laid atop a case file reading in large black font, "FIND ME". I expected the envelope to have some missing person file in it, but instead there were all these schematics and blueprints for some kind of device. Whatever it was, it was pretty massive. Some of the lengths were hundreds of meters long. And what's more strange is based on the blueprint's locale, it appeared to be underground. I looked back through the pages a couple times, then checked the note—nothing strange there. The gun appeared to be a simple glock. I was no gun expert, but I had been to the range pretty regularly with my construction buddies, so I got used to the feel of a pistol and rifle and some of the different names; however, I realized pretty quickly it wasn't your standard glock when I couldn't find mag-release. That's when I noticed how light the gun felt. I tried to chamber a round, but again, there was no hammer. What the hell kind of gun was this?
I ended up throwing everything back in the briefcase, including the necklace, coin, and a few Koozies I found that were branded with one of my favorite sports teams (never let an opportunity go to waste). I put up all my shit back in the van and spun over to a local burger joint, got my fill, and went home. I made sure to draft an email to the prospective buyers, telling them the house had several patches of black mold and a bit of a rat problem before drifting off to sleep. Although I really didn't do much of that.
When I woke up, I took a cold shower and downed a can of Reign, then commuted to my gym and got a lift and some sauna time in before making the trip back to the house. I brought some extra supplies with me for some experiments I cooked up while not sleeping the previous night.
First, I had two camcorders set up on a couple tripods in either corner of the basement. I wanted clear footage of these mystery objects spawning in. Then I set up a voltmeter in a similar fashion, but I had a wire extending out of it on a circuit which fed to an alarm that would blare when the reading was over 250 volts. Upstairs, I rearranged some of the furniture so that the small number of tables, chairs, clock, cabinets, and other little pillows or vases I could find were scattered across the living room, dining room, and kitchen. Then I pulled up a lawn chair to the front porch window and waited.
I didn't have to wait long though. In about a minute, I started to notice some of the objects moving. It was strange. When a few of them would shift simultaneously, it was like looking at a holographic card that would change shape depending on where your eyes were in relation to the image. Every time I saw a shift, I felt an awkward feeling in my eyes. They went blurry for a fraction of a second, then there was a twinge of pain, as if my brain couldn't handle the contradictory stimulus. It didn't get more crazy than that though—until the alarm went off.
I had cracked open the small rectangular window in the basement to the side of the house so I would hear it. It took four hours and several strange stares from passersby walking their dogs before it rang, so I was a bit lost in my thoughts, but when I heard the beep I perked up fast. It lasted for maybe 5 seconds total, but what I saw was truly miraculous. The best way I can describe it is a pool of silver or gray or translucent light emerging in the foreground between me and the objects in the different rooms. A series of twisting tentacles sprouted from the gray octopus-like head and spun in a way that reminded me of that little kids ride at the amusement parks. Then the objects started to "heat up" is the way I describe it. Their position became relative, meaning they were here one second, there another, then they popped out of existence entirely. Suddenly the rooms were all empty, then they were full of things I had never seen before. Then five seconds passed and the octopus vanished and it was back to the same old objects in their usual places.
It took a few minutes to process what I saw, and even then I wasn't sure I really saw it. I went inside and looked around at my distribution of the house's furnishings. They were all there, intact. Then I went downstairs to check the cams. I rewinded a couple minutes and played it back, but there was no flying object to be found. Instead, there was some gray static that lasted half a second and then the object, a kid's treasure chest toy, was there on the ground. But you want to know the really strange part? I rewinded the tape again, and when I watched the footage back, the treasure chest was always there.
I later came to understand that these poppings in-and-out of our reality are only conceivable to a conscious mind that can track the interference patterns—not rote computational instruments. In fact, even most people can't do it (although everyone has at least a slight awareness of it, even if only subconsciously). Plus, locations like the basement of this house are very rare and kept under tight lock. That became obvious to me two days later when, after my normal morning routine, I pulled up to a driveway and curbside filled with unmarked government vehicles. Either bravely or stupidly, I pulled up to a few officers (they were wearing suits in 85 degree weather, so I assumed…) who were idling by the large fence of crime scene tape and asked them what the score was.
"There was a crime," said the short man with a unibrow.
"Oh, is that right? Damn shame. Someone break in? I have a niece who lives nearby, so…"
The man looked at his two compatriots, both of whom were wearing sunglasses and a "get this civilian fuck out of here" expressions. "Oh, yeah," he started in a reassuring tone that was so condescending it would have annoyed anyone except me, "we found a body. We think it was a homicide. Best to keep your kids away from here for a while."
I thumbed the stubble on my chin, my other hand outstretched on the wheel, and considered moving on, but my mouth had other ideas. "That right? But uh, isn't this house vacant? I mean, I don't remember no one living in it."
The short man, now tall with temper, said, "Yeah, some squatters. We think there was a dispute over some drug money. Nothing for you to worry about though, we got it under control. Now if you wouldn't mind moving along, we have a lot of work to do."
Oh, I'm sure you do, I thought, but only said, "Of course, sir, sorry for keeping you from your job." Then I rolled up the window and cruised on, keeping my eyes on the house which slowly diminished in the side-view mirror.
Luckily I had been smart enough to break down my camp and lug home all my equipment each night, so I didn't leave anything incriminating. I didn't move the furniture back, so maybe that would come back to haunt me, but considering the kind of shit going down in that house, I didn't think they would notice.
For any of you wondering about the conclusion of the house story, I went back a couple weeks later after the suits had left and the tape was taken down and confirmed that not only was the basement entirely cleaned out, but it was no longer exhibiting any strange properties. I looked for a story related to the house, maybe a made up murder of some kind, but there was nothing. That bastard lied to me and didn't even bother to cover his story up.
Now, in the aftermath of an event such as this, I really only had one of two options. I could forget it, move on, continue living life. The necklace was surely worth a fortune. I could sell it and have enough to retire, or at least hire enough people and expand my business large enough to retire within ten or so years. Or I could take all that money and invest it in my own PI business with only a single objective: finding out what those people knew, and why they were hiding it.
I think you know me well enough by now to guess which line of reasoning appealed more to me.
***
For the sake of brevity, I'm going to omit most of my encounters along the journey to discovering Area X. There's a lot to tell, and if it appeals to you perhaps I'd be willing to share at a later date, but for now I want to get this part of the story, the more proximal part, out in the open.
Three years ago, I discovered the source of what I'll call "The Receiver". This is the device that was schematized in the documents that I found in the briefcase. What it does is a complex answer, and how it does it is pretty much all speculation, but here's what I've been able to find out: this universe we live in is a node in a network of many other spaces. These spaces exist in higher dimensions that we cannot directly perceive, but using a conceivable analogy, just think about a flower with petals. The petals are these other dimensions which bleed into our world, which is at the center. However, it's not that pretty. We see the physical world through the lens of spacetime: sizes, speeds, etc. These other dimensions don't necessarily have space or time. In fact, what actually exists there, I couldn't say. The only data I have on them is from two sources: correspondence information and server data from the secret agency (which I'll call "the Organization") that keeps this under wraps, and first-hand experience with realms from these other entities, either directly (I experience it) or through the eyes of someone else with the same or greater abilities than I possess.
I referred to these people with abilities earlier as "Antennas", and I will continue to use the term. Antennas really come in three flavors, marked by the strength of their ability: weak Antennas, like me, are able to observe spontaneous interactions between our universe and other dimensions (phase shifts) when there is a strong force of collision like existed in the basement; moderate Antennas may see phase shifts occur at any point, and they usually are able to retain memories from across the different transformations; strong Antennas, and I don't know if they exist yet, but they are able to consciously interact with these other realms and cause phase shifts to occur.
I mentioned that moderate Antennas are able to retain memories from before and after a phase shift. Technically, all Antennas have this ability, but it's about degree. I can recall only very specific instances and without much detail. Moderates are usually able to pick out much more nuanced minutiae. At the lower end of moderate scale, most of those details fade or get fuzzy over time, but for the very strong Antennas, they hold onto almost everything. One other property that scales with strength is interaction with other conscious entities. Only a small percentage of moderates are able to do this. What's interesting is that these entities can possess (yes, like ghosts) people who aren't even antennas, but no one is aware of such possession at this deep of a level. I have several companions now, and only two have had interactions with these otherworldly beings. Not all of them are malevolent, some of them are whimsical or kind, but there are a fair share of demons out there.
Getting back to the point, Area X started as a government funded project in the 70's. At that time, they were focused on a few subjects: Artificial Intelligence, DNA sequencing, and psychedelics. Yes, they were part of the infamous LSD experiments. But they looked at these subjects through a common lens—there was something that the burgeoning tech industry, fueled by the advent of a commercial computer market, was missing. As the tech giants rose in the early 2000's and began to collect mass amounts of data, this other agency was decades ahead in a different metric, although it was completely (and still is) hidden from the public. Their efforts to understand psychedelic experiences led to a formalized method of understanding interactions between multiple realities. They built certain scanning equipment to detect anomalies like the one I found in the basement; although their tools were much more sophisticated and didn't utilize voltage readings. Then they ran tests in these areas. One area in particular is a hot-bed of phase shift interactions. That's where Area X is located (and the Receiver).
The Receiver is a giant electromagnetic orb that has trapped the kind of multi-dimensional energy that causes the phase shifts; since the Organization seized control of the lab, it's effectively become a map of the Earth in relation to these other worlds. For the past twenty or so years, the Organization has been studying this map, using the data big Tech companies have collected to essentially develop a Rosetta Stone for interpreting the meaning of the fluctuations in their scanning equipment. Recently, the public, though going the long way round, was actually pretty close to a breakthrough in this same department until recently when ultra-powerful LLMs surfaced, and the whole world began going down what I'd argue is the wrong rabbit hole of language processing. But I digress.
Area X is essentially a private military base built for defending the most impactful piece of technology ever invented. With the Receiver, the Organization now has the power to essentially predict any and all future outcomes, the only thing holding them back is the limitations of their own scanning equipment which will get better with time. To put it into perspective, the Organization has access to a kind of data allocation tool which in one day can produce over ten thousand times that the Big Data companies combined would be able to filter through in the next decade. You might think, then, that the problem is merely asymmetric power, and that is certainly a concern, but it isn't the main concern. The main issue is that this organization is actively recruiting (and kidnapping) Antennas from around the world in an effort to find or make one of them into a strong Antenna. In other words, they want a subject who is able not only to see the future, but to manipulate it at will.
balance to the world. I've been working on amassing resources, capital, and building my own team, and now I'm ready. You might ask why I'm posting this here. Wouldn't it be better to keep all this secret? Well, yes, it would be. But that's the problem. Nothing is secret anymore. They know about me and the others, and if I don't make a move, they will. In a way, this is a letter directly to the organization that I know, and I'm coming.
In a different way, I wanted to release this information to the public. There are lots of people out there waking up and realizing that the world they experience is not the one others experience. If you think you might be an Antenna, don't be afraid—you have a special gift that can be controlled. If you want more details on how to control it, or if you're interested in my mission, don't be afraid to reach out. This hasn't always been my life's work, but it is now.
At least until I die.
submitted by Weathers_Writing to weatherswriting [link] [comments]


2024.05.16 23:10 Weathers_Writing They call Silicon Valley the tech capitol of the world. They're wrong

I won't disclose its actual location, so if that's why you're here, sorry to disappoint. It's not time for that yet. However, I do think it's time to start getting the word out. I've noticed an increase in what I'll call "Antennas" lately, or people who can detect cross-planar phase shifts. Without getting into all the math (some of which I don't even know), this is basically a phenomenon which refers to entropy seeping into our universe from other realms or universes or whatever you want to call it. Simply put, people think our universe is a closed system to entropy, meaning that the disorder of any variable in our universe can only increase or decrease in direct proportion to other variables in that same system (the universe). Under this precept, we can establish rules like the Laws of Thermodynamics, and for most people, they're effective. But not for Antennas.
Put another way, if you throw a bunch of bouncy balls into a box, there are a number of different configurations that the balls could take on, with different speeds and magnitudes. You can calculate all of those if you have the right numbers. Now let's say you throw in another set of balls that you don't consider in your calculations of the initial set. Well, then you're not going to get an accurate picture of what's happening. Most people only see the first set and calculate based on that, but some people can see two, three, four or more sets.
You'll understand the concept better when I tell you the story, but I wanted to give you a primer on an important concept that will help you understand why this place, which I'll call "Area X", exists, and what the goals of the people who work there are.
Also note that I'm going to be using the alias "Trent" moving forward. Please refer to me as such in any direct messages.
***
Eighteen years ago I started working as an independent Home Inspector. I dropped out of community college after my first semester (not because I didn't find some of the subjects interesting, but because deference to a man or woman has never been my style) and started working some odd jobs. I did construction work for a couple years, then plumbing. I even drove a garbage truck for six months. I've always found pleasure in using my hands, and getting dirty was never a problem for me. Still, having a boss really dragged ass, so I spent my free time working on creating my own business. It took a few years and lots of savings, but I finally managed to get basic set of Home Inspection equipment: Tyvek coveralls, a cheap half-face respirator, voltage & AFCI/GFCI testers, CO2 and radon monitors, an IR camera, and telescoping mirrors in addition to the boots, safety glasses, electric gloves, ladder, and toolkits I already had on hand.
My buddy at the time was in the business, but he was moving off to the coast, so he helped me get set up and even introduced me to some of his clients. Of course, by that time I had already gotten my State license, but I still was a bit apprehensive to work with insurance agencies. I thought I could make a living working independently, inspecting for mold or sizing up a house for a prospective buyer. Eventually, though, I realized I should probably take every job available to me.
Easing into the business went about as well as it could have. The clients my friend referred to me were very satisfied with my work, and I was able to retain them. Then, in order to increase my reach, I hired someone on Fiverr to build a website for my company which led to a marked increase in traffic and conversions. About six months through, I began to get on a first-name basis with the boys and girls down down at Allstate and Progressive, and they fed me some of the bigger cases. In fact, I got so booked by year's end that I had to hire someone to help manage my schedule and the Excel spreadsheet with all my finances. I capped off a successful year with a 5-star Google rating and a trip to Ireland to visit some family and friends and get piss drunk. When I got back, it was the grindstone all over again, until the summer when I discovered… well, you'll see.
First off, I want to say that I was never one to believe in the paranormal. I grew up watching the movies and hearing the ghost stories round the campfire like every other kid, but it never struck a chord with me. If I can't touch it or see it or hear it, does it really exist? Probably not. So don't go thinking this was a scared man seeing his own shadow. That being said, I had this sense that something was off about this house when I parked along the curb and looked through a large window, perhaps two times the size of my van, to a dingy, dark foyer.
The entire neighborhood was stacked with upper-middle class domiciles, though it seemed like only two thirds of them were occupied, mostly by professionals who commuted to the City every weekday, and the rest were empty. As a man who understands real estate, to say this was strange would be an understatement. Still, I had no problem appraising the mini-mansion for a couple of newlyweds looking to enter the community. I did some research on the property ahead of time, and it seems that it was owned by a couple of old timers who had gone off the grid some time ago. The water and electric bill were both unpaid dating back to 2004 (it was June of '06 now). The bank had repo'd the house (which only had about 100k left on it) and held it for a year and a half before putting it back on the market. I tried to find out more about the old couple who vanished, but there was nothing in the news.
I stepped out of the van in my coveralls and grabbed my suitcase which had my mask, gloves, and eye protection in it. I liked to do a preliminary survey first, running an eye test on the exterior then interior before bringing out the big guns (that way I could identify the areas where I think there could be problems instead of running a metal detector over the whole damn ocean seaboard). I was about to do just that when the window caught my eye again. It felt uncharacteristic of me to be so occupied with this window, but I detoured to the front porch and peeked inside anyway.
Most of the furniture had already been moved out, meaning all that was left was a single three-seater couch, a couple candlesticks on the fireplace mantle, a pristine chandelier overtop a dining room table, and the kitchenware: an oven, gas stovetop, marble countertops, and an island. I could see into the living room very clearly with the afternoon light, but the dining room was dim enough that there were a few structures I couldn't quite make out in the distance. One of them appeared to be some kind of china cabinet or bookshelf—I figured it was the former considering where it was located. The other shadow looked kind of like a grandfather clock. Or at least that's what I thought until it moved.
When I say it "moved", I don't mean to say that it picked up and walked away. If you're not familiar with the Necker Cube, I suggest you search it up, because that kind of illusion is the best way to describe what I saw. At first I was seeing the grandfather clock in a certain way—pushed into the corner of the room—and the next second my vision "corrected" and it was maybe five feet to the left of its former position. I shook my head and looked again and saw the grandfather clock in its second orientation, standing in the center of the room against the wall. I figured I was just seeing things, but even so I spent a little extra time dawdling around the Egress window, taking notes, and delaying the interior inspection.
When I finally grew a pair and went inside, I walked straight to the dining room. Sure enough, the grandfather clock was stowed away in the corner of the room. I spent a couple minutes watching it with my pencil and travel notebook out. I'm the kind of guy that likes to collect hard data when the chips are down. Unfortunately, the clock apparently already had enough fun and was content with sweating me. Oh, well.
I fitted my pencil behind my ear and pocketed my travel notebook, then flipped the rest of the first floor lights on and completed my prelim. I concluded that everything was pretty standard. If anything, the house was in better shape than I'd expect considering it presumably hasn't been lived in for a couple years. I say "presumably" because one can never count out squatters, even during those times. Mainly I was expecting more dust build up and cobwebs than there were. Perhaps someone from the department had come by recently. It's unlikely, but possible.
I did the same check upstairs and it came back mostly clean. There was a bit of staining near the attic I wanted to check for mold. Based on its color, it was probably just a minor case of Aspergillus, but better safe than sorry. Then I got to the basement, and, well, let's just count out the idea of anyone dropping by. I don't know what I was expecting, but it certainly wasn't what I found.
The first thing that caught my eye was the long, slender body of a birch tree lying pale and dead across a large portion of the even larger unfinished basement's cement flooring. I had to do a double take to make sure I wasn't dreaming, but, yep, there it was. Its crown was sealed up in the wall with only its trunk hanging out, which made me think of those medieval pillory devices which locked up people's heads and arms. Then confetti-scattered around the tree and all over the basement floor was a minefield of broken glass and ceramic tangled up with a set of random objects. And when I say random, I mean random. There was an unfurled Somali flag (the blue one with a single star in the center), some packaged drinks and condiments branded with all sorts of different languages (I could only make out Gaelic and Chinese or Japanese, I couldn't quite tell), a broken dome-shaped security camera, an otoscope (the thing the doc uses to check your ears), Hot Wheels cars (okay that one isn't so strange), and the list goes on.
At that moment, I wasn't freaked out or disgusted. I was more or less just confused. I started walking through the rubble, trying to avoid the sharp fragments but pretty confident that my steel toed boots would crush most the pieces anyway, when I heard a clink just up ahead. I was able to spot the coin in time, just before it jingled to a halt atop an old Life magazine. I picked it up and noted right away its oval shape and bronze color—clearly not American made. I tried reading it, but not only was the language not English, it appeared to be so old that most of the lettering had been filed down. I looked up at the ceiling to see if it dropped from a shelf, but there was nothing that could have been holding the coin. I considered for a moment, looking around at the other junk, and had the crazy idea that maybe all this stuff just appeared here. I popped the coin in my pocket and headed back to the van when I stopped by the tree and realized something. It wasn't a birch tree—it was a palm tree. I just didn't realize because of how ashy and decayed the bark was.
Now at this point you might think I've been acting a little nonchalant for such a strange occurrence, and I don't blame you, but if you're gonna stick around with me that's just something you're gonna have to get used to. I guess I was just born with a screw loose, but I really don't scare easily, and I tend to look at everything pragmatically. If you dig deep enough, you'll always find another plausible explanation. That being said, I do want to get to the part about Area X, so let me give you the rundown on what I learned about this basement.
I ended up trekking back to the van and picking up my gear. I was no longer running the routine inspection, obviously, but I figured I might as well throw 30 thousand dollars of scanning equipment at whatever the fuck anamoly existed in that basement. Most of it came back negative. There was a bit higher-than-usual EM interference as picked up on the voltmeters, but nothing that screamed danger close. Still, it was enough for me to set up my volt testers and IR camera while muddling through the rest of the junk. I won't bore you with another list of items, but I did find one thing of value: a diamond necklace. And not just any diamond necklace, it was one of those Queen-wearing, multi-row, big-jeweled necklaces like out of some Historical Fiction movie from the thirties. I almost didn't pocket it because I'm used to expensive items being owned by someone… someone who might want it back. But I figured if there was ever a place the finder's keeper's rule applied, it was probably in this Quantum graveyard.
7 O'clock rolled around and I hadn't eaten. I'm a pretty bulky guy, carrying my share of both muscle and fat, and most people think that means I need to eat a ton but that's really not the case. Mostly I just get dehydrated easily, especially in the summer. That said, I was bordering on famished territory and considered heading out for a bite when I heard another sound. The first thing I did was check my scanners, and sure enough the voltage needle was fully spun to the right side of the dial. EM interference. Then I went to see what had dropped. I was able to pick the object out pretty quickly since I had spent the last 6 hours staring at the mosaic of a basement floor. It was a silver briefcase, like one of those out of a crime novel, and it was cracked open.
I had this sense then that I was standing at a precipice, and if I opened the briefcase and looked inside, I wouldn't be able to stop whatever would come afterwards. Part of me deep down knew that I was just that type of guy that had to know, and maybe this was my Hamlet moment where it would be a trait gone a step too far. But then again I didn't really believe in any of that sentimental bullshit, so I opened the briefcase.
The gun surprised me a little, but not as much as the piece of paper laid atop a case file reading in large black font, "FIND ME". I expected the envelope to have some missing person file in it, but instead there were all these schematics and blueprints for some kind of device. Whatever it was, it was pretty massive. Some of the lengths were hundreds of meters long. And what's more strange is based on the blueprint's locale, it appeared to be underground. I looked back through the pages a couple times, then checked the note—nothing strange there. The gun appeared to be a simple glock. I was no gun expert, but I had been to the range pretty regularly with my construction buddies, so I got used to the feel of a pistol and rifle and some of the different names; however, I realized pretty quickly it wasn't your standard glock when I couldn't find mag-release. That's when I noticed how light the gun felt. I tried to chamber a round, but again, there was no hammer. What the hell kind of gun was this?
I ended up throwing everything back in the briefcase, including the necklace, coin, and a few Koozies I found that were branded with one of my favorite sports teams (never let an opportunity go to waste). I put up all my shit back in the van and spun over to a local burger joint, got my fill, and went home. I made sure to draft an email to the prospective buyers, telling them the house had several patches of black mold and a bit of a rat problem before drifting off to sleep. Although I really didn't do much of that.
When I woke up, I took a cold shower and downed a can of Reign, then commuted to my gym and got a lift and some sauna time in before making the trip back to the house. I brought some extra supplies with me for some experiments I cooked up while not sleeping the previous night.
First, I had two camcorders set up on a couple tripods in either corner of the basement. I wanted clear footage of these mystery objects spawning in. Then I set up a voltmeter in a similar fashion, but I had a wire extending out of it on a circuit which fed to an alarm that would blare when the reading was over 250 volts. Upstairs, I rearranged some of the furniture so that the small number of tables, chairs, clock, cabinets, and other little pillows or vases I could find were scattered across the living room, dining room, and kitchen. Then I pulled up a lawn chair to the front porch window and waited.
I didn't have to wait long though. In about a minute, I started to notice some of the objects moving. It was strange. When a few of them would shift simultaneously, it was like looking at a holographic card that would change shape depending on where your eyes were in relation to the image. Every time I saw a shift, I felt an awkward feeling in my eyes. They went blurry for a fraction of a second, then there was a twinge of pain, as if my brain couldn't handle the contradictory stimulus. It didn't get more crazy than that though—until the alarm went off.
I had cracked open the small rectangular window in the basement to the side of the house so I would hear it. It took four hours and several strange stares from passersby walking their dogs before it rang, so I was a bit lost in my thoughts, but when I heard the beep I perked up fast. It lasted for maybe 5 seconds total, but what I saw was truly miraculous. The best way I can describe it is a pool of silver or gray or translucent light emerging in the foreground between me and the objects in the different rooms. A series of twisting tentacles sprouted from the gray octopus-like head and spun in a way that reminded me of that little kids ride at the amusement parks. Then the objects started to "heat up" is the way I describe it. Their position became relative, meaning they were here one second, there another, then they popped out of existence entirely. Suddenly the rooms were all empty, then they were full of things I had never seen before. Then five seconds passed and the octopus vanished and it was back to the same old objects in their usual places.
It took a few minutes to process what I saw, and even then I wasn't sure I really saw it. I went inside and looked around at my distribution of the house's furnishings. They were all there, intact. Then I went downstairs to check the cams. I rewinded a couple minutes and played it back, but there was no flying object to be found. Instead, there was some gray static that lasted half a second and then the object, a kid's treasure chest toy, was there on the ground. But you want to know the really strange part? I rewinded the tape again, and when I watched the footage back, the treasure chest was always there.
I later came to understand that these poppings in-and-out of our reality are only conceivable to a conscious mind that can track the interference patterns—not rote computational instruments. In fact, even most people can't do it (although everyone has at least a slight awareness of it, even if only subconsciously). Plus, locations like the basement of this house are very rare and kept under tight lock. That became obvious to me two days later when, after my normal morning routine, I pulled up to a driveway and curbside filled with unmarked government vehicles. Either bravely or stupidly, I pulled up to a few officers (they were wearing suits in 85 degree weather, so I assumed…) who were idling by the large fence of crime scene tape and asked them what the score was.
"There was a crime," said the short man with a unibrow.
"Oh, is that right? Damn shame. Someone break in? I have a niece who lives nearby, so…"
The man looked at his two compatriots, both of whom were wearing sunglasses and a "get this civilian fuck out of here" expressions. "Oh, yeah," he started in a reassuring tone that was so condescending it would have annoyed anyone except me, "we found a body. We think it was a homicide. Best to keep your kids away from here for a while."
I thumbed the stubble on my chin, my other hand outstretched on the wheel, and considered moving on, but my mouth had other ideas. "That right? But uh, isn't this house vacant? I mean, I don't remember no one living in it."
The short man, now tall with temper, said, "Yeah, some squatters. We think there was a dispute over some drug money. Nothing for you to worry about though, we got it under control. Now if you wouldn't mind moving along, we have a lot of work to do."
Oh, I'm sure you do, I thought, but only said, "Of course, sir, sorry for keeping you from your job." Then I rolled up the window and cruised on, keeping my eyes on the house which slowly diminished in the side-view mirror.
Luckily I had been smart enough to break down my camp and lug home all my equipment each night, so I didn't leave anything incriminating. I didn't move the furniture back, so maybe that would come back to haunt me, but considering the kind of shit going down in that house, I didn't think they would notice.
For any of you wondering about the conclusion of the house story, I went back a couple weeks later after the suits had left and the tape was taken down and confirmed that not only was the basement entirely cleaned out, but it was no longer exhibiting any strange properties. I looked for a story related to the house, maybe a made up murder of some kind, but there was nothing. That bastard lied to me and didn't even bother to cover his story up.
Now, in the aftermath of an event such as this, I really only had one of two options. I could forget it, move on, continue living life. The necklace was surely worth a fortune. I could sell it and have enough to retire, or at least hire enough people and expand my business large enough to retire within ten or so years. Or I could take all that money and invest it in my own PI business with only a single objective: finding out what those people knew, and why they were hiding it.
I think you know me well enough by now to guess which line of reasoning appealed more to me.
***
For the sake of brevity, I'm going to omit most of my encounters along the journey to discovering Area X. There's a lot to tell, and if it appeals to you perhaps I'd be willing to share at a later date, but for now I want to get this part of the story, the more proximal part, out in the open.
Three years ago, I discovered the source of what I'll call "The Receiver". This is the device that was schematized in the documents that I found in the briefcase. What it does is a complex answer, and how it does it is pretty much all speculation, but here's what I've been able to find out: this universe we live in is a node in a network of many other spaces. These spaces exist in higher dimensions that we cannot directly perceive, but using a conceivable analogy, just think about a flower with petals. The petals are these other dimensions which bleed into our world, which is at the center. However, it's not that pretty. We see the physical world through the lens of spacetime: sizes, speeds, etc. These other dimensions don't necessarily have space or time. In fact, what actually exists there, I couldn't say. The only data I have on them is from two sources: correspondence information and server data from the secret agency (which I'll call "the Organization") that keeps this under wraps, and first-hand experience with realms from these other entities, either directly (I experience it) or through the eyes of someone else with the same or greater abilities than I possess.
I referred to these people with abilities earlier as "Antennas", and I will continue to use the term. Antennas really come in three flavors, marked by the strength of their ability: weak Antennas, like me, are able to observe spontaneous interactions between our universe and other dimensions (phase shifts) when there is a strong force of collision like existed in the basement; moderate Antennas may see phase shifts occur at any point, and they usually are able to retain memories from across the different transformations; strong Antennas, and I don't know if they exist yet, but they are able to consciously interact with these other realms and cause phase shifts to occur.
I mentioned that moderate Antennas are able to retain memories from before and after a phase shift. Technically, all Antennas have this ability, but it's about degree. I can recall only very specific instances and without much detail. Moderates are usually able to pick out much more nuanced minutiae. At the lower end of moderate scale, most of those details fade or get fuzzy over time, but for the very strong Antennas, they hold onto almost everything. One other property that scales with strength is interaction with other conscious entities. Only a small percentage of moderates are able to do this. What's interesting is that these entities can possess (yes, like ghosts) people who aren't even antennas, but no one is aware of such possession at this deep of a level. I have several companions now, and only two have had interactions with these otherworldly beings. Not all of them are malevolent, some of them are whimsical or kind, but there are a fair share of demons out there.
Getting back to the point, Area X started as a government funded project in the 70's. At that time, they were focused on a few subjects: Artificial Intelligence, DNA sequencing, and psychedelics. Yes, they were part of the infamous LSD experiments. But they looked at these subjects through a common lens—there was something that the burgeoning tech industry, fueled by the advent of a commercial computer market, was missing. As the tech giants rose in the early 2000's and began to collect mass amounts of data, this other agency was decades ahead in a different metric, although it was completely (and still is) hidden from the public. Their efforts to understand psychedelic experiences led to a formalized method of understanding interactions between multiple realities. They built certain scanning equipment to detect anomalies like the one I found in the basement; although their tools were much more sophisticated and didn't utilize voltage readings. Then they ran tests in these areas. One area in particular is a hot-bed of phase shift interactions. That's where Area X is located (and the Receiver).
The Receiver is a giant electromagnetic orb that has trapped the kind of multi-dimensional energy that causes the phase shifts; since the Organization seized control of the lab, it's effectively become a map of the Earth in relation to these other worlds. For the past twenty or so years, the Organization has been studying this map, using the data big Tech companies have collected to essentially develop a Rosetta Stone for interpreting the meaning of the fluctuations in their scanning equipment. Recently, the public, though going the long way round, was actually pretty close to a breakthrough in this same department until recently when ultra-powerful LLMs surfaced, and the whole world began going down what I'd argue is the wrong rabbit hole of language processing. But I digress.
Area X is essentially a private military base built for defending the most impactful piece of technology ever invented. With the Receiver, the Organization now has the power to essentially predict any and all future outcomes, the only thing holding them back is the limitations of their own scanning equipment which will get better with time. To put it into perspective, the Organization has access to a kind of data allocation tool which in one day can produce over ten thousand times that the Big Data companies combined would be able to filter through in the next decade. You might think, then, that the problem is merely asymmetric power, and that is certainly a concern, but it isn't the main concern. The main issue is that this organization is actively recruiting (and kidnapping) Antennas from around the world in an effort to find or make one of them into a strong Antenna. In other words, they want a subject who is able not only to see the future, but to manipulate it at will.
balance to the world. I've been working on amassing resources, capital, and building my own team, and now I'm ready. You might ask why I'm posting this here. Wouldn't it be better to keep all this secret? Well, yes, it would be. But that's the problem. Nothing is secret anymore. They know about me and the others, and if I don't make a move, they will. In a way, this is a letter directly to the organization that I know, and I'm coming.
In a different way, I wanted to release this information to the public. There are lots of people out there waking up and realizing that the world they experience is not the one others experience. If you think you might be an Antenna, don't be afraid—you have a special gift that can be controlled. If you want more details on how to control it, or if you're interested in my mission, don't be afraid to reach out. This hasn't always been my life's work, but it is now.
At least until I die.
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2024.05.16 23:05 Cabo_Refugee How many of you considered Stake Conference a free day?

Growing up, we always went to stake conference. No matter if it was a two hour drive; my parents took us all. And we had to sit for a interminable two hours on metal chairs. I continued to go to stake conference even as an adult out of the home. Later married, wife and I would attend stake conference. It was when we had kids that wife started opting out. It was, in her estimation, too much and not worth the effort. I would go by myself. Soon I would join her and stake conference was a free day for all.
Turns out, we weren't alone in this. At a certain point, the stake wanted to see greater turnout. They set-up CCTV video at the local chapels for anyone who didn't want to make the drive to the stake center. They only did that once. Few went to the chapels. Then one year they did an all-out concerted all hands on deck effort to advertise and work the commitment pattern on people to get that higher turn out. Their efforts were rewarded. It was the largest turnout at stake conference ever. Here's the problem: If every active member in every ward in the stake actually shows up, there really isn't enough space or chairs. When it became standing room only in the wings of the gym, after enough time, the standing numbers began to dwindle as people just left. They really fucked up. And part of the concerted advertising effort was just how neat and special this stake conference was gonna be. Same old same old stake conference. I'm not sure what the next stake conference's number looked like. I never went back.
I'm just curious about others' view on stake conference.
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2024.05.16 22:56 UofTComputerEngineer My thoughts (and tips) on every course I took so far (UofT Computer Engineering)

I've recently completed my third year of computer engineering at UofT, and I wanted to share my thoughts on the courses I've taken. I hope this will be beneficial to incoming first, second, and third-year engineering students. My area of depth is 6 (Software) and my areas of breadth are 4 (Control) and 5 (Computer hardware/networks).
Difficulty: How hard it was to comprehend course material and/or complete practice problems accurately. Keep in mind that difficulty is subjective but I tried to eliminate personal bias and be as objective as possible.
Workload: The amount of work to complete outside of lectures (labs, assignments, homework, studying for tests/exams).
All engineers take the exact same courses in their first year first semester and similar ones in second semester. I took these courses in 2021 during covid so some information might be outdated.
First Year Semester 1:
APS100 Orientation to Engineering:
Difficulty: 1/10 Workload: 3/10 Course Average: N/A
There is no technical material in this course. All coursework consists of Ethics analysis, creating a schedule for time management, creating your resume, and discussion board participation. During tutorials, the TA typically asks behavioral questions to the class and covers slides pertaining to engineering principles, the learning environment, test readiness, and related topics.
APS110 Engineering Chemistry and Materials Science
Difficulty: 6/10 Workload: 5/10 Course Average: B
This course blends elements of chemistry, physics, and mathematics, requiring lots of formulas and memorization. The assignments and online quizzes were moderately difficult. Not sure if he’s still teaching but Scott Ramsay was a really good professor. Really enjoyed watching his video demonstrations.
APS111 Engineering Strategies and Practices I
Difficulty: 3/10 Workload: 6/10 (Variable) Course Average: B
Students are organized into groups of 5-6 and are assigned the task of developing a solution for a client, following the engineering design process. Success in this course heavily relies on your team. Throughout the semester, there are several milestones where you need to submit large reports with your team, making it crucial to have capable teammates. Many teams resorted to last-minute cramming the night before each milestone (not a good idea). Additionally, there are two peer reviews, so make sure you contribute to avoid being perceived as an unproductive member. In most cases, you don’t need to worry about this though. You’d likely all be good friends by that point (and give each other a perfect review).
CIV100 Mechanics
Difficulty: 9/10 Workload: 9/10 Course Average: C+
The consensus among most students in my year was that this was the toughest first year course. It's incredibly calculation heavy, with questions that may appear straightforward in theory but require multiple steps to solve. Even a minor error can screw up your entire calculation process. The assignments are extremely time-consuming, and the quizzes pose significant challenges. I suggest you work in a group for the assignments. Furthermore, both the final exam and midterm were exceptionally difficult.
MAT186 Calculus I
Difficulty: 4/10 Workload: 4/10 Course Average: B
If you’ve taken IB or AP this course will be a breeze. Even without that background, it's still relatively straightforward. Very little on integrals, mostly derivatives, rates of change, and graphs. PCEs and WebWorks were trivial, and the midterm and exam were easy.
MAT188 Linear Algebra
Difficulty: 7/10 Workload: 7/10 Course Average: B-
The majority of the course revolves around relatively straightforward operations on matrices and vectors. However, it does introduce abstract concepts like higher-order dimensions, which may require some deeper thinking to fully grasp. Webwork assignments were slightly more challenging compared to MAT186's, and completing assignments took a while. Once again, you should work with a partner or as a group. Pay attention in the MATLAB practicals because you’ll be using MATLAB pretty often in future courses.
First Year Semester 2:
APS105 Computer Fundamentals
Difficulty: 6/10 Workload: 5/10 Course Average: B-
If you’ve taken programming in high school, you will likely find this course very easy (2/10 difficulty). The course covers simple programming syntax, along with basic sorting algorithms, without delving into more advanced concepts beyond linked lists and binary trees. I think that this was one of the more enjoyable courses of first year.
APS112 Engineering Strategies and Practices II
Difficulty: 5/10 Workload: 7/10 (Variable) Course Average: B+
This course is essentially a continuation of APS111, but with the added component of being assigned an actual client with a real-world problem statement. Each group works with a unique client, and at the end of the term, you present your final report directly to them, along with your supervisors. As with APS111, the quality of your team plays a crucial role in your success. Another thing to note is that unlike APS111, there were multiple individual assignments to complete on top of your team reports.
ECE110 Electrical Fundamentals
Difficulty: 8/10 Workload: 6/10 Course Average: C+
Definitely one of the harder first year courses. This course marks your introduction to circuits. Topics covered include capacitors, Ampere's law, Ohm's law, Kirchhoff's laws, AC/DC circuits, magnetism, Thevenin and Norton equivalents, and more. The material is extensive and requires thorough understanding, as many future courses will build upon its concepts. Make sure that you understand the content well, given its foundational importance in subsequent courses.
ECE191 Introduction to Electrical and Computer Engineering
Difficulty: 0/10 Workload: 1/10 Course Average: N/A
Seminar course. You just need to show up to the lectures (one per week) and submit a 100-ish word report about what you learned.
MAT187 Calculus II
Difficulty: 6/10 Workload: 5/10 Course Average: C+
The workload in this course is comparable to Calc I, but the content is more challenging (obviously). It delves deeper into integrals and introduces concepts like ordinary differential equations and polar coordinates. But again, you’ll manage just fine if you did decently in Calc 1, and especially if you’ve taken AP math or IB HL math.
MIE100 Dynamics
Difficulty: 7/10 Workload 4/10 Course Average: C+
I personally found this to be the most challenging course in first year, but it seems that most people disagree with me. It shares similarities with CIV100, but you’re instead dealing with dynamic systems (moving) rather than static ones (not moving). Some concepts may prove difficult to grasp initially. However, if you focus on memorizing the relevant formulas and understanding when to apply them, you should be okay. Expect an emphasis on physics in this course.
Second year was the worst (for ECE) and a very big step up from first year. If you struggled in first year, you better lock in for second year.
Second Year Semester 1:
ECE201 ECE Seminar Course
Difficulty: 0/10 Workload: 0/10 Course Average: N/A
Another seminar course, except you just need to attend 7/10 lectures to pass. Most students just scan their Tcard at the entrance then leave right after. The lectures are pretty useless except the Magellan one where they show you how to choose courses for 3rd and 4th year.
ECE212 Circuit Analysis
Difficulty: 7/10 Workload: 8/10 Course Average: B+
This course provides a deeper exploration of circuits, extending beyond circuit solving to include frequency and sinusoidal analysis. Questions tend to be long so careless errors will cost you. Personally, I found the labs challenging, particularly because they required working with oscilloscopes at a higher level than I was used to, and I could not for the life of me figure out how to use that thing.
ECE241 Digital Systems
Difficulty: 7/10 Workload: 8/10 Course Average: B-
This hardware course focuses on the foundation of hardware. A lot of the content is at the fundamental level so it’s not too hard to comprehend. However, the main challenge lies in learning Verilog, a hardware description language. I hate Verilog. All the labs are done using Verilog, and frustratingly, the course provides no instruction on the language, nor are there many helpful resources available online. This lack of guidance made what should have been straightforward labs much more difficult. Thankfully if you are in CE, you’ll never need to take another course with Verilog again. The midterm was easy but the final was borderline impossible.
ECE244 Programming Fundamentals
Difficulty: 7/10 Workload: 7/10 Course Average: B-
This course is the sequel to APS105, delving into more advanced concepts like pointers, constructors, polymorphism, and inheritance. Many of these topics may feel familiar if you have prior programming experience, particularly from high school. Consequently, if you're already proficient in programming, as many computer engineering students are, you should be able to navigate through this course well. The labs were generally manageable, although a couple of them were time-consuming.
MAT290 Advanced Engineering Mathematics
Difficulty: 7/10 Workload 8/10 Course Average: B
In this course, you’ll learn a lot of miscellaneous mathematical concepts that will be relevant in future courses. The goal is to establish a strong foundation to facilitate understanding in third and fourth-year courses. There is also a quiz every week. They were terrible from a time management standpoint, but as long as you spent 3-4 hours per week completing the assigned textbook questions, you should be alright since one (out of two) of the questions on the quiz is guaranteed to be an assigned textbook question (at least, that was the case when I took the course).
MAT291 Calculus III
Difficulty: 9/10 Workload 9/10 Course Average: B-
The entire workload comes from studying for those damn weekly quizzes, much like MAT290. Personally, I found it to be one of the most difficult courses I've ever taken. Think of calculus 2, but now everything is in three dimensions, encompassing concepts like surface integrals, flux integrals, and more. Additionally, the course introduces abstract topics that I still struggle to grasp. Balancing the demands of this course alongside everything else was an incredibly stressful experience.
Second Year Semester 2:
ECE216 Signals and Systems
Difficulty: 8/10 Workload:7/10 Course Average: C+
I think everyone hated this course. It was so poorly taught and the midterms felt haphazard and unpredictable. I relied on the power of BS to pass (worked surprisingly). Other than working with many graphs and MATLAB, I don’t remember much about this course because it was so uninteresting.
ECE221 Electric and Magnetic Fields
Difficulty: 8/10 Workload: 5/10 Course Average: C+
This course serves as an introduction to fields, while also expanding on the principles covered in ECE110. Many concepts build upon intuitive ideas, such as the repulsion of identical charges and attraction of opposite charges, which can make seemingly complex topics less intimidating. There are also many procedures that you need to know to solve specific types of questions. The labs are generally straightforward. You just need to follow the steps on the lab worksheet and answer a few simple questions from the TA.
ECE231 Intro to Electronics
Difficulty: 9/10 Workload: 7/10 Course Average: C+
This course is basically circuit analysis but significantly harder. It combines everything you've learned about circuits thus far, introducing new topics on top of that foundation. There are so many new concepts to learn and the final pretty much tests you on all of them. I’ve encountered multiple scenarios where I saw two concepts that I thought were completely separate from each other being integrated into a single question on an exam. Also very calculation heavy. Despite my experience in this course, I must admit Khoman Fang was a great professor.
ECE243 Computer Organization
Difficulty: 7/10 Workload: 6/10 Course Average: B
This course is a direct continuation of ECE241, and surprisingly, I found it a lot more enjoyable than its prerequisite. The focus is on Assembly language programming, which I found to be way more understandable compared to Verilog. Assembly operates at a fundamental level, so you’re technically working with the most basic building blocks in programming. The labs often involved seemingly simple tasks like counting to 10 on a HEX display, but the nature of Assembly meant that achieving this could require hundreds of lines of code. I appreciated these labs as they provided a refreshing change from the usual programming tasks. Final and midterm exams were relatively easy.
ECE297 Software communication and design
Difficulty: 8/10 Workload: 9/10 (Variable) Course Average: B+
Despite the demanding workload, this course was one of my favorites. The main project involved collaborating in teams of three to develop a geographical information system (similar to Google Maps). Unlike other courses where teams are assigned, here you have the freedom to choose your own teammates. Starting off, your team is given only the OpenStreetMap database, and the APIs, granting you complete control over your project's design, functionality, and optimization. Performance enhancement and pathfinding algorithms were key components of the project. It's crucial for all team members to contribute effectively for success in this course; And trust me, this is not a one or two person project. To succeed in this course, all three members must be doing their share.
Third Year:
They say that third year is the easiest year for ECE, but that depends on what courses you choose. For me, it was only slightly easier than second year but still significantly harder than first year.
APS360 Fundamentals of Deep Learning
Difficulty: 8/10 Workload : 8/10 Course Average: B+
This course felt fundamentally very different compared to the other programming related courses. If you’re unfamiliar with deep learning, the content can be overwhelming but the inner workings behind AI are both fascinating and challenging to grasp. Fortunately, much of the coding in the course revolves around preparing data, setting up AI architectures, and training/testing models, rather than building an AI from scratch. While the labs are manageable, the final project can be very time consuming, particularly as training a single model can require hours or even days. Regarding this aspect, make sure you start early. Both the midterm and final exams were quite difficult.
ECE302 Probability and Applications
Difficulty: 7/10 Workload: 3/10 Course Average: B-
The first half of this course is very straightforward. Just an introduction to probability. The second half is where the difficulty quickly ramps up. Make sure you don’t underestimate the second half of the course. I made the mistake of assuming the material was easy after performing well on both midterms (midterms were very easy), leading me to neglect the final third of the course so I flunked the final. FYI, our marks were determined solely by the 2 midterms and the final.
ECE344 Operating Systems
Difficulty: 8/10 Workload: 10/10 Course Average: B
This course had the most difficult and demanding labs I’ve ever seen in my life. They are due every two weeks and some of them took most students more than 15 hours to complete. I’ve seen people staying up all night in the GB computer rooms to finish these labs. One positive aspect of the course if Jon Eyolfson is your professor, is that all lectures are both recorded and live-streamed, allowing attendance in person, online synchronously, or asynchronously. But if you have Ding Yuan, good luck. I heard he is not only bad at teaching, but also makes you program an operating system from scratch. The course content is quite interesting and the Midterm and final exams were fair.
ECE345 Algorithms and Data Structures
Difficulty: 8/10 Workload: 7/10 Course Average: B+
If you're one of those programming geniuses who have been doing Leetcode since like 3 years old, you’d have likely already learned all course content before you’ve even started the course. You could probably write midterm and final exams without attending any lectures. However, if you're not as experienced, attending every lecture, taking detailed notes, and staying focused is crucial. Personally speaking, some algorithms were incredibly difficult for me to grasp, while others were simple. Assignments typically include both coding and long-answer components, which can be time-consuming, but you can work with a partner.
TEP444 Positive Psychology for Engineers
Difficulty: 1/10 Workload: 3/10 Course Average: A-
This course overall was very enjoyable and a nice refreshing experience from the other technical courses. You go on excursions to various locations with your group and write reports. It's an excellent opportunity to expand your social circle and make new friends. If you aim for an A- grade (80-85), you can breeze through with minimal effort. However, achieving a higher grade (A or A+) would require significantly more work (like 5 times more, no joke), which is not worth the extra effort in my opinion.
CSC343 Introduction to Databases
Difficulty: 7/10 Workload: 10/10 Course Average: Unreleased
The content of this course is actually pretty interesting and is taught well. But the assignments were excessively time consuming. There are only three in total, but each one demanded such a significant investment of time to the point where I contemplated dropping the course altogether. You do work with a partner (going solo isn’t even an option if you want to complete the assignments) but even so, be prepared to invest 15-30 hours per person, per assignment (they also mark hard). Despite the workload, I do recommend taking this course because knowing SQL can substantially benefit you in the future. Just start the assignments early. On a positive note, the midterm and final were relatively straightforward.
ECE311 Introduction to Control Systems
Difficulty: 10/10 Workload: 5/10 Course Average: C+
This course didn't come with a heavy workload, consisting only of three labs and two midterms. However, I found the content to be very challenging. It felt like they condensed and combined every concept from every engineering math and physics course into one. Topics ranged from circuits and dynamics to Laplace transforms, matrices, Bode plots, and more. It didn’t help that Prof Scardovi didn’t record any lectures, has messy handwriting, and uses a damn chalkboard instead of modern technology like other profs do. The midterms and final were somewhat lenient compared to the lectures, but this course still ended up being my lowest mark.
ECE361 Computer networks I
Difficulty: 8/10 Workload: 9/10 Course Average: B
This course requires a lot of memorization compared to other courses. You’ll have to understand calculation processes but also memorize a lot of general knowledge about networks. A problem with this course is that some concepts that show up in tests are not adequately explained in lectures. By far the best way to study is to do past exams. Professor Valaee often recycles questions, sometimes even directly copying past midterms and finals (like he did in my cohort). Unlike other courses, there is no big assignment/lab for this course, but it makes up for it with quantity. There’s a quiz every week, a wireshark lab every 2 weeks, a programming lab every 2 weeks, and a midterm. The programming labs are already difficult by themselves, but this cumulative workload felt very overwhelming.
ECE472 Engineering Economics and Entrepreneurship
Difficulty: 7/10 Workload: 5/10 Course Average: B+
This is straight up an economics course, no engineering at all. You’ll learn about investments, equity, financing, and related areas. There are 4 quizzes throughout the semester, with quiz 3 (quiz 3 specifically) being by far the hardest (average in the 50s). Since you're able to bring your textbook to the quizzes and exam, my biggest tip is to write past quiz and exam solutions in your textbook, as there's a limited pool of questions, and new questions often resemble some kind of variation of past ones.
ECE421 Introduction to Machine Learning
Difficulty: 9/10 Workload: 7/10 Course Average: unreleased
While the course content itself may be challenging, surprisingly, the midterm and final exams were pretty easy. There's a slight discorrelation between the lecture material and what appears on the exams, but relying on past exams for preparation should be enough. The course leans heavily on mathematical concepts, much more so than APS360. The assignments were difficult and tedious but I recommend you work with others to complete it.
With that, I've covered my thoughts and tips for all the engineering courses I've completed. Transitioning into your next year in engineering, particularly if you’re transitioning from high school, can feel daunting. However, remember that you're not alone in this experience – many of your peers are facing similar challenges. If you need any more advice or have questions, feel free to reach out to me via DMs!
submitted by UofTComputerEngineer to UofT [link] [comments]


2024.05.16 22:46 offairarcade What to do in San Jose: 5/16 thru 5/19

Heya! I posted this in /SanJose as well, but you happen to be in or around the South Bay, here are some fun things that are happening around here this week:

Thursday, 5/16

Friday, 5/17

Saturday, 5/18

Sunday, 5/19

Thanks so much for reading!

You can get this entire post emailed to you each week in my newsletter.
If you have other stuff you’d like people to know about, drop ‘em in the comments! 🙂
submitted by offairarcade to bayarea [link] [comments]


2024.05.16 22:44 TheLonelyDM Move Out Sale

Hey everyone!
I posted about a month ago with a bunch of items for sale prepping for a cross-country move. Had to cut it short because our Realtor suggested we hang on to most of the stuff until after the house sold. Well, good news, the house is sold and we’re officially moving in a couple weeks. Here’s the updated list of everything available for sale. As of right now, all prices are firm.
I’ll add more to the list over the next couple weeks as we start packing
Photos of most items can be seen on Craigslist
submitted by TheLonelyDM to denverlist [link] [comments]


2024.05.16 22:37 unfit_ibis Wormhole War, Part III: On Sugar, Spies and Evictions

Tldr: A critical SYNDE coalition home hole is burned to the ground by HAWKS and hundreds of billions are lost or safelogged.

On Starting Points

One of the more contentious elements of any major conflict is identifying when, precisely, it actually began. In EVE, as IRL, that is particularly challenging given the breadth of metagaming which takes place. Did the Wormhole War begin when SYNDE decided last summer that they wanted to replace HAWKS as the dominant high-class wormhole group and committed to making that a reality? Did it begin when they solidified their alliance with the Initiative? When they build their wormhole coalition? When they seeded HAWKS home with capitals? Any of those, had they been out in the open, would likely have triggered open hostilities. But those plans and the steps towards their ultimate objective were carefully and smartly hidden from view.
The widespread SYNDE coalition assault on HAWKS C5 and C6 holes began on March 24th. With the information we now have available to us, the real start of the war was likely the eviction of Voidlings during the first week of March 2024. HAWKS and their future allies were almost certainly unaware of the significance of that eviction, but leaked internal SYNDE comms put truth to the notion that SYNDE viewed that as a critical first step in isolating and crippling HAWKS. It was, then, the first overt act of war by SYNDE – though its place in that broader campaign remained shrouded for several weeks.
Voidlings is a small to midsize wormhole group. A few years ago, they were a growing low class wormhole group living in a C2 with HS and C3 statics. In 2022, they moved into a new home, a C5 wormhole with a C5 static. For non-wormholers, nearly every high class PVP group lives in a C5 with a C5 static. C5 space is both where the majority of high class farms are. The abundance of C5 statics means that living on the “C5 Highway” is often the best route to all forms of high class pvp and pve content. Honor brawls also almost exclusively take place in C5 holes.
So Voidlings grew from a low-class group into a high-class group, and they continued recruiting in an effort to become one of the relevant high class PVP groups. Their zkillboard suggests they participated in most traditional high class activities – farming, feeding, fighting, evicting, ganking, skirmishing. It appears they were supported during this period of growth by one or more HAWKS members. As a result of this affiliation they were not approached by SYNDE during their coalition-building period. Instead, they were marked for pre-war eviction both to be a preliminary test of coalition coordination and also to eliminate a potential HAWKS ally. Isolating HAWKS was key to the entire war plan.
SYNDE began seeding the Voidlings home with dreads in Feb 2024, ultimately bringing in 6 to support their eviction. At the appropriate time, a robust joint fleet led by SYNDE but also including key coalition allies TURBO and Stay Feral infiltrated the Voidlings home hole, installed a staging POS and began their eviction. They diligently held hole control, adding another half-dozen capital ships to their arsenal over the next several hours. A Voidlings eviction seemed inevitable, as they simply lacked the manpower and experience needed to prevent a collection of wormhole groups that large from evicting them. As is often the case when a home hole is under threat of eviction, batphones rang out across wormhole space. HAWKS, NOVAC and SL0W answered the call for Voidlings. The future SYNDE coalition was on already on standby to support this eviction if necessary, as well as future neutral LUPUS. SYNDE had also secured a commitment from the Initiative to support should the need arise.
At first, it did not appears that the batphoning was likely to change anything. SYNDE maintained diligent hole control, not permitting either Voidlings or any allies from bringing in ships or pilots via the Voidlings static. HAWKS rage rolled from their home to get into the Voidlings home, but was unsuccessful.
For the non-wormholers, when you rage roll a C5 static in order to connect with a specific C5 wormhole, you have a 1 in 531 chance of getting connected to that specific hole with each rage roll. Rolling into a specific hole requires days of 24/7 rage rolling and even then the odds are against you. Wormhole groups really only engage in this level of commitment for really high-level situations, such as the historical eviction of HK’s home hole Rage back in 2018.
Midway through the eviction, however, a frig hole popped connecting the Voidlings home with Horde space. HAWKS, NOVAC and SL0W immediately burned in shuttles to that frig hole, and SYNDE was unable to stop the vast majority of them from jumping into the hole and docking in the besieged Voidlings fort.
Voidlings leadership distributed their home defense handout Ravens to their comrades and the stage was set for a glorious home eviction defense fight. SYNDE and friends had a large 100-ship Barghest fleet supported by nearly a dozen capitals (dreads/fax) while Voidlings and friends could field 100 cruise Ravens with FAX logi and nearly two dozen long-range dreads. Range control and capital placement was understood by both sides’ FCs to be critical to the outcome of the fight. SYNDE had a fleet advantage, but one that could be overcome. Unbeknownst to the Voidlings side, once the frig hole popped SYNDE leadership had invoked their war alliance with Initiative, The Initative pinged and mobilized a 200-man Tengu fleet, travelling quickly to the wormhole chain’s entrance. Jumping in, the Initiative fleet docked in a nearby SYNDE farm and waited.
As a critical citadel timer approached, SYNDE FC Cyrus Kurush fleet warped dreads to range the full Barghest comp along with them. Bubbles exploded all over the grid, aiming to stop the Voidlings defense fleet from warping to a good position. This was an effective stratagem, as SYNDE knew that the Voidlings defense fleet would rely on FAX logi – so pinging around grid was not a viable option. The Voidlings fleet needed a clean warp-in, to a position favorable for their cruise Ravens. The dreads began bashing the fortizar, forcing the Voidlings fleet to commit the fleet or watch their citadel burn. The Ravens and their FAX logi aligned and warped, accepting a mediocre initial position that would permit the SYNDE dreads to apply well. Once the FAX landed, the HAWKS FC leading the Voidlings fleet called for all dreads to undock, and they were warped in to support this all-in defense effort. Those dreads landed, activated siege modules, and began primarying the SYNDE dreads.
After one SYNDE dread exploded and another started taking damage, the trap was sprung. Reports on both comms noted that a 200-man tengu fleet was on dscan. Confusion turned into delight on SYNDE comms and resigned frustration on Voidlings comms as the Initiative fleet landed on grid and immediately began fragging Ravens. What might have been a closely-fought battle quickly turned into a complete rout. Voidlings was able to extract a small number of dreads – but the butcher’s toll was a heavy one. Voidlings – having supplied all the ships used by the defenders – lost the entire Raven fleet and nearly all the capitals, for a total of 327b lost against 1117b killed. https://br.evetools.org/related/31001880/202403020300
The remainder of the eviction proceeded to plan, and all Voidlings citadels were destroyed. SYNDE celebrated a successful test run of their broader vision and campaign. In recent leaks that cover the aftermath, SYNDE lead Cyrus Kurush noted that although SYNDE had shown they could take on HAWKS alone, they would take advantage of their massive alliance to simply speed the broader war goal of taking all the HAWKS high class farms and taking their rightful place atop a New Wormhole Oder.

On Rallying Cries and Motivations

This leads to another critical element for how the war would unfold. Wars in EVE are won by motivated pilots first, and a war chest second. For some time, SYNDE and their primary allies had planted the seeds of resentment towards HAWKS among their members. This is not a challenging task, as most wormhole groups generally dislike each other to begin with. In casus belli discussions with HAWKS immediately prior to the war, and in coalition and leadership meetings with their side, SYNDE was fairly consistent about their war aims: take all HAWKS C6 farms, take HAWKS C5 farms, and take HAWKS home. Those farms were to be distributed to SYNDE and their allies, although the specifics were studiously avoided in discussions.
The leak of the SYNDE pre-war CTA gives real insight into members motivations going into the war. Typically, pre-war CTA meetings in EVE are full of hype, energy and enthusiasm. The Synde CTA, by contrast, seemed a much more pragmatic event. Members were concerned about their current farms, about the plan to deploy out of home and into a C6 staging, about working with blues, and about their ability to participate in NPSI fleets during the war. SYNDE lead Cyrus Kurush needed to make clear several times that the expectation was that even though many SYNDE members were also members of other LS and NS groups, they were expected to devote their full effort and focus to the upcoming war against HAWKS. It is almost impossible to take away from that CTA meeting anything other than a rather shocking lack of enthusiasm for the war from SYNDE line members.

The War in Heaven

On the other hand, HAWKS motivations were much easier to discern. This War presented an existential threat. In the eyes of the SYNDE coalition, HAWKS farms and home were both forfeit. Everything they had built over the preceding decade was destined for destruction. Isolated and outnumbered, this would be the ultimate test of HAWKS members’ commitment. The sudden and shocking rebirth of Hard Knocks was mirrored by a large number of longterm HAWKS members also resubbing.
Another critical and perhaps overlooked element of motivations on HAWKS side was the war vs peace element. Although “peace” in wormhole space is a decidedly violent affair in general, with pretty much every group killing every other group on a daily basis, it had been many years since there was a major, sustained conflict in wormhole space. Nullsec often differentiates between “Skirmish FCs” and “Strat FCs”, with the former leading normal day-to-day fleets of battlecruiser sized ships or smaller, and the latter leading the heavy fleets, cap fleets, super fleets or the sizeable, complicated fleets deployed in major conflicts. In the cartel world that is wormhole space, it might be more appropriate to differentiate between “Territory FCs” and “War FCs”. The former freely leads the wide range of fleets that fight, gank, camp and brawl throughout wormhole space on a daily basis. The latter wants to lead larger, more complicated fleets in direct support of a broader strategic initiative. In gaming as IRL, it is normal for highly skilled players to want to be challenged – and at some point, the normal day-to-day fights no longer satisfies those urges. In some cases, that leads to corps fading away (HK), in others, it leads to limited participation (many HAWKS members/FCs).
When this Wormhole War kicked off, it was promptly dubbed “The War in Heaven” by the HAWKS/HK side. This name refers directly to the biblical conflict between two rival groups of Angels – that led by Michael, and that led by Satan. Revelation 12:7-10:
7 Then war broke out in heaven. Michael and his angels fought against the dragon, and the dragon and his angels fought back. 8 But he was not strong enough, and they lost their place in heaven. 9 The great dragon was hurled down—that ancient serpent called the devil, or Satan, who leads the whole world astray. He was hurled to the earth, and his angels with him.
It is not particularly challenging to figure out which side HAWKS was associating themselves with, given that the name of their CEO is Michael1995.
Perhaps more pragmatically, among members in both HAWKS and the reborn HK, this war was indeed a gift from Heaven above – a chance to dive into a massive, complicated campaign against a foe who was willing to violate wormhole norms in order to achieve their goals. During the first two weeks when HAWKS farms were burning, there is a sense that many of the HAWKS and HK leads were genuinely giddy about the opportunity to take the field and leverage all their accumulated skills, knowledge and experience against an increasingly-reviled opponent. Yes, things looked dire from the outside but internally, there was a mixture of enthusiasm and cautious optimism.

Headshots and Flipping

During normal wormhole fights, both brawls and skirmishes, it is generally considered poor form to headshot the other side’s FC. It happens sometimes, but is definitely looked down upon in the wormhole community. This is the sort of norm that disappears in the context of a large war, or any sort of existential threat situation.
At the strategic level, “headshotting” generally refers to destroying or debilitating the other side’s capacity to fight by taking home holes or staging holes. This would be a key element in the HAWKS strategy, and one surprisingly absent from the SYNDE side. From the very first week, HAWKS looked to take advantage of any opportunity, however fleeting, to headshot SYNDE and their allies. The early ATRAX eviction was the first example of this. It would not be the last, not by a long shot.
Another key tactic is flipping. Not flipping as in changing sides, but rather flipping as in unanchoring and then re-anchoring an Upwell citadel. Recall that when a citadel dies in a wormhole, every pilot’s possessions that remain in that citadel drop as loot cans on the grid. 100% loot drop, 100% of the time. Over time, as pilots join and then leave a group, hangar containers accumulate. Over the years, in successful wormhole groups, this frozen hangar trash can reach into the tens or hundreds of billions. This can make evicting a wormhole resident or group an increasingly attractive over time. A hole that has been owned for a year will not have much loot drop. One owned for many years will likely have a great deal more.
Years ago, intrepid wormhole residents realized that a good way to counter this mechanic was to “flip” their citadels: unanchor, get all the AFG/left corp loot for yourself, then re-anchor. There is risk to this, but for a pvp corp that maintains hole control, the risk is quite minimal.
HAWKS had lived in their current home for nearly a decade. A large, successful group like HAWKS accumulates a large amount of hangar wealth over a period like that, much of it frozen as members AFG or leave corp. During the first week of the War, HAWKS recognized this large oversight and unanchored all the structures in their home hole. A neutral observer might have thought that HAWKS were self-evicting. Through their spy, SYNDE knew that they were planning to flip them and stay in the fight. Unwilling to entertain a HAWKS home eviction at this early stage in the war, SYNDE watched as HAWKS unanchored all their citadels and replaced them with a dozen newly anchored fortizars – and clearing their citadel grid of thousands of loot cans. A steady stream of DSTs transiting in and out of HAWKS home confirmed that wealth was quickly transferred out to kspace.
In that first week, by “flipping” their citadels, HAWKS eliminated the majority of the financial incentives that generally come with evicting a pvp corp’s home hole.

Seeding an Apple

During the period where HAWKS farms were burning and SYNDE was soaring, on Tuesday April 2nd, HAWKS rolled into the SUGAR home hole. Some of SUGAR’s pvp toons were supporting SYNDE, some were farming, others were out participating in NPSI roams in kspace. Few of them were in their home hole. HAWKS sent in a bait RF fleet of a trio of Leshaks while at the same time pinging for a heavy armor Nighthawk fleet. SUGAR panic pinged as the Leshaks began RFing one of the many citadels in their home. With confusion reigning, SUGAR undocked a kitchen sink fleet including armor and shield, capital and subcapital. Once SUGAR began engaging, HAWKS brought in their heavy shield fleet. HAWKS then began dismantling the haphazard SUGAR home defense fleet, as captured in the first 3 minutes of this video: https://www.youtube.com/watch?v=9ZKgFPbSaLk
After fragging much of the SUGAR defenders, HAWKS proceeded to reinforce every citadel in the SUGAR home. SUGAR lost 35bn in ships in a one-sided fight. SYNDE was dismayed by the poor SUGAR showing. https://br.evetools.org/b66452e6803aec30012694316
Those structures all repaired over the coming week.
On April 12th , HAWKS returned and again reinforced all SUGAR structures, this time with no opposition. Following that second round of reinforces, SUGAR pinged and directed its members to return to home and adopt a defensive posture with rigorous hole control to prevent a HAWKS return.
Many SUGAR members by this point were now opposing their corp’s direction. They certainly disliked HAWKS, but they had historically disliked SYNDE and their allies just as much. Joining them struck many members as a short-sighted, unwise adventure. They had actively participated in reinforcing and blowing up HAWKS structures, only to discover that SYNDE was most often dropping replacement citadels as they got cleared. SUGAR line members felt they were doing a lot of work for little or no benefit.
On April 13th, HAWKS rolled into the SUGAR home hole for a third time – this time with amor timers only hours away. SUGAR immediately sought to roll that incoming wormhole, throwing yacht after yacht at it, as well as a lone praxis. They were able to crit the hole despite losing yachts every few passes.
Sigils are a common ship used most often by Nullsec farmers looking to roll wormholes that threaten their peaceful farming, These Sigils are referred to by wormholers almost universally as “suicide sigils”. The SUGAR FC directed his members to get into Sigils, undock, nullify, and warp to the hole. That hole needed to die. It needed to die now. “Even mains?” one member – Scott Appleblade - inquired. “Even mains,” replied the FC.
Scott hopped into the sigil, and warped to the hole, forgetting to nullify. He landed in the bubble, and was immediately fragged by the HAWKS on grid. https://zkillboard.com/kill/116986540/
Scott, now sitting in Jita, asked for a route back into his home. The FC replied they had no kspace entries at the minute. Scott asked if one could be found. The FC replied not now, quiet, we’re still dealing with this hole. Scott logged off, seething.
Scott had not wanted this war from the very start. Scott had recently upgrade from a Class 3 farm to a Class 5 farm of his own. Scott enjoyed farming combat sites in Leshaks and dreaming of a brighter future. Scott had always dreamed he might one day save up enough to afford a faction FAX: the Loggerhead. He knew they didn’t make much sense and were rarely used, but Scott loved the “Poggerhead” meme. Scott prided himself on his memes. He would often meet people and knew right away that they would become a meme. That was just life, but an elite meme could memorialize that. Scott just wanted to undock from his home fort in a Loggerhead and enjoy the moment. That seemed less and less likely now that the SUGAR home was being reinforced weekly. SUGAR leadership was either absent or, frankly, being dicks. Scott was over it. He had worked too hard. He deserved better. His fellow SUGAR members did, too.
Scott waited until later in the day when he was able to get a kspace entry for his main back into SUGAR’s home chain. He flew his inty in, still seething but with a plan for exacting revenge coalescing in Scott’s mind.
For the non-wormholers, it is important to explain that when you are a member of a wormhole corp, you have a lot more access to corp assets than you likely ever would in a Nullsec or Lowsec corp. Due to wormhole mechanics, wormhole corps almost always have a “Shared” corp hangar in each citadel where commonly used ships and modules are available to all members. This usually includes rolling ships, and handout pvp ships, among other things.
Scott docked in their home fort. He hesitated for a minute as he surveyed those familiar surroundings, but then the rage came back. He just wanted to farm, and now he might lose that. All because of SUGAR leadership. He knew his corp mates understood and would appreciate his actions. Scott proceeded to move everything in the SUGAR shared corp hangar to his personal hangar. He did a double take – he had just acquired over 30b of assets. That would go a long way towards a down payment on the Loggerhead if he could get that to a trade hub.
One good idea begets another, and Scott repackaged every assembled ship he had just taken. He then put the most valuable elements into his two DSTs. He shuttled those out to Jita and back, and then repeated the round trip several times. During the monotony of the transits, Scott realized that nobody – not leadership, not his corp mates – had noticed anything. Even though he was now much wealthier, SUGAR was still in need of a wakeup call.
As he warped to the next wormhole, it hit him – the bookmarks! This is another major difference between Nullsec / Lowsec and wormhole groups. In kspace, one can navigate very easily, or at least with confidence about where you’re going. In wormholes, one needs corp mates scanning wormholes and making bookmarks, basically a temporary map that wormhole pilots use to navigate the ever-changing wormhole landscape. All members need access to those bookmarks, and the ability to create, edit and delete them.
Scott deleted them. All of them. No more going to help SYNDE. No more warping your dread to a safe because HAWKS had bubbled the fort. No more finding your way back after getting rolled out. With no bookmarks, SUGAR would need to stop and consider where they were and why. Scott was pleased with the neat metaphor. At least he thought it was a metaphor. Might also be an analogy. He wasn’t sure, but he was sure it was brilliant.
His DSTs landed on the next hole and Scott jumped. It was then that Scott noticed he had no bookmarks in the next wormhole. That knowledge, combined with his decision not to fit probe launchers on either of his DSTs, was not a positive development. Scott, priding himself on his judgment, weighed his current situation against all he had achieved this evening – over 20b of ships and mods in Jita, and a powerful statement to SUGAR leadership. That was worth the loss of two DSTs that only had about 1.5B combined between them. Scott self-destructed the DSTs, returned to Jita, and went to bed contemplating a brighter future.

When Espionage Meets Opportunity

Prior to shutting the doors a few years ago, Hard Knocks had been regarded in the wormhole community as the top wormhole group for espionage. In a world where information is power, they have always had a remarkable abundance of critical information. Unlike HAWKS, HK was aware of the SYNDE plans and coalition building not long after they were conceived. As allies joined the SYNDE effort, HK sought to penetrate those groups. SUGAR accepted a key HK spy in January of this year. Over the next two months, this spy would quickly work his way up the SUGAR hierarchy, demonstrating strong FC and leadership abilities. When the war broke out, he was one of the main FCs. His background in HK and HAWKS affiliated groups was no concern for SUGAR leadership as they committed to the SYNDE coalition.
When Scott pilfered everything from SUGAR shared and deleted all bookmarks, the spy noticed both. He consulted with his HK mates and decided it might be a fantastic opportunity. The spy reached out to SUGAR directors and offered to do his part in resolving the matter – they needed to cut off access to Scott and his alts, they needed to do it 5 minutes ago and they needed to tighten things up. He knew how to do it, and he was happy to help. There was only one SUGAR director online. He was unsure of how to best resolve the Scott situation, so he called up the CEO on his cell. The CEO and director huddled up and agreed that their best FC was the man to fix it. They gave director roles to a spy who’d been in corp less than 3 months. During a war. A war against HAWKS and HK.
SUGAR members woke up the morning of Sunday April 14th, logged on, and discovered that every one of the structures in their home hole had been transferred to an HK holding corp. Their implant sets were all gone. Every single one. They were unable to dock. Most of their combat pilots were not even in their home hole. What was in the SUGAR home was a massive HAWKS coalition fleet.
And NOVAC was in it.

Stay on the Sidelines and You Will Burn

SYNDE’s diplomatic efforts had been widespread for the months leading up to the Wormhole War. They had enlisted the support of both large wormhole groups and small in building their expansive anti-HAWKS coalition. Two of the biggest pvp groups in wormhole space had consistently declined their overtures: LUPUS and NOVAC. Strong, independent, brawling groups, they did not like HAWKS, but they also didn’t like SYNDE. In proper cartel fashion, they were not interested in helping either of those groups achieve more power or territory. Truth be told they wanted both sides to lose. Better to remain neutral and pick the best course at a later time.
SYNDE did not push much until the first two weeks of the war. During that first week of burning HAWKS farms, according to SYNDE lead Cyrus Kurush, 16 or 17 C6 farms were transferred from HAWKS to NOVAC. LUPUS was the beneficiary of a smaller number of HAWKS farms. It was clear that under the weight of the broad offensive, many HAWKS members had opted to sell their farms to neutral wormhole groups. In most cases, it was HAWKS members selling farms to long-term EVE friends in other wormhole groups.
Cyrus Kurush was livid. He had already earmarked every HAWKS C6, and now many of them seemed to be passing out of the war and into the hands of neutrals who continued to refuse to join his coalition. He directed his lead diplo Zelvig to reengage with NOVAC and clearly relay his message. Zelvig did so, informing NOVAC of two key things: one, further receipt of any HAWKS farm would be viewed as an act of war, and two, while NOVAC was welcome to remain a friendly neutral during this early part of the campaign, the C6s they had already received from HAWKS should be seen as being held in trust for the wormhole community. Following the now-inevitable HAWKS eviction and removal from high class space, NOVAC would have to settle their farm accounts with SYNDE. With his customary enthusiasm, Zelvig gave NOVAC a timeline for their decision to join the coalition: as soon as the last HAWKS C6 farm fell, SYNDE would turn to the NOVAC C6s unless they had already joined. Zelvig estimated that gave NOVAC 2 or 3 more weeks to make a decision.
NOVAC made their decision that night, informing HAWKS leadership that they would be joining the HAWKS side. They asked only that they have a week to get their group organized and prepared. At the end of that week, NOVAC joined HAWKS, HK, Voidlings, and 418 in infiltrating a Vulture fleet into SUGAR’s home hole.

Sugar Free: J104037 Bleeds and Falls

Two things happened from the jump: HAWKS took and held hole control in SUGAR’s home hole while infiltrating additional pilots, and SYNDE pinged hard to get their coalition members to consolidate in Waffle House, the C6 hole that they had made their staging at the start of the war. It was chosen due to its C6 static, which permitted SYNDE to roll into HAWKS C6 farms and reinforce then destroy them at will.
With the HAWKS fleet swelling in numbers with NOVAC’s addition to their alliance, they openly docked in SUGAR’s citadels – now owned by HK. SUGAR members could only watch in horror as the citadel showed more and more reds docking in their fortizar.
SYNDE began rage-rolling in earnest, hoping to connect to SUGAR’s home. Cyrus Kurush was eager to test the new coalition Cyclone Fleet Issue doctrine they had theorycrafted to counter the HAWKS Vuilture doctrine. He preferred their blaster Megathron Navy Issue doctrine, but that had proven ill-suited to deal with the Vultures in the earlier brawl in the HK staging C6.
As would happen often throughout this campaign, luck favored the bold. SYNDE rolled into SUGAR’s home at a high point for SYNDE fleet participation. SYNDE immediately jumped sabres into system and fully bubbled their “in” hole, giving them the time they needed to warp their entire fleet to the hole. They avoided a repeat of the prior fight where they were unable to get their entire fleet in due to poor hole control. The full SYNDE fleet jumped through the hole, rolling it as they sent in the full 3b+ in ship mass. All told, over 150 Cyclone Fleet Issues flooded into the SUGAR home, along with support. The HAWKS fleet undocked to reports of 20 dreads on dscan as the SYNDE fleet warped to the (former) SUGAR main fortizar. SUGAR members had logged on the caps they were still able to pilot – some undocked from that forts, others from deep safes in system. As the CFI fleet connected with the increasing dread bomb, siege modules were engaged and the battle was joined.
The fight was a back and forth affair for a short period before some aggressive FCing by the HAWKS/HK/NOVAC FC team forced the SYNDE fleet to extract. At that point, a dynamic unique to wormhole combat emerged. SYNDE, realizing they could not win on grid, focused on extracting as many SUGAR capitals as possible. They would scan the new static C5 connection – as would HAWKS – and then each would race subcap fleets to that new hole and contest it. If SYNDE was able to get there first and keep the hole clear of sabre bubbles, SUGAR would warp their capitals to that hole and jump 3 of them out. That would kill the hole, causing a new static wormhole to appear one minute later where the two sides could repeat the process. With each new static wormhole, SYNDE continued to feed ships and lose combat capability.
A highly comedic situation occurred on one such hole. HAWKS warped their lone rolling carrier to it blind. In so doing, they hoped to be able to jump the carrier and briefly assert hole control – preventing more than one SUGAR cap from getting out, and also giving the HAWKS fleet time to tackle the others. The carrier landed right after the SUGAR caps did – but in a critical communication gap, the SUGAR caps did not know which 3 were supposed to leave on this hole. SYNDE sabres bubbled up, but the carrier was already on the wormhole. It jumped the hole with its prop on. A clamor erupted on SYNDE comms as they awaited guidance about which cap, if any, should leave. The HAWKS rolling carrier burned untouched back to the hole on the other side. A SUGAR Moros Navy Issue, frustrated at the indecision, jumped anyway. Most of the time, that would have rolled the wormhole, trapping the Moros Navy and rolling carrier on the other side. Luckily for the HAWKS carrier, it was a high-mass hole. The wormhole went critical but did not close. The HAWKS rolling carrier jumped back.
The Moros Navy had extracted, but the remaining SUGAR caps were now sitting around the now-dead hole’s bookmark. Many began burning away and out of the bubbles from the SYNDE sabres who had tried to protect that hole. SYNDE FC Cyrus Kurush ordered his sabres to get off the hole and stop bubbling their dreads, and they did. Forgotten in the chaos and indecision, the HAWKS rolling carrier decloaked, aligned out, cycled prop and initiated wrap. It was immediately primaried by both dreads and the SYNDE CFI fleet. Chaotic calls to bubble the carrier were met with hesitation as those same sabres had only recently been told not to bubble. The carrier entered warp as the bubbles were deployed. The carrier pilot shared this video of the bold carrier roll and escape. https://www.youtube.com/watch?v=DDgzA8J6j44&t
The carrier escape from a heavily bubbled grid marked the final turning point in the SYNDE extraction efforts. HAWKS sabres flooded the grid, tackling most of the SUGAR caps. After more fighting, the SYNDE coalition CFIs extracted from the grid, leaving the caps to their fate. As the caps began exploding and with the HAWKS fleet committed to their destruction, the SYNDE subcap fleet left via the new static.
The final totals for that fight were 48b lost by the HAWKS side, 144b lost by the SYNDE coalition side. https://br.evetools.org/b6633f295132a2a0012c77eb6
SUGAR had extracted 4 dreads, but at a heavy price.

Blue Balls and Explosions

With the clock ticking on the armor and hull timers of the SUGAR structures, SYNDE tried to reset in their C6 staging. Again, they pinged for their coalition to reassemble in that system. Again, they began rolling. That process continued for many hours.
The following day, on April 15th, SYNDE would roll into the SUGAR home not once but twice. Both times, SYNDE only had a partial CFI fleet docked in their fortizar while the HAWKS side maintained a full Vulture fleet ready to undock on a moment’s notice. The HAWKS, HK and NOVAC leadership team knew that this was a critical moment in the campaign, and every effort was made to complete the SUGAR eviction.
SYNDE rolled into SUGAR’s home twice on April 15th. And they immediately rolled the connection both times.
SYNDE lead Cyrus Kurush was personally scanning and rolling. He knew exactly what HAWKS had on hand, knew he could not contest for hole control, and just rolled the connection off quietly. Twice.
Cyrus Kurush knew that the integrity of his coalition required him to make every effort to save a key member’s home hole – but he was also very frustrated by SUGAR’s lack of readiness to defend their home. He had expected a lot more caps, more ships, more support. He felt he had beaten the HAWKS fleet in that large initial brawl, and had been let down by SUGAR. He did not want to risk sacrificing another major loss for a group that could not stand on their own two feet.

The Initiative to Regain the Initiative

The SUGAR Fortizar hull timers were on Tuesday, April 16th.
A key early-war HAWKS ally, a small EUTZ pvp group called Czarna-Kompania, had infiltrated two dreads overnight. Two other groups had brought in one each. That dread force would give HAWKS the flexibility of hitting concurrent hull timers. There were multiple structures that needed to get hit over a two hour period. The dreads would let the HAWKS side bash those citadels while also keeping their subcap fleet free to fight for and maintain hole control if at all possible.
Hours before those timers, disaster struck the HAWKS effort. An A009 wormhole connection popped into the SUGAR home.
For an eviction, the worst possible wormhole connection is an A009 wormhole. It is a 16-hour frigate-sized wormhole that connects to a shattered wormhole that will also have a number of frig holes connecting outward to kspace systems. Frig holes cannot be rolled.
This meant that for the time leading up to the critical hull timers, there would be an unrollable hole into the eviction target, into SUGAR’s home.
By this time, it was clear to all involved parties that SYNDE had a close partnership with the Initiative. Although this was fraying some of the wormhole groups in the coalition, it still afforded SYNDE a chance to salvage the situation. SYNDE lead Cyrus Kurush formed an attack plan with Initiative leadership. During the hours immediately prior to the hull timers, SYNDE would assemble a heavy fleet in their staging, and rage roll for the SUGAR home. The Initiative would form a full bomber fleet, and travel to the C13 shattered wormhole. The second that SYNDE rolled in, they would execute a lethal 3-pronged attack: the SYNDE fleet would explode into the SUGAR home, all remaining SUGAR capitals and subcapitals would undock, and the Initiative bomber fleet would jump the A009. They would time those 3 critical elements based on the location, strength and composition of the HAWKS fleet. It was a good plan. If they could connect those three prongs, they would have 3 times the number that HAWKS could muster. Pings went out and the fleets assembled. Init travelled with a 300 bomber fleet to the shattered hole. SYNDE began rage rolling. About 50 SUGAR pilots sat on logon screen and waited on SYNDE comms.
HAWKS was aware of all of the above. HAWKS, working closely with HK and NOVAC strategists, devised a counter for the two concerning prongs. The SYNDE rolling threat had two counters. Within the SYNDE staging, there was a small fleet of yachts and a seeded, cloaked rolling carrier. In the SUGAR home, another rolling carrier sat ready to suicide roll if needed. Should SYNDE warp their fleet from the fort to a new wormhole, HAWKS was prepared to simultaneously warp both carrier and yachts to that same hole. They were confident they could stop the majority of the SYNDE fleet from making it through the wormhole.
The real threat was the Initiative, and that damned frig hole. HAWKS placed three sniping fleets around the wormhole and dropped a massive number of anchorable bubbles around it. On the hole itself were a mixture of smartbombing battleships and suicide dictors, each orbiting patiently. When the report came of the 300 Initiative bombers entering the shattered hole on the other side, the HAWKS team was ready and waiting.
The Initiative FC team, with a scout already in SUGAR staging, saw all of this. War-seasoned FCs, there was no scenario where they were jumping their bombers into that future charnal house. Unless SYNDE could pull those fleets away from the hole, it was an impossible standoff. The HAWKS battlecruiser fleet could not jump the hole. The Initiative bombers would not jump the hole. The Initiative bombers sat there and waited for SYNDE to roll in.
Meanwhile, in SUGAR staging, citadels came out of reinforce for hull timers and the allied dreads went to work. And everyone else waited. The SYNDE fleet waited on their fort while their FC rage rolled. The Initiative fleet waited in the shattered. The HAWKS alliance fleet waited on the other side of the shattered. One by one, the citadels began blowing up.
The SYNDE fleet stood down. The Initiative left the shattered wormhole and headed back to Fountain. SYNDE had gotten the full Nullsec batphone allied response, but been unable to take advantage of it.
Unconfirmable reports are that the HAWKS alliance looted nearly 200b from the various structures, including a large number of capital ships, on top of the 150b+ exploded. https://br.evetools.org/b661f2a2eddb48200112d82c5 (The three “friendly” caps that were destroyed were looted SUGAR caps that the allies decided to blow up rather than keep and exfiltrate from the hole.)
Some SUGAR members would still try to participate, but SUGAR was done as a fighting unit in the Wormhole War.
The next part will focus on what would become the most important battlefield in the either war – Waffle House, the SYNDE coalition staging C6.
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2024.05.16 22:29 HaykakanTxa Daily News Report: 05/16/2024

Date: 05/16/2024

Reading time: 14 minutes, 2817 words

🪖 Military

Chamber of Deputies of Luxembourg unanimously adopts motion expressing support for Armenia

The Chamber of Deputies of Luxembourg unanimously adopted a motion expressing support for Armenia. The motion condemns the forced exodus of more than 100,000 Armenians from Nagorno-Karabakh as a result of Azerbaijan's military operation. It calls for the immediate release of Armenian PoWs by Azerbaijan.
Armenpress, Luxembourg lawmakers urge government to act for implementation of ICJ orders by Azerbaijan

Russia expels U.K. defense attache in tit-for-tat move

Russia has expelled Britain’s defense attache in a tit-for-tat response to the expulsion of one of its own diplomats from London last week. A. T. Coghill must leave the territory of the Russian Federation within a week.
Armenpress

Ruben Vardanyan's detention period was extended for another 5 months

Vardanyan was arrested on September 27, 2023, at the Azerbaijani checkpoint of Hakari Bridge. He was charged with three counts: financing terrorism, creating and participating in armed units and/or groups. Azerbaijan confirms presence of about 23 Armenian prisoners.
CivilNet, Azerbaijan extends Rune Vardanyan’s arrest by 5 months

Training sessions will be held from June 11 to August 30

From June 11 to August 30, training camps of reservists will be held in Armenia. Up to 5,151 citizens will be involved in the training sessions, of which 4,647 are rank-and-file and junior non-commissioned officers. It is planned to provide 45 units of road construction equipment.
CivilNet

🏛️ Politics & Government

An opposition figure was killed in Azerbaijan

Natig Mehdi, a member of the opposition Musavat party of Azerbaijan, was killed in Baku. Mehdi's disappearance was reported by his nephew on May 9, and his death was announced on May 14. His colleague Elsevar Islamov is accused of the murder. Islamov worked as a security guard at a Baku school, and Islamov was the school's deputy financial director.
CivilNet

Zelenskiy visits Kharkiv describing the situation there as “extremely difficult”

Ukrainian President Volodymyr Zelenskiy travelled to the northeastern Ukrainian city of Kharkiv on Thursday. He described the battlefield situation in the region as "extremely difficult" but under control. Zelenkiy postponed all his foreign trips on Wednesday as the situation deteriorated. Russia says it has taken control of 12 villages since it launched its attack.
Armenpress

Red Cross visits Armenian captives held in Azerbaijan

International Committee of the Red Cross (ICRC) representatives visited Armenian detainees in Azerbaijan. Among those detainees are representatives of the former military and political leadership of Nagorno-Karabakh. Baku officially confirms capture of 23 Armenians, 17 of whom ended up in Baku after Azerbaijan's military aggression last September.
Armenpress

France accuses Azerbaijan of interference in New Caledonia riots

France accuses Azerbaijan of ‘interference’ in politics of its Pacific territory of New Caledonia, which has seen deadly riots in recent days. Azerbaijan swiftly denies the charge, adding to a growing number of tensions between France and the hydrocarbon-rich Caspian Sea state. The riots were sparked by moves to agree a new voting law that supporters of independence say discriminates against the indigenous Kanak population.
ArmRadio

No new Armenia-Azerbaijan border created, the border existing at time of USSR collapse being reproduced – PM’s Office

No new border is being created between Armenia and Azerbaijan; rather, the existing de jure border at the time of the USSR’s dissolution is being reproduced. The border description is exactly as presented on the 1976 map.
ArmRadio

Armenia border residents dissatisfied with delimitation

Residents Kirants are dissatisfied with the results of the delimitation of the border between Armenia and Azerbaijan.
PanArmenian

Deputy Foreign Minister Paruyr Hovhannisyan receives EU Delegation

Deputy Foreign Minister Paruyr Hovhannisyan received the delegation led by Adrien Kirali, Director of Neighbourhood East and Institution Building of the European Commission. Interlocutors highly appreciated the Joint EU-US-Armenia high-level meeting held on April 5, 2024 in Brussels.
Armenpress, Prime Minister Nikol Pashinyan meets with EU Trade Commissioner

Armenian, Jordanian Foreign Ministers express concerns over tense situation in the Armenian quarter of Jerusalem

Political consultations between the Ministries of Foreign Affairs of the Republic of Armenia and The Hashemite Kingdom of Jordan were held in Yerevan. The parties commended the current high level of political dialogue between Armenia and Jordan. The interlocutors exchanged views on the prospects of developing cooperation between the two countries.
Armenpress

Armenian Foreign Minister, PACE President exchange ideas on regional issues

The Minister of Foreign Affairs of Armenia Ararat Mirzoyan met with the President of the PACE Theodoros Rousopoulos in Strasbourg on May 16. The interlocutors exchanged views on the issues related to Armenia’s engagement in the Council of Europe.
Armenpress, Armenia involved in efforts to reopen regional communications: Mirzoyan

Prime Minister Pashinyan meets with World Bank and International Finance Corporation leadership

Nikol Pashinyan received the World Bank's Senior Managing Director Axel van Trotsenburg and International Finance Corporation (IFC) Regional Vice President Alfonso Garcia Mora. The progress of joint projects, as well as the potential for diversifying Armenia's economy, were discussed.
Armenpress

Speakers of the Parliaments of Armenia, Azerbaijan have brief conversation

Alen Simonyan and Sahiba Gafarova had a short conversation in Geneva. The main meeting of the speakers of the parliaments of the two countries is expected to take place in the evening.
Armenpress

Armenian Foreign Minister signs Oviedo Convention in Strasbourg

Minister of Foreign Affairs Ararat Mirzoyan signed Convention for the Protection of Human Rights and Dignity of the Human Being with regard to the Application of Biology and Medicine (Oviedo Convention) Armenia is the 37th country to join the Convention.
Armenpress, Armenia signs Council of Europe’s Bioethics Convention

Government approves housing provision program for Nagorno-Karabakh displaced people

The government approved the housing provision program for forcibly displaced persons from Nagorno Karabakh. Minister of Labor and Social Affairs Narek Mkrtchyan presented the relevant project.
Armenpress, The housing problem of Artsakh residents will be solved in 3 stages, 2-5 million drams will be given. the government accepted the plan, Armenian government approves program to support refugees from Nagorno-Karabakh

Armenia to establish Embassy in Cyprus

Armenia will establish an embassy in the Republic of Cyprus, the residence in Nicosia. The project was included in the package of non-reportable issues at the May 16 session of the government. The justification for the project states that the two countries accept each other as traditionally friendly countries.
Armenpress, Armenia will have an embassy in Cyprus, Armenia to open embassy in Cyprus, Armenia will open an embassy in Cyprus, Armenia to open Embassy in Cyprus

Legal basis for border delimitation with Azerbaijan relies on the last maps of the USSR- Pashinyan

Pashinyan: It was fundamental for Armenia not to create new borders, but to reproduce the borders previously confirmed by the Alma-Ata Declaration. The last maps of the Soviet Union, de jure having legal significance, he said.
Armenpress, In the issue of border demarcation, Armenia has adopted the principle of "the border passes where it passes". Pashinyan, The border demarcation commissions of Armenia and Azerbaijan signed a protocol, Pashinyan on Armenia-Azerbaijan border delimitation agreement: ‘I think it’s major success’, Pashinyan commented on the agreement reached with Azerbaijan on the issue of border demarcation in Tavush

Armen Grigoryan and Bogdan Klich discussed regional and extra-regional developments

Secretary of the Security Council of the Republic of Armenia Armen Grigoryan received the Chairman of the Committee on Foreign Affairs of the Senate of Poland Bogdan Klich. The parties discussed the Armenia-Poland bilateral agenda. Ideas were exchanged on the possibilities of expanding cooperation in various fields, particularly focusing on promoting trade and economic relations.
Armenpress

World leaders should steer clear of Baku climate conference unless political prisoners are released

Hrair Balian: World leaders who stand for a rules-based international order must decline participation in the 2024 United Nations Climate Change Conference (COP29) in Baku unless 23 Armenian political prisoners jailed illegally in Azerbaijan are released. Balian says Azerbaijan is one of the most corrupt despotisms on the planet. Azerbaijan wants to turn the COP29 into a “Cop of peace”, urging countries participating in the summit to observe a ‘Cop truce”
CivilNet

State revenue committee chairman meets with WBcolleagues

Chairman of the State Revenue Committee Rustam Badasyan met with his colleagues from the World Bank. The meeting discussed the progress of programs implemented with the assistance of the Bank. An agreement was reached on possible areas for further cooperation.
Armenpress

Slovakia's prime minister not in life-threatening condition – deputy PM

Slovak PM Robert Fico is no longer in a life-threatening condition after being shot several times, deputy prime minister says. Fico's surgery had gone "well" and he was "not in a [life-threatening situation] at this moment", deputy PM Tomas Taraba says. Earlier the defence minister said the prime minister was "fighting for his life" after being gravely injured in an attack.
Armenpress, Slovakia PM Robert Fico no longer in life-threatening condition – deputy PM

Healthcare Ministry to receive additional 3 billion AMD to cover government-paid services

The Armenian government has decided to provide the country’s Healthcare Ministry with an additional amount of 3 billion drams to cover government-paid medical services for citizens. Half of this money will be spent on aid to low-income families, 400 million on emergency aid, 500 million on hemodialysis, 300 million on cancer treatment, 200 million on transplantation, and 100 million on treating infectious diseases.
ArkaAm

Yerevan Mayor visits Missak Manouchian’s tomb at French Pantheon

The official delegation led by Yerevan Mayor Tigran Avinyan visited the French Pantheon, where the remains of French national hero Misak Manouchian and his wife Meline are buried. The ceremony took place on February 21, on the occasion of the 80th anniversary of the execution of the executed soldiers.
ArmRadio

💵 Economy

EEU membership is beneficial for Armenia- Pankin

Deputy Minister of Foreign Affairs of the Russian Federation Alexander Pankin said participation in the Eurasian Economic Union (EEU) is beneficial for Armenia. He said the growth of the Armenian economy and its involvement in the flows of commodity production cooperation is statistically confirmed by various indicators.
Armenpress

Granting market status to Armenia's economy discussed in USA

Armenian Economy Minister Gevorg Papoyan met with U.S. officials in Washington. Focus was on Armenia-US bilateral trade and granting Armenia the status of a market economy. In January-March 2024, the Armenian-American trade turnover amounted to more than $108.9 million (37.4% decrease compared to the first quarter of last year)
ArkaAm

''Learn & Work: YSU Expo- 2024'' launched at Yerevan State University

"Learn & Work: YSU Expo- 2024" has gathered applicants, students, graduates, university divisions, and employers under one roof. The Zangezur Copper Molybdenum Combine CJSC has joined the Expo with great pleasure. The mining industry is one of the most important branches of Armenia's economy.
Armenpress

Byblos Bank Armenia celebrates Students' Day with scholarship recipients

Yerevan State University students who received scholarships from Byblos Bank Armenia gathered to meet with the Bank's CEO, Hayk Stepanyan. The Bank and the university have a history of successful collaboration. 10 YSU students were granted nominal scholarships of AMD 1 million each, while five others received tuition reimbursement.
ArkaAm, Byblos Bank Armenia celebrates Students' Day with scholarship recipients

EBRD and EU boost funding for Armenian firms via Inecobank

The EBRD is providing a US$ 7 million loan to Inecobank for on-lending to Armenian firms. The EU is complementing this support with grant incentives of up to 15 per cent and free local and international consultancy services. At least 70 per cent of loans provided to Ineco Bank will be allocated towards funding investments in green technologies.
ArkaAm, EBRDis providingUS$ 10 million financial package to ArmSwissBank for on-lending to Armenian MSMEs, EBRD plans to invest up to 500 million euros in Armenia in 2024

EBRD President Odile Renaud-Basso re-elected for a second term during annual meeting in Yerevan

Odile Renaud-Basso re-elected for a second term as the bank's president. The EBRD is the leading institutional investor in Armenia. The bank has invested more than €2.1 billion in 211 projects in the country’s financial, corporate, infrastructure and energy sectors.
ArkaAm, EBRD Governors re-elect President Odile Renaud-Basso for a second term

Ardshinbank hostspanel discussion on economic and trade sanctions as part of 33rd EBRD Business Forum

Ardshinbank organized a panel discussion on economic and trade sanctions. The main objective of the discussion was to exchange views and assist participants in the practical implementation of sanctions compliance. The meeting also discussed the role of financial institutions in ensuring sanctions compliance, mechanisms for collaboration between the public and private sectors in combating sanctions evasion, and the importance of information transparency.
ArkaAm, Ardshinbank held a panel discussion on economic and trade sanctions within the framework of the 33rd EBRD conference (PHOTO)

Armenian customs find amphetamine in package from US, suspect detained

90 pills of amphetamine found in package sent from U.S. to Yerevan Zvartnots Airport. The package was sent via Globbing Shipping forwarder company. The drug, fully banned in Armenia, was found inside the package alongside edibles and personal items.
ArkaAm, SRC found 90 amphetamine tablets in a shipment sent from the USA to Yerevan (VIDEO)

Donations to Armenia:

Himnadram
ServicemenFund
Armenian Wounded Heroes
ArmeniaFund
submitted by HaykakanTxa to armenia [link] [comments]


2024.05.16 22:29 Gloomy_Ring_3095 Things I wished the game did

After spending hundreds of hours in the game I think I can confidently say I know what I wished the game did more of or better. Don't get me wrong, I love this game and I played it for so long but the more I just feel like there's more that could've been done. Dragon's dogma is the only game of it's like. Sure you can say it's similar to this and this but nothing really scratches that itch that dragons dogma does. I love a lot of the decisions they made with the game and the world but I'm not blind to it's flaws either. Most of the things I'll talk about has been said a million times but it really can't be understated how much more they could've done.
Gameplay
Like I said up in that paragraph no other game really scratches the itch that dragon's dogma does. Combat alone was a big selling point for me because where else will you get an ARPG where the combat feels nice and weighty without it being clunky and or it being too light and feeling more like a hack and slash combo game. It too me hits that perfect itch of being realistic but also fantasy. My only gripe with it is that it feels like a high fantasy game trying to be a dark fantasy game. It's more of a tone thing but in a world where people are able to cast meteors and tornados and jump 10 meters into the air and become a spinning ball of death the enemies you face are just grounded goblins and monsters. I feel like it's trying to be two things at once leading too the classes feeling just kind of mismatched. compare the gameplay of fighter to thief. Two close quarters classes and starting out they feel like they're on the same level somewhat but as you progress fighter just kind of remains the same while thief is over here causing explosions and flying around everywhere despite them starting on equal grounds. A more jarring example is mystic spearhand the "anime vocation" you can teleport around send out magic waves and stun enemies with a magic chargeable bolt. I have no problems with spear hand but to go from fighter a pretty grounded gameplay style to mystic spearhand where I feel like I'm playing DMC it's just kinda jarring. I like that the vocations feel unique don't get me wrong but it really just does feel weird to be a really normal guy swinging a sword around to teleporting everywhere and becoming invincible exploding man. Other than that I don't really have much else to say about the combat besides game difficulty really does affect combat a lot. As much as I like the combat even I can agree that it gets stale killing everything in 2-3 hits with no real danger. I still remember my first ogre fight since it was the first and only tough battle I had after that the game was a cake walk and I quickly shut my brain off for the majority of it.
Exploration
the world of dragons dogma is fucking beautiful. Sometimes I just walk around admiring the world they made, seeing the trees and grass sway with the wind as oxcarts and patrolling knights walk past. The only thing that can ruin it is oh right an enemy encounter every 3 mins. I Love the combat but fuck, combat every 3 mins when I just want to explore and see the world can get tiresome and just lessens the encounters to be mind numbing button mashing. not only does it lessen the combat system by just giving you too much of it but it ruins exploration by making the world feels smaller. The world is so fucking beautiful but if the only thing you really see or interact with is combat after combat you stop focusing on the world and you just look at the same goblins and lizards. One video I've been watching a lot is a dragons dogma 2 relaxing ambient music where they have scenes of the world just existing. You forget how beautiful the world that capcom created actually is because every 3 mins you just fight goblins. Just that open field of wheat outside of vernworth can give you like 50 beautiful screenshots of the world. I really wish there was a mod that would either lower enemy population count or get rid of half the enemy placements in the world because I really do just want to explore and take in the world. Another problem that DD2 has with exploration is that all the armors and weapons are in the shops. After realizing this halfway through the game I just lost like 50% of my desire to fully explore the game. If all the cool armor and weapons can just be bought what's the reason to explore caves and dungeons and complete quests? I get why they did this because if you're a thief and a quest reward or a random dungeon chest is a warrior armor then you pretty much just wasted time to get loot that doesn't match your vocation but having it all in the shop just ruins so much of the game's exploration and quests. Also if you want to start a new game I recommend you download a mod called "wild loot" on nexus. It takes all the items in the shops and just does what it says, places it into the wild. Whenever I found a cool new armor or weapon I'm always interested to see how big a difference it made rather than just buying the best set in the store.
World
I just wish there was more world building and lore to the world to explain stuff for those that truly want to know about the world. Like why don't we have the misty marshes be explained as "A long time ago a litch showed up and that's why theres so many undead and an uneazy fog around it" and if you keep exploring you can find out that oooooo the old villagers executed a wizard or priest for some reason and they placed a curse on the local area to be an undead area. I wish there were more biomes too, like wide open plains or snowy mountains. Imagine climbing a snowy mountain at night being lost in the snow storm only to see a bright yellow light off in the distant and seeing a tiny little cozy mountain village. seeing different architecture and culture from the giant stone fortress that is vernworth. Some kind of nordic (cheesy I know) wooden mead hall and all with people wearing heavy layering of furs of the loacal animals. Magic also just feels kinda out of place too. Maybe these ideas are cheesy but you're telling me that magic where you can summon litteral meteors wouldn't affect the world even a little bit? There wouldn't be some kind of magic school that teaches young mages to control such volatile and destructive magic? This brings me back to the whole "Low fantasy" trying to be "High fantasy" The world just needs more to feel alive. Like what if the elven village was more than just three circles connected to each other and instead you're able to walk up through mountain edges and actually see the elven houses up on the cliffs that you couldn't reach. There's dwarves in the game but they have no impact to the world at all. They don't even have their own place or history. You won't go down a cave and find yourself in a abandoned dwarven mine like moria and find a dragon hoarding a secret vault of treasures like a cool magical armor or weapon. It lack world building to add context to why the world is the way that it is. Things just are in this world. The original DD wasn't perfect but it tries to add context to the world, It really just needs to bake the world more.
Story
I'll keep this short we all know the story sucks, only thing I can say is, make the story about you and the pawn. We like our pawns more anyways. Make it about exploring what free will is and if pawns are even alive or something, just make us connect with our pawn. Add more scenes and flesh out the characters more. Just do better that's it. Also add more RPG mechanics. Honestly, just mix Bethesda rpg and dragons dogma and it's a perfect game for me.
Pawns
I love the pawn systems. I have my gripes with it but the main thing I want is for more pawn interaction. The only meaningful interaction is them showing you the way, the dap, and dual casting. Like why don't we have team attacks in in ff15? they tried to do it a bit with the ability to launch pawns but its lack luster and barely works. Imagine how cool it would be if you could coordinate with your archer pawn to launch them over the enemy and do a flip while raining arrows down on the enemy. Or if you're a sorcerer and have a warrior pawn that gives you a cool fist bump before taking a giant swing at a charging minotaur causing it to fall down while you have charge up a quick magic spell for a quick follow up attack. Just more interactions would've been so cool especially in combat.
Overall I loved dragons dogma. I wished it did more but it's one of my favorite games. Wish there were more games like this.
submitted by Gloomy_Ring_3095 to DragonsDogma2 [link] [comments]


2024.05.16 22:29 Impressive_Pen1698 Electrical (Audio) Engineering

Im interested in hearing about different sub fields of electrical engineering that may apply to my passion.
I’m currently a freelance recording, mixing and mastering engineer for audio production. I love everything sound, from music, to movies, to video games.
Though sound engineering is my main passion, it’s not something I can expect to have job security or a high income from.
I’m currently heavily involved in a music technology program at the community college where I live. I’d like to continue to be involved in audio engineering on the side, but I decided I’d like to pursue a BS in a field I could build a career in.
At first I considered computer science, as I’ve taken some programming classes in the past that were semi enjoyable.
I thought maybe audio programming would be a good fit, but after reading about several jobs I’m thinking electrical engineering may interest me more.
I have only very basic understanding of physics and circuitry, I’ve built computers, nothing advanced.
I believe I would enjoy being involved in a career involving music or sound that an Electrical Engineering degree would qualify me to do.
If anyone has advice about what sub fields encompass this I’d love to hear about it.
submitted by Impressive_Pen1698 to ElectricalEngineering [link] [comments]


2024.05.16 22:27 271828183 List of Persistent Bugs in Monarch Money - Anyone Else Experiencing These?

I have been using Monarch Money for a few months, and overall, I think it is pretty good. Below is a list of bugs that I have found so far. Some of them have been previously mentioned here, while others I couldn't find any reference to.
  1. Keyboard Propagation: When using the keyboard to navigate within a transaction edit screen, pressing up or down moves you within the current selection, but it also changes the transaction simultaneously, making it likely that you modify something unintentionally. To replicate: Go to the transactions screen and click the small right arrow to open the edit modal. In that modal, select the category to change it, and then select the category again. Once you are selecting a new category, use the up/down arrows to move between categories. This will also change your transaction. The fix here is to stop the propagation at the modal dialogue.
  2. Net Worth Graph Sign: When net worth is down on a given date, it displays both a "+" and "-" before the cash amount.
  3. Pending/Posted Transactions: Under certain situations (Amex only, as far as I can tell), a transaction would happen on a certain day in the past, but when it clears, Monarch Money would update the transaction date to the new date, even though Amex still shows the transaction date as the original one.
  4. Recurring Transactions: There is a disconnect between recurring transactions that have posted on a given date and the upcoming transactions, which still show those transactions. You can see the transaction as posted in the calendar view; however, the "upcoming transactions" both in the dashboard and the recurring transactions screen would still have it.
  5. Security Price: When buying back a short security (option), the transaction cost displayed is the original purchase price rather than the executed price.
  6. Inverted Transaction: This is a well-known issue in the community; however, it is very frustrating, so it's worth mentioning again.
I have submitted all of these issues directly to Monarch Money customer service, but they have been less than helpful. I have included videos and screenshots of each individual issue, and they have yet to acknowledge any of them in a meaningful way.
In hope of improving the product further, what other bugs, not including connection issues, have you found so far?
submitted by 271828183 to MonarchMoney [link] [comments]


2024.05.16 22:22 lost_library_book Sister-in-law told me my wife cheated while on vacation [You found *what* on the walls, now?]

I AM NOT OOP. OOP is u/ReverendMuddyGrimes
Originally posted on relationships
2 updates – short
Content warning: drug and alcohol abuse, waste of questionable origin
Original post - October 7th, 2023
Update 1 - March 17th, 2024
Update 2 - May 15th, 2024
Sister-in-law told me my wife cheated while on vacation
The players in this drama. My wife who for the purpose of this post shall be called Anne (female 47). My sister-in-law (female 40) who we shall call Shannon. SIL's cheating partner (male mid 40s) known hereafter as Tony. And myself (male, so close to 50 that I can reach out and slap it). We shall refer to me as "me". Usual disclaimers of cell phone and English is my first language, I just suck at it. So my wife had to travel to her step father's house. He is in very poor health, and she went there to help set up home heath. She was there for a week, and we were in constant contact. Her sister is a drunk and a drug addict. At several points during the visit, we were on video chat when "Shannon" came into the room where my wife and her father were. She was buck ass naked, raging drunk. In front of her father. I was mortified, and I'm sure he was too. Now "Shannon" is married, but separated. She has a live in boyfriend. "Tony" is my father-in-law's primary care giver. For the flight home, "Anne" missed her flight. "Tony" was driving her to the airport. There was an unusual amount of road construction, and they arrived late. She had to take a different flight. Not a big deal. After she was home for a few days, the following text exchange happened between me and Shannon. Shannon: they fucked. Me: who, and did you film it? We could make a fortune on pornhub! Shannon: I saw him leaving her room and smiling. You know she didn't miss her flight! He ain't denying it. Me: well, if they did, he's the luckiest man alive.
Now guys, I know that I have a better chance of creating a fart powered personal jet than this story has of being true. It's just not in her nature. That said, damn that woman to the depths of Detroit's South side for putting the idea in my head.
So, the question: how do I deal with a crazy drunk 80lb woman from 1000 miles away. I can't block her, because the rest of her family has. If something happens to the father-in-law while Tony is at work, I'm the only one she can contact.
Tldr: drunk SIL claims wife cheated. She didn't. I have to decide how to deal with her.
Comments
Indianblanket
Tell Tony you are blocking Shannon and to please contact you directly with any updates he receives from Shannon while he's at work.
Block Shannon.
Call Dad daily.
EdgeCityRed
Yeah, I had a former friend like Shannon: a heavy drinker, mental issues (no offense intended to people dealing with mental issues, but this was the main factor in that case), major liar who'd fixate on specific things to lie about.
I did block this person in every conceivable way but I can't think of anything else to do in your situation but ignore the behavior since you have to be in contact. OR, you and your wife could just talk to Tony about the father-in-law with the understanding that if Tony quits being the caregiver or breaks up with Shannon, he passes your contact info to the next caregiver. If something happens when Tony is at work, he'd still probably know before you.
Anyway, you have nothing to worry about with the wife anyway; you're too funny to dump.
\too funny to dump. I have a host of exes that would strongly disagree. Unless you meant funny looking. Then, they would come down solidly on your side*
Update 1
Several months ago my drunk of a SIL (f-40) told me (m-50) that my wife of 12 years (f-47) cheated on me while setting her her step dad's home health in Detroit. I, of course, didn't believe her. A lot has happened since then. First, we all went up for Christmas. While we were there, SIL (I called her Shannon in the original post) stormed in and claimed that my wife was having sex with her boyfriend "Tony" on the front porch. Two problems with that. 1) It's Detroit in December so it's cold as a well digger's ass outside. 2) my wife is in the chair next to mine. SIL ended up assaulting Tony right after I returned home. She ended up in jail where she was placed on a 3 day psych hold. Apparently being a drunken meth addict makes you crazy. Who knew? Mid January, my father-in-law passed away. This sent SIL into a spiral. Especially when she found out that she couldn't stay in the family home anymore as it had to be sold. She was given $35,000 from her father's retirement to get a new place and hold her over until the sale of the house. My wife and I drove up to prepare the house to go on the market. Y'all, I've been in nasty houses before, but not like this. My father-in-law kept this place immaculate. Now, in just 2 months, it qualifies for an episode of Hoarders. There is dog crap halfway up the walls in the den. I didn't even know dogs could poop that high! There were several empty bottles of $350 tequila in the living room. We figure that she will have drank her entire inheritance in six months. We had to rent a dumpster for me to shovel all of her garbage in to. Obviously, I changed the locks and garage door codes. Im a career garage door installer, so that part was easily done. Even more obviously, all those people who responded to the original post that my wife cheated were VERY wrong. Edit: the dog is a chihuahua. We assume that it did it's doggie business off the back of the couch, since we had to move the couch to find what was causing the smell. We can't take the dog because SIL refuses to see us. TLDR, Wife, who I knew didn't cheat even though her sister claimed she did, was exonerated because her sister is batshit crazy from meth and alcohol.
Comments
Scarletnightingale
Sir, given that she is an alcoholic with a meth addiction, I would assume that that was not dog poop on the walls. Alcoholics tend to have issues with their digestive system and meth and alcohol mess with judgement and a person caring of they pooped on the wall.
Good luck with the house, and I'm sorry that your SIL is making things so much more difficult for you during the loss of your wife's father.
Elfich47 If she making meth in the house, you may need a decon team to clean the site up.
She doesn't make it, just uses. We know this by the amount of dealers that FIL had to chase off
Update 2
I mentioned in my last post that my Father-in-law passed away. From insurance and his retirement both of his daughters received $104k before taxes. We paid our taxes up front leaving us just over $80k. We really don't have much debt, so we put it all on our house. My SIL however chose to accept a lump sum. In the update, when she had gotten the first installment of $35k, I said she would have drank it all in 6 months. Apparently I am a very optimistic man. She has drank,shot up, and snorted the entire $104k in less than 3 months. Through most of the high times, she sent my wife incredibly awful texts claiming that her dad never loved her. Technically it was my wife's step-dad. One of the claims made was that if he loved her he would have adopted her. SIL was too young to remember, but he did try. Her birth father wouldn't sign off on it. Anyway, she is out of money. My wife is getting around a dozen slurred phone calls a day begging her to let SIL sleep on our couch. That is a giant HELL NO from us. We expect to hear any day that she has been found dead.
TLDR: SIL blew her entire inheritance on drugs and alcohol. Now after insulting my wife for months, wants to live with us.
Comments
crom_77
Sounds like you have a head on your shoulders. SIL sounds like a nightmare. Money can wreck a family if it's not handled carefully, I've seen it happen several times. People live like there's going to be a big payout at the end, or like they deserve something.
HuntEnvironmental863
Do you think in 3 months OP will be back on here cause Anne took the 80k and ran off with Tony?
80k is gone. It went on our mortgage. As for Tony, he disappeared when the SIL ran out of money.
Marked as concluded per OOP.
No brigading, no harassment.
submitted by lost_library_book to BORUpdates [link] [comments]


2024.05.16 22:21 econobro Has anyone figured out how to get your left hip to do this at P7?

I find myself more hands-y than I'd like in my swing and it's mostly because I can't get my body properly through the swing at P6 & P7. There are other things wrong with my swing but when I look at swing videos compared to mine, my rotation starts breaking down at P6 as my left hip should begin extension.
By the time I'm supposed to be in P7, my rotation has mostly stalled, my hips have slid over my left foot and my right heel is 75% off the ground. I flip to hit the ball and can get good contact but it's not consistent.
I know this is wrong. I rehearse swings in slow motion and I get pain/tightness in the left hip on the top and backside (towards the glute) of the ball and socket joint as I enter P6 and go through P7.
I'm moderately flexible but fully acknowledge my left hip could be tight and preventing this. Or maybe something in my setup is wrong that's making it tough for my mechanics to execute this. Or both.
Has anyone experienced left hip limitations? Would love to hear any tactical advice you used to diagnose and correct this issue.
https://preview.redd.it/ejxte0hxku0d1.png?width=701&format=png&auto=webp&s=bdcc8e1cedcd2fe64ea3c6edc45cc33726c9d4f1
https://preview.redd.it/1854p0hxku0d1.png?width=655&format=png&auto=webp&s=2e04be7df68ae9e5f883e3a0bb44fb0fcc576c14
submitted by econobro to GolfSwing [link] [comments]


2024.05.16 22:14 crolictherabbit "Hællö to the föks" and "crashing a titanium chair like a soda can?"

Where are these from? I can't find the videos for the life of me. Trixie is the one who says both; the first one is supposed to her going full Wisco, if I remember correctly, and the second one is her dragging Katya after her chair sounded like it broke; she also calls Katya "Ms. Big" during this.
submitted by crolictherabbit to UNHhhh [link] [comments]


2024.05.16 22:13 ZachStonePE Software Engineering free video study guide for the FE exam (Learn how to solve the computer engineering subjects on the electrical and computer fe exam)

Software Engineering free video study guide for the FE exam (Learn how to solve the computer engineering subjects on the electrical and computer fe exam) submitted by ZachStonePE to FE_Exam [link] [comments]


2024.05.16 22:05 ImportedCanadian Replace hydraulic cylinders with electric actuators

I’m just a simple farmer who is frustrated with hydraulics. We are seeding and we have 84 openers putting down seed and fertilizer. They are all controlled hydraulically with 1 cylinder per opener. We run them between 1400 and 1800 psi. The pressure is important because the packet wheel behind it tamps the dirt after we placed our seed. There are 8 sections all connected in series so there are lots of hoses on the machine to start leaking and a lot of cylinders that can go bad.
What reasons are there to not switch the cylinders to actuators? Is it a lack of electric power? Can the actuators not handle shock loads from hitting rocks in the ground? Costs?
Edit: https://youtu.be/NQRBa0hOsFA?si=KLQ5drPziWIlCXVs
Here’s a link to a video that explains how these openers work.
submitted by ImportedCanadian to AskEngineers [link] [comments]


2024.05.16 22:01 x3DCoder Archean is now on Steam - The New Multiplayer Engineering Sandbox (and Space Sim)

Hello, I am the developer of Archean, which just released on Steam today, in Early Access.
Archean is an immersive Engineering Sandbox and Space Sim. The game is set on Earth, 3 billion years in the past, in the Archean eon.
This is a challenging sandbox that can be played solo or multiplayer with dedicated servers. It also happens to be a full scale Space Sim but it doesn't force you to do space stuff.
This game (and custom engine) is developed by a single programmer (myself) in a small team of two.
This project is my baby, I've been working on it for more than 13 years, starting over many times, until the technology got to where it needed to actually make it happen.
It's priced at USD 19.99 but there is a 25% discount at the moment for the release!
NOTE: You require an NVIDIA RTX graphics card to be able to play it. It won't run on a GTX or an AMD gpu.
Current Features

Future Updates

Immersive Engineering Sandbox

We offer a very advanced, high precision build and engineering system with small resizable blocks from 25 cm to 4 meters. In this game, you have to connect components with actual cables/pipes for power, data and fluids. Build in-game live in an immersive way, not in an editor. Code your own logic in virtual computers, using pure code or a node-based visual programming system.

XenonCode

We have developed a new programming language designed to be easy to learn and optimal for in-game virtual computers. The game has a built-in cooperative editor with syntax highlighting and multi-cursor support, as well as a node-based visual editor to facilitate scripting.

Adventure Mode

In this mode, you begin with nothing in your backpack. You have to gather resources and craft everything you need. You start by hand, picking up rocks, build mining rigs, build automated machines and so on. Some resources are underwater, some are at the highest mountain peaks. It's up to you to build vehicles that can get there. The ultimate goal is to reach the Moon.

Native Ray-Tracing

Our innovative renderer is fully ray-traced with a great performance. This is not a eye-candy, it's actually a necessary feature for this game to even exist, because of its dynamic nature. Since the content will be mostly user-created and it's set to be moddable out-of-the-box, we cannot afford any artist-driven baked lighting, and with the full scale aspects with customizable solar system, we need the sun(s) lighting to be completely dynamic based on the real-time scenario, instead of tweaking shadow maps and reflection probes manually like other games do. The entire scene is rendered in a single ray-tracing pass with many recursive light bounces. This allows for realistic hard shadows, perfectly reflective mirrors and physically correct refractions. Just make sure you have an NVIDIA RTX graphics card and you're good to go.

Space Sim

The final goal of this game is to be a Full Scale Space Sim with the entire solar system. At the moment we have the Earth and the Moon, Orbital Mechanics and Re-Entry effects based on velocity. There is no artificial speed limit, so you can actually orbit realistically at 8 km/s. You can also dock with your friend's ship while in orbit, if you're good.
We have great plans for this game, and we swear by our 5 commandments:

1. Thou shall obey physics

It's NOT arcade-style and we do not underestimate our players. You must understand science or be willing to learn some physics. The game features realistic 6-dof space physics without any artificial speed limit. As far as we know, it's the only multiplayer space sim where you can dock with your friend's space station while in space at Full Orbital Velocity. This game is NOT meant to be a dogfight-style space shooter because that would not be practical with realistic physics.

2. Thou shall not see "Loading..."

Seamless transitions, no loading screens, EVER! From ground to orbit to another planet... it's all seamless. The game also happens to "load" pretty much instantly... For reference, in our Quadcopter video, the recording started BEFORE the game's executable was launched.

3. Thou shall not hit a wall

No fake boundaries. No skyboxes. No predefined paths. IT's a true Open World game, and it's all full scale. If you see a mountain, it's not a texture... You can just walk there and climb it if you have the courage... But I would just build a Rover or some kind of aircraft to get there faster. The moon that you see from the surface of Earth is the actual moon's terrain that you will land on, if you manage to build a good enough rocket, that is. The stars you see are individually rendered points in 3D space. It's not a skybox. But let's be honest you won't ever be able to reach another star.

4. Thou shall not be Thee

Immersive, first person controls and no cutscenes. There will NEVER be a point where the player loses control of their avatar to a cutscene or to some long animation. This game will keep a focus on First Person Immersion. Even though there is a 3rd person view available, it's mostly for taking screenshots, the game is not meant to be played this way.

5: Thou shall make sense

Everything has a realistic purpose based on science. Nothing should be fake, and in-game technologies must be at least plausible with some math behind it. This means that there is no such thing as magical artificial gravity. There are only two ways to have gravity in your spaceship when you're in space:
Also, there will be no Faster Than Light space travel. The math for a plausible Warp Drive would not allow that, but will let you multiply your acceleration quite a bit, in a way that you can travel up to 99% the speed of light.
https://store.steampowered.com/app/2941660/Archean/
I sincerely hope you'll enjoy this game a lot, as I did developing it and will keep enjoying working on it for years to come.
submitted by x3DCoder to IndieGaming [link] [comments]


2024.05.16 21:48 t9nzy Self-playing arduino-powered electric guitar

Hi all, I'm new to Arduino and hardware engineering in general. I saw online a couple of projects creating a self-playing guitar with arduino and I was hoping to replicate this project but I'll probably have make it a lot simpler since I'm a beginner. Design wise, I thought of something similar to this: https://www.youtube.com/watch?v=n_6JTLh5P6E and so I was thinking of using solenoids for linear motion to hold down on the strings to play chords.
I'm wondering if the above is a good idea though because when I watched this video: https://www.youtube.com/watch?v=RfrDtAEQ95con on connecting a solenoid to an arduino, just one solenoid used up a lot of pins on the arduino. I'm not sure how it'd work if I have to connect likely up to 30 solenoids (6 strings x 5 frets) in the future.
If anyone has any thoughts on this or better ideas to go about executing this, please let me know! :-) (also please let me know if the Youtube video's design even uses solenoids, I just made a guess and did some googling)
submitted by t9nzy to arduino [link] [comments]


2024.05.16 21:47 Pr3d4torxx Help with c++ refactoring together with Unreal Engine

Help with c++ refactoring together with Unreal Engine
So i'm following a course where we make a simple rpg game where the enemy has to patrol from one point to the other and when it sees the main character nearby then it should chase it attack and if it loses sight of it then get back to patrolling. Now the problem is that the enemy instead of patrolling it just slides and when it spots the main character it switches to a death animation that i created untill it reaches the main character and instead of executing just 1 attack it executes 3(i've created an animation montage with 3 separate attack animations but i've put an anim notify at the end of each attack animation so the enemy should know where 1 attack animation begins and the other starts) and after attacking instead of going back to patrolling it jst keeps sliding again. I'm using c++ together with UE5 and recently i've done some refactoring to the code so it will become simpler and easier to read. I will post a link to my sln file but i think that the problem is mainly with the Enemy.cpp file. I will also post a video to show the problems. I've tried debugging with logs but since i'm new programming i couldn't fix this problem. Any help would be appreciated!
https://reddit.com/link/1ctlw5z/video/kjuiwgcieu0d1/player
submitted by Pr3d4torxx to UnrealEngine5 [link] [comments]


2024.05.16 21:46 x3DCoder Archean is now on Steam - The New Multiplayer Engineering Sandbox (and Space Sim)

Hello, I am the developer of Archean, which just released on Steam today, in Early Access. I've been sent here by u/RMuldoun to make a detailed post about this new game for you guys :)
Archean is an immersive Engineering Sandbox and Space Sim. The game is set on Earth, 3 billion years in the past, in the Archean eon.
This is a challenging sandbox that can be played solo or multiplayer with dedicated servers. It also happens to be a full scale Space Sim but it doesn't force you to do space stuff.
This game (and custom engine) is developed by a single programmer (myself) in a small team of two.
This project is my baby, I've been working on it for more than 13 years, starting over many times, until the technology got to where it needed to actually make it happen.
It's priced at USD 19.99 but there is a 25% discount at the moment for the release!
NOTE: You require an NVIDIA RTX graphics card to be able to play it. It won't run on a GTX or an AMD gpu.
Current Features

Future Updates

Immersive Engineering Sandbox

We offer a very advanced, high precision build and engineering system with small resizable blocks from 25 cm to 4 meters. In this game, you have to connect components with actual cables/pipes for power, data and fluids. Build in-game live in an immersive way, not in an editor. Code your own logic in virtual computers, using pure code or a node-based visual programming system.

XenonCode

We have developed a new programming language designed to be easy to learn and optimal for in-game virtual computers. The game has a built-in cooperative editor with syntax highlighting and multi-cursor support, as well as a node-based visual editor to facilitate scripting.

Adventure Mode

In this mode, you begin with nothing in your backpack. You have to gather resources and craft everything you need. You start by hand, picking up rocks, build mining rigs, build automated machines and so on. Some resources are underwater, some are at the highest mountain peaks. It's up to you to build vehicles that can get there. The ultimate goal is to reach the Moon.

Native Ray-Tracing

Our innovative renderer is fully ray-traced with a great performance. This is not a eye-candy, it's actually a necessary feature for this game to even exist, because of its dynamic nature. Since the content will be mostly user-created and it's set to be moddable out-of-the-box, we cannot afford any artist-driven baked lighting, and with the full scale aspects with customizable solar system, we need the sun(s) lighting to be completely dynamic based on the real-time scenario, instead of tweaking shadow maps and reflection probes manually like other games do. The entire scene is rendered in a single ray-tracing pass with many recursive light bounces. This allows for realistic hard shadows, perfectly reflective mirrors and physically correct refractions. Just make sure you have an NVIDIA RTX graphics card and you're good to go.

Space Sim

The final goal of this game is to be a Full Scale Space Sim with the entire solar system. At the moment we have the Earth and the Moon, Orbital Mechanics and Re-Entry effects based on velocity. There is no artificial speed limit, so you can actually orbit realistically at 8 km/s. You can also dock with your friend's ship while in orbit, if you're good.
We have great plans for this game, and we swear by our 5 commandments:

1. Thou shall obey physics

It's NOT arcade-style and we do not underestimate our players. You must understand science or be willing to learn some physics. The game features realistic 6-dof space physics without any artificial speed limit. As far as we know, it's the only multiplayer space sim where you can dock with your friend's space station while in space at Full Orbital Velocity. This game is NOT meant to be a dogfight-style space shooter because that would not be practical with realistic physics.

2. Thou shall not see "Loading..."

Seamless transitions, no loading screens, EVER! From ground to orbit to another planet... it's all seamless. The game also happens to "load" pretty much instantly... For reference, in our Quadcopter video, the recording started BEFORE the game's executable was launched.

3. Thou shall not hit a wall

No fake boundaries. No skyboxes. No predefined paths. IT's a true Open World game, and it's all full scale. If you see a mountain, it's not a texture... You can just walk there and climb it if you have the courage... But I would just build a Rover or some kind of aircraft to get there faster. The moon that you see from the surface of Earth is the actual moon's terrain that you will land on, if you manage to build a good enough rocket, that is. The stars you see are individually rendered points in 3D space. It's not a skybox. But let's be honest you won't ever be able to reach another star.

4. Thou shall not be Thee

Immersive, first person controls and no cutscenes. There will NEVER be a point where the player loses control of their avatar to a cutscene or to some long animation. This game will keep a focus on First Person Immersion. Even though there is a 3rd person view available, it's mostly for taking screenshots, the game is not meant to be played this way.

5: Thou shall make sense

Everything has a realistic purpose based on science. Nothing should be fake, and in-game technologies must be at least plausible with some math behind it. This means that there is no such thing as magical artificial gravity. There are only two ways to have gravity in your spaceship when you're in space:
Also, there will be no Faster Than Light space travel. The math for a plausible Warp Drive would not allow that, but will let you multiply your acceleration quite a bit, in a way that you can travel up to 99% the speed of light.
https://store.steampowered.com/app/2941660/Archean/
I sincerely hope you'll enjoy this game a lot, as I did developing it and will keep enjoying working on it for years to come.
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