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2024.05.15 05:22 featherwinglove I did it again, a new Trimps novelization (more faithful to story messages than the other one) Tightniks Run Zero
[OC Intro: The game is modded to increase basic jobs cost, seasonal events are disabled. Much of the crash details are based on NASA/SP-2008-565 Columbia Crew Survival Investigation Report recommendations especially Chapter 3 "Occupant Protection".]
The ship is without power, and Tightniks can't run the radar much without draining the batteries. He has only a few minutes of APU power left, goes over the best clearing he can find, and radars it. It varies by only a few feet from the aerodynamic glideslope there. He spots it out on the cameras and circles to go after that spot. He's only at two hundred feet now. With one hand on the stick, he uses the other to open the pressure equalization valve on the side hatch, then at one hundred feet, gets it undogged. Depending on how much damage he's going to get, it's less likely to be stuck closed and trap him. The dynamic vacuum this pulls in the cockpit rips most of the survival pack data cards from that rack and scatters them across the landscape. Crap, I'm gonna need those! Refocusing on surviving the next few seconds, he turns on the radar for the final approach, takes a last look around, then straight ahead at his forward camera and PFD, he clicks his HANS and shoulder strap locks in; after that, he can barely move, but that now is better than dying in this crash with a broken neck. He's a decent pilot and brings up the flare gently. Bringing up the alpha on this delta-winged ship, he balloons a little, but keeps the nose going up and restores a zero aerodynamic sink rate just above the highest terrain indicated by the radar altimeter. The ship bumps a little in the ground effect, and he can see the radar altitude cycling irregularly up and down about five feet at a time. Rougher than it looked from higher up! The body flap protecting the dead engines hits first, and the nose comes rapidly down. It hits, the screens go blank, and Tightniks is surrounded by airbags, some lifting his feet from the rudder petals and his hand from the control stick. It's blinding, it's disorienting, it's noisy, and, to his relief, it's long! It takes several seconds before the crashing cockpit stops moving. How many times did he flip over? Did he go sideways and roll? Am I rightside up? Are we really stopped on the ground? The airbags deflate, and he can move his arms. He gets his restraints loose and inspects himself. "Uck!" he says out loud (without the 'f'). No broken bones. His pressure suit can take his blood pressure. 116/81, pulse 112, blood oxygen 99 reads off on his left arm, I'll friggin' take it!
The ship is amazingly intact from what he can tell. He can't get any readings. The systems test meter seems to be working, but can't find any voltages anywhere. The ship seems to be completely dead. Behind him, 10 passenger seats are all surrounded by airbags and the back of the cabin ends in some sort of dirt-and-gravel and there's a bit of daylight seeping in around the edges. He was the only one on board, though, so their deployment was mostly academic (they might have stiffened the structure a little during the crash, but that's probably trivial.) Tightniks gets out of his spacesuit. The air on this planet is actually breathable. He gets the hatch open, steps outside and-
"A green shimmer erupts then disappears, and you hit the ground."
The human emerges from the glowing green mist and hits the ground. Groans. Pushes against that ground, trying to get back up. Where am I? What's my name? I remember nothing. Aren't babies born naked? He's got a dark blue button-down shirt on. A uniform? A shoulder patch. Gets up, looks around. I feel really heavy. I'm not that fat, am I? He picks up a small stone from the ground, this also feels heavier than it should. He rises to his feet and holds it out somewhat (he's unable to fully extend his arm) and lets it go. The stone hits the ground near his feet quickly and with remarkable speed. It's the gravity, it's greater than it is on- ...where am I from? This is- ...not my home planet? "Oooh..."
"Ka?" it says.
What is that? It's cute, at least.
It is not tame. He has no hope of catching it on foot. The creature seems to like the berries. Maybe if I gather some of those into one place and set some kind of trap...
33s: First trap.
I got one! The human lumbers up to the trap and gets the catch open. Do you bite? It doesn't matter much to me; I'm so friggin' screwed.
It doesn't. It looks at the human with a sense of wonder, actually. A blink and tilt of the head. Seems almost to be asking, Is it you? My purpose? My savior? Once out of the trap, which is totally wrecked, he has to make a new one from scratch, it follows him around like a imprinted hatchling bird.
Wiry little fella, you are. You're going to need some bulking up to do anything useful. The- ...'trimp', I guess... The trimp seems just barely able to feed itself. The human lets him into the broken ship's intact cabin, and it curls up comfortably in a passenger seat for a nap.
1m03s: Second trap.
"Apparently the Trimps breed if they're not working. Doesn't look pleasant."
What are they doing?
The trimps appear to be androgynous, and these two have paired off in the back of the ship. They're holding something carefully within a few hours, feeding it berries, grass, and- ...corundum.
Corundum?? Whatever that is, it isn't a baby.
1m35s: Third trap.
Only it IS a baby! The third trimp he trapped immediately joined the other two in raising it. They have a strange diet of food the human has found compatible with his own body, but they also eat rocks! They're careful to crush and sort aluminate minerals from silcate ones and only eat aluminate. Actually, they don't eat aluminate, they're only feeding it to the baby.
2m06s: Fourth trap.
All four are raising the same child, who is just starting to toddle. It seems these fellas have alumina or maybe even aluminum bones. The human takes a nap and wakes to find the first child grown up and they're starting to raise a second child, all five of them.
2m46s: Huts.
The human found a working bit of electronics. He calls it a pad, but maybe it's more like a smartphone. It has plans for two residential structures. The first, the smaller one, he can build right away, but the second one needs something called "drywall", and he has to figure out how to make that before he can build it. Huts and houses, apparently.
3m13s: 10 pop, full, first farmer.
The trimp he trained to farm and make paper took an incredible 50 units of food to get bulked up to do the work, and now it's not participating in rearing the child. But less than an hour after the trimp started farming and pulping, the child was out on its own, and the trimps did not start another. The ten seats on the ship were all full. Well, eleven counting the one up front that the human sleeps in. The pilot starts exploring the area.
3m28s: Battle.
Wait, what are you do-
The hostile roars and charges at the human, but one of his trimps jumps in front of him with a stick and they fight. It started right when the human got far enough away from the ship that the hostile non-trimps away from the ship began to regard him as leaving his own territory. After the trimp defeats the first enemy, it continues after other hostiles.
3m53s: Shield I in Z1c5.
The human is easily able to recover the loot in the territory cleared by the fighting trimp. Then he sees something glinting in the- That can't be! What the heck is that? It's a data card that fits his pad. It quite clearly regards trimp combat. He gets it loaded into his pad and studies it. I can do this, it just takes some wood. He returns to the ship to discover that they had already started on a new child before the fighter had even expired in battle. The human concentrates on his research.
4m38s: Mskel in Z1c11 defeated.
The remains of this one seem rather white and shiny. It's titanium! This enemy had titanium bones! He'll store them away. They'll be useful someday, I'm sure.
5m52s: Dagger I in Z1c20.
Where are these data cards coming from? The human wonders as he loads this one into his pad, It's for a weapon it calls a dagger. He blinks. I don't know what a dagger is. I'll take your word for it, data card. Needs metal. He has gathered some, but ore is plentiful. He can just dig and smelt it whenever he wants. For now, I'll continue researching.
6m18s: Arable in Z1c21.
It's an old cave that trimps like to live in. Why weren't they able to live there before? How could these friendly critters be confined to only the exact spot where THAT thing, he looks back where he came from, not remembering that he piloted the wrecked ship to its current resting place, crashed? This is really strange. I'll let them fill up this cave before advancing further. Wait, what about defenses? The hostiles never try to reclaim territory that they've lost, so he stops worrying about that fairly quickly.
8m22s: First hut is 0.3% first ever AP.
The trimps seem fairly easy to please in terms of living quarters. Two move into his first hut and start raising a child. The human has his tent, uniform, and the heater pilfered from his space suit. Not much of a mud fan.
9m59s: Miners in Z1c30.
Oh, what's on this data card? Sl3niw? Oh, I'm holding the pad upside down. Miners. I can teach trimps how to mine ores and smelt met- 200 units of food? Each job is getting more expensive to train a trimp for. He puts his bee nickels to his eyes and spots another data card probably 10 enemies away. "Sc"? Does that means science? I can teach trimps to do science??
13m57s: Scientists in Z1c40.
Due to the expense of training trimps, the human couldn't afford to build them shields until now, he's got Sh1-3 made for the fighter to capture the science training data card. 14m02s: One head went into that turtlimp shell, that of his fighter, but two came out: his fighter still has his head on, and he managed to get the turtlimp's head off. It rushes off after the deadly penguimp in the next cell. The shields are not doing all that much good, actually, but they're better than nothing. The human picks up and loads the science data card and- Holy runny sugar-free fudge crap! 1000 food units, but it'll endow them with the ability to speak. Good. I'm getting bored with no one to talk to.
14m28s: Bloodlust purchased and AutoFight enabled (that delay after getting it is an effect of jacking up the job cost.)
As the human buries this expired little trimp warrior, he comes to the sobering realization that he has more trimp graves in his growing trimp colony than he does live trimps. And yet they seem more hopeful now than before I got to know any of them. They seem to think I'm the solution to all their problems or- Those two look east somberly, then notice that he's watching them and smile back and wave at him. ...one problem that is specific, but very, very huge for them. [The only reason I say 'east' is because that's right on a map, and the game advances right across a row, then up. I might say 'northeast' on occasion for that reason.]
20m47s: Z1c73, Miners taken.
Are you my new mining foreman? The trimp who took to the mining training has dark brown fur that lays flat on its head. It's unusual in not having any bits that stick out from its head, ahoge or whatever. This one is relatively quiet, and while it has assimilated the mining and smelting knowledge, it needs to bulk up to do any mining. Smelting is relatively easy, and getting a strong natural draft going in a furnace is almost trivial with the increased gravity. This trimp builds furnaces like nothing. And likes to nap in holes it digs right on the spot; it's weird that way. [Puchim@s Yukipo, and furnaces are not explicit in Trimps.]
21m58s: Farming in Z1c80.
The resourcing "books" are not data cards but paper scrolls, apparently lost to the trimps. It seems that they were civilized in the recent past and some calamity swept over the planet to reduce them to this. Did I have something to do with it? Amnesia sucks harder than a Dyson- ...what's a Dyson? Whatever, it sucks. This disaster happening just before I crash in the only spot with trimps still alive would be a seriously crazy coincidence! Something is really, really wrong about all this. [The author has not sought or received product placement permission or fee from Dyson Technology Ltd. or any resellers of their stuff, just they literally suck balls and made my favorite vacuum cleaner.]
23m50s: Builder in Z1c90.
They've rescued an, I dunno, gelding trimp? It just started to build a shed around the piled lumber I left to build one. It's really slow compared to me, and just banged its thumb, but it is super cute with that long reddish head fur. That particular trimp is also fascinated with pink ribbons and likes to decorate its head fur with them. Because of its inherent inability to participate in rearing children, it isn't counted in the population. [Puchim@s Io, builder on the basis of Iori seen building in 1x10.]
26m02s: Zone 2, 44 pop, 5.5s RC with Z0/1.
It's some sort of tactical manual - tactical coordination. Coordination! He's starting to sort out some trimpese on the research he has done so far. It needs a lot of metal, so they won't be able to implement it for some time. Hopefully, they're still good one at a time, but these enemies seem to be getting bigger as we go along. Uh oh!
27m33s: Gym in Z2c5.
It's some sort of training dojo or sporting arena. The human examines the ruins, I think I can back-engineer drawings for this, get one built, and see what happens.
29m02s: 1g, 47 pop, 10.8s RC with Z1/2.
The two fighting trimps now with their gym and coordination are dodging and blocking enthusiastically, and making much faster ground against the bad guys then a little while ago when it was just one trimp fighting at a time and unable to avoid the enemy hitting back.
40m46s: Fresh turkimp in Z2c74, 63 pop, 7.9s RC, Sh1-10, Da1-5, Bo1-3, Ma1-3, Hm1-3, 6g.
Oh, wow, the laborers seem really hot after this turkimp. He cooks it up and tries a slice. It's really awesome! I have to work alongside his laboring trimps to share it, but I'm getting used to the gravity now. That scroll we found back in Z2c10 really helped. Trimps' techniques and appliances for handicapped individuals, and I'm really handicapped in this higher gravity. He joins the woodcutters with the turkimp; they're the most numerous resource laborer right now, building more gyms, enough that the block/dodge ability of the fighting trimps is almost caught up to the enemy's ability to cause damage.
43m15s: Zone 3, 63 pop, 7.9s RC with Z1/2.
I'm neglecting my science and trimp scientists are really expensive. Curiously, that grey-haired one can't speak all that well, only says "Tai" and "Shijou", but it can write and draw like nobody's business. It's the only scientist so far. [Puchim@s Takanya: Online references probably still claim that she can utter the first two syllables of any word, but she can actually utter only the first two kana syllables of someone's name, most often the given name of basis human Takane Shijou, who also has that habit. (All the utterances of the puchidoru are based on the speech foibles of their basis humans except maybe Piyopiyo, where I haven't seen anything match up so far.)]
47m32s: Finally, we can make drywall and houses. 59m30s: Z3c77, 94 pop, 7.8s RC.
Oh, those poor things are really struggling up at the front. These trimps are enthusiastic and know no fear, but I still feel like telling them to stop for a while. I don't have the heart to keep them from trying while they're still doing some damage.
1h05m24s: Zone 4, 107 pop, 9.3s RC with Z3/4. 1h15m26s: Zone 5, 120 pop, 8.2s RC with Z3/4.
"What is that?" the human asks. He has three scientists. His first does all the writing, but the other two can actually speak. One of them hops up on a rock spire beside the human to reach his eye level.
At the next ridge line, over the lowest and most passable gap in the terrain, this really mean looking hovering sausage monster.
"I dunno," the scientist trimp shrugs, "But it's making me hungry. Looks like a perfectly cooked frankfurter from here." [John Morell's dubious dirigibles.]
"Oh, yeah," the human nods, "that's a blimp."
"A blimp?" the trimp tilts its head quizzically at the human, "How could you know?"
"I wish I could tell you, little buddy," the human extends his arm braces to descend the pass on the side of the zone boundary in the boss enemy's direction, then grunts, "Let's go kill it."
1h16m11s: Z1c9, 120 pop, 10.3s RC with Z4/5. 1h33m34s: Zone 6, 151 pop, 7.4s RC with Z4/5.
1h33m54s: TP in Z1c3.
"What's this?" the human asks, having picked up the little square document with the curling corners.
"Oh," the hungry scientist looks at it, "It's a garden path, follow me."
"You want to lead me down the garden path?" the human says.
"Yeah," the scientist says.
"Are you kidding?" the human asks.
"No," says the other scientist, "We don't get human humor. Listen, these fighters can't go, let them wear themselves out here, then we'll take the next group through this garden."
"Okay," the human nods, watching two more trimps join the fray as he issues the Z5 coordination orders, "they're doing pretty well after all that block training research we just wrapped up." [That's a common artifact, even in normal games, Z5 Traintacular combines with many gyms, enough population to add several trainers, affording Blockmaster, which is expensive on a run zero, plus a break on Tion Z5, a 40% all-stat increase. I don't think Zach designed it into the game on purpose, it just worked out this way.]
1h34m07s: 151 pop, 10.5s RC with Z5/7. 1h37m44s: Drop from Z6c39, TP for 3.
"Now we have these access map frags we can use to route through the old trimpopoli," the scientist explains, "Atlimpis for food, Morimpa for gems, Everimp for metal, and Impazon for wood."
"What about the garden?" the human asks.
"Well, we got lucky with Tricky Paradise," the scientist says, "but you can randomize the route and maybe get lucky. What's with that look?"
"Somehow, I'm remembering 'frag' as something that blew up with deadly pieces," the human says. [Different video games - ones with better graphics and worse gameplay O(>▽<)O]
1h39m59s: Blues back up to the top on series I...
"Tai, Tai!" the first ever trimp scientist stops the human just before he upgrades the mace and dagger to Mk.6 and Mk. 8 respectively. It has a note for him.
"Why do you keep calling me that?" the human asks, "Do you think that's my name?"
"Shijou, Shijou," it nods as though to indicate, I KNOW it is. Then it proffers its note again. The human takes it and reads, "Don't upgrade the first row equipment right now."
"Why not?" the human asks.
"Shijou," it points at the end of the mapped route, where there's a scroll sticking out of the thistles.
2h24m07s: Zone 8, 224 pop, 12.2s RC with Z7/12.
"Your settlement is getting crowded, there's Trimps in the streets, and you're taking heat. You feel a sudden strong desire to create a map, though you're not quite sure how that would help."
2h49m10s: Zone 9, 357 pop, 9.5s RC with Z8/15.
"You can't shake the feeling that you've been here before. Déjà-vu?"
The trimps really seem to like the new high capacity mansions, and the village has rapidly expanded since they started building them.
"There's something familiar about this," the human says.
"Tai," the grey one that writes clings to his arm and shows him a note that says, "Don't give up now."
"We must persist," says the yellow one has found a foothold it can grab onto and grabs the human's shoulder gently, "If you give up to early, we'll never solve this. You'll be stuck here forever."
The human puts his hand over the trimp's paw on his shoulders, then looks at him, "I can die, too."
"No, you can't," the trimp says quietly, "Please don't test that, tall one."
"Death is just another path..." he remembers.
"Gan," the grey one squeaks. [That's the first two kana syllables of "Gandalf"]
"...one that we all must take," the human continues, "The grey rain-curtain of this world rolls back, and all turns to silver glass, and then you see it-"
"A green mist," the yellow trimp interrupts, "flash of fire, we're all gone and our progress forgotten. The wandering stars return to that day, and you again crash that ship- ...a little better every time."
"Wait," the human looks around, "have I been here before?"
"I-" the yellow trimp tries in futility to share what little it knows, "...or... somebody got just a little coolant into the-"
"Into the what?"
"This side up," the grey one's note says.
"Into the that," the yellow one points at the note, "It really helped. You- ...I don't think we've ever had mansions before."
Well, of course they didn't have mansions before. That was one of my ship's data cards. How did it get way out here? Will anything start to make sense?
3h02m13s: Zone 10, 387 pop, 8.7s RC with Z8/15; '28s: 11.1s RC with Z9/19. 3h16m41s: Tough snimp after food book, L10 rand dept from lo-hi-med 118/25/96, 4 Items.
"That's twice our frags led us to gem-rich Moria," the human says.
"Morimpa," the new red trimp scientist corrects, there now being 5 scientists. [There'd be more if there were more turkimp.]
"The question is how do we use all these gems?" the human looks at the village zoning plans again, "I like those mansions and all, but they use hardly any gems compared to, well-" he gestures at the pile of over two dozen thousand gems they've gathered, "-that! And still a lot of wood and lumber."
"I think there's something," the yellow one sighs, "I wish I knew more."
Quite some time later, after they're done looting that route for equipment plans, the trimps are again advancing through Zone 10, and he hears it.
"Tai?" the grey one wonders.
"Where are you going?" the yellow one asks.
"To the farm," the human answers.
"Whatever for?" the red one seems exasperated.
"Shijou?" the grey one sighs, then looks at the fighting front. It's been around long enough to remember, "Shijou!"
"You guys already get so much to eat this doesn't do you much good," the human explains.
3h32m33s: L11 112/35/78 rand sea, dropped from Z11c6 with disband, 4.
"What's wrong?" the red one asks.
The human comforts one of the wounded. Once trimps start into a zone fight, they have to finish before they bleed out. He's really bothered making them desert in front of that second turkimp. "They had a lot left in them," he sighs, rubbing his eyes, "but we can't keep that much dead turkimp at once, we have to leave it alive to use up all of this one."
"Shijou," the grey one presents a note, "We need this map right away, anyway. Don't worry about it, Tightniks."
"Tightniks?" he looks at the grey one, "Is that me? How do you know?"
"Tai," the grey one points at the top of the human's left breast pocket.
"Ah, crud," the yellow one curls its tail around in front of itself as trimps do when they're embarrassed, "Is that really a name tag?"
The human hadn't even noticed it since the green flash blew up his memory as he was stepping out of the ship.
4h04m22s: Block (sub-8h AP is only 0.3%), taking it, 504 pop, 9.8s RC with Z10/24.
It's a pretty thick book about using shields for block instead of hit points. The pad has the stats analysis. Sh3-1 is only giving us 9% of our hit points. Turning to his trimp scientists, he says, "It seems to me to be worth it."
"Let's," the yellow one nods.
"Shijou," it hands him a note, "It scales badly, but that won't matter for a long time. I think there's a way to undo it before it matters."
"Doing it." The human takes out his pad and starts scanning.
4h29m05s: L14 rand moun 137/26/80 is really good for a lo-hi-med. 4h30m52s: Hotels.
"Ah," the yellow one says, "I knew there was something. That must be it."
5h08m09s: L15 lo-hi-hi rand gard 129/28/82 (just got explorers). 5h09m32s: Picked up Wall.
"Dam," the human says.
"Damn?" the red one chuckles.
"No," the human says, "Earthen wall dam; it's a thing that makes artificial lakes by holding rivers back."
"Lakes?" the yellow one asks, "Rivers?"
"Oh yeah," the human says, "This planet doesn't have enough rain for those..."
5h48m21: Leaving Wall from about c70 to fetch Tion Z15.
"You can't resume the map from the same point if you start another," the human reads the grey one's note.
"We can go back to the same point on that route if we hold there and finish Zone 15, right?" Tightniks asks.
"Shijou!" it seems to be saying yes.
"Yes," the yellow one adds, "but we're out of Series III upgrades, and you need a fresh map route to start up Series IV."
"We should be okay," Tightniks says, "but if we have to start it over, I don't see that being a big deal." As they advance through the rest of Zone 15, Tightniks resumes his usual duties at the research desk instead building and running traps like he was before.
The trimps seem hopeful at this decision.
5h49m10s: Fresh turkimp. 5h50m16s: Zone 16, 1071 pop, 13.4s RC with Z15/75, 13m43s turkimp (skel in c1.)
"Z:16 Seriously? Another Blimp so soon?"
"So," Tightniks lowers his bee nickels and looks at the red one, "is it going to be boss fights at the end of every zone from now on?"
"Hmm," the red trimp looks up past the human at some random rock spire or cloud.
"Well?" the human persists.
"Yup," he says.
"Hmph," Tightniks grabs a Sw3-1 of the rack and advances towards the front, "Before then, we have another Mister Titanium."
"What does he like about skeletimps?" the red one asks the grey one as the human marches off.
"Shijou?" the grey one seems just as confused by that.
"He's not going back to the ship, and he's not getting himself killed," the yellow one smiles, "so I'll take it."
5h58m32s...
"Hey guys, go for the mortar!" the human suggests to his 75 fighting trimps in the Wall's boss fight.
"I can tell from your bedtime stories that you're used to the artillery in that other place," the yellow one gripes, "but fighting works differently here, there's no artillery."
And the human instantly collapses laughing, the scientists a little worried he might have injured himself in the planet's severe gravity. But he's okay, at least physically, "Mortar is the stuff between the bricks, fellas. That's is a brickimp, right?"
5h59m18s: Wall, 1076 pop, 13.3s RC, 1% AP for sub-8h finish, first L16 roll good 156/35/84 moun, 10 for the metal.
Beyond the Wall was a more edenic section of the trimpolis ruins, doubling the production of the lumberjacks. The trimps are actually really happy with the mode of all of the laborers moving between the three big jobs, along with the turkimp, except for the foremen specialized at leading the job. It isn't enough to boost their productivity, but the human goes to them with trays of sandwiches.
6h06m52s: 50 map run 0.3% AP...
6h19m13s: Zone 17, 1141 pop, 16.0s RC with Z16/94, no turkimp.
"Z:17 You climb a large cliff and look out over the new Zone. Red dirt, scorched ground, and devastation. Is that a Dragimp flying around out there?!"
"Hmm," the human surveys the new zone with his bee nickels, "Looks like crap. Any ideas?"
"You're the idea man," the yellow one groans.
"Set the map flag," he puts his bee nickels away, "We'll run a depth for practice and to load up on gems for more hotels."
"Righto," the red one gets to work.
6h44m34s: First DCP. (Draglimp Care Package; I refuse to call it a tribute.)
"Oh," the human says, "It's tame now, so it brings back gems in exchange for food?" He looks at his gaping scientists, "That's what it looks like, huh? Guys? Yo!"
"Tai..." the grey one sighs.
Draglimp, the dragimp imprinted on Tightniks, lands beside the human, drops some gems at his feet, and accepts some scratching behind its horns before diving into the food bowl.
"You tamed a dragimp???" Grey's note says.
"Well," the yellow one huffs, "I guess that happened."
8h18m53s: L20 depth of 154/27/79.
"Mapping up here?" the red one half closes one eye and tilts his head.
"Yeah," the human says while fitting together the depth map fragments, "With the coordination book not right at the end, we have an extra mark of coordination to take advantage of. Let's take our housing up to 2000 or so, shall we?"
"Okay," the yellow one says from a pile of logs, "What's all the wood for?" They had been collecting it for days now.
"The series upgrades follow a rather specific pattern," Tightniks explains, "Just on the other side of this blimp is Zone 21, where we should be able to find the Shield series V, right?"
"Shijou!" the grey one nods.
8h56m17s: 1% AP for 100 map runs, leaving it, 1751 pop, 24.8s RC with Z20/232. 8h56m54s: Zone 21...
"Ooooookay," Tightniks growls, "There is something off about this thing."
"Shijou?" the grey one looks at the yellow one with concern about their human starship pilot friend.
The human stoops, picks up the little green gem on the ridge between Zone 20 and 21, looks at it, huffs, and asks, "Any idea where this comes from?"
"Err..." the red one seems hesitant to say, "I think you made it."
"Really?" the human huffs, "How could that be?" Then he tosses it at Red, "See if anything reacts to it. It might be radioactive, so we should take turns to minimize exposure."
"Really?" Red's holding it now, "What makes you say that?"
"Because I'm pissed off for no reason I can figure out," the human says, "I think it's coming from that."
"Frags," the red one says quickly, "I think it's arranging a route. You're good with maps," it tosses the gem to the grey scientist.
"Shijou," the grey one says hopefully, and has a map drawn within a few minutes. [Whether it looks like the one in Puchim@s 1x61 is anyone's guess. That one annoyed me as well as Chihya.]
9h02m37s: L21 moun first roll was a decent 160/26/84. 9h21m00s: Starting run 5 of that map...
Tightniks had taken his anger out on some food and wood to build about 8000 traps. Now he's leaning against a rock spire in his increasingly tattered uniform. A nap begins, perhaps unintentionally.
Wild trimps are examining the pile, finding it unwelcoming, and also finding no place in the town, just mill about. It looks like they want to help.
"Ku?" it's a blue trimp, probably a farmer waiting for stuff to grow, climbs up on the rock spire the human is leaning against, starts patting him on the head, "Ku. Ku ku." [Puchim@s Chihya.]
9h23m09s: Still working that lap...
Tightniks wakes up from that nap, and the grey one is standing there. "Shijou," it says with a note of concern, although not much of one. The note it holds says, "It wasn't me."
"Oh, what wasn't you, buddy?" He stretches out a bit, feeling somewhat refreshed. It feels like somebody washed his face and hair while he was sleeping.
The grey one is also holding a small mirror, apparently broken off from a larger mirror and with the sharp edges filed down to make the edges safe.
The human takes it from the grey trimp and holds it in front of his face to discover that somebody has bound up all his hair into about twenty little pigtails. He touches them with his other hand to confirm. "Eh, whatever." He hands the mirror back and goes back to sleep. [Puchim@s Koamimami.]
9h30m08s: The following run...
"He's not throwing stuff every which way yet," the yellow one whispers to the red one, watching the human snoozing with his pad on his knee.
"You remember that, too?" the red one asks.
"'Remember'?" the yellow one turns to face the red one, "I s'pose that's better than imagining it."
"I remember it, too," the grey one says via a playing card sized note.
"If we're stuck in a time loop," the yellow one sighs, "maybe this cycle will be different."
"Tai..." the grey one admires him for a moment. Then thumbs in the direction of the mountain, "Heh, Shijou!" it laughs.
9h35m58s: Run 8, c9 of that map.
The scientists nap and take notes, and meditate and take notes, and draw stuff. The grey one often storyboards for the other nine because it's the best at drawing stuff. They have come up with a list, and most probably "order" (they're debating whether their ranking means "order" (sequence of things happening over the various loops) or "frequency" (what proportion of previous loops they have happened in). But they've come up with this, from first (or perhaps most often) to most recent (or perhaps least often):
- The ship crashes (they're pretty sure that happens every loop) - The human builds huts - The human teaches some of his trimps to speak and do science - The human builds houses - The human makes maps - The human builds mansions - The human blows up and gets himself killed somewhere around Z17 to Z21, often on a dragimp - The human only recently/occasionally builds hotels - The human only recently/rarely tamed a dragimp - The human only recently/rarely maps the Dimension of Anger
They're all agreed that that they have never finished the Dimension of Anger. What they are not all agreed on is that they've never done this conference to figure out whether they're in a time loop or what that might mean. [See also Star Trek: The Next Generation episode "Cause and Effect" ...which was sort of a time loop but they weren't going back in time. It's very interesting, but its meta makes no sense - no one ever went looking for the Bozeman in 80 years? No one who went looking for the Bozeman also got stuck? No one noticed the passage of time outside the little area of space where the not-quite-a-time-loop was happening? Errr... sci-fi writers, don't be half-assed about your time loops, lmao! Be like Harold Ramis- ...what am I saying?? (That would be Groundhog Day, which grafted a time loop into a romcom; there are no other sci-fi elements. But it was a full-blown time loop and not half-assed like "Cause and Effect".)]
9h54m06s: Dropped from Z21c95...
I think it would be a bad idea to bypass that green area, as much as I'd rather not face it. Both his domesticated trimps, which are breeding up a new group of fighters, and the wild trimps he has decided just now not to open the traps for, stare at him and point in that direction. He shoulders a huge Shield V-3 and grabs an Mace IV-2 as well and announces, "We're doing it." Thus equipped, he marches off into the Dimension of Anger.
10h27m53s: Taking Pi4-2; recently had taken Pa4-2...
The group at the front had expired, and the snimp in DoAc95 glares at the advancing colony of trimps, which had halted only because of it. It refuses to counterattack the vulnerable colony and its human, instead snorting and huffing, waiting for the next bunch of 232 fighting trimps to come in range.
Tightniks runs along the line of traps, releasing the recently tamed trimps, singing a song that he doesn't remember the meaning of, that he doesn't remember was crafted by an ethnically Chinese guy out of an African language, and later mastered by two caucasians over the internet before they ever met in person. "Baba yetu yetu uliye, mbinguni yetu yetu amina..." because it just happened to be stuck in his head. [Because the Doylian author decided on a whim to. Christopher Tin got it into Civilization IV and at the time (2010 July), I made the best video for it on YouTube, which got subsequently blown to shreds when Peter Hollens and Malukah re-recorded the song from scratch in their own voices and instruments in 2014, pity with no English translation, the purpose of my video.]
Noticing the last batch of metal he needs coming out of the furnace, he waves the waiting grey scientist to fire up the forge [to use the term properly and not as the game does], for it was time to wrap up the forging dies for the Spetum IV, Mark 2 pike heads.
"Shijou!" the grey one cheers, setting aside a snack that looks like maybe ramen, and starts jumping up and down on the bellows handle.
It takes a while for the human to chip out the tip in the two halves of the forging die, and then polish it, and then heat it up in the forge, and then quench it, inspect it, and put it into service crafting thousands of new pike heads for the fighting trimps.
But only one second passed on the map frame clock (10h27m54s) four cells behind that snimp, in the case being brooded over by this huge, and if it's honest, rather concerned megablimp.
10h35m45: Portal PB, 45 He, 4.247 He/hr, 1891 pop, 22.7s RC with Z20/232, no turkimp.
The last head of the map's boss monster goes limp as one of the fighting trimps' mace heads bounces of it, and the huge thing settles on its tail, resting on the package that seems to be the prize of this map. And there's a popping sound, and then something mechanical.
Is that a scroll compressor? Tightniks looks at the package. The deflating monster's lifting envelope material drapes over everything underneath it. "Red, Shijou!" he snaps and points, "roll up that side of it. Keep this part from sucking down on the extractor nozzle!"
All ten of the scientists jump in, literally, pushing the gas in the bag towards the compressor. Tightniks as well, rolling up the front.
Until he kicks, and nearly trips over, a smaller package that might be the explanation for the reason why the center of the monster's defense seemed to be a little away from the big package he could see. It's in the right place, he realizes. He gets it uncovered and reads stenciled-and-sprayed block letters on it:
"DT TIME PORTAL / THIS SIDE DOWN"
Perhaps the Dimension of Anger is so named because of the rage suddenly rising up in Tightniks' throat. It isn't so much as the free-floating aggression suddenly has an answer, there is definitely a fresh batch of rage and anger as he grips the nearest Mace IV, Mark 3 with both hands and gets it over his shoulder, its target obviously this object, anger at the realization he screams at the top of his lungs, "We are stuck in a mutha FAH-king time loop!!" His swing begins. [Tightniks almost never cusses, unlike Snugniks.]
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2024.05.15 05:20 PLUTO_HAS_COME_BACK Vibhajjavāda and Sarvāstivāda: Analysing the Heart Sutra from Theravadin Perspective—Part 7
3.0. THE THIRD BUDDHIST COUNCIL:
Venerable Moggaliputta Tissa Thera led the 3rd Buddhist Council of Theravada School. That was not a schism as the outsiders were not the true members of the Sangha. However, the king supported them like the members of the Sangha.
Because it helped promote tolerance and mutual respect, Asoka desired that people should be well-learned (bahu sruta) in the good doctrines (kalanagama) of other people's religions. [The Edicts of King Asokaan, English rendering by Ven. S. Dhammika © 1994]
King Asoka was supporting everyone who claimed he belonged to the Dhamma-Vinaya community (the Sangha) established by the Sakyamuni. However, they did not join the Dhamma-Vinaya community, nor know, nor care the Buddha's teaching.
Venerable
Moggaliputta Tissa Thera determined that "the Vibhajjavāda alone contained the teaching of the Buddha."
Rest of the monks who were true believers, told about the doctrine of the Buddha, that it was Vibhajjavāda i.e. the religion of analytical reasoning. This answer was supported by Moggaliputta-Tissa who was present there. He told that the Buddha was Vibhajjavādin (analyser). The Thera was made the gurdian of the Order. To purify the Sangha, the king requested to hold the Uposatha ceremony.
uposatha :
[m.] Sabbath day; observance of 8 precepts;
biweekly recitation of the Vinaya rules by a chapter of Buddhist monks.
Mūḷuposatha sutta (AN 3.70), (Bhikkhu Bodhi)
“There are, Visākhā, three kinds of uposatha. What three? The cowherds’ uposatha, the Nigaṇṭhas’ uposatha, and the noble ones’ uposatha [...] (3) “And how, Visākhā, is the noble ones’ uposatha observed? The defiled mind is cleansed by exertion. And how is the defiled mind cleansed by exertion?
The mentioned uposatha ceremony is for the monks to recite the Vinaya rules. It cannot be observed with the participation of the public, including the monks (and priests) from other religions.
[Uposatha (Thanissaro Bhikkhu)] The monastic observance may be held in one of four ways, depending on the size of the Community in a particular territory: If four bhikkhus or more, they meet for a recitation of the Pāṭimokkha; if three, they declare their mutual purity to one another; if two, they declare their purity to each other; if one, he marks the day by determining it as his uposatha. In addition to these regular observance days, the Buddha gave permission for a Community to recite the Pāṭimokkha only on one other occasion: when unity has been reestablished in the Community. This, the Commentary says, refers only to occasions when a major dispute in the Community has been settled (such as a schism—see Chapter 21), and not to occasions when the uposatha has been suspended for minor reasons. Thus there are two occasions on which the bhikkhus are allowed to meet for the uposatha: the last day of the lunar fortnight and the day for reestablishing unity.
The public uposatha is open to everyone, including non-Buddhists. The participants are expected to observe a set of uposatha sīla, either 8, 9 or 10 (
aṭṭha-sīla, navanga-sīla or dasa-sīla).
uposathika :
[adj.] one who observes [uposatha] precepts.
Aṭṭha-sīla 8 (Uposatha, Uposatha-sīla): 6. Vikālabhojanā veramaṇī; 7. Naccagītavāditavisūkadassanā mālāgandhavilepanadhāraṇamaṇanavibhūsanaṭṭhānā veramaṇī; 8. Uccāsayanamahāsayanā veramaṇī;
On the basis of
not-Dhamma as ‘Dhamma’… Dhamma as ‘not-Dhamma’… not-Vinaya as ‘Vinaya’… Vinaya as ‘not-Vinaya’, Emperor Asoka expelled the non-Vibhajjavādis who could not observe the uposatha, including the
Sarvāstivādis, from the Sangha.
[Schism (Thanissaro Bhikkhu)] Ven. Upāli: “‘A split in the Community, a split in the Community (saṅgha-bheda)’ it is said. To what extent is the Community split?” The Buddha: “There is the case where they explain not-Dhamma as ‘Dhamma’… Dhamma as ‘not-Dhamma’… not-Vinaya as ‘Vinaya’… Vinaya as ‘not-Vinaya’… [...] a light offense as ‘a heavy offense’… a heavy offense as ‘a light offense’… an offense leaving a remainder as ‘an offense leaving no remainder’… an offense leaving no remainder as ‘an offense leaving a remainder’… a serious offense as ‘a not-serious offense’… a not-serious offense as ‘a serious offense.’ On the basis of these eighteen grounds they pull away, pull apart, they perform a separate uposatha, perform a separate Invitation, perform a separate Community transaction. To this extent the Community is split.”—Cv.VII.5.2
Devadatta caused the first schism on the basic of Vinaya rules. The Vajjian monks caused the second schism on the same ground. The Sangha established by the Sakyamuni was attacked several times from within.
Vibhajjavādi Dhamma Missions
Emperor Asoka sent forth nine missionaries to nine different countries to propagate the religion of the Buddha and crowned it with success... also the Bhikkuni Sangha in Aparantaka, Suvannabhumi and Ceylon.
Emperor Asoka sent his son and daughter, Arahant Maha
Mahinda Thera and Arahant
Sanghamitta Theri, to Sri Lanka, where the events of
the 3rd Buddhist Council were recorded.
"Arahant Mahinda, who introduced the Buddhadhamma to Sri Lanka, is
the Redactor of the Buddhapåjàva in Sinhala Buddhism."
Sri Lanka became a foothold of the Dhamma-Vinaya Tradition.
Suvannabhumi was also a foothold where Thera-vada Buddhism thrives presently.
Vibhajjavādi Dhamma Paṭisambhidā-ñāṇa
Analytical Knowledge (Paṭisambhidā-ñāṇa) allows the arahants to reason and teach in detail analytically. Understanding the nature of the Teachings of the Buddha and the Sangha, Venerable Moggaliputta Tissa Thera described them as Vibhajjavādis. That is Theravada, the doctrine of the arahants. Dhamma paṭisambhidā-ñāṇa is the ability to analytically and in detail explain the nature of reality.
The Buddha as an awakened sage is neither a theorist nor a philosopher. Theravada is not philosophy. The Buddha is an arahant.
The Buddha's disciples, who are also arahants, know the Four Noble Truths through their own observation and release from delusion. Knowing modern views and modern science is not their task. They are not philosophers and philosophical scholars. They do not claim to possess omniscience.
[The Buddha advises the monks,] you should answer those wanderers of other sects in this way, ‘Friends, passion carries little blame and is slow to fade. Aversion carries great blame and is quick to fade. Delusion carries great blame and is slow to fade. [Thanissaro Bhikkhu]
3.1. Kaccānagotta Sutta (Right View)
Kaccānagotta Sutta Pali:
‘sammādiṭṭhi sammādiṭṭhī’ti, bhante, vuccati. Kittāvatā nu kho, bhante, sammādiṭṭhi hotī’’ti?... ‘‘‘Sabbaṃ atthī’ti kho, kaccāna, ayameko anto. ‘Sabbaṃ natthī’ti ayaṃ dutiyo anto. Ete te, kaccāna, ubho ante anupagamma majjhena tathāgato dhammaṃ deseti – ‘avijjāpaccayā saṅkhārā; saṅkhārapaccayā… L. Feer, Saṃyutta-nikāya,V. 16 —[copied from Early Buddhism: A New Definition (Vijitha Kumara, page 130)]
- sammādiṭṭhi : right view
- What is the right view, bhante?
Sarvāstivāda
Sarvāstivāda means "those who claim that everything exists" [...] the Sarvāstivādins suggest that "everything," that is all conditioned factors (dharma), "exist" and can exert causal efficacy in the three time periods of the past, present, and future. [Sarvastivada And Mulasarvastivada (Encyclopedia.com)]
The main Sarvāstivādi concept '
all dhamma exist in all three times' was familiar to the Buddha, not because He taught it, but because He rejected it.
'Everything exists': That is one extreme. 'Everything doesn't exist': That is a second extreme. Avoiding these two extremes, the Tathagata teaches the Dhamma via the middle: From ignorance as a requisite condition come fabrications (saṅkhārā). From fabrications as a requisite condition comes consciousness. [Kaccānagotta Sutta (SN 12:15) (Thanissaro Bhikkhu)]
Somehow, that concept, despite the Buddha's famous rejection, came to associate with Buddhism once again, not because the Buddha taught it, but the outsiders made it as if the Buddha accepted it.
We, too, must reject the notion of 'everything exists' just the way the Buddha rejected it. The rejection is also present in the paṭicca samuppāda, as He explains:
Imagine two sheaves of reeds the one leaning against the other. In the same way consciousness depends on named-shapes, named shapes depend on consciousness [...] birth depends on existing, aging and death depend on birth — the coming into existence of upset, grief, lamentation, pain and misery. [...] If, however, friend, I were to remove one of those sheaves of reeds one would fall down if I were to remove the other the other would fall down. — SN 5.67 [Dependant Uprising, Downbound Dependent Own-making (Dependent Origination, Conditioned Genesis, The Causal Law),
The Paṭicca Samuppāda provides two sheaves of reeds that support each other, but one of them can be removed to topple them both. When they are toppled, we cannot say
everything exists. The Buddha's Dhamma, which shows us the four Paramattha, is nothing like a
"dharma theory" that was created by the Sarvāstivādis.
Kaccānagotta Sutta continues:
[The Buddha:] By & large, Kaccayana, this world is supported by (takes as its object) a polarity, that of existence & non-existence. But when one sees the origination of the world as it actually is with right discernment, 'non-existence' with reference to the world does not occur to one. When one sees the cessation of the world as it actually is with right discernment, 'existence' with reference to the world does not occur to one. "By & large, Kaccayana, this world is in bondage to attachments, clingings (sustenances), & biases
3.2. Vibhajyavāda & The Present Dhamma
The Tibetan Buddhist Encyclopedia:
vibhajyavāda; A school of thought doctrinally opposed to the Sarvāstitvāda. holds that the present dharma-s alone exist. However, some among them like the followers of the Kāśyapīya, concede that the past karma that have not yet given fruit (adatta-phala) can also be said to exist.
Here is a part of
Magganga Dipani by Ledi Sayadaw:
kammassakata samma-ditthi Sabbesatta kammadayada, kamayoni, kammabandhu kammappatisarana yam kammam karissanti kalyanam va papakam va tassadayada bhavissanti. Sabbe satta kammassaka: There exist such properties as elephants, horses, vehicles, cattle, fields, buildings, gold, silver, jewels, etc. Those properties can be said to belong to us in the present existence before we pass away. But when we pass away those properties do not accompany us beyond death. They are like properties which we borrow for some time for our use. They are liable to destruction during the present existence. As those properties which beings possess do not accompany them to their new existences, they cannot be claimed as properties belonging to those beings. The Buddha therefore said, 'sabbe satta kammassaka.' The only property of all beings that accompanies them is their own volitional action... [Ledi Sayadaw explains the entire thing here.]
- Venerable Mogok Sayadaw warned us to avoid sassata ditthi, the belief in permanence (nicca), 'eternity-belief'. Based on his explanation: A kamma (action) exists while it is happening between the start and the end. For example, feeding an animal: this action exists only while that animal is fed. That action cannot exist before and after that animal is fed. However, as if following the doers, the potential effect of certain wholesome and unwholesome kamma (volition) is inevitable.
Dhammacakkappavattana Sutta
Furthermore, bhikkhus, this is the dukkha ariya·sacca: jāti is dukkha, jarā is dukkha (sickness is dukkha) maraṇa is dukkha, association with what is disliked is dukkha, dissociation from what is liked is dukkha, not to get what one wants is dukkha; in short, the five upādāna'k'khandhas are dukkha.
- The Buddha introduced the Dukkha Sacca in His first sermon.
- Vedayita-dukkha: The truth is dukkha are birth, aging, death, association with what is disliked, dissociation from what is liked, and not to get what one wants.
- Bhayattha-dukkha: The truth is the constant fear of these dukkha is also dukkha.
- Due to the past wholesome and unwholesome kamma, one gets birth, aging, death, etc.
- However, Beings born in the sugati-loka do not suffer from birth, aging, and bodily pain (kayika-dukkha), as these dukkha do not exist there.
- The past unwholesome kamma do not affect these beings during their existence in sugati-loka, especially the arupa-brahmas.
- The Buddha understood the followers of Nigaṇṭha (the Nigaṇṭhas) did not know the existence of the sugati-loka. Thus, they were speculators who fell into sassatavada (eternalism) and ucchedavada (nihilism/annihilation). Details can be read here: The Buddhist Critique of Sassatavada and Ucchedavada: The Key to a proper Understanding of the Origin and the Doctrines of early Buddhism (Y. Karunadasa).
- In the Devadaha Sutta, the Buddha pointed out the mistakes of these Nigaṇṭhas.
Devadaha Sutta (the Law of Kamma)
[MN 101] “‘So, friends, it seems that you don’t know that you existed in the past, and that you did not not exist… you don’t know what is the abandoning of unskillful qualities and the attainment of skillful qualities in the here & now. That being the case, it is not proper for you to assert that, “Whatever a person experiences—pleasure, pain, or neither pleasure nor pain—all is caused by what was done in the past. Thus, with the destruction of old [kamma] through asceticism, and with the non-doing of new actions, there will be no flow into the future. With no flow into the future, there is the ending of [kamma]. With the ending of [kamma], the ending of [dukkha]. With the ending of [dukkha], the ending of feeling. With the ending of feeling, all [dukkha] will be exhausted.” (Thanissaro Bhikkhu)
- If the present is completely conditioned by the past [kamma] and if we could not break that condition to do new kamma in a condition not determined by the past, then at this present we could not even do anything intentionally (kamma) as our action would be restrained by the past kamma.
A Vibhajjavādi cannot accept
Sarvāstivāda's notion of the three times:
all dharmas exist in the past, present and future, the "three times".
Past and future exist at this present moment implies they merge with the present time. Yesterday and tomorrow are today and they are so every day without meaning one can live yesterday and tomorrow today. If one's injury healed yesterday, both injury and healing exist today, right now. For three times doctrine (Sarvāstivāda), dead people are dead, alive and exist at all stages and every moment of time. Even though one has reborn countless times, one still lives in the past lives and also the future lives. One has lived the past infinity and the future infinity. As the future has also been lived, there is no way to change the future, so what will happen will happen — according to the God one believes. After one passes away, one will relive the same life again and again countless times in the past and the future. Someone who will become a Buddha is already a Buddha. Someone who will go to hell is already in hell while living this life as a human.
Rational and irrational people, including the physicists, philosophers, writers and filmmakers, took the doctrine of three times seriously and imagined time machines.
Assuming kamma (action) exists constantly (past, present and future) constitutes sassata ditthi (
eternalism). Assuming actions and their effects do not exist constitutes ahetukaditthi (
view of uncausedness) — see the 8th question on page181 of this book:
Milindapanha: kammaphalaatthibhavapanha. King Milinda asked many questions about
kamma. The answers of wisemen and philosophers of the time did not satisfy the king. He got the answers only when he met Venerable Nagasena; see A SEARCH FOR THE LEARNED (TALENT HUNT), pages12-16.
Venerable Nagasena explained how the future is yet to exist:
Can anyone point out the fruits that a tree has not yet produced, saying: “Here they are, there they are”?” [See 3.2. QUESTION REGARDING VALIDITY OF FRUIT AND RESULT OF WHOLESOME AND UNWHOLESOME]
Real is the present; the past is gone; the future is yet to exist. That is the knowledge of the arahants. Every action has the process of existence: birth, decay and death. Understanding
anicca can abandon
sakkaya ditthi.
Sakkaya ditthi is a sense with which one perceives a nama-rupa complex as me, you, he, she, it, cat, dog and so on.
Right View according to the Sakyamuni
The Buddha and His disciples visited
Vesāli, the capital of the Vajjians, several times, and many
arahants were made there. Saccaka, who the Buddha addressed as Aggivessana, was a famous Jain teacher of the
Licchavi rājās. They accompanied Saccaka when he went to challenge the Buddha. There a famous debate on anattavada occurred, as recorded in the famous Cula-Saccaka Sutta.
[The Buddha asked,] “Well, Aggivessana, when you say that [rūpa] is self, do you have power over that [rūpa]. Can you have your [rūpa] be any different than it is?” Saccaka could not answer and remained silent [...] “Released they are endowed with unsurpassed Right View, unsurpassed practice, and unsurpassed release. Released, they honor and respect the Tathagata in this manner: The Buddha teaches the Dhamma for awakening (to Four Noble Truths), the Buddha teaches the Dhamma to develop restraint, the Buddha teaches the Dhamma for developing tranquility, the Buddha teaches the Dhamma for ending samsara (ignorance). The Buddha teaches the Dhamma for total unbinding.” (John Haspel).
- [rūpa]: The four mahabhuta (solid, liquid, gas, heat), each changes according to its nature.
- Self (atta) means the owner or arbitor of the five aggregates of clinging.
- do you have power over that [rūpa]: None of the five aggregates is self (atta).
- Vesāli became a Buddhist capital after the debate. But not all the Nigaṇṭhas were happy. Their attack on the Buddha and the Sangha never stopped. They succeeded only after a few centuries later.
3.3. QUESTION REGARDING VALIDITY OF FRUIT AND RESULT OF WHOLESOME AND UNWHOLESOME
(kammaphalaatthibhavapanha page181) 8. King Milinda said: “If, O Venerable Nagasena, with the (present) Mind-body-complex (nama-rupa) either wholesome or unwholesome kammical actions were performed where will the fruit and result of those actions (kamma) be located?” “The fruit and result of kammical actions tend to follow the Mind-body-complex, O King, like a shadow that never leaves it.” (So replied the Elder.) “Now what do you think, O King? Can any one point out the fruits which a tree has not yet produced, saying: “Here they are, there they are”?” (So asked the Elder.) “Not possible it is, O Venerable One.” (So replied the king.)
- Shadow means the potential. As long as the tree exists, the potential of fruiting of that tree exists. The fruits will be on that tree, not elsewhere. The potential never leaves the tree.
- Mahayana created the concept of Ālayavijñāna (storehouse consciousness).
- Ālayavijñāna is also regarded as the store house of vāsanas and karmic tendencies (vāsanāparibhāvita and sarvabījaka). However, it is neither the permanent identity of a person nor a form of collective unconscious. Continuous build-up and discharge of karmic tendencies cause the ever-changing nature of ālaya-vijñāna. [Wisdom Lib]
- Compare ālayavijñāna with indestructable buddha-nature. Buddha-nature is also vijñāna/citta. Awareness is Buddha-nature.
- [Breakthrough Sermon, Bodhidharma:] The Sutra of the Ten Stages says, “In the body of mortals is the indestructible buddha-nature [...] Our buddha-nature [the self-nature of Buddha] is awareness: to be aware and to make others aware. To realize awareness is liberation.
- because garbha (which nearly always means 'embryo' in Sanskrit) is translated by ts'ang, ( = 'womb'; lit. 'storehouse'), a certain vacuum was created in the Chinese vocabulary which the terms fo hsing and fo hsin ( = buddha-citta) neatly filled. [Rawlinson, Andrew. "The Ambiguity of the Buddha-Nature Concept in India and China."]
- Ālayavijñāna belongs to or a part of buddha-nature (buddha-citta).
- According to the concept of citta-matrata
THE NIYAMA-DIPANI The Manual of Cosmic Order Mahathera Ledi Sayadaw [Kamma-Niyama] The moral order--Kamma (action) is that by which men execute, deeds, good or evil, meritorious or the opposite. What is it ? It is volition (cetana), moral or immoral. We are told in the Pali texts: 'By action, Bhikkhus, I mean volition. It is through having willed that a man does something in the form of deed, speech or thought.'
The nama-rupa process, which occurs according to the law of
paticcasamuppada (Pratītya-Samutpāda), is like a tree; See 2.3. PATICCASAMUPPADA. The nama-rupa process, which occurs due to the niyama(s) other than kamma niyama, is outside the law of paticcasamuppada but not unrelated.
Naked Kassapa
The ascetic Acelakassapa put forward four theories of origination of suffering and wanted to know Buddha’s answer to them. [Dependent Origination and the Buddhist Theory of Relativity (Kottegoda S. Warnasuriya (page 154)]
"'He who performs the act also experiences [the result]' — what you, Kassapa, first called 'suffering caused by oneself' — this amounts to the Eternalist[3] theory. [Acela Sutta: Naked Kassapa]
An action was done by a doer, not someone else. However, the doer and the action (kamma) can exist only during the action is being done, not before or after. The doer happens to exist because of doing. The doer and doing exists at the same time. Action and doer don't exist outside doing or before or after the action is done.
Saying there is no doer falls into ahetukavada and probably uccedavada, too, as 'no doer' means 'nobody is responsible' to take the consequences. When the action is done, it becomes a seed that grows into a tree (as nama-rupa process) according to the paticcasamuppada law. The fruiting or consequences of volition (kamma/seed) will appear on this tree.
Of Causal Genesis [Mahathera Ledi Sayadaw (contrinues)]
Paticcasamuppada is
Causal Genesis or
Dependent Origination (Process). The key words are
depdendent and
process. The process depends on the action done by the doer, which no longer exists by the next stage of the process. For example, a sound comes out after the drummer hit a drum with a drumstick. The birth of the sound is dependent on the hitting process, but the sound itself is independent to be in the law of impermanence—no butterfly-effect here.
That is how things exist, but not "everything exists".
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2024.05.15 05:14 LtPatterson [WTS] AR-22 Parts, Borebuddy, Catch 22 V1/V2, CMMG, Black Dog, McFadden Adapter, Nitride AR-15 BCGs, Vedder Belt, Odds & Ends
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2024.05.15 05:12 ChiGuyNY What do the Android icons mean in the picture below.
This is probably a stupid question. I just had spine surgery for breaking up a dog fight between a 250 lb dog 150 lb dog about to attack some children. So I've got some time on my hands and I was looking through the homepage for add for add guard Adguard Android and I can't get an exclamation of what each of those icons means even by pressing them on and off. I'm talking about the rectangle with the line through it and ending with the game controller. I apologize in advance if this has already been brought up with my mind is like a sieve right now.
I was going to post a picture but it looks like I can't do so. I'm talking about the ad guard Android app icons on the splash page above the global on off.
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2024.05.15 04:57 BOfficeStats Domestic BOT Presale Tracking (May 14). Total previews comps: Back to Black ($0.34M), IF ($1.82M), Strangers ($1.12M), Furiosa ($4.31M), Garfield ($2.24M), and Inside Out 2 ($7.22M).
BoxOfficeTheory Presale Tracking USA Showtimes As of May 10 Presales Data (Google Sheets Link) BoxOfficeReport Previews DOMESTIC PRESALES Back to Black EA+Thursday Comp: $0.34M - abracadabra1998 ($0.29M EA+Thursday comp. Yikes bikes (May 12).)
- crazymoviekid ($0.28M Thursday comp. Not great. Let's say $.3M (May 14).)
- filmlover (Looking at the sales even for the early shows on Wednesday it's on the anemic side (and nothing that's likely to boost it over the next days). Feels like we're about to see how low a biopic about a famous musician can go (May 10).)
- katnisscinnaplex ($0.45M EA+Thursday comp.)
- Rorschach (Zero tickets sold on Thursday and only four on Friday. I don't think I'll be missing much (May 13).)
IF Thursday comp assuming $2M for keysersoze123: $1.82M - abracadabra1998 ($1.23M Thursday comp. My model has been pretty good for animated/family releases in the past, hence why every comp is so eerily similar. Still, looking at others' numbers and how much lower mine are, I am wondering if summer break might be something to consider here; from what I am aware, here in Minnesota most school districts don't start break until June (May 13). Hoping for some real acceleration this last week but not looking good (May 12). One week out, not impressed in the slightest (May 9). Rising against comps as expected, due to the short release window, but I am still failing to see anything that suggests the numbers given by some other outlets (May 5). The release window for this is way shorter than all these comps so those numbers will naturally go up. Decent growth in the last three days (May 2).)
- AniNate (I'm gonna guess that Nick IP spot for IF this morning ratcheted up interest, Fri-Sun sales at Canton now close to 200. Also of those 200 about 50 were for XD. Not the usual overwhelming presale split but not insignificant for a kids movie also playing on two standard screens (May 13). 45 sold at the five nearest Cinemarks for Thursday previews so far, so yeah there's evidently some kind of regional variation (May 13). I definitely haven't seen as much of a rush here with Garfield as with IF (May 11). I dunno, I have no comps but I feel like local presales is a pretty sizable haul a week in advance for an original non-Disney kids movie (May 9). I did see a surprising amount of single sales looking at IF charts (May 1).)
- charlie Jatinder (Hmm. So no real Regal impact it seems at katnisscinnaplex's theaters (April 30).)
- crazymoviekid ($1.95M Thursday comp. Definitely looking around $1.75M Thursday for now (May 14).
- DAJK (Selling pretty well so far here (May 4).)
- el sid ($2.4M Thursday comp. Friday up so-so 116% since last Monday. I chose Jungle Cruise, Dolittle, Elemental, Minions 2 and Sonic 2 as comps (always counted on Monday of the release week for Friday) and the true Friday number for IF would be 6.6M at the moment. In this case the comparison numbers were very similar, around 6-7M. Overall it was a boring counting today which lasted too long for so few action. And judging from some random samples Garfield also saw no significant jumps (I also didn't expect much, it's still too early IMO). Thursday up 92% since last Monday. I hoped for a bit better jump till today :( but it's also not too bad. So for Friday no big numbers but up 75% since last Monday (and the jump must have happened pretty recently) (May 13). Up 73.5% since Monday (where it had 143 sold tickets). Best sales in California, not doing too bad between the coasts. The number today is ok to me (May 12). Not really signs for a breakout for Friday so far, but very solid. It will not really get 4-6M Thursday e.g. compared to Migration but from most comps the number could be pretty decent (May 7). Looked good for the film, both on Thursday and on Friday (May 6).)
- jeffthehat ($2.07M Thursday comp.)
- katnisscinnaplex ($1.98M Thursday comp. Thinking somewhere in the 1.2m-1.5m Thursday range despite a couple of higher comps (May 14).)
- keysersoze123 (I would say it should hit 2m previews or even more if walkups are strong. OW probably in mid to high 20s for now. Its Friday sales are not that much higher than thursday for crazy IM like say Panda 4 (May 14).)
- RichWS (15 screen theater near me is giving IF peak Marvel number of showings. I know it's short and the market is quiet, but damn (May 14).)
- TheFlatLannister ($2.39M Thursday comp. Really not much going on. Don't think walkups will be super strong either (May 13). Not much growth (May 10). Pace is collapsing a bit. Continues its downward trend (May 7). After a strong start, this has cooled off quite a bit (May 4).)
- Tinalera (Pretty quiet Vancouver and Calgary area (May 13).)
- vafrow ($0.5M Thursday comp. It's going up, but slowly. The thing that hit me looking at the numbers is that the most popular format so far is the VIP theatres, which are 19+. With such low sales, you can't read too much into anything, but it kind of speaks to how this isn't grabbing the family crowd (May 14). Some marginal movement, but we're running out of time for this. At this stage, I expect my market is an anomaly, but I still hope and expect it will close the gap in the final few days (May 13). Still nothing (May 12). Still nothing happening. I did check Friday sales, and it was a lot stronger with 51 tickets sold. That's better, but still not tremendous. I also checked the wider radius, where it's pretty much exactly where Haunted Mansion was, which hit $3.1M opening (May 11). Still nothing really happening here (May 10). Since the last update, they released full showtime sets, and it actually lost two showtimes rather than gain. From the sound of it, it might be doing better in other Canadian markets, particularly BC (May 8). Numbers are still really low, making the standard track fairly useless. I did do a larger 100km radius track, encompassing the broader southern Ontaro market (~8M population, MTC4 being about 70-80% of the market). Even against Haunted Mansion, which underindexed here, it's not doing well (May 4).)
The Strangers: Chapter 1 Thursday Comp: $1.12M - abracadabra1998 ($0.88M Thursday comp. Not a good update at all but I am wondering about the summer break deal here as well. For Back to Black it shouldn't affect it much I would think (May 13).)
- crazymoviekid ($1.23M Thursday comp. Weird comps. Let's go for $.5M-$.75M Thursday comp.)
- el sid ($1.6M Thursday comp. From what I saw, it had an ok jump till today but the jump till Wednesday will be way more important. But so far, decent presales (May 14).)
- katnisscinnaplex ($1.4M Thursday comp. We could have a preview battle on our hands! (May 14).)
- Rorschach ($0.48M/$6.03M/$4.16M Thursday/Friday/Thursday+Friday comp. Tarot had more tickets sold for Thursday compared to its Friday showings when I checked the Monday before it came out; hence, why the comps are so all over the place at the moment. The Thurs + Fri comp does appear to be a reasonable middle ground (May 13).)
- TwoMisfits (TMobile deal for May - $5 ticket to The Strangers Chapter 1 next Tuesday (May 9).)
Furiosa Thursday Comp assuming $5M For keysersoze123: $4.31M - abracadabra1998 ($5.46M Thursday comp. GxK obviously really propping the average up but for now I could see that settling at around $5 Million, still good pace! (May 12). Really good stuff in this market (May 9). Reallyyyyyy good day 1 here. I want to note that: NO I do NOT think preview numbers will be that high; it's just highlighting the fact that this is likely a movie that will be running hot in my market, as cinephile blockbusters usually do. Next update I will have T-14 comps, which will be a lot lower due to the short release window (May 8).)
- AniNate (Skimmed through ThuFri and Valley View (Cleveland vicinity) has sold roughly 60 Furiosa tix so far while Tinseltown (Canton) has sold 40. I'm guessing the upfront audience does lean more toward the urban/cosmopolitan sensibilities (May 9). Presales show there's definitely some hype for this. Regal gonna irritate trackers again, offering no upcharge IMAX for Furiosa (May 8).)
- Charlie Jatinder ($3.05M Thursday comp.)
- el sid ($5.8M average Thursday comp (without Exorcist 2) (May 12). Furiosa continues its strong performance in "my" theaters. The movie yesterday had already 1.310 sold tickets (for Thursday, May 23). Up 15% in ca. 24 hours which isn't bad at all after the first rush. Already comfortably in front of The Fall Guy's final sales (it had 1.071 counted on Thursday for Thursday) and almost on par with Civil War's final sales (1.357) and also the Apes finally had not more than 1.657 sold tickets in my theaters (May 11). I also can't complain about Furiosa's presales in my theaters, not at all. Already 1,138 sold tickets (in all of "my" 7 theaters) for May 23. 14 days left. Promising start. Civil War on Thursday of the release week for Thursday had 1,357 sold tickets and The Fall Guy finally had 1,071 sold tickets (May 9).)
- katnisscinnaplex ($3.51M Thursday comp.)
- keysersoze123 (It has way stronger sales than Garfield and that is expected. I am thinking of 5m previews for now (May 14). I think this is a solid OD presales. With a short PS window its probably looking at 5m+ previews (May 9).)
- TheFlatLannister ($4.44M Thursday comp. Keeps climbing at a strong pace (May 11). This continues to grow at an excellent rate (May 10). Really strong day 2. The short presales is for sure a factor (May 9). Not seeing much of a breakout. Still pretty solid start to presales (May 8).)
- vafrow ($2.9M Thursday comp. It had a good day (May 12). Mediocre day 2 (May 10). Not the hottest start. IMAX is the format of choice though, so, ATP will be high (May 9).)
Hit Man - vafrow (Getting a theatrical release up here in Canada, and early signs are that it might get a pretty decent screen count. Not super wide or anything, but a pretty decent amount for a weekend that has a lot of other releases (May 14).)
The Garfield Movie EA+Thursday Comp: $2.24M - abracadabra1998 ($0.76M EA comp and $1.19M Thursday comp. Still not really accelerating, and the EA is falling against comps (May 12). Good EA numbers, but many of these comps were PLF-only EA, which this is not, so I think the ATP will be quite lower and that should be adjusted for (May 9).)
- AniNate (I definitely haven't seen as much of a rush here with Garfield as with IF (May 11).)
- el sid (The very even sales are a good sign (May 7). For Sunday, May 19, I can already report that also in my theaters it looks very good for Garfield. They will for sure add shows soon. It has so far only 1 show/theater and the shows are almost sold out, between 1 and 4 seats are still available. So my guess still is that this movie if it's not totally bad (and first reviews here were quite positive) will become a (big) hit. Seems not much on Thursday but it's a step in the right direction (May 6).)
- katnisscinnaplex ($2.52M EA+Thursday comp.)
- keysersoze123 (Its definitely weaker than even Elemental. That said these movies tend to finish strong and so I am not writing it off so early. Just that the long PS window is irrelevant for them. They could rather start presales like a week before release and it would be all the same. Meh. We have to wait until next week to gauge where its going to finish. It has very low ATP as well and actual would be even lower as its going to see tons of kids tickets (May 14). Early shows are regular digital shows at 1PM this sunday. So ATP will be very low. I think 500k ish at best. Preview let us see how things go in the final week. Presales at this point are almost non existent (May 13).)
- TheFlatLannister ($2.14M Thursday comp.)
- vafrow ($0.4M Thursday comp. Comps don't paint a pretty picture though. EA shows are doing okay (May 11). Still no sales for my core sample for previews. But I did the larger sweep, which shows the interest right now is the Sunday early access shows. Looking at sales patterns, it's mainly blocks of 3/4 tickets, so likely families grabbing some. It's worth noting that the May holiday in Canada is the weekend of May 17-20th, not the weekend after with Memorial Day. I can see families prioritizing getting out the holiday weekend when they have more time (May 4).)
The Lord of the Rings Extended Edition Re-Releases (June 8-10) - BoxOfficePro (Fathom Events has also announced that select Regal Cinemas will present the films in 4DX on June 22/23/24 for Fellowship/Towers/Return respectively (May 14).)
- katnisscinnaplex (Up to ~1,400 shows now with new locations picking it up and others adding a second showing. LotR1 has sold 831 seats OD, LotR2 sold 715 seats OD, and LotR3 sold 735 seats OD. For comparison, Phantom Menace didn't break 800 tickets until T-3 and we're still over a month out. JW3 comp is currently around 9m (it was at 1,670 tickets sold at this point!) (May 6).)
Inside Out 2 Average Thursday Comp: $7.22M - AniNate (I do see a few 1-2 spots for Inside Out on Saturday. Think some M-F workweek adult fans might be putting down money for that (May 14).)
- katnisscinnaplex (Already at 180 shows for previews in my areas and still has a few theaters left to post. For comparison, Godzilla x Kong finished with 197, Kingdom of Apes 190, and Kung Fu Panda 205 (May 14).)
- keysersoze123 (Too early to judge presales as ticket sales just started early this morning. Families dont book tickets on weekday mornings. Wait until evening today to judge it. From a release perspective its way bigger than all animation movies seen recently including Panda 4. Easily the biggest I have seen in a long time. Only movie which is not comparable is Mario but that was not just a family flick (May 14).)
- Porthos (On the Saturday of release weekend (ie NOT EA) there is a special event screening for IO2: INSIDE OUT 2: FUNKO FAMILY EVENT! (2024) Sat June 15th. Might boost the OW slightly, depending on how wide this event is and how much more these tickets will presumably cost (May 11).)
- TheFlatLannister ($7.22M Thursday comp. Well, I can't really tell if this is a breakout or not yet. Looks very good especially in the first few hours. These are probably terrible comps, but might as well try something (May 14).)
- TwoMisfits (I'm kinda shocked at the opening set from my Cinemarks... 2 screens (1 PLF, 1 not) and 6 showings at my PLF 14 for Thursday (and 11 showings on the same screens once it runs full day - 7 PLF b/c 1 is 3d on the reg screen, 4 not)... 3 screens (.75 3d, 2.25 not) and 9 showings at the non-PLF 12 for Thursday (and 12 showings on 2.25 screens once it runs full day)... So, 2 and 2.25 screens for the weekend presale sets... Disney must be charging a huge % for themselves b/c this is an Elemental opening set at my PLF...a little more generous for Thursday at my non-PLF, but then they too drop to an Elemental opening set after the adult Disney base Thursday rush... (May 14).)
- YM! (n fairness it's only been an hour but yeah sales are softer than I expected. However, it is a month out and will largely skew more towards kids than say TLM/Across so wasn't expecting a blitz like them. Here at Marcus theaters are going all out for IO2 with it having the lion share of PLFs with it getting both screens when there is two PLFs with tentpole like levels of screens (May 14). Was taking a look at Marcus Cinemas to see that they have preloaded Inside Out 2 showtimes which seem to start at 3:00 pm on a Thursday. It seems like Marcus is going all out on it as judging from showtimes it's taking away all of Bad Boys’ PLFs in that theaters that have two+ PLFs are giving all to IO2 (May 11).)
Domestic Calendar Dates (last updated May 3): MAY - (May 14) Presales Start [Inside Out 2]
- (May 16) Presales Start [Bad Boys Ride or Die]
- (May 16) Thursday Previews [Babes + Back to Black + If + The Strangers: Chapter 1 + The Blue Angels IMAX]
- (May 17) Presales Start [Ezra]
- (May 19) Review Embargo Lifts [Garfield 9 PM EST]
- (May 20) Opening Day [Monday: Spider-Man Homecoming Re-Release]
- (May 23) Thursday Previews [Furiosa: A Mad Max Saga + Hit Man + The Garfield Movie + Sight]
- (May 26) Presales Start [Bikeriders]
- (May 27) Opening Day [Monday: Spider-Man Far From Home Re-Release]
- (May 30) Thursday Previews [Ezra + Haikyu!! The Dumpster Battle + Robot Dreams + The Young Woman and the Sea]
JUNE - (June 3) Opening Day [Monday: Spider-Man No Way Home Re-Release]
- (June 5) Presales Start [Despicable Me 4]
- (June 6) Thursday Previews [Bad Boys: Ride or Die + The Watchers]
- (June 8) 1-Saturday Re-Release (1st day) [The Lord of the Rings: The Fellowship of the Ring Extended Edition]
- (June 9) 1-Sunday Re-Release (1st day) [The Lord of the Rings: The Two Towers Extended Edition]
- (June 10) 1-Monday Re-Release (1st day) [The Lord of the Rings: Return of the King Extended Edition]
- (June 13) Thursday Previews [Inside Out 2]
- (June 15) 1-Saturday Re-Release (2nd day) [The Lord of the Rings: The Fellowship of the Ring Extended Edition]
- (June 16) 1-Sunday Re-Release (2nd day) [The Lord of the Rings: The Two Towers Extended Edition]
- (June 17) 1-Monday Re-Release (2nd day) [The Lord of the Rings: Return of the King Extended Edition]
- (June 20) Thursday Previews [The Bikeriders + Janet Planet]
- (June 27) Thursday Previews [Blue Lock The Movie -Episode Nagi- + Horizon: An American Saga Chapter 1 + A Quiet Place: Day One]
JULY - (July 2) Opening Day [Wednesday: Despicable Me 4]
- (July 4) Opening Day [Thursday: Possum Trot]
- (July 4) Thursday Previews [MaXXXine]
- (July 11) Thursday Previews [Fly Me to the Moon + Untitled New Line Horror movie]
- (July 18) Thursday Previews [Twisters]
- (July 25) Thursday Previews [Deadpool and Wolverine + Didi + Fabulous Four]
AUGUST - (August 1) Thursday Previews [Harold and the Purple Crayon]
- (August 8) Thursday Previews [Borderlands + Colleen Hoover’s It Ends With Us + Cuckoo + The Fire Inside + Trap]
- (August 15) Thursday Previews [Alien: Romulus + Horizon An American Saga Chapter 2 + Ryan’s World the Movie: Titan Universe Adventure]
- (August 22) Thursday Previews [Blink Twice + The Crow + The Forge + Slingshot]
- (August 29) Thursday Previews [City of Dreams + Reagan + They Listen]
Presale Tracking Posts: April 23 April 25 April 27 April 30 May 2 May 4 May 7 May 9 May 11 Note: I have removed most tracking data that has not been updated for 2 weeks. I think there is value in keeping data for a week or two but at a certain point they start to lose their value and should not be treated the same as more recent tracking data.
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2024.05.15 04:57 Rank-11_Hunter Finally! A realistic world-building document made for the genre of hunters, monsters, and dungeons!
This is technically a repost from another community
writers that I posted yesterday. I am sharing it because I was impressed with the response I received from the community. I hope y'all will be okay with me sharing it here too and be equally excited.
My brother and I had worked on a document trying to figure out a way to make the fantasy genre of hunters, gates and monsters realistic (Think Solo Leveling). It took three years to put together a world-building document. I'm placing the final results here not as an ad or self-promotion but as a tool. It’s
free to use through creative commons so I don't get anything when you use it. The only stipulation we have set is to give credit where credit is due. Other than that, have at it.
I hope any writers who are dealing with writer’s block may find some inspiration through ours work. I personally recommend putting the document through an AI document scanner, so you don't have to meticulously read through 60 pages of in-depth world building. Just input your question and get an answer. I'm eager to see what all of you do with this tool so let me know if this helps.
Here's the link:
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2024.05.15 04:50 Lietenantdan Fun DUG prank
Use inspect to make orders appear much larger than they are. This will not affect anything and will change back when the page is refreshed.
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2024.05.15 04:36 Around_The_World13 Boss and District Manager mess with me and hurt there wallets
Boss and District Manager make me quit, costs them big time I'll start by saying that I never thought I would be on here, but after listening to
SLASH, Am I The Jerk, and Ripe on Youtube I thought it time to tell my story.
For context, I (M 23) used to work at an electronics and entertainment store for three years and quit due to issues between workers and management. I had worked with a friend (M 36) at this place for a year or so. This friend was a good guy and great to hang out with when things weren't busy. He would find a job at another company and we would keep in touch as he would come in and chat occasionally. He would become a manager at one of these stores a small distance away. Each time he would try to sway me to come and work for him. I still liked what I was doing then and didn't think it was the right time to switch jobs. But again, due to management issues, I finally decided to quit and take up my friend's offer.
For the remainder of this story, my friend will be referred to as Dumb Boss. After a week or so I started at this new job I will not name, but they sell mattresses and rhyme with Jeep Hummer.
The first month of the job went very well as Dumb Boss trained me and another new employee, and the pay was very nice, and the work was nice with small amounts of actual labor. By the second month, things were doing okay as Dumb Boss continued to train me and the other employee more, but it started to change as my training would be halted in the process every time before I got to even finish. He would continue to do this every single time I was being trained, and stop it mid-session and start from scratch the next day I worked with him. I would never be able to even finish most of the day's training and only learn beginning things. I would say more about the training but it would say too much about where I am from and am.
A small time later I would get the news that my grandfather would pass and would wake up early to get the news. I would inform Dumb Boss later in the day before my shift of what had happened. My call would be very short as I told him of the passing and asked if there was any way I could call out that day. He would show some sympathy and tell me I could get the day, but after that, he didn't know. I would have to bring proof of the death and I would have the obituary already to show. He would go on to tell me the next day that I was in as I would only have that day to grieve that I would not be able to get any more days for my grandfather's death as grandparents weren't supposedly covered under bereavement as directed by him and Dumb District Manager (He'll be relevant later). On the day of my grandfather's funeral, I would have to work and Dumb Boss would have off. Me and the other employee I worked with, and is smarter than me when it comes to job things, talked about the situation of bereavement and who counted. She would ultimately look this information up for me and show me that grandparents were covered under bereavement and the information Dumb Boss and Dumb District Manager was not true. This made me upset and frustrated, enough to punch holes in walls, but I didn't. I would call Dumb Boss and tell him I was upset that the information he had given me was wrong and that I had missed my grandfather's funeral, something a person can't go back and do again. He apologized but looking back on it that phone call he showed little remorse or care. The next time I worked with him the same could be said in person. I would get no apology or communication from Dumb District Manager either about the situation. This was strike one.
Skipping some time to the next event I and everyone else were to attend a meeting for the whole district at a store about 100 miles from where I lived (Dumb Boss would have his own the day after ours). I was paid for the travel and had arrived at the store and worked with everyone that had shown up. Enter Dumb District Manager who was there for the meeting and mostly stayed on his computer the entire 8 hours we were all there. I thought everything went very well for my first meeting like this as we were being trained better than at our own stores. The next shift I worked with Dumb Boss and thought it would be a decent day, but would not be. I greet him and get ready as the store hasn't opened yet, him telling me he has to talk with me once I have finished. We talk and he tells me that even though the meeting/training went well Dumb District Manager and a couple of others had reported to Dumb Boss, as he had wanted them to, that I wasn't as good at the meeting as I thought. They had reported to him that I had been overly fidgety, barely worked with others, and was dressed like a cartoon. Please keep in mind, that I am no top-notch person. I make mistakes and like many other people no 100 percent good at a job. I do have issues with my legs that require them to move. I was nervous around people I had just met and did communicate with people in the training. Finally, I didn't understand why I would be dressed like a cartoon when I was the same as everyone else; in a shirt and tie. We talked about it then and throughout the day what went wrong and why, even though did my best, I was being treated like a negligent employee. This would go on Dumb Boss saying things like this to me and telling me I am not cut out for this and to just quit. This was strike two.
Strike three would happen two months or so later when the store would have a massive sale and pressure was on me and the other employee under Dumb Boss as he would press to make quotas that month or we are faced to be chewed out by him following his chew out by Dumb District Manager. The final day of the sale I would receive a nice old couple and when finishing up with them as I talked with them and the other employee talked with them they had purchased an item and had left to wait for it to arrive. Dumb Boss would walk over to me after they had left. Dumb Boss would tell me that I had a choice after they had left, either leave for the rest of the day and take disciplinary. The second choice was to stay and lose the commission on the sale I helped the elderly couple with. Now I did not know what he was going on about and he told me that because the couple I was working with had been talking with had talked with the other employee and she had left the floor and went to the back to collect herself. I would later find from her that she was just frustrated about the sale and trying to reach her quota and not because of what Dumb Boss was bringing up. I decided out of my own frustration and everything else that had been happening to just take the rest of the day and come back the next shift refreshed and able to talk to Dumb Boss with calm and collect. I would return and talk with Dumb Boss trying to keep a level head and would almost lose it as he told me that because I left he reported it to me being sent home to Dumb District Manager. After choosing the option to better help myself financially and leave and save my commission I would be given the third much later option of getting the commission taken away, losing the pay from the lost hours, and taking a disciplinary action regardless of what I did. This was the option that was forced on me after we talked and I knew this was it.
I was done and would put my notice in on the job about two weeks later and only need to give one week as Dumb Boss wanted to hire a new replacement and train them before the holidays. He even had the audacity to set up an interview for my replacement right in front of me. I was done like I said but I wasn't going out without a bit of a fight.
Something they had taught us throughout this job had been to say something if we see something. This was implied for any sort of ethics violations or issues that couldn't be brought up to management and be sent to an outside company they work with and their H.R. department. Remember that sale that we had at the store, well the sale was meant for friends and family only and no one else. Dumb District Manager told everyone to use the sale on anyone, he didn't care who and wanted the "coupons" we used gone, and if we didn't make the quota chewing would happen. This was considered an ethical no-no and Dumb District Manager and Dumb Boss didn't care as long as the coupons were gone. I would send in the ethics complaint stating what had been going on with the coupons. I know what some of you are thinking, I could have gotten Dumb Boss and Dumb District Manager on harassment, lies, etc. but unfortunately, two things happened. I am not as smart to put things like the lies and harassment on paper and turn it into H.R. The second is that I did send things to H.R regarding what had been going on via the ethics and how I was being treated but this went on deaf ears as Dumb Boss already told them crap to get out from this.
Basically, I left the last day with not even as much as a goodbye or good luck. I didn't need it though as I had pretty much left my own goodbye for him and Dumb District Manager with the ethics complaint.
I didn't hear much of what happened after I left, but after calling the other employee I worked with did I get more info. Turns out the ethics complaint actually went somewhere. She told me that Dumb Boss and Dumb District Manager were under investigation and that they were both getting their own write-ups for what they had pulled and lost the commissions not just for one sale but for the entirety of that month's commission totaling around 15,000 dollars.
If you can't hurt them where it counts, hurt their pocketbook.
P.S. Never doing another sales job ever again.
submitted by
Around_The_World13 to
RipeStories [link] [comments]
2024.05.15 03:59 blakentology Google login is not cooperating
So has anyone else had this issue recently of when trying to login through Google, it seems as if the site has frozen? I've gone through multiple browsers, refreshed, and even went so far as uninstalling and reinstalling the game, however, when I try to enter the game, I get no response when I click on my Google account, or any other links on the sign in page.
submitted by
blakentology to
BlackDesertMobile [link] [comments]
2024.05.15 03:51 angularlicious Angular Version Check
We all know that Angular and other single page applications have their runtime on the users browser. Since the index.HTML file and the JavaScript assets are cached in the browser. My question is how do you determine if you are running the correct version of the angular application.
Scenario: let’s say a user loads your application in the browser on Monday. Tuesday morning a new version or build of that application is deployed to production. How does the app running on that person‘s computer know there is a newer version available?
- The user doesn’t do a hard refresh.
- the max age is not set or has not expired for the HTML or JS files.
I think this is a common problem for single page applications.
submitted by
angularlicious to
Angular2 [link] [comments]
2024.05.15 03:51 Orphandestroyer99 Nikonus x Ginzel oneshot
Content warning: a bit of not-safe references, very cringe writing, and dialogue
Memory transcript subject: Nikonus, Chief of the Kolshian Commonwealth
Date: [standardized human time] March 15th, 2131
It was that time again. A meeting of which nobody can know. There was always a bit of guilt inside me for partaking in such activities. However…
It was what was best for the commonwealth.. and best for me.
Only a select group on both sides knew the truth of this war and our societies. None of the public knew of the deal our people and the Arxur have made.
I hope it stays this way.
“Alright sir we’re here” Looking to my right I saw one of my guards holding a pristine rifle. The armor of this special unit was shiny and in the best condition.
“Let’s get this over with” I fixed my robe, it was best to look presentable. Especially for these meetings.
This space station, in the middle of nowhere, floated while being guarded and hidden from the galaxy.
We only do these meetings every so often just to get on the same page and plan what will and won’t happen. It’s nice to stay on the same page.
I remember when I first got the job of Chief I couldn’t believe this would be a part of my job. At first, I didn’t want to do this but as time went on I got used to it.
Entering the station I saw groups of Arxur, Farsul, and Kolshians all together. Some exchange intel and others keep guard. I imagine this sight would confuse anybody.
Enemies together like this.
Passing by people they greeted me and then went back to their business. Everything here was almost like a clock. Tight and on time.
“Alright Nik we can’t follow you any further” I gave a little tail flick as I stood at the door. In this room was where me and Ginzel would meet.
Everything in that room would not be known to outsiders unless they were at the top of the top.
Grabbing the door handle with my tentacle I opened it and entered. Some kind of Arxur music was playing, it was almost like one of those Paltan bands that would play in bars.
Almost soothing to the soul.
“Ah, Nikonus you’re here” Ginzel was sitting in one of the soft chairs made of that nice Fabric from Nishtal. In his hands, he was eating a bit of Venlil. “Come and sit! The chefs prepped some dine for you”
Walking over I sat down in the chair to face the Arxur. I could see different scratch marks and scars on him in different places.
He wasn’t wearing his armor like he would be in public or just in normal places. Then again looking at it, it would probably be somewhat annoying to be constantly wearing that everywhere.
In front of me was a plate of fruits handpicked from the best orchards and a glass of some exotic wine. Its coloring and density were elegantly elite.
Taking a sip the rich flavor filled every part of my mouth exploding with flavor. Yes, it was indeed elite as expected.
“So Nikonus let’s get to it. I was thinking about sending some generals over to one of those Harchen worlds, what do you think?” Thinking about it.. it wasn’t a bad choice. It could definitely have some people up in arms.
“Alright but make sure it’s not too devastating. While we can lose a few worlds here and there we don’t need everyone thinking it’s a full-blown invasion” Ginzel nodded in agreement. Our understandings and agreements were mutual.
We talked for so long about different points and plans. I talked about raiding some cattle ships so some of his people wouldn’t be fed. Mainly to boost recruitment numbers and have some good press.
However as the talk continued I found myself becoming more bored and tired, I could feel myself blanking out from time to time. Recently I have found myself just not enjoying life or my job as I used to.
Maybe I was just bored of it all, the bureaucracy, the constant news and updates, and managing the Federation had taken a toll on me.
With the constant bickering of the politicians about the weirdest matters. And the nagging of the Nevoks and Fissans about who gets what.
I just…. I don’t…
“Nikonus!” I shot up in surprise. Ginzel was right up in my face. Backing up I could feel my face turning a bright blush of purple. “You there?”
I couldn’t speak, I was in such a shock and fluster. My tail wagged at a fast pace that I couldn’t control.
“I-I uh yeah I’m fine” Quickly going up from my seat I grabbed my things and began to walk away.
Before I made it past the table Ginzel stopped me. Confusion set in as he placed me against a table.
“Ginzel what are you-!?” Ginzel silenced me and looked deep with his eyes. I could see some sort of worry on his face. This wasn’t normal or anything I’d seen before.
“Nikonus I….. don’t know what to say. It’s just that” Oh my stars he didn’t! Did he? “Ever since we first met I just…. By me this going to sound cringy but I couldn’t stop thinking about you”
I couldn’t stop blushing. What was going on with me!? This wasn’t ok, right?
“But Ginzel what about our reputations? If people find out that you… I” Ginzel didn’t seem to care, he didn’t seem to be concerned.
“Oh come on Nik we will just silence them like we always do. And… I’ve been craving some thicker meat as of late” OH STARS OH STARS I-
“Ginzel I’m not sure now is a good time” The huge Arxur backed away slightly. I could see the scars on his… huge chest.
We both looked at each other in silence. The air was still, it was hard to breathe.
As I thought harder and harder I couldn’t keep myself from grabbing Ginzel. He seemed surprised at me.
“Sorry, Nik I thought…” Putting a tentacle to his mouth I looked away. There was some kind of sadness going over me.
“It’s ok Ginzel maybe some other time might be better?” I tried to lighten things up but the Arxur in front of me seemed disappointed.
“Alright….. well till we meet again?”
“Sure”
Exiting the room I gave my guards a signal and we started to head back to the ship. Each step I took I thought of what just happened.
Should I? Should I not? As I walk I head back to that boring and tiring life I live. I think about how I feel and how I act. Maybe it would be good to let loose.
Screw it.
Stopping in my tracks I turned around.
“Nikonus?” Looking over to my guards they both seemed surprised. Their minds racing with questions.
Everyone seemed surprised and what was happening. I rushed back to the room, hopefully Ginzel was still there.
“If you excuse me I think I forgot something in the room” Quickly shutting the door I discovered Ginzel sitting there in a chair. He was facing a screen watching some sport I believe.
“Nik!” The Arxur seemed surprised as I wrapped my tentacles around him. The scaly skin felt nice.
This was going to be fun.
submitted by
Orphandestroyer99 to
NatureofPredators [link] [comments]
2024.05.15 03:49 maxdiary Cheryls Discount Code for May 2024
Visit this page for
Cheryls Discount Code for May 2024. The website offers a wide selection of coupons, promo codes, and discount deals that are updated regularly, just visit the website to find the perfect one for you.
submitted by
maxdiary to
DiscountRaving [link] [comments]
2024.05.15 03:40 ApprehensiveEdge7487 Anyone Else Having Acc Issues?
I saw the video introducing Kosmik early today and thought I would give it a try but I can't seem to create an account whether I'm using the browser or the website putting in my email to create an account gives me the same error telling me to refresh the page. It's a bit of a shame Kosmik looks like it would help me a ton in my line of work.
submitted by
ApprehensiveEdge7487 to
kosmik_app [link] [comments]
2024.05.15 03:38 TheMangyMoose82 QuickBooks Desktop Enterprise 22.0/23.0 Management Guide
QuickBooks Desktop Enterprise 22.0/23.0 Management Guide
Overview
I have been maintaining QuickBooks Desktop Enterprise for several years now and have put together this guide on how to deploy the base app and the webpatches to users using Intune. I hope someone else finds this information useful.
- This works for versions **22.0** & **23.0**.
- You may reference this guide in an attempt to manage versions prior to 22.0.
Before you build your installation and patching packages you will want to make sure you have some necessary tools ready and that you are familiar with how to use them.
Required Tools
PSAppDeployToolkit (PSADT)
You will be using PSADT to do the bulk of the deployment work. You will want to get familiar with this tool if you are not already.
Microsoft Deployment Toolkit (MDT)
For managing QuickBooks with Intune, we are after a specific tool within this toolkit. We will be using the **ServiceUI.exe** tool.
Microsoft Win32 Content Prep Tool
You should already be familiar with this tool. If not, it is a simple tool to understand and use, so do not feel intimidated. This is what you will be using to package everything into a single **.intunewin** file that will be uploaded to Intune.
Building The Deployment Package
Download QuickBooks Installer
We need to download a current installer for our QuickBooks application. Visit the QuickBooks download center at [
https://downloads.quickbooks.com/app/qbdt/products\](https://downloads.quickbooks.com/app/qbdt/products) Select your version and download. This is also where you will download the QBwebpatch.exe patch installer that you need for installing updates.
![Image](
https://scsim4ges.blob.core.windows.net/guides/2024-05-14\_11\_50\_28.jpg)
Prepare PSADT
If you haven't already, download the current version of PSADT, extract, and stage the files to repackage for Intune.
Place the **QuickBooksEnterprise2X.exe** into the **Files** folder of the PSADT structure.
![Image](
https://scsim4ges.blob.core.windows.net/guides/2024-05-14\_13\_08\_14.jpg)
Modify Deploy-Application.ps1
You need to make some modificatons to the deploy script of PSADT. Enter the following commands under each corresponding section of the script.
Installation Tasks
Here you need to enter the following installation command for the **QuickBooksEnterprise23.exe** installer.
```
Execute-Process -Path "$dirFiles\QuickBooksEnterprise22.exe" -Arguments "-s", "-a", "QBMIGRATOR=1", "MSICOMMAND=/s", "QB_PRODUCTNUM=XXXXXX", "QB_LICENSENUM=XXXXXXXXXXXXXX"
```
Post-Installation Tasks
Here we will enable the XPS document writer with the following command.
```
Enable-WindowsOptionalFeature -FeatureName “Printing-XPSServices-Features” -Online -NoRestart
```
Uninstallation Tasks
Enter the following command to trigger the uninstall script.
```
Execute-Process -Path "$dirFiles\uninstall.cmd"
```
Post-Uninstallation Tasks
Enter the following command to disable the XPS document writer.
```
Disable-WindowsOptionalFeature -FeatureName "Printing-XPSServices-Features" -Online -NoRestart
```
You may make any other modifications you choose if you are comfortable working with the deploy script. Depending on your environment, there may be other tasks you need to perform to get the install to complete successfully.
Create Uninstall Script
You will need to navigate through the registry to get the uninstallation string that is used during the uninstall process for your version of QuickBooks.
Install QuickBooks on a computer temporarily if you do not have it installed somewhere already.
The uninstall string for QuickBooks Desktop Enterprise can be found at:
`HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall`
The registry entry for it will have a product ID for its name. Look through them until you find the one for QuickBooks.
![Image](
https://scsim4ges.blob.core.windows.net/guides/2024-05-14\_13\_22\_44.jpg)
Copy the **UninstallString** entry value and paste it onto a notepad editor to build the script.
Use the "/passive" parameter at the end of the uninstall string. This will present the user with a small progress bar during the uninstallation process, but requires no additional interaction.
Your complete uninstall command should look something like this below. Save it as a .cmd file to the **Files** fold of the PSADT structure.
```
msiexec.exe /x {B9BE758E-50B5-4BA7-987B-63184123AA1A} UNIQUE_NAME="belcontractor" QBFULLNAME="QuickBooks Enterprise Solutions: Contractor Edition 22.0" ADDREMOVE=1 /passive
```
Add ServiceUI.exe
This package will be running the the SYSTEM context. In order for the uninstall process to work properly the **ServiceUI.exe** tool needs to be added to the root of your PSADT structure.
This tool is part of **MDT** and can be downloaded from the link provided at the top of this guide.
After you download and install the MDT, you will find the **ServiceUI.exe** in `C:\Program Files\Microsoft Deployment Toolkit\Templates\Distribution\Tools\x64`
Copy and paste it into your PSADT pacakge where your **Deploy-Application.ps1** script is.
![Image](
https://scsim4ges.blob.core.windows.net/guides/2024-05-14\_16\_59\_01.jpg)
Wrap with Win32 Content Prep Tool
Now you are ready to wrap it all up into the .intunewin file format so it can be uploaded to Intune.
Select the **Deploy-Application.exe** as the setup file when packaging with the tool. Depending on your computers hardware, it can take a few minutes for it to complete and the app to be ready to upload.
Upload to Intune
Configure Application
Navigate to the Intune portal to create a new Windows application and upload the freshly packaged app.
Enter details to name the application and give it a description. Included with this guide is a description markdown file that you can use if you wish. I have also included an app logo .png image file.
When configuring the app make sure to set install behavior to **System**.
![Image](
https://scsim4ges.blob.core.windows.net/guides/2024-05-14\_19\_32\_54.jpg)
Use the following Install and uninstall commands.
```
Install Command
Deploy-Application.exe -DeploymentType "Install" -DeployMode "Silent"
Uninstall command
.\ServiceUI.exe -Process:explorer.exe Deploy-Application.exe -DeploymentType "Uninstall" -DeployMode "Silent"
```
Detection Method
The detection method can be done a number of ways. For ease and reliability I have only provided the basic detection of the .exe after installation/uninstallation.
- Rule Type: File
- Path: `C:\Program Files\Intuit\QuickBooks Enterprise Solutions 22.0\`
- File: `QBW.EXE`
- Detection method: `File or folder exists`
That's it. You're all set to assign the app and test installing it on a computer.
Please note, depending on your bandwidth and network environment, it can take several minutes for the package to download and install.
If you run into failures, make sure you have logging enabled for PSADT to make troubleshooting failures a breeze.
QBWebpatch.exe
Prepare Files
I came up with a simpe file creation command that places a "log" file on the computer after successfully running the update installer.
This can be used for future detections if you ever update the app with a newer QBwebpatch.exe. Simply set your detection to look for the log file and its last modified date.
```
u/echo off
for /f "tokens=2 delims==" %%I in ('wmic os get localdatetime /format:list') do set datetime=%%I
set datetime=%datetime:~0,4%-%datetime:~4,2%-%datetime:~6,2% %datetime:~8,2%:%datetime:~10,2%:%datetime:~12,2%
echo Update installed %datetime% > "C:\Users\Public\qbupdate.log"
```
Intuit offers the **QBwebpatch.exe** installer that installs all updates for that version that are availalbe at time of installation.
This .exe can be downloaded from the QuickBooks downloads page mentioned at the beginning of this guide.
You will package it the same way we did the parent app. Use the below commands for the **Deploy-Application.ps1** script and **Intune** install/uninstall tasks and commands.
```
Install tasks
Execute-Process -Path "en_qbwebpatch.exe" -Parameter "/silent" -IgnoreExitCodes "1"
Execute-Process -Path "log.cmd"
```
Upload to Intune
Create another app for the update installer. Make sure to set it to System install.
Use the following install/uninstall commands and detection method.
```
Install command
.\ServiceUI.exe -Process:explorer.exe Deploy-Application.exe -DeploymentType "Install" -DeployMode "Silent"
Uninstall Command
Deploy-Application.exe -DeploymentType "Uninstall" -DeployMode "Silent"
```
**File Detection Method**
- Path: `C:\Users\Public`
- File: `qbupdate.log`
- Detection Method: `Date modified`
- Operator: `Greater than or equal to`
You're ready to test. The update installer has a "silent" mode, but it is not truly silent. Running it with the `/silent` parameter will hide the first screen, but the user still needs to click on a prompt to install the update when it's ready.
submitted by
TheMangyMoose82 to
Intune [link] [comments]
2024.05.15 03:37 BigFishSmallPond123 Email Automation and OTP Issues
Hi all, I'm trying to automate an emailing system for OTP verification but am running into some trouble. Below is my code, in it's respective files.
In models.py:
from django.db import models from django.contrib.auth.models import AbstractUser, User from django.db.models.signals import post_save from django.dispatch import receiver # Create your models here. class UserProfile(models.Model): user = models.OneToOneField(User, on_delete=models.CASCADE) otp = models.CharField(max_length=6, blank=True) otp_expiry_time = models.DateTimeField(blank=True, null=True) class AdditionalData(models.Model): user_profile = models.OneToOneField(UserProfile, on_delete=models.CASCADE) firstname = models.CharField(max_length=100, blank=True) lastname = models.CharField(max_length=100, blank=True) dateofbirth = models.DateField(null=True, blank=True) phone_no = models.CharField(max_length=20, blank=True) country_origin = models.CharField(max_length=100, blank=True) city_origin = models.CharField(max_length=100, blank=True) u/receiver(post_save, sender=User) def create_user_profile(sender, instance, created, **kwargs): if created: UserProfile.objects.create(user=instance) @receiver(post_save, sender=User) def save_user_profile(sender, instance, **kwargs): instance.userprofile.save()
In views.py:
from django.shortcuts import render, redirect, HttpResponse from django.contrib.auth.models import User from django.contrib.auth import authenticate, login from django.contrib.auth.decorators import login_required from datetime import timedelta from django.utils import timezone from django.core.mail import send_mail from rest_framework import status from rest_framework.decorators import api_view, permission_classes from rest_framework.permissions import AllowAny from rest_framework.response import Response from .serializers import UserProfileSerializer from .models import UserProfile, AdditionalData from rest_framework_simplejwt.tokens import RefreshToken from .generate_random_digits import generate_random_digits def sign_up(request): if request.method == 'POST': username = request.POST.get('username') email = request.POST.get('email') pass1 = request.POST.get('password1') pass2 = request.POST.get('password2') User.objects.create_user(username, email, pass1).save() return redirect('login') return render(request, 'main/signup.html') def login1(request): if request.method == "POST": username = request.POST.get('username') pass1 = request.POST.get('pass') user = authenticate(request, username=username, password=pass1) if user is not None: if user.last_login is None: user.last_login = timezone.now() user.save() login(request, user) return redirect('firstlogin') else: user_profile = UserProfile.objects.get(user=user) verification_code = generate_random_digits() user_profile.otp = verification_code user_profile.otp_expiry_time = timezone.now() + timedelta(minutes=15) user_profile.save() send_mail( 'Verification Code', f'Your verification code is: {verification_code}', 'from@gmail.com', [request.user.email], fail_silently=False, ) return redirect('otp') else: error_message = "Invalid username or password" return render(request, 'main/login.html', {'error_message': error_message}) return render(request, 'main/login.html') def verify(request): username = request.data.get('username') password = request.data.get('password') otp = request.data.get('otp') user = authenticate(request, username=username, password=password) if user is not None: user_profile = UserProfile.objects.get(user=user) if ( user_profile.verification_code == otp and user_profile.otp_expiry_time is not None and user_profile.otp_expiry_time > timezone.now() ): login(request, user) refresh = RefreshToken.for_user(user) access_token = str(refresh.access_token) user_profile.otp = '' user_profile.otp_expiry_time = None user_profile.save() return Response({'access_token': access_token, 'refresh_token': str(refresh)}, status=status.HTTP_200_OK) return Response({'detail': 'Invalid verification code or credentials.'}, status=status.HTTP_401_UNAUTHORIZED) @login_required def firstlogin(request): if request.method == "POST": user = request.user try: additional_data = AdditionalData.objects.get(user_profile__user=user) except AdditionalData.DoesNotExist: additional_data = AdditionalData.objects.create(user_profile=UserProfile.objects.get(user=user)) additional_data.firstname = request.POST.get('FirstName') additional_data.lastname = request.POST.get('LastName') date_str = f"{request.POST.get('dob-year')}-{request.POST.get('dob-month')}-{request.POST.get('dob-day')}" try: additional_data.dateofbirth = date_str except ValueError: return HttpResponse('Invalid date format') additional_data.phone_no = request.POST.get('PhoneNumber') additional_data.country_origin = request.POST.get('Country') additional_data.city_origin = request.POST.get('City') additional_data.save() return HttpResponse('WORKED') return render(request, 'main/firstlogin.html') @login_required def home(response): return render(response, 'main/landing_page.html') def otp(response): return render(response, 'main/otp.html')
In settings.py:
""" Django settings for mysite project. Generated by 'django-admin startproject' using Django 4.2.6. For more information on this file, see https://docs.djangoproject.com/en/4.2/topics/settings/ For the full list of settings and their values, see https://docs.djangoproject.com/en/4.2/ref/settings/ """ from pathlib import Path import os # Build paths inside the project like this: BASE_DIR / 'subdir'. BASE_DIR = Path(__file__).resolve().parent.parent # Quick-start development settings - unsuitable for production # See https://docs.djangoproject.com/en/4.2/howto/deployment/checklist/ # SECURITY WARNING: keep the secret key used in production secret! SECRET_KEY = '#####...' # SECURITY WARNING: don't run with debug turned on in production! DEBUG = True ALLOWED_HOSTS = [] # Application definition INSTALLED_APPS = [ 'django.contrib.admin', 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.messages', 'django.contrib.staticfiles', 'main.apps.MainConfig', ] MIDDLEWARE = [ 'django.middleware.security.SecurityMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.middleware.common.CommonMiddleware', 'django.middleware.csrf.CsrfViewMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'django.contrib.messages.middleware.MessageMiddleware', 'django.middleware.clickjacking.XFrameOptionsMiddleware', ] ROOT_URLCONF = 'mysite.urls' TEMPLATES = [ { 'BACKEND': 'django.template.backends.django.DjangoTemplates', 'DIRS': [os.path.join(BASE_DIR, 'templates')], 'APP_DIRS': True, 'OPTIONS': { 'context_processors': [ 'django.template.context_processors.debug', 'django.template.context_processors.request', 'django.contrib.auth.context_processors.auth', 'django.contrib.messages.context_processors.messages', ], }, }, ] EMAIL_BACKEND = 'django.core.mail.backends.smtp.EmailBackend' EMAIL_HOST = 'smtp.gmail.com' EMAIL_PORT = 587 EMAIL_USE_TLS = True EMAIL_HOST_USER = 'from@gmail.com' EMAIL_HOST_PASSWORD = '############' WSGI_APPLICATION = 'mysite.wsgi.application' # Database # https://docs.djangoproject.com/en/4.2/ref/settings/#databases DATABASES = { 'default': { 'ENGINE': 'django.db.backends.sqlite3', 'NAME': BASE_DIR / 'db.sqlite3', } } # Password validation # https://docs.djangoproject.com/en/4.2/ref/settings/#auth-password-validators AUTH_PASSWORD_VALIDATORS = [ { 'NAME': 'django.contrib.auth.password_validation.UserAttributeSimilarityValidator', }, { 'NAME': 'django.contrib.auth.password_validation.MinimumLengthValidator', }, { 'NAME': 'django.contrib.auth.password_validation.CommonPasswordValidator', }, { 'NAME': 'django.contrib.auth.password_validation.NumericPasswordValidator', }, ] # Internationalization # https://docs.djangoproject.com/en/4.2/topics/i18n/ LANGUAGE_CODE = 'en-us' TIME_ZONE = 'UTC' USE_I18N = True USE_TZ = True # Static files (CSS, JavaScript, Images) # https://docs.djangoproject.com/en/4.2/howto/static-files/ STATIC_URL = 'static/' # Default primary key field type # https://docs.djangoproject.com/en/4.2/ref/settings/#default-auto-field DEFAULT_AUTO_FIELD = 'django.db.models.BigAutoField'
otp.html:
OTP Verification
TLDR:
The problems are as follows:
- 4 verification codes were sent b2b2b2b on the first try
- No longer receiving any emails
- The otp.html redirect after entering the code doesn't work
submitted by
BigFishSmallPond123 to
AskProgramming [link] [comments]
2024.05.15 03:31 quidamphx Launching flatpak with gamescope, specifically XIVLauncher?
Usually, in order to launch with gamescope I add the relelvant arguements. As an example, this is what I have in my Steam .desktop file to launch it with a fullscreen gamesope session:
Exec=gamescope -W 2560 -H 1600 -f -e -- mangohud /usbin/steam
The reason I do this is to avoid needing to change my fractional scaling. Launching Steam like this gives me 100% scaling, keeps mangohud enabled and works really well. I'd like to do the same for XIVLauncher.
My two attempts so far have not worked. One, is adding XIVLauncher to Steam but it only shows 60Hz refresh when I do this despite all other Steam games showing the full 165Hz when launched in that gamescope session. I assume it has something to do with XIVLauncher launching the game through Wine afterwards and not passing along those arguements.
In the XIVLauncher .desktop file, it has this line.
Exec=/usbin/flatpak run --branch=stable --arch=x86_64 --command=xivlauncher dev.goats.xivlauncher
Adding arguments here hasn't helped, so there's something I'm missing. Like above, I think it has to do with needing to edit the arguments XIVLauncher is using to launch the game. I've tried going into the .xlcore directory and editing what I can find for Wine, but I've had no luck figuring it out.
Anyone know what to do here?
Thanks.
submitted by
quidamphx to
linuxquestions [link] [comments]
2024.05.15 03:30 Pleasant-Yak4716 Am I fuxked with hireright?
Well long story short. I was about to submit the background check page suddenly refreshed and I didn't thoroughly check again. once I submitted, I realize there was last previous employer was deleted FML. All my criminal histories are already completed with green flags now, but now I'm missing 4 years of work history... I quickly inform to the Company about this situation and possible to receive an extension link to add previous employment. Has anyone had something similar situation??
submitted by
Pleasant-Yak4716 to
recruitinghell [link] [comments]
2024.05.15 03:28 Ok_Patience_968 Are my boundaries with my mother too harsh?
I’m (25f) trying to rebuild my relationship with my mother (48 f) but it seems we always hit a snag because she has a hard time with boundaries. Some back story. My parents are divorced and have been for almost five years. My mother had an affair with a coworker and got caught because my sister (27 f) was on her iPad one day and saw text messages between her and this guy. This was seven years ago now. Anyway there was a lot of drama and I really believe our mom on some lever resents the fact that it was one of her kids who found out.
So my parents have been split up and she ended up living with this loser she was cheating with. I have told her repeatedly I will never accept him and never want to meet him. I think he’s trash and that’s the end of it.
My boundaries with my mother are that and I will not discuss my father with her at all. She tries to dig for details on what my father is up to these days and he’s told me that she’s no longer part of his life, their children are grown and he no longer needs to be polite in order to coparent with her. At some point my dad told her exactly what he thinks of her but I don’t know what that conversation was like but something tells me it wasn’t exactly pleasant.
But she pries anyway. She also wants details on my brother (20 m) who is the youngest sibling. Once he turned 18 my brother pretty much cut all contact with her and always says he doesn’t want anything to do with her. I feel caught between them because I know she’s his mother but he’s also told me he doesn’t want her knowing anything and he doesn’t want a relationship with her.
So I set these boundaries with her before we had brunch on Mother’s Day. I don’t want to talk about her boyfriend or whatever he is, I will not discuss my father and I really feel like when my brother is ready he’ll reach out so please don’t press me for details about him.
Well brunch wasn’t so great because she told me and my sister that she was heartbroken that my brother would come. My sister told her that at this point he’s an adult and no one can make him do anything. She wanted to know who my dad is seeing because apparently one of my uncles saw him out with a woman at a restaurant once.
She passed it of ass she’d be happy for him but I don’t know so I said my dad doesn’t really talk to us about this woman. I know a lot more than I let on and I’m sure my mom is aware of that but she just made a face and dropped it. So we are for a while but she started to talk about this guy.
My sister reminded her about our feelings about this guy we all hate for breaking up our family and we have no interest in hearing anything about him. She just pressed on that if we’d just give him a chance we’d really like him. No thanks. I also politely of we could just change the subject.
So my dad got a text from her on Monday that he’s dine a great job of brainwashing us against her. So he called me and asked what the hell happened on Mother’s Day. I explained to him and he didn’t seem to think we were out of line but he did say at least having dinner with her and this guy would go a long way to fixing our relationship with her and would make her happy. But I just can’t get over how badly she hurt our father and all of us by choosing this person over the family and life we all had. So am I (and my sister) being to harsh? Are our boundaries too much?
TL;DR: mom doesn’t want to respect the boundaries my sister and I have set with her. She keeps pushing the boundaries anyway.
submitted by
Ok_Patience_968 to
relationships [link] [comments]
2024.05.15 03:27 Pure_Ad_2864 [USA-PA] [H] Lime Green DS Lite, GBA Metroid Classic, NSW Death's Door, PS1-3 Harry Potter Collection, PS4 13 Sentinels Launch Edition, Amiibo Sephiroth Yoshi Poochy, Persona 4 Anime, Zelda Toon Link shirt, Wii sports Resort, Monster Hunter Rise Steelbook, GOW Ragnarok, Ghost of Tsushima [W] PayPal
Got some good things on sale stranger! Downsizing the collection a bit! Would greatly prefer PayPal F&F! I communicate as much as possible and have a bit of rep here so I hope this would make you comfortable to make a purchase especially if we have had transactions with each other on here in the past. I am OPEN to OFFERS of course so please reach out. More likely to discount for bundles and F&F payments. More pictures can be taken upon request. Please do not send PM or Chat until we have agreed to do so. Free shipping over $50!
PICS of All games here! Some items may have link to pics in their description some are in title per section. Some items are not pictured yet, please let me know if you want more.
Nintendo (DS)
Lime Green DS Lite - Asking $100 (VERY Good condition- Includes pouch and extra stylus. Minimal to very little yellowing on screens. Honestly haven't seen a DS Lite this good. Also have an R4 cart that can be included with an SD card for additional $20. No ROMS per sub rules)
(Wii) Wii Sports Resort - No Manual - $25
(GB) Donkey Kong Land - Loose - $8 SOLD
(GB) Donkey Kong Land 2 - Loose, Some label wear - $10 SOLD
(GB) Yoshi's Cookie - Loose - $8
(GBA) Avatar the Last Airbender Burning Earth - loose - $8
(GBA) NES Classics Metroid - Loose - $25
(3DS) Luigi's Mansion -CIB- $30
(NSW) Owl Boy - CIB - $15 SOLD
(NSW) Monster Hunter Rise w/ Steelbook (sealed w/ light tear) $40 Bundle with Magnamalo Amiibo for $50
(NSW) Super Monkey Ball Banana Mania Anniversary Edition - Sealed - (Cardboard sleeve squished.) $15
(NSW) Balan Wonderworld -CIB- $10
(NSW) Ori The Collection -CIB- Sealed postcards, OST Code redeemed. $25 SOLD
(NSW) Sakuna of Rice and Ruin -CIB- $20
(NSW) Chicken Police Paint it Red - CIB - $15
(NSW) Tales of Vesperia -CIB- $20
(NSW) Death's Door -CIB- $20 SOLD
Playstation (PS1, PS2, PS3)
Harry Potter Collection (ALL CIB): Sorcerers Stone (PS1), Chamber of Secrets GH (PS2), Prisoner of Azkaban (PS2), Goblet of Fire (PS2), Order of the Phoenix (PS3), Half Blood Prince (PS3), Deathly Hallows Part 1 (PS3), Deathly Hallows Part 2 (PS3). All games valued roughly $120.
Take All for $100!! (PS1) ONE -CIB- $10
(PS1) Animorphs Shattered Reality -CIB- $10
(PS1) Blaster Master: Blasting Again -CIB- $10
(PS1) Bugs Bunny Lost in Time -Game, Case and Artwork. Full Manual not included (looks like the staples were loose and the inner contents of the manual are gone but it does have the cover of the manual/game. $30
(PS1) Tomb Raider 2 -CIB- $10
(PS2) King Kong Official Game of the Movie -CIB- $8
(PS2) Dark Cloud -CIB- $12
(PS2) Dynasty Warriors 4 GH -CIB- $8
(PSP) Crisis Core Final Fantasy VII GH -CIB- $10
(PS3) Final Fantasy X-X2 HD Limited Edition. CIB (some water damage on lower side of box, see pics.) $10
(PS3) Disgaea 3 Absence of Justice -CIB- $10
(PS4) Dying Light The Following GH -CIB- $10
(PS4) The Wild at Heart -CIB- $20
(PS4) HOA -CIB- (OST Code redeemed) $10
(PS4) Little Nightmares 2 -CIB- $10
(PS4) My Hero Ones Justice 2 -CIB- $10
(PS4) Disgaea 5 -CIB- $10
(PS4) 13 Sentinels Aegis Rim Launch Edition w/ Artbook in protective sleeve -CIB- $35
(PS4) Grand Theft Auto V -CIB- $10
(PS4) The Evil Within 2 (has rental sticker on disc) - $10
(PS4) Biomutant - $8
(PS4) Katamari Damacy Reroll - $12
(PS4) The Nonary Games -CIB- $25
(PS4) God of War Ragnarok -CIB- $30
(PS4) Ghost of Tsushima -CIB- $30
(PS4) Tormented Souls -CIB- $15
(PS4) Overwatch Origins Edition Steelbook and disc - $15 Bundle with Reinhardt and Winston figures for $20 w/free shipping. (NOTE: Overwatch has gone free to play. You do not have to purchase this in order to play. This is a collectors item only.)
Amiibos Sephiroth - NIB - $30
Olimar -Loose- $15
ROB -Loose- $15
Chibi Robo -Loose- $7
Wii Fit Trainer -Loose- $12
Magnamalo -Loose-$20 Bundle with game and steelbook for $50
Yarn Yoshi and Poochy (slight cut in tag) -Loose- $100
Cases and Misc. Case and Manual Only! PS2 Rayman 3 Hoodlum Havoc FREE w/ purchase
Case and Manual Only! PS2 Need For Speed Carbon FREE w/ purchase
Case and Manual Only! PS1 Tekken 3 GH - $5
Wii Classic Controller White - $8
Other Media/Small Collectible The Witcher: The Last Wish (Book) - $5
Persona 4: The Animation Blu-Ray bundle w/ wall scroll "poster" - $300 (Going off of Sold listings on eBay)
Hyperdimension Neptunia Blu-Ray - $30
Sailor Moon R The Movie Uncut Special DVD - CIB - $40
Portal 2 FuturePress Guide $10
MYST Official Guide $5
The Legend of Zelda Toon Link BoxLunch Exclusive Button down shirt (Size S) - $30 NEW
The Witcher Ciri POP! (1319) - $8
The Witcher Ciri POP! (1386) - $8
Overwatch Reinhardt and Winston figures - $5 Bundle with Steelbook for $20 w/free shipping
Overwatch Anthology (Comics Hardcover) Bundle with all Overwatch items for $30 Total.
Mario Bros. Planter - $5
Mario Bros. "?" Mug - $5 (never used for drinks only décor)
Small trinkets (Red GB keychain, NES controller keychain, Toad kart and donkey kong) SOLD
submitted by
Pure_Ad_2864 to
GameSale [link] [comments]
2024.05.15 03:24 Realistic_Ad_2365 How to Install Guppy
Hi guys, after losing brain cells trying to find information on how to install the Guppy screen, I wanted to show y'all how to do it on your own if you choose to. I may be wrong on some parts, but these are the things that worked for me. Thanks to
wolfie_the_king_574 for telling me some of the steps on how to do it, but some of it didn't work for me. I also used
Wiki for Creality Helper Script (guilouz.github.io) and
ballaswag/guppyflo: GuppyFLO is a self-hosted service that enables local/remote management of multiple Klipper printers using Moonraker (github.com) and
ballaswag/guppyscreen: A native Touch UI for 3D Printers running KlippeMoonraker. (github.com) on the steps for some of it and will be summarizing most of it. I will also be adding in the common downloads needed here for easy access as I was jumping all around to find it. [I'm not sure if you have to keep rebooting your printer during this process, but I'll take the safe way and do it anyways]
[Edit: I'm not sure why upon posting, that the numbers are all 1. but I can't change it so bare with me]
- [1] Reset your entire Nebula Pad
- Download and unzip this file: Creality_K1_Reset_Utility.zip
- Open the file Creality_K1_Reset_Utility.html in your Internet browser.
- Make sure your printer is on, and put in your IP address and click reset.
- Reboot to make sure it has reset.
- Turn off your printer now.
- [2] Reinstall the firmware for the Nebula Pad
- Download this Ender 3 V3 SE Firmware.
- Add the Ender3V3SE_firmware.bin file into your SD card and plug it into the printer.
- Choose the Ender 3 V3 SE logo on the next page. Put in your settings and update to the latest version.
- Turn off your printer.
- [3] Now you want to root your Nebula Pad
- Click on this Destinal Root and download the first link in the description.
- There should be a white usb that came with the Nebula Pad. Plug that into your computer and format it in FAT32 with 4096 allocation size.
- Now copy the file into the usb and insert it into the side of the Nebula Pad.
- Turn on the printer and there should be a popup to upgrade.
- After it finishes upgrading, take the usb out or else it will keep having that popup.
- You can reboot if you want, I don't think you have to right now.
- [4] Install PuTTY and go into Helperscript
- Click on this PuTTY Download and download the right one for you and install it.
- Next, when you open up PuTTY, enter the IP address for your printer and press enter. The IP address can be found where your wifi settings are on the Nebula Pad.
- It's going to say login as: and type in root
- Now it'll ask for the password which is creality
- Next, type in ./installer.sh to enter Helperscript
- [5] Uninstall Moonraker, Fluid, Mainsail, and the Creality OS
- Type in 2 to get into the remove screen.
- Go one by one and type in 1 2 3 to remove each one respectively
- Type in b to go back to the main screen
- Type in 4 to enter the Customize screen and type in 3 to remove Creality OS
- Reboot
- [6] Update Helperscript
- ssh back into the Nebula Pad using PuTTY
- Type in git config --global http.sslVerify false to avoid encountering an issue, I'm not sure what.
- Type in git clone --depth 1 https://github.com/Guilouz/Creality-Helper-Script.git /usdata/helper-script to install the script in the usdate folder.
- Type in sh /usdata/helper-script/helper.sh to run the script.
- There's two different way to now update the Helper Script
- Go through the PuTTY, go through the user and password and enter ./installer.sh again and it should pop up with the update OR
- When you access Fluidd or Mainsail, update it directly there.
- You can access Fluidd by http://xxx.xxx.xxx.xxx:4408/ (replacing xxx.xxx.xxx.xxx by your local IP address).
- Go in the Settings tab and go into Software Updates and click Update for Creality-Helper-Script.
- You can access Mainsail by http://xxx.xxx.xxx.xxx:4409/(replacing xxx.xxx.xxx.xxx by your local IP address).
- Go in the Machine tab and it should be there as well.
- Reboot
- [7] Reinstall Moonraker, Fluid and/or Mainsail
- Go back into PuTTY, go back in the ./installer.sh, type in 1 to the installation screen and follow along for the installation of those. I don't think I have to baby steps that now.
- Reboot
- [8] Update Everything
- Depending on if you use Fluidd or Mainsail, go back into those websites and update everything in the update section if it's not already updated.
- [9] Install Anything Else + Guppy [FINALLY]
- [10] How to Connect to it on the Internet (I copied this straight this)
- Create a Tailscale account: Create Tailscale Account
- Install Tailscale application depending device(s) you want to use for remote access: Download Tailscale App
- Search up http://xxx.xxx.xxx.xxx:9873 (by replacing xxx.xxx.xxx.xxx by your printer's local IP address) to access the GuppyFLO Web interface
- Then, click on authenticate link to register GuppyFLO instance to Tailscale
- You will be redirected to the Tailscale website to connect device by clicking on Connect button
- Go to to your Tailscale Admin console here: Tailscale Admin Console
- There you will see the connected devices and their respective IP addresses:
- guppyflo → Your printer
- IP address assigned to your printer
- The devices you have connected to Tailscale (here my mobile phone)
- The IP addresses assigned to the devices you have connected
- Go to Tailscale DNS settings tab and enable MagicDNS feature
- Go back to GuppyFLO Web interface and click on Add Printer button
- Configure settings and click on Save button
- You can now connect to GuppyFlo Web interface remotely with http://guppyflo URL
Now this should be everything! Be sure to visit this
Website or
Demo Video or
Website to understand how the screen works, how to connect to it with pictures, and whatnot.
Let me know if I did anything wrong, but these are the steps that worked for me.
submitted by
Realistic_Ad_2365 to
Ender3V3SE [link] [comments]
2024.05.15 03:23 LyrePlayerTwo The Body in the Library (Part 1/2)
OOC: co-written with
NotTooSunny It was an ordinary day at the New York City Library. People wandered in and out of the building, unaware of the monster that lurked among them.
The only people who seemed to know the danger these mortals were in were Harper and Amon, who entered the building with glowing bronze swords at their hips. The bulky weapons seemed to have escaped the notice of the other library patrons, which was a good thing. The job description had made it clear that they were meant to remain inconspicuous in completing their task.
Harper had traded her usual bright orange camp shirt for a more discrete cropped black t-shirt and pleated pants. She had been insistent on coming up with a persona for them on the train ride from Montauk Station into New York City. They were meant to act as high school students researching for a World History paper on Ancient Greece. Now that they were inside the library, she had stopped her incessant rambling to peruse a riddle book, in what she had insisted was preparation for their job.
As they wandered through the bookshelves, she remained absorbed in the dog-eared children’s book, thumbing through the pages to find a riddle that would be fitting of a sphinx.
“Here’s one, Amon,” she said, narrowly avoiding a collision with another library patron as she read, “What is something that runs but never walks, has a mouth but never talks, has a head but never weeps, has a bed but never sleeps?”
The dark-haired son of Apollo glanced over from a shelf of dusty atlases, the corners of his mouth lifting slightly. “That is an easy one,” he replied simply. "River. Try me with something more challenging next time around." He adjusted the collar of his striped button down, which he had layered with a navy blue sweater in preparation for the chill of the air-conditioned interior.
“The real riddle is where we can find this sphinx,” Amon glanced around the spacious reading area, eyeing the dark wooden staircase with its ornate railings. “The boyfriend and girlfriend who tried this last time, they found her by a bookcase.”
“A bookcase,” Harper repeated derisively, closing her book to theatrically scan their surroundings. “That narrows it down.”
Ignoring Harper’s mockery, the son of Apollo paused suddenly, his dark eyes glazing over with concentration. His hearing dulled, the surrounding footsteps and rustling pages fading into the background as if muffled by a thick curtain. Amon searched for the energy signature of the monster he knew lurked among the mortals. It was a subtle shift, like trying to discern a whisper in a crowded room, but he felt a faint, abnormal energy hanging somewhere up above.
“I say we try the second floor,” he said as he snapped out of the tracking trance, offering no other explanation to Harper.
“We could do that, sure,” Harper said, words laced with blatant doubt at his sudden certainty. “I say we try asking the Visitor’s Center. I know she's supposed to be disguised by the Mist, but the librarians have to have noticed something.”
“You can go ahead and do that.” The small smirk from earlier was now spreading across his face. “But you can’t be upset if I find the sphinx and solve her riddle before you even get there.”
Harper rolled her eyes, but she made no attempt to stop Amon from walking towards the staircase. After a moment she set off after him, footsteps even against the wooden steps.
Up on the second floor, Amon moved quietly, his dark eyes scanning the hallway for anything out of the ordinary.
I know you’re up here.
He stopped at every heavy-looking mahogany door, peering through each muted glass insert. He felt the air grow thicker with ominous energy at every step, so he knew the monster must be near.
One of the doors was slightly ajar, a suspiciously open invitation. Or a trap. The dark-haired boy caught sight of a cat-shaped figure on the other side before ducking down and motioning sharply for Harper’s attention. He unsheathed his kopis from his belt, bracing himself for confrontation.
Harper crouched against the wall, hand on the hilt of her sword as she tried to peek through the frosted glass pane. She held her breath, ready to move at Amon’s signal. He held out three fingers and then put them down one by one. When he hit zero, they stood in unison, flinging the door open together.
When Amon and Harper stepped inside, the body of the sphinx lay motionless on the floor.
The rest of the room was in disarray, littered with disheveled chairs and broken bits of chalk. A window on the other side of the room had been forced open, the curtain fluttering in the wind.
“No way,” Harper said. The door clicked shut behind her as she pushed past Amon into the room and kneeled to study the monster’s limp figure.
The sphinx had the large body of a lion and the eerily human face of a middle-aged woman, hair tied back in a severe bun and foundation caked onto her high cheekbones. Fangs jutted out of her red-painted lips, and eagle wings sprouted out of the space between her shoulder blades, folded tight against her back.
“Monsters dissolve into dust when they die,” Amon remarked, keeping his distance as he watched the subtle rise and fall of the monster’s ribs. “She must have been knocked unconscious.”
“Right,” Harper agreed, “The real question is who. And why.”
She hovered a hand over the cat's shoulder, set on rousing her. Before she made contact, the sphinx's eyes snapped open, round irises surrounded by shocking yellow sclera.
"Slain!" she wailed. Harper staggered backwards. Amon’s arms instinctively reached out to catch her, but she didn’t stumble near enough to make contact. "I am slain!"
With feline grace, the sphinx rose to her feet. A white tape outline marked the placement of her previously prone body on the floor. The muscles in her legs rippled as she paced in front of Harper and Amon, massive velvet paws silent against the carpet.
"And you, my dear heroes," she roared, eyes narrowed in an accusatory glare, "were too late to save me!"
The sphinx sniffed, composing herself. She leapt onto a wooden table. The table legs creaked underneath her weight. "Fear not," she tutted, "Fear not. For you can still avenge me. If you are able to determine the murderer and their weapon, then I will obtain justice, and all will be right with the world.”
“Your riddle is a murder mystery,” Harper said, confusion written across her face. Amon raised an eyebrow. The sphinx chuffed, a low rumbling sound reminiscent of laughter.
“You sought that hackneyed question about man? The Sphinx that the storytellers remember is far less adaptive than I am. I am not interested in your ability to regurgitate the information you have read. Nor am I interested in taking advantage of the nonsensical rules of your English language.”
“I am here to satisfy my own curiosity: does modern mankind still possess the ability to engage in deductive reasoning, or do they only seek to make themselves appear intelligent? Do not speak,” the sphinx said, a pointed look at Harper, who had opened her mouth to interject, “You will answer my questions when you play my game.”
“The potential murder weapons are scattered throughout this room,” she continued, leaping off the table. “And the suspects have already provided their testimonies for your review. Rest assured, I have made certain that their statements contain no lies.”
A shimmering, translucent energy began to swirl around Harper and Amon’s feet, beginning to take shape as holograms with a flickering, ephemeral quality.
A projection of Cerberus materialized first, his three massive heads snarling and snapping in unison. A ribbon of text appeared by his paws to translate his growling: "I was guarding the entrance, my duty unbroken."
Next came the Minotaur, his towering form pacing within the labyrinth on Crete. He snorted and pawed at the ground, the holographic maze shifting behind him in the background. The translation text appeared: "Confined within these walls, no escape for me."
Lamia's projection flickered into view, her serpentine lower half coiled around her as she wept in her cave. She glanced mournfully at the holographic images of her lost children: "My grief consumes me, innocent of this crime."
A shimmering Hydra emerged next, its nine heads snapping at invisible foes. Each one moved independently, showcasing its ability to act on its own. The translation for the hissing head at the center read: "Engaged in battle, I could not have killed."
Typhon materialized with a thunderous roar, his colossal form fighting against restraints under Mount Etna. His immense size and power were palpable, even in scaled down holographic form: "Bound by chains of the earth, I could not have roamed free."
Echidna’s hologram appeared last, her form a mix of human and serpent, lounging in a dimly lit cave. She looked directly at the viewers, her expression both defiant and amused. The translation text by her side read: “I dwell in my lair, uninvolved in such petty affairs.”
The sphinx swiped at the last projection as it faded, deeming her handiwork satisfactory. “There is not enough information to deduce the killer using evidence alone. Because I am fair, I will provide you with three hints before your final guess. Be forewarned: if you fail to provide a correct answer, you will both perish. Is this understood?”
Harper spoke. “If we answer correctly, you will leave this library for good.”
“If you answer correctly, I will permanently relocate. It is a preferable option in comparison to another death. Now, do you agree to the terms and conditions?” the sphinx said primly, regarding Harper and Amon with casual disdain. The pair nodded. “Very well.”
The sphinx dropped onto the floor and let her head loll back, pretending to be dead once more.
Hint #1
Suspects | Weapons |
Cerberus | The Shirt of Nessus |
The Minotaur | Siren Song |
Lamia | Harpy Talon |
The Hydra | Celestial Bronze Sword |
Typhon | A-C Encyclopedia |
Echidna | Cerberus Fang |
Soon after the Sphinx had laid back down, Harper and Amon began to scour the room. A small pile of prospective murder weapons formed on a nearby table.
“We can easily eliminate the siren song,” Amon rushed to speak over Harper, eyeing the small glass vial of swirling gray matter that they had found nestled behind a row of books on metalworking. “It is a luring mechanism, not a murder weapon.”
“We could rule out Cerberus’ fang too,” he pointed at the enormous yellowing tooth, about the size of the small baseball bat Amon used to have when he played in the little league. “If we take the hologram as ground truth, all of his teeth were intact there.”
Harper used her kopis to prod at the stained tunic that had been hidden in a desk drawer, being careful not to touch it with bare skin. “The Shirt of Nessus is a viable option. It would be easy for any of the suspects to lay it down and wait for the hydra venom to kick in.”
“I am not ready to rule out the bronze sword either,” Amon noted. “Monsters have access to heroes and the weapons they leave behind.”
“Most of these monsters don’t even have opposable thumbs,” Harper argued, running a hand over the sword they had found by a power outlet. ”They don’t have the dexterity to wield a sword.”
“I do not imagine that the technicality would be that granular.”
Harper laughed. “Oh, the number of teeth in the Cerberus hologram tell all, but we’re drawing the line at opposable thumbs.”
“I suppose that that logic would also rule out the harpy talon and the encyclopedia easily as well,” Amon admitted. “Which would be too easy.”
“I’m just that good at logical deduction.” Harper said proudly. “If my assumption is correct, then the poisoned shirt is the only one that makes sense.”
Amon scoffed, folding his arms across his chest as his dark eyes bored into Harper. “It would not necessarily matter what our first guess would be anyway.”
“Can you provide an argument for any other weapon? Or are you intent on purposely making an illogical guess?” she countered cooly.
“Fine,” Amon acquiesced. “Since you are so adamant about the shirt, we can guess the shirt, and be incorrect. It does not matter. What about the suspects themselves?” He clasped his hands behind his back, his steps measured as he started to pace across the plush red carpet of the room.
Harper smiled, smugly accepting her victory. She strode towards a chalkboard at the side of the study room, inscribing the list of weapons and suspects with a fresh piece of white chalk.
“All of them have alibis,“ she began. “I think that-”
“Some make more sense than others,” Amon spoke over Harper, irritated by her minor triumph. “Cerberus, for example, is under the service of Hades. He says he did not leave his post, and he could not have done so without permission or dire consequences on the process of the dead.”
Harper silently seethed as Amon spoke, meeting his rationale with reluctant acceptance before starting again in a louder, exaggerated tone. “I think that the ones with the shakiest alibis are Lamia, the Minotaur, Typhon, and Echidna. No witnesses can confirm their locations. In fact, Lamia provides no location at all.” Harper circled those names. She looked at Amon with a forced smile, allowing him a moment to provide more commentary.
“Lamia? Well,” there was a hint of mockery in the sneer that tugged on the corner of Amon’s lips. “I would imagine her emotions rendered her… Too fragile and unstable to carry out such an act.”
“You’re kidding,” Harper scoffed, searching Amon's face for the slightest hint that he was joking. “Her grief is what moved her to kill children in the first place. I doubt it would suddenly be incapacitating. She’s just appealing to your sense of superiority, and I can’t believe that you’re falling for it.”
"It is not about superiority. It is about logic," Amon retorted, bristling in defense. “You cannot deny that emotions cloud judgment. Maybe the sphinx wants us to leverage our knowledge about her past crimes to reason that she was not thinking clearly in this case either.” Amon had no other evidence that pointed towards Lamia as the top suspect, but he had dug deep enough where he was now ready to stand firm in his reasoning.
“Murder,” Harper countered, eyes narrowed in a venomous stare, “-does not require you to think clearly. Haven’t you heard of a crime of passion? If anyone’s judgment is clouded right now, Amon, it’s yours.”
The son of Apollo squared his shoulders, his expression hardening. "I understand the concept of crimes of passion, thank you.” His dark-eyed stare returned Harper's gaze, unflinching at the intensity. “But our investigation must be rooted in facts, not assumptions based on emotions. And the facts are,” he resumed his pacing once more, “that Lamia cannot be the culprit, as she is the only suspect that openly admits to being innocent of this crime.”
Amon had considered this from the very start, but provoking Harper like this had proved to be far more amusing.
Harper crossed Lamia’s name off of the board. She swallowed down her anger, fighting the urge to continue pressing the issue in favor of returning to their list of suspects. She pointed her piece of chalk at the next names on the list. “The Minotaur and Typhon are trapped, or so they say. How could they have done anything?”
“Their alibis revolve around their inability to escape,” Amon pointed out. “Not that they were unable to commit murder. The Labyrinth, in fact,” he raised a dramatic finger, “has several moving passages that could have permitted the Minotaur to move and commit murder without an official escape.”
Harper considered his words for a long moment, trying to find the flaw in his reasoning. Seeing none, she placed a dot next to the Minotaurs's name.
“Typhon escaped his prison in the Second Titanomachy. He could do it again,” Harper said thoughtfully. “Though I don’t understand why he would do something like this. He’s the Sphinx's father. The same goes for Echidna.”
Amon, who had been nodding at Harper’s assessment of Typhon’s abilities, pursed his lips at her observation of parentage. “I do not see how this could possibly be relevant to the logical puzzle at hand.”
Harper spoke slowly, as if the answer was obvious. “What motive would they have to kill their own daughter?”
“Harper,” Amon began curtly, folding his arms across his chest. “Half of the Greek myths revolve around immortals killing their own children.”
“Then we should pick one of them,” Harper declared, pivoting her argument instead of admitting her logical blunder. “They would have more of a motive than the rest of the suspects, if anything.”
“The Minotaur can escape much more easily than Typhon can. Motive aside, it is the most logical guess,” Amon concluded, adjusting his collar haughtily. “I will remind you that we picked your choice of weapon. It is only fair that I select the monster.”
“Fine.” Harper agreed, her gaze stormy as she turned back towards the sphinx. “We accuse the Minotaur of killing the sphinx with the Shirt of Nessus.”
The sphinx opened one eye. “None of these are correct!”
Hint #2
Suspects | Weapons |
Cerberus | The Shirt of Nessus |
The Minotaur | Siren Song |
Lamia | Harpy Talon |
The Hydra | Celestial Bronze Sword |
Typhon | A-C Encyclopedia |
Echidna | Cerberus Fang |
“Two more hints left.” Harper announced, crossing off the Minotaur’s name and the poisoned shirt on the chalkboard with a flourish. It was not ideal that her initial logical deductions had been incorrect, but at least Amon had also been wrong. She couldn't resist a snide comment. “I knew it wasn’t the Minotaur.”
“So you still think it’s Typhon.” Choosing to ignore Harper’s taunting, Amon rested his hand on a nearby desk, studying the lists on the chalkboard before him. He had taken the Minotaur error as a personal failure, and was determined to get the suspect right this time.
“I do.”
“Why not Echidna?”
“She’s too emotional to kill someone, obviously.” Harper said sarcastically. “Her frail female arms are probably too weak to even hold a weapon.”
The dark-haired boy rolled his eyes. “Objectively,” he began, ignoring her quip once more, “Typhon could not have lied about his inability to roam free. A natural disaster freed him from Mount Etna during the Second Titanomachy, but he could not recreate those conditions on his own.” Though his tone remained aloof, it was clear that Amon was relishing in the opportunity to flaunt his mythology knowledge.
“Maybe,” Harper argued, stubborn. “But Echidna’s statement was less ambiguous than his. Typhon just explains his predicament; he doesn't provide a real claim. Echidna explicitly says she was not involved.” She thought for a few more moments, rolling the piece of chalk in her hands. “Echidna could have released him? They would be accomplices.”
Amon shook his head. “There was a single murderer. Not two. The sphinx would not lie about the premise of the game.”
Harper stared at him coldly, but could offer no rebuttal. She turned her attention to the board. “Typhon is a giant. He’s capable of using the sword.”
“But the specificity of Echidna’s denial is still incredibly suspicious. ‘Petty affairs’ is a strange way to phrase a murder. But,” Amon added reluctantly, “I understand the logic behind Typhon. I suppose it is your turn to choose the monster, and we will still have another guess to work with.”
“As for the weapon,” he continued, “I still think the sword is the most viable option, given that the siren song and the fang can be ruled out and the shirt with the venom was, well,” Amon pursed his lips, fighting the urge to smile, “incorrect.”
Before Harper could interject, Amon turned towards the sphinx at the front of the room. “We accuse Typhon of killing the sphinx with a Celestial Bronze Sword.”
“One of these is correct!”
Hint #3
Suspects | Weapons |
Cerberus | The Shirt of Nessus |
The Minotaur | Siren Song |
Lamia | Harpy Talon |
The Hydra | Celestial Bronze Sword |
Typhon | A-C Encyclopedia |
Echidna | Cerberus Fang |
“Aha!” Amon raised a triumphant finger before pointing it at Harper. “I told you,” he gloated, “Typhon had no escape route.”
“You were right,” Harper admitted, staring down at the carpet so that she would not have to look at his smug expression.
“Let’s get this over with,” she muttered, and turned back towards the lioness with crossed arms. “We accuse Echidna of killing the sphinx with a Celestial Bronze Sword”
“One of these is correct,” the sphinx announced. Her mouth twisted in amusement, fangs bared in a menacing smile.
READ PART 2 HERE
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2024.05.15 03:20 mister_drgn Adding an external package
So I'm just learning haskell, and I'm trying to add an external package for pretty much the first time. I wanted something to parse s-expressions, so I searched for that and came across this package (and basically nothing else):
https://hackage.haskell.org/package/sexp-0.7 I wanted to use this package, so I added it to my .cabal file (I'm using cabal-install), ran cabal update, and tried to build my program. After trying to build the package for some time, I got an error:
src/Data/Sexp.hs:4:14: warning: [-Wdeprecated-flags] -XOverlappingInstances is deprecated: instead use per-instance pragmas OVERLAPPING/OVERLAPPABLE/OVERLAPS 4 {-# LANGUAGE OverlappingInstances, ViewPatterns #-} ^^^^^^^^^^^^^^^^^^^^ [1 of 4] Compiling Data.Sexp ( src/Data/Sexp.hs, dist/build/Data/Sexp.o, dist/build/Data/Sexp.dyn_o ) src/Data/Sexp.hs:200:25: error: [GHC-76037] Not in scope: type constructor or class ‘NoSelector’ Suggested fix: Perhaps use ‘Selector’ (imported from GHC.Generics) 200 instance IsRecord (M1 S NoSelector f) False ^^^^^^^^^^ Error: cabal: Failed to build sexp-0.7 (which is required by exe:sexp from sexp-0.7). See the build log above for details.
More important than this particular error, I'm just trying to figure out if I'm doing the right thing. Can you just find a package on hackage and install it, or do you have to check for compatibility first? In this case, the package hasn't been updated in 7 years, but I was unable to learn that from hackage--I had to go look at its github page. I'm guessing the age is a problem, but I just don't have a sense of how to find packages and determine whether they'll be compatible with my setup.
For reference, I'm running ghc version 9.6.5 in a nix develop shell. Thanks.
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http://rodzice.org/