A night in paris ipod

Paris et sa banlieue

2008.07.30 21:01 Paris et sa banlieue

Tout sur Paris, le Grand Paris et ses habitants
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2014.01.28 00:07 Paris social club

Meetups and social events in Paris. Please be civil & cordial, we want to create a welcoming community. Do not hesitate to contact mods for any issue or if you need help for organising events. Jeudi bière is a hub to meet people so you can elaborate meetup with your new friends. Vin du mois to try diversify activities. And much more!
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2014.10.09 09:04 armidatrentino Paris Travel Guide

A community for Paris lovers or first-timers about traveling to the city, as a tourist or off the beaten path. Itinerary reviews, trip reports, advice from local or experienced travelers, niche questions, ..., in English or French.
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2024.05.21 20:57 darkmeowl25 The "dirt mall"

There's not a lot that she does that gets my goat, but the title of this video really did it this time.
Old Paris Flea Market in Oklahoma City has been a staple of the area since the 1960s. It was once the old GEX store that became the flea market when that went out of business.
Old Paris isn't the tidiest place, or in the most affluent part of town, but it is a cultural staple in the city. One of the investors happens to be the owner of Chileno's where our favorite pair of simmers ate dinner just the night before.
Old Paris is THE quintessential melting pot of commerce on a weekend morning. Native, Hispanic, Nepali, Indian, and Black owned businesses make up the lion's share of vendors in the mall. There is a knife maker who has been selling there for decades, and a really hip retro antique booth. She even took time to mock the handmade incense sticks at the market. I guess she just really likes to pretend she's spiritual without ACTUALLY supporting the culture that brought her the ever so precious "incense of the day".
Long story short, Cindy is free to keep her high falutin' gutterfun in Arkansas out of our flea market. Is it glamorous? Are they selling the most high quality products? No and no. But it's ours, damn it. Take your coke zero minis and scamper back into the mountains, Cindy. Go on now, GIT!
🤬🤬🤬🤬🤬🤬
submitted by darkmeowl25 to Lifepluscindy_snark [link] [comments]


2024.05.21 20:43 CDown01 J.'s Journals: The Lieutenant

Previous Entry
Writing these things has made me realize how different I sound these days. Back when all this started I’m not sure I even spoke English and I certainly didn’t speak like I do now but to be honest, I don’t remember. Trying to recall things to write has made me realize exactly how many little things I’ve forgotten over the years. The sights, the sounds, all those fade into the background of most events.
Even something as visceral as Archer’s basement still takes me a while to recall clearly. I wonder if it’s more than just my long life, we do age after all. I mentioned before that sunlight is not deadly to vampires like myself but very unpleasant, that and it makes us more normal. In the sun I won’t be as strong as I would be in the dark and by my assessment I age in the sun as well. Not any faster than a normal person but I do age, its why I don’t still look like that little boy stuck in Paris anymore.
I did spend quite some time in Paris before I left or rather, escaped. I’m not sure I ever would have left if not for the war. I didn’t have many friends there save for other… I’m not sure what to call them… entities? Whatever you want to cal it I had some friends in the more supernatural parts of the city. A vampire named Belle had become a sort of mother figure to me over the years spent there.
I met her by chance one night as I sated myself in an alley. I was ready to fight but she just laughed and flashed her own fangs at me, ridiculing me for being so careless. It was under her wing where I learned everything I know now about vampires. It’s where I realized not all vampires endure sunlight as well as I do, if anything that one trait is what’s most unique about me according to her. But thats not the story I want to tell on these pages tonight. I want to tell the story of lieutenant Marsh and the real beginnings of the organization that would become Chimera.
When war came to Paris that summer I was unprepared. I never expected the war to spiral out of hand so quickly or for it to force me out of my home. I was with Belle and a few more of her friends whose names escape me waiting out the worst of it and hoping things would blow over in the city soon. Obviously we were completely misguided, it was that sense of invulnerability again just the same as when I was a boy. The world was our playground and nothing could hurt us. It didn’t help that in some ways I really was invulnerable and it went straight to my head.
Only flashes of my memory from that day remain. I remember the nazi soldier kicking in the door and firing at Belle’s friends. I remember the screaming that abruptly ended in a single gunshot. I remember the trail of blood leading to her friends body where it lay staked to the ground in the sun. We heal fast, not instantly but much faster than a human. Put us in sunlight though, and we’re just as fragile as a normal person. It was the first time I’d seen someone with abilities like ours die and it made me feel mortal again for the first time in decades.
The rest of the day is a disjointed blur. Belle and I fled the city, I blank out on the specifics of it but we made it out with some difficulty. After that we hunkered down for the night in a rickety old shack. I remember wanting to push on through the day but Belle protested, she didn’t deal with the sun as well as I did. When night finally fell we fled to the coast and managed to catch a ship heading towards the United States.
The trip was unpleasant to say the least, neither of us made good stowaways. We weren’t living life in the lap of luxury before by any means but we lived comfortably. This was a far cry from what we were used to in Paris and the welcome we received was even worse. Apparently fleeing for your own survival is a crime, both of us were separated and sent to prison on our arrival to the states for stowing away on the ship.
That was the last time I ever saw Belle, I get letters from her every now and then but I haven’t seen her in person since. She does well for herself, works in D.C. as a sort of handler for the supernatural. Regrettably she does work with Chimera, says they have the best interests at heart for the supernatural but she doesn’t see what I see out here. She doesn’t know the part I played in its creation, what it really stood for in the beginning. Chimera tends to kill first these days rather than actually try to help or give the supernatural some kind of place in the world. I think thats why I haven’t been to visit her, I just don’t want to argue with a friend as old as her. Funnily enough I don’t think anyone knows she’s a vampire. I doubt they’d take that very well, she’d probably lose her position. They must have suspicions though because theres no way she’d be able to get letters to me without Baelen knowing about it. Every few months they keep showing up though and I always make sure to write her back.
Anyways I’m getting off topic, back to my story. I was in prison for months until an offer came my way, serve the rest of my sentence or enlist in the army and be a free man when I came back, if I came back. Of course I took the offer, I didn’t realize how suspicious that deal sounded at the time but it actually played out exactly as they said. I also didn’t have much of a choice in the matter either. It was hard to get my hands on any blood when I was almost constantly under watch and I could feel the effects it was having on me. I figured it would be best to get a change of scenery.
The next week I was off to training then not long after, we shipped out to the trenches and met the commander of the platoon I’d been assigned to. That’s the first time I met Lieutenant Johnson Marsh and what a man he was. That first day I was convinced I’d never see a smile ever again, the trenches were a horrible depressing place. But there Marsh was, laughing and smiling and just generally enjoying life with the rest of the platoon. He was either crazy or stupid, thats what my first thoughts about him were. I remember those clearly even today but I couldn’t have been more wrong. If anything he may have turned out to be one of the smartest men I ever knew.
The first few weeks were spent holding our position from the germans. It was brutal but I found I was a decent shot with the rifle I was given. Marsh on the other hand spent those weeks barking orders at us and keeping us in line. He never used a rifle like most of the soldiers used. Instead he kept a Beretta m9 with him at all times. That weapon was the only one I ever saw him use. I remember the name only because he was so found of explaining everything there was to know about the gun to me whenever I questioned him about it. You could immediately recognize the pistol as his by its strange grip. One side of it had a picture of an idyllic scene of a manor house in the middle of a sprawling field. The other had a painting of a woman, his wife I’d guess but he never actually told me if that was there case. He seemed to spend the nights staring with longing at each side of the artistic grip.
I’d never really had a family, even with Belle I’d always felt like I was a bit of an outsider. There was so much I didn’t know about how normal people lived. Even though I’d had friends in Paris we were always kind of hidden away in our own personal corner. There was this separation between us and normal life, even between the other supernaturals in the area.
Here I felt like I was part of something though. Sure I was still lost but so was everyone else, we could be lost together and Marsh would always set us straight in the end. There was something about the man, some piece of him that just understood what we were all going through. He expected a lot from us but he was never unreasonable and several times even argued with command on our behalf when ridiculous orders came our way. I actually wanted to serve with him. The rest of the platoon wasn’t bad but they’d all been given the same deal as me. They were all just there to get out of prison. I’m still not sure what Marsh’s story was, he always kept that to himself but any of us would’ve taken a bullet for that man.
Our first real assignment came maybe three months into my period of indentured service. Our platoon was tasked with rescuing a captured American scientist and capturing a German scientist. The scientists in question were Frank Smith and Stein Hoffman and no, the irony of those names is not lost on me, fits the two of them though. I’m sure doctor Frankenstein wishes he was successful as those two. But before those orders could be acted on we had to overtake a German trench surrounding the compound they were staying in.
That fight was bloody and we lost several good men in the chaos. At one point a trench gun was shoved into my arms and I launched myself into the German trench. I wouldn’t be surprised if ghost stories are still passed around of what I did that day. After I made my way over and into the German trench I lashed out with all I had. Moving with superhuman speed and lashing out with both the bayonet affixed to my gun and my fangs, I fell upon the Germans. They stood little chance as I tore into them and all by my lonesome I ensured we’d face no more resistance.
Marsh was the first over into the now silent trench, I’m glad it was him because I’m not sure anyone else would’ve understood like him. I was holding the German officer to the trench wall, fangs buried in his neck as I fed when I heard footsteps behind me. I dropped him and turned to see Marsh staring questioningly at me. I must’ve been a sight to see, blood dripping from my mouth and covering my bullet torn uniform. Marsh steadied himself for a moment and shouted back to the rest of the platoon,
“Boys hold up a second! Just get down and stay up there a minute won’tcha!”
All of a sudden he took a step forward and a well mannered grin took its usual place on his lips.
“Though You didn’t care for sauerkraut J.?”
The joke stunned me, I fully expected him to shoot me then and there, put me down like the abomination I must’ve looked like to him.
“Lieutenant I…”
But Marsh raised his hands to cut me off.
“Command’d probably want me to shoot’cha, hell maybe I aught’a but I don’t think it’d be right. You seem decent, little odd sure but you’ve got heart, I see it in the way you look out for the boys. Plus I always figured there was some’n off about you. The way you stay out’a the light always seem a little faster and stronger than anyone got the right to be just didn’t figure it’d be…. That.”
Marsh told me pointing to the punctures in the officers neck.
“Thank you lieutenant, Could we keep this between us though sir?”
“Drop the formalities J. Jesus! We’re all friends here.”
“I just don’t want the others to know, they may not be as understanding as you.”
“No can do, but you can tell em’ yourself. Alright men, get on down here!”
In all my years I’d never had to explain myself to anyone up until that point. I guess that day my number was up but I never knew just how understanding people, normal people could be. I’d always lived around the supernatural in Paris, didn’t interact much with the normal people I saw in the streets every day, I didn’t have to. I’d always assumed there was a reason for that but in the moment I realized there wasn’t, not really. I’d just avoided normal people because I feared what they’d think if it came out that I wasn’t like them.
Of course There were some of the men that objected to… what I was. Most of them took after Marsh though. They didn’t really care what I was, I’d proven to them I was a good person and thats all that mattered. I just wish they’d been right about me back then because the truth was I still hadn’t learned to care, not really. Even the ones who objected came around eventually and that night Marsh finally came clean to me about why exactly he was so accepting.
According to him he’d always assumed there was more out there, things beyond human that lived on the fringes of society. Even he always thought he sounded crazy. I was the proof he needed to convince himself he wasn’t. Marsh also told me what we were really doing with the scientists. Both Frank and Stein researched the supernatural, their projects were as secret as secret could be. Marsh’s interests and theories, as personal as he tried to keep them showed up in his file somewhere. The higher ups had handpicked him for this mission because of it. The official story was that Frank had been captured but in reality he defected to further his own research with a like minded individual. Our mission was really to force Frank back into the fold and take Stein along with him.
The more he talked the more I could tell his heart was fully committed to this mission and the final assault tomorrow. I’d never seen someone so… alive. In my extremely long life I don’t think Id ever felt that kind of conviction myself. So I promised him I’d have his back tomorrow no matter what.
Morning broke and with it our assault began. Intel on the German defenses was shoddy at best but we never expected what we’d actually run into. At least three times our number acted as guards so a distraction was in order to give us a window of entry. A few of the men would handle the distraction “however they saw fit” to quote Marsh. Then Marsh and I would make our way into the compound itself and the rest of the platoon would cover us.
For what its worth most of the plan went off without a hitch. A tremendous explosion signaled Marsh and I to press the advantage and rush the confused soldiers that lay in front of us. Some actually turned and ran from me, apparently word of my stunt in the trenches yesterday had spread quickly. The rest of the platoon followed behind us but then our luck ran out with the roar of an engine.
An honest to god panzer tank rolled out of a tunnel we hadn’t seen that ran under the compound and turned its barrel towards us. I almost didn’t hear the blast from how slow time seemed to move. But move it did as the explosion of the shell’s impact scattered bodies left and right. The shell impacted behind us but the sheer force of the blast threw Marsh and I to the ground, knocking us unconscious.
When I slowly came to my eyes couldn’t believe what I was seeing. A man dressed in red priestly robes with a matching red top hat was walking between the bodies. When he approached one that groaned out with agony he’d kneel down and whisper things I couldn’t hear to them, after that he’d snap his fingers. sometimes the person he was talking with would disappear other times they would fall silent and sometimes it didn’t appear that anything happened at all.
Just the sight of the man terrified me and I wasn’t sure why. It was an instinctual reaction, the second I lay eyes on him I froze up and ice cold fear crept its way up my spine. When people accuse me of being the devil this man is who I think of. Even today I’m not sure what it is he does or why. What I do know is that he never looks the same. I’ve seen him appear as male, female, even as an animal on a few occasions but I can always tell. The second I’m near him no matter what he looks like the same old feeling comes over me.
Once my vision had finally focused in on the man he seemed to notice without ever looking at me. I blinked and suddenly he was there, kneeling over me.
“Would you like to live.”
He rasped down at me with a voice that seemed to boom around me no matter how quiet it must’ve actually been. I felt like a child again, staring at Archer for the first time. I’d never really had to fear death before but here I was, sure I was about to meet my end right here. In all honestly I wasn’t injured all that bad, I probably could’ve survived with or without this man help. But something told me that if I said no he’d make sure I would die right here.
“Ye…y… yes”
I stuttered out, barley able to form the words through the pain that stabbed throughout my body.
“You will be my instrument for one night at a time of me choosing.”
The man replied. I stayed silent as I stared into his eyes, trying to determine if the sunglasses he wore were tinted or if his eyes really did burn with an infernal red light. The man cocked his head as if waiting for a response to his question. I’m not sure if question was the right word though, there wasn’t much of a choice for me.
Looking back there was always a choice, maybe I could’ve survived on my own merits, found another way. In the years to come I’d wish I just said no, even if it would’ve cost me my life. But thats not what happened. I nodded and the deal maker snapped his fingers. As soon as he had dark clouds flooded the sky and blocked out the sun, allowing my body to begin repairing itself. The man moved on to where Marsh’s body lay and probably made him the same deal as I felt my body healing. Despite that, my consciousness faded again as I strained to try and hear what the man would say to Marsh.
We never actually discussed the man at all. Not then and not in the years since. Maybe that was all an unspoken part of Marsh’s deal. Maybe both of us just wished that man was nothing more than a waking dream, a vivid hallucination. Whatever the case neither of us ever mentioned that man to each other.
The next time I woke up I was chained to a table next to Marsh. We had been captured and brought before the very scientists we were here to apprehend. There were guards around but they all seemed to be waiting for some kind of order. I was certainly surprised when that order came in perfect English, even more surprised when the order was to let us down so we could talk.
Frank and Stein ended up being quite reasonable people. The two let us stay in relative comfort in the compound as long as we agreed to stay and leave them to their work. That was all the convincing it took for me. I understand that the men I’d served with were all dead and that these two were in some way responsible. Maybe that should’ve bothered me more, today it certainly would’ve. Back then I didn’t think the same way, they accepted me for what I was but only briefly, only out of respect for Marsh. What did the lives of people I’d known for so short a time really matter? Writing this now just makes me realize how cold I was before, I didn’t care for anything beyond myself. I’d made no efforts to find Belle since we were separated and how long had I known her, 100 years, more? I may have pretended I cared but when push came to shove I simply tried to make sure I survived.
Marsh wasn’t as cold as me, in fact he almost immediately reached for where his pistol should’ve been when he was unchained. It took Frank, Stein, and myself weeks to convince him that helping would be the right decision. He didn’t like it at first but little by little I think the scientists grew on him. The guards I’d seen our first day here seemed to thin out the longer we stayed. Wether that was a gesture of trust or simply because they were needed for more important duties I don’t know but it certainly eased Marsh’s mind.
I merely observed the scientists most of the time until Stein asked me for a sample of my blood. It didn’t surprise me that he knew what I was but for obvious reasons I was hesitant to give it to him, especially considering what I’d seen so called doctors do with vampire blood. Eventually he wore me down and I gave let him take a sample just to shut him up. After that I became more involved in their research though not by choice. They had me showcasing my abilities and tested the effects of sunlight on my blood. On a few rare occasions Stein even injected it into other prisoners that were brought in, something I put a stop to very quickly. T
hat sample of blood is why Frank and Stein are still around today. Somehow they managed to isolate whatever part of my DNA allows me to age so much slower than a normal person. They took that and spliced it into their own DNA against my recommendations. The crazy thing was it actually worked. Sure they had a newfound appreciation for rare steaks but beyond that I didn’t notice any of the effects that combining vampire DNA with your own would usually have.
As Marsh and I assisted the scientist’s research however we could we both came to the realization that they needed each other to function. Stein lacked a moral compass and was prone to suggest unethical or risky procedures, sometimes going so far as to carry them out without informing Frank. Frank on the other hand preferred caution in everything he did and sometimes I noticed him personally taking and shredding requests Stein had written for test subjects, hazardous materials, or samples from supernatural entities. The two kept a very delicate dance of checks and balances. Stein ever the daring mad scientist and Frank always playing the role of overly cautious genius.
Marsh and Frank got along extremely well near the end. The two would be up at all hours of the night as Frank explained what kind of things really existed in the world. Marsh always shared these ideas of a world where the supernatural and the normal could live together and I think Frank shared that vision. It wasn’t possible, still isn’t but treating the supernatural as something other than monsters couldn’t possibly be a bad thing. I think thats where the idea of the Bureau of Supernatural Affairs really came from, those talks Marsh had with anyone who would listen.
Overtime one of our favorite conversations was what we would do when the war was over and we could leave this compound. Stein wasn’t sure he would, if his research wasn’t going to a man who’d simply use it to cause more conflict he wouldn’t mind staying. Frank wanted to return home, if that was even possible and he asked if Stein would join him. Those two had also become close friends through our months in the lab. That checks and balances relationship they had made them basically inseparable. Marsh’s answer surprised me though, he said he wanted to get out of the military and start a program, something to help the supernatural live closer to normal lives. At least keep tabs on them so that the quality of their lives might improve. I was stunned, I couldn’t believe he’d throw his career away just to chase this pipe dream of his. I didn’t even know Marsh was concerned with that kind of thing. I didn’t have an answer of my own so I said I’d join Marsh and help with this program idea of his. Actually, even Frank and Stein seemed to agree with Marsh’s way of thinking. Little did we know the war would end less than a month after our talk and we’d all get the chance to actually put Marsh’s little idea to the test.
Once the Americans had come and discovered the compound pretty much abandoned aside from us we were all taken prisoner and shipped back to America. We were all interrogated and they either heard what they wanted to hear, or decided anyone we’d talk to about our experiences would assume we were just crazy. We were released back into society under constant surveillance. They even gave us a sizable home in D.C., it was certainly bugged to its core but thats exactly what we wanted.
Through the next year we used Frank and Steins knowledge and my supernatural nature to track down entities all over the country. We made sure that everything was discussed and planned out in the house. That way however was listening knew exactly what we were doing and how successful it was. It wasn’t all sunshine and rainbows though, some entities would rather we didn’t know about them. Others were naturally aggressive but some we were actually able to help.
Our escapades as a group of four didn’t last much past the first year. Mostly because our master plan of using the bugs worked perfectly. Ol’ uncle Sam had been listening in and wanted his chance at calling the shots but it meant we became a legitimate organization, the BSA. Technically the acronym was already taken but no one ever complained and Marsh never came up with anything better.
We spent 4 years doing everything we could to improve the lives of supernatural beings everywhere. Not every one of our endeavors was a success but we did some good in the world. One such project was blood banks for vampires. While the blood that gets donated is used for transfusions and the like some was put into cold storage for the BSA. That got distributed to vampires who had come to an agreement with us to stop hunting humans for blood. Some vampires were even selected for jobs at these blood banks, under the supervision of BSA agents of course.
The more human supernaturals like werewolves, vampires, and succubi even used us to find jobs in the world. We made in roads for the supernatural in daily life because of it. Werewolves would use their strength for government construction. Vampire’s long lives made them excellent archivists or history teachers because they actually been there for those events. A succubus’s ability to understand and control someones emotions and reactions made them excellent therapists and conflict deescalation specialists. Those are just some of the fields we managed to get the supernatural involved in. While they usually had to hide their natural they were wildly successful.
Everything went well until that fourth year when I first met Baelen. He was headstrong from the beginning, the powers that be were grooming him for leadership. He was everything they wanted, he followed orders and didn’t question things to much. In short, he was the perfect solution to the inconvenience the four of us caused running the organization as we saw fit. But baleen had a mean streak, he didn’t want to protect the supernatural so much as he wanted to put them in their place. Unfortunately a lot of the research we provided had scared pretty much everyone above us who had never even entertained the idea of the supernatural until now. That meant Baelen’s ideas of monitoring and segregating the supernatural population were popular. So popular that suggesting culling their numbers to keep them in check and under the thumb of the BSA was an idea they actually entertained. That sentiment caught on and our orders became more and more militant.
Every time we disregarded them to do things the way we had envisioned the consequence grew steeper. Eventually Frank, Stein, Marsh, and I just couldn’t stand to see what our BSA had become so we left. We couldn’t do anything else to stop what was coming from the inside, no point in going down with the ship.
After that Baelen quickly ended up heading the whole operation. He still took orders directly from government officials and when the BSA became part of homeland security it became Chimera division. Why they chose such a stupid name I’ll never know but the organization was a shadow of its former self. Before we looked out for the supernatural, tried to help. Under Baelen Chimera just exists to monitor the supernatural and “correct” any issues uncle Sam decides to have with them. They’re glorified enforcers that don’t give a damn how the supernatural actually have it. That’s not to say some good people don’t work for them, people like Belle and even Marsh’s own daughter as far as I’m aware.
It sickens me to think I was a part of it though, for all the good we did maybe it would’ve been better if Johnson Marsh’s pipe dream would’ve stayed just that. I can do a lot but I can’t change the past so I guess we’ll never know. A while ago I heard that something had happened in a little nowhere town out in New Mexico. Pretty much dropped off the face of the Earth. The only reason I even heard about it was through Belle’s letters. Apparently Chimera had to do some huge cover up job and decided it was better if the town just never existed. Maybe I should go myself and see if I can’t piece what happened together. Could be that someone else out there has it in for Chimera and is a whole lot more direct about it than me. I’m just imaging it was some runaway experiment Frank and Stein got up to. I wonder where those two ended up, I’ll have to check up on them sometime. This journal writing is digging up a lot of memories for me but thats probably a good thing. Write them down before I forget again. I think that’ll be all for today then, why do I keep addressing these like someone’s reading them? Not much point to that is there?
submitted by CDown01 to CreepsMcPasta [link] [comments]


2024.05.21 20:42 CDown01 J.'s Journals: The Lieutenant

Previous Entry
Writing these things has made me realize how different I sound these days. Back when all this started I’m not sure I even spoke English and I certainly didn’t speak like I do now but to be honest, I don’t remember. Trying to recall things to write has made me realize exactly how many little things I’ve forgotten over the years. The sights, the sounds, all those fade into the background of most events.
Even something as visceral as Archer’s basement still takes me a while to recall clearly. I wonder if it’s more than just my long life, we do age after all. I mentioned before that sunlight is not deadly to vampires like myself but very unpleasant, that and it makes us more normal. In the sun I won’t be as strong as I would be in the dark and by my assessment I age in the sun as well. Not any faster than a normal person but I do age, its why I don’t still look like that little boy stuck in Paris anymore.
I did spend quite some time in Paris before I left or rather, escaped. I’m not sure I ever would have left if not for the war. I didn’t have many friends there save for other… I’m not sure what to call them… entities? Whatever you want to cal it I had some friends in the more supernatural parts of the city. A vampire named Belle had become a sort of mother figure to me over the years spent there.
I met her by chance one night as I sated myself in an alley. I was ready to fight but she just laughed and flashed her own fangs at me, ridiculing me for being so careless. It was under her wing where I learned everything I know now about vampires. It’s where I realized not all vampires endure sunlight as well as I do, if anything that one trait is what’s most unique about me according to her. But thats not the story I want to tell on these pages tonight. I want to tell the story of lieutenant Marsh and the real beginnings of the organization that would become Chimera.
When war came to Paris that summer I was unprepared. I never expected the war to spiral out of hand so quickly or for it to force me out of my home. I was with Belle and a few more of her friends whose names escape me waiting out the worst of it and hoping things would blow over in the city soon. Obviously we were completely misguided, it was that sense of invulnerability again just the same as when I was a boy. The world was our playground and nothing could hurt us. It didn’t help that in some ways I really was invulnerable and it went straight to my head.
Only flashes of my memory from that day remain. I remember the nazi soldier kicking in the door and firing at Belle’s friends. I remember the screaming that abruptly ended in a single gunshot. I remember the trail of blood leading to her friends body where it lay staked to the ground in the sun. We heal fast, not instantly but much faster than a human. Put us in sunlight though, and we’re just as fragile as a normal person. It was the first time I’d seen someone with abilities like ours die and it made me feel mortal again for the first time in decades.
The rest of the day is a disjointed blur. Belle and I fled the city, I blank out on the specifics of it but we made it out with some difficulty. After that we hunkered down for the night in a rickety old shack. I remember wanting to push on through the day but Belle protested, she didn’t deal with the sun as well as I did. When night finally fell we fled to the coast and managed to catch a ship heading towards the United States.
The trip was unpleasant to say the least, neither of us made good stowaways. We weren’t living life in the lap of luxury before by any means but we lived comfortably. This was a far cry from what we were used to in Paris and the welcome we received was even worse. Apparently fleeing for your own survival is a crime, both of us were separated and sent to prison on our arrival to the states for stowing away on the ship.
That was the last time I ever saw Belle, I get letters from her every now and then but I haven’t seen her in person since. She does well for herself, works in D.C. as a sort of handler for the supernatural. Regrettably she does work with Chimera, says they have the best interests at heart for the supernatural but she doesn’t see what I see out here. She doesn’t know the part I played in its creation, what it really stood for in the beginning. Chimera tends to kill first these days rather than actually try to help or give the supernatural some kind of place in the world. I think thats why I haven’t been to visit her, I just don’t want to argue with a friend as old as her. Funnily enough I don’t think anyone knows she’s a vampire. I doubt they’d take that very well, she’d probably lose her position. They must have suspicions though because theres no way she’d be able to get letters to me without Baelen knowing about it. Every few months they keep showing up though and I always make sure to write her back.
Anyways I’m getting off topic, back to my story. I was in prison for months until an offer came my way, serve the rest of my sentence or enlist in the army and be a free man when I came back, if I came back. Of course I took the offer, I didn’t realize how suspicious that deal sounded at the time but it actually played out exactly as they said. I also didn’t have much of a choice in the matter either. It was hard to get my hands on any blood when I was almost constantly under watch and I could feel the effects it was having on me. I figured it would be best to get a change of scenery.
The next week I was off to training then not long after, we shipped out to the trenches and met the commander of the platoon I’d been assigned to. That’s the first time I met Lieutenant Johnson Marsh and what a man he was. That first day I was convinced I’d never see a smile ever again, the trenches were a horrible depressing place. But there Marsh was, laughing and smiling and just generally enjoying life with the rest of the platoon. He was either crazy or stupid, thats what my first thoughts about him were. I remember those clearly even today but I couldn’t have been more wrong. If anything he may have turned out to be one of the smartest men I ever knew.
The first few weeks were spent holding our position from the germans. It was brutal but I found I was a decent shot with the rifle I was given. Marsh on the other hand spent those weeks barking orders at us and keeping us in line. He never used a rifle like most of the soldiers used. Instead he kept a Beretta m9 with him at all times. That weapon was the only one I ever saw him use. I remember the name only because he was so found of explaining everything there was to know about the gun to me whenever I questioned him about it. You could immediately recognize the pistol as his by its strange grip. One side of it had a picture of an idyllic scene of a manor house in the middle of a sprawling field. The other had a painting of a woman, his wife I’d guess but he never actually told me if that was there case. He seemed to spend the nights staring with longing at each side of the artistic grip.
I’d never really had a family, even with Belle I’d always felt like I was a bit of an outsider. There was so much I didn’t know about how normal people lived. Even though I’d had friends in Paris we were always kind of hidden away in our own personal corner. There was this separation between us and normal life, even between the other supernaturals in the area.
Here I felt like I was part of something though. Sure I was still lost but so was everyone else, we could be lost together and Marsh would always set us straight in the end. There was something about the man, some piece of him that just understood what we were all going through. He expected a lot from us but he was never unreasonable and several times even argued with command on our behalf when ridiculous orders came our way. I actually wanted to serve with him. The rest of the platoon wasn’t bad but they’d all been given the same deal as me. They were all just there to get out of prison. I’m still not sure what Marsh’s story was, he always kept that to himself but any of us would’ve taken a bullet for that man.
Our first real assignment came maybe three months into my period of indentured service. Our platoon was tasked with rescuing a captured American scientist and capturing a German scientist. The scientists in question were Frank Smith and Stein Hoffman and no, the irony of those names is not lost on me, fits the two of them though. I’m sure doctor Frankenstein wishes he was successful as those two. But before those orders could be acted on we had to overtake a German trench surrounding the compound they were staying in.
That fight was bloody and we lost several good men in the chaos. At one point a trench gun was shoved into my arms and I launched myself into the German trench. I wouldn’t be surprised if ghost stories are still passed around of what I did that day. After I made my way over and into the German trench I lashed out with all I had. Moving with superhuman speed and lashing out with both the bayonet affixed to my gun and my fangs, I fell upon the Germans. They stood little chance as I tore into them and all by my lonesome I ensured we’d face no more resistance.
Marsh was the first over into the now silent trench, I’m glad it was him because I’m not sure anyone else would’ve understood like him. I was holding the German officer to the trench wall, fangs buried in his neck as I fed when I heard footsteps behind me. I dropped him and turned to see Marsh staring questioningly at me. I must’ve been a sight to see, blood dripping from my mouth and covering my bullet torn uniform. Marsh steadied himself for a moment and shouted back to the rest of the platoon,
“Boys hold up a second! Just get down and stay up there a minute won’tcha!”
All of a sudden he took a step forward and a well mannered grin took its usual place on his lips.
“Though You didn’t care for sauerkraut J.?”
The joke stunned me, I fully expected him to shoot me then and there, put me down like the abomination I must’ve looked like to him.
“Lieutenant I…”
But Marsh raised his hands to cut me off.
“Command’d probably want me to shoot’cha, hell maybe I aught’a but I don’t think it’d be right. You seem decent, little odd sure but you’ve got heart, I see it in the way you look out for the boys. Plus I always figured there was some’n off about you. The way you stay out’a the light always seem a little faster and stronger than anyone got the right to be just didn’t figure it’d be…. That.”
Marsh told me pointing to the punctures in the officers neck.
“Thank you lieutenant, Could we keep this between us though sir?”
“Drop the formalities J. Jesus! We’re all friends here.”
“I just don’t want the others to know, they may not be as understanding as you.”
“No can do, but you can tell em’ yourself. Alright men, get on down here!”
In all my years I’d never had to explain myself to anyone up until that point. I guess that day my number was up but I never knew just how understanding people, normal people could be. I’d always lived around the supernatural in Paris, didn’t interact much with the normal people I saw in the streets every day, I didn’t have to. I’d always assumed there was a reason for that but in the moment I realized there wasn’t, not really. I’d just avoided normal people because I feared what they’d think if it came out that I wasn’t like them.
Of course There were some of the men that objected to… what I was. Most of them took after Marsh though. They didn’t really care what I was, I’d proven to them I was a good person and thats all that mattered. I just wish they’d been right about me back then because the truth was I still hadn’t learned to care, not really. Even the ones who objected came around eventually and that night Marsh finally came clean to me about why exactly he was so accepting.
According to him he’d always assumed there was more out there, things beyond human that lived on the fringes of society. Even he always thought he sounded crazy. I was the proof he needed to convince himself he wasn’t. Marsh also told me what we were really doing with the scientists. Both Frank and Stein researched the supernatural, their projects were as secret as secret could be. Marsh’s interests and theories, as personal as he tried to keep them showed up in his file somewhere. The higher ups had handpicked him for this mission because of it. The official story was that Frank had been captured but in reality he defected to further his own research with a like minded individual. Our mission was really to force Frank back into the fold and take Stein along with him.
The more he talked the more I could tell his heart was fully committed to this mission and the final assault tomorrow. I’d never seen someone so… alive. In my extremely long life I don’t think Id ever felt that kind of conviction myself. So I promised him I’d have his back tomorrow no matter what.
Morning broke and with it our assault began. Intel on the German defenses was shoddy at best but we never expected what we’d actually run into. At least three times our number acted as guards so a distraction was in order to give us a window of entry. A few of the men would handle the distraction “however they saw fit” to quote Marsh. Then Marsh and I would make our way into the compound itself and the rest of the platoon would cover us.
For what its worth most of the plan went off without a hitch. A tremendous explosion signaled Marsh and I to press the advantage and rush the confused soldiers that lay in front of us. Some actually turned and ran from me, apparently word of my stunt in the trenches yesterday had spread quickly. The rest of the platoon followed behind us but then our luck ran out with the roar of an engine.
An honest to god panzer tank rolled out of a tunnel we hadn’t seen that ran under the compound and turned its barrel towards us. I almost didn’t hear the blast from how slow time seemed to move. But move it did as the explosion of the shell’s impact scattered bodies left and right. The shell impacted behind us but the sheer force of the blast threw Marsh and I to the ground, knocking us unconscious.
When I slowly came to my eyes couldn’t believe what I was seeing. A man dressed in red priestly robes with a matching red top hat was walking between the bodies. When he approached one that groaned out with agony he’d kneel down and whisper things I couldn’t hear to them, after that he’d snap his fingers. sometimes the person he was talking with would disappear other times they would fall silent and sometimes it didn’t appear that anything happened at all.
Just the sight of the man terrified me and I wasn’t sure why. It was an instinctual reaction, the second I lay eyes on him I froze up and ice cold fear crept its way up my spine. When people accuse me of being the devil this man is who I think of. Even today I’m not sure what it is he does or why. What I do know is that he never looks the same. I’ve seen him appear as male, female, even as an animal on a few occasions but I can always tell. The second I’m near him no matter what he looks like the same old feeling comes over me.
Once my vision had finally focused in on the man he seemed to notice without ever looking at me. I blinked and suddenly he was there, kneeling over me.
“Would you like to live.”
He rasped down at me with a voice that seemed to boom around me no matter how quiet it must’ve actually been. I felt like a child again, staring at Archer for the first time. I’d never really had to fear death before but here I was, sure I was about to meet my end right here. In all honestly I wasn’t injured all that bad, I probably could’ve survived with or without this man help. But something told me that if I said no he’d make sure I would die right here.
“Ye…y… yes”
I stuttered out, barley able to form the words through the pain that stabbed throughout my body.
“You will be my instrument for one night at a time of me choosing.”
The man replied. I stayed silent as I stared into his eyes, trying to determine if the sunglasses he wore were tinted or if his eyes really did burn with an infernal red light. The man cocked his head as if waiting for a response to his question. I’m not sure if question was the right word though, there wasn’t much of a choice for me.
Looking back there was always a choice, maybe I could’ve survived on my own merits, found another way. In the years to come I’d wish I just said no, even if it would’ve cost me my life. But thats not what happened. I nodded and the deal maker snapped his fingers. As soon as he had dark clouds flooded the sky and blocked out the sun, allowing my body to begin repairing itself. The man moved on to where Marsh’s body lay and probably made him the same deal as I felt my body healing. Despite that, my consciousness faded again as I strained to try and hear what the man would say to Marsh.
We never actually discussed the man at all. Not then and not in the years since. Maybe that was all an unspoken part of Marsh’s deal. Maybe both of us just wished that man was nothing more than a waking dream, a vivid hallucination. Whatever the case neither of us ever mentioned that man to each other.
The next time I woke up I was chained to a table next to Marsh. We had been captured and brought before the very scientists we were here to apprehend. There were guards around but they all seemed to be waiting for some kind of order. I was certainly surprised when that order came in perfect English, even more surprised when the order was to let us down so we could talk.
Frank and Stein ended up being quite reasonable people. The two let us stay in relative comfort in the compound as long as we agreed to stay and leave them to their work. That was all the convincing it took for me. I understand that the men I’d served with were all dead and that these two were in some way responsible. Maybe that should’ve bothered me more, today it certainly would’ve. Back then I didn’t think the same way, they accepted me for what I was but only briefly, only out of respect for Marsh. What did the lives of people I’d known for so short a time really matter? Writing this now just makes me realize how cold I was before, I didn’t care for anything beyond myself. I’d made no efforts to find Belle since we were separated and how long had I known her, 100 years, more? I may have pretended I cared but when push came to shove I simply tried to make sure I survived.
Marsh wasn’t as cold as me, in fact he almost immediately reached for where his pistol should’ve been when he was unchained. It took Frank, Stein, and myself weeks to convince him that helping would be the right decision. He didn’t like it at first but little by little I think the scientists grew on him. The guards I’d seen our first day here seemed to thin out the longer we stayed. Wether that was a gesture of trust or simply because they were needed for more important duties I don’t know but it certainly eased Marsh’s mind.
I merely observed the scientists most of the time until Stein asked me for a sample of my blood. It didn’t surprise me that he knew what I was but for obvious reasons I was hesitant to give it to him, especially considering what I’d seen so called doctors do with vampire blood. Eventually he wore me down and I gave let him take a sample just to shut him up. After that I became more involved in their research though not by choice. They had me showcasing my abilities and tested the effects of sunlight on my blood. On a few rare occasions Stein even injected it into other prisoners that were brought in, something I put a stop to very quickly. T
hat sample of blood is why Frank and Stein are still around today. Somehow they managed to isolate whatever part of my DNA allows me to age so much slower than a normal person. They took that and spliced it into their own DNA against my recommendations. The crazy thing was it actually worked. Sure they had a newfound appreciation for rare steaks but beyond that I didn’t notice any of the effects that combining vampire DNA with your own would usually have.
As Marsh and I assisted the scientist’s research however we could we both came to the realization that they needed each other to function. Stein lacked a moral compass and was prone to suggest unethical or risky procedures, sometimes going so far as to carry them out without informing Frank. Frank on the other hand preferred caution in everything he did and sometimes I noticed him personally taking and shredding requests Stein had written for test subjects, hazardous materials, or samples from supernatural entities. The two kept a very delicate dance of checks and balances. Stein ever the daring mad scientist and Frank always playing the role of overly cautious genius.
Marsh and Frank got along extremely well near the end. The two would be up at all hours of the night as Frank explained what kind of things really existed in the world. Marsh always shared these ideas of a world where the supernatural and the normal could live together and I think Frank shared that vision. It wasn’t possible, still isn’t but treating the supernatural as something other than monsters couldn’t possibly be a bad thing. I think thats where the idea of the Bureau of Supernatural Affairs really came from, those talks Marsh had with anyone who would listen.
Overtime one of our favorite conversations was what we would do when the war was over and we could leave this compound. Stein wasn’t sure he would, if his research wasn’t going to a man who’d simply use it to cause more conflict he wouldn’t mind staying. Frank wanted to return home, if that was even possible and he asked if Stein would join him. Those two had also become close friends through our months in the lab. That checks and balances relationship they had made them basically inseparable. Marsh’s answer surprised me though, he said he wanted to get out of the military and start a program, something to help the supernatural live closer to normal lives. At least keep tabs on them so that the quality of their lives might improve. I was stunned, I couldn’t believe he’d throw his career away just to chase this pipe dream of his. I didn’t even know Marsh was concerned with that kind of thing. I didn’t have an answer of my own so I said I’d join Marsh and help with this program idea of his. Actually, even Frank and Stein seemed to agree with Marsh’s way of thinking. Little did we know the war would end less than a month after our talk and we’d all get the chance to actually put Marsh’s little idea to the test.
Once the Americans had come and discovered the compound pretty much abandoned aside from us we were all taken prisoner and shipped back to America. We were all interrogated and they either heard what they wanted to hear, or decided anyone we’d talk to about our experiences would assume we were just crazy. We were released back into society under constant surveillance. They even gave us a sizable home in D.C., it was certainly bugged to its core but thats exactly what we wanted.
Through the next year we used Frank and Steins knowledge and my supernatural nature to track down entities all over the country. We made sure that everything was discussed and planned out in the house. That way however was listening knew exactly what we were doing and how successful it was. It wasn’t all sunshine and rainbows though, some entities would rather we didn’t know about them. Others were naturally aggressive but some we were actually able to help.
Our escapades as a group of four didn’t last much past the first year. Mostly because our master plan of using the bugs worked perfectly. Ol’ uncle Sam had been listening in and wanted his chance at calling the shots but it meant we became a legitimate organization, the BSA. Technically the acronym was already taken but no one ever complained and Marsh never came up with anything better.
We spent 4 years doing everything we could to improve the lives of supernatural beings everywhere. Not every one of our endeavors was a success but we did some good in the world. One such project was blood banks for vampires. While the blood that gets donated is used for transfusions and the like some was put into cold storage for the BSA. That got distributed to vampires who had come to an agreement with us to stop hunting humans for blood. Some vampires were even selected for jobs at these blood banks, under the supervision of BSA agents of course.
The more human supernaturals like werewolves, vampires, and succubi even used us to find jobs in the world. We made in roads for the supernatural in daily life because of it. Werewolves would use their strength for government construction. Vampire’s long lives made them excellent archivists or history teachers because they actually been there for those events. A succubus’s ability to understand and control someones emotions and reactions made them excellent therapists and conflict deescalation specialists. Those are just some of the fields we managed to get the supernatural involved in. While they usually had to hide their natural they were wildly successful.
Everything went well until that fourth year when I first met Baelen. He was headstrong from the beginning, the powers that be were grooming him for leadership. He was everything they wanted, he followed orders and didn’t question things to much. In short, he was the perfect solution to the inconvenience the four of us caused running the organization as we saw fit. But baleen had a mean streak, he didn’t want to protect the supernatural so much as he wanted to put them in their place. Unfortunately a lot of the research we provided had scared pretty much everyone above us who had never even entertained the idea of the supernatural until now. That meant Baelen’s ideas of monitoring and segregating the supernatural population were popular. So popular that suggesting culling their numbers to keep them in check and under the thumb of the BSA was an idea they actually entertained. That sentiment caught on and our orders became more and more militant.
Every time we disregarded them to do things the way we had envisioned the consequence grew steeper. Eventually Frank, Stein, Marsh, and I just couldn’t stand to see what our BSA had become so we left. We couldn’t do anything else to stop what was coming from the inside, no point in going down with the ship.
After that Baelen quickly ended up heading the whole operation. He still took orders directly from government officials and when the BSA became part of homeland security it became Chimera division. Why they chose such a stupid name I’ll never know but the organization was a shadow of its former self. Before we looked out for the supernatural, tried to help. Under Baelen Chimera just exists to monitor the supernatural and “correct” any issues uncle Sam decides to have with them. They’re glorified enforcers that don’t give a damn how the supernatural actually have it. That’s not to say some good people don’t work for them, people like Belle and even Marsh’s own daughter as far as I’m aware.
It sickens me to think I was a part of it though, for all the good we did maybe it would’ve been better if Johnson Marsh’s pipe dream would’ve stayed just that. I can do a lot but I can’t change the past so I guess we’ll never know. A while ago I heard that something had happened in a little nowhere town out in New Mexico. Pretty much dropped off the face of the Earth. The only reason I even heard about it was through Belle’s letters. Apparently Chimera had to do some huge cover up job and decided it was better if the town just never existed. Maybe I should go myself and see if I can’t piece what happened together. Could be that someone else out there has it in for Chimera and is a whole lot more direct about it than me. I’m just imaging it was some runaway experiment Frank and Stein got up to. I wonder where those two ended up, I’ll have to check up on them sometime. This journal writing is digging up a lot of memories for me but thats probably a good thing. Write them down before I forget again. I think that’ll be all for today then, why do I keep addressing these like someone’s reading them? Not much point to that is there?
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2024.05.21 20:40 CDown01 J.'s Journals: The Lieutenant

Previous Entry
Writing these things has made me realize how different I sound these days. Back when all this started I’m not sure I even spoke English and I certainly didn’t speak like I do now but to be honest, I don’t remember. Trying to recall things to write has made me realize exactly how many little things I’ve forgotten over the years. The sights, the sounds, all those fade into the background of most events.
Even something as visceral as Archer’s basement still takes me a while to recall clearly. I wonder if it’s more than just my long life, we do age after all. I mentioned before that sunlight is not deadly to vampires like myself but very unpleasant, that and it makes us more normal. In the sun I won’t be as strong as I would be in the dark and by my assessment I age in the sun as well. Not any faster than a normal person but I do age, its why I don’t still look like that little boy stuck in Paris anymore.
I did spend quite some time in Paris before I left or rather, escaped. I’m not sure I ever would have left if not for the war. I didn’t have many friends there save for other… I’m not sure what to call them… entities? Whatever you want to cal it I had some friends in the more supernatural parts of the city. A vampire named Belle had become a sort of mother figure to me over the years spent there.
I met her by chance one night as I sated myself in an alley. I was ready to fight but she just laughed and flashed her own fangs at me, ridiculing me for being so careless. It was under her wing where I learned everything I know now about vampires. It’s where I realized not all vampires endure sunlight as well as I do, if anything that one trait is what’s most unique about me according to her. But thats not the story I want to tell on these pages tonight. I want to tell the story of lieutenant Marsh and the real beginnings of the organization that would become Chimera.
When war came to Paris that summer I was unprepared. I never expected the war to spiral out of hand so quickly or for it to force me out of my home. I was with Belle and a few more of her friends whose names escape me waiting out the worst of it and hoping things would blow over in the city soon. Obviously we were completely misguided, it was that sense of invulnerability again just the same as when I was a boy. The world was our playground and nothing could hurt us. It didn’t help that in some ways I really was invulnerable and it went straight to my head.
Only flashes of my memory from that day remain. I remember the nazi soldier kicking in the door and firing at Belle’s friends. I remember the screaming that abruptly ended in a single gunshot. I remember the trail of blood leading to her friends body where it lay staked to the ground in the sun. We heal fast, not instantly but much faster than a human. Put us in sunlight though, and we’re just as fragile as a normal person. It was the first time I’d seen someone with abilities like ours die and it made me feel mortal again for the first time in decades.
The rest of the day is a disjointed blur. Belle and I fled the city, I blank out on the specifics of it but we made it out with some difficulty. After that we hunkered down for the night in a rickety old shack. I remember wanting to push on through the day but Belle protested, she didn’t deal with the sun as well as I did. When night finally fell we fled to the coast and managed to catch a ship heading towards the United States.
The trip was unpleasant to say the least, neither of us made good stowaways. We weren’t living life in the lap of luxury before by any means but we lived comfortably. This was a far cry from what we were used to in Paris and the welcome we received was even worse. Apparently fleeing for your own survival is a crime, both of us were separated and sent to prison on our arrival to the states for stowing away on the ship.
That was the last time I ever saw Belle, I get letters from her every now and then but I haven’t seen her in person since. She does well for herself, works in D.C. as a sort of handler for the supernatural. Regrettably she does work with Chimera, says they have the best interests at heart for the supernatural but she doesn’t see what I see out here. She doesn’t know the part I played in its creation, what it really stood for in the beginning. Chimera tends to kill first these days rather than actually try to help or give the supernatural some kind of place in the world. I think thats why I haven’t been to visit her, I just don’t want to argue with a friend as old as her. Funnily enough I don’t think anyone knows she’s a vampire. I doubt they’d take that very well, she’d probably lose her position. They must have suspicions though because theres no way she’d be able to get letters to me without Baelen knowing about it. Every few months they keep showing up though and I always make sure to write her back.
Anyways I’m getting off topic, back to my story. I was in prison for months until an offer came my way, serve the rest of my sentence or enlist in the army and be a free man when I came back, if I came back. Of course I took the offer, I didn’t realize how suspicious that deal sounded at the time but it actually played out exactly as they said. I also didn’t have much of a choice in the matter either. It was hard to get my hands on any blood when I was almost constantly under watch and I could feel the effects it was having on me. I figured it would be best to get a change of scenery.
The next week I was off to training then not long after, we shipped out to the trenches and met the commander of the platoon I’d been assigned to. That’s the first time I met Lieutenant Johnson Marsh and what a man he was. That first day I was convinced I’d never see a smile ever again, the trenches were a horrible depressing place. But there Marsh was, laughing and smiling and just generally enjoying life with the rest of the platoon. He was either crazy or stupid, thats what my first thoughts about him were. I remember those clearly even today but I couldn’t have been more wrong. If anything he may have turned out to be one of the smartest men I ever knew.
The first few weeks were spent holding our position from the germans. It was brutal but I found I was a decent shot with the rifle I was given. Marsh on the other hand spent those weeks barking orders at us and keeping us in line. He never used a rifle like most of the soldiers used. Instead he kept a Beretta m9 with him at all times. That weapon was the only one I ever saw him use. I remember the name only because he was so found of explaining everything there was to know about the gun to me whenever I questioned him about it. You could immediately recognize the pistol as his by its strange grip. One side of it had a picture of an idyllic scene of a manor house in the middle of a sprawling field. The other had a painting of a woman, his wife I’d guess but he never actually told me if that was there case. He seemed to spend the nights staring with longing at each side of the artistic grip.
I’d never really had a family, even with Belle I’d always felt like I was a bit of an outsider. There was so much I didn’t know about how normal people lived. Even though I’d had friends in Paris we were always kind of hidden away in our own personal corner. There was this separation between us and normal life, even between the other supernaturals in the area.
Here I felt like I was part of something though. Sure I was still lost but so was everyone else, we could be lost together and Marsh would always set us straight in the end. There was something about the man, some piece of him that just understood what we were all going through. He expected a lot from us but he was never unreasonable and several times even argued with command on our behalf when ridiculous orders came our way. I actually wanted to serve with him. The rest of the platoon wasn’t bad but they’d all been given the same deal as me. They were all just there to get out of prison. I’m still not sure what Marsh’s story was, he always kept that to himself but any of us would’ve taken a bullet for that man.
Our first real assignment came maybe three months into my period of indentured service. Our platoon was tasked with rescuing a captured American scientist and capturing a German scientist. The scientists in question were Frank Smith and Stein Hoffman and no, the irony of those names is not lost on me, fits the two of them though. I’m sure doctor Frankenstein wishes he was successful as those two. But before those orders could be acted on we had to overtake a German trench surrounding the compound they were staying in.
That fight was bloody and we lost several good men in the chaos. At one point a trench gun was shoved into my arms and I launched myself into the German trench. I wouldn’t be surprised if ghost stories are still passed around of what I did that day. After I made my way over and into the German trench I lashed out with all I had. Moving with superhuman speed and lashing out with both the bayonet affixed to my gun and my fangs, I fell upon the Germans. They stood little chance as I tore into them and all by my lonesome I ensured we’d face no more resistance.
Marsh was the first over into the now silent trench, I’m glad it was him because I’m not sure anyone else would’ve understood like him. I was holding the German officer to the trench wall, fangs buried in his neck as I fed when I heard footsteps behind me. I dropped him and turned to see Marsh staring questioningly at me. I must’ve been a sight to see, blood dripping from my mouth and covering my bullet torn uniform. Marsh steadied himself for a moment and shouted back to the rest of the platoon,
“Boys hold up a second! Just get down and stay up there a minute won’tcha!”
All of a sudden he took a step forward and a well mannered grin took its usual place on his lips.
“Though You didn’t care for sauerkraut J.?”
The joke stunned me, I fully expected him to shoot me then and there, put me down like the abomination I must’ve looked like to him.
“Lieutenant I…”
But Marsh raised his hands to cut me off.
“Command’d probably want me to shoot’cha, hell maybe I aught’a but I don’t think it’d be right. You seem decent, little odd sure but you’ve got heart, I see it in the way you look out for the boys. Plus I always figured there was some’n off about you. The way you stay out’a the light always seem a little faster and stronger than anyone got the right to be just didn’t figure it’d be…. That.”
Marsh told me pointing to the punctures in the officers neck.
“Thank you lieutenant, Could we keep this between us though sir?”
“Drop the formalities J. Jesus! We’re all friends here.”
“I just don’t want the others to know, they may not be as understanding as you.”
“No can do, but you can tell em’ yourself. Alright men, get on down here!”
In all my years I’d never had to explain myself to anyone up until that point. I guess that day my number was up but I never knew just how understanding people, normal people could be. I’d always lived around the supernatural in Paris, didn’t interact much with the normal people I saw in the streets every day, I didn’t have to. I’d always assumed there was a reason for that but in the moment I realized there wasn’t, not really. I’d just avoided normal people because I feared what they’d think if it came out that I wasn’t like them.
Of course There were some of the men that objected to… what I was. Most of them took after Marsh though. They didn’t really care what I was, I’d proven to them I was a good person and thats all that mattered. I just wish they’d been right about me back then because the truth was I still hadn’t learned to care, not really. Even the ones who objected came around eventually and that night Marsh finally came clean to me about why exactly he was so accepting.
According to him he’d always assumed there was more out there, things beyond human that lived on the fringes of society. Even he always thought he sounded crazy. I was the proof he needed to convince himself he wasn’t. Marsh also told me what we were really doing with the scientists. Both Frank and Stein researched the supernatural, their projects were as secret as secret could be. Marsh’s interests and theories, as personal as he tried to keep them showed up in his file somewhere. The higher ups had handpicked him for this mission because of it. The official story was that Frank had been captured but in reality he defected to further his own research with a like minded individual. Our mission was really to force Frank back into the fold and take Stein along with him.
The more he talked the more I could tell his heart was fully committed to this mission and the final assault tomorrow. I’d never seen someone so… alive. In my extremely long life I don’t think Id ever felt that kind of conviction myself. So I promised him I’d have his back tomorrow no matter what.
Morning broke and with it our assault began. Intel on the German defenses was shoddy at best but we never expected what we’d actually run into. At least three times our number acted as guards so a distraction was in order to give us a window of entry. A few of the men would handle the distraction “however they saw fit” to quote Marsh. Then Marsh and I would make our way into the compound itself and the rest of the platoon would cover us.
For what its worth most of the plan went off without a hitch. A tremendous explosion signaled Marsh and I to press the advantage and rush the confused soldiers that lay in front of us. Some actually turned and ran from me, apparently word of my stunt in the trenches yesterday had spread quickly. The rest of the platoon followed behind us but then our luck ran out with the roar of an engine.
An honest to god panzer tank rolled out of a tunnel we hadn’t seen that ran under the compound and turned its barrel towards us. I almost didn’t hear the blast from how slow time seemed to move. But move it did as the explosion of the shell’s impact scattered bodies left and right. The shell impacted behind us but the sheer force of the blast threw Marsh and I to the ground, knocking us unconscious.
When I slowly came to my eyes couldn’t believe what I was seeing. A man dressed in red priestly robes with a matching red top hat was walking between the bodies. When he approached one that groaned out with agony he’d kneel down and whisper things I couldn’t hear to them, after that he’d snap his fingers. sometimes the person he was talking with would disappear other times they would fall silent and sometimes it didn’t appear that anything happened at all.
Just the sight of the man terrified me and I wasn’t sure why. It was an instinctual reaction, the second I lay eyes on him I froze up and ice cold fear crept its way up my spine. When people accuse me of being the devil this man is who I think of. Even today I’m not sure what it is he does or why. What I do know is that he never looks the same. I’ve seen him appear as male, female, even as an animal on a few occasions but I can always tell. The second I’m near him no matter what he looks like the same old feeling comes over me.
Once my vision had finally focused in on the man he seemed to notice without ever looking at me. I blinked and suddenly he was there, kneeling over me.
“Would you like to live.”
He rasped down at me with a voice that seemed to boom around me no matter how quiet it must’ve actually been. I felt like a child again, staring at Archer for the first time. I’d never really had to fear death before but here I was, sure I was about to meet my end right here. In all honestly I wasn’t injured all that bad, I probably could’ve survived with or without this man help. But something told me that if I said no he’d make sure I would die right here.
“Ye…y… yes”
I stuttered out, barley able to form the words through the pain that stabbed throughout my body.
“You will be my instrument for one night at a time of me choosing.”
The man replied. I stayed silent as I stared into his eyes, trying to determine if the sunglasses he wore were tinted or if his eyes really did burn with an infernal red light. The man cocked his head as if waiting for a response to his question. I’m not sure if question was the right word though, there wasn’t much of a choice for me.
Looking back there was always a choice, maybe I could’ve survived on my own merits, found another way. In the years to come I’d wish I just said no, even if it would’ve cost me my life. But thats not what happened. I nodded and the deal maker snapped his fingers. As soon as he had dark clouds flooded the sky and blocked out the sun, allowing my body to begin repairing itself. The man moved on to where Marsh’s body lay and probably made him the same deal as I felt my body healing. Despite that, my consciousness faded again as I strained to try and hear what the man would say to Marsh.
We never actually discussed the man at all. Not then and not in the years since. Maybe that was all an unspoken part of Marsh’s deal. Maybe both of us just wished that man was nothing more than a waking dream, a vivid hallucination. Whatever the case neither of us ever mentioned that man to each other.
The next time I woke up I was chained to a table next to Marsh. We had been captured and brought before the very scientists we were here to apprehend. There were guards around but they all seemed to be waiting for some kind of order. I was certainly surprised when that order came in perfect English, even more surprised when the order was to let us down so we could talk.
Frank and Stein ended up being quite reasonable people. The two let us stay in relative comfort in the compound as long as we agreed to stay and leave them to their work. That was all the convincing it took for me. I understand that the men I’d served with were all dead and that these two were in some way responsible. Maybe that should’ve bothered me more, today it certainly would’ve. Back then I didn’t think the same way, they accepted me for what I was but only briefly, only out of respect for Marsh. What did the lives of people I’d known for so short a time really matter? Writing this now just makes me realize how cold I was before, I didn’t care for anything beyond myself. I’d made no efforts to find Belle since we were separated and how long had I known her, 100 years, more? I may have pretended I cared but when push came to shove I simply tried to make sure I survived.
Marsh wasn’t as cold as me, in fact he almost immediately reached for where his pistol should’ve been when he was unchained. It took Frank, Stein, and myself weeks to convince him that helping would be the right decision. He didn’t like it at first but little by little I think the scientists grew on him. The guards I’d seen our first day here seemed to thin out the longer we stayed. Wether that was a gesture of trust or simply because they were needed for more important duties I don’t know but it certainly eased Marsh’s mind.
I merely observed the scientists most of the time until Stein asked me for a sample of my blood. It didn’t surprise me that he knew what I was but for obvious reasons I was hesitant to give it to him, especially considering what I’d seen so called doctors do with vampire blood. Eventually he wore me down and I gave let him take a sample just to shut him up. After that I became more involved in their research though not by choice. They had me showcasing my abilities and tested the effects of sunlight on my blood. On a few rare occasions Stein even injected it into other prisoners that were brought in, something I put a stop to very quickly. T
hat sample of blood is why Frank and Stein are still around today. Somehow they managed to isolate whatever part of my DNA allows me to age so much slower than a normal person. They took that and spliced it into their own DNA against my recommendations. The crazy thing was it actually worked. Sure they had a newfound appreciation for rare steaks but beyond that I didn’t notice any of the effects that combining vampire DNA with your own would usually have.
As Marsh and I assisted the scientist’s research however we could we both came to the realization that they needed each other to function. Stein lacked a moral compass and was prone to suggest unethical or risky procedures, sometimes going so far as to carry them out without informing Frank. Frank on the other hand preferred caution in everything he did and sometimes I noticed him personally taking and shredding requests Stein had written for test subjects, hazardous materials, or samples from supernatural entities. The two kept a very delicate dance of checks and balances. Stein ever the daring mad scientist and Frank always playing the role of overly cautious genius.
Marsh and Frank got along extremely well near the end. The two would be up at all hours of the night as Frank explained what kind of things really existed in the world. Marsh always shared these ideas of a world where the supernatural and the normal could live together and I think Frank shared that vision. It wasn’t possible, still isn’t but treating the supernatural as something other than monsters couldn’t possibly be a bad thing. I think thats where the idea of the Bureau of Supernatural Affairs really came from, those talks Marsh had with anyone who would listen.
Overtime one of our favorite conversations was what we would do when the war was over and we could leave this compound. Stein wasn’t sure he would, if his research wasn’t going to a man who’d simply use it to cause more conflict he wouldn’t mind staying. Frank wanted to return home, if that was even possible and he asked if Stein would join him. Those two had also become close friends through our months in the lab. That checks and balances relationship they had made them basically inseparable. Marsh’s answer surprised me though, he said he wanted to get out of the military and start a program, something to help the supernatural live closer to normal lives. At least keep tabs on them so that the quality of their lives might improve. I was stunned, I couldn’t believe he’d throw his career away just to chase this pipe dream of his. I didn’t even know Marsh was concerned with that kind of thing. I didn’t have an answer of my own so I said I’d join Marsh and help with this program idea of his. Actually, even Frank and Stein seemed to agree with Marsh’s way of thinking. Little did we know the war would end less than a month after our talk and we’d all get the chance to actually put Marsh’s little idea to the test.
Once the Americans had come and discovered the compound pretty much abandoned aside from us we were all taken prisoner and shipped back to America. We were all interrogated and they either heard what they wanted to hear, or decided anyone we’d talk to about our experiences would assume we were just crazy. We were released back into society under constant surveillance. They even gave us a sizable home in D.C., it was certainly bugged to its core but thats exactly what we wanted.
Through the next year we used Frank and Steins knowledge and my supernatural nature to track down entities all over the country. We made sure that everything was discussed and planned out in the house. That way however was listening knew exactly what we were doing and how successful it was. It wasn’t all sunshine and rainbows though, some entities would rather we didn’t know about them. Others were naturally aggressive but some we were actually able to help.
Our escapades as a group of four didn’t last much past the first year. Mostly because our master plan of using the bugs worked perfectly. Ol’ uncle Sam had been listening in and wanted his chance at calling the shots but it meant we became a legitimate organization, the BSA. Technically the acronym was already taken but no one ever complained and Marsh never came up with anything better.
We spent 4 years doing everything we could to improve the lives of supernatural beings everywhere. Not every one of our endeavors was a success but we did some good in the world. One such project was blood banks for vampires. While the blood that gets donated is used for transfusions and the like some was put into cold storage for the BSA. That got distributed to vampires who had come to an agreement with us to stop hunting humans for blood. Some vampires were even selected for jobs at these blood banks, under the supervision of BSA agents of course.
The more human supernaturals like werewolves, vampires, and succubi even used us to find jobs in the world. We made in roads for the supernatural in daily life because of it. Werewolves would use their strength for government construction. Vampire’s long lives made them excellent archivists or history teachers because they actually been there for those events. A succubus’s ability to understand and control someones emotions and reactions made them excellent therapists and conflict deescalation specialists. Those are just some of the fields we managed to get the supernatural involved in. While they usually had to hide their natural they were wildly successful.
Everything went well until that fourth year when I first met Baelen. He was headstrong from the beginning, the powers that be were grooming him for leadership. He was everything they wanted, he followed orders and didn’t question things to much. In short, he was the perfect solution to the inconvenience the four of us caused running the organization as we saw fit. But baleen had a mean streak, he didn’t want to protect the supernatural so much as he wanted to put them in their place. Unfortunately a lot of the research we provided had scared pretty much everyone above us who had never even entertained the idea of the supernatural until now. That meant Baelen’s ideas of monitoring and segregating the supernatural population were popular. So popular that suggesting culling their numbers to keep them in check and under the thumb of the BSA was an idea they actually entertained. That sentiment caught on and our orders became more and more militant.
Every time we disregarded them to do things the way we had envisioned the consequence grew steeper. Eventually Frank, Stein, Marsh, and I just couldn’t stand to see what our BSA had become so we left. We couldn’t do anything else to stop what was coming from the inside, no point in going down with the ship.
After that Baelen quickly ended up heading the whole operation. He still took orders directly from government officials and when the BSA became part of homeland security it became Chimera division. Why they chose such a stupid name I’ll never know but the organization was a shadow of its former self. Before we looked out for the supernatural, tried to help. Under Baelen Chimera just exists to monitor the supernatural and “correct” any issues uncle Sam decides to have with them. They’re glorified enforcers that don’t give a damn how the supernatural actually have it. That’s not to say some good people don’t work for them, people like Belle and even Marsh’s own daughter as far as I’m aware.
It sickens me to think I was a part of it though, for all the good we did maybe it would’ve been better if Johnson Marsh’s pipe dream would’ve stayed just that. I can do a lot but I can’t change the past so I guess we’ll never know. A while ago I heard that something had happened in a little nowhere town out in New Mexico. Pretty much dropped off the face of the Earth. The only reason I even heard about it was through Belle’s letters. Apparently Chimera had to do some huge cover up job and decided it was better if the town just never existed. Maybe I should go myself and see if I can’t piece what happened together. Could be that someone else out there has it in for Chimera and is a whole lot more direct about it than me. I’m just imaging it was some runaway experiment Frank and Stein got up to. I wonder where those two ended up, I’ll have to check up on them sometime. This journal writing is digging up a lot of memories for me but thats probably a good thing. Write them down before I forget again. I think that’ll be all for today then, why do I keep addressing these like someone’s reading them? Not much point to that is there?
submitted by CDown01 to DrCreepensVault [link] [comments]


2024.05.21 19:06 Unlucky-Ad-2733 Advice/opinions on a city break for next year (3 year old) please.

Hello all!
First post here, so thank you in advance and you have a good community here nice to see.
My partner and I have a 2 year old (demon) child. Earlier this year we went to centre parcs, it was nice and enjoyable and we've got a long weekend in the Cotteswolds in July.
We are saving up to take her to Disney Paris in 2 years when she's 4. However, we still want a smaller cheaper holiday next year, preferably in the early seasons before May.
Looling to make it abroad, this would be the first foreign excursion and first flight.
So, looking for opinions and advice on destination ideas for next year please.
We are based near London Luton but happily will fly from other major London based airports if required.
We've got a shortlist together of some destinations already but would love your input of places to go, things to see and why you think they make great toddler destinations.
Our current shortlist is:
We are still adding to this list, but the idea will be to have family/toddler friendly destinations with things for us all to do/see.
Looking more at city breaks than sun/beach, looking for 4/5 nights.
Thank you
submitted by Unlucky-Ad-2733 to UKParenting [link] [comments]


2024.05.21 19:04 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

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Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. 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2024.05.21 16:57 Shagrrotten The Greatest Car Chases in Movie History, Ranked

Taken from: https://www.theringer.com/movies/2024/5/21/24161120/greatest-movie-car-chase-scenes-ranked-furiosa-mad-max-saga
In honor of the imminent ‘Furiosa: A Mad Max Saga,’ we’re shifting into high gear to determine the best chase scene in cinema history
By Miles Surrey May 21, 2024, 6:30am EDTGetty Images/Ringer illustration
After wowing audiences with Mad Max: Fury Road, director George Miller returns to the franchise’s post-apocalyptic wastelands for Furiosa, the epic origin story of the eponymous heroine (now played by Anya Taylor-Joy), premiering on Friday. As the follow-up to one of the greatest action films ever made, it’s hard to overstate the hype for Furiosa, and that was before word got out about a showstopping 15-minute sequence that required nearly 200 stuntpeople and took 78 days to shoot. While Furiosa will have its own distinct flavor, as is true of every Mad Max movie, there’s one thing that unites these projects: intense, jaw-dropping scenes of vehicular mayhem. And what better way to honor the franchise than by celebrating what it does best?
Ahead of Furiosa’s release, we’ve put together our definitive ranking of the best car chases in cinema. There weren’t any strict rules in place, other than capping the list at 20—mostly for my own sanity—and limiting every franchise to one entry. (Apologies to Fury Road’s kickass predecessor The Road Warrior.) We also won’t discriminate against scenes that feature motorbikes, so long as cars (and/or trucks) remain part of the equation. As for what, exactly, constitutes a good car chase? Like list making, it’s bound to be subjective, but I tend to gravitate toward two key elements: the skill of the stuntwork on display and the ways in which a filmmaker conveys the action in relation to the story. (Also, the less CGI, the better.) Buckle up, ’cause we’re not wasting any time shifting into high gear.

20. Quantum of Solace (2008)

There have been some memorable car chases in the James Bond franchise: the first sequence featuring the iconic Aston Martin DB5 in Goldfinger, the corkscrew jump in The Man With the Golden Gun, the Lotus Esprit submarine in The Spy Who Loved Me. But I’m going with a somewhat controversial pick here: Quantum of Solace. There are many issues with Quantum of Solace—namely, it was one of the most high-profile blockbusters affected by the 2007-08 writers strike—but its opening scene isn’t one of them. Picking up right where Casino Royale left off, we find Bond (Daniel Craig) evading henchmen through the narrow roads around Italy’s Lake Garda. The frenetic, furious chase mirrors Bond’s sense of anguish after losing Vesper Lynd (Eva Green), the woman he opened his heart to, and his relentless quest for answers. It’s a thrilling tone-setter for Quantum of Solace and one that doesn’t overstay its welcome, capped off by Bond sending his final pursuers flying off a cliff:
If we’re being honest, though, it feels like James Bond has yet to create a franchise-defining car chase. Perhaps that’s a mission the newest 007, whoever it ends up being, can undertake.

19. Mission: Impossible—Rogue Nation (2015)

The Mission: Impossible franchise is no stranger to electrifying chase scenes, the best of which find Tom Cruise’s Ethan Hunt working up his heart rate. When it comes to action behind the wheel, though, Fallout tends to dominate the discussion—even on this very website. But I think the vehicular chase in Rogue Nation is being slept on. What we have is effectively two sequences for the price of one: The first finds Hunt pursuing Ilsa Faust (Rebecca Ferguson) by car through the narrow streets of Casablanca alongside some nefarious henchmen; the second sees him continue the chase outside the city on motorbike. (Adding to the chaos: Hunt had only just been resuscitated, and he’s clearly not all there.) In terms of death-defying stunts for the audience’s entertainment, a helmetless Cruise taking corners like a MotoGP racer is child’s play compared to his other exploits, but the actor’s authentic reaction to scraping his knee on the road underlines that there’s no one else in Hollywood doing it like him:
We’ll be sure to update this ranking if and when Cruise does something even more dangerous down the road, pun unintended.

18. Vanishing Point (1971)

A movie that counts the likes of Steven Spielberg and Quentin Tarantino among its biggest fans, Vanishing Point is the first of a few entries on this ranking that’s essentially one extended car chase. The film stars Barry Newman as Kowalski, a man tasked with delivering a Dodge Challenger T 440 Magnum from Colorado to California while eluding police across four states. One of Kowalski’s most memorable run-ins comes when a guy driving a Jaguar E-Type convertible challenges him to an impromptu race. Incredibly, we’re expected to believe the man in the Jag comes out of this crash in one piece:
Vanishing Point might not boast the impressive production values of other movies on this list, but considering Tarantino would go on to feature a white Challenger in Death Proof, its influence in the car cinema canon is undeniable.

17. Fast Five (2011)

Let’s face it, Fast & Furious has seen better days. Some believe the franchise’s dip in quality coincided with the death of Paul Walker; others are dismayed by the pivot from street racing to absurd feats of superherodom—emphasis on the Dom. Perhaps it’s a bit of both, but the very best movie in the series, Fast Five, manages to strike the perfect balance: It’s a relatively grounded heist thriller that nevertheless takes the franchise to ridiculous new heights. After Dominic Toretto (Vin Diesel) and his crew steal $100 million from a Brazilian kingpin, they drag the entire bank vault holding the money through the streets of Rio de Janeiro, all while being pursued by authorities. It’s a delightfully destructive sequence that does untold damage to Rio’s infrastructure and features some of the most bone-crunching crashes committed to film:
If the Fast franchise is going to break out of its recent slump, it would do well to remember that there’s nothing better than letting its heroes live their lives a quarter mile at a time—no detours to outer space required.

16. The Blues Brothers (1980)

A good car chase isn’t reserved just for action flicks: Comedies can get in on the act, too. In The Blues Brothers, starring the recurring Saturday Night Live characters played by John Belushi and Dan Aykroyd, the beloved bandmates must prevent the foreclosure of the orphanage where they were raised by scrounging together $5,000. Naturally, that’s easier said than done: Along the way, the Blues Brothers draw the attention of neo-Nazis, a country-and-western band, and local police. While The Blues Brothers has amusing gags and musical numbers, its chase sequences with the Brothers behind the wheel of a 1974 Dodge Monaco are what really steal the show—and none are better than a climactic pursuit across Chicago. More than 60 old police cars were used in the film, some of which are wrecked in a comically over-the-top pileup:
The sheer scale of The Blues Brothers’ final set piece is commendable in and of itself—as is the movie’s commitment to treating real-life cars like a bunch of Hot Wheels.

15. Baby Driver (2017)

For good and for ill, Edgar Wright’s movies exude an abundance of style, and Baby Driver is no exception. Baby Driver is centered on a clever gimmick: The action works in tandem with its soundtrack because the film’s protagonist, Baby (Ansel Elgort), suffers from tinnitus and constantly plays music to drown out the ringing. When everything’s clicking into place, Baby Driver feels like a supersized series of music videos, and nothing hits quite like its opening sequence. Baby acts as the getaway driver for a bank robbery while listening to the Jon Spencer Blues Explosion’s “Bellbottoms.” The ensuing chase works around rhythms of the song, as if Baby’s Subaru WRX were the star of its own dance number. Take nothing away from the actual driving, either, which puts the rally car to good use:
Baby Driver’s gimmick stretches a little thin by the end, but it’s hard to deny the crowd-pleasing power of Wright’s film when it’s firing on all cylinders.

14. The Raid 2 (2014)

With a trio of kickass Indonesian martial arts films under his belt, Gareth Evans has established himself as one of the most exciting action directors on the planet—someone who seems most in his element staging positively brutal hand-to-hand combat. In The Raid 2, however, Evans also brought his signature brand of carnage to the road. While there’s some cleverly executed close-quarters fighting within the confines of an SUV, courtesy of Iko Uwais’s hard-hitting protagonist, what really cements this sequence’s greatness are the moments when Evans turns the cars into an extension of the characters’ fists:
This belongs in an entirely new category of combat: car fights. There are so many action scenes in The Raid 2 worth writing home about—the kitchen showdown is an all-timer—but the fact that Evans casually tossed in an unforgettable car chase shows why he’s one of one.

13. The Driver (1978)

I’ll say this for Walter Hill’s The Driver: It sure lives up to its title. In this stripped-down thriller—one where none of the characters have a name—we follow the Driver (Ryan O’Neal), a getaway driver who has become a thorn in the side of the LAPD. In the film’s best scene, we see its taciturn protagonist living up to his reputation. With the Driver behind the wheel of a 1974 Ford Galaxie, a cat-and-mouse game unfolds when a handful of police cars are hot on his tail. What I love about this sequence is the pared-down nature of it all: The Driver outwits the cops as much as he outraces them. (Though, ironically, that wasn’t entirely by design: As Hill later explained, an accident on the last night of shooting meant they had to cobble together what had already been filmed.) Frankly, you’d never know the difference from the finished article:
If the general vibes of The Driver seem familiar, that’s because it was a major inspiration for Nicolas Winding Refn’s Drive, which just so happened to feature an unnamed protagonist (Ryan Gosling) evading police through the streets of Los Angeles.

12. The Bourne Supremacy (2004)

The shaky-cam style of the Bourne franchise isn’t for everyone—just ask John Woo—but credit where it’s due: These movies know how to deliver a good chase scene. (A friendly reminder that The Bourne Legacy is an underrated gem with an awesome motorbike sequence to boot.) But there’s one Bourne chase that stands above the rest: the Moscow getaway in The Bourne Supremacy. After being wounded by the Russian assassin Kirill (Karl Urban), Jason Bourne (Matt Damon) hijacks a taxi, with both the police and Kirill in hot pursuit. This isn’t the kind of sequence that lingers on any one shot; instead, what makes it work is the frenetic nature of the editing, which allows the viewer to feel like they’re in Bourne’s fight-or-flight headspace:
If I’m being honest, I’m usually one of those people who doesn’t like the Bourne movies’ shaky-cam style, but when it’s executed with such craftsmanship, you can’t help but get caught up in its adrenaline-pumping power.

11. The Seven-Ups (1973)

Philip D’Antoni was the producer of two movies featuring Hall of Fame car chases, Bullitt and The French Connection, the latter of which won him an Oscar for Best Picture. And with his lone directorial feature, The Seven-Ups, D’Antoni sought to craft an iconic sequence of his own. The film stars Roy Scheider as NYPD detective Buddy Mannuci (elite Italian American name; I can practically smell the gabagool), who commands a unit handling major felony cases that lead to seven-plus-year prison sentences; that’s why they’re known as the Seven-Ups. Midway through the movie, when one of the team members is killed by two shooters who flee the scene, Buddy chases after them. The 10-minute sequence, which starts in the Upper West Side before moving out of the city, is thrillingly immersive, alternating between close-ups of the characters and wider shots of all the damage they’ve caused. But the chase’s defining moment comes right at the end, when Buddy narrowly avoids a grisly death:
The sequence isn’t quite at the level of Bullitt or The French Connection—very few are—but D’Antoni still manages to leave an unmistakable imprint on the car chase canon.

10. Death Proof (2007)

If you ask Quentin Tarantino, Death Proof, his knowingly trashy tribute to exploitation cinema, is the worst movie he’s ever made. But that doesn’t mean there isn’t a lot to admire about the film, which honors the unsung heroes of Hollywood: stunt performers. The first half of Death Proof follows three female friends who cross paths with Stuntman Mike (Kurt Russell), a misogynistic serial killer who takes them out in his “death-proof” Chevy Nova. Fourteen months later, a group that includes stuntwoman Zoë Bell, playing herself, also lands on Mike’s radar. As Bell and her friends test out a ’70s Challenger, she performs a “ship’s mast” stunt, clinging onto the hood of the car with fastening belts. Unfortunately, when Mike pursues the women, it puts Bell in a precarious situation. Most of the entries on this list celebrate some next-level driving skills, but Death Proof’s inclusion is all about Bell pulling off one of the wildest stunts you’ll ever see. She’s quite literally hanging on for dear life:
If the Academy handed out Oscars to stunt performers—and let’s hope it does happen one day—Bell would’ve won in a landslide.

9. To Live and Die in L.A. (1985)

William Friedkin was already responsible for an all-time great car chase in The French Connection (more on that later), but the filmmaker made a commendable bid to outdo himself with To Live and Die in L.A. In this neo-noir thriller, Secret Service agent Richard Chance (William L. Petersen) is hell-bent on arresting an expert counterfeiter, Rick Masters (Willem Dafoe), who kills Chance’s partner days before his retirement. To capture Masters, Chance and his new partner, John Vukovich (John Pankow), attempt to steal $50,000 from a jewelry buyer for an undercover operation. The sting goes bad when the buyer, who is later revealed to be an undercover FBI agent, is killed and a group of gunmen goes after Chance and Vukovich. It’s a clever inversion of the usual car chase formula—this time, it’s the lawmen running away from the criminals. The outside-the-box thinking extends to the film’s most astonishing stretch, in which Chance evades the gunmen by driving into oncoming traffic:
The fact that Friedkin shot the chase at the end of filming—in case anything disastrous happened to the actors—underscores just how risky the endeavor was. The pulse-pounding results speak for themselves.

8. The Matrix Reloaded (2003)

The Matrix sequels have never been held in high esteem, but I’m ready to live my truth: The Matrix Reloaded fucking rules. (If anyone’s got a problem with this take, file your complaints with the Architect.) What’s more, the film happens to boast the finest action set piece of the franchise: the highway chase. After Morpheus (Laurence Fishburne) and Trinity (Carrie-Anne Moss) free the Keymaker (Randall Duk Kim), a program capable of creating shortcuts within the Matrix, they’re pursued by the Twins (Neil and Adrian Rayment). Morpheus once warned that going on the freeway was “suicide,” and it doesn’t take long to see why: The chase draws the attention of several Agents, who repeatedly take over the bodies of other drivers on the road. The scene is the best of both worlds: There’s some incredible stuntwork on display, including when Moss weaves around on a Ducati, and CGI augments some feats of superhuman strength. But the most jaw-dropping aspect of the sequence is how it came together, as the production spent $2.5 million to construct its own highway (!) on California’s Alameda Island. If that weren’t unique enough, I’m pretty sure Reloaded is also the only movie in existence in which a katana takes out an SUV:
The Matrix remains the Wachowskis’ masterpiece, but don’t get it twisted: The filmmakers were still cooking with gas in the sequel.

7. Gone in 60 Seconds (1974)

Size isn’t everything, but for H. B. Halicki, who produced, wrote, directed, and starred in Gone in 60 Seconds, it’s certainly part of the package. The indie action flick follows Maindrian Pace (Halicki), a Los Angeles insurance investigator who has a lucrative side hustle jacking high-end cars. The plot kicks into motion when a South American drug lord enlists Pace to nab 48 cars within five days in exchange for $400,000. Of course, Gone in 60 Seconds is best known for what happens after Pace is caught stealing a 1973 Ford Mustang Mach 1, when he leads police on a chase that lasts a whopping 40 minutes. (More than 90 cars were destroyed in the process.) Halicki, for his part, did all the driving himself, including a spectacular jump off a makeshift ramp of crashed cars:
While Halicki wound up making a few more indies after Gone in 60 Seconds, he died in an accident on the set of its sequel. His legacy as a do-it-all daredevil, however, lives on.

6. Terminator 2: Judgment Day (1991)

Long before James Cameron immersed himself in the world of Pandora, he was a pioneer of state-of-the-art visual effects. Case in point: Terminator 2: Judgment Day is credited for having the first CGI character in a blockbuster, the T-1000 (Robert Patrick), a killing machine composed of a futuristic liquid metal. But Cameron also understood that the CGI of that era shouldn’t be the main attraction: It worked best as a complement to the practical effects, as seen in Judgment Day’s epic viaduct chase. When the T-1000 tracks down a young John Connor (Edward Furlong) in a shopping mall, he’s saved at the last minute by the Terminator (Arnold Schwarzenegger), giving John a chance to escape on his dirt bike. As the T-1000 gives chase, the David and Goliath vibes between man and machine are further epitomized by the T-1000’s commandeering of a truck. The sequence already has a terrifying sense of urgency, but it hits another level when the T-1000 crashes through the viaduct like the Kool-Aid Man:
Big Jim is still revolutionizing what can be achieved with visual effects in the Avatar franchise, and while I cherish those movies, nothing beats his old-school showmanship.

5. Duel (1971)

The feature-length debut of Steven Spielberg—perhaps you’ve heard of him—the TV movie Duel is essentially one extended chase sequence between salesman David Mann (Dennis Weaver) and a sinister trucker determined to drive him off the road. I’ve attached a clip from the ending of the film, but that doesn’t do Duel justice. What cements this movie’s greatness is how it sustains an unbearable level of tension across its 90-minute running time—with a budget under $500,000, no less. Spielberg’s masterstroke is never once showing us the other driver, anthropomorphizing the truck itself as a monster. (You can see a lot of similarities with how he would build suspense in Jaws.) When Mann finally gets the upper hand, tricking his adversary into driving off a cliff, it feels like you can breathe again:
Spielberg would move on to bigger and better things after Duel, but considering how much the director accomplished with so little, you can’t help but wonder what else he could conjure up with limited resources.

4. Mad Max: Fury Road (2015)

Like Duel, Fury Road is basically one long car chase—the difference is Miller got to work with a blockbuster budget, and made every cent of it count. It’s hard to pick a single standout sequence in Fury Road, but if I had to choose, I’d go with the first attack on the War Rig after Furiosa (Charlize Theron) flees with the wives of Immortan Joe (Hugh Keays-Byrne). Here’s why: Think back to when you saw Fury Road for the first time, before you fully grasped the vehicular carnage that was in store. And then stuff like this kept happening:
To quote Steven Soderbergh’s thoughts on Fury Road: “I don’t understand how they’re not still shooting that film and I don’t understand how hundreds of people aren’t dead.” Whether or not Miller manages to one-up the action in Furiosa, the director is already in the pantheon.

3. The French Connection (1971)

We return to the Friedkin-verse for what may be his best film, The French Connection, the crime thriller based on Robin Moore’s 1969 nonfiction book of the same name. The story concerns two NYPD detectives, Jimmy “Popeye” Doyle (Gene Hackman) and Buddy “Cloudy” Russo (Roy Scheider), and their tireless pursuit of a French heroin smuggler. But while there’s plenty to admire about how The French Connection illustrates the thin line between police and criminals, its greatest claim to fame is its car chase. After Popeye narrowly survives a sniper attack, he goes after the shooter, who escapes on an elevated train. The ensuing sequence is true daredevil filmmaking that Friedkin shot without permits, leading to real crashes with New Yorkers that made the final cut. But Friedkin’s finest touch was mounting a camera to the front of the car, making the audience feel like they’re part of the action:
My Ringer colleague Justin Sayles believes The French Connection’s chase should’ve landed at no. 1, and I’m sure many folks will agree with him. Being the only film on this list to win Best Picture, however, is a solid consolation prize.

2. Bullitt (1968)

When it comes to modern car chases, all roads lead back to Bullitt. A Dad Cinema classic, the film stars Steve McQueen as Frank Bullitt, a San Francisco detective who pursues a group of mobsters after a key witness is killed in protective custody. In his search for answers, Bullitt realizes he’s being tailed by a couple of hitmen, and then turns the tables on them. From there, the chase is on. Aside from McQueen doing most of his own stunts behind the wheel of a Ford Mustang GT 390 Fastback, what’s so impressive about the sequence is how timeless it is. Even the little imperfections, like hubcaps repeatedly coming off the wheels, work to the film’s advantage, stressing just how much these drivers are living on a razor’s edge. It’s been more than 50 years since Bullitt revolutionized the car chase, and yet few movies since have felt like they’re pushing the envelope to such an exhilarating degree:
That the car driven by McQueen was recently sold at auction for $3.74 million, a then-record price for a Mustang, underlines Bullitt’s enduring legacy.

1. Ronin (1998)

“If I’m going to do a car chase,” filmmaker John Frankenheimer said in an interview with the American Society of Cinematographers, “I’m going to do a car chase that’s going to make somebody think about whether or not they want to do another one!” Boy, did he ever. In Frankenheimer’s late-career masterpiece, Ronin, the director actually incorporated several chases, but it’s the climactic sequence that stands alone as the greatest ever filmed. The movie concerns an international group of mercenaries who are hired to steal a mysterious briefcase; a series of double-crosses and double-bluffs ensue. But for the final chase, all you need to know is that Sam (Robert De Niro), a mercenary with ties to the CIA, is in pursuit of Deirdre (Natascha McElhone), an IRA operative in possession of the case. Winding through the streets and tunnels of Paris, what’s most striking is just how fluid it all feels. You’re completely engrossed in the chase’s forward momentum, captured from every conceivable angle; a symphony of controlled chaos. The driving styles even reflect the characters: Deirdre is reckless and impulsive, while Sam remains calm and controlled.
There are many worthy car chases in this ranking, but in my view, Ronin takes pole position. And while I can’t imagine a movie ever topping what Frankenheimer achieved, I’d love nothing more than to be proved wrong.
submitted by Shagrrotten to IMDbFilmGeneral [link] [comments]


2024.05.21 16:29 justalilchili 5 nights short of globalist for corporate challenge. Should I do a mattress run?

Currently at 11 nights, have 4 booked for this weekend and will be 5 short that need to be completed before June 12th. Originally, I had a conference planned during the challenge timeframe that would have been 3 nights (possibly 1-2 had I extended my trip for leisure).
If it weren't for the fact that I'm moving in June I'd just book two quick trips somewhere, but I think my partner would actually kill me if I did that. I only found the Hyatt ecosystem last year and stayed 13 nights in 2023. I had 17 nights of non-Hyatt stays in a mix of other hotels/Airbnb.
Almost all of my travel is for leisure and I probably fall in the bucket of "you don't travel enough to be chasing Globalist" buuuuuut I have some big international travel this year / next that's making me consider it anyway.
I'll be in the UK and Paris for a week each in August and in India for a wedding in December. 2025 travel may include Japan, a family trip to Disney (in-laws+nieces/nephews), and/or a family trip to Boston (my parents).
I'm in Connecticut and have a couple of cat 2s with points availability nearby (40K for 5 nights) or could drive to Mt. Laurel, NJ where there's a cat 1 (25K). I'd have to actually stay in this scenario since it's a couple hours away.
submitted by justalilchili to hyatt [link] [comments]


2024.05.21 16:20 KomaxCamera I want the aldi batman nightlight…

I want the aldi batman nightlight… submitted by KomaxCamera to teenagers [link] [comments]


2024.05.21 15:34 Queasy-Pie-5124 [PS4] H: B50c15c enclave W: to now if I should mod it/ trade it

[PS4] H: B50c15c enclave W: to now if I should mod it/ trade it
If so what mods would you suggest ?
submitted by Queasy-Pie-5124 to Market76 [link] [comments]


2024.05.21 15:22 Jhonjournalist After an Emirates flight strikes them, 36 flamingos are killed

After an Emirates flight strikes them, 36 flamingos are killed
https://preview.redd.it/80i346ac6s1d1.jpg?width=800&format=pjpg&auto=webp&s=3c7ba8b26ded5cdf61f0062bc849e35babe936ba
  • At least 36 flamingos lost their lives on Monday night in the Laxmi Nagar neighborhood of Pantnagar in Mumbai.
  • When the Emirates aircraft arrived at Mumbai airport at 9:18 p.m., it reported a bird hit.
  • Stalin further asserted that there was a loose relationship between the accident and the CIDCO.
At least 36 flamingos lost their lives on Monday night over the Laxmi Nagar neighborhood of Pantnagar in Mumbai’s Ghatkopar as a result of a Mumbai-Dubai Emirates flight carrying 310 passengers. When the Emirates aircraft arrived at Mumbai airport at 9:18 p.m., it reported a bird hit.
A search has been conducted to determine whether any additional flamingos have been killed, according to Chief Conservator of Forests (Mangrove Protection Cell) SY Rama Rao, who reported that 36 flamingo corpses had been discovered nearby.

Emirates flight

The bird strike was verified by deputy conservator Deepak Khade, who also confirmed that it occurred closer to Laxmi Nagar. According to Range Forest Officer Prashant Bahadure, the event might have occurred between 8.40 and 8.50 p.m.
Environmentalist D Stalin on NGO Vanshakti said that the wildlife board had given up to the power corporation rather than demolishing and erecting towers and that the birds were being confused by the new power lines that were passing through the sanctuary region.
Stalin further asserted that there was a loose relationship between the accident and the CIDCO, which originated the hypothesis of the bird-hit hazard to the Navi Mumbai airport. He hypothesized that i0 f a person or individuals had chased the birds away at night, they might have tried to fly in the direction of Thane Creek and had the mishap.
Learn More: https://worldmagzine.com/india/after-an-emirates-flight-strikes-them-36-flamingos-are-killed/
submitted by Jhonjournalist to u/Jhonjournalist [link] [comments]


2024.05.21 15:13 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2024.05.21 14:01 punkassbitxh [real] (05/21/2024) body image

maybe it stems from my dad always poking fun at my weight as a kid. maybe it was the early 2000’s obsession with ‘heroin chic’ rail thin celebrities and models. the constant blazing headlines of “SHE IS SO THIN.” I remember Nicole Ritchie being absolutely BLASTED for how small she was but if you’d looked at articles prior, she was Paris’ “fat friend”. Tyra Banks being labeled as “huge” for being about 150(ish) lbs. in her prime. the CONSTANT ragging on the ‘older’ celebrities (like 30s) for their cellulite or dimpled thighs. for all the issues I had, an ED was never one of them. I never had enough “self control” or the weight obsession to hold off on food for longer than 3 days. my gag reflect never was strong enough to vomit anything up - but I was just always unhappy with my weight. I’ve finally reached a point in life where it’s not really about my weight anymore. I truthfully think I’m only carrying an extra 10ish lbs and I’d be okay with that if it didn’t LOOK the way it did.
back in 2020 when I quit drinking, I went about 60 days and lost almost 35lbs. from NOTHING besides cutting out booze and all those late night snacks. then in November, I got Covid and proceeded to lose my taste and smell so then it got to the point where I just forgot to eat. in the mix of that, it was a heavy time around me - mental health wise - which contributed to stress weight loss. overall, I lost almost another 20 lbs and I was exceedingly happy with how I looked. looking back, I was a bit thinner than I’d like to be now, but I had SO much more confidence. during that time, I went out and bought some clothes, which I still have. I tried them on yesterday and boy - that was a rude awakening.
body image has always been an issue for me. but now I just can’t decide what’s the matter. am I “fat?” or am I just out of shape? do I need to lose weight or do I need to tighten it up? I had two kids… no one (including myself) expects me to be a size 0… I wouldn’t wanna be, I like having some curve. but the fact that I’m up almost 2 sizes from just 2-3 years ago fucking sucks. idk why I’m complaining, I have a week off work starting tomorrow… I’m going on vacation - but the idea of being in the heat with minimal clothing makes me viscerally uncomfortable. I don’t wanna look fake - that’s the new trend. veneers and nose jobs and fake boobs and disgusting, fake plastic asses… everyone looks like a copy of a copy of a copy of another person. everyone looks the same, there’s no variation - no “real” features left… I don’t want that. but jesus fuck, it’d be nice to FINALLY feel more comfortable in my own skin.
the way I feel now is leaps and bounds above how I used to feel or how I used to see myself so I suppose that, in itself, is a small win. but comfort in my own body and comfort in my own life is the goal - and I’m not there yet… and that sucks.
submitted by punkassbitxh to DiaryOfARedditor [link] [comments]


2024.05.21 13:50 PossibleLocation3626 How to spend four nights in Paris for under a grand?

I’m an American coming to England for two weeks this summer. My aunt/uncle and cousins live in England and have offered to let me stay with them, so luckily I don’t have to drop a bunch of money on hotels in England.
I want to take the train from London to Paris for a few days as I’m the only member of my family who’s never been to France. We had an exchange student from France stay with us a few years ago and we’re still friends with her, and she currently goes to school in Paris so I was hoping to stay with her. However, she hasn’t responded to me if she will be in Paris away on an internship so I’m not sure if staying with her will be an option.
I have enough time to stay four days in Paris. This will be about two weeks before the start of the Olympics. I want to balance comfortability and affordability. I don’t need to spend thousands of dollars to stay in an ultra fancy hotel, but I’m also a little nervous of ultra cheap options like youth hostels.
I absolutely cannot drop more than a grand, but if I could drop less than 500 that would be fantastic. What’s the best way to stay in Paris on this budget? I’m 26M traveling alone if it matters.
submitted by PossibleLocation3626 to AskFrance [link] [comments]


2024.05.21 12:21 tfrisinger 5 days in Paris trip report

Flying home as I write this.
First don’t sweat the weather in May. We had what looked like 5 days of rain but we didn’t get a drop of rain until the last day. Got cloudy and looked like it might rain here and there but for the most part it was very pleasant weather. Don’t sweat it but pack some options.
Cash/credit. Almost didn’t need a euro. Paid with Apple Pay everywhere - taxis, metro, sites, restaurants, etc. one exception was the artists near sacre couer only took cash. Never needed or asked for a PIN.
Sites. Did all the major sites. Each and everyone now has heavy duty security, metal detectors and even body scanners. This makes it a very slow process to get in. Plan for that.
Arc de triumph was particularly painful when we were there. Eiffel Tower is also very painful due to the queueing at the elevators. Took us 2 hours minimum to get to top and back down. Louvre did a mad dash for the Mona Lisa at 9am and that worked out well with pretty small crowds. Then got to relax and enjoy the rest of the museum.
Funny - by the Eiffel tour you can go see the Olympic countdown clock. Ironically it was showing 101 days to the games when it was only supposed to be 67. Got a picture. It even made the news. Dummies. Makes me question how prepared they are for the Olympics. Hopefully they don’t think they have an extra month of prep time :)
Olympics prep - didn’t impact us in the least. Nothing we wanted to do was blocked by it.
Safety - no issues. Felt perfectly safe late at night, on the metro, Ubers, etc. only saw one clipboard lady at the Eiffel Tower and just walked away.
Trip highlight - Le Calife dinner cruise was amazing. I’ve been to Paris several times before but never did this due to seeming like a tourist trap - which I think most are. This one gets it right. It’s high end food and service on a boat. It was awesome - not cheap though. We were very happy with our front of boat seats. Great way to end the trip. Was from 8pm to almost 11pm.
St. Chapelle was an amazing first for me. Pretty incredible and worth the body scan to get in.
Ubemetro - took the metro to/from sacre couer just to let my son have the experience - it’s very easy to buy tickets and use. Otherwise mostly walked or did Ubers which were quick and plentiful. Official taxi from Cdg to Paris was easy to find - the trip into the city however was very painful and took close to 1.5 hours with the morning traffic.
Food - too much to report. We didn’t have a bad meal anywhere and refreshing to have good service regardless of price.
Recommend an after dinner stroll to a gelato shop every night.
CDG - I was really sweating coming home today with some kind of strike going on which mostly impacted the trains but also some airport staff. Showed up 3+ hours early to CDG but breezed thru security and passport check in under 30mins. Give yourself time but the horror stories seem overblown.
Edit:
Language - almost everyone we came across spoke English to a good degree. We tried our best with French but usually switched to English when they heard our attempts :). I do think a merci here and there is appreciated. We did have one taxi driver with very limited English but we made it work.
Holidays - many French holidays in May. We were there for Pentecost and whit Monday - both seems to be a non event for us and nothing we came across was closed due to this. So hard to tell which holidays are impactful or not for tourists, but this wasn’t one of them.
submitted by tfrisinger to ParisTravelGuide [link] [comments]


2024.05.21 12:15 aGrlHasNoUsername Colin’s Journal

Like many others, I was initially disappointed by the passage of Colin’s journal that Penelope read in the show.
But upon rewatch, I think we might be in for something very romantic. Colin walks into the study, just as Pen is getting to a very interesting section.
“I can now declare with certainty that Paris has some of the most beautiful women in the world. How lucky I am to be surrounded by them, on the tree lined streets of Le Marais, in the charming cafes among the Seine, at times when the city is still, alone at night.
In those moments alone as my fingers trace freckles from cheek to collarbone, or as I watch the way starlight dances across skin, I marvel at how one can feel such intimacy, but also such great distance.”
Distance from what? Or who perhaps?
Personally, I’d really like Pen to keep reading bc I suspect a passage about missing home and whether he realized it back when he was traveling or not, Penelope, follows up that story.
submitted by aGrlHasNoUsername to PolinBridgerton [link] [comments]


2024.05.21 11:10 Dazzling-Apricot6609 Nightlife?

Hey!
Me and my friends are heading to DLP at the end of August Sat-Mon and originally had planned to travel into Paris on the Sunday night for some dinner and drinks. But now thinking it might be a bit much.
Is there anywhere in and around the parks and will have some sort of nightlife going on the Sunday night? I’ve seen people mention the hotel bars but ideally want something with a bit of music/atmosphere
Thanks in advance!
submitted by Dazzling-Apricot6609 to disneylandparis [link] [comments]


2024.05.21 10:59 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.05.21 08:52 krystinjennifer Are thermal/winter boots necessary for winter trip?

Please help! My boyfriend and I (F) are planning our first Europe winter trip this year, from November to January. We live in a mild climate in Australia so we’re really not sure what type of shoes we need to bring! We’ve both read a bunch of reddit threads already on the topic, but there is so much conflicting/overwhelming info so thought I'd ask some fellow travellers directly, as the brain is feeling FULL and OVERWHELMED.
We’re going to a bunch of cities (including Christmas Markets!) in December (Paris, Strasbourg, Cologne, Nuremberg, Prague, Budapest, and Bruges) as well as Ireland, Scotland and Norway in January. In Norway we won’t be skiing, but will be doing the Norway in a Nutshell trip, plus Northern Lights focused activities from Tromsø at night like a Northern Lights safari and cruise, sami culture/reindeer experience, guided dog sledding etc.
I'm wondering if a water proof (but not insulated) hiking boot would be suitable (leaving room for 1 or 2 pairs of wool socks) or if an insulated/winter specific boot would be needed? Boyfriend is happy to go for whatever is best, but I’d prefer something a little fashion-friendly as I’m more of a Doc Martens girl than a typical hiking-boot-that-looks-kind-of-like-a-high-daggy-sneaker girl.
We love walking around cities so would need something comfortable for all day and daily use, so assuming nothing too extreme in terms of snow boots? But we would equally like to not freeze while we’re out at Christmas Markets or in the snow in Norway. Having never been in a genuinely cold climate we’re really not sure what is normal, but we also don't want to spend huge $$$ for footwear that will be used for two months before returning home where it doesn’t get very cold. At this point, I know I'm over-thinking things to the point of ruining some of the travel-planning fun, so I would be eternally grateful for any opinions from any travellers familiar with these climates/situations, so I can close a few browser tabs and 'brain tabs'.
Thanking you all in advance!
TL;DR: Boyfriend and I (F) are planning a winter Europe trip and are looking for all rounder boot recommendations for both cities, Christmas Markets, walking etc and snow in Norway.
submitted by krystinjennifer to Europetravel [link] [comments]


2024.05.21 07:09 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2024.05.21 06:13 omegacluster New Music Additions 2024-05-20

Today's additions are:
submitted by omegacluster to ctebcm [link] [comments]


2024.05.21 02:55 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

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