How to spot a fake efx power

Lego Set Deals

2013.08.22 23:36 batrick Lego Set Deals

A place to submit Lego deals. Please review the subreddit rules thoroughly. Enjoy!
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2008.11.02 00:26 PowerShell

PowerShell is a cross-platform (Windows, Linux, and macOS) automation tool and configuration framework optimized for dealing with structured data (e.g. JSON, CSV, XML, etc.), REST APIs, and object models. PowerShell includes a command-line shell, object-oriented scripting language, and a set of tools for executing scripts/cmdlets and managing modules.
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2013.06.21 22:37 MrM3r Natty or Juice

A place away from bodybuilding and steroids to discuss whether the people you post are, or have been, on some sort of juicy substance or not. We also answer the tough fitness questions that other subs don't, can't or won't. Why not make a throwaway, upload a pic of yourself and see if people think you are **natty or juice**. ***NOTE***: if the person you are submitting makes a living from their physique you can near guarantee that juice is involved.
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2024.05.14 22:09 ILoveYou3000Gaming Why do recruiters reach out to you claiming that you applied for a job?

I've had "recruiters" reach out to me 4 times over the past 2 days. These recruiters claim that I applied to a position on LinkedIn and that they were impressed by my resume. All 4 of the messages seemed legit I guess, at least there were no immediate or obvious red flags. Other than the fact that I keep a spreadsheet with every job I've applied to and didn't apply to any of these.
One of them reached out to me 3 times over the course of a week but I was unable to respond due to a problem with my gmail that is now fixed. After replying they quickly got back to me with the next steps and sent me a questionnaire that seemed legit. Another one sent me a questionnaire, and the other 2 want to set up interviews. All seemed legit, companies are real, however, I wasn't able to find the actual people on LinkedIn or other places, and the jobs mentioned were not currently posted on LinkedIn or other places which is where the majority of them said I applied to the job on. This is what has me confused and worried as I am desperately looking for a job.
I replied to them all and it's been about 24 hours with no response. Not a big deal but I'm not getting my hopes up and expect them all to ghost.
Just wanted to know if anyone has experienced this before or knows why they do this? Are these real recruiters and if so how did they get my resume? It's public on LinkedIn sure, but then why say that I applied to the job? Definitely not complaining if any of these are real just curious, or wanted to know if this has happened to anyone and how you spotted that it was fake/a scam and why?
Thanks!
submitted by ILoveYou3000Gaming to jobs [link] [comments]


2024.05.14 22:08 NotNorweign236 Prophecy

Who wants to help me test a prophecy 💀 Tbh I just need group energy It’s one of those lost prophecies, ya know, one of those lost due to racism trying to destroy at least one race just so another could conquer in freedom
Okay, so, do you know what a false prophet is? Usually someone designated a liar through another religion destroying another. Me? I’m multiracial, if anything (get a load of this guy, thinking he’s all that when there’s so many others), there’s prophecies surrounding multiracial people as most “modern” leading prophecies conclude themselves with all races being peaceful with awareness of warfare and such to stop when need be. I got genetic information, that leads to information conglomeration, in the correct circumstances of which I speak, that doesn’t make me a prophet, not to me, plus I don’t claim religion, haha
To me, prophets don’t exist as foresight is natural gift, so if you would like a singular leader designated foresight person for everyone, good luck not having a pawned controlled system, like yeah, leaders are great, but there’s male and female, naturally, otherwise herms, naturally (I will not speak for others as I have not delved that way, I am fine with they/them though so long as they recognize their natural place as to not upset the natural balance and force others into usually unnecessary relationships, but aye, being poly can be fun -or a time waster when no one is mature, not my first choice).
Ok so. Working out the kinks. Foresight has some to do with time travel, the natural form of time travel instead of purely mechanically led. So. I need a group of people. This is a stupid idea just putting online, but due to the government (and others) and how they’ve treated people trying to help others, healthily, in the past, I’m making this public because they also have people working on this. My goal is timeline ordinance, so like everyone 2000 and after can be born still, so no, I will not disperse this information to anyone older than the birth year of 2001 or likely younger than 2008, I am sorry (time travel part not the foresight), but if you do manage to figure, please, be cautious of the information paradox.
If my theory holds correct, the Jesus dude did what I am, or, time is consequential, so there is, regardless, a Jesus figure, or multiple (just not how most think). I will not go further into this part, y’all figure that on your own. I am not claiming to be that guy, just stating theory.
Okay so, I need those in places where they are most likely to be born regardless, as the information paradox can seep memories or lock others in their own and change current events.
We are to not change anything. We may save the lives of those we lost yes, but we risk losing our time frame, this is the point of meditation. We don’t need time terrorists. Our goal is to figure the best probability of keeping everyone alive without stopping others from being born, but don’t worry, if they aren’t born, they still exist.
Emotional health is needed to get anywhere with this so if you’re some regular power hungry person, it won’t work.
Now, the important thing to note, is that you can mind swap with someone doing this, so you can accidental trade bodies, but if the will is strong enough, well, classic “it’s not me but I’m still here if you help me remember and emotional trigger me” if the process works.
In the future, they have some time barriers to stop people from doing this stuff unless they are healthy, so in our current events, they are watching. We can project ourselves through time, our level of awareness designates how. I’ve had this information for a long time so you can’t get rid of me by trying to leave me out, or taking me out now, you seriously have to wait until anyone within my relative time frame, is dead. So the public, use this information to remember.
Obviously I won’t reveal the entire plan since you can clearly think of all of it at this point, should be able to. This is only if I decide to go back, like this is my decision to make, unless someone else remembers. You need to know your psychology, all of it, otherwise you will repeat all of your choices you have made. This is not meant for those who don’t have a will to fight back or stay living for others. This is not meant to be a display of power?
I seek not war but health. I seek not vengeance but an avenger. I seek not lies but the truth. I seek not hate but love. I seek not worship but recognition. I seek not religion but spirit. I seek not fame but fortune. I seek hot hearts willing to sear those who would pain unnecessarily. I seem to seek what most seem to avoid so openly.
To avoid conflict, I will keep this subject to America. Anyone who try’s using this information without contacting me after seeing this hasn’t earned, I earned. Aight, let’s see if my first therapists med recommendations are helpful or if I’m just crazy bc I predicted a 2026-7 war with America the other day and then I got a YouTube notification from Infographics saying “German Intelligence Warns Russian attack on Nato 2026” not even an hour ago. If this post affects anything, in minimal standards, it’s prolonged or sped up, maybe on schedule for some.
Lol let me know who made it through. I will not be accepting obvious non multiracial applicants to avoid racial war. I will not accept anyone affiliated with government protocol unless you straight up tell me how and, or I can clearly see. I will not be sharing my personal information of how I look to avoid fake outs, but I will ask of yours to confirm you’re real about sharing intention. No, I do not have this stuff written into any computer format, it is entirely useless getting information anywhere but here from here on, I have no socials besides YouTube, Xbox and Spotify, and this.
I will continue posting, if I stop for more than a month, something happened, the longer it goes, well, should be obvious given three main options lol
If you get lost, some emotions will make you remember a little bit. Chances are we wont make it, as I am supposed to have a wife in the process for an emotional way finder.
submitted by NotNorweign236 to conspiracy [link] [comments]


2024.05.14 22:02 MjolnirPants Jerry and the Men in the Mirror: Part 6

Part 5
Gerard, God
Somewhere in time and space
He watched the passers-by as they moved about, following their daily routines, unaware of the fate that would shortly befall them. This was the time that fascinated Him the most. The moments before they finally understood that The Threat was here.
It was a sort of last hurrah, He thought. They didn't know it, but Gerard could nonetheless sense a sort of joi de vivre, a liveliness that simply didn't exist in prior times, and couldn't possibly exist in future ones. He watched mothers dote lovingly over their children, watched children hurl themselves into play with abandon, watched addicts take in their drugs like a drowning man would gulp for air. They might not known that there was no tomorrow for most of them, but they nonetheless seemed to put just a little bit of extra effort into everything.
Eventually, it came to an end, of course. It always did, no matter how many times He watched it. He saw happiness and mundanity give way to pain and suffering. Laughter was replaced by the screams of the dying. Life was replaced by death. The world replaced by destruction.
He sighed, leaving this timeline. He never watched the arrival of The Threat twice in the same timeline. There was nothing for Him to learn that way. His power was immense and total. He only had to witness The Threat once in each timeline to understand it.
Worst of all was the knowledge. The knowledge that He would only be able to save a single timeline. That all others would fall into ruin, destroyed and left to rot away. Only one could survive; the one that He chose. He could stop The Threat only once, for doing so would require Him to remain. Ever vigilant, ever ready to stop any recurrence.
He had to choose which timeline. That task was less than He feared, for now he knew that there were an infinite number of them. He could choose one with the right qualities, one whose nature would aid Him in His work. He realized then that He would, once He had chosen the proper timeline, finally watch The Threat come twice. Once, when He reviewed that timeline prior to choosing. And again, when He would stop it.
And stop it, He would. No other outcome was acceptable. He had already sacrificed too much. His mortality, His life, His happiness, His very soul itself. He had wrought Himself into a weapon, to strike down The Threat, and He would fulfill that purpose, no matter what.
----
Jerry Williams, Godslayer
Nibiru
We were sharks, swimming and darting among a school of fish. Gods and devas fled, screaming in terror as we flew through the swirling, chaotic energies that should have driven us -or at least my wife and daughter- mad within seconds. They had thought that their realm protected them.
Little did they know, we were already mad.
Inanna and I flanked a group of fleeing gods, preventing them from leaving this world, extending their essence into manifested bodies somewhere in one of the countless material worlds, or simply crossing the energy that was the core of their beings into the Spirit World. Here, in Nibiru, our divinities and demi-divinities gave us access to unlimited power. We seized it and wove nets with which to entrap those minor gods who could not find escape elsewhere, and had huddled here in fear of our coming.
As the group fled, we sped up, curving our course, which caused them to curve theirs, fearful of drawing too close to either of us. We moved slowly, carefully, angling them where we wanted them to go.
It wasn't long before the gaping maw of the Grandfather of the Gods came into view. Ixlublotl, the primordial god, the originator of divinity. The gods we herded realized their peril and turned to flee back the opposite direction, but there they found Aaina, burning towards them, screaming in rage and bristling with offensive energies.
Trapped, they had no choice. They attacked us. Emotions and thoughts, energy and matter, all of it flew at us in an orgy of sudden violence that churned the substrate of this world into a screaming chaos. All three of us linked our magics into a shield; a half-sphere of anti-magic that absorbed their attacks, sending the energy of which they were made back into into the swirling chaos around us.
They threw everything they had at us, a desperate last stand, driven by necessity and panic. All of it crashed against our defenses, the resulting streamers of magic filling the space around us with an all but impenetrable cloud. Hidden by that cloud, Ixy closed in.
By the time they realized that it was too late, it was over.
Ixy's physical body, that cloud-wrapped cacophony of maw-stalks, eye-stalks, spider-like legs and whipping tentacles, currently the size of a skyscraper, swept in, mouths snapping up the energies that were the cores of our quarry.
We came together when it was done. Inanna created a haven for us, allowing us to release the magic that held our bodies in stasis and protected us from the wild magic all around. It was a copy of our house, something she'd come up with a while back and shown to me with great pride. I had loved it, of course.
I sank into the loveseat with Inanna next to me as Aaina took the recliner.
"That's most of them," Aaina said.
"About thirty more," I replied. "And then we can start the next phase."
"Do either of you have any doubts about what we're doing?" she asked. I could see the indecision in her eyes. She was so young, and such a good girl. My heart broke at having dragged her into such dirty business.
"No," Inanna answered, her voice hard and confident.
"Yes," I added. "But at the end of the day, this is what needs doing."
Aaina looked back and forth between us, then nodded. None of us smiled.
----
Emily Windham, Wizard, Artificer
Fremont, Nebraska, at the corner of E 4th Ave and N Main St
Emily turned just in time to see the massive troll hit Jim Carmichael with a shoulder, sending the trooper flying before angling at her with no change in speed.
Acting on pure instinct, she conjured a wall of force between them. The troll slammed into it, shattering the magics that held it together with raw force, but the wall did its job, stopping the warrior in his tracks.
Emily snatched the rune-engraved knife off her belt and surged forward, jumping at the last second to put her in range of the troll's huge neck. The blade plunged in, and she released a quick burst of magic that made her legs and off hand sticky, allowing her to cling to the thing, too close for it to use its battleaxe on her.
She ripped the knife out and plunged it in again and again as the barbarian roared in pain and indignation at being hurt so badly by a foe so tiny. Emily grabbed his beard, yanking hard to bring his eyes to hers as she slammed the knife in and twisted, the magic in the blade telling her when it found his windpipe and carotid artery.
Blood sprayed, coating her face and shoulders. The troll's roars were cut off in a gurgling, breathy hiss. He stumbled, then fell. Emily rode him down, her eyes locked onto his, watching all hopes of victory, or even survival, fade from them. She lost herself in those eyes, in the mystery that was this troll's life, ending right before her. She saw the regrets, the crushed hopes, the shame of defeat and wondered at the context.
The impact as they hit the ground broke the spell.
Emily released the magic and stood up, instincts trained into her by the security troops and war wizards making her search for more threats before she could even process what had just happened. But there were no more threats. That had been the last one.
Greg Ramirez walked towards her, his rifle barrel pointed down, hanging from the sling in front of his armor and all the various attachments that he and the security troops referred to as their 'battle rattle'.
"Nice work," he said, eyeing the troll, who continued to gasp for air, the sound of his labored breaths reminding Emily of a pig squealing. She looked down, searching for that orgasmic feeling her bio-dad had so desperately wanted her to share with him, but not finding it. All she found was a sense of satisfaction, yet even that was too much.
Years of therapy, of telling her story to trained clinicians and listening to and internalizing their advice. All of it had helped her make friends and move among the normal people, but it had never erased that feeling of satisfaction. This was the fourth time she'd killed a sentient being, and each time, she felt the exact same way. It was a victory.
Her maudlin thoughts were interrupted by the bark of Greg's rifle. The troll's head jerked and deformed, a splattering of blood coming out as a .277 fury round drilled a hole straight through his temples. She glanced up to find Greg still eyeing her.
"You did good," he said, his expression showing some concern.
"I liked it," she said quietly, her eyes turning back.
"You liked killing him?" Greg asked. Emily nodded, wondering if she'd always be fucked up.
"I killed him," Greg said. "And I damn sure liked it."
Emily turned back, eyeing him with some interest. Greg was, in many ways, the opposite of her. Cool, confident, charming and just all-around well-adjusted. She hadn't ever imagined that he wound enjoy something like this.
"It means I won," he explained. "It means that big, badass motherfucker showed up here trying to bully us, and take whatever he wanted from us, and little old me stood up and said 'no', and when he tried to force the issue, I took his life away. It feels like justice. It feels like one less motherfucker trying to kill me and my friends. Damn straight I liked it."
Emily smiled. She didn't realized she had smiled until Greg smiled back.
"I read your psych eval," he went on. "I know you think you're fucked in the head, but I'm gonna tell you right now, you're not. You're a warrior, that's it. Bloodlust isn't a bad thing, if it can be controlled. Enjoying killing isn't a bad thing, if you're killing the people that need killing. Give yourself a break, girl."
He clapped her on the shoulder, then took the back of her head with his free hand and pressed her forehead to his.
"I'm gonna recommend you be allowed to join the war wizard roster. You're all trained up, you're prepared for it, and from what I've seen today, you're a fucking natural."
Without waiting for a response, he let her go and turned away, grabbing the radio fob on his armor and squeezing it.
"Black Lead, this is Black-Two Actual. All raiders at the target site are neutralized. We're commencing a sweep now, will report back in thirty mikes."
Emily smiled at his back as he walked away. A part of her reflected that he was a natural leader, knowing exactly what to say to her in that moment. Another part didn't care, because it worked. She glanced down at the troll again, and didn't see a victim.
She saw a victory.
----
Kathy Evenson, Professional
Somewhere in the ruins of an ancient city in the Seventh World
Kells shifted nervously as Kathy continued to cut chits from the electrical panel lid with the magical laser emerging from her fingertip. He held his machete, really a short sword, in one hand, and his dagger in the other.
"We really shouldn't be much longer, Kath," he said. Kathy had explained to him the difference between Kath and Kathy, and even hinted at the things she'd done while possessed by Pissface and calling herself 'Kath', and even gone into some detail about how much she hated the nickname. Kells hadn't cared. He simply agreed with her, then continued to call her 'Kath'.
And the truth was, she really didn't mind that much.
She wasn't quite sure why, though she could hazard a guess. The man was disarming to a great degree. He presented himself as a dirty wanderer, a simple, violent man who shouldn't be trusted as far as you could throw him. But within just a few minutes of meeting him, she'd seen the intelligence in his eyes and words. She had seen the integrity in his negotiations with her, and the ethics that had turned him protective when the Searchers had appeared.
And despite that protectiveness, he still managed to avoid being patronizing. When she'd told him how she planned to get his chits, he had warned her of the dangers, then agreed to come along without hesitation when she didn't change her mind. Kells was a good man, she thought, and if a good man wanted to call her Kath, she supposed she could let him reclaim the name from the hell it had once represented.
"It won't be much longer," she said. She already had over seven hundred, and this plate would bring her to eight hundred. She only needed five or six more. This deep in the ruins, there was an untouched electrical box on almost every building. Some had been corroded, but most were surprisingly intact.
As she cut the final strip into chits, a roar sounded. It was a gurgling, rasping roar, unlike anything she had ever heard before. Or rather, the first one had been unlike anything she had ever heard before. This was the third time she'd heard it, and it sounded closer than the last two.
"That's no good sign, right thur," Kells said.
Kathy finished, dumping the little squares of galvanized steel into her bag and standing up.
"Come on," she said. "We'll go a couple blocks away from whatever that was before I cut the next one."
"Aye," Kells agreed, his head swiveling on his shoulders as he followed her down the alley. Kathy took note of how spooked he was. He seemed more nervous here than he had with the Searchers right in front of him. She supposed that might have something to do with the nature of the threats. The Searchers were, regardless of power and reputation, mere humans. Whereas whatever was making that roar was clearly some sort of monster.
She led him six blocks in a direction away from the roar before she stopped to examine the buildings. They had moved into a downtown area, which was one of the reasons she had stopped. The buildings here were closer together, which should make the rest of her task quicker. She found a good cover and ripped the little padlock off, then pulled it open and off its hinges.
A mass of spiders rushed out of the electrical box. She jerked her hand away, but they ignored her, scurrying down the wall and vanishing into the cracks between the bricks, safe once again in enclosed darkness.
She began to cut as Kells again stood watch.
She hadn't even made it halfway through the panel when another roar sounded, even closer than the last, and from a different direction.
"Call it," Kells said. "Call it now, Kath. Better ye collect some more later on than deal with the beast makin' them sounds."
"What kind of beast?" Kathy asked. She kept cutting, but glanced up and around, not seeing anything but filthy, dilapidated alleys.
"Walkers, they call 'em," Kells said. "Like great spiders, but rottin' away, with bones stickin' out an' flesh hangin' off th'legs."
"Great spiders?" Kathy asked. "How big?"
"Bigger'n a building."
"You've seen them yourself?" Kathy asked.
"Only once," Kells said, his voice growing quieter. He seemed to be done speaking for a moment, staring around. But after a few seconds, he continued.
"Friend o'mine, name o' Gil. We used t'work together, he an' I. I were real new to runnin' a caravan crew back then, about ten years back. Gil were an old hand at it, though. Took me under 'is wing and taught me th'roads, as it were.
"Anyways, we'd taken a pair o' contracts. Rough ones, with a tight timetable. Merchants needed t'get to Freeman's Port post-haste. One faster'n th'other. Gil took that one, left me with the easier one, though that weren't t'say it were an easy job.
"We was in Craster's Holdfast at th'time, an smack in between there an' Freeman's Port were an ancient ruin. Big one, 'bout the size o' this'un, in fact. Normally, it took about a week t'travel between the two places, but if one were brave or foolhardy enough, they could cut through th'ruins an' make it in five days.
"Well, old Gil had that in mind. We left together, an' at th'place where ye normally would turn north t'go around the ruins, he led his caravan on straight. I prayed fer their safety that night, but never really believed anything would happen. Gil were an experienced caravaner, an' tougher'n anyone else I'd ever met.
"Two days later, we was walkin' this ridgeline north o'the ruins when somethin' called out t'me. Not sure what, exactly. I started lookin' south, scannin' the ruins, an' sure enough, I found Gil's caravan, walking down a wide road between th'largest buildings. They was movin' at quite a clip, I hav'ta say.
"I were tickled pink, at first. Because we'd made near as good a time as they had, despite movin' almost a day's north to skirt th'ruins. But as I watched, I realized that they weren't just travelin', they was runnin'."
Kells sighed, his eyes distant and full of old regrets.
"That's when I saw one. A great Walker, striding out o' th'deepest part o' th'ruins. The way it moved were like nothin' I ever seen before. It crawled along th'sides o' the ruins themselves, like a spider almost, but always with two or three feet on th'ground.
"It came fer th'caravan, and fell on 'em in a slaughter. I watched it breathe fire down on 'em, stompin' men flat with its feet an' scooping 'em up with its great claws."
He sighed again, then looked down. He tucked his sword under his armpit and used his hand to rub his eyes for a moment, before taking the blade up again.
"Killed 'em all, it did. Erry single one, as I live an' breath. An' when it were done, it went around, stompin' th'bodies flat. Never ate one, jes did all it could t'make sure that not a single survivor lived t'tell the tale. I were shook something fierce, I tell ya. Took me own caravan down off the ridge, t'avoid bein' spotted. We ended up arriving a day late, but to this day, I thank me lucky stars we made it at all."
Another sigh came, and Kathy heard the cracks in his voice as he continued on.
"Not Gil, though. Nor any o'them what worked for him, or th'merchant what hired him. A few years later, I worked up th'courage t'take a couple o'men into the ruins, t'find the bodies. I found bones dressed in Gil's clothes. I took his sword, which had survived, an' is th'one I carry to this day. I think Gil'd be pleased to know his blade had saved me life, quite a few times since."
Kathy finished cutting the cover up and stood to put her hands on Kells' shoulder.
"Thank you for telling me that," she said, her voice gentle. "I can tell it's an important story to you."
Kells nodded and sniffed once, then jerked his head in the direction away from the most recent roar. "I still think we should get out o' here, Kath," he said. "I'll face down the Searchers an' be happy o' a good death, should they take me. But them Walkers... They ain't warriors ye can face an' die with honor. One o'them things finds us, there ain't no fightin' it. We jes' die screaming, th'only consolation coming when it's all over."
Kathy weighed his words carefully. Kells knew this world far better than she did. And while she knew her own abilities far better than anyone here, she had to be mindful not to be too arrogant. Kells had told her how a single Walker had slaughtered an entire caravan of experienced fighters, led by an experienced leader.
"Okay," she said. She handed the bag to Kells. "There should be about eight hundred and fifty chits in there. You can count them out later, and I'll trust your count. After I find what I'm looking for, I'll collect the rest and we'll settle up."
"Good call," Kells said. He tied the bag off to his belt and walked to the corner of the building, peeking around. When he was satisfied, he nodded. Kathy joined him, and together, they made a beeline to the edge of the ruins.
They had made it about halfway out when another roar sounded, this one right on top of them. A rumbling crash sounded from her right, and Kathy turned to see rubble falling to the ground as something massive rose off the ground, two blocks over.
"Stars an' stones," Kells swore, then shouted "Run!"
submitted by MjolnirPants to JerryandtheGoddesses [link] [comments]


2024.05.14 21:58 ReserveAggressive458 If Destiny is a Gnome, where is his treasure??? [Effort Post]

If Destiny is a Gnome, where is his treasure??? [Effort Post]
Brothers,
Destiny IS a gnome. Gnomes have treasure. Where is his, and, most importantly, how can we get it?
I have recently come into possession, via my contacts in Budapest, of an ancient tome from the 16th century: Ex Libro de Nymphis, Sylvanis, Pygmaeis, Salamandris et Gigantibus, etc by the great Paracelsus. In his writings, Paracelsus describes the nature of the those creatures that lay "outside the cognizance of the light of nature" - a category under which the "mountain people" or the "Gnomi" fall.
Hidden at the end of the book, this passage caught my eye:
... gnomes, pygmies and mami guard the treasures of the earth, the metals and similar treasures. Where they are, there are tremendous treasures, in tremendous quantities. They are guarded by such people, are kept hidden and secret so that they may not be found until the time for it has come.
Paracelsus, Tractatus VI, 1541
IF Destiny is a gnome, then he must be guarding a tremendous quantity of tremendous treasure.
In this post I shall shed some light on Destiny's nature and reveal the first clues as to where his treasure lies.
🚨 FOR DOUBTERS ONLY 🚨
Some of you, virgins all, may be skeptical of the central claim that Destiny is a gnome. Perhaps Professor Hasan's esteemed judgement is simply not good enough for you. But check out what Paracelsus has to say:
Nobody should wonder that there are such creatures. For God is miraculous in his works which he often lets appear miraculously. For these things are not daily before our eyes but very rarely; and we see them only in order that we may know of their existence, for they exist, and yet appear to us as in a dream. The great wisdom of God cannot be fathomed, nor can his great miraculous works be fathomed, not more than is needed to recognize our creator in his miraculous deeds.
Paracelsus. Caput Secundum, Spiritus Quid Et Anima, Item Spiritus Horum Caro Est Et Caro Spiritus; Exemplum Ressurectionis
Do you honestly believe you can fathom the "great miraculous works" of God? Yeah, I didn't think so.
How do I know we can trust Paracelsus? Because he was the biggest turbo-nerd ever when it came to gnomes.
There is more bliss in describing the origin of the giants than in describing court etiquettes. There is more bliss in describing Melusine than in describing cavalry and artillery. There is more bliss in describing the mountain people underground than in describing fencing and service to ladies.
Paracelsus
I rest my case.
While you were taking to ladies, Paracelsus was describing gnomes.
What is Destiny and what are his abilities?
Before we dive into where we can find Destiny's treasures, it is crucial to first understand what he is, his abilities and his potential motivations.
Paracelsus tells us that gnomes are neither spirit or man, but instead a mixture of both. This is because, like the beasts of the earth, gnomes do not have souls and yet still have many of the qualities of man. He goes on to state "they (gnomes) are to man like a monkey ... resembling man most in gestures and actions" noting that "Christ died and was born for those who have a soul." This clearly places gnomes as lesser than man in the eyes of God.
Characteristics
Despite the lack of soul, it is clear that Paracelsus is of the opinion that gnomes can be deceptively human-like, consider the following observations he makes of their people and character and I include supporting evidence of his gnomic nature:
  1. "Their customs and behaviour are human, as is their way of talking, with all virtues, better and coarser, more subtile and rougher."
  • Destiny can often appear very similar to a human in his mannerisms and customs. His speech is modern, if slightly accelerated, and he, at times, appears socially competent.
  1. "About their clothing: they are clothed and cover their genitalia, but not in the way of our world, in their own way."
  • We have long understood that Destiny does not dress in the "way of our world." His own peculiar fashion must be more commonplace beneath the mountain than on the beaches of Miami.
  1. "Let us philosophize further, about their food ... with the gnomi, whose soil is water, and whose chaos is terra, and the heaven is their sphaera, that is, the earth stands in water. To them the earth is chaos and the water the soil. Food grows to them in such a way."
  • This goes a long way to explaining Destiny's food takes. For him, food grown in the land makes as much sense as suggesting that we farm the sky! As one who was raised on water-sewn crops the flavours of our world must dazzle his tastebuds and bamboozle his brain. I believe his particular tastes simply reflect those that he is familiar with when deep under the mountains.
  1. "Water quenches our thirst, but not that of the gnomi ... another water must have been created for them, that we cannot see nor explore. Drink they must, but drink that which in their world is a drink."
  • Finally, the mystery of the Redbull cans is exposed - he uses these to mask the fact that we cannot see the water of the gnomi.
  1. "About their figures, know that they are different. The mountain people are small, of about two spans."
  • Need I say more?
Abilities
Paracelsus identifies the following abilities in gnomes:
  1. "they (gnomes) walk through solid walls, through rocks and stones" and "as it is easy for us to walk through air and air cannot stop us, so rocks and cliffs are easy to them."
  • Destiny has been extremely careful with this ability on stream, however, I have it on good authority from someone close to him that they have personally witnessed Destiny walk through a wall as though it simply did not exist! I trust this source implicitly.
- Any who have spent time personally inside Destiny's walls will be well aware of the awkward encounters as he passes through us.
  1. "They also know all future affairs, present affairs and the past."
  • Ever seen Destiny "react" to a video and declare, moments before it occurs, the outcome of an action or event? Ever joked about him "pre-watching" a video? Not funny anymore, is it?
  1. "they have reason in common with man", "They have knowledge and intelligence of the spirit" and "Thus they are highly gifted, and they know and warn, so that man may learn about such things."
  • This element is fairly self-evident. We all enjoy Destiny because of his ability to reason and to present that reasoning in such a way that we too can understand and learn. Crafty little gnome.
What are Destiny's motivations?
There is one overriding motivation for all creatures who lack a soul: to acquire one. Luckily for spirits, the acquisition of a soul is not a complex process as God explicitly laid down the rules for gain union with Himself through us. Simply put, a gnome can gain a soul by entering into marriage with a human.
From this it follows that they woo man, and that they seek him assiduously and in secret. A heathen begs for baptism and woos it in order to acquire his soul and to become alive in Christ. In the same way, they seek love with man, so as to be in union with men. With them all intelligence and wisdom are outside the qualities of the soul, and not the soul. And so they receive the soul, and their children also, by virtue of Adam’s fruit, freedom and power, which holds and carries them to God.
Paracelsus, Liber Incipit Theophrasti, Tractatus I, Caput I
Destiny is trying to bang his way into a soul.
Across these three categories, I have proven beyond any doubt that Destiny meets the criteria of a gnome. If he is a gnome, then where is his treasure?

WHERE IS HIS GNOME TREASURE???

I hate it break it to you, but: I don't know.
That's why I'm here with you degenerates and not on a private yacht in the Caribbean. I have some clues, but I need your help to put them together and narrow down the search. In return I promise you a percentage of the treasure proportionate to the aid you lent. Trust me, bro.
Now, I know what you're thinking: "If Destiny is a gnome, and therefore knows the future, why would he stand by and let us steal his precious treasure?" This is why you failed out of day care. The first quote I gave you said "[The treasures] are kept hidden and secret so that they may not be found until the time for it has come." Well guess what, it's time has come and Destiny can legally no longer hide it from us.
Here's what I know so far:
  • Paracelsus tells us that, being able to pass through earth and stone, gnomes typically make their homes in caves and mountains, or indeed in structures directly embedded into the earth or rock itself. If there treasure is anywhere, it's buried.
  • 3000 years ago, the ancient Greek philosopher Thales invented a system of cartography called "Gnomonic Projection." That name isn't a coincidence. Thales was trying to tell us something. What that was wouldn't be discovered until 2000 years later by the Ottoman admiral Piri Reis, creator of the Piri Reis map - the most famous Gnomonic Projection map in the world.
The Piri Reis Gnomonic Projection Map
This is it lads. Somewhere in this map is the final piece of the puzzle. The proverbial 'X' that marks the spot.
Let's get that bag.
submitted by ReserveAggressive458 to Destiny [link] [comments]


2024.05.14 21:53 Mobile-Career-316 Type me please.

• How old are you? What's your gender? Give us a general description of yourself.
  1. Either agender and/or pangender. I’m also either asexual and/or pansexual. I live comfortably alone but have a decent number of friends that I maintain communications with. Onlookers seem to believe I am dating all of them (not all at once but individually depending on which one I am “closest” to), which I take to mean that I apply no distinction between a friend and a partner (which I can agree with), hence the asexual/pansexual duality. Not really sure what this has to do with typing but there's a description.
• Is there a medical diagnosis that may impact your mental stability somehow?
Yes.
• Describe your upbringing. Did it have any kind of religious or structured influence? How did you respond to it?
I had a whole paragraph here but I realised it was probably very NSFW so I've decided to remove this part.
• What do you do as a job or as a career (if you have one)? Do you like it? Why or why not?
I’m an engineer, a mix of both hardware and software. I like the work of my job, but I don’t care much for the job or career part of it. I don’t have any career ambitions and would rather just learn the skills that the work can provide me and then move on to becoming entirely self-sufficient and only working for myself. I don’t think it's the other people aspect I dislike here as such, more the lack of independence and control over how I spend my time. That said, it’s worth it to live on my own two feet away from disturbances in the house.
• If you had to spend an entire weekend by yourself, how would you feel? Would you feel lonely or refreshed?
I know I would be completely fine, as I do this regularly. I don’t think I feel lonely nor refreshed. I generally have plenty to do with my time and find ways to occupy myself, even if that involves doing nothing and resting. If I’m interested in someone's thoughts or feelings on a topic I will just message them without issue and I usually do this once or twice a day, but there are many occasions in which I will just be focused on doing my own thing and won’t have contacted anyone.
• What kinds of activities do you prefer? Do you like, and are you good at sports? Do you enjoy any other outdoor or indoor activities?
I do all kinds of activities, from reading to games to sports. I’m very good at sports and enjoy them, but I usually choose to stay inside over doing them. I think to an onlooker a lot of my activities could look more like work than fun, but I get fun out of them. You would be most likely to find me (or not) inside reading some kind of research paper or building a machine. If not that then you’d find me playing a single player RPG/sandbox style game and if not that then you’d probably find me meditating/introspecting. You’d probably only find me outside playing sports if I’d been asked to by a friend.
• How curious are you? Do you have more ideas then you can execute? What are your curiosities about? What are your ideas about - is it environmental or conceptual, and can you please elaborate?
Very curious. I research just about everything in depth and if I had free time I would research even more. It’s become something of an inside joke at work that I will come in and have some kind of new theory or discovery to share with the office about some random topic that has nothing to do with the last. I don’t think I have more ideas than I can execute, it's more that I have more ideas than I do execute. I’m actually not a very ambitious person despite my insatiable curiosity, so there are many occasions where I will do nothing at all. Aside from the theories I create from whatever information/topic I have been researching, most of the ideas I present to others are to do with having fun. I often create small games using the objects we have in our environment (like playing cards or checkers pieces) on the spot, improvising the rules as we go along DnD style. I actually was invited to play DnD once with a friend group but I was something of a nightmare of a player since I would come up with completely outlandish ideas that the DM couldn’t handle. I was never invited to a session again after that.
• Would you enjoy taking on a leadership position? Do you think you would be good at it? What would your leadership style be?
Being a leader isn’t tied to my self identity at all, but it does seem to be the impression other people get about me. I have been told several times that I would make a good cult leader (concerningly) and that I always seem to end up in charge of a situation. I don’t really do this on purpose but a lot of the time I am the only one who will speak up and start moving a group forward when we are in a situation that calls for it. I have been told that I am quite a diplomatic leader that makes sure people get along, have something to do and feel supported. That said, I personally don’t like telling people what they should value. I am of the belief that it is their own choice to decide that. I will however help people by telling them the actions they could take in line with those chosen values. I also think conflict is quite important and I will only try to keep the conflict civil without ending it until both parties are satisfied and have conveyed everything they wish to. This also includes conflict with me, I dislike “sweeping things under the rug”.
• Are you coordinated? Why do you feel as if you are or are not? Do you enjoy working with your hands in some form? Describe your activity?
I think I am. I often feel as though my entire body is under my control and I am very intune with any physical sensations. I fear being paralyzed or losing mental integrity. This is the reason I avoid dangerous and reckless behavior that could result in losing control of my mind or body. I will not partake in highly “extreme” sports such as free climbing and I will not consume any kind of drugs to an extent that it affects my mental state, including alcohol.
• Are you artistic? If yes, describe your art? If you are not particularly artistic but can appreciate art please likewise describe what forms of art you enjoy. Please explain your answer.
I’m not actually sure. I like writing stories and drawing, but I wouldn’t consider myself an artist. I am very interested in art and have been learning how to properly paint and create music on and off for a while now. I think it's probably similar to sports in the sense that I enjoy it but rarely choose it over another activity. I don’t really enjoy going to art museums, I find art to be subjective so interacting with it from such an objective standpoint disinterests me. A lot of my friends are artists and I support them in their endeavors.
• What's your opinion about the past, present, and future? How do you deal with them?
I don’t think about the past much unless I actively make myself do so to search for something there. I am very in tune with the present and am constantly looking out for dangers in my environment and observing people, but it's not my main way of thinking. I am almost always thinking about the future, both in terms of potential futures as well as what future I am aiming for. I have some trouble deciding on a future to aim for since all of the options seem so appealing and I don’t particularly want to close any of them off. There is a part of me that wishes I was immortal so that I could experience as much of everything as possible. This is probably also the part of me that likes stories and hearing the experiences of others since I get to understand a whole other world with its own futures in such a short amount of time.
• How do you act when others request your help to do something (anything)? If you would decide to help them, why would you do so?
I will help immediately. I’m not entirely sure why but I imagine it has something to do with me enjoying solving problems, whether that problem is mine or anothers. I have largely minimized my worldly connections and needs so I often appear to “go out of my way” to help others even if it appears like it's sacrificial to myself. I don’t find it sacrificial to myself at all. I don’t need anything to be comfortable, it’s all just building upon that initial comfort as a kind of “excess” or “abundance”. I could lose everything I own tomorrow and be absolutely fine. All of this to say, I don’t sacrifice myself for others, I just help them most likely because I enjoy it. I do not consider myself a “good” person for doing this, in fact I do not really believe in the concept of good or evil at all.
• Do you need logical consistency in your life?
I think the fact that I immediately thought both yes and no for this question points to me not needing it. I certainly try to be logically consistent, but it's not the end of the world if I’m not. I think it's more important to me that I not be in denial about it.
• How important is efficiency and productivity to you?
I do aim for efficiency but it’s not very important to me. While I do want to make the most of my time in this life, if I don’t feel like doing anything then I won’t. I’m comfortable with being unproductive and “lazy” for as long as I like.
• Do you control others, even if indirectly? How and why do you do that?
I think I’m indirectly controlling. I don’t use force to control people (at least not anymore), I’m more inclined to engineer the circumstances of a situation in a way that results in people choosing to move in one of the ways that I want them to. Nobody has told me I am controlling, nor do they seem to feel they are being controlled. I don’t really do this intentionally, it just ends up being the path that I go down based on the options I have available (perhaps I am being controlled by something as well?). I’m not sure why I do this but if I had to guess it would be to protect myself and others from being hurt, after all you can’t be hurt if the option isn’t even available.
• What are your hobbies? Why do you like them?
See activities. My topics of interest are usually to do with people, nature or technology.
• What is your learning style? What kind of learning environments do you struggle with most? Why do you like/struggle with these learning styles? Do you prefer classes involving memorization, logic, creativity, or your physical senses?
I teach myself things. I always seem to find teachers/tutors intellectually suffocating. Outside of that I take any form of information possible.
• How good are you at strategizing? Do you easily break up projects into manageable tasks? Or do you have a tendency to wing projects and improvise as you go?
I break tasks down instinctively. I do like to plan out the whole project before I start but I have no problem deviating from the plan and improvising if I think of something I like the sound of more. This usually results in the finished project looking very different from the plan and taking longer than it could have.
• What are your aspirations in life, professionally and personally?
None really. I’m content with just existing. However, in terms of what I choose to pursue it would be perfection in all fields, having all knowledge and having experienced everything, as well as transmitting this perfection to everyone else so that they stand beside me. More realistically, I’m trying to buy some land and build a community so that as many people are under my direct protection and responsibility as possible. The world has many powerful people that are looking to exploit the innocent solely for their own gain. I’m not expecting a utopia but I would hope it would be more comfortable for people to live in than the insecurity of greater society. It’s nice to think of spending the rest of my days with this small community.
• What are your fears? What makes you uncomfortable? What do you hate? Why?
As mentioned earlier, I fear losing autonomy of my body and mind. I think I would still be comfortable in this state as I would get used to it but I actively avoid it coming to pass. I don’t think I hate anything, I don’t think in black and white. I’m not even sure I think in shades of gray, it seems more like the whole spectrum of color to me. I mentioned I don’t really believe in good or evil. In the event that someone is judged as evil by the world I can easily look at them and find just as many things people would find good. Does this make me endlessly accommodating of the actions of others? Certainly not. It’s just a matter of managing a conflict of interests, which is not something I struggle with.
• What do the "highs" in your life look like?
I can’t really think of anything that would fit a “high”. I think the closest thing would be my family and my friends. I’m not sure why they are what comes to mind. I mentioned before that I would be comfortable with losing everything I own since I have discarded worldly attachment, but for some reason when I think of losing people it's not such an easy answer.
• What do the "lows" in your life look like?
There was a time just after I had graduated high school and before I had moved out that I was highly depressed. I lacked any kind of purpose or direction in life and thought that I should have it. I also felt immense guilt over the harm I had caused throughout my school life. I believed that I should hide myself away from all life so that I never had the choice to take those actions again. It took me over a year living in this state to finally pull myself out of it. I discarded my need for a purpose or a direction and I discarded the need to be forgiven for the past so that I could live a new life. I discarded any other need that I could find as it is when a need is unmet that you enter a victim mindset, which is a mindset that I really want to avoid in me.
• How attached are you to reality? Do you daydream often, or do you pay attention to what's around you? If you do daydream, are you aware of your surroundings while you do so?
I’m not attached to reality at all. I daydream very often but I do pay close attention to my surroundings while I do so. I think having extremely sensitive senses helps with this. I have quite a vibrant and detailed imaginary world.
• Imagine you are alone in a blank, empty room. There is nothing for you to do and no one to talk to. What do you think about?
I would think about the same things I do as I fall asleep. In other words, I’d just daydream about hypotheticals and the future. Possibly not the future in this case as there might not be one but I imagine I’d be able to entertain myself endlessly in my head.
• How long do you take to make an important decision? And do you change your mind once you've made it?
I think of myself as having 3 decision makers. My rational mind, my sensory body/gut and my emotional heart. If all 3 are in agreement, I am able to make a decision very quickly. If 2 are in agreement, I will take longer to weigh up the options before I choose as often they will end up in agreement after I have thought it through. I will do the same if none are in agreement. In the event that they still can’t come to a unanimous decision I will flip a coin or roll a dice and go with the option that picks. I do this no matter how “important” the decision is.
• How long do you take to process your emotions? How important are emotions in your life?
Apparently I don’t feel emotions in the way other people do (at least according to the people I’ve spoken to about this). I tend to recognise emotions through the bodily sensations they apply to my body, for example, I can tell if I'm angry by my body feeling hot and my jaw feeling tense. With reference to my 3 decision makers, this means I can only figure out what my heart is telling me by going through my body. In chaotic or highly sensory situations where there is not enough time or space to recognise what I am feeling, it’s as though I am not feeling any emotion at all. I tend to think they are just as important as the other 2 decision makers when deciding things, as emotions are the basis for deciding what you value. If you don’t know what you value, you can’t determine what the best actions are for you to take according to those values, which results in nihilism. I think people would be surprised to learn that I consider emotions important. I have an almost entirely inexpressive face and a monotone voice which has resulted in me being called a robot quite often. In the times that I do have an expression, it is usually fake and done to make the other person feel more comfortable.
• Do you ever catch yourself agreeing with others just to appease them and keep the conversation going? How often? Why?
No. If I want to keep the conversation going then I will intentionally disagree with them to see how far they can take their opinion and understand it better. If I disagree with someone, I will inform them of my perspective. I do not wish for them to agree with me to “appease” me, although I will understand if they make that choice. I want them to inform me of their whole perspective so that I can understand it. If they can convince me after all this, then I will truly agree with them. This is not always the case though, I can imagine times that I would pretend to agree with someone, but it would have to be “worth” it.
• Do you break rules often? Do you think authority should be challenged, or that they know better? If you do break rules, why?
I don’t think rules are set in stone. If I disagree with a rule and there are no meaningful consequences, then the rule may as well not exist for me. I make no comments on others' takes on that. I will challenge authority any time I want to. Whether or not they “should” be challenged depends on what you value in an authority, but for my case the answer is yes they should be. In the event I am an authority I would want to be challenged, it would be both an opportunity to test my ability as well as to exchange information with people.
submitted by Mobile-Career-316 to MbtiTypeMe [link] [comments]


2024.05.14 21:47 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

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2024.05.14 21:47 dragonshouter The shaman of Muck returns( end of spirit conflict sub event)

The shaman of Muck returns( end of spirit conflict sub event)
NOTICE: This was taken from a group chat with the participants. u/AnActualCriminal , u/avamir , u/HalfDrowShaman , u/DragonWisper56 . That's why it is weirdly formated; I tried my best.
The party enters the spirit world, that land of infinite mist where concepts have form. Last time the group had discovered the location of the Exalted beacon and now they can see the spirits domain on the horizon(?). The domain of the of the spirit is a shining citadel made of crystal and marble. There are lines of silver and gold throughout the whole compound. Light radiates like miniature sun. In place of a sun or moon floats a giant metallic eye... watching. As the party arrive they notice something, there are no shadows in this realm
Crispin: *Crispin is jostled awake by Ichor and spills out onto the ground covered in tar.*
"Eugh. What? Oh yeah. Exalted Beacon. Shit tracks."
Riva: Riva seems... ill at ease, guarded.
Crispin: *Crispin looks at the giant metal eye for a bit too long.* He get's sunspots
Riva: "Don't look into the giant lights, imp." Riva lets out a loooonng sigh.
Agnur: Agnur weaves illusion around them it would be bad if they were spotted
Drow: *the drow casts soul shadow and light eater to give herself some magic sunglasses*
Riva: Riva just squints. "Do we attempt to kill everyone, or do you think there's a possibility of converting them back from... this?" She gestures vaguely.
Agnur: They took our friend, they made their choice
Riva: "I tend to agree with you. But at the same time... killing the zealous because of the new religion they picked up isn't the greatest look."10:33 AMRiva makes some... warding circle shades? and places them on her face.
Crispin: "Let's fucking defile this place. Stupid giant sexy eyes blinding me."
Riva: Riva grimaces at the whole "sexy eyes" thing. Ugh. "Works for me. Let's do this."
Agnur: regardless of sexing eyes how are we going to get in?
As the party walks up up to a tall wall around the citadel.
Drow: I can just walk up this
Crispin: "I can fly. Lookit."
*He does, in spite of his wings looking like one of those oil spill ducks from a Dawn ad.*
Drow: *the drow walks up the walls casually* *she makes it to the top and then shoots some ephemeral ropes out of her armor, tethering them to the wall*
Riva: Riva takes a rope and begins climbing up... in a manner like Adam West Batman, admittedly. But she isn't going to ask for a memory from Crispin so she can teleport up.
Agnur: Agnur climbs up
Ichor: *Ichor slorps up a rope with peculiar viscosity as Crispin lands at the top.*
The group looks over the wall
As they do they notice how...still it is. Nothing is out of place, there is no dirt or dust, no noise or bustle. Only silence except for a few sentries. Moving through the streets are some weird creature. It is like a shadow except shadows don't exist here. The aren't light however, just not shadows. Silver "shadows" will do for now; they stalk the streets. On top of towers however sit zealot priests in pale robes, watching
Drow: "sentries. Some kind of... Silver shadow monster..." "you wanna go in hot or cold guys?"
Crispin: "I can make a distraction. Gotta call in a debt though." *Crispin rattles a bag of teeth.*
Riva: "They don't seem to be tethered to the priest but they seem kinda similar to the undead type shadow. There is something soul adjacent about them. Probably touching you does some sort of damage to your spirit." "I wonder whether killing the priests would rid us of the... spirits."
Crispin: "Guys I think we're being too thinky here. These are order guys right? All this strategy plays right into their hands." *He rattles the bag again.* "C'moooooon."
Agnur: I mean it would give us some cover...
Drow: "why don't I just sneak ahead and try to grab one of those guys first" "just make sure I have backup"
Riva: "That works for me."
Drow: *the drow begins sneaking along the wall as best she can towards the nearest priest tower*
Ichor: *Ichor clings to the outside of the top of the wall, trailing behind Drow.*
Drow is able to sneak up the tower un-noticed. The guards are spaced out because they have a giant eye in the sky( literally). She gets behind the guy and hear muttered prayer. *the drow does a series of actions in rapid succession. First she creates a bubble of mute, then she taps the man on the back making him go blind and deaf, and finally she grips him by the neck and begins choking him out*
Drow: [do we want this guy alive or dead?]
[]= telepathic cummunication
Agnur: [he can't talk if he's dead. lets get information first]
Drow: [ok let me disable him...] *the drow touches two hands to the man's head and begins dripping horrors into his mind until he passes out from fear* [ok. What do you guys want to ask him?]
Agnur: [what the fuck is he and what does he do. we need to know how dangerous he is]
Crispin: [Where's our boy? And do these shitheads know we're coming for him?]
Drow: [ok! I'll try the normal way first, if he doesn't comply I'll kill him and ask his soul] *the drow creates an illusory similacrum of herself and places it inside the man's mind, she asks his inner consciousness the following questions and listens for his answers* "hey guy, who are you?"
"You will pay infidel!!! The great and glorious Exalted Beacon will end you! Their (he goes into like a thousand titles and compliment I am not writing) will force you to kneel before them. All shall kneel before them so sayth their loyal preist and servant Atticus!!!
Drow: what does this exalted Beacon look like
Exalted Beacon is beautiful a statuesque, thirty feet tall, being made of the most stunning marble, crystal and precious metal. Their voice is a chorus, their eyes are brilliant rubies. They have a mosaic halo of gold with eyes on it. They also float above the ground because they are to good to tred upon it. The rest is repetitive praise
Drow: *within the zealot's mind he sees the drow prance about, threatening him. Then he sees the exalted beacon launch a bolt of light through the sky, exploding the simulacrum of the drow**the exalted beacon stands tall in the distance and booms at him*"I have come to save my loyal servant" "tell me thy purpose servant, so I shall have it known"
(this is an illusion)
"Thank you my master! I am but a mere secondary sentry, but one of the ones that joined you willingly unlike those plebian villagers. ( he just continues blubbering thanks)
Drow: "good! And have you been enjoying the powers you have been granted? Describe your abilities to me, compare yourself to your cohort" "you have done well. If you are worhty I shall grant you more powers"
Thank you lord. You have granted me the ability to smite those in your name with radiant light. I could fight toe to toe with the lowest of mages. I am slightly above average amongst my cohort but I serve well enough guarding the domain. I am also tasked with commanding the Vestiges of Shadow you have given me. Like hounds of war they hunt down the non-believers and drain them of energy before I can bring them to you.
Drow: "I see. How goes your training with the vestiges of shadow? Tell me every relevant detail about them"
Riva: Riva waits expectantly for him to spill the beans.
Of course master. They are made from the shadows of your prisoners at the throne. Screaming you praises for all eternity. This torment shatters there soul to create these vestiges in place of their shadows. From then on they act as loyal servants and drain the disgusting essence of show from a persons being. Without you intervention a person could not survive long without it. That shadow needs to be replaced with your energy to remain among the living.
Drow: *the drow relays this information telepathically*
Riva: [ "I wonder if their shadows, and parts of their soul, can be returned to them." "Another idea. Can you mimic a vestige, Drow? We are terrible nonbelievers, and you could bring us to this being. Once we have a way of dispelling its power, of course."]
Drow: [yes, I should be able to mimic one][he also mentioned the eternal torment of the civilians was how they separated their souls to make the shadows][if we disrupt that maybe we can have them despawn without killing the guy]
Riva: ["He said he drained the non-believers of energy before bringing them to this being... so if we can get in, perhaps we can disrupt this ritualized torture, and perhaps that would rid us of the vestiges? And perhaps drain this being of power."]
Drow: [yes my thoughts exactly. Now, for the last question]"servant Atticus. Tell me where kyrgrin is now."
Your most hated prisoner? At he very center of the citadel where you can keep an eye on him.
Riva: After relaying the information telepathically, Riva might ask Drow to ask whether Krygin was being used as a power source. Perhaps word it as some sort of test for Atticus. "Remind me, my servant... What treatment is Krygin receiving?" (Or something along those lines)
No your holiness. The prisoner's magic is incompatible with ours. You bound him everyway you could so he couldn't conspire against you. You worried that killing him wouldn't be permanent enough for your plans. Wizards have escaped death before and that welp is harder to kill than a cockroach. He is to be bound until the universe ceases to exist.
Riva: Riva makes a quiet, "Hm." And considers.
Crispin: "Checks out. He's not a powerhouse but last we saw him a fucking bomb was turning him into a puddle. Krygin's hard to kill."
Agnur: It was a fucking black whole....I love that little guy
Riva: "If this being is using his power to bind Krygin personally, I wonder if disrupting his power will free Krygin. Now to figure out how to disrupt this being's power."
Agnur: I mean if we mess up the palace it could help, or at least distract it
Crispin: "They're spirits, yeah. Purity. Order. The grosser and more chaotic we are the better."
Agnur: should we call in crispin's debt
Riva: "Ah! Yes, that would... ha. That would definitely do it. Ha ha." She had neglected the symbolism of things. And if anyone could make a mess, it'd be Crispin.
Riva + drow: With the questions done, and Atticus disposed of, Team Kryginator decides to move closer to the goal. Using Drows abilities at illusion, she feigns being a Vestige bringing the group (who pretend to be tired so to look like their energy is drained), and move closer into the area where people are being kept. [now crispin!]
Crispin: *Crispin rips open the pouch the way he opens most things. Tearing it open upside down like a dysfunctional kindergarten with a bag of dorritos, completely ignoring the draw-string.* "Been playing a lot of poker in my down-time..." *Teeth clatter onto the ground. Dozens. Each one with a name in low Sylvan etched onto it. They transform into tiny pallid creatures with gangly limbs, dragonfly-like wings, and rows upon rows of needle-like teeth.*
"I've been winning." *The tooth fairies scatter, each one set on either harassing a guard or knocking over something expensive.*
The giant eye focuses on the distraction and the party feel the energy of the domain shift aggressively. The tooth fairies will likely be driven off but it will certainly distract everyone. Guards from across the citadel converge in this area. The group moves at a light jog; *Crispin strolls languidly until Ichor picks him up and moves at a better clip*
*the drow vestige leads the pack hoping that the other guardians will let her through* The party charges through the gates. The guardians are too distracted to pay close attention to the vestige and entourage
Agnur: Agnur cuts himself and draws runes of corruption on the wall ever once in a while. The runes cause the walls to pucker like wounds as the natural energies of this place try to fight off the intrusion.
Ichor: Ichor leaves a trail of tar
The party sees the prisoners as they reach the "throne room". It is like a giant colosseum like structure. The Exalted Beacon floats in the center eyes closed; it hasn't noticed you. Around the room are hundreds of people in various states of torture such as having silver bars impaling someone. The blood runs like rubies in here. It should be discussing but something makes it beautiful. All of them ar screaming praise and begging for release. The influence of this place is makes what should be discordant noise into a choir. Silver shadows prowl but currently accept you as prisoners.
Patrolling a silver shadows with priest overseeing them.
Drow: Drow sneaks behind a priest while invisible. *the drow tries to grab him and swiftly stab him in the heart. She plans on taking his form and turning him invisible simultaneously* A invisible body drops down quitly. *for now, the drow simply takes her post and waits for the right time to issue some more interesting commands*
Riva, Ichor and Crispin hide. Crispin is in the form of a rat
Agnur: Agnur activates his Teumessian pendant and starts sneaking around. when agnur reaches one he tries to club them to death as quietly as possible. His pendant warps fate so no one is looking; he bashes a mans brains in and tries to hide the body. He dies before he can scream
Crispin: *Crispin transforms, shrieking at the top if his lungs like a baby on fire, lugung at one if the priests. The shriek is pitched and sustained specifically to counteract the choire-like atmosphere of the room.* The blood sprays across the room.
Drow: Drow gives the shadows contradictory orders to confuse them
Riva: Riva concentrates, and draws a circle. Unlike the vast majority of ones she done, however, this is strangely... green? This is very much not her affinity, but she knows the basic forms. And from this circle, she calls on the Alseid clans of the Earthen planes. Unlike a fire elemental, she doesn't bind it to her will directly, but rather asks and *pressures*.*If successful, some of these looking dudes/dudettes/etc. bound from the circle. Riva would direct them to release the hostages, Unbinding them from Thews of Earth (silver), and heal them." The Alseids have a green glow which pushes against the natural energies of the citadel.
Asleids( nice earth elemental adjacent dudes)
The Exalted Beacon starts to wake from it's trance. As this is happening Agnur notices a false wall of crystal which he deduces Krygin is behind.
Agnur: Teleports over to the wall but finds no way of opening it.
Drow: *the drow continues concentrating on the shadows, trying to get them to help break more chains* *she drops her illusory shadow and instead creates a bubble of sensory deprivation around the exalted beacon* *trying to stall it's awakening*
The "shadows" help confused but do so. Some blink out of existence as they free the human they were made from.
Ichor: *Ichor spews themselves as much as possible. Spattering the room.*
Agnur: I summon bram and he starts hitting the wall with the force a earthquake. I impower him. The crystal starts to break but it accelerates the Beacons notice
Ichor: *Ichor readies to surge at the beacon like a geyser the instant it becomes aware. They're likely not strong enough but they can hold attention.*
Drow: "Someone get a big portal ready! We gotta get kyrgin and these civs out" *she mentions the civs to appease the others but does not care at all about them*
Agnur: Agnur takes bottled rage and pours it into bram to increase his attack power
A red glows around Bram and his blows triple in power. Soon the wall will break. The Beacon wakes and tears through the illusion and the halo flares! "Who intrudes on my domain"
Riva: Riva tries to portal the civilians out of the crumbling tower, back to somewhere outside where she's been before. It's a little strange in this realm, but she shuffles them out as quickly as she can. And has one of the Alseid's go out with them to try and heal the wounded and keep them moving. Riva gets ready to crank out a bigger gate for Krygin...
The civilians try to escape as quick as they can. Every peson saved seems to dim the Beacon's glow
Ichor: *Ichor surges forward and Crispin lights the tar with a firebolt. A geyser of flaming tar would slam into the Beacon like a locomotive.*
The Beacon slams against the other side of the room but grabs at Ichor. It's touch burns( though because Ichor likes fire it is more of an acidic burn) "Do you Challange a god!!"
Drow: *with all the civs freed, the drow releases her other illusions and pulls out her spell grenade launcher. She launches a ball of incendiary darkness at the pillar*
Agnur: I enhance the runes I places around the castle to weaken it
The darkness slams into the wall and it shatters and the walls shake as the walls start to corrupt
Ichor: "BalaNCE MUsT bE rEStOReD!!!" No one but Krygin really speaks primal tar, but that's what they say
Crispin: *Meanwhile Crispin is saying every swear word he knows at the top of his lungs. Every obscenity. Every vile act one can do to a hole. Fulness and impurity of another kind.*
As the smoke clears Krygin is revealed. Krygin "sits" boneless with silver chains around his wrist. He sits in a circle of salt surrounded by a circle of pure water.
Agnur: Agnur uses a piece of Sorrowsore to pollute the water
The Beacon begins shooting flashes of divine energy at Ichor while a translucent "reflection" of it appears before the rest of the group and punches the ground before disappearing
Drow: *the drow goes invisible and prepares to bolt. She leaves behind 3 illusory duplicates to continue fighting*
Ichor: *Ichor can't take much more. They try to hurl the Beacon into a wall and retreat. Too much Tar has been used up.*
The Beacon is slammed into the wall leaving a crater. The beacon begins to charge up a divine blast.
Riva: *Riva kind of... kicks some corpses over at him(Krygin)? Can he eat that? Us that to reconstitute himself? while she redirects the Alseids to poop on things, kick over the salt, and piss into the pure water.* *Kicks corpses at Krygin. She'll try and open a portal once he's able to... uh... move? Slither?*
As soon as Krygin can slither he slides forward a a burger on grease and swallows the corpses whole like a a snake. Bones shift under skin. He isn't 100% but he can walk now
Crispin: "I missed this repulsive fucker."
Drow: *the drow runs next to the portal and launches an ephemeral rope at kyrgin, grabbing and pulling him like a child down a slip and slide to the portal* *her other clones try to distract the beacon while she does"
Krygin: "Wait what?! AHHHHHHHHHHHHHH"
Several reflections of the beacon strike at illussions. Shattering the area around them
Ichor: *Ichor doesn't have time to grab a corpse. Headed for a portal. Crispin grabs some deer poop, ignites it, and throws it before fleeing.*
drow: *the drow grasps the weird slime creature they just saved and falls backwards through the portal like a trust fall*
Agnur: Agnur summons up all his rage greif and desperation from the past while and pours it into a curse. calling favors from fae, demon, spirit and monster he brings rot and decay to the pure. bram carries him out
Riva: *Riva keeps the portal open until everyone is out, then tries to snap it shut.
At the last second the beacon grabs the portal; not magically just pulling reality open but then Agnur's curse hits them like a truck. So hard in fact that a small piece of crystal fractures. The Beacons cries in pain and the portal closes.
Drow: Hey job well done guys. Where are we riva? *the drow immediately takes out some tea and begins sipping*.
They were in an Ithicar hospital.
Ichor: "LAWyeR. ArE yOU All rIGhT?!"
Krygin: Krygin shakily stands. "I'm ... free. I'm free. I'M FREE!!!!" He tries to jump for joy but hurts himself. He gives Ichor a goopy hug
Riva: Riva thanks the Alseid's in greek, and they make appropriate polite noises in their ungulate sorts of ways, and disappear.
Drow: Hey krygin, nice to meet you. I'm your savior, the Drow.
Krygin: The just looks at drow with the placid expression of a frog. "Sure, I'm used to dealing in favors"
Drow: *score, the drow thinks* Also Riva. You owe me too! The rest of you... We should get drinks later
Crispin: "Waaaaay ahead of ya." Pulls out a bottle of medical alcohol and drinks
Drow: *the drow taps his alcohol bottle with her tea vial*
Riva: "Sigh. I'll add it to the tab."
Krygin: "I... must... throw a feast!" "You are all invited!"
Riva: "Glad to see you back, Krygin."
Krygin: "I'm glad as well Riva
Crispin: "You just ate a corpse!"
Drow: Don't act like you've never eaten a corpse crispin. I know I have
Crispin: "Not a whole one! I'm small!"
Riva: "There is much to catch up on." Riva doesn't mention the Pact being mostly empty, and Krygin probably being the only one left to fill a position, EON, Belial's disappearance and reappearance, the assault on Lemarcia, etc. etc.
Krygin: (he needs to catch up on so much. He doesn't even know about sorrowsore!) "Yeah, I was gone for a long time"
Agnur: "we're just glad your back." He says as he rest a kind hand on Krygin's shoulder
El Fin
/uw Here's a big shout out to the players of this post! They were great. I can't belive Krygin's been gone for two months!!!! I was going crazy!!
Also not kidding about the feast. In a few hours of posting this.
submitted by dragonshouter to wizardposting [link] [comments]


2024.05.14 21:41 krabottke RTS game idea set in the pacific theatre bringing back Factions from Generals

English is not my mother tongue, so please have patience with my writings
This just came to my mind and I wanted to share it with you and maybe start an interesting discussion.
I am a long time fan of different RTS Games, ranging from Red Alert 2, Generals, World in Conflict, Company of Heroes but also Anno and Age of Empires. All of these games have unique features that I would love to see and play in a combined game, setted in modern or near future times.
The game would set in the pacific and would bring back the classic Generals Factions USA, China and GLA/Mercenaries in amphibious warfare, bringing back sea, air and land units, fighting on deserted Islands in the tropics, big cities near the water in the phillipines cold conditions in the Aleutean Islands. Thick rainforest will camouflage your units from drones flying overhead. Rivers floating thorugh the islands will allow for quick hit and runs of fast moving boats. A storm makes receiving call-ins impossible. The focus lies on infantry, Tanks are hard to get but even more powerful when fielded. After receiving a promotion you can finally call in an Amphibious Assault Vehicle, transporting your troops behind enemy lines and provide fire support along the way. Small airdropped buggies racing over the one asphalted road on an island, sorrounded by deep woods, starting loitering munitions behind the front line which will be directed by frontline troops.
You will have few ressources, big maps which challenging and ever changing environments, bringing unique strategic opportunities.
When playing the US for example you would start with a three man Scout Team, landing on an unknown island and find a place along its coast to call in a seaborn Logistics-Drone for starting up your base. This could be shore based to provide for maritime units but be easier to spot or more towards the inward of the island for astealthier approach. Once the base is established you will need to secure the flow of ressources. This could either be ore or rare earths found on the island or supplies coming from outside of the map via Drone delievery.
Since scouting is a vital part of the game you will then field a two man Long range recon patrol team, steahlted all the way but highly fragile. You send them to explore the island, to find ressources or the enemy. Once they make contact you make use of their special ability – they lay down a volume of fire to supress the enemy squad and make a fast escape. Now you know where to go next and plan your army composition accordingly.
Just a quick idea, I would love to know what you guys think? How would the GLA and China play in these circumstances?
submitted by krabottke to commandandconquer [link] [comments]


2024.05.14 21:34 UberActivist Overwatch 2 Retail Patch Notes - May 14, 2024

OVERWATCH 2 X PORSCHE

Overwatch 2 and Porsche team up for an electric collaboration to showcase the shared essence of these two high-performance brands in an all-new event. Experience the fusion with Legendary Porsche D.Va and Porsche Pharah skins available now in the Premium Shop, plus earn other free high-voltage Porsche-themed cosmetics through event challenges now through June 3.

COMPETITIVE PLAY UPDATES

Demotion Protection Modifier
New - Pressure Competitive Modifier
Developer comments: This new modifier was added to show how our highest and lowest-skill players are being pushed toward a more average Rank. Competitive Play already calculates this Modifier to your Skill Rank adjustment, but it wasn't visible until now. Very high or very low-ranked players will see this Modifier after every match while they continue to maintain a Rank at the outer limits of the ranked spectrum. Climbing to the highest skill tiers like Grand Masters or Champions is not intended to be easy, and overcoming Pressure to reach the top is no longer a hidden challenge that players must face.
Grouping Restrictions
The Skill Tier legend was updated to show the changes to grouping restrictions that were applied in a previous update. The grouping restriction changes we applied are the following:
Developer comment: While the Season 10 changes to grouping up with friends have contributed to a large improvement in match quality for most players, we’re still looking to reduce queue times for players and groups, especially for higher ranks.
MATCHMAKING UPDATES
Developer comments: Loss streaks never feel good. Before each match, we make a prediction about which team will win the game, based on the information we have about the players on both teams. This is how modifiers such as Consolation, Reversal, Uphill Battle, and Expected give or take additional Rank Progress after each Competitive Play match. Since most matches will have a team that has a slightly higher chance of winning, placing a player on the team with the higher chance who is currently on a losing streak is aimed at helping them have a fair chance of breaking that streak. While this won't guarantee they'll win, it does provide a helping advantage.

HERO UPDATES

Developer comment: Armor is being reverted to its original functionality to better resistance rapid fire damage and shotgun-type weapons. Out- of- combat health regeneration has been a positive but subtle addition to the game, but had a much smaller impact for tank heroes due to their massive health pools, so we're adjusting it to heal for a percentage of maximum health.

TANKS

Role Passive
Developer Comment: Although armor health will now be more effective in some of the more difficult matchups, it will also be losing potency against the typically slower, higher damage instances. To help reduce the feeling of tanks being taken out too quickly by high bursts of damage, the role-wide passive now provides improved defense against critical headshot damage.

JUNKER QUEEN

Developer Comment: Junker Queen being able to activate Commanding Shout while swinging her axe or during her Ultimate ability will make it more responsive for when an additional burst of health or movement speed is needed.
Commanding Shout

SIGMA

Developer Comment: Similar to how Graviton Surge functions, Gravitic Flux no longer needs line of sight to affect enemy targets in its area. There are a fair amount of counterplay options to deal with this ultimate so we're making it more reliable to grab enemy targets within its area of effect.
Gravitic Flux

WRECKING BALL

Developer Comment: Wrecking Ball has been performing much better after his recent update and these tuning changes will help his abilities feel more impactful.
Grappling Claw
Piledriver
Minefield

ZARYA

Developer Comment: We have been increasing the value of some tank ultimate abilities to account for the increased health pools and it helps to make the decision of when to counter-swap more of an interesting tradeoff. Graviton Surge was still very useful to set up combos with other ultimate abilities but we want to makes sure it's powerful enough on its own.
Graviton Surge

DAMAGE

JUNKRAT

Developer Comment: Junkrat's weapon has great damage output but is unreliable outside of close range due to its slow projectile speed, which is an intended drawback to its high output. The Season 9 health changes affected Junkrat more than most other heroes since it now requires one more shot to secure an elimination. We're increasing the damage on direct impacts to return to 2 direct hits for an elimination, without making his combo with Concussion Mine as deadly as before since that one is much easier to execute.
Frag Launcher

ECHO

Developer Comment: While the main benefit of Duplicate is a second health pool and the utility of another hero's abilities, it was often too difficult to charge an ultimate in the Duplicate time limit so we're increasing the bonus multiplier slightly.
Duplicate

HANZO

Developer Comment: The Dragonstrike ultimate hasn't been very effective outside of being used in a combo with other abilities that restrict enemy movement, so we're increasing its speed to help position it as less of a zoning tool and more likely to deal some damage.
Speed increased from 12 to 15 meters per second.
Dragonstrike

SUPPORT

BRIGITTE

Developer Comment: Resetting the Shield Bash cooldown on ultimate activation was too much potential burst damage for Brigitte when the average maximum health of everyone was lower, but it's much more reasonable now that it won't be as lethal.
Rally

BUG FIXES

GENERAL
MAPS
Eichenwalde
Samoa
Shambali
HEROES
Mercy
Venture
submitted by UberActivist to overwatch2 [link] [comments]


2024.05.14 21:23 Gambit-Accepted Wehr Battlegroup And DLC Ideas

Wehr Battlegroup And DLC Ideas
Continuing this series on Battlegroup ideas, today is Wehr. Here are my DAK Ideas. To reiterate, I wanted to make these ideas thematic, different from existing battlegroups, unique and mostly historically accurate. Here I use the units that are already in the game files and propose how they could be implemented in an interesting way. Relic seem to have developed several bunker types which they intend to use, so when designing my battlegroups, I did it in a way where these bunker types were used but didn’t make the battlegroup Italian Coastal 2.0, rather fed into a larger idea. I introduce and expand a number of mechanics I have discussed in my other threads:
https://preview.redd.it/5pxs8daqzf0d1.png?width=1281&format=png&auto=webp&s=62517c6b48c79fe9ea3cdf8a8794e81cb8fd7ecb
Central Idea: All in prevention, counter attack. Your opponent would have a hard time overwhelming you in one all in push. The left side of the tree consists of mostly callins and quick dispatch units for handling flanks quickly, the right side is more logistics themed with multiple reactionary abilities.
BMW R75: Not a lot to say here, similar to the DAK bike except with an MG 42. It could be made to have no reverse, like the Coh1 bike, that was a fun mechanic.
4-Man Pios: Again, self-explanatory.
Sd. Kfz. 251 Variants: This gives you access to other 251 variants, either by upgrading the 251 directly or by calling them in. I’ve chosen these 2 versions that I feel open up a lot more strategies, Mortar HT and Luft tier would be quite good, that tier lacks indirect. Pakwagen Panzer Gren tier would also be strong, as that tier lacks mobile AT. The ATHT would have the same AT performance as the Marder, but would have less HP and no lockdown ability.
Panzer III H: As a unit to add to Wehr’s roster, this makes a lot of sense on many levels. In terms of performance, this would be closer to the Crusader medium tank. In terms of the timing, it would arrive at the same time as the Stug and the Wirbel, but unlike both of those specialists, this would be a generalist for that timing.
Temporary Armour Assignment: This is exactly like the mechanic I described in my DAK designs. How it works is that this munitions only ability is used and a Stug, P4 pair arrive from off map. Neither unit requires fuel, manpower, upkeep or population. They benefit from all the upgrades that affect the normal version, ie vet and armoured skirts. You have direct control over them but after a set period of time, they will turn to AI control and leave. This makes them really good as a reactionary ability (your opponent is doing an all in) or as your own all-in, especially if you’re already maxed out on population. You’re especially incentivised to make risky plays with them as armour preservation is not so important. The number of use cases for this ability are so numerous that I won’t explain it anymore, it should be obvious how strong this is. I think to balance this out, it needs a heavy munitions cost and a long recharge timer.
AI Temporary Elephant Assignment: One of the questions I’ve been asking myself since Coh3 came out is how do you add heavy tanks to the game in such a way that it’s not frustrating to play against and doesn’t break it. Given that the game is set so much earlier in the war and a number of the factions don’t have ready access to tank destroyers like the SU-85 and the Jackson, you can’t simply throw in the Elephant and hope for the best. To be completely explicit, I don’t see how the US with their current roster are expected to deal with a Coh2 style heavy tank destroyer. However, in Halo Wars 2 Blitz game mode, how it works is that you can call in a Scarab and its an incredibly strong unit but after a certain period of time, it spontaneously explodes and the game returns to normal. Why wouldn’t something similar work for Coh3? The risk reward calculus of using it would be; can you get enough damage done in the period available to justify the expenditure? There are a few ways that this could be implemented, you could, for instance, give the player direct control over the Elephant but I’m in favour of doing this slightly differently. Like the Infantry Assault ability for the US Advanced Infantry Doc, I think this should be AI controlled, should be on attack move and should be targeted on a position. After the timer, the unit would drive off map. This way you get the power fantasy of using a heavy tank without the game breaking potential of a heavy tank camping for the entire game between 2 VPs and zoning out all tanks. The reason I prefer this method of implementation is 2 fold; the first is that counterplay is much simpler, you just avoid the area and wait for it to time out. The second is that it has that appeal of being somewhat like a mini campaign mission within the game, you have to defend the tank with your forces as it advances. Your opponent would be easily able to flank it if its on it’s own, but when you support it yourself its more potent. The one exception to this AI control that perhaps should be considered is allowing the player to control the tageting directly, You wouldn’t want the Elephant to shoot at some random infantry while your opponent moves double Archers into position. In terms of relative strength of the abilty, I think if it was implemented in this fashion, the Elephant ability wouldn’t be that strong. I feel direct control over a P4 and a Stug is much stronger than an AI controlled Elephant. To me this is the best way of getting heavy tanks into the game.
Logistics Field Officer: The right side of the tree very much has a logistics theme to it, starting with the officer. The Resource Priority ability works well with a variety of units, one could see this being handy in a situation where you want to increase the ROF of an MG, Mortar or Pak being extremely useful. Situations where you want to increase the ROF on a tank to help it win the engagement would also be strong. Speeding up the recharge on a Nebelwerfer would also be a common use. Source Replacements I could also see being a heavily used ability, either on the field or in base. Finally, given this battlegroup is munitions intensive, the Supervise Resource Extraction ability will allow you to increase your income like a cache does. You could even have some rush strat builds involving the officer, but unlike caches and trucks, the unit can be repurposed to do other things afterwards.
Panzerschreck Trailer: This is another type of trailer unit. I’ve talked about trailer units a few times in my other posts, but here is the rundown: My thinking with this is that its a brand new unit type, which loosely can be defined as a support weapon. How it works is that infantry squads can crew it, push it around, vehicles can tow it, etc. When in a position, it provides an aura which in this case recharges nearby snares faster. However, the unit shouldn't require pop cap and moreover, you can actually manually decrew it and it will still provide you the benefits. So for example, let's say it spawns in your base and you want to setup a strong point, you can crew it with a squad, wheel it over to a house near the frontline and then decrew it. Units within its vicinity would still be benefiting from the aura. When you want to move it, recrew it again, or tow it, to a new location. The beauty of this dynamic is that your opponents can steal these units from you like an ATG, so while they don't take up popcap and would be relatively cheap (say 100 to 150 manpower), you're still incentivised to protect them. You can also attack move them with AT guns etc, would be interesting to play around it. I think it would make for a fun dynamic, but would need to be coded from scratch. It also indirectly makes tow yet more useful. With this trailer specifically, it’s aura will recharge nearby snares faster, however squads can also collect a Panzerschrek from the trailer for a munitions cost. This Panzerschrek is timed, so after a duration the squad will drop it. This is going to really strong in situations where your opponent is doing an all in dive with light vehicles and/or tanks and you need to bolster your AT immediately to hold on. Picking up these Panzerschreks is not cheap, but it makes it much harder for your opponent to dive you and also allows you to go for low AT builds with this trailer as the backup. The way I see this until being used is wheeling it behind a hedge or building near your cutoff and running over to grab a Panzerschrek if its needed. Let’s say your opponent does a double M8 dive, your 2 Grens and a Panzergren pick up 3 schreks between them and your opponent is basically able to do nothing but wait for them to time out. This could buy you enough time to reach T4 or whatever else you were doing. It’s a tool that adds a lot of flexibility to your composition, but remember if you get forced off, your opponent can just steal it and then its your problem!
Weapon Stores: This gives your pios the ability to build Riegel mines but also Weapon Supply Bunkers. Now, the bunker has a straight forward aura that increases ROF of infantry and their grenade recharge times, but it also has another more expansive mechanic of temporary weapon upgrades. I’ve talked about this mechanic at great length in my Luftwaffe Field Division faction design, where the faction essentially revolves around that mechanic, but here I use a simplified version for a Wehr battlegroup. The TLDR is that infantry squads can pick up weapon packages from the bunker to either augment their current DPS or completely change the role of the squad for a short period. For instance, Jagers can pick up Beretta 38s to transform the squad from a mostly mid range unit, to a short range one. Grens can pick up G43s to improve their mid to long range performance and Pios can pick up an MG34. All the options are avialable to you. However, the upgrades are not timed, but depletable. This means that if the squad is not in combat, the upgrade duration doesn’t tick. You have to be in combat to expend the upgrade. The situations where something like this would come in useful are numerous, but to name a few; giving all your grens weapons at any point in the game, augmenting your jagers with MG34s, giving Stosstruppen Berettas so they become a close range powerhouse, or even double MGs. Relative to normal weapon upgrades, these upgrades are inefficient, but for rush strats they can be strong, as well as augmenting your units in the lategame with the extra munitions you have in the bank.
HE Shell Delivery: Improves the splash and anti infantry power of all your vehicles at the cost of penetration. This could be somewhat tricky to use, as your opponent will become aware of its activation immediately and will come in with their vehicles. But situations where your opponent has dug in with ATGs and AT infantry, this ability will be devastating.
https://preview.redd.it/n3ou7kaxzf0d1.png?width=1208&format=png&auto=webp&s=5bc267deaae4b64ba1bb97c294b92a5056835443
Central Idea: Team weapon play, heavy fire power and artillery. Good for just battering your opponents head on.
SD-2 Line Drop: This is similar to the equivalent ability in Coh1, however the big difference is that you can customise the area where the mines will fall. For instance, you could do a relatively small field on a VP for 50 munitions, or you could do a large line of mines to completely block off a flank with mines. This flexibility allows you to employ the ability in a number of situations and adds some nuance to its employment. It terms of how this would work in game, I feel click and drag would be sufficient, the munitions cost being visible on the cursor. In the context of this battlegroup, it can block off the flanks of your team weapons.
Pre-Sighted Terrain: This feeds into that team weapon focused gameplay, having extra range on your Paks and MGs in an area is going to be really strong. You could even use it with Mortars and Nebels for an extra long range barrage.
7.5cm Flak 264/3(i) AA/AT: The Flak 264/3 is an Italian medium AA piece that fits into what I will refer to as the ‘premium anti tank gun’ category. Similar to how the MG42 and DSKH were premium MGs, this ATG will be better than your standard ATG, at a higher price point. On the scale of ATGs, this will lie between the Pak 40 and the Flak 36 in terms of raw firepower. The damage should be exactly as the Pak 40, however it should also benefit from 10 more range and also the ability to shoot down air. The drawback however is that it should be relatively slow to move, like a Pak 40 in camoflage mode. For small adjustments, this should be fine, but to move it across the map, it would be easier with a tow vehicle. This means there are tradeoffs with this option relative to the Pak 40, the situations where the Flak 264/3 would be better is when you don’t want to invest in a wirbel but still want AA on demand when you need it (2 of these should take down planes pretty quickly), or situations where you’re camping 2 VPs and don’t expect to have to move around much, allowing you to utilise the greater range. Paks are going to be better when you need to move around a lot and expect your opponent to invest in indirect fire.
Flakvierling 38: This gun is exactly as on the Wirbelwind, except it’s a team weapon. Relative to the Flak 30, this would have the advantage of suppression and probably better anti infantry performance. Perhaps starting with the same stats as the DAK Flak halftrack and going from there would be a good place to start.
28cm K5(E) Barrage: Heavy railway barrage, not much to say here.
7.5 cm IG 37: This is essentially work like the LeIG for DAK, it’s a later version of the same concept. Wehr don’t have anything like the Heavy Mortar equivalent and this would be it. This would be handy if you wanted to go Luft tier or tier 4 without having to tech to get Nebels.
Springer Remote Controlled Bombs: Conceptually, this is identical to the Goliath remote controlled bombs, except these bombs are twice the size and are significantly more dangerous as a result. For me, one distinction that could be made would be dialling up their effectiveness against your opponent’s base structures. One thing I feel Coh lacks are tools for crippling your opponent’s tech. Kane’s wrath has a plethora of units and abilities for exactly this purpose and their employment is great to use and even more exciting to watch. So the Spinger should be able to knock out 75% of the health of a base tier structure. So conceivably, you could get a 251, drive it over to or into the base, deploy a Springer and blow it up next to T4, finish it off with Paks or Stugs. This will reinforce that whole dimension of the game, camping on 2 VPs will be much easier to punish.
Sd.Ah. 57 Munitions Trailer: Another style of trailer, as discussed above. Here it would be used directly with team weapons to increase their ROF. It can also be used with indirect, so Rocket artillery would recharge faster. I feel the situations where this would be useful are fairly obvious but one extra way of making it interesting would be if it had an AOE explosion on death. So your opponent would be incentivised to move in with vehicles and target it down. They could also just steal it for themselves.
Wurfrahmen 40 UE (f): Standard rocket artillery. One question I would expect a Wehraboo to ask is ‘why this and not the Panzerwerfer?’. The way I see it, this only has 4 rockets, so its damage per barrage is less. This leaves scope to make the barrage recharge time shorter, meaning you need to micro it more, but also, its less of a wipe machine or do nothing unit. You can also give it a lower price and require less population. Looking at the Walking Stuka in Coh2, that unit either killed everything or missed and was largely a waste of resources and popcap. If you can have the same unit, but with less alpha damage, at a cheaper price and popcap, it should be more consistent over the course of a match. It would also be easier to fit into your composition and would see greater use as a result. This essentially is why I picked this unit. That and because its new and different.
AI Double Wespe Temp. Assignment: Like the Elephant assignment above, this is where double Wespe artillery pieces come onto the field and are controlled by the AI. They attack move to the target, shelling your opponent’s units within range. This ability should be much easier to employ, as they barrage from long range, but also they should be easier to counter (you can just dive them). Since we’re not using new vehicle models, it should be cheaper to develop and its different from the existing off-maps.
https://preview.redd.it/ioj0msg40g0d1.png?width=1651&format=png&auto=webp&s=a0dad1a46e5e618833d25a2381033f0a0a9d10a6
Central Idea: Long range engagements.
MGZ34 MG42 Scopes Upgrade: Simple upgrade, improves range and sight of MGs once they upgrade themselves for munitions.
AI Double Sniper Temp. Assignment: This is most similar to the Wespe ability I just described, except with 2 snipers. What this ability would be strong aganst would be team weapon camp and entrenched infantry, as well as guarding VPs in the lategame. What this ability would be pretty bad against would be an opponent with several light vehicles and tanks which can drive up and elminate the snipers in 5 seconds. Its not like the AI will dodge. This ability is augmented by the numerous sight abilities and units in this battlegroup.
Panzerbeobachtungswagen III: This is most similar to the 254 artillery observer for DAK, except where the abilities are largely air based. The unit has an MG, so it can be used to attack troops early on, but its mostly used for the focus sight ability in conjunction with tank destroyers and team weapons. The SD-2 Ground Burst drop I see being more like the M83 Cluster Mine drop from Coh2. The Ju-88 P-4 Heavy AT Strafe, is actually a 50mm cannon, so different from the JU-87 we have now by having more alpha damage.
Fritz X Guided Bomb Strike: This is probably most similar to the Stuka Dive Bomb in Coh2, however, the big difference is that you can manually guide it to the target. The inspiration for this are the Predator missiles from MW2, however in Coh3, the easiest way of implementing this to my mind is that the player has to keep the cursor where they want the bomb to land. However, if they don’t want to do this, as it prevents other micro, you double click and it will go to where it was last targeted. So the situations where you’d want to perform this micro are quite niche, basically when nothing else is happening for 5 seconds. I think a sensible decision should be to cut off direct control from the player 2 seconds before it hits the target, so its still possible to dodge but harder.
Nashorn Tank Destroyer: Not much to say here, its basically the Archer.
Grenadier K98k Scopes Upgrade: Not a lot to say here, range and sight augmentation for grens.
Ranged Bunker Options: Here we use some of the bunkers Relic has already invented. The mortar bunker is simple enough, but the Observation bunker is a bit more interesting. This emplacement should have a long line of sight, but it should be restricted to a narrow arc which can be refaced. This encourages active micro of the emplacement. It would be strong in matches where this is placed behind team weapons and artillery for spotting targets but would not detect flanks. Somewhat reminds me of the child’s game ‘Spotlight’.
Fusiliers: These are another unit that Grens can be swapped out for. Unlike Jagers and Panzergrens, this unit is purely focused on long range DPS. You could use Gebirgsjager here instead, I use Fusiliers as one of my other designs uses Gebirgsjager.
Range Adjustment: This unit ability increases the squad’s accuracy after each model drop to a maximum of 30%, 5% per model. I could imagine in most situations, this would be a simple DPS boost, but there would be situations where fighting low health squads where this would be especially strong. The same kind of logic applies to the ATG and Tank Destroyer ability, where everytime they land a shot while the ability is active, it increases their accuracy and ROF.
Focused Gunnery: A global sight and range buff for vehicles, at the cost of speed. This blends well with the other abilities in the battlegroup.
https://preview.redd.it/i3wsbhz50g0d1.png?width=1520&format=png&auto=webp&s=84fee451b9cebfbd3b19a7800e36450932f17bbe
Central Idea: Area denial.
Grenadier & Pio Field Defences: Gives access to a number of build options. Panzer-Stabmine 43 AT Mines are a variation on normal mines, where the emphasis is placed on the heavy engine critical rather than the damage of the mine. So these mines would be relatively spammable, specialised against vehicles and would cause a heavy engine damage critical. The focus here is leaving your opponet’s vehicle stricken and being able to move in with your own vehicles to take it out. However, unlike say Riegel mines, it doesn’t do that much damage, so your opponent will have a much easier time of quickly repairing off the damage. It’s a variation on mines with its own drawbacks and strengths. However, the main structure you get access to is the Luftwaffe Relay Point. This emplacement can call in strafing runs within its vicinity, the AT strafe would be particularly strong if combined with the Stab mine as it would be far harder to dodge. The relay point though can also call in a variety of crate drops with different infantry buffs. Ammunition crates increase ROF, which is simple enough, but the Explosives Crate doubles the squads grenade ability the next time its used. For instance, Grens would throw 2 stick grenades for the price of 1 with a 0.5 second delay between each throw. Naturally, this is pretty strong and also munitions efficient, at the cost of extra micro. The mechanic could also be made to give squads that don’t normally have a grenade, a grenade. For example, it would be cool if Jagers/Pios got stick grenades after picking up one of these crates. I’m not sure what you would do with Stosstruppen, a bundle grenade assault? Sounds overpowered and incredibly fun. Double frangible sounds fine. Camouflage Crates give your squad moving camo for 60 seconds, so you could conceivably pick up this crate on the way to your opponent’s side of the map and use it to ambush or do all manner of things. One question that would need answering is whether or not is should be possible to stack these crate bonues, I could foresee camoed Panzergrenadiers with double bundle grenades being very very good. Perhaps the best way of soft nerfing this combination is to have a shared cooldown timer of 90 seconds on the crates, this should severely limit the number of times a player can get explosives and camo at the same time.
251/17 Halftrack: Exactly like Coh2.
Cannone Da 105/28 Howitzer Emplacement: A general howitzer emplacement, you could use the LeFH but this emplacement already exists.
Panzerturm IV: A mixed AT and anti infantry emplacement. This emplacement absolutely should take up pop cap but also have prioritise vehicles.
Bf109 WerferGranate 21 Rocket Strike: This would fire 4 rockets in unison, have fairly high alpha damage and flame dot damage. You would most use it against team weapons and infantry, especially in denying point caps, but potentially you could use it against vehicles, particularly if they hit a panzer stab mine, to cause them health damage and prevent them from being repaired.
Sd.kfz. 251/16 Flame Halftrack: Similar to the unit in Coh2, except you can also upgrade it with MGs. As a general comment, I feel this unit and flame weapons more generally should have bonus damage against base tech structures. Sneaking flame tanks into the base and burning down your opponent’s tech is so much fun in Kane’s wrath and I feel Coh3 would do well to capture some of that magic. So being able to burn down a tech structure in 30-45 seconds in would give this unit extra utility, currently it fees like the flame units lack flexibility relative to their autocannon equivalents.
Infantry Gestreckte Ladung: This ability is on infantry and it essentially is a grenade that sits between the Bundle Grenade and a Satchel charge on the spectrum. It would have the same damage as a bundle, but a longer fuse and shorter range. However, the charge would have bonus damage against emplacements, buildings and field defenses. The ideal use case would be against units behind sandbags and wire, as it would destroy them completely. Its much more likely to land than satchels, with its shorter fuse time, but is not as a good as bundle grenades which do the same damage with an even shorter fuse. So the bonus against field defences is the main advantage of the grenade. It goes without saying that this ability benefits from the Explosives crate from the other side of the tree.
Decima Squad Infiltration: This squad is most comparable to Stormtroopers in Coh2. You would largely use the squad to charge cutoffs and plant explosives on points, its going to be strong in VP wars. This squad has no camo out of the box but you can get that from the other side of the tree.
Communication Breakdown: This is activated in a circle zone and no off-maps can be used in it for the duration, nor do any global abilities like Designate Assault Position work there. There are many situations where something like this would be useful, for example, preventing someone from calling an off-map in during your assault, preventing an off-map being called in on a crucial VP in a close match. The main use I could see people using this is with their emplacements on the other side of the tree, preventing say bombing runs, etc.
In Deckung!: This abilly mixes well with a variety of the other abilities in the battlegroup. Getting cheaper grenades will allow you to spam them during the duration of the ability, if you combine that with the Explosives crates, it will be yet more efficient. 15 munitions Panzer Stab mines will be strong. The crucial thing with this ability is timing, as you need to use grenades and mines en masse to justify the initial munitions cost.
Other Unit DLC
As I discussed before, I think it would be a mistake for Relic not to include the substitute units feature. In terms of what units should be substitutable, this is what I feel makes sense:
https://preview.redd.it/dw9pq3w70g0d1.png?width=1121&format=png&auto=webp&s=e416e3e5bb9b982b1da5d5bd6177cd6f2ef87c71
Finally, as a general change, I feel we need to talk about the Pak 43. The Pak 43 is already in the game files and is presumably lined up for a battlegroup. I feel this unit should just be added to T4 so that stock Wehr has an answer to heavy tank spam (thinking about Matildas and Grants here). Wehr doesn’t have a great answer for dealing with heavy tanks, short of building 3 paks or several marders, neither of which are great from a faction design perspective. They come quite early, relatively, so improving their performance messes with the flow of the game and makes T4 less attractive, why bother going T4 if all the AT you need is in T2/T3? A Pak 43 in T4 has a pleasing symmetry between DAK, Brits and Wehr. If US got he M5 ATG (which they should), all factions would have this common tool. A number of players have been calling out for the Panther to be added to T4, I don’t think that’s the play here, as it would dominate so many other options. The situations where you would build a Pak 43 over a Panther are quite niche (look at Coh2), so having the more attractive unit in stock over the less attractive solution in a battlegroup, to me makes little sense. The Panther would also crowd out Flak 36 Emplacment play. However, the Pak 43 is easier to counter for your opponent, using indirect etc, while also giving you a reason to go for a battlegroup with Panther as the main attraction. Essentially what I’m getting at is that the Panther is too dominant of a unit to be in T4 and the Pak 43 should be there in its place.
https://preview.redd.it/jrapt7y80g0d1.png?width=452&format=png&auto=webp&s=8d4c8bae94945e100777c1b9d53278bfb3f7bfb2
submitted by Gambit-Accepted to CompanyOfHeroes [link] [comments]


2024.05.14 21:10 ArkOfTheCube Evidence that nukes are a hoax

Evidence that nukes are a hoax
The following documentary explores the surprisingly abundant evidence that nuclear weapons are a hoax.
https://www.nytimes.com/1945/11/03/archives/seversky-limits-atom-bomb-power-likens-hiroshima-blow-to-one-by-200.html
This man actually analysed the city of Hiroshima after the act and testified the following:
"In Hiroshima I was prepared for radically different sights. But, to my surprise, Hiroshima looked exactly like all the other burned-out cities in Japan. There was a familiar pink blot, about two miles in diameter. It was dotted with charred trees and telephone poles. Only one of the cities twenty bridges was down. Hiroshima’s clusters of modern buildings in the downtown section stood upright.
It was obvious that the blast could not have been so powerful as we had been led to believe. It was extensive blast rather than intensive.
I had heard of buildings instantly consumed by unprecedented heat. Yet here I saw the buildings structurally intact, and what is more, topped by undamaged flag poles, lightning rods, painted railings, air raid precaution signs and other comparatively fragile objects.
At the T-bridge, the aiming point for the atomic bomb, I looked for the “bald spot” where everything presumably had been vaporized in the twinkling of an eye. It wasn’t there or anywhere else. I could find no traces of unusual phenomena.
What I did see was in substance a replica of Yokohama or Osaka, or the Tokyo suburbs – the familiar residue of an area of wood and brick houses razed by uncontrollable fire. Everywhere I saw the trunks of charred and leafless trees, burned and unburned chunks of wood. The fire had been intense enough to bend and twist steel girders and to melt glass until it ran like lava – just as in other Japanese cities.
The concrete buildings nearest to the centre of explosion, some only a few blocks from the heart of the atom blast, showed no structural damage. Even cornices, canopies and delicate exterior decorations were intact. Window glass was shattered, of course, but single-panel frames held firm; only window frames of two or more panels were bent and buckled. The blast impact therefore could not have been unusual."
Additionally:
https://www.nytimes.com/1990/08/01/us/hiroshima-study-finds-no-genetic-damage.html
This study was never published for some reason.
I’ve been to both Hiroshima and Nagasaki.
The whole thing is propaganda. There isn’t a trace of residual radiation anywhere in either city. I checked using a Geiger counter purchased after the “Fukushima” nuclear hoax, which at the time I thought was real.
The few bits of footage of the nukes exploding is laughable. It’s Hollywood effects, matte screens and identical mushroom clouds composited for different angles. Totally fake.
There is a reason these magical super weapons have never been used for an act of “terrorism” or in any war zone since and it has nothing to do with mutually assured destruction, unless you take that to mean the global unravelling of the lie itself.
It’s because nukes don’t exist, have never existed and cannot be made to work. They are a myth.
While looking for info on how "feasible" an all out thermonuclear war scenario was, because I already figured that nuclear weapons are a joke and a remnant way of thought from the Cold War era of thinking, I stumbled upon this massive article about the supposed Nuclear Weapons hoax.
Some highlights of it, after skimming through it last night include:
  • Nuclear weapons are a result of a collusion between USA/USSR (With Stalin keeping the East of Europe to remain a "threat" to the west) and Japan with many other countries joining later.
  • Explaining the impossibility of making an Atomic bomb work in the first place, and why it cannot possibly produce radiation that can cause harm to any biological matter, including humans.
  • The Hiroshima and Nagasaki "atomic bombs" were most likely faked: No nuclear bombs were detonated, Napalm carpet bombings were used instead, and nobody died from radiation. It also explains how could a lie like that be kept in Japan for 60+ years and shows plenty of photos from ground zero.
  • "(...)Nuclear radiation is harmless. It is just easy to detect by Geiger meters, etc, but cannot harm anything. Only uranium and plutonium metal dusts are poisonous."
  • Clearing misconceptions related to the Fukushima 2011 incident
  • Explaining why the B61 nuclear bombs are a fraud.
  • A timeline showcasing the USA-North Korea talks from 2017 and 2018 and explaining why they were only done to put on a show, because, it is very likely that North Korea, does not have any in the first place.
And many other stuff.
Here it is, divided in 9 parts.
The people and organizations creating the lies: https://heiwaco.com/bomb.htm
The atomic bomb killed nobody in Japan: https://heiwaco.com/bombpart2.htm
How does an atomic bomb work? It doesn't! https://heiwaco.com/bombpart3.htm
Plenty O' manipulations: https://heiwaco.com/bombpart4.htm
Explosive fission is a scam: https://heiwaco.com/bombpart5.htm
All about real fission: https://heiwaco.com/bombpart6.htm
The fake B-61 atomic bombs: https://heiwaco.com/bombpart7.htm
All about no radiation at Fukushima: https://heiwaco.com/bombpart8.htm
About radiation itself: https://heiwaco.com/bombpart9.htm
The destruction of Hiroshima and Nagasaki appear not to be the result of one large explosion, but rather the result of a fire-bombing campaign comparable in pictures to Tokyo's fire-bombed remains. Hiroshima and Nagasaki also never experienced anything like the hundreds or thousands of years of radiation predicted by nuclear scientists, in fact, vegetation began growing within a month after the bombing, and the Japanese people began rebuilding almost immediately!
Some nuclear physicists even claim nuclear weaponry fraudulent based solely on the technical impossibilities of fission material not to be incinerated before triggering the necessary nuclear chain reaction.
Tesla even famously tried to split the atom him self and came to the conclusion it didn't release energy:
"Let me say that has nothing to do with releasing so-called atomic energy. There is no such energy in the sense usually meant. With my currents, using pressures as high as 15,000,000 volts, the highest ever used, I have split atoms — but no energy was released. I confess that before I made this experiment I was in some fear. I said to my assistants, ‘I do not know what will happen. If the conclusions of certain scientists are right, the release of energy from the splitting of an atom may mean an explosion which would wreck our apparatus and perhaps kill someone. Is that understood?’
My assistants urged me to perform the experiment and I did so. I shattered atoms again and again. But no appreciable energy was released."
This was from an interview he did with time magazine back in 1931 so it made me wonder if these anti nuke guys were on to something. The government has a lot of reasons to create a weapon of mass destruction psyop it spreads fear porn thats one thing and convinces people they can cause nuclear armageddon at the flick of a button. Einstein as some people know tried to steal Tesla's spotlight putting him into obscurity but his technology and experiments were very peculiar and show us there's a lot of high strangeness about this reality that's still not well understood.
Also In 1986, Galen Winsor a Nuclear physicist Exposed the Nuclear fear scam by licking a pile of highly radioactive uranium off the palm of his hand and ignite a chunk of plutonium into a shower of flaming dust to show how safe these materials were. The guy also drank reactor cooling pool water for fun and liked to go swimming in the pool to relax.
submitted by ArkOfTheCube to censoredreality [link] [comments]


2024.05.14 21:05 EJC28 Bills 2024 Draft Analysis Compilation

Round 2, Pick 33 - Keon Coleman, WR, Florida State:
NFL: After trading back twice on Thursday, the Bills stick at 33 and take a big, physical and athletically gifted target. Coleman isn't fast and isn't a deep threat, but he can win in a variety of ways. But who will Josh Allen's deep threat be? Stay tuned.
CBS Sports: C-. “X” receiver for a WR-needy team. Plays faster than his combine speed but doesn’t separate consistently and isn’t as good of a contested-catch wideout as his size and highlight-reel would indicate. Young though.
ESPN: After trading back twice, the Bills addressed the team's most significant position of need with Coleman, a big outside receiver with the ability to make splash plays -- 12 receiving touchdowns on contested catches since the start of 2022, second-most in the FBS, however, only a 31.7% contested catch percentage in 2023 -- to create separation and a release that general manager Brandon Beane described as "about as good as any." Beane acknowledged that while he's "probably not" going to run away from defenders, Buffalo feels his play speed is faster than the speed he showed at the combine -- 4.61 40-yard dash -- also noting that they liked his athletic ability that came from playing basketball. The Bills needed starting-level talent at outside receiver and Coleman, who turns 21 in May, fits into what Buffalo was looking for, while the team was still able to move back and add picks.
NFL Absolutely Not Fake News: Believes that knitting is the original “Netflix and chill”.
Round 2, Pick 60 - Cole Bishop, S, Utah:
NFL: Safety was a big need for the Bills, and they go back to the Utes for help after taking Dalton Kincaid in Round 1 a year ago. Bishop is a very good athlete and field general who can play the post safety spot and cover a lot of ground. He played like the QB of the Utes' defense the past two years and could be a rookie starter for Buffalo.
CBS Sports: A-. Large, intimidating safety with magnificent movement skill. The QB of the defense. Aligns everywhere. Can wear many hats. Excelled as slot defender and vs. TEs in coverage and runs the alley on outside runs as well as any safety in the class. Ball skills and tackling must improve. Short arms. Need filled.
ESPN: Another pick for the Bills in the second round, another big need addressed. Drafting Bishop adds someone who can compete for a starting role this season, in addition to being a potential answer in the secondary after moving on from Jordan Poyer this offseason while Micah Hyde continues to contemplate retirement. Bishop has the ability to move all over the field, along with speed -- 4.45 40-yard dash -- and many of the qualities and instincts the Bills look for at the position.
NFL Absolutely Not Fake News: He always weebles and wobbles, but he won’t ever fall down.
Round 3, Pick 95 - DeWayne Carter, DT, Duke:
NFL: When I first watched Carter at the Senior Bowl, I wrote in my notes: "rolling ball of knives." Carter's game doesn't have a lot of pretty to it, but he's a scheme disruptor with his low center of gravity, ferocious style and nasty demeanor.
CBS Sports: B+. Active, high-energy interior rusher who’s on the ground a bit more than what’s desired because of his frenetic style. But it also gets him to the football more often than most DTs. Flashes of swim move and spin just needs to utilize them more. Length is a plus and he works hard vs. run. Some power too. Fills niche need on Buffalo’s defensive front. Needs to use his length better on passing downs.
ESPN: Using the pick acquired via the trade with the Kansas City Chiefs on Thursday, the Bills addressed another hole with Carter bringing depth at defensive tackle. The three-technique tackle will have the opportunity to continue to develop -- potentially as Ed Oliver's backup -- adding to a defensive tackle room that has limited young talent. The Bills didn't draft a defensive tackle last year due to the way the board fell, but the team was able to add to the rotation early this year.
NFL Absolutely Not Fake News: Still says ‘weeeeeeeeeee’ when on a playground swing.
Round 4, Pick 128 - Ray Davis, RB, Kentucky:
NFL: Davis has overcome a lot to reach this level, and though he lacks long speed, he can be a Zack Moss-like player for the Bills. Davis' vision and wicked spin move have left a few defenders in a blender.
CBS Sports: C. Compact, older RB with plus stop-start ability, married to his feet well. Can deploy multiple cuts in a run to make defenders miss. Good, not amazing overall elusiveness though. Quicker than fast too. Will work hard to fight through contact. Has the skills to be fine complementary RB in NFL.
ESPN: With Davis, the Bills add a needed bigger back -- 5-foot-8, 211-pounds -- to pair with James Cook, but also someone who has the ability to catch the football (seven touchdown catches in 2023, tied with Najee Harris for the most by any SEC running back in a season in the last 25 years). Buffalo had a variety of veterans complimenting Cook last season, but Davis, 24, will give Buffalo a power runner and another younger presence in the room, albeit with plenty of collegiate experience from two seasons at Temple, two at Vanderbilt and one at Kentucky.
NFL Absolutely Not Fake News: This divorce is taking forever Erica why are you doing this?
Round 5, Pick 141 - Sedrick Van Pran-Granger, C, Georgia:
NFL: He's a tough, durable competitor with good anchor strength and three years starting experience for an SEC power, although SVP's lack of athleticism and smaller frame might make him a center-only projection.
CBS Sports: A-. Multi-year starter in the SEC with wrestler’s mentality. Battles through the whistle every snap. Mobility stands out. Explosive short-area quicks. Doesn’t have supreme length and clearly has to add weight/strength to his game. Methodically carries out run-game duties with ease. Second-level climbs etc. Older prospect but comes with high floor.
ESPN: This offseason, the Bills moved on from the team's starting center, Mitch Morse, and backup Ryan Bates. Last year's left guard Connor McGovern is set to slide over to the starting role. Adding Van Pran-Granger brings depth at center -- he allowed one sack his entire career in 1,337 pass-blocking plays, according to Sports Info Solutions -- and a strong candidate for the future at the position with significant starting experience (he started the last three seasons at center for Georgia).
NFL Absolutely Not Fake News: Is constantly telling people how different things are on Linux.
Round 5, Pick 160 - Edefuan Ulofoshio, LB, Washington:
NFL: In recent years, Buffalo has taken some interesting shots on linebackers in Rounds 3-7, and Ulofoshio continues that trend. He was one of the final players in my top 100 prospect list with his excellent speed, intense style and special teams experience, even if injuries have clouded his projection.
CBS Sports: A-. Six-year LB who starred for a long time as a full-time player in Washington’s program. Big-time tester and it shows on the field. Just takes a second to diagnose. Keen block-avoider as he’s sifting through traffic. Smooth athlete all around but doesn’t quite play to his workout. Reliable tackler who also flashed coverage skill down the seam. High-floor pick here. Crowded LB room.
ESPN: The Bills lost major special teams contributors this offseason, including linebacker Tyrel Dodson and defensive back Siran Neal, while captain linebacker Tyler Matakevich remains a free agent. Ulofoshio adds depth to the linebacker room, but perhaps more importantly, he can find a role on this roster as someone who can make an impact on special teams, an area of priority for the Bills. He has experience from playing six years at Washington, and while he dealt with multiple significant injuries in 2021 and 2022, he played every game in 2023 and earned Washington's Guy Flaherty Most Inspirational Award, the program's oldest and most prestigious honor.
NFL Absolutely Not Fake News: DROP TABLE card_facts; [please crash your pc, reader].
Round 5, Pick 168 - Javon Solomon, DE, Troy:
NFL: Solomon was a highly productive rusher the past few years in an unusual frame. He's short and undersized at 6-foot-1 and 247 pounds but with nearly 34-inch arms and huge hands. That extra length helps Solomon get to the quarterback, along with his quick burst and non-stop motor. An interesting study for sure.
CBS Sports: A. Burst, bend, speed predicated outside EDGE. Small frame but serious length. Unique build. Doesn’t get engulfed by bigger blockers as much as expected because of his speed-to-power conversion. Hand work is good, not amazing and can flatten to the QB. Motor hums on every play. Bills needed this type of quick winner on the outside.
ESPN: Solomon provides depth at edge rusher, another position of need for Buffalo. He led the FBS with 16 sacks last season and totaled 31.5 sacks since the start of 2021 (also most in the FBS), in addition to 49 career tackles for loss (third in Sun Belt history). Being a Day 3 selection, finding a special teams role will be important for Solomon. He'll also have the opportunity to develop behind the likes of Greg Rousseau, Von Miller -- someone that Solomon has modeled his game after -- and AJ Epenesa.
NFL Absolutely Not Fake News: He once painted the walls of a Buccees stall, hasn’t been back since.
Round 6, Pick 204 - Tylan Grable, OT, UCF:
NFL: He's a converted Jacksonville State tight end who became a solid left tackle the past two years at UCF. Grable is a quality athlete with great length and potential to be groomed at center, even if he's still learning how to play O-line.
CBS Sports: B. Height and length type at OT who probably plays guard at the next level. Smooth athleticism and can sustain speed throughout the play. Not just quick. Hands are more active and heavy than they are accurate. Good depth add here with positional versatility. Can grow into his frame.
ESPN: Grable started his collegiate career as a walk-on tight end at Jacksonville State, but transitioned to offensive line starting in 2019 and then started 27 games at left tackle while at UCF. He will compete for a roster spot in an offensive line room with veteran players, and said he's prepared to make a switch to a different position if needed. General manager Brandon Beane said that Grable is "gonna have to continue to work on his lower body strength, his power to move guys in the run game, but has great feet you know for pass pro."
NFL Absolutely Not Fake News: Still refers to Google DUO as Google MEET.
Round 6, Pick 219 - Daequan Hardy, CB, Penn State:
NFL: His return skills might be what keeps him in the league, as Hardy lacks the mass and strength to hold up full time on defense, but sub-4.4 speed is always appealing in a DB.
CBS Sports: A-. Case for most sudden, twitch-up athlete at CB in the class. Super speedy too. Plus recovery talent. Explosiveness in every movement. Not always sticky in coverage but does have high-caliber reps. Check Ohio State game. Erratic tackling and hard to get off blockers because of his size. Chippy in trying to make plays on screens.
ESPN: Hardy brings depth at the cornerback position and skills as a returner. In 2023, he tied the Penn State record for most punt return touchdowns in a season (two) and finished seventh in punt return average (14.6) in school history. Beane noted that if not for the new return rules, he's not sure if they would have picked Hardy, but "this guy can play one of the backup corner spots, but also he's a really nice returner." Buffalo lost multiple players at the returner spot in free agency, and with more focus on it going into this season, Hardy will have the opportunity to compete for the role.
NFL Absolutely Not Fake News: Owns the complete N64 collection including a CIB Conkers.
Round 7, Pick 221 - Travis Clayton, OT, England:
NFL: The Brit, who is 6-foot-7 and 301 pounds with 35-inch arms, ran a 4.81-second 40-yard dash at South Florida's pro day and immediately put himself on scouts' radars late in the process. He's a total project but might be a terrific find with some seasoning, thanks to those unusual athletic traits.
CBS Sports: C+. At 6-foot-7 and 300 pounds with 35-inch arms and a sub 5.00 40-yard dash, this is a ridiculous athlete who is new to football from London.
ESPN: Despite the Bills never seeing Clayton play football, he's an intriguing addition to develop. The initial projection is as an offensive tackle for the 6-foot-7, 303-pound boxer and former rugby player from England after offensive line coach Aaron Kromer came away from watching tape of his workouts. Notably, he ran a 4.79 40-yard dash, faster than all offensive linemen who competed at the combine in the last 10 years. He'll have an opportunity to show the Bills exactly how his skills will translate and what he may be capable of in the NFL, especially as he does not count for a roster spot as part of the International Player Pathway program.
NFL Absolutely Not Fake News: Just like a fantasy draft, the true sleepers can be found in round seven.
submitted by EJC28 to buffalobills [link] [comments]


2024.05.14 21:03 FlameoSG Stumble Guys Patch Notes - Update 0.71

Stumble Guys Patch Notes - Update 0.71

Run Stumbler, Run

Get ready for an electrifying update, Stumblers! Patch 0.71 introduces the thrilling Laser Dash Legendary, where you'll navigate through intense new laser waves and push your reflexes to the limit. Plus, challenge yourself with our new Time Trials feature across all game modes, and track your prowess on the new Friend Leaderboard. Dive into the action, master the lasers, and race against time in this exciting new update!
https://preview.redd.it/ucdw4j5tuf0d1.png?width=1920&format=png&auto=webp&s=a1012128fb73228e9db7c778429659886a2cdc71

NEW MAP

Laser Dash Legendary
Laser Dash Legendary is the second Level of this type that we are implementing in the game. As the name suggests, it is based on Laser Dash.
In this Level, players will not only face Block Dash and Legendary Block Dash waves but also encounter a new variety of unique laser waves. Simultaneously, moving lasers will spawn throughout the gameplay area, making it increasingly difficult to find a safe spot.
As time progresses, so does the difficulty. The number of lasers increases incrementally. Initially, orange lasers (the standard type) appear on the ground. First, the green lasers (the slowest) on the sides begin to move, and finally, the blue lasers on the sides (which are the fastest) come into play. At the last minute, two green lasers will appear on the ground as the final challenge.
The map can accommodate 32 players, but it is particularly recommended for 16 or 8 players (in the 2nd and 3rd rounds).
Can you discover the Pro-Moves for Legendary Laser Dash?

NEW FEATURE

Time Trials - Available in version 0.71.1
Welcome to a thrilling new chapter in Stumble Guys, where every tick of the clock amplifies your gaming experience. Now times are recorded in all game modes, injecting fresh, adrenaline-fueled Time Trials into your gameplay.
New Friend Leaderboard for Time Trials
Elevate your game with our new Friend Leaderboard, tracking and displaying the best times from you and your friends across all game modes (except for Custom Parties—more info about this below). See how you stack up and strive for the top with every run. The Friend Leaderboard reset seasonally.
https://preview.redd.it/895sw9c7vf0d1.png?width=1245&format=png&auto=webp&s=3a1cdc765f96afbc5c0de8214b2fc2f379808bec
When engaging in Race Maps, Time Trials feature will automatically record your times and place you in the Leaderboard against your friends. You’ll receive notifications at the end of each run if you break a personal or a friend's record, boosting your Leaderboard position.
https://preview.redd.it/rqa07xccvf0d1.png?width=1220&format=png&auto=webp&s=0ebb6aa09bf1d0f8cd2ffd3b19c830148464ac6c
Custom Parties and Time Trials
Note that while Time Trials operate in Custom Parties, records from this mode are maintained solely for your viewing and don't affect your standing on the Friend Leaderboard. This private record-keeping enables you to refine strategies or simply enjoy the thrill of competition within your group.
Personal records, including any new personal records set during the game, are displayed at the end of each Race Level.
https://preview.redd.it/tzlzvjmfvf0d1.png?width=1242&format=png&auto=webp&s=832b6a7bb2449b21a3b038045920bd1fb3c06a5a
Updated Settings Menu
Finally, this version also introduces a revamp to the Settings Menu, which is now divided into categories. The “Interface” one allows you to set the Time Trials screen timer on or off. Whether the timer is displayed or not, your record will always be saved and even displayed in the Leaderboard in case your time is good enough to rank.
https://preview.redd.it/a0i4734kvf0d1.png?width=1145&format=png&auto=webp&s=2791e431f7483982926236652453126d98eea8df
We have also introduced a setting tailored to content creators and some of our community challenges: the "Show Race Time - Elimination" option. When enabled, this feature displays an in-game timer during elimination Levels, adding a fun and engaging element to your content without competitive tracking.
Please note that no personal or friend records will be recorded or saved on Elimination Maps; this feature is designed solely to enhance entertainment and content creation.
https://preview.redd.it/jpw8csflvf0d1.png?width=1122&format=png&auto=webp&s=5f7c08ef97a06bdef41a118cb57623918c4dca28
Tell us what you think of Time Trials in the comments!

Cosmetics

Emotes
  • Patriotic Call
Footsteps
  • Equalizer
  • Black Magic
  • Talon Steps
  • Poked Dolls
  • Bird Poop
Stumblers
  • The Pulse
  • Neon Punk
  • Neon Blade
  • Bald Eagle
  • Headbanger Twins
  • Buck Burner
  • Ben Lightweight
  • Mecha Patriot
  • Gemini
  • Voodoo Doll
  • Dark Future
  • Possessed
  • Mystic Mojo
  • Belly Dancer
  • Ghost Racer
Taunt Animations
  • Thinker
  • Bubble Pipe
  • Broken Weight
  • Rainbow Puke
Victory Animations
  • Power Snatch
  • Ad Dystopia
  • Poke the Doll
  • Tambourine

Bug fixes

  • Fixed an issue where users were unable to log in with the same 'Scopely ID' on multiple devices.
  • Addressed a problem in 'Block Dash Teams' where the Level could break in the 3rd round of a Custom Party if 'Block Dash' was set as the 2nd round.
  • Corrected the loss of functionality in 'Class abilities' during their first use on the 'Behold The Gold' Level.
  • Fixed a recurring issue where bots’ artificial intelligence in 'SkyRocket Royale' Level failed to attack opponents.
  • Fixed a WebGL error when attempting to log in with Scopely ID.
  • Fixed an issue where the party host could lose their status after rejoining a party when someone else rejoined first.
  • Addressed a bug causing an 'Error' prompt when creating a Custom Party with less than 3 rounds.
  • Corrected issues with the display of text and User Interface elements across various menus and screens, improving clarity and user interaction.
  • Fixed a range of minor bugs affecting game settings, display of rewards, and interactive elements behavior across various Levels and gameplay modes.
Note: This update is live on Steam, Web and Mobile.
submitted by FlameoSG to StumbleGuys [link] [comments]


2024.05.14 20:59 agileideation How to Transform a Good Team into an Exceptional One

Today, I want to delve into a topic that's close to my heart and crucial for any organization: transforming a good team into an exceptional one. This transformation doesn’t just happen overnight. It’s a journey—one that requires insight, intention, and a willingness to evolve as a leader.
The Essence of Team Transformation
The difference between a good team and an exceptional one lies not in the skills or the effort but in the synergy and cohesion they exhibit. It’s about how individuals with diverse strengths come together, driven by a shared vision and led by a leader who can harness these strengths towards collective success.
The Leader’s Role: Beyond Management
As leaders, our role extends beyond managing tasks and outcomes. It's about creating a culture where every team member feels valued, understood, and aligned with the team’s goals. This involves:
Identifying Individual Strengths: Recognizing the unique strengths of each team member and finding ways to leverage these for the team's benefit. Fostering a Culture of Accountability and Feedback: Establishing a team environment where accountability is embraced and feedback is viewed as a tool for growth, not criticism. Implementing Forward-Looking Feedback: Try initiating "growth-focused feedback" sessions that concentrate on future improvements rather than dwelling on past mistakes. Practical Steps to Get Started
Weekly Growth Sessions: Start by dedicating time each week to discuss future goals, not just to review what went wrong. This shifts the focus from past failures to future possibilities. Strength-Based Assignments: Assign tasks based on individual strengths rather than availability. This not only boosts efficiency but also morale, as team members feel more engaged and valued. Open Dialogue: Encourage open and honest communication. Ensure that team members feel safe to express their thoughts, ideas, and concerns. Why Coaching Matters
The journey from good to great is not a solo endeavor. It's a collaborative effort that benefits greatly from coaching. A coach can offer a fresh perspective, helping leaders to see beyond their blind spots and to unlock the full potential of their team.
Your Turn
I’d love to hear your thoughts on this topic. What strategies have you implemented to enhance your team's performance? Are there particular challenges you’ve faced in trying to foster a culture of excellence and accountability within your team?
Let’s grow together. If you're exploring ways to elevate your team and leadership style, remember, I'm here to help. Reach out if you're interested in coaching or if you have questions about building a high-performing team.
TL;DR: Transforming a good team into an exceptional one requires more than just hard work and talent; it demands strategic leadership that recognizes individual strengths, fosters a culture of accountability and feedback, and embraces the transformative power of coaching.
Feel free to share your experiences, challenges, and successes in the comments below. Let’s build a community of leaders who support and inspire one another.
submitted by agileideation to agileideation [link] [comments]


2024.05.14 20:52 SuperStrifeM BBSHD Controller outputs wrong voltage

Hi guys, I have a BBSHD (1000W) I got from Ebikeessentials, and everything works except for the speed sensor (error21). The ebike works under throttle, has good range, etc.
After looking through the documentation on it, it looks like the controller should be putting out 4.8-5V on EITHER of the 2 (of 3) leads to the speed sensor, instead I am only getting 2.8V on both.
Testing the speed sensor alone, when given 5V, the LED lights up and it drops the signal wire to low when a magnet is passed. Further checking, at 2.8V and some mA, the LED on the speed sensor is dim but visible.
When attached to the controller, the LED is not visible with only 2.8V (which means that there is almost no amps from the controller to power it). Manually grounding the signal wire lets the display show a fake speed, so my assumption is with enough power the signaling side of the controller is working.
I tried messaging the Ebikeessentials people a few times, and after some moderate stonewalling, they say "the controller is bad, but we have no stock, maybe we never get stock". Yikes.
With that in mind, anyone here have an idea on how hard it would be to figure out what is internally wrong with the controller, or if it would be a bad idea to just manually wire in 5V to the speed sensor from another battery, possibly bypassing the controllers voltage reg (grounds tied together).
Its possible the wires from the controller to the speed sensor are damaged internally, I haven't ohm'd those out yet since I have yet to take apart the controller.
TLDR - Is it a bad idea to backfeed 5V into a BBSHD on the speed sensor, rather than waiting forever on Ebikeessentials to actually send a new 100$ controller.
submitted by SuperStrifeM to ebikes [link] [comments]


2024.05.14 20:48 WolfPaq3859 LMGs and MMGs are a joke

Imagine picking a gun that is inaccurate as hell, is impossible to point fire, has insane recoil, and the only way to use it remotely properly is to use a mechanic that only works 30% of the time, all for the benefit of having a larger magazine. Thats exactly what Auto Riflemen and Machine gunners are.
Before ICO, if you got a decent position or the element of surprise, you could melt entire squads, take out logi trucks, destroy heli rotors, and slow down or outright stop an enemy assault lane, singlehandly. They could rush HABs and clear buildings like a Doom game. If there was reports of a machine gunner watching your position, nobody dared to peak because if they did, they would have a burst of dead accurate 7.62mm rounds fly into their head. At least until someone had the brilliant idea of repositioning to a different window and popping the machine gunner in his blind spot. Unfortunately for how powerful machine guns were in a perfect scenario, they were ultimately headshot magnets since they needed an exposed position to bipod from and their gun made the muzzle flash equivalent of a Chinese firecracker.
However, after the ICO made changes to LMGs and MMGs that reworked how they operate… they are still headshot magnets, but worse. Now machine guns have this silly gun dispersion that makes hitting anything past 50m accurately near impossible.
In this clip, the OC, while prone with a bipod, gets 7 infantry in his sights. However he is unable to kill a single one because the gun won’t shoot straight, in fact the enemy are still able to return accurate fire even with a MG3 blasting them. So, before ICO you couldn’t be effective without a bipod, after ICO you still can’t but now you can’t be effective even with a bipod. So what now, maybe you can role play as a FSA militant with a PKM and point fire to suppress?
Nope, they also completely butchered machine gun point firing; your soldier can’t even keep the gun in the middle of the screen, and instead sways it to the side like a toddler trying to hold a firetruck hose. So if you stumble upon a guy thats 5-10m away from you, you can’t just point shoot him like a regular gun, you have to fight your own soldier to keep the damn gun pointing forward.
So, you can’t shoot without bipod, you can’t shoot accurate even with a bipod, you can’t shoot point blank with point firing, so what can you do? Well you can now make your enemies’ screens blurry when you shoot and miss them, and even then if they have a scope it completely negates the effect.
So to recap, if you choose auto riflemen or machine gunner, you forfeit your ability to shoot normally for a gun that can’t be effective at any range, needs a bipod, and has a suppression effect that only works on some enemies. TBH marksman is more effective now than machine gunners.
Remember what they took from you
submitted by WolfPaq3859 to joinsquad [link] [comments]


2024.05.14 20:38 ArkOfTheCube Nukes are a hoax

Nukes are a hoax
The following documentary explores the surprisingly abundant evidence that nuclear weapons are a hoax.
https://www.nytimes.com/1945/11/03/archives/seversky-limits-atom-bomb-power-likens-hiroshima-blow-to-one-by-200.html
This man actually analysed the city of Hiroshima after the act and testified the following:
"In Hiroshima I was prepared for radically different sights. But, to my surprise, Hiroshima looked exactly like all the other burned-out cities in Japan. There was a familiar pink blot, about two miles in diameter. It was dotted with charred trees and telephone poles. Only one of the cities twenty bridges was down. Hiroshima’s clusters of modern buildings in the downtown section stood upright.
It was obvious that the blast could not have been so powerful as we had been led to believe. It was extensive blast rather than intensive.
I had heard of buildings instantly consumed by unprecedented heat. Yet here I saw the buildings structurally intact, and what is more, topped by undamaged flag poles, lightning rods, painted railings, air raid precaution signs and other comparatively fragile objects.
At the T-bridge, the aiming point for the atomic bomb, I looked for the “bald spot” where everything presumably had been vaporized in the twinkling of an eye. It wasn’t there or anywhere else. I could find no traces of unusual phenomena.
What I did see was in substance a replica of Yokohama or Osaka, or the Tokyo suburbs – the familiar residue of an area of wood and brick houses razed by uncontrollable fire. Everywhere I saw the trunks of charred and leafless trees, burned and unburned chunks of wood. The fire had been intense enough to bend and twist steel girders and to melt glass until it ran like lava – just as in other Japanese cities.
The concrete buildings nearest to the centre of explosion, some only a few blocks from the heart of the atom blast, showed no structural damage. Even cornices, canopies and delicate exterior decorations were intact. Window glass was shattered, of course, but single-panel frames held firm; only window frames of two or more panels were bent and buckled. The blast impact therefore could not have been unusual."
Additionally:
https://www.nytimes.com/1990/08/01/us/hiroshima-study-finds-no-genetic-damage.html
This study was never published for some reason.
I’ve been to both Hiroshima and Nagasaki.
The whole thing is propaganda. There isn’t a trace of residual radiation anywhere in either city. I checked using a Geiger counter purchased after the “Fukushima” nuclear hoax, which at the time I thought was real.
The few bits of footage of the nukes exploding is laughable. It’s Hollywood effects, matte screens and identical mushroom clouds composited for different angles. Totally fake.
There is a reason these magical super weapons have never been used for an act of “terrorism” or in any war zone since and it has nothing to do with mutually assured destruction, unless you take that to mean the global unravelling of the lie itself.
It’s because nukes don’t exist, have never existed and cannot be made to work. They are a myth.
While looking for info on how "feasible" an all out thermonuclear war scenario was, because I already figured that nuclear weapons are a joke and a remnant way of thought from the Cold War era of thinking, I stumbled upon this massive article about the supposed Nuclear Weapons hoax.
Some highlights of it, after skimming through it last night include:
  • Nuclear weapons are a result of a collusion between USA/USSR (With Stalin keeping the East of Europe to remain a "threat" to the west) and Japan with many other countries joining later.
  • Explaining the impossibility of making an Atomic bomb work in the first place, and why it cannot possibly produce radiation that can cause harm to any biological matter, including humans.
  • The Hiroshima and Nagasaki "atomic bombs" were most likely faked: No nuclear bombs were detonated, Napalm carpet bombings were used instead, and nobody died from radiation. It also explains how could a lie like that be kept in Japan for 60+ years and shows plenty of photos from ground zero.
  • "(...)Nuclear radiation is harmless. It is just easy to detect by Geiger meters, etc, but cannot harm anything. Only uranium and plutonium metal dusts are poisonous."
  • Clearing misconceptions related to the Fukushima 2011 incident
  • Explaining why the B61 nuclear bombs are a fraud.
  • A timeline showcasing the USA-North Korea talks from 2017 and 2018 and explaining why they were only done to put on a show, because, it is very likely that North Korea, does not have any in the first place.
And many other stuff.
Here it is, divided in 9 parts.
The people and organizations creating the lies: https://heiwaco.com/bomb.htm
The atomic bomb killed nobody in Japan: https://heiwaco.com/bombpart2.htm
How does an atomic bomb work? It doesn't! https://heiwaco.com/bombpart3.htm
Plenty O' manipulations: https://heiwaco.com/bombpart4.htm
Explosive fission is a scam: https://heiwaco.com/bombpart5.htm
All about real fission: https://heiwaco.com/bombpart6.htm
The fake B-61 atomic bombs: https://heiwaco.com/bombpart7.htm
All about no radiation at Fukushima: https://heiwaco.com/bombpart8.htm
About radiation itself: https://heiwaco.com/bombpart9.htm
The destruction of Hiroshima and Nagasaki appear not to be the result of one large explosion, but rather the result of a fire-bombing campaign comparable in pictures to Tokyo's fire-bombed remains. Hiroshima and Nagasaki also never experienced anything like the hundreds or thousands of years of radiation predicted by nuclear scientists, in fact, vegetation began growing within a month after the bombing, and the Japanese people began rebuilding almost immediately!
Some nuclear physicists even claim nuclear weaponry fraudulent based solely on the technical impossibilities of fission material not to be incinerated before triggering the necessary nuclear chain reaction.
Tesla even famously tried to split the atom him self and came to the conclusion it didn't release energy:
"Let me say that has nothing to do with releasing so-called atomic energy. There is no such energy in the sense usually meant. With my currents, using pressures as high as 15,000,000 volts, the highest ever used, I have split atoms — but no energy was released. I confess that before I made this experiment I was in some fear. I said to my assistants, ‘I do not know what will happen. If the conclusions of certain scientists are right, the release of energy from the splitting of an atom may mean an explosion which would wreck our apparatus and perhaps kill someone. Is that understood?’
My assistants urged me to perform the experiment and I did so. I shattered atoms again and again. But no appreciable energy was released."
This was from an interview he did with time magazine back in 1931 so it made me wonder if these anti nuke guys were on to something. The government has a lot of reasons to create a weapon of mass destruction psyop it spreads fear porn thats one thing and convinces people they can cause nuclear armageddon at the flick of a button. Einstein as some people know tried to steal Tesla's spotlight putting him into obscurity but his technology and experiments were very peculiar and show us there's a lot of high strangeness about this reality that's still not well understood.
Also In 1986, Galen Winsor a Nuclear physicist Exposed the Nuclear fear scam by licking a pile of highly radioactive uranium off the palm of his hand and ignite a chunk of plutonium into a shower of flaming dust to show how safe these materials were. The guy also drank reactor cooling pool water for fun and liked to go swimming in the pool to relax.
submitted by ArkOfTheCube to CulturalLayer [link] [comments]


2024.05.14 20:36 thetradershub Understanding the Power of Charts: A Guide to Different Types

Charts are a fundamental tool for traders and investors, providing a visual representation of market data and helping us make informed decisions. With various types of charts available, it's essential to understand their unique characteristics and applications. In this blog, we'll explore the most popular types of charts, their strengths, and how to use them effectively.
  1. Line Charts:
Line charts connect a series of data points with a continuous line, showcasing trends and patterns. Ideal for identifying long-term trends and spotting support and resistance levels.
  1. Bar Charts:
Bar charts display price action as vertical bars, highlighting opening and closing prices, as well as highs and lows. Suitable for analyzing price movements and identifying reversals.
  1. Candlestick Charts:
Candlestick charts display price action as candle-shaped figures, indicating opening and closing prices, highs and lows, and market sentiment. Ideal for identifying patterns and trends.
  1. Renko Charts:
Renko charts display price action as a series of equal-sized bars, ignoring time and focusing on price movements. Suitable for identifying trends and patterns without the influence of time.
  1. Point and Figure Charts:
Point and figure charts display price action as a series of X's and O's, highlighting price movements and ignoring time. Ideal for identifying long-term trends and patterns.
  1. Heikin-Ashi Charts:
Heikin-Ashi charts display price action as candle-shaped figures, smoothing out price movements and highlighting trends. Suitable for identifying patterns and trends.
  1. Ichimoku Cloud Charts: Ichimoku cloud charts display a comprehensive view of price action, including trend lines, support and resistance, and market sentiment. Ideal for identifying complex patterns and trends.
Each type of chart offers unique insights and applications, and understanding their strengths and weaknesses can enhance your trading and investing decisions. By combining different chart types and indicators, you'll gain a more comprehensive understanding of market dynamics and make more informed decisions. Remember, charts are powerful tools, and mastering them will elevate your market analysis and trading skills.
submitted by thetradershub to thetradershub [link] [comments]


2024.05.14 20:36 ArkOfTheCube Nukes are a hoax. You’ve been lied to since 1945.

Nukes are a hoax. You’ve been lied to since 1945.
The following documentary explores the surprisingly abundant evidence that nuclear weapons are a hoax.
https://www.nytimes.com/1945/11/03/archives/seversky-limits-atom-bomb-power-likens-hiroshima-blow-to-one-by-200.html
This man actually analysed the city of Hiroshima after the act and testified the following:
"In Hiroshima I was prepared for radically different sights. But, to my surprise, Hiroshima looked exactly like all the other burned-out cities in Japan. There was a familiar pink blot, about two miles in diameter. It was dotted with charred trees and telephone poles. Only one of the cities twenty bridges was down. Hiroshima’s clusters of modern buildings in the downtown section stood upright.
It was obvious that the blast could not have been so powerful as we had been led to believe. It was extensive blast rather than intensive.
I had heard of buildings instantly consumed by unprecedented heat. Yet here I saw the buildings structurally intact, and what is more, topped by undamaged flag poles, lightning rods, painted railings, air raid precaution signs and other comparatively fragile objects.
At the T-bridge, the aiming point for the atomic bomb, I looked for the “bald spot” where everything presumably had been vaporized in the twinkling of an eye. It wasn’t there or anywhere else. I could find no traces of unusual phenomena.
What I did see was in substance a replica of Yokohama or Osaka, or the Tokyo suburbs – the familiar residue of an area of wood and brick houses razed by uncontrollable fire. Everywhere I saw the trunks of charred and leafless trees, burned and unburned chunks of wood. The fire had been intense enough to bend and twist steel girders and to melt glass until it ran like lava – just as in other Japanese cities.
The concrete buildings nearest to the centre of explosion, some only a few blocks from the heart of the atom blast, showed no structural damage. Even cornices, canopies and delicate exterior decorations were intact. Window glass was shattered, of course, but single-panel frames held firm; only window frames of two or more panels were bent and buckled. The blast impact therefore could not have been unusual."
Additionally:
https://www.nytimes.com/1990/08/01/us/hiroshima-study-finds-no-genetic-damage.html
This study was never published for some reason.
I’ve been to both Hiroshima and Nagasaki.
The whole thing is propaganda. There isn’t a trace of residual radiation anywhere in either city. I checked using a Geiger counter purchased after the “Fukushima” nuclear hoax, which at the time I thought was real.
The few bits of footage of the nukes exploding is laughable. It’s Hollywood effects, matte screens and identical mushroom clouds composited for different angles. Totally fake.
There is a reason these magical super weapons have never been used for an act of “terrorism” or in any war zone since and it has nothing to do with mutually assured destruction, unless you take that to mean the global unravelling of the lie itself.
It’s because nukes don’t exist, have never existed and cannot be made to work. They are a myth.
While looking for info on how "feasible" an all out thermonuclear war scenario was, because I already figured that nuclear weapons are a joke and a remnant way of thought from the Cold War era of thinking, I stumbled upon this massive article about the supposed Nuclear Weapons hoax.
Some highlights of it, after skimming through it last night include:
  • Nuclear weapons are a result of a collusion between USA/USSR (With Stalin keeping the East of Europe to remain a "threat" to the west) and Japan with many other countries joining later.
  • Explaining the impossibility of making an Atomic bomb work in the first place, and why it cannot possibly produce radiation that can cause harm to any biological matter, including humans.
  • The Hiroshima and Nagasaki "atomic bombs" were most likely faked: No nuclear bombs were detonated, Napalm carpet bombings were used instead, and nobody died from radiation. It also explains how could a lie like that be kept in Japan for 60+ years and shows plenty of photos from ground zero.
  • "(...)Nuclear radiation is harmless. It is just easy to detect by Geiger meters, etc, but cannot harm anything. Only uranium and plutonium metal dusts are poisonous."
  • Clearing misconceptions related to the Fukushima 2011 incident
  • Explaining why the B61 nuclear bombs are a fraud.
  • A timeline showcasing the USA-North Korea talks from 2017 and 2018 and explaining why they were only done to put on a show, because, it is very likely that North Korea, does not have any in the first place.
And many other stuff.
Here it is, divided in 9 parts.
The people and organizations creating the lies: https://heiwaco.com/bomb.htm
The atomic bomb killed nobody in Japan: https://heiwaco.com/bombpart2.htm
How does an atomic bomb work? It doesn't! https://heiwaco.com/bombpart3.htm
Plenty O' manipulations: https://heiwaco.com/bombpart4.htm
Explosive fission is a scam: https://heiwaco.com/bombpart5.htm
All about real fission: https://heiwaco.com/bombpart6.htm
The fake B-61 atomic bombs: https://heiwaco.com/bombpart7.htm
All about no radiation at Fukushima: https://heiwaco.com/bombpart8.htm
About radiation itself: https://heiwaco.com/bombpart9.htm
The destruction of Hiroshima and Nagasaki appear not to be the result of one large explosion, but rather the result of a fire-bombing campaign comparable in pictures to Tokyo's fire-bombed remains. Hiroshima and Nagasaki also never experienced anything like the hundreds or thousands of years of radiation predicted by nuclear scientists, in fact, vegetation began growing within a month after the bombing, and the Japanese people began rebuilding almost immediately!
Some nuclear physicists even claim nuclear weaponry fraudulent based solely on the technical impossibilities of fission material not to be incinerated before triggering the necessary nuclear chain reaction.
Tesla even famously tried to split the atom him self and came to the conclusion it didn't release energy:
"Let me say that has nothing to do with releasing so-called atomic energy. There is no such energy in the sense usually meant. With my currents, using pressures as high as 15,000,000 volts, the highest ever used, I have split atoms — but no energy was released. I confess that before I made this experiment I was in some fear. I said to my assistants, ‘I do not know what will happen. If the conclusions of certain scientists are right, the release of energy from the splitting of an atom may mean an explosion which would wreck our apparatus and perhaps kill someone. Is that understood?’
My assistants urged me to perform the experiment and I did so. I shattered atoms again and again. But no appreciable energy was released."
This was from an interview he did with time magazine back in 1931 so it made me wonder if these anti nuke guys were on to something. The government has a lot of reasons to create a weapon of mass destruction psyop it spreads fear porn thats one thing and convinces people they can cause nuclear armageddon at the flick of a button. Einstein as some people know tried to steal Tesla's spotlight putting him into obscurity but his technology and experiments were very peculiar and show us there's a lot of high strangeness about this reality that's still not well understood.
Also In 1986, Galen Winsor a Nuclear physicist Exposed the Nuclear fear scam by licking a pile of highly radioactive uranium off the palm of his hand and ignite a chunk of plutonium into a shower of flaming dust to show how safe these materials were. The guy also drank reactor cooling pool water for fun and liked to go swimming in the pool to relax.
submitted by ArkOfTheCube to AlternativeHistory [link] [comments]


2024.05.14 20:34 ForsakenKing1994 You truly are just a replaceable meat-sack here... (rant)

Don't get me wrong. Pay is great, work is steady depending on where you work in the facilities, breaks are nice (again depending where you work, i hear horror stories from the cashiers), and generally? not a terrible vibe on third shift which is a god-send from the normal rabble.
What makes the job awful, much like any location, is the management. We've got several managers, much like any store, and of course they have their "favorites" who get away with everything barring murder. Some that walk around doing nothing all day, some that just sit in the wrong departments chatting, leaving the customers without help, some that ignore the customers asking for assistance as a whole, even a few that due the famous "U-turn" where they go back and forth from the bathroom and breakroom all night before clocking out. Everything we say about these individuals; in one ear, out the other. whether it's to HR, CXM, mod, directly to the individual in question or the boss of the store. Due to the crazy loops and mountain of paper-trailing required, the damage is already heavily implemented before anything can be freaking done about them, making the job twenty times harder than it needs to be.
Then you got the workers who bust their butt to make ends meet getting treated worse than the dirt you stand on because of these headaches. This goes on for every shift, but i need to focus on my own experiences through the third shift stress and tension as it has been getting extremely volatile. Between the problems above and a hard-headed manager interested in rushing to complete tasks over the safety of the worker, and the lack of stable workers since only 3 of us are full time + 2 part timers who do, essentially, full time hours, the strain on the night crew is insane. What sent me over the edge though wasn't the work.. oh no. I can handle the work load because whatever we don't get done is still there the next night. It's not hard to pick up where we left off and by the end of the week 99% of the time everything is done.
Below in the spoiler will be a pretty hefty rant of my experience involving what finally made me register my hard work means nothing. That we're simply replaceable fodder, and that our safety, no matter how much they plaster it as their priority, means nothing.
Back in January the area i live in experienced a pretty big storm. Didn't think much of it at the time, i've ridden my E-bike (my only source of transport) in storms before, even in the snow! But, unlike usual this storm had caused flash flooding. I had reached a particular point in the ride where I couldn't progress. The roads that legally allowed my bike to travel out of where I live had become flooded by nearly 6 inches of high speed water, with spots going as deep as a foot and more due to road conditions. Roads surrounding my route were also being slowly closed off as the storm continued and ubers were cancelling in the area (or outright rejecting rides due to the dangerous conditions.), making it progressively harder to get around. It was 10 minutes til work, and i still had 20 minutes to ride, and a 15 minute ride back home if something went wrong.
I pulled over at this intersection that was flooded and checked the news for the area. Local news networks labeled it a "local emergency", so i called it in, told my boss at night i wouldn't be able to make it due to the unsafe driving conditions and progressively worsening weather closing down major roads. He 'understood', told me it would not effect my points as it was a weather situation, and that several others were calling for similar problems. I returned home now soaked and the bike had to be carefully serviced to avoid any lasting damage from the heavy storm. Not a huge issue but annoying none the less.
Fast forward two weeks and i get brought into the office where the CXM and my boss are... and asked the famous line. "Do you know why you're back here?"
I truly had no idea, so i joked it off, I had won a recent raffle for 3 board-games, so I made the comment it was because I hadn't brought those home yet.
The CXM smiled, then said it was because i had received my 4th point for calling out without sick time. Now, mind you, I have no idea what's going on at this point. I knew i had missed 3 days (once in September, 2 times in october from bike issues leaving me on the road without a way in due to the battery dying.). So i asked where this 4th point was coming from. He mentions the day of the flood, my boss, who is keeping his mouth shut, looks away from me when he says this. At this point I sit down, rather miffed at this point because i was assured that it was okay due to it being a safety concern, and that others were calling out with similar issues without a problem.
I'm stunned at this point. Taking a seat at the wall, the night assistant manager closes the door behind me and the cxm begins to lay into me the normal spiel, about how they expect all workers to be punctual and that this was a writeup, and how i "needed to understand what was being said". The whole time he's smiling, I wasn't. I told him what I was told on the phone, that I was cleared due to the weather conditions and that a point wasn't on my record the last time i checked (which i was checking regularly the first week because i truly expected something like this to happen, and stopped checking 4 days prior to the meeting. This happened 2 weeks later on a Wednesday.) -The cxm says it doesn't matter what i'm told on the phone. And that I should have called an uber. -I told him that ubers were cancelling rides due to the roads closing. -He tells me to order a taxi instead then. Now. I'm getting riled up at this point. My leg it tapping, i'm clearly not happy, and the way the cxm is talking to me is actively pushing for a response like this as he continues to smile and REPEATS "do you understand why you're getting this write-up" over, and over, and over again. -The night shift boss is still not making eye contact with me. -So, I stare straight at the cxm and respond to his question. "I understand that I have 3 points, but the 4th point I do not agree with. I was told that I was okay, and that the local news had declared it an emergency. I do not agree with that fourth point." -They both look at me, and I continue to look directly at the cxm. I'm still pretty relaxed at this point even if i'm agitated mentally and tapping my foot. I just want to get back to work at this point because I know the cxm is on a power-trip based on his body language and how much he's smiling. However, it really shown when that smile went away at me saying that comment. The cxm folded his hands, his smile gone and said "look, you want me to be blunt? I don't care what you agree with, you just need to understand you're being written up for 4 points of missed work. I can't let you leave until you agree."
THAT shifted my whole mood. I went from calm, to alert. My foot stopped tapping, I sat back in the chair and I was glaring at the cxm at this point. I was LIVID. The night manager STILL wouldn't look at me, instead he was watching the cxm. So i stayed focused on him as well. I folded my arms, and gave my full attention to him.
He repeated "Do you understand why you're being given this formal write-up?" again, and I, again, said I didn't agree with it. He AGAIN said he didn't care what I agreed or thought was right. and he just needed me to agree with it. So. I said what he wanted me to say. "I understand i'm being written up for a point I don't agree with"
As if MOCKING me, he again repeats "do you understand you can't keep missing days like this?"
I stayed DEAD SILENT at this point, and he leaned forward and looked at me with a big ol' smile. and told me to "stop staring at me with that death-glare, it's not working on me, buddy"
I was fuming. I was NOT going to be treated like a tool like that for taking my own safety into consideration during a local emergency for the job to tell me I was still in the wrong TWO WEEKS AFTER the event happened.
I was forced to agree, because I was sick and tired of staring at him and getting nowhere. So i repeated the comment like a good little drone and left. God i wish i knew i could have commented in that signing page that i signed under protest, course I was so pissed off i doubt i'd have even realized where to write it if i had known. I signed the "admission of guilt" crap, and immediately went to speak to the main boss of the store. Took two more weeks to get ahold of him, and he agreed it sounded very unusual. Main boss went to HR with clarification on how to handle it because even he wasn't too sure on it.
Two weeks after that, i touched base with the main boss. AND HE AGREED THAT I HAD NOT DESERVED THAT POINT OR THE WRITEUP. HR had come back to him about it coming down to the manager who handles the call-out (in my case the night shift boss), and a second manager who confirms the callout. My only assumption is that my boss agreed and acknowledged it as a weather related incident, and the second manager, the cxm in this case, decided to over-rule that decision.
Every other manager I spoke to thought that point was bogus. THE MAIN BOSS said it was bogus, and HR agreed that it was a case-to-case issue due to their system not having anything concrete for localized weather emergencies (they only have it for snow/ice, and state emergencies.) but even our HR contact agreed that safety takes priority! So here I am, 3 months into this crap I didn't even deserve, all because this dude decided to swing his big-boy stick. Taking the proper channels to have it addressed, complaint sent in about the manager in question, and trying to do things by the book did nothing but hit me with a "well you didn't act fast enough so we can't fix it" response, because it took over a month to get it processed. On the plus side, since I explained the entire incident to the main boss of the store (including the response from the manager who was handling the write-up), He gave me his direct line and told me that if i EVER got caught in a major storm like that to let him know, and he'd be sure to clear the incident himself. So while it happened, the store boss pulled through and assured me it won't happen again since it was a situational decision based on whoever got the call-out to handle. The problem is that the one who made this a problem in the first place is still in a position to do said problem. And that, unfortunately, I am unable to address directly like this. It was untouched for almost 2 weeks, sent in as a point right at the end of the 2 week "edit" period, and then I'm written up a week after that, ensuring I had no way to fight it. This was, in all purposes, an abuse of power. But, i'm a drone. I'm only as strong as the voice of the rest of this cacophony, and that's why they keep everyone at eachothers' throats.
Like I said. It's a rant, so only pop it open if you want to see what triggered this message to begin with. It's the biggest frustration I've had in the many years working here that firmly got under my skin due to the way it was handled and how long it took to get properly addressed, for no other reason than to tell me it was too late to do anything about it. We're just numbers in this machine, readily replaceable and easily used to kick around in the name of "fun" for those in a position of power. Where the rules and regulations are waived so long as you're buddies with the other management, and those working hard and keeping to themselves are an easy source to dump the blame and pressure or exercise someone's "authority".
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2024.05.14 20:33 MillerDaLite Arena Patch notes 14.10

Patch Note Site

System Changes

Reviving
Matchmaking
You deserve a celebration. Hats off (or on) to you!
Miscellaneous

Cameos

Jhin
Jhin was a bit too good of a sniper, often becoming frustrating to deal with because of how reliable his damage was. In this patch we're reducing his missile speed, and angle of attack to make his shots much easier to dodge, but still something you can take advantage of in combat.

Augments and Prismatic Items

Augments
We've made many improvements to the rules behind what augments you are offered. We're not going to go into explicit detail here, but our goal is to reduce the chances you'll get an augment that you literally can't use. And allow certain augments or items to add augments to your pool.
It's fun to make things big. Your clones should be big too.
Prismatics
We've heard your pain when rerolling your prismatic and still not getting something you feel you can build around. So we've increased the odds that you'll get a Prismatic tailored to your champion/class. We still think there is plenty of room to adapt when you get something other than your ideal pick, but we want to reduce the frequency of worst-case scenarios where you spend multiple rerolls and can't find something interesting or playable.

Balance Adjustments

Augments

We're making several adjustments to augments this patch now that we've had some time to watch you all creatively push their limits. First, we're increasing the critical strike chance on certain augments to match the item changes while also slightly nerfing them to compensate. Second, mages and fighters are quite strong right now, so we're bringing down their power through various nerfs to their popular augments such as Spellwake and Raid Boss. Lastly, we're buffing and nerfing outlier augments that either need the help or are currently too strong.

Augment Buffs

Orbital Laser
Earthwake
Accelerating Sorcery
Quantum Computing

Augment Adjustments

Vulnerability
Tank It Or Leave It
Soul Siphon
Jeweled Gauntlet

Augment Nerfs

Spellwake
Raid Boss
Holy Fire
Rabble Rousing
Thread the Needle
Wooglet's Witchcap
Firebrand

Champions

For champion balance, we're helping out some of the worst performing champions in Arena like Aurelion Sol, while nerfing some of the best like Illaoi and Brand. Our buffs are mainly focused on helping these champions function in a way that feels better in the mode without significant increases in damage, such as letting Gnar charge his mega form faster. For nerfs, we're targeting outputs that are quite strong on Arena, such as Swain's power during his ultimate (since it's harder to get away from him) or some of Brand's hard to avoid damage. We're also taking this opportunity to nerf some healing/durability in the mode as it's too high (expect a larger set of changes soon), hence the Illaoi and Swain healing nerfs.

Champion Buffs

Gnar
Blitzcrank
Aurelion Sol
Irelia

Champion Nerfs

Galio
Zed
Swain
Brand
Illaoi
Lillia

Items

Similar to one of our goals for augment balance, we're nerfing many popular mage and fighter items to get them into a more balanced state. We're also giving Decapitator some generic power, increasing Hamstringer's critical strike chance to match the item changes, and adjusting Sanguine Gift so more strength is in its most unique effect. Lastly, we're including a nerf to Guardian's Horn to limit how durable champions can be early game.

Item Buffs

Decapitator
Hamstringer

Item Nerfs

Cruelty
Innervating Locket
Reality Fracture
Horizon Focus
Liandry's Torment
Guardian's Shroud
Sundered Sky
Eclipse
Divine Sunderer
Guardian's Blade
Guardian's Horn

Item Adjustments

Sanguine Gift

14.10 SR Item Changes for Arena

Many item changes from Summoner's Rift have been moved to Arena with a few exceptions:

Arena Bugfixes & QoL Changes

QoL Changes

Bugfixes

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2024.05.14 20:31 Royal-Tip7868 Unveiling the Secrets of Harry Potter and the Philosopher's Stone (Part 1)

Unveiling the Secrets of Harry Potter and the Philosopher's Stone (Part 1)
Have you ever felt like you don't belong? That's exactly how Harry Potter, a scrawny boy with messy black hair and bright green eyes, feels throughout his life... until he turns eleven. Buckle up, because "Harry Potter and the Philosopher's Stone" (or "Sorcerer's Stone" depending on where you live) whisks you away on a whirlwind adventure filled with magic, friendship, and a hidden world unlike anything you've ever imagined
An Unordinary Beginning:
Harry lives a miserable existence with his dreadful aunt, uncle, and spoiled cousin Dudley. They treat him like dirt, forcing him to live in a tiny cupboard under the stairs. But on Harry's eleventh birthday, everything changes. A giant named Rubeus Hagrid bursts into their lives, delivering a life-altering message: Harry is a wizard!
Hogwarts: A School for Wizardry:
Leaving behind his dreary life, Harry embarks on a journey to Hogwarts School of Witchcraft and Wizardry. This magnificent castle, hidden from the non-magical world (also known as Muggles), becomes his new home. Here, he meets a cast of unforgettable characters, including the brave and loyal Ron Weasley and the brilliant Hermione Granger, who become his closest friends.
LIMITED SPOTS LEFT. CLICK HERE!! TO GET YOURS NOW.
Learning the Magical Ropes:
At Hogwarts, Harry dives headfirst into the world of magic. He attends Potions class, where he learns to brew fantastical concoctions. He masters the art of flying on a broomstick in his flying lessons. And under the wise guidance of Professor Dumbledore, the headmaster with a long beard and twinkling eyes, Harry begins to understand his magical abilities.
LIMITED SPOTS LEFT. CLICK HERE!! TO GET YOURS NOW.
A Mysterious Stone and a Dark Threat:
But Hogwarts harbors a secret: the Philosopher's Stone, an object of immense power rumored to grant immortality. However, a dark force lurks in the shadows – Lord Voldemort, the most evil wizard of all time. He desires the stone for his own nefarious purposes, and Harry soon finds himself entangled in a plot to protect it.
Facing Challenges and Discovering Hidden Talents:
As Harry, Ron, and Hermione unravel the mystery surrounding the stone, they face a series of challenges. They encounter a three-headed dog guarding a trapdoor, a life-sized game of wizard chess, and even a giant troll lurking in the dungeons. Through these trials, Harry discovers hidden talents within himself, exhibiting bravery, resourcefulness, and a strong sense of justice.
A Cliffhanger Ending:
The story reaches its climax as Harry confronts Professor Quirrell, a seemingly harmless teacher harboring a sinister secret. A battle ensues, leaving readers with a heart-pounding cliffhanger. Did Harry succeed in protecting the stone? What secrets does Professor Quirrell hold? These questions will have to wait until "Harry Potter and the Chamber of Secrets"!
LIMITED SPOTS LEFT. CLICK HERE!! TO GET YOURS NOW
But the Secrets Don't End There:
"Harry Potter and the Philosopher's Stone" is just the first chapter in a captivating saga. The book leaves many mysteries to be unraveled. Who are Harry's real parents, and why did Voldemort target him as a baby? What is the true extent of Voldemort's power, and can he truly be defeated? These questions, and many more, will keep you turning the pages and yearning for more.
Ready to Dive Deeper?
If you're ready to embark on this magical journey alongside Harry Potter, grab your copy of "Harry Potter and the Philosopher's Stone" (or "Sorcerer's Stone") and prepare to be spellbound! Remember, even the most ordinary boy can be a wizard, and within the walls of Hogwarts, anything is possible.
\"The battle between good and evil begins! Can Harry protect the Philosopher's Stone and defeat the dark forces? #Harry Potter #Philosopher's Stone\"
Calling all wizards and witches! Are you ready to join Harry on his first adventure at Hogwarts? Grab your copy of Harry Potter and the Philosopher's Stone here and lose yourself in a world of magic, friendship, and thrilling challenges!
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