2008.01.25 07:20 Tabletop RPGs
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2024.04.29 02:14 gamecompass_ Registeel: PvP deepdive.
TL;DR: Registeel has always been a staple in the PvP meta, something that will (most likely) always be true. There are 3 main things that keep it in check at the moment: submitted by gamecompass_ to pokemongo [link] [comments]
If I need something for the analysis that I haven't implemented in my app (yet!) I'll use some other source for the info and provide proper citations. Mainly gamepress.gg and pvpoke.com Kinda late to the party with this one. I want to post this earlier in the week but I got stuck at work, and I found a bug in the app, so I had to re-run the simulations. First things first: is it actually good?To keep things simple: yes, Registeel is good; in fact, it is very good. For the current season it has Rank #26 for the Great league and Rank #14 for the Ultra league. It can't realistically participate on the Master league.Note: Last week I posted something similat to TheSilphRoad. I found a typo in the table that my app uses for the simulations. I fixed the typo an re-ran the simulations; that's why there's a slight difference in the rankings in both posts. Great League rank in gamecompass.gg https://preview.redd.it/1tx8w7lrcaxc1.png?width=572&format=png&auto=webp&s=3220ba0a045ec888ce1c8c383431c6109972124f Why? Two main reasons: bulk and resistances. Registeel is one of the bulkiest pokemons in the meta. And its Steel typing means that it has a whopping 11 resistances: Registeel also has access to Lock On, the fast attack with the highest energy generation in the game. Which it absolutely needs, as its charge attacks are quite expensive. I don't have a fancy chart to show here, I plan to add a "Speed" chart to the app in the future. IV analysisI think this will probably be the most polarizing part of the post. So, let's tackle it step by step.Stat product comparison by catching method. This is the most common way to compare IVs, used by apps like stadium.gg and Poke Genie. It is a simple multiplication of the stats of the pokemon (attack * defense * stamina). Because of the mathematical formula used to calculate the CP of a pokemon, this means lowering the attack IV as much as possible, while increasing the defense and stamina IVs. We also have to keep in mind that different ways to obtain pokemons will provide a different minimum floor for the IVs:
But, what is the actual difference in the stat product? I added a table that shows this to my app: Percentual difference between different IV combinations on the Great League Percentual difference between different IV combinations on the Ultra League For the pictures above, I set the IV combination to the Rank 1 good friend combination of each league. As you can see, there is only around a 3% difference in the stat product if you use a Rank 1 IV combination directly from a raid instead of trying to maximize the stat product by trading with a friend. What can we conclude from this? Basically almost nothing. Comparing the stat product is meant as an easy and quick way to rank IV combinations, but it tells us little of the actual performance of the different IVs. That's why I added some other tables. Comparing IVs for Charge Move Priority (CMP) events. A CMP event occurs when both players throw their charge attack at the same time. Good players can force a CMP event, which in turn forces the opponent to either take the damage (and threaten a KO) or use a shield. Winning a CMP event can be the difference between victory and defeat. We can increase the likelihood of winning a CMP event by increasing the IV attack of our pokemon. Here are the pokemons Registeel can compete with for a CMP event in the Great League: Comparing the attack stat difference between Registeel 2/13/14 in the Great League Comparing the attack stat difference between Registeel 11/15/15 in the Great League Of course, Jumpluff and Probopass aren't really important in this case, as Registeel can easily defeat them. Diggersby on the other hand can actually be a risk to Registeel, as it has access to Fire Punch and Scorching Sands, both moves deal super-effective damage to Registeel. But as Diggersby isn't that common on the open Great League, it really isn't worth it to try to increase Registeel's attack only for this matchup. For the Ultra League, the list is event less important. With a maximum CP of 2417, Mandibuzz isn't that common on the open Ultra League, so we really shouldn't worry about this. Important note: The comparisons are made against the Rank 1 IV combination of the opponent's pokemon. If the opponent uses an IV combination different that the rank 1, the CMP event might not be flipped. I plan to extend the functionality of this section in the future. Comparing IVs by the damage done by Lock on Increasing the attack IV of our pokemon can increase the attack done by our fast attacks and charge attacks. But in the case of Registeel, this isn't really possible. Lock on is the move with the highest energy generation in the game, but to balance this, it has some of the lowest damage. In fact, the only reason it deals damage at all in some cases is because the damage formula has a minimum output of 1. So it doesn't make any sense to try to maximize the damage done by Lock on. Comparing IVs by the damage taken from fast attacks This is the most problematic part of the analysis, mainly because of the implications. First is important to understand the metric the table shows: HP%/s. This is the percentage of your total HP (or stamina) the opponent pokemon will do each second. This means that if an opponent does 1 HP%/s to your pokemon with their fast attack, it will take exactly 100 second for your pokemon to faint from fast attacks only. I'm using HP% to differentiate some nuances. Let's imagine Pokemon A with 100 HP, and Pokemon B with 70 HP. And imagine we have a fast attack that does 5 points of damage every second to both pokemons. If we simply show this as 5 damage per second, it would seem that both pokemons take the same damage. But if we show it as a percentage of their max HP, Pokemon A takes 5 HP%/s, while pokemon B takes 7.14 HP%/s. We can see that Pokemon B will faint faster. I'm normalizing the damage to 1 second to make it easier to compare fast moves with different duration. E.g. Lick with 1 turn vs Incinerate with 5 turns. The table makes a comparison between the damage received by the rank 1 IV of Registeel vs whichever IV combination you enter in the app. In this case I set it up to the Rank 1 IV combination that can be obtained directly from raids: 11/15/15 Comparing damage received by a Registeel 11/15/15 in the Great League Again, the middle column shows the HP%/s received by Registeel with 2/13/14, and the final column shows the HP%/s received by the IVs I set in the app, in this case 11/15/15. Forretress (Shadow) isn't that common in the open Great League, but Lickitung is. This match is rather important, as Lickitung is one of the most common safe switches in the game. This doesn't really happen in the Ultra League, so at least we don't have to worry about it. Important note: The comparisons are made using opponents with Rank 1 IVs, so a Lickitung with 8/14/15. Actual performance will vary depending on the IVs used by the enemy. I have some preeliminary plans to improve the app to handle different IVs for the enemies. Deeper dive: Registeel vs Lickitung.This is a new section that I added to the post, that isn't included in the previous one. I made all the charts manually; but I'm working to add this charts to the app, so you can check IV combinations of any pokemon.To fully understand what happens in this matchup, we first need to understand how the game calculates damage. It does it with this formula: Damage formula, taken from gamepress.gg Where:
Damage formula for 8/14/15 Lickitung With some basic maths, we can simplify this expression: https://preview.redd.it/0jvcy486oaxc1.png?width=133&format=png&auto=webp&s=9a1108f7ade0dfd1e25b3db7aabfef868d6d3be0 This means that Registeel needs at least 190.068 defense to reach the necessary bulkpoint to reduce Lick's damage from 2 to 1. Now, let's look at the same formula, but this time using an attack weighted Lickitun (14/13/13): Damage formula for 14/13/13 Lickitung Which simplified is: https://preview.redd.it/mzzt6a0j2bxc1.png?width=155&format=png&auto=webp&s=964e89010620fede3614fee3ec6297dce335c083 This means that Registeel needs at least 195.742 defense to reach the bulkpoint. With these values stablished, we can now look at how Registeel's defense varies depending on different catching methos: Registeel from raids A registeel obtained directly from raids has a minimum IV floor of 10. In the chart, the horizontal line is the IV rank by stat product, the vertical line is the Defense stat of that IV combination. The Red line is the necessary defense to reach the bulkpoint vs Lickitun (8/14/15); the Yellow line is the necessary defense to reach the bulkpoint against an attack weighted Lickitun (14/13/13). You can interpert this as the rulers that are sometimes used for roller coasters: "You need to be this tall to ride". In this case is "You need to have this much defense to reach the bulkpoint". Defense stat of the top 25 IV combination from raids for Registeel. As you can clearly see, there isn't a single IV combination that reaches the necessary bulkpoint. Registeel from Best Friends trade When traiding with a best friend, the minimum IV floor is 5, which allows you to reach a higher stat product: https://preview.redd.it/bcryswbe4bxc1.png?width=991&format=png&auto=webp&s=eee5063a8cffd539d4ab8b029b45f92d41ac833d In this case, there are several IV combinations that reach the necessary defense stat to fight against a Rank 1 Lickitung, but there is still a big gap against an attack weighted Lickitung Registeel from good friends. When traiding with a new friend, the minimum IV floor is 1. This is the only way to obtain IV combinations with the highest stat product. https://preview.redd.it/b8alfbg55bxc1.png?width=991&format=png&auto=webp&s=9741c95fd32920e8bd9d6aed5c12b567c447c8e8 Most of the IV combination reach the necessary bulkpoint to reduce Lick's damage. But only from Lickitungs with low attack. But this graph shows something worrisome. Look at the rank 12 Registeel (1/3/15). While its stat product is relatively high, is defense is actually low. If we check the performance using PvPoke's simulator, we can see that some shielding scenarios are flipped: Source: PvPoke simulator This specific match shows one of the problems of simply using Stat product to compare IV combinations. It gives the same weight to all 3 stats. This is always the ideal case, as some pokemons want more defense (like Registeel). While some pokemons actually want more attack (Like Shadow Dragonite). Still, stat product comparizon continues to be the easiest way to check IV combinations. I want to add several tools to the app that will allow you to do analysis like this one, but I'm still working on it. Summary
Are there any drawbacks?Yes, while Registeel is a powerful pokemon in PvP, it has some problems: its lack of fast attack pressure and its current place in the meta.Lack of fast attack pressure Lock on provides some of the best energy generation in the game, but it does basically no damage. This means that Registeel depends completely on its charge attacks and will struggle to finish of opponents with low HP. This even happen in last year's World's Grand Finals, in a battle between itsAXN and xXRubixMasterXx. xXRubixMasterXx ended up with a full health Registeel, but itsAXN had 3 pokemons with low HP. Registeel couldn't knock out any one of them. Current place in the meta Let's look at the top 12 pokemons by usage in the last 3 official tournaments: https://preview.redd.it/ndjd3odleavc1.png?width=1931&format=png&auto=webp&s=3428200fcf2bb4dd93901c7825915e4a809a0525 https://preview.redd.it/1ebqbdvleavc1.png?width=1925&format=png&auto=webp&s=a9b2e40f6f404067d176d97a23c731e322678529 https://preview.redd.it/9ogvi1fmeavc1.png?width=1915&format=png&auto=webp&s=3e04fc840311c27053081775ab7d5c3394237b5f I plan to add a section for this on the app, in the mean time you can see the tournaments in the official youtube channel. Just like Medicham a while ago, Gligar has become the most popular pokemon. Its typing means that it will resist Registeel's charge attacks, and in return it has access to Dig to deal super effective damage. The rise of Gligar means that players are using Skarmory instead of Registeel. Skarmory will be able to do some neutral damage, while resisting all attacks from Gligar. Of course, this could change in the next season, when a new patch might (emphasis on might) lower Gligar's usage. Conclusions
My first priority for the moment is to add similar charts to the ones I posted here, so you can check for bulkpoint/breakpoints in specific matches. |
2024.04.29 02:13 CaezarAlexander CaezarDot's Madden 24 Pro Level Sliders (CPU vs CPU) *UPDATED*
2024.04.29 02:10 WA-3rdPartySupporter Jill Stein: I was arrested last night
From Jill: submitted by WA-3rdPartySupporter to GreenParty [link] [comments] Last night didn’t end up the way I planned. By now you’ve probably seen the headlines reading “Green Party presidential candidate Jill Stein arrested at Pro-Palestine rally” (or some less flattering variations). Here’s the full story. First and foremost: My team and I are okay. Bruised and battered, and with some legal issues to resolve. But we are out. We are okay. And we are undeterred. Yesterday, my team and I were invited by students at Washington University in St. Louis to visit their Gaza Solidarity encampment. We gladly accepted this invitation. Once there, it was apparent that tensions were escalating quickly. The student organizers asked us to intercede with university officials to try and de-escalate the coming confrontation. Again, we gladly accepted this responsibility. But authorities were having none of it. The scene was tense from the beginning, and it was clear that a crackdown was inevitable. The students asked us to link arms and block access to their encampment by police. And we did. We braced for impact, but nothing prepared me for what came next. Pictured left to right: Jill Stein, Deputy CM Kelly Merrill-Cayer, St. Louis Board Alderman Alisha Sommier, St. Louis Board Alder President Megan Green, and Campaign Manager Jason Call. A total of six police departments assembled on the scene. As they advanced on us, they used their bicycles as weapons against us. One officer grabbed my arm, glared at me, and roughly pulled me towards him with a bicycle in between us. My campaign manager interceded, shouting at him that he was going to break my arm, until he let go. We were then violently thrown to the ground, zip-cuffed, and placed under arrest. In the hours that followed, I was separated from the remainder of my team. They were charged with trespassing, and I was charged with assault – despite the fact I was assaulted by police with a bicycle and then thrown to the ground. We were arrested around 7:30pm local time and released around 1:30am. You can catch my interview with local news here. [WATCH NOW] Let us understand exactly what transpired here: The students of Washington University have established an encampment to protest the school’s financial holdings in Boeing, which is producing some of the munitions being used against the people of Gaza just a few miles away in their St. Charles facility. The students are exercising their constitutionally protected right to free expression to pressure their university to divest from death. The university’s response is to violently assault and incarcerate anyone who dares speak out. The students are in the right here, as they always are. I am proud to stand by their side as the ONLY pro-peace, anti-genocide, pro-worker candidate slated to be on the ballot across the country this November. Today I am tired, I am bruised, I am battered – but I am undeterred in my resolve to stop Israel’s genocide and end their illegal occupation of Palestine. This is not my first protest arrest, but it was unnervingly violent. What we are experiencing on university campuses across the nation right now is a pale shadow of what is to come if the twin parties of war and Wall Street are allowed to remain in power. I urge you to contribute to our campaign today and make sure EVERY American has a pro-peace candidate on the ballot in November. [DONATE NOW] If you have the opportunity to join an encampment near you, I urge you to do so. The more community support these students have, the harder it will be for university authorities or police officials to justify their actions to crush this dissent. In solidarity and gratitude, Jill |
2024.04.29 02:05 Wise-Manufacturer276 ✨GIVEAWAY✨
2024.04.29 02:03 Outrageous_Round8415 Replacing Well
2024.04.29 02:01 DarlingElysia Megathread Hub and Weekly Help Megathread
Welcome to the weekly help megathread chiefs!đź“·https://preview.redd.it/vs26h2nck3bc1.jpg?width=800&format=pjpg&auto=webp&s=97fcbaae301fc8f10455e79c352fde68a6730306Here feel free to ask any questions whether it be simple and complicated that will not warrant their own thread, we're all here to help our fellow chiefs! Questions can include but are not limited to:
Helpful resourcesPathToNowhere FAQ and WikiA collection of resources and support for new chiefs and frequently asked questionsDiscordHere we have dedicated channels for technical support and strategy help to help all chiefs new and old.Emerald's SheetA megasheet created by Chief Emerald that has everything you can imagine. If you have any questions, odds are it is already answered here. So definitely a must-read before proceeding further.Rabbit's SheetAn extremely detailed and well done write up of information about different elements of the game, mainly about sinners and BFL, and the supply office, written by Chief Rabbit.Also check out Rabbit's Guide Site! Official-supported Fandom WikiThe English Wiki for Path to Nowhere that is supported and aided by the official staff. New pages are added regularly so if there is anything you wish to see that might not be added yet, feel free to leave a suggestion!S1NS WikiA Fan-made wiki website that contains all sorts of things, from character info, guides, and tier lists, to an Arrest Calculator meant to help you plan your resources for future sinners.Other MegathreadsWeekly Gacha - Pulls - AchievementShare with the community the achievements you have earned or your luck arresting sinners Weekly Secret Society and Friend Request Here you can advertise your secret society to like-minded Chiefs and also add them to your friends list. Weekly Bug Report Report to us any bugs or technical issues that you have been facing with the global version of Path To Nowhere This thread is refreshed weekly (every Monday). Be sure to check the newest thread every week. |
2024.04.29 02:00 Mahbows Daily Challenge for Non-Cheaters - April 29, 2024
1st | 2nd | 3rd | |
---|---|---|---|
June 2021 | Ancient-Recover695 | Grymmwulf | jackES62 |
July 2021 | Grymmwulf | Ancient-Recover695 | JLyons18 |
August 2021 | LunacyEcho | 197gpmol | Ancient-Recover |
September 2021 | LunacyEcho | Ancient-Recover | solarsensei |
October 2021 | solarsensei | 197gpmol | LunacyEcho |
April 2022 | JackES62 | LunacyEcho | solarsensei |
User | Score | Month | |
---|---|---|---|
1st | Grymmwulf | 24945 | July 2021 |
2nd | Ancient-Recover695 | 24718 | June 2021 |
3rd | JackES62 | 24714 | April 2022 |
3rd | LunacyEcho | 24714 | April 2022 |
5th | solarsensei | 24674 | October 2021 |
6th | 197gpmol | 24572 | October 2021 |
7th | JLyons18 | 24552 | July 2021 |
8th | Werdok | 24438 | September 2021 |
8th | KeelsDB | 24438 | April 2022 |
10th | Kibachiyo | 24403 | April 2022 |
2024.04.29 01:58 EuropesNinja The Psychological Impacts of Stuttering
2024.04.29 01:57 softtechhubus Launch Your Mobile App Development Agency with AppOwls24: Create Local Business, Professional iOS, and Android Apps Effortlessly. Use Our Drag-N-Drop Mobile App Builder to Bring Your Ideas to Life with Just a Keyword!
Launch Your Mobile App Development Agency with AppOwls24: Create Local Business, Professional iOS, and Android Apps Effortlessly. Use Our Drag-N-Drop Mobile App Builder to Bring Your Ideas to Life with Just a Keyword! submitted by softtechhubus to u/softtechhubus [link] [comments] Introduction to AppOwls24 In today's competitive business world, having a mobile app is no longer a luxury, but a necessity for businesses of all sizes. The mobile app industry has exploded, with over 107,000 new apps being created every single month on the Google Play Store and Apple App Store alone. This staggering statistic highlights the immense demand for mobile apps across a wide range of industries, from local businesses to global enterprises. Enter AppOwls24, a groundbreaking AI-powered mobile app builder that empowers entrepreneurs, marketers, and small business owners to capitalize on this lucrative opportunity. 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Real-World Case Study: Launching a Mobile App Development Agency with AppOwls24To better illustrate the power and versatility of AppOwls24, let's explore a real-world case study of how the platform can be leveraged to launch a successful mobile app development agency.Meet Kshatriya, a digital marketing consultant with a passion for helping local businesses thrive in the online space. Kshatriya had long recognized the importance of mobile apps for her clients, but the traditional app development process was often too complex, time-consuming, and expensive for her small business clients to consider. That all changed when Kshatriya discovered AppOwls24. Intrigued by the platform's AI-powered app creation capabilities and user-friendly interface, Kshatriya decided to take the plunge and explore the possibility of launching her own mobile app development agency. Step 1: Familiarizing Herself with AppOwls24 Kshatriya started by thoroughly exploring the features and functionality of AppOwls24, taking advantage of the platform's comprehensive training resources and support team. She was particularly impressed by the platform's ability to create custom mobile apps in minutes, the wide range of monetization options, and the seamless publishing and hosting capabilities. Step 2: Developing Her Service Offerings Armed with her newfound knowledge of AppOwls24, Kshatriya began to shape her mobile app development agency's service offerings. She identified key target industries in her local market, such as restaurants, fitness studios, and professional service providers, and crafted tailored mobile app packages to address their specific needs. Step 3: Branding and Positioning Her Agency To establish her agency as a trusted and reputable mobile app development solution, Kshatriya leveraged AppOwls24's white-label capabilities. She customized the platform's interface to match her brand's visual identity, created a professional-looking website, and developed a compelling value proposition that highlighted her expertise and the advantages of AppOwls24. Step 4: Acquiring Clients and Delivering Results With her agency's branding and service offerings in place, Kshatriya began actively marketing her mobile app development services to local businesses. She leveraged her existing digital marketing expertise to create targeted campaigns, attend local networking events, and build a strong referral network. Thanks to the efficiency and user-friendliness of AppOwls24, Kshatriya was able to quickly create and deploy high-quality mobile apps for her clients, often in a matter of days or weeks. This, combined with her personalized service and ongoing support, allowed her to consistently deliver exceptional results and build a reputation as the go-to mobile app development partner in her local community. Step 5: Scaling and Diversifying her Business As Kshatriya's mobile app development agency gained traction, she began to explore additional revenue streams and growth opportunities. She leveraged AppOwls24's reseller program to offer white-label mobile app solutions to other digital marketing agencies, further expanding her reach and client base. Additionally, Kshatriya recognized the potential of creating and selling her own mobile apps, either for her own business ventures or as standalone products. By utilizing AppOwls24's ecommerce and membership features, she was able to diversify her income streams and build a portfolio of revenue-generating mobile apps. Today, Kshatriya's mobile app development agency is thriving, with a steadily growing client base and a reputation for delivering high-quality, cost-effective mobile app solutions. The flexibility and scalability of AppOwls24 have been instrumental in her success, allowing her to efficiently manage her agency's operations, focus on client satisfaction, and explore new avenues for growth and profitability. AppOwls24 Funnel and PricingAppOwls24 offers a comprehensive product funnel designed to cater to the diverse needs and budgets of its users. The funnel includes the following components:Front-End Offer (FE): AppOwls24 Standard The AppOwls24 Standard package is the entry-level offering, providing users with the core functionality of the platform. This includes the ability to create mobile apps using AI-powered prompts or pre-designed templates, as well as access to various customization and publishing options. The FE is priced at $37 during the early bird period, with a regular price of $47 thereafter. Upsell #1: AppOwls24 Ultimate The AppOwls24 Ultimate upgrade supercharges the platform, unlocking a wealth of additional features and capabilities. This includes the ability to create an unlimited number of mobile apps, access to premium hosting and SSL, advanced ecommerce and membership functionalities, and more. The Ultimate upgrade is priced at $97 per year. Upsell #2: AppOwls24 Professional The AppOwls24 Professional package builds upon the Standard offering, providing users with advanced customization options, access to additional templates, and the ability to remove the AppOwls24 branding from their mobile apps. This upgrade is priced at $67. Upsell #3: AppOwls24 Enterprise For users looking to launch their own mobile app development agency, the AppOwls24 Enterprise package offers a comprehensive suite of features. This includes a white-label solution, a reseller license, and a range of agency-focused tools and resources. The Enterprise upgrade is priced at $59. Upsell #4: AppOwls24 Whitelabel The AppOwls24 Whitelabel upgrade takes the platform's customization capabilities to the next level, allowing users to completely rebrand the interface and create their own mobile app software business. This high-end offering is priced at $297. Upsell #5: AppOwls24 DFY For users who prefer a more hands-off approach, the AppOwls24 DFY (Done-For-You) package provides access to a curated collection of pre-built mobile apps, custom logo design, and a personalized setup service. This upgrade is priced at $197. AppOwls24 Pros and ConsLike any software or platform, AppOwls24 has its own set of advantages and potential drawbacks. Let's take a closer look at the pros and cons of using this AI-powered mobile app builder.Pros of AppOwls24:
AppOwls24 Money-Back PolicyAppOwls24 is committed to providing its users with a risk-free experience, which is why the platform offers a comprehensive money-back guarantee. All purchases of AppOwls24, including the various upgrade packages, are backed by a 14-day full refund policy.This means that if, for any reason, you are not completely satisfied with your AppOwls24 purchase, you can request a full refund within the first 14 days of your purchase. No questions asked, no hassle, and no hidden fees – just a straightforward refund process to ensure your peace of mind. The 14-day money-back guarantee applies to all AppOwls24 packages, including the Standard, Ultimate, Professional, Enterprise, Whitelabel, and DFY offerings. This policy demonstrates the confidence the AppOwls24 team has in their product and their commitment to customer satisfaction. Whether you're a seasoned entrepreneur, a digital marketer, or a budding mobile app developer, the money-back guarantee allows you to explore the full capabilities of AppOwls24 without the risk of financial loss. It's a testament to the platform's quality and the team's belief that once you experience the power and simplicity of AppOwls24, you'll be eager to continue your journey with the platform. AppOwls24 Pricing and Bundle DealAppOwls24 is offered at a highly accessible and competitive price point, making it a viable option for users across a wide range of budgets and business sizes.The standard pricing for the AppOwls24 platform is as follows: AppOwls24 Standard: $47 This is the entry-level package, providing users with the core functionality of the platform, including AI-powered app creation, customization tools, and basic publishing capabilities. AppOwls24 Ultimate: $97 per year The Ultimate upgrade unlocks a wealth of advanced features, such as unlimited mobile app creation, premium hosting, and enhanced ecommerce and membership options. AppOwls24 Professional: $67 The Professional package builds upon the Standard offering, providing users with additional customization options, template access, and the ability to remove the AppOwls24 branding. AppOwls24 Enterprise: $59 Designed for users looking to launch their own mobile app development agency, the Enterprise package includes a white-label solution, a reseller license, and a range of agency-focused tools. AppOwls24 Whitelabel: $297 The Whitelabel upgrade allows users to completely rebrand the AppOwls24 interface and create their own mobile app software business. AppOwls24 DFY: $197 The DFY (Done-For-You) package offers a curated collection of pre-built mobile apps, custom logo design, and personalized setup services. In addition to the standard pricing, AppOwls24 also offers a special bundle deal that provides exceptional value for users. The AppOwls24 Bundle, priced at $317, unlocks access to the Ultimate, Professional, Enterprise, Whitelabel, and DFY packages, along with a range of exclusive bonuses and training resources. This bundle deal represents a significant saving compared to purchasing the individual upgrades separately, making it an attractive option for users who envision leveraging the full power of the AppOwls24 platform. It's worth noting that during the initial launch period, AppOwls24 is offering an early bird discount, allowing users to access the Standard package at a discounted price of $37. This limited-time offer is designed to incentivize early adopters and ensure that the platform's revolutionary capabilities are accessible to a wider audience. Whether you opt for the Standard package, the comprehensive Bundle, or any of the individual upgrades, AppOwls24 provides a scalable and cost-effective solution for mobile app creation and monetization, catering to the diverse needs of entrepreneurs, marketers, and app development agencies. Recommendation: Get access to AppOwls24 Front-End Here Recommendation: Get access to AppOwls24 Bundle Deal here Who Created AppOwls24?AppOwls24 is the brainchild of Abhi Dwivedi, a seasoned entrepreneur, software developer, and the co-founder of VineaSX Solutions LLC. Abhi has a long-standing track record of success in the online marketing and software creation industries, having launched multiple best-selling products and built a reputation as a trusted leader in the JVZoo community.Abhi's passion for empowering entrepreneurs and small business owners to leverage the power of technology has been a driving force behind the development of AppOwls24. Recognizing the immense potential of the mobile app industry and the challenges faced by traditional app development processes, Abhi set out to create a solution that would democratize mobile app creation, making it accessible to users of all skill levels. With a deep understanding of the pain points and evolving needs of modern businesses, Abhi and his team of talented developers and designers have meticulously crafted AppOwls24 to be a game-changer in the mobile app development landscape. Through the incorporation of cutting-edge AI technology, a user-friendly interface, and a comprehensive suite of features, Abhi has positioned AppOwls24 as a transformative tool that can help users unlock new revenue streams and achieve their business goals. Abhi's commitment to customer satisfaction and his track record of delivering high-quality, results-driven products have been instrumental in the development and success of AppOwls24. As the platform continues to evolve and expand its capabilities, users can rest assured that they are in the hands of an experienced and dedicated team, led by Abhi Dwivedi, that is dedicated to their success. AppOwls24 Launch and AccessAppOwls24 is slated for launch on April 30th, 2024, with a highly anticipated prelaunch webinar scheduled for April 29th and April 30th.AppOwls24 BonusesTo further sweeten the deal for early adopters of AppOwls24, the platform's creators have prepared an impressive lineup of exclusive bonuses that will be available during the launch period. These bonuses are designed to provide users with additional tools and resources to maximize their success with the platform.Bonus #1: Advanced Analytics and Reporting This bonus grants users access to a comprehensive analytics and reporting dashboard, allowing them to gain a bird's-eye view of their mobile app portfolio. Users can easily track the performance of their apps, monitor user engagement, and make data-driven decisions to optimize their mobile app strategies. Bonus #2: Free Cloud Storage AppOwls24 Ultimate users will receive free cloud storage for hosting and saving all the mobile app pages, stores, and blogs they create using the platform. This bonus provides users with added convenience and peace of mind, ensuring their content is securely backed up and accessible from anywhere. Bonus #3: Waived Setup and Monthly Fees For a limited time during the launch, AppOwls24 is waiving the standard setup and monthly fees, allowing users to access the platform's full suite of features with a one-time payment. This exclusive offer represents significant savings, making the platform even more accessible for entrepreneurs and small business owners. Bonus #4: TikTok Traffic Generation Training This bonus provides users with a comprehensive video guide on leveraging the power of TikTok to drive traffic and promote their mobile apps. The training covers the ins and outs of creating successful TikTok marketing campaigns, catering to the platform's unique audience and engagement dynamics. Bonus #5: WP TubeLeads Plugin The WP TubeLeads plugin is a valuable bonus that helps users enhance the user engagement of their YouTube videos and grow their email lists. By integrating this plugin with their mobile apps, users can maximize the impact of their video content and convert more leads. Bonus #6: Underground Traffic Sources Training This bonus offers users access to a training module that reveals lesser-known, yet highly effective traffic generation techniques. By tapping into these "underground" sources, users can drive targeted traffic to their mobile apps and stand out from the competition. These bonuses, coupled with the powerful features and capabilities of AppOwls24, make the platform an even more compelling choice for users looking to capitalize on the mobile app development industry. By taking advantage of these exclusive offers, users can amplify their success and maximize the return on their investment in AppOwls24. Should You Use AppOwls24?If you're an entrepreneur, marketer, or small business owner looking to capitalize on the booming mobile app industry, AppOwls24 is a compelling solution worth serious consideration. The platform's innovative AI-powered technology, user-friendly interface, and comprehensive suite of features make it an attractive option for users of all skill levels.Here are a few key reasons why you should consider investing in AppOwls24:
Ultimately, the decision to invest in AppOwls24 should be based on a careful evaluation of your specific business needs, budget, and long-term goals. If the platform's strengths align with your objectives and you can overlook the potential drawbacks, AppOwls24 may be the perfect solution to help you capitalize on the growing mobile app industry and drive the success of your business. Recommendation: Get access to AppOwls24 Front-End Here Recommendation: Get access to AppOwls24 Bundle Deal here ConclusionIn the competitive world of business, the demand for mobile apps has reached unprecedented heights. Businesses of all sizes, from local enterprises to global corporations, recognize the critical importance of having a strong mobile presence to engage with their target audience and drive success.AppOwls24 is a game-changing solution that empowers entrepreneurs, marketers, and app development agencies to capitalize on this lucrative opportunity. By leveraging the platform's revolutionary AI-powered technology, users can create stunning, fully functional mobile apps for iOS and Android platforms in a matter of minutes, without the need for complex coding or design expertise. The comprehensive features and capabilities of AppOwls24 make it an attractive choice for a wide range of users. From effortless app creation and seamless publishing to diverse monetization options and scalable growth potential, the platform provides the tools and resources necessary to thrive in the mobile app industry. Whether you're looking to offer mobile app development services, create and sell your own mobile apps, or simply enhance the online presence of your business through a branded mobile app, AppOwls24 offers a versatile and user-friendly solution that can help you achieve your goals. The platform's competitive pricing, comprehensive money-back guarantee, and impressive lineup of exclusive bonuses further cement its position as a must-have tool for anyone serious about capitalizing on the mobile app revolution. As the digital landscape continues to evolve, the importance of having a strong mobile presence will only continue to grow. By investing in AppOwls24, you position yourself at the forefront of this dynamic industry, empowered to create, deploy, and monetize high-quality mobile apps that drive tangible results for your business or your clients. Take the first step towards unlocking the full potential of the mobile app industry and explore the transformative capabilities of AppOwls24 today. With its user-friendly interface, AI-powered technology, and comprehensive suite of features, this platform is poised to revolutionize the way you approach mobile app development and propel your business to new heights of success. Recommendation: Get access to AppOwls24 Front-End Here Recommendation: Get access to AppOwls24 Bundle Deal here FTC Affiliate Commission Disclaimer: The links and affiliates mentioned in this article may result in the author receiving commissions or other compensation. However, this in no way influences the objectivity or honesty of the review. The author's primary goal is to provide accurate and helpful information to assist readers in making informed decisions about the AppOwls24 platform. Recommendation: Get access to AppOwls24 Front-End Here Recommendation: Get access to AppOwls24 Bundle Deal here |
2024.04.29 01:52 Jabbah14 I figured a little get to know me card would be cute!
submitted by Jabbah14 to vtubers [link] [comments] |
2024.04.29 01:51 Jabbah14 I thought a little get to know me card would be cute
submitted by Jabbah14 to VTuberPromotions [link] [comments] |
2024.04.29 01:50 Jabbah14 Figured a little get to know me card would be cute
submitted by Jabbah14 to VirtualYoutubers [link] [comments] |
2024.04.29 01:42 TheLuckyEXE Ikeaframe tips i find useful
2024.04.29 01:41 GoldenMongoose Jelly Roll Twist - finished quilt top!
Followed the Jelly Roll Twist free pattern from Fat Quarter Shop. Used Slow Stroll by Moda jelly roll and Kona Cotton Solids in the Snow color story. submitted by GoldenMongoose to quilting [link] [comments] My quilt top is a little smaller than the pattern calls for because I trimmed my blocks to square them up where the pattern does not call for that. Glad I did because the rows came together so fast! Current top is 48 x 56, thinking about a border to add a few inches to all sides. |
2024.04.29 01:38 CameronSingsStuff Am I the jerk for spraying my 8-year-old cousin with water after he repeatedly knocked over our Jenga tower?
2024.04.29 01:37 Plebhardt Scarlet is so broken
2024.04.29 01:36 wannabepcdude Fallout 4 is a good game!
2024.04.29 01:33 Thelwe Strange Crash when using offhand with Left-handed viewmodels.
at net.minecraft.class\_329.args$dgo000$verticality$fixOffhandItem(class\_329.java:6010) at net.minecraft.class\_329.method\_1759(class\_329.java:588) at net.minecraft.class\_329.method\_1753(class\_329.java:232) at net.minecraft.class\_757.method\_3192(class\_757.java:912) at net.minecraft.class\_310.method\_1523(class\_310.java:1327) at net.minecraft.class\_310.method\_1514(class\_310.java:888) at net.minecraft.client.main.Main.main([Main.java:265](https://Main.java:265)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:470](https://MinecraftGameProvider.java:470)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
at net.minecraft.class\_329.args$dgo000$verticality$fixOffhandItem(class\_329.java:6010) at net.minecraft.class\_329.method\_1759(class\_329.java:588) at net.minecraft.class\_329.method\_1753(class\_329.java:232)
JVM uptime: 203.031s Wall uptime: 185.931s High-res time: 181.085s Client ticks: 2384 ticks / 119.200sStacktrace:
at net.minecraft.class\_310.method\_1587(class\_310.java:2564) at net.minecraft.class\_310.method\_54580(class\_310.java:995) at net.minecraft.class\_310.method\_1514(class\_310.java:911) at net.minecraft.client.main.Main.main([Main.java:265](https://Main.java:265)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:470](https://MinecraftGameProvider.java:470)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
All players: 1 total; \[class\_746\['awenwraig'/41, l='ClientLevel', x=-2857.12, y=114.00, z=261.46\]\] Chunk stats: 4096, 606 Level dimension: minecraft:overworld Level spawn location: World: (64,68,-320), Section: (at 0,4,0 in 4,4,-20; chunk contains blocks 64,-64,-320 to 79,319,-305), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,-64,-512 to 511,319,-1) Level time: 2686 game time, 2686 day time Server brand: fabric Server type: Integrated singleplayer server Tracked entity count: 149
Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, file/Stay\_True\_1.20.4, file/SmoothFont\_1.20.zip, file/EBE\_1.20.x\_v1.1.zip, file/ArtisanalDefault\_v0.8.0.zip, file/VanillaTweaks\_r261386, fabric, ambientsounds, betterclouds, bobby, caffeineconfig, chunksfadein, citresewn, citresewn-defaults, cloth-config, connectiblechains, continuity, creativecore, decorative\_blocks, dynamiccrosshair, dynamicsoundfilters, eatinganimationid, entity\_model\_features, entity\_texture\_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-containers-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-events-lifecycle-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-message-api-v1, fabric-mining-level-api-v1, fabric-model-loading-api-v1, fabric-models-v0, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, flow, forgeconfigapiport, freecam, hotbarcycle, indium, iris, lithium, make\_bubbles\_pop, modmenu, moonlight, nnvf, notenoughanimations, nullscape, nvidium, particlerain, polytone, presencefootsteps, raised, seamless\_loading\_screen, skinlayers3d, sodium, sodium-extra, tectonic, terralith, verticality, visuality, voxy, wakes, yaclx, yet\_another\_config\_lib\_v3, file/FreshAnimations\_v1.9, file/FA+[Emissive-v1.1.zip](https://Emissive-v1.1.zip), file/Beefier Bovine [FA.zip](https://FA.zip), file/Cluckier Chickens [FA.zip](https://FA.zip), file/Porkier Pigs [FA.zip](https://FA.zip), file/Fresh 2022 Zombie Skins, file/Villager\_Variety-All\_Mixed\_\[V1\], file/FA-Villager\_Variety-All\_Mixed-\[V1b\], file/cubic-sun-moon-vb1-7-4a.zip, file/Luxurious [Lichen.zip](https://Lichen.zip), file/Fancy, GUI Overhaul [v0.1.2.8.zip](https://v0.1.2.8.zip), file/!YPACK\_Camo-Creeper, file/nethertuffjava.zip, minecraft:supporteatinganimation, continuity:default, file/§eTorches§8-§eReimagined§0\_§8\[v1.3.1\]§0, presencefootsteps:default\_sound\_pack, file/Fancy Glint for [1.20.zip](https://1.20.zip), diagonalblocks:default\_block\_models
Minecraft Version: 1.20.4 Minecraft Version ID: 1.20.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 1330445496 bytes (1268 MiB) / 3623878656 bytes (3456 MiB) up to 6442450944 bytes (6144 MiB) CPUs: 8 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i5-9300HF CPU @ 2.40GHz Identifier: Intel64 Family 6 Model 158 Stepping 13 Microarchitecture: Coffee Lake Frequency (GHz): 2.40 Number of physical packages: 1 Number of physical CPUs: 4 Number of logical CPUs: 8 Graphics card #0 name: NVIDIA GeForce GTX 1650 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x1f91 Graphics card #0 versionInfo: DriverVersion=31.0.15.5222 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 2.40 Memory slot #0 type: DDR4 Virtual memory max (MB): 29882.38 Virtual memory used (MB): 23480.04 Swap memory total (MB): 21770.14 Swap memory used (MB): 2936.59 JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Fabric Mods: ambientsounds: AmbientSounds 5.3.5 betterclouds: Better Clouds 1.5.7+1.20.4 bobby: Bobby 5.1.0+mc1.20.4 com\_typesafe\_config: config 1.4.2 io\_leangen\_geantyref\_geantyref: geantyref 1.3.13 org\_spongepowered\_configurate-core: configurate-core 4.1.2 org\_spongepowered\_configurate-hocon: configurate-hocon 4.1.2 chunksfadein: Chunks Fade In 1.0.2-1.20.2 com\_moandjiezana\_toml\_toml4j: toml4j 0.7.2 crowdin-translate: CrowdinTranslate 1.4+1.19.3 citresewn: CIT Resewn 1.1.4+1.20.4 citresewn-defaults: CIT Resewn: Defaults 1.1.4+1.20.4 cloth-config: Cloth Config v13 13.0.121 cloth-basic-math: cloth-basic-math 0.6.1 connectiblechains: Connectible Chains 2.3.0+1.20.4 continuity: Continuity 3.0.0-beta.4+1.20.2 creativecore: CreativeCore 2.11.16 net\_neoforged\_bus: bus 7.2.0 decorative\_blocks: Decorative Blocks 5.0.2 diagonalfences: Diagonal Fences 20.4.1 diagonalblocks: Diagonal Blocks 20.4.3 dynamiccrosshair: Dynamic Crosshair 7.7+1.20.4 yaclx: YetAnotherConfigLibExtensions 1.12+1.20.2 dynamicsoundfilters: Dynamic Sound Filters 1.4.0+1.20.4 eatinganimationid: Eating Animation 1.20+1.9.61 entity\_model\_features: Entity Model Features 1.3 entity\_texture\_features: Entity Texture Features 5.2.2 org\_apache\_httpcomponents\_httpmime: httpmime 4.5.10 entityculling: EntityCulling 1.6.4 explosiveenhancement: Explosive Enhancement 1.2.2-1.20.x fabric-api: Fabric API 0.97.0+1.20.4 fabric-api-base: Fabric API Base 0.4.37+78d798af4f fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.50+82b1bb3e4f fabric-biome-api-v1: Fabric Biome API (v1) 13.0.17+78d798af4f fabric-block-api-v1: Fabric Block API (v1) 1.0.17+3e2216cb4f fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.5+78d798af4f fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.47+78d798af4f fabric-client-tags-api-v1: Fabric Client Tags 1.1.8+78d798af4f fabric-command-api-v1: Fabric Command API (v1) 1.2.42+f71b366f4f fabric-command-api-v2: Fabric Command API (v2) 2.2.21+78d798af4f fabric-commands-v0: Fabric Commands (v0) 0.2.59+df3654b34f fabric-containers-v0: Fabric Containers (v0) 0.1.87+df3654b34f fabric-content-registries-v0: Fabric Content Registries (v0) 5.0.16+78d798af4f fabric-convention-tags-v1: Fabric Convention Tags 1.5.11+78d798af4f fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.24+78d798af4f fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.1.5+b90db5744f fabric-data-generation-api-v1: Fabric Data Generation API (v1) 13.2.5+5c0133444f fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.62+78d798af4f fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.2+09fc25014f fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.7.2+389931eb4f fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.75+df3654b34f fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.47+78d798af4f fabric-item-api-v1: Fabric Item API (v1) 2.3.0+bcdd12964f fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.27+ee30b13a4f fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.42+78d798af4f fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.40+df3654b34f fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.3.1+a67ffb5d4f fabric-loot-api-v2: Fabric Loot API (v2) 2.1.10+78d798af4f fabric-message-api-v1: Fabric Message API (v1) 6.0.6+78d798af4f fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.66+78d798af4f fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.9+78d798af4f fabric-models-v0: Fabric Models (v0) 0.4.8+9386d8a74f fabric-networking-api-v1: Fabric Networking API (v1) 3.1.8+2e5ac5484f fabric-object-builder-api-v1: Fabric Object Builder API (v1) 13.1.0+dba1195c4f fabric-particles-v1: Fabric Particles (v1) 1.1.8+78d798af4f fabric-recipe-api-v1: Fabric Recipe API (v1) 2.0.21+78d798af4f fabric-registry-sync-v0: Fabric Registry Sync (v0) 4.0.20+ee30b13a4f fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.5+78d798af4f fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.5+78d798af4f fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.54+df3654b34f fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.43+73761d2e4f fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.2+e761c6694f fabric-rendering-v0: Fabric Rendering (v0) 1.1.57+df3654b34f fabric-rendering-v1: Fabric Rendering (v1) 3.2.1+6fd945a04f fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.15+78d798af4f fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.21+ee30b13a4f fabric-screen-api-v1: Fabric Screen API (v1) 2.0.18+78d798af4f fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.56+78d798af4f fabric-sound-api-v1: Fabric Sound API (v1) 1.0.18+78d798af4f fabric-transfer-api-v1: Fabric Transfer API (v1) 4.0.12+90f2d7b14f fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 5.0.15+78d798af4f fabricloader: Fabric Loader 0.15.10 mixinextras: MixinExtras 0.3.5 fallingleaves: Falling Leaves 1.15.6 flow: Flow 1.5.0+1.20.4 forgeconfigapiport: Forge Config API Port 20.4.3 com\_electronwill\_night-config\_core: core 3.6.6 com\_electronwill\_night-config\_toml: toml 3.6.6 freecam: Freecam (Modrinth Edition) 1.2.3 hotbarcycle: Hotbar Cycle 1.1.2 indium: Indium 1.0.30+mc1.20.4 iris: Iris 1.6.17 io\_github\_douira\_glsl-transformer: glsl-transformer 2.0.0-pre13 org\_anarres\_jcpp: jcpp 1.4.14 org\_antlr\_antlr4-runtime: antlr4-runtime 4.11.1 java: OpenJDK 64-Bit Server VM 17 lithium: Lithium 0.12.1 make\_bubbles\_pop: Make Bubbles Pop Mod 0.2.0-fabric minecraft: Minecraft 1.20.4 modmenu: Mod Menu 9.0.0 moonlight: Moonlight Lib 1.20.4-2.10.3 mr\_terralith\_biomesaplings: Custom Biome Saplings 1.1.0c mru: Mineblock's Repeated Utilities 0.4.0+1.20.4 nnvf: No Night Vision Flickering 0.1.3\_1.20 notenoughanimations: NotEnoughAnimations 1.7.1 nullscape: Nullscape 1.2.4 nvidium: Nvidium 0.2.6-beta particlerain: Particle Rain 2.0.8 polytone: Polytone 1.20.4-1.18.5 net\_objecthunter\_exp4j: exp4j 0.4.8 presencefootsteps: Presence Footsteps 1.11.3 kirin: Kirin UI 1.17.1+1.20.4 puzzleslib: Puzzles Lib 20.4.42 raised: Raised 3.1.3 seamless\_loading\_screen: Seamless Loading Screen 2.1.1+1.20.4 skinlayers3d: 3d-Skin-Layers 1.6.3 sodium: Sodium 0.5.8+mc1.20.4 sodium-extra: Sodium Extra 0.5.4+mc1.20.4-build.116 caffeineconfig: CaffeineConfig 1.3.0+1.17 tectonic: Tectonic 2.3.4 terralith: Terralith 2.4.11 verticality: Verticality 4.1.0 com\_github\_krlite\_equator-v2\_animation: Animation 2.6.4-mc1.20 com\_github\_krlite\_equator-v2\_math: Math 2.6.4-mc1.20 com\_github\_krlite\_equator-v2\_visual: Visual 2.6.4-mc1.20 visuality: Visuality 0.7.4+1.20.4 visualizerbookshelf: Chiseled Bookshelf Visualizer 2.0 voxy: Voxy 0.1.5-alpha org\_apache\_commons\_commons-pool2: commons-pool2 2.12.0 org\_lwjgl\_lwjgl-lmdb: lwjgl-lmdb 3.3.3 org\_lwjgl\_lwjgl-lmdb\_natives-linux: lwjgl-lmdb 3.3.3 org\_lwjgl\_lwjgl-lmdb\_natives-windows: lwjgl-lmdb 3.3.3 org\_lwjgl\_lwjgl-zstd: lwjgl-zstd 3.3.3 org\_lwjgl\_lwjgl-zstd\_natives-linux: lwjgl-zstd 3.3.3 org\_lwjgl\_lwjgl-zstd\_natives-windows: lwjgl-zstd 3.3.3 org\_rocksdb\_rocksdbjni: rocksdbjni 8.10.0 redis\_clients\_jedis: jedis 5.1.0 wakes: Wakes 0.2.2 blue\_endless\_jankson: jankson 1.2.2 com\_github\_jdiemke\_delaunay-triangulator\_delaunaytriangulator: DelaunayTriangulator 1.0.0 yet\_another\_config\_lib\_v3: YetAnotherConfigLib 3.3.2+1.20.4 com\_twelvemonkeys\_common\_common-image: common-image 3.10.0 com\_twelvemonkeys\_common\_common-io: common-io 3.10.0 com\_twelvemonkeys\_common\_common-lang: common-lang 3.10.0 com\_twelvemonkeys\_imageio\_imageio-core: imageio-core 3.10.0 com\_twelvemonkeys\_imageio\_imageio-metadata: imageio-metadata 3.10.0 com\_twelvemonkeys\_imageio\_imageio-webp: imageio-webp 3.10.0 org\_quiltmc\_parsers\_gson: gson 0.2.1 org\_quiltmc\_parsers\_json: json 0.2.1 Loaded Shaderpack: [ComplementaryEuphoriaPatches-2404.22.zip](https://ComplementaryEuphoriaPatches-2404.22.zip) Profile: Custom (+130 options changed by user) Launched Version: fabric-loader-0.15.10-1.20.4 Launcher name: minecraft-launcher Backend library: LWJGL version 3.3.2-snapshot Backend API: NVIDIA GeForce GTX 1650/PCIe/SSE2 GL version 3.2.0 NVIDIA 552.22, NVIDIA Corporation Window size: 1360x768 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric' Universe: 400921fb54442d18 Type: Integrated Server (map\_client.txt) Graphics mode: fancy Render Distance: 14/14 chunks Resource Packs: vanilla, file/Stay\_True\_1.20.4, file/SmoothFont\_1.20.zip (incompatible), file/EBE\_1.20.x\_v1.1.zip (incompatible), file/ArtisanalDefault\_v0.8.0.zip, file/VanillaTweaks\_r261386, fabric, file/FreshAnimations\_v1.9, file/FA+[Emissive-v1.1.zip](https://Emissive-v1.1.zip), file/Beefier Bovine [FA.zip](https://FA.zip) (incompatible), file/Cluckier Chickens [FA.zip](https://FA.zip) (incompatible), file/Porkier Pigs [FA.zip](https://FA.zip) (incompatible), file/Fresh 2022 Zombie Skins (incompatible), file/Villager\_Variety-All\_Mixed\_\[V1\] (incompatible), file/FA-Villager\_Variety-All\_Mixed-\[V1b\] (incompatible), file/cubic-sun-moon-vb1-7-4a.zip, file/Luxurious [Lichen.zip](https://Lichen.zip) (incompatible), file/Fancy, GUI Overhaul [v0.1.2.8.zip](https://v0.1.2.8.zip) (incompatible), file/!YPACK\_Camo-Creeper (incompatible), file/nethertuffjava.zip (incompatible), minecraft:supporteatinganimation (incompatible), continuity:default (incompatible), file/§eTorches§8-§eReimagined§0\_§8\[v1.3.1\]§0 (incompatible), presencefootsteps:default\_sound\_pack, file/Fancy Glint for [1.20.zip](https://1.20.zip) (incompatible) Current Language: en\_gb Locale: en\_US CPU: 8x Intel(R) Core(TM) i5-9300HF CPU @ 2.40GHz Server Running: true Player Count: 1 / 8; \[class\_3222\['awenwraig'/41, l='ServerLevel\[New World\]', x=-2857.12, y=114.00, z=261.46\]\] Data Packs: vanilla, fabric, connectiblechains, decorative\_blocks (incompatible), diagonalblocks (incompatible), fabric-convention-tags-v1, moonlight, mr\_terralith\_biomesaplings (incompatible), nullscape, terralith, tectonic/terratonic Enabled Feature Flags: minecraft:vanilla World Generation: Experimental
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2024.04.29 01:21 LDGPhobia Quantum Vanguards Gaming is recruiting for Comp and Relaxed teams!
QUANTUM VANGUARDS GAMING (MULTIPLATFORM) is currently looking for members for its relaxed and Competitive team! submitted by LDGPhobia to apexcompetitive [link] [comments] https://preview.redd.it/5jskv0x91bxc1.jpg?width=974&format=pjpg&auto=webp&s=ebe4872dc20663c0c904e70cc37d346d23a0243d TLDR; Serious And Relaxed Positions in a budding Apex Legends group! Looking for Comp Team players as well as well as having some Staff & Leadership Positions Available! Discord Link at Bottom of Post More about QVG: Quantum Vanguards Gaming is a new team attempting to get traction and build its roster. QVG Currently is setting up time for weekly custom lobbies to practice and hone the team's skills. The goal is to get multiple teams of varying ranks to be setup to attend and compete in ESPORTS Tournaments. As the current roster of QVG is still small. There is a high demand for serious as well as relaxed players! If you are unsure if you want to drop into ESPORTS Tournaments, You are more then welcome to ask for the discord link and play with everyone in the customs or find a new trio or duo partner to drop into casual or ranked! Everyone is welcome! Come and help build a lasting Organization! AMBITIONS To have a full roster for multiple teams of Different Ranks, to be trained and ready for Tournaments. and eventually ESPORTS level play. What we are looking for!: - Players: QVG is Recruiting to build its Competitive Teams. At the moment we are looking for 9 serious individuals to come join us and try out for the starting role in our comp team. As individuals pass try outs. the number of starting positions will close. but if you don't pass and you want to, a position as a reliver or backup player may be presented to you. Any rank, or skill level is welcome to try out! Requirements:
Tasks:
ALL APLICANTS MUST BE 18 YEARS OR OLDER TO BE ACCEPTED!! Most of the available positions are leadership/decision making positions so you will have responsibilities required of you for the organization. Below will be the list of the positions available. and then the responsibilities of said position further down. Roles Available:
Head of Competitive :
Discord Link : https://discord.gg/jvBCzaRSkY |