Plural nouns game

Clases de Náhuatl / Nahuatl lessons

2011.02.07 04:21 foo_fighter Clases de Náhuatl / Nahuatl lessons

Aprende a hablar el idioma de las grandes civilizaciones nahuas. Learn to speak the language of the Aztec Empire. Ximomachti ne nawamasewalmeh inintlahtol.
[link]


2013.01.24 21:20 zzurc JuxtapoSketch!

A game/experiment where anyone posts a Juxtaposition and you draw it without looking at the other drawings. Then you upload your picture and compair it with others drawings.
[link]


2012.12.24 20:12 Panta_Agan Two and Two is Five: the Freedom to Submit

TwoAndTwoIsFive (TATIF) is dedicated to having an honest Discourse about History, current Events and the Nature of Truth. There are just a few Rules here and People are "free" to speak their Minds at all Times. We strongly believe that true Freedom comes through Obedience.
[link]


2024.05.14 13:39 TranslatorHour4909 The Hurro-Urartian Substratum in Kurdish

Urartian: Ale (he says) Kurdish: Ale ئەڵێ (he says)
Urartian: Shuri (sword) Kurdish: Shur شوور (sword) Armenian: Sowr
Urartian: Kuri (foot, leg) Kurdish: Qul قول (foot, leg)
Urartian: xur (deep) Kurdish: xuqul/kur خووڕ/قوول/کوور (deep),
Hurrian: agul (carve) Kurdish: 'kol-[în]' کۆڵین : (to digg), kêla: (plow)
Urartian: shini (you, plural) Kurdish: hin هین/هون (you, plural, cf. sh>h a regular sound change in Kurdish)
Urartian: apa (he/she/it) Kurdish: awa, aw/ava, av cf. Kurdish p>w and p>v ئەوە (he/she/it)
Urartian: Sale (kid) Kurdish: Zaro زارۆ (kid) Armenian: jar (he-goat)
Urartian: tali (stick) Kurdish: têla (stick, cf. Kurdish a>ê)
10) Urartian: papi/bab/babani (mountain top) Kurdish: pope پۆپە (head)/ bani بانی (mountain top)
Urartian: qal/kar (kill/slay, subjugate) Kurdish: qir قڕ (kill, slay, cf Kurdish a>i)
Hurrian: shur (war) Kurdish: sher شەڕ (war)
Urartian: bidia (turn) Kurdish: bada-n بادان (turn)
Urartian: da (give) Kurdish: da, دا (give, Iranic and other IE languages have a similar lexeme)
Urartian: xus/hush (throw) Kurdish: xis-[tin]/hawish-[tin] خستن/هاویشتن (throw, cf Kurdish u>i)
Urartian: karbe (rock, stone) Kurdish: karra کەڕا (rock, stone) Armenian: qar (rock, stone)
Urartian: quira (earth, dust) Kurdish: qur, xol قوڕ/خۆڵ (earth, dust)
Hurrian: arte (earth, soil) Kurdish: ard ئەرد/هەرد (earth, soil, cf Kurdish rt > rd)
Urartian: $erab (dry) Kurdish: chora چۆڕا (dry) Armenian: caraw (dry)
20) Urartian: eue (and) Kurdish: u ئوو (and) but see even Iranic ''ut''
Urartian: tur ( to leave) Kurdish: tor-[an], تۆران to leave
Urartian: ul (to go) Kurdish: lu-wan لوان (to go)
Urartian: ulhu (order) Kurdish: ol ئۆل (religion)
Urartian: bura (slave, servant) Kurdish: bora بۆرە (commoner, low-class)
Urartian: xarxar (destroy) Kurdish: xirxal خرخاڵ (destroyed)
Urartian: ale (but) Kurdish: lê لێ (but)
Urartian: duli (grape) Kurdish: trê, tirî ترێ (grape, cf. l>r and u>i) Armenian: toli (grape)
Urartian: kapi (capacity measure) Kurdish: kap/qap کاپ/قاپ (capacity measure)
Urartian: nah (to bring) Kurdish: hên-an/han-în هانین/هێنان (to bring)
30) Urartian: pare (toward) Kurdish: pîr پیر (toward),
Urartian: pile (water canal) Kurdish: pil-û-sk پلووسک (rain canal)
Urartian: tan (lay down) Kurdish: dan-[an] دانان (lay down)
Hurrian: id- (hit, strike) Kurdish: -d- (hit strike); ([lê] d-[an])
Urartian: teq- (to thump, to break) Kurdish: teq-[în] تەقین (to thump, to break)
Urartian: uzgi (power, strength) Kurdish: wuze وزە (power, strength, cf. Kurdish u- > w-)
Urartian: mari (lord, horseman) Kurdish: mir میر (lord, compare also with the Semitic ''Amir'')
Urartian: shu/shia (to go) Kurdish: chu, چوو (to go, cf. also Iranic ''shiyaw'')
Urartian: euri (lord) Kurdish: hêwir هێور (brave)
Urartian: xarari (calm) Kurdish: oqre ئۆقرە (calm), Armenian:
40) Urartian: zar (orchard) Kurdish: zar زار (orchard) Armenian: car (tree)
Urartian: ur (to place down) Kurdish: wer-[in], وەرین (to place down, cf. Kurdish u-> w- )
Urartian: wal, (to win) Kurdish: wêr-an وێران (to dare)
Urartian: zelbi (descendant) Kurdish: zol زۆڵ (bastard)
Urartian: zeld, (to shatter the enemies) Kurdish: zal زاڵ (to shatter the enemies)
Urartian: qarqar (throat) Kurdish: qurg قورگ (throat, compare also with the Irano-Kurdish garû, and Persian galu, there is also another word in Kurdish: qurquroska)
Hurrian: kut/kud (to make fall, to kill) Urartian: qot (piece) Kurdish: kut کوت (piece), kut-a کوتان (to smash), kud (to kill)
Urartian: xubi (valley) Kurdish: qopi قۆپی (valley, vale, plain)
Urartian: xare (to march, to raid) Kurdish: xar غار (to march, to raid)
Hurrian: Hiuri (smoke) Kurdish: Hulm هوڵم (steam)
50) Urartian: $ue (river, lake) Kurdish: chom/gom چۆم/گۆم (rive lake) Armenian: cov (lake)
Hurrian: tiv (word) Urartian: tiw (to speak) Kurdish: diw-an دوان (to speak)
Urartian: abeli/aweli (attach, increase) Kurdish: awale/awela ئاواڵە/ئاوەڵا (open)
Urartian: an, (no) Kurdish: na, نا (no; there is also a similar equivalent in Iranic)
Urartian: ari-beri Kurdish: birin برن (to carry, there is also a similar equivalent in Iranic)
Urartian: ewani/ebani (land) Kurdish: -wan وان (suffix used after place-names)
Urartian: kulune (side) Kurdish: qulin-chk قولینچک/ qurne قوڕنە (side, corner) Armenian: koln
Urartian: man (to stay) Kurdish: man مان (to stay), (resembles even Iranic, cf. New Persian ''mandan'')
Urartian: mana Urartian: me (prohibitive particle) Kurdish: me مە (prohibitive particle)
60) Urartian: pahi (cattle) Hurrian: pedari (cattle) Kassite: badar (bull, cattle) Kurdish: patal پاتاڵ (cattle) Armenian: paxre
Urartian: par, to take off Kurdish: pirr [-dan] پڕ (to take off, cf. Kurdish a>i)
Urartian: kamn (old, earlier) Kurdish: kavn/kawn کەڤن/کەون (old, cf. m>v but also Iranic ''kohan'' which has led to Kurdish ''kon'')
Urartian: pe? (under) Kurdish: pe? پێ (under, foot, cf. even Iranic pey)
Urartian: shid (build) Kurdish: chê-[kirin], چێ (build cf, kurdish d>nil)
Hurrian: awari Kurdish: awari ئەواری (land, country, field, cf. kurdawari, کوردەواری / warê me وارێ مە) (Armenian agarak has been suggested as an Armenian loan from 'awari'. Kurdish has even 'garak' with the same meaning). Urartian: ur (territory)
Urartian: qapqari Kurdish: gamaro (p>w>m cf Kurdish ziman Urartian: sher (hide) Kurdish: sheshar شێر/وەشارتن (hide)
Urartian: quldi (uninhabited) Kurdish: kawil (کاول) (annihilate,destruction)
Urartian: ar- (give) Kurdish: ar- (give, dialectal as in Slêmanî, for example: ''bi-ar-ê'': بیەرێ ''give him'')
70) Urartian: ture (destroy) Kurdish: ture تووڕە (angry)
Urartian: aba (desire) Kurdish: awat ئاوات (desire), aw-in ئەوین (to love)
Urartian: ada (again) Kurdish: idi ئیدی (another, anymore)
Urartian: shal-i (year) Kurdish: sal ساڵ (year, but Iranian ''sard'', New Persian has also ''sal'') Armenian: tari
Urartian: šeh-i/eri/e, living Kurdish: zhiyar ژیار (living)
Urartian: arnu-ia (come to the aid of) Kurdish: hana هانا (come to the aid of, cf Kurdish a- >ha- )
Urartian: lak- (to destroy) Kurdish: Rûx-[an] رووخان (to destroy)
Urartian: 'are (granary) Kurdish: harr هاڕ (granary, cf Kurdish ha-<-a, notice 'zimharr' زمهاڕ, meaning 'winter granary')
Urartian: ieshti (here) Kurdish: hêsthte هێشتە (now)
Urartian: meshe (part, tribute, share) Kurdish: mûche مووچە (part, tribute, share)
80) Urartian: pi$ushe (joy) Kurdish: pishû پشوو (holyday, vacation)
Hurrian: sheshe (six) Kurdish: shesh شەش (six, but it is the same even in Iranic)
Urartian: izidu (admonish, command) Kurdish: ezidi ئێزیدی (name of a native religion in Kurdistan)
urartian: yarani (kind of cultic building, altar) Kurdish: yari یاری (name of a native religion in Kurdistan)
Urartian: aleu (dignity) Kurdish: alewi ئالەوی (name of a native religion in Kurdistan)
Urartian and Hurrian: /-i/, /-iye/ (his, her, its) Kurdish: /-i/, /-y/ ی (his, her, its)
Hurrian: /-v/ (your) Kurdish: /-w/ و (your)
Urartian: ushanu (award, bestow, feel affection for ) Kurdish: wuchan وچان (rest, reprieve)
Urartian: napahia (submission, bondage, domestication) Kurdish: nawi نەوی (low, a low level, position or degree), (p>w)
Urartian: tur (defeat, destroy) Kurdish: dor- دۆڕ (defeat)
90) Urartian: sal-zi (steep, abrupt) Kurdish: sila سڵا (height)
Urartian: sil-e (woman, doughter) Kurdish: selar سەلار (mistress of the house, beautiful woman) (note ''Selardi'', a lunar goddess of Urartu)
Urartian: lutu (woman) Kurdish: lute لووتە (quoquettish woman)
Urartian: uldie (vineyard) Kurdish: lote لۆتە (grapes hanged in order to be sun dried in a vineyard)
Urartian: nikidu (water) Kurdish: niqdo/niqût نقووت/نقدۆ (water infiltration, water dropping, water penetration), (plus some other cognates of the word)
Urartian: kan/kain (in front of) Kurdish: kin کن (in front of, near) (but cf. also Iranic ''kenar'')
Urartian: haš-ia: (be interested in) Kurdish: haz حەز (be interested in, love, like)
Urartian: d-u-: (do, cause to do) Kurdish: da/di: ده/د (do, cause to do, used as a preffix for verbs)
Urartian: shalur (medlar) Kurdish: shalor شەلۆر (nectarine) Armenian: salor (plum) (clearly borrowed via Kurdish)
Urartian: mure (house) Kurdish: mal ماڵ (house)
100) Urartian: urishi (weapon) Kurdish: hereshe هەڕەشە (threat), /(there is also ''huruzhim'': هوروژم attack)
Hurrian: shini (two) Kurdish: shingil شنگڵ (twin, twin fruit)
Urartian: egur-hu (free) Kurdish: xorayi خۆرایی (free)
Urartian: bad-gul (surround) Kurdish: bawe-xulê باوەخولێ (turn around, also a kids game)
Urartian: aish-ti (leap, jump) Kurdish: hej-an هەژان (quake)
Urartian: ibirani (whole, complete, full) Kurdish: pirani پڕانی (majority)
Hurrian: hinzur (apple? pear?) Kurdish: hencor هەنجۆر (unripe melon)
Urartian: kut-u (reach) Kurdish: (geh<*ged) گەهشتن/گەیشتن (reach)
Urartian: ai/ay: (look, take care) Kurdish: aw-ir ئاوڕ (look)
Urartian: di/erasia (fear) Kurdish: tirs ترس (fear, but cf. also Iranic ''tars'')
110) Urartian: Ti/er-usi, measure for liquid Kurdish: Telîs?تەلیس measure of unit
Hurrian: ben Kassite: ban Kurdish: minal مناڵ (child)
Kassite: nadz (shade) Kurdish: nisê نسێ (shade)
Kassite: ulam (son, child) Urartian: alaue (man) Kurdish: law لاو (young boy)
Hurrian: çugi Kassite: tsugi Kurdish: chuk چووک (small)
Hurrian: ewri (dog) Kurdish wer-în وەرین (barking of dog)
Hurrian: shiye (watery) Kurdish: she شە (moisture)
Urartian: zainua (high) Kurdish: zinar زنار (high cliff, high boulder)
Hurrian: shalmi (ashes, to burn) Kurdish zhilemo ژیلەمۆ (burning ashes)
Urartian: amash (burnt) Kurdish mêsh مێش (burnt ashes) (cf. ê 120) Hurrian: puhi (nose) Kurdish: (kepû) کەپۆ (nose)
Urartian: shepuiaru (spoil) Kurdish: sheprêwشپڕێو (disorderly)
Urartian: mesh- (distribute, share) Kurdish: wesh-[an] وەشان (distribute, share)
Urartian: teribi (monument) Kurdish: tirb ترب (monument, grave) (not be confused with Arabic 'turbat': soil)
Hurrian: fur-i (viw) Urartian: wur-i (view) Kurdish: wuria وریا (viewer, careful), awur ئاووڕ (sight), (even the Kurdish verb ''ruwan''-[in] (view) is likely connected to the Urartian ''wur'', rarther than being a metathesis for Iranic ''negar'')
Hurrian: halv- (enclose) Kurdish: hal- هاڵ (enclose)
Urartian: kul-me (wealth, prosperity) Kurdish: kel-k کەڵک (profitable, usefulness)
Hurrian: pâl (false) Kurdish: fêl فێڵ (fraud)
Hurrian: tapsh- (destroy) Kurdish: tawjm تەوژم (pressure), tapi (destroy)
Hurrian: apxe (louse) Kurdish: aspe ئەسپێ (louse)
130) Hurrian: kapp- (fill) Kurdish: kipp کپ (filled)
Hurrian: azhoge (meal) Kurdish: azhge/zig (stomach)
Hurrian: kul- (to speak) Kurdish: qul- قوول (to speak aloud)
Hurrian: timeri (black) Kurdish: tem تەم (darkness)
Urartian: tara-gie (powerful, strong) Kurdish: daraqat دەرەقەت (to be powerful, to be strong)
Urartian: tam-hu (eliminate separate) Kurdish: toq-[andin] Urartian: shi-u (carry away) Kurdish: shi-[andin] (send)
Urartian: anda-ni (right) Kurdish: and ئاند (right)
Urartian: irb-u (take away grab) Kurdish: rev-[andin]/rif-[andin] (take away, grab) (but cf. also Iranian 'robudan', take away, grab)
Urartian: pit- (beat apart, destroy) Kurdish: pis-/pichr- (beat apart, destroy)
140) Urartian: tishni (heart) Kurdish: dine دنە (encourage) (cf. t > d & sh > nil)
Urartian: ti-ni (name) Kurdish: deng دەنگ (voice)
Urartian: bauše (word) Kurdish: wuše وشە (word)
Urartian: durba (revolt, rebel) Kurdish: tola (revenge)
Urartian: hut-ia (to ask) Kurdish: qut-abî (student)
Hurrian: fir (remove, untie) Kurdish: fir, firê (throw)
Hurrian: halme (singing) Kurdish: hore هۆرە (singing)
Hurrian: havur (heaven) Kurdish: hawr (cloud), (note also Indo-Iranic abra)
Urartian: agu (lead away) (of IE origin?) Kurdish: ajo-[tin] ئاژۆتن (lead away, drive)
Hurrian: asti (woman) Kurdish: astê (name of a beloved woman in Kurdish folklore)
150) Hurrian: tav/(-b) (to cast metal) Kurdish: taw (thaw, melt)
Hurrian: ai (if) Kurdish: ai (if)
Hurrian: alilan (lament) Kurdish: lalan (lament)
Hurrian: çabalgi (fault) Kurdish: çapal چەپەڵ (dirty)
Hurrian: xiyari (all) Kurdish: xir (all)
Hurrian: çere (donkey) Kurdish: ker (donkey)
Hurrian: çik- (break) Kurdish: shik- (break)
Hurrian: xîri (hour, time, moment) Kurdish: xêra خێرا (soon, hurry)
Hurrian: xizli (coiled) Kurdish: cexiz جەخز(coiled)
Hurrian: xub- (to break, to destroy) Kurdish: qup- (to break, to destroy)
160) Hurrian: istani (between, among) Kurdish: astang ئاستەنگ (obstacle)
Hurrian: izikun- (to wail) Kurdish: zikan- (to wail)
Hurrian: kakari (sort of ritual bread) Kurdish: kullêre, kellane (sort of ritual bread)
Hurrian: magunni (desire) Kurdish: magirani (desire)
‌Hurrian: shakari or sagari (sprout, bud) Kurdish: chakara چەکەرە (sprout, bud)
Hurrian: arushal (hurry) Kurdish: halasha هەڵەشە (stressful)
Hurrian: heni (now) Kurdish: henu-ke, niha, neha (now)
Hurrian: parili (crime) Kurdish: palamar پەلامار (attack)
Hurrian: adi (thus) Kurdish: dai (thus)
Hurrian: ak-i/u (other) Kurdish: -ka (other)
170) Hurrian: we (thou) Kurdish: ê-we (you)
Hurrian: buru (strong) Kurdish: wure ورە (strength)
Hurrian: çam (rip) Kurdish çam (bend)
Hurrian: zurgi (blood) Kurdish: zûx (blood), (compare, xwênaw=zûxaw)
Hurrian: xahli (cheek) Kurdish: kulm (cheek)
Hurrian: halwu (fence made with stones) Kurdish: hêl هێڵ (fence)
Hurrian: xawirni (lamb) Kurdish kawir کاوڕ (young sheep)
Hurrian: xamaz- (oppress) Kurdish chaws- (oppress)
Hurrian: hendz (constrain) Kurdish: hêndj (constrain)
Hurrian: xerari (sinew) Kurdish: kiroje (sinew)
180) Hurrian: xeshmi (bright) Kurdish: gesh (bright)
Hurrian: kalgi (weak) Kurdish qals/qirj (weak)
Hurrian: nali (deer) Kurdish: nêrî (male adult goat)
Hurrian: nawn- (pasture) Kurdish: naw- (pasture)
Hurrian: ul- (to, eat, to devour) Kurdish: lawar( la-war-) (to devour)
Hurrian: ubi (stupid, insane) Kurdish: hapa (stupid, insane)
Hurrian: ashxu (high) Kurdish: shax (mountain), also 'asê' means: uppward, high.
Hurrian: kaziari (high mountains of the Mesopotamian valley) Kurdish: kazh (high mountain)
Hurrian: kewiranna (the senate, the old men) Kurdish: gewran (the big ones, the adult ones)
Hurrian: kuzh- (to keep, to retain) Kurdish: kush- (to hold in hands, to press in hands), alt: Kurdish qoz- (to catch)
190) Hurrian: nekri ( Hurrian: shalhi (to listen) Kurdish: shil (listen)
Hurrian: siba (dry) Kurdish: zuwa زوا (dry)
Urartian: dibi (building, room) Kurdish: diw دیو (room)
Hurrian: shu (day) Kurdish: shawa-ki (morning, day)
Hurrian: shirat (narrate) Kurdish: shirove (narrate)
Hurrian: tishan (very much) Kurdish: tizha تژە (full)
Urartian: sutug (tear away, unjoin) Kurdish: shetek (knot)
Urartian: gey (anything) Kurdish gi گ (anything)
Hurrian: baz (enter) Kurdish: baz (pass by)
200) Hurrian: xeban-: (to set moving) Kurdish: xebi- خەبتین (to be active)
Hurrian: hamadz-: (to oppress) Kurdish: chaws- (to oppress)
Hurrian: haz- (to hear) Kurdish: bihiz-: (to hear)
Hurrian: xaz (to oil) Kurdish: xiz (oily, slippery)
Hurrian: pas- (to send somebody) Kurdish: pas- (to send, as in 'hal pasardin': 'to send into exile')
‌Hurrian: shagari (ram) Kurdish: shak (young sheep)
Hurrian: pal (know, understand) Kurdish: fêr (learn)
Urartian: -kai (position, in place) Kurdish: -ka (location suffix)
Urartian: muš- (true, fair) Kurdish: mušur موشوور (fairness)
Hurrian: abi (in front of) Kurdish: ba (in front of, near)
210) Hurrian: shimi (sun) Kurdish: shem (sun) (focilized in shemshemekwere, ''blind for the sun'': ''bat''.
Urartian: derzu/derju (order, arrangement) Kurdish: darêj- (order, arrangement)
Urartian: tep- (throw down) Kurdish: tep- (throw down)
Urartian: atqan: (to consecrate) Kurdish: tarxân (to consecrate)
Urartian: shuki (as) Kurdish: waki < hoki Hurrian: hur (drink) Urartian: xurishe (irrigator) Kurdish: qurishke قوریشکە (cup)
Urartian: ulx (flow out) Kurdish: bilqبڵق (b Urartian: alga-ni (mountain) Kurdish: Lêj لێژ (abrupt, steep)
Urartian: auiei (somewher) Kurdish: awê ئەوێ (there)
Urartian: puluse (inscription, stele) Kurdish: psule (voucher, receipt)
220) Urartian: niribe (herd) Kurdish: ran (herd)
Urartian: iese/ieshe? (I, pronoun) Kurdish: ez ئەز (I, resembles also the old Iranian 'azm', but which one is 'az' actually derives of? Armenians claim Armenian 'yes' (I) is derived of Ur. 'iese
Urartian: armuzi (family, clan, generation) Kurdish: hoz هۆز (clan) + rama (seed, from to-rama)
Hurrian: hemz (surround) Kurdish: amêz, hembêz ئامیز (hug)
Urartian: zani (cry out) Kurdish: zhan, jan, ژان (agony)
Hurrian: karshi (lips) Kurdish: kalpa کەڵپە (animal lips)
Hurrian: wirwir (loosen) Kurdish: wilwil ولوڵ (loosen)
Kassite: ash (earth, soil) Hurrian: esh (earth, soil) Kurdish: ax ئاخ (earth, soil)
Urartian: qarmexî (gift, present, sacrifice, celebration) Kurdish: qelin قەلین (gift, dowry)
Urartian: -atuhi (-ness) Kurdish: -ati (-ness)
230) Urartian: aman- (vessel, pot) Kurdish: aman- ئامان (vessel, pot)
God of lightning and storm Hurrian: Teshup Urartian: Tesheba Kassite: Tishpak Kurdish: Tishk تیشک (light, radiance)
Hurrian: shu (hand) Kurdish: shop (hand palm)
Hurrian: chilman- (to break, vanish) Kurdish: chilmis- (fade)
Urartian: shur (wall around a castle, fence, borders of the kingdom) Kurdish: shure (wall around a castle, fence)
Hurrian: xalwu (fence made with stones) Kurdish: xal خەڵ (fence made with stones)
Hurrian: ya/ye (who, which, what) Kurdish: ya/ye (who, which, what)
Hurrian: tun- (to win) Kurdish: tuna توونا (defeated, destroyed)
Hurrian: taridi (pot) Kurdish: tirar (pot)
Hurrian: kol (let off) Kurdish: kol (let off) (as in ''le kol bunewe'')
240) Hurrian:shir (to be suffiecent) Kurdish: têr (to be suffiecent)
Hurrian: ha (take) Kurdish: ha
Hurrian: tijari (spindle) Kurdish: teshi (spindle)
Hurrian: ábri (stock of wood-logs) Kurdish: awirdu (stock of wood-logs), awirig (oven)
Hurrian: baq- (destroy) Kurdish: baq- بەقین (explode)
Hurrian: bashi (mouth)Armenianlake Urmia Kurdish: bêj (to say), (common a>ê)
Hurrian: pashixi (message) Kurdish: pazhux (answer)
Hurrian: tad- (love) Kurdish: dalal (beloved) (common d>l)
Hurrian: tagi (beatiful) Urartian: taugi (clean) Kurdish: daq دەق (cheerful)
Hurrian: hild-/held- (high, raise, elevate) Kurdish: hild-/held- هەڵدان/هڵدان (rasie, elevate)
250) ‌Hurrian: kabli (copper) Kurdish: paqir پاقڕ (copper)
Kassite: kukla (slave) Kurdish: kukla (doll), kukm (homeless)
Hurrian: kumdi (tower) Kurdish: kumadj کۆماج (column)
Hurrian: kubakhi (hood) Kurdish: kumik (hood)
Urartian: korde (uncultivated, desolate) Kurdish: kode (uncultivated, desolate)
Hurrian: kundzi (to kneel) Kurdish: kudik (knee)
Hurrian: Xiríti (trench) Kurdish: Xir (trench)
submitted by TranslatorHour4909 to kurdistan [link] [comments]


2024.05.14 13:09 Teaside Some (...maybe lots of..) gentle hints please! :') Endgame spoilers!

Hello! I feel like I might be reaching my limits with this game - would really appreciate some gentle hints! I want to keep trying but I'm just completely stuck now..! 😭
I've just finished collecting all the eggs without hints today, proud of that :D But the rest escapes me... I've had just a glance at the posts here and HELLO? There's so much more I'm still missing - like what on earth is that neon paint (Edit: got it.... ohh my god I'm gonna have to walk around the whole map again lol) I've seen in some posts... This is why I'm here, I don't wanna spoil too much for myself by just browsing so I'd rather ask..!
PLEASE don't give me direct answers, hints are so much better! :')
Endgame spoilers below! I kept any pictures further down in the thread but beware - couldn't figure out how to spoilertag pictures.
I have: Beat the boss manticore, got the multi-bubble wand, got the remote, hamster wheel, bouncy ball, (among all the easy to find things like frisbee, slinky etc.) and found 2 secret rabbits - the one disguised as a duck with the flute code, and the one at the beginning of the map, on the ledge. I've also check-marked every single room in the map that I could access, after trying my best to thoroughly check if there's anything at all that stands out to me..! These are the things I've found but can't understand:
  1. I've put the 65th egg in the incubator - needless to say the manticore respawning is not the reward I wanted or expected, not the horrors again!! 😭 I can't save with phones while it's following me, so it must be that I have to take it somewhere... But I can't figure out where. I tried the big 3d ring thing behind my house. I've tried the dog/wolf spirit to see if they'll fight each other. Tried the cave bear, tried the big bat (later realised I can scare it off with multiple firecrackers, that took me way too long lol), I've also noticed the manticore-coded chained boxes (like the dog and mouse ones) in that final stretch of the map, the hidden ones behind some breakable tiles? But the hamster wheel platform next to them let me move them, so I assumed it's a metaphor that I'm the manticore..? Idk. (I've seen the me/seedling-coded boxes too, I think that's where one of the secret rabbits was, which is why the manticore-coded boxes are throwing me off...) Couldn't do anything there with the manticore though... I've also taken it to the flower I/my little guy/the seedling (idk what it is tbh) was born from, the lynx/cat mama, the eggs bird... No clue what else to try 😭
  2. There's a circular recess I couldn't figure out - I understood the kangaroo one, it has firecracker flowers growing next to it, but what do I do with the fish one? All I can see is fish pointing up with sparkly eyes. I've tried giving the bubble fish the ball to play with, I've tried figuring out if that dolphin(?) is giving me some sort of flute code but it didn't look like it, didn't seem like I could use anything for the seahorse either, really no clue where to get the key for the fish circular recess. Yep, needed the last match stick to get to this one...! On my way to slot it in now 👀
  3. I was given a stopwatch after the first manticore, but I can't see it in my inventory and have no idea what it's for... Is this something I shouldn't worry about for now? Got an answer that this just shows the time in the pause menu!
  4. I've noticed the stone pillars? Runestones? Those little stone thingies in the backgrounds all over the map that have a symbol from the map-markers at the top, and 1-5 dots at the bottom. I've been noting them down, but please tell me if I'm on the right track - does the game expect me to use the correct map-marker icons for each stone I found and mark them on the map with that specific symbol, 5 of each? I've only used flame icons to mark them initially cause I was using other symbols for other things, but now with most of the map filled out I could make do without them. But I don't want to walk around the whole map again marking them off if I'm completely off-base here. Not a clue what they're for.
  5. Is there a point to putting the M. disc back down below? I'm surprised I can take it out of the shrine and re-summon the dog/wolf spirit, that's sus. Can it be taken anywhere else? I thought this would have been the circular recess thing but nope :/ Now it's just sitting in the bottom shrine.
  6. Is the monkey with baby monkey throwing rocks at me just a decoration/flavour? Suspicious!
  7. That bear that retreats to the cave - decoration, or something? I've tried using everything in my inventory on it... Suspicious!
  8. WHERE IS THE LAST MATCH STICK!!! I get a feeling that I should be able to finally get through glass if I light the last candle, but I haven't been able to find the last match stick! 😭 I have some areas with no other access than through glass marked off to visit, I just know it'll let me go through glass at some point and I'm heavily leaning towards candle completion... But WHERE IS THAT DAMN MATCH STICK 😭 It was the near starting area one, my gamer pride is sooo hurt by this lol :'D
  9. Giraffe statue right before the room with a couple of guards... Is it anything? Seems like a big and significant statue for just flavour, but I haven't even seen giraffes in the game... Suspicious!
  10. Statue of three green penguins just before the water domain - anything there? Suspicious!
  11. ~~Another thing I saw in someone else's post was warp codes...plural?? I immediately got the home warp code which takes you where all the teleports are, from the fish "singing" below, that felt great and reminded me of my fav game, Tunic! ;W; 💖 But where on earth are people getting the other ones from?? ~~(< I keep trying to strike this out but reddit's flipping out on me) Aha, now that I got my last match stick, and in turn, the new light, I've found another warp immediately... So I guess the rest can be found with the UV light, too... Also I can see why it would have been so much easier to find all the eggs with the light, fml, that was so much trial and error without it :'D
  12. There's a room full of crows not far from where the duck-secret-rabbit faces flute code is. Initially I actually thought the code was for them because of the bird in the picture next to the face codes... What do I do with those crows, if anything? There's a lot of them sitting on 4 separate branches/shelves - I've tried playing multiple versions of flute notes, like how many crows are on each branch, didn't get anywhere.
  13. There's a tiny grid hidden under the LED bunny neon sign area... A 4x4 grid with 1-4 dots on each side. Absolutely not a clue what this is, man, not even a single thought. Been told this needed a whole bunch of players to solve, gonna leave it for when I'm at my complete limit and start looking things up!
  14. Is this anything? I noticed the other savegame icons have slightly different seeds, like these, but... surely I'm not expected to make more savegames?
https://preview.redd.it/l8w2348sad0d1.png?width=659&format=png&auto=webp&s=f3655b37390980343805b592f85efb64f0cfd54f
  1. The skull pile blocking a chest, where the faces flute code is explained. Threw everything I had at it. Tried playing flute notes depending on which way the skulls are facing. Nada. That chest is taunting me. I'M SO GLAD I ASKED, this would have driven me nuts, been told this needs a deathless run to open!
  2. There are two remote-controllable walls in this spot, but no remote control tower... It's in the other room, but that's not helpful. I can't access it from that room on the right either cause it's just a wall. How do I get in there??
https://preview.redd.it/alcu806fcd0d1.png?width=149&format=png&auto=webp&s=ae25379d1da96ad325db3d8e6d577841678a0892
no remote tower in this room (left)
wall in this one, but has remote tower (right)
  1. Two questions about the below: is the big garden pot just a decoration? Okay would have never figured it out on my own lol, but has anyone found where to use the directions the barcode gives? Not sure how to "scan" it myself.
And what I've circled in particular - I noticed the exact same thing next to the duck-secret-rabbit... Am I looking into it too much? It feels like nothing in this game is accidental, so I'm always sus... :')
https://preview.redd.it/dzrk8qi7ed0d1.png?width=549&format=png&auto=webp&s=c6a32fee5817407996f5973e04d0f858ce6cadb0
  1. Are the pillars here a flute code? Same for the ones in the turtle room - initially I started playing the flute to play numbers corresponding to how tall each pillar is, but the turtles just came out as soon as I started playing, and didn't seem to react to me playing anything specific. What about here? Do I need to write down a sequence of them from the leftmost shore and play the full thing?
https://preview.redd.it/m4kke7llfd0d1.png?width=889&format=png&auto=webp&s=fee28b1392967c6c670b6a39bb289e7234435eac
  1. I have some sort of a key in my bag. Can't remember where I got it... No clue what it's for, or if I've used it before..!
https://preview.redd.it/fdh00vg8gd0d1.png?width=591&format=png&auto=webp&s=b4a23f63962c3d93767a32d0c5f4466b0029822c
  1. I'm sure the huge clock behind my house is meant to do something, it has doors and all... But no clue. I was there on the hour and just saw the little bird come out, (feels like there's some sort of purpose to time, but I haven't picked up on anything yet, initially thought that's when the kangaroo switches areas...) and I can see there's a few "000"s above the doors... That's about it... The only thought so far is that maybe characters from other savegames can come through here, but that seems VERY far-fetched, and not sure what purpose that would have... I also feel like I'm too early to figure out the clock, and the big 3d ring, before figuring out the rest. Should I not worry about it for now? Been told clock is for speedrunner rewards!
I... think that's it??? Sorry for the wall of text, if I can get some gentle hints on any of these I'd be grateful - I'll come back and edit the post to strike out what I've figured out, if anything. I know people on the Tunic sub like helping each other out with hints, feels like this game should have a very similar crowd, by the looks of it :D
THANKS IN ADVANCE! ♥
submitted by Teaside to animalWell [link] [comments]


2024.05.14 11:48 GuriaFS Plural with quantifiers exceptions

As I am aware of in Turkish we don't put noun in plural form if quantifier is already indicate plural.
Which is more correct with bazı in Turkish?. Bazı müşteriler karar verdi or Bazı müşteri karar verdi?
If it is Bazı müşteriler which I tend to see, then please try to explain why. Which are others such quantifiers that work with plural form noun. How to differentiate them?
submitted by GuriaFS to turkishlearning [link] [comments]


2024.05.14 04:51 invisiblelemur88 Moxen - the plural of "mox"?

In the "Magic the Gathering" card game there is a series of cards called things like "mox pearl", "mox diamond", etc. Their art presents them as ornate jewelry featuring large gems.
An oddity though... Their plural in the game is "moxen". Once you've learned it, it easily rolls off the tongue. "Be warned: I'm playing with some moxen in my deck!"
I'm curious whether there are any other examples of plurals of this construction. I can't think of any!is this pluralization a weird one-off, or does it have some etymological basis?
Here's a pic of a Mox Sapphire for reference:
https://product-images.tcgplayer.com/fit-in/960x960/8845.jpg
submitted by invisiblelemur88 to etymology [link] [comments]


2024.05.14 01:17 kanzler_brandt Почему не «переехали», а «переехало»?

Почему не «переехали», а «переехало»?
Is it because of syntax (number followed by plural noun) or something else?
submitted by kanzler_brandt to russian [link] [comments]


2024.05.14 00:12 FortuneDue8434 Comparison of Telugu and Sanskrit Grammar (Part 1)

I have been told that every Telugu person in Andhra Pradesh and Telangana is taught that Telugu grammar and the language as a whole is derived/comes from Sanskrit. As someone who speaks both Telugu and Sanskrit fluently… Telugu certainly does not come from Sanskrit or any Sanskrit-related language at all. It seems you all are taught this information without adequate proof… therefore it has simply become a regurgitated belief.
In this series, I will be showing you a comparison of Sanskrit and Telugu grammar. And in this post I will talk about the personal pronouns.
Grammars of a language consists of the following: pronouns, numerals, verbs, conjugations, sentence & word structures, negations, and noun formation algorithms.
Personal Pronouns (Part 1):
Old Telugu = Modern Telugu = Sanskrit
ఏను = నేను = అహమ్
ఏము = మేము = వయమ్
మనము = మనము = వయమ్
ఈవు = నీవు = త్వమ్
ఈరు = మీరు = యూయమ్
As you can see, there is no similar sounding word for pronouns. Moreover, Telugu has the exclusive & inclusive first person plural whereas Sanskrit like English does not differentiate. Unlike Telugu, Sanskrit has a dual number pronouns which is used for 2 people while వయమ్, యూయమ్ are used for 3+ people.
The dual number pronouns are: ఆవామ్ for first person and యువామ్ for second person. Dual number is only found in Sanskrit, Latin, and Greek as far as I know.
In the next post, I will be showing the comparison of third person personal pronouns.
submitted by FortuneDue8434 to telugu [link] [comments]


2024.05.14 00:09 InverseNexarus Speaks for itself honestly

Speaks for itself honestly
https://preview.redd.it/cf4ry7o6l90d1.png?width=1225&format=png&auto=webp&s=74031a3a0158b89f30386099d77d2df76f1fc25e
Short and sweet story today. It was a Pay to Play Curse of Strahd campaign. Mild Spoilers.
The Bantering DM is an old school boomer who embodies the DM vs Player issue a lot of Grognards are known for. Every NPC interaction could be described as "neutral evil (insert job title) insults the party". The only variation of this was when he played women. He played Ireena as a delusional ditz who does not care about the consequences of her actions, the party, her own safety. He regularly made her do Dexterity Saves to not trip, and when she actually hit with her rapier, he made it sound like an accident.
During combat he'd banter with a friend of his who got to play for free. That player was a barbarian who on average took 2 to 3 minutes to swing his maul once. Meanwhile as a Moon Druid, I took less than 20 seconds to wildshape, cast spells, and make my attacks. Actually knowing how my sheets, plural, work and streamlining my action economy before my turn. But the Barbarian would argue and fight with this DM about everything and sulk when he was told no.
The worst moment was when this 8 intelligence Barbarian meta-gamed hard, asking the Bonegrinder Hag "are the meat pies made of people?" Suddenly this man is sherlock holms asking her questions about her traveling in the dangerous woods alone, her strength modifier, if she can cast magic. I broke character to tell him to cut it out. When he did not, I was in-character running defense for the indefensable.
And of course, people kept popping in and out. Not a single session had a consistent group to roleplay with, and the only reason we dragged along their PCs was because of the meta-knowledge that we are playing D&D.
I just left the game and server an hour ago. The DM's reply says it all frankly. "Oh yeah, well, fuck you, we did not want you anyway!"
LoL - OK boomer.
_____________________
EDIT: I received a refund through PayPal for today's session as it was charged less than 48 hours. I'm pursuing refunds for the other three sessions that I endured. Thanks for the empathetic comments.
submitted by InverseNexarus to rpghorrorstories [link] [comments]


2024.05.13 23:09 kemosabe73 PGL Wallachia Recap - May 13

Recommended watch: Liquid vs Mouz game 2, Secret vs VP game 3

Meta

Data source: datdota.com

1-2

Nouns vs G2.iG

Nouns: 2-1 vs AR, 1-2 vs FLC, 0-2 vs Spirit
G2.iG: 0-2 vs Liquid, 1-2 vs Secret, 2-1 vs AR
https://preview.redd.it/9wizpg0kb90d1.png?width=500&format=png&auto=webp&s=9b94341b57b3d20b417cef23ab45fb38e4028f90
The good part for Nouns was Zeus had a Rampage in the 20th minute. The bad part was the rest of the game. Nouns got absolutely destroyed. The Monkey King did not get to play dota. Magnus had MK's number in this one. The supports + Mag absolutely owned the opposition. The Enchantress eventually turned into a 4th core and had a much better impact than anyone on Radiant. This was a game to forget for the North American squad. G2.iG 1-0 Nouns.
https://preview.redd.it/goujnq9mb90d1.png?width=500&format=png&auto=webp&s=b46ad9e653031979139f7108a62e77ff94b92efa
Game 2 was an extension of the first game. Nouns never really looked like they were in the running to win it. The Storm Spirit had a horrible start, back-to-back deaths because of Marci's visit really hampered Copy's game. The Storm was easily controlled and killed throughout this one. Boboka's Marci showed us that it's not only xinQ who can make her look busted as a support. All 3 cores on G2.iG did as they pleased while their counterparts struggled to be of any relevance to the game. I thought Nouns were making good progress as a team but this elimination series shows quite the contrary and now, they bow out disappointingly. G2.iG were dominant across the 2 games and prolonged their tournament lives. G2.iG 2-0 Nouns.

Liquid vs Mouz

Liquid: 2-0 vs G2.iG, 0-2 vs XG, 0-2 vs SR
Mouz: 1-2 vs Aurora, 2-0 vs AR, 0-2 vs BB
https://preview.redd.it/bfrcwacvb90d1.png?width=500&format=png&auto=webp&s=11ad33e1dbf752d0e1d1698ac632f098cc20f583
Game 1 was a complete destruction. Liquid had an incredible amount of ranged damage. Mouz had a hard time getting to their enemy heroes alive and even when they made it, they were easily disposed of. The last pick Bristleback was a complete non-factor. He lost his lane. He had the most deaths in the game. He was innately countered by Hoodwink. The opponents had so much damage that didn't care if he was broken or not. He couldn't really participate in fights. Mouz were outclassed. Liquid 1-0 Mouz.
https://preview.redd.it/kceumz4yb90d1.png?width=500&format=png&auto=webp&s=4c66aa33116bd33cac2e5fe2a889fd649dd3e24a
Mouz were active early on. Their aggression did get rewarded and they gave themselves a good shot to win the game. But once the game dragged on, it became clear that Liquid had the upper hand. The vision game with traps and rockets favored Liquid. The initiation was better with Clock and Bat. The Pango was heavily countered by the Bloodseeker. Mouz had good healing over time but TA's heavy damage outdid their healing. A lot was on the shoulder of Force's Doom to get in and Doom the right target but that was rarely enough and there was also an Oracle who was ready to save his team. In the end, Mouz fought valiantly but it wasn't enough. Liquid were better and have survived elimination. Liquid 2-0 Mouz.

Secret vs VP

Secret: 0-2 vs GG, 2-1 vs G2.iG, 1-2 vs Boom
VP: 0-2 vs Spirit, 1-2 vs SR, 2-0 vs Heroic
https://preview.redd.it/1lcp1qsic90d1.png?width=500&format=png&auto=webp&s=d64549d474a0e2ca98ed837e21ce958e6591dcd9
Secret's last pick KotL for Kordan did wonders for his team. He was very active and set the tempo but VP kept it close. The scales tipped in the favor of Secret in the 14th minute when an overzealous VP squad fell flat in their attempt at Leshrac's life. VP lost 3 heroes there but Rubick's stolen Glimpse led to another 2 core kills on the map which meant an extended team wipe. Secret would get so much momentum from these events. The introduction of BKBs pre-20 minutes on Muerta and KotL gave VP no chance in the teamfights. Secret made the carry Muerta look viable. With an Io tether and Pierce The Viel used, VP could not stand up and fight, instead, they melted. Secret brought a new flavor to the table and it worked. Secret 1-0 VP.
https://preview.redd.it/gb81946lc90d1.png?width=500&format=png&auto=webp&s=0de9b76879ece210b1c7efef9ccdbb2832023267
Secret went with KotL again and Kordan did his thing early on. He was going around and creating chaos around the map. It felt like a repeat but VP knew better. Naix avoided death and farmed at his pace. VP endured and the rest was the Antares show. The Batrider was incredible in getting in and pulling key targets towards their demise. At the 24th minute, a key Lasso into Arrow pickoff on Weaver unlocked Roshan and the rest of the map. Secret were no longer safe. Ezalor, who wants to be freely moving around the map blasting waves and heroes, no longer had that luxury. The Keeper became the victim of multiple Lasso plays. Secret had no response to the Bat and the rest of VP had no problems taking over. VP 1-1 Secret.
https://preview.redd.it/byt38c5pc90d1.png?width=500&format=png&auto=webp&s=6e1787786d1f08f0e10f231118d08936d1cffe9d
This should be the standard for elimination matches. The game started with VP getting a respectable advantage. Crystallis' Naix was struggling and didn't look like he could recover but the DK and Timbersaw kept the game within reach. After consecutive missteps from VP, Secret took advantage and were able to get all but one racks bot. After getting the 3rd Rosh, Secret finally claimed Mega Creeps at the ~49th minute but it cost them 5 lives. Secret then made multiple attempts at the throne but every time they came close to it, they got burned. Antares' Flaming Lasso was able to drag his targets towards Lina with a Rapier. Secret were scorched at each attempt. The breakthrough finally happened when VP decidedly wanted to make a Boots of Travel play to their Batrider and just brute force their way to killing the Dire's Ancient even through backdoor protection. Secret were able to TP and defend their base. VP lost all their heroes in the process and 2 had no buyback (Lina & Rubick). VP tried to do the same play with the remaining 3 heroes but that was never going to work. Secret live to fight another day while VP are now eliminated. Secret 2-1 VP.
submitted by kemosabe73 to DotA2 [link] [comments]


2024.05.13 21:26 FantasticVictory837 Official Explanation to Bluebook Test 6: Reading/Writing Module 2 Easy, Question #19

Official Explanation to Bluebook Test 6: Reading/Writing Module 2 Easy, Question #19 submitted by FantasticVictory837 to u/FantasticVictory837 [link] [comments]


2024.05.13 21:11 Colify Lol, lmao even

Lol, lmao even submitted by Colify to underdogfantasy [link] [comments]


2024.05.13 19:38 Maiso_94 Feeling a bit lost. Am I going in the right way? Suffering from the "shiny object sindrome".

Hello everyone!
I come from Spain, Barcelona, and I am currently living in Frankfurt am Main and working as Erzieher. I've been here for 1 year, and I am planning to stay as long as I can, and that may mean my whole life. I am loving everything so far: the weather, all the green, my job, and the Wurstchen most of all. I am a bit afraid to face "alone" the dreaded german bureocracy, but that will come with time.
And honestly, I enjoy learning german, and I want to be really good at the language. Master it, if I can. But oh man, it is complicated. 6 months prior to my new start in Germany I went from having no clue to A1, to A2, to B1, and we are now doing a "do it yourself" B2 course: all of this comes from my company. They employ teachers from Spain, teach us the language, and send us when we reach a B1 with a flat and a job, and after 15 months, we are free from them and we can start to work directly for our Kita, or find another Kita, etc.
The thing is, I highly doubt I am at B2. I find that the course was too fast from A1 to B1 and the "do it yourself" B2 is laughable, honestly. It's made so we don't fail. During this year I focused more in stablishing myself because everything was new, and I hoped that my ability with the language would improve without focusing that much on it. What I mean is: I did read in german when I could, revised my notes, asked a lot of questions to my colleagues, spoke only in german in my job and outside of it... but I did not properly study, or did a full immersion. I did not dedicate hours and hours of new learning sessions, didn't make lists, didn't join the Volkshochschule, didn't hear only german - and I am finding that I am paying the price: I think I understand less than a 50% of what I hear, the reading is a bit better but not that much, sometimes I speak correctly and sometimes I butcher the language.
I am starting to change that, trying to dedicate more hours and hard work (even though I work 39 hours per week), but I feel so overwhelmed with the options: learning Apps, podcasts, youtube channels, how to made lists, what should I write down... I am trying to enter this world of language learning, and honestly I find it too much.
Right now I am trying to do (without counting all the speaking and hearing I can do at the workplace):
I think, my biggest problem is that I don't know what I should write down or not, or where should I focus more. If I started noting what I don't understand, there would be no day left for me. But at the same time... I don't know. Am I asking too much of me? Should I chill, forget the notes, and simply try to enjoy myself?
I am sorry I made you read through all of this. Thank you for making it this far. Every response is welcome!
submitted by Maiso_94 to German [link] [comments]


2024.05.13 19:32 EngBumble-BeeAcademy Word of the day: Visiting the vibrant carnival with its kaleidoscope of colours and thrilling rides became the highlight of our summer vacation.

Word of the day: Visiting the vibrant carnival with its kaleidoscope of colours and thrilling rides became the highlight of our summer vacation. submitted by EngBumble-BeeAcademy to u/EngBumble-BeeAcademy [link] [comments]


2024.05.13 18:05 LetterheadFrosty3694 BIG UGLY BIRD BORG - A one-page RPG about gradually turning into a big horrible chicken

Made for the Noun Borg: Get Rich Quick game jam (https://itch.io/jam/noun-borg), BIG UGLY BIRD BORG is a game about gradually turning into a big horrible chicken.
You are curse-bearing monster hunters, slaying the terrible avian children of the great bird who shall swallow the world. Live out your desperate last days! Use terrible magick! Mutate into a chicken! It's a better end than starving, right?
Download is available for free on itch.io here:
https://natjones1809.itch.io/big-ugly-bird-borg
submitted by LetterheadFrosty3694 to rpg [link] [comments]


2024.05.13 17:37 jaysjep2 Jeopardy! discussion thread for Mon., May 13

Here are today's contestants:
Jeopardy!
THE GOLDEN AGE // CELEBRITIES // SAME 3 LETTERS, 2 DIFFERENT MEANINGS // HELLO, WALLS // BIG GEO // ALSO A COLLECTIVE NOUN
DD1 - $1,000 - BIG GEO - At just shy of 500,000 square miles of mountains, jungle & arid coastline, it's the third largest country in South America (On the second clue of the game with $0, Will lost $1,000.)
Scores at first break: Will $1,000, Michael -$200, Joyce $2,000.
Scores entering DJ: Will $2,400, Michael -$400, Joyce $5,200.
Double Jeopardy!
LITERARY TITLE OCCUPATIONS // ____ FROM THE ____ // COLONIAL AMERICA // LEXICONGRESS // MEN OF MEDICINE // TV'S FANTASTICAL PLACES
DD2 - $1,600 - MEN OF MEDICINE - In 1853 this British anatomist wrote "On the Structure and Use of the Spleen"; his more famous work came 5 years later (Will added $1,000 to his leading score of $7,200.)
DD3 - $2,000 - LEXICONGRESS - Jason Smith currently holds this title that includes the name of the legislature of the United Kingdom (Will added $4,000 to his total of $13,400 vs. $7,600 for Joyce.)
Will was correct on both DDs in DJ, building just enough of a lead to lock down a runaway at $18,600 vs. $9,200 for Joyce. Michael had a chance to stick around for FJ on the last clue but missed, ending at -$400.
Final Jeopardy!
CINEMA HISTORY - Films made outside the U.S. in the ’50s like “Three Coins in the Fountain” & “Quo Vadis” led to an era dubbed “Hollywood on” this river
Both players were correct on FJ. Will added $100 to win with $18,700 for a two-day total of $44,301.
Final scores: Will $18,700, Michael -$400, Joyce $10,000.
That's before their time: No one knew "The Golden Age of" this medium that included the shows "Suspense" and "Yours Truly, Johnny Dollar" is radio, or the title occupation of a Rod Steiger movie, a person who often deals with desperate people, is pawnbroker.
Correct Qs: DD1 - What is Peru? DD2 - Who was Gray? DD3 - What is Parliamentarian? FJ - What is the Tiber?
submitted by jaysjep2 to Jeopardy [link] [comments]


2024.05.13 16:02 justino Reminder

Reminder submitted by justino to Superstonk [link] [comments]


2024.05.13 08:55 Sosojoy Weekly Wrap: SmartCon: Where TradFi & DeFi Converge - May 06 - May 12, 2024

Weekly Wrap: SmartCon: Where TradFi & DeFi Converge - May 06 - May 12, 2024

Chainlink News and Announcements

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Chainlink SmartCon Flash Passes are now sold out! Be sure to turn on post notifications so you don't miss future ticket releases.
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TauProtocol is joining Chainlink BUILD to gain enhanced access to Chainlink's industry-leading oracle services and technical support, which helps support the security and use of perpetuals trading.
In return, Tau Protocol will make 6% of its total native token supply available to Chainlink service providers, including stakers.
Tau Protocol aims to be the go-to DEX for both professional and casual traders seeking to execute trading strategies at scale and speed by leveraging the scalability of Optimism and the security of Chainlink. Tau Protocol aims to provide users with a secure and low-fee onchain trading environment.
As part of BUILD, Tau Protocol will receive key benefits, including access to new Chainlink product alpha and beta releases and many other benefits.
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NFT Bridges is joining Chainlink BUILD to gain enhanced access to Chainlink's industry-leading oracle services and technical support. This support helps support the project's mission to build a liquid, cross-chain NFT ecosystem.
In return, NFT Bridges will make 6% of its total native token supply available to Chainlink service providers, including stakers.
NFT Bridges is an NFT infrastructure protocol that aims to make NFTs more liquid and interoperable by making them easily transferable across blockchains. Currently, many NFTs are bound to the blockchain on which they were initially minted. To go cross-chain, NFT teams often spend months migrating from one chain to another.
The vision of NFT Bridges is to make cross-chain NFTs a universal standard such that all NFTs are easily transferable and tradable across any chain securely and seamlessly.
As part of BUILD, NFT Bridges will receive key benefits, including access to and integration of Chainlink CCIP to underpin NFT bridging applications securely, Price Feeds and VRF to help gamify onchain rewards, Functions to trigger critical onchain actions based on offchain computation and data, and access to new Chainlink product alpha and beta releases, among other benefits.
Hackless DeFi Security Platform Joins Chainlink BUILD
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Hackless is joining Chainlink BUILD to gain enhanced access to Chainlink's industry-leading oracle services and technical support, which helps support security in the DeFi ecosystem.
In return, Hackless will make 4% of its total native token supply available to Chainlink service providers, including stakers.
Hackless aims to strengthen the security infrastructure of the DeFi ecosystem. The project's products include Wallet Rescue, which helps recover the remaining assets from compromised wallets; Sentinel, which offers continuous monitoring and smart contract protection; and the RPG bot, which leverages Sentinel to help provide protection for DeFi users.
As part of BUILD, Hackless will receive key benefits, including access to and the integration of Chainlink Price Feeds to enhance their DeFi security solutions, along with access to new Chainlink product alpha and beta releases, among other benefits.
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Join to attend workshops on:
  • Building tokenized RWAs
  • Learning the basics of Hardhat-Foundry
  • Creating a cross-chain DeFi app
And much more, check out the full schedule!
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Leading entities, including Chainlink, Deutsche Telekom, The Graph Protocol, Plurality Network, Pinax, and Soonami, organize this special event. Check out the prize pool and requirements here and get creative!
📌 Join the kick-off event (21 May 2024): https://lu.ma/66o9s3m8
💻 Join the hackathon (21 - 27 May 2024): https://lnkd.in/gDyrNRz5

Data Feeds Integrations

Chainlink Price Feeds power the onchain economy, connecting cutting-edge DeFi with blockchain gaming.
Chainlink BUILD member Lendr Network has integrated Chainlink Price Feeds and Automation to help calculate loan-to-value ratios and update tokenized RWA index prices. How Chainlink helps protocols realize the full benefits of tokenization

Data Streams Integrations

YFX has integrated Chainlink Data Streams to power its decentralized perpetual exchange. Learn more about how Data Streams supports next-gen DeFi performance without compromising on security.

VRF Integrations

Chainlink BUILD member AbyssWorld has integrated Chainlink VRF on Linea. Learn How VRF provides fair and transparent randomness to AbyssWorld’s treasure chest opening system.

CCIP Integrations

Truflation has integrated Chainlink CCIP across Arbitrum, Base, and Ethereum to power cross-chain TRUF transfers why Chainlink BUILD member Truflation is deepening its integration with Chainlink.
RD Technologies is integrating Chainlink CCIP and Proof of Reserve to power HKDR, a stablecoin backed 1:1 by the Hong Kong dollar. Explore how this strategic collaboration unlocks secure cross-chain and cross-border payments of HKDR.
Index Coop has integrated Chainlink CCIP across Arbitrum and Ethereum to unlock cross-chain transfers of its DPI and MVI index tokens. Learn how CCIP unlocks novel cross-chain use cases.
Linea Finance has now successfully upgraded to Chainlink CCIP across BNBChain and Ethereum as its exclusive interoperability solution.

What’s New for Developers 🛠

Polygon developers, are you ready to test your dApp? Get Polygon Amoy MATIC and LINK tokens and optimize your Chainlinked smart contracts on the Amoy testnet.
Want to get started building tokenized RWAs? In this 2-hour guide, veteran blockchain dev Patrick Collins will teach you everything you need to know about the entire process. Watch the full RWA tutorial.

Featured Videos & Educational Pieces 🎥

With the proliferation of AI content, people must be able to verify certain aspects of information:
  • Where does it come from?
  • How was it created?
  • Is it tamper-proof?
Providing answers requires a verifiable web powered by cryptographic truth.
The Chainlink Labs Research team explores sequential vs. parallel consensus protocols & compares PBFT and BBCA-Chain, highlighting how parallel proposals can enhance throughput without sacrificing latency. Learn how BBCA-Chain revisits BFT roots.
Chainlink and Aave continue to collaborate as the backbones of DeFi, supporting the coming wave of RWAs across the multi-chain ecosystem. Check out Stani Kulechov and Sergey Nazarov's recent fireside for a deep dive into the tokenization megatrend.
PayPal USD (PYUSD), with secure onchain markets for PYUSD supported by the PYUSD Chainlink Price Feed. Learn how PayPal, Paxos, and Chainlink accelerate the tokenized RWA economy.
As Visa’s new stablecoin dashboard shows, monthly transaction volume is consistently over half a trillion dollars. Key stats for the past 30 days:
  • $2.5T total transaction volume
  • 343.1M transactions
  • 146B average supply
  • 26.4M monthly active users

Ecosystem & Community Celebrations 👏

Upcoming Events 📅

Chainlink’s Community Grant Program empowers our ecosystem to create valuable resources that help accelerate the adoption of Chainlink-powered smart contracts. Apply for a grant today.
Are there other community content and celebrations that we missed? Please post them in the comments below! ⤵️
submitted by Sosojoy to Chainlink [link] [comments]


2024.05.13 08:20 iluvfruitnmilk Is the name of a newspaper treated as a singular or a plural noun? For example:”The Daily Mirror *is/are* leading with [insert headline].”

I was listening to a podcast that commentates on newspapers(British). And I got confused because sometimes it treats the name of a newspaper as singular sometimes plural.
For example, the podcaster would sometimes say “The Times leads with…”
Other times, they say:”Then the i have led with a big interview with…”
submitted by iluvfruitnmilk to EnglishLearning [link] [comments]


2024.05.13 08:12 Imuybemovoko An Overview of Verbs in Câynqasang

Alright. I last discussed Câynqasang here, where I covered noun case and quirky subject. Also, here's the first overview post. This time, I'm going to give an overview of verbs in the language. I'll touch on the major points, but there might be a good deal of detail that ends up being beyond the scope of this. I intend to cover the auxiliary verbs, other methods of tense marking, and, by nature of the basic tenses, person marking. Also, I've already discussed the verb classes in a previous post because they're linked to some functions of the case system, but I'll cover that briefly again here. Participles and other features derived from them, however, are mostly beyond the scope of this post, though some will appear in example sentences because both can appear in constructions involving auxiliary verbs.

Verb Classes

Câynqasang verbs belong to four classes, largely (though not exclusively!) determined by their meaning. As I detailed in my most recent post, they trigger a good deal of quirky subject, which I will briefly touch on again here. All may take subjects in the vocative case for imperative constructions, and I will briefly detail other options below.
Action verbs include most verbs in the language. These typically deal in concrete actions and in senses which don't fit in one of the other three categories. The subject of a sentence containing them may take case marking for reflexive constructions or volition marking. Examples:
Motion verbs typically deal with motion, though this operates in some broad senses, as we'll see. The subject of a sentence containing them takes prepositional cases to indicate the direction of the motion. Examples:
Stative verbs most often deal with states of being, though some irregularity can occur within this class as well. The subject of a sentence containing them takes case marking to indicate volition. Examples:
Perception verbs typically deal with the senses, though especially this class has some unexpected things and fun exceptions. The subject of a sentence containing them is actually unable to take the nominative case, mandating other marking to indicate reflexives or volition. Examples:

Agreement and the Basic Tenses

Verbs mark for singular, paucal, and plural number and first, second, and third person. Here is a table of the basic endings:
https://preview.redd.it/ndrsdre6l40d1.png?width=800&format=png&auto=webp&s=0164ebde6d9c6657589ea6422de9ae1a512d6ce2
The basic past and future tenses are marked with suffixes -tûl- and -nqi- respectively, attaching before the person agreement (and in some cases here, though not many in this case, sound changes have eroded the original form). The basic stem of verbs is considered to be perfective. The imperfective is marked with what once was a simple reduplication of the onset and nucleus of the first syllable, though that relationship has been heavily obscured by sound changes in many verbs. I'll give a few examples of reduplicated stems from the verbs I listed above, as well as one more:
These are relatively straightforward reduplicated stems, though that last does retain a /j/ lost in the original stem and each example here has a vowel that's unpredictable from the remaining stem. However, a lot worse is possible. For example:
Câynqasang's sound changes make things weird sometimes.
I'll give a couple quick example sentences to show how this all works in context:
Mka mngônytûlvu nê cêh. [mka ˈmŋɔːŋtiːlvu neː t͡ʃɛːx] 1S.DAT know-PST-1S DEF.SPEC.P 3P "I always knew these things against my will". (Dative case here means unwilling.)
Vo amdî titkârancomdû i êlak. [vo amˈdiː titˈkɐːrant͡sumdiː i ˈɛːlak] INDEF.NSPEC 3S.INS IPFV-sabotage-3S DEF.SPEC airlock "Someone is sabotaging the airlock." (Here, the indefinite nonspecific article means this is an unknown party; if it was one of a known group of people doing this, definite nonspecific ve would take its place.)
Moving on.

Auxiliary Verbs, Tense, and Other Stuff

Câynqasang has an extensive set of auxiliary verbs that handle more complex tense, aspect, and mood in addition to negation and the passive voice. These are one of the areas where the differences between the formal and informal registers are most visible. I'll give the formal and then the informal forms:
Formal:
Main Auxiliary
https://preview.redd.it/8mivjgfpp40d1.png?width=1221&format=png&auto=webp&s=c7782643b3a8aa68519a94eda8ff3601295d910e
Negative Auxiliary
https://preview.redd.it/1hzmiy7tp40d1.png?width=1228&format=png&auto=webp&s=c74a5edcb34618b5c3da140763f07a72acd557e6
Passive Auxiliary
https://preview.redd.it/0atqspxwp40d1.png?width=1228&format=png&auto=webp&s=a8b8696f3d3996766dd49ef7c5f563907b9ae6bd
Main auxiliary (informal)
https://preview.redd.it/xmuvwfe0q40d1.png?width=1236&format=png&auto=webp&s=a705b0c340c5acfe2fd4d1d43daade0e75379348
Negative auxiliary (informal)
https://preview.redd.it/oglmiic2q40d1.png?width=1222&format=png&auto=webp&s=b6675c0f29082e79d2559c84bdd50e2803bede1b
Passive auxiliary (informal)
https://preview.redd.it/ssxjxya4q40d1.png?width=1211&format=png&auto=webp&s=651ad5fa11c313b54bc485c6b5a0a73ac6341044
Note the additional degree of fusion in the informal register, and the reduction of some syllables such that none of the informal register forms are more than disyllabic.
In constructions, these precede the lexical verb, and the lexical verb takes a participle or a converb. Again, couple of example sentences:
No ôngsa sîtêla no, nang ôngsa vînray kîvrongtadêv nê cêh. [no ˈɔːŋsa ˈʃɪːteːla no, nɐŋ ˈɔːŋsa ˈvɪːnraj ˈkɪːvruŋtadeːv neː t͡ʃɛːx] 2P.DAT NEG.2P see-CONV.GEN 2P.DAT 2P.INS NEG.2P HORT confirm-PTCP DEF.SPEC.P 3P "Not having seen these things for yourselves, you ought not to confirm them."
This example has one clause that uses a converb with the negative auxiliary and one that uses the present participle with the hortative form of the negative auxiliary, in the formal register this two-part ôngsa vînray situation. Another example:
Ye i côl sanqe kamesîtêl, yâkînghê ola lamnyunqicêh, [je i t͡sɔːl saˈɴe kameˈʃɪːteːl ˈjɐːkiːŋxeː uˈla lamŋuɴiˈt͡ʃɛːx] And DEF.SPEC 3P.GEN PERF.3P happen-CONV.GEN soul-P 1P.GEN peaceful-FUT.3P "And having felt all of these things come to pass, our souls will know peace,"
The broader work I pulled this from uses the informal register just about exclusively despite some of its other formatting. This example here includes a converb clause with an auxiliary.
So, that's a quick and dirty overview of verbs in Câynqasang, Sometime in the future I'll dive into converbs, relativization, derivational morphology, or some other feature of the language, or maybe I'll get more specific about the lexicon or about some of the uses of a feature I've already covered. Thanks for reading!
submitted by Imuybemovoko to conlangs [link] [comments]


2024.05.13 07:11 thinkingstranger May11, 2024

If you google the history of Mother’s Day, the internet will tell you that Mother’s Day began in 1908 when Anna Jarvis decided to honor her mother. But “Mothers’ Day”—with the apostrophe not in the singular spot, but in the plural—actually started in the 1870s, when the sheer enormity of the death caused by the Civil War and the Franco-Prussian War convinced writer and reformer Julia Ward Howe that women must take control of politics from the men who had permitted such carnage. Mothers’ Day was not designed to encourage people to be nice to their mothers. It was part of women’s effort to gain power to change society.
The Civil War years taught naïve Americans what mass death meant in the modern era. Soldiers who had marched off to war with fantasies of heroism discovered that newly invented long-range weapons turned death into tortured anonymity. Men were trampled into blood-soaked mud, piled like cordwood in ditches, or withered into emaciated corpses after dysentery drained their lives away.
The women who had watched their hale and healthy men march off to war were haunted by its results. They lost fathers, husbands, sons, and brothers. The men who did come home were scarred in both body and mind.
Modern war, it seemed, was not a game.
But out of the war also came a new sense of empowerment. Women had bought bonds, paid taxes, raised money for the war effort, managed farms, harvested fields, worked in war industries, reared children, and nursed soldiers. When the war ended, they had every expectation that they would continue to be considered valuable participants in national affairs, and had every intention of continuing to take part in them.
But the Fourteenth Amendment, which established that Black men were citizens, did not explicitly include women in that right. Worse, it introduced the word “male” into the Constitution when it warned states against preventing “male inhabitants” from voting. In 1869, the year after the Fourteenth Amendment was added to the Constitution, women organized two organizations—the National Woman Suffrage Association and the American Woman Suffrage Association—to promote women’s right to have a say in American government.
From her home in Boston, Julia Ward Howe was a key figure in the American Woman Suffrage Association. She was an enormously talented writer who in the early years of the Civil War had penned “The Battle Hymn of the Republic,” a hymn whose lyrics made it a point to note that Christ was “born of woman.”
Howe was drawn to women’s rights because the laws of her time meant that her children belonged to her abusive husband. If she broke free of him, she would lose any right to see her children, a fact he threw at her whenever she threatened to leave him. She was not at first a radical in the mold of reformer Elizabeth Cady Stanton, who believed that women had a human right to equality with men. Rather, she believed strongly that women, as mothers, had a special role to perform in the world.
For Howe, the Civil War had been traumatic, but that it led to emancipation might justify its terrible bloodshed. The outbreak of the Franco-Prussian War in 1870 was another story. She remembered:
“I was visited by a sudden feeling of the cruel and unnecessary character of the contest. It seemed to me a return to barbarism, the issue having been one which might easily have been settled without bloodshed. The question forced itself upon me, ‘Why do not the mothers of mankind interfere in these matters, to prevent the waste of that human life of which they alone know and bear the cost?’”
Howe had a new vision, she said, of “the august dignity of motherhood and its terrible responsibilities.” She sat down immediately and wrote an “Appeal to Womanhood Throughout the World.” Men always had and always would decide questions by resorting to “mutual murder,” she wrote, but women did not have to accept “proceedings which fill the globe with grief and horror.” Mothers could command their sons, “who owe their life to her suffering,” to stop the madness.
"Arise, women!” Howe commanded. “Say firmly: ‘We will not have great questions decided by irrelevant agencies. Our husbands shall not come to us, reeking with carnage, for caresses and applause. Our sons shall not be taken from us to unlearn all that we have been able to teach them of charity, mercy and patience. We, women of one country, will be too tender of those of another country, to allow our sons to be trained to injure theirs.’”
Howe had her document translated into French, Spanish, Italian, German, and Swedish and distributed it as widely as her extensive contacts made possible. She believed that her Women’s Peace Movement would be the next great development in human history, ending war just as the antislavery movement had ended human bondage. She called for a “festival which should be observed as mothers’ day, and which should be devoted to the advocacy of peace doctrines” to be held around the world on June 2 of every year, a date that would permit open-air meetings.
Howe organized international peace conferences, and American states developed their own Mothers’ Day festivals. But Howe quickly realized that there was much to be done before women could come together on a global scale. She turned her attention to women’s clubs “to constitute a working and united womanhood.”
As Howe worked to unite women, she came to realize that a woman did not have to center her life around a man, but rather should be “a free agent, fully sharing with man every human right and every human responsibility.” “This discovery was like the addition of a new continent to the map of the world,” she later recalled, “or of a new testament to the old ordinances.” She threw herself into the struggle for women’s suffrage, understanding that in order to create a more just and peaceful society, women must take up their rightful place as equal participants in American politics.
While we celebrate the modern version of Mother’s Day on May 12, in this momentous year of 2024 it’s worth remembering the original Mothers’ Day and Julia Ward Howe’s conviction that women must have the same rights as men, and that they must make their voices heard.

Notes:
https://tile.loc.gov/storage-services/service/rbc/rbpe/rbpe07/rbpe074/07400300/07400300.pdf
Julia Ward Howe, Reminiscences, 1819-1899 (Boston: 1900).
https://heathercoxrichardson.substack.com/p/may-11-2024
submitted by thinkingstranger to HeatherCoxRichardson [link] [comments]


2024.05.13 04:09 kemosabe73 PGL Wallachia Recap - May 12

Recommended watch: Secret vs Boom games 1 & 2, Gaimin vs Falcons game 3 Note: I wasn't able to include AR vs G2.iG

Meta

https://preview.redd.it/35lhz3asn30d1.png?width=500&format=png&auto=webp&s=0502481ddb3842049b8b6af7f46f2f4dd3a652dd
https://preview.redd.it/yzkbsahun30d1.png?width=500&format=png&auto=webp&s=55ed4918f7aeb3a7adf0f064073b2a85fdc8ba9d
Data source: datdota.com

2-0

XG vs Aurora

XG: 2-0 vs Boom, 2-0 vs Liquid
Aurora: 2-1 vs Mouz, 2-0 vs BetBoom
https://preview.redd.it/cgsuumydo30d1.png?width=500&format=png&auto=webp&s=989e54e90118ed588f0c5cdcdda24da5d591e3bc
Aurora weren't able to properly slow down XG early on so in the latter stages, the team with the better teamfight feasted. The clashes were one-sided. All 3 cores on XG had good reach so the Sniper wasn't threatening. You don't want to go late against Ame's Faceless Void if you don't have the proper saves. The Aegis was never an option for Aurora as XG secured every Rosh of the game. This was an outclass from XG. XG 1-0 Aurora.
https://preview.redd.it/2bamvk9go30d1.png?width=500&format=png&auto=webp&s=926673b22c0dd6dfda78299e704c7f3acbe4b961
Zeus said it best. "You can't run from Heaven!" Paired with a Spectre, the global assassination duo showed no mercy. 23's Drow Ranger had a miserable time. The longer the game went, the easier it was for XG to bring their enemies down. Timber was the only one who could stand up front but with great single-target control in Grip and Doom, even Timber couldn't survive. Once Zeus had his Refresher Orb, he didn't even need help to bring down the opposition. He just needed a Tormentor notification to unleash his wrath. XG were on a different level and it showed. They are now the first team to qualify for the next round. XG 2-0 Aurora.

Gaimin Gladiators vs Falcons

GG: 2-0 vs Secret, 2-1 vs Spirit
FLC: 2-0 vs Heroic, 2-1 vs Nouns
https://preview.redd.it/vdh4yf42p30d1.png?width=500&format=png&auto=webp&s=bd0853d357279c51773d58c86ae24cc13b8da7a1
This is one of the rare instances where Falcons lost all of their lanes and could not stop the opposition's snowball. The DK suffered throughout the game. Ammar's Razor couldn't get anything going. The Sven couldn't buy a kill. Falcons got run over. The Weaver did as he pleased, crawling anywhere he wanted on the map. He had no fear and for good reason, Falcons needed at least 4 heroes to bring him down. Quinn's first pick Sniper dominated from start to finish. The Sniper was so far ahead, he could jump into his enemies' faces and survive while massacring them. This was all Gladiators. GG 1-0 FLC.
https://preview.redd.it/h844i864p30d1.png?width=500&format=png&auto=webp&s=158ef1359ccf1ec49cf068faf15466b7382f8264
Falcons respond in force. They saw the first pick Sniper again and this time they put Zeus to face him. Quinn no longer enjoyed the same luxuries from the previous game. Falcons picked DK for Skiter and he did wonders as he had a flawless performance. Ammar got his signature Timber and wherever he went, death followed for Gaimin. Having an offlane Pudge, whose best possible contribution in fights was to save his teammate with Hooks, certainly didn't help. The Sniper fell behind and was tickling the opposition with his right clicks. The Clinkz was the only hero that could roam because Gaimin managed to get the Gem from the opposition but he still had to play with extreme caution and his overall impact in fights was negligible. Falcons almost had a 40-kill lead at the end. This was brutal. FLC 1-1 GG.
https://preview.redd.it/q4tc7nz5p30d1.png?width=500&format=png&auto=webp&s=4940095c1a3fb371dd1c735f590db7921fe1650d
Gaimin looked to have this one in the bag. They had a healthy advantage early on and Falcons didn't have the greatest saves for Chrono. But this is where Cr1t comes in. You don't need saves if you can stop Void from using his ult. The Clockwerk was masterful when it came to catching and controlling the Void. Cr1t made Dyrachyo look like a B-Tier carry out there. With Void out of the way, it was a simple cleanup job for the rest of the Falcons. One bad fight in the Dire's triangle at the 37th minute where all 3 cores of Gaimin went down + 2 lanes of racks crumbled was the beginning of the end for the Gladiators. Gaimin made 1 more attempt to get Roshan, and they did get all of his spoils, but the cost was the lives of TA + Ench and a buyback on Void. The game was out of reach at that point. Falcons deservedly go through to the playoffs. FLC 2-1 GG.

1-1

Liquid vs Shopify Rebellion

Liquid: 2-0 vs G2.iG, 0-2 vs XG
SR: 0-2 vs BB, 2-1 vs VP
https://preview.redd.it/mt3jjo3qp30d1.png?width=500&format=png&auto=webp&s=7d69b2a2a6679a6727bed8d87ef1e293c28dd8d2
The way Liquid were being stomped, you'd think they were playing in a Major Grand Final. Shopify were merciless. They were like a school of sharks, wherever there was blood being spilled on the map, their entire team would swoop in and participate in the frenzy. Liquid were completely outmatched. The last pick Tidehunter did his job and more. We might not see a better showcase for Dead In The Water than in this game. Saberlight was a menace and his team thrived with him leading the way. The Templar Assassin was effortlessly decimating heroes and brewlings. The pos 5 Hoodwink dealt 17k damage. The Razor was doing as he pleased in the fights. Just a complete domination from Spotify. SR 1-0 Liquid.
https://preview.redd.it/lrejycavp30d1.png?width=500&format=png&auto=webp&s=93635bcc76e3f36ff2740f323d39087c5e3cb057
Liquid got off to a better start with successive kills on RTZ's Gyro but the offlane pairing of Shopify, Mars + Tusk, reciprocated the aggression and were able to bring down Weaver multiple times. It took only one slip-up from Liquid in the 17th minute to lose any grip they had in the game. SR capitalized on their core kills and took control of the map. With Aegis in hand at the 24th minute, Spotify attacked the high ground and this was where the ex-Liquid legend GH made his mark. A snowball stunning and setting up 4 heroes was too much of an outplay that Liquid had to bow down shortly after. Shopify after a shaky start to the tournament are finding their groove while Liquid are in a funk after winning their first series and now dropping 2 straight. SR 2-0 Liquid.

BetBoom vs Mouz

BB: 2-0 vs SR, 0-2 vs Aurora
Mouz: 1-2 vs Aurora, 2-0 vs Aurora
https://preview.redd.it/87drpmm1q30d1.png?width=500&format=png&auto=webp&s=e32521ff43a7508e1d2abc5dd91b83219c441420
This was all BetBoom from start to finish. Mouz were relegated to responding to what BB was doing on the map. If you got initiated on by Lion, you were most likely dead. If you got Doomed you were dead. The Sniper and Morph did as they pleased in the fights. Nightfall was very clinical and this was a walk in the park for BetBoom. BB 1-0 Mouz.
https://preview.redd.it/mvpcez25q30d1.png?width=500&format=png&auto=webp&s=90b56d1768591e3e2c502a28351486684507a836
Mouz did a better job at the start of the game, they were trying to create openings and make their Bounty Hunter pick work. They did manage to get some track kills but BB were also very careful not to give up too much. One bad fight in the 21st minute and Mouz lost all their confidence. The game would become passive and this is where BetBoom thrived and accumulated a significant lead. Once BetBoom took control of the map, Mouz didn't know how to respond. Sieging was very easy for BB, DK illus + Pugna spam was enough to take objectives. Mouz were starved and BetBoom feasted. At 35 minutes, BB had a 1-kill lead but were 24k gold ahead. BetBoom won the economic war so hard and left Mouz with no real chance to win the game. BB 2-0 Mouz.

Spirit vs Nouns

Spirit: 2-0 vs VP, 1-2 vs GG
Nouns: 2-1 vs AR, 1-2 vs FLC
https://preview.redd.it/52ehnwb9q30d1.png?width=500&format=png&auto=webp&s=9a8897c3e53281ed922770eb06dbf5867db0040c
Nouns had the last pick DP and the early stages of the game looked "okay" for the North Americans but the Cleaving Bros on the other side were unbothered and got to their timings. During the mid-game fights, it became obvious that Nouns had severe survival issues. The DP could not stand in fights and use her Exo properly, she was bursted within seconds. The fights became impossible for Nouns. Lasso, X mark, or Skewer meant certain death. After one too many beatdowns, Nouns had to call it. Spirit 1-0 Nouns.
https://preview.redd.it/vgkn3wyaq30d1.png?width=500&format=png&auto=webp&s=4a0e0b94367235e1b1d4396a7f423b0cfb54a086
Nouns have been a pleasant surprise this tournament. The eye test says they have improved a lot since the last time we saw them. In this game, they didn't really commit a lot of mistakes or give gifts to their opponents. It was just that Spirit were on another level and the two-time TI champs understood what was needed to be done and delivered. It's surprising that Nouns even managed to get singular kills on Weaver and Lina. Spirit were in their element and there was no stopping them. Spirit 2-0 Nouns.

Secret vs Boom

Secret: 0-2 vs GG, 2-1 vs G2.iG
Boom: 0-2 vs XG, 2-0 vs Heroic
https://preview.redd.it/yr5h1yueq30d1.png?width=500&format=png&auto=webp&s=2dbe6c9877a65b429ec28c400036c284fbf9d560
Despite being in a huge hole early on, Boom did not falter and kept themselves in the game. Their teamfight-heavy lineup eventually found its way to hit back and they hit back hard. Secret did not have an answer for the Black Holes. Sacred understood the assignment and made proper use of his ultimate. The same could be said about Panda's Phoenix who used his eggs in complement to the Black Holes and Static Storms. After one too many fights lost and the introduction of Refresher on Enigma, Secret could simply not fight back. This was a great display from Boom. Boom 1-0 Secret.
https://preview.redd.it/891p19agq30d1.png?width=500&format=png&auto=webp&s=88afc19a0d2ac17e7fef7d734d30303fd73ebdac
Secret looked to have this game by the throat. 70+ mins in, 57+k gold lead. Just needed the final touches but an overeager dive from Razor cost him his life and Kordan's TA wandering by himself pushing the wave meant a free Rapier drop for Zeus. Boom had their opening. Boom marched down mid and forced the issue. The first Blackhole was cancelled by Clockwerk but the Radiant still managed to bring down Mars + Clock. The Second Blackhole was a disaster. Enigma caught Razor but he was kicked away into safety. Secret were then able to capitalize on the mistake and claim all cores of the opposition and get 2 Rapier drops for themselves. That was game. Secret 1-1 Boom.
https://preview.redd.it/9ll79wyiq30d1.png?width=500&format=png&auto=webp&s=fa2f802d53f3582821fd75a92fa57a9d50d5dfc2
The deciding match was a letdown. Secret had the overall last pick Bloodseeker who showed no reason why he should be in the game. The two sides were even up til the 20th minute when a great teamfight for Boom ended as a wipe on Secret. That was all Boom needed to take complete momentum and control of the game. Secret looked lost after that and couldn't find a way back. Boom 2-1 Secret.

0-2

Heroic vs Virtus Pro

Heroic: 0-2 vs FLC, 0-2 vs Boom
VP: 0-2 vs Spirit, 1-2 vs SR
https://preview.redd.it/fbx0h8dnq30d1.png?width=500&format=png&auto=webp&s=faab43aa44a2e12bcde1de056f22e2ad821fae9c
It was an even game until Antares decided to step it up. The Tiny single-handedly won them this game. Pick-off after pick-off with his blink toss initiations led to a significant change in momentum. Heroic decided to have a go at the Eastern Europeans after VP already claimed Rosh and Heroic quickly found out they couldn't compete. VP then found 2 quick kills in the Radiant's triangle. There was no resistance to the high-ground siege as Tiny would just toss back anyone who dared to show. The Gyro after respawning, took another ride on the Tiny Airlines and died. The game was abruptly over at 24 minutes. VP 1-0 Heroic.
https://preview.redd.it/6wt7r6lqq30d1.png?width=500&format=png&auto=webp&s=d0c92bf3e3b5faa9bf0185ad0de32ae578b81541
VP revealed WR as the first pick for their team and squad1x showed us why. It was an impeccable performance. Yes, the crisp initiations from Bat and Magnus helped a lot, but this 17/0/13 in an elimination series thoroughly deserves an applause. The fights were chaotic and often scattered due to the amount of mobility on both sides but Heroic couldn't really string anything together. K1 had to do so much of the heavy lifting but he couldn't find a way to annihilate the WR and Alch. Heroic were overwhelmed and are now eliminated after losing all the games they've played. VP were the much better side and they live to fight another day. VP 2-0 Heroic.
submitted by kemosabe73 to DotA2 [link] [comments]


2024.05.13 03:56 animerecthrowawayqjc Typos/Grammar

Not sure where else to put this but here, sorry. Enjoying the game. Just also a detail-oriented person who notices these things (I swear I wasn't purposely seeking them out) and figured the dev might want them reported because I did see one of the changelog entries is about fixing typos.
The pleasure of growing grass : 5 Farm
Most achievements appear in the log with a space before and after the colon. You only need a space after the colon. This achievement should be The pleasure of growing grass: 5 Farm.
A small Village
At least in normal English, "Village" would not be capitalized. Your achievements look like you're not trying to write them in title case (what newspaper articles and book titles use), so I'd decapitalize this.
The battle for Caps
Same comment about capitalization: decapitalize "Caps"
A great City
Same comment about capitalization
Great Silos
Same comment about capitalization
Steel Working
Same comment about capitalization
Lumber Passion
Same comment about capitalization
Stone Squad
Same comment about capitalization
Okay, you know what, there's a lot of achievements that would get the same correction about capitalization and I kind of don't want to list them all right now.
I have left The Great War alone because that's usually a full title of a war and those get left capitalized (think "World War II"). I also left Researching Theresmore alone because Theresmore is the name/title of the place, so it gets to stay capitalized. (So why did I pick on "Village" and "City"? Look up "proper noun" for a better explanation than I can provide.)
The garden of eden
This is a specific place/proper noun. Should be The Garden of Eden
We can start train archers and scouts
We can start to train archers and scouts
Now we can build Stable
Now we can build the Stable
Quite a lot of the messages that appear on the bottom of the screen when discovering something new are written as full sentences, but are missing periods at the end. Including the one I just wrote about the Stable. Not sure if that's a purposeful choice, but if so, it's inconsistent with you leaving an exclamation mark at the end of the first message about FAME ("FAME is a resource"…)
A lot of the text reads a bit awkwardly, but because of certain video game text conventions I am hesitant to completely correct it. You might want to get your text looked over by a proofreadeeditor someday, although it is comprehensible the way it is right now. Some of the examples of what I'm hesitant about:
Also, I was trying to see if the game could be played pacifist really early on (just started today. In "numbers go up" games like idle games, I hate seeing numbers go down. In other games I've played like this one, getting attacked often makes numbers go down. And you cannot just immediately turn it off to stop it like you could with, say, voluntarily burning coal resources to make some kind of metal resource. So I figured I'd try to make getting attacked not an option which is what sometimes happens if you never pursue any combat options yourself. I know it's probably a weird self-imposed restriction/goal to try but ¯\_(ツ)_/¯ It's a single player game. Nobody's experience is getting impacted by my weird experiment to avoid something that might be unavoidable, except my own) and am pretty surprised. I skipped Archery on purpose, knowing it unlocks the Army. I researched Breeding, thinking it would improve Farming, and was quite surprised when it unlocked the Army tab anyways and I got the message about being able to make new army units. Curious if I'll get attacked without ever making any army units.
EDIT: As a mobile player I did not realize I could just long press on the upgrade/building to see what it does. Whoops.
submitted by animerecthrowawayqjc to TheresmoreGame [link] [comments]


2024.05.13 03:07 CW03158 Plural Dativ nouns always take -n at the end, correct? Den Messern, den Metzgern, den Meeren?

This including the ones already ending in -n? Like die Affen in Dative= den Affen?
submitted by CW03158 to German [link] [comments]


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