2023.07.22 10:35 Correct_Cup9866 6 months today, what a wild 4 months it has been :)
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2017.11.14 00:09 ninjyte Star Wars Battlefront II (2017) - Review Thread
Entry | Score (Platform, Year, # of Critics) |
---|---|
Star Wars Battlefront (2015) | 73 (PS4, 2015, 59 critics) |
Entry | Score (Platform, Year, # of Critics) |
---|---|
Star Wars: Battlefront (2004) | 80 (XB, 2004, 55 critics) |
Star Wars: Battlefront II (2005) | 83 (XB, 2005, 40 critics) |
Website/Author | Aggregates' & Critic's Score | Quote | Platform |
---|---|---|---|
Eurogamer - Martin Robinson | Not Recommended ~ Not Recommended | DICE goes big in a Call of Duty-baiting package that's as maddening, uneven and spectacular as the Star Wars films themselves. | PS4 |
AngryCentaurGaming - Jeremy Penter | Rent ~ Rent | [This is] a 'Deep, Deep Sale' or 'Rent'. If you have a couple bucks and you get a chance, red box, blue box, one of your subscription services like EA Access, then you know what, maybe you want to check out the single-player because at least it's somewhat good-looking and there's some fun parts. But when it comes down to it, the multiplayer itself, which let's be honest this game absolutely hinges on, frankly this is the first and only PC I can remember being a full 60 bucks and feeling exactly like every mobile title out there. Really a shame, there's some stuff to like, but right now completely infected. | |
Ars Technica - Sam Machkovech | Avoid ~ Avoid | Even if EA fulfills promises, this game may still be too far gone to the Dark Side. | XB1 |
Kotaku - Heather Alexandra | Unscored ~ Unscored | Star Wars: Battlefront II frustrates me in ways I never knew I could be frustrated. It is both a lovingly crafted companion to the films and a tangled mess of corporate meddling. There is a strong heart at the center but finding it means peeling back layers of unnecessary and infuriating nonsense. | |
Rock, Paper, Shotgun - Matt Cox | Unscored ~ Single-Player Multiplayer | [Single-Player Review] If you’re after an authentic feeling, visually stunning romp through your favourite distant galaxy, then that’s one front on which the game doesn’t disappoint. [Multiplayer Review] For those first few hours, Battlefront 2 struck me with gorgeous moment after gorgeous moment that’s made me reevaluate what’s possible with 2017’s technology. It’s a shame that the fighting frequently gets bogged down by chokepoints, and any long-term appeal is undermined by a progression system that can’t shake the pay to win shadow which continues to loom over the game. | PC |
Hobby Consolas - Borja Abadie - Spanish | 91 ~ 91 / 100 | DICE, Criterion and Motive join forces to give us a game worthy of the Force. They have learned the lesson and, this time, we have the Star Wars game we all deserve, with enough variety and a lot of content for every kind of player. | PS4 |
We Got This Covered - Jon Hueber | 90 ~ 4.5 / 5 stars | With Star Wars Battlefront II, DICE and EA have righted most of the wrongs from the first game, and have created one of the best Star Wars games ever. | PS4 |
COGconnected - James Paley | 86 ~ 86 / 100 | Depending on what you're looking for in a Star Wars game, Battlefront II might be exactly what you need. It's clear that the developers have been paying close attention to player feedback, as this feels like a significant improvement over the previous entry in the series. | PS4 |
Spaziogames - Matteo Bussani - Italian | 85 ~ 8.5 / 10 | Star Wars Battlefront II is a game rich of contents and extremely close to the Star Wars Universe. Graphics are impressive and the gameplay is simple and solid. Iden is not the character we expected, but the campaign has the power to brings all the Star Wars Experience directly to the player, taking him to the different planets and giving him eventually a limited perspective of what happened from Episode VI to Episode VII. | |
Sirus Gaming - Lexuzze Tablante | 85 ~ 8.5 / 10 | Star Wars Battlefront II is a complete experience unlike its predecessor. Despite the undelivered single-player campaign in terms of gameplay, the story was grand, magnificent, and well written! And even though it’s riddled with microtransactions and loot crates, Star Wars Battlefront II delivered one of the best and smoothest multiplayer experience I’ve had this year, and I’m certainly satisfied. | PS4 |
Press Start - Toby Berger | 80 ~ 8 / 10 | Battlefront II is everything the first should have been: it’s an immersive, fantastical experience with a heck of a lot of content to venture through. However, the game’s Star Card system is still problematic, and the inconsistencies seen in multiplayer, alongside the lack of in-game voice chat, pull it back from fully reaching its huge potential. Whilst the single player campaign is a let down in many aspects, it doesn't bring down the much improved multiplayer portion of the game. | PS4 |
GameSpace - Damien Gula | 80 ~ 8 / 10 | So, does Star Wars Battlefront II fulfill the Star Wars fantasy? I believe it does, but it's a very Empire Strikes Back fantasy; it's not all lightsabers and Force-using. Sometimes it takes a blaster or two to get the job done or some fancy flying. It may require some frustrating moments of Dagoba-style training. At the end of the day, no matter who gets frozen in carbonite or loses a hand, you've got your squad to think about. Only together can you overcome the odds stacked against you. | PS4 |
God is a Geek - Nicola Ardron | 80 ~ 8 / 10 | Star Wars Battlefront II is a good video game, delivering a bigger and more detailed game than its predecessor. Much of the conversation will be around the loot box economy, but if you can look past that you will find a game that is as close to Star Wars magic as you will find. | XB1 |
GamesRadar+ - Andy Hartup | 80 ~ 4 / 5 stars | A very strong multiplayer offering tarnished by overly complicated character progression, and a lavish, beautiful story campaign lacking in substance or subtlety. | |
Gameblog - Camille Allard - French | 80 ~ 8 / 10 | Star Wars Battlefront II draw a line on the past of the licence. Complete overhaul of the space combat system, disappearance of the walker mode, addition of classes, big content at the launch, various objectives, addition of a solo campaign. Everything we could have expected in the first one is finally here. Only the cash shop and the feeling of shooting (little bit spineless) are a problem. Despite that we have in front of us a complete Star Wars game, especially with best SW space combats since X-Wing serie. | PS4 |
Twinfinite - Hayes Madsen | 80 ~ 4 / 5 | Star Wars Battlefront II offers a sizable improvement over the first game in almost every way. The campaign is short but well-paced and enjoyable, and multiplayer provides a robust offering with smooth and frenetic battles. You’d be hard pressed to find anything in video games that looks and sounds more like Star Wars, as the game absolutely nails those aspects, and is even visually stunning more often than not. I do hope the issues with loot crates, unlockable heroes, and resources can be ironed out, as they’re a bit more intrusive than I care for right now. Even so, Battlefront II provides a meaty experience for Star Wars fans, and feels much more in line with the original Battlefront games than its predecessor did. | XB1 |
Worth Playing - Cody Medellin | 75 ~ 7.5 / 10 | Star Wars Battlefront II is a good game wrapped in an odd upgrade system and a very volatile economy. It has a breadth of modes that play very well and can provide many memorable moments. The gameplay is solid, and the title gives players a better chance at playing with more powerful characters. However, the progression system feels unnecessarily stunted, and the grinding nature of buying characters and loot crates can be frustrating. At least the use of real money to purchase crates has been removed for the time being. There's a good game in here that evokes the desire to play "one more game," but players have to be fine with the progression and payment mechanics. | XB1 |
GameCrate - Justin Woo | 73 ~ 7.3 / 10 | Star Wars Battlefront II has solid core gameplay and offers a wide variety of content to enjoy, but at the moment it's hard to look past the loot crate issues in order to appreciate what the game does well. | PS4 |
USgamer - Kat Bailey | 70 ~ 3.5 / 5 stars | Star Wars Battlefront 2 is one of the most enjoyable multiplayer games of 2017, especially if you like Star Wars. It's also more flawed than it should be. Battlefront 2 doesn't deserve to be wholly defined by loot boxes, but it's inescapable given the impact they have on some of the core modes. This is why you don't tie gameplay to microtransactions. | XB1 |
EGM - Nick Plessas | 70 ~ 7 / 10 | Star Wars Battlefront II still tips more toward the casual side of multiplayer competition, but that doesn't mean there isn't a fair amount fun to be had. That said, the game's potentially pay-to-win progression model doesn't do it any favors. | PS4 |
PlayStation LifeStyle - Chandler Wood | 70 ~ 7 / 10 | The Star Wars authenticity can be felt throughout, but blatantly predatory microtransactions are a blight, force choking the life out of what is otherwise one of my favorite games this year. | PS4 |
GameSkinny - Jonathan Moore | 70 ~ 7 / 10 | With overly complex multiplayer and progression systems, Battlefront 2 saves itself from Jar-Jar status with a strong story and competent core gameplay. | PC |
Cheat Code Central - Lucas White | 70 ~ 3.5 / 5 | Star Wars: Battlefront II feels like a big step forward, but instead of following that with a number of steps back, it’s actually a trip-up leading to a sprained ankle. This is a beautiful, fun game with huge ambitions for being an important part of the Star Wars universe as it is today. It introduces a fascinating new character and injects her right into the main storyline. But it does so in such a disappointingly banal way, it’s hard to care after the story is over. Meanwhile, the fun continues for a bit in the multiplayer until you’re crushed under the boots of either “enormous grind” or “emptying wallet.” It’s frustrating; I’m sure I’ll find myself coming back for more, especially after more content drops. But I’ll always be proceeding with caution, lest I open myself up for further disappointment. | |
Xbox Achievements - Richard Walker | 70 ~ 70 / 100 | A sequel that delivers a glut of content, but locks too much of it away, Star Wars Battlefront II is nonetheless a clear labour of love and a robust multiplayer shooter, sadly buried in an over-complicated progression system. To try or to try not, then? If you're prepared to put in the time and effort, then Star Wars Battlefront II can be enormously fun and rewarding, even if it might not necessarily be the game you were looking for. | XB1 |
Saudi Gamer - ريان الدويش - Arabic | 70 ~ 3.5 / 5 | Star Wars II is a great game, and did almost everything right. The gameplay is solid, and the content is huge and varied. But the progression system and the implementation of the loot crate is really frustrating. After hours of playing the game I realized that I need a lot of time, more than it should be, to get what I want, or I can just buy it with real money. | PS4 |
Game Informer - Andrew Reiner | 65 ~ 6.5 / 10 | The dark side courses through Star Wars Battlefront II, playing mind tricks on gamers to spend more money to become stronger. By the time you read this review, there’s a chance EA may change how the Star Cards or loot crates work, but at this point in time, this predatory microtransaction model Force-chokes Battlefront II’s experience. It’s a shame to see a game with such clear greatness get pulled down to these depths. Star Wars deserves better. We deserve better. | XB1 |
IGN - Tom Marks | 65 ~ 6.5 / 10 | Battlefront 2 does a lot of things right, offering a Star Wars experience that’s stunning to look at and wonderfully faithful to the source material, but it stumbles hard on the delivery. The campaign is amusing but scatterbrained, and worse, in multiplayer the randomized progression systems are downright hostile toward its players. EA has already made two big adjustments to this system in the week leading up to launch alone, and we can only hope that more significant changes are on the way. But right now, the Star Cards system’s frustrating progression is actively driving me away from the multiplayer battles. | PS4, XB1, PC |
PC Gamer - Tyler Wilde | 63 ~ 63 / 100 | A spectacular, occasionally very fun tour of Star Wars battles that disappoints with a boring story, crappy progression system, and endless grenade spam. | PC |
Shacknews - Greg Burke | 60 ~ 6 / 10 | Star Wars: Battlefront II is a pretty good game and you're going to get it if you're a fan of Star Wars, no matter what anyone says. I'm just thankful that the game is an improvement over the first attempt and is incredibly fun solo, or with friends online. The loot crates diminish its value greatly, and it's a shame EA forces them down your throat as part of the core gameplay, but the game looks gorgeous and is enjoyable to play. Even if you’re not a fan of Star Wars, Battlefront 2 still a decent game. Just please don’t spend real life money on EA’s loot crates. | PS4 |
Telegraph - Sam White | 60 ~ 3 / 5 stars | Fabulous fan-service marred by commercial concerns. | |
GameSpot - Alessandro Fillari | 60 ~ 6 / 10 | The sequel to DICE's 2015 Star Wars game makes some big changes to the formula, but not all are for the better. | PS4, XB1, PC |
Player.One - Bob Fekete | 60 ~ 6 / 10 | Star Wars Battlefront 2 has a compelling story and that's it. | |
PCGamesN - Kirk McKeand | 60 ~ 6 / 10 | Star Wars Battlefront II houses a decent single-player campaign and good multiplayer, but, like the otherwise slick design of its multiplayer maps, that accomplishment is often obscured by distractions. Normally, my brain blocks out in-game monetisation, letting me enjoy the game for what it is. Battlefront II changes that because spenders get a real advantage here. You cannot help but notice it encroaching on everything, plastered all over the game’s convoluted, drawn-out progression system. | PC |
TrustedReviews - Brett Phipps | 60 ~ 3 / 5 stars | Star Wars Battlefront 2 is a great game spoiled by a terrible business model. DICE and EA are going to be under a huge amount of pressure not just to tweak, but completely overhaul the metagame or face an even bigger fan backlash than they have already. | XB1 |
AusGamers - Kosta Andreadis | 60 ~ 6 / 10 | There's a good game buried somewhere beneath too many cons. I just hope that Motive, Criterion, and DICE can right the starship before too many players launch their escape pods. | PC |
Attack of the Fanboy - Bill Hess | 60 ~ 6 / 10 | The dark side wins out here, as good as Star Wars: Battlefront 2 is in so many areas it just can't overcome the aggressive, anti-consumer practices that are on display in their most egregious form to date in a $60 game. | XB1 |
Metro GameCentral - GameCentral | 60 ~ 6 / 10 | A solid online shooter ruined by thoughtless corporate greed, whose malign practises could damage the whole of gaming if they are not kept in check. | PS4 |
Hardcore Gamer - Kevin Dunsmore | 60 ~ 3 / 5 | Star Wars Battlefront II is the epitome of taking a step forward, shooting yourself in the foot and then falling backwards in pain. It goes to great lengths to rectify the mistakes of the previous game but ends up opening a new can of worms. We finally got a single player campaign, but the story is lackluster and Iden never gets a chance to shine. There’s more content and depth, but the game is severely hampered by the lack of a progression system. What really stands out about Star Wars Battlefront II is just how terrible its Loot Crate system is, because it permeates so much of the game. DICE has stripped away an actual progression system and hidden away its contents behind overpriced microtransactions. With Credits and Crafting Parts doled out at such a low rate, Star Wars Battlefront II puts players in no-win situations in the hopes of making a quick buck. The sad thing is, there’s a lot of fun that could be had in Star Wars Battlefront II. Galactic and Starfighter Assault are fun, the game runs well, and servers are holding up, but there’s nothing rewarding to keep coming back for more. It really is a shame DICE took Star Wars Battlefront II to the Dark Side. | XB1 |
3DNews - Алексей Лихачев - Russian | 60 ~ 6 / 10 | Spectacular multiplayer is ruined by dumb progression system, which requires you to play for a very long time to finally have fun against someone who paid real money and got a head start. | PS4 |
VideoGamer - Alice Bell | 60 ~ 6 / 10 | A good core game of cool Star Wars battles on fun and interesting maps is bogged down by clumsy, convoluted progression systems, and the single player is interesting but unfinished. | XB1 |
CGMagazine - Bryan Calhoun | 55 ~ 5.5 / 10 | Star Wars Battlefront 2 is a game on par with its predecessor in terms of quality, but that is hard to see when it is covered in garbage business decisions. | PS4 |
Game Revolution - Jason Faulkner | 50 ~ 2.5 / 5 | You may be able to get $60 worth of fun out of Star Wars Battlefront 2, but don't expect the fun to last. | |
M3 - Viktor Erisson - Swedish | 50 ~ 5 / 10 | Star Wars Battlefront is back and EA has switched an expensive season pass for a ludicrous microtransaction system. The game sure does look and sound good and the gameplay is somewhat nice but it doesn't respect the players time and the much hyped single-player-campaign is undercooked to say the least. | PS4 |
Easy Allies - Michael Huber | 50 ~ 2.5 / 5 stars | Star Wars Battlefront II features stunning audiovisual design, but it sets a new low for loot crate systems. With advantages determined by random chance and possibly returning to microtransactions in the near-future, it destabilizes the fun and spirit of competition. Meanwhile, the much-touted campaign is devoid of any memorable moments. Fans will certainly enjoy playing as the heroes and villains, but it’s hard to recommend Star Wars Battlefront II. Written | PS4 |
Windows Central - Jez Corden | 50 ~ 2.5 / 5 stars | All the downsides combined, it's just hard to recommend this game in its current form, which is painful to write as a fan of Star Wars, DICE, and honestly, Battlefront II. | XB1 |
Destructoid - Jordan Devore | 50 ~ 5 / 10 | As much as I loathe this implementation of loot boxes, I still keep playing Battlefront II and I will probably continue to do so on and off. I mean, I do like the game. I just wish it wasn't being squandered like this. You'd be well-advised to wait until overhauls arrive -- assuming they ever do. | |
Forbes - Dave Thier | 50 ~ 5 / 10 | There is no joy in the failure of Star Wars Battlefront 2. It is a game that manages to excise both the fun and the drama from the original game for something that feels like far more but far less. It is larger but less grand, more detailed but more opaque, deeper on one level but far more ponderous on another. It is successful neither as a Battlefield-style online shooter nor as an approachable arcade experience. That your time with this game is defined by a byzantine and oppressive progression system does not help, nor does the ever-present specter of microtransactions sure to return soon. But this would not be a successful game even if these problems were solved. Star Wars Battlefront 2 is the prequel trilogy: overwrought and complicated, with none of the heart that drew us here in the first place. | PS4 |
Gadgets 360 - Rishi Alwani | 40 ~ 4 / 10 | With a predictable story and an in-game economy that's extortionate, we cannot recommend Star Wars Battlefront 2 to anyone at this juncture. Until we see some permanent, widespread changes to how it works, you’re better off playing anything else. | XB1 |
Slant Magazine - Justin Clark | 40 ~ 2 / 5 stars | Battlefront II is actually a rather fitting sequel to its immediate predecessor, which was itself a fun, visually phenomenal but woefully shallow and convoluted experience. Everything that was right with the original game is exactly as it was before. Everything that wasn't, however, has mutated into something more craven and significantly uglier. | PS4 |
Giant Bomb - Dan Ryckert | 40 ~ 2 / 5 stars | On paper, this should have been a safe bet for both Electronic Arts and Star Wars fans. EA was bound to sell plenty of copies based purely off of the popularity of the license, and they should have been able to satisfy fans by adding the elements that the last Battlefront lacked. While they did add those elements, the additions were either severely underwhelming or fundamentally broken. The end result feels like a game that was created in a boardroom, its DNA formed by focus testing and market research. Time will tell what EA does in an attempt to remedy its grave errors with Battlefront II, but the game as it stands today is little more than a disappointing mess. Its technical prowess, beloved characters, and shiny spacecraft serve as little more than a distracting facade that covers an embarrassing attempt at a marquee Star Wars game. | PS4 |
Stevivor - Steve Wright | 40 ~ 4 / 10 | After a week of play, we’re done with Battlefront 2 — just as a lot of its player base appears to be. Despite looking and sounding like the most authentic Star Wars experience you can have, every single aspect of this game has been designed around the fact that microtransactions are necessary to keep up with the (space) Joneses. | XB1 |
Respawning - Josef Jakubiak | 30 ~ 3 / 10 | You have a uninspired campaign that boils down to a predictable and boring waste of 5 hours. A multiplayer mode that feels too arcade based to last longer than a 1 hour sitting. Then you have the loot box system locking players out of the classes they want to play and encouraging the customer to spend money so that they can feel “a sense of pride and accomplishment” If you came here wanting an exciting Star Wars story then get out because this game is not worth the money. Instead of spending a one time payment for a game you are expected to put down more as you keep playing. |
2016.04.12 13:23 skepnaden Utmaning 1: Spaghetti Bolognese