Segedinsky gulas recept

6 months today, what a wild 4 months it has been :)

2023.07.22 10:35 Correct_Cup9866 6 months today, what a wild 4 months it has been :)

6 months today, what a wild 4 months it has been :) submitted by Correct_Cup9866 to mainecoons [link] [comments]


2020.06.13 18:30 Mr_Erk Era bästa sillrecept

Jag har fått äran att agera sillansvarig till kompisgängets midsommarlunch. Jag tänkte vara lite mer orginell och göra egna sillinläggningar som komplement till de köpta, och eftersöker därför era bästa recept för detta.
Det recept jag spikat just nu är citronsill: Koka ihop 1.5 dl vatten med 5 msk ättika och 3/4 dl socker tills sockret löst sig. Låt svalna. Häll av ett paket med 5-minuterssill och skär i lagom bitar. Ta en citron och pressa ut ca 1-2 msk saft i lagen. Se till att inte få med några kärnor då dessa är väldigt beska. Skär bort det yttre laget av skalet på citronen med en vass kniv. Se till att du inte får med det vita av skalet utan bara det gula. Lägg ner även detta i lagen. Lägg i ca 1 tsk hel kryddpeppar. Varva lag och sill tills burken är full. Vill du göra det snyggt, riv över lite cest innan du försluter burken.
Denna sill går att äta direkt, men är oftast godast om man gör den dagen innan.
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2020.03.28 04:43 Operia2 Dark Science #78 to #97: A text summary

Two years ago I summarized Dark Science from page #1 up to page #80 (part 1 and part 2) and those still look pretty good to me. It feels like the time has come to do it again. Today I will be writing about pages #78 through to the current page #97.
Dark Science #78, "Tactical Retreat"
Balthazar Bogan, The Last Archaeologist of Nephilopolis, flees from Usonia into the surrounding forest, followed, as ever, by a little floating egg, named Radnar. In the previous page, Kim had trapped a bunch of the murderous Dark Scientists at Usonia with a moat of water. Now Kim and Lilith-Asmodea and Matthias Melchior's living head and two surviving cyborgs/mezzodes from the Department Of Congruity (Enoch and Nod) also flee into the woods and catch up with Balthazar.
Balthazar had reported Kim and Lilith-Asmodea to the The Department of Congruity (Nephilopolis's military police), so Kim and Lilith are peeved him with for turning against them. Enoch and Nod seem like good folk. Don't worry about them. They all tie Balthazar up and load him onto a police transport.
Kim asks Balthazar about his companion Radnar, and Radnar is shocked, saying, "You can see me?". I guess she's the only one who can. This is the first time in the story that Radnar has addressed another character. Unfortunately, before we learn anything from Radnar, almost everyone is teleported away in a wisp of smoke, leaving just Kim, Matthias Melchior's living head, and the Dark Scientist Leviathan who just entered the scene and "sent home the bit players" with her teleporting power. Since Leviathan can teleport, the water moat at Usonia didn't trap her. Also it's just water, why would it trap anyone, we've already seen Belphegor and Fortuna flying over the water in DS #25, so what the heck.
Dark Science #79, "The Rising Sun"
Leviathan attacks Kim by firing giant green explosions from her arm, which is now shaped like a jet engine. She can teleport and she has a magic jet engine weapon in her arm. These are the facts.
Leviathan says that the Dark Scientists gave Kim every chance to escape from beneath the shadow of Kusanagi and yet Kim turned them down. They previously gave her the opportunity to become a Dark Scientist, so maybe that's "escape". What the shadow of Kusanagi is, we don't know. Leviathan says that Kim should have joined the Dark Scientists, as Leviathan did, despite the sacrifices. We don't know what she sacrificed. It's pretty confusing.
There's a newspaper clipping on the ground by Kim with the headline, "Local Teen Discovers Wormhole", which we first saw in DS #69. Kim found the newspaper clipping in a box of scientific evidence which the Dark Scientists would have taken from the scientists of Nephilopolis if Balthazar hadn't taken the box himself first and stashed it in a secret room of Kusanagi's house in Usonia, away from the Dark Scientists. Maybe the newspaper clipping fell to the ground when Kim was getting hit with green explosions. To be clear, the teen in the article does not look like Kim. I don't think it's a reference to the Hob storyline. It's a new teen and new plot-relevant wormhole. Kim and Leviathan both grab for the clipping on the ground. Kim rips it away from her Leviathan (except for a tiny corner that Leviathan holds on to!) and it feels like a sign of some decision she's just made in defiance of the Dark Scientists. Kim says that it's not her whom Leviathan should be trying to convince that the Dark Science program is a good idea. Whom should Leviathan be convincing? We don't know.
Kim still thinks that Leviathan is Thomas Capsar, but in fact the role of Leviathan is now played by Kim's old friend Yvonne "Vonnie" Awning. Vonnie was formerly an analytical clerk for the Department of Taste, but she got Thomas Caspar's old job as the head of the Department Of Secrets when she became the new Leviathan. Vonnie says that Thomas being Leviathan was just a dream, which is super interesting, because we saw Thomas blowing away as dust in the wind as reality was rewritten in front of Kim's eyes, (DS #63) and so maybe some of the references to dreams throughout the story are references to the reality-rewriting magic. Kim also refers to scenes in the comic with greyscale coloration as dreams though, whereas the final encounter with Thomas was in full color. Oh well. Back with Kim and Vonnie, there is a shadowy owl with purple eyes watching over the battle, and that's our old friend Morning star, head of the Dark Scientists, in her animal form.
Leviathan goes back to blowing up Kim with green jet engine explosions from her arm while monologuing. Leviathan sees a perfect world without light or shadow, a world which Kim would destroy. Azra-El Memita once said that she was the light which casts the seven shadows of the Dark Scientists. A world without light or shadow sounds to me like a world where Leviathan doesn't exist. Weird. Leviathan demands to know where Kusanagi hid "the atlas", says she knows that Kusanagi hid the memories in Kim's head, and mentions that Kusanagi was 108 years old and facing his imminent death. Kim doesn't know what that's about but uses her cyborg vision to see that there's a tiny floating island off the edge of the earth ship, and she jumps off of a ledge with Melchior in order to escape Leviathan. She thinks her dad is still alive. Kim had previously said that her dad was only 55 at the time of his supposed death in DS #61, and not 108.
Dark Science #80, "Believe Everything You Read"
This page of the comic has exposition presented as a web page on a Nephilopolis news site.
Possibly the only surviving members of the Department of Congruity after the bloodshed at Usonia are Enoch, Nod, and Congruity Commissioner Amon Harthrow, who looks a lot like the dark scientist Marquis. The Department of Moderation will be the new police force. All employees of the Department of Opposition (Melchior's department) have been fired. Balthazar Bogan, former Archaeologist, has a new academic appointment as Dean Of Inquisition. He looks dumbfounded. It seems like Nephilopolis will reward anyone who turns on Kim.
The newspaper has lots of anti-cyborg propaganda. There's also a partly redacted story from an investigative journalist named Sebastien Hayakawa who is investigating Kim. He seems like a decent person and not one of the many evil public figures in the Nephilopolis dystopia. Sebastien isn't a biblical name, so maybe he's not from Nephilopolis. There's also a story about an upcoming memorial service for Kusanagi, who was recently declared dead. Strange way of putting it.
Title Card: "Dark Science Act Four: Inferno"
There's a statue of Kusanagi holding the hand of a robot. The statue has been beheaded. Nephilopolis still has Kusanagi's robots, but the city has lost Kusanagi's benevolent progressive philosophy. Also the whole city is burning behind the statue.
Dark Science #81, "A New World"
There are several panels in greyscale coloration. They show Kim as Azra-El Memita, The Giant Slayer, Doom of False Worlds, defender of humanity in the Old War against humanity's oppressors, the giant Nephilim, which was fought some 6000 years ago. She is playing a wooden flute, there is a tongue of fire floating in the air over her head, and she is surrounded by seven human figures in masks and cloaks, who look like old-school peasant versions of the current seven Dark Scientists. Maybe the flute summons a ball of fire that floats over your head and lets you descend to earth on a light beam. Pretty handy.
Some on-screen text reads "Long ago, Azra said to me, "To build a new world, the old one must burn." It seems to me that the Dark Scientist Morning Star is speaking those words, but it's not fully clear. We just saw a title card in which Nephilopolis was burning. Maybe Morning Star is going to set the city on fire.
Back in the present full-color narrative, we see Kim holding Melchior's living head and walking through a shanty town that lies just outside of the walls of Nephilopolis. Kim is damaged from Leviathan's assault and she's leaning on a wooden staff improvized from a tree branch. I wonder if she'll carve it into a flute later. That would be handy.
Dark Science #82, "Buried Treasure"
Kim And Melchior's living head are still walking through the poverty-stricken area outside of Nephilopolis, which is also the city's garbage dumping grounds. They stop in a little shack where Kim repairs herself with some raw materials from the dump. Melchior advises Kim to run away from the powerful evil Dark Scientists, but Kim is resolved to go back. Melchior says that the Dark Scientists don't leave the floating island earth-ship that Nephilopolis is on. That's interesting. Maybe they can't leave? Maybe that's why Vonnie didn't follow Kim when she jumped over the ledge after their battle. Vonnie doesn't have a biblical name, so I don't think she's native to the island. So maybe a sacrifice of becoming a Dark Scientist is that you can't leave afterwards. Or not. Kim promises to build Melchior a new body if he'll stop criticizing her plans and just answer her questions when she has them. Kim knows that her father isn't anywhere near 108 years old, so she decides to visit Kusanagi's memorial and see what's up.
Dark Science #83, "Lock and Key"
Lilith-Asmodea is fighting a combat robot for personal training in her nice mansion. She's good. She was placed under house arrest after recent events - events like breaking Kim out of prison and being present at the Usonia safe house when everyone in the Department of Congruity was slaughtered.
Yvonne "It's not Vonnie Any More" Awning stops in to check on Lilith, perhaps by teleporting in. Lilith doesn't seem to know that Yvonne is Leviathan. Yvonne wants Lilith to tell her where Kim is if she hears anything, and Yvonne also secretly uses her magic to make a little shadow-rabbit that can hang out in Lilith's house and spy on her. Yvonne lifts the house arrest order over Lilith as a show of good faith. Yvonne says that she now controls the city's military police: the Department of Moderation answers to Yvonne in her role as the head of The Department of Secrets.
A television in the background shows a different Asmodea than Lilith hosting a red-carpet reception at the memorial for Kaito Kusanagi. The red-carpet Asmodea has pink eyes, unlike Lilith-Asmodea's green eyes and another Asmodea's blue eyes. There are at least three people playing the role of Asmodea in the Disney World theme park dystopia that is Nephilopolis.
Dark Science #84, "Gehenna Park"
The story now cuts to Kusanagi's memorial, where Kim is sneaking in with a Melchior's living head in a duffel bag. The memorial is being held at an amusement park, and Kim luckily knows how to get behind the scenes of an amusement park. She hops a fence, runs along a roof, rips through a curtain, and follows some constructed tunnels until she gets to ...
Dark Science #85, "The Funeral of Kusanagi"
... a funeral monument for Kusanagi. The room is empty of people except for some sentient TV-cats, who tell Kim that Kusanagi is dead and there's no mystery to solve and she should go home. Kim doesn't buy it, and tells the cats that Kusanagi is obviously alive, and is moving through the secret tunnels of the city that he created, and is totally the sort of guy who would want to watch his own funeral, so he's probably close by. Then she reveals that she knows Kaito Kusanagi's real name, which is Kim Yeong-Soo. We learned that Kim Yeong-Soo was playing the role of Kaito Kusanagi in DS #60. I'm going to keep calling him Kusanagi though. You can't even stop me.
Suddenly the whole room breaks up into holographic screens. It was all fake. Kim and Melchior's living head fall down into an abyss. Kim is angry and starts shouting at Kusanagi as she falls. She wants to know why Kusanagi rewrote her memories and faked his death and hid from the Dark Scientists while she fought them. At first, Kusanagi shouts at her from a holographic screen that Kim is wrong about everything and the Dark Scientists actually hide from the great Kusanagi. Kim keeps shouting at him for answers, and suddenly Kim lands in the water and we see Kusanagi in person. But instead of looking like a 55 year old crazy monkey man with sick mutton chops, it's some young Korean kid in a hooded sweatshirt having a mental break down. He says he's nothing, and he's not worth Kim's time and he faked his death because it's what "you wanted", presumably referring to Kim. It doesn't make much sense. Melchior's living head is nowhere to be seen. I'd like to point out that the image of Kusanagi we saw shouting on the screen was monochromatic rather than full color. Just because. Moving on.
Dark Science #86, "In The Flesh"
Kim feels sympathy for the lonely pathetic young man in the dark wet cavern. She's also lonely. They start their conversation again as strangers with introductions. Kusanagi calls himself a retired pretend genius. That makes sense. Then he says, "I'm your father. I'm not sure if that was clear." For some reason, Kim says "Yeah." It is not clear! They look about the same age! Why is she accepting this nonsense? There is a family resemblance; they both have big eyes, buck teeth, and shocks of white in their black hair. Still not enough to explain this interaction.
Also, young Kusanagi has a pointed chin. Every other image we've seen of Kusanagi either had a square chin or too much beard to tell. Young Kusanagi's eyebrows, ears, and nose look right though, so maybe it is the same guy.
But also! In the next page, when Kusanagi speaks his birth name, it's spelled "Yeong-Soo", whereas his name was spelled "Young-Soo" when a square-chinned Kusanagi spoke it in the security camera video in DS #60. They're both reasonable English transliterations of the Korean name, but the fact that they're spelled differently feels like a hint to me that the young pointy-chin guy isn't the guy who had been playing the role of Kusanagi for years. He's not the real Yeong-Soo, but rather an imposter-imposter. Although when Kim spoke his name in the previous page, she also spelled it "Yeong", like the pointy chinned Kusanagi does. It's frustrating not knowing what's a hint and what's a typo.
Dark Science #87, "Lunch Break"
Kusanagi makes some nice Korean food for Kim in his underground apartment and recounts some of his life. He graduated school as an architect at 22, right before the Artifact War, and moved to Nephilopolis. "They needed architects back then." I think this is the first we've heard of an Artifact war. I could be wrong. Yeong-Soo-Kusanagi isn't sure if he's the first person to be brainwashed into playing the Kusanagi role. Note however that in DS #61 we learned that there are no photos of Kusanagi before 33 years ago; before that he was just a logo for a robotics company. If Kusanagi came to Nephilopolis when he was 22, got photographed for the history books, and then 33 years passed, that would make him 55, just like Kim thought he was. But this Kusanagi still looks like he's in his twenties or thirties.
Back in Kusanagi's exposition of his history, he eventually saw a security tape of himself coming to Nephilopolis, and remembered who he was before being brainwashed into playing the role of the inventor, so he started trying to figure out why Nephilopolis existed as a system that was brainwashing people, with the ultimate intention of disrupting Nephilopolis and saving the people.
He instead found the tomb thing that we saw in DS #24. I think "suspended animation chamber" or "prison" might be better names, but I didn't discover it. Kusanagi had a bunch of experts analyze the glyphs on the tomb, which described the Dark Scientific method of directly perceiving reality, but each expert "either went mad or missing". Where are these missing and mad glyph experts? Were there perhaps seven of them?
Kim asks who was in the tomb. Kusanagi says that the tomb was empty! And now Kim is checking her sanity, because this just stopped making sense. Kim has greyscale memories of Kusanagi finding her in the prison tomb. First she was Azra-El Memita the Giant Slayer, who struck down horned creatures with sword and fire, and then she was imprisoned in the tomb (did humanity lose the war against the Nephilim?), and then Kusanagi woke her up from the tomb, and then she was a child and Kusanagi was reading to her, and then she looked older again and she was connected to a machine that zapped her brain and maybe gave her false memories. Why doesn't Kusanagi's story match up with her greyscale dreams? Kusanagi says none of that makes any sense and Kim kind of agrees.
Dark Science #88, "The Eyes and Cat Ears of Nephilopolis"
Kim asks about the Dark Scientists. Kusanagi thinks he woke them up somehow, but he doesn't know how. They follow him around, and they think he's a genius, which he's not, and they know about Dark Science, and they've made the city worse. That's all he knows. So maybe he thinks that they are 6000 years old, just like the tomb and its glyphs which describe Dark Science.
Kim asks about her Mom, and Kusanagi says that Kim doesn't have a mother. He says Kim has only been alive for 7 years, and he would remember if she had a mother. This makes too little sense to be a shocking revelation. Kim does not look like a seven-year-old human, and did not even before she got her fully-mechanical body. Even if her human brain were only seven years old, she would still have a mother. In what sense is Kusanagi her father, if Kim doesn't have a mother? If he built her, he could be her father. But she's got an organic brain. If she were a sex-changed clone of him, he could be her father. That's not it. He's never shown any ability to make rapidly-growing sex-changed clones. If he raised her after resurrecting her from a tomb, he could be her father. But he said he didn't resurrect her from a tomb. This is dumb and I wish Kusanagi had never come into the story.
Also, we saw a monochromatic video of Kusanagi talking about Serena in DS #15 on Balthazar's smart phone. Old Monkey Man Kusanagi With The Sick Mutton Chops knew who Kim's mother Serena Ross was, even if the Dark Scientists don't know and Melchior doesn't know and this young Kusanagi impersonator doesn't know.
Dark Science #89, "Man Reporter"
The investigative journalist Sebastien Hayakawa, who had a partially redacted article about Kim on the Nephilopolis news website in DS #80, shows up with his assistant Valerie and with Melchior's living head, which they found lying around. They followed Kim here. Hayakawa wants to interview Kim. Kim wants to keep talking to Kusanagi, but he's disappeared. You'd think all the people who just showed up would have seen Kusanagi. I hope they didn't see him because he was never really there. Good riddance. Kim will give Hayakawa an interview if he forges her a press pass so that she can move more freely around the city and also if he lets her check on Lilith first. I thought Kim's line at the ending of this page was funny, especially since Kusanagi just cooked her some Korean food for lunch.
Dark Science #90, "The Department of Distraction"
The gang goes to the Department of Distraction where Lilith works. It's a technology exhibit. It has video games and other fun distracting toys. It's not just Asmodea's figure that's distracting.
The Department of Moderation has robots at the exhibit. They're equipped with machine guns and smiley face masks and they stand maybe 5 meters tall (16 feet, if you use clown units). There's also a shadowy hooded figure in the crowd with glowing green triangular eyes.
Dark Science #91, "Bim Boss"
Asmodea is giving a conference talk about a new phone. Green-blue eyes. I think it's Lilith acting as Asmodea. Kim gets on stage and shouts at everyone present for playing with expensive toys and calling it progress while so much of the population starves beneath their feet. Her sermon is interrupted by some militant cyborgs who crash the conference, the Mezzode Liberation Front.
Dark Science #92, "The Mezzode Liberation Front"
The MLF commits vandalism, theft, and robbery while Melchior quickly describes their members to Kim. Kim stops the leader, Azazel, to point out some weird aspects of the situation. The robot police are firing their guns into the air, not at the MLF, and the one member of the MLF that Melchior didn't know about, Nahun, is broadcasting everything the MLF is doing on a radio signal. The city doesn't care about their crimes and Nahun is a spy.
Dark Science #93, "Cyborg Violence"
The new mysterious MLF member, Nahun, sees Kim and directs everyone else to attack her. There's a cloud of frenzied activity, and Kim emerges victorious on a pile of three mezzodes. But she didn't attack them, she just fixed stuff that was broken with them. She doesn't like to fight! The MLF leader Azazel starts kicking Kim around and demands that Kim fight back.
Dark Science #94, "Time Bomb"
Kim gets angry when Azazel won't leave her alone. Kim gets angrier when Azazel analyzes Kim's motives for not fighting. Azazel thinks that Kim is afraid of losing control of herself. Kim says, "Stop," and for a brief panel we see Kim remembering an alien-looking creature who previously confronted Kim as a child in Usonia in DS #11, although the scene was in greyscale, and who knows what that means for the event's reality. Not me. Why Kim is remembering an alien now, I don't know. Kim eventually loses self-control and attacks Azazel. She punches Azazel's arm right off.
Dark Science #95, "Wolf and Snake"
Kim's a little shocked. She doesn't know where this hard-to-control-anger is coming from. It's not about her dad. The new mysterious MLF member, Nahun, tries to kill Kim, and the rest of the MLF try to stop him. It turns out that Nahun is not a cyborg, but a robot, controlled by the evil Amon Harthrow, who looks just like the murderous Dark Scientist Marquis. Amon is about to blow up the Nahun robot when Lilith-Asmodea stabs Nahun with a sword and saves the day. Her job at the technology exhibit is evil but she is moral.
Dark Science #96, "Cyborg Team-Up"
Lilith and the gang escape to the roof. Lilith is glad that Kim is safe and tells her to meet Kim later that night somewhere, then goes back to the exhibit. One of the MLF members, Naberius, asks Kim about the Rising Sun symbol on Kim's clothes. Naberius worked in Astronomy before the Astronomy facilities were burned down, and she says that unpublished data would get carried away with no warning in boxes with the Rising Sun symbol on it. Naberius also thinks that someone in Astronomy burned down the facilities in order to keep some astronomical data hidden from whoever was collecting the boxes. I'm reminded of that wormhole which a local teen discovered. Remember that? That's an astronomical thing. I'm also reminded of Kusanagi writing physics stuff on a blackboard back in DS #16 which I still think has to do with spacetime curvature and propulsion of the earth ship. You don't have to agree.
Kim says goodbye to the MLF and takes Hayakawa to "Inquisition". Balthazar is the Dean of Inquisition! It'll be nice to catch up with him. Azazel says she's leaving the MLF because she mistakenly let fascist Amon's robot in. Did I not mention that Azazel is a woman? We didn't know! She takes off her devil armor and she's stunning. She's the prettiest green-haired, red-eyed, muscle-bound, horned cyborg woman I've ever seen. If you don't remember, go have a look. Her real name is Xiaoling "Ling" Chavez, and she wants to join Kim in defiance of Nephilopolis. The shadowy hooded figure with glowing green triangular eyes who was in the crowd in DS #90 is watching from above. Who's that?
Dark Science #97, "Performance Review"
If the Dark Scientists didn't previously know that Kim had survived jumping off the earth ship after her fight with Vonnie, they definitely know that Kim is alive now that Amon saw Kim at the Department of Distraction exhibit. The leader of the Dark Scientists, Morning Star, is pissed at Leviathan for not capturing her. Also Morning Star is huge, like, I don't know, 50 meters tall sitting down (164 feet if you use clown units). That's new. Leviathan wants to know the identities of the other Dark Scientists. Apparently they don't know, except that they all know about Belphegor being Gulae. Morning Star says it's unsafe to reveal the human identities of the Dark Scientists to each other and calls the identities their "mortal anchors". That's interesting. It's like the Dark Scientist personas are immortal ghosts who can latch onto humans. If Yeong-Soo were possessed by Kaito's ghost, that's a way that he could be Kim's father in spirit without having met her mother. Ghosts aren't real, and I was hoping this story would end with real science and not magic, but ghosts have also shown up in Dresden Codak enough times that they might just be part of Aaron's creative universe. Also, we haven't seen a version of Kusanagi 6000 years in the past, so there's not much reason to assume he has an immortal form and a mortal anchor. Anyway. Morning Star starts to question whether Leviathan is keeping secrets from her and Leviathan starts trembling. Leviathan insists that she's loyal to Morning Star. Morning Star doesn't care. Just find Kim, she says. Kim is irreplaceable. Why is Kim irreplaceable? Because of the atlas in her head, maybe.
Yvonne wakes up from the dream, drenched in sweat, sitting at a desk. Probably she's at the Department of Secrets building. She looks over to her right, and there's a greyscale figure visible past a window or mirror. It kind of looks like Yvonne and it kind of looks like a dude. I'm going to assume that it's supposed to be Yvonne and it's supposed to be a mirror. Grey-Yvonne is sitting perched on a chair, looking smug, and comments on the fact that Yvonne is already keeping secrets from the boss on her second day on the job. Yvonne is the head of the Department Of Secrets, and also she now controls the military police of Nephilopolis. I don't think she has many higher-ups in the city. The grey-Yvonne means that colored-Yvonne is keeping secrets from Morning Star. Which makes perfect sense, because Leviathan was trembling in fear when Morning Star talked about keeping secrets. So Morning Star apparently can communicate with the other Dark Scientists through their dreams. That's cool. We don't know what secrets Yvonne is keeping from Morning Star. Also, grey-scale people having independent living identities simultaneously with their full-color counterparts seems new. Even when Kim was talking to Azra-El in her mind while Kim was getting a fully-mechanical body in DS #48, Kim was greyscale. It wasn't a situation where full-color people were interacting with greyscale people. This is something new and exciting!
The end.
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2019.11.30 17:05 dharmaticate Week 48 Introduction Thread: Czech

Dobrý den! This week is all about Czech food. It's a very meat-and-potatoes heavy culture now, but that hasn't always been the case. Many of the desserts that come to mind when you think of Central Europe originated in the Czech Republic!
Here are a few classics for you to Czech out:
Are you Czech? Drop your favorite recipes in a comment!
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2019.10.25 18:10 timpakay Svenskars känsla och okänsla för kvalitet i råvaror [Seriös]

Jag skulle vilja diskutera lite något som stört mig länge, en väldig brist på kvalitet i råvaror här i Sverige, även de på högre prisnivåer.
Men jag vill börja med att säga att svenskar absolut har en känsla för kvalitet avseende mycket. Frukt och bär, det som går sett till klimatet, håller en otroligt hög nivå. Vi har en pletora av ostar som har skapats inom landet där även den vanligaste osten folk har hemma på mackan slår många länders hela ostutbud på fingrarna. Köttet håller en absolut världsklass både sett till hanteringen av djuren men även en erfaren gedigen yrkeskår av slaktare där man kan gå till ex. Ica och köpa en vanlig bit kött och den håller en hög nivå jämfört med exempelvis de skalor för att gradera köttbitar som finns i USA. Surdeg, knäckebröd, mycket gott och kvalitativt.
Jag tycker även att restaurangscenen i landet är väldigt levande, vi tillåter mycket influens från andra länder, experimentering och fusion men även rena landsspecifika menyer, samtidigt som många kockar har en stor stolthet i de svenska råvarorna och husmanskosten.
Men, samtidigt som vi är kräsna och har råd med ett utbud av högkvalitativ mat från alla världens hörn så saknar vi en känsla för vissa basvaror. Både importerade där vi köper vilket skräp som helst även till dyra priser men även varor som inrikes går att producera till hög kvalitet.
Jag tänker ta två exempel. Lök och mozzarella, som får exemplifiera dessa varor.
Lök är något som går att odla jättebra i Sverige och är en huvudingrediens i mycket av vår husmanskost. Ändå är allt utom vitlök skit jämfört med vad som finns på kontinenten. Det spelar ingen roll om man köper silverlök eller en vanlig gul lök. Svensken verkar tro att namnet är vad som avgör priset och smaken är för det mesta omogen lök vilket man lätt kan se på gula lökar när det är grönt uppåt toppen. En bra lök ska vara såpass mild att man kan äta den rå rakt av som ett äpple utan problem, det är också då man hittar den här kryddiga sötman i mycket högre grad som används som såsbas i de flesta såser i det franska köket. För att få ut det i Sverige rekommenderar faktiskt många recept att man går så långt att man karamelliserar löken i såsbasen.
Mozzarella tycker jag är ett annat bra exempel. Speciellt eftersom vi är så duktiga på ost i landet. Mozzarella i Sverige är sämst. Det är närmst att likna en smaklös ostmassa. Det spelar ingen roll om man köper den 2 för 15kr på Lidl eller om man lägger uppemot 100kr för en riktig buffelmozzarella i en delibutik, det är samma skit oavsett vad (även på restaurang). En riktig mozzarella skall vara så lös och krämig i mitten att det nästan rinner ut på tallriken och med en djup gräddig smak. Detta finns i länder på samma breddgrad eller längre bort från ursprunget än Sverige, men inte här. Varför betalar folk dessa priser när de får ut skit?
Det blev väl lite raljant på ett sätt, man jag tycker det är ett intressant fenomen. Vi är i allra högsta krav ett land med köpkraft nog, matintresse nog, nyfikenhet nog att man ska kunna hitta råvaror och kräva råvaror av högsta kvalitet så länge som det är möjligt (det går exempelvis inte med vissa frukter eller kryddor). Vi reser vitt och brett och smakar på andra länders kultur, men när vi väl är här hemma igen accepterar vi samma mat men av betydligt sämre kvalitet.
Varför tror ni det är så? Håller ni med mig och har andra exempel? Eller är jag bara en jubelidiot som ska skita i dylika förstavärlden-problem?
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2017.11.14 00:09 ninjyte Star Wars Battlefront II (2017) - Review Thread

Game Information

Game Title: Star Wars Battlefront II (2017)
Genre: First-person/Third-person shooter, multiplayer, single-player
Platforms: PlayStation 4, Xbox One, PC
Media: Star Wars Celebration Reveal Trailer
EA Play 2017 Gameplay Trailer
Behind the Story
Starfighter Assault Gameplay Trailer
'This is Star Wars Battlefront 2'
Single Player Trailer
Launch Trailer
Developer: EA DICE Info (Engine, Multiplayer)
Motive Studios Info (Single-Player Campaign)
Criterion Games Info (Starfighter Gameplay)
Publisher: Electronic Arts
Price: $59.99 - Standard Edition (with micro-transactions)
$79.99 - Deluxe Edition Contents
Release Date: November 14, 2017 - Elite Trooper Deluxe Edition
November 17, 2017 - Standard Edition
More Info: /StarWarsBattlefront Wikipedia Page
Review Aggregator:
OpenCritic - 67 [Cross-Platform] Current Score Distribution 25% of Critics Recommended
MetaCritic - 68 [PS4]
MetaCritic - 69 [XB1]
MetaCritic - 67 [PC]
Infernally arbitrary listing of the 2015 Battlefront game's reception -
Entry Score (Platform, Year, # of Critics)
Star Wars Battlefront (2015) 73 (PS4, 2015, 59 critics)
Pedantically arbitrary compilation of the original Battlefront games -
Entry Score (Platform, Year, # of Critics)
Star Wars: Battlefront (2004) 80 (XB, 2004, 55 critics)
Star Wars: Battlefront II (2005) 83 (XB, 2005, 40 critics)

Reviews

Website/Author Aggregates' & Critic's Score Quote Platform
Eurogamer - Martin Robinson Not Recommended ~ Not Recommended DICE goes big in a Call of Duty-baiting package that's as maddening, uneven and spectacular as the Star Wars films themselves. PS4
AngryCentaurGaming - Jeremy Penter Rent ~ Rent [This is] a 'Deep, Deep Sale' or 'Rent'. If you have a couple bucks and you get a chance, red box, blue box, one of your subscription services like EA Access, then you know what, maybe you want to check out the single-player because at least it's somewhat good-looking and there's some fun parts. But when it comes down to it, the multiplayer itself, which let's be honest this game absolutely hinges on, frankly this is the first and only PC I can remember being a full 60 bucks and feeling exactly like every mobile title out there. Really a shame, there's some stuff to like, but right now completely infected.
Ars Technica - Sam Machkovech Avoid ~ Avoid Even if EA fulfills promises, this game may still be too far gone to the Dark Side. XB1
Kotaku - Heather Alexandra Unscored ~ Unscored Star Wars: Battlefront II frustrates me in ways I never knew I could be frustrated. It is both a lovingly crafted companion to the films and a tangled mess of corporate meddling. There is a strong heart at the center but finding it means peeling back layers of unnecessary and infuriating nonsense.
Rock, Paper, Shotgun - Matt Cox Unscored ~ Single-Player Multiplayer [Single-Player Review] If you’re after an authentic feeling, visually stunning romp through your favourite distant galaxy, then that’s one front on which the game doesn’t disappoint. [Multiplayer Review] For those first few hours, Battlefront 2 struck me with gorgeous moment after gorgeous moment that’s made me reevaluate what’s possible with 2017’s technology. It’s a shame that the fighting frequently gets bogged down by chokepoints, and any long-term appeal is undermined by a progression system that can’t shake the pay to win shadow which continues to loom over the game. PC
Hobby Consolas - Borja Abadie - Spanish 91 ~ 91 / 100 DICE, Criterion and Motive join forces to give us a game worthy of the Force. They have learned the lesson and, this time, we have the Star Wars game we all deserve, with enough variety and a lot of content for every kind of player. PS4
We Got This Covered - Jon Hueber 90 ~ 4.5 / 5 stars With Star Wars Battlefront II, DICE and EA have righted most of the wrongs from the first game, and have created one of the best Star Wars games ever. PS4
COGconnected - James Paley 86 ~ 86 / 100 Depending on what you're looking for in a Star Wars game, Battlefront II might be exactly what you need. It's clear that the developers have been paying close attention to player feedback, as this feels like a significant improvement over the previous entry in the series. PS4
Spaziogames - Matteo Bussani - Italian 85 ~ 8.5 / 10 Star Wars Battlefront II is a game rich of contents and extremely close to the Star Wars Universe. Graphics are impressive and the gameplay is simple and solid. Iden is not the character we expected, but the campaign has the power to brings all the Star Wars Experience directly to the player, taking him to the different planets and giving him eventually a limited perspective of what happened from Episode VI to Episode VII.
Sirus Gaming - Lexuzze Tablante 85 ~ 8.5 / 10 Star Wars Battlefront II is a complete experience unlike its predecessor. Despite the undelivered single-player campaign in terms of gameplay, the story was grand, magnificent, and well written! And even though it’s riddled with microtransactions and loot crates, Star Wars Battlefront II delivered one of the best and smoothest multiplayer experience I’ve had this year, and I’m certainly satisfied. PS4
Press Start - Toby Berger 80 ~ 8 / 10 Battlefront II is everything the first should have been: it’s an immersive, fantastical experience with a heck of a lot of content to venture through. However, the game’s Star Card system is still problematic, and the inconsistencies seen in multiplayer, alongside the lack of in-game voice chat, pull it back from fully reaching its huge potential. Whilst the single player campaign is a let down in many aspects, it doesn't bring down the much improved multiplayer portion of the game. PS4
GameSpace - Damien Gula 80 ~ 8 / 10 So, does Star Wars Battlefront II fulfill the Star Wars fantasy? I believe it does, but it's a very Empire Strikes Back fantasy; it's not all lightsabers and Force-using. Sometimes it takes a blaster or two to get the job done or some fancy flying. It may require some frustrating moments of Dagoba-style training. At the end of the day, no matter who gets frozen in carbonite or loses a hand, you've got your squad to think about. Only together can you overcome the odds stacked against you. PS4
God is a Geek - Nicola Ardron 80 ~ 8 / 10 Star Wars Battlefront II is a good video game, delivering a bigger and more detailed game than its predecessor. Much of the conversation will be around the loot box economy, but if you can look past that you will find a game that is as close to Star Wars magic as you will find. XB1
GamesRadar+ - Andy Hartup 80 ~ 4 / 5 stars A very strong multiplayer offering tarnished by overly complicated character progression, and a lavish, beautiful story campaign lacking in substance or subtlety.
Gameblog - Camille Allard - French 80 ~ 8 / 10 Star Wars Battlefront II draw a line on the past of the licence. Complete overhaul of the space combat system, disappearance of the walker mode, addition of classes, big content at the launch, various objectives, addition of a solo campaign. Everything we could have expected in the first one is finally here. Only the cash shop and the feeling of shooting (little bit spineless) are a problem. Despite that we have in front of us a complete Star Wars game, especially with best SW space combats since X-Wing serie. PS4
Twinfinite - Hayes Madsen 80 ~ 4 / 5 Star Wars Battlefront II offers a sizable improvement over the first game in almost every way. The campaign is short but well-paced and enjoyable, and multiplayer provides a robust offering with smooth and frenetic battles. You’d be hard pressed to find anything in video games that looks and sounds more like Star Wars, as the game absolutely nails those aspects, and is even visually stunning more often than not. I do hope the issues with loot crates, unlockable heroes, and resources can be ironed out, as they’re a bit more intrusive than I care for right now. Even so, Battlefront II provides a meaty experience for Star Wars fans, and feels much more in line with the original Battlefront games than its predecessor did. XB1
Worth Playing - Cody Medellin 75 ~ 7.5 / 10 Star Wars Battlefront II is a good game wrapped in an odd upgrade system and a very volatile economy. It has a breadth of modes that play very well and can provide many memorable moments. The gameplay is solid, and the title gives players a better chance at playing with more powerful characters. However, the progression system feels unnecessarily stunted, and the grinding nature of buying characters and loot crates can be frustrating. At least the use of real money to purchase crates has been removed for the time being. There's a good game in here that evokes the desire to play "one more game," but players have to be fine with the progression and payment mechanics. XB1
GameCrate - Justin Woo 73 ~ 7.3 / 10 Star Wars Battlefront II has solid core gameplay and offers a wide variety of content to enjoy, but at the moment it's hard to look past the loot crate issues in order to appreciate what the game does well. PS4
USgamer - Kat Bailey 70 ~ 3.5 / 5 stars Star Wars Battlefront 2 is one of the most enjoyable multiplayer games of 2017, especially if you like Star Wars. It's also more flawed than it should be. Battlefront 2 doesn't deserve to be wholly defined by loot boxes, but it's inescapable given the impact they have on some of the core modes. This is why you don't tie gameplay to microtransactions. XB1
EGM - Nick Plessas 70 ~ 7 / 10 Star Wars Battlefront II still tips more toward the casual side of multiplayer competition, but that doesn't mean there isn't a fair amount fun to be had. That said, the game's potentially pay-to-win progression model doesn't do it any favors. PS4
PlayStation LifeStyle - Chandler Wood 70 ~ 7 / 10 The Star Wars authenticity can be felt throughout, but blatantly predatory microtransactions are a blight, force choking the life out of what is otherwise one of my favorite games this year. PS4
GameSkinny - Jonathan Moore 70 ~ 7 / 10 With overly complex multiplayer and progression systems, Battlefront 2 saves itself from Jar-Jar status with a strong story and competent core gameplay. PC
Cheat Code Central - Lucas White 70 ~ 3.5 / 5 Star Wars: Battlefront II feels like a big step forward, but instead of following that with a number of steps back, it’s actually a trip-up leading to a sprained ankle. This is a beautiful, fun game with huge ambitions for being an important part of the Star Wars universe as it is today. It introduces a fascinating new character and injects her right into the main storyline. But it does so in such a disappointingly banal way, it’s hard to care after the story is over. Meanwhile, the fun continues for a bit in the multiplayer until you’re crushed under the boots of either “enormous grind” or “emptying wallet.” It’s frustrating; I’m sure I’ll find myself coming back for more, especially after more content drops. But I’ll always be proceeding with caution, lest I open myself up for further disappointment.
Xbox Achievements - Richard Walker 70 ~ 70 / 100 A sequel that delivers a glut of content, but locks too much of it away, Star Wars Battlefront II is nonetheless a clear labour of love and a robust multiplayer shooter, sadly buried in an over-complicated progression system. To try or to try not, then? If you're prepared to put in the time and effort, then Star Wars Battlefront II can be enormously fun and rewarding, even if it might not necessarily be the game you were looking for. XB1
Saudi Gamer - ريان الدويش - Arabic 70 ~ 3.5 / 5 Star Wars II is a great game, and did almost everything right. The gameplay is solid, and the content is huge and varied. But the progression system and the implementation of the loot crate is really frustrating. After hours of playing the game I realized that I need a lot of time, more than it should be, to get what I want, or I can just buy it with real money. PS4
Game Informer - Andrew Reiner 65 ~ 6.5 / 10 The dark side courses through Star Wars Battlefront II, playing mind tricks on gamers to spend more money to become stronger. By the time you read this review, there’s a chance EA may change how the Star Cards or loot crates work, but at this point in time, this predatory microtransaction model Force-chokes Battlefront II’s experience. It’s a shame to see a game with such clear greatness get pulled down to these depths. Star Wars deserves better. We deserve better. XB1
IGN - Tom Marks 65 ~ 6.5 / 10 Battlefront 2 does a lot of things right, offering a Star Wars experience that’s stunning to look at and wonderfully faithful to the source material, but it stumbles hard on the delivery. The campaign is amusing but scatterbrained, and worse, in multiplayer the randomized progression systems are downright hostile toward its players. EA has already made two big adjustments to this system in the week leading up to launch alone, and we can only hope that more significant changes are on the way. But right now, the Star Cards system’s frustrating progression is actively driving me away from the multiplayer battles. PS4, XB1, PC
PC Gamer - Tyler Wilde 63 ~ 63 / 100 A spectacular, occasionally very fun tour of Star Wars battles that disappoints with a boring story, crappy progression system, and endless grenade spam. PC
Shacknews - Greg Burke 60 ~ 6 / 10 Star Wars: Battlefront II is a pretty good game and you're going to get it if you're a fan of Star Wars, no matter what anyone says. I'm just thankful that the game is an improvement over the first attempt and is incredibly fun solo, or with friends online. The loot crates diminish its value greatly, and it's a shame EA forces them down your throat as part of the core gameplay, but the game looks gorgeous and is enjoyable to play. Even if you’re not a fan of Star Wars, Battlefront 2 still a decent game. Just please don’t spend real life money on EA’s loot crates. PS4
Telegraph - Sam White 60 ~ 3 / 5 stars Fabulous fan-service marred by commercial concerns.
GameSpot - Alessandro Fillari 60 ~ 6 / 10 The sequel to DICE's 2015 Star Wars game makes some big changes to the formula, but not all are for the better. PS4, XB1, PC
Player.One - Bob Fekete 60 ~ 6 / 10 Star Wars Battlefront 2 has a compelling story and that's it.
PCGamesN - Kirk McKeand 60 ~ 6 / 10 Star Wars Battlefront II houses a decent single-player campaign and good multiplayer, but, like the otherwise slick design of its multiplayer maps, that accomplishment is often obscured by distractions. Normally, my brain blocks out in-game monetisation, letting me enjoy the game for what it is. Battlefront II changes that because spenders get a real advantage here. You cannot help but notice it encroaching on everything, plastered all over the game’s convoluted, drawn-out progression system. PC
TrustedReviews - Brett Phipps 60 ~ 3 / 5 stars Star Wars Battlefront 2 is a great game spoiled by a terrible business model. DICE and EA are going to be under a huge amount of pressure not just to tweak, but completely overhaul the metagame or face an even bigger fan backlash than they have already. XB1
AusGamers - Kosta Andreadis 60 ~ 6 / 10 There's a good game buried somewhere beneath too many cons. I just hope that Motive, Criterion, and DICE can right the starship before too many players launch their escape pods. PC
Attack of the Fanboy - Bill Hess 60 ~ 6 / 10 The dark side wins out here, as good as Star Wars: Battlefront 2 is in so many areas it just can't overcome the aggressive, anti-consumer practices that are on display in their most egregious form to date in a $60 game. XB1
Metro GameCentral - GameCentral 60 ~ 6 / 10 A solid online shooter ruined by thoughtless corporate greed, whose malign practises could damage the whole of gaming if they are not kept in check. PS4
Hardcore Gamer - Kevin Dunsmore 60 ~ 3 / 5 Star Wars Battlefront II is the epitome of taking a step forward, shooting yourself in the foot and then falling backwards in pain. It goes to great lengths to rectify the mistakes of the previous game but ends up opening a new can of worms. We finally got a single player campaign, but the story is lackluster and Iden never gets a chance to shine. There’s more content and depth, but the game is severely hampered by the lack of a progression system. What really stands out about Star Wars Battlefront II is just how terrible its Loot Crate system is, because it permeates so much of the game. DICE has stripped away an actual progression system and hidden away its contents behind overpriced microtransactions. With Credits and Crafting Parts doled out at such a low rate, Star Wars Battlefront II puts players in no-win situations in the hopes of making a quick buck. The sad thing is, there’s a lot of fun that could be had in Star Wars Battlefront II. Galactic and Starfighter Assault are fun, the game runs well, and servers are holding up, but there’s nothing rewarding to keep coming back for more. It really is a shame DICE took Star Wars Battlefront II to the Dark Side. XB1
3DNews - Алексей Лихачев - Russian 60 ~ 6 / 10 Spectacular multiplayer is ruined by dumb progression system, which requires you to play for a very long time to finally have fun against someone who paid real money and got a head start. PS4
VideoGamer - Alice Bell 60 ~ 6 / 10 A good core game of cool Star Wars battles on fun and interesting maps is bogged down by clumsy, convoluted progression systems, and the single player is interesting but unfinished. XB1
CGMagazine - Bryan Calhoun 55 ~ 5.5 / 10 Star Wars Battlefront 2 is a game on par with its predecessor in terms of quality, but that is hard to see when it is covered in garbage business decisions. PS4
Game Revolution - Jason Faulkner 50 ~ 2.5 / 5 You may be able to get $60 worth of fun out of Star Wars Battlefront 2, but don't expect the fun to last.
M3 - Viktor Erisson - Swedish 50 ~ 5 / 10 Star Wars Battlefront is back and EA has switched an expensive season pass for a ludicrous microtransaction system. The game sure does look and sound good and the gameplay is somewhat nice but it doesn't respect the players time and the much hyped single-player-campaign is undercooked to say the least. PS4
Easy Allies - Michael Huber 50 ~ 2.5 / 5 stars Star Wars Battlefront II features stunning audiovisual design, but it sets a new low for loot crate systems. With advantages determined by random chance and possibly returning to microtransactions in the near-future, it destabilizes the fun and spirit of competition. Meanwhile, the much-touted campaign is devoid of any memorable moments. Fans will certainly enjoy playing as the heroes and villains, but it’s hard to recommend Star Wars Battlefront II. Written PS4
Windows Central - Jez Corden 50 ~ 2.5 / 5 stars All the downsides combined, it's just hard to recommend this game in its current form, which is painful to write as a fan of Star Wars, DICE, and honestly, Battlefront II. XB1
Destructoid - Jordan Devore 50 ~ 5 / 10 As much as I loathe this implementation of loot boxes, I still keep playing Battlefront II and I will probably continue to do so on and off. I mean, I do like the game. I just wish it wasn't being squandered like this. You'd be well-advised to wait until overhauls arrive -- assuming they ever do.
Forbes - Dave Thier 50 ~ 5 / 10 There is no joy in the failure of Star Wars Battlefront 2. It is a game that manages to excise both the fun and the drama from the original game for something that feels like far more but far less. It is larger but less grand, more detailed but more opaque, deeper on one level but far more ponderous on another. It is successful neither as a Battlefield-style online shooter nor as an approachable arcade experience. That your time with this game is defined by a byzantine and oppressive progression system does not help, nor does the ever-present specter of microtransactions sure to return soon. But this would not be a successful game even if these problems were solved. Star Wars Battlefront 2 is the prequel trilogy: overwrought and complicated, with none of the heart that drew us here in the first place. PS4
Gadgets 360 - Rishi Alwani 40 ~ 4 / 10 With a predictable story and an in-game economy that's extortionate, we cannot recommend Star Wars Battlefront 2 to anyone at this juncture. Until we see some permanent, widespread changes to how it works, you’re better off playing anything else. XB1
Slant Magazine - Justin Clark 40 ~ 2 / 5 stars Battlefront II is actually a rather fitting sequel to its immediate predecessor, which was itself a fun, visually phenomenal but woefully shallow and convoluted experience. Everything that was right with the original game is exactly as it was before. Everything that wasn't, however, has mutated into something more craven and significantly uglier. PS4
Giant Bomb - Dan Ryckert 40 ~ 2 / 5 stars On paper, this should have been a safe bet for both Electronic Arts and Star Wars fans. EA was bound to sell plenty of copies based purely off of the popularity of the license, and they should have been able to satisfy fans by adding the elements that the last Battlefront lacked. While they did add those elements, the additions were either severely underwhelming or fundamentally broken. The end result feels like a game that was created in a boardroom, its DNA formed by focus testing and market research. Time will tell what EA does in an attempt to remedy its grave errors with Battlefront II, but the game as it stands today is little more than a disappointing mess. Its technical prowess, beloved characters, and shiny spacecraft serve as little more than a distracting facade that covers an embarrassing attempt at a marquee Star Wars game. PS4
Stevivor - Steve Wright 40 ~ 4 / 10 After a week of play, we’re done with Battlefront 2 — just as a lot of its player base appears to be. Despite looking and sounding like the most authentic Star Wars experience you can have, every single aspect of this game has been designed around the fact that microtransactions are necessary to keep up with the (space) Joneses. XB1
Respawning - Josef Jakubiak 30 ~ 3 / 10 You have a uninspired campaign that boils down to a predictable and boring waste of 5 hours. A multiplayer mode that feels too arcade based to last longer than a 1 hour sitting. Then you have the loot box system locking players out of the classes they want to play and encouraging the customer to spend money so that they can feel “a sense of pride and accomplishment” If you came here wanting an exciting Star Wars story then get out because this game is not worth the money. Instead of spending a one time payment for a game you are expected to put down more as you keep playing.
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2016.04.12 13:23 skepnaden Utmaning 1: Spaghetti Bolognese

Bild på resultatet
Gjorde ett storkok på köttfärsås och spaghetti i söndags och tänkte passa på att dela med mig av mitt recept, apropå veckans tema.
Resultatet blev ca 6 portioner och går nog för 200-400:- beroende på kvalité på råvarorna/ingredienserna.
Innehåll:
Steg:
  1. Bryn köttfärsen, i smör, i en stor panna/gryta
  2. Hacka gullök, vitlök, och stek med färsen tills den gulnat
  3. Koka upp vatten till spaghettin enl. instruktioner på förpackningen
  4. Tillsätt krossade tomater, skurna/halverade tomater och hackade soltorkade tomater och basilika
  5. Häll i vinet och låt koka upp i någon minut eller två
  6. Tillsätt grädde, soja/kalvfond och börja krydda efter smak med paprika, salt, peppar
  7. Lägg upp och riv parmesan över skapelsen
Mina viktigaste faktorer är olika sorters tomatprodukter, ganska mycket rödvin och om man vill kan man t.ex. tillsätta champinjoner, bacon eller paprika (på egen risk).
Hojta till om ni provar eller har någon variation.
EDIT: Glömde ju basilikan!
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http://activeproperty.pl/