Sequencing printable

Send a program receiving piped input into a debugger (gdb)?

2024.04.24 07:33 karatewaffles Send a program receiving piped input into a debugger (gdb)?

Hello. I have a small program.c that takes one line of text, evaluates the input, and then exits. To get the program to run successfully (return 0 and exit), I pipe some hex (non-printable ascii) characters to it. This causes the program to run and exit fine. What I'd like to do is step through this program.c once it's been fed the hex values, but before executing, using gdb.
So far I've tried every combination of piping, redirection and command substitution that I can think of, but it either hangs or the program finishes executing before gdb can open it.
I've also read in gdb's pages that it can open a program based on a pid, so I tried that with a split screen terminal, but apparently this little .c program doesn't create a pid, even when I open it and let it wait for input.
Some (failed/laughable) examples of what I've tried that hopefully show the logic of what I'd like to do:
gdb "$( (printf "some text"; printf "\xsomehex") ./program.c )"
(printf "some text"; printf "\xsomehex") >>> ./program.c gdb
(printf "some text"; printf "\xsomehex") gdb ./program.c
x="$( (printf "some text"; printf "\xsomehex") )"; gdb program.c < $x
For what it's worth, I've already stepped through gdb and entered/replaced the strings manually in memory at the appropriate input points, but there's some extra behaviour that I'd like to investigate which only seems to happen when I pipe the text from the command line. So I'm hoping to catch a "snapshot" of the program in that state before it starts executing.
Happy to provide more details if that helps. Left off for brevity's sake.
Basically I'm asking this in bash because I'm wondering if this sequence is even possible, or if it's like trying to put on your socks after you've already laced up your shoes.
This is running in GNU bash, v5.1.16.
submitted by karatewaffles to bash [link] [comments]


2024.04.21 21:32 somewhat_quirky Cannot seem to print this one thing

Hi, I'm new to 3d printing and got the sv06 not too long ago. I haven't had many issues with it that weren't fixable but recently I tried to print this gear fidget toy and the print kept failing every time on the first layer. I'll be more specific, the first layer goes fine until it gets to the middle gear and then a rat's nest starts to form and the middle gear lifts off the build plate and gets stuck on the nozzle. I have a feeling it's because of the way that the first layer is supposed to be printed, the printer has to z-hop a lot and extrude very little when doing the middle gear. I've tried lowering the speed to to 30 mm/s and even 15mm/s on the default sovol skinned cura slicer, I've tried switching to prusaslicer but that didn't work either (failed on the middle gear again). I've tried resetting the z-offset and have went through the whole bed leveling sequence multiple times, and I've tried changing the filament temperature too (sunlu pla meta, tried 175, 180, 185, 190). Just to make sure the printer was not the problem, I printed a 1 layer square as well and that printed just fine. I don't know what else I can try anymore.
submitted by somewhat_quirky to Sovol [link] [comments]


2024.04.12 14:23 Chen_Geller Meet the Tolkiens: JRR Tolkien and Sons response to adaptations

Meet the Tolkiens: JRR Tolkien and Sons response to adaptations
The subject of the Tolkien family's approval of the films is a big and thorny topic, that's sadly usually boiled down entirely to JRR Tolkien's Letter 210, and Christopher Tolkien's comments to Le Monde. In fact, the situation is far more complicated, nuanced and while its all but certain that J. R. R. would have picked holes in the films, its by no means clear that he would have condemned them along the lines of his 1957 letter, or those taken by his son Christopher.
The latter's own comments are usually quoted only in part, and looking at his overall views of audiovisual adaptations AT LARGE gives, I feel, a better (but not necessarily very flattering) context to his comments. Ultimately, it is left for every one of us to determine our own enjoyment of any adaptation of Tolkien, rather than looking for "guidance" in the words of JRR and Christopher.

J.R.R. Tolkien

Although Tolkien was dubious about cinema in his youth1 he had seen movies, including Disney's Snow White and the Seven Dwarfs, which he famously disliked.2 Nevertheless, when the prospect of a film adaptation of The Lord of the Rings came up, Tolkien said he "should welcome the idea of an animated motion picture." By that point, Tolkien was nearing retirement, but he clarifies that he would like to see a film "quite apart from the glint of money."3
The animated film Tolkien talked about was pitched by Al Brodax, which went no further. Shortly thereafter however - but separate from Brodax' approach, unlike how its often presented - Tolkien was approached by Forrest Ackerman, who was representing a "writer" by the name of Morton Grady Zimmerman. Tolkien already had reservations when he first met Ackerman, who gave him a short synopsis of their proposed film adaptation, but later when he recieved a document from Zimmerman, he famously critiqued it in his infamous letter 210.4
Tolkien did like artwork attached to the Zimmerman project, by Ron Cobb of later Conan the Barbarian fame, for looking like the illustrations of Arthur Rackham, notably for his Wagner illustrations (above)
The critiques presented in Letter 210 are often used to show that Tolkien was sure to dislike the New Line films, which he almost surely would have, but a couple of important reservations need to be pointed out: For starters, Tolkien never saw a screenplay from Zimmerman: Letter 210 is responding to a 55-page story outline. So, whatever reservations Tolkien had to such a perliminary and sketchy document may or may not hold in the case of a screenplay, much less an actual film. Just as importantly, the Zimmerman treatment was by all accounts a very ameaturish document. Says Professor Kristin Thompson:
Historians have described the Morton Grady Zimmerman proposed project as if it were a viable attempt to make an animated adaptation of The Lord of the Rings. [...] The Zimmerman project was originated by a young, inexperienced man from Arkansas apparently hoping to use Tolkien’s work as a way of breaking into the film industry. [...] Zimmerman was only 20 years old in 1957, apparently with no publications and few contacts in Hollywood. [...] The short obituary of Zimmerman on file in the Marquette University Archive declares that he lived in Yuba City, California, and “worked in sales his entire career.” [...] Zimmerman and the small team he assembled could never have obtained financing or attracted a Hollywood studio capable of undertaking such a film.4
And there's yet another reservation towards the trend of using Tolkien's critiques of Zimmerman's treatment as indication of how he would have treated Jackson's films: that, for all his reservations, Tolkien was still willing to play along with Zimmerman and co. so long as they produced the necessary funds to make it worth Tolkien's while. Indeed, the project was only terminated when Tolkien "apparently had realized that the Zimmerman group lacked the wherewithal for the proposed film."5
Nor is it clear to me that Tolkien's critique of Zimmerman's treatment had been entirely measured and in good faith: it is obvious from reading it that, as Tolkien starts scurtinizing it, he becomes increasingly worked-up, increasingly nitpicking tentative scene descriptions to the 'nth degree. That said, Tolkien did acknowledge strengths in the treatment, like atmospheric scenes, and appended pictures of the California countryside for prospective shooting locations, along with artwork by Ron Cobb. We can only assume he'd approve of similar scenic aspects in later adaptations, therefore.6
Nor is it possible to disentangle Tolkien's critiques of specific scenes from the overall impression of the Zimmerman treatment. Tolkien seemed to think the story was too condensed, with Zimmerman seemingly unwilling to cut incident like the encounter with Tom Bombadil, while still trying to fit the whole into a three-hour film, reducing Goldberry to a glimpse from beyond a waterfall. By the events of The Return of the King, Zimmerman apparently had Sam leave Frodo at Shelob's Lair and go to the Crack of Doom himself. Surely, this puts it far from abreast with any Tolkien adaptation to date.
What's more, had the Zimmerman treatment been so grievous to Tolkien, it would surely deter him from engaging with any further attempts to adapt his works, but that was not the case. Tolkien had what were apparently very amiacable discussions on the matter with Robert Gutwillig and producer Samuel L. Gelfman, and later even leased the rights to The Hobbit to Rembrandt films.7
Presumably learning his lesson from the Zimmerman juvenalia, Tolkien leased the rights to Rembrandt films, such that he wouldn't need to be bothered with scrutinizing their screenplay. Nevertheless, he couldn't contain himself from wondering what the film would be like, and even forwarded an inquiry to Rembrandt films, who ultimately failed to produce anything more than a crude short film.8
But Gelfman still had his part to play: By 1967, he returned to Tolkien with a new backer, United Artists, looking to set-up an adaptation of The Lord of the Rings. By 1969, Tolkien sold UA the film rights to The Hobbit and The Lord of the Rings in perpetuity. This could be seen as washing his hands off of the business of adaptations, but when the project finally found a director in Sir John Boorman, he later remembered corresponding rather-amiacably with Tolkien over it.9
Sir John Boorman, on the set of his later fantasy film Excalibur, partially inspired by his earlier Rings screenplay: Tolkien lived to see (or read) neither, but corresponded amiacably with Boorman
These are not the actions of someone disenchanted with the idea of a film adaptation, but of an author who - perhaps somewhat in spite of himself - is curious to see what his story would make on the big screen. Obviously, Tolkien could scarcely imagine the technical capabilities that would be in the disposal of filmmakers like Jackson years later, and didn't live to see an actual adaptation of his work (there's no evidence he actually saw the Rembrandt films' short). From his general demeneaour we can safely assume he was likely to pick holes in Jackson's films, had he seen them, but in and of itself, Letter 210 is insufficient to determine Tolkien's attitude towards those films. At the very least, Tolkien authorised films to be made by signing the deal he did in 1969.
Jess of the Shire instead points to Tolkien's remarks on dramatising fantasy stories in his essay On Fairy Stories. While her erudite analysis made significant headway on the matter of how Tolkien might view the films, had he seen them, one might take an exception with how "On Fairy Stories" is used as a blueprint for Tolkien's writings and attitudes at large. I'm reminded of a comment made by another Tolkienite, Professor Jeffrey Swann: "[It's] a very basic error of confusing theoretical essays and works of art. Theoretical essays and works of art are entirely different things: they actually, perhaps, come from different parts of the human brain, or the human psyche."10

Christopher Tolkien

Tolkien's son, Christopher, however, did live to see quite a few adaptations of his father's works. There were a couple of adaptations made in Sweden and Finland that were apparently not licensed, and Christopher's reaction to them was limited to using legal steps to prevent them from airing ever again.11
Christopher's reaction to the Rankin/Bass TV Specials is not recorded, as such: Arthur Ranking Junior remembers the Tolkien Estate rejecting his overtures to make The Hobbit very emphatically, before he used a loophole in the US copyright to circumnavigate them entirely. The Tolkien Estate later joined with Saul Zaentz, producer of the Bakshi film, to stop Rankin's sequel, The Return of the King, from airing, unsuccesfully.12
Christopher's comments about The Lord of the Rings film trilogy are well-known, but they're perhaps given better context by his reaction to the earlier, Bakshi film:
As regards the question of the film: I have not seen it and do not intend to, but I have seen a book with pictures taken from the film. I will not deafen you with vociferous condemnation and say no more than that I regard it with abhorrence, as a wholly unbelievable travesty of my father's work and a denial of the entire imaginative and aesthetic outlook. I do not wish to be associated with the film in any way that I can help; nor would United Artists want my assistance if they knew my feelings! [...] I heartily wish that the films of The Lord of the Rings were not being made, & I fear their advent – but even more, perhaps, the associated imbecilities of hideous toys & special breakfast-cereals... it seems impossible to guess what effect the films with ultimately have.13
It is valuable for context to remember that Christopher Tolkien also hated the Bakshi film, which he did not deign to see; a film that I myself, like many of us, quite enjoy.
Jackson's dealings with the Estate are a mixed bag. He remembers Christopher brusquely refusing to so much as meet with him during preproduction, but in an early interview and in the audio commentary, he makes them seem very matter-of-fact and reasonably cordial:
We are dealing with the "estate", rather than Christopher personally. They have made their position very clear: While they are in no way opposed to a film(s) being made, they do not want to be involved.
Jackson himself had the impression that Christopher never watched his films, and while this would seem typical in light of the above, it seems Christopher did see The Fellowship of the Ring - and only Fellowship of the Ring - and comments strongly attributed to him are not positive:
[Christopher] feels that all the themes that to him make the LR important are completely submerged in the movie behind frenetic motion, chases, fights and shrieking choirs (and in one major case, poor casting).15
Christopher was still alive during the earliest stages of development for The Rings of Power, and apparently made his dislike for the project known but, having stepped down from managing the Estate (which is still co-owned by his widow), didn't make any moves to torpedo it. Whether it could be construed that Christopher found some acceptance with such projects or not, is unclear.16
The Rings of Power incident tells us little of Christopher's state of mind, but personally I find his comments, respectfully, to be something of an "old man yelling at cloud." Its clear that he had no equanimity about seeing The Lord of the Rings turned into an action movie, feeling that the mere presentation of such "lowly" elements as fight scenes or chase sequences somehow devalues the work as a whole, a sentiment that I'm sure not many of us share, not just with regards to Lord of the Rings (which surely lends itself to the action drama genre) to many other, great films who "dare" to put such elements into their story.
Certainly, Christopher's comments about "commercialisation" are hard to swallow, being that The Lord of the Rings was embarked upon as a commercial enterprise, responding directly to a prompt by Allen and Unwin to a sequel to The Hobbit. Of course, there's a huge difference between that and seeing a plethora of films and shows (something which we have not yet seen) and appended merchandise (something which we sadly have). Christopher himself helped some much adaptations - in non-audiovisual media - like the 1981 radio serial.

An afterword about Simon Tolkien

The current head figure of the Tolkien Estate (although its actually run jointly by four members of the Tolkien family and their lawyer) is Simon Tolkien, who is behind the much-touted sale of the TV rights to Amazon Prime Video. Simon had previously been an avid supporter of Jackson's films: author Ian Nathan records that Simon in fact asked to audition for the role of Boromir, for which he was found unsuitable. There was apparently some tensions with his father Christopher over his unstinting support of the films, which including a pair of cameos by Royd Tolkien, the professor's great-grandson.17
___________
  1. According to John Garth, the young Tolkien voted in a debating society that cinema was a corrupting influence of society. See Exeter College, Oxford, "Sir Peter Jackson in conversation: Exeter College Oxford Eighth Century Lecture Series," YouTube, 30 July 2015.
  2. Eric Grundhauser, "The Movie Date That Solidified J.R.R. Tolkien’s Dislike of Walt Disney," Atlas Obscura, 25 April 2017.
  3. J. R. R. Tolkien, "Letter to Rayner Unwin", 19 June 1957, quoted in Humphrey Carpenter and Christopher Tolkien (editors), The Letters of JRR Tolkien (London: Allen and Unwin, 1981), p. 276.
  4. Kristin Thomspon, "Film Adaptations: Theatrical and Television Versions," Stuart D. Lee, A Companion to J.R.R. Tolkien (Sussex: Wiley, 2014), pp. 515-518.
  5. Ibid.
  6. Ibid, pp. 518 ff. Brian J. Robb and Paul Simpson, Middle-earth Envisioned: The Hobbit and The Lord of the Rings: On Screen, On Stage, and Beyond (London: Race Point Publishing, 2013), pp. 99-108.
  7. Loc. Cit. Shortly afterwards, Tolkien also responded positively to a proposed film adaptation, with suggestion of shooting locations and some casting ideas (including Sir Alec Guinness for Gandalf and Charles Laughton for Theoden!) in a Fanzine: Arthur Weir, "No Monroe in Lothlorien," I Palantir, 3 (April 1964), pp. 17-19.
  8. Middle Earth Envisioned, pp. 99-108.
  9. Boorman seems to have initiated the corresponde since his notorious screenplay actually opens with a cameo of Tolkien's. John Boorman and Rospo Pallenberg, The Lord of the Rings, 14 December 1970, p. 1. John Boorman, Adventures of a Suburban Boy (New York: Farmer, Strauss and Giroux, 2004), p. 50. Urulókë, "John Boorman and Tolkien," Tolkien Collector's Guid, 8 April 2024. At the time, Boorman's film was still intended to star the four Beatles. Contrary to common belief, there's little reason to believe Tolkien heard of or vetoed their involvement in a film: Jean-Rodolphe Turlin, "1968-2018 – Il y a 50 ans, Le Seigneur des Anneaux et les Beatles au cinéma". JRRVF, 2 march 2018**.**
  10. Jess of the Shire, "Would Tolkien like the Lord of the Rings Movies?" YouTube, 8 September 2023. I've never felt that that "On Fairy Stories" acts as a good blueprint for Tolkien's procedures in any of his mature work, with the possible exception of The Hobbit, which he had published shortly before giving the lecture that became On Fairy Stories.
  11. These being Bo Hanson's Sagan om Ringen (1971) and Timo Torrika's Hobitit (1993). Ville Matilainen, "Taru sormusten herrasta kääntyi Suomessa kesäteatteriksi ja lopulta Ylen tv-sarjaksi," Yle, 23 June 2015.
  12. Rick Goldschmidt, "Arthur Rankin Jr., Interview at the Museum of Television & Radio (2003)" The Enchanted World of Rankin and Bass, 19 July 2016. Jim Korkis, "Animation Ancedotes #136: The Tolkien Battle". Cartoon Research, 15 November 2013.
  13. Christopher Tolkien, Letter to Francisco Porrúa, 31 January 1979.
  14. Eric Vespe, "20 QUESTIONS WITH PETER JACKSON," Ain't It Cool News, 30 July 1998.
  15. Quoted in Malickfan, "It's a late april fools joke/hoax..." OneRing Message Boards, 28 August 2016.
  16. Author interview with a prospective showrunner for The Rings of Power, briefly published on Fellowship of Fans before being taken down at the interviewee's request.
  17. Ian Nathan, Anything You Can Imagine: Peter Jackson and the Making of Middle-Earth (London: HarperCollins, 2017), p. 305. Ian again told myself (again, as part of an interview with Fellowship of Fans) that Jackson was perhaps more charitable in print with his description of Simon's audition than intended.
______________________________________

Conclusion

Ultimately, it is NOT for Tolkien - either JRR or Christopher - to circumscribe the aesthetic enjoyment any of us may have in any adaptation of Tolkien's own works. Tolkien may have been the author of the source material, but neither he nor Christopher were cineastes by any stretch of the imagination, and looking at other examples like Stephen King's critique of Kubrick's The Shining, its not at all clear to me that authors are necessarily the best judges of adaptations of their works.
What's more, its ultimately for any one of us, individually, to judge things according to our own likes and dislikes. Jackson himself foreworded his and Walsh's story treatment for The Lord of the Rings with something of a manifesto: "We have tried to make it work for an audience who never had - and never will - read the book." This should not be seen as a commercial ploy, but as a means of making the films self-sufficient as a work of art.
The films should therefore be judged, as Kirstin Thompson had argued, not as literary works but as films, using the stock-and-trade of film criticism. That does not make the issue any less thorny, because if one knows the book, one will be more inclined to think of altered or added incidents as sticking out, and so will be more likely to critique them more rigorously on "cinematic" grounds. But, ultimately, at the end of the day its not for Tolkien or for anyone else to tell us what to enjoy or not to enjoy.
submitted by Chen_Geller to lotr [link] [comments]


2024.04.11 06:48 Insane-Koifish What is meant by "schemes" in this context?

"In computer programming, Base64 is a group of binary-to-text encoding schemes that transforms binary data into a sequence of printable characters"
submitted by Insane-Koifish to AskComputerScience [link] [comments]


2024.04.06 00:45 Sal600rr New to me printer help

New to me printer help
So I recently bought a new to me upgraded Wanhao Duplicator 5s. The big one. I also have a Biqu B1 that has been great until the heating element dies the other day. So me on FB marketplace I started to look cuz why not. So I stumbled on this D5s for cheap only a few miles up the street from my house. It has significant upgrades from what I understand. I’ve tried multiple settings changes to try to get this to print well but extremely unsuccessful. It is about 1 year old filament. I just got a dryer ordered today. But I’m thinking it’s more based on the inconsistent base layer. I did my best leveling it and seeing the lack of base structure seems to skip links I don’t think it’s a leveling issue. The printer has an upgraded glass hot bed. Bondtech feed. Bigtreetech touch screen. And I believe an upgraded hot end. If any other info is needed I will try to provide it quickly. Thanks in advance for any and all input.
submitted by Sal600rr to FixMyPrint [link] [comments]


2024.04.01 18:39 Little_Acanthaceae87 Tips to improve stuttering from the research: "Knowns and unknowns about the neurobiology of stuttering" (2024) by Soo-Eun Chang (PhD)

The curious PWS (person who stutters) in me read this research study (PDF): "Knowns and unknowns about the neurobiology of stuttering" (2024) by Chang (PhD). After finishing the 23 pages, I summed up the main points.
Intro:
Is stuttering genetic?
What facilitates spontaneous recovery in children who stutter?
Can stuttering therapy in adulthood elicit neural reorganization?
What are major unsolved mysteries?
Why does stuttering happen when talking but not when singing?
Why does stuttering occur during communicative contexts, but not in non-communicative speech?
Tips: (in general)
Four ways of functional reorganization:
Tips: (related to neural recovery patterns)
"Neural recovery patterns may give us insights into the neural basis of fluent speech production. Brain regions exhibiting neuroplasticity and reorganization associated with spontaneous recovery from stuttering and therapy-induced improvements."
Apply self-change interventions that target structural and functional neural correlates of stuttering:
Tips: (by integrating elements of singing)
Apply aspects that we use for singing to speech production - to enhance fluency:
Tips: (related to social communicative contexts)
submitted by Little_Acanthaceae87 to Stutter [link] [comments]


2024.03.27 01:25 blz8 [Kate] Is there a way to display hidden/control/non-printable characters?

First off, I seriously love this editor. In so many ways it just utterly blows NP++ on Windows away, but there is one feature that I cannot find an equivalent off: "Show All Characters", which in NP++ will depict all non-printable characters as special block consisting of three letters, like [NUL] for \0 for example. This makes it very easy to view, edit, and copy complete sections of files.
And before anyone says to just use a hex-editor, I already do for binary files. But there are cases where files that are mainly text that can have certain binary sequences in them, or even something like opening a file from Windows (or DOS) that has \r\n EOLs (and \r for old 90s Mac OS files) which could be made visible.
Is there an option that I have missed somewhere, or a plugin perhaps?
Thanks again for this great editor.
submitted by blz8 to kde [link] [comments]


2024.03.10 11:41 Username_xox Escape the 9-5: Build a $100-a-Day Online Business with Systeme.io (No Fluff)

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submitted by Username_xox to rapidprofitmachine3 [link] [comments]


2024.02.25 00:07 CatWatt February 24th Special Days - Featuring Toothbrush Freebies!

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2024.02.08 18:08 CatWatt February 8th Special Days - Featuring Potato Freebies!

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🥔 Science for Kids: Sprouting Sweet Potatoes
🥔 Free Printables – The Seven Types of Potatoes Activities
🥔 Potato Man Vegetable Modelling Activity for Kids
🥔 Mr. And Mrs. Potato Head Craft For A Toy Story Party
🥔 The Potato Man Printables
🥔 The Potato Reset Bonus Printables
🥔 Easy Crafts For Kids How To Make Potato Stamps and How To Create Potato Prints
🥔 What is the Fastest Way to Bake a Potato? Baked Potato Science Fair Project
🥔 Potato Stamped Wrapping Paper: Three Ways
🥔 Potato People Craft
🥔 Holiday Party Mashed Potato Bar with Printable Table Tents
🥔 Potato Activities Potato Resea - Making Learning Fun
🥔 Potatoes coloring pages
🥔 Fun and Easy Potato Bar
🥔 How to Sew a Microwave Potato Bag
🥔 57 Mr. Potato Head Coloring Pages
🥔 How to Make Kraft Paper Snack Bags for Your Summer Parties
🥔 Mr. Potato Head Sequencing Cards Activity (Set 1) *Free Printable*
🥔 How to Make a Potato Clock - Science Project
🥔 Spud's wacky world of adventures
🥔 ZhiBox is a series of paper toys for free
🥔 Potato Archives Fun Family Crafts
🥔 Make Edible Paper in 3 Easy Steps

Potato Recipes:

🥔 Our Top Recipes From 2019 The Little Potato Company
🥔 111 Best Potato Recipes (Roasted, Fried, Mashed, and More)
🥔 Microwave 10-minute Loaded Potato
🥔 How To Cook A Perfect Baked Potato – No Foil Baked Potato
🥔 10 Healthy Potato Side Dishes EverydayDiabeticRecipes.com
🥔 30 Paleo Sweet Potato Recipes Packed With Flavor
🥔 Worried About Carbs in Potatoes? 6 Low-Carb Potato Substitutes
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More: February 8th Special Days - Featuring Potato Freebies!
submitted by CatWatt to FrugalFreebies [link] [comments]


2024.02.08 08:34 IntegralPilot Creating Genomics Lab Software for HS Project - is it something real labrats would want?

Hi! Thank you for your time in reading this post.
I'm currently in HS and am working on a software project with my group to help with genomics/genetics data processing and was wondering if this would be actually useful to labrats and if we could get some design feedback if that was okay? You definitely don't have to read it all - I'm sorry this is so long.
The concept was sparked when we were attempting to label SNPs on patient's genomes which we downloaded from the 1000 Genomes Project, and discovered what a time-consuming and complex process it was (especially on our school devices with low resources...)
Our software acts as a Genomics-as-a-Service product, and automatically labels specified SNPs in the cloud from .BAM, .CRAM and .FASTQ files (this currently only works for human genomes and only for the GRCh38 reference genome but includes a tool which automatically picks the best of bwa/bwa2/bowtie2/minimap2 for alignment based on available resources and read length), and returns both a .VCF if required and a graphical, beautifully-designed and interactive report. It works great for exome, WGS or even just specific area sequences (if a certain locus can't be found, that SNP will be recorded N and the labelling just continues). Desired SNPs can be specified from rs-number and imported from dbSNP (for humans), or manually specified for virtually any species. We're working on adding .FASTQ auto-alignment support for mice and rats.
We also have a simple markup language called GenoScript which allows you to specify rules to automatically draw conclusions from SNP data (some applications which are possible include determining suitability/unsuitability for an experiment or combining multiple SNPs to determine an allele).
We also started to think of clinical applications, and the software also includes a doctor referral portal to generate printable pathology requests, lab-tracking software to track a sample and record when collected/when spun/when sequenced (might also be useful for mice samples for research labs?) and patient results viewer portal. A PDF report including data relevant to both clinician and understandable by the patient can be exported to be transmitted over traditional methods like fax as well.
Finally, we also added a function to enable researchers who haven't had much experience with AI to automatically create AI models to predict risk of certain diseases, determine likelihood to respond well to a certain drug or really anything you can think of! As long as you can provide us ~50 (150+ recommended, 500+ for potentially clinically significant results) genome sequences labelled as one of 2-5 categories (we're working on expanding the upper limit), we'll be able to train an instance of our 'secret sauce' dense neural network layout. You'll also need to let us know which SNPs may be relevant, but we'll determine the right mix automatically. This also includes probabilities by default (i.e. not will/won't respond well to XYZ drug, it says 59% likelihood to respond well) and all models remain the property of your lab & we won't share them. It also comes with a training report indicating accuracy, SNPs we found to be the most relevant, etc.
All data (incl. AI training data) is immediately purged from our servers following completion, and you can manually remove interactive reports if you wish.
----
Sorry for this wall of text but if you read to here, thank you so much for your valuable time!!!!
submitted by IntegralPilot to labrats [link] [comments]


2024.02.06 20:50 rustest My Neptune 3 Pro printer won't pause

My printer is on "1.1.5.1c" firmware with UI "v1.4.3" and I'm trying to print multi color models by adding a pause command on a specific layer but the printer ignores it.
I've tried both Cura and Orca slicer to add the pause, neither worked.
When I tried to add filament run out command (M600) the printing pauses and shows that new filament needs to be loaded but unfortunately UI get stuck and only stop button works, other buttons (continue, load, unload) don't work. So it doesn't let me finish printing a model.
Did anyone experience this issue? Is there a fix for this?
Attaching a pause sequence of commands from my gcode generated by Cura:
G0 X113.672 Y117.252 G0 X114.902 Y117.495 ;TIME_ELAPSED:269.278227 ;TYPE:CUSTOM ;added code by post processing ;script: PauseAtHeight.py ;current layer: 36 M83 ; switch to relative E values for any needed retraction G1 F300 Z8.4 ; move up a millimeter to get out of the way G1 F9000 X190 Y190 G1 F300 Z15 ; too close to bed--move to at least 15mm M104 S0 ; standby temperature M300 S440 P1000 ; Beep M0 ; Do the actual pause M109 S205 ; WAIT for resume temperature G1 F300 Z7.4 G1 F9000 X114.902 Y117.495 G1 F300 Z7.4 ; move back down to resume height G1 F1500 ; restore extrusion feedrate M82 ; switch back to absolute E values G92 E317.69073 ;LAYER:36 M204 S2000 ;TYPE:WALL-OUTER ;MESH:lego 2x2.stl G1 F1500 E318.69073 G1 F2792.9 X115.099 Y118.49 E318.72421 
I'd really appreciate if anyone could download and print this file and verify pause command working (should pause around 7 minute mark):https://file.io/H5715sIlfvTa
It's a small lego piece, should take 11 minutes to print. Source: https://www.printables.com/model/98638-lego/files
submitted by rustest to ElegooNeptune3 [link] [comments]


2024.02.02 13:15 hellopriyasharma Activities for Preschoolers to Learn Numbers That Are Fun

Activities for Preschoolers to Learn Numbers That Are Fun
Number Recognition Activities for Preschoolers
Preschool is a crucial time for young learners as they embark on their educational journey, and number recognition is one of the fundamental skills they begin to develop. Making this process engaging and enjoyable is essential for children to build a strong mathematical foundation. In this article, we will explore a variety of number recognition activities for preschoolers that are not only educational but also fun and interactive.
https://preview.redd.it/iwjred64z5gc1.jpg?width=960&format=pjpg&auto=webp&s=f3ccaecd61119ff6582e8b0b639ce765a57bb4c5

1. Number Treasure Hunt:

One exciting way to teach number recognition activities for preschoolers is by organizing a number treasure hunt. Create a treasure map with numbers hidden at various locations within your home or classroom. Provide clues to help and teach preschoolers to find the numbers. Once they find a number, they can collect a corresponding item or sticker as a "treasure." This activity not only reinforces number recognition but also encourages problem-solving and critical thinking skills.

2. Number Bingo:

Number recognition bingo is a classic game that can make learning numbers a delightful experience. Create bingo cards with different numbers. You can customize the cards based on the specific numbers your preschoolers are learning. Call out numbers, and children can mark them on their cards using buttons, stickers, or crayons. The first one to complete a row or card shouts "Bingo!" This game not only enhances number recognition but also promotes concentration and listening skills.

3. Number Puzzles:

Invest in number puzzles or make your own by cutting large numbers into pieces. Preschoolers must assemble the puzzle correctly, reinforcing their understanding of number sequences. Puzzles engage children's fine motor skills and cognitive abilities while making learning numbers an enjoyable activity.

4. Number Hopscotch:

Take number recognition outdoors with a number hopscotch game. Create a hopscotch grid using chalk or tape and write numbers inside the squares. Preschoolers can jump from one number to another, calling out the numbers as they land on them. This physical activity combines exercise with learning, making it a fantastic way to reinforce number recognition and gross motor skills.

5. Counting with Objects:

Utilize everyday objects like buttons, beads, or toys to practice counting and number recognition. Ask children to group objects based on a specific number. For example, if the number is five, they can arrange five buttons in a line. This hands-on activity helps preschoolers associate quantities with numerals and reinforces their counting abilities.

6. Number Songs and Rhymes:

Engage preschoolers with number songs and rhymes that emphasize number recognition. Classics like "One, Two, Buckle My Shoe" and "Five Little Ducks" are excellent choices. Singing along to these catchy tunes can help children memorize numbers while having fun.

7. Number Flashcards:

Flashcards are a classic tool for number recognition. Show flashcards with numbers, and ask children to identify the numbers as quickly as possible. You can create your own flashcards or find printable ones online. This activity improves visual recognition and memory retention.

8. Number Scavenger Hunt:

Enhance your preschoolers' observational skills with a number scavenger hunt. Give them a list of numbers to find within their environment. They can search for numbers on signs, labels, or objects and circle them when found. This activity encourages children to pay attention to their surroundings and spot numbers in everyday life.

9. Number Bean Bags:

Create bean bags with numbers on them. Lay them out, and children can toss a bean bag onto a number, then say the number aloud. This active game combines number recognition with physical coordination and can be played indoors or outdoors.

10. Number Storytime:

Incorporate number books into your storytime routine. Reading stories that involve counting and number recognition can make learning more engaging. Look for books that feature colorful illustrations and relatable scenarios to captivate preschoolers' attention while reinforcing their understanding of numbers.
Also Check: Best Preschools in India

11. Number Art:

Combine art and number recognition by asking children to paint or draw a specific number of objects. For example, you can say, "Draw three apples," and preschoolers can create their apple-themed artwork while focusing on the number three. This creative activity nurtures fine motor skills and reinforces numerical concepts.

12. Number Memory Game:

Boost memory and number recognition with a number memory game. Create pairs of cards with numbers on them. Children can take turns flipping over two cards to find matching numbers. This game enhances concentration, memory, and cognitive skills.

13. Number Dice:

Use dice with numbers instead of dots to introduce a unique twist to counting and number recognition. Roll the dice, and preschoolers can identify and count the numbers rolled. This activity adds an element of chance and excitement to learning numbers.

14. Number Balloons:

Inflate balloons and write numbers on them. Arrange the balloons around the room, and as part of a fun game, have preschoolers identify and call out the numbers on the balloons as they pop them. This sensory activity combines visual and auditory learning with tactile engagement.

15. Number Nature Hunt:

Take preschoolers on a nature hunt to find objects like leaves, sticks, or rocks in quantities that correspond to specific numbers. For example, ask them to collect six leaves or three sticks. This outdoor adventure connects number recognition with the exploration of the natural world and encourages observation skills.
These engaging number recognition activities for preschoolers are designed to make learning enjoyable and effective. By incorporating play, exploration, and creativity, you can help young learners develop a solid foundation in number recognition, setting the stage for future math success. These preschool activities not only promote numerical understanding but also foster important cognitive and physical skills that will benefit preschoolers in various aspects of their development.
Originally Published by HelloParent.
submitted by hellopriyasharma to preschoolwithpriya [link] [comments]


2024.01.18 12:38 DarkKnyt Test driving a 'like new' adventurer 5m pro, advice sought

So.... It's 1:20 am and I've been working with this printer since 9ish pm. Some initial thoughts but would love any advice if I should keep it - I have about 48 hours before I'd have to return it at about a $40 USD lost. If I keep it, it's basically half price. This is my first 3d printer and I'm using flashforge matte PLA, 1.75 mm.
So it's a little disheartening but I also know that it's not going to print successfully on every try. Should I keep it?
submitted by DarkKnyt to 3Dprinting [link] [comments]


2024.01.18 07:34 DarkKnyt Test driving a 'like new' adventurer 5m pro

So.... It's 1:20 am and I've been working with this printer since 9ish pm. Some initial thoughts but would love any advice if I should keep it - I have about 48 hours before I'd have to return it at about a $40 USD lost. If I keep it, it's basically half price. This is my first 3d printer and I'm using flashforge matte PLA, 1.75 mm.
So it's a little disheartening but I also know that it's not going to print successfully on every try. Should I keep it?
submitted by DarkKnyt to FlashForge [link] [comments]


2024.01.15 19:29 _JJCUBER_ Weekly tips/tricks [#6]

Welcome back! This week, I decided to take a little break from movement-related mappings to keep things fresh. In this post I cover some regex escape sequences along with some command-line window mappings. There are tons of useful regex escape sequences, so I will revisit this topic to cover more in some future post.

Regex

These relate to the line boundaries within a pattern.

  • \_^ matches a start of line character in the middle of a pattern, unlike ^ (this is useful in multi-line searches)
  • \_$ matches an end of line character in the middle of a pattern, unlike $ (this is useful in multi-line searches)
  • \_. matches any character including end-of-line characters

These are useful for requiring certain characters/etc. around the match you are looking for without including them (i.e. if you want to select just the text within parentheses).

  • \zs marks where to start the actual match/highlight of a pattern
  • \ze marks where to end the actual match/highlight of a pattern

These relate to marks.

  • \%# matches the cursor's position (the character at said point)
  • \%' matches the mark's position (the character at said point); i.e. \%'a matches mark a's position
  • \%<' matches everything before the mark's position (the character at said point)
  • \%>' matches everything after the mark's position (the character at said point)

Note that all of these have a capitalized variant which excludes digits.

  • \i matches an "identifier" character (:h 'isident')
  • \k matches a "keyword" character (:h 'iskeyword')
  • \p matches a "printable" character (:h 'isprint')

Note that all of these have a capitalized variant which matches the opposite (negation). Additionally, any of these can have an underscore inserted between the backslash and the letter to also match the end of line.

  • \s matches a whitespace character (space or tab)
  • \d matches a digit
  • \x matches a hexadecimal digit
  • \w matches a word character (:h word)
  • \a matches an alphabetic character
  • \l matches a lowercase character
  • \u matches an uppercase character
More information on all of these can be found via: - :h pattern-overview - :h /ordinary-atom - :h /character-classes - :h pattern-atoms
The escape sequences for matching around (before/after) marks is part of a larger syntax involved in some other (potentially) useful match sequences; I will cover these in some future post. More info at :h /\%l, :h /\%c, and :h /\%v.
Note that \L (the negation of \l) is *not** the same as \u; \L matches any non-lowercase character, including non-alphabetic. Likewise for U.*

Command-line History

These can be extremely helpful if you want to jump back to a much older command/search and/or yank some previous command/search query (or group of them).

  • q: opens a window with a history of commands (allowing you to move around and select them with normal mode motions; hit enter on a line to re-execute it)
  • q/ opens a window with a history of search queries (allowing you to move around and select them with normal mode motions; hit enter on a line to repeat said search query)
  • c_CTRL-F (command-line mode) CTRL-F opens the respective history window depending on whether you are writing a command or a search query; the partially typed in command/search query will be included in the history (the mapping for this might be different for you, in which case, check the output of :set cedit?)
  • CTRL-C (in the command-line window) fills in the command-line with the respective command/search query, allowing you to modify it more before executing it; alternatively, you can do this by going into insert mode within the window, modifying a given line, then pressing enter on it (in insert or normal mode)
More information can be found at :h cmdline-window.
Previous (Week #5)         Next (Week #7)
submitted by _JJCUBER_ to vim [link] [comments]


2024.01.04 15:24 TheVedect Help with a Graph/numeric code ARG to solve.

Help with a Graph/numeric code ARG to solve.
"V sbyybrq gur ehyrf!"
So, there is again this game called "Fabric of Reality" on Steam that has these ARGs to solve. Each ARG has a thing to solve in order to obtain a key that is used to unlock the next ARG. The key is usually long at least 4 characters. I need to write the key in a txt file, that is then used in a Decrypter to decrypt a zip file, where inside there is another ARG to solve. In this case I have an image called graph.png that presents a graph with 5 different lines that intercept eachother in the following points: H = [1; 6], I = [5; 8], J = [7; 7], K = [9; 6], G = [3; 3].
There are also 4 white Markers at coordinates: A = [3; 4.5], B = [6; 7], C = [0; 7], D = [0.5; 10]
and the developer said to me that all these points are right. Also, ABC is Isoscele and also HIK. He usually adoperates giving us the "Cipher" or the things to use [The 5 lines] and then a hidden clue to solve [The 4 markers]. The Markers form a polygon with 4 sides and they have different sizes, like is in order. My thoughts and tries were: convert the coordinates of the interception points into ASCII, both xy and yx [For example the point named "I" becomes 58 or 85 that is respectively the colon ":" and the letter U] and then combining 4 of them to create a key [For example the sequence IJKG becomes ":M`!" using xy or "UME!" using yx], but nothing happened. I have even tried using all 5 points using yx [Because 16 is not printable]. I have done all the possible permutations and combinations possible of 4 and 5 elements, both xy [When possible] and yx, but nothing so far. Also, the developer said to me that I do not need to calculate areas, because it's "Overcomplicating things" and that the fact that the HIJKG points have natural number coordinates is not a coincidence, so is either ASCII or some grid-based Cipher like Polybius Square, but here is the thing: Polybius cannot process [9;6] nor [5;8], so have you some ideas of ciphers that I can use, knowing the fact that it must be some known grid-based system if not ASCII? Have you some ideas? I have ran out of ideas!
submitted by TheVedect to codes [link] [comments]


2024.01.03 09:41 Doggeh86 Supports have become super hard to remove

Supports have become super hard to remove submitted by Doggeh86 to 3Dprinting [link] [comments]


2024.01.01 11:47 aatef88 AI tool advice

I need an AI tool to create for me a story book or like a portfolio of many images I already have ( don't need image generation) . Is there such a tool to create a printable pdf book be supplying all the images at once or tell them which image goes into which page and it just do some minor artistic effects to it and make it a story book . The images are sequence for treatment for my graduation project as i am a health care professional. Thank you
submitted by aatef88 to ArtificialNtelligence [link] [comments]


2023.12.31 12:45 nagup14 Marlin users, assistance required 🙏

Marlin users, assistance required 🙏
Got a BTT SKR mini e3 v2.0 board in my ender 3, trying to set up a BLtouch, got it halfway there, when I tried to do the level bed sequence it crashed into the end of the x axis but it homed just fine so how can the printer force itself to go over the top of X, not understanding that, maybe someone can check my firmware please or tell me things to check that have something to do with the levelling or homing procedure? I haven't touched anything to do with the bed dimensions and the firmware is based on a premade configuration from the marlin github. After I get that sorted I need to try and print but worried the first layer wont be correct, if it isn't, what adjustments can I make? The BLT is set properly afaik, I used a 3mm allen key as a spacer with the nozzle touching the bed.
So my nozzle to probe is set like this
------------N---<
-P---------------<16mm
-^43mm^
According to this ive set it up correctly

https://preview.redd.it/jv91rcrxjm9c1.png?width=561&format=png&auto=webp&s=5621575fb7c46d269716ebab1134f032d5812670
And my margins are larger than the distance between the probe and nozzle. margin being 50 and offset being 43mm.

https://preview.redd.it/3mapvik8km9c1.png?width=498&format=png&auto=webp&s=30bb1e0e0089d3fa3d5e4ede296bf6181c00652f
I have just fixed it I think. First I took a minute to check the bed sizing and also where the corner of the bed ends up in relation to the nozzle when the carriage is homed.
My hotend is not stock so the nozzle is pushed forward to start with, then when I was playing with the firmware, the bedsize was correct (the dimensions of the glass) and I thought ok for the probing margins I'll need to add a margin so the hotend doesn't hit the clips that hold the glass bed on, but after some playing around I had to enter the printable area as the bed dimensions.
Once I did that I had to adjust the Y endstop for some reason creality tapped holes to hold the Y endstop fixed in place, not adjustable like the Z. So I put some T nuts on that and adjusted the bed correctly, now when I "move axis" by 10mm until the maximum, all axes move within bounds and wont go further.
In the probe margins I ended up with
Still confused however that even when I tried a margin of 60 on right side, it still crashed but the difference between what the bed width was (235mm) and actually is (190mm) is 45mm.
I don't know exactly what solved it but it must have been a bunch of issues adding up i guess, especially the bed size stuff and then just trial and error the margins to see what worked.
Thank you all
If anyone else is stuck you can ask, hopefully I can provide some assistance
submitted by nagup14 to ender3 [link] [comments]


2023.12.27 23:35 coreystup Kobra2Pro bed calibration issues

Purchased the Kobra 2 Pro during the prerelease, finally got it unboxed and setup during the holidays.
Updated to latest firmware 2.3.9. Ran the setup sequence with calibration for bed leveling and vibration compensation.
Did some test prints, but was having issues with bed height linearity across the bed left to right. The left side of the build plate will tend to cause the nozzle to impact the first layers and drag across them. If you adjust the Z-offset to compensate, then printing on the right side of the plate is too high and doesn't get good "squish".
I spent a few minutes on the support site and followed the guides to making sure that all 3 axis are adjusted and tight. My Z axis had a bit of play in the wheels allowing them to be turned by hand, I tightened slightly until I wasn't able to move them with my finger. Same with the Y axis under the bed, a slight adjustment there was needed to remove any play.
Even with those adjustments and after re-leveling the bed again, I'm still having issues left to right, almost like the bed is warped or slightly off.
A few issues:
  1. Is there no place to adjust the bed leveling data manually? Or even see what its adjusting to?
  2. It seems you have to be PRINTING something to adjust the z-offset. That makes things way more difficult than it needs to be. Why can you not adjust the z-offset outside of an active print job? What is the factory recommended method for adjusting the z-offset?
  3. I've been using a "single layer leveling calibration print" for the K2Pro that I found on a maker site, but the online manual says there is a similar calibration test print preinstalled on the printer (there isn't), then another place on the support site says there is one downloadable under the Kobra 2 Pro section under support https://www.anycubic.com/pages/firmware-software (there isn't). Is there actually a factory recommended calibration test print available for this model?
submitted by coreystup to AnycubicOfficial [link] [comments]


2023.12.12 18:02 k819799amvrhtcom Minecraft: Estrogen Mod

This mod adds two new resources: Premarin and Estrogen. In Creative Mode, you can just summon both of them out of nothing like everything else. The following descriptions will explain how to get both resources in Survival Mode and what they're good for.

Premarin

Punch trees to get wood and apples. Use the wood to craft a Crafting Table. Use the Crafting Table to turn more wood into a Wooden Pickaxe. Use the Wooden Pickaxe to mine for stone. Use the Crafting Table to turn the stone into a Furnace and a Stone Pickaxe. Use the Stone Pickaxe to mine for raw iron. Use the Furnace to smelt the raw iron into iron ingots by burning wood. Use the Crafting Table to turn the iron ingots into a Bucket.
Now you'll have to find two or more adult horses who are standing right next to each other. They both need to be adults or it won't work. Feed the horses all of your apples and then quickly right-click one of them with the bucket. If you do it right, you'll have a bucket full of Premarin.
Right-clicking the bucket again will release the Premarin. Premarin behaves almost exactly like water, except that it can be placed in the Nether and it can be used to make plants grow faster in a fashion comparable to Bone Meal. Another use for Premarin is the obtainment of Estrogen, see below.

Estrogen

Mine sugar cane. Kill animals until one of them drops leather. Use the Crafting Table to turn all of your sugar cane into paper. Use the paper and the leather to craft a book. Use the Stone Pickaxe to mine lapis lazuli. Kill Drowned until one of them drops a Trident. Use the Crafting Table to turn the rest of your iron into an Iron Pickaxe. Use your Iron Pickaxe to mine two diamonds. Use your bucket to make an obsidian generator out of water and lava. Use your Iron Pickaxe to mine obsidian. Use the Crafting Table to craft an Enchanting Table out of your book, two diamonds, and your obsidian. Use the Enchantment Table to give your Trident the Riptide enchantment with the help of your lapis lazuli.
Wait until it's raining. Then, use your Trident to fly upwards until you reach an altitude of 700 blocks above ground level. This will get you to The Moon. Mine cheese. Right-click your Premarin bucket to release Premarin.
Right-click the Premarin with the cheese and you will get Estrogen.
Consuming the Estrogen by holding the right mouse button will give you the Feminization effect for an in-game day, or 20 real-time minutes. The Feminization effect has the following properties:

Trivia

  1. At the first stage, the Therapists will offer players buckets of milk, Estrogen, and Testosterone for free. Buckets of milk are only free for players with at least 1 status effect on them. Players without status effects will have to pay for the milk with emeralds.
  2. At the second stage, the Therapists will additionally offer to sell copies of the Gender Dysphoria Bible.
  3. At stage three, player heads of random Minecraft accounts are added, as well as various pieces of leather armor that are either fully pink or fully blue.
  4. The 1910 study about the discovery of trans people and the 2010 study about the correlation between gender dysphoria and autism are added to the set of books for sale.
  5. Various pieces of leather armor that are fully green are added to the set of clothes for sale.
  6. Therapists will no longer become hostile after being zombiefied or turning into a Witch. The other Villagers will still be afraid of them. But they will still behave exactly as they did before, except that they will be unable to open doors and no longer attempt to socialize with unaffected Villagers. The Iron Golems built by the player will no longer attack them but the other Iron Golems will still attack them and they will run away from them. Furthermore, Witches who used to be Therapists will add Glass Bottles, Glowstone Dust, Redstone Dust, Spider Eyes, Gunpowder, Sugar, Potions of Healing, Potions of Fire Resistance, Potions of Swiftness, Potions of Water Breathing, Splash Potions of Slowness, Splash Potions of Poison, Splash Potions of Weakness, Splash Potions of Harming, Splash Potions of Regeneration, and Splash Potions of Health to their list of things for sale. Sticks will not be added to the list.
  7. Everything You Need to Ace Biology in One Big Fat Notebook is added to the set of books for sale.
  8. Banners and shields with the 🏳️‍⚧️ transgender flag colors are added to the list.
  9. Various pieces of leather armor which are both pink and blue are added to the set of clothes for sale.
  10. Carpets in pink, blue, and white are added to the list.
  11. Blocks in pink, blue, and white, and Signs are added to the list.
  12. Beacons, glass blocks in pink, blue, and white, and Crafting Tables are added to the list.
  13. Various scientific articles are added to the set of books for sale.
  14. Bee Spawn Eggs, Tropical Fish), and all vinyl records composed by Lena Raine are added to the list.
  15. The transcripts of various well-known transgender-themed stories like Assigned Male, Wake Up and Start!, Hyperfocus, Rain, Magical Trans, I want to be a cute anime girl, The Prettiest Platypus, Transincidental, Serious Trans Vibes, True And Me, and Red: A Crayon’s Story are added to the set of books for sale.
  16. The Therapists will start offering the Gender Dysphoria Bible and the scientific articles for free. Also, the Therapists' Wandering phase will be replaced by a phase where they will actively seek out other Villagers, players, and mobs that are not hostile and throw the Gender Dysphoria Bible and the scientific articles at them. They will also throw those things around whenever they happen to stare at anyone, such as during the Gathering phase.
  17. The banners and shields with the 🏳️‍⚧️ transgender flag colors are added to the set of things available for free which are thrown around.
  18. Bricks are added to the set of things available for free which are thrown around. Now, the Therapists will even throw them at hostile mobs! Due to the way Minecraft's laws of physics work, throwing Bricks can't actually cause any direct physical damage. However, Zombie Villagers and Witches who used to be Therapists will now start attacking the Iron Golems who attack them.
  19. Baby Villagers will now stop running away from Zombie Villagers and Witches who used to be Villagers and they will remain being unafraid of them when they grow up. If they get zombiefied or turn into Witches themselves, they will also not become hostile, except towards the Iron Golems who attack them. If the unafraid Villagers become the majority, the Iron Golems will stop attacking Zombie Villagers and Witches who used to be Villagers. Only unaffected Villagers are counted when determining whether they have reached the majority or not.
  20. Banners, shields, leather armor, carpets, blocks, and glass blocks will now also be available in the colors of the non-binary flag: Yellow, white, purple, and black.
  21. All the other Villagers will now stop running away from Zombie Villagers and Witches who used to be Villagers and not become hostile if they get zombiefied or turn into Witches themselves, and the Iron Golems will not attack Zombie Villagers and Witches who used to be Villagers. The Bricks will be removed from the Therapists' arsenal.
  22. The Gender Dysphoria Bible, the works of Sophie Labelle, and other books who have official versions in other languages will now become available languages other than the ones they were originally written in. This only affects books who have official translations. Exceptions are the transcripts of mangas and animes, who will become available in English. The unofficial translations will be free.
  23. Splash Potions of Weakness and Golden Apples will be added to the list of things for sale. Villagers and Iron Golems will now throw these things at Zombie Villagers whenever they see them, which will cure them if successful. Zombie Villagers who are not hostile will try to heal themselves if they used to be Therapists. If this does not work or if they did not use to be Therapists, they will visit a Therapist during the next Working phase and ask to be cured. The Therapist will then cure them if all necessary resources are available. The patient will then go to work if the Working phase isn't over at this point and try again the next day if the curing didn't work.
  24. Banners, shields, leather armor, carpets, blocks, and glass blocks will now also be available in the colors of the genderfluid flag: Pink, white, purple, black, and blue.
  25. All books will now be available in all languages with native speakers currently alive. All books who are not official translations will be available for free.
  26. Splash Potions of Weakness will be replaced by Extended Splash Potions of Weakness and Lingering Potions of Weakness.
  27. All books will now be available in all other languages, including Ancient languages, constructed languages, and even internet dialects. Since Minecraft doesn't support custom fonts, the languages that are part of the ConScript Unicode Registry will get sections of the Private Use Area assigned to them according to the ConScript Unicode Registry. If a language's alphabet is still not supported and there is no other convention to approximte it using Unicode characters, the book will instead contain its pronounciation using the International Phonetic Alphabet. If that doesn't work either, the books will not be available in that language after all.
  28. Lingering Potions of Weakness will be replaced by Extended Lingering Potions of Weakness.
  29. :3 :3:: :3::<3::: 333 333 3:3 :::<:33 :: :3:: :3::<3::: :<:3 :::3 :3 :: :3:: :3 3::: :3:: :<:: 3:<333::: :::33 3::::3 : ::: : :3:3:3 (pronounced like cat noises)
  30. Stories involving transformations of biological sex via magic or sci-fi technology will be added to the books for sale.
  31. Articles like this one which explain the validity of trans people from a religious perspective are added for various religions.
  32. Banners, shields, leather armor, carpets, blocks, and glass blocks will now also be available in the colors of the gender questioning flag.
  33. Antennae will be added to the list of things for sale. An Antenna is an item that allows you to access the actual internet by sending and receiving Redstone signals from it. It works by decoding the Redstone signals into an HTTP request. If you have no internet access on your device, you will receive the content of the Antenna's cache instead. The cache will be filled with the entirety of Wikipedia, RationalWiki, Asher & Lyric, Everyday Feminism, various transgender-themed subreddits, Lefty Cartoons, and other websites that contain helpful information for trans people by default so that you will have plenty of resources to look at, even on a device without internet access. The websites available in the cache will be listed to you every time you fail at accessing a website.
  34. A book containing instructions on how to build a Redstone computer which makes use of the Antenna in Survival Mode will be added to the set of books for sale.
  35. A portable portal to Celeste Mountain will be added to the things for sale. Entering the portal will quit Minecraft and start Celeste. If you don't have Celeste installed on your device, the Mod will help you install it. Even if Celeste has never come out on that device. The Mod will find a way.
  36. Books with transgender-themed poems and books with instructions on how to make a Redstone contraption that plays certain songs that are considered trans anthems using Music Blocks are added to the set of books for sale.
  37. Two more game portals will be added: dys4ia and Change. dys4ia might be playable on an Android phone using this app.
  38. Some of the games will start becoming available in more and more languages and will offer features like changing the name in your profile and transferring your save data to a different account.
  39. You get a free instant name change of your Steam account, no questions asked.
  40. A company will offer to send you free hormones to the address you enter. You will be able to change the address later, including your name.
  41. Whenever the village is in danger, the Zombie Villagers who are not hostile will use their zombie abilities to defend the village alongside the Iron Golems.
  42. A company will offer to pay for your top surgery.
  43. Whenever the village is in danger, the Witches who are not hostile will use their Witch abilities to defend the village alongside the Iron Golems.
  44. A company will offer to pay for your bottom surgery.
  45. A small minority of the Villagers and the Baby Villagers will stop fleeing from the rain but instead go actively outside until they get hit by lightning and turn into a Witch.
  46. A company will offer to pay for your laser surgery.
  47. Iron bars and beds are added to the list of things for sale.
  48. A company will offer to pay for your voice therapy.
  49. The official games based on the Matrix series will gradually be added to the game portals for sale.
  50. A company will offer to pay for your psychotherapy.
  51. one night, hot springs will be added to the set of game portals for sale.
  52. A company will offer to pay for your bus tickets to those therapies.
  53. Shields and leather armor with the color schemes of various pronoun flags will be added to the list of things for sale.
  54. A company will offer to pay for your clothes but only if they are stereotypical for the opposite of your AGAB.
  55. Everyone playing the game gets the opportunity to have their pronouns displayed next to their name.
  56. A company will straight-up just send you money regularly until you die.
  57. The Transcripts for the Matrix movies will be added to the set of books for sale.
  58. A company will send even more money, but not to you but to transgender-related causes. (I wonder if anyone could ever actually reach this stage... 🤔)
  59. Books that have been used to invalidate trans people like religions' Holy Scriptures and 1984 are added to the set of books for sale.
  60. Media which have been the most influential to the English language, such as The Complete Works of William Shakespeare, the King James Bible, and the Transcripts for all episodes of The Simpsons are added to the set of books for sale. They will not get translated into non-English languages. Instead, the other languages will get media which have been the most influential to them.
  61. Famous modern texts that have been written for the purpose of transphobia like Irreversible Damage, TERF wars, What is a Woman?, and Empress's manifesto will be added to the set of books for sale. These books have been encrypted in the Mod so that the easiest way to extract their content is to actually play the Mod. Except for the books that cost money to read. Those books are not encrypted. Yes, What is a Woman? is not only a movie but has also been released in the form of a book.
  62. Yes, the Transcripts of movies made for the purpose of transphobia like What is a Woman? and DETRANS are also added. 🙄
  63. Sources debunking those famous modern pieces of transphobia, such as TERF wars, What is a Woman?, and DETRANS are added.
  64. Books that are often used for or against trans people, such as The Complete Works of William Shakespeare, 1984, and the Holy Scripture of every religion are added. Yes, I mean every religion. Even niche ones like Scientology, Tolkienism, and Jediism.
  65. The Holy Scripture of custom religions like Pastafarianism, Unicornitarianism, and Discordianism will be added, as well. And also Moby Dick because why not at this point?
  66. And so on and so forth. More and more books and game portals will be added and more and more books and games will be translated into more languages the higher the stage becomes and the more the Minecraft Mod is being updated and maintained. Scientific studies will be replaced with newer and better scientific studies, except for the studies that were the first at discovering something. Those will always stay. Books and game portals will not be added at random but based on the question of: What kinds of Minecraft books and game portals would a trans person who has already read the available books and completed the available games most likely be interested in next? Further priority is to be given to media that have been banned for directly or indirectly promoting transgender content, such as Red: A Crayon’s Story or Marvin Redpost: Is He a Girl?, and media that have been instrumental in helping the transgender movement or add helpful educational information to the other media already in the game. The more information density containing links to good scientific sources the better. But media for purposes of pure entertainment will never stop being added either.
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/uj The crafting recipe for Estrogen is based on this article on how to make functioning estrogen with primitive tools. It was the only way to make hormones that was simple enough for me to understand. Also, I still don't know how to make testosterone. Does any of you happen to know a more efficient way to make your own hormones? All I could find was websites where you can buy hormones on the internet.
By the way, there is an actual Estrogen Mod for Minecraft but it's nowhere near as extensive as I just described.
submitted by k819799amvrhtcom to transgendercirclejerk [link] [comments]


http://rodzice.org/