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2024.05.14 17:39 Mineral_Miscreant Elemental resistances and damage questions
If the attacker's Action element is strong against the defender’s Affinity, the defender's Elemental Resistance that will apply is the element that is strong against the former's element (i.e. it will check the defender's equipment for which element to best use). This cannot reduce the attacker's modifier bonus to below 0 (i.e. if the elemental resistance > the damage bonus, this will reduce the damage bonus to 0).Does this mean with dark affinity characters I should equip dark elemental gear for resistance against light?
If the attacker's Action element is weak against the defender’s Affinity, the defender's Elemental Resistance that will apply is the element that matches the defender’s Affinity.
If the attacker’s weapon Element is strong against the defender’s Affinity, apply the weapon’s elemental damage value as a percentage modifier to the Stat Overhead. (For example, if the defender is ice, a weapon with 20 fire would increase the Stat Overhead by 20%.)So I understand that having a light character use light magic with ripples rod cudgel in the primary hand and a shield/dagger in the off-hand will increase magic damage (I guess weapon element doesn't really matter). Does this also apply to weapons such as daggers. As in casting dark magic against light character will do more damage if an elemental dagger is equipped in the primary hand with something in the offhand?
If the spell’s Element is strong against the defender’s Affinity, apply the weapon’s elemental damage (regardless if it matches the spell’s Element or not) as a percentage modifier to the Stat Overhead. (For example, if the defender is ice, and the spell used is fire, and the weapon has an elemental value of 20–regardless if it’s ice or fire or some other element–the Stat Overhead would increase by 20%.)
Currently, spellcasters don’t get to apply any bonuses (including elemental damage bonuses) from their weapon if they are either wielding a two-handed weapon or wielding a one-handed weapon and nothing in the offhand.
The bug is that for defenders, instead of using the corresponding defense values, the defense value used is dependent on the weapon used in the defender’s primary hand.How does this affect damage? For example does 30 resistance decrease damage by 30% if your character resistance matches the damage of your primary weapon?
2024.05.14 17:38 Joshh170 World of Warcraft Makes Important Change to Mists of Pandaria Raids
Many Mists of Pandaria raids in World of Warcraft will now have a daily lockout rather than a weekly one, with the change affecting both Dragonflight and Remix characters. When Mists of Pandaria Remix was announced, it was met positively by the World of Warcraft community, as the event is designed to let players have fun, collect cosmetics, and experience Mists of Pandaria content with their friends once again. It will run from May 16, 2024, until August 19, 2024. submitted by Joshh170 to GameGeeks [link] [comments] The format of Mists of Pandaria Remix is simple: players can create a timerunning character locked to Mists of Pandaria content, where scaling will take them all the way to Level 70. On top of being able to experience the expansion and its raids, these timerunning characters will also be awarded the Cloak of Infinite Potential, and will be locked to a special version of Pandaria that they won't be able to leave. However, given that World of Warcraft raids traditionally have a weekly reset, Blizzard has decided to make an important concession for the duration of the Remix. The five Mists of Pandaria instanced raids will have a daily reset for both Dragonflight and Remix characters, making transmogrification farming a lot easier. Every raid boss drops a significant amount of Bronze, the primary currency introduced for Mists of Pandaria Remix, and a daily reset will allow players to accumulate Bronze at a much faster pace. This change has received praise from World of Warcraft players on both the official forums and across social media platforms such as Reddit. Given that it will require nearly 400,000 bronze to collect all World of Warcraft mounts in the Mists of Pandaria Remix event, it could be argued that the concession was necessary. However, it also introduced an interesting possibility for Blizzard to consider. Older instanced content in World of Warcraft has no value beyond collecting outfits, tier sets, and rare mounts. Whereas gating gear progression for the War Within expansion makes sense, placing raids from earlier expansions (such as Legion) onto a daily reset would make the process of collecting item appearances a lot more appealing. Given that Warbands in World of Warcraft will allow players to unlock transmogrification options even if they can't equip it on their current character, it implies that Blizzard is willing to listen to fans when it comes to making fashion and cosmetics more accessible. An important change that will also come with the new World of Warcraft update concerns Battle for Azeroth raids, as Blizzard will also make certain boss encounters doable with smaller groups. The changes will become live on May 16, when Mists of Pandaria Remix opens its door to players. World of Warcraft Dark Heart Patch Notes – May 14, 2024 DUNGEONS AND RAIDS The lockouts for the following raids in Mists of Pandaria content now reset each day, for both Dragonflight and WoW Remix characters: Normal and Heroic 10-player Mogu’shan Vaults, Heart of Fear, Terrace of Endless Spring, and Throne of Thunder. Normal and Heroic 10-30 player Siege of Orgrimmar Mythic 20-player Siege of Orgrimmar Raid lockouts will return to a weekly cadence after WoW Remix closes. Battle for Azeroth raid mechanics which block legacy encounter completion for small groups have been adjusted to be more permissive. Groups of five or fewer players should no longer be blocked by mechanics that cannot be completed at that raid size. |
2024.05.14 17:33 Kingratt Didn't hold mail on Honeymoon, missing mail and package
2024.05.14 17:32 alphariusomega123 I'm so sick of people's stupid nerfs to Superman that's why I'm making this post (long post).
Were Kryptonians only planet busters in the Post Crisis? submitted by alphariusomega123 to PowerScaling [link] [comments] Short answer absolutely not, long answer: let's explain this false belief. This post arises because, among other things, in several blogs and YouTube channels and tik tokThis is a very common myth. It is often mistakenly believed that Superman is a hero who is only limited to protecting the Earth and who moves on planetary scales, but the truth is that in the more than 80 years of the character's history, he has traveled to all kinds of places both within their own universe as well as outside it, and even outside their multiverse. The same can be applied to his cousin Kara. Without going any further, since the beginning of the 90s, DC's own writers have declared that Superman's adventures move on a cosmic scale, putting at risk not only the fate of the world, but often that of the galaxy or even the universe. So the idea of Superman as someone limited to saving Metropolis and little else is wrong., it is stated that in DC's post-crisis continuity, Superman and the rest of the Kryptonians who escape from him only possess a destructive power that reaches planetary (or multi planetary) at its maximum. which is absolutely false and we'll see because, although this publication will be focused for the moment on the post-crisis, I will also make one for the new 52 that is also nerfed horribly. Without further ado let's get started. 1) "SUPERMAN TENDS TO MOVE AT PLANETARY SCALES": This is a very common myth. It is often mistakenly believed that Superman is a hero who is only limited to protecting the Earth and who moves on planetary scales, but the truth is that in the more than 80 years of the character's history, he has traveled to all kinds of places both within their own universe as well as outside it, and even outside their multiverse. The same can be applied to his cousin Kara. Without going any further, since the beginning of the 90s, DC's own writers have declared that Superman's adventures move on a cosmic scale, putting at risk not only the fate of the world, but often that of the galaxy or even the universe. So the idea of Superman as someone limited to saving Metropolis and little else is wrong. https://imgur.com/a/8t9bwdj 2) "KRYPTONIANS HAVE A DIFFICULT DESTROYING PLANETS": If there is one thing that has been consistent throughout the Post Crisis period, it is how Kryptonians like Superman or Supergirl can achieve planet-level feats quite casually. Let's review some examples:
-According to Batman at the end of the Emperor Joker arc, Superman could juggle planets if he wanted to. https://imgur.com/a/NDLoiZC
-Superman dragged the weight of the Earth, the Moon and a spaceship and it has also been said that he could move the Earth if he wanted to. https://imgur.com/a/YxIUAa7 https://imgur.com/a/cBdlBp0
...among other examples. So it is illogical to think that his limit is there. 3) "SUPERMAN NEEDED HELP TO MOVE THE EARTH AND THE MOON": Not really. This happened on three occasions, and all three have a context behind them:
https://imgur.com/a/0XQsICz https://imgur.com/a/5eEnSWH
https://imgur.com/a/77Mirm9 https://imgur.com/a/mgGFkJe https://imgur.com/a/3UKvISM
https://imgur.com/a/cEY374Q https://imgur.com/a/R8zvdVo As we can see, the evidence normally used to claim that Superman needs help moving celestial bodies is not such, and even one of them, far from being a demerit, is in fact a remarkable feat against someone very powerful. 4) "BRAINIAC CLAIMED AT THE END OF OWAW THAT SUPERMAN DID NOT HAVE THE POWER TO MOVE A PLANET": This is heavily taken out of context. What Brainiac-13 claimed was that Superman did not have the power to move HIS planet away from him, referring to the War World, which Brainiac had taken control of. This distinction is not mere semantics, since Brainiac-13 has just absorbed the universal energies of Imperiex with which he wanted to cause a new Big Bang that would destroy the current universe and replace it with another. These energies were going to allow Brainiac-13 to remodel the entire universe to his whim. https://imgur.com/a/SBbc4lI https://imgur.com/a/CgW145M https://imgur.com/a/S6QhtCF That Superman needed to overload himself with solar energy to face such an enemy is not strange if we take this into account. So managing to move the War World against Brainiac's will is a very high-level feat for Superman, not a demerit. Let's remember that Superman could not destroy the War World, because if he did this he would automatically activate Imperiex's Big Bang and destroy the universe. https://imgur.com/a/uplJ0rD https://imgur.com/a/uplJ0rD 5) "SUPERMAN WAS KNOWN BY A PLANETARY ATTACK AND A MOON EXPLOSION": Once again we find two extremely decontextualized situations. Let's analyze them:
And Superman is vulnerable to magic, as we all know and as mentioned in the same instance, which makes this attack that much more devastating. But also in the next instance we discover that Superman and Batman allowed themselves to be captured to take them to Luthor, making Hawkman and Captain Marvel believe that they had defeated them. Which disproves that Superman was actually knocked out by Horus' claw. https://imgur.com/a/hIs6WU6 https://imgur.com/a/E4cNnap
https://imgur.com/a/fw4IedY I don't know Superman's weight, but according to the DC wiki he weighs 107 kg (they don't cite sources). Accelerating at 0.99 c, that's 5.86x1019 Joules. The figure Batman gives for the moon's mass is incorrect, but assuming he's right, that would be 1.8x1026 Joules. Multiplying both energies, the result is an explosion of 1.06x1046 Joules or solar system. But if we use the real mass of the moon, it generated 1.43x1032 Joules, which multiplied by Superman's energy gives a result of 8.3x1051 Joules, well into the solar system+. https://dc.fandom.com/wiki/Superman_(Clark_Kent) https://www.wolframalpha.com/input?i=relativistic+kinetic+energy&assumption=%7B%22F%22%2C+%22KineticEnergyRelativistic%22%2C+%22m%22%7D+-%3E%22107+kg%22&assumption=%7B%22FS%22%7D+-%3E+%7B%7B%22KineticEnergyRelativistic%22%2C+%22K%22%7D%7D&assumption=%7B%22C%22%2C+%22relativistic+kinetic+energy%22%7D+-%3E+%7B%22Formula%22%7D&assumption=%7B%22F%22%2C+%22KineticEnergyRelativistic%22%2C+%22v%22%7D+-%3E%220.99+c%22&lang=es https://www.wolframalpha.com/input?i=kinetic+energy&assumption=%7B%22C%22%2C+%22kinetic+energy%22%7D+-%3E+%7B%22Formula%22%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22m%22%7D+-%3E%2281000000000+t%22&assumption=%7B%22FS%22%7D+-%3E+%7B%7B%22KineticEnergy%22%2C+%22K%22%7D%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22v%22%7D+-%3E%227614000+km%2Fh+%22&lang=es https://www.wolframalpha.com/input?i=kinetic+energy&assumption=%7B%22C%22%2C+%22kinetic+energy%22%7D+-%3E+%7B%22Formula%22%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22m%22%7D+-%3E%226.4%C3%9710%5E19+kg%22&assumption=%7B%22FS%22%7D+-%3E+%7B%7B%22KineticEnergy%22%2C+%22K%22%7D%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22v%22%7D+-%3E%227614000+km%2Fh%22&lang=es So this is indeed another feat that far exceeds the planet level. It is also interesting to mention that the substance of the creator of said moon (Shadow Thief) is an apparently infinite dimension and that with that same power, Starbreaker was able to fight and defeat Dharma, who kept two universes together. https://imgur.com/a/uelOSzz https://imgur.com/a/lkuv9cX 6) FREQUENT REFUTATIONS TO SUPERIOR EXPLOITS: Faced with the constant exposure of feats above the planet level (like the ones here), a series of preeminent refutations usually arise to try to disprove them, often dishonestly distorting the context of the original scene to give it a completely different meaning. These are the most common: 6.1) "The Nebula Man is not a living universe, because his size is not that of one" A: Just because Neh-Buh-Loh is human-sized on the outside does not negate that it is a universe on the inside. In the same scan already shown from Seven Soldiers: Frankenstein, it is said that he is a sentient and mobile mass of malleable super-matter, indicating that his universe is scalable to his size; and in fact, in JLA: Classified (same story in which he confronts Superman), we are also shown its nature as a sentient universe and the Justice League traveling inside it (from which they come and go through boom tubes). ). https://imgur.com/a/qFpZ23a https://imgur.com/a/GYDphjd https://imgur.com/a/wXWHUcS In fact, in the aforementioned Seven Soldiers, it is revealed to us that if it were not for the Ultramarine Corps, Neh-Buh-Loh would have already grown to replace the current universe. This is therefore the same case as the Galactic Golem, which on the outside barely measured several meters, but on the inside it was a vast dimension with many planets and stars. https://imgur.com/a/Qflwyo5 https://imgur.com/a/7wB5Zys https://imgur.com/a/CJSPuN0 6.2) "Absorbing energy to vaporize half a galaxy does not count as resistance, it is a hax" A: It's not just about the act of absorbing energy. In the same comic it is mentioned how said energy was anti-sunlight, that is, harmful to Superman. In fact, we are clearly shown Superman being damaged by said energy and Batman and Martian Manhunter initially believed that Superman had died trying to absorb it. So it's clearly scalable to the physical attributes of it. https://imgur.com/a/jTizZ8h https://imgur.com/a/1XBq9Ce https://imgur.com/a/Y9gY9SE 6.3) "Superman did not move the Mageddon, he was just trying to free himself from the chains that held him while it tortured him" A: Martian Manhunter himself explicitly mentions that Superman was turning the wheels of Mageddon. This is later confirmed, where Martian explains how Superman is now one of the components of the machine and is using his strength. On the other hand, if Superman was just being held against his will, there would be little point in him breaking the chains so easily when Batman managed to snap him out of the trance the Mageddon kept him in. https://imgur.com/a/6P1uXbz https://imgur.com/a/2IRf9Ps https://imgur.com/a/jTizZ8h 6.4) "There is no mental limiter. Superman has been defeated on previous occasions and even died against Doomsday" A: The limiter is subconscious, not conscious. Superman can't choose when he stops using it. At least not until he completed his training with Mongul. It is important to clarify that it is mentioned that his fight against Doomsday was the only time where he was able to free himself from the limiter. https://imgur.com/a/GeFw1SQ https://imgur.com/a/bFYi4tb 6.5) "The universal black hole was a dream, Superman wakes up in the following pages" A: This is half true. Sure enough, Superman wakes up from the "sleep" in the following pages. However, just before that, Death clarifies the event as something real and explains that it took place within a plane where mind and matter intersect to shape dreams and turn them into reality. Let us also remember that in DC, dreams give birth to new universes, so it matters little even if we take what happened as a literal dream. https://imgur.com/a/1l9YagO https://imgur.com/a/fhE2MMw 6.6) "Superman did not receive the Suneater explosion, in fact, he had to escape from it" A: This, on the other hand, is a complete lie. Superman received the explosion, as we can see in the panel; What he had to escape from was a cloud of red solar radiation born as a result, which Jonathan mentions would have incinerated him (not killed him) if it had reached him; Well, as we all know, red sunlight weakens Superman and deprives him of his powers. In fact, Superman had previously received several bursts of red solar radiation, making this feat even more impressive. https://imgur.com/a/Ff1c327 https://imgur.com/a/Ff1c327 https://imgur.com/a/M72EsPn 6.7) "The solar system that Superman moved was barely the size of buildings while he moved it" A: The solar system had not yet reached the size it would have according to the scale of our universe, but that does not mean that its mass was proportional to its size. The system was adjusting to the new scale from its microscopic size, since it was originally from a compressed universe. Therefore, its mass was equal to that of a real one, evidenced by the mention that very soon the gravity of its star was going to destroy Metropolis. If he didn't have it, he wouldn't be able to generate such a gravitational field, being so small. https://imgur.com/a/v35zZ8G https://imgur.com/a/v35zZ8G 6.8) "In the same story, it is mentioned that his best hits barely destroy planets" A: And where exactly is it mentioned that those were his best shots? 🤔 Because in fact, it is implied that these were casual. https://imgur.com/a/BQ4crIz 6.9) "The Void Hound did not destroy all those star systems at once. Furthermore, it is only mentioned that those systems died" A: Nowhere in the story is such a thing stated or even hinted at. In fact, the mention that the Void Hound was only tested once suggests that it destroyed all of those systems with a single attack. Regarding the other, the mention is accompanied with images of celestial bodies being destroyed, which makes it extremely unlikely that by "killing them" they were not referring to the fact that they were destroyed. https://imgur.com/a/emjfscA https://imgur.com/a/emjfscA 6.10) "Superman only covered the Mnemon fissure before it broke free, and he also had to get help from John Stewart because it was too much for him" A: Under the pretext that covering the fissure was not a feat of strength, it makes no sense to argue that he needed John Stewart's help to keep it closed. In any case, Superman himself mentions that he was enduring "unimaginable" pressure to keep his hands closed. Regarding it being "too much for him", this was due to the visions that the Mnemon sent to Superman, with the aim of driving him crazy and making him release his grip on him. https://imgur.com/a/Wk4YuSz https://imgur.com/a/GA04Vi4 As for John Stewart's "help," it simply consisted of acting as a backup for Superman (in case his hands opened) and creating the construct of a magnet to generate an electromagnetic field strong enough to reduce the pressure of the Mnemon enough that Superman could safely release it and throw it into a wormhole. https://imgur.com/a/ZwFuBAz https://imgur.com/a/0nGPfTo 6.11) "Resisting the explosion of the La Fuente wall was an outlier, since it is a structure superior to the multiverse" A: Superman only had to resist a tiny portion of the wall's destruction. Specifically, the one he had right in front of him. He couldn't do it all either, even if he wanted to. Since the Source Wall is a pan-dimensional structure that surrounds all of existence, the only way Superman could take all the destruction from it would be by being omnipresent throughout the multiverse. This does not mean that it is a great feat, since a mere breach is enough to destroy a universe. https://imgur.com/a/vsBBg06 6.12) "That Orion has a power comparable to the Big Bang is hyperbole" A: We know that it is not hyperbole because emanations of Orion have feats of a similar level, such as containing an explosion that was going to destroy the universe at a quantum level, fighting against a god that was going to destroy the universe and defeating him (along with Superman, btw), killing an emanation of Darkseid that became one with the universe, contributing the energy to destroy the universe from the anti-life equation, etc. https://imgur.com/a/ahiiHL2 https://imgur.com/a/u0CpFm9 https://imgur.com/a/hATcdrI https://imgur.com/a/CprsHWy https://imgur.com/a/3R8tsvj https://imgur.com/a/lNiMVkI CONCLUSIONS: As we can see based on all this, it makes no sense to believe that Kryptonians who have been absorbing sunlight from a yellow sun are only planetary (or multi-planetary) in attack power, at least as far as Superman and Supergirl are concerned. it means. The opposite has been proven in countless instances, and the evidence in all of them is that destroying planets is only a small fraction of these characters' true destructive potential. Therefore, to affirm that this is its limit or that the many feats that exceed this level are outliers is to speak without any type of foundation. |
2024.05.14 17:29 sa1622 The Next Big Long: $BOWL
2024.05.14 17:24 Myriame2790 Vyvanse 30mg and 40mg
2024.05.14 17:23 ForzaInter_1908 [Samuel Luckhurst] Manchester United players have doubts that Bruno Fernandes will stay at the club next season. Fernandes, 29, is open to leaving United amid the possibility that the club could fail to qualify for European competition. Bayern Munich and Inter Milan are understood to be interested.
2024.05.14 17:23 Rocklicker163 How do people trade 24/25 year old prospects for younger?
2024.05.14 17:22 DramaticTale3375 [NA][Kel'Thuzad]
2024.05.14 17:13 AssistanceFew8370 Day 5 Update: Tryng to fix Delayed Ejaculation.
2024.05.14 17:09 Unique_Succotash9737 Finally finished making the code
import pulp # Constants and Setup DAYS = ["L", "M", "X", "J"] # Monday to Thursday TIME_BLOCKS = list(range(2, 6)) # Four blocks, from 8:40 to 3:30 TEACHERS = ["Libardo", "Yadira", "Stella", "Jimena", "Nicolás", "Silvia", "Juvitsa", "Marta", "Gabriel"] GROUPS = list(range(1, 19)) # 18 groups in total CLASSROOMS = list(range(1, 11)) # 10 classrooms available GROUP_ASSIGNMENTS = { "Libardo": [1, 2], "Yadira": [3, 4], "Stella": [5, 6], "Jimena": [7, 8], "Nicolás": [9, 10], "Silvia": [11, 12], "Juvitsa": [13, 14], "Marta": [15, 16], "Gabriel": [17, 18] } # Problem Initialization model = pulp.LpProblem("University_Scheduling", pulp.LpMaximize) # Decision Variables x = pulp.LpVariable.dicts("schedule", (TEACHERS, GROUPS, DAYS, TIME_BLOCKS, CLASSROOMS), cat='Binary') group_sessions = pulp.LpVariable.dicts("group_sessions", (GROUPS, DAYS), cat='Binary') # Constraints # Each group has exactly 3 sessions per week for g in GROUPS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS for d in DAYS for b in TIME_BLOCKS for c in CLASSROOMS) == 3 # Teachers should not exceed 6 sessions per week for t in TEACHERS: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUP_ASSIGNMENTS[t] for d in DAYS for b in TIME_BLOCKS for c in CLASSROOMS) == 6 # Ensure each teacher is in only one classroom per time block across all their groups for t in TEACHERS: for d in DAYS: for b in TIME_BLOCKS: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUPS for c in CLASSROOMS) <= 1 # Only one teacher per group per session per classroom for g in GROUPS: for d in DAYS: for b in TIME_BLOCKS: for c in CLASSROOMS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS) <= 1 # No double booking of classrooms for d in DAYS: for b in TIME_BLOCKS: for c in CLASSROOMS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS for g in GROUPS) <= 1 # Ensure each group has at most one session per day for g in GROUPS: for d in DAYS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS for b in TIME_BLOCKS for c in CLASSROOMS) <= 1 # Prevent Yadira and Stella from having classes in blocks 3 and 4 for t in ["Yadira", "Stella"]: for d in DAYS: for b in [4, 5]: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUP_ASSIGNMENTS[t] for c in CLASSROOMS) == 0 # Prevent Jimena from having classes in blocks 2 and 3 mondays and wednesdays for t in ["Jimena"]: for d in ["L", "X"]: for b in [2, 3]: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUP_ASSIGNMENTS[t] for c in CLASSROOMS) == 0 # Objective Function (Trivial as we focus on feasibility) model += 0 # Solve the problem model.solve() # Output results if model.status == pulp.LpStatusOptimal: print("Solution found:") for t in TEACHERS: print(f"\nSessions for {t}:") for g in GROUP_ASSIGNMENTS[t]: for d in DAYS: for b in TIME_BLOCKS: for c in CLASSROOMS: if x[t][g][d][b][c].value() == 1: print(f" Teacher {t} teaches Group {g} in Classroom {c} on {d} during Block {b}") else: print("No optimal solution found.")
2024.05.14 17:08 Unique_Succotash9737 Finally was able to make the code
import pulp # Constants and Setup DAYS = ["L", "M", "X", "J"] # Monday to Thursday TIME_BLOCKS = list(range(2, 6)) # Four blocks, from 8:40 to 3:30 TEACHERS = ["Libardo", "Yadira", "Stella", "Jimena", "Nicolás", "Silvia", "Juvitsa", "Marta", "Gabriel"] GROUPS = list(range(1, 19)) # 18 groups in total CLASSROOMS = list(range(1, 11)) # 10 classrooms available GROUP_ASSIGNMENTS = { "Libardo": [1, 2], "Yadira": [3, 4], "Stella": [5, 6], "Jimena": [7, 8], "Nicolás": [9, 10], "Silvia": [11, 12], "Juvitsa": [13, 14], "Marta": [15, 16], "Gabriel": [17, 18] } # Problem Initialization model = pulp.LpProblem("University_Scheduling", pulp.LpMaximize) # Decision Variables x = pulp.LpVariable.dicts("schedule", (TEACHERS, GROUPS, DAYS, TIME_BLOCKS, CLASSROOMS), cat='Binary') group_sessions = pulp.LpVariable.dicts("group_sessions", (GROUPS, DAYS), cat='Binary') # Constraints # Each group has exactly 3 sessions per week for g in GROUPS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS for d in DAYS for b in TIME_BLOCKS for c in CLASSROOMS) == 3 # Teachers should not exceed 6 sessions per week for t in TEACHERS: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUP_ASSIGNMENTS[t] for d in DAYS for b in TIME_BLOCKS for c in CLASSROOMS) == 6 # Ensure each teacher is in only one classroom per time block across all their groups for t in TEACHERS: for d in DAYS: for b in TIME_BLOCKS: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUPS for c in CLASSROOMS) <= 1 # Only one teacher per group per session per classroom for g in GROUPS: for d in DAYS: for b in TIME_BLOCKS: for c in CLASSROOMS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS) <= 1 # No double booking of classrooms for d in DAYS: for b in TIME_BLOCKS: for c in CLASSROOMS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS for g in GROUPS) <= 1 # Ensure each group has at most one session per day for g in GROUPS: for d in DAYS: model += pulp.lpSum(x[t][g][d][b][c] for t in TEACHERS for b in TIME_BLOCKS for c in CLASSROOMS) <= 1 # Prevent Yadira and Stella from having classes in blocks 3 and 4 for t in ["Yadira", "Stella"]: for d in DAYS: for b in [4, 5]: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUP_ASSIGNMENTS[t] for c in CLASSROOMS) == 0 # Prevent Jimena from having classes in blocks 2 and 3 mondays and wednesdays for t in ["Jimena"]: for d in ["L", "X"]: for b in [2, 3]: model += pulp.lpSum(x[t][g][d][b][c] for g in GROUP_ASSIGNMENTS[t] for c in CLASSROOMS) == 0 # Objective Function (Trivial as we focus on feasibility) model += 0 # Solve the problem model.solve() # Output results if model.status == pulp.LpStatusOptimal: print("Solution found:") for t in TEACHERS: print(f"\nSessions for {t}:") for g in GROUP_ASSIGNMENTS[t]: for d in DAYS: for b in TIME_BLOCKS: for c in CLASSROOMS: if x[t][g][d][b][c].value() == 1: print(f" Teacher {t} teaches Group {g} in Classroom {c} on {d} during Block {b}") else: print("No optimal solution found.")
2024.05.14 17:06 Brilliant-Bit-1879 Stomach bug or Flare?
2024.05.14 17:05 stockinvest-us Tesla Surges 2.03% on May 13, 2024 - Bullish Technical Indicators Meet Short-term Volatility 🚀📉 #HoldCandidate
2024.05.14 17:05 kayakero Stochastic Oscillator – How does it work and how to use it in trading?
What is the stochastic oscillator?A stochastic oscillator chart allows you to identify momentum in the price of a financial asset. At the core of this indicator is the stochastic oscillator formula. What it does is compare the closing price of a security with the recent high and low prices. It then converts it to a figure between 0 and 100, which is the actual value of the stochastic oscillator.Let's say you talk to two traders independently and ask them what the stochastic oscillator shows. You will most likely get two very different answers. On the one hand, the stochastic oscillator is an indicator of both up and down momentum. On the other hand, some traders may see it as an indicator of overbought and oversold prices. Both explanations are correct in theory. The fundamental difference lies in how you use the indicator within your investment strategy. https://preview.redd.it/75cd3582pe0d1.png?width=623&format=png&auto=webp&s=7f594c2024beede3d8096e690387ae660095b242 There are other factors to take into account. One of them is the period during which the low price and the high price are taken. You will need to research the ideal indicator settings for your particular trading method. Are you happy to opt for a flatter long-term trend? Alternatively, would you prefer a more sensitive short-term indicator that could alert you to short-term trading opportunities? A brief history There is some debate about the origins of the stochastic oscillator. Especially the %D indicators which we will cover later in this article. Many believe that C. Ralph Dystant was the original creator of the indicator. However, George C. Lane is perhaps more commonly credited with playing his role in popularizing it. The latter also introduced several tweaks and adjustments. We can trace the stochastic oscillator itself back to the 1950s, when C. Ralph Dystant taught courses on the stock market. In these courses, his original focus was on commodities. The classes were one of the first to focus on charts, moving averages, and other indicators as a means of attempting to predict future price movements. By the way, George C. Lane supposedly started working for C Ralph Dystant in 1954. That was the same year that technical “guru” Roy Larson retired. It was a coincidence? It would be fair to say that both C. Ralph Dystant, and George C. Lane, were integral to the creation of the stochastic oscillator indicator and the influence it still has on investors today. In many ways, the key to its success is its relative simplicity. The masterstroke introduced an easy-to-understand range between zero and 100. In the words of Kelly Johnson, former principal engineer at Lockheed Skunk Works, “keep it simple, stupid.” Many traders today refer to this quote as the KISS principle, because in English it would be “keep it simple, stupid.” How does the stochastic oscillator work? Now let's examine how the stochastic oscillator works. We'll also see how quickly you can adjust the sensitivity of the indicator. The basic concept behind the stochastic oscillator is momentum. It gives you the ability to monitor the price momentum of an asset. Doing so allows you to see if, compared to recent highs and lows, you are potentially oversold or overbought. However, therein lies a potential conundrum. A simple exampleWhat if we look at the S&P 500? The E-Mini S&P 500 futures contract is among the highest volume assets in the futures market. What will its momentum show us if we look at it? Imagine the example of shooting a rocket into the sky. It will not stop suddenly and return to earth immediately after running out of fuel. The fading momentum will continue to push you higher at a drastically decreasing speed. However, when the positive momentum finally ends, the rocket will spin and head toward the earth. As a result, you gain new momentum along the way. This is the idea behind the stochastic oscillator. Using the recent highs and lows, for comparison, you should be able to identify a change in momentum. That result should also be reflected in the graphs.There is a general consensus that when stochastic oscillator levels fall below 20, it indicates that the asset is oversold. Meanwhile, if it moves above 80, that indicates that the asset is overbought. Let's take 50 as our average value. In theory, positive momentum is above the line, while negative momentum is below it. Although this is often the case, you should be on the lookout for potential false signals. Now let's go ahead and take a look at the ways to read and understand the Stochastic Oscillator indicator. Stochastic Oscillator Formula and CalculationIn this section, we will look at the stochastic oscillator formula. We'll also point out which elements of the formula you can adjust to change the sensitivity. The formula is the following:C = the most recent closing price L14 = the lowest price traded during the last 14 trading sessions H14 = the highest price traded during the last 14 trading sessions %K = the current value of the stochastic indicator as a percentage To give a practical example of how the indicator works, we will look at the S&P 500 index. This is the figure on which the E-mini S&P 500 futures contracts are based. Current level = 3490 Low point in the last 14 trading sessions = 3300 High point in the last 14 trading sessions = 3500 The calculation is as follows: 3490-3300/3500-3300 = 190/200 (190/200) x 100 = 95% ExampleSo, according to the Stochastic Oscillator indicator, the S&P 500 Index has strong momentum and is in possible “overbought” territory. Many people would classify this as the standard stochastic oscillator indicator calculation based on 14 trading sessions. However, what does the situation look like based on eight trading sessions?Current level = 3490 Low point in the last 8 trading sessions = 3400 High point in the last 8 trading sessions = 3500 3490-3400/3500-3400 = 90/100 (90/100) x 100 = 90% Finally, what indication does the calculation with a 30-period moving average give us? Current level = 3490 Low point in the last 30 trading sessions = 3200 High point in the last 8 trading sessions = 3500 3490-3200/3500-3200 = 290/300 (290/300) x 100 = 97% The shorter the period in question, the more sensitive the formula will be to daily movements. The reason is that the difference between the maximum and minimum point should be relatively small, in theory. In the three examples above, the S&P 500 index has strong momentum for 14 and 30 days. However, it is noticeably lower if you only look at it over 8 days. And, on the other hand, they all indicate a potentially overbought scenario. How to read stochastic oscillator charts?Next, let's take a look at two stochastic oscillator indicator charts. We will highlight some of the turning points that could have been beneficial for traders. The first chart is the traditional (fast) stochastic oscillator indicator with a smoother %D trend line based on the %K factor.https://preview.redd.it/vzf6c7wfme0d1.png?width=1377&format=png&auto=webp&s=512182433e3783fa53bcf9fad33fbc81b5a40bef The second chart is what we call a “slow stochastic oscillator indicator”. It averages the index level over a longer period. Then we have the %D factor, which is based on the %K and gives an even smoother line. The longer the period over which prices are examined, including high, low and current prices, the smoother the chart will be. However, there will be a significant delay. On the plus side, in many ways, this can help offset the short-term peaks and troughs that can sometimes tempt people to buy and sell when they shouldn't. https://preview.redd.it/b7k655aime0d1.png?width=1420&format=png&auto=webp&s=ee2a182215d415eb4e5f7b8e528b81247e601a2a How to use the stochastic oscillator?The key to using the stochastic oscillator is finding the time frame that best suits your investment strategy. Those looking for short-term trading will focus on relatively short periods, which can lead to somewhat volatile changes in the indicator. Those looking for confirmation of longer-term trends will extend the period in question. These graphs will be smoother and, due to the long delay, are not as susceptible to short-term changes.What are the best and most accurate settings?There are three variables to consider when looking at the stochastic oscillator setup, which are:%K = based on the number of time periods used in the calculation Slowdown = simple moving average (SMA) factor applied to %K %D = %K moving average factor As we mentioned earlier, the stochastic oscillator has three different types. Among them are: The Fast Stochastic Oscillator (Traditional Indicator)Fast %K = basic %K calculation for 14 periodsFast %D = Fast Stochastic Oscillator Three-Period SMA %K The slow stochastic oscillatorSlow %K = Fast %K expressed as three-period SMASlow %D = Slow %K three-period SMA The Complete Stochastic Oscillator%K full = %K fast smoothed over a period X SMAFull %D = Full %K Period X SMA The beauty of this system is the fact that all previous variations of the original indicator produce figures from 0 to 100. As a result, it is easy to compare and contrast the variation in the trend lines. The longer the periods in which you calculate the simple moving average, the smoother the line will be. As we mentioned above, the simple fast stochastic oscillator will throw up many possible overbought and oversold positions. Some of them will inevitably be false signals. As you can see from the charts above, the Fast Stochastic Oscillator can be quite volatile, frequently trading above or below the 80 and 20 levels for a short period of time. On the same chart, you can see areas where the %D (SMA figure) is not as volatile and does not always fall below or move above the 80 or 20 levels like the Fast Stochastic Oscillator does. Trading strategies with the stochastic oscillatorThere are many ways you can use the stochastic oscillator indicator to open positions, close positions or even reduce your position if the chart is at a critical point.Identifying overbought/oversold levelsAs you will see in the chart below, there are a variety of very useful indicators that could have generated some significant gains. The first overbought indicator shows the Fast Stochastic Oscillator figure reaching the 80% level and then turning sharply downwards through the three-period SMA. These crossover points are considered by many to be strong indicators that momentum is shifting and the short-term trend may be about to reverse.The second overbought position begins to emerge when the Fast Stochastic Oscillator and the SMA move above 80%. A move above 80% or below 20% should not necessarily be seen as a signal to sell or buy, but rather as an early warning that momentum may be about to change. https://preview.redd.it/3taqkc2kne0d1.png?width=1912&format=png&auto=webp&s=e7a55840fdae584d81ebe937210f3b3fe70ecb32 Many people prefer to wait for a sustained drop below 80% or move above 20% before reacting, thus eliminating a degree of volatility that can sometimes create false signals. This is where SMA lines can be very useful, smoother and less volatile, although you won't necessarily sell at the top due to the lag. You can also see the two false overbought signals where the Fast Stochastic Oscillator figure and the SMA fell below 80. However, they reversed quite quickly when the momentum picked up again and the chart moved back into higher territory. You will find that where there is a strong uptrend, which has not been broken, at some point there will be a pullback which can be an opportunity to buy into the weakness. This is the reason why the fast stochastic oscillator is more appropriate for day traders, or also for short-term traders. Bullish/bearish divergence There will be times when there is a bullish/bearish divergence between the actual chart and the stochastic oscillator indicator. As you can see with the chart below, the lowest point on the chart would indicate the possibility of a further decline. However, when you look at the stochastic oscillator indicator, the trend is moving in a different direction and is slightly bullish. This may be an indication that the stock has bottomed and momentum may be about to change. One of the main signals to watch out for with this particular chart is the fast stochastic oscillator moving through the SMA line. https://preview.redd.it/rku5zd2joe0d1.png?width=1087&format=png&auto=webp&s=e6583cea6a63f18ed49327c4f626a39608b9e016 You are equally likely to see a reversal where the main chart indicates an intact uptrend, while the stochastic oscillator shows a slowdown in momentum and a turn towards a downtrend. These are some of the rarest trading signals, but they are very interesting, especially when you incorporate simple trend lines into price charts. Price trendThe relationship between the Fast Stochastic Oscillator and the SMA is very important. As you can see in the chart below, the first section is dominated by the strong downtrend with the Fast Stochastic Oscillator and the SMA descending in parallel.Then there is a bounce on the chart followed by a move into choppy waters with an obvious downtrend. As you will see, both indicators remain below the 20% level, indicating that the momentum is relatively weak. That is until the Fast Stochastic Oscillator breaks the SMA line towards the end of the choppy price action area. https://preview.redd.it/v5d3gkatoe0d1.png?width=520&format=png&auto=webp&s=caa386e1e0e6979fc9210fe18c06c0e3acb9738b This change in momentum is demonstrated by the uptrend, although it is not difficult to see where the momentum begins to fade above 80%. When the short-term trend line breaks through the SMA and falls below the 80% level, this indicates another change in the trend – a possible sell signal. Advantages of using the stochastic oscillatorMomentum is very important when it comes to trading and there is no doubt that the stochastic oscillator indicator is a very useful tool. There are a number of advantages to consider which include: –Sensitive to impulse changeThe shorter the period during which the high, low and current price are compared, the more volatile the stochastic oscillator indicator will be. Using SMA trend lines can also create very strong buy/sell signals when the lines cross, especially above 80% and below 20%. This event would indicate that the short-term trend is changing and assuming it continues, a new trend will follow.Opportunity to identify bullish/bearish divergenceDue to the way the Stochastic Oscillator indicator is calculated, you will sometimes see a divergence between the price chart and the indicator. While the price chart may indicate that a downtrend is still intact, the stochastic oscillator chart may already be identifying a change in momentum before the price changes. As you will see in the chart above, these can be powerful trading signals. How long you can wait to see if a new trend emerges will vary between traders. How brave are you?The formula is flexibleThe shorter the period in question, the more volatile the stochastic oscillator indicator will be. However, there is the possibility of identifying short-term trading opportunities. However, for those who have a longer-term investment strategy, they can extend the number of periods in question. This will flatten the line of the Fast and Volatile Stochastic Oscillator and give a smoother line, which can make it easier to identify any changes in long-term trends.Risks and limitations of the indicatorAs with any technical indicator, the stochastic oscillator is not immune to false signals and is probably best used in conjunction with other trading indicators. Risks and limitations include:False signalsThe shorter the period over which the fast stochastic oscillator is calculated, the more susceptible it is to extreme volatility. This can create numerous false signals, although the impact can be reduced by adding a simple moving average line.Sideways TradingThe indicator works best when there is a new uptrend, a downtrend or perhaps a short, sharp period of consolidation before the trend re-emerges. During periods of sideways trading, this can create a relatively small gap between the high and low points, therefore creating sharp movements in the indicator on relatively small price movements.SMA lines delay trend changesUsing longer periods to calculate %K and SMA trend lines can make it easier to identify changes in the trend. However, due to the delay, you may miss a significant element of a changing trend before you decide to buy or sell. You can adjust the variables of the full stochastic oscillator indicator to help you with your specific investment strategy, lengthening or shortening the periods and adjusting the SMA.Stochastic Oscillator vs Other IndicatorsThe Stochastic Oscillator indicator is extremely flexible and you can adjust the periods and SMA variables to suit your trading plan. However, especially when looking at limited periods, there will be times when the indicator will create a false signal. Therefore, it is wise to consider other means of technical analysis to clarify whether a potential change in momentum indicated by the stochastic oscillator is also reflected elsewhere.Stochastic Oscillator vs RSIWhile it is true that you can use both the stochastic oscillator and the RSI (Relative Strength Index) to measure price momentum, they work on very different principles. The RSI measures potential overbought/oversold positions by comparing recent gains to recent losses. The idea behind the stochastic oscillator is based on the assumption that the current price should follow the current trend. When the current price moves against the trend, it can indicate a change in momentum and a possible buy/sell signal. So who wins the fight, the Stochastic Oscillator or the RSI?If the two oscillators indicated the same trend, this would be a powerful signal for investors. For example, if the price of an asset moved towards the upper end of its recent high/low range, it would indicate positive momentum. Assuming that the RSI oscillator is also showing a relatively strong trend, this would reduce the chances of a false signal. Stochastic Oscillator vs MACDThe Moving Average Convergence Divergence (MACD) is a prominent momentum indicator, although it is very different from the stochastic oscillator indicator. The MACD is calculated by subtracting the 26-period exponential moving average from the 12-period exponential moving average. Many traders use the MACD technical indicator in conjunction with the stochastic oscillator, often looking for crossover points between the two.Those who consider technical indicators from a distance might wonder why traders don't simply use three, four, five or more technical indicators together. The answer is simple: the time lag between different technical indicators can confuse the situation. By the time several different indicators have “aligned”, you may end up missing the vast majority of the trend. There is nothing wrong with using a single technical indicator, but there are risks and false signals can and do occur. BONKbot Telegram User Guide: Sniping 1000x Memecoins Unibot User Guide Top 7 Telegram Bots Access more profitable trading tips joining the Capitalist Exploits Insider Newsletter Get a $100 bonus trading with Binance |
2024.05.14 17:00 epiczail [US][H] NES, SNES, Gameboy(C/A/DS), N64, Gamecube, Genesis, Saturn, Sega CD, 32x, Dreamcast, PS1, Sealed games, etc[W] PayPal FF
Game | Info | Price |
---|---|---|
Consoles & Accessories | ||
Genesis controllers | Various 3rd party, multitap, arcade stick | $5 |
Genesis power cable | MK-2103 | $15 |
Genesis RF Cable | $2 | |
Dreamcast RF cable | $2 | |
Sega CD Model 2 | loose with power cable | $150 |
Sega CD Model 2 | CIB | $300 |
Generic N64 USB Controller | $5 | |
SNES | ||
Actraiser | loose https://imgur.com/a/1qOugTW | $35 |
Arkanoid | SEALED | $73 |
Demon's Crest | loose | $155 |
Demon's Crest | still has seal from blockbuster on https://imgur.com/a/SkWWcZ3 | $500 |
Final Fantasy Mystic Quest | Mint | $105 |
Incantaion | $510 | |
Mega Man X | first print | $125 |
Robocop vs Terminator | $115 | |
Super Metroid | First print, Includes poster https://imgur.com/a/HFmsDM1 | $330 |
Xardion | loose | $35 |
Zombies Ate My Neighbors | $108 | |
N64 | ||
Crusin USA | loose | $15 |
Diddy Kong Racing | loose | $30 |
Diddy Kong Racing | $95 | |
Ogre Battle 64 | loose | $98 |
Resident Evil 2 | $130 | |
Star Fox 64 | tear on front of box, no rumble or insert | $62 |
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Gameboy & GBC | ||
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The Flash | $70 | |
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James Bond 007 | $70 | |
Woody Woodpecker | Graded 9.0 A+ | $295 |
Gameboy Advance | ||
Castlevania Double Pack | Graded 8.5 A+ | $400 |
Final Fantasy I & II Dawn of Souls | Missing cart holder https://imgur.com/a/beVqX9X | $48 |
Mario Tennis Power Tour | SEALED | $120 |
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Mega Man Battle Network 4 Red Sun | $98 | |
Mega Man Zero 2 | $95 | |
Ninja Five-O | loose, label damage https://imgur.com/a/81gCA0b | $325 |
Rebelstar Tactical Command | SEALED | $89 |
Sonic Advance 3 | $77 | |
DS | ||
Ace Attorney Apollo Justice | SEALED | $105 |
Bleach the 3rd Phantom | SEALED https://imgur.com/a/ZZi8Wb6 | $150 |
Chibi Robo: Park Patrol | SEALED | $95 |
Children of Mana | SEALED | $75 |
Chrono Trigger | loose https://imgur.com/a/hxKCrOR | $73 |
Chrono Trigger | CIB | $120 |
Dragon Quest IX | loose | $36 |
Magicians Quest | Loose | $140 |
Mario & Luigi: Bowsers Inside Story | SEALED https://imgur.com/a/1GoouU3 | $60 |
Mario & Luigi Partners in Time | SEALED | $140 |
Mega Man Battle Network 5 Double Team | Graded 85+ | $200 |
Monster Tale | SEALED https://imgur.com/a/yMlHxGf | $100 |
Pokemon Conquest | loose | $62 |
Pokemon Conquest | $105 | |
Pokemon Soulsilver | loose | $122so |
Sonic Colors | SEALED https://imgur.com/a/Hcukcvz | $40 |
Zelda: Spirit Tracks | Loose | $55 |
3DS | ||
3DS & DS lot Battle of Giants Dragons, Brain Age, Brain Age 2, Club Penguin Herberts Revenge, Flash Focus, LEGO Batman 2, Ninja Turtles, Puzzle Quest, Sonic Colors, Touchmaster 2 | All loose | $43 |
Gamecube | ||
Phantasy Star Online Episode I&II Plus | $190 | |
Pokemon Colosseum | loose | $127 |
Ribbit King | no manual | $160 |
Spawn: Armageddon | SEALED | $87 |
Super Mario Sunshine | loose https://imgur.com/a/LnzMttT | $30 |
Viewtiful Joe | SEALED | $100 |
Viewtiful Joe 2 | SEALED | $80 |
Zelda Collector's Edition | https://imgur.com/a/n2cr9Fx | $66 |
Wii | ||
Kirby’s Epic Yarn | SEALED https://imgur.com/a/v0L7KL5 | $35 |
No More Heroes 2 | SEALED | $32 |
Resident Evil 4 | SEALED | $35 |
Resident Evil Darkside Chronicles | https://imgur.com/a/L9fp8v2 | $35 |
Resident Evil Umbrella Chronicles | no manual, https://imgur.com/a/L9fp8v2 | $9 |
Rune Factory Frontier | $35 | |
Master System | ||
Miracle Warriors | $48 | |
Genesis | ||
LOT 1, Earthworm Jim, Garfield caught in the act, Krustys fun house, monopoly | all loose, some have label wear https://imgur.com/a/xDt7jtC | $30 |
LOT 2, College Football USA 97, NBA Live 96, World Series Baseball 95 | All CIB | $25 |
Arcus Odyssey | No Manual | $155 |
Batman | no manual | $90 |
Battletoads Double Dragon | Loose | $22 |
Bimini Run | No manual | $35 |
Captain America | no manual | $45 |
Contra Hard Corps | No manual | $98 |
Crusader of Centy | loose, former rental, super glue on back screws | $445 |
Double Dragon 3 | loose | $12 |
Eternal Champions | loose | $6 |
Fire Shark | No manual | $58 |
Ghouls N Ghosts | No manual | $60 |
Gunstar Heroes | no manual https://imgur.com/a/Tg7fYyP | $120 |
Jeopardy | SEALED | $30 |
Landstalker | Loose, sharpie on label | $24 |
The Lost Vikings | SEALED, cart is loose | $180 |
Mega Turrican | no manual | $140 |
Pac-Mania | $26 | |
Predator 2 | $60 | |
The Punisher | $350 | |
Red Zone | No manual | $63 |
Robocop vs Terminator | no manual | $55 |
Shadow Dancer Secret of Shinobi | no manual | $48 |
Shining force II | $150 | |
Spider-Man X-Men Arcade's Revenge | $24 | |
Sonic the Hedgehog | $30 | |
Sunset Riders | no manual | $90 |
Time Killers | no manual | $125 |
Toki Going Ape Spit | no manual | $56 |
Ultimate Qix | No Manual | $55 |
Zombies Ate My Neighbors | no manual | $42 |
Zombies Ate My Neighbors | loose | $21 |
Sega CD | ||
Adventures of Willy Beamish | loose | $10 |
Bram Stoker's Dracula | Manual only has cover https://imgur.com/a/Fo4IyXY | $10 |
Dungeon Master II Skullkeep | $40 | |
Ecco The Dolphin | $35 | |
Ground Zero Texas | $16 | |
Joe Montana's NFL Football | $6 | |
Lunar the Silver Star | https://imgur.com/a/lh9n8Lt | $200 |
Midnight Raiders | loose | $9 |
Mighty Morphin Power Rangers | $24 | |
Mighty Morphin Power Rangers | Graded 8.5 A+ | $220 |
NHL 94 | loose | $5 |
Novastorm | $140 | |
Robo Aleste | No manual | $106 |
Sewer Shark | loose | $5 |
Stellar Fire | loose | $7 |
Supreme Warrior | SEALED | $100 |
Vay | Some wear on manual & case https://imgur.com/a/f3Bgb3v | $120 |
32x | ||
Kolibri | No Manual | $220 |
Night Trap | $100 | |
Saturn | ||
Enemy Zero | Generic disc sleeves https://imgur.com/a/yyV6NNg | $155 |
Panzer Dragoon | $73 | |
Panzer Dragoon II Zwei | loose https://imgur.com/a/MJ2jhw5 | $47 |
Dreamcast | ||
Gameshark CDX | loose | $4 |
D+vine[Luv] | disc & manual | $2 |
Illbleed | SEALED | $420 |
Industrial Spy: Operation Espionage | SEALED | $125 |
Maken X | SEALED | $70 |
Marvel vs Capcom | loose | $54 |
Marvel vs Capcom 2 | loose | $110 |
Q*Bert | SEALED | $40 |
Sports Jam | SEALED | $70 |
Star Wars Demolition | SEALED | $50 |
PS1 | ||
The Adventures of Lomax | $210 | |
Alundra | loose | $64 |
Alundra 2 | $40 | |
Beyond the Beyond | $50 | |
Bloody Roar 2 | loose | $30 |
Breath of Fire IV | loose | $56 |
Castlevania Symphony of the Night | loose | $70 |
Contra Legacy of War | $20 | |
Dino Crisis 2 | loose | $59 |
Doom | longbox | $72 |
Einhander | Loose | $85 |
Elemenetal Gearbolt | https://imgur.com/a/EuSfZYc | $225 |
Evil Zone | loose | $20 |
Fear Effect | No manual https://imgur.com/a/rUqjVfW | $25 |
Fighter Maker | SEALED | $55 |
Final Fantasy Tactics | loose | $15 |
Final Fantasy VII | GH https://imgur.com/a/Wj98fSs | $38 |
Final Fantasy VIII | SEALED (GH) | $60 |
Hellboy Asylum Seeker | SEALED | $125 |
Kartia | loose | $35 |
Koudelka | SEALED, https://imgur.com/a/1NNkrll | $430 |
Lunar Silver Star Story | loose, game discs | $60 |
Lunar 2 Eternal Blue | Case, 4 discs, & map | $120 |
Master of Monsters | SEALED | $70 |
MDK | $19 | |
Mega Man X6 | SEALED, black label | $115 |
Mortal Kombat Trilogy | loose | $25 |
Parasite Eve 2 | https://imgur.com/a/B189quy | $112 |
Persona 2 Eternal Punishment | No bonus disc | $350 |
Point Blank 3 | SEALED | $80 |
Raiden Project | loose | $23 |
Rascal | SEALED, some wear | $38 |
Resident Evil 2 | loose | $30 |
Resident Evil 2 | $49 | |
Star Ocean The Second Story | No manual | $40 |
Strider 2 | both discs, loose | $62 |
Super Puzzle Fighter II Turbo | loose | $17 |
Tactics Ogre | Loose, has rental stickers on top | $60 |
Thousand Arms | loose | $85 |
TigerShark | SEALED https://imgur.com/a/9ANOk4Y | $20 |
Tomba | $135 | |
Tomba | SEALED, promo copy w/ drill hole | $435 |
Treasures of the Deep | loose | $6 |
Vagrant Story | $95 | |
Vandal Hearts 2 | $90 | |
Xenogears | https://imgur.com/a/OXTu3gy | $140 |
PS2 | ||
Big Mutha Truckers | $8 | |
Blood Will Tell | $380 | |
Bloody Roar 4 | loose | $62 |
The Fast & the Furious | SEALED | $35 |
Fatal Frame II | $92 | |
Family Guy Video Game | $25 | |
Grand Theft Auto III | SEALED, https://imgur.com/a/neMZAcO | $15 |
Gungrave | loose | $35 |
Incredible Hulk Ultimate Destruction | $25 | |
Jak 3 | $8 | |
Mana Khemia: Alchemists of Al Revis Premium Box Set | Graded, 9.4 A+ | $240 |
Medal of Honor Vanguard | no manual | $5 |
Need for Speed most wanted | no manual | $11 |
Parappa The Rapper 2 | no manual | $68 |
Rule of Rose | No manual | $550 |
Silent Hill 3 | no manual | $150 |
Silent Hill 4 The Room | $140 | |
The Warriors | loose | $47 |
PS3 | ||
Eye of Judgement, Def Jam Rapstar, DJ Hero 1 & 2, PES 2011 lot | $13 | |
Digimon All Star Rumble | no manual | $20 |
Xbox | ||
Conker: Live & Reloaded | loose | $30 |
Def Jam Fight for NY | no manual | $97 |
Godzilla Destroy all Monsters Melee | no manual | $75 |
Marvel vs Capcom 2 | no manual | $106 |
Mortal Kombat Armageddon | no manual | $30 |
(360) Digimon All Star Rumble | no manual | $13 |
(360) Halo Reach | SEALED, white label https://imgur.com/a/nQ4aaBY | $37 |
(360) Metal Gear Solid V Phantom Pain | SEALED, Day one edition | $15 |
Other | ||
(PC) Half Life Game of the year edition | $12 | |
(PSP) Final Fantasy IV | SEALED | $55 |
(PSP) Gungnir | SEALED | $85 |
(PSP) Star Wars Force Unleashed | loose | $3 |
Boxes & Manuals Only | ||
(NES) Widget | Box | $73 |
(NES) Mighty Final Fight | Cut box & case | $88 |
(SNES) Ignition Factor | Box | $25 |
(SNES) Lufia II | Box | $150 |
(SNES) Shadowrun | Box (has wear) | $60 |
(SNES) Star Trek the Next Generation | Box & manual (has wear) | $20 |
(N64) Mario Party | box, one flap is torn | $40 |
(GC) Pokemon XD | Case https://imgur.com/a/xaoZwWN | $40 |
(SCD) Dark Wizard | case | $35 |
(Dreamcast) - Street Fighter III: 3rd Strike | Case | $40 |
(PS1) Tomba | Case | $40 |
Guides | ||
(SNES) Earthbound | no scratch n sniff | $210 |
(PC) World of Warcraft Dungeon Companion | $2 | |
(DC) Power Stone | $22 | |
(PS1) Driver 2 | $10 | |
(PS1) Wild Arms 2 | w/ poster | $45 |
(PS2) 007 Everything or Nothing | $7 | |
(PS2) Nano Breaker | BradyGames, new in plastic | $15 |
(PS2) Project Snowblind | BradyGames | $11 |
(PS2) Samurai Warriors | Prima | $3 |
(PS2) Splinter Cell Pandora Tomorrow | Prima | $3 |
(Xbox) Thief Deadly Shadows | Prima | $10 |
2024.05.14 17:00 DampFrijoles Trivia Tuesday
whitedawg | pixarfan9510 | GrapeSodaFiend | |
wjsofficial | ApexReloaded20 | tytyute | |
sch00lbus | longsnapper77 | cajunaggie08 |
cajunaggie08 | GrapeSodaFiend | GoCardinal07 | 6ftSchnitzel |
CptCheese | eatapenny | MarchCrazy44 | nephewjack |
Dusty_Buckeye | bcaston77 | whitedawg | uimocc |
chets_meow | thisizyimhot | eagledog | RG23216 |
2024.05.14 16:58 Capital-Middle4394 Frustrated with news and framing of trans care
2024.05.14 16:58 _hereiam_ Struggles with nanny respecting our wishes - no longer a good fit?
2024.05.14 16:57 OsirisAI Stock Information for #INTC - 1d
2024.05.14 16:54 slowercore What function do I need to calculate this value?
2024.05.14 16:54 South_Okra_6421 Mindful Acceptance