Aqworlds adventure coins cheats

The two sisters

2024.05.17 00:10 marianne2007 The two sisters

Once upon a time, in a world filled with vibrant colors, there were two sisters named Purple and Pink. Despite their stark differences, their bond was unbreakable, just like the colors they originated from. Purple was calm, wise, and carried an air of mystery, while Pink was lively, energetic, and full of joy. They complemented each other perfectly, like two sides of the same coin.
Purple and Pink lived in a beautiful garden, where flowers bloomed in a kaleidoscope of colors. They spent their days exploring the wonders of nature, dancing among the petals, and sharing secrets under the moonlight. Purple was known for her soothing presence, always lending an ear to Pink's exuberant stories. Pink, in turn, brought laughter and warmth into Purple's world, brightening even the gloomiest of days.
Their differences only strengthened their bond. Purple taught Pink the importance of patience and reflection, while Pink encouraged Purple to embrace spontaneity and the joy of living in the moment. They learned from each other, growing and evolving together.
One day, a storm swept through the garden, threatening to wash away the colors. The sisters stood side by side, their bond unwavering, as they faced the tempest together. Purple's wisdom guided them through the storm, while Pink's resilience and optimism kept their spirits high. They held onto each other tightly, refusing to let the storm tear them apart.
In the end, the storm passed, and the garden emerged even more vibrant than before. Purple and Pink stood as a testament to the power of unity and the strength of their bond. They showed the world that even though they were different, their love for each other was unbreakable.
And so, Purple and Pink continued their adventures, spreading love, joy, and the beauty of their unique bond to everyone they encountered. Their story became a legend, a reminder that true strength lies not in our similarities, but in embracing and celebrating our differences.
I hope you enjoy this legend about Purple and Pink, two sisters whose bond was as strong as the colors they represented.
submitted by marianne2007 to Short_Kids_Stories [link] [comments]


2024.05.16 23:13 Rayje08 Jammed doors and copper pieces

Jammed doors and copper pieces
Please let me know if I'm spamming too much.
It took the party a few turns to get the door open. They collected as many copper pieces as they could carry (should have brought more sacks!) hoping to trade it in for lighter treasure later or use as a possible decoy for monsters.
submitted by Rayje08 to RPG_Illustrated [link] [comments]


2024.05.16 22:57 GMAlfiveguill šŸˆļøTell us how many Cats You Own and Get Stone Collection!

šŸˆļøTell us how many Cats You Own and Get Stone Collection!
https://preview.redd.it/dfgz33ewqu0d1.png?width=668&format=png&auto=webp&s=4aac8f6d2e1c3321c1538c85f965ba4fab8f6027
šŸˆļøTell us how many Cats You Own and Get Stone Collection!
Dear cat lovers, a thrilling new season has descended upon us! It's time to gather your fluffy companions and embark on this marvelous adventure together!šŸ¾ In this joyous limited-time event, we invite every adventurer to seek out the adorable cats hidden in every corner. šŸ± They may be perched on treetops, frolicking in the bushes, or perhaps lurking in some mysterious corner awaiting your discovery.
šŸŒŸ Start your cat adventure now, and let us see you and your cat squad in the community! šŸŽˆ ā°ļøEvent Period: Until - 5/31 23:59 (UTC+7)
šŸŽEvent Rewards: Enthusiast Gift: Binding Stone II *1, Binding Gem II *1, Mora Coin *30, Starry Mora Coin *30, Star Diamond *200 Master Gift (10 winners): Binding Stone III *1, Binding Gem III *1, Mora Coin *60, Starry Mora Coin *60, Star Diamond *500
šŸŽ‡Join now: https://discord.com/.../1069829085754.../1239795660551884870
submitted by GMAlfiveguill to RagnarokOriginUpdates [link] [comments]


2024.05.16 21:14 snaggletoothloppy Wildermyth: Omenroad is Available NOW!!!

Wildermyth: Omenroad is Available NOW!!!
https://preview.redd.it/l90tibko0u0d1.png?width=616&format=png&auto=webp&s=6d752574412c8d3fcc02e89121030502a82bcd8c
Wildermyth: Omenroad is now available for purchase! Alternatively, we have a bundle with the base game, Armors and Skins DLC, and Omenroad available at 15% off.
A note: the French translation is not quite complete yet. We'll be pushing a patch with the translation as soon as it's ready!
A little bonus- we're on sale for Steam's Endless Replayability Fest! You can get Wildermyth for 30% off until May 20th. It's the perfect time to pick up the main game and our DLCs if you haven't already!

Wildermyth: Omenroad

The Omenroad DLC gives you a new way to play Wildermyth. For the fighters, we have a roguelike ā€‹ā€‹tactical challenge mode with progression across runs. And for the lovers, we have A Walk in the Unlight, a huge new story campaign that uses the Omenroad format to take your heroes past the edge of the Yondering Lands and into worlds beyond.
https://preview.redd.it/755pt6251ayc1.jpg?width=615&format=pjpg&auto=webp&s=1da1ab5ac980728c55ad39055d5284bef63bfb69

Challenge Modes

Legacy Heroes and Greenhorns alike run a gauntlet of battles, each increasing in difficulty. A node map replaces the Overland map and your party chooses a path by following your appetite for risk and reward.
https://preview.redd.it/skz649871ayc1.jpg?width=615&format=pjpg&auto=webp&s=a73bef377d22ce74a1b44fd45349dd45f80dd5e2
Transformations, pets, and other rewards are present within the fights themselves, making it a tactical choice which ones to pick up. As a challenge mode, Omenroad runs donā€™t take place within a larger story and you wonā€™t encounter random story events.
https://preview.redd.it/h57967hb1ayc1.jpg?width=615&format=pjpg&auto=webp&s=10d70a35fa76dadf0277e2c3177e5daa930a8895
At the end of a run, promote your favorite heroes and bring them back into the base game. In between runs, increase Peril for more of a challenge and equip Odes to make your party stronger.
https://preview.redd.it/5xlcvhns1ayc1.jpg?width=615&format=pjpg&auto=webp&s=1b1e5bed774f3cb37b0e35028dc2d8f55356c33e
Youā€™ll get:
  • 20 new boss fights
  • 20 new unlockable artifacts and augments
  • New Shadow spirit and Shadow weapons to discover in both Omenroad and the base game
  • 75 new battle maps with new objectives
  • A ā€œWall of Fameā€ with twelve challenge-based titles for heroes to earn
And for those hungry for another Wildermyth campaignā€¦
https://preview.redd.it/24c3fp6l1ayc1.jpg?width=615&format=pjpg&auto=webp&s=aae731e51add3606a7a112dff8de6237151a0599

You Are Invited to the Neverbefore Ball!

Our new campaign uses the Omenroad format to tell a Wildermyth story, following two adventurers into Netherflare, the land of the lost. There they encounter faces both fresh and familiar, crossing the phantom-lands of a thousand Yonderings to arrive at a mystical ballroom in a dragonā€™s castle.
As in the challenge modes, a node map will replace the Overland map and no random story events will occur. Instead, all the stories youā€™ll encounter have been written specifically for this campaign, making it our [b]most extensively written campaign[/b], by [i]far[/i].
Expect to find:
  • A sprawling story that touches on the lore of all our previous campaigns
  • A new biome: Netherflare!
  • More than 25 new battle maps!
https://preview.redd.it/pmlde7xe2ayc1.jpg?width=615&format=pjpg&auto=webp&s=6d715053b4ba74a75aa8470e5f35c490905b8f15
Come see what weird wonders will upend you, and who might wander at your side, as you take A Walk in the Unlight.

1.16+533 Omenroad

Added sfx for bird legs, volley of arrows, drauvenBirdMarkPrey,
ratErraticMovement
Adjusted tile range feedback for barrage and stunning barrage
Drauven Wingbeat and Bird Debuff now deal Physical Damage instead of True Damage
Adjusted Ulstryx chapter 1 objective text to clarify that other
sites must be cleared before doing the capstone fight
Double-hyphens replaced with em-dashes
Screen edge pan no longer happens while in controller mode
(fixes issue where sometimes the screen would scroll to the
top-left if the mouse position was there)
Legacy saving now happens less often in certain cases, resulting in
less hitches during gameplay
Save file note dialog is now a single-line text input
Shred sound no longer plays when shredding warding
Various translation fixes
Fix a bug where dreamsOfIcarus could happen multiple times per campaign
Fix a bug with ambient audio often being silent when it shouldn't be
(You may hear more nature noises now during battles than you used to)
Fix a bug where set pieces that were very close to the camera
would be visible, blocking the player's view
Fix a bug where loredump could happen through walls
Fix a bug where Stalwart+ prevented Crystal Chrysalis
Fix a bug where sometimes enemies would visually hover over their ending tile
Fixed issue with mysticF mythic vines theme skin
Fix a bug with burning arrow not being able to shoot at as
long a range with elemental bows
Fixed bug where scenery with >20 health couldn't be splinterblasted
Friendly Fire warning no longer shows damage dealt to scenery
Tools:
"Refresh" editor button now does a better job of actually refreshing mods
Combat Lab can now show any mission plan, even without a scenario
Added "ignoreRestrictions" option to ApplyTheme Outcome
Added "ifChoiceNumLessThanOrEquals" and "sortByScore" fields to
AbilityTarget Options
Added NUM_ENEMIES expression variable, which will get the number
of enemies in the current mission
Added isMatchText expression, useful for checking parameter text
Added "particleNumData_V" particle function, which can be used to
get data from a given particle number
Can now match ONE_FURTHEST relative to a role with multiple matches
Added "CAN_ROMANCE_LOOSE" variable, which checks family and forbidden
romance (e.g. skeleton), but ignores existing relationships,
forbidRandomRomances, and attraction.
Particles: adjusted e.life and e.time to not reset when done looping
Particles: added tileIsVisible variable, which returns 1 if the mission
tile is not in fog of war, and 0 otherwise
Particles: Added vx, vy, vz, and velocity particle vars
Added "useExistingEmitter" option to particle animation outcomes
Added alwaysShow and forbidMonsterDestroy options to CountScenery objective
Added ONE_FURTHEST_OPTIONAL match type
Added animationCustom field for movement animations
Can now spawn a random card of a monster type via Spawn Outcome
Added LIVE_ALLIES LOS test
Fixed bug where rigOverridePriority aspect was deleted
Added "For" outcome, which can be used to execute an outcome
a certain number of times
Added WAS_ATTACKED_DELAYED effect trigger
Added MISSION_VICTORY hero trigger
Added POSITION_X and POSITION_Y expression variables
Fixed bug where Loop Next Action checkbox in combat lab would
sometimes use a previous action
Added DIFFICULTY_COMBAT and DIFFICULTY_OVERLAND expression variables
Added grant random gear cheat (Shift+Ctrl+G) that grants some gear
based on class and randomness
Added EQUAL_TO Test
submitted by snaggletoothloppy to wildermyth [link] [comments]


2024.05.16 19:54 BOfficeStats Domestic BOT Presale Tracking (May 16). Total previews comp/predictions: Back to Black ($0.35M/$0.37M), IF ($1.72M/$1.80M), Strangers ($1.49M/$1.37M), Furiosa ($4.31M), Garfield ($2.24M), and Inside Out 2 ($8.14M)

BoxOfficeTheory Presale Tracking
USA Showtimes As of May 10
Presales Data (Google Sheets Link)
BoxOfficeReport Previews
DOMESTIC PRESALES
Back to Black Thursday Comps/Predictions: $0.35M/$0.37M
IF Thursday Comps/Predictions: $1.72M/$1.80M
The Strangers: Chapter 1 Thursday Comps/Predictions: $1.49M/$1.37M
Furiosa Thursday Comp: $4.31M
Hit Man
The Garfield Movie EA+Thursday Comp: $2.24M
The Lord of the Rings Extended Edition Re-Releases (June 8-10)
Inside Out 2 Average Thursday Comp: $8.14M
Domestic Calendar Dates (last updated May 3):
MAY
JUNE
JULY
AUGUST
Presale Tracking Posts:
April 23
April 25
April 27
April 30
May 2
May 4
May 7
May 9
May 11
May 14
Note: I have removed most tracking data that has not been updated for 2 weeks. I think there is value in keeping data for a week or two but at a certain point they start to lose their value and should not be treated the same as more recent tracking data.
submitted by BOfficeStats to boxoffice [link] [comments]


2024.05.16 19:35 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ u/bzzzbased šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to MoonShotsCrypto [link] [comments]


2024.05.16 19:33 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ u/bzzzbased šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to deficryptos [link] [comments]


2024.05.16 19:33 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to TokenFinders [link] [comments]


2024.05.16 19:32 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to memecoins [link] [comments]


2024.05.16 19:32 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to BSCMoonShots [link] [comments]


2024.05.16 19:31 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to shitcoinmoonshots [link] [comments]


2024.05.16 19:31 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to CryptoMarsShots [link] [comments]


2024.05.16 19:30 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to AllCryptoBets [link] [comments]


2024.05.16 19:30 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to CryptoMoon [link] [comments]


2024.05.16 19:29 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ u/bzzzbased šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to CryptoMars [link] [comments]


2024.05.16 19:23 Able-Plantain-926 $BZZZ The hidden 100X Gem just founded

$BZZZ u/bzzzbased šŸ
The hidden 100X Gem just founded šŸÆ
Locked lp šŸ”’ Renounced ownership 0/0tax fee
Saw many big calls alpha pushing this precalls, and that proved me thats secured to jump because no rug happened by them signals until now
The plan they used was masterkey,no marketing until they remove jeets and sellers,
The mission and target is binance, as every coin had slow startup but daily processing it, not 1day life project
Keep an eye on this as seems hardwork done on this, and seems that costs everythinf they done until now.
Now they in action mode
Dev is based and doxxed
CA
So, let's come together and back $BZZZ in their mission to bring stability and security to the meme coin market. Together, we can make a difference and shape the future of cryptocurrency for generations to come.
Embark on Your Adventure Today
Are you ready to diversify your crypto holdings? Join the $BZZZ revolution and experience how combining fun with finance can lead to sweet results.
0x8c39564d8fa160287f2e131edba12aefde496197
Join the telegram community - @ bzzzbased
submitted by Able-Plantain-926 to CryptoMoonShots [link] [comments]


2024.05.16 19:11 bestanonever Starcraft 2 Complete Trilogy, from the point of view of a casual Real-Time Strategy gamer

Iā€™m not a stranger to the single player campaigns in Real-Time Strategy (RTS) games, even when itā€™s a genre Iā€™m not really any good at. In the early 2000s, Iā€™ve played all the Age of Empires games, Age of Mythology, Rise of Nations, Stronghold 1 and, more relevant to this review, Warcraft 3 and its expansion. A decade later and inspired by the announcements of the, then upcoming, Warcraft Movie, I played the campaigns of Warcraft 1 & 2 and, right after, the original Starcraft (SC1) and Brood War. This was at some point in 2014. Of these older Blizzard games, I liked SC1 the most, even when I only remember some simple things from it: the zerg were my favorite species to play with, Sarah Kerrigan (the Queen of Blades) was a good tragic character, Zeratul was a cool name and Arcturus Mengsk was a bastard that didnā€™t have his comeuppance in neither the base game or Brood War.
And here we are, in 2024, and Iā€™m finally playing the complete Starcraft 2 (SC2) trilogy. For the first-timers, SC2 is a space-opera RTS with 3 big species colliding in conflict: the Terrans (space humans), the Zerg (the bad aliens, dominated by an ā€œovermindā€ telepathically, with this leader being, due to the events of SC1, Sarah Kerrigan) and the Protoss (the honorable good aliens, that are also connected to each other with their minds, but nobody dominates anyone in particular). What better way to begin our journey than to spread ourā€¦

Wings of Liberty (WoL) - 2010 -

The starting campaign is all about the Terrans (humans), putting you in the role of Jim Raynor, a survivor from the first game. First thing I noticed was that the graphics showed their age a little bit, with the worst part being the heavily-compressed CGI cutscenes. Over the years, Iā€™ve seen other people play this game and it always looked incredible, even as late as in 2018. Well, it didnā€™t look incredible anymore but the graphics were just fine. The good thing is that the art style was strong enough to make the less-than-ideal textures and animations still shine. Also, the production values were excellent all around.
Anyway, as soon as I got used to the graphics, I discovered a big positive aspect of SC2. I quickly fell in love with the new ship hub between missions. Instead of a decorated simple menu (like Age of Empires or Stronghold), you were presented with different rooms inside a spaceship, and you could talk to characters, spend money to upgrade your army and see a small in-engine cutscene or two before the next objective. This hub is where the majority of the storytelling happened and Iā€™d love to see more RTS do something like this.
The campaign was an excellent tutorial for newbies (like me!), as every mission was focused on a single new playable unit at a time, and they kept adding more and more of these units in future missions, until you were using most of them seamlessly by the endgame.
I started playing with the ā€œNormalā€ difficulty but soon settled with ā€œCasualā€ because the game wouldnā€™tā€¦

Stop rushing me

I found out that what seemed like a substantial portion of the missions put you on a timer, one way or another. Either you had something that was going to explode or the enemyā€™s faction was destroying an important installation or you had to hold on until reinforcements arrived. More often than not, the game would pressure you to finish the mission as soon as possible and I didnā€™t like that. My favorite missions in RTS are always the ones without a time limit, where maybe there are never-ending hordes of enemies coming at you at regular intervals but if you survive, you can get stronger for as long as you want and you are the one to decide when itā€™s time to attack a particular fortress and move on. Well, in all fairness, SC2 had some missions like that but it usually defaulted to rushing you. And I like to play at a relaxed pace and the great thing here, for a noob like me, is that I was able to complete the totality of SC2 without cheats because the ā€œCasualā€ difficulty allowed me to win every level with ease, even with the aforementioned time limit.
Most missions usually were just about 20 to 30 minutes long, so moving through the campaign was a very breezy affair once youā€™ve adjusted the difficulty to your liking.
What about the story in WoL? Well, first, I had to open up wikis every time a character other than Mengks, Kerrigan, Raynor or Zeratul came to the screen because I couldnā€™t remember any of them from SC1, let alone all the particular factions besides the big species. Second, the overall plot was a touch weird: the story started with Raynor plotting his revenge against Emperor Mengsk, the big bad from SC1, and somewhere towards the middle, the story turned into a quest to de-zerg our favorite Queen of Blades. By the end of this game, Raynor felt no closer to beat Mengsk but now his human-again ā€œdarlingā€ Sarah Kerrigan was back. I donā€™t know about you guys, but the whole story was a bit meandering, with many supporting characters that didnā€™t amount to much in the long run. It all started as a human campaign against the evil emperor and it soon turned into a Zerg matter, which all lead us to the realā€¦

Heart of the Swarm (HotS) - 2013 -

The Queen of Blades doesnā€™t spend too much time being human before she returns to her usual Zerg form again. Now, thatā€™s a very flexible body that can withstand anything.
This time around, we controlled the Zerg, from the point of view of Sarah Kerrigan. This campaign was, just like in SC1, my favorite in terms of gameplay. Thereā€™s something about the Zerg that appeals to my lame RTS skills. The strategy of overwhelming the enemy with way more units that they can handle always works best with the Zerg, the species you can count on to throw a gazillion disposable minions at your enemies.
Also, Blizzard decided to improve the way you unlock upgrades to your armies. Now you can choose perks or special units and change them anytime you are in your returning hub area, instead of spending limited money that youā€™d never get back, like in WoL. I found myself experimenting a lot more with the multiple units and trying most options thanks to the new easier way to upgrade. And I thought the graphics improved a little bit, which was something nice to see.
This campaign had more solo missions, when you were just controlling Kerrigan or a bunch of hero units, without any base building. These were always fun to do and you could relax and focus on the voices and grand speeches.
And speaking of voices, starting with this campaign we got a lot more of what I wanted to see from day one with SC2: characters with excellent post-processed voices with cool one-liners and badass postures. Everyone had an interesting sound here, from Abathur, moving through the Queen of Bladeā€™s assistant Izsha with her bedroom eyes and other allies like Zagarah, the reluctant brood mother, or some surprising returning characters from SC1. The terrans in WoL were too human, too ā€œnormalā€, even when some of them had cool voices. I wanted to hear unrealistic deep and alien sounds, instead, and HotS delivered that in spades. For other examples of games with voice acting like this, I always think about the Darksiders series and this particular trailer for World of Warcraft.
I wouldnā€™t say HotS was a better story than WoL but it was certainly more entertaining to me. There was a good amount of dubious stuff that you had to ignore to keep enjoying the premise, like when they found the original ā€œprimalā€ Zerg, and these beings called themselves ā€œprimal Zergā€. This is like the Aztecs and Mayas calling themselves ā€œindiansā€ or ā€œnative americansā€. It doesnā€™t work like that. And something else that doesnā€™t quite work that I realized while reading wikisā€¦ wasnā€™t Sarah Kerrigan sort of a bad guy at the end of SC1? I think that these new games rewrote the way the protagonists see her and sheā€™s very easily redeemed in the eyes of Jim Raynor and the rest. Hell, Raynor ended SC1 saying heā€™d be the one to kill her and now she was his ā€œdarlingā€ again? And to keep up with this redemption arc, the Queen of Blades is the one to finally put an end to Mengskā€™s life, in a bit of poetic justice.
And of course, there was a new big bad called Amon, that is barely present here, but hey, itā€™s a good excuse to make Kerrigan not only a full Zerg again, but also evolve with the powers of the Primal Zerg. She had to be ready for whatever was going to happen inā€¦

Legacy of the Void (LotV) - 2015 -

Probably the best campaign, even when playing as Protross wasnā€™t as exciting for me as playing with Zergs (poor terrans were always a distant third). Blizzard kept all the improvements of HotS in terms of visual and gameplay upgrades and we still had these excellent ship hubs to talk to everyone relevant to the campaign. And the voices here were top-notch! There were lots and lots of fantastic post-processed voice acting, including a character voiced by no other than John de Lancie of Qā€™s fame (Star Trek: The Next Generation).
I think they reached the best balance between missions where you played with heroes, missions that rushed you and missions that allowed you to play for as long as you want. Also, youā€™d get to play as Terrans and Zergs in the finale, too! A terrific way to close this trilogy and the franchise, as a whole.
Now, the story itself veered too much into the fantasy realm, particularly by the final levels. Suddenly, this Amon being was an unstoppable force of nature by itself, so you didnā€™t need political intrigue anymore. Every faction had to unite against him or die and then, the only way to really defeat Amon was for Sarah Kerrigan to evolve once more (this time into a Xelā€™Naga) and fight against him.
I enjoyed the whole journey, but the Queen of Blades turning super Saiyan/a golden angel to save the day felt a lot more like something thatā€™d happen in Warcraft than this particular sci-fi universe. Knowing the full story now, Iā€™d say (from what I remember) SC1 and Brood War were more about politics and the big picture and more sci-fi in detriment of the characters and SC2 was much more character-driven and with a story that leaves its own genre behind, by the end (prophecies, eldritch beings that defied the whole galaxy, Sarah Kerrigan becoming a sort of goddess). Iā€™d say SC1 was more serious and believable but it left me feeling a bit cold, a decade ago, and this game, on one hand, was much sillier and with a heavy dose of fantasy in the depiction of the main events but, on the other hand, it felt more personal and warmer. I see myself replaying SC2 in a few years from now, just for the crazy adventure.
TL;DR: All in all, the SC2 trilogy was very entertaining and if you never played it before donā€™t hesitate to give it a try. Itā€™s very welcoming for newcomers of the RTS genre, the story is bananas but itā€™s never boring, the production values are really strong, even when 14, 11 and 8 years had passed since the release date of each episode. Iā€™m really glad I could finally complete this part of gaming history. And now, itā€™s your turn.
submitted by bestanonever to patientgamers [link] [comments]


2024.05.16 18:33 Euphoric-Seaweed Data push 2024-05-16

There was a data push today, both to versions 11.3 and 11.4. The changes were identical. They are:
Funnily, there is no Season 69 (after Aqua Vine). It will probably be a Summer Champions season.
submitted by Euphoric-Seaweed to PlantsVSZombies [link] [comments]


2024.05.16 18:26 OSUTechie Cub Scout Program Update - Resources

Good Morning Reddit.
I said, GOOOOD MOOORNING REDDIT!!!!
We are just 15 days away from the launch of the new Cub Scout Program. 99.999999999999% of all information has been revealed. Many Councils and Volunteers have started working on resources for the new program. I figured we create a post to help collect the various resources. IF you come across a resource that you think would be a great resource. Leave a comment with the link to the resource as well as who created it, and where you got it from. We want to properly credit those who have put time and effort in to things.

Requirements:

Here is a google doc that has all the requirements for all the adventures. I believe we have verified all the wording for the requirements are correct now. The majority of the adventures have been grouped by themes or similar activities based on the Cub Scout Day Camp Director Guide.
https://docs.google.com/spreadsheets/d/1ZYv1Cm4ykZLRbSWdaPP1q5dSxZb-XPTpZi-4WG6zY58

Hand Books

The updated handbooks have been released and are available to be purchased from your local or national Scout Shop. The digital versions have also been released. Note, you can also buy the Physical books via Amazon, but the price is higher than if you bought it through the Scout Shop.
Physical Physical Price Kindle Kindle Price
Lion (Kindergarten)* Scout Shop $12.99 Kindle $9.99
Tiger (1st Grade)* Scout Shop $12.99 Kindle $9.99
Wolf (2nd Grade) Scout Shop $23.99 Kindle $19.99
Bear (3rd Grade) Scout Shop $23.99 Kindle $19.99
Webelos (4th Grade) Scout Shop $23.99 Kindle $19.99
Arrow of Light (5th Grade) Scout Shop $23.99 Kindle $19.99
* Lion and Tiger books comes with an Adult Partner Guide Book as well.

Official Den Meeting Resources

The following are the official links from Scouting.org's website for the Ranks and Adventures. Only Lions, Tigers, and Wolves have been released so far, the other three should go live June 1st.
Den Meeting Resource Landing Page
Lion Tiger Wolf Bear Webelos Arrow of Light
Required Adventures
Bobcat Bobcat Bobcat [Bobcat]() [Bobcat]() [Bobcat]()
Fun on the Run Team Tiger Council Fire [Bear Habitat]() [My Community]() [Citizenship]()
King of the Jungle Tiger Bites Footsteps [Bear Strong]() [My Family]() [Duty to God]()
Lion's Pride Tiger Circles Paws on the Path [Paws for Action]() [My Safety]() [First Aid]()
Lion's Roar Tiger's Roar Running with the Pack [Standing Tall]() [Stronger, Faster, Higher]() [Outdoor Adventurer]()
Mountain Lion Tigers in the Wild Safety in Numbers [Fellowship]() [Webelos Walkabout]() [Personal Fitness]()
Elective Adventures
Build It Up, Knock It Down Champions for Nature Tiger A Wolf Goes Fishing [A Bear Goes Fishing]() [Aquanaut]() [Champions for Nature Arrow of Light]()
Champions for Nature Lion Curiosity, Intrigue, and Magical Mysteries Adventures in Coins [Balancing Bears]() [Art Explosion]() [Cycling]()
Count on Me Designed by Tiger Air of the Wolf [Baloo the Builder]() [Aware and Care]() [Engineer]()
Everyday Tech Fish On Champions for Nature Wolf [Bears Afloat]() [Build It]() [Estimations]()
Gizmos and Gadgets Floats and Boats Code of the Wolf [Bears on Bikes]() [Catch the Big One]() [Fishing]()
Go Fish Good Knights Computing Wolves [Champions for Nature Bear]() [Champions for Nature Webelos]() [High Tech Outdoors]()
I'll Do It Myself Let's Camp Tiger Cubs Who Care [Critter Care]() [Chef's Knife]() [Into the Wild]()
Let's Camp Lion Race Time Tiger Digging in the Past [Forensics]() [Earth Rocks]() [Into the Woods]()
On a Roll Rolling Tigers Finding Your Way [Let's Camp Bear]() [Let's Camp Webelos]() [Knife Safety]()
On Your Mark Safe and Smart Germs Alive! [Marble Madness]() [Math on the Trail]() [Paddle Craft]()
Pick My Path Sky is the Limit Let's Camp Wolf [Race Time Bear]() [Modular Design]() [Race Time Arrow of Light]()
Race Time Lion Stories in Shapes Paws for Water [Roaring Laughter]() [Paddle Onward]() [Summertime Fun Arrow of Light]()
Ready, Set, Grow Summertime Fun Tiger Paws of Skill [Salmon Run]() [Pedal Away]() [Swimming]()
Time to Swim Tech All Around Pedal with the Pack [Summertime Fun Bear]() [Race Time Webelos]()
Tiger Tag Race Time Wolf [Super Science]() [Summertime Fun Webelos]()
Tiger-iffic! Spirit of the Water [Top Chef Tech]() [Tech on the Trail]()
Tigers in the Water Summertime Fun Wolf [Whittling]() [Yoyo]()
Restricted Electives
Archery Archery Archery Archery Archery Archery
Slingshot BB Guns BB Guns BB Guns BB Guns BB Guns
Slingshot Slingshot Slingshot Slingshot Slingshot
submitted by OSUTechie to cubscouts [link] [comments]


2024.05.16 18:22 Artistic_Brain_9381 [PC][2000-2015]2D Adventure Medieval game of a blonde woman

You start in a snowy village with nothing. Its a medieval setting and you adventure outside the village. I forgot really what happens outside but I remember you in the woods and a castle and you climb it with something. It also had a text narrator. I really can't remember much so I'll put an asterisk* if I'm unsure.
Platform: PC
Genre: Point and Click* Adventure
Estimated Time Release: 2000- 2015*
Graphics/Art Style: 2D Pixel Art
Notable Character: Female Protagonist with blonde hair
Notable Game Mechanics: Leveling Up. Bartering for cheaper prices. Can't remember combat. Sneaking and stealing items.
Other details: I remember sneaking in a certain house and on the floor was something glowing. As you picked it up, the narrator commented on how lucky you were. I think it was a coin.
Next to the village outside there was a sword stuck in a rock. You couldn't lift it out because I remember I read on a guide that there was a hidden morale system. You need full morale and high enough stats to enable you to lift out the sword.
Not sure if this helps but I got the game from a magazine called NAG from South Africa around 2015.
submitted by Artistic_Brain_9381 to tipofmyjoystick [link] [comments]


2024.05.16 18:18 SCHALAAY [Wild] Gnoll Pack Miracle Rogue - outscamming the warlocks

Hi, I'm sbergs, you may know me from such previous meta-destroying Gnoll decks as Mine Rogue. I have just under 15,000 Rogue wins, which makes me roughly 1/3 as good a player as JAlex. After not playing Wild all season, with the release of the mini-set I took Gnoll Miracle Rogue from Bronze all the way to #20 Legend, at about 68% WR. I had about 90% WR (30-3) against Questline Warlock - this deck completely farms that matchup.
[mods, i'll edit in exact WR stats when I'm able to get to my Firestone later]
Twisted Pack is an incredibly strong card in the Wild Format. I'd probably put it at the second strongest card in the miniset, behind Mass Production.
The cards it generates are, of course, garbage. Occasionally you'll get a super highroll, but most of the time you get a smattering of unplayable cards from Wild's 10 years of sets.
But the Pack has insane synergy with four Wild-exclusive cards - Secret Passage, Finley Sea Guide, Wildpaw Gnoll, and Obsidian Shard.
.
Secret Passage actually removes the discard tag from the temporary cards generated by Pack. This means if you play Pack into Passage, after the end of turn you permanently keep the cards.
Finley then lets you flip all your garbage burgle cards into cards from your deck. You can do this on the same turn, or you can preserve the cards with Passage and draw into Finley on a later turn.
This means an early Pack / Finley not only massively increases your handsize, but (including your opener) allows you to see roughly half of the cards in your deck within the first couple turns.
The Pack, of course, adds 5 non-Rogue cards to your hand - so it instantly sets the cost of Wildpaw Gnoll and Obsidian Shard to 0. This, coupled with the ability to see 50% of your deck, lets you drop Gnolls and equip the Shard on turn 1.
Gnolls don't necessarily carry the game on their own, but they're a huge help vs. aggro decks, and the chip damage can help contribute to your rapid kill using an Obsidian Shards buffed with up to 3 Harmonic Hip-Hops (using Shadow of Demise).
I initially tried the Velarok tempo decks similar to the ones that were played back when Shell Game was printed, and they're alright. However I don't think they fully leverage the Finley/Pack synergy.
Similarly I've seen builds using Toy Boat and Pirates, partially to take advantage of the Treasure Distributor opener. I think these are decent as well, but I think in both cases its resulting in a mulligan trap.
You're inclined to hold things like Velarok and 1-drop pirates in your opening hand - when really you should be hard mulliganing for Twisted Pack, Finley, and Secret Passage. The explosiveness of your opener is heavily dependent on finding Pack, along with an ability to preserve it and use it to dig into your deck.
I quickly found that playing a Miracle Build worked incredibly well with the new combo. The huge draw from Pack / Finley finding you cheap spells/draw lets you get Arcane Giants down incredibly early. Turn 2 if you're lucky, turn 3/4 regularly.
I can't say with complete certainty that its faster than the traditional Miracle Giants build, but its on par at least, and has the added benefit of Gnoll anti-aggro and Shard face pressure.
I'm not gonna write up a full guide on Miracle Rogue, I'm sure there are decent ones out there. I'll mainly look at the ways this deck differs, mostly in the first couple turns.
Why not...
List:
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submitted by SCHALAAY to CompetitiveHS [link] [comments]


2024.05.16 17:56 DangerRacoon [Partially Lost] Icy Tower Facebook Edition, And Other Facebook Games Like Pet Society

Long story short,I just remembered several facebook exclusive games, One of hem was icy tower facebook, And to anyone who doesn't know, Facebook used to have games, They were sort of like mobile games, or proto mobile games, They were all free, But Had Ingame Micro transactions, i think most of them were really easy to cheat on and hack, Like the icy tower facebook version, Or That one pet society clone by zynga. But in 2016, Facebook had shut them down. And their now lost media, well, the thing is, They aren't completely shutdown but you no longer have access to those pages.
There used to be alot more facebook games, Like a jetpack joyride edition for it, That had its own exclusive vehicles, Or Plants vs Zombies Adventure that is heard of but completely no longer exists. Lots of facebook games have been lost media.
Now as for Icy Tower Facebook, Along with other facebook games, Their exists several footage of them all over luckily.
https://www.youtube.com/watch?v=Js0DwiISO4k
https://www.youtube.com/watch?v=-uba8w0Jp0s
Just to post a few, But yeah I think its a good idea to shine some light on some games that used to be on facebook, Since there were tons of them, Some that are not even known may be lost forever. There just used to be lots and lots of them back in the 2010s I recall a monopoly world builder and so on.
I am at least trying to make an attempt since the developers of icy tower are apparently kind of active on facebook, So I'll take the risk of trying to dm them asking about the game somehow, But I wanted to atleast shed some light on icy tower facebook and other facebook games.
Thank you very much
submitted by DangerRacoon to lostmedia [link] [comments]


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