Landing games

r/Castit: SC2 replays for all

2011.07.23 00:19 r/Castit: SC2 replays for all

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2011.07.11 02:12 Pfmohr2 Launching Space Frogs since 2011... for SCIENCE!

The Kerbal Space Program subreddit. For all your gaming related, space exploration needs. http://kerbalspaceprogram.com
[link]


2007.09.17 20:43 r/gaming

The Number One Gaming forum on the Internet.
[link]


2024.05.17 00:24 543tripleb (Selling) 4Ks, HDs and Universal Rewards

Paypal F&F, CashApp or Venmo please - prices are firm, no discounts or bundle deals.

Thanks for checking out the list


April Universal Rewards [MA] - $2.00

May Universal Rewards [MA] - $2.00


4K Movies / iTunes 4Ks & Ports


10 Cloverfield Lane [iTunes 4K] - $2.50

21 Jump Street [MA 4K] - $4.00

22 Jump Street [MA 4K] - $4.00

A Quiet Place [iTunes 4K] - $1.50

Alien: Covenant [iTunes/Ports 4K or MA/Vudu/GP HD] - $1.75

American Hustle [MA 4K] - $5.00

Angels & Demons [MA 4K] - $4.50

Annihilation [iTunes 4K] - $2.50

Apocalypse Now (Final Cut) [iTunes 4K or Vudu 4K] - $5.75

As Good As It Gets [MA 4K] - $5.00

Bad Boys (1995) [MA 4K] - $5.00

Batman, The [MA 4K] - $4.50

Black Panther [MA 4K] - $5.00

Black Panther: Wakanda Forever [MA 4K] - $5.00

Bourne Identity, The [iTunes/Ports 4K] - $2.25

Bram Stoker’s Dracula [MA 4K] - $5.00

Bullet Train [MA 4K] - $5.00

Crouching Tiger, Hidden Dragon [MA 4K] - $5.00

Da Vinci Code, The [MA 4K] - $4.50

Dark Knight Trilogy [MA 4K] - $15.00

Deliver Us From Evil [MA 4K] - $4.00

Edge Of Tomorrow [MA 4K] - $5.00

Evil Dead II (1987) - [Vudu 4K] - $5.00

Fifth Element, The [MA 4K] - $5.00

Frozen [iTunes/Ports 4K or MA/Vudu HD] - $2.00

Gattaca [MA 4K] - $5.00

Gemini Man [iTunes 4K] - $2.50

Get Out [iTunes/Ports 4K or MA/Vudu HD] - $2.00

Glory (1989) [MA 4K] - $5.00

Godzilla: King Of The Monsters [MA 4K] - $5.00

Groundhog Day [MA 4K] - $5.00

Guardians Of The Galaxy [iTunes/Ports 4K or MA/Vudu HD] - $3.50

Hacksaw Ridge [iTunes 4K] - $3.00

Hangover, The [MA 4K] - $5.00

Hardcore (1979) [MA 4K] - $5.00

Hunger Games: Catching Fire [iTunes 4K] - $1.50

Incredibles 2 [iTunes/Ports 4K or MA/Vudu HD] - $2.50

Interstellar [iTunes 4K] - $2.50

Jerry MaGuire [MA 4K] - $5.00

John Wick [iTunes 4K] - $1.75

Karate Kid, The (1984) [MA 4K] - $5.00

Kingsman: The Golden Circle [iTunes/Ports 4K or MA/Vudu/GP HD] - $1.50

Kong: Skull Island [MA 4K] - $5.00

La La Land [iTunes 4K] - $2.50

Last Voyage Of The Demeter, The [MA 4K] - $5.00

Lawrence Of Arabia (Restored Version) [MA 4K] - $5.00

Legend Of Hercules, The [iTunes 4K] - $1.50

Leon: The Professional (Extended Cut) - $6.00

Logan [iTunes/Ports 4K or MA/Vudu/GP HD] - $1.75

Logan Lucky [iTunes 4K or MA/Vudu HD] - $1.50

Lucy [iTunes/Ports 4K] - $2.50

Mad Max: Fury Road [MA 4K] - $5.00

Men In Black [MA 4K] - $5.00

Major League [Vudu 4K] - $5.00

Mean Girls (2004) [iTunes 4K or Vudu 4K] - $5.00

Miss Peregrine's Home for Peculiar Children [iTunes/Ports 4K or MA/Vudu/GP HD] - $1.50

Mission: Impossible Fallout [Vudu 4K] - $2.50

Moneyball [MA 4K] - $5.00

Mummy, The (2017) [iTunes/Ports 4K or MA/Vudu HD) - $1.50

Other Guys, The [MA 4K] - $5.00

Rise Of The Planet Of The Apes [iTunes/Ports 4K or MA/Vudu/GP HD] - $4.50

Rogue One: A Star Wars Story [iTunes/Ports 4K or MA/Vudu HD] - $1.50

Rudy (Director’s Cut) [MA 4K] - $6.00

Saving Private Ryan [Vudu 4K] - $5.00

Saw [iTunes 4K] - $2.50

Sherlock Holmes [MA 4K] - $5.00

Shutter Island [iTunes 4K or Vudu 4K] - $5.00

Sicario [iTunes 4K] - $2.50

Starship Troopers [MA 4K] - $5.00

Step Brothers [MA 4K] - $5.00

Stripes (Extended Cut) - $5.00

Taxi Driver [MA 4K] - $5.00

Thor: Ragnarok [MA 4K] - $5.00

Town, The [MA 4K] - $5.00

Top Gun [iTunes 4K or Vudu HD] - $3.00

Top Gun: Maverick [iTunes 4K or Vudu HD] - $3.50

Training Day [MA 4K] - $5.00

Transformers: Rise Of The Beasts [iTunes 4K or Vudu 4K] - $5.00

War For The Planet Of The Apes [iTunes/Ports 4K or MA/Vudu/GP HD] - $2.50

Whiplash [MA 4K] - $4.50


HD Only Movies


American History X HD [MA] - $5.00

Avengers: Age Of Ultron HD [MA] - $2.50

Avengers: Infinity War HD [GP/Ports HD] - $0.75

Black Panther HD [MA or Vudu] - $1.75

Black Widow HD [MA or Vudu] - $2.00

Descent, The (Unrated) HD [Vudu] - $5.00

Drunken Master HD [MA] - $5.00

Get Out HD [MA] - $1.00

Guardians Of The Galaxy Vol.2 HD [MA or Vudu] - $1.50

Hansel & Gretel: Witch Hunters (Unrated) HD [Vudu] - $3.00

Hardcore Henry HD [MA] - $2.00

How To Train Your Dragon 2 HD [MA] - $1.50

Iron Claw, The HD [Vudu] - $5.00

Jurassic World HD [MA] - $1.00

Lone Survivor HD [MA] - $1.00

Martyrs (2008) HD [Vudu] - $5.50

Natural Born Killers (Director’s Cut) HD [MA] - $5.00

Neighbors HD [iTunes/Ports HD] - $2.50

Oblivion HD [MA] - $2.00

Priscilla HD [Vudu] - $4.00

Spider-Man: Homecoming HD [MA] - $1.50

Split HD [MA] - $1.00

Troy (Director’s Cut) HD [MA] - $5.00
submitted by 543tripleb to DigitalCodeSELL [link] [comments]


2024.05.17 00:16 vanaix69 [2012-2017] [PC] [Y8]

okay so it was a y8 game where you needed just to finish it like i think u started off as a human/guy and music started playing then u turn into an land animal and the music changes, you then turn into an air animal music also changed, with water too and so on at the end i think u went to a diff universe/space or something i cant remember but the music was fire and you just free roamed until the music stopped basically following the creators flow and rhythm whlist turning into different animals, thanks!
submitted by vanaix69 to tipofmyjoystick [link] [comments]


2024.05.17 00:14 ItzPotomoto Custom banlist deck help

Hello everyone, since my locals are holding a custom banlist event in a few weeks, I wanted to know your opinions on the strongest decks for the format.
I was thinking maybe blackwings, or maybe trickstars.
This is the banlist:
NOTE! THE BANLIST IS STILL GETTING: Goblin bikers, Gold pride/PUNK, Yubel, lvl 10 earth machine xyz, S:P, I:P, Melodious, tenpai.
33212663 0 --Archnemeses Eschatos
27204311 0 --Nibiru, the Primal Being
6728559 0 --Archnemeses Protos
80611581 0 --Floowandereeze & Empen
10875327 0 --Earthbound Immortal Aslla piscu
10000020 0 --Slifer the Sky Dragon
88071625 0 --The Tyrant Neptune
10000080 0 --The Winged Dragon of Ra - Sphere Mode
37495766 0 --Rescue-ACE Turbulence
30539496 0 --True King Lithosagym, the Disaster
23846921 0 --Arcana Force XXI - The World
75732622 0 --Grinder Golem
48229808 0 --Horus the Black Flame Dragon LV8
21377582 0 --Master Peace, the True Dracoslaying King
56647086 0 --Invader of Darkness
59509952 0 --Archlord Kristya
47297616 0 --Light and Darkness Dragon
13959634 0 --Moulinglacia the Elemental Lord
10604644 0 --Therion "King" Regulus
69072185 0 --Amorphage Goliath
94689206 0 --Block Dragon
72634965 0 --Vanity's Ruler
2526224 0 --Fire King High Avatar Kirin
48453776 0 --Sky Scourge Norleras
44910027 0 --Victory Dragon
23558733 0 --Phoenixian Cluster Amaryllis
83965310 0 --Destiny HERO - Plasma
55204071 0 --Gimmick Puppet Nightmare
3611830 0 --Endymion, the Mighty Master of Magic
22512237 0 --Mechanical Hound
11366199 0 --Dark Simorgh
29587993 0 --Mist Valley Apex Avian
56784842 0 --Angel O7
97940434 0 --Chaos Hunter
32909498 0 --Kashtira Fenrir
2563463 0 --Wandering Gryphon Rider
91258852 0 --SPYRAL Master Plan
33854624 0 --Bystial Magnamhut
65403020 0 --The End of Anubis
77585513 0 --Jinzo
33746252 0 --Majesty's Fiend
47084486 0 --Vanity's Fiend
32687071 0 --Amorphage Sloth
35984222 0 --Ido the Supreme Magical Force
74841885 0 --Sky Scourge Invicil
31178212 0 --Majespecter Unicorn - Kirin
68087897 0 --Scary Moth
87170768 0 --Contact "C"
91800273 0 --Dimension Shifter
32619583 0 --Sillva, Warlord of Dark World
20292186 0 --Artifact Scythe
20174189 0 --Naturia Bamboo Shoot
23931679 0 --Ocean Dragon Lord - Kairyu-Shin
14702066 0 --Cannon Soldier MK-2
83061014 0 --Numen erat Testudo
84636823 0 --Spell Canceller
34267821 0 --Artifact Lancea
55461744 0 --Big-Winged Berfomet
95727991 0 --Catapult Turtle
9929398 0 --Blackwing - Gofu the Vague Shadow
15397015 0 --Inspector Boarder
12435193 0 --Koa'ki Meiru Drago
71564252 0 --Thunder King Rai-Oh
55623480 0 --Fairy Tail - Snow
69512157 0 --Vector Pendulum, the Dracoverlord
31615285 0 --Cactus Bouncer
99177923 0 --Infernity Archfiend
38572779 0 --Miscellaneousaurus
572850 0 --Tearlaments Scheiren
6283472 0 --Amorphage Pride
72845813 0 --Ally of Justice Quarantine
13974207 0 --Denko Sekka
83986578 0 --King Tiger Wanghu
27869883 0 --Shadowpriestess of Ohm
79794767 0 --Amorphage Wrath
51858306 0 --Eclipse Wyvern
37343995 0 --Exosister Martha
62320425 0 --Agido the Ancient Sentinel
22386234 0 --Aurora Paragon
25926710 0 --Kelbek the Ancient Vanguard
36521307 0 --Mathmech Circular
99937011 0 --Mudora the Sword Oracle
91869203 0 --Amazoness Archer
11384280 0 --Cannon Soldier
46502744 0 --Retaliating "C"
79875176 0 --Toon Cannon Soldier
64752646 0 --Fire Princess
42009836 0 --Fossil Dyna Pachycephalo
63542003 0 --Keldo the Sacred Protector
74875003 0 --Ra's Disciple
84478195 0 --Barrier Statue of the Abyss
19740112 0 --Barrier Statue of the Drought
46145256 0 --Barrier Statue of the Heavens
47961808 0 --Barrier Statue of the Inferno
73356503 0 --Barrier Statue of the Stormwinds
10963799 0 --Barrier Statue of the Torrent
42493140 0 --Centur-Ion Trudea
82112494 0 --Superheavy Samurai Prodigy Wakaushi
72181263 0 --D/D Orthros
99000107 0 --Gendo the Ascetic Monk
14878871 0 --Rescue Cat
56343672 0 --Rescue Ferret
50485594 0 --Rescue Hamster
85138716 0 --Rescue Rabbit
33300669 0 --Amorphage Envy
7305060 0 --Amorphage Greed
43534808 0 --Token Collector
94853057 0 --Banisher of the Radiance
49088914 0 --Virtual World Mai-Hime - Lulu
16923472 0 --Wind-Up Hunter
42790071 0 --Altergeist Multifaker
8903700 0 --Djinn Releaser of Rituals
83190280 0 --Lunalight Tiger
82041999 0 --Joruri-P.U.N.K. Madame Spider
17955766 0 --Neo-Spacian Aqua Dolphin
78706415 0 --Fiber Jar
61049315 0 --Naturia Rosewhip
63012333 0 --Soul-Absorbing Bone Tower
15341821 0 --Dandylion
41855169 0 --Jowgen the Spiritualist
61528025 0 --Banisher of the Light
6327734 0 --Hu-Li the Jewel Mikanko
26577155 0 --Dragunity Remus
74078255 0 --Tearlaments Merrli
69015963 0 --Cyber-Stein
33508719 0 --Morphing Jar
23434538 0 --Maxx "C"
1357146 0 --Ronintoadin
34522216 0 --Amorphage Gluttony
10158145 0 --Knightmare Corruptor Iblee
21565445 0 --Neptabyss, the Atlantean Prince
9674034 0 --Snake-Eye Ash
74762582 0 --Subterror Fiendess
57421866 0 --Level Eater
40177746 0 --Eva
76218313 0 --Dragon Buster Destruction Sword
34206604 0 --Magical Scientist
93369354 0 --Fishborg Blaster
67441435 0 --Glow-Up Bulb
96782886 0 --Mind Master
19619755 0 --Performapal Five-Rainbow Magician
25550531 0 --Purrely
2980764 0 --Consecrated Light
26964762 0 --Destiny HERO - Dark Angel
94145021 0 --Droll & Lock Bird
2511 0 --Labrynth Cooclock
11021521 0 --Neko Mane King
5592689 0 --Samsara Lotus
77679716 0 --Superheavy Samurai Soulbreaker Armor
74952447 0 --Testudo erat Numen
14816857 0 --Tri-Brigade Nervall
51522296 0 --Dogmatika Alba Zoa
48546368 0 --Herald of Ultimateness
21105106 0 --Nekroz of Sophia
98287529 0 --Amorphactor Pain, the Imagination Dracoverlord
79613121 0 --Magician of Black Chaos MAX
10774240 0 --Skull Guardian, Protector of the Voiceless Voice
45222299 0 --Evigishki Gustkraken
77235086 0 --Cyber Angel Benten
44665365 0 --Herald of Perfection
89463537 0 --Nekroz of Unicore
90050480 0 --Elemental HERO Cosmo Neos
86346643 0 --Rainbow Neos
99916754 0 --Naturia Exterio
11321089 0 --Guardian Chimera
75286621 0 --Invoked Mechaba
92798873 0 --Dinomorphia Rexterm
44146295 0 --Mirrorjade the Iceblade Dragon
37818794 0 --Red-Eyes Dark Dragoon
86240887 0 --Buster Blader, the Dragon Destroyer Swordsman
43387895 0 --Supreme King Dragon Starving Venom
15291624 0 --Thunder Dragon Colossus
60461804 0 --Destiny HERO - Destroyer Phoenix Enforcer
86099788 0 --The Last Warrior from Another Planet
58481572 0 --Masked HERO Dark Law
47611119 0 --Gem-Knight Lady Lapis Lazuli
92731385 0 --Tearlaments Kitkallos
94977269 0 --El Shaddoll Winda
17412721 0 --Elder Entity Norden
13529466 0 --Invoked Caliga
76815942 0 --Lyrilusc - Independent Nightingale
62242678 0 --Hot Red Dragon Archfiend King Calamity
63436931 0 --Crimson Dragon
60465049 0 --Psychic End Punisher
27572350 0 --Bystial Dis Pater
22850702 0 --Chaos Angel
73218989 0 --Black-Winged Assault Dragon
84815190 0 --Baronne de Fleur
54082269 0 --Blackwing Full Armor Master
52352005 0 --XX-Saber Gottoms
19048328 0 --Chaofeng, Phantom of the Yang Zing
92519087 0 --Virtual World Kyubi - Shenshen
52687916 0 --Trishula, Dragon of the Ice Barrier
27548199 0 --Borreload Savage Dragon
3040496 0 --Chaos Ruler, the Chaotic Magical Dragon
74586817 0 --PSY-Framelord Omega
69248256 0 --Swordsoul Grandmaster - Chixiao
2956282 0 --Naturia Barkion
63101919 0 --Tempest Magician
33198837 0 --Naturia Beast
94677445 0 --Ib the World Chalice Justiciar
77075360 0 --Junk Speeder
65536818 0 --Denglong, First of the Yang Zing
79606837 0 --Herald of the Arc Light
90884403 0 --Phantasmal Lord Ultimitl Bishbaalkin
71222868 0 --Raidraptor - Rising Rebellion Falcon
90448279 0 --Divine Arsenal AA-ZEUS - Sky Thunder
93039339 0 --Super Starslayer TY-PHON - Sky Crisis
86221741 0 --Raidraptor - Ultimate Falcon
56910167 0 --Superdreadnought Rail Cannon Gustav Max
58820923 0 --Number 95: Galaxy-Eyes Dark Matter Dragon
88581108 0 --True King of All Calamities
95113856 0 --Phantom Fortress Enterblathnir
15939229 0 --D/D/D Duo-Dawn King Kali Yuga
63767246 0 --Number 38: Hope Harbinger Dragon Titanic Galaxy
28400508 0 --Number 97: Draglubion
73082255 0 --The Zombie Vampire
8165596 0 --Number 90: Galaxy-Eyes Photon Lord
23085002 0 --Number 68: Sanaphond the Sky Prison
48626373 0 --Kashtira Arise-Heart
83827392 0 --Expurrely Noir
10389142 0 --Number 42: Galaxy Tomahawk
79559912 0 --D/D/D Wave High King Caesar
27552504 0 --Beatrice, Lady of the Eternal
10443957 0 --Cyber Dragon Infinity
39139935 0 --Number 33: Chronomaly Machu Mech
34945480 0 --Outer Entity Azathot
35772782 0 --Number 67: Pair-a-Dice Smasher
38273745 0 --Evilswarm Ouroboros
91279700 0 --Evilswarm Ophion
74294676 0 --Evolzar Laggia
42752141 0 --Evolzar Dolkka
54719828 0 --Number 16: Shock Master
82697249 0 --Number 59: Crooked Cook
90590303 0 --Number 41: Bagooska the Terribly Tired Tapir
53334641 0 --Ghostrick Angel of Mischief
34086406 0 --Lavalval Chain
21044178 0 --Abyss Dweller
63504681 0 --Number 86: Heroic Champion - Rhongomyniad
18326736 0 --Tellarknight Ptolemaeus
62517849 0 --Number 39: Utopia Double
85115440 0 --Zoodiac Broadbull
48905153 0 --Zoodiac Drident
4423206 0 --M-X-Saber Invoker
81122844 0 --Wind-Up Carrier Zenmaity
90809975 0 --Toadally Awesome
26973555 0 --Number F0: Utopic Draco Future
52653092 0 --Number S0: Utopic ZEXAL
11738489 0 --The Arrival Cyberse u/Ignister
98630720 0 --Borrelend Dragon
85289965 0 --Borrelsword Dragon
21887175 0 --Mekk-Knight Crusadia Avramax
22593417 0 --Topologic Gumblar Dragon
65330383 0 --Knightmare Gryphon
86066372 0 --Accesscode Talker
4280258 0 --Apollousa, Bow of the Goddess
59120809 0 --Scareclaw Tri-Heart
2772337 0 --Promethean Princess, Bestower of Flames
98095162 0 --Curious, the Lightsworn Dominion
72330894 0 --Simorgh, Bird of Sovereignty
61665245 0 --Summon Sorceress
46947713 0 --Transcode Talker
44097050 0 --Mecha Phantom Beast Auroradon
26692769 0 --The Phantom Knights of Rusty Bardiche
45819647 0 --Selene, Queen of the Master Magicians
24269961 0 --Unchained Soul Lord of Yama
88093706 0 --Update Jammer
21200905 0 --Aromaseraphy Jasmine
9024198 0 --D/D/D Abyss King Gilgamesh
24094258 0 --Heavymetalfoes Electrumite
22423493 0 --Qliphort Genius
47363932 0 --Scrap Wyvern
59934749 0 --Isolde, Two Tales of the Noble Knights
50588353 0 --Crystron Halqifibrax
59537380 0 --Guardragon Agarpain
36429703 0 --Raidraptor - Wise Strix
27381364 0 --Spright Elf
72329844 0 --Spright Sprind
39064822 0 --Knightmare Goblin
22125101 0 --Beyond the Pendulum
11969228 0 --Dragunity Knight - Romulus
59859086 0 --Splash Mage
72813401 0 --Hi-Speedroid Rubber Band Shooter
83152482 0 --Union Carrier
66863374 0 --Test Panther
58699500 0 --Cherubini, Ebon Angel of the Burning Abyss
70369116 0 --Predaplant Verte Anaconda
97864322 0 --Emperor Charles the Great
43735670 0 --Marincess Blue Slug
96380700 0 --Talkback Lancer
23656668 0 --Gravity Controller
86148577 0 --Guardragon Elpy
13143275 0 --Guardragon Pisty
23689428 0 --Infinitrack Goliath
3679218 0 --Knightmare Mermaid
98978921 0 --Link Spider
71791814 0 --Magical Musketeer Max
32519092 0 --Monk of the Tenyi
25725326 0 --Prank-Kids Meow-Meow-Mu
2220237 0 --Secure Gardna
73539069 0 --Striker Dragon
85243784 0 --Linkross
34755994 0 --Artemis, the Magistus Moon Maiden
31226177 0 --Imduk the World Chalice Dragon
73639099 0 --Traptrix Sera
74567889 0 --Dark Infant u/Ignister
48068378 0 --Link Devotee
32995276 0 --Link Disciple
14812471 0 --Salamangreat Balelynx
53776969 0 --Scareclaw Light-Heart
24842059 0 --Linguriboh
41999284 0 --Linkuriboh
72228247 0 --Crusadia Magius
94259633 0 --Relinquished Anima
60303245 0 --Salamangreat Almiraj
93896655 0 --Sunavalon Dryas
33918636 0 --Superheavy Samurai Scarecrow
44362883 0 --Branded Fusion
4031928 0 --Change of Heart
60682203 0 --Cold Wave
17375316 0 --Confiscation
53129443 0 --Dark Hole
54693926 0 --Dark Ruler No More
44763025 0 --Delinquent Duo
23557835 0 --Dimension Fusion
42703248 0 --Giant Trunade
79571449 0 --Graceful Charity
59494222 0 --Gravekeeper's Inscription
18144506 0 --Harpie's Feather Duster
45141013 0 --Heat Wave
19613556 0 --Heavy Storm
1845204 0 --Instant Fusion
99330325 0 --Interrupted Kaiju Slumber
85602018 0 --Last Will
14532163 0 --Lightning Storm
46411259 0 --Metamorphosis
74191942 0 --Painful Choice
55144522 0 --Pot of Greed
12580477 0 --Raigeki
63166095 0 --Sky Striker Mobilize - Engage!
54447022 0 --Soul Charge
11110587 0 --That Grass Looks Greener
42829885 0 --The Forceful Sentry
25311006 0 --Triple Tactics Talent
24224830 0 --Called by the Grave
65681983 0 --Crossout Designator
67723438 0 --Emergency Teleport
4227096 0 --Mistaken Arrest
31443476 0 --Quick Launch
53778229 0 --Silent Graveyard
52340444 0 --Sky Striker Mecha - Hornet Drones
48130397 0 --Super Polymerization
9175957 0 --Tally-ho! Springans
7394770 0 --Brilliant Fusion
57953380 0 --Card of Safe Return
84797028 0 --Clockwork Night
31434645 0 --Cursed Eldland
60018643 0 --Cynet Codec
1149109 0 --Deck Lockdown
81674782 0 --Dimensional Fissure
35059553 0 --Kaiser Colosseum
34906152 0 --Mass Driver
41482598 0 --Mirage of Nightmare
95561280 0 --Poisonous Winds
19844995 0 --Power Filter
31980955 0 --Quiet Life
2930675 0 --World Legacy Key
46060017 0 --Zoodiac Barrage
40678060 0 --Angelica's Angelic Ring
69243953 0 --Butterfly Dagger - Elma
70828912 0 --Premature Burial
63789924 0 --Smoke Grenade of the Thief
45986603 0 --Snatch Steal
71645242 0 --Black Garden
67616300 0 --Chicken Game
33814281 0 --Dark Contract with Patent License
84171830 0 --Domain of the True Monarchs
269510 0 --Fire Prison
56111151 0 --Kyoutou Waterfront
76375976 0 --Mystic Mine
47355498 0 --Necrovalley
41418852 0 --Numeron Network
92107604 0 --Runick Fountain
68462976 0 --Secret Village of the Spellcasters
66399653 0 --Union Hangar
25163979 0 --World Legacy's Nightmare
4064256 0 --Zombie World
43262273 0 --Appointer of the Red Lotus
35027493 0 --Deck Devastation Virus
31849106 0 --Different Dimension Ground
83326048 0 --Dimensional Barrier
54974237 0 --Eradicator Epidemic Virus
15693423 0 --Evenly Matched
4931121 0 --Full Force Virus
62219643 0 --Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
22888900 0 --Grisaille Prison
87639778 0 --Harpie's Feather Storm
28566710 0 --Last Turn
2359348 0 --Pendulum Area
8653757 0 --Photon Timestop
27174286 0 --Return from the Different Dimension
57585212 0 --Self-Destruct Button
3280747 0 --Sixth Sense
49299410 0 --The Black Goat Laughs
6351147 0 --Transaction Rollback
64697231 0 --Trap Dustshoot
47594939 0 --And the Band Played On
58921041 0 --Anti-Spell Fragrance
74701381 0 --DNA Surgery
56769674 0 --DNA Transplant
9030160 0 --Dark Contract with the Eternal Darkness
16278116 0 --Dragon's Bind
45675980 0 --Etude of the Branded
53334471 0 --Gozen Match
83266092 0 --Grave of the Super Ancient Organism
98715423 0 --Gravekeeper's Trap
30459350 0 --Imperial Iron Wall
61740673 0 --Imperial Order
53341729 0 --Light-Imprisoning Mirror
24348804 0 --Lose 1 Turn
30241314 0 --Macro Cosmos
29549364 0 --Mask of Restrict
68937720 0 --Mind Drain
27581098 0 --Non-Fusion Area
90846359 0 --Rivalry of Warlords
51452091 0 --Royal Decree
93016201 0 --Royal Oppression
26586849 0 --Royal Prison
99735427 0 --Shadow-Imprisoning Mirror
82732705 0 --Skill Drain
73599290 0 --Soul Drain
81489939 0 --Stygian Dirge
29724053 0 --Summon Gate
23516703 0 --Summon Limit
48716527 0 --The Monarchs Erupt
24207889 0 --There Can Be Only One
55271628 0 --Tyrant's Throes
76721030 0 --Tyrant's Tirade
80604091 0 --Ultimate Offering
5851097 0 --Vanity's Emptiness
62530723 0 --World Legacy Whispers
98935722 0 --World Legacy's Secret
7811875 0 --Gravity Collapse
23002292 0 --Red Reboot

limited

7902349 1 --Left Arm of the Forbidden One
44519536 1 --Left Leg of the Forbidden One
70903634 1 --Right Arm of the Forbidden One
8124921 1 --Right Leg of the Forbidden One
84941194 1 --Imsety, Glory of Horus
81497285 1 --Lady Labrynth of the Silver Castle
32731036 1 --The Bystial Lubellion
53804307 1 --Blaster, Dragon Ruler of Infernos
82385847 1 --Dinowrestler Pankratops
26400609 1 --Tidal, Dragon Ruler of Waterfalls
76794549 1 --Astrograph Sorcerer
68304193 1 --Kashtira Unicorn
89399912 1 --Tempest, Dragon Ruler of Storms
70711847 1 --Danger! Nessie!
90411554 1 --Redox, Dragon Ruler of Boulders
17330916 1 --Performapal Monkeyboard
61901281 1 --Black Dragon Collapserpent
52350806 1 --Danger! Mothman!
29302858 1 --Vanquish Soul Razen
14536035 1 --Dark Grepher
57835716 1 --Orcust Harp Horror
99234526 1 --White Dragon Wyverburster
28985331 1 --Armageddon Knight
12958919 1 --Phantom Skyblaster
7563579 1 --Performage Plushfire
78872731 1 --Zoodiac Ratpier
37961969 1 --Tearlaments Havnis
26889158 1 --Salamangreat Gazelle
64034255 1 --Genex Ally Birdman
99745551 1 --Danger!? Tsuchinoko?
33396948 1 --Exodia the Forbidden One
26118970 1 --Red Rose Dragon
34124316 1 --Cyber Jar
9047460 1 --Blackwing - Steam the Cloak
43694650 1 --Danger!? Jackalope?
13533678 1 --Spright Jet
76145933 1 --Spright Blue
17266660 1 --Herald of Orange Light
78080961 1 --SPYRAL Quik-Fix
38082437 1 --Morphtronic Telefon
20663556 1 --Substitoad
39512984 1 --Gem-Knight Master Diamond
6855503 1 --Masquerade the Blazing Dragon
18832779 1 --Plunder Patrollship Lys
94253655 1 --Plunder Patrollship Brann
85969517 1 --Plunder Patrollship Jord
25862681 1 --Ancient Fairy Dragon
90953320 1 --T.G. Hyper Librarian
44405066 1 --Red-Eyes Flare Metal Dragon
581014 1 --Daigusto Emeral
20248754 1 --Plunder Patrollship Moerk
74997493 1 --Saryuja Skull Dread
67647362 1 --Blackbeard, the Plunder Patroll Captain
9205573 1 --Evil★Twin Ki-sikil
36609518 1 --Evil★Twin Lil-la
90207654 1 --Gullveig of the Nordic Ascendant
72892473 1 --Card Destruction
59750328 1 --Card of Demise
95308449 1 --Final Countdown
81439173 1 --Foolish Burial
75500286 1 --Gold Sarcophagus
93946239 1 --Into the Void
37520316 1 --Mind Control
43040603 1 --Monster Gate
83764718 1 --Monster Reborn
33782437 1 --One Day of Peace
2295440 1 --One for One
35261759 1 --Pot of Desires
98645731 1 --Pot of Duality
49238328 1 --Pot of Extravagance
84211599 1 --Pot of Prosperity
58577036 1 --Reasoning
32807846 1 --Reinforcement of the Army
24940422 1 --Sekka's Light
71344451 1 --Slash Draw
73628505 1 --Terraforming
91623717 1 --Chain Strike
14733538 1 --Draco Face-Off
73468603 1 --Set Rotation
46448938 1 --Spellbook of Judgment
15443125 1 --Spright Starter
80845034 1 --WANTED: Seeker of Sinful Spoils
27970830 1 --Gateway of the Six
66957584 1 --Infernity Launcher
16528181 1 --King's Sarcophagus
24010609 1 --Sky Striker Mecha Modules - Multirole
15854426 1 --Divine Wind of Mist Valley
13035077 1 --Dragonic Diagram
71650854 1 --Magical Mid-Breaker Field
71832012 1 --Pressured Planet Wraitsoth
77103950 1 --Primeval Planet Perlereino
92714517 1 --Big Welcome Labrynth
20612097 1 --Eldlixir of Scarlet Sanguine
32723153 1 --Magical Explosion
35316708 1 --Time Seal
20590515 1 --Conquistador of the Golden Land
41420027 1 --Solemn Judgment
40605147 1 --Solemn Strike
84749824 1 --Solemn Warning

semi-limited

9411399 2 --Destiny HERO - Malicious
81275020 2 --Speedroid Terrortop
21347668 2 --Purrely Sleepy Memory
submitted by ItzPotomoto to Yugioh101 [link] [comments]


2024.05.17 00:12 CaydeCheated Process of going to Ontario to hunt

To preface this I want to say that I don’t mean a large grizzly/moose hunt up in one of the northern provinces that would likely require a guide.
I live In Michigan about 5 mins from the Canadian border(regularly go over there several times a year) and might be interested in traveling over to Ontario for the occasional Turkey or Deer hunt. Was just curious what hoops I’d need to jump through in order to smoothly and legally bring my firearms over the border and freely hunt there. Or if it wouldn’t be worth the hassle.
Also curious if Canada has land similar to our state game land that could be openly hunted, or if I’d be better off asking for permission on private land.
Any suggestions would be great, thanks!
submitted by CaydeCheated to Hunting [link] [comments]


2024.05.17 00:05 MolisaXD Tip for every Insect Glaive user out there!!

Posting this here cause from what I see in game very little people know this even the experienced ones. If you want to spam mounts, the attack you want to spam is the can opener not the helicopter!! I know it seems worse because it grounds you so you stay for less time in the air but I promise you, go ahead and test it, it deals far more mounting damage and you'll be mounting much faster if you can land all of them back to back.
Also, you can skip the recovery animation after a mount by clutch clawing to the monster while you're falling. It's a bit tricky to get at first but you get used to it. Good luck everyone!!
submitted by MolisaXD to MonsterHunterWorld [link] [comments]


2024.05.17 00:02 ObsidianDm Castlevania RPG syste.

Hi all, I've been musing doing a castlevania game eg Vampiric overlord taking over or already in control of a land in a dark fantasy setting, with the heroes starting out as little better then peasants and eventually becoming big strong hero types. And I was just curious what systems people would recommend, I've been around the proverbial block so I know savage worlds, PF2E, DND5E, Rhapsody of Blood, Forged in the dark, Shadow of the demon Lord, and a few others and was wondering if people had recommendations for other stuff, I would have run strahd but I'm horribly burnt out on 5e.
submitted by ObsidianDm to rpg [link] [comments]


2024.05.17 00:00 Ultim8_Lifeform Respect Clover! (Undertale Yellow)

Clover

Five humans, missing...
Spoilers for all of Undertale Yellow's main routes below
Undertale Yellow is a fan-made prequel to the hit indie game Undertale. While Undertale follows the story of Frisk, the seventh human child to fall into the monster ruled Underground, Undertale Yellow follows the story of their immediate predecessor. Meet Clover, the sixth human. Unlike the humans that fell before, this gun-toting cowboy is unique in the sense that their journey to the Underground was no accident. Clover entered the Underground voluntarily in order to investigate the disappearances of the previous five humans and, if it turned out they perished at some point after their fall, hoped to avenge their deaths. See, while Frisk possessed a red SOUL that embodied Determination, Clover's SOUL is yellow for the trait of Justice. Clover's journey would lead them all throughout the Underground, meeting some monsters that will be familiar to those who have played Undertale and some brand new faces as well.
Like Undertale before it, Undertale Yellow's story can be altered significantly depending on the player's actions. Perhaps Clover befriends the monsters they meet and determines they were unfairly trapped underground, deciding to sacrifice themselves to bring monster kind closer to freedom. Or maybe Clover will blame the monsters for the deaths of the previous human children, avenging them with swift cruelty. Either way, Clover will act in the way they believe they can best embody Justice.

So How Do the Fights Work Anyway?

Like its predecessor, Undertale Yellow tends to treat RPG mechanics as literal aspects of the game's world. Due to the abstract nature of fights in both Undertale and Undertale Yellow, with enemy monsters targeting Clover's SOUL rather than their physical body, it's understandable that there may be some confusion about how Clover actually scales to certain monsters. Luckily, this is a bit more clear in Undertale Yellow than it was in the original game, as the reveal trailer shows that the attacks of monster are things that Clover physically has to react to and dodge (we even see this same attack utilized in game) even though the battle menu only shows their SOUL.
But this is just for when encounters have already begun, what about before that? And what triggers encounters anyway? There's an area in the Wild East where boulders are falling onto the path that Clover needs to dodge. If they fail to avoid them, this begins an encounter too, where Clover is given the opportunity to avoid the "attacks" in the battle menu to negate damage. Other examples include Clover escaping damage from hot steam after touching it and avoiding damage from Axis' energy balls after they hit them. What this means for standard versus fights is a little vague, but it likely means that any attack that would deal meaningful damage starts an encounter and that it would be impossible to simply kill Clover with a sneak attack. Even if it hit them, Clover would still get the opportunity to dodge before the proper fight begins. That said, there is one example of Clover dying without triggering an encounter at the end of the Neutral Route. It's possible this is because it was an unescapable situation but the mechanics of it are still vague and unclear.
As seen with the previous examples such as the falling boulders and steam, it seems that attacks that hit Clover's SOUL and their physical body are more or less interchangeable. Or rather, it isn't possible to circumvent the SOUL to only hit the physical body because even attacks that hit Clover's physical body will trigger an encounter that can then be dodged or endured by the SOUL.
Finally, it's worth noting that the sizes of objects can vary from their appearances in the battle to what they look like in the overworld. We see Clover's SOUL alongside their physical body a few times throughout the game and it's pretty consistently a little larger than their torso. So this thread will describe feats with that scale in mind.

Other Things To Note

  • At the end of certain routes, Clover acquires certain abilities/powerups that don't necessarily apply to the rest of the game. Feats or items that are limited to those routes will be marked with the corresponding route.
    • [Pacifist] Feat
  • Like your standard RPG's, Undertale Yellow possesses a leveling system that will increase the more enemies that Clover kills, with certain abilities being unlocked after certain levels are achieved. However, in the Genocide route Clover showed off the ability to level up rapidly simply by being filled with enough righteous fury. Abilities that are locked behind certain levels will also be marked accordingly.
    • FeatLV 19
  • The majority of feats will come from Undertale Yellow, but occasionally clips from trailers and other promotional material on the director of the game's Youtube channel will be used, which will be labeled with a T like so:
    • FeatT

Physicals

Strength
Speed/Agility
Durability
Blunt
Falling
Heat
Other

Skill

Justice SOUL

Gear

Note that while Clover can store excess items in boxes they find around the Underground, they can only carry eight items in their inventory not including their current Weapon, Ammo, Armor, and Accessory. Later in the game they discovered the Dimensional Satchel which allows them to access the boxes from anywhere, but they still only have eight slots to bring into an encounter.
Weapons
Guns
Feats
Note that cutscenes will always play out the same regardless of whether the Toy Gun or Wild Revolver is being used, so while the Revolver is obviously the more powerful of the two the Toy Gun is much more powerful than it's name would suggest and the following feats apply to both weapons.
Ammo
Rather amusingly, Clover will jam whatever odd materials they can find into their weapon which somehow works perfectlyT
Armor
Accessories
Food/Healing Items
Note that at their weakest (LV 1), Clover has 20HP and at their strongest (LV20), Clover has 100HP
Single Use
Two Uses
Unlimited Supply

Misc

Somebody calls for help
You answer the call
submitted by Ultim8_Lifeform to respectthreads [link] [comments]


2024.05.17 00:00 NervousRevolution357 I refused a job offer and I think my boss and team resent me

So for context: I am an ML engineer in a public company in Europe. I have a special contract which is limited in time (3 years) renewable, as my position is fully funded by research projects. If we don’t have project, we don’t have funds for my position. This also means that I can be let go without cause as long as the notice period is respected.
Anyway, last january, my boss tells me that they have the funds to cover another 1,5 years before we have to find a new project. They like my work and want to keep me no matter what so my contract is renewed for another 3 years.
Last month, he approached me to tell me that there is another department within my company that is offering an ML position for a project and that he would like to send my CV. I say sure, but I want to still be part of my current projects and my team. He said of course.
I get introduced to the head of the new department. Everything goes well.
I get my annual feedback with my boss. He is happy with my work and I ask for a raise. He says that we don’t have new projects so that’s hard, but if I land this project I will get a “significant raise”.
I get a new meeting with the new team, and I realise that this is not a project, but a full time position. I am surprised but still open to it.
Anyway long story short I get introduced to the team the project, and throughout this whole process, my colleagues start hearing about it and congratulating me. I am confused and I always answer “thanks but nothing is decided yet”. Nothing is decided indeed. My boss informs me that they will make me an offer but it will be “slightly less than your current pay”.
They finally make me an offer: 20% less than my current salary, no permanent contract. I am absolutely shocked. I only didn’t vibe with the new team, so I decide to decline this offer.
I inform my boss and he tells me that “thanks but we will need to discuss the repercussions”.
In the meantime, I try to negotiate but they tell me my salary expectation is not “realistic” even though that’s what I am paid now and that they put a lot of work in this offer and they are disappointed and they ask me if I have other job offers because “you know you are getting reduced soon?”. I have never heard anything like that before. I talk to my 2nd manager and she tells me “no they are lying to get you to take the offer”.
My colleague tells me that my boss is not amused by my decision. I am also not amused by the insulting offer they made.
Another colleague tells me “oh i hope it turns out good for you.”
All of a sudden I feel like I am about to get fired very soon. I am absolutely pissed at how I was being manipulated and put in the middle of these mind games. I can’t even wrap my head around everything that happened.
submitted by NervousRevolution357 to recruitinghell [link] [comments]


2024.05.16 23:53 AOKUME The only way to win..

The only way to win..
Sorry Girolamo Savonarola it was the only way I could think of winning since I didn’t have a way to destroy the land w token…overload the game with minions that cause multiple triggers was the best option I had lol GG
submitted by AOKUME to MagicArena [link] [comments]


2024.05.16 23:53 Caldeum_ Shandalar Modern+ Playthrough

Hey guys, I've been playing Shandalar in all its different versions throughout the years and casually modding it as I go. I've set up all totally unique enemy decks, modified all the dungeon and castle conditions (enchantments/artifacts that start in play), changed a lot of the in-game artwork, and more.
I've been doing some playthroughs of my version of Shandalar (based on Korath's modern) on YouTube, for fun and also to promote my channel to gain an audience for the NES game I'm developing.
I've tried to make the duels as interesting as possible by incorporating cards into enemy decks from the full range of Alpha to 2016, and dropping stuff like Chaosphere, Bubble Matrix, Living Lands, etc. as cards that start in play.
Much love to the Shandalar community!
Happy to discuss Shandalar modding, deck design, and Shandalar.ini file editing if anyone is interested, otherwise I hope you can enjoy these playthroughs.
https://www.youtube.com/watch?v=oJiDeIFYFDA
submitted by Caldeum_ to Shandalar [link] [comments]


2024.05.16 23:52 accenttomtn [PC] [2007-2011] Free to play MMORPG, very similar to Guild Wars

I remember it being not a browser game, but it had it's own downloadable launch. It was not totally open world, you had to portal to other stages. I remember there being a desert stage with beetles, and a winter stage with wolves. When you were in a town, you could not perform spells or attacks, but you could press X on your keyboard and your character would spin their weapon around. The attack animations had a lot of movement, like you would fly up in the air and do a superhero landing. It felt more like a cheap WOW but was a bit closer to Guild Wars in gameplay.
submitted by accenttomtn to tipofmyjoystick [link] [comments]


2024.05.16 23:50 zuperzomer A mech cluster that so large it nearly crashed my game landed on a mountain and immeadiately died from the fallen rocks

I didnt even know this could happen
submitted by zuperzomer to RimWorld [link] [comments]


2024.05.16 23:49 MolisaXD Tip for every Insect Glaive user out there!!

Posting this here cause from what I see in game very little people know this even the experienced ones. If you want to spam mounts, the attack you want to spam is the can opener not the helicopter!! I know it seems worse because it grounds you so you stay for less time in the air but I promise you, go ahead and test it, it deals far more mounting damage and you'll be mounting much faster if you can land all of them back to back.
Also, you can skip the recovery animation after a mount by clutch clawing to the monster while you're falling. It's a bit tricky to get at first but you get used to it. Good luck everyone!!
EDIT: Just noticed I posted this in the wrong sub.... this is about World btw LMAO
submitted by MolisaXD to MonsterHunter [link] [comments]


2024.05.16 23:48 TheLastShadowPuppies Deck modification suggestions

Hello guys, hope you are doing fine.
I'm fairly new in the Magic world (2 month-ish). I've downloaded the game and I'm having a blast.
I've spent most of my resources to build this Phyrexian deck, since I find them really interesting. The thing is, I wasn't aware it was not alchemy viable, and at the moment the standard queue is wrecking me.
I'd like to come back to alchemy, but need some suggestions on how to adapt the deck for this format (or a deck that uses similar rare/mythics).
Most of it is usable, but I'm not just savy enough to know how to replace the missing pieces.
My list is:
2 Haunted Ridge -> Needs to be replaced
2 Plains
1 Swamp
1 Mountain
3 Shattered Sanctum -> Needs to be replaced
3 Sundown Pass -> Needs to be replaced
1 Eiganjo, Seat of the Empire -> Needs to be replaced
1 Sokenzan, Crucible of Defiance -> Needs to be replaced
1 Takenuma, Abandoned Mire -> Needs to be replaced
3 Ob Nixilis, the Adversary -> Needs to be replaced
3 Elas il-Kor, Sadistic Pilgrim
3 Caves of Koilos
3 Battlefield Forge
4 Crawling Chorus
4 Skrelv's Hive
4 Urabrask's Forge
4 Blackcleave Cliffs
3 Elesh Norn
4 Phyrexian Censor
4 Corrupted Conviction
4 Grafted Butcher
2 Sheoldred
Can any grandmaster help me with alternatives that would fit? I can deal with the lands, but not confident/knowledgable enough for the rest.
Thanks in advance and best regards!
submitted by TheLastShadowPuppies to MagicArena [link] [comments]


2024.05.16 23:46 SnooMaps7960 Finally! After 2 weeks I was able to reach tier 5

Finally! After 2 weeks I was able to reach tier 5
I haven’t made any purchase (yet)
submitted by SnooMaps7960 to TheTowerGame [link] [comments]


2024.05.16 23:45 Mammoth-Day-6969 ANYONE NOTICE ROBINHOOD DIDNT MENTION FFIE ON THE TOP MOVERS... NOT AGAIN VLAD! I THINK ITS PRETTY CLEAR IT IS STILL EARLY AND THE BIG GUYS ARE SCARED. FFIE TO THE MOON! LFG!!

ANYONE NOTICE ROBINHOOD DIDNT MENTION FFIE ON THE TOP MOVERS... NOT AGAIN VLAD! I THINK ITS PRETTY CLEAR IT IS STILL EARLY AND THE BIG GUYS ARE SCARED. FFIE TO THE MOON! LFG!! submitted by Mammoth-Day-6969 to roaringkitty [link] [comments]


2024.05.16 23:43 LordXamon Vanilla-friendly mod recommendations. QoL, performance, retextures, and more!

Let me share my 3000h of modded wisdom with you, my fellow vanilla comrades. My attempt here is to provide you with as many as possible improvements to the base game while keeping the style, balance, and content as vanilla as possible. As they say, when it works the best is when you don't realize it is there. I guarantee you that after playing for a while with these, you will no longer be able to tell what's from the base game and what's not.
You don't know how to mod? Maybe this very basic guide will help. Please, note that many mods come with options to tune up your experience. It is recommended you give them a look.
You can find the steam collection here. Be aware that some of these mods require the DLCs. You don't have the DLCs? Just don't use the mod.
Dependencies:
Performance
Minor changes
Mayor changes
Balance
Content
Atmospheric changes
Bonus: comics! And the occasional animation. I noticed newbies aren't aware of these, so I linked the profiles of all the artists I could remember. Sorry if I missed someone. u/daleksdeservevictory, u/AzulCrescent, u/AetherealVanguard, u/ATTF , u/Aelanna , srgrafo, u/Fonzawa, u/Ivancmedia, u/zyll3, u/meto30, u/AeolysScribbles, u/cavalier753, u/GABESTFY, u/VectorData, u/arxian, u/Nguyenanh2132, u/sorrowful_dance, u/meto30, u/-desdinova-, u/truffli
submitted by LordXamon to RimWorld [link] [comments]


2024.05.16 23:43 Mr_SimonSays [5e][Homebrew] The Continent of Wethes

Greetings, adventurers of Reddit!
Are you ready to embark on a journey through another land of mystery, magic, and danger? If so, I invite you to join me in exploring the wondrous continent of Wethes! I am looking for 4-5 character focussed players who can post at least once daily.
About Me:
Hi, I'm Simon, a primary school teacher by day and a nerd by... day too I guess! I have been working on this world for some time now, and I've got to the point I wish to share it. Wethes is a WIP and I would love to build it with some players alongside me. I am a brand new DM, but I have four and a bit years of PBP experience as a player so I know my way round our community. While I may be new to the role of DM, I'm passionate about storytelling and creating memorable moments for my players to enjoy. I really want to foster a safe space for those who can come and join me, so please, read ahead and see if its something you wish to join me on.
About the Game:
This game will be set in my homebrew world of Altalune, specifically on the continent of Wethes. This will not only be the first time I open Wethes to the community, but also the first time I will DM. This game will offer you the chance to delve into a land teeming with adventure and intrigue. As a new DM, I hope I have crafted a vibrant and dynamic setting filled with lots of things for us to explore and interact with.
Wethes is a land steeped in deep history and vibrant cultures, crafted by the divine hands of Aion, Bias, and Chorus in the age of creation. From the celestial born realm of Altalune (Thalonran to the elves), where moonlight dances upon the enchanted lands below. From the bustling kingdoms of men and the mystical realms of elves and dwarves, Wethes offers a tapestry of wonders waiting to be explored.
Discover the Major Kingdoms: From the Dragon Lands of Raraknir to the Dwarven Keeps of Bunarbad, and the Elven Lands of Airen'lind and Naronthil, to the six Kingdoms of Men; including Dolis, Teion, Sylis, Saimon, Tylos, and Menia, each region boasts its own unique history, culture, and mysteries waiting to be unraveled.
Experience a Unique Calendar: In Wethes, time flows to the rhythm of the moon and the stars, guided by a unique calendar that marks the passage of days and the celebration of festivals. Join us as we embark on our journey on the auspicious date of the 25th of Passage, in the year 4100, just before the grand Festival of Light!
Witness the Fusion of Magic and Technology: Marvel at the wonders of Arca-Tech, a fusion of magic and technology that has birthed airships and arcane marvels across the continent. Delve into the mysteries of Forge Crystals and witness the emergence of the Iron Forged, beings powered by arcane energies that blur the boundaries between magic and machinery.
There is much more to explore and find out in the world of Altalune and the continent of Wethes. Hopefully this very brief description has gripped you enough to apply further below.
What to Expect:
How to Join:
If you're ready to embark on this epic adventure, simply fill out the application form below: https://docs.google.com/forms/d/e/1FAIpQLSdhM0Jy1jLjLC84s9v3d42EuL2UUxkas8-NKEsdaDSLX1HBnQ/viewform
I think I will keep this form open for at least 24 hours, but If I close earlier I will post an update here. Speaking of, anytime there are updates, I shall be posting them here too, so check back every now and again to keep up to date. If you have any questions in the meantime, comment below.
If you're ready to embark on this epic journey into the heart of Wethes, filled with adventure, intrigue, and untold wonders, then don your armor, grasp your weapons, and step forth into the unknown! Join me in Wethes, where adventure awaits at every turn. Together, let's write the next chapter in this epic tale!
submitted by Mr_SimonSays to pbp [link] [comments]


2024.05.16 23:39 stxrsi How to have fun playing this game?

I have maybe 1000 hours across all platforms, and I just don't have fun anymore.
It's the same thing every single game.
Your teammates push a full team by themselves, they died, then DC.
If you're in ranked it's the same thing but they scream at you that you suck then don't talk for rest of the match.
Or you get into a good vibe, then get absolutely SLAUGHTERED by predator demons who shouldn't be in your lobbies.
My duo and I quit playing duos because we couldn't get a single game without a 20 kill 4k Predator just ruining our night.
There's literally NOTHING new at this point. Alter is a copy of a copy of a copy. The Broken Moon rework sucks, the whole map is basically a choke point. No matter where you land you just get cucked.
Does anyone have any ideas on how to actually have fun? Like some fun things or challenges to do?
submitted by stxrsi to apexuniversity [link] [comments]


2024.05.16 23:38 killxswitch Different Divers, different experiences

Different Divers, different experiences
And it can change day-to-day
submitted by killxswitch to Helldivers [link] [comments]


2024.05.16 23:35 lukewarm_pizza FS with price drops: HOF and star autographs. Gibson, Molitor, and Olson.

FS with price drops: HOF and star autographs. Gibson, Molitor, and Olson.
Olson RC green /99 color match - $190 BMWT
Gibson /100 - $45 BMWT
Molitors - $25 PWE each
submitted by lukewarm_pizza to baseballcards [link] [comments]


2024.05.16 23:34 goBerserk_ Project Napoleon Chapter 4

Fletch gently pushed open the large and lavishly decorated bronze doors of the university administration building and ambled out into the portico. He set his cup of coffee down on the pedestal of a granite pillar and pulled his cigarette case from the breast pocket of his tan trench coat. The old chief inspector plucked a cigarette from the ornately engraved case with slender fingers and wondered why the Kael let him come at all.
Something felt very off with the whole thing. The more he thought about it, the more he questioned the story he got. Mike Anderson was certainly depressed, but as far as Fletch could tell, he had not displayed any suicidal behavior. And why now? Fletch thought. Things were on the upswing for the kid. His grades were excellent, his family situation was good, and he was out of the house more this term than the last. Fletch scratched his mustache. Why would the seals hide the autopsy and the gun? He brought the cigarette to his lips, snapped the filigreed case shut, and slipped it back into the breast pocket of his coat. Fletch flicked open his lighter and sighed as he lit his cigarette. Murder.
It was a hopeless case. These days, warrants were approved by the seals, and even if they weren't, he doubted that he could get one anyway. His suspicion of foul play was backed by nothing but his instinct.
Fletch watched students hustle and bustle through the plaza in front of him as he puffed away at his cigarette and pondered his theory.
But why kill him now? They could have done it in complete secrecy while he was a POW. And it couldn’t be to keep what happened in Philadelphia under wraps. His death brings more attention to it. And he wasn’t a rebel. So why? Fletch sipped at his coffee as he flicked ash from his cigarette. Vengeance? Did he kill some noble brat during the war?
Fletch scratched at his grey mustache and glanced at his watch. I’ll have to follow that thread. He tossed his half-smoked cigarette into a puddle as he briskly walked down the steps and through the university plaza.
The withered investigator was deep in thought when he entered the parking lot. What do I tell that Enrique chap? He unlocked his car and crawled in. I certainly can’t tell him that his mate’s been clipped with no evidence. Fletch turned the key, and the engine of his little Volvo sputtered to life. It’s no bleeding use. I’ll just tell the lad they weren’t interested in sharing and keep my suspicions to myself.
As he reached for the shifter, Fletch noticed a delightfully thick manilla envelope stuck in the gap between the center console and the passenger seat.
He pulled the envelope from the crack. Gingerly, he opened it and pulled out a small note. It read We’re even now, prick.
Fletch smiled and couldn’t help but mutter, “The game is afoot,” as he flicked through the stack of documents inside.
Isabella poked her head into the large office and saw Professor Dret’la with a ball of dark green yarn on her lap and bone darning needles beset with carvings in her hands.
Isabella was struck with confusion. What? She crochets!?
The professor looked up from her labor, spotted the confused girl outside her door, and called, “Come in.”
Isabella walked into the office and took a seat. She gestured to the yarn in the professor's hands. “What are you making?”
The professor smiled as motherly as one could with a mouth full of razor-sharp teeth. “It will be a hat for my son. He just received his commission as a junior biologist, so he has to rummage around in freezers to get samples for his whole research team.”
Isabella blinked. This was not characteristic at all for the quick-tempered professor with a penchant for launching chalk across lecture halls at the mildest provocation.
Isabella shook off her shocked expression and gave the tall professor a dimpled cheek smile. “That’s so sweet! I’m sure he’ll love it. One of the best gifts I’ve ever received was a thick wool sweater from my mamma during a training exercise off the coast of Norway.”
The professor, still smiling, sat up straight. “I hope that’s the kind of reception I get.”
The professor’s demeanor hardened as she stowed the yarn and needles in the desk drawer. “Now, let's get down to business.”
Isabella gulped.
“To start, congratulations. You’ve passed our testing and been selected for officer training.”
Isabella asked, “Who else was selected?”
“There are nine others: Robert Rhodes, Elena Pavel, Hal Jellico, Zheng Li, Brooke Halsey, Colow Aden, Magnus Tordenskjold, Bill Lee, and Kazuya Yamamoto.”
Isabella didn’t recognize all the names.
“Should you choose to accept, you will be taking a prep course taught by Colonel Ocidea and I starting next week and lasting all through the summer. If we deem you ready, you’ll ship out for basic training and then off to the Royal Military Academy, where you can earn your commission.” Dr. Dret’la leaned in close to Isabella. “Do you accept?”
Without hesitation, Isabella answered, “Yes.”
“Mike, come over here. You’re going to want to see this.” Calty voiced from her seat in the front of the cockpit.
Mike rolled off the couch and walked into the front of the cockpit as the captain shouted, “Decelerate!” Mike couldn’t help but grab onto the back of Calty’s seat as the FTL drive kicked into gear. The cockpit glass dimmed just before blindingly bright blue jets of fire from the front-facing engines came into view. A bright green circle flickered onto the glass surrounding a marble-sized dot darker than the rest of the now dim screen. The dots and circles expanded at an extreme pace until they took up most of the display. Another dot appeared—minuscule compared to the other—surrounded by a red circle. The growth of the shadowy dots and the circles around them slowed and then stopped entirely as the engines sputtered out.
The HUD faded out of view, and the tint of the glass slowly lightened, revealing a vast planet embraced by blue-green ice with a colossal foundry in its orbit. The planet, a gas giant called Drassus, was orbited by four rings. One was made of containers, and the other three were made up of loose ore gleaming in the nearby star's light. Exhaust chimneys spewing gas and fire sprouted from the otherwise spherical foundry, giving it a sea urchin-like profile, which, together with the weave of pipes bringing fuel from beneath the icy surface of the planet below, made the foundry resemble an old naval mine.
The captain strode up to the front of the cockpit. “One-third ahead and steer 14 degrees left. We’re unloading in bay three.”
Six mech suits and a tug exited a plasma-shielded hanger as the ship came to a halt. The mechs glided to the front of the ship and started dismounting the external cargo bay from the Broken Fin while the tug hitched onto the opposite end of the ten-kilometer-long rack of containers.
A little while later, the tug pulled away with the load of containers, and the comm system blared to life. “Broken Fin, you are cleared to leave. The UO corporation thanks you for your business.”
The captain replied, “Our pleasure. Broken fin out.” as the ship pulled out of the loading bay.
He turned to the navigation officer and said, “Lock in coordinates for jump to Kael Prime.”
The captain went to the central control board and pulled up traffic control. “Tower 1, this is the Broken Fin. We request a jump slot to Kael Prime from Drassus.”
“Broken Fin, request granted. Your departure slot is at 16:33.”
Mike glanced at the top right of the ship's HUD and looked at the time. 16:21.
Better get my stuff together…
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The ship shuddered ever so slightly despite the inertial dampeners as it exited FTL. Mike was lounging on the couch with his bag at his feet. He was ready to get off this tub.
Mike idly watched flames lick at the cockpit window as the ship descended into the atmosphere of Kael Prime. He looked at Dreki, who was sitting on the other couch. His muscles bulged through his clothes despite wearing a white sweater so large it could be mistaken for the sail of an average-sized boat. Mike asked, “Do you know anything about what’ll happen to me now?”
The big Kael shifted in his seat. “Technically, I’m not supposed to tell you anything, but what the hell.” Dreki pulled the collar of his sweater down, revealing an angry white number burnt into his iron-gray skin just below the collarbone. “First, you’ll get branded.” He released his shirt and pointed to a small scar on the side of his head. “Then you’ll get an AR implant.”
“Where will I be getting that?” Mike asked.
“The Imperial Science Academy. We’re going to be staying there for a few days. They’ll run a bunch of tests and get you fitted for equipment there. After that, I’ll drop you off at the spaceport, and you’ll be off to Tlaxcalssus for basic training. After that, I don’t know.”
“Thanks.”
The ship shook as it touched down on the landing pad. “Time to go.” Dreki shouldered his pack and walked out the door. Mike fiddled with the straps of his bag as he followed Dreki down the ramp and to the far side of the ship, away from the rest of the passengers. Mike's nose was immediately assaulted with the acrid smell of sulfur from where the fiery exhausts of engines had melted asphalt. The spaceport was swarming with vehicles and filled with the constant roar of ship engines and a symphony of smaller equipment. Power loaders and mechs loaded and unloaded heavy cargo, shuttles bustled to and fro with passengers, baggage carriers snaked through the crowded landing pads, and vehicles that looked like floating garage doors zipped through the air at ankle height, bringing pilots and crew to their ships. Mike couldn’t help but chuckle a little at the absurdity of it all. Here he was, in the heartland of the enemy, walking through what was essentially a ten-acre parking lot.
Dreki plopped his bags on the ground and yawned as he stretched his arms over his head. “Our skiff will be here in a minute.”
Mike tuned out the beeps and whirrs of the tank-sized forklifts and mechs unloading the ship and gazed out beyond at the horizon. You’re not in Kansas anymore, bub. Mike thought as he studied the skyline of the imperial city basked in the glow of the early evening sun. Some of the buildings wouldn’t look all that out of place on Earth, but the skyline was assaulted with abominations that pissed on the laws of physics as Man understood them. Tusk-shaped skyscrapers defied gravity with their seemingly unsupported curves, and even more absurd were pyramids stacked atop another point-to-point like hourglasses. Any delusion of normalcy that Mike could come up with was shattered.
Dreki picked up his bag and pointed to a slab of black marble speeding towards them at ankle height. “Here’s our skiff.” A railing popped out of the center as the skiff came to a gliding halt. Dreki boarded the skiff and took hold of the rail, and Mike followed suit.
They sped through the spaceport and stopped outside what looked to Mike like a train station. Dreki shouldered his bag and stepped off the skiff. Mike stepped off and quickly fell in pace with Dreki. The big Kael led Mike into a grand station bustling with people. Most were Kael, but there was a smattering of other species. Some stared at Mike, others glanced, but most completely ignored him as he followed Dreki through the hall and onto a platform. Unfamiliar aliens clearly weren’t an uncommon sight here.
The walls of the station were covered with mosaics depicting Kael warriors from the distant past. Dreki noted the human's curiosity and said, “The founders of the clans.” He leveled a massive hand toward an opulent, towering mosaic of a Kael warrior wielding a bronze falx. The imposing figure's body was made of blue gemstones, the eyes rubies, one tusk silver, and the other gold. “That’s the founder of my clan, Drekalla Gold Tusk.”
Mike asked, “How’d he manage that?” As he followed Dreki into a mostly empty train car.
Dreki plopped down on a bench. “He was the war priest of Hroptaug the Conqueror during the unification wars. After the wars were won, Hroptaug granted us the Steam Hills.” Dreki pointed through the train window at the mosaic of another warrior whose body was made of milky white pearls. “That one,” He paused and spat on the floor, “Tiblan the Terror, challenged Drekalla to a duel for most of that land. Drekalla was cutting him to pieces, but the craven poisoned his blade. Just before Drekalla could deliver the final blow, the poison reached his heart, and Drekalla died. The only wound on his body was a cut across his forearm that barely drew blood.” Dreki rolled up his sleeve, showing a scar that reached from his elbow to the middle of his forearm. “Every K’alla is cut the same way to remind us of the blood feud.”
Mike inwardly sighed. Kael and their damned feuds… “How long ago was this.”
“Seven thousand four hundred and fifty-one years ago.”
Mike held back a snort. The absurdity of it all. The first human law codes came about to stop blood feuds, and out here, they have feuds that have lasted longer than Earth's recorded history.
“How’s that feud been going as of late?”
Dreki’s face sagged, “Not good.”
They both grew quiet. Mike shuffled uncomfortably.
Mike glanced at the route display and broke the silence, “What's with the middle city, inner city thing?”
Dreki relaxed slightly. “Oh, so the city used to be a fortification. The inner city is actually a volcanic island. The middle is built over the river, and the outer city was built on the banks.”
“I see.”
The doors closed, and the intercom sounded, “Next stop, the inner city.”
Dale Robert’s wrinkled face was unreadable, and his highly decorated black and blue dress uniform immaculate as he led a horse through the street. He felt the eyes of thousands of onlookers on him, and he hated it. The pure black horse had a black leather saddle on its back. Two tall, glossy black boots were placed backward in silver stirrups, and the elaborate hilt of Mike’s basket-hilted broadsword jutted from the top of a black leather scabbard buckled to the saddle. Roberts followed the horse-drawn caisson bearing the flag-draped coffin of his old commanding officer. Not much farther now, he thought. The sounds of the cartwheels rolling and the horse’s tack jangling were wholly drowned out by boots stamping the ground in unison. Almost all of the 1800 survivors of the 801st regiment were there, resplendent in their dress uniforms, marching behind Mike one more time. The local police and fire departments joined them.
Roberts was unsure about it all. He felt that the poor kid's family would have preferred a smaller service back home in Colorado instead of this damn near royal procession. And Roberts was damn sure that the seals did not give their permission for this, no matter what the police chief said.
A reporter ducked through the police barricade and tried to ask the marching soldiers questions, but they remained stone-faced as the procession marched nearer to the gates of Philadelphia National Cemetery. Roberts handed the reigns of the riderless horse to another man in uniform and joined seven other members of Charlie platoon in pulling the casket from the cassion. They silently began their march to the grave, closely followed by General McCarthy, the man who was Joint Chief of Staff, and the color guard. Bagpipers began to blare, “Going Home.” Roberts heard the sound of gravpulse engines and looked up in dismay as a Kael gunship broke through the low clouds and descended to just barely above the cemetery. A loudspeaker blared, “Disperse at once.”
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