Ghetto gahhers full video

HaShoah: Discussion, reflection, and conversation about The Holocaust

2014.01.25 22:37 drak0bsidian HaShoah: Discussion, reflection, and conversation about The Holocaust

Created in response to poor management of /holocaust, this is a safe, secure, and passionate community dedicated to full discussion, reflection, and conversation about The Holocaust.
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2024.05.16 23:04 lollygallagher One thing about NCPD is they’re not gonna do their job and they’re not even gonna help YOU do their job

I’m working on finishing all the NCPD hustles and I’m seething at the amount of times I accidentally injured a regular person while being surrounded by 15 heavily armed enemies, and then the NCPD decide to show up (for the job that they can’t do because their “hands are full”) to pursue ME instead of the pervert who video taped a child getting killed to sell on the black market or the organized crime ring whose hideout is decorated with bodies
One time I even hit a cop who walked in front of my car while I was going 2mph trying NOT to hit him and then had about 6 cop cars on me in a matter of seconds. Didn’t even kill the cop, just bumped him with my car. Meanwhile a car of tyger claws performed a full on drive by in their presence and they were completely unbothered.
F the NCPD!!
submitted by lollygallagher to cyberpunkgame [link] [comments]


2024.05.16 23:02 punkbish Tips and a very honest analysis of why I failed the bar two times before passing the third time.

It took me three attempts to pass the bar exam and here is what I did differently that seemed to help.

July 2022

The first time I coasted through Barbri videos while planning my wedding, then I was shocked to receive a 257 (insert eyeroll at overly confident and naive past self). I only did 700 Multiple Choice and I didn't understand some concepts, but I hoped I could skirt through like some of my peers. What killed me though was my anxiety. I didn't sleep for two days before the exam and I had two panic attacks during the writing day so I left two essays only half finished and one of my MPT's sucked. Also, because I was so tired, I missed HUGE issues. What I'm saying is that, in hindsight, I absolutely deserved that 257. I hadn't done enough hard work and I hadn't worked on the parts of myself that were self-destructive (procrastination, multi-tasking, anxious-avoidant habits).

Feb 2023

The second time I was so embarrassed and depressed about failing the first time, I self-sabotaged again. I had to work full time so I had to start studying immediately and aggressively, but I didn't take rest days or do anything to take care of my mental health. Instead, I drank too much and watched a lot of Sisterwives while building a massive color-coated outline. The outline was great, but I didn't ACTIVELY study enough. I did about 900 multiple-choice questions and reviewed the Barbri videos on the topics I didn't understand. Some of the lecturers would go on tangents that were not helpful, which made me panic about wasted time, then angrily pour myself a tequila soda. so stupid. (Sidenote: this was also my first Alaska Winter and I was unprepared for the Alaska version of seasonal depression)
Again, I couldn't sleep the nights before the exam because I didn't think I was ready, even though I had done about 10 practice MPTS, 50 practice Essays, and built an impressive collection of study guides, outlines, and flashcards. I did not have a panic attack during the exam this time, but I did make a rookie mistake and waste a bunch of time formatting an MPT answer (self-sabotaging unintentionally?) I received a 255. I drank, cried, puked, ate dumplings, moped around, took a week off work, then picked myself up and got my shit together.

July 2023

Now I was really in my head. I couldn't stop thinking about that stat that suggests the more times you take the bar the less likely you are to pass. I started to think I was an idiot that my law school had bamboozled me into giving them federal loan money even though they knew I was too stupid to pass. I started to do a lot of introspection here. I knew the material after the second attempt, but I couldn't get the points. I had blown off friends, family, my husband, my life for over a year and I was struggling to stay positive with the looming debt and continued failures.
I started going to therapy in March. I read The Mountain is You and Fck The Bar. I listened to podcasts about the science of learning and memory retention. I saw more sunshine. I drank much less. In May, I built a realistic but aggressive study schedule that coordinated with my work schedule. My boss agreed to give me a month off before the bar exam. I had weekly meetings with the Bar Instructor from my University. I started the first month with ten multiple-choice questions per day and 1-2 Essays. I kept a log of the questions that I got wrong and WHY I got them wrong. I was anxious, but things were going well and I was determined.
But then, shit really hit the fan. One of my best friends died out of fucking nowhere. I took a week off to fly home for his funeral, which I ended up organizing because his family was barely keeping it together. I came back to work and told my boss I couldn't do it but he pushed me to keep going. Thank the lord.
I got it together. I focused on staying positive, which somehow I was only able to do with an odd grief-stricken nihilism. This is a test. This is just a stupid test and we could die at any moment. It finally clicked for me: I still am valuable if I can't pass this exam and I can't waste my time being alive beating myself up for my failures. Maybe some of you already learned this in your childhood, but I didn't learn it until this summer.
I bought the John Grossman videos and adaptibar. I drilled multiple-choice questions, totaling 1,300. I reviewed my progress tracking document with all the questions I missed each night. I didn't drink during the week. (I'll share the schedule if it's of interest) I had two accountability buddies who asked me what I learned each day. I went to bed early, ate well, went running - I took care of myself because if you spiral, the money-hungry study programs and examiners win. The day before the exam, I stopped studying at two pm, though I was told not to study at all. I drank tea, played video games, and embarrassingly I had a little weepy grief moment at my professor's kitchen counter where I was staying. But I went to bed saying, "This is just a fucking test and it doesn't define me. I could die any moment and I don't deserve to punish myself. Whatever happens will happen." I had no panic attacks. I finished all of my essays. I was a grizzled veteran in a room full of first-time takers.
And I passed: 272. I cried and jumped for joy, which terrified my dog.
So here's the point: It's just a test. You've taken so many tests to get here. You can pass this one. I promise. Build a good study schedule, get the John Grossman videos, be honest with yourself about why you haven't passed so far, drill multiple choice, make a running document of the questions that you miss and review it each night, get lots of sleep, go to therapy to make sure your mental health isn't the reason you're not passing, and most importantly, remember that you could die at any moment so don't make yourself suffer. If you need to take time off to fix something emotional or internal, there is no shame in that, but knowledge builds and success here requires vigilant wellness and consistent practice.
You can do this. I promise.

submitted by punkbish to barexam [link] [comments]


2024.05.16 23:01 Etiekyed This app has saved me hours of time finding full length YouTube videos

Hi Tiktokhelp,
I run three accounts on Tiktok with different niches. Normally, I find the videos I'm going to do on Tiktok, but with a better edit, my own ideas, etc. But most of the time it is almost impossible to find the original, full length video - especially if it's a podcast or hour long video.
I came across this app called Invenio. It searches YouTube for the audible words, or transcript, said in the video, rather than the title or description of the video. I found that it finds 95% of the videos I am trying to find. I recommend those of create videos to check it out.
Link: https://apps.apple.com/us/app/invenio-search-by-transcript/id6498974299
Cheers
submitted by Etiekyed to Tiktokhelp [link] [comments]


2024.05.16 23:00 International_Edge33 Compilation of confirmed, assumed, leaked and teased characters and Stages As of May 16.

Update with what was shown in the last VJump of New Generations. Now we have 71 confirmed characters. Also, I updated it with the stages.

CONFIRMED CHARACTERS

1- Goku (DBZ - Early)
2- Goku (DBZ - Mid)
3- Goku (DBZ - Mid) (SSJ)
4- Goku (DBZ - End)
5- Goku (DBZ - End) (SSJ)
6- Goku (DBZ - End) (SSJ2)
7- Goku (DBZ - End) (SSJ3)
8- Goku (DBS)
9- Goku (DBS) (SSJ)
10- Goku (DBS) (SSJ God)
11- Goku (DBS) (SSJ Blue)
12- Vegeta (DBZ - Scouter)
13- Great Ape Vegeta
14- Vegeta (DBZ - Early)
15- Vegeta (DBZ - Early) (SSJ)
16- Super Vegeta
17- Vegeta (DBZ - End)
18- Vegeta (DBZ - End) (SSJ)
19- Vegeta (DBZ - End) (SSJ2)
20- Majin Vegeta
21- Vegeta (DBS)
22- Vegeta (DBS) (SSJ)
23- Vegeta (DBS) (SSJ God)
24- Vegeta (DBS) (SSJ Blue)
25- Gohan (Kid)
26- Gohan (Adult)
27- Future Gohan
28- Future Gohan (SSJ)
29- Trunks (Sword)
30- Trunks (Sword) (SSJ)
31- Trunks (Armor) (SSJ)
32- Super Trunks
33- Future Trunks (SSJ)
34- Kid Trunks
35- Kid Trunks (SSJ)
36- Goten
37- Goten (SSJ)
38- Gotenks (SSJ)
39- Piccolo
40- Yamcha
41- Tien
42- Krillin
43- Master Roshi
44- Master Roshi (Full Power)
45- Hercule
46- Videl
47- Nappa
48- Jeice
49- Burter
50- Frieza (DBS)
51- A17 (DBS)
52- A18
53- Cell (Perfect Form)
54- Majin Bu
55- Beerus
56- Whis
57- Broly (DBS)
58- Broly (DBS) (SSJ)
59- Broly (DBS) (SSJ Full Power)
60- Hit
61- Caulifa
62- Caulifa (SSJ2)
63- Kale
64- Kale (SSJ Berserker)
65- Kale (SSJ2)
66- Kefla (SSJ2)
67- Bergamo
68- Kakunsa
69- Dyspo
70- Toppo
71- Jiren

ASSUMED CHARACTERS

Characters NOT confirmed but that will surely be there either because they are transformations of already confirmed characters, different versions or closely related to the confirmed ones and whose absence is impossible

"LEAKED" CHARACTERS

Voice actor Sonny Strait commented in a video on his social networks that he had recorded voices for 3 video game characters. Sonny only voices 4 characters in Dragon Ball and another anime that has not announced any video game. Also, insider DBS Hype confirmed that he was referring to Sparking Zero, so 3 of these 4 characters should be in the game:
SPECIAL NOTE: Since Giru does not really speak, it is possible that he has not recorded this character and Namco/Spike reuse the audios of previous games, so it could be the first 3 + those of GT without problems.
SPECIAL NOTE 2: DBS Hype said that the game will have characters from all the sagas, from OG to Daima and including GT.

TEASED CHARACTERS

These are characters that, while some may seem logical, have not been announced and cannot be confirmed in relation to others already confirmed. However, they have been mentioned or shown in the marketing of the game, so it is quite logical that they are in.

CONFIRMED STAGES

There are 8 confirmed stages:
1- Desert of Goku VS Vegeta
2- Namek
3- Namek (or earth) destroyed
4- Meadow of Piccolo VS Gohan
5- Islands
6- City
7- Future City
8- World Tournament

ASSUMED STAGES

submitted by International_Edge33 to tenkaichi4 [link] [comments]


2024.05.16 22:59 matticusiv KVM for Work Laptop & Gaming Desktop?

I am moving my gaming station, and trying to find a KVM switch that will allow me to use my single 1440p 144hz monitor (1 DisplayPort only), 3.5mm jack speakers, wired headset, wired keyboard, and Superlight mouse w/wireless dongle for my work laptop (HP w/docking station) during work hours, and switch back to my desktop with a button press. So I think I need the following (please correct me if I'm wrong):
  1. DDM-Class KVM (for fast switching and wireless dongle support?)
  2. Docking station to KVM - HDMI to HDMI (for video & audio) / USB-A to USB-B (for peripherals)
  3. Desktop PC to KVM - HDMI to HDMI (for video & audio) / USB-A to USB-B (for peripherals)
  4. Inputs to KVM - DisplayPort from monitor to KVM / 3.5mm aux from speakers to KVM / 3 USB-A from keyboard, mouse (wireless dongle), and headset to KVM
  5. Nice to have - support for full HDMI 2.1 for future display changes
Are there some KVMs out there that can solve for all this? Am I overthinking the setup? I have a separate ethernet switch for network.
submitted by matticusiv to buildapc [link] [comments]


2024.05.16 22:58 matticusiv KVM for Work Laptop & Gaming Desktop?

I am moving my gaming station, and trying to find a KVM switch that will allow me to use my single 1440p 144hz monitor (1 DisplayPort only), 3.5mm jack speakers, wired headset, wired keyboard, and Superlight mouse w/wireless dongle for my work laptop (HP w/docking station) during work hours, and switch back to my desktop with a button press. So I think I need the following (please correct me if I'm wrong):
  1. DDM-Class KVM (for fast switching and wireless dongle support?)
  2. Docking station to KVM - HDMI to HDMI (for video & audio) / USB-A to USB-B (for peripherals)
  3. Desktop PC to KVM - HDMI to HDMI (for video & audio) / USB-A to USB-B (for peripherals)
  4. Inputs to KVM - DisplayPort from monitor to KVM / 3.5mm aux from speakers to KVM / 3 USB-A from keyboard, mouse (wireless dongle), and headset to KVM
  5. Nice to have - support for full HDMI 2.1 for future display changes
Are there some KVMs out there that can solve for all this? Am I overthinking the setup? I have a separate ethernet switch for network.
submitted by matticusiv to kvm [link] [comments]


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sophie rain spiderman leaked /Sophie Rain Spiderman video Sophie rain, sophie rain leaked, sophie rain leaks ... Sophie Rain Spider Man Leak Full Video Sophie Rain Spiderman video /sophie rai sophie rain spiderman leaked /Sophie Rain...sophie rain spiderman leaked /Sophie Rain sophie rain spiderman submitted by Repulsive_Bid_9392 to successscore [link] [comments]


2024.05.16 22:58 matticusiv KVM for Work Laptop & Gaming Desktop?

I am moving my gaming station, and trying to find a KVM switch that will allow me to use my single 1440p 144hz monitor (1 DisplayPort only), 3.5mm jack speakers, wired headset, wired keyboard, and Superlight mouse w/wireless dongle for my work laptop (HP w/docking station) during work hours, and switch back to my desktop with a button press. So I think I need the following (please correct me if I'm wrong):
  1. DDM-Class KVM (for fast switching and wireless dongle support?)
  2. Docking station to KVM - HDMI to HDMI (for video & audio) / USB-A to USB-B (for peripherals)
  3. Desktop PC to KVM - HDMI to HDMI (for video & audio) / USB-A to USB-B (for peripherals)
  4. Inputs to KVM - DisplayPort from monitor to KVM / 3.5mm aux from speakers to KVM / 3 USB-A from keyboard, mouse (wireless dongle), and headset to KVM
  5. Nice to have - support for full HDMI 2.1 for future display changes
Are there some KVMs out there that can solve for all this? Am I overthinking the setup? I have a separate ethernet switch for network.
submitted by matticusiv to techsupport [link] [comments]


2024.05.16 22:56 erickson666 My opinion on undertale yellow

So uh don't normally do posts And I never thought I'd be doing one on an undertale fan game. But after watching shayy's pacifist video on UTY, I don't think I'll be the same. The story was so good and sad, the characters felt real, and for once I'm feeling really empathetic for them and their struggles.
The characters and even NPCs were full of personality. I loved even just the shop-keepers, let alone ceroba and market. The ending broke me finding about the backstory of ceroba, and what happened to clover; and then later during the scene before the credits and during them.
My mind has so much more to say but I can't put my emotions to words anymore to say I ended up getting into a depressive episode later in the day would be an understatement . But I needed this off my chest badly even if I have to sleep this feeling off.
submitted by erickson666 to UndertaleYellow [link] [comments]


2024.05.16 22:52 Little_Dog_8279 Sophie rain, sophie rain leaked, sophie rain leaks, sophie rain spiderman video, sophie rain full shower video, sophie rain leak, Sophie rain, sophie rain leaked, sophie rain leaks, sophie rai Sophie rain, sophie rain leaked, sophie rain Sophie rain, sophie rain leaked, sop Sophie rain, sophie rain

Sophie rain, sophie rain leaked, sophie rain leaks, sophie rain spiderman video, sophie rain full shower video, sophie rain leak, Sophie rain, sophie rain leaked, sophie rain leaks, sophie rai Sophie rain, sophie rain leaked, sophie rain Sophie rain, sophie rain leaked, sop Sophie rain, sophie rain submitted by Little_Dog_8279 to SHINE65 [link] [comments]


2024.05.16 22:50 slmiami Ultimate Swing Golf first impressions

I really enjoyed the Clap Hanz golf games on the PSP and PS Vita handhelds many years ago. There was an addictive quality to those games that made me play them over and over again. While I am really impressed with Golf+ for some reason I have not stuck much with that game since they removed the ”Pro Putt” mode that was the game play of original version; I mostly play Walkabout Minigolf for my golf fix.
Given this, it was an easy decision to try out Ultimate Swing Golf. Happily, it very much feels like a great VR version of the handheld console classics. The physics seem fairly realistic in an arcade-like way and the graphics are lovely. All the game modes you would expect are there and seem solid. I played one online match against random players and everything worked perfectly and fluidly. You get all the slightly cartoony features you would expect; one feature I love is the reactive crowd which jump out of the way of errant shots and gleefully cheer when you raise your club. There is some customization of your avatar (an in-game one; not a Meta avatar) as well as selection of different rather chatty caddies and their outfits (fortunately my understanding is there is a switch to silence the caddies). There are even a couple of decent MR mini-games. This is really lovely for an initial version and I would certainly recommend it if you want a casual full swing golf game. If you already own Golf+, you may still enjoy adding this to your collection.
One feature I would love to see is a way to replay videos of your last shot.
PS - DM me if you are looking for a referral code.
submitted by slmiami to OculusQuest [link] [comments]


2024.05.16 22:48 kidthunder121 Uploading to iCloud Photos increases adds storage to iPhone.

I have a lot of videos that need to upload and my phone storage is full. While it uploads them to iCloud the phone storage increases. So, I cant upload more photos because the storage fill ups from the 5gb left thats free. How do I get past this?
submitted by kidthunder121 to ApplePhotos [link] [comments]


2024.05.16 22:47 volley_poi Fireworks Factory

https://reddit.com/link/1ctngfn/video/ep9iwbm6pu0d1/player
This launches fireworks ~20 times per minute. A full gas tower runs out after ~100 minutes.
I'm thinking about scaling up on Calidor. Per XL Platform C, you'd have 1 chem, 1 atmo, 3 smelters, 1 arm, and 2 plants, using 37U/s. A standard large power plant generates 576U/s. Could power 15 of those for a sustained 100 launches per minute.
submitted by volley_poi to Astroneer [link] [comments]


2024.05.16 22:47 erickson666 My opinion Undertale yellow

So uh don't normally do posts And I never thought I'd make one on the undertale subreddit. But after watching shayy's pacifist video on UTY, I don't think I'll be the same. The story was so good and sad, the characters felt real, and for once I'm feeling really empathetic for them and their struggles.
The characters and even NPCs were full of personality. I loved even just the shop-keepers, let alone ceroba and market. The ending broke me finding about the backstory of ceroba, and what happened to clover; and then later during the scene before the credits and during them.
My mind has so much more to say but I can't put my emotions to words anymore me I ended up getting into a depressive episode later in the day would be an understatement . But I needed this off my chest badly
submitted by erickson666 to Undertale [link] [comments]


2024.05.16 22:47 CS2_PostMatchThreads Imperial vs 9z / Thunderpick World Championship 2024 SA Closed Qualifier 1 - Grand Final / Post-Match Discussion

Imperial 🇧🇷 2-1 🌎 9z

Dust2: 6-13 Mirage: 13-6 Anubis: 13-5
 
Congratulations to Imperial for winning the Thunderpick World Championship 2024 SA Closed Qualifier 1!
Imperial qualifies for Thunderpick World Championship 2024.
 

Map picks:

Imperial MAP 9z
Vertigo X
X Ancient
Dust2
Mirage
Inferno X
X Nuke
Anubis
 

Full Match Stats:

Team K-D ADR KAST Rating
🇧🇷 Imperial
🇧🇷 HEN1 41-27 77.8 78.6% 1.24
🇧🇷 VINI 40-37 81.2 76.8% 1.24
🇧🇷 decenty 43-34 79.3 71.4% 1.19
🇧🇷 felps 36-38 73.1 67.9% 1.00
🇧🇷 noway 28-38 57.0 69.6% 0.82
🌎 9z
🇪🇸 MartinezSa 43-32 72.5 78.6% 1.20
🇺🇾 dgt 37-39 79.8 66.1% 1.11
🇨🇱 HUASOPEEK 39-38 74.8 69.6% 1.05
🇦🇷 buda 25-37 52.6 75.0% 0.86
🇺🇾 max 28-43 61.6 62.5% 0.75
 

Individual Map Stats:

Map 1: Dust2

Team CT T Total
🇧🇷 Imperial 5 1 6
T CT
🌎 9z 7 6 13
 
Team K-D ADR KAST Rating
🇧🇷 Imperial
🇧🇷 VINI 13-15 88.2 63.2% 1.06
🇧🇷 felps 11-14 78.6 52.6% 0.97
🇧🇷 HEN1 10-11 66.7 68.4% 0.90
🇧🇷 decenty 12-16 59.5 57.9% 0.81
🇧🇷 noway 5-13 25.6 57.9% 0.54
🌎 9z
🇨🇱 HUASOPEEK 20-9 90.4 73.7% 1.55
🇺🇾 dgt 14-11 92.4 73.7% 1.42
🇪🇸 MartinezSa 12-7 64.6 94.7% 1.42
🇦🇷 buda 12-11 73.5 84.2% 1.16
🇺🇾 max 11-13 61.8 73.7% 0.84

Dust2 detailed stats and VOD

 

Map 2: Mirage

Team T CT Total
🇧🇷 Imperial 7 6 13
CT T
🌎 9z 5 1 6
 
Team K-D ADR KAST Rating
🇧🇷 Imperial
🇧🇷 HEN1 16-8 83.6 84.2% 1.36
🇧🇷 decenty 12-7 72.3 73.7% 1.23
🇧🇷 VINI 11-12 70.2 73.7% 1.16
🇧🇷 felps 15-14 78.8 78.9% 1.14
🇧🇷 noway 12-14 69.8 63.2% 0.94
🌎 9z
🇪🇸 MartinezSa 15-11 68.4 68.4% 1.12
🇺🇾 dgt 13-12 76.2 57.9% 0.97
🇺🇾 max 10-15 72.3 52.6% 0.79
🇨🇱 HUASOPEEK 9-16 69.1 57.9% 0.70
🇦🇷 buda 6-12 40.5 68.4% 0.70

Mirage detailed stats and VOD

 

Map 3: Anubis

Team CT T Total
🇧🇷 Imperial 8 5 13
T CT
🌎 9z 4 1 5
 
Team K-D ADR KAST Rating
🇧🇷 Imperial
🇧🇷 decenty 19-11 107.8 83.3% 1.59
🇧🇷 VINI 16-10 85.5 94.4% 1.56
🇧🇷 HEN1 15-8 83.4 83.3% 1.49
🇧🇷 noway 11-11 76.5 88.9% 1.08
🇧🇷 felps 10-10 61.2 72.2% 0.94
🌎 9z
🇪🇸 MartinezSa 16-14 85.1 72.2% 1.11
🇺🇾 dgt 10-16 70.2 66.7% 0.93
🇨🇱 HUASOPEEK 10-13 64.4 77.8% 0.93
🇦🇷 buda 7-14 43.5 72.2% 0.76
🇺🇾 max 7-15 50.2 61.1% 0.66

Anubis detailed stats and VOD

 
This thread was created by the Post-Match Team. If you want to share any feedback or have any concerns, please message u/CS2_PostMatchThreads.
submitted by CS2_PostMatchThreads to GlobalOffensive [link] [comments]


2024.05.16 22:46 CrushingPhotography What Cameras and Lenses Do Sports Photographers Use? (Across Various Price Points)

You may wonder:
And that’s exactly what I’m here to help you with today.
Here are the top 5 best cameras for sports photography (beginner and advanced folks) across various price points.
I'll also include the recommended lenses for sports for each of the camera body mentioned.
These options work for a variety of events/team sports:
Whatever camera you decide to choose, remember, for this photography genre, fast focusing and high frame rate is what you need to look for.
Alright, here's the roundup of the best cameras for sports photography.

1. Canon Rebel T6i

Type: Compact SLR Weight: 555 g Resolution: 24MP LCD: Fully articulated Touchscreen: Yes Weather-sealed: No ISO: Auto, 100-12800 (expandable to 25600)
While the Canon Rebel T6i (or 750D outside the US) is not ‘the latest and greatest’, it’s still a sweet choice in many ways.
Here are my 3 reasons why you should consider it:
The kit lens isn’t good for this genre though!
(The T7i is the newer model but it’s also a bit more expensive.)
Reasons to buy:
Reasons to avoid:
Best lens for action shots:
Most of the kits come with the 18-35 lenses but those are not long enough, so that’s why you should get 18-135mm lens for sports photography.
Moving on to the next camera.

2. Canon 7D II

Type: Mid-size SLR Weight: 910 g Resolution: 20MP LCD: Not articulated Touchscreen: None Weather-sealed: Yes ISO: Auto, ISO 100-16000
Canon EOS 7D Mark II is one of the most advanced APS-C sensor DSLRs at the moment.
In fact, it is one of the best affordable Canon cameras for sports on the market today.
It’s also one of the best DSLR cameras under $2000 budget (with the kit lens that you can use for this type of photography).
There is no abundance of secondary functions in it common for newer models, but everything a professional photographer or a videographer needs is always at hand.
This is a real workhorse with lots of capabilities.
It has excellent autofocus, both when viewed through the viewfinder, and when using the display. It also has the highest speed of continuous shooting and a large buffer.

Reasons to buy:

Reasons to avoid:

Best lens for action shots:
As I mentioned earlier this glass is a good one to get because it’s long enough for moving objects. If you’re on a budget, it’s always better getting a used 7D II body but absolutely do get that 18-135mm.

3. Nikon D500

Type: Mid-size SLR Weight: 860 g Resolution: 21 MP LCD: Tilting Touchscreen: Yes Weather-sealed: Yes ISO: ISO 100 – 51200 (expandable to 50 – 1640000)
The truth is...
Nikon D500 is one of the most amazing digital cameras ever produced by Nikon, equipped with a DX format sensor.
The Nikon D500 uses a new 20.9-megapixel CMOS sensor and a new Expeed 5 image processor. High burst rate (10 frames per second) and 153 points of autofocus, located throughout the frame area are an excellent offer for that kind of money!
It is complemented by an inclined touch screen, which makes it even more convenient. The D500 also has excellent video capabilities and allows you to shoot in 4K.
Keep in mind, this Nikon body is not for those who are looking to buy their very first DSLR.
All the charms of this camera will be appreciated only by an experienced photographer, meanwhile it will be difficult/frustrating to master for a beginner.

Reasons to buy:

Reasons to avoid:

Best lens for action shots:
If you use D500 with the Tamron 70-200mm f/2.8 telephoto zoom, then you have an amazing combo to crush it in sports photography. This glass is at a relatively lower price-point.
The new ones are a bit better but the older one will be just a bit cheaper if you are on a lower budget. (Don’t worry you won’t see that much of a difference in the lenses overall).

4. Sony a9

Type: SLR-style mirrorless Weight: 673 g Resolution: 24 MP LCD: Tilting Touchscreen: Yes Weather-sealed: Yes ISO: Auto, 100-51200 (50-204800)
This one is one of the best mirrorless cameras for sports photography (and an official EISA Award winner).
Sony a9 is a high-speed full-frame mirrorless that’s designed to go head to head with Canon and Nikon’s flagship professional DSLRs.
The a9 presents a high rate of burst of up to 20 frames/s, and a large buffer of up to 200 RAW frames, as well as an impressive ISO performance.
Even though smart modes of autofocus (such as focusing on the eyes, Lock-on AF and priority in the recognition of faces) require some time getting used to, they can significantly facilitate your work.
The 5-axis stabilization in this hybrid camera works well (both for photos and videos).
I must say that it’s also great for video shooting:
There is 4K and slow-motion shooting of 100/120 frames/s in Full HD. There is only no support for S-Log profiles, however the rest of the traditionally wide range of features is preserved.

Reasons to buy:

Reasons to avoid:

Best lens for action shots:
Given that we are talking about sports, the best lens that’s recommended to buy along Sony a9 is Sony 70-200 GM fixed zoom lens.

5. Nikon D5

Type: Large SLR Weight: 1415 g Resolution: 21 MP LCD: Fixed Touchscreen: Yes Weather- sealed: Yes ISO: Auto, 100-102400 (expandable to 50-3280000)
Without a doubt...
Nikon D5 is one of the best DSLR cameras for any pro level photography, including sports.
Everything in this product, every little thing is set up to ensure a simple and guaranteed result when shooting in any conditions.
1) It’s not afraid of dust and moisture.
2) It easily, if not the best out of all cameras, deals well with the lack of light.
3) D5’s autofocus works so stably and quickly that you simply forget about it.
4) The speed of the continuous shooting and the large volume of the frames in RAW can guarantee you catching the right moment in any photo-shooting scene.
5) The resource of the battery makes it possible to shoot for a day without stopping or limiting yourself with the number of frames.
Nikon D5 is one of the best DSLRs for sports photography today.
It is an excellent choice for those photographers who really do shoot in difficult conditions and are required to guarantee the result

Reasons to buy:

Reasons to avoid:

.Best lens for action shots:
We now established what is the best DSLR if you are into sports.
If you decide to go with Nikon D5 instead of Sony a9 mirrorless, then go with the Sigma 120-300mm F2.8 Sports DG Lens. You'll be blown away.

Best Cameras for Sports Photography: Final Thoughts

Look...
All of the aforementioned products are absolutely great. Some of them are full frame sensor, a couple of them are APS-C sensor (so keep the crop factor in mind).
They are not all expensive cameras. You can find across various price points, whether you are looking for digital cameras for beginners under $1000 or under the $5000 price tag, or more advanced gear for professional sports photographers.
In fact, all of the products mentioned are used by the pros and it shows that the quality really is top-notch (especially Sony a9, Nikon D5, and Canon EOS R with advanced autofocus systems).
Let's have a discussion in the comments.
Leave your suggestions or questions on the best cameras for sports photography (for beginners too).
Do include the following:
And/or any other thoughts on choosing the gear for action shots!
For example:
What would you recommend to sports moms?
What do you think is the best camera for recording youth sports?
How about video cameras to record team sports like volleyball, basketball, soccer, or football games?
Share your thoughts in the comments below.
submitted by CrushingPhotography to CrushingPhotography [link] [comments]


2024.05.16 22:41 Green-BMF100 Green and a few characters goes to Westfield Hornsby shopping mall for a full days outing for the 24th Travels video!

Green and a few characters goes to Westfield Hornsby shopping mall for a full days outing for the 24th Travels video! submitted by Green-BMF100 to BigMarioFan100 [link] [comments]


2024.05.16 22:41 Sufficient-Sun2460 Are my cats fighting or playing??

Hi everyone! I hope this isn’t a silly question, but I genuinely can’t tell if my cats are playing or fighting. Here’s a video of what often happens between the two of them. The black cat is younger (around seven months) and we’ve had her for about a month. The orange cat is just about a year old and we’ve had him since October.
We kept them separated when we first first brought home the black cat, but pretty quickly they were meowing at each other through the door so we let them slowly start to integrate. Now they’re both free roaming the house full-time. Most of the time they just kind of mind their own business, lay on the couch with us, birdwatch, etc. but sometimes this happens. I can’t tell if they’re angry or if they’re just playing with each other.
Any help would be greatly appreciated!
submitted by Sufficient-Sun2460 to CATHELP [link] [comments]


2024.05.16 22:38 Shullski73 Koenig arius (gen 4 batch 7)

Selling or trading a textured ti arius with blue hardware in m390. Has a light snail on the clip shown in video otherwise it’s flawless. Excellent firm detent as usual. Received this from original owner with no coa, haven’t used or carried since receiving. Sale value is $600ppff and trade value is $600. absolutely open to trade offers and mostly after hinderer builds among others
-harpoon spanto xm18 full textured stonewashed ti
-fullered nf textured stonewashed ti
-xm24s
-full stonewashed ti firetac
-full ti performance SnG
-grimsmo Norseman (plain ti with acid etched blade
-open to other USA made stuff
https://imgur.com/a/r6B2hqY
submitted by Shullski73 to Knife_Swap [link] [comments]


2024.05.16 22:37 unfit_ibis Wormhole War, Part III: On Sugar, Spies and Evictions

Tldr: A critical SYNDE coalition home hole is burned to the ground by HAWKS and hundreds of billions are lost or safelogged.

On Starting Points

One of the more contentious elements of any major conflict is identifying when, precisely, it actually began. In EVE, as IRL, that is particularly challenging given the breadth of metagaming which takes place. Did the Wormhole War begin when SYNDE decided last summer that they wanted to replace HAWKS as the dominant high-class wormhole group and committed to making that a reality? Did it begin when they solidified their alliance with the Initiative? When they build their wormhole coalition? When they seeded HAWKS home with capitals? Any of those, had they been out in the open, would likely have triggered open hostilities. But those plans and the steps towards their ultimate objective were carefully and smartly hidden from view.
The widespread SYNDE coalition assault on HAWKS C5 and C6 holes began on March 24th. With the information we now have available to us, the real start of the war was likely the eviction of Voidlings during the first week of March 2024. HAWKS and their future allies were almost certainly unaware of the significance of that eviction, but leaked internal SYNDE comms put truth to the notion that SYNDE viewed that as a critical first step in isolating and crippling HAWKS. It was, then, the first overt act of war by SYNDE – though its place in that broader campaign remained shrouded for several weeks.
Voidlings is a small to midsize wormhole group. A few years ago, they were a growing low class wormhole group living in a C2 with HS and C3 statics. In 2022, they moved into a new home, a C5 wormhole with a C5 static. For non-wormholers, nearly every high class PVP group lives in a C5 with a C5 static. C5 space is both where the majority of high class farms are. The abundance of C5 statics means that living on the “C5 Highway” is often the best route to all forms of high class pvp and pve content. Honor brawls also almost exclusively take place in C5 holes.
So Voidlings grew from a low-class group into a high-class group, and they continued recruiting in an effort to become one of the relevant high class PVP groups. Their zkillboard suggests they participated in most traditional high class activities – farming, feeding, fighting, evicting, ganking, skirmishing. It appears they were supported during this period of growth by one or more HAWKS members. As a result of this affiliation they were not approached by SYNDE during their coalition-building period. Instead, they were marked for pre-war eviction both to be a preliminary test of coalition coordination and also to eliminate a potential HAWKS ally. Isolating HAWKS was key to the entire war plan.
SYNDE began seeding the Voidlings home with dreads in Feb 2024, ultimately bringing in 6 to support their eviction. At the appropriate time, a robust joint fleet led by SYNDE but also including key coalition allies TURBO and Stay Feral infiltrated the Voidlings home hole, installed a staging POS and began their eviction. They diligently held hole control, adding another half-dozen capital ships to their arsenal over the next several hours. A Voidlings eviction seemed inevitable, as they simply lacked the manpower and experience needed to prevent a collection of wormhole groups that large from evicting them. As is often the case when a home hole is under threat of eviction, batphones rang out across wormhole space. HAWKS, NOVAC and SL0W answered the call for Voidlings. The future SYNDE coalition was on already on standby to support this eviction if necessary, as well as future neutral LUPUS. SYNDE had also secured a commitment from the Initiative to support should the need arise.
At first, it did not appears that the batphoning was likely to change anything. SYNDE maintained diligent hole control, not permitting either Voidlings or any allies from bringing in ships or pilots via the Voidlings static. HAWKS rage rolled from their home to get into the Voidlings home, but was unsuccessful.
For the non-wormholers, when you rage roll a C5 static in order to connect with a specific C5 wormhole, you have a 1 in 531 chance of getting connected to that specific hole with each rage roll. Rolling into a specific hole requires days of 24/7 rage rolling and even then the odds are against you. Wormhole groups really only engage in this level of commitment for really high-level situations, such as the historical eviction of HK’s home hole Rage back in 2018.
Midway through the eviction, however, a frig hole popped connecting the Voidlings home with Horde space. HAWKS, NOVAC and SL0W immediately burned in shuttles to that frig hole, and SYNDE was unable to stop the vast majority of them from jumping into the hole and docking in the besieged Voidlings fort.
Voidlings leadership distributed their home defense handout Ravens to their comrades and the stage was set for a glorious home eviction defense fight. SYNDE and friends had a large 100-ship Barghest fleet supported by nearly a dozen capitals (dreads/fax) while Voidlings and friends could field 100 cruise Ravens with FAX logi and nearly two dozen long-range dreads. Range control and capital placement was understood by both sides’ FCs to be critical to the outcome of the fight. SYNDE had a fleet advantage, but one that could be overcome. Unbeknownst to the Voidlings side, once the frig hole popped SYNDE leadership had invoked their war alliance with Initiative, The Initative pinged and mobilized a 200-man Tengu fleet, travelling quickly to the wormhole chain’s entrance. Jumping in, the Initiative fleet docked in a nearby SYNDE farm and waited.
As a critical citadel timer approached, SYNDE FC Cyrus Kurush fleet warped dreads to range the full Barghest comp along with them. Bubbles exploded all over the grid, aiming to stop the Voidlings defense fleet from warping to a good position. This was an effective stratagem, as SYNDE knew that the Voidlings defense fleet would rely on FAX logi – so pinging around grid was not a viable option. The Voidlings fleet needed a clean warp-in, to a position favorable for their cruise Ravens. The dreads began bashing the fortizar, forcing the Voidlings fleet to commit the fleet or watch their citadel burn. The Ravens and their FAX logi aligned and warped, accepting a mediocre initial position that would permit the SYNDE dreads to apply well. Once the FAX landed, the HAWKS FC leading the Voidlings fleet called for all dreads to undock, and they were warped in to support this all-in defense effort. Those dreads landed, activated siege modules, and began primarying the SYNDE dreads.
After one SYNDE dread exploded and another started taking damage, the trap was sprung. Reports on both comms noted that a 200-man tengu fleet was on dscan. Confusion turned into delight on SYNDE comms and resigned frustration on Voidlings comms as the Initiative fleet landed on grid and immediately began fragging Ravens. What might have been a closely-fought battle quickly turned into a complete rout. Voidlings was able to extract a small number of dreads – but the butcher’s toll was a heavy one. Voidlings – having supplied all the ships used by the defenders – lost the entire Raven fleet and nearly all the capitals, for a total of 327b lost against 1117b killed. https://br.evetools.org/related/31001880/202403020300
The remainder of the eviction proceeded to plan, and all Voidlings citadels were destroyed. SYNDE celebrated a successful test run of their broader vision and campaign. In recent leaks that cover the aftermath, SYNDE lead Cyrus Kurush noted that although SYNDE had shown they could take on HAWKS alone, they would take advantage of their massive alliance to simply speed the broader war goal of taking all the HAWKS high class farms and taking their rightful place atop a New Wormhole Oder.

On Rallying Cries and Motivations

This leads to another critical element for how the war would unfold. Wars in EVE are won by motivated pilots first, and a war chest second. For some time, SYNDE and their primary allies had planted the seeds of resentment towards HAWKS among their members. This is not a challenging task, as most wormhole groups generally dislike each other to begin with. In casus belli discussions with HAWKS immediately prior to the war, and in coalition and leadership meetings with their side, SYNDE was fairly consistent about their war aims: take all HAWKS C6 farms, take HAWKS C5 farms, and take HAWKS home. Those farms were to be distributed to SYNDE and their allies, although the specifics were studiously avoided in discussions.
The leak of the SYNDE pre-war CTA gives real insight into members motivations going into the war. Typically, pre-war CTA meetings in EVE are full of hype, energy and enthusiasm. The Synde CTA, by contrast, seemed a much more pragmatic event. Members were concerned about their current farms, about the plan to deploy out of home and into a C6 staging, about working with blues, and about their ability to participate in NPSI fleets during the war. SYNDE lead Cyrus Kurush needed to make clear several times that the expectation was that even though many SYNDE members were also members of other LS and NS groups, they were expected to devote their full effort and focus to the upcoming war against HAWKS. It is almost impossible to take away from that CTA meeting anything other than a rather shocking lack of enthusiasm for the war from SYNDE line members.

The War in Heaven

On the other hand, HAWKS motivations were much easier to discern. This War presented an existential threat. In the eyes of the SYNDE coalition, HAWKS farms and home were both forfeit. Everything they had built over the preceding decade was destined for destruction. Isolated and outnumbered, this would be the ultimate test of HAWKS members’ commitment. The sudden and shocking rebirth of Hard Knocks was mirrored by a large number of longterm HAWKS members also resubbing.
Another critical and perhaps overlooked element of motivations on HAWKS side was the war vs peace element. Although “peace” in wormhole space is a decidedly violent affair in general, with pretty much every group killing every other group on a daily basis, it had been many years since there was a major, sustained conflict in wormhole space. Nullsec often differentiates between “Skirmish FCs” and “Strat FCs”, with the former leading normal day-to-day fleets of battlecruiser sized ships or smaller, and the latter leading the heavy fleets, cap fleets, super fleets or the sizeable, complicated fleets deployed in major conflicts. In the cartel world that is wormhole space, it might be more appropriate to differentiate between “Territory FCs” and “War FCs”. The former freely leads the wide range of fleets that fight, gank, camp and brawl throughout wormhole space on a daily basis. The latter wants to lead larger, more complicated fleets in direct support of a broader strategic initiative. In gaming as IRL, it is normal for highly skilled players to want to be challenged – and at some point, the normal day-to-day fights no longer satisfies those urges. In some cases, that leads to corps fading away (HK), in others, it leads to limited participation (many HAWKS members/FCs).
When this Wormhole War kicked off, it was promptly dubbed “The War in Heaven” by the HAWKS/HK side. This name refers directly to the biblical conflict between two rival groups of Angels – that led by Michael, and that led by Satan. Revelation 12:7-10:
7 Then war broke out in heaven. Michael and his angels fought against the dragon, and the dragon and his angels fought back. 8 But he was not strong enough, and they lost their place in heaven. 9 The great dragon was hurled down—that ancient serpent called the devil, or Satan, who leads the whole world astray. He was hurled to the earth, and his angels with him.
It is not particularly challenging to figure out which side HAWKS was associating themselves with, given that the name of their CEO is Michael1995.
Perhaps more pragmatically, among members in both HAWKS and the reborn HK, this war was indeed a gift from Heaven above – a chance to dive into a massive, complicated campaign against a foe who was willing to violate wormhole norms in order to achieve their goals. During the first two weeks when HAWKS farms were burning, there is a sense that many of the HAWKS and HK leads were genuinely giddy about the opportunity to take the field and leverage all their accumulated skills, knowledge and experience against an increasingly-reviled opponent. Yes, things looked dire from the outside but internally, there was a mixture of enthusiasm and cautious optimism.

Headshots and Flipping

During normal wormhole fights, both brawls and skirmishes, it is generally considered poor form to headshot the other side’s FC. It happens sometimes, but is definitely looked down upon in the wormhole community. This is the sort of norm that disappears in the context of a large war, or any sort of existential threat situation.
At the strategic level, “headshotting” generally refers to destroying or debilitating the other side’s capacity to fight by taking home holes or staging holes. This would be a key element in the HAWKS strategy, and one surprisingly absent from the SYNDE side. From the very first week, HAWKS looked to take advantage of any opportunity, however fleeting, to headshot SYNDE and their allies. The early ATRAX eviction was the first example of this. It would not be the last, not by a long shot.
Another key tactic is flipping. Not flipping as in changing sides, but rather flipping as in unanchoring and then re-anchoring an Upwell citadel. Recall that when a citadel dies in a wormhole, every pilot’s possessions that remain in that citadel drop as loot cans on the grid. 100% loot drop, 100% of the time. Over time, as pilots join and then leave a group, hangar containers accumulate. Over the years, in successful wormhole groups, this frozen hangar trash can reach into the tens or hundreds of billions. This can make evicting a wormhole resident or group an increasingly attractive over time. A hole that has been owned for a year will not have much loot drop. One owned for many years will likely have a great deal more.
Years ago, intrepid wormhole residents realized that a good way to counter this mechanic was to “flip” their citadels: unanchor, get all the AFG/left corp loot for yourself, then re-anchor. There is risk to this, but for a pvp corp that maintains hole control, the risk is quite minimal.
HAWKS had lived in their current home for nearly a decade. A large, successful group like HAWKS accumulates a large amount of hangar wealth over a period like that, much of it frozen as members AFG or leave corp. During the first week of the War, HAWKS recognized this large oversight and unanchored all the structures in their home hole. A neutral observer might have thought that HAWKS were self-evicting. Through their spy, SYNDE knew that they were planning to flip them and stay in the fight. Unwilling to entertain a HAWKS home eviction at this early stage in the war, SYNDE watched as HAWKS unanchored all their citadels and replaced them with a dozen newly anchored fortizars – and clearing their citadel grid of thousands of loot cans. A steady stream of DSTs transiting in and out of HAWKS home confirmed that wealth was quickly transferred out to kspace.
In that first week, by “flipping” their citadels, HAWKS eliminated the majority of the financial incentives that generally come with evicting a pvp corp’s home hole.

Seeding an Apple

During the period where HAWKS farms were burning and SYNDE was soaring, on Tuesday April 2nd, HAWKS rolled into the SUGAR home hole. Some of SUGAR’s pvp toons were supporting SYNDE, some were farming, others were out participating in NPSI roams in kspace. Few of them were in their home hole. HAWKS sent in a bait RF fleet of a trio of Leshaks while at the same time pinging for a heavy armor Nighthawk fleet. SUGAR panic pinged as the Leshaks began RFing one of the many citadels in their home. With confusion reigning, SUGAR undocked a kitchen sink fleet including armor and shield, capital and subcapital. Once SUGAR began engaging, HAWKS brought in their heavy shield fleet. HAWKS then began dismantling the haphazard SUGAR home defense fleet, as captured in the first 3 minutes of this video: https://www.youtube.com/watch?v=9ZKgFPbSaLk
After fragging much of the SUGAR defenders, HAWKS proceeded to reinforce every citadel in the SUGAR home. SUGAR lost 35bn in ships in a one-sided fight. SYNDE was dismayed by the poor SUGAR showing. https://br.evetools.org/b66452e6803aec30012694316
Those structures all repaired over the coming week.
On April 12th , HAWKS returned and again reinforced all SUGAR structures, this time with no opposition. Following that second round of reinforces, SUGAR pinged and directed its members to return to home and adopt a defensive posture with rigorous hole control to prevent a HAWKS return.
Many SUGAR members by this point were now opposing their corp’s direction. They certainly disliked HAWKS, but they had historically disliked SYNDE and their allies just as much. Joining them struck many members as a short-sighted, unwise adventure. They had actively participated in reinforcing and blowing up HAWKS structures, only to discover that SYNDE was most often dropping replacement citadels as they got cleared. SUGAR line members felt they were doing a lot of work for little or no benefit.
On April 13th, HAWKS rolled into the SUGAR home hole for a third time – this time with amor timers only hours away. SUGAR immediately sought to roll that incoming wormhole, throwing yacht after yacht at it, as well as a lone praxis. They were able to crit the hole despite losing yachts every few passes.
Sigils are a common ship used most often by Nullsec farmers looking to roll wormholes that threaten their peaceful farming, These Sigils are referred to by wormholers almost universally as “suicide sigils”. The SUGAR FC directed his members to get into Sigils, undock, nullify, and warp to the hole. That hole needed to die. It needed to die now. “Even mains?” one member – Scott Appleblade - inquired. “Even mains,” replied the FC.
Scott hopped into the sigil, and warped to the hole, forgetting to nullify. He landed in the bubble, and was immediately fragged by the HAWKS on grid. https://zkillboard.com/kill/116986540/
Scott, now sitting in Jita, asked for a route back into his home. The FC replied they had no kspace entries at the minute. Scott asked if one could be found. The FC replied not now, quiet, we’re still dealing with this hole. Scott logged off, seething.
Scott had not wanted this war from the very start. Scott had recently upgrade from a Class 3 farm to a Class 5 farm of his own. Scott enjoyed farming combat sites in Leshaks and dreaming of a brighter future. Scott had always dreamed he might one day save up enough to afford a faction FAX: the Loggerhead. He knew they didn’t make much sense and were rarely used, but Scott loved the “Poggerhead” meme. Scott prided himself on his memes. He would often meet people and knew right away that they would become a meme. That was just life, but an elite meme could memorialize that. Scott just wanted to undock from his home fort in a Loggerhead and enjoy the moment. That seemed less and less likely now that the SUGAR home was being reinforced weekly. SUGAR leadership was either absent or, frankly, being dicks. Scott was over it. He had worked too hard. He deserved better. His fellow SUGAR members did, too.
Scott waited until later in the day when he was able to get a kspace entry for his main back into SUGAR’s home chain. He flew his inty in, still seething but with a plan for exacting revenge coalescing in Scott’s mind.
For the non-wormholers, it is important to explain that when you are a member of a wormhole corp, you have a lot more access to corp assets than you likely ever would in a Nullsec or Lowsec corp. Due to wormhole mechanics, wormhole corps almost always have a “Shared” corp hangar in each citadel where commonly used ships and modules are available to all members. This usually includes rolling ships, and handout pvp ships, among other things.
Scott docked in their home fort. He hesitated for a minute as he surveyed those familiar surroundings, but then the rage came back. He just wanted to farm, and now he might lose that. All because of SUGAR leadership. He knew his corp mates understood and would appreciate his actions. Scott proceeded to move everything in the SUGAR shared corp hangar to his personal hangar. He did a double take – he had just acquired over 30b of assets. That would go a long way towards a down payment on the Loggerhead if he could get that to a trade hub.
One good idea begets another, and Scott repackaged every assembled ship he had just taken. He then put the most valuable elements into his two DSTs. He shuttled those out to Jita and back, and then repeated the round trip several times. During the monotony of the transits, Scott realized that nobody – not leadership, not his corp mates – had noticed anything. Even though he was now much wealthier, SUGAR was still in need of a wakeup call.
As he warped to the next wormhole, it hit him – the bookmarks! This is another major difference between Nullsec / Lowsec and wormhole groups. In kspace, one can navigate very easily, or at least with confidence about where you’re going. In wormholes, one needs corp mates scanning wormholes and making bookmarks, basically a temporary map that wormhole pilots use to navigate the ever-changing wormhole landscape. All members need access to those bookmarks, and the ability to create, edit and delete them.
Scott deleted them. All of them. No more going to help SYNDE. No more warping your dread to a safe because HAWKS had bubbled the fort. No more finding your way back after getting rolled out. With no bookmarks, SUGAR would need to stop and consider where they were and why. Scott was pleased with the neat metaphor. At least he thought it was a metaphor. Might also be an analogy. He wasn’t sure, but he was sure it was brilliant.
His DSTs landed on the next hole and Scott jumped. It was then that Scott noticed he had no bookmarks in the next wormhole. That knowledge, combined with his decision not to fit probe launchers on either of his DSTs, was not a positive development. Scott, priding himself on his judgment, weighed his current situation against all he had achieved this evening – over 20b of ships and mods in Jita, and a powerful statement to SUGAR leadership. That was worth the loss of two DSTs that only had about 1.5B combined between them. Scott self-destructed the DSTs, returned to Jita, and went to bed contemplating a brighter future.

When Espionage Meets Opportunity

Prior to shutting the doors a few years ago, Hard Knocks had been regarded in the wormhole community as the top wormhole group for espionage. In a world where information is power, they have always had a remarkable abundance of critical information. Unlike HAWKS, HK was aware of the SYNDE plans and coalition building not long after they were conceived. As allies joined the SYNDE effort, HK sought to penetrate those groups. SUGAR accepted a key HK spy in January of this year. Over the next two months, this spy would quickly work his way up the SUGAR hierarchy, demonstrating strong FC and leadership abilities. When the war broke out, he was one of the main FCs. His background in HK and HAWKS affiliated groups was no concern for SUGAR leadership as they committed to the SYNDE coalition.
When Scott pilfered everything from SUGAR shared and deleted all bookmarks, the spy noticed both. He consulted with his HK mates and decided it might be a fantastic opportunity. The spy reached out to SUGAR directors and offered to do his part in resolving the matter – they needed to cut off access to Scott and his alts, they needed to do it 5 minutes ago and they needed to tighten things up. He knew how to do it, and he was happy to help. There was only one SUGAR director online. He was unsure of how to best resolve the Scott situation, so he called up the CEO on his cell. The CEO and director huddled up and agreed that their best FC was the man to fix it. They gave director roles to a spy who’d been in corp less than 3 months. During a war. A war against HAWKS and HK.
SUGAR members woke up the morning of Sunday April 14th, logged on, and discovered that every one of the structures in their home hole had been transferred to an HK holding corp. Their implant sets were all gone. Every single one. They were unable to dock. Most of their combat pilots were not even in their home hole. What was in the SUGAR home was a massive HAWKS coalition fleet.
And NOVAC was in it.

Stay on the Sidelines and You Will Burn

SYNDE’s diplomatic efforts had been widespread for the months leading up to the Wormhole War. They had enlisted the support of both large wormhole groups and small in building their expansive anti-HAWKS coalition. Two of the biggest pvp groups in wormhole space had consistently declined their overtures: LUPUS and NOVAC. Strong, independent, brawling groups, they did not like HAWKS, but they also didn’t like SYNDE. In proper cartel fashion, they were not interested in helping either of those groups achieve more power or territory. Truth be told they wanted both sides to lose. Better to remain neutral and pick the best course at a later time.
SYNDE did not push much until the first two weeks of the war. During that first week of burning HAWKS farms, according to SYNDE lead Cyrus Kurush, 16 or 17 C6 farms were transferred from HAWKS to NOVAC. LUPUS was the beneficiary of a smaller number of HAWKS farms. It was clear that under the weight of the broad offensive, many HAWKS members had opted to sell their farms to neutral wormhole groups. In most cases, it was HAWKS members selling farms to long-term EVE friends in other wormhole groups.
Cyrus Kurush was livid. He had already earmarked every HAWKS C6, and now many of them seemed to be passing out of the war and into the hands of neutrals who continued to refuse to join his coalition. He directed his lead diplo Zelvig to reengage with NOVAC and clearly relay his message. Zelvig did so, informing NOVAC of two key things: one, further receipt of any HAWKS farm would be viewed as an act of war, and two, while NOVAC was welcome to remain a friendly neutral during this early part of the campaign, the C6s they had already received from HAWKS should be seen as being held in trust for the wormhole community. Following the now-inevitable HAWKS eviction and removal from high class space, NOVAC would have to settle their farm accounts with SYNDE. With his customary enthusiasm, Zelvig gave NOVAC a timeline for their decision to join the coalition: as soon as the last HAWKS C6 farm fell, SYNDE would turn to the NOVAC C6s unless they had already joined. Zelvig estimated that gave NOVAC 2 or 3 more weeks to make a decision.
NOVAC made their decision that night, informing HAWKS leadership that they would be joining the HAWKS side. They asked only that they have a week to get their group organized and prepared. At the end of that week, NOVAC joined HAWKS, HK, Voidlings, and 418 in infiltrating a Vulture fleet into SUGAR’s home hole.

Sugar Free: J104037 Bleeds and Falls

Two things happened from the jump: HAWKS took and held hole control in SUGAR’s home hole while infiltrating additional pilots, and SYNDE pinged hard to get their coalition members to consolidate in Waffle House, the C6 hole that they had made their staging at the start of the war. It was chosen due to its C6 static, which permitted SYNDE to roll into HAWKS C6 farms and reinforce then destroy them at will.
With the HAWKS fleet swelling in numbers with NOVAC’s addition to their alliance, they openly docked in SUGAR’s citadels – now owned by HK. SUGAR members could only watch in horror as the citadel showed more and more reds docking in their fortizar.
SYNDE began rage-rolling in earnest, hoping to connect to SUGAR’s home. Cyrus Kurush was eager to test the new coalition Cyclone Fleet Issue doctrine they had theorycrafted to counter the HAWKS Vuilture doctrine. He preferred their blaster Megathron Navy Issue doctrine, but that had proven ill-suited to deal with the Vultures in the earlier brawl in the HK staging C6.
As would happen often throughout this campaign, luck favored the bold. SYNDE rolled into SUGAR’s home at a high point for SYNDE fleet participation. SYNDE immediately jumped sabres into system and fully bubbled their “in” hole, giving them the time they needed to warp their entire fleet to the hole. They avoided a repeat of the prior fight where they were unable to get their entire fleet in due to poor hole control. The full SYNDE fleet jumped through the hole, rolling it as they sent in the full 3b+ in ship mass. All told, over 150 Cyclone Fleet Issues flooded into the SUGAR home, along with support. The HAWKS fleet undocked to reports of 20 dreads on dscan as the SYNDE fleet warped to the (former) SUGAR main fortizar. SUGAR members had logged on the caps they were still able to pilot – some undocked from that forts, others from deep safes in system. As the CFI fleet connected with the increasing dread bomb, siege modules were engaged and the battle was joined.
The fight was a back and forth affair for a short period before some aggressive FCing by the HAWKS/HK/NOVAC FC team forced the SYNDE fleet to extract. At that point, a dynamic unique to wormhole combat emerged. SYNDE, realizing they could not win on grid, focused on extracting as many SUGAR capitals as possible. They would scan the new static C5 connection – as would HAWKS – and then each would race subcap fleets to that new hole and contest it. If SYNDE was able to get there first and keep the hole clear of sabre bubbles, SUGAR would warp their capitals to that hole and jump 3 of them out. That would kill the hole, causing a new static wormhole to appear one minute later where the two sides could repeat the process. With each new static wormhole, SYNDE continued to feed ships and lose combat capability.
A highly comedic situation occurred on one such hole. HAWKS warped their lone rolling carrier to it blind. In so doing, they hoped to be able to jump the carrier and briefly assert hole control – preventing more than one SUGAR cap from getting out, and also giving the HAWKS fleet time to tackle the others. The carrier landed right after the SUGAR caps did – but in a critical communication gap, the SUGAR caps did not know which 3 were supposed to leave on this hole. SYNDE sabres bubbled up, but the carrier was already on the wormhole. It jumped the hole with its prop on. A clamor erupted on SYNDE comms as they awaited guidance about which cap, if any, should leave. The HAWKS rolling carrier burned untouched back to the hole on the other side. A SUGAR Moros Navy Issue, frustrated at the indecision, jumped anyway. Most of the time, that would have rolled the wormhole, trapping the Moros Navy and rolling carrier on the other side. Luckily for the HAWKS carrier, it was a high-mass hole. The wormhole went critical but did not close. The HAWKS rolling carrier jumped back.
The Moros Navy had extracted, but the remaining SUGAR caps were now sitting around the now-dead hole’s bookmark. Many began burning away and out of the bubbles from the SYNDE sabres who had tried to protect that hole. SYNDE FC Cyrus Kurush ordered his sabres to get off the hole and stop bubbling their dreads, and they did. Forgotten in the chaos and indecision, the HAWKS rolling carrier decloaked, aligned out, cycled prop and initiated wrap. It was immediately primaried by both dreads and the SYNDE CFI fleet. Chaotic calls to bubble the carrier were met with hesitation as those same sabres had only recently been told not to bubble. The carrier entered warp as the bubbles were deployed. The carrier pilot shared this video of the bold carrier roll and escape. https://www.youtube.com/watch?v=DDgzA8J6j44&t
The carrier escape from a heavily bubbled grid marked the final turning point in the SYNDE extraction efforts. HAWKS sabres flooded the grid, tackling most of the SUGAR caps. After more fighting, the SYNDE coalition CFIs extracted from the grid, leaving the caps to their fate. As the caps began exploding and with the HAWKS fleet committed to their destruction, the SYNDE subcap fleet left via the new static.
The final totals for that fight were 48b lost by the HAWKS side, 144b lost by the SYNDE coalition side. https://br.evetools.org/b6633f295132a2a0012c77eb6
SUGAR had extracted 4 dreads, but at a heavy price.

Blue Balls and Explosions

With the clock ticking on the armor and hull timers of the SUGAR structures, SYNDE tried to reset in their C6 staging. Again, they pinged for their coalition to reassemble in that system. Again, they began rolling. That process continued for many hours.
The following day, on April 15th, SYNDE would roll into the SUGAR home not once but twice. Both times, SYNDE only had a partial CFI fleet docked in their fortizar while the HAWKS side maintained a full Vulture fleet ready to undock on a moment’s notice. The HAWKS, HK and NOVAC leadership team knew that this was a critical moment in the campaign, and every effort was made to complete the SUGAR eviction.
SYNDE rolled into SUGAR’s home twice on April 15th. And they immediately rolled the connection both times.
SYNDE lead Cyrus Kurush was personally scanning and rolling. He knew exactly what HAWKS had on hand, knew he could not contest for hole control, and just rolled the connection off quietly. Twice.
Cyrus Kurush knew that the integrity of his coalition required him to make every effort to save a key member’s home hole – but he was also very frustrated by SUGAR’s lack of readiness to defend their home. He had expected a lot more caps, more ships, more support. He felt he had beaten the HAWKS fleet in that large initial brawl, and had been let down by SUGAR. He did not want to risk sacrificing another major loss for a group that could not stand on their own two feet.

The Initiative to Regain the Initiative

The SUGAR Fortizar hull timers were on Tuesday, April 16th.
A key early-war HAWKS ally, a small EUTZ pvp group called Czarna-Kompania, had infiltrated two dreads overnight. Two other groups had brought in one each. That dread force would give HAWKS the flexibility of hitting concurrent hull timers. There were multiple structures that needed to get hit over a two hour period. The dreads would let the HAWKS side bash those citadels while also keeping their subcap fleet free to fight for and maintain hole control if at all possible.
Hours before those timers, disaster struck the HAWKS effort. An A009 wormhole connection popped into the SUGAR home.
For an eviction, the worst possible wormhole connection is an A009 wormhole. It is a 16-hour frigate-sized wormhole that connects to a shattered wormhole that will also have a number of frig holes connecting outward to kspace systems. Frig holes cannot be rolled.
This meant that for the time leading up to the critical hull timers, there would be an unrollable hole into the eviction target, into SUGAR’s home.
By this time, it was clear to all involved parties that SYNDE had a close partnership with the Initiative. Although this was fraying some of the wormhole groups in the coalition, it still afforded SYNDE a chance to salvage the situation. SYNDE lead Cyrus Kurush formed an attack plan with Initiative leadership. During the hours immediately prior to the hull timers, SYNDE would assemble a heavy fleet in their staging, and rage roll for the SUGAR home. The Initiative would form a full bomber fleet, and travel to the C13 shattered wormhole. The second that SYNDE rolled in, they would execute a lethal 3-pronged attack: the SYNDE fleet would explode into the SUGAR home, all remaining SUGAR capitals and subcapitals would undock, and the Initiative bomber fleet would jump the A009. They would time those 3 critical elements based on the location, strength and composition of the HAWKS fleet. It was a good plan. If they could connect those three prongs, they would have 3 times the number that HAWKS could muster. Pings went out and the fleets assembled. Init travelled with a 300 bomber fleet to the shattered hole. SYNDE began rage rolling. About 50 SUGAR pilots sat on logon screen and waited on SYNDE comms.
HAWKS was aware of all of the above. HAWKS, working closely with HK and NOVAC strategists, devised a counter for the two concerning prongs. The SYNDE rolling threat had two counters. Within the SYNDE staging, there was a small fleet of yachts and a seeded, cloaked rolling carrier. In the SUGAR home, another rolling carrier sat ready to suicide roll if needed. Should SYNDE warp their fleet from the fort to a new wormhole, HAWKS was prepared to simultaneously warp both carrier and yachts to that same hole. They were confident they could stop the majority of the SYNDE fleet from making it through the wormhole.
The real threat was the Initiative, and that damned frig hole. HAWKS placed three sniping fleets around the wormhole and dropped a massive number of anchorable bubbles around it. On the hole itself were a mixture of smartbombing battleships and suicide dictors, each orbiting patiently. When the report came of the 300 Initiative bombers entering the shattered hole on the other side, the HAWKS team was ready and waiting.
The Initiative FC team, with a scout already in SUGAR staging, saw all of this. War-seasoned FCs, there was no scenario where they were jumping their bombers into that future charnal house. Unless SYNDE could pull those fleets away from the hole, it was an impossible standoff. The HAWKS battlecruiser fleet could not jump the hole. The Initiative bombers would not jump the hole. The Initiative bombers sat there and waited for SYNDE to roll in.
Meanwhile, in SUGAR staging, citadels came out of reinforce for hull timers and the allied dreads went to work. And everyone else waited. The SYNDE fleet waited on their fort while their FC rage rolled. The Initiative fleet waited in the shattered. The HAWKS alliance fleet waited on the other side of the shattered. One by one, the citadels began blowing up.
The SYNDE fleet stood down. The Initiative left the shattered wormhole and headed back to Fountain. SYNDE had gotten the full Nullsec batphone allied response, but been unable to take advantage of it.
Unconfirmable reports are that the HAWKS alliance looted nearly 200b from the various structures, including a large number of capital ships, on top of the 150b+ exploded. https://br.evetools.org/b661f2a2eddb48200112d82c5 (The three “friendly” caps that were destroyed were looted SUGAR caps that the allies decided to blow up rather than keep and exfiltrate from the hole.)
Some SUGAR members would still try to participate, but SUGAR was done as a fighting unit in the Wormhole War.
The next part will focus on what would become the most important battlefield in the either war – Waffle House, the SYNDE coalition staging C6.
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