Pirate art projects

Paracord - Projects, Art, Tutorials, Knots

2011.03.26 10:21 Paracord - Projects, Art, Tutorials, Knots

All things paracord! Projects, Art, Tutorials, Knots, Reviews, etc!
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2011.05.24 04:26 Servinal Art Deco

Welcome to the Art Deco subreddit, a vibrant community dedicated to celebrating the iconic design movement of the early 20th century. Share and explore the elegance, glamour, and innovation that define Art Deco in architecture, fashion, and art. Engage in discussions, showcase stunning examples, and dive into the rich history of this influential aesthetic. Let's revel in its roaring beauty!
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2014.05.01 04:42 HexagonHobbes Lofi HipHop

The Largest Lo-Fi HipHop Community on the Internet. A Place to share, talk, and listen to Lo-Fi HipHop Do you produce music? Join the community Discord: https://discord.gg/ZkktwqRuCB If you want to share your own music/art, READ THE RULES BEFORE POSTING
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2024.05.16 16:02 commissarroach Victoria 3 - Dev Diary #117 - The UX of Sphere of Influence

Victoria 3 - Dev Diary #117 - The UX of Sphere of Influence
For all of you out there that still use Old Reddit here is a link to this Dev Diary on our forum.
https://pdxint.at/3UMAmjw
Hi, Aron here. I’m one of the User Experience (UX) designers on Vicky 3 and I would like to give you an overview of our UX focus we have had in the Sphere of Influence expansion and the accompanying free update. I will start with the UX focus for our new features followed by the more general improvements.

Subject Improvements

In this feature we have broadened the agency you have over your Subjects as an Overlord significantly. You can read more in-depth about the feature here. Naturally, we have put the majority of the interactions under the Diplomacy panel to have a clear central place to look for them, but also to make this panel more interactable. Previously, it has been more of an informational panel than a place where you interact, but that we are here to change!
https://preview.redd.it/8z101h0fls0d1.png?width=1910&format=png&auto=webp&s=7677e585b8b9136f939085f806550f91b32482d8
However, many of these actions are things you want to be able to do on the go which led us to work a lot with our context menus such as our right-click menus. One of the most used right-click menus in the game is the Country & State right-click menu, but it is also one of the largest. Unsurprisingly enough, it is the right-click menu we wanted to put even more things into now as we have added ways for you to interact with your Subject and your Overlord. This sparked some rethinking of how we can make the right-click menus more compact while still retaining the intuitivity.
End result,
  • The common actions such as “Go-to country”, “Pin country to Outliner”, and “Zoom-to country” have been moved to the headers with simple icon buttons, following the standard we already have set up for them in other panels.
  • Actions that go under the same category such as Diplomatic Actions, Subject Actions, Overlord Actions, and Bloc Member Actions get to live under their own drop-down menu.
Before:The current chonky Country right-click menu in 1.6.
After: Right-clicking Hannover as Great Britain now gives a heavily compacted right-click menu with your Overlord Actions and Diplomatic Actions neatly grouped under their respective drop-down menu.
Opening the Overlord Actions drop-down gives you the full list of potential actions.
Similarly, right-clicking one of your own States neatly stores all Decrees under its own drop-down menu. Also notice the smaller round buttons for go-to, zoom-to and pin/unpin next to the Country and State headers.
This might be more of a technical improvement on the development side of things, but it definitely benefits us all in the end. The Subject, Overlord, and Bloc Member Actions all fall under the same umbrella as Diplomatic Actions and it was clear early on during development of this expansion that we were in dire need to get their tooltips sorted out with a clear pattern with all of these new actions coming in. Both to make it easier to work with them and to benefit the end result for us players. We have two versions of tooltips, fancy custom tooltips (Cooltips) and regular tooltips, that might not be obvious to you as a player, but if you are implementing them, there is a very clear difference in what you can do with them. The regular tooltip gives us very little flexibility to what you can do since it is basically only a long text string that we build with line breaks while the Cooltip essentially is another UI panel where we have full flexibility to do whatever the GUI system can do (everything!). In other words, me as a UX designer can do a lot of cool changes directly in a Cooltip without much of a hassle while it is much more of a struggle editing regular tooltips, generally speaking. You would mainly see the difference in-game by looking at the tooltip headers and the structure of the tooltip. Most of the time, a Cooltip has an icon in the top left corner with a larger header and a type concept in the top right corner, while the regular tooltip has no icon and only a regular text header. If the tooltip feels a bit nicer and a bit more structured, it is most likely a Cooltip, even though we do have some nice regular tooltips out there as well of course.
We took the time to move all of the above Diplomatic Actions over to a Cooltip, meaning we (especially I) get more direct agency over these tooltips, what they contain and how they are structured. The Diplomatic Actions are still very text heavy tooltips, but I will bring this up again later when we talk about Power Blocs and you will see more of the neat power of Cooltips.
The “Guarantee Independence” Diplomatic Action as a typical regular tooltip with a normal header, a breaking line followed by the rest of the tooltip content. In this case, most of it is coming from code making it difficult for me as a UX designer to change anything on the go.
The same action as a typical Cooltip with an icon and a larger header that easily can be made contextual. In this case, we are hovering the button for an ongoing “Guaranteeing Independence” action and it gives us the action prompt of “Stop doing this” rather than just the name of the action. In the Cooltip, I can be the one adding this contextual header, while in a regular tooltip I could not and I would have to steal precious time from one of our programmers. This goes for all you modders out there as well, go crazy!
In a similar fashion, we have worked on the confirmation popups for the Diplomatic Actions to be consistent with the tooltips and clearly show the difference of starting and stopping an action.
The confirmation popup for “Stop Guarantee Independence”.

Lobbies

Political Lobbies are a quite straightforward feature from a UX perspective (read more about Lobbies here).
While you probably will encounter Lobbies more often in Events and Journal entries, or by seeing their reactions to various diplomatic actions, they also have an info panel when selected.
The new Lobby info panel..
In the Lobby info panel, you can see each Interest Group that supports the Lobby along with their Approval (since it is directly impacted by the Lobby’s overall Appeasement).
Most importantly, you can also see all actions that would affect this Lobby’s Appeasement. While the Lobbies that are in the game currently are somewhat straightforward (Pro-Lobbies encourage you to do friendly actions towards their favored Country). This is something we have the potential to greatly expand upon in the future and make it more involved.
An Interest Groups’ support of this Lobby.
You can also see why a certain Interest Group is supporting this Lobby. While it might be unlikely that you can force an Interest Group out of a Lobby due to their reasons, it does mean it is easier to tell why Lobbies form in the first place.
We also wanted players to be able to see Lobbies outside their own Country. While this may not affect your decisions as often as your own Lobbies, it is still nice to see the people of other Countries reacting to your benevolent power projection. As such we use the map mode in the Political Lens to show your Lobbies, along with any Lobbies from other Countries that concern your Country.
Map markers for your Lobbies targeting other countries and other countries Lobbies targeting you in either a pro or anti way.
Lobbies in Foreign Countries appear in their respective Countries’ Info Panel.

Building Ownership Revision & Foreign Investment

When we started development of the Building Ownership Revision & Foreign investment (read more about the feature specifics here), we had to create several early prototypes to see if this is feasible to communicate in a good and intuitive way before giving this feature the green light. Buildings are such a fundamental piece of our game and making any major changes to them must be made with care. The prototypes showed that the struggle will definitely be to illustrate who owns what of a specific building and how much, but also the opposite perspective, when looking at a Financial District for example, which buildings the Financial District owns and how much of each building, from which country, and so on. This is also where we have spent the most time to ensure it is properly communicated to the player.
We ended up with a combination of ways of illustrating this division of a building’s ownership. Some more clear than others, but our hope is that the combination of all of them will make it intuitive.
To visually represent the combination of ownership of a specific building, we used a horizontal bar divided by ownership:
  • The icon on the bar will represent one of the following:
    • Owning Country
    • Owning Pop Type
    • Owning Building
  • The color of the bar represents where the ownership is:
    • Orange: Your government
    • Light Blue: Your pops
    • Gray/white: Local population or government
    • Yellow: Foreign investors that are not you
    • We have tried using colors that work best for most color blindnesses.
If you look at the horizontal bar in the middle, you can see the representation of different ownership based on the instructions above. Also note that you can filter this whole list on “Owner” in the filters to the left. Filters being: All Nationally Owned Privately Owned Foreignly Owned.
Similarly, we use the same kind of horizontal bar for Financial Districts and Manor Houses that owns other buildings, but then it is divided by the buildings it owns:
  • The icon on the bar will represent the building it owns.
  • The color is from the country of the building it owns.
Note the Manor Houses with their red horizontal bars indicating that all buildings they own are buildings in Great Britain as Great Britain's map color is red.
These specific patterns might not be intuitive to start with when you do not know them and have no one explaining them to you, but the intention is for it to become a subconscious thing that you learn as you play. In the end, you will probably not notice when and how this helps you see the different ownerships since you have been exposed to them through the whole game and gradually learnt them, all the while you now only glance at the bar and instantly know what owns what (insert Praying Patrick meme here).
We have also experimented with putting some visualization of ownership on the map, working with arrows pointing from the owned building to the owning building. While doing so, we ended up adding visualization to input and output of Goods to a building as well. It all resulted in a big mix of arrows pointing and animating in all kinds of directions on the map. It felt a tad bit overwhelming at first, so we tweaked and toned it down slightly, and after playing with it for a while many of us felt we could not play without it.
https://preview.redd.it/dbql95ncms0d1.png?width=1956&format=png&auto=webp&s=9f3288bde67e61e799a6c263340de956a80d8daa
In the example of looking at the Tooling Workshop in Burgundy above you can see all of the following on the map:
  • Ownership arrows are yellow and they go from the building’s State to the owning Building (Manor House or Financial District).
  • Ownership arrows are red if the owning building is a Government building and the arrows then go from your Capital State to the building instead.
  • Input Goods arrows are orange.
  • Output Goods arrows are green.
  • Arrows are thick if in the same state, a bit thinner if in a neighboring state, and very thin and transparent if further away.
For Financial Districts, you get a visual representation on the map of where in the world it has invested its money by looking at the animating yellow arrows.
Arrows for Input and Output of Goods animating to or out from the selected building, and oh yes, you can cycle through the associated buildings more easily now as all buildings that have anything to do with the selected building show up as map markers on the map and you can click them.
This Financial District owns a whole bunch of stuff for sure! Indicated by all the animated arrows going to this Financial District. The specific number of building levels owned by this Financial District are shown as a number on each of the owned buildings on the map with the accumulated total being the total level of the Financial District (25 in this case).

Power Blocs

One new left side menu button, a whole new panel, several new popups, and several new large scale visualizations on the map. This feature is grand. Trying to tie it all together UX wise has been a lovely challenge. You can read the specifics about Power Blocs here, but also a shout out to the awesome Art we have seen from the Art team especially for this feature as Max is telling you all about in the Art of Sphere of Influence.
Being in a Power Bloc is a grand thing. We want you to experience that and clearly feel how it is affecting you in all its pros and cons (mostly pros). Since Power Blocs are such grand things, we have worked a lot with the visual representation of them on the map, giving you full customizability of your Power Bloc if you happen to form one or be the leader of one, to give each Power Bloc its true unique feeling and look. This is of course mirrored in the mechanics as the different Central Identity Pillars are profoundly different from each other in what they do and unlock. Add the Principles to the mix and the options are quite varied, and I need to make tooltips that fits all this variation! As you may imagine, all the possible versions of a Power Bloc have been a challenge to present in a way that does not mean custom solutions for each version. One way we have tackled this is early structuring of game concepts and being consistent in the use of them. An example of this is the way we have structured the Central Identity Pillar’s cooltip into segments based on the game concepts of: Power Bloc, All Bloc Members, Bloc Leader, and Non-leader Bloc Members. This structure is then reused in all other identities’ cooltips with a segment potentially being removed if there are no effects for that specific game concept / group in that Identity.
The cooltip for the Central Identity Pillar “Military Treaty”.


This Dev Dairy had so many great showcases of the UX improvements and changes coming to Sphere of Influence that we ran into the reddit limit for images in a single post! check out the rest on our forum post here!
submitted by commissarroach to victoria3 [link] [comments]


2024.05.16 15:59 crowninggloryhole All abilities park update

(Copying from FB- tl;dr: stay off the surface until fences are down, reward for arrested vandals, buy a brick!)
On behalf of the Rotary Club of Silverton, the City of Silverton, the Silverton Urban Renewal Agency, Marion County, and Maps Credit Union, as well as many, many other donors, we are excited to announce that installation of the final layer of surfacing for the Silverton All-Abilities Park is underway and should be completed by Saturday at the latest.
We are asking all people to stay off the park surface material until we have removed the fencing and opened the park for use – this is a very critical time, and the material must be allowed to cure for a period of time prior to being walked on. Ignoring this request and doing so anyway will cost the project several thousand dollars and could set back the timetable considerably as we may have to wait for more product to arrive if repairs are necessary.
We realize that people have continually crossed over or through the temporary fencing that we put in place to signal that the park was not ready to be used, and last week, one or more vandals decided it would somehow enrich their life/lives to share what they must have felt was an artful expression on the retaining wall as well as the platform that wheelchair users will need in order to gain access to the large climbing net.
As you might guess, this did not inspire warm and fuzzy feelings amongst our committee that has worked so hard for over two years to bring this park to reality. Two members of our Rotary Club have stepped forward and are working with the Silverton Police Department to offer $1,000 of their own funds as a reward leading to the successful identification and arrest of those responsible.
We will make similar, relentless efforts should anyone interfere with the park site between today (Wednesday, May 15), and Sunday, May 19. Please share this post and encourage your social media networks to spread the word that this is a very critical week for the park.
That said, if all goes well, we will be able to remove the temporary fencing on Sunday, put the teeter-totter in place on its base, and plan for the hanging of the swings. At that point, users of all ages will be welcome to explore the park and all it has to offer our community. That won’t, however, be the end of our work, it will just be the end of the waiting for the park to be available.
Our team will soon be installing two benches that have been ordered, several signs that are being completed, and upon arrival, will install the memorial bricks that so many of you have graciously ordered. Speaking of the bricks, our final ordering opportunity will close this Sunday, May 19 at midnight, PST. It is not too late to place YOUR order for a brick that will carry your message to this park and its users forever. To do so, please visit the following link: https://donate.brickmarkers.com/silverton.
From the bottom of our hearts, we’d like to thank the community for the patience that has been on display for the past eight or so months. The news in October that Mother Nature had spoken, and we’d have to wait for spring to install the surfacing was difficult for each of us to take, but we are so close to the soft opening of this park!
Stay tuned for information about completion of the benches, signage, and memorial bricks, which will lead to an official Grand Opening and recognition event for the donors of this project!
submitted by crowninggloryhole to silverton [link] [comments]


2024.05.16 15:57 como365 Business owners float proposal for new 'greenway' along COLT railroad

Business owners float proposal for new 'greenway' along COLT railroad
A coalition of business owners has created a draft proposal for a new park and trail in north central Columbia, and the city's Bike and Pedestrian Commission learned about the proposal at its meeting Wednesday night.
The proposal calls for a 'greenway' between Park Avenue, just south of Rogers Street, to the pedestrian bridge over Business Loop 70.
A greenway is a trail designed to incorporate conservation and other amenities.
The proposal asks Mayor Barbara Buffaloe and Columbia City Council to convert a section of the Columbia Terminal railroad "into a community-focused greenway park and trail."
A separate, proposed city project to build a trail along the COLT railroad between Columbia College and Brown Station Park would complement the greenway project. That trail is funded by a 2021 Park Sales Tax, according to the proposal.
The greenway would start at the planned North Village Park, which the Columbia City Council approved in March. The proposal says a greenway would foster economic development and support neighboring communities.
"As a benefit it would provide an accessible park and trail to lower income neighborhoods," the proposal reads. "It would connect, enhance, and foster additional growth in the Arcade, Stockyards, and North Village Arts districts."
It proposes council form a committee to help develop the plan. The letter includes the names of people purportedly interested in serving on a committee and helping with fundraising. This includes John Ott and Gardell Powell, owners of 'The Stockyards' business area. The Stockyards include businesses like Walt's Bike Shop and Ozark Mountain Biscuit and Bar. Former Columbia Council Member's name Pat Fowler is also listed.
Ripped up railroad tracks and overgrown weeds fill the COLT railroad corridor next to the Stockyards. That portion of the tracks are no longer in use. The city already removed the tracks which crossed Rogers Street.
"The rail tracks are ugly and detract from the adjacent residential and commercial areas," the draft proposal said.
The proposal asks the city to railbank the corridor using the federal Rails-To-Trails process. This would save the corridor for future rail use, if needed. The proposal also includes the following:
Remove the track and rock ballast from Rogers Street to Business Loop 70. Construct a trail and landscape with art work, trees, benches, and playgrounds. Provide access to adjacent retail, commercial and residential properties. Include a pedway connector to the North Village Park and Bike Boulevard. The proposal is still in its draft phase and needs to go before City Council before receiving approval.
submitted by como365 to columbiamo [link] [comments]


2024.05.16 15:56 Joku_Tujoka Skl art project :3

Skl art project :3
Impressionistic interpretation of an excerpt from The Hay Wain by john constable
submitted by Joku_Tujoka to BeginnerArtists [link] [comments]


2024.05.16 15:48 uCool2230 Politifi World - Analysis

Hey all, I've been in the Politifi Meme space for a while and I got some sizeable gains on BODEN and TOOKER
I've also been playing outside of this space and had great returns from projects I've found on Reddit.
Such as GME, WIF, all excellent long term holds imo.
More recently I've been looking at ancient politifi narratives, I got rugged on Conquerer which I saw as a fresh launch.
However I stumbled across CEEZUR, and the team there have been pumping out some great memes, the whole telegram is like going back in time, everyone speaks of Caesar as their ruler and they're on a quest for Grapes and Concubines, it's quite hilarious, yet rather small at the moment, I'm up 20% at the moment.
Whilst I hold these other big player tokens, I've aped into CEEZUR too as at 100K MC, I see a lot of upside potential too.
I feel like it will be worth checking out but obviously do your own research.
The whole premise of a great leader from the past is hilarious to me as they post memes about killing BODEN and conquering Solana.
The art work is solid and the team is active, I personally think it's a matter of time before it takes off.
Search the ticker CEEZUR, but definitely check out the already high market cap Politifi tokens too like BODEN, TOOKER.
Some solid plays in this space.
submitted by uCool2230 to memecoins [link] [comments]


2024.05.16 15:47 uCool2230 Politifi World - Analysis

Hey all, I've been in the Politifi Meme space for a while and I got some sizeable gains on BODEN and TOOKER
I've also been playing outside of this space and had great returns from projects I've found on Reddit.
Such as GME, WIF, all excellent long term holds imo.
More recently I've been looking at ancient politifi narratives, I got rugged on Conquerer which I saw as a fresh launch.
However I stumbled across CEEZUR, and the team there have been pumping out some great memes, the whole telegram is like going back in time, everyone speaks of Caesar as their ruler and they're on a quest for Grapes and Concubines, it's quite hilarious, yet rather small at the moment, I'm up 20% at the moment.
Whilst I hold these other big player tokens, I've aped into CEEZUR too as at 100K MC, I see a lot of upside potential too.
I feel like it will be worth checking out but obviously do your own research.
The whole premise of a great leader from the past is hilarious to me as they post memes about killing BODEN and conquering Solana.
The art work is solid and the team is active, I personally think it's a matter of time before it takes off.
Search the ticker CEEZUR, but definitely check out the already high market cap Politifi tokens too like BODEN, TOOKER.
Some solid plays in this space.
submitted by uCool2230 to CryptoApeing [link] [comments]


2024.05.16 15:45 uCool2230 Politifi World - Analysis

Hey all, I've been in the Politifi Meme space for a while and I got some sizeable gains on BODEN and TOOKER
I've also been playing outside of this space and had great returns from projects I've found on Reddit.
Such as GME, WIF, all excellent long term holds imo.
More recently I've been looking at ancient politifi narratives, I got rugged on Conquerer which I saw as a fresh launch.
However I stumbled across CEEZUR, and the team there have been pumping out some great memes, the whole telegram is like going back in time, everyone speaks of Caesar as their ruler and they're on a quest for Grapes and Concubines, it's quite hilarious, yet rather small at the moment, I'm up 20% at the moment.
Whilst I hold these other big player tokens, I've aped into CEEZUR too as at 100K MC, I see a lot of upside potential too.
I feel like it will be worth checking out but obviously do your own research.
The whole premise of a great leader from the past is hilarious to me as they post memes about killing BODEN and conquering Solana.
The art work is solid and the team is active, I personally think it's a matter of time before it takes off.
Search the ticker CEEZUR, but definitely check out the already high market cap Politifi tokens too like BODEN, TOOKER.
Some solid plays in this space.
submitted by uCool2230 to CryptoMars [link] [comments]


2024.05.16 15:45 uCool2230 Politifi World - Analysis

Hey all, I've been in the Politifi Meme space for a while and I got some sizeable gains on BODEN and TOOKER
I've also been playing outside of this space and had great returns from projects I've found on Reddit.
Such as GME, WIF, all excellent long term holds imo.
More recently I've been looking at ancient politifi narratives, I got rugged on Conquerer which I saw as a fresh launch.
However I stumbled across CEEZUR, and the team there have been pumping out some great memes, the whole telegram is like going back in time, everyone speaks of Caesar as their ruler and they're on a quest for Grapes and Concubines, it's quite hilarious, yet rather small at the moment, I'm up 20% at the moment.
Whilst I hold these other big player tokens, I've aped into CEEZUR too as at 100K MC, I see a lot of upside potential too.
I feel like it will be worth checking out but obviously do your own research.
The whole premise of a great leader from the past is hilarious to me as they post memes about killing BODEN and conquering Solana.
The art work is solid and the team is active, I personally think it's a matter of time before it takes off.
Search the ticker CEEZUR, but definitely check out the already high market cap Politifi tokens too like BODEN, TOOKER.
Some solid plays in this space.
submitted by uCool2230 to AllCryptoBets [link] [comments]


2024.05.16 15:42 mouthofxenu Primarch Names and Etymologies; Part 1 (I-II)

I am blown away by how much this sub and interest in a female-centric version of Warhammer 40k has become in the last week or so. You’re all amazing!
A few months ago, I had some ideas for a noblebright version of 40k where the primarchs and Emperor were female. The inspiration was cnmbwjx’s incredible art, which I am pleased to see has inspired many of you as well. I considered creating feminine versions of the primarchs’ names and came up with a list. I figure this might be a good time to share it along with my thought process behind them.
Before we begin, this is in no way an attempt to derail anyone’s canon. I have seen several names on this sub that I think are better than what I came up with. I also think there is something to be said for using the original primarchs’ names if that is your preference. Girls don’t have to have “girl names” after all~
Feel free to use these or not. I just wanted to share because I think my thoughts on the origins of the original names and ways to play with them could help others to come up with their own takes on these characters.
This is going to be a very large info dump, so I’m going to divide this thread into multiple threads released daily (hopefully). Some of the names require lengthy discussions (brace yourselves for Konrad Curze) while others require relatively little. I will go through the list according to the numbered order of the primarchs. I think about two primarchs per day will work.
My goal was to come up with satisfying names that stay true to the original names and their meanings / inspirations as possible. Where that was not possible or seemed to produce an unsatisfactory result, I afforded myself more creative liberties to try and capture the themes of the character and the sound of the original name.
I preserved alliteration with the all but one of the original names. I left surnames unchanged.
The majority of my posts will be an analysis of the original primarch names and an explanation of my reasoning for my feminine twist on them. It is my hope these explanations will assist others in their creative processes.
I have also included my suggested pronunciations for the names I think have unclear pronunciations. I did not use IPA phonetic notation because I do not think it is accessible for a casual reader since it requires using a reference list for the symbols. I instead use approximations of English syllables. Please let me know if any are unclear.
Several of these explanations may be straightforward to English-speakers and those familiar with 40k lore, but I think a detailed explanation is more inclusive. I have a feeling this sub will introduce many people to 40k that wouldn’t otherwise get into the official setting, so I want to help make your lore journeys easier.
Finally, I relied on Wiktionary and Wikipedia in researching the etymologies here. I am aware these are not ideals sources, but they’re the best I can do because of my work life. I would appreciate any corrections and supporting evidence. I certainly discovered some issues in my initial research going back through this list.
I: Lioness El’Jonson (Lion El’Jonson):
A lioness is a female lion, so I felt compelled to stick to that. However, Lion El’Jonson is one of the cleverer primarch names.
It’s a reference to Lionel Johnson, a nineteenth-century English poet who was both a devout Catholic and a gay man. Lionel was at war with his own identity, which led him to write the poem “The Dark Angel.” The poem is an expression of forbidden desire and the torment of keeping secrets while trying to stay loyal to a higher power that you believe will condemn you if it found out who you really are. Sounds just like the Dark Angels space marine chapter with their secret shame over something that wasn’t their fault.
While Lioness loses this literary reference, I do feel that valor and fierceness are much more a part of Lion’s character than the secretiveness of his chapter. Therefore, I stuck with referencing the animal, which is synonymous with themes of ferocity and bravery.
II: REDACTED: SIGILLITE-LEVEL AUTHORIZATION REQUIRED.
A mind without purpose will wander in dark places
Feel free to leave a comment on these submissions and this project generally. I look forward to sharing more with you next time~
submitted by mouthofxenu to PrimarchGFs [link] [comments]


2024.05.16 15:42 Small-Road-1776 Hello! I need help in typing myself.

• How old are you? What's your gender? Give us a general description of yourself.
I'm 17 years old about to be 18 this year. I'm a female, about to enter college in a few months but still unsure of the path I want to take. I don have a lot of hobbies a side from reading and dancing.
• Is there a medical diagnosis that may impact your mental stability somehow?
I was diagnosed with GAD. These past month I have been having a lot of panics attacks and now, depression. One of the effects of how I cope with depression is Maladative daydreaming.
• Describe your upbringing. Did it have any kind of religious or structured influence? How did you respond to it?
I grew up in a well-off household, but was taken care of by a caretaker instead of my parents. I never took my parents as religious nor did I felt our household was religious. I remember my grandmother praying every night with the rosary but she's not very imposive of religious practices. That's why I was at awe when I told my mother I don't really belive there's a god and she got really angry at me. I'm agnostic now, I don't really care if there's a god or not, I have more important things to focus on than that.
• What do you do as a job or as a career (if you have one)? Do you like it? Why or why not?
I'm currently in my final year of high school (or in my country, SHS). I'm thinking of getting in the field of biomedical engineering. I've always knew I wanted to be in the field of medicine, but I have realized that I was not meant for the "service" part of it, rather more of the research and how to apply biology in medicine.
• If you had to spend an entire weekend by yourself, how would you feel? Would you feel lonely or refreshed?
I would feel refreshed. Maybe, a bit used to it? Though, there would probably be points where I feel lonely or scared, but then I'll realize that I enjoy more being alone when people are constantly around me. Especially, when I'm focusing on something.
• What kinds of activities do you prefer? Do you like, and are you good at sports? Do you enjoy any other outdoor or indoor activities?
I'm not very good at sports, the only sport I play was golf and I was okay at it. I definitely enjoy indoor activities for the most part, but I do love eating outside and exploring new restaurants.
• How curious are you? Do you have more ideas then you can execute? What are your curiosities about? What are your ideas about - is it environmental or conceptual, and can you please elaborate?
I feel like in a horror movie, once you leave me alone and I hear a sound, I'll definitely check it lol.
I think I like bringing my ideas to life. In a practical sense of having an idea to go somewhere to having a crazy idea on "what will happen if I do this and this?", and you'll definitely see me do it.
Well, my ideas ranges to anything that I find interesting really. I do have a huge interest biology and most specifically, medical biology and health physics.
• Would you enjoy taking on a leadership position? Do you think you would be good at it? What would your leadership style be?
I avoid leadership as much as possible, or all the time basically. Even though I probably should lead the group I usually just stay quiet and support the one leading the group if they need help.
I don't think I would be good at it, I'm not a decisive person at all, and on top of that I get easily anxious and think that I'm doing is wrong. Unless, I'm very confident of my ideas.
• Are you coordinated? Why do you feel as if you are or are not? Do you enjoy working with your hands in some form? Describe your activity?
I'm very clumsy, and I often feel a bit detached from what is happening around me. I do enjoy working with my hands, currently, I'm making an arts and craft object for my friend for her upcoming graduation and a gift. And I just feel at peace I guess when at some point I'm doing the same thing over and over again and I can space out for a bit.
• Are you artistic? If yes, describe your art? If you are not particular artistic but can appreciate art please likewise describe what forums of art you enjoy. Please explain your answer.
That's the one thing I am absolutely sure I am not. I do enjoy theater and music. I grew up with the influence of ballet when I was younger and everyone's dream around me is to be in theater. I guess, being surrounded by those influence and made me appreciate the little technicalities I see in those shows.
• What's your opinion about the past, present, and future? How do you deal with them?
My past is a mess, present is fine, and future is scary.
I always deeply regret that I could have done something more in the past, but present me is surviving and I consider that as fine. On the subject of the future, I'm scared of it, I'm scared of failing.
• How do you act when others request your help to do something (anything)? If you would decide to help them, why would you do so?
I'll definitely help them ASAP, I feel a bit responsible as someone they confided in for help.
• Do you need logical consistency in your life?
I'd say, I definitely do.
• How important is efficiency and productivity to you?
I do get satisfaction when something is done. Efficiency is of course very important for me, especially, in the things I need to do. Productivity is something that I feel good about, but there are days where I don't mind that it's not there.
• Do you control others, even if indirectly? How and why do you do that?
At some point, yes? I feel like I do control them in a sense if that something affects me and if I don't want to do something or for them do to something, I do meddle in.
• What are your hobbies? Why do you like them?
Reading, it feels like an escape from everything that's going on around me. While dancing is the same thing although more frustrating.
• What is your learning style? What kind of learning environments do you struggle with most? Why do you like/struggle with these learning styles? Do you prefer classes involving memorization, logic, creativity, or your physical senses?
I struggle the most with creativity, I feel like aside from I'm not a creative person, I feel like I'm doing something wrong. I do like logic and the application of it's theories, and memorization too.
• How good are you at strategizing? Do you easily break up projects into manageable tasks? Or do you have a tendency to wing projects and improvise as you go?
I'd say I'm okay at it? Not an expert at it. I like to do things as I go. So, if I feel like this is a task I should do, everything else follows.
• What are your aspirations in life, professionally and personally?
To finish my degree, get a scholarship from an another country for my masters, work in a lab, and make a good living.
• What are your fears? What makes you uncomfortable? What do you hate? Why?
I hate the dark, I hate what's in them. I'm also scared to fail, I don't want other people to pity me.
• What do the "highs" in your life look like?
Doing well academically, socially active, organized, and contented.
• What do the "lows" in your life look like?
Escaping reality, trying to off myself, and withdrawing from everyone.
• How attached are you to reality? Do you daydream often, or do you pay attention to what's around you? If you do daydream, are you aware of your surroundings while you do so?
When I daydream often, for me, it's a sign that things aren't doing well mentally. I try not to pay attention to the people around me, almost like it's intentional that I do that.
• Imagine you are alone in a blank, empty room. There is nothing for you to do and no one to talk to. What do you think about?
What will happen to me in this room? And I need to figure out why I am here.
• How long do you take to make an important decision? And do you change your mind once you've made it?
I am an indecisive person, but I do often change my mind on something if the other decisions start making sense for me.
• How long do you take to process your emotions? How important are emotions in your life?
It does take a while, I usually brush my feelings until I realize that it's on it's final leg. I do think emotion is needed, but too much is a burden.
• Do you ever catch yourself agreeing with others just to appease them and keep the conversation going? How often? Why?
It really depends on the topic. If it's just a non-serious or trivial topics, I just nod and don't bother replying at all to them, but if it's a serious one, I try to set my opinions and facts straight.
• Do you break rules often? Do you think authority should be challenged, or that they know better? If you do break rules, why?
At some point you're going to break rules in an institution. I don't actively or seek to break rules, but if the time comes and it's for the better, I will. Also, if the rules don't make sense, I don't even even try to follow it. I think authority should be challenged if there are people suffering or having a hard time under those rules.
submitted by Small-Road-1776 to MbtiTypeMe [link] [comments]


2024.05.16 15:41 YourStonerGF 33F, US, It's a nice soggy rainy morning. Join me for coffee??

I'm rather nerdy. I spend most of my days at home hanging out with the cats. I've loved art ever since I was very young. I have big ambitions to have my own graphic design gig some day.
I love video games. I got a lot to play on. PS5, Xbox One, Switch, Meta Quest 2, and my iPad. So, like, pretty much everything but PC 😅 I also collect PS1 & 2 games to play on my PlayStation 2. In recent years I've been very casual with my gaming, playing a lot of platformers and survival/crafting games. I'll play a bit of everthing, though, except, like, sports games.
I love tabletop games. Star Wars Legion, Warhammer 40K/AoS, Magic: The Gathering, Pokémon TCG, Digimon TCG, and Lorcana. I love to paint miniatures as well, but it's a bit of a struggle to actually get people to play with me. Never really gotten the chance to play an TTRPG, but would love to. I suffer from a bit of learning curve.
I love music. Dance Gavin Dance, Papa Roach, Twenty-One Pilots, A Day To Remember, stuff like that. Bit of an elder emo. I wish I could play an instrument, but I fear I may be tone deaf 🙃
I love Marvel. Spider-Man's probably my favorite.
I love Harry Potter. Pretty sure my house is Hufflepuff.
Huge fan of The Office. I've seen the whole series countless times.
I love horror movies and got into true crime on YouTube few years ago. My favorite horror movie is probably The Blair Witch Project, second to the 2003 Texas Chainsaw Massacre.
I love anime and manga. Demon Slayer is by far my favorite. I also really love Fullmetal Alchemist, Attack on Titan, Digimon, Dragon Ball, and Sword Art Online.
I'm doin' a Japanese course on Duolingo.
I love baking, coffee, and grilling. I don't have too much confidence in my cooking skills 😅 I'm rather adept at baking though, and I love smoked meats 🤤
🟢4 20 friendly because some seem confused🟢
submitted by YourStonerGF to MakeNewFriendsHere [link] [comments]


2024.05.16 15:41 IllustratorOrganic96 Mire Lore phony intro bit

The beautifully haunting intro to Orb Weaver by Mire Lore isn’t there’s; that cinematic + orchestral bit was written and produced by composer Mark Korven for the film The Witch. The track is called “A Witch Stole Sam” on the soundtrack.
That really sours me on their vibe. Not that anyone cares about my opinion hah - my question is: how is that legal? I can’t find anywhere where they give credit?
I would call it a “sample” but that’s too generous - it’s over a minute long of (in my opinion) musical genius. Can bands just do that?
I know a lot of these dearhcore/grind “side project” bands are mostly engineered products (made in the studio with virtual instruments, highly produced, etc). But I really thought, from that intro, that Mire Lore had a really artfully-dark sense of creativity.
A trivial bummer, but my question remains!
Thanks!
submitted by IllustratorOrganic96 to Deathcore [link] [comments]


2024.05.16 15:41 FREEDOM55SIMS Just Announced Midsummer Studios Already Set to Release Demo this year 2024 of Their Upcoming Life Sim Game and Directly Calls Out The Sims. Jake Solomon Reveals More Gameplay Information in Various Interviews.

The founder of Midsummer Studios, Jake Solomon, has given us more information about the new life sim game with a demo due to release this year 2024!
He also directly calls out and confirms they are competing with the Sims. throws down the gauntlet.
He also gives us more information about the mystery game title:
“We’re at an interesting time as players of life sims,” Solomon said in a statement to Variety. “I thought I looked pretty smart over a year ago when I left my former studio and announced that I was going to make a life sim to compete with the long running (and really only show in town) ‘The Sims.’ Now, there are four or five (seemingly great) competitors being developed. Our difference is that we’re focused on story. Specifically, the story that the players write themselves just by playing the game. The player controls the story they want to tell, and in fact, when the game starts the player can choose from multiple “themes” that define their story. For example they can tell the game that they want to tell a story about finding their soulmate while also succeeding at their small town business.
“We use that information at game start to then generate an interesting cast of supporting characters and seed them with relationships that will instantly create a ‘narrative rich’ environment. If the player wants to tell a romantic story, then we might generate a cast where one person is an ex-lover AND a coworker, one is your high school sweetheart AND your neighbor, and one is your secret crush but also runs a rival business in town. In this way, the game already starts in an interesting place that our players will want to explore. Our players will be able to share the characters they create, the storylines they tell, and even entire towns that they have customized. We intend to have a community hub that allows players to easily upload their own creations and download the creations of other players right into their game.”
Solomon says Midsummer Studios plans “to grow slowly and to limit our overall studio size in order to make ourselves as flexible and efficient as possible, while giving our team a sustainable, steady place to work (which is no given in our current industry.)”
Midsummer has plans to reveal a demo in 2024 and later reveal a target launch date for the currently untitled life-sim game.
See rest of the article here
In an interview with PC Gamer, Midsummer Studios co-founder and creative director Jake Solomon divulged how his career making strategy games has actually always been building towards his longtime dream of a relationship simulator and his plans for a small town full of Gilmore Girls-style drama.
After working on Civilization games himself, the games Solomon later took creative lead on started to zoom in on characters and relationships with the ~soldier bond system in XCOM 2~, and then the ~friendship system~ in Marvel's Midnight Suns, a game he affectionately describes as his "little hero dating simulator" that he "lavished way too much attention on."
Now he says his dream as a designer has always been a game about high school and dating. "I think these things have always been kind of brewing in the back of my mind. And they've probably manifested in each game that I've designed," he says.
Midsummer Studios' first game sounds like it isn't solely about high school dating, but it's definitely all about the drama of personal relationships.The basics of Midsummer's yet-to-be-revealed game, as they stand, are this: You'll decide what kind of story you want to tell, whether it's about romance, family, or something else entirely, and the game will fill the town with characters and generate relationships between them—it almost sounds like starting a game of Dwarf Fortress. From a Sims-like overhead view of the world, you can play through a story divided into scenes where your character has wants and needs and has to juggle those relative to time, or you can go into a creative mode to inhabit any character you please, edit relationships, give orders, and play around in your sandbox.
"You're guiding a character through their daily life in a small town—and a small town is a very narrative rich environment," Solomon says. "Whether it's Gilmore Girls, which is the one I bring up maybe too often to my team, or it could be Stephen King … It's a narrative rich environment because everybody knows everybody."
Each scene is less about managing want meters as in The Sims series and more about juggling your character's motivations at any point in time. Scenes might have modifiers, like an unfortunate case of intestinal distress that will make your character want to go to the bathroom several times while trying to get through a date. If you aren't feeling the scene you're in though, creative mode lets you ditch the scene constraints entirely."We want the player to feel like they have enough things that they want to do in any particular scene but they can't possibly do all of them," Solomon says.
The idea is to create conditions that are ripe for generating "emergent stories," and though that's often a buzzword, Solomon has some specific ideas about what that means from his own time spent playing The Sims.
"I love The Sims. You play it and this amazing stuff happens. I'll be like: is my wife flirting with the old neighbor? What the fuck? And you want the game to be like: dun dun duuuuun!"
He envisions a game that recognizes when a dramatic moment is happening by understanding the relationships of everyone involved, and giving you a satisfying nod of the head for the drama you've managed to construct.
"The audience that we're interested in is the people, like if you go to Tumblr, they're the people who share the stories of their characters through screenshots and they do a lot of really, really incredible work," he says.
"What we're wrestling with right now is that there have to be some curated storylines but I think we want them to be very, very high level," he says, describing something that sounds a little like the events system in Crusader Kings 3, except with more dialogue. "The way we handle this is a character will come up to you and say 'oh I heard your father is back in town,' and this is a dialogue tree where the player has three very different options like 'I never want to talk to that man again' or 'yeah, he's here because he's getting married and I don't like his fiancee.'"
Solomon caveats this by saying that the details of all these systems are still being iterated on—adding that Midsummer Studios currently has 11 members and expects to become just 13 "for another year or so." It's clear the studio is already playing with very early prototypes of everything he describes, but it's a lot of very high-concept talk right now. I can't picture exactly how this game will play, but I do like where his head's at.
With all this talk about the live drama of a life sim, what about the build mode folks like me? Solomon says they want to eventually have decoration and interior redesigns and building your house from scratch, but as for having those things in for the initial launch he's not so confident. "Our guiding star is the idea of relationships and story and so that allows us to kind of deprioritize other features."
As much as the XCOM guy pivoting to a life sim warrants a double take, he does seem to get Sims players, referencing popular ~Sims 4 mods~ like Wicked Whims and the differences between Alpha and Maxis Match custom content.
As for the potential of a modding community for this game, Solomon is enthusiastic, saying he believes that mods are "essential," though isn't positive yet on the exact details around the level of support and tools Midsummer will share with players.
For the rest of the PC Gamer interview article and source found here
For more information about Midsummer Studios, see threads/posts & timestamped video here:
https://www.reddit.com/LifeSimulators/comments/1crtqga/new_studio_opening_with_former_the_sims/
https://www.reddit.com/LifeSimulators/comments/1cskds1/recently_departed_project_rene_aka_the_sims_5/
https://youtu.be/EK_x3YkE8-E
Intresting Things to note about Midsummer Studios
-Krafton is the publisher for another Sims competitor life sim, InZoi and they are one of the funds funding Midsummer Studio. This adds legitimacy to Krafton is coming for the Sims Franchise and EA by any means necessary. They are clearly invested.
Discussion: What do you think about Solomon's overall vision for his Life Sim and his focus on relationships? Are you familiar with his previous work?Do you think him and the team have a enough experience with The Sims and life simulators to understand what players want? Are you excited for the release of the demo and announcement of the full release? What do you think of this unexpected news of a demo and the seemingly speedy time line? What are your thoughts in general?
These last 2 years have been a sim renaissance! Exciting time to be a life sim gamer because years ago this would have been unimaginable. I love the competition to the Sims, it will force the Sims franchise, and the overall Life Sim genre to innovate. Big deal since there was very little competition to none until recently.
submitted by FREEDOM55SIMS to LifeSimulators [link] [comments]


2024.05.16 15:40 vizeath It feels good when I don't work on my arts everyday

Yes it is necessary to be consistent and hardworking.
But you don't have to do it every single day. It's okay if you want to pick a day or two every week to just relax and enjoy the weather without thinking about your art projects.
Trying to be productive everyday can burn you out. It can make you feel guilty because you haven't done enough on that day.
I don't want to push myself too much now.
submitted by vizeath to ArtistLounge [link] [comments]


2024.05.16 15:38 adulting4kids Realistic Dialogue Exchanges

  1. Interview each other: Have your characters take turns asking and answering questions as if they were conducting interviews.
  2. Cooking together: Characters can discuss their lives and share stories while preparing a meal.
  3. Team-building exercises: Characters working together on a task or solving a problem can reveal their dynamics.
  4. People-watching: Characters observe others and share their observations with each other.
  5. Traveling: Dialogue can be sparked by discussions about the places characters visit or their experiences during travel.
  6. Attending a party: Characters interact with others in a social setting, allowing for natural conversations.
  7. Working on a project: Collaboration on a shared goal can lead to dialogue about skills, preferences, and conflicts.
  8. Taking a class together: Characters can discuss their thoughts on the subject matter.
  9. Experiencing a crisis: Facing a crisis together can reveal aspects of characters' personalities and relationships.
  10. Playing a game: Engaging in competitive or cooperative games can bring out characters' competitive or team-oriented sides.
  11. Attending a support group: Characters may share personal stories and feelings in this setting.
  12. Exercising together: Dialogue can happen during walks, jogs, or other physical activities.
  13. Meeting at a coffee shop: A casual setting for conversation and sharing thoughts.
  14. Volunteering: Characters working together for a cause can lead to meaningful discussions.
  15. Attending a family gathering: Family events provide opportunities for characters to share family histories and dynamics.
  16. Celebrating a holiday: Characters can discuss traditions, memories, and their feelings about the holiday.
  17. Participating in a workshop or seminar: Characters can discuss their takeaways and opinions on the subject.
  18. Solving a mystery or puzzle: Collaborating on solving a problem can lead to dialogue.
  19. Gardening together: Characters can discuss their preferences for plants or share gardening tips.
  20. Shopping for groceries: Characters can reveal their tastes, preferences, and dietary habits.
  21. Engaging in a hobby: Characters sharing a hobby can discuss techniques, preferences, and experiences.
  22. Waiting in line: Characters may engage in small talk or share frustrations during a wait.
  23. Attending a book club: Characters can discuss their thoughts on a shared book.
  24. Participating in a focus group: Characters can express their opinions on a product or idea.
  25. Camping: Dialogue can happen around the campfire or during outdoor activities.
  26. Taking a road trip: Conversations during a journey can reveal a lot about characters.
  27. Joining a therapy group: Characters can discuss their emotions and challenges.
  28. Participating in a hobby club: Characters with shared interests can discuss their passion.
  29. Working on a community project: Characters collaborating for a communal cause can spark conversations.
  30. Attending a concert or performance: Characters can share their thoughts on the experience.
  31. Participating in a protest or rally: Characters may discuss their motivations and beliefs.
  32. Competing in a tournament: Characters can talk strategy, goals, and experiences.
  33. Attending a class reunion: Characters can reflect on their past and share updates.
  34. Participating in a focus group: Characters can express their opinions on a product or idea.
  35. Experiencing a natural disaster: Characters can share their fears and experiences.
  36. Taking a class together: Characters can discuss their thoughts on the subject matter.
  37. Babysitting together: Characters can share stories or opinions on parenting.
  38. Participating in a workshop or seminar: Characters can discuss their takeaways and opinions on the subject.
  39. Exploring a museum: Characters can share their thoughts on exhibits and history.
  40. Participating in a talent show: Characters can discuss their talents and fears.
  41. Attending a wedding: Characters can talk about love, relationships, and commitment.
  42. Participating in a debate: Characters can express their opinions on a given topic.
  43. Taking a dance class: Characters can discuss their experiences and preferences.
  44. Experiencing a blackout: Characters can share fears and stories in the dark.
  45. Participating in a focus group: Characters can express their opinions on a product or idea.
  46. Engaging in a fantasy role-playing game: Characters can reveal their imaginative sides.
  47. Taking a language class together: Characters can discuss their struggles and successes.
  48. Participating in a neighborhood watch: Characters can discuss safety and community.
  49. Going on a blind date: Characters can reveal their personalities and preferences.
  50. Participating in a scavenger hunt: Characters can work together and share experiences.
  51. Taking a self-defense class: Characters can discuss their fears and motivations.
  52. Attending a job fair: Characters can talk about their career goals and aspirations.
  53. Participating in a therapy group: Characters can discuss their emotions and challenges.
  54. Engaging in a trivia night: Characters can share their knowledge and compete.
  55. Volunteering at a shelter: Characters can discuss their compassion and motivations.
  56. Taking a painting or art class: Characters can discuss their artistic expressions.
  57. Participating in a community clean-up: Characters can discuss their commitment to the environment.
  58. Attending a speed dating event: Characters can discuss their views on relationships.
  59. Participating in a focus group: Characters can express their opinions on a product or idea.
  60. Taking a comedy improv class: Characters can explore humor and spontaneity.
  61. Experiencing a power outage: Characters can share stories and fears in the dark.
  62. Participating in a focus group: Characters can express their opinions on a product or idea.
  63. Joining a mentorship program: Characters can discuss their aspirations and guidance.
  64. Attending a poetry reading: Characters can share their thoughts on literature.
  65. Participating in a trivia night: Characters can share their knowledge and compete.
  66. Taking a parenting class: Characters can discuss their views on parenting.
  67. Attending a retirement party: Characters can reflect on their careers and futures.
  68. Participating in a focus group: Characters can express their opinions on a product or idea.
  69. Joining a choir or singing group: Characters can discuss their love for music.
  70. Taking a financial literacy class: Characters can discuss their financial goals.
  71. Experiencing a technology failure: Characters can share their frustrations and adaptability.
  72. Participating in a focus group: Characters can express their opinions on a product or idea.
  73. Joining a community theater production: Characters can discuss their love for the arts.
  74. Attending a retirement party: Characters can reflect on their careers and futures.
  75. Participating in a focus group: Characters can express their opinions on a product or idea.
  76. Experiencing a technology failure: Characters can share their frustrations and adaptability.
submitted by adulting4kids to writingthruit [link] [comments]


2024.05.16 15:33 Thirust Do I qualify for USC or Similar?

Sophomore (going on Junior) here. I currently have an unweighted GPA of 3.5, and an unweighted GPA of 3.3 Freshman year. There's a lot that ties into why those scores are they way they are but it's more personal, and I want to focus on what I can do to maximize success. I go to a sucky public school, but I'm looking to go into mechanic engineering. I do plan on doing military after college to not only pay it off, but to utilize my degree and et cetera. I have a preACT of 26. I am heavily involved in performing arts. I have given a speech publicly that was televised. I wrote (and performed) a marimba duet that won in two competitions. I am a state medalist for FCCLA Star Event. I am also involved in the musical and I am an inducted thespian. I am looking to possibly apply for robotics next year, as our team goes to nationals every year.
Can I get an ACT/SAT scores that will make up for my GPA? What can I do to be more admission-worthy with extracurriculars and projects? What kind of achievements appeal the most? If I get a 4.0 GPA (uw) Junior year with 3-4 AP classes and primarily other honors classes, can that make up for my GPA even if the combined unweighted average is a 3.6?
I was never taught much about college nor do I have family that has gone, so I'm trying to do the best I can as an independent and self sufficient student. (Also, it required a link to post so I just threw in the college link)
submitted by Thirust to ApplyingToCollege [link] [comments]


2024.05.16 15:30 Time-Business-6375 🚨835K FLOAT PENNY STOCK W/ ACQUISITION

Penny Stocks & Small Caps:
OTC Catalysts:
Market News:
  • 🚨DC test launches a MASSIVE ANTITRUST CAMPAIGN on the big tech names, but outside DC.
  • Silver approaches the HIGHEST price in more than a decade.
  • Musk to VISIT Indonesia for Starlink LAUNCH!
  • 🚨 The Dollar rally is running OUT OF STEAM because of China!
  • Jeff Bezos reveals the key to his success: ‘I asked everyone around here to wake up terrified every morning”
Full newsletter include large caps with $TSLA investors refuse to vote the paypackage, $TSMC disaster, and $PANW's partnerships. And has our latest youtube videos before anyone! All here 👉 Bulls'eye Newsletter
submitted by Time-Business-6375 to pennystocktoday [link] [comments]


2024.05.16 15:29 uCool2230 Politifi World - Analysis

Hey all, I've been in the Politifi Meme space for a while and I got some sizeable gains on BODEN and TOOKER
I've also been playing outside of this space and had great returns from projects I've found on Reddit.
Such as GME, WIF, all excellent long term holds imo.
More recently I've been looking at ancient politifi narratives, I got rugged on Conquerer which I saw as a fresh launch.
However I stumbled across CEEZUR, and the team there have been pumping out some great memes, the whole telegram is like going back in time, everyone speaks of Caesar as their ruler and they're on a quest for Grapes and Concubines, it's quite hilarious, yet rather small at the moment, I'm up 20% at the moment.
Whilst I hold these other big player tokens, I've aped into CEEZUR too as at 100K MC, I see a lot of upside potential too.
I feel like it will be worth checking out but obviously do your own research.
The whole premise of a great leader from the past is hilarious to me as they post memes about killing BODEN and conquering Solana.
The art work is solid and the team is active, I personally think it's a matter of time before it takes off.
Search the ticker CEEZUR, but definitely check out the already high market cap Politifi tokens too like BODEN, TOOKER.
Some solid plays in this space.
submitted by uCool2230 to CryptoMarsShots [link] [comments]


2024.05.16 15:27 uCool2230 Politifi World - Analysis

Hey all, I've been in the Politifi Meme space for a while and I got some sizeable gains on BODEN and TOOKER
I've also been playing outside of this space and had great returns from projects I've found on Reddit.
Such as GME, WIF, all excellent long term holds imo.
More recently I've been looking at ancient politifi narratives, I got rugged on Conquerer which I saw as a fresh launch.
However I stumbled across CEEZUR, and the team there have been pumping out some great memes, the whole telegram is like going back in time, everyone speaks of Caesar as their ruler and they're on a quest for Grapes and Concubines, it's quite hilarious, yet rather small at the moment, I'm up 20% at the moment.
Whilst I hold these other big player tokens, I've aped into CEEZUR too as at 100K MC, I see a lot of upside potential too.
I feel like it will be worth checking out but obviously do your own research.
The whole premise of a great leader from the past is hilarious to me as they post memes about killing BODEN and conquering Solana.
The art work is solid and the team is active, I personally think it's a matter of time before it takes off.
Search the ticker CEEZUR, but definitely check out the already high market cap Politifi tokens too like BODEN, TOOKER.
Some solid plays in this space.
submitted by uCool2230 to CryptoMoonShots [link] [comments]


2024.05.16 15:16 subredditsummarybot Your weekly /r/Comicbooks recap for the week of May 09 - May 15, 2024

Thursday, May 09 - Wednesday, May 15, 2024

News

score comments title & link
430 106 comments DC Reveals Swimsuit Variant Covers for Summer 2024
274 84 comments Marvel goes all-out with ‘Wolverine’ #1 variant covers
148 17 comments Four-issue ‘Gotham City Sirens’ series coming in August 2024
119 49 comments Marvel announces new X-Men series 'Dazzler' and 'Storm' news soon • AIPT
74 19 comments Harley Quinn, Poison Ivy, and Catwoman’s team-up book returns this August from DC
 

Discussion

score comments title & link
462 297 comments Are there any DC comics that are as infamous as these Marvel ones?
432 296 comments What was your first "adult" comic?
399 89 comments Can we talk about how unexpectedly fantastic this run is? [Transformers (2023) #8 Cover]
 

Excerpts

score comments title & link
734 91 comments That one time at the end of Ultimatum #1 where the writer threatens the reader. [Ultimatum #1 2009]
676 39 comments Doom highest compliment (Namor: The First Mutant #7)
611 17 comments Every Day Is Mother’s Day (Superman For All Seasons #1)
 

Fan Creations

score comments title & link
21 5 comments Comic displays
7 1 comments [[Fan Creation]
Hi Guys! Finally it is done! The part 2 of Project B - An Unofficial Batman Story is ready to be readed, on the link on comments. Is totally free! I hope you guys enjoy it like you did in the first part. Have fun!](https://i.redd.it/0sfwygq3ruzc1.jpeg)
0 0 comments Cable Issue 1st 1993 Marvel Comics
 

Shelfies

score comments title & link
12 0 comments Dave McKean Voodoo Lounge
 

CovePin-Up

score comments title & link
453 57 comments In Wolverine's defense, it was REALLY cold out there!
401 90 comments Aliens vs Avengers #1 cover by Esad Ribic. Issue to be written by Jonathan Hickman, and drawn by Esad Ribic.
231 32 comments DC's summer swimsuit variant covers are back, as are Superman's red trunks. (Superman 2023 #17, art by Elizabeth Torque)
 

Other Posts

score comments title & link
1,072 86 comments [Movie/TV] James Gunn invited comic book creators to the set of SUPERMAN. Frank Quitely, Jim Lee, Kevin Maguire, Scott Snyder, Josh Williamson, John Ostrander, Jerry Ordway, Dan Jurgens, and Jason Aaron were among the creators present.
 

Top Comments

score comment
642 Blackdragonking13 said It sounds like he’s using the slang (for lack of a better word) definition of political rather than the actual definition. The kind of “political” that’s thrown around in online discourse. L...
568 flatpackjack said I've always found that there are two types of comic shops: * The owner's exclusive clubhouse for his friends to hang out. They act like it is a favor for them to serve anybody else. * The comic sho...
444 Low_Information7072 said Oh, lots: All-Star Batman and Robin Heroes in Crisis Bruce Wayne x Barbara Gordon The term 'fridging' was literally invented for one of their Green Lantern comics. Speaking of which, Hal Jordan w...
385 MegaDuckCougarBoy said Folks, we gotta be better. When the guy who self-describes as "autistic and socially awkward" can see you're being inappropriate it's time to reevaluate
371 Arsene93 said 5 bucks says he's gonna try to force a Batgirl/batman romance again.
 
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2024.05.16 15:07 oakhill12academy Revealing the Ideal Fit: Selecting the Best private schools nj

The educational environment in New Jersey is diverse, with private schools standing out as an especially appealing choice. The Best private schools nj can offer a special set of benefits catered to your child's particular needs and goals, while public schools offer a solid foundation. This is a guide to help you find the Best private schools nj for your child's academic progress while navigating this exciting path:
1.Determining Your Child's Objectives and Needs:
Academic Focus: Would your child benefit from a well-rounded education that strikes a balance between academics, the arts, and extracurricular activities, or would they flourish in a highly competitive environment? The Best private schools nj provide a variety of choices, ranging from AP (Advanced Placement)-focused colleges that prepare students for college to schools that prioritize project-based learning or the arts.
Learning Style: Take into account the learning style of your youngster. A typical classroom environment is valued by some of the Best private schools nj, but other institutions adopt alternative teaching strategies like Montessori education or individualized lesson plans.
Social and Emotional Development: Consider your child's overall emotional and social health. Would they be more successful in a larger school with a diverse student body and extracurricular activities, or in a smaller, more intimate setting?
2. Examining and contrasting educational institutions: school websites and online reviews Numerous details on the Best private schools nj may be found on their websites, including details about their extracurricular activities, academic offerings, student body makeup, and faculty qualifications. Parents' online reviews can offer insightful information about the school's culture, teaching methods, and overall student experience.
Open houses and school tours provide you the chance to get a personal look at some of the Best private schools nj. Gain a greater knowledge of the school's educational philosophy, the learning environment, and the degree of parental involvement by speaking with teachers, administrators, and current parents.
3. Taking Other Aspects into Account:
Scores on Standardized Tests: Standardized test results can give a rough idea of a school's academic success, but they are not the only measure of a school's quality. Examine the results from the Best private schools nj to determine how well they meet your child's academic objectives.
Where and How to Get There: Think about the location of the school and the available transportation. Is it simple to get to the school by vehicle or public transportation? This element has the potential to greatly affect your child's daily schedule.
Cost and Financial Aid: New Jersey's top private schools have different tuition costs. To ascertain affordability, look into the financial aid alternatives provided by the schools or through other scholarship programs.
4. Communication Is Essential:
Arrange the Interviews: Make an appointment for both yourself and your child to have interviews once you've whittled down your list of the Best private schools nj. This gives your child the chance to interact with possible teachers and gauge how comfortable they are in a classroom setting. You can also use this as an opportunity to ask detailed questions concerning the curriculum, support services, and school philosophy.
Recall that opinions on which private schools in New Jersey are "best" vary. The perfect school will support your family's ideals as well as your child's individual requirements. You may select the Best private schools nj that helps your child reach their full potential and put them on the path to both academic success and personal development by carefully weighing these variables and doing extensive research!
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2024.05.16 15:04 plagueprotocol Taking Out the Dead #1 - Kickstarter Launching on Sunday w/ Cover by Granite State Punk Artist Patrick Buermeyer

Taking Out the Dead #1 - Kickstarter Launching on Sunday w/ Cover by Granite State Punk Artist Patrick Buermeyer
A page from our 8-page ashcan issue. Art by: Eliseu \"Zeu\" Gouveia.
Hi everyone. My name is P.J. Curling, and I'm the creator & writer of Taking Out the Dead, which launches on Kickstarter on Sunday. You can find me, and the comic at http://www.linktr.ee/takingoutthedead
Taking Out the Dead is John Wick meets The Last of Us. Issue 1 follows a young woman who's traveling through a zombie-infested near-future New England as she tries to find her brother, whom she hears is still alive and living in Boston. Her brother, meanwhile, lives in a micro-community that has established itself in a parking garage across the street from Fenway Park.
The story is narrated by a pirate radio DJ named Dr. Carl Martin (based on a friend of mine, and professional wrestling manager also named Dr. Carl martin). So, this book, besides having zombies, gun fights and explosions, also has a very cool narrator and music from bands like The Ramones.
I found most of the creative team thanks to the ComicBookCollabs community. The team includes: Art by Eliseu "Zeu" Gouveia (Equilibrium, Stargate Universe & Atlantis) & letters by Marco Della Verde (DC, Image, IDW, Heavy Metal, etc).
Granite State Punk artist Patrick Buermeyer is doing our cover art. He sent me the pencils yesterday, and it's going to look incredible.
We have an 8-page ashcan that's available for free from GlobalComix and DriveThruComics. It will give you a little introduction to our world, with all art by Zeu Gouveia. And our Kickstarter campaign goes live on Sunday.
Upcoming appearances: May 25th - Fall River Toy & Comic Palooza - in person at The Liberal Club in Fall River, MA May 26th - Long Box Punk (YouTube) May 29th - Wednesday Night Reviews with Konrad (YouTube, live) June 9th - Fortress of Comic News (YouTube)
Thanks to the admins for letting creators promote their work. And thanks to Reddit's indie comic community for helping me make this story a reality.
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