Mcculloch chainsaw trigger diagram

Tales of Zippy and Friends: Katniss the keeper of pens. (Boomer tries to get me fired for Handing her a sticker)(tw: suicide)

2024.05.14 09:34 Pimasterjimmy Tales of Zippy and Friends: Katniss the keeper of pens. (Boomer tries to get me fired for Handing her a sticker)(tw: suicide)

My last post went over surprisingly well, that said you should check out my new subreddit Talesofzippy for more content, because I'm definitely going to posting in more places around reddit and I'll be cross posting them in the tales sub for more people to enjoy!
With that, I don't remember any good stories about Zippy, but the place I work at is fucking filled with loonies, so tonight I'm going to introduce you to Katniss.
Katniss is about 63, tiny, and absolutely loved to talk about how good her guns are, even if she can't shoot or generally understand how they work. She tried to tell me that her Girsan was a high quality gun because the barrel is pinned in place.
I'm a competitive shooter, I grew up shooting and learning about guns.
When a pistol fires a round, a floating barrel will be pointed at an upward angle at the end of the stroke, while a pinned barrel doesn't. The floating barrel doesn't effect accuracy in any meaningful way because it is held in place by several seers, and doesn't begin to move until well after the bullet is out of the gun.
I tried to explain that, she didn't listen. She also can't shoot. Katniss.
She also wears boomer shirts about "snowflakes" and shares memes about the good old days when you could say whatever you want and be offensive.
This gets funny later.
Katniss and I worked together running gas pumps, and we generally got along great, in fact for a year I considered her to be a friend.
And then my dad killed himself.
I got the call at work and got a ride home as quickly as possible. Katniss was on shift with me and Yawn, who is the most chill person you can imagine.
They were incredible, Katniss broke into my apartment (at my request) and took my shotgun for safe keeping. She also took my keys and made me wait for a family friend to pick me up.
I called the night manager and told him I was going home and why, He offered me a ride.
I came into work three days later and stuck my head into my boss (Elk Daddy's) office. He simply said "how long do you need?"
"Two weeks."
"Okay."
I mention this because Anything less than this is a cancerous work environment. If a manager tries to negotiate with you when you've experienced a true tragedy, they're not a manager, they're a slave driver.
I had severe PTSD, nightmares, the whole shabang, for months I would stand at the desk and hear my mom's voice telling me my dad was dead, the first night back at work I witnessed some dumb janitorial drama (not zippy) and I started smelling the sickly sweet smell of human brain before I ran home and had my first panic attack.
(I'll tell the story of Elk Daddy, and make good on a promise I made my dad as a bonus at the end.)
Six months passed, my PTSD wasn't even beginning to heal, and she pulled me aside.
"Okay. It's time to stop now."
"Stop what?"
"This, you're in a rut, and you need to get out of it. It's high time you moved on and stopped being sad and moved on. See my sister was in a car accident and went into a coma when I was about 20, and I had a dream about her getting up and walking out of her hospital room and saying "it's about fucking time." The next day her heart gave out and she finally died. It was this freeing thing for me, because I felt like she was finally free of the broken body and the pain."
"Katniss I just don't feel like I'm... There yet. I'm still hurting, and I really don't feel like I'm ready to let him go. Things aren't that easy."
She didn't like that answer.
At the time I just felt broken, and just laid there and took it, but today I'm genuinely angry about it.
I was hurt, and now that I've rebuilt myself I realized how truly broken I was as a person.
She had no right to say anything to me about how it was time to stop. I'm still healing four years on.
That was when we stopped being friends.
Last year I was going through stickers for our local pride, the second one our community has ever had! I had come out as bi the year before, and had a side project that had grown large enough to have a booth at the local event. I was showing off some cool and funny stickers to Yawn, another cashier.
Yawn is great, he has no blood pressure, everything is just really cool and chill, and he really just wanted to be friends with everyone.
Genuinely nice person. I always get him a Christmas gift and he's always grateful, no matter what it is.
I turned around and handed a sticker to Katniss that said "be gay, so crime" with a little picture of a fabulous criminal goose on it.
She took one look at it and just went "No" rather forcefully, so I just backed off and moved on.
The next day my boss, Elk Daddy, calls me over.
"Op, you handed Katniss a sticker yesterday, and I just want to tell you. Stop talking to her. Please. For me."
"She really complained about that?"
"No, she threatened to go to HR because you "assumed her orientation" and tried to give her a sticker."
It is at this point that I'd like to add that Elk Daddy is gay. Like... Really gay. Him and his husband both donate their time and money to pride, and have been instrumental in making it happen. They are the gay uncles that stepped up to be dads for their nephews when Elk Daddy's brother couldn't.
He knows Katniss, and both of us know her HUSBAND.
So. We didn't talk outside of necessary conversations, and haven't really said anything to each other for any reason.... Until I transferred to my current department and ran out of pens.
I walked over to the cashier desk "hey Katniss, can I get a handful of pens? I ran out."
"I gave three to morning shift last night, what happened to those?"
"I don't know, and it doesn't matter, can I get some?"
Yawn walked over to the drawer where we keep the pens and opened it, while Katniss sighs and opens up her drawer and drops a pen on the counter.
"Come on Katniss, I need more than that."
"I don't have that many pens, they're not giving them to us, here, this is all I have."
She angrily throws down two more pins on the counter as Yawn retrieves an entire box of pens from the drawer and begins walking over. She sees him and motions for him to stop."
"Don't fucking bullshit me Katniss, I see Yawn with the box. Just give me some pens."
She drops six more down on the counter, I take them and walk off. "Thank you."
Ten minutes later she comes over to the deli and slams a box of pens down on the counter for me
"Don't ask me for pens again."
"Wouldn't have it any other way."
She then told the MOD that I cussed her out. I told my side, and several people in the management chain pointed out that she wore tee shirts under her uniform that said more offensive things, one of them even saying "don't fucking bullshit me."
She is no longer allowed to wear her tee shirts.
She's also had it pointed out to her that she says "don't fucking bullshit me" all the time, and management has gently reminded her that she should not swear.
A few weeks ago she very dejectedly told me that she was done trying to help people, and I had to bite back a "good, we don't need it."
And here we are... End of another post about the weird boomers I work with.
BONUS STORIES!
As for Elk Daddy.
My boss has only ever taken his husband out hunting one time. When they did, they ended up trekking across the country on deer trails and through the brush. After 12 hours of being dragged through the brush and not shooting anything, his husband said something to the effect of "I hate this. I can't keep up with you and you just disappear all the goddamn time." He took my boss's phone, logged in, and yells "in fact HEY SIRI, FROM NOW ON CALL ME ELK DADDY."
nickname earned. He has it monogramed on his wallet.
And finally, my dad, who was another Boomer, used to love taking me out camping.
He was an electrical engineer, and was most certainly on the spectrum. He was brilliant in his own way, but absolutely unhinged when it came to teaching things.
A lecture from my dad could cover cleaning the stove (with diagrams on proper wiping techniques) to the finer points of building and firing a nuclear weapon. (With math included. No mercy.)
He tried to teach me calculus when I was six. It didn't work.
Anyway, on this particular camping trip he pulled me aside and said "op, I want you to make me a fire using nothing but two sticks, your knife, a match and the chainsaw"
Now. I knew where he was coming from, he wanted me to make a fuzz stick. I knew because he had only brought up the topic of making a fuzz stick every night for the past three days of camping. He then very helpfully added "and the chainsaw is a distraction."
Uh huh. Okay dad.
I Start cutting up the wood and making a teepee fire, and I hear a little "hmph" I look up and I see the smile. The grin he used to get as he started planning one of his little lectures. He was picking out the right words, deciding if he needed to demonstrate or just use a pen and paper.
I then opened up the gas tank on the chainsaw, dumped in a tablespoon of gas, lit the match and "whoof"
Fire.
Then the argument began.
"I said you couldn't use gas!"
"You said I could use the chainsaw, that includes the gas tank!"
"The chainsaw was a distraction!"
"Still gave it to me!"
"You cheated!!!"
"How?"
Long pause.
"I won, admit it. I beat you in a way you didn't expect. You will never live this down. I'll tell this story at your funeral!"
And I did. Three years later I tore up my hastily scribbled notes and told a group of the friends, neighbors and coworkers that he knew and loved about the time I finally beat him. We laughed.
I think he'd be proud, and a little indignant.
I miss you dad.
submitted by Pimasterjimmy to Talesofzippy [link] [comments]


2024.05.14 09:29 Pimasterjimmy Tales of Zippy and Friends: Katniss the keeper of pens. (Boomer tries to get me fired for Handing her a sticker)(tw: suicide)

My last post went over surprisingly well, that said you should check out my new subreddit Talesofzippy for more content, because I'm definitely going to posting in more places around reddit and I'll be cross posting them in the tales sub for more people to enjoy!
With that, I don't remember any good stories about Zippy, but the place I work at is fucking filled with loonies, so tonight I'm going to introduce you to Katniss.
Katniss is about 63, tiny, and absolutely loved to talk about how good her guns are, even if she can't shoot or generally understand how they work. She tried to tell me that her Girsan was a high quality gun because the barrel is pinned in place.
I'm a competitive shooter, I grew up shooting and learning about guns.
When a pistol fires a round, a floating barrel will be pointed at an upward angle at the end of the stroke, while a pinned barrel doesn't. The floating barrel doesn't effect accuracy in any meaningful way because it is held in place by several seers, and doesn't begin to move until well after the bullet is out of the gun.
I tried to explain that, she didn't listen. She also can't shoot. Katniss.
She also wears boomer shirts about "snowflakes" and shares memes about the good old days when you could say whatever you want and be offensive.
This gets funny later.
Katniss and I worked together running gas pumps, and we generally got along great, in fact for a year I considered her to be a friend.
And then my dad killed himself.
I got the call at work and got a ride home as quickly as possible. Katniss was on shift with me and Yawn, who is the most chill person you can imagine.
They were incredible, Katniss broke into my apartment (at my request) and took my shotgun for safe keeping. She also took my keys and made me wait for a family friend to pick me up.
I called the night manager and told him I was going home and why, He offered me a ride.
I came into work three days later and stuck my head into my boss (Elk Daddy's) office. He simply said "how long do you need?"
"Two weeks."
"Okay."
I mention this because Anything less than this is a cancerous work environment. If a manager tries to negotiate with you when you've experienced a true tragedy, they're not a manager, they're a slave driver.
I had severe PTSD, nightmares, the whole shabang, for months I would stand at the desk and hear my mom's voice telling me my dad was dead, the first night back at work I witnessed some dumb janitorial drama (not zippy) and I started smelling the sickly sweet smell of human brain before I ran home and had my first panic attack.
(I'll tell the story of Elk Daddy, and make good on a promise I made my dad as a bonus at the end.)
Six months passed, my PTSD wasn't even beginning to heal, and she pulled me aside.
"Okay. It's time to stop now."
"Stop what?"
"This, you're in a rut, and you need to get out of it. It's high time you moved on and stopped being sad and moved on. See my sister was in a car accident and went into a coma when I was about 20, and I had a dream about her getting up and walking out of her hospital room and saying "it's about fucking time." The next day her heart gave out and she finally died. It was this freeing thing for me, because I felt like she was finally free of the broken body and the pain."
"Katniss I just don't feel like I'm... There yet. I'm still hurting, and I really don't feel like I'm ready to let him go. Things aren't that easy."
She didn't like that answer.
At the time I just felt broken, and just laid there and took it, but today I'm genuinely angry about it.
I was hurt, and now that I've rebuilt myself I realized how truly broken I was as a person.
She had no right to say anything to me about how it was time to stop. I'm still healing four years on.
That was when we stopped being friends.
Last year I was going through stickers for our local pride, the second one our community has ever had! I had come out as bi the year before, and had a side project that had grown large enough to have a booth at the local event. I was showing off some cool and funny stickers to Yawn, another cashier.
Yawn is great, he has no blood pressure, everything is just really cool and chill, and he really just wanted to be friends with everyone.
Genuinely nice person. I always get him a Christmas gift and he's always grateful, no matter what it is.
I turned around and handed a sticker to Katniss that said "be gay, do crime" with a little picture of a fabulous criminal goose on it.
She took one look at it and just went "No" rather forcefully, so I just backed off and moved on.
The next day my boss, Elk Daddy, calls me over.
"Op, you handed Katniss a sticker yesterday, and I just want to tell you. Stop talking to her. Please. For me."
"She really complained about that?"
"No, she threatened to go to HR because you "assumed her orientation" and tried to give her a sticker."
It is at this point that I'd like to add that Elk Daddy is gay. Like... Really gay. Him and his husband both donate their time and money to pride, and have been instrumental in making it happen. They are the gay uncles that stepped up to be dads for their nephews when Elk Daddy's brother couldn't.
He knows Katniss, and both of us know her HUSBAND.
So. We didn't talk outside of necessary conversations, and haven't really said anything to each other for any reason.... Until I transferred to my current department and ran out of pens.
I walked over to the cashier desk "hey Katniss, can I get a handful of pens? I ran out."
"I gave three to morning shift last night, what happened to those?"
"I don't know, and it doesn't matter, can I get some?"
Yawn walked over to the drawer where we keep the pens and opened it, while Katniss sighs and opens up her drawer and drops a pen on the counter.
"Come on Katniss, I need more than that."
"I don't have that many pens, they're not giving them to us, here, this is all I have."
She angrily throws down two more pins on the counter as Yawn retrieves an entire box of pens from the drawer and begins walking over. She sees him and motions for him to stop."
"Don't fucking bullshit me Katniss, I see Yawn with the box. Just give me some pens."
She drops six more down on the counter, I take them and walk off. "Thank you."
Ten minutes later she comes over to the deli and slams a box of pens down on the counter for me
"Don't ask me for pens again."
"Wouldn't have it any other way."
She then told the MOD that I cussed her out. I told my side, and several people in the management chain pointed out that she wore tee shirts under her uniform that said more offensive things, one of them even saying "don't fucking bullshit me."
She is no longer allowed to wear her tee shirts.
She's also had it pointed out to her that she says "don't fucking bullshit me" all the time, and management has gently reminded her that she should not swear.
A few weeks ago she very dejectedly told me that she was done trying to help people, and I had to bite back a "good, we don't need it."
And here we are... End of another post about the weird boomers I work with.
BONUS STORIES!
As for Elk Daddy.
My boss has only ever taken his husband out hunting one time. When they did, they ended up trekking across the country on deer trails and through the brush. After 12 hours of being dragged through the brush and not shooting anything, his husband said something to the effect of "I hate this. I can't keep up with you and you just disappear all the goddamn time." He took my boss's phone, logged in, and yells "in fact HEY SIRI, FROM NOW ON CALL ME ELK DADDY."
nickname earned. He has it monogramed on his wallet.
And finally, my dad, who was another Boomer, used to love taking me out camping.
He was an electrical engineer, and was most certainly on the spectrum. He was brilliant in his own way, but absolutely unhinged when it came to teaching things.
A lecture from my dad could cover cleaning the stove (with diagrams on proper wiping techniques) to the finer points of building and firing a nuclear weapon. (With math included. No mercy.)
He tried to teach me calculus when I was six. It didn't work.
Anyway, on this particular camping trip he pulled me aside and said "op, I want you to make me a fire using nothing but two sticks, your knife, a match and the chainsaw"
Now. I knew where he was coming from, he wanted me to make a fuzz stick. I knew because he had only brought up the topic of making a fuzz stick every night for the past three days of camping. He then very helpfully added "and the chainsaw is a distraction."
Uh huh. Okay dad.
I Start cutting up the wood and making a teepee fire, and I hear a little "hmph" I look up and I see the smile. The grin he used to get as he started planning one of his little lectures. He was picking out the right words, deciding if he needed to demonstrate or just use a pen and paper.
I then opened up the gas tank on the chainsaw, dumped in a tablespoon of gas, lit the match and "whoof"
Fire.
Then the argument began.
"I said you couldn't use gas!"
"You said I could use the chainsaw, that includes the gas tank!"
"The chainsaw was a distraction!"
"Still gave it to me!"
"You cheated!!!"
"How?"
Long pause.
"I won, admit it. I beat you in a way you didn't expect. You will never live this down. I'll tell this story at your funeral!"
And I did. Three years later I tore up my hastily scribbled notes and told a group of the friends, neighbors and coworkers that he knew and loved about the time I finally beat him. We laughed.
I think he'd be proud, and a little indignant.
I miss you dad.
submitted by Pimasterjimmy to BoomersBeingFools [link] [comments]


2024.05.14 07:01 whitieiii How do I wire these?

How do I wire these?
Ok here is a rough sketch of my automatic trigger for my lights... (pulled the diagram from the description of the automatic trigger) How would I wire these? I have two power wires coming off of my van... One for running lights and one for turning indicators.. the running lights are hot all the time (when lights are on) and the turn signal is hot only when turning.. basically the two wires coming off the van (running lights and turning indicators) can't touch each other that will blow the fuse... so how do I wire this to power the light with the running lights until i turn, then switch the hot automatically to the other hot of the turn signal then switch back to running lights after turning indicator is turned off... This is out of my wire knowledge but this is what I have to work with or did I order the wrong thing?
submitted by whitieiii to AskAMechanic [link] [comments]


2024.05.13 23:58 musical-amara Rip and Tear: A Decade of Doom

In the annals of gaming history, few titles command the reverence and adoration as the legendary Doom franchise. Born from the minds of John Romero, John Carmack, Adrian Carmack, and Tom Hall, Doom would go on to lay the foundations for just about every modern video game that exists. It was a true tour de force, a success story few could scarce ever imagine.
Released in 1993, Doom was an immediate smash hit, thanks in no small part to its shareware format, which allowed users to experience the first few levels of Knee Deep In the Dead, and then order the full game via the phone number included. Players could then share the floppy disk with their friends, and so on, and so on. It was a truly revolutionary system, and within a single year, Doom had sold over 2 million copies.
The history of the Doom franchise is one of innovation, ultra violence, and controversy (1999's Columbine High School Massacre), and that reputation is one that continued with 2016's DOOM. DOOM was officially revealed at Quakecon 2014, ten years after Doom 3. Players had long resigned to Doom being considered a dead franchise. A reboot had been in the works for a number of years prior, but never got released, having been quietly cancelled by id in 2010. The future was bleak, but the 30 second long teaser ignited a spark that had been burning dimmer every passing year.
Then came E3 2015.
The hype was unreal. The trailer had everything that fans could possibly want. Gore, intense violence, insane run n gun gameplay, a rip-roaring soundtrack and the MFING CHAINSAW. But fans had been let down before. Would it really hold up its promises?
Yes. Yes, it would.
PART I: Presentation
When DOOM burst onto the scene in 2016, it did so with a visual and auditory spectacle that left players awestruck. From the moment the game boots up, players are made aware that this is not your average shooter. You are greeted with a deep, commanding voice. "Rip and tear, until it is DONE."
Immediately, players are greeted with a scene of carnage and the Doom Slayer chained to a table, which, of course, he instantly breaks free from. A zombie attempts to relieve the Slayer of his life but is beaten to the punch with a prompt skull smashing. After putting the other zombies to rest, he interacts with the panel in the corner, is greeted by one Dr. Samuel Hayden, who attempts to justify the outbreak, and decides he would rather kill shit than listen to excuses and destroys the monitor.
That is the introduction to this game. It never wastes the player's time. We aren't here to listen to long droning monologues or watch MGS style cutscenes. id Software knew their audience, and knew what that audience wanted, and they deliver in spades. This introduction sets the tone for the entire experience: relentless action, unapologetic violence, and a protagonist who is as unstoppable as he is uncompromising. The Doom Slayer's disdain for exposition and his single-minded focus on annihilating demons resonate with players who crave a pure, unadulterated gaming experience.
By eschewing lengthy cutscenes and exposition-heavy dialogue in favor of fast-paced gameplay and visceral action, id Software delivers a game that respects the player's time and delivers exactly what they came for: non-stop demon-slaying action. In an era where many games are criticized for padding their runtime with unnecessary filler, DOOM stands out as a shining example of how to create a focused and engaging experience that keeps players coming back for more.
Rather than bombarding players with lengthy exposition or intrusive cutscenes, DOOM opts for a more environmental storytelling approach. Throughout the game, players can discover audio logs, read text-based terminals, and observe environmental details that provide context and background to the events unfolding around them.
The story of DOOM revolves around the Doom Slayer's mission to stop a demonic invasion unleashed by the Union Aerospace Corporation (UAC) on their Martian facility. As players progress through the game, they uncover details about the UAC's experiments with Hell energy, the origins of the demonic invasion, and the Doom Slayer's own mysterious past.
While the story may not be front and center in DOOM, it nonetheless adds depth and richness to the game world, enhancing the overall experience for players who choose to engage with it. And for those who prefer to focus solely on the action, the story remains secondary, allowing them to enjoy the game on their own terms.
That's all well and good, but what about the actual gameplay? Simply put, it is exhilarating. From the moment you are given control of the Slayer, players are thrust into a frenzy of blood and violence, and it never lets up. At its core, DOOM is a first-person shooter that harkens back to the genre's roots while injecting it with a healthy dose of modern flair. The gameplay is fast-paced, frenetic, and utterly unapologetic in its brutality. You're not just a player – you're the Doom Slayer, a force of nature hell-bent on eradicating every last demon in your path.
Central to the gameplay experience is the game's combat loop, which revolves around a delicate balance of aggression and strategy. In DOOM, there's no hiding behind cover or waiting for your health to regenerate – you're constantly on the move, strafing, dodging, and leaping across the battlefield as you unleash a torrent of bullets, rockets, and plasma upon your enemies.
Weapons include the iconic shotgun, heavy assault rifle, plasma rifle, rocket launcher, and the devastating BFG 9000, among others. Each weapon offers different firing modes, such as single shot, burst fire, and continuous beam, providing players with tactical options in combat. A key aspect of combat is the Glory Kill system, which allows players to perform brutal finishing moves on staggered enemies. Glory Kills not only provide health and ammo but also contribute to the flow of combat by encouraging aggressive play. It is incredibly satisfying to watch the Slayer rip an imp in half or stomp their head into the pavement, and doing so rewards you with a large return of health.
The Chainsaw mechanic is another integral part of combat, allowing players to instantly kill most enemies and gain a large amount of ammo in return. However, Chainsaw fuel is limited and must be managed carefully. Like Glory Kills, watching the chainsaw tear demons apart is incredibly satisfying. Certain demons require more fuel but provide the player with more ammo in return. Balancing which demons you chainsaw and which ones you choose to Glory Kill is an important part of combat.
Exploration is key to progression and is rewarding to those players who choose to do. Hidden throughout the levels of the game are Argent Cells, Praetor Tokens, and Rune Trials. Each of these provide upgrades to your health/shield/ammo, suit, and passive abilities respectively. Also hidden throughout the game are levers that lead you to classic levels from Doom 1 and Doom 2, which then unlock the full level of its respective game, playable from the main menu. You can also find toy models of the Doom Slayer, which unlock various character models to view. On some of these models, the Doom Slayer will perform a unique action when picking it up, such as fist bumping the classic Doomguy. It's a nice and cute little touch added by the developers that does a little to add character to the Slayer, who is a silent protagonist.
id Software masterfully blends modern game design with a deep reverence for the classics, paying homage to the series' storied history while introducing new elements that propel the franchise forward. Central to this approach is the game's character design, which strikes a delicate balance between nostalgia and innovation. At its core is the iconic protagonist, the Doom Slayer, whose design pays homage to the original Doom Marine while incorporating modern updates that make him feel both familiar and fresh. With his battle-worn armor, imposing stature, and silent demeanor, the Doom Slayer is the embodiment of raw power and unrelenting rage.
The game's roster of enemies is a veritable who's who of classic Doom foes, reimagined for the modern era. From the lowly possessed soldiers to the hulking Cyberdemon, each enemy is lovingly crafted to capture the essence of its 1990s counterpart while introducing new mechanics and behaviors that keep players on their toes. Whether you're facing off against the agile Revenants, the relentless Hell Knights, or the grotesque Cacodemons, every encounter is a nostalgic trip down memory lane, punctuated by the satisfying sound of demon flesh being torn asunder.
But the main story is not where it ends. DOOM has an arcade mode, where players can run through the levels again, this time trying for high scores and medals while collecting 1 Ups. It's important to move fast and have accurate aim; the more kills you chain together, the bigger your score is. Getting hit reduces your score. At the end of the level, your score is tallied against others on a leaderboard. It's a great way to incentivize players to keep playing, in order to get a better and better score.
There is also multiplayer, where players compete in various game modes such as classic deathmatch, warpath and free for all. Players can become demons by collecting runes on the battlefield and this gives them a distinct advantage; demons are larger, stronger and more resilient. Players are bizarrely restricted to only two weapons and a loadout in multiplayer, which blew my mind. Loadouts. In a DOOM game. The demons are also massively unbalanced and if one team manages to get a particularly powerful demon such as a baron of hell, then it's a guaranteed win. All in all, the multiplayer just isn't great. You are better off replaying the story or arcade mode, or even SnapMap.
SnapMap is id Software's proprietary level editor, and it puts every other editor on the market to shame. SnapMap is an incredible, intuitive, easy to learn system allowing players to create their own multiplayer, co-op and single player maps. There is an extensive tutorial system that teaches users the basics, and goes up in depth, covering how to use AI triggers, switches, combinations, object layering, actions, recalls, audio cues, etc. Never have I ever seen such an in-depth interface on a console game before. While it is only surface level in the grand scheme of things, SnapMap is a great introduction to teaching users how game development works, and I urge everyone to try it out at least once.
Part II: The Music
In DOOM, the music isn't just a background accompaniment – it's a driving force that propels players forward, electrifying every moment of the gameplay experience. Composed by the incredibly talented Mick Gordon, the soundtrack of DOOM is a relentless onslaught of metal and electronica that perfectly complements the game's fast-paced action and visceral combat. From the moment you boot up the game, you're greeted by the iconic strains of the main theme, a haunting melody that sets the tone for the epic journey that lies ahead. As you traverse the game's environments, the music shifts seamlessly between atmospheric ambience and pulse-pounding metal.
But it's not just the composition of the music that makes it so memorable – it's also the way it's integrated into the gameplay itself. Mick Gordon's dynamic scoring system ensures that the music evolves in real-time based on the player's actions, ramping up in intensity during combat encounters and dialing back during quieter moments of exploration. This creates a sense of momentum and flow that enhances the overall pacing of the game
One of the standout features of the soundtrack is its use of unconventional instrumentation and sound design. Mick Gordon's signature sound combines distorted guitars, pounding drums, and industrial noise to create a sonic palette that is as brutal and unforgiving as the game itself. From the deep, guttural growls of the synth bass to the ear-shredding shrieks of the guitar solos, every element of the music is designed to evoke a sense of chaos and destruction, mirroring the relentless carnage unfolding onscreen.
Of course, no discussion of the music in DOOM would be complete without mentioning the iconic tracks that have become synonymous with the game. From the adrenaline-fueled "Rip & Tear" to the bone-crushing "BFG Division," each track is a masterpiece of composition and production, perfectly capturing the essence of the DOOM experience and elevating it to new heights. Mick Gordon's composition for the DOOM soundtrack is a tour de force in heavy metal and industrial electronica, meticulously crafted to evoke the essence of the game's frenetic gameplay.
The backbone of the soundtrack is the distorted guitar, which provides the driving force behind many of the tracks. Gordon's use of extended-range guitars and custom-tuned instruments gives the music its signature low-end punch, while his aggressive playing style adds a raw, visceral energy to the sound. In addition to guitars, Gordon incorporates a wide range of electronic and synthetic elements into his compositions, including synthesizers, drum machines, and sampled sounds. These elements are used to create atmospheric textures, rhythmic patterns, and dynamic effects.
One of the most innovative aspects of Gordon's sound design is his use of audio manipulation techniques, such as granular synthesis and spectral processing. These techniques allow him to deconstruct and manipulate audio in real-time, creating complex textures and effects.
Perhaps the most revolutionary aspect of Mick Gordon's composition for DOOM is his dynamic scoring system, which adjusts the music in real-time based on the player's actions. This system, known as "MIDI-controlled dynamic music," allows the music to seamlessly transition between different layers and variations depending on the intensity of the gameplay. Gordon achieves this dynamic effect by dividing each track into multiple stems or layers, each representing a different element of the music (e.g., drums, guitars, synths). These stems are then triggered and mixed in real-time using MIDI data generated by the game engine, allowing the music to adapt and evolve dynamically as the player progresses through the game.
Part III: Building a Legacy
All too often in this industry, legacy franchises are either left in the dust to be forgotten, or brought back to a limp fanfare, only to be thrust back into the shadows of the past. This happens for a myriad of reasons, and I believe the biggest one is that they don't respect their legacy, and they don't respect the players who engage with them.
At its core, DOOM is a game that understands what players want: fast-paced action, engaging gameplay, and a sense of empowerment. By focusing on these core principles, id Software created an experience that resonated with players old and new, capturing the spirit of the original games while pushing the series forward. Central to this approach is the game's unwavering commitment to respecting the player. From its minimalist storytelling and streamlined level design to its intuitive controls and dynamic difficulty system, DOOM prioritizes the player's experience above all else, ensuring that every moment of the game is engaging, immersive, and satisfying.
One of the most notable ways that DOOM respects the player is through its approach to difficulty. Rather than imposing artificial barriers or punishing players for their mistakes, the game encourages experimentation and mastery through its responsive gameplay mechanics and adaptive enemy AI. Players are given the freedom to approach encounters in their own way, whether it's through brute force, cunning strategy, or a combination of both.
Another key aspect of DOOM's player-centric design is its emphasis on accessibility. From its difficulty settings and intuitive user interface to its robust accessibility features, such as colorblind modes and customizable controls, the game ensures that players of all skill levels and abilities can enjoy the experience without feeling excluded or overwhelmed.
But perhaps the most important way that DOOM respects the player is through its commitment to fun. At its core, DOOM is a game that prioritizes the player's enjoyment above all else, delivering a seamless and exhilarating experience that keeps players coming back for more. Whether you're blasting demons with a shotgun, exploring hidden secrets, or rocking out to Mick Gordon's pulse-pounding soundtrack, DOOM is a game that never stops prioritizing YOU.
DOOM's legacy is one of respect – respect for the player, respect for the franchise, and respect for the medium of video games as a whole. By prioritizing fun, accessibility, and player agency, id Software created an experience that not only honors the legacy of the original games but also sets a new standard for what a modern first-person shooter can be. And for that, we owe them a debt of gratitude.
submitted by musical-amara to Doom [link] [comments]


2024.05.13 21:50 KiraWinchester H: trades (list below) W: items off wish list

WISH LIST:
Rare apparel
Overeater's Civil Engineer 1S/WWR (chest, left arm, right arm, right leg)
Overeater's FSA 1S/WWR right leg
Overeater's Excavator 1S/WWR (left arm, right leg)
Vanguard's Scout 1S/WWR (left arm, right arm, right leg)
Vanguard's Excavator 1S/WWR (chest, left arm, right leg)
******************************************************************************
COMPLETE TRADE LIST: (Thank you for your time browsing this huge list!!!)
FIXERS: AA/25/15r,,, AA/25/15v,,, AA/50c/15v,,, AA/50vhc/25,,, AA/50L/25,,, AA/AP/25,,, AA/E/Dur,,, Ari/25/15r,,, Ari/E/15r,,, Ari/E/25,,, As/E/25,,, B/25/15v,,, B/50L/25,,, B/E/Dur,,, BAP/25,,, Exe/AP/25,,, Exe/E/25,,, GouE/25,,, GS/E/25,,, H/50c/25,,, Jug/50c/25,,, Jug/AP/25,,, Junk/25/15r,,, Junk/50c/15v,,, Junk/50L/25,,, Junk/AP/25,,, Junk/E/15v,,, Med/25/25,,, Med/50c/25,,, Med/AP/25,,, M/25,,, MS/50c/25,,, MS/AP/25,,, N/AP/25,,, N/E/25,,, Q/25/15r,,, Q/25/15v,,, Q/AP/25,,, Q/E/15r,,, St/50c/25,,, St/AP/25,,, St/E/25,,, S/25,,, Su/AP/25,,, Su/E/25,,, T/50c/25,,, T/AP/25,,, TS/25/15r,,, TS/25/15v,,, TS/50vhc/25,,, TS/AP/25,,, V/AP/25,,, Z/25/25,,, Z/50c/25,,, Z/E/25
HANDMADES: AA/E/15v,,, I/E/25,,, Junk/25/15r,,, Junk/50c/25,,, MS/E/25,,, M/25,,, M/25,,, Q/E/15r,,, Q/E/50
HEAVY WEAPONS: AA/25/15r AGL,,, AA/25/90 AGL,,, AA/25/15r Cryolator,,, AA/E/25 Gatling Gun,,, AA/25/90 Harpoon Gun,,, As/25A/90 Fatman,,, As/25/15r Gatling Laser,,, As/25/90 Gatling Plasma,,, B/25/15r 50cal,,, B/E/Gho 50cal,,, B/50L/90 AGL,,, B/25A/90 Cryolator,,, B/50L/90 Cryolator,,, B/25A/90 Missile Launcher,,, B/50vhc/90 Missile Launcher,,, B/25/90 Ultracite Gatling Laser,,, B/25/Dur Ultracite Gatling Laser,,, B/90 Gatling Gun,,, Exe/50c/15r Flamer,,, Exe/25A/90 Gatling Plasma,,, Exe/E/25 LMG,,, F/50c/25 Cryolator,,, Jug/25/15r Cryolator,,, N/25/15r 50cal,,, Q/50L/90 Minigun,,, Q/E/Gho Mini,,, Q/50L/15r Pepper Shaker,,, T/25/15r Cryolator,,, TS/25A/90 Broadsider,,, TS/25/15r Gatling Gun,,, TS/E/90 LMG,,, TS/E/25 Minigun,,, TS/25A/15r Missile Launcher,,, V/25/15r 50cal,,, V/25/25 Broadsider,,, V/25A/90 Cryolator,,, V/AP/15r Flamer,,, V/25/25 Gatling Gun,,, V/50L/90 Harpoon Gun,,, Z/E/90 LMG
LEGACIES: Stalker's SS/1S melee: Baseball Bat,,, Bowie Knife,,, Chinese Officer Sword,,, Cultist Dagger,,, Guitar Sword,,, Revolutionary Sword,,, Walking Cane
MELEE: AA/SS/1S Cultist Blade,,, AA/SS/1S Death Tambo,,, AA/SS/1S Deathclaw Gauntlet,,, AA/40P/1S Gulper Smacker,,, AA/SS/1S Meat Hook,,, AA/SS/1S Pole Hook,,, AA/50c/15v Power Fist,,, AA/SS/1S Revolutionary Sword,,, AA/50L/1S Ripper,,, AA/SS/1S Spear,,, AA/SS/1S Super Sledge,,, Ari/40P/1S Drill,,, Ari/SS/1S Sledgehammer,,, Ari/SS/1S War Drum,,, As/40P/1S Chainsaw,,, As/40P/1S Drill,,, As/SS/1S Sheepsquatch Staff,,, B/50L/1S Chainsaw,,, B/AP/1S Chainsaw,,, B/SS/1S Chinese Officer Sword,,, B/SS/1S Deathclaw Gauntlet,,, B/50c/1S Drill,,, B/SS/25 Gulper Smacker,,, B/SS/25 Meat Hook,,, B/SS/90 Power Fist,,, B/SS/1S Power Fist,,, B/50c/25 Spear,,, B/1S Combat Knife,,, Exe/40P/25 Drill,,, Exe/SS/1S Fire Axe,,, Exe/SS/1S Pitchfork,,, Exe/50c/1S Power Fist,,, GouSS/1S Hatchet,,, GouSS/1S Super Sledge,,, GS/SS/1S Chainsaw,,, I/SS/1S Death Tambo,,, I/40P/40 Drill,,, I/SS/1S Golf Club,,, I/SS/1S Pitchfork,,, I/SS/1S Shepherd's Crook,,, I/SS/1S Super Sledge,,, Junk/SS/1S Assaultron Blade,,, Junk/SS/1S Rolling Pin,,, Junk/SS/1S Security Baton,,, M/1S Deathclaw Gauntlet,,, M/1S Gulper Smacker,,, M/1S Switchblade,,, MS/SS/1S Baseball Bat,,, MS/SS/1S Shishkebab,,, MS/SS/1S Shovel,,, MS/SS/1S Switchblade,,, S/1S Assaultron Blade,,, S/1S Cultist Blade,,, S/1S Revolutionary Sword,,, S/1S Spear,,, S/1S Tire Iron,,, T/SS/1S Baseball Bat,,, T/SS/1S Bowie Knife,,, T/SS/1S Golf Club,,, T/SS/1S Machete,,, T/SS/1S Sledgehammer,,, V/SS/1S Combat Knife,,, V/SS/1S Deathclaw Gauntlet,,, V/SS/1S Pole Hook,,, V/SS/1S Shishkebab,,, V/SS/1S Sledgehammer,,, Z/SS/1S Buzz Blade,,, Z/40P/1S Chainsaw,,, Z/SS/1S Fire Axe,,, Z/SS/1S Knuckles,,, Z/SS/1S Pipe Wrench
RAILWAYS: AA/50c/25,,, AA/50vhc/25,,, AA/E/15v,,, AA/E/25,,, Ari/25/15r,,, B/50vhc/25,,, B/E/15r,,, B/E/90,,, F/50c/25,,, F/E/25,,, GS/50c/25,,, H/50c/25,,, I/25/25,,, I/50c/25,,, Junk/E/25,,, Q/25/15v,,, Q/50L/90,,, Q/E/1P,,, St/50c/25,,, S/25,,, TS/50L/25,,, TS/50vhc/25,,, TS/50c/15r,,, TS/AP/25,,, TS/E/Dur,,, V/25/25,,, V/50c/25,,, Z/E/90
TESLAS: AA/25/15r,,, AA/AP/25,,, AA/25/25,,, As/25/25,,, B/25/25,,, B/25/90,,, B/25/Dur,,, B/25/Gho,,, B/15r,,, B/25,,, Exe/25/15r,,, Exe/25/25,,, Exe/25/90,,, Exe/50L/15r,,, Ext/25/15r,,, F/25/15r,,, GS/25/25,,, GS/25/90,,, GS/50c/25,,, H/25/15r,,, I/25/15r,,, Junk/25/15r,,, Junk/50L/15r,,, Med/25/25,,, MS/50c/25,,, M/15r,,, M/25,,, N/25/25,,, Q/25**,,, Q/AP/25,,, St/25/25,,, St/25/90,,, S/90,,, S/25,,, T/25/15r,,, TS/25/15r,,, TS/25/25,,, TS/50L/15r,,, V/25/15r,,, V/25/15v,,, V/25/90,,, V/25/250,,, V/25/Dur,,, V/50c/15r,,, V/50L/15r,,, Z/25/15r,,, Z/25/90
AA/25/25 Assaultron Head,,, AA/50c/15v Crossbow,,, AA/50c/25 Crossbow,,, AA/50L/25 Enclave Plasma Rifle,,, AA/25/25 Gamma Gun,,, AA/50c/25 Pipe Bolt Action Pistol/Rifle,,, AA/25/15r Plasma Pistol/Rifle,,, As/50c/25 Crossbow,,, As/25/25 Gauss Rifle,,, As/50c/25 Laser Pistol/Rifle,,, B/AP/25 Compound Bow,,, B/25/25 Gauss Rifle,,, B/25 Bow,,, B/25 Crossbow,,, B/25 SMG,,, Exe/50L/25 Alien Blaster,,, Exe/50c/25 Blunderbuss,,, Exe/50c/25 Combat Rifle,,, Exe/50c/15v Compound Bow,,, Exe/50c/25 Double Barrel,,, Exe/25/25 Gamma Gun,,, Exe/E/25 Hunting Rifle,,, Exe/E/25 Lever Action,,, Exe/50L/25 Plasma Pistol/Rifle,,, F/50c/15v Compound Bow,,, F/E/25 Double Barrel,,, F/50c/15v Thirst Zapper,,, GouE/25 Assault Rifle,,, GouE/25 Double Barrel,,, Gou25/25 Lever Action,,, GS/50c/25 Gamma Gun,,, I/50c/25 Combat Shotgun,,, I/50c/15v Compound Bow,,, I/50c/25 The Dragon,,, Jug/E/25 Combat Rifle,,, Jug/50c/25 Laser Pistol/Rifle,,, Junk/50c/25 Enclave Plasma Rifle,,, Junk/25/25 Radium Rifle,,, M/25 10mm Pistol,,, M/25 Crossbow,,, N/25/25 Enclave Plasma Rifle,,, N/50c/25 Enclave Plasma Rifle,,, Q/50c/25 Assaultron Head,,, Q/25/15r Combat Shotgun,,, Q/25/1P Enclave Plasma Rifle,,, Q/AP/25 Enclave Plasma Rifle,,, Q/25/15r Plasma Pistol/Rifle,,, St/50c/25 Crossbow,,, St/E/25 Single Action Revolver,,, S/25 Radium Rifle,,, TS/25/15r Combat Rifle,,, TS/50c/25 Combat Rifle,,, TS/E/15r Pipe Revolver,,, V/50c/25 Bow,,, V/50L/25 Compound Bow,,, V/AP/25 Crossbow,,, V/50c/25 Enclave Plasma Rifle,,, V/50c/25 Gauss Rifle,,, V/25/25 Pipe Pistol/Rifle,,, V/50c/25 Pipe Pistol/Rifle,,, Z/25/25 Enclave Plasma Rifle
ARMOR: Aristocrat's Civil Engineer chest LED/Cavalier
Aristocrat's Civil Engineer chest LED/HTD
Aristocrat's Heavy Robot left leg LED/Sentinel
Aristocrat's Heavy Robot left leg LED/WWR
Aristocrat's Marine right leg AP/Cavalier
Aristocrat's Marine right arm LED/WWR
Aristocrat's USA left leg LED/WWR
Assassin's Civil Engineer chest Strength/JWR
Assassin's FSA chest LED/FDC
Assassin's FSA left arm AP/FDC (2)
Assassin's FSA left arm AP/Sentinel
Assassin's FSA left arm LED/HTD
Assassin's FSA left leg AP/FDC
Assassin's FSA left leg Strength/HTD
Assassin's Heavy Leather left arm AP/WWR
Assassin's Heavy Robot chest Strength/WWR
Assassin's Marine left arm AP/Cavalier
Assassin's Marine right leg LED/Sentinel
Assassin's Sturdy Combat chest AP/Sentinel
Assassin's Trapper right arm Poison resist/Sentinel
Assassin's Trapper right leg Strength/Sentinel
Assassin's USA left arm LED/WWR
Assassin's USA left arm Poison resist/Sentinel
Assassin's USA left leg LED/HTD
Assassin's USA left leg Strength/WWR
Auto Stim Civil Engineer chest LED/FDC
Auto Stim Civil Engineer chest Poison resist/Cavalier
Auto Stim FSA right leg LED/WWR
Auto Stim Heavy Metal chest LED/Sentinel
Auto Stim Heavy Raider right leg LED/Sentinel
Auto Stim Heavy Robot chest LED/Sentinel
Auto Stim Heavy Robot right leg Cryo resist/Sentinel
Auto Stim Marine left leg LED/Sentinel
Auto Stim Ultracite left arm LED/Sentinel
Auto Stim USA left arm AP/Cavalier
Auto Stim USA left arm AP/WWR
Auto Stim USA left arm LED/FDC
Auto Stim USA right arm LED/Sentinel
Auto Stim USA right leg LED/WWR
Auto Stim USA right leg Strength/Cavalier
Auto Stim USA right leg Strength/Sentinel
Auto Stim USA right leg Strength/WWR
Bolstering FSA left arm AP/Sentinel
Bolstering FSA left arm Luck/WWR
Bolstering FSA left arm Strength/WWR
Bolstering FSA left leg AP/Sentinel
Bolstering FSA left leg LED/Cavalier
Bolstering FSA right leg Strength/HTD
Bolstering Heavy Metal left leg AP/Cavalier
Bolstering Heavy Metal right arm AP/Sentinel
Bolstering Heavy Metal right leg LED/HTD
Bolstering Heavy Robot left arm Strength/Cavalier
Bolstering Marine right arm Cryo resist/Sentinel
Bolstering Marine right arm Strength/FDC
Bolstering Raider right arm AP/Sentinel
Bolstering Sturdy Combat left leg LED/Sentinel
Bolstering Sturdy Leather right leg AP/Sentinel
Bolstering Trapper chest AP/Cavalier (2)
Bolstering Trapper right arm LED/Sentinel
Bolstering USA left arm LED/FDC
Bolstering USA left arm LED/Sentinel
Bolstering USA right arm AP/FDC
Bolstering USA right arm Intelligence/Sentinel
Bolstering Wood left leg LED/WWR
Chameleon FSA chest LED/Cavalier
Chameleon FSA left arm Strength/Sentinel
Chameleon FSA left leg AP/Cavalier
Chameleon FSA left leg LED/Sentinel
Chameleon Heavy Combat right arm LED/Cavalier
Chameleon Heavy Raider right leg AP/Sentinel
Chameleon Marine left arm AP/Cavalier
Chameleon Marine right arm AP/Sentinel
Chameleon Marine left leg AP/WWR
Chameleon Robot chest LED/WWR
Chameleon USA chest AP/WWR
Chameleon USA chest LED/Cavalier
Chameleon USA left arm AP/JWR
Chameleon USA left arm LED/Sentinel
Chameleon USA left leg Cryo resist/Sentinel
Chameleon USA right arm LED/WWR
Chameleon USA right leg AP/FDC
Cloaking FSA chest AP/Cavalier
Cloaking FSA right arm AP/WWR
Cloaking USA chest AP/Sentinel
Cloaking USA right leg AP/WWR
Exterminator's FSA right arm AP/Sentinel
Exterminator's FSA right arm LED/Cavalier
Exterminator's FSA right leg LED/Cavalier
Exterminator's USA chest AP/Sentinel
Exterminator's USA chest LED/WWR
Ghoul Slayer's FSA right arm AP/WWR
Ghoul Slayer's FSA right leg AP/Cavalier
Ghoul Slayer's Heavy Metal left arm AP/Sentinel
Ghoul Slayer's USA left arm AP/WWR
Ghoul Slayer's USA left leg AP/WWR
Hunter's Civil Engineer chest AP/Sentinel
Hunter's Heavy Metal right leg AP/Sentinel
Life Saving Civil Engineer chest LED/HTD
Life Saving Combat left leg AP/WWR
Life Saving FSA chest AP/Sentinel
Life Saving FSA left arm LED/WWR
Life Saving FSA left leg LED/Sentinel
Life Saving FSA right leg Strength/Cavalier
Life Saving Heavy Combat AP/HTD
Life Saving Heavy Raider chest LED/WWR
Life Saving Heavy Robot chest AP/WWR
Life Saving Heavy Robot left arm AP/WWR
Life Saving Marine chest LED/Cavalier
Life Saving Marine left leg AP/WWR
Life Saving Trapper left leg AP/Sentinel
Life Saving Trapper right leg LED/Cavalier
Life Saving USA left arm LED/WWR
Life Saving USA left arm AP/Cavalier
Life Saving USA left leg Strength/Cavalier
Life Saving USA right arm Poison resist/Sentinel
Mutant's Civil Engineer chest AP/WWR
Mutant's FSA left leg LED/WWR
Mutant's Heavy Combat right leg AP/FDC
Mutant Slayer's FSA left arm AP/Cavalier
Mutant Slayer's FSA right leg AP/Sentinel
Mutant Slayer's Heavy Raider right leg AP/Sentinel
Mutant Slayer's Trapper chest AP/Sentinel (2)
Mutant Slayer's USA chest AP/Sentinel
Mutant Slayer's USA left arm AP/Sentinel
Mutant Slayer's USA left leg AP/Cavalier
Nocturnal Heavy Combat right leg Strength/Sentinel
Nocturnal Heavy Robot right leg AP/Cavalier
Nocturnal Robot left arm AP/Sentinel
Nocturnal Trapper chest AP/Sentinel
Nocturnal USA left leg LED/WWR
Nocturnal USA right leg AP/HTD
Nocturnal USA right leg LED/Cavalier
Overeater's Civil Engineer chest Agility/WWR
Overeater's Civil Engineer chest Antiseptic/WWR
Overeater's Civil Engineer chest AP/Toxic
Overeater's Civil Engineer chest Fire resist/Cavalier
Overeater's Civil Engineer chest Fire resist/FDC
Overeater's Civil Engineer chest Intelligence/Sentinel
Overeater's Civil Engineer left leg AP/AWR
Overeater's Combat chest AP/FDC
Overeater's FSA chest Endurance/Sentinel
Overeater's FSA chest Poison resist/Cavalier
Overeater's FSA left arm Charisma/FDC
Overeater's FSA left arm Intelligence/Sentinel
Overeater's FSA left arm Perception/Sentinel
Overeater's FSA left leg AP/HTD
Overeater's FSA right arm AP/JWR
Overeater's FSA right arm Strength/FDC
Overeater's FSA right arm Strength/WWR
Overeater's FSA right leg LED/AWR
Overeater's Heavy Combat chest LED/HTD
Overeater's Heavy Combat left arm LED/JWR
Overeater's Heavy Combat right leg Perception/Sentinel
Overeater's Heavy Leather right arm Glutton/Sentinel
Overeater's Heavy Metal left leg Strength/Sentinel
Overeater's Heavy Metal right leg AP/Sentinel
Overeater's Heavy Raider left arm LED/Cavalier
Overeater's Heavy Raider left leg Charisma/WWR
Overeater's Heavy Raider right arm Fire resist/FDC
Overeater's Heavy Robot chest Endurance/Sentinel
Overeater's Heavy Robot chest Rad resist/Sentinel
Overeater's Heavy Robot left leg Agility/WWR
Overeater's Marine chest Rad resist/FDC
Overeater's Marine chest Rad resist/Sentinel
Overeater's Marine left arm Strength/FDC
Overeater's Marine right arm Rad resist/Sentinel
Overeater's Marine right leg Fire resist/Sentinel
Overeater's Marine right leg Luck/FDC
Overeater's Marine right leg Perception/WWR
Overeater's Metal left arm AP/FDC
Overeater's Metal left leg Agility/Sentinel
Overeater's Metal left leg Cryo resist/Sentinel
Overeater's Metal right arm AP/Sentinel
Overeater's Metal right leg Poison resist/Sentinel
Overeater's Raider right arm Cryo resist/Sentinel
Overeater's Raider right leg LED/WWR
Overeater's Sturdy Metal chest Strength/FDC
Overeater's Trapper chest Rad resist/FDC
Overeater's Trapper left arm AP/HTD
Overeater's Trapper left arm Cryo resist/Sentinel
Overeater's Trapper left arm Perception/Sentinel
Overeater's Trapper left leg Perception/WWR
Overeater's Trapper right arm Luck/WWR
Overeater's Trapper right arm Rad resist/WWR
Overeater's USA chest Cryo resist/HTD
Overeater's USA chest LED/WWR
Overeater's USA chest Poison resist/FDC
Overeater's USA left arm Antiseptic/Sentinel
Overeater's USA left arm AP/HTD
Overeater's USA left arm Endurance/FDC
Overeater's USA left arm Endurance/WWR
Overeater's USA left arm Fire resist/FDC (2)
Overeater's USA left arm LED/AWR
Overeater's USA left arm LED/FDC
Overeater's USA left arm Poison resist/Sentinel
Overeater's USA left arm Rad resist/Sentinel
Overeater's USA left leg Fire resist/WWR
Overeater's USA left leg Intelligence/FDC
Overeater's USA left leg Strength/FDC
Overeater's USA right arm Luck/Sentinel
Overeater's USA right leg AP/FDC
Overeater's USA right leg Intelligence/HTD
Overeater's USA right leg Poison resist/Sentinel
Overeater's USA right leg Rad resist/Sentinel
Overeater's Wood left arm LED/Cavalier
Regenerating Civil Engineer chest AP/Sentinel
Troubleshooter's Excavator right arm LED/Cavalier
Troubleshooter's FSA chest AP/WWR
Troubleshooter's Heavy Robot left arm AP/Cavalier
Troubleshooter's T-60 left arm LED/Sentinel
Troubleshooter's Trapper right leg AP/WWR
Troubleshooter's USA left arm Strength/Sentinel
Troubleshooter's USA left leg AP/WWR
Unyielding Civil Engineer chest AP/Electrified
Unyielding Civil Engineer left arm Antiseptic/FDC
Unyielding Civil Engineer left leg AP/Electrified
Unyielding Civil Engineer right leg Intelligence/Burning
Unyielding FSA full set AP/Cavalier
Unyielding FSA chest Cryo resist/FDC
Unyielding FSA chest Intelligence/Acrobat
Unyielding FSA chest Intelligence/Dur
Unyielding FSA chest LED/JWR
Unyielding FSA left arm Cryo resist/AWR
Unyielding FSA left arm LED/Sentinel
Unyielding FSA left arm Poison resist/AWR
Unyielding FSA left leg AP/Acrobat
Unyielding FSA left leg Endurance/Sentinel
Unyielding FSA left leg Fire resist/AWR
Unyielding FSA left leg Luck/AWR
Unyielding FSA right arm Cryo resist/Cavalier
Unyielding FSA right arm Poison resist/WWR
Unyielding FSA right leg AP/JWR
Unyielding FSA right leg Intelligence/JWR
Unyielding FSA right leg LED/HTD
Unyielding FSA right leg Luck/JWR
Unyielding FSA right leg Rad resist/AWR (2)
Unyielding Heavy Combat chest Strength/HTD
Unyielding Heavy Combat left leg Cryo resist/Cavalier
Unyielding Heavy Combat right arm Poison resist/JWR
Unyielding Heavy Combat right arm Poison resist/Sentinel
Unyielding Heavy Leather chest Cryo resist/HTD
Unyielding Heavy Leather left arm Rad resist/HTD
Unyielding Heavy Leather left leg Luck/Cavalier
Unyielding Heavy Metal right arm LED/Cavalier
Unyielding Heavy Metal right leg Endurance/Sentinel
Unyielding Heavy Raider chest Agility/Sentinel
Unyielding Heavy Raider left arm Poison resist/FDC
Unyielding Heavy Raider right arm AP/HTD
Unyielding Heavy Raider right arm Charisma/FDC
Unyielding Heavy Robot chest Cryo resist/Cavalier
Unyielding Heavy Robot right arm Endurance/Sentinel
Unyielding Leather left leg LED/WWR
Unyielding Marine chest Perception/Sentinel
Unyielding Marine chest Luck/WWR
Unyielding Marine chest Strength/HTD
Unyielding Marine left arm Cryo resist/HTD
Unyielding Marine left arm Strength/Cavalier (2)
Unyielding Marine left leg AP/FDC
Unyielding Marine right arm AP/Acrobat
Unyielding Marine right arm Rad resist/Cavalier
Unyielding Marine right leg Fire resist/WWR
Unyielding Marine right leg LED/AWR
Unyielding Marine right leg Luck/FDC
Unyielding Marine right leg Rad resist/AWR
Unyielding Metal chest AP/HTD
Unyielding Metal left arm LED/Sentinel
Unyielding Metal right leg AP/Cavalier
Unyielding Raider chest Luck/Cavalier
Unyielding Robot left leg Poison resist/Sentinel
Unyielding Sturdy Combat chest Strength/Sentinel
Unyielding Sturdy Combat right arm AP/AWR
Unyielding Sturdy Leather left leg LED/Sentinel
Unyielding Sturdy Metal chest AP/WWR
Unyielding Sturdy Metal left arm Rad resist/Sentinel
Unyielding Sturdy Raider chest Intelligence/FDC
Unyielding Sturdy Raider right leg Intelligence/FDC
Unyielding Sturdy Robot right arm LED/Sentinel
Unyielding Trapper chest Luck/FDC
Unyielding Trapper left leg Cryo resist/WWR
Unyielding Trapper right arm Cryo resist/Cavalier
Unyielding Trapper right arm LED/HTD
Unyielding Trapper right arm Luck/Cavalier
Unyielding USA chest AP/JWR
Unyielding USA chest Fire resist/AWR
Unyielding USA chest Luck/HTD
Unyielding USA chest Intelligence/Cavalier
Unyielding USA chest Poison resist/Cavalier
Unyielding USA chest Rad resist/JWR
Unyielding USA left arm AP/Sentinel
Unyielding USA left arm Cryo resist/WWR
Unyielding USA left arm LED/Acrobat (2)
Unyielding USA left arm Perception/FDC
Unyielding USA left arm Poison resist/AWR
Unyielding USA left arm Poison resist/HTD
Unyielding USA left arm Rad resist/Cavalier
Unyielding USA left leg Luck/AWR
Unyielding USA right arm Cryo resist/WWR
Unyielding USA right arm Intelligence/JWR
Unyielding USA right arm Luck/Cavalier
Unyielding USA right arm Poison resist/HTD
Unyielding USA right leg AP/Cavalier
Unyielding USA right leg Charisma/WWR
Unyielding USA right leg Fire resist/AWR
Unyielding USA right leg Perception/FDC
Unyielding Wood chest AP/FDC
Unyielding Wood chest Luck/Cavalier
Unyielding Wood chest Luck/Sentinel
Unyielding Wood right arm AP/Sentinel
Unyielding Wood right arm LED/WWR
Unyielding Wood right leg Strength/WWR
Vanguard's Civil Engineer chest LED/Cavalier
Vanguard's Civil Engineer chest LED/HTD
Vanguard's FSA right arm Strength/Cavalier
Vanguard's FSA right leg Strength/Cavalier
Vanguard's Heavy Leather right arm LED/HTD
Vanguard's Heavy Metal chest Strength/Cavalier
Vanguard's Heavy Robot right arm LED/HTD
Vanguard's Marine right arm Strength/WWR
Vanguard's Marine right leg Strength/Sentinel
Vanguard's Sturdy Robot left arm AP/Sentinel
Vanguard's Sturdy Robot right leg LED/WWR
Vanguard's Trapper left arm LED/Cavalier
Vanguard's USA chest Luck/Sentinel
Vanguard's USA left arm AP/FDC
Vanguard's USA left arm Intelligence/Sentinel
Vanguard's USA left arm LED/Sentinel
Vanguard's USA left arm Strength/FDC
Vanguard's USA left arm Strength/Sentinel
Vanguard's USA left leg Strength/Cavalier
Vanguard's USA right arm AP/Cavalier
Vanguard's USA right leg Strength/Cavalier (3)
Vanguard's Wood chest Strength/Sentinel
Weightless Civil Engineer chest AP/Sentinel
Weightless Civil Engineer chest Strength/WWR
Weightless FSA left leg Strength/Sentinel
Weightless Marine right leg AP/Cavalier
Weightless Trapper chest AP/Cavalier
Weightless Trapper left arm AP/Sentinel
Weightless Trapper left leg AP/Sentinel
Weightless USA chest Strength/Sentinel
Weightless USA right leg AP/Cavalier
Weightless USA right leg LED/WWR
Zealot's Trapper left arm LED/Cavalier
Zealot's USA chest AP/Sentinel
Zealot's USA left arm AP/Cavalier
Zealot's USA left arm AP/Sentinel (2)
Zealot's USA right arm AP/WWR
Zealot's USA right leg AP/WWR
PLANS: Alien Blaster,,, Alien head lamp,,, Alien table,,, Alien target practice poster,,, Assault rifle,,, Assault rifle wraith's wrath paint,,, Barbed walking cane,,, Baseball bat rocket,,, Baseball bat searing puncturing rocket,,, Bear arm,,, Bear arm heavy mod,,, Bear arm puncturing mod,,, Bloody curtain door,,, Bloody rug,,, Boxing glove lead lining,,, Camo Backpack,,, Cave cricket tube,,, Chainsaw ghostly grinder paint,,, Chainsaw septikill paint,,, Cultist adept hood,,, Cultist adept robes,,, Cultist enlightened hood,,, Cultist enlightened robes,,, Cultist eventide hood,,, Cultist eventide robes,,, Cultist incarnate helmet,,, Cultist neophyte hood,,, Cultist neophyte robes,,, Deathclaw gauntlet,,, Dense marine armor torso,,, Dense trapper armor torso,,, Dr. Bones,,, Dried wildflower bouquet,,, Electro Enforcer,,, Enlightened lantern,,, Executioner mask,,, Fire station bell,,, Flannel shirt & jeans,,, Fluttering moths,,, Fuzzy enlightened plushie,,, Fuzzy mothman plushie,,, Giant red dinosaur,,, Glowing flatwoods monster lamp,,, Hatchet electro fusion,,, Hazmat suit teal,,, Honeycomb paper blue mothman,,, Honeycomb paper brown mothman,,, Honeycomb paper ghost lantern A&B,,, Honeycomb paper green mothman,,, Honeycomb paper holiday tree A&B,,, Honeycomb paper icy snowflake,,, Honeycomb paper jack o'lantern A&B,,, Honeycomb paper jolly target,,, Honeycomb paper mothman globe,,, Honeycomb paper red mothman,,, Honeycomb paper ribbon bell,,, Honeycomb paper snowman,,, Honeycomb paper spider lantern,,, Honeycomb paper standing santa,,, Junkyard fountain,,, Machete sacrificial blade,,, Meat Tenderizer,,, Mutant hound diagram,,, Mutant hound taxidermy,,, Nuka girl area rug,,, Pepper Shaker,,, Peppino pig plushie,,, Pitchfork flamer,,, Plastiform Candle,,, Plastiform gingerbread,,, Plastiform nutcracker,,, Plastiform santa,,, Plastiform santa sleigh,,, Princess backpack,,, Protective lining marine underarmor,,, Protective lining raider underarmor,,, Puncturing pole hook,,, Punty pig plushie,,, Rad skull rider helmet,,, Radioactive barrel,,, Raw cement barricade,,, Sacred mothman tome,,, Scorchbeast queen plushie,,, Scorched tube,,, Shielded lining casual underarmor,,, Shielded lining marine underarmor,,, Shielded lining raider underarmor,,, Ski sword skate blade,,, Skiing outfit,,, Sledgehammer heavy searing sharp rocket,,, Small vault girl statue,,, Snallygaster plushie,,, Spiked walking cane,,, Star light,,, Straw goat,,, Super mutant diagram,,, The Fixer,,, T-60 BOS knight paint,,, TV Aquarium,,, Ultracite emergency protocols,,, Undershirt & jeans,,, Vintage water cooler,,, Wilber McPigg plushie,,, WV state bird rug,,, Yao Guai tube,,, Zenith alien blaster paint,,, Cutting fluid recipe,,, Fasnacht donut recipe,,, Fasnacht sausage recipe,,, Healing salve Ash Heap recipe,,, Healing salve Cranberry Bog recipe,,, Healing salve Mire recipe,,, Formula P recipe,,, Stimpak Diffuser recipe,,, Tato salad recipe
APPAREL: Asylum Uniform Blue,,, Asylum Uniform Forest,,, Asylum Uniform Pink,,, Fasnacht Brahmin mask,,, Fasnacht Buffoon mask,,, Fasnacht Crazy Guy mask,,, Fasnacht Deathclaw mask,,, Fasnacht Demon mask,,, Fasnacht Fiend mask,,, Fasnacht Hag mask,,, Fasnacht Loon mask,,, Fasnacht Raven mask,,, Fasnacht Winter Man mask,,, Emmett Mountain hazmat suit,,, Garrahan Foreman Outfit and Helmet
CHEMS: Addictol: 264,,, Berry Mentats: 3600,,, Buffout: 2059,,, Calmex: 855,,, Daddy-O: 1404,,, Day Tripper: 1142,,, Disease Cure: 539,,, Mentats: 1000,,, Overdrive: 493,,, Psycho: 3781,,, Psychobuff: 1903,,, Psychotats: 1881,,, X-cell: 658
FOOD: Canned meat stew: 75,,, Pepper: 3305,,, Salt: 2915,,, Spices: 1648,,, Sugar Bombs(w/rads): 1237
MODS: Enclave Aligned automatic barrel,,, Enclave Aligned short barrel,,, Enclave Aligned sniper barrel(3),,, Enclave Aligned splitter(2),,, Enclave Refined beta wave tuner(3),,, Enclave Severe beta wave tuner(2),,, Enclave Stabilized automatic barrel(2),,, Enclave Stabilized flamer barrel(2),,, Enclave Stabilized Sniper Barrel,,, Enclave True automatic barrel(2),,, Enclave True capacitor(4),,, Enclave True flamer barrel(2),,, Enclave True sniper barrel(3),,, Enclave True splitter(2),,, Enclave Vicious capacitor
submitted by KiraWinchester to Market76 [link] [comments]


2024.05.13 21:35 ferminriii REVIEW: Crunchlabs HackPack: A fun robotics kit with a few kinks to work out

My 13-year-old son has been getting into coding, so I thought the Crunch Labs HackPack would be the perfect kit for him. The IR Turret, which is the first kit in the HackPack series, arrived, and we got to work putting it together.
The Good
Build Quality
The build quality is solid overall. The servos are neat, the turret platform is nicely laser engraved, and the feet have a rubberized material to prevent sliding. I think this thing can withstand some serious play and hacking.
Ease of Assembly
It was easy to assemble - my son and I had it together the night it arrived. The wiring harness they engineered is clever. Although my son didn't fully understand it at first, it provided a great learning opportunity. I drew a few diagrams to help him understand how it should work, fostering deeper thinking and troubleshooting skills.
Customer Support
Customer support is great. We had an issue with the breadboard connection (more on that below) and Dan from Crunch Labs responded quickly on Discord. They are sending a replacement breadboard.
Teaching Important Life Lessons
When we encountered the breadboard issue, I resisted the urge to express my disappointment and instead used it as a teaching moment. We discussed how not everything in life works perfectly every time, and that's okay. This kit offers a layer of "you have to pay attention" that other builds, like LEGO, often don't.
Expandability and Hackability
They provide STL files to 3D print a mount for adding a sonar sensor. We actually already had a sonar module from a generic Arduino kit I bought for my son last year on Amazon. I'm excited to see all the things he will dream up to modify and expand its capabilities.
The Not-So-Good
Breadboard Connection Issue
We had a problem with the breadboard connection - the Arduino chip doesn't seat well and it loses connection, making the turret unusable without physically holding the Arduino in place. Supposedly a replacement breadboard is on the way that will hopefully resolve this.
Overall Thoughts
So far, I'm impressed with the HackPack IR Turret as a STEM learning tool, despite the breadboard issue we ran into. Once that's resolved, I think my son will have a blast dreaming up new functionality to add to the turret.
First Hack:
His first hack was programming custom movements triggered by different button presses. When you press the # button, it does a funny little dance where it spins around and nods up and down. This wasn't part of the instructions, just something he thought would be amusing to add. Unfortunately, we haven't been able to see it work fully yet because the jerking motion of the maneuver unseats the Arduino from the breadboard. But I'm excited to see it in action once the connection issue is fixed!
I look forward to seeing what else he creates as we dig deeper into the HackPack. I appreciate that it provides enough guidance to get started, but really encourages exploration, tinkering, and creativity to make it your own.
The Verdict 4/5 stars. A great robotics kit for learning, creativity, and important life lessons. Still has a few kinks to work out, but I'm optimistic those will get ironed out. Recommended for any teen (or adult) interested in coding and robotics!
TL;DR:
submitted by ferminriii to hackpack [link] [comments]


2024.05.13 20:32 R3ality4321 Sunjoe Electric Chainsaw not running

I've had a sunjoe electric chainsaw that I can't figure out why it's not working.
Battery is charged but the chainsaw will only spin a little when pulling trigger, It sat for a year or so after I put some chain oil in and then when I went to use it, it didn't work.
Always sat inside and not outside or anything so there shouldn't have been anything wrong.
Any ideas why it's not working
submitted by R3ality4321 to Chainsaw [link] [comments]


2024.05.13 13:02 Plankton_Etn Accounts & Account Types

Accounts

An Electroneum account is an entity with an ETN balance that can send transactions on the Electroneum Smart Chain. Accounts can be user-controlled or deployed as smart contracts.

Prerequisites

Accounts are a very beginner-friendly topic. But to help you better understand this page, we recommend you first read through our Introduction to the Electroneum Smart Chain.

Account types

Electroneum has two account types:
Both account types have the ability to:

Key differences

Externally-owned
Contract

An account examined

Electroneum accounts have four fields:
📷Diagram adapted from Ethereum EVM illustrated(opens in a new tab)↗

Externally-owned accounts and key pairs

An account is made up of a cryptographic pair of keys: public and private. They help prove that a transaction was actually signed by the sender and prevent forgeries. Your private key is what you use to sign transactions, so it grants you custody over the funds associated with your account. You never really hold cryptocurrency, you hold private keys – the funds are always on Electroneum's ledger.
This prevents malicious actors from broadcasting fake transactions because you can always verify the sender of a transaction.
If Alice wants to send ETN from her own account to Bob’s account, Alice needs to create a transaction request and send it out to the network for verification. Electroneum's usage of public-key cryptography ensures that Alice can prove that she originally initiated the transaction request. Without cryptographic mechanisms, a malicious adversary Eve could publicly broadcast a request that looks something like “send 5 ETH from Alice’s account to Eve’s account,” and no one would be able to verify that it didn’t come from Alice.

Account creation

When you want to create an account most libraries will generate you a random private key.
A private key is made up of 64 hex characters and can be encrypted with a password.
Example:
fffffffffffffffffffffffffffffffebaaedce6af48a03bbfd25e8cd036415f
The public key is generated from the private key using the Elliptic Curve Digital Signature Algorithm↗. You get a public address for your account by taking the last 20 bytes of the Keccak-256 hash of the public key and adding 0x to the beginning.
The following example shows how to use a signing tool called Clef↗ to generate a new account. Clef is an account management and signing tool that comes bundled with the Electroneum Smart Chain client, Etn-sc↗. The clef newaccount command creates a new key pair and saves them in an encrypted keystore.
Copy
> clef newaccount --keystore  Please enter a password for the new account to be created: >  ------------ INFO [10-2816:19:09.156] Your new key was generated address=0x5e97870f263700f46aa00d967821199b9bc5a120 WARN [10-2816:19:09.306] Please backup your key file path=/home/useelectroneum-sc/data/keystore/UTC--2022-10-28T15-19-08.000825927Z--5e97870f263700f46aa00d967821199b9bc5a120 WARN [10-2816:19:09.306] Please remember your password! Generated account 0x5e97870f263700f46aa00d967821199b9bc5a120 
ETN-SC Documentation↗
It is possible to derive new public keys from your private key but you cannot derive a private key from public keys. This means it's vital to keep a private key safe and, as the name suggests, PRIVATE.
You need a private key to sign messages and transactions which output a signature. Others can then take the signature to derive your public key, proving the author of the message. In your application, you can use a javascript library to send transactions to the network.

Contract accounts

Contract accounts also have a 42 character hexadecimal address:
Example:
0x06012c8cf97bead5deae237070f9587f8e7a266d
The contract address is usually given when a contract is deployed to the Electroneum Smart Chain. The address comes from the creator's address and the number of transactions sent from that address (the “nonce”).

A note on wallets

An account is not a wallet. An account is the keypair for a user-owned Electroneum account. A wallet is an interface or application that lets you interact with your Electroneum account.

A visual demo

Watch Austin walk you through hash functions, and key pairs.

https://youtu.be/QJ010l-pBpE
https://youtu.be/9LtBDy67Tho

Further reading

submitted by Plankton_Etn to Electroneum [link] [comments]


2024.05.12 23:06 VolatileUV_115 If “A quiet place” made its own asymmetrical horror game…

If “A quiet place” made its own asymmetrical horror game…
The game should be a mix of Texas Chainsaw Massacre, Evil Dead, and Friday the 13th/killer Klowns.
The noise mechanic from TCM should be implemented
The map size of Evil Dead should be implemented
The player count of F13th should be implemented
The escape options of KKTG should be implemented
Lobbies will be in a 4 vs 16 format (4 death angels and 16 survivors)
The game starts off with the aliens crashing down near the map and the survivors in the match are the last people alive. The death Angels can see the map and the environment, but not the players. Think of Spirit from DBD when she phases. Only time you will see survivors is when they make noise or a noise event is triggered. Death Angels can kill humans in one hit
When a Death Angel knows a human is nearby, they can expose their head to increase their detection. Anyone within 30 meters is revealed by the individual death angel. But they must be careful because they can be killed while doing this ability. When a death angel dies they will have a 15 second respawn timer and will respawn near where they died originally. Each time a death angel succeeds in detecting a survivor, that particular death angel will receive a 10 meter increase of detection until death. This will incentivize them into wanting to expose their weakness.
The map will be large like Evil Dead maps but Death Angels can run really fast so there’s no real worry there. Survivors must escape before the military launches a nuke at the map to kill the death angels. The nuke timer is 20 minutes that activates at the start of the match.
The escape options are either a boat, a bunker, or a bridge (yes I know killer Klowns is doing this already but tbf these things happen in the movies for a quiet place too)
Survivors have the choice of using rocks to throw at an object to trigger noise. When a car alarm or a cranked up radio frequency is going off nearby it will blind any death angels nearby as well as temporarily stun any when using their detection ability and they must destroy the noise. They will only see the object making noise and during this event, any nearby survivors can make as much noise as possible without being detected, which will hasten their progress of escaping.
Survivors can also use a firearm in case the death angels try and detect them by opening their heads to kill them.
Survivors must tread carefully to avoid noise. But beware, the environment you’re at isn’t quite used to the death angel’s presence yet. From creaky floors, fallen tree branches and sticks, or even broken glass. If the death angel’s hear you, they’ll be the last thing you’ll ever see.
submitted by VolatileUV_115 to AsymHorror [link] [comments]


2024.05.12 16:03 akubano Weekly Oricon April 29 - May 05 (World Trigger en tête des ventes avec 171.986 copies vendues)

Weekly Oricon April 29 - May 05 (World Trigger en tête des ventes avec 171.986 copies vendues)
  1. World Trigger #27 (171,986)
  2. Kuroshitsuji #34 (71,966 / 142,438)
  3. Sôsô no Frieren #13 (53,184 / 462,625)
  4. Jujutsu Kaisen #26 (50,216 / 1,147,277)
  5. Oshi no Ko #14 (43,664 / 293,830)
  6. Boruto - Two Blue Vortex #02 (42,395)
  7. Kagurabachi #02 (38,468)
  8. Isekai Izakaya "Nobu" #18 (38,226)
  9. Kekkaishi no Ichirinka #04 (34,649 / 35,700)
  10. Kizumono no Hanayome - Shiitagerareta Watashi ga, Sumeragi Kuni no Kijin ni Misomerareta Riyuu #03 (34,594 / 34,904)
  11. Itsuwari no Ai - Keiyaku Kon no Danna-sama wa Amasugiru #02 (33,266 / 36,399)
  12. Yamada-kun to Lv999 no Koi wo Suru #09 (29,789 / 129,166)
  13. Fûto Tantei #16 (29,108)
  14. Honey Lemon Soda #25 (28,434 / 88,097)
  15. The JOJOLands #03 (26,810 / 164,730)
  16. My Hero Academia #40 (25,118 / 535,795)
  17. Meitantei Conan #105 (24,715 / 301,545)
  18. Dragon Quest : Dai no Daibôken - Yûsha Avan to Gokuen no Maô #10 (24,499)
  19. Akane Banashi #11 (22,794)
  20. Koori no Jouheki #11 (22,173)
  21. Kaijû 8-Gô #12 (22,126 / 304,484)
  22. Sekaiichi Hatsukoi ~Onodera Ritsu no Baai~ #19 Special Edition (22,111 / 23,326)
  23. Blue Lock - Episode Nagi #04 (20,768 / 108,155)
  24. Kemono Jihen #21 (20,187)
  25. Aru Hi, Ohime-sama ni Natteshimatta Ken ni Tsuite #09 (18,814)
  26. Youchien WARS #09 (18,685)
  27. Zatsuyou Fuyo Jutsushi ga Jibun no Saikyou ni Kizuku made #06 (17,592 / 25,179)
  28. Trillion Game #09 (17,008)
  29. Undead Unluck #21 (16,392)
  30. Nue's Exorcist #04 (16,091)
  31. Yakumotatsu Arata #09 (15,650)
  32. One Piece #108 (15,362 / 1,389,418)
  33. Spy×Family #13 (13,832 / 930,581)
  34. Ore Monogatari!! #14 (13,473 / 34,601)
  35. Chainsaw Man #17 (13,207 / 256,865)
  36. Gekai Elise #12 (13,038)
  37. Dark Gathering #15 (12,755)
  38. Hotaru no Yomeiri #04 (12,732 / 75,573)
  39. Blue Lock #28 (12,019 / 319,575)
  40. Daydream Hour -Ryoko Kui Rakugaki Hon- (11,496 / 63,643)
  41. Mairimashita! Iruma-kun #37 (11,021 / 132,334)
  42. Tanaka ke, Tensei Suru. #05 (10,572)
  43. Kaijû 8-Gô #11 (10,045 / 394,942)
  44. Angou Gakuen no Iroha #07 (9,733)
  45. Tensei shitara Akuyaku Reijou dattanode Hiki NEET ni Narimasu #03 (9,610)
  46. Dr. Stone #27 (9,465 / 164,046)
  47. Isekai de Mofumofu Nadenade Suru Tame ni Ganbattemasu. #13 (9,398 / 14,423)
  48. Shangri-La Frontier ~Kusoge Hunter, Kami ge ni Idoman to su~ #17 (9,396 / 86,543)
  49. Wind Breaker #01 (9,378 / 319,771)
  50. Splatoon Bankara! #04 (9,246 / 14,894)
submitted by akubano to mangafr [link] [comments]


2024.05.12 08:25 AnybodyAlert3403 Dead Trigger 2 v1.10.6 MOD APK (Unlimited Ammo, Money, Health)

Dead Trigger 2 v1.10.6 MOD APK (Unlimited Ammo, Money, Health)
https://preview.redd.it/ikfib54ovxzc1.png?width=200&format=png&auto=webp&s=879194fe77a693a065267602730ed758d105b07d
Name Dead Trigger 2 FPS Zombie Game
Publisher Deca_Games
Genre Action
Size 1 GB
Version 1.10.6
MOD Unlimited Ammo, Money, Health
https://modyolo.co.in/dead-trigger-2-fps-zombie-game/
👆👆👆👆Download Link👆👆👆👆
Also Join us on telegram
https://t.me/official_modyolo
Dead Trigger 2 shows the player’s path to survival in a dangerous world with dangerous and special zombies, with a large entity at the beginning of the game. The player will travel through various areas and collect the necessary items to develop his strength and character to fight stronger enemies. At the same time, the gameplay is also completely accessible to many audiences because anyone can swipe and tap. In particular, a diverse weapon system along with a base is waiting for you to develop and don’t forget to recruit more powerful allies.

MASSIVE OPEN WORLD SURVIVAL GAMEPLAY

The world in Dead Trigger 2 is designed similarly to apocalyptic worlds of the same genre, and at the first level, players will be able to see a giant monster. It is a powerful boss, and with it comes zombies that come from infected humans. At the same time, not only will you survive, but also many other characters that you can meet and accompany to escape from dangerous areas. You can then bring them back to your base to help you develop an aspect of your base and assist you in combat later.
  • Vast Playable Landscapes: Explore a huge open-world map with 10 different regions and 33 unique battlefields.
  • Crafting and Building Tools: Craft weapons, build bases, and scavenge supplies to survive against hordes of zombies.
  • Helpful Non-Player Characters: Meet friendly NPCs like the Gunsmith, Scientist, Smuggler, and more who can help you on your journey.

HUNDREDS OF WEAPONS TO ANNIHILATE ZOMBIES

Players will be able to control the character and move through different environments. When starting with the first level, you only have one melee weapon, but don’t worry because during the move, no zombies will appear to stop you. After that, the player will only need to complete the requirements and instructions of the level to go directly to the next stages. Players will start fighting from the second level, and that is also the time when you meet a female character, and you just need to follow her to find the exit. In addition, aim and shoot accurately so that the enemy cannot approach and damage you.
  • Huge Arsenal of Firearms: Obliterate zombies with over 70 types of firearms like pistols, rifles, shotguns, and experimental weapons.
  • Brutal Melee Weapons: Slice and dice with brutal melee weapons like chainsaws, swords, machetes, and more.
  • More Than Any Other Game: More weapons than any other zombie survival game out there.

THRILLING FPS GAMEPLAY

Players will control the character with two hands in Dead Trigger 2 as the left side will be for moving, and the right side will be for changing the character’s perspective. The game creates simplicity and accessibility for players, so there will not be too many buttons appearing on the screen like other FPS games. At the same time, if you want to shoot, point the gun toward the enemies, and after identifying the target, the shots will be automatically activated. Therefore, anyone can do it and overcome the challenges ahead. Players will observe everything from a first-person perspective, creating realistic feelings when you are the one facing zombies directly.
  • Heart-Pounding Shooter Action: Experience heart-pounding first-person shooter gameplay as you fight for your life.
  • Refined Controls and Mechanics: Enjoy best-in-class FPS controls and mechanics tuned for mobile.
  • Cinematic Story Campaigns: Immerse yourself in a cinematic zombie apocalypse storyline across 600 scenarios.

WEEKLY TOURNAMENTS AND ARENAS

The game will always urge players to move from one location to another continuously and you will not need to worry because there will always be guiding elements for you to conveniently find objects. There will be some important objects leading to the end of the level that you will need to collect. At the same time, destroyed zombies will be able to drop items such as money and ammunition for weapons so you can continue to survive in an environment full of enemies. In addition, enemies can appear anywhere so always listen and move sensibly.
  • Arena Survival Challenges: Battle waves of zombies in unique arenas each week.
  • Competitive Timed Events: Compete for high scores against others in challenging timed tournaments.
  • Showcase Your Skills: Show off your zombie-killing skills in fun and frenetic competitive events.

BUILD AND DEFEND YOUR OWN HIDEOUT

As mentioned above, players can meet many different characters and overcome many challenges ahead of them. From there, they will become trusted allies and assist players in certain aspects such as building bases, regenerating medicine, and many other functions. In addition, with the resources you earn at each level, you can freely use them the way you want, such as buying new weapons or investing in your own base so that no one can threaten you. Intrusion.
  • Customizable Safe Haven: Construct your own safe haven base with buildings, defenses, and more.
  • Fortify Against The Hordes: Fortify your hideout with turrets, traps, and other tools to hold off the undead.
  • Key To Long-Term Survival: A deep base building system that’s a key part of your long-term survival.
submitted by AnybodyAlert3403 to Modifiedmods [link] [comments]


2024.05.12 08:16 MxM_8 Tact switch wiring to shift register.

Tact switch wiring to shift register.
Hello,
I recently ordered some 6x6x4.3 tact switches and a 74hc165 shift register board and I wanted to know how I should wire them up together. The stick I am building will have 22 tact switches in total (3 for buttons, 2 for trigger, 1 for pinkie trigger, 4 on 4 different hat switches.)
https://preview.redd.it/b3p34ojzqxzc1.jpg?width=670&format=pjpg&auto=webp&s=15fa9dd0f92cc3a7e7d072cc1905dae09da6b72e
Im using the freejoy wiki to help build this and this was the only diagram of the shift register board that I am using that I was able to find.
I know that the tact switches I'm using need one ground pin and one other pin but I am new to wiring/electrical engineering and would like to know how exactly they would be wired up to this type of board. If there are any wiring diagrams they would also greatly help.
PS. If the information is relevant I am using the JFlyer F-16 Grip and also his 4/5-way hat switches.
submitted by MxM_8 to HotasDIY [link] [comments]


2024.05.12 06:32 KryptKrasherHS Umbara Winterbloom, the Aspect of Nature - May 2024 Contest Submission

Introduction:

Hi everybody. Its me again. Now that Finals are over for me, I am able to participate a bit more for the next couple of months now. And a good thing too, because i really wanted to participate in this month's competition. Specifically, I latched onto the "No/Unique Ultimate" prompt, as I built an Udyr-esque champion about 2 years ago (Side Note: Damn, that was 2 years ago?? I was just starting college and now I am halfway through my degree. Man, time flies!), and it fit this prompt perfectly. This is the link to the original post, as I will be tweaking a lot of things, given how Items and Runes have changed significantly since then. and I will have tuned and tweaked some numbers as well.
To summarize from the Introduction in the other post, Umbara is designed as a Specialist, Auto-Attack based Jungler from Ixtal. The main gimmick is that, just like Udyr, she has no Ultimate instead she has 4 Basic Abilities. The kicker is that she has access to only 2 of said Abilities plus a Unique passive at any given time, and she transforms to get the other abilities and passive. This is probably the most mechanically intensive champion that I have ever created, and I am really proud of it, so I am re-submitting it here.P

Abilities:

Passive: Bloom of Life
Umbara is the Aspect of Nature, allowing her to use the Magic of the 4 seasons, allowing her Basic Attacks to scale with 100% AP instead of 100% AD. Additionally, she changes form based upon the current season, gaining a unique Passive and access to two abilities
Spring Form: Umbara gains a Stack of Wild Growth for every second in combat with Enemies, Minions and Monsters, up to a max of 5. Each Stack grants her 8% Attack Speed, and 6% Lifesteal and Spellvamp.
Summer Form: Enemies and Monsters gain a Stack of Wildfire every second in combat with Umbara, up to a max of 3 Stacks. Enemies take 5% Bonus Magic Damage for every Stack of Wildfire. When fully Stacked, each Stack of Wildfire deals True Damage instead of Magic Damage
Autumn Form: Umbara gains a Stack of Bleak Decay for Every Second in Combat with Enemies and Monsters, up to a max of 5. Her Basic Attacks and Abilities benefit from 7 Magic Penetration for Every Stack of Bleak Decay.
Winter Form: Enemies gain a Stack of Frostbite every second in combat with Umbara, up to a max of 3 Stacks. Enemies are slowed by 20% for every Stack of Frostbite they have. When fully Stacked, Umbara's next instance of Damage on an enemy will consume all Stacks, and stun them for 1 second.
Umbara will always start off in her Spring Form at the beginning of the game, and keeps her current form upon death. Every 90 Seconds, or after a Takedown, while out of combat, she will transform into the next form, in the order listed above. Every 180 Seconds, she will gain a Stack of Primordial Evolution, up to a max of 3 Stacks. She can spend 1 Stack to go to her next Form in the list, after which she has to wait 15 seconds before she can use a Stack of Primordial Evolution again.
Additionally, Umbara has no Ultimate Ability, instead she has a 4rth Basic Ability. She can only use 2 Abilities, her Primary and Secondary, per form. Her Primary Ability corresponds to her current form, and her Secondary Ability corresponds to her Previous Form:
Spring Form:
Primary: Vernal Dawn
Secondary: Steel Sleet Slash
Summer Form:
Primary: Devastating Drought
Secondary: Vernal Dawn
Autumnal Form:
Primary: Autumnal Awakening
Secondary: Devastating Drought
Winter Form:
Primary: Steel Sleet Slash
Secondary: Autumnal Awakening
The Cooldown of Each Ability depends on whether it it the Primary or Secondary Ability. Primary Abilities have a Cooldown of 8 Seconds, and Secondary Abilities have a Cooldown of 13 Seconds. She has access to all her abilities at Level 1, but they can only be leveled up 4 times instead of 5. Additionally, Cooldown Reduction affects the Primary and Secondary Abilities equally, however Ultimate Cooldown Reduction will instead reduce the time it takes to gain a stack of Primordial Evolution.
Q: Vernal Dawn
Passive: Umbara stores all Damage Taken while in Combat with Enemies, Monsters and Minions.
Active: Umbara calls upon the Power of Spring and gain a Shield equal to (100 + 0.055% Bonus Health)% of the Damage Stored for 3 Seconds, and Heal for 30/40/50/50/70% of the Shield's Value over 3 seconds as well. While she is Healing, or Shielded, she does not Store any Damage
W: Devastating Drought
Active: Umbara conjures up a Magical Flame and Blasts the area in front of her in the shape of a cone, dealing 140-60% Total AP + 10/15/20/25/30% Target Max Health Magic Damage, and reducing 40%-10% of all Enemies' and Monsters' Magic Resistance, who are still in the cone, depending on their distance from Umbara, for the next 8 seconds. Leveling up this ability increases the width and length of the cone
E: Autumnal Awakening
Passive: Enemies and Monsters damaged by Umbara gain a Stack of Wild Toxin for 8 Seconds, stacking up to 5. Affected Enemies have 20% Grievous Wounds for Every Stack of Wild Toxin
Active: Umbara Ignites all Stacks of Wild Toxin into Spirit Fire, consuming all Stacks that exist, and Dealing 50/65/80/85/110 + 2/3.5/5/6.5/8% Target Missing Health Magic Damage per Stack consumed to all Enemies who where affected by Stacks of Autumnal Toxin.
R: Steel Sleet Slashes
Active: Umbara empowers herself with Snow Magic, giving her Basic Attacks and Abilities 75 + 30% Bonus AP On-Hit Physical Damage for the next 5 Seconds. She can recast this Ability within those 5 seconds.
Recast: Umbara dashes to a nearby Enemy or Monster, and rapidly striked them 3 times. Each strike counts as a Basic Attack and applies On-Hit Effects. Additionally, each strike ignores 5% of the Target's Armor, stacking on top of the previous amount of Armor ignored. Leveling up this ability makes her strike the target an additional time. This abilities animation and speed is reduced by Attack Speed
If the target enemy moves out of range of this ability, it will pause for 3 seconds, during which is the enemy comes into range, this ability will resume. If they do not come into range within those 3 seconds, then this ability will go onto cool down immediately.

Lore:

Umbara was born Millennia ago to a family of Nomads. They where camped at the edge of Shuriman Desert and the Ixtali Jungles. While this was happening, a terrible Winter Storm was paving its way through the continents, the like of which have never before been seen again. Snow fell meters at a time, sleet rained like blades from the sky, and the temperatures dropped to below freezing, even in what was supposed to be the warmest portion of the day. Yet when she was born, the storm started to cease. In front of their eyes, the snow and sleet stopped falling, the temperature started to rise,a and the clouds dissipated. And where Umbara touched the ground for the first time, a beautiful flower bloomed, one that no one had ever seen before. Thus her surname became, "Winterbloom".
Even as a child, Umbara had a close relationship with Nature. Whenever she was angry and threw a tantrum, the clouds immediately disappeared, plants withered and died, and the heat increased to near lethal heights and when she was sad, sleet and hail would drop from the sky, and feet of snow would start falling as well. Whenever she became happy and joyful, the spring rains would fall, and the jungles around them bloomed like nothing else, and when she was melancholy or nostalgic, the autumnal season came. In her early years she had no control over her emotions, and thus the seasons ran wild, yet as she grew up she cut herself completely off from her emotions. This was a strange power, with the ability to produce devastating consequences. She knew that it was her responsibility to bear, and she willed that it would never be used again by her.
Everything changed when more humans came. Her parents and their group, once nomadic, had settled into a small village on the edge of the border of Shurima and Ixtal. Ixtal had always been eyed by Shurima for its vast forests and rich resources, and now the culling had arrived. Hundreds of Thousands of Sand Soldiers poured into the Jungles, razing nature and people alike. The Ascendants lead the charge, and powered by the might of the Sun Disk, they left a trail of pure devastation in their wake. Umbara was the first village to fall, being right at the border, though not without a fight. The Ascendants where not yet in command of the Soldiers, and in their uncontrolled destruction they awoke a terrible beast. By this point Umbara was alone in this world, her family having been carried off by a plague years earlier, yet even still she felt no emotions. Instead she dedicated her life to preserving and serving the nature around her, finding a deep beauty to it, and trying to find out anything about her powers. It was as if Nature itself called out to her. When the soldiers came, she and the others in her small Hunter-Gatherer village fought well, but where defeated. Most where killed or taken prisoner, doomed to be slaves for the rest of their life.
Yet when they came for her, Nature itself unleashed its wrath. She was not in control of her body anymore, instead the Aspect itself had taken control. Her eyes glowed a bright neon green, and a green aura surrounded her. Up until now it had been content to let the world be, and Umbara to lock away her gifts with it, but now it was time to stop the defilers in their tracks. Dark Clouds churned overhead, appearing almost instantaneously. From them a rain of sleet and hail fell, arriving with devastating force. The temperature spiked rapidly, creating forest fires so hot, Soldiers burned inside thier armor near instantly. All the creatures that the Shuriman soldiers where using on their crusade, all the horses, oxen, even the creatures within the jungles that the Soldiers hunted for food died, their flesh turning acidic and toxic. The Vanguard of the invasion was utterly decimated beneath this reign of chaos.
In an entire day, the Aspect halted the entire invasion, yet when the Ascendants came it was different. Up until this point the Aspect had taken control of Umbara's Body and utilized the gifts it had given her at Birth to enact its vengeance, suppressing Umbara's conscious up till now. But Umbara was stronger than the Aspect had expected. When the Ascendants came, Umbara had suppressed the Aspect once and for all. She was horrified at the destruction she had caused by being so weak to let her power take over her, and once again forsook the Aspect's gift, repressing the Aspect itself nearly entirely. THe Ascendants easily found and captured her.
She let herself be captured, let herself be sold into slavery, let herself take the brutal punishments of her master, all as repentance for her mistake. Through all of this, she still suppressed her emotions and powers, though not nearly as well as she had thought. The Aspect could have taken over her body at any point, yet it was curious. Never before was it heard of that a mortal had resisted the power of an entire Aspect, and the Aspect wondered if it had finally found the perfect host. It had already given Umbara many gifts when she was born, yet she controlled them, and sacrificed an entire part of her personality to keep them under control. She had even devoted herself to Nature entirely as a way to understand her gifts even further. It watched for years as Shurima grew stronger, and Ixtal became a vassel state. It watched for years over Umbara, as she endured multitudes of pain, agony and hard labor as a penance.
The Aspect eventually devised a test for Umbara. One night, after a particularly harsh lesson from the Master, as Umbara slept, it gave her access to all of its' powers. It didnt take over her body this time, but the Aspect's powers where temporarily hers. it wanted to see what would be done with it. Would she waste them pettily by killing her master, escaping and then getting caught back again? Or would she demonstrate the same restrain she had earlier? The latter outcome came true in the end. Umbara felt a change within her that night, an increase in power, similar to what she felt when she stopped the Shurimans, yet without the extra-worldly force controlling her. She had vowed to never use it herself, and still kept this vow, but at the same time, she knew that it was within her, and it scared her deeply, fearing still a loss of control. For another set of years, she endured her self-punishment, feeling that no amount of it could redeem her self, and even through the multiple sales to different masters, even under the pain of the whip, even under the threat of death working amongst other slaves, she kept it to herself. Umbara was captured when she was a teenager at the age of 16, and now she was 27. She had kept her powers under control for so long, and quite impressively that the Aspect was satisfied.
It sent the the Aspect of Twilight to bring her to the peak of Mount Targon. It took many weeks, but the Aspect of Twilight, in its host, found Umbara. She tried to buy Umbara from her master, but he was having none of it, being a very suspicious and jaded person. Shurima had long finished its conquest of Ixtal, and thus good slaves where hard to come by. The Aspect of Twilight was having none of it. Diplomacy having failed, it secretly freed Umbara in the middle of the night. They started their journey back to Targon. Along the way she fed hydrated the malnourished Umbara, and explained all about the Aspects, the different one, their powers, responsibilities, and that she was destined to become the Host to the Aspect of Nature. Umbara herself did not believe any of this at first, and eventually when she did, she rejected the offer of the Aspects. Guilt and horror still overcame her, even 11 years later. She oft woke up screaming at night, as she dreamed of the destruction her body had caused, and only being able to watch it. She escaped multiple times, and attempted to again sell herself into the Shuriman work horse, yet every time she did, the Aspect of Twilight bought her back. Once they crossed over into Targon, Umbara gave up on escaping, as this was a wholly foreign land, and instead tried to end herself multiple times, yet she threw herself off a cliff, a portal would appear and dump her back on the path. Eventually they reached the peak of Mount Targon, and the Aspect of Nature itself spoke to her.
It told her many a things. It admitted to giving her gift at birth, it praised her for her sacrifice to control these gifts, it admitted to taking over her body to defeat the Shuriman Army, it recognized her conviction to her word, even after many years of abuse. It spoke many more things, yet Umbara was in shock. A Divine entity, hitherto she had never even heard of was speaking to her, and telling her how her life had been shaped for this very moment. She then felt once more, a feeling of Guilt, but this time it was mixed with a sense of Duty. She contemplated her life thus far, wondered if this was what she was meant to do in life? She remembered when she first suppressed her emotions, and in extension her powers, when her family died of a plague and she felt nothing for fear of unleashing it all, she remembered all the years of study and introspection in the Wilds of Ixtal, as she sought to understand what where these powers, and why she of all people had them. The Aspect's final words before its offer, was praising her for her restraint and her sense of duty. Nature itself was a benevolent being, yet when triggered it was a force not to be toyed with, and Umbara displayed all these qualities.
In the end, she accepted the Aspect's offer, and in view of all the other Aspect's and their hosts, she transformed. A Beam of Bright Green light surrounded her. Raw natural energy flowed through her. And she came out a different person entirely. Her eyes glowed green. Her hair, once brown, was now shamrock green. All scars and imperfections on her body where healed and removed. She now wore a white dress outlined in colors reflecting the current season, replacing the tatters that she had worn as her time as a slave. And her powers grew exponentially as well.
The Aspect of Nature had not just taken Umbara for its Host, they had instead fully merged together, something only few Hosts and Aspects have managed to do. Their conscious was one, their memories one and their power one. Every single experience, memory and power of the Aspect was no Umbara's giving her a eternity's worth of experience and knowledge to pull from. Umbara now wielded the Bident of Nature. The 2 pronged Scepter exuding the power of the Seasons, just as her powers had before, but now instead of attuning itself to her emotions, she had free will over them. Finally, with this power, comes the final Gift of Nature itself. Nature is unending, it can never be fully destroyed, and it will always regenerate. The Aspect's Host is considered immortal unless the physical body of the Host is irreversibly destroyed, otherwise it will regenerate over time, no matter the injuries. There was no more Aspect and Host anymore, there was only Umbara.
For Millennia, Umbara was the personification of Nature. She watched as time flowed around her, and she protected Nature around the world. She watched as the Host to the Aspect of Twilight died, and became good friends with the new one, Myisha. She watched as Azir's ambition led to the fall of Shurima, and she spit upon his final resting place. When the Great Darkin War began, she was instrumental in not only protecting her domain, but also proposed a scorched earth method to ending the Darkin once and for all. Hellfire and Sleet rained from the sky, the oceans churned and the sand of the Shuriman Desert swirled under her wrath. She nearly succeded in destroying the Darkin once and for all until Mysiha taught the mortals how to seal them away. When Myisha died, she mourned her, and became a Mother figure to the new Host to the Twilight Aspect, Zoe. Now, as the Noxians have sown chaos and discord over the natural world in Ionia, Umbara unleashes her Anger. Nature is benevolent, until it is crossed, then it becomes veangeful. These traits where reflected in Umbara, making her the perfect host to the Nature Aspect. She changed the weather on the Noxians, made the Seasons so severe that they oft retreated under threat of death. She sank their fleet, burned their crops, killed their livestock and healed and preserved the Ionian wilds.
Now, several new issues have appeared in Runeterra. Ionia itself is forgetting about Nature itself, and becoming no better than the Noxian scum. Azir has been resurrected, and with him the bastardly Ascendants. The Frejlord is in chaos as the followers of Volibear wreak havoc, and the Demigods stand idly by. Targon itself has two rogue Aspect Hosts, both of whom have no respect for Nature either. And on top of this, the void has been unleashed in parts of Shurima, destroying anything and everything in its path. Through all of this, Umbara watches, waiting for the right time to strike, and when she does, the world hath better be ready, for the might of Nature has not been released in millennia, and none thus far are prepared for such a harrowing, nor on this scale.

Quotes, Interactions and Appearances:

Pick and Ban Quote:
Pick Quote: All that Blooms, can also Wilt!
Ban Quote: Nature waits for no one but me!
Special Interactions:
Aatrox: You where sealed away once before, NOW YOU DIE!
Anivia: There is more Weather than Snow, Cryophoenix.
Azir: You where better as Sand, let me turn you back to it!
Diana: Host or not, I will defend my domain!
Ivern: My praises, Green Father.
Kennen: You should learn something new, Lightning Lord!
Leona: As I told your lover, my power Eclipses both of yours. Don't forget it!
Maokai: One day, we will restore your home.
Nasus: You should have stayed in your Library, Ascendant! All the knowledge in the world cannot save you now!
Ornn: Balance will be bought back to the Frejlord, with or without you!
Pantheon: Do what you will Pantheon, we have no grievances, nor will I make any.
Renekton: The Butcher indeed! Your blood waters my garden!
Swain: Your Dark Magic is a Defilement on the land. I will purge you and your sin from it!
Udyr: You think nature is your ally? You merely adopted it, I was born with it!
Volibear: End this, or I will!
Umbara's appearance changes depending on her form. She has Shamrock Green Hair, Pale Skin and wears a white dress. The Dress itself is is outlined and has designs in colors depending on her form. Summer Form is Dark Red, Autumnal Form is Orange, Winter Form is Light Blue and Spring Form is Light Green.

Analysis:

So for the Analysis portion, I will be going over what changes I made, as I did rework a lot of stuff. Looking back, there are some quite absurd stuff that I wrote in the old post, like 30% Max Health True Damage for example. At the bottom is a full change log that you guys can see, and I will keep that updated if there are any other changes I make before the voting stage.
A lot of my changes where in the spirit of aligning things more closely with how I want this champion to function. I want this champion to be an AP Bruiser of sorts, akin to Gwen, Diana and Mordekaiser in the jungle. I really took a lot of inspiration from Mordekaiser's builds of Riftmaker, Liandry's Rylai's, but I also wanted to make things like Malignance and Blackfire Torch and Nashor's Tooth potentially viable as well. The goal was to make her abilities scale not with primarily damage but with other stats. For example, Vernal Dawn's shielding and Healing is based on Bonus Health, While Steel Sleet Slashes scale with the amount of Strike it can make. This means that you can build things like a Riftmaker and not be punished for building not raw Damage.
The Passive is where I made a lot of changes. Specifically, I reduced the Stack count from 8 and 5 to 5 and 3. Keeping 8 stacks on an enemy is just not viable, given that they will most likely have some form of mobility to get away and let the stacks fall off, or if it is a sort of champion that wants extended fights like Darius, Aatrox, etc then they are going to very much stat check you unless you are in your Spring Form. Overall, the stack count is down, but to compensate the stats and effects per stack is up. Everything comes out roughly even at max stacks. The other major component I changed is how Ability Haste affected Umbara. Now that there is significantly reduced CDR on Mage/AP Items in general, I think it is safe to allow CDR to affect normal abilities now, especially given that the items that have CDR are Bruiser-y items anyway. Ultimate CDR via Ultimate Hunter and Malignance now affect how Primordial Evolution stacks. The one thing in retrospect that I did not want was having players use primordial evolution to liberally change their forms at will, as the entire point of this champion was the 4 Seasons and balancing different playstyles and effects. To that end, I made Primordial Evolution Stacks take much longer to get, however if you really wanted to, then a fully Stacked Ultimate Hunter + Malignance reduced the CD by about 1/3 which is still significant enough that it makes speccing into these items viable, at least at first sight. Beyond that, i also reduced the lock out time of using a stack of Primordial Evolution, as the goal of Primordial Evolution is to give a way for players to get the right/needed/wanted form before major objectives without disrupting the overall cycle of the Seasons.
As I mentioned above, I reworked a lot of how the abilities scale, so that she can be that AP Bruiser Champion. Vernal Dawn no longer has an absurd Healing and Shielding Ratio, but rather now scales with Bonus Health a la Riftmaker, Liandry's, Rylai's etc. This is also much healthier design, as healing and shielding that much is absurd, and this keeps the essence of the ability intact while keeping her on track.
Devastating Drought has a significantly higher AP scaling when Champions are close to Umbara, and deals Max Health Magic Damage, however realistically this would only max out if an enemy is so close that the models are basically overlapping. Its hard to describe and tune such things without a diagram and actual models, so just assume that the scaling is reasonable enough to not be absolutely bonkers for the sake of the champion design. The main idea behind this ability, which is that leveling it up increases the cone size, is still intact, all that is changed is the damage.
Autumnal Awakening got a lot of number re-tuning to make it more balanced and useable. Again, the Stack count is down because 8 is just unrealistic in modern League, and thus the damage has been amped up a bit to compensate. In addition, it now deals Missing Health Damage, and this is because it is intended to function more as a Conditional Finishing tool rather then an engage or simple damage nuke.
Steel Sleet Slashes, I made a lot more conditional but I also reworded a lot of things to be more clear. Most importantly, since leveling up this ability added an additional strike, If it was a simple Pantheon W then anybody in range would get obliterated once you level this up a bit. Pantheon W is anyway super un-fun to play against, so this was an automatic red flag in my book, so I balanced it on when enemies come into and leave the range of the ability. When they leave, there is a small window where if Umbara can reach them again, the ability will resume, otherwise it goes on Cooldown. This way, if you have mobility you can use it to escape the onslaught of damage, and if you do not then Umbara in Winter Form is designed for you to die to.
In terms of build, I really see some combination Rylai's, Riftmaker, Blackfire Torch, Malignance, Liandry's, Demonic Embrace and Nashor's Tooth being core items on her, depending on how you want to play her. Umbara really synergizes with DoT effects and Bruiser items, however hybrid Assassin-Bruiser items like Nashor's Tooth I can see being viable, especially given that she can be a viable assassin for half the time if you spec into it. At the same time, you are Bruiser for the other half the time, and the abilities you have still function on Bruiser items, so you can certainly spec into the other side. In total, I would forsee her having a lot of build variety and the ability to switch gears on a whim.

Change log:

May 11-12, 2024:
submitted by KryptKrasherHS to LoLChampConcepts [link] [comments]


2024.05.12 05:26 The_LastLine Needed buff and nerf for leatherface

Buff: Not automatically stall if you accidentally hit left and right trigger at the same time. It force stalls regardless of rev level. Nerf: Need to be able to backstab him when he has chainsaw overhead, straight up bs that you can’t.
submitted by The_LastLine to TXChainSawGame [link] [comments]


2024.05.12 04:17 vistitch M18 Fuel 8" chainsaw hatchet. Trigger redesign prototype #2

M18 Fuel 8
Still working on improvements, any help to fix this would be appreciated.
Prototype #2 - needs work
submitted by vistitch to redneckengineering [link] [comments]


2024.05.12 04:14 vistitch M18 Fuel 8" chainsaw hatchet. Trigger redesign prototype #2

M18 Fuel 8
Still working on improvements, any help to fix this would be appreciated.
Prototype #2 - needs work
submitted by vistitch to MilwaukeeTool [link] [comments]


2024.05.11 18:08 KeepDiggingJohnny 3 months with the Tudor Pelagos LHD

3 months with the Tudor Pelagos LHD
The Pelagos was my dream watch for a couple of years and as much as I liked my HydroConquest diver…it just wasn’t filling the void. This february I came across an excellent deal on a mint condition LHD and pulled the trigger.
Now, I absolutely love this watch. I was initially worried about the thickness and general chunkiness but it wears really well and switching around with straps makes it even more versatile.
Photo explanation: there was a storm here yesterday that knocked a few trees down and since my chainsaw is at the repair shop I had time on my hands to play around with this tool outside.
submitted by KeepDiggingJohnny to Tudor [link] [comments]


2024.05.11 17:35 PostmanSAMXBL H: Plans W: Leaders

Plan: Alien disintegrator cryo receiver
Plan: Assault rifle Wraith’s wrath (2)
Plan: Bloody curtain door (2)
Plan: Cave cricket tube (3)
Plan: Chainsaw ghostly grinder paint (5)
Plan: Chainsaw skeptikill paint (4)
Plan: Cultist adept hood
Plan: Cultist adept robes (2)
Plan: Cultist enlightened hood (2)
Plan: Cultist enlightened robes (2)
Plan: Cultist eventide hood (2)
Plan: Cultist eventide robes (2)
Plan: Cultist incarnate helmet (3)
Plan: Cultist neophyte hood (3)
Plan: Cultist neophyte robes
Plan: Dr bones (3)
Plan: Dried flower bouquet
Plan: Enlightened lantern (2)
Plan: Executioners mask (2)
Plan: Fire station bell (3)
Plan: Fluttering moths
Plan: Fuzzy enlightened plushie (8)
Plan: Fuzzy Mothman plushie (2)
Plan: Honeycomb paper blue Mothman (3)
Plan Honeycomb paper brown Mothman (3)
Plan: Honeycomb paper green Mothman (3)
Plan: Honeycomb paper jack-o-lantern A (4)
Plan: Honeycomb paper Jack-o-lantern B (3)
Plan: Honeycomb paper jolly target (5)
Plan: Honeycomb paper Mothman globe (3)
Plan: Honeycomb paper red Mothman (3)
Plan: Honeycomb paper snowman
Plan: Honeycomb paper standing Santa (3)
Plan: Junkyard fountain (4)
Plan: Pepper shaker (3)
Plan: Plastiform Santa sleigh (2)
Plan: Sacred Mothman tome (4)
Plan: Scorchbeast queen plushie (2)
Plan: Snallygaster plushie (5)
Plan: Super mutant diagram
Plan: TV Aquarium (2)
Plan: Ultracite targeting HUD
Plan: Vintage water cooler (4)
Recipe: Brahmin burgers
Recipe: Caramel mutfruit
Recipe: Gulper stuffed foot
submitted by PostmanSAMXBL to Market76 [link] [comments]


2024.05.11 05:40 kevinpr9 Oricon Weekly Top 50 Manga Ranking on Apr 29, 2024 to May 5, 2024

No. Number of sales on Apr 29, 2024 till May 5, 2024 Total sales until May 5, 2024 Title Manga Release Date Publisher
1 171,986 171,986 World Trigger Vol.27 May 2, 2024 Shueisha
2 71,966 142,438 Black Butler Vol.34 Apr 26, 2024 Square Enix
3 53,184 462,625 Frieren: Beyond Journey's End Vol.13 Apr 17, 2024 Shogakukan
4 50,216 1,147,277 Jujutsu Kaisen Vol.26 Apr 4, 2024 Shueisha
5 43,664 293,830 Oshi no Ko Vol.14 Apr 18, 2024 Shueisha
6 42,395 42,395 Boruto: Two Blue Vortex Vol.2 May 2, 2024 Shueisha
7 38,468 38,468 Kagurabachi Vol.2 May 2, 2024 Shueisha
8 38,226 38,226 Isekai Izakaya "Nobu" Vol.18 May 2, 2024 Kadokawa
9 34,649 35,700 Kekkaishi no Ichirinka Vol.4 May 1, 2024 Kadokawa
10 34,594 34,904 Kizumono no Hanayome: Shiitage rareta Watashi ga, Koukoku no Kishin ni Misome rareta Riyuu Vol.3 Apr 30, 2024 Kodansha
11 33,266 36,399 Itsuwari no Ai: Keiyaku Kon no Danna-sama wa Amasugiru Vol.2 May 1, 2024 GOT Corporation
12 29,789 129,166 My Love Story with Yamada-kun at Lv999 Vol.9 Apr 23, 2024 Kadokawa
13 29,108 29,108 Fuuto Tantei Vol.16 Apr 30, 2024 Shogakukan
14 28,434 88,097 Honey Lemon Soda Vol.25 Apr 24, 2024 Shueisha
15 26,810 164,730 The JOJOLands Vol.3 Apr 18, 2024 Shueisha
16 25,118 535,795 My Hero Academia Vol.40 Apr 4, 2024 Shueisha
17 24,715 301,545 Detective Conan Vol.105 Apr 10, 2024 Shogakukan
18 24,499 24,449 Dragon Quest: Dai no Daibouken - Yuusha Avan to Gokuen no Maou Vol.10 May 2, 2024 Shueisha
19 22,794 22,794 Akane-banashi Vol.11 May 2, 2024 Shueisha
20 22,173 22,173 Koori no Jouheki Vol.11 May 2, 2024 Shueisha
21 22,126 304,484 Kaiju #8 Vol.12 Apr 4, 2024 Shueisha
22 22,111 23,326 Sekaiichi Hatsukoi: Onodera Ritsu no Baai Vol.19 Special Edition May 1, 2024 Kadokawa
23 20,768 108,155 Blue Lock: Episode Nagi Vol.4 Apr 17, 2024 Kodansha
24 20,187 20,187 Kemono Jihen Vol.21 May 2, 2024 Shueisha
25 18,814 18,814 Aru Hi, Ohimesama ni Natte Shimatta Kudan ni Tsuite Vol.9 May 2, 2024 Kadokawa
26 18,685 18,685 Youchien Wars Vol.9 May 2, 2024 Shueisha
27 17,592 25,179 Zatsuyou Fuyo Jutsushi ga Jibun no Saikyou ni Kizuku made Vol.6 Apr 30, 2024 Futabasha
28 17,008 17,008 Trillion Game Vol.9 Apr 30, 2024 Shogakukan
29 16,392 16,392 Undead Unluck Vol.21 May 2, 2024 Shueisha
30 16,091 16,091 Nue's Exorcist Vol.4 May 2, 2024 Shueisha
31 15,650 15,650 Yakumotatsu Arata Vol.9 May 2, 2024 Hakusensha
32 15,362 1,389,418 One Piece Vol.108 Mar 4, 2024 Shueisha
33 13,832 930,581 Spy x Family Vol.13 Mar 4, 2024 Shueisha
34 13,473 34,601 Ore Monogatari!! Vol.14 Apr 24, 2024 Shueisha
35 13,207 256,865 Chainsaw Man Vol.17 Apr 4, 2024 Shueisha
36 13,038 13,038 Doctor Elise: The Royal Lady with the Lamp Vol.12 May 2, 2024 Kadokawa
37 12,755 12,755 Dark Gathering Vol.15 May 2, 2024 Shueisha
38 12,732 75,573 Hotaru no Yomeiri Vol.4 Apr 18, 2024 Shogakukan
39 12,019 319,575 Blue Lock Vol.28 Mar 15, 2024 Kodansha
40 11,496 63,643 Ryoko Kui's Doddle Book: Daydream Hour Jan 15, 2024 Kadokawa
41 11,021 132,334 Mairimashita! Iruma-kun Vol.37 Apr 8, 2024 Akita Shoten
42 10,572 10,572 Tanaka-ke, Tensei suru. Vol.5 May 2, 2024 Kadokawa
43 10,045 292,403 Kaiju #8 Vol.12 Apr 4, 2024 Shueisha
44 9,733 9,733 Cipher Academy Vol.7 May 2, 2024 Shueisha
45 9,610 9,610 Tensei shitara Akuyaku Reijou Datta node Hiki NEET ni Narimasu Vol.3 Apr 30, 2024 Ichijinsha
46 9,465 164,046 Dr. Stone Vol.27 Apr 4, 2024 Shueisha
47 9,398 14,423 Fluffy Paradise Vol.13 Apr 30, 2024 Futabasha
48 9,396 86,543 Shangri-La Frontier Vol.17 Apr 17, 2024 Kodansha
49 9,378 319,771 Wind Breaker Vol.1 May 7, 2021 Kodansha
50 9,246 14,894 Splatoon Bankara! Vol.4 Apr 26, 2024 Shogakukan
Source: Oricon, Part 1, Part 2
submitted by kevinpr9 to manga [link] [comments]


2024.05.11 03:57 vistitch Milwaukee M18 8inch chainsaw trigger prototype #1

Milwaukee M18 8inch chainsaw trigger prototype #1
The trigger is obviously too short and needs to drop below the cowling. 3D prints welcome.
Needs new design - turn the trigger upside down?
submitted by vistitch to redneckengineering [link] [comments]


2024.05.10 21:06 KiraWinchester H: trades (list below) W: items off wish list

WISH LIST:
Rare apparel
Overeater's Civil Engineer 1S/WWR (chest, left arm, right arm, right leg)
Overeater's FSA 1S/WWR right leg
Overeater's Excavator 1S/WWR (left arm, right leg)
Vanguard's Scout 1S/WWR (left arm, right arm, right leg)
Vanguard's Excavator 1S/WWR (chest, left arm, right leg)
******************************************************************************
COMPLETE TRADE LIST: (Thank you for your time browsing this huge list!!!)
FIXERS: AA/25/15r,,, AA/25/15v,,, AA/50c/15v,,, AA/50vhc/25,,, AA/50L/25,,, AA/AP/25,,, AA/E/Dur,,, Ari/25/15r,,, Ari/E/15r,,, Ari/E/25,,, As/E/25,,, B/25/15v,,, B/50L/25,,, B/E/Dur,,, BAP/25,,, Exe/AP/25,,, Exe/E/25,,, GouE/25,,, GS/E/25,,, H/50c/25,,, Jug/50c/25,,, Jug/AP/25,,, Junk/25/15r,,, Junk/50c/15v,,, Junk/50L/25,,, Junk/AP/25,,, Junk/E/15v,,, Med/25/25,,, Med/50c/25,,, Med/AP/25,,, M/25,,, MS/50c/25,,, MS/AP/25,,, N/AP/25,,, N/E/25,,, Q/25/15r,,, Q/25/15v,,, Q/AP/25,,, Q/E/15r,,, St/50c/25,,, St/AP/25,,, St/E/25,,, S/25,,, Su/AP/25,,, Su/E/25,,, T/50c/25,,, T/AP/25,,, TS/25/15r,,, TS/25/15v,,, TS/50vhc/25,,, TS/AP/25,,, V/AP/25,,, Z/25/25,,, Z/50c/25,,, Z/E/25
HANDMADES: AA/E/15v,,, I/E/25,,, Junk/25/15r,,, Junk/50c/25,,, MS/E/25,,, M/25,,, M/25,,, Q/E/15r,,, Q/E/50
HEAVY WEAPONS: AA/25/15r AGL,,, AA/25/90 AGL,,, AA/25/15r Cryolator,,, AA/E/25 Gatling Gun,,, AA/25/90 Harpoon Gun,,, As/25A/90 Fatman,,, As/25/15r Gatling Laser,,, As/25/90 Gatling Plasma,,, B/25/15r 50cal,,, B/E/Gho 50cal,,, B/50L/90 AGL,,, B/25A/90 Cryolator,,, B/50L/90 Cryolator,,, B/25A/90 Missile Launcher,,, B/50vhc/90 Missile Launcher,,, B/25/90 Ultracite Gatling Laser,,, B/25/Dur Ultracite Gatling Laser,,, B/90 Gatling Gun,,, Exe/50c/15r Flamer,,, Exe/25A/90 Gatling Plasma,,, Exe/E/25 LMG,,, F/50c/25 Cryolator,,, Jug/25/15r Cryolator,,, N/25/15r 50cal,,, Q/50L/90 Minigun,,, Q/E/Gho Mini,,, Q/50L/15r Pepper Shaker,,, T/25/15r Cryolator,,, TS/25A/90 Broadsider,,, TS/25/15r Gatling Gun,,, TS/E/90 LMG,,, TS/E/25 Minigun,,, TS/25A/15r Missile Launcher,,, V/25/15r 50cal,,, V/25/25 Broadsider,,, V/25A/90 Cryolator,,, V/AP/15r Flamer,,, V/25/25 Gatling Gun,,, V/50L/90 Harpoon Gun,,, Z/E/90 LMG
LEGACIES: Stalker's SS/1S melee: Baseball Bat,,, Bowie Knife,,, Chinese Officer Sword,,, Cultist Dagger,,, Guitar Sword,,, Revolutionary Sword,,, Walking Cane
MELEE: AA/SS/1S Cultist Blade,,, AA/SS/1S Death Tambo,,, AA/SS/1S Deathclaw Gauntlet,,, AA/40P/1S Gulper Smacker,,, AA/SS/1S Meat Hook,,, AA/SS/1S Pole Hook,,, AA/50c/15v Power Fist,,, AA/SS/1S Revolutionary Sword,,, AA/50L/1S Ripper,,, AA/SS/1S Spear,,, AA/SS/1S Super Sledge,,, Ari/40P/1S Drill,,, Ari/SS/1S Sledgehammer,,, Ari/SS/1S War Drum,,, As/40P/1S Chainsaw,,, As/40P/1S Drill,,, As/SS/1S Sheepsquatch Staff,,, B/50L/1S Chainsaw,,, B/AP/1S Chainsaw,,, B/SS/1S Chinese Officer Sword,,, B/SS/1S Deathclaw Gauntlet,,, B/50c/1S Drill,,, B/SS/25 Gulper Smacker,,, B/SS/25 Meat Hook,,, B/SS/90 Power Fist,,, B/SS/1S Power Fist,,, B/50c/25 Spear,,, B/1S Combat Knife,,, Exe/40P/25 Drill,,, Exe/SS/1S Fire Axe,,, Exe/SS/1S Pitchfork,,, Exe/50c/1S Power Fist,,, GouSS/1S Hatchet,,, GouSS/1S Super Sledge,,, GS/SS/1S Chainsaw,,, I/SS/1S Death Tambo,,, I/40P/40 Drill,,, I/SS/1S Golf Club,,, I/SS/1S Pitchfork,,, I/SS/1S Shepherd's Crook,,, I/SS/1S Super Sledge,,, Junk/SS/1S Assaultron Blade,,, Junk/SS/1S Rolling Pin,,, Junk/SS/1S Security Baton,,, M/1S Deathclaw Gauntlet,,, M/1S Gulper Smacker,,, M/1S Switchblade,,, MS/SS/1S Baseball Bat,,, MS/SS/1S Shishkebab,,, MS/SS/1S Shovel,,, MS/SS/1S Switchblade,,, S/1S Assaultron Blade,,, S/1S Cultist Blade,,, S/1S Revolutionary Sword,,, S/1S Spear,,, S/1S Tire Iron,,, T/SS/1S Baseball Bat,,, T/SS/1S Bowie Knife,,, T/SS/1S Golf Club,,, T/SS/1S Machete,,, T/SS/1S Sledgehammer,,, V/SS/1S Combat Knife,,, V/SS/1S Deathclaw Gauntlet,,, V/SS/1S Pole Hook,,, V/SS/1S Shishkebab,,, V/SS/1S Sledgehammer,,, Z/SS/1S Buzz Blade,,, Z/40P/1S Chainsaw,,, Z/SS/1S Fire Axe,,, Z/SS/1S Knuckles,,, Z/SS/1S Pipe Wrench
RAILWAYS: AA/50c/25,,, AA/50vhc/25,,, AA/E/15v,,, AA/E/25,,, Ari/25/15r,,, B/50vhc/25,,, B/E/15r,,, B/E/90,,, F/50c/25,,, F/E/25,,, GS/50c/25,,, H/50c/25,,, I/25/25,,, I/50c/25,,, Junk/E/25,,, Q/25/15v,,, Q/50L/90,,, Q/E/1P,,, St/50c/25,,, S/25,,, TS/50L/25,,, TS/50vhc/25,,, TS/50c/15r,,, TS/AP/25,,, TS/E/Dur,,, V/25/25,,, V/50c/25,,, Z/E/90
TESLAS: AA/25/15r,,, AA/AP/25,,, AA/25/25,,, As/25/25,,, B/25/25,,, B/25/90,,, B/25/Dur,,, B/25/Gho,,, B/15r,,, B/25,,, Exe/25/15r,,, Exe/25/25,,, Exe/25/90,,, Exe/50L/15r,,, Ext/25/15r,,, F/25/15r,,, GS/25/25,,, GS/25/90,,, GS/50c/25,,, H/25/15r,,, I/25/15r,,, Junk/25/15r,,, Junk/50L/15r,,, Med/25/25,,, MS/50c/25,,, M/15r,,, M/25,,, N/25/25,,, Q/25**,,, Q/AP/25,,, St/25/25,,, St/25/90,,, S/90,,, S/25,,, T/25/15r,,, TS/25/15r,,, TS/25/25,,, TS/50L/15r,,, V/25/15r,,, V/25/15v,,, V/25/90,,, V/25/250,,, V/25/Dur,,, V/50c/15r,,, V/50L/15r,,, Z/25/15r,,, Z/25/90
AA/25/25 Assaultron Head,,, AA/50c/15v Crossbow,,, AA/50c/25 Crossbow,,, AA/50L/25 Enclave Plasma Rifle,,, AA/25/25 Gamma Gun,,, AA/50c/25 Pipe Bolt Action Pistol/Rifle,,, AA/25/15r Plasma Pistol/Rifle,,, As/50c/25 Crossbow,,, As/25/25 Gauss Rifle,,, As/50c/25 Laser Pistol/Rifle,,, B/AP/25 Compound Bow,,, B/25/25 Gauss Rifle,,, B/25 Bow,,, B/25 Crossbow,,, B/25 SMG,,, Exe/50L/25 Alien Blaster,,, Exe/50c/25 Blunderbuss,,, Exe/50c/25 Combat Rifle,,, Exe/50c/15v Compound Bow,,, Exe/50c/25 Double Barrel,,, Exe/25/25 Gamma Gun,,, Exe/E/25 Hunting Rifle,,, Exe/E/25 Lever Action,,, Exe/50L/25 Plasma Pistol/Rifle,,, F/50c/15v Compound Bow,,, F/E/25 Double Barrel,,, F/50c/15v Thirst Zapper,,, GouE/25 Assault Rifle,,, GouE/25 Double Barrel,,, Gou25/25 Lever Action,,, GS/50c/25 Gamma Gun,,, I/50c/25 Combat Shotgun,,, I/50c/15v Compound Bow,,, I/50c/25 The Dragon,,, Jug/E/25 Combat Rifle,,, Jug/50c/25 Laser Pistol/Rifle,,, Junk/50c/25 Enclave Plasma Rifle,,, Junk/25/25 Radium Rifle,,, M/25 10mm Pistol,,, M/25 Crossbow,,, N/25/25 Enclave Plasma Rifle,,, N/50c/25 Enclave Plasma Rifle,,, Q/50c/25 Assaultron Head,,, Q/25/15r Combat Shotgun,,, Q/25/1P Enclave Plasma Rifle,,, Q/AP/25 Enclave Plasma Rifle,,, Q/25/15r Plasma Pistol/Rifle,,, St/50c/25 Crossbow,,, St/E/25 Single Action Revolver,,, S/25 Radium Rifle,,, TS/25/15r Combat Rifle,,, TS/50c/25 Combat Rifle,,, TS/E/15r Pipe Revolver,,, V/50c/25 Bow,,, V/50L/25 Compound Bow,,, V/AP/25 Crossbow,,, V/50c/25 Enclave Plasma Rifle,,, V/50c/25 Gauss Rifle,,, V/25/25 Pipe Pistol/Rifle,,, V/50c/25 Pipe Pistol/Rifle,,, Z/25/25 Enclave Plasma Rifle
ARMOR: Aristocrat's Civil Engineer chest LED/Cavalier
Aristocrat's Civil Engineer chest LED/HTD
Aristocrat's Heavy Robot left leg LED/Sentinel
Aristocrat's Heavy Robot left leg LED/WWR
Aristocrat's Marine right leg AP/Cavalier
Aristocrat's Marine right arm LED/WWR
Aristocrat's USA left leg LED/WWR
Assassin's Civil Engineer chest Strength/JWR
Assassin's FSA chest LED/FDC
Assassin's FSA left arm AP/FDC
Assassin's FSA left arm AP/Sentinel
Assassin's FSA left arm LED/HTD
Assassin's FSA left leg AP/FDC
Assassin's FSA left leg Strength/HTD
Assassin's Heavy Leather left arm AP/WWR
Assassin's Heavy Robot chest Strength/WWR
Assassin's Marine left arm AP/Cavalier
Assassin's Marine right leg LED/Sentinel
Assassin's Sturdy Combat chest AP/Sentinel
Assassin's Trapper right arm Poison resist/Sentinel
Assassin's Trapper right leg Strength/Sentinel
Assassin's USA left arm LED/WWR
Assassin's USA left arm Poison resist/Sentinel
Assassin's USA left leg LED/HTD
Assassin's USA left leg Strength/WWR
Auto Stim Civil Engineer chest LED/FDC
Auto Stim Civil Engineer chest Poison resist/Cavalier
Auto Stim FSA right leg LED/WWR
Auto Stim Heavy Metal chest LED/Sentinel
Auto Stim Heavy Raider right leg LED/Sentinel
Auto Stim Heavy Robot chest LED/Sentinel
Auto Stim Heavy Robot right leg Cryo resist/Sentinel
Auto Stim Marine left leg LED/Sentinel
Auto Stim Ultracite left arm LED/Sentinel
Auto Stim USA left arm AP/Cavalier
Auto Stim USA left arm AP/WWR
Auto Stim USA left arm LED/FDC
Auto Stim USA right arm LED/Sentinel
Auto Stim USA right leg LED/WWR
Auto Stim USA right leg Strength/Cavalier
Auto Stim USA right leg Strength/Sentinel
Auto Stim USA right leg Strength/WWR
Bolstering FSA left arm AP/Sentinel
Bolstering FSA left arm Luck/WWR
Bolstering FSA left arm Strength/WWR
Bolstering FSA left leg AP/Sentinel
Bolstering FSA left leg LED/Cavalier
Bolstering FSA right leg Strength/HTD
Bolstering Heavy Metal left leg AP/Cavalier
Bolstering Heavy Metal right arm AP/Sentinel
Bolstering Heavy Metal right leg LED/HTD
Bolstering Heavy Robot left arm Strength/Cavalier
Bolstering Marine right arm Cryo resist/Sentinel
Bolstering Marine right arm Strength/FDC
Bolstering Raider right arm AP/Sentinel
Bolstering Sturdy Combat left leg LED/Sentinel
Bolstering Sturdy Leather right leg AP/Sentinel
Bolstering Trapper chest AP/Cavalier (2)
Bolstering Trapper right arm LED/Sentinel
Bolstering USA left arm LED/FDC
Bolstering USA left arm LED/Sentinel
Bolstering USA right arm AP/FDC
Bolstering USA right arm Intelligence/Sentinel
Bolstering Wood left leg LED/WWR
Chameleon FSA chest LED/Cavalier
Chameleon FSA left arm Strength/Sentinel
Chameleon FSA left leg AP/Cavalier
Chameleon FSA left leg LED/Sentinel
Chameleon Heavy Combat right arm LED/Cavalier
Chameleon Heavy Raider right leg AP/Sentinel
Chameleon Marine left arm AP/Cavalier
Chameleon Marine right arm AP/Sentinel
Chameleon Marine left leg AP/WWR
Chameleon Robot chest LED/WWR
Chameleon USA chest AP/WWR
Chameleon USA chest LED/Cavalier
Chameleon USA left arm AP/JWR
Chameleon USA left arm LED/Sentinel
Chameleon USA left leg Cryo resist/Sentinel
Chameleon USA right arm LED/WWR
Chameleon USA right leg AP/FDC
Cloaking FSA chest AP/Cavalier
Cloaking FSA right arm AP/WWR
Cloaking USA chest AP/Sentinel
Cloaking USA right leg AP/WWR
Exterminator's FSA right arm AP/Sentinel
Exterminator's FSA right arm LED/Cavalier
Exterminator's FSA right leg LED/Cavalier
Exterminator's USA chest AP/Sentinel
Exterminator's USA chest LED/WWR
Ghoul Slayer's FSA right arm AP/WWR
Ghoul Slayer's FSA right leg AP/Cavalier
Ghoul Slayer's Heavy Metal left arm AP/Sentinel
Ghoul Slayer's USA left arm AP/WWR
Ghoul Slayer's USA left leg AP/WWR
Hunter's Civil Engineer chest AP/Sentinel
Hunter's Heavy Metal right leg AP/Sentinel
Life Saving Civil Engineer chest LED/HTD
Life Saving Combat left leg AP/WWR
Life Saving FSA chest AP/Sentinel
Life Saving FSA left arm LED/WWR
Life Saving FSA left leg LED/Sentinel
Life Saving FSA right leg Strength/Cavalier
Life Saving Heavy Combat AP/HTD
Life Saving Heavy Raider chest LED/WWR
Life Saving Heavy Robot chest AP/WWR
Life Saving Heavy Robot left arm AP/WWR
Life Saving Marine chest LED/Cavalier
Life Saving Marine left leg AP/WWR
Life Saving Trapper left leg AP/Sentinel
Life Saving Trapper right leg LED/Cavalier
Life Saving USA left arm LED/WWR
Life Saving USA left arm AP/Cavalier
Life Saving USA left leg Strength/Cavalier
Life Saving USA right arm Poison resist/Sentinel
Mutant's Civil Engineer chest AP/WWR
Mutant's FSA left leg LED/WWR
Mutant's Heavy Combat right leg AP/FDC
Mutant Slayer's FSA left arm AP/Cavalier
Mutant Slayer's FSA right leg AP/Sentinel
Mutant Slayer's Heavy Raider right leg AP/Sentinel
Mutant Slayer's Trapper chest AP/Sentinel (2)
Mutant Slayer's USA chest AP/Sentinel
Mutant Slayer's USA left arm AP/Sentinel
Mutant Slayer's USA left leg AP/Cavalier
Nocturnal Heavy Combat right leg Strength/Sentinel
Nocturnal Heavy Robot right leg AP/Cavalier
Nocturnal Robot left arm AP/Sentinel
Nocturnal Trapper chest AP/Sentinel
Nocturnal USA left leg LED/WWR
Nocturnal USA right leg AP/HTD
Nocturnal USA right leg LED/Cavalier
Overeater's Civil Engineer chest Agility/WWR
Overeater's Civil Engineer chest Antiseptic/WWR
Overeater's Civil Engineer chest AP/Toxic
Overeater's Civil Engineer chest Fire resist/Cavalier
Overeater's Civil Engineer chest Intelligence/Sentinel
Overeater's Civil Engineer left leg AP/AWR
Overeater's Combat chest AP/FDC
Overeater's FSA chest Endurance/Sentinel
Overeater's FSA chest Poison resist/Cavalier
Overeater's FSA left arm Charisma/FDC
Overeater's FSA left arm Intelligence/Sentinel
Overeater's FSA left arm Perception/Sentinel
Overeater's FSA left leg AP/HTD
Overeater's FSA right arm AP/JWR
Overeater's FSA right arm Strength/FDC
Overeater's FSA right arm Strength/WWR
Overeater's FSA right leg LED/AWR
Overeater's Heavy Combat chest LED/HTD
Overeater's Heavy Combat left arm LED/JWR
Overeater's Heavy Combat right leg Perception/Sentinel
Overeater's Heavy Leather right arm Glutton/Sentinel
Overeater's Heavy Metal left leg Strength/Sentinel
Overeater's Heavy Metal right leg AP/Sentinel
Overeater's Heavy Raider left arm LED/Cavalier
Overeater's Heavy Raider left leg Charisma/WWR
Overeater's Heavy Raider right arm Fire resist/FDC
Overeater's Heavy Robot chest Endurance/Sentinel
Overeater's Heavy Robot chest Rad resist/Sentinel
Overeater's Heavy Robot left leg Agility/WWR
Overeater's Marine chest Rad resist/FDC
Overeater's Marine chest Rad resist/Sentinel
Overeater's Marine left arm Strength/FDC
Overeater's Marine right arm Rad resist/Sentinel
Overeater's Marine right leg Fire resist/Sentinel
Overeater's Marine right leg Luck/FDC
Overeater's Marine right leg Perception/WWR
Overeater's Metal left arm AP/FDC
Overeater's Metal left leg Agility/Sentinel
Overeater's Metal left leg Cryo resist/Sentinel
Overeater's Metal right arm AP/Sentinel
Overeater's Metal right leg Poison resist/Sentinel
Overeater's Raider right arm Cryo resist/Sentinel
Overeater's Raider right leg LED/WWR
Overeater's Sturdy Metal chest Strength/FDC
Overeater's Trapper chest Rad resist/FDC
Overeater's Trapper left arm AP/HTD
Overeater's Trapper left arm Cryo resist/Sentinel
Overeater's Trapper left arm Perception/Sentinel
Overeater's Trapper left leg Perception/WWR
Overeater's Trapper right arm Luck/WWR
Overeater's Trapper right arm Rad resist/WWR
Overeater's USA chest Cryo resist/HTD
Overeater's USA chest LED/WWR
Overeater's USA chest Poison resist/FDC
Overeater's USA left arm Antiseptic/Sentinel
Overeater's USA left arm AP/HTD
Overeater's USA left arm Endurance/FDC
Overeater's USA left arm Endurance/WWR
Overeater's USA left arm Fire resist/FDC (2)
Overeater's USA left arm LED/AWR
Overeater's USA left arm LED/FDC
Overeater's USA left arm Poison resist/Sentinel
Overeater's USA left arm Rad resist/Sentinel
Overeater's USA left leg Fire resist/WWR
Overeater's USA left leg Intelligence/FDC
Overeater's USA left leg Strength/FDC
Overeater's USA right arm Luck/Sentinel
Overeater's USA right leg AP/FDC
Overeater's USA right leg Intelligence/HTD
Overeater's USA right leg Poison resist/Sentinel
Overeater's USA right leg Rad resist/Sentinel
Overeater's Wood left arm LED/Cavalier
Regenerating Civil Engineer chest AP/Sentinel
Troubleshooter's Excavator right arm LED/Cavalier
Troubleshooter's FSA chest AP/WWR
Troubleshooter's Heavy Robot left arm AP/Cavalier
Troubleshooter's T-60 left arm LED/Sentinel
Troubleshooter's Trapper right leg AP/WWR
Troubleshooter's USA left arm Strength/Sentinel
Troubleshooter's USA left leg AP/WWR
Unyielding Civil Engineer chest AP/Electrified
Unyielding Civil Engineer left arm Antiseptic/FDC
Unyielding Civil Engineer left leg AP/Electrified
Unyielding Civil Engineer right leg Intelligence/Burning
Unyielding FSA full set AP/Cavalier
Unyielding FSA chest Cryo resist/FDC
Unyielding FSA chest Intelligence/Acrobat
Unyielding FSA chest Intelligence/Dur
Unyielding FSA chest LED/JWR
Unyielding FSA left arm Cryo resist/AWR
Unyielding FSA left arm LED/Sentinel
Unyielding FSA left arm Poison resist/AWR
Unyielding FSA left leg AP/Acrobat
Unyielding FSA left leg Endurance/Sentinel
Unyielding FSA left leg Fire resist/AWR
Unyielding FSA left leg Luck/AWR
Unyielding FSA right arm Cryo resist/Cavalier
Unyielding FSA right arm Poison resist/WWR
Unyielding FSA right leg AP/JWR
Unyielding FSA right leg Intelligence/JWR
Unyielding FSA right leg LED/HTD
Unyielding FSA right leg Luck/JWR
Unyielding FSA right leg Rad resist/AWR (2)
Unyielding Heavy Combat chest Strength/HTD
Unyielding Heavy Combat left leg Cryo resist/Cavalier
Unyielding Heavy Combat right arm Poison resist/JWR
Unyielding Heavy Combat right arm Poison resist/Sentinel
Unyielding Heavy Leather chest Cryo resist/HTD
Unyielding Heavy Leather left arm Rad resist/HTD
Unyielding Heavy Leather left leg Luck/Cavalier
Unyielding Heavy Metal right arm LED/Cavalier
Unyielding Heavy Metal right leg Endurance/Sentinel
Unyielding Heavy Raider chest Agility/Sentinel
Unyielding Heavy Raider left arm Poison resist/FDC
Unyielding Heavy Raider right arm AP/HTD
Unyielding Heavy Raider right arm Charisma/FDC
Unyielding Heavy Robot chest Cryo resist/Cavalier
Unyielding Heavy Robot right arm Endurance/Sentinel
Unyielding Leather left leg LED/WWR
Unyielding Marine chest Perception/Sentinel
Unyielding Marine chest Luck/WWR
Unyielding Marine chest Strength/HTD
Unyielding Marine left arm Cryo resist/HTD
Unyielding Marine left arm Strength/Cavalier
Unyielding Marine left leg AP/FDC
Unyielding Marine right arm AP/Acrobat
Unyielding Marine right arm Rad resist/Cavalier
Unyielding Marine right leg Fire resist/WWR
Unyielding Marine right leg LED/AWR
Unyielding Marine right leg Luck/FDC
Unyielding Marine right leg Rad resist/AWR
Unyielding Metal chest AP/HTD
Unyielding Metal left arm LED/Sentinel
Unyielding Metal right leg AP/Cavalier
Unyielding Raider chest Luck/Cavalier
Unyielding Robot left leg Poison resist/Sentinel
Unyielding Sturdy Combat chest Strength/Sentinel
Unyielding Sturdy Combat right arm AP/AWR
Unyielding Sturdy Leather left leg LED/Sentinel
Unyielding Sturdy Metal chest AP/WWR
Unyielding Sturdy Metal left arm Rad resist/Sentinel
Unyielding Sturdy Raider chest Intelligence/FDC
Unyielding Sturdy Raider right leg Intelligence/FDC
Unyielding Sturdy Robot right arm LED/Sentinel
Unyielding Trapper chest Luck/FDC
Unyielding Trapper left leg Cryo resist/WWR
Unyielding Trapper right arm Cryo resist/Cavalier
Unyielding Trapper right arm LED/HTD
Unyielding Trapper right arm Luck/Cavalier
Unyielding USA chest AP/JWR
Unyielding USA chest Fire resist/AWR
Unyielding USA chest Intelligence/Cavalier
Unyielding USA chest Poison resist/Cavalier
Unyielding USA chest Rad resist/JWR
Unyielding USA left arm AP/Sentinel
Unyielding USA left arm Cryo resist/WWR
Unyielding USA left arm LED/Acrobat (2)
Unyielding USA left arm Perception/FDC
Unyielding USA left arm Poison resist/AWR
Unyielding USA left arm Poison resist/HTD
Unyielding USA left arm Rad resist/Cavalier
Unyielding USA left leg Luck/AWR
Unyielding USA right arm Cryo resist/WWR
Unyielding USA right arm Intelligence/JWR
Unyielding USA right arm Luck/Cavalier
Unyielding USA right arm Poison resist/HTD
Unyielding USA right leg AP/Cavalier
Unyielding USA right leg Charisma/WWR
Unyielding USA right leg Fire resist/AWR
Unyielding USA right leg Perception/FDC
Unyielding Wood chest AP/FDC
Unyielding Wood chest Luck/Cavalier
Unyielding Wood chest Luck/Sentinel
Unyielding Wood right arm AP/Sentinel
Unyielding Wood right arm LED/WWR
Unyielding Wood right leg Strength/WWR
Vanguard's Civil Engineer chest LED/Cavalier
Vanguard's Civil Engineer chest LED/HTD
Vanguard's FSA right arm Strength/Cavalier
Vanguard's FSA right leg Strength/Cavalier
Vanguard's Heavy Leather right arm LED/HTD
Vanguard's Heavy Metal chest Strength/Cavalier
Vanguard's Heavy Robot right arm LED/HTD
Vanguard's Marine right arm Strength/WWR
Vanguard's Marine right leg Strength/Sentinel
Vanguard's Sturdy Robot left arm AP/Sentinel
Vanguard's Sturdy Robot right leg LED/WWR
Vanguard's Trapper left arm LED/Cavalier
Vanguard's USA chest Luck/Sentinel
Vanguard's USA left arm Intelligence/Sentinel
Vanguard's USA left arm LED/Sentinel
Vanguard's USA left arm Strength/FDC
Vanguard's USA left arm Strength/Sentinel
Vanguard's USA left leg Strength/Cavalier
Vanguard's USA right arm AP/Cavalier
Vanguard's USA right leg Strength/Cavalier (3)
Vanguard's Wood chest Strength/Sentinel
Weightless Civil Engineer chest AP/Sentinel
Weightless Civil Engineer chest Strength/WWR
Weightless FSA left leg Strength/Sentinel
Weightless Marine right leg AP/Cavalier
Weightless Trapper chest AP/Cavalier
Weightless Trapper left arm AP/Sentinel
Weightless Trapper left leg AP/Sentinel
Weightless USA chest Strength/Sentinel
Weightless USA right leg AP/Cavalier
Weightless USA right leg LED/WWR
Zealot's Trapper left arm LED/Cavalier
Zealot's USA chest AP/Sentinel
Zealot's USA left arm AP/Cavalier
Zealot's USA left arm AP/Sentinel (2)
Zealot's USA right arm AP/WWR
Zealot's USA right leg AP/WWR
PLANS: Alien Blaster,,, Assault rifle,,, Assault rifle wraith's wrath paint,,, Barbed walking cane,,, Baseball bat rocket,,, Baseball bat searing puncturing rocket,,, Bear arm,,, Bear arm heavy mod,,, Bear arm puncturing mod,,, Bloody curtain door,,, Bloody rug,,, Boxing glove lead lining,,, Camo Backpack,,, Cave cricket tube,,, Chainsaw ghostly grinder paint,,, Chainsaw septikill paint,,, Cultist adept hood,,, Cultist adept robes,,, Cultist enlightened hood,,, Cultist enlightened robes,,, Cultist eventide hood,,, Cultist eventide robes,,, Cultist incarnate helmet,,, Cultist neophyte hood,,, Cultist neophyte robes,,, Deathclaw gauntlet,,, Dense marine armor torso,,, Dense trapper armor torso,,, Dr. Bones,,, Dried wildflower bouquet,,, Electro Enforcer,,, Enlightened lantern,,, Executioner mask,,, Fire station bell,,, Flannel shirt & jeans,,, Fluttering moths,,, Fuzzy enlightened plushie,,, Fuzzy mothman plushie,,, Giant red dinosaur,,, Hatchet electro fusion,,, Honeycomb paper blue mothman,,, Honeycomb paper brown mothman,,, Honeycomb paper ghost lantern A&B,,, Honeycomb paper green mothman,,, Honeycomb paper holiday tree A&B,,, Honeycomb paper icy snowflake,,, Honeycomb paper jack o'lantern A&B,,, Honeycomb paper jolly target,,, Honeycomb paper mothman globe,,, Honeycomb paper red mothman,,, Honeycomb paper ribbon bell,,, Honeycomb paper snowman,,, Honeycomb paper spider lantern,,, Honeycomb paper standing santa,,, Junkyard fountain,,, Machete sacrificial blade,,, Meat Tenderizer,,, Mutant hound diagram,,, Mutant hound taxidermy,,, Nuka girl area rug,,, Pepper Shaker,,, Peppino pig plushie,,, Pitchfork flamer,,, Plastiform Candle,,, Plastiform gingerbread,,, Plastiform nutcracker,,, Plastiform santa,,, Plastiform santa sleigh,,, Princess backpack,,, Protective lining marine underarmor,,, Protective lining raider underarmor,,, Puncturing pole hook,,, Punty pig plushie,,, Rad skull rider helmet,,, Radioactive barrel,,, Raw cement barricade,,, Sacred mothman tome,,, Scorchbeast queen plushie,,, Scorched tube,,, Shielded lining casual underarmor,,, Shielded lining marine underarmor,,, Shielded lining raider underarmor,,, Ski sword skate blade,,, Skiing outfit,,, Sledgehammer heavy searing sharp rocket,,, Small vault girl statue,,, Snallygaster plushie,,, Spiked walking cane,,, Star light,,, Straw goat,,, Super mutant diagram,,, The Fixer,,, T-60 BOS knight paint,,, TV Aquarium,,, Ultracite emergency protocols,,, Undershirt & jeans,,, Vintage water cooler,,, Wilber McPigg plushie,,, WV state bird rug,,, Yao Guai tube,,, Cutting fluid recipe,,, Fasnacht donut recipe,,, Fasnacht sausage recipe,,, Healing salve Ash Heap recipe,,, Healing salve Cranberry Bog recipe,,, Healing salve Mire recipe,,, Formula P recipe,,, Stimpak Diffuser recipe,,, Tato salad recipe
APPAREL: Asylum Uniform Blue,,, Asylum Uniform Forest,,, Asylum Uniform Pink,,, Fasnacht Brahmin mask,,, Fasnacht Buffoon mask,,, Fasnacht Crazy Guy mask,,, Fasnacht Deathclaw mask,,, Fasnacht Demon mask,,, Fasnacht Fiend mask,,, Fasnacht Hag mask,,, Fasnacht Loon mask,,, Fasnacht Raven mask,,, Fasnacht Winter Man mask,,, Emmett Mountain hazmat suit,,, Garrahan Foreman Outfit and Helmet
CHEMS: Addictol: 264,,, Berry Mentats: 3600,,, Buffout: 2056,,, Calmex: 855,,, Daddy-O: 1404,,, Day Tripper: 1142,,, Disease Cure: 539,,, Mentats: 1000,,, Overdrive: 493,,, Psycho: 3779,,, Psychobuff: 1903,,, Psychotats: 1879,,, X-cell: 658
FOOD: Canned meat stew: 75,,, Pepper: 3304,,, Salt: 2915,,, Spices: 1648,,, Sugar Bombs(w/rads): 1236
MODS: Enclave Aligned automatic barrel,,, Enclave Aligned short barrel,,, Enclave Aligned sniper barrel(3),,, Enclave Aligned splitter(2),,, Enclave Refined beta wave tuner(3),,, Enclave Severe beta wave tuner(2),,, Enclave Stabilized automatic barrel(2),,, Enclave Stabilized flamer barrel(2),,, Enclave Stabilized Sniper Barrel,,, Enclave True automatic barrel(2),,, Enclave True capacitor(4),,, Enclave True flamer barrel(2),,, Enclave True sniper barrel(3),,, Enclave True splitter(2),,, Enclave Vicious capacitor
submitted by KiraWinchester to Market76 [link] [comments]


2024.05.10 20:28 pillowcase-of-eels [Music] Emilie Autumn's Asylum, pt. 5 – Musician spends years building vibrant and loyal audience; single-sentence comment from concerned fan triggers civil war and ruins everything forever

🪞 “It's much easier to get in that it is to get out,” Emilie Autumn used to say. Part 1 Part 2 Part 3 Part 4.1 - Part 4.2
She was not wrong. Welcome back to the Asylum write-up!
In this installment, we're finally getting down to the nitty-gritty of the enmity between EA and her fans.
It's time for war. It's time for blood. It's time... for tea. 🎵

THE PRESENT DAY: “ASK ME ANYTHING (WELL, NOT QUITE)”


"Ask me anything" titles are catchy, and that’s why I’m using one. But, obviously, don’t ask me anything, by which I mean that, if you think I wouldn’t answer it, you’re probably right. Ask me something really good. I’d love to answer you. I’d love to have comments on these posts, in fact, so that I could answer questions there regularly and ask you things as well, but insanity is doing the same thing over and over and expecting different results, or so Einstein is supposed to have said, and attempting to create yet another interactive online venue after every previous attempt has ended in heartbreak—forums, facebook groups, social media accounts—it would indeed be insanity to think that this time would be any different. So there are no comments. This too is heartbreaking in the sense that, and you may not realize this, but I desperately want to connect more completely with you—to be able to intelligently converse and share and exchange. We can do that in person, of course, because the wrong people never show up in person. Isn’t that funny… So, perhaps we’ll have to arrange that;). I’ll start you off with an example question I’d want to know if I were you (I can almost guarantee that you do not want to know this). Q. Hey EA, how do you keep your wireless bodypack transmitter secure when you are leaping about in skimpy costumes and doing frequent costume changes? Also, dye your roots. A. Fantastic question, EA, and I just dyed my roots thank you very much. ... (Deleted blog post followed by a year of radio silence, 2022 📝)
Sooo. For the past five-ish years, the vibe in the Asylum has been that of a protracted Christmas dinner where everyone is tensely moving their food around in their plate, bracing themselves for whatever will trigger the screaming match. Wondering what it's going to be this time. Weary old-timers make small talk about the food because no other topic feels safe. Every glance, every forced smile, is fraught with eons-old grudges and unspoken regrets; every nervous pleasantry sounds like a thinly-veiled accusation. Aunt Emilie always insists on hosting, but not-so-secretly hates having people over. Sooner or later, she finds a way to get all of these assholes out of her house. Most of the adult children are daydreaming about going no-contact.
Everyone ready for some dysfunctional family history?
CW for discussion of bullying, online harassment, mental illness stigma.

YE OLDEN DAYS: CUCKOOS OF A FEATHER NEST TOGETHER

In the beginning, it was beautiful.
EA had the excellent instinct to start banking on her online presence📝 long before MySpace was even a thing. She had a website, several online stores, an active LiveJournal and a ProBoards forum right from the turn of the millennium.
In 2004, she attached an official forum to her website; the earliest archive shows 74 registered users. By the time Opheliac came out in 2006, that number had grown tenfold. And it was, by most accounts, a pretty dope place to be! (I should specify that this write-up focuses on the anglophone side of the fandom: there were also thriving fan-run communities in at least German, French, and Spanish. Because EA doesn't speak any of those languages, the lucky bastards were mostly left alone.)
Forum users enjoyed interacting with some of EA's closest IRL friends and associates – and with the mistress of the house herself (user flair: PsychoFiddler), when she occasionally responded to comments under her own posts. But that wasn't even the main appeal for many. For a long time, on top of all EA-related topics, the official forum had very active “Off-Topic” subforums, with lively and friendly conversation on a variety of subjects. (There was even a “Filthy Libertines (18+)” sub for a while, which was closed due to preemptive concerns about minors.) Swear words (not slurs) were allowed and encouraged, and moderation was overall pretty loose beyond basic enforcement of civility. There was a lot of mutual support, creativity, and solid banter going around.
It wasn't just about Emilie on the forums. People could chat about almost anything with near free reign, making connections and lifelong friends. ... This community mattered SO MUCH to people. They felt included, accepted, and understood within the walls of the Asylum. People invested their time and creative energy into keeping the forums a vibrant, active community, and made sure that carried over into the real world. ... I've never seen anything like it in a fan space. I doubt I ever will again. (@Asylum_Oracle - “Fandom History” Instagram highlight 🔍📝, which contains most of the sources for this segment.)
And it did, indeed, carry over into the real world. There were numerous meet-ups – a few organized by EA, many more spontaneous. People who didn't know any other EA fans in real life, or were just excited to add new Plague Rats to their friend group, would regularly connect with other forum users from their area to meet up and hang out before EA shows. “Who else is dressing up??”
In 2008, for instance, EA held an afternoon meet-up at Lincoln Park in Chicago. 📺 The event was free to attend; it featured live acoustic music and a reading from EA's upcoming book, the intriguingly-titled Asylum for Wayward Victorian Girls.
On the appointed day, EA rolled up in a fabulously tousled red wig, bedazzled white corset and steampunk-altered wedding dress. She had brought friends alongs. Sporting blue hair and a pink bustle and corset was her Chicago bestie, the main forum admin. Rocking a guitar and a top hat was EA's sound engineer, the soft-spoken wizard behind the Victoriandustrial sound, who was also a forum mod. The photographer from the original Opheliac cover art was there as well; he was formally introduced by EA and got his own round of applause.
People who would never normally be involved in an artist's fanbase were in EA's world. And not only were they known – they were respected and incredibly active with the fanbase. These people who managed an online message board were willing to engage in real-world meet-ups (with no security??) because of how tight-knit the community they had built was. People turned out to this event. People traveled to go to this event. It was a short reading of a book that hadn't been released yet, and wouldn't be for some time. Why? Because not only was it a chance to meet Emilie and listen to parts of the new book, but it was also a chance to hang out with their friends from the Asylum. ... The fandom really was a family for a lot of people. (@Asylum_Oracle)

“SERIOUSLY, GET THE FUCK OUT OF MY HOUSE.”

It all started with The End.
The End Records, that is! Quick refresher: in 2009, after three years or so with Trisol, EA split from the label over allegations that the owner was embezzling money from ticket sales. A few months later, she signed with The End Records. Understandably, EA still wanted to sell the album that had made her famous, and to which she had smartly retained the rights – which meant a brand new, “Deluxe” release of Opheliac. (Remember, from part 3? The one you could pre-order as a bundle with the book? Some projects are just cursed, I guess.)
At that point, Opheliac had been released three times already, as recently as the year before, with only slight variations in format and tracklist. (Yes, that is a theme in this story.) The End Records version would feature new cover art and a handful of new tracks, but overall, it was... you know... the same album.
(The following paragraphs are largely sourced from this excellent recap 🔍📝, which also provides potato screenshots for all quotes.)
One fateful day of August 2009, a user started a thread entitled “Opheliac US edition deluxe re-release??” in the “EA News” subforum. In the thread, some people were kind of balking at the re-do, pondering whether to buy the “new” Opheliac or sit this one out. Some expressed that after three years, they were jonesing for a new album. Others shared what B-sides or dream covers they would have liked to see included on the bonus disc. Just... fans being fans, in a fan discussion space.
And then EA jumped out from behind the curtains.
Fan: Okay. Before I start, I just want you to know that I think it's very good that EA is getting more popularity, and that she can release lots of albums, but - are 5 editions of the same album really needed? You may say now “ah, it's not the same, it has 2 bonus tracks” or whatever, but I mean: it's not new material. Now don't get me wrong. I'm happy for it, maybe I'll even buy it, but I'm just wondering if she shouldn't keep herself busy with other (maybe more important) stuff? * hides * EA: Nobody's forcing you to buy it. Thanks.
Record scratch.
Fan 1: is this Opheliac release version number 4? lol If she's recording NEW tracks, then surely they deserve to be sold by themselves, otherwise people are going to have to buy an album that they may have already bought twice (like me!). But... alas, I am a fool and adore everything this woman does... im buying it lol Fan 2: exactly – if it was just reissuing the last version of Opheliac to tap into new markets that would be fine (...) but if they start adding extra bits of material to albums people already have then the true muffins are going to feel obliged to buy new copies (...) EA: How exactly are you obliged to buy anything? Nobody is forcing you to spend a fucking penny, my dears. I suppose it would make more sense to you to simply not have my records available any more as the old label I just escaped from will no longer be distributing them? Forgive me for adding extra tracks. No obligation necessary.
...Okay, so I'm pretty sure that we can see both sides of the argument here. Fans are annoyed at the idea of spending money on barely-anything-new, because they love EA and buy every single CD she releases. EA is exasperated by fans acting like she's twisting their arm and somehow resenting the inclusion of new material, when she was just ensuring that her album would remain available for purchase and trying to keep things interesting.
But maybe we can also agree that those replies should have been screamed into a pillow rather than typed out on a keyboard.
EA was getting increasingly (and, I'll just say it: disproportionately) sarcastic and defensive in her replies. Enter poor FantineDormouse.
FantineDormouse meant well, I think. Maybe she thought, she's spiraling. Maybe she thought, friends don't let friends go down that road. Granted, FantineDormouse probably should have known better than to phrase it the way she did. Or to assume that EA perceived her as a friend.
Either way, at some point, FantineDormouse jumped in and posted the comment that finally made EA lose it. THE comment which, overnight, ended the honeymoon period of the Asylum, triggering a doomsday domino effect from which the fandom would never truly recover. Are you comfortably seated?
FantineDormouse: Uhm, Emilie, love, I don't mean to sound rude or anything... but maybe you should have a cup of tea and relax a little.
...
* sound of archduke getting shot *
EA: Excuse me? You can throw this onslaught of absolute cruel bullshit at me and those I work with in my own space that I own, and I can't say anything back? How fucking patronizing. Relax? Are you fucking kidding me? Who the fuck do you think you're talking to? FD: I'm not trying to piss you off even more, Emilie. And trust me, I have to deal with it myself, and as much as I would really love to punch the cunts I have to deal with in the face, I don't. You're pissed off, I get it. You're bipolar, which makes it 10x worse, I get that. I'm just not the person to stand around and do nothing when a fight where I'm pretty sure there will be a lot of regret is going on.
Famous last words. Literally! Immediately after EA delivered her irate closing statement – which includes one of my all-time favorite EA zingers, bolded...
EA: I cannot believe this... You just don't stop, do you? So just because I've shared the personal information with you all that I happen to be bipolar, I can't get pissed off at all of you being perfectly awful in the very space that I pay fuckloads a month to have up (has it ever occurred to you all that I pay dearly for this space you play around in?) Why not just tell me that I must be upset because it's my time of the month? Seriously, get the fuck out of my house. You are unbelievable, and your level of patronization is almost criminal. Don't make me write another book. With muffins like you, who needs enemies? Nothing I say or feel is legitimate, not ever ever ever because I'm bipolar... discredited before I begin... unbelievable...
...FantineDormouse got permabanned.
Jaws dropped. After days of infighting between white knights, detractors, and crossfire negotiators, several mod resignations, and general mayhem surrounding the ban, EA made a post entitled “In Which: I Invite You to Make a Fucking Choice.” 📝 For brevity's sake (cue laugh track), I can't reproduce it in all of its righteous splendor, but it's quite a read. It runs the gamut from fair and articulate points about how mental illness shouldn't be used to discredit someone's legitimate anger... to histrionic commands that “deserters to the cause” should “turn in their weapons” if they can't handle her way of doing things.
To those of you who appear not to understand why said posts, most especially those of the banned party, were offensive to me, I give you the option to either educate yourselves on your own time and in your own space (because please never forget that this is my space that I share with all of you at my own expense, and in which I generally give you all the freedom I would wish for myself), or to resign your posts in the Asylum Army – this is not the place for you, and I humbly suggest that you turn your attention and support towards other artists of a more placid, non-controversial, and less opinionated nature; there are more than enough of them out there, and I’m sure they all have forums of their own.
Some fans did leave. Most stuck around, whiplashed. Soon, the storm quieted down, and business as usual resumed on the forum. But something had been damaged beyond repair. The FantineDormouse fiasco had erected walls and drawn lines in the sand, both around EA and among her fans; its sad specter would haunt every Asylum crisis that spiked up forever after. “Fucking Patronizing Fucking” or “FPF” 🔍 became memetic shorthand in the fandom for overreaction and self-righteousness. 🐀
...And now you understand why, in the following years, some fans were so delicate and diplomatic in voicing their very legitimate complaints about messed-up orders, unsigned books, and puzzling lies... while unofficial platforms like Tumblr flourished with pent-up resentment and snark. 🦠

A NOTE ON HARASSMENT: “MAD GIRL, CAN YOU BELIEVE WHAT THEY'VE DONE TO YOU?”

Wouldn't they stop When you asked them to leave you alone? (“Mad Girl”, 2008 🎵)
Now, let's be clear, because it should not be minimized: EA has also been the target of genuine online harassment. Based on the simple fact that she is a woman with a public presence on the internet, I have zero doubt that EA has received (and perhaps continues to receive) more than her share of truly vile, bigoted, creepy and threatening messages – and, knowing what I know about the darker recesses of the Asylum, a terrifying amount of emotional blackmail and obsessive projection from people who hold her to punitively high standards. I'm also inclined to believe that it started way before she ever did anything that warranted any backlash. And that fucking sucks. It's repulsive and inexcusable, and the people who harass her should crawl into a hole and live among the worms.
Notwithstanding. In my decade-plus of following EA drama, the public comments on EA's own platforms (where people knew she was likely to be reading) have been, for the most part... civil and nuanced, and relatively mindful of the human? Even very confrontational comments (some clearly written from a place of anger and desire to shame) rarely resorted to outright name-calling or cruelty. When abusive or bigoted language did crop up, it was often promptly shut down by other fans as gross and uncalled for. In short: I have, with mine own two eyes, in real time, read some of the comment sections that EA described as cesspools of blind rage and odious attacks, and... I just couldn't see it.
If anything, for a long time, a lot of the angry comments directed at EA during any given controversy read more like break-up letters to an ex-best friend: harsh, curt and targeted in a way that cuts deep.... but also kind of screams how much love you still have for this person, against your better judgement.
Not that it wouldn't mess a person up to get hundred of those in a matter of hours, even if they don't individually qualify as “abusive”.
It's worth noting that prior to becoming semi-famous and regretting it, EA was also (by her own account and among other forms of abuse) a victim of intense childhood bullying. It feels like the two situations are closely connected in her mind when her focus seamlessly transitions from one to the other. 📺 I don't think that tremor in her voice is put on.
Based on her writings, I get the feeling that over the years, EA has developed a very black-and-white view of two monolithic groups of people. There's (an idealized vision of) her “real audience”, well-dressed, well-read, kind-hearted, and Asylum-savvy, who she fully trusts to “get it” – and buy it, and love it, unquestioningly, whatever “it” may be at any given time – because that is the true measure of love and loyalty. These are the people she makes art and merch for, the people she writes heart-emoji-filled newsletters to, and desperately longs to see in person again.
And then there's the lynch mob, those who really don't “get it”: the trolls, the faceless creeps, the basement-dwelling mouthbreathers, the ones who stalk her every move obsessively, waiting for any chance to spam her with vicious abuse and slander and obscenities. The latter only exist online (they are manifested into arbitrary existence by the internet itself, not by anything EA said or did), and there is zero overlap between the two sets of people. That seems to be the official narrative.
The "public eye" isn't an [enviable] place to be, and the closer I've come to it, the more horrified I've been. Because, for starters, who is "the public?" Is "the public" my audience? Hell no. My audience is special. They are not the general public. If they were the general public I would be a lot wealthier. The "public eye" means getting stalked, harassed, viscously judged, and put in danger. If I do things in the future that gain notoriety, I will do them in spite of fame, not because of it. I am out for world domination, but not fame. (Interview for The Moaning Times, 2014 📝)
In real life (well, mostly online, but I mean: on this shared plane of existence), things play out slightly differently. The Venn diagram of “true blue fans” and “people who criticize EA" and "people who know way too much about EA” is a circle. The call is 100% coming from inside the Asylum, and I think EA rationally knows that. But here's the thing: no matter how many shows and meet-and-greets you've dressed up for, how many loving and supportive comments you've left, or how many family heirlooms you once pawned to purchase a copy of the not-for-sale 2003 DJ pressing of Enchant... the instant EA feels attacked, everyone is a saboteur and a bully until proven otherwise, and suspected treason is dealt with on the spot. One strike, you're out. Unfortunately for everyone involved, her threshold for bullying seems to be “any remotely thoughtless opinion from any stranger on the internet”.
It makes for outstanding human-interest entertainment... but it also sounds an awful lot like the unhealthy patterns of a person suffering from all sorts of PTSD. 🔍 So, please bear that in mind as you read through this write-up. It's easy to make EA out to be the sole villain, a paranoid and delusional drama queen, based on her extreme reactions to things that often “weren't that bad”. Anything can, in fact, be “that bad” when you're thrown back into the very worst moments of your existence every time your brain decides that the situation is even remotely similar.
PTSD takes over your rational mind and actively distorts your perception of reality. That can be how a person ends up impulse-reacting to “a few people expressing an unfavorable opinion” as if the entire internet had just ganged up on them with knives. Which makes their audience feel unjustly accused, which makes them hostile, which gives the person actual good reason to feel attacked... and so the cycle of hurt continues.
You know the games I play And the words I say When I want my own way You know the lies I tell When you've gone through hell And I say I can't stay You know how hard it can be To keep believing in me When everything and everyone Becomes my enemy, and when There's nothing more you can do I'm gonna blame it on you – It's not the way I wanna be I only hope that in the end You will see: It's the Opheliac in me... (“Opheliac”, 2006 🎵)
And YES, it is extremely regrettable to have this as a trigger, when you're a public figure and you're bound to receive more negative feedback than the average citizen. “It's what she signed up for”, “it comes with the territory” and all that jazz. I really don't think EA was unaware of that fact when she decided to become a musician, share her personal life, and form an intense parasocial bond with her audience. But maybe she underestimated how hard it would be to process and recover from.
Just because you expect something unpleasant to happen, doesn't mean your psyche will be ready to handle it when it does – or that you'll pick the best and most effective strategy to deal with it.

A MADHOUSE UNDER MARTIAL LAW: MARCHING INTO THE FORUM WARS

There are two sides to every story... except for this one! (“If I Burn”, 2012 🎵)
You may have noted the military imagery in EA's “Make a Fucking Choice” response post – “resign your post in the Asylum Army”! What do psychiatry and the military have in common? They're both institutions of top-down social control. 🔍 EA's mixed metaphor may be a bit clunky, but it did foreshadow the evolution of the Asylum – in terms of aesthetics and power dynamics – in the years that followed the FantineDormouse incident and the release of The Book.
EA's next big release after the Asylum book came in 2012. It was a new album, an outline of the soon-to-be Asylum musical, called Fight Like a Girl (FLAG for short). As the name suggests, the main mood was bellicose. Incidentally, in the interim years, EA's communication style generally became noticeably more combative, incendiary, and (within her own spaces) controlling.📝 You remember those quirky word filters on the forum, that would change “fan” to “muffin” and “bra” to “teacup holder”? They kind of took on a Nineteen-Eighty-Four-burlesque flavor when you realized that one filter automatically changed “Fischkopf” to “Liddell” - and that circumventing the rule to address her totally real last name would get you banned, as would any discussion of her family. (“Wikipedia, random internet sites and heresay are not credible sources.” - Mod reminder of forum rules, 2010.)
Also, you try sustaining a serious, grown-up conversation among concerned fans about how Emilie Autumn should “take ratsponsibility for her mistakes out of ratspect for her muffins”. Thus, the official Asylum forum kept a tight grip on overt criticism of EA's claims and actions.
The Emilie Autumn forum is a dystopian hell. Truth be told, when I decided to leave you could not do anything but gush about Emilie. Otherwise all of her extremist arse kissing fans will be down your throat, ripping you apart in seconds, if you so much as questioned her behaviour. So much for freedom of opinion, let alone the idea of creating a harmonious community for ‘outcasts’. Hahaha. (2014 🐀)
The word filter thing really wasn't a big deal – I'm just pointing it out as one goofy expression of EA's need to control the narrative and rhetoric, which became especially noticeable in those post-book, pre-FLAG years. By that point, EA's fuse had been shortened by near on half a decade of non-stop touring / recording / writing / promoting / adjusting to the pressure and demands of an ever-growing fanbase, while also dealing with a horrorshow of personal turmoil and health issues behind the scenes. In other words: she was done taking any shit, in any form, or humoring anyone's ridiculous feedback regarding anything.
To be fair, it was never her forte to begin with. Will it come as a shock if I tell you that EA doesn't have the greatest track record for successful collaborative work? Let's do a quick-cut montage!
EA's very first corporate sponsor was her mother's “Enchant Clothing & Costume” online store 🔍; she went on to claim that her mother was dead. She sessioned for Billy Corgan, that went super well. 🎵 She liked Courtney Love for a minute, but that didn't work out because she felt that Courtney only valued her for her pee. 📝 (It probably didn't help that in early 2006, while EA was recording her post-break-up-tell-all album about Corgan, C-Love was recording her post-rehab-redemption album with Corgan. 🔍 Either way, EA didn't seem to like Courtney anymore after that. Courtney likes her, though! 📝) The one artist EA has ever approached for a duet (and by approached, I mean she recorded a demo and threw the CD on stage when he played Chicago in 2004) was, of all people, Morrissey. That never came to pass, thank mercy 🔍 – this fandom has suffered enough. In 2005, EA recorded some haunting vocals and violins for a potential collab with the frontman of Attrition. When, three years later, they were used on one track 🎵 of Attrition's All Mine Enemies Whisper, she alleged 📝 that the recordings had been obtained from her under the false pretense of a different project, then hideously altered to sound “out of tune”, and used without her permission. She enlisted her fans to boycott the album and the band, and threatened legal action. Meanwhile, on LiveJournal and Attrition's message boards, band associates were appalled: according to them, EA had been aware of the project's nature from the start... and had been completely unreachable, even through her label, during the months of its development. (Besides, Attrition is a semi-obscure English darkwave band from the 80s, whose micro-distributed albums don't even have their own Wikipedia pages... so I wonder what EA was hoping to get out of that theoretical lawsuit. These people own nothing but vintage gain pedals!) The song “Cold Hard Cash” 🎤 by Angelspit (who contributed a remix to one of her EPs in 2008) may or may not be an EA diss track. 🐀 Back when indie jewelry brand RockLove (which now has licensing deals with Disney, Marvel, and DC) was still someone's bedroom project, their first drop was an EA-inspired collection 🔍, which appears in many early Opheliac photoshoots. The partnership was terminated on bad terms, for unclear reasons; the RockLove owner shared in a statement that EA had “drunk the cool-aid” of Trisol Guy's shady business practices, and that the two of them had been spamming her with “crazed angry message[s]” for days.
Why am I talking about this? Because it was precisely one such ill-fated business partnership that triggered the Great Asylum Secession.
One fine day of spring 2010, the owner of vegan make-up brand Aromaleigh popped onto the Asylum forum to announce that they were cutting ties with EA, with damning receipts of copy-pasted emails (lost to time). Basically, the brand had been sponsoring her for half a decade, and while Aromaleigh had been actively promoting her music and tours, EA hadn't exactly been returning the favor. (Indeed, the extent of EA's sponcon seemed to have been a banner link to their website on her front page, and a single “random drunken endorsement” LiveJournal post that kind of reads like satire📝, from 2005.)
EA responded by banning the owner's account, deleting the thread, and posting this flippant statement a few days later:
Dearest Plague Rats, To be honest, I have no idea of what the hell happened with Aromaleigh, and I don't care to find out – the whole drama is a complete mystery to me, as I've been away for months touring and have not been in contact with anyone. All I know is that I've been promoting the company for ages and have not asked them for anything in years. (...) Please focus on more interesting things. I am. (“Save the Drama...” forum post, March 2010)
Posts questioning her good faith in the conflict were deleted from the forum. Shortly thereafter, citing how prolific and labor-intensive the Asylum forum had grown, EA shut down all non-EA related subforums – which, among many other topics, included a pretty active thread about Aromaleigh products.
So one Plague Rat decided to create a separate, members-only forum 📝, where users could recreate some of the now-defunct off-topic threads... and also freely voice their critical opinions of EA's behavior without fear of backlash from mods or rabid stans. Thus, “The Reform” was born. (Reform [n]: amendment of what is defective, vicious, corrupt, or depraved.)
For a few weeks, the two-state solution seemed to work fine. And then word spread among forum mods and other diehard fans that there was this horrid other forum, where obsessive haters gathered to spew disgusting lies and vitriol about EA... and soon enough, it was bedlam in the Asylum.
Any explicit mention of the Reform was forbidden on the Asylum forum. Suspicion of participation in the Reform would get you banned. The party line was that The Reform was the enemy 🐀 – even though a number of people were active on both forums, because they liked freedom of expression almost as much as they liked EA. Double agents would lurk on the forum and report back with snark material; sycophants would infiltrate the Reform to identify traitors – much to the amusement of the “haters”, who mocked them and their ilk for “licking EA's pink sparkly boots”. There was no containing the seething, or the sass, among Asylum ranks.
Pretty soon, the insubordination spread to Tumblr. There was the “Ask the Reform” Q&A blog, where questioning fans could interact with “Rebel Rats”, get more details on past drama, and make up their own minds about the people EA called bullies.
And then, there were the “confession blogs”, which published anonymous submissions about EA, positive, negative or neutral, with little censorship. Finally, you didn't even have to pick a throw-away username on a private forum to voice your hottest / strangest / most controversial EA takes. Fans could vent, rant, lament, wonder, shitpost to their heart's content, anonymously. Obviously, given the context of frustration and censorship in the fandom, a lot of the first waves of confessions were EXTREMELY negative.
EA's acolyte Veronica managed to get the first one shut down. If memory serves, she misunderstood the confession blog format, and may have believed that all the posts on “Emilie Autumn Confessions” came from one or a small group of individuals. She was genuinely devastated, and wrote the blog admin to let them know that they were a terrible person who said terrible things. The admin was mortified, apologized profusely and deleted the blog of their own initiative. (Which goes to show that the concept did not come from cruel and malicious anti-fans, as detractors often claimed.)
But a new blog sprung up almost immediately, with a different mod team, and did not surrender. And much like in EA's own book, once the Plague Rats found out that they possessed the gift of speech... well, they really took to it.
Established in 2011 and passed on through generation after generation of mod teams to the present day, Wayward Victorian Confessions would turn out to be the longest-lived institution in the EA fandom. For over a decade now, through all the bleakest nights and dankest debacles of the Asylum, and despite its initial reputation as a troll den, WVC has acted as a kind of neutral ground and vox populi for the active fanbase and anti-fanbase. (The last nominally-active EA fansite to date, She Fights Like a Girl, is actually an offshoot of WVC: one of the old admins created it as a database to answer “frequently asked questions” about EA.)
Wayward Victorian Confessions has now outlived every other EA platform, official and unofficial. Were it not for the continued existence of the “troll den”, what little fan community survives in 2024 would be non-existent, plain and simple. To quote from late 20th century Canadian philosophy: isn't it ironic?
I feel like [WVC] is the only place I feel any of that old Asylum community kind of feeling I felt before EA got so focused on the book. It sucks that it’s so full of unhappiness, and I wish she hadn’t poisoned the sanctuary she claimed to have built. It’s just kind of fallen apart, like a crumbling building. (🐀 2016)

CONTINUED IN COMMENTS

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