Bear mask template

Who Is The Batman?

2015.07.21 22:32 GhostOfWilson Who Is The Batman?

Photoshop the faces of famous people into the Batman mask and have redditors guess who it is.
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2012.11.22 22:12 RunningBearMan Pacific Crest Trail

A place for those interested in the PCT to gather and share information. An open community for discussion of the PCT, with a focus on the HYOH and LNT philosophies.
[link]


2020.05.01 04:08 bayewq polylore

The bear blacked out, and then woke up. He felt this mask on his face. After a short moment to take this in, he ripped it off his face, summoning some voodoo demon lookin ass from the Velvet Room. Poly was born. Polylore.
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2024.05.15 04:58 i_am_randy I've been running open tables at local game stores for the past 11 years. Here is how I made it happen.

I mentioned in a thread here in /osr that I have been running open table games since 2013. Radiant_Situation_32 asked for a post about how I was successful doing it. I'll try to keep this as brief as possible and then answer questions in the comments if anyone has any. (If anyone is even interested.) The biggest factors in my success are the last 3 bullets. AMA I guess?
The bottom line is if you want it to be successful, you have to be dedicated to it and put in the work. The only time I haven't had active, public, open play tables is during covid when the store was shut down to gatherings. The weekend it opened back up I was masked up with my players back in the store.
submitted by i_am_randy to osr [link] [comments]


2024.05.15 04:14 NiteNohz Bear Problem Any Advice?

Bear Problem Any Advice?
Good Evening Beekeping I am a 4th year hobby keeper. Usually keep 4 hives but only had 1 hive survive the winter. (not sure if that information is relevant). In the Eastern Ontario Canada Area.
The hive that made it through the winter was week and lost it's queen so I just recently introduced over the past weekend a new queen. At around Noon today I got a text from my dad that hive had been knocked over. As the picture shows we keep them on a table about 2 feet off the ground. I rushed home and cleaned everything up and per a quick google search and advice from a friend who is a beekeeper drenched some clothes in bleach to try to mask the smell of the hive. Not 20 minutes ago I am taking my dog out and she freaks out and starts running toward the area my hive is, a moment later I hear a crash and rush over to find the table once again flipped (we had added a whole bunch of weight to it so it would not have been easy to flip) thankfully the bees are all alright and there was only damage to One unoccupied frame. I have stuck the hive in the garage for the night but my question is this.
Am I screwed? Will that bear keep coming back day after day now that it has gotten 2 "successful" raids? An electric fence is a bit out of the budget for me so any advice is welcome.
EDIT: It should be noted we live out in the country so it would not have been unsurprising to have a black bear. However I have not had any instance of one in 3 year prior. (also added photo taken from first flip)
https://preview.redd.it/3gc044h82i0d1.jpg?width=4284&format=pjpg&auto=webp&s=dad660f16279d66cd6559c2145dc59a242013c65
submitted by NiteNohz to Beekeeping [link] [comments]


2024.05.15 03:13 Tree_Of_Palm A (admittedly flawed) theory about the identity of Madame X, as well as an additional crack theory that I made while sleep deprived. (Spoilers for the entire game)

Ok this is gonna be a very long, rambling, and probably somewhat disorganized post, so please bear with me.
I'm sure other people have had this same idea as well, but I'm not subscribed to the rebornevo forums and I'm not very active on this subreddit either, so I don't know how frequently it's been discussed outside of the small number of times I've seen it on Twitter, which still was after I had the thought when I first played V12 years ago. Even if it is I still wanted to try and organize my thoughts about it and present all of the evidence that brought me to think this even without engaging much with the larger community.
To jump right into it, the theory that I've been subscribing to for a pretty long time and was very confident in (until realizing some flaws with it) is that Madame X is the incarnation of Nymiera from Maria(nette)'s now dead universe, which is likely the same universe that Clear, Kieran, and potentially the Thunder Warrior Tapu Koko are from. She was defeated by her universe's Indriad but somehow managed to escape with her life, albeit badly injured, and was effectively out of commission, which led to Indriad eventually being able to bring about Storm 9 which would eventually lead to the end the world. Nymiera then likely got help from either her world's Xara and Jean, or Clear and Kieran themselves to construct her suit and escape to the next universe.
There's quite a few reasons I have to think this. I feel like a ton of evidence from throughout the game supports the idea, and I've been making note of them for years at this point. This is gonna be a bit meandering, but it's really difficult to organize thoughts about a plot as complicated as Rejuv's even if you're focusing on only one character, so again please bear with me:
Essentially, the image I see with this is a Nymiera who became so disgusted at her own failures that she threw everything away, including her old identity, and and decided the best way to create a good world was to tear everything down and rebuild it herself, taking her belief in "The good of the many" to its furthest extreme and becoming a vengeful and bitter person in the process. She keeps "protecting" the Interceptor in hopes that their own quest will eventually guide them to resetting everything and destroying Karma for good.
However... in the process of thinking through this all over the last couple days, I realized several holes in this theory that I have to acknowledge, and keep it from really being an effective one.
First, if Nymiera is the avatar of Xerneas, then why is Madame X only ever seen using a Yveltal?
Second, the one aspect of Madame X's backstory story that she elected to reveal to us is about her mother. In her own words, "My "mother" was a weak individual who gave her life to protect me". Not only does Nymiera never hint at anything remotely similar this, but none of Adrest, Variya, or any of the files Adrest sends to Erin hint at anything even remotely close to this for Nymiera.
Third, which I think is the biggest issue: when we see Madame X's mask get broken by Sakitron at the pyramid, what little we see of her appearance doesn't exactly match up with Nymiera. What appears to be black hair could also just be a broken piece of her mask, her eyes are a bright red, and even though we barely see any skin, it visibly is not as dark as Nymiera's.
The first point is actually pretty easy to explain: the Yveltal is Indriad. Obviously we don't know how Indriad became a Yveltal, but there is precedent for shit like this happening and there's multiple hints towards it:
The other two though... I think more or less disprove the theory. Family-related trauma is already one of the game's biggest theme; if Nymiera had something related to her mother, it would have been made clear by this point. And there's just no way that I can think of to really justify the drastic difference in appearance between the two. I could simply handwave it and say "The differences in appearance are either a spriting error or a lighting thing with her helmet" and "We just haven't learned about Nymiera's mother yet", but both of those would just be copout answers to ignore.
I'm still confident that I'm onto something here and there is a connection between these two characters, but can't confidently say that I think I'm 100% correct.
...so instead I came up with a crackpot theory that nonetheless I think has a nonzero chance of being true, although its much less likely .
Madame X isn't an alternate universe Nymiera. She's an alternate universe Nim.
Is it a stupid assertion? Yes. But hear me out, starting with some of the more minor points:
There's three main reasons I think there actually is something here though: Nim's physical appearance, Madame X's "mother", and the reason Madame X needs her suit despite it making her weaker.
First: Nim's physical appearance is extremely similar to Madame X's under her mask. As Lorna, we can see that her pupils have a red hue very similar to Madame X's. Looking at both Nim's sprites and her official art, her skin tone is lighter than Nymiera's but still darker then most of the rest of the cast, which also lines up with the broken mask. Finally, assuming Madame X actually has black hair and that's not just a broken part of her mask in the sprite, Nim's hair is the same color.
Second: When Madame X mentions her "Mother", its quoted, presumably for air quotes. While it could just be her disrespecting her "Mother", it feels far more significant than that, like its moreso implying that whoever she's talking about wasn't her mother in the traditional sense. Madame X also states that the difference between her "Mother"'s sacrifice and the player's mom's sacrifice is that the player's mom's didn't matter; thus indirectly implying that Madame X's mom's sacrifice was important even if she looks down upon her mom for it. Assuming that Nymiera shares some connection to Nim- be it that Nymiera created her, Nim is her reincarnation, or something else- it's not unreasonable to think that Nim, after overcoming her memory issues, could view Nymiera as something of a mother figure, especially considering that Nim took her name Nymiera's because she felt a connection.
Third: The suit. There's a very obvious reason that Nim would need a suit to suppress her own power: to keep herself from draining the life force of her subordinates and stop her own Storm from getting out of control. It's a leap, sure, but it would explain why she needs a suit that actively inhibits her.
Why would Nim be doing all of this, and how would she become such a cruel and vengeful person? We see something similar happen to our own Nim through Clear's manipulation through preying on her fears and insecurities. Assuming bad enough shit happened to her, I could absolutely see an alternate universe Nim who lacked the support of characters like Aelita, Melia, and the Player going down this path.
Is this theory accurate? Probably not, but it was really fun to think about. I never fucking know what's gonna happen with this game which is why it's so fun to speculate about the absolute mess of lore that it has.
Thank you to anyone who took the time to read this massive ramble, it was fun to write and I hope you have a wonderful rest of your day!
submitted by Tree_Of_Palm to PokemonRejuvenation [link] [comments]


2024.05.15 03:08 ForestHasEyes Polish GROM has been fighting a secret war for decades, our enemies aren't human [Part 3]

Blachowicz here.
Kept yah’ waiting, huh? Heh, sorry about that one, but I can explain. As we all know… we lost a few good men the last few months.
That’s the brutal part of a hybrid war like ours: We’re fighting a foe unconventional, with half our arsenal tied down because those who grant us authorization are either in disbelief of the true facts, or scared… or already assimilated. That being said our momentum recently was a change not seen in years, and because of that… despite the losses we have garnered, we were close through a breakthrough. One last night Krol pulls myself and other two must trusted squad leads into the back of our COP. There is one of our equipment cages, surrounded by m-bitter radios, tripods, and several hundred thousand dollars of equipment he brought us around a simple worn table. Before us he laid a map of eastern poland… red markings indicating cells that seemed to dot the countryside like a pestilence, or used to… as deep gashes of advance from raids had trisected their lines, even if ones did pop up in the interior.
It was a back and forth; an outside virus infecting Polska at it’s heart, and we were the antibodies sent to drive them out. To which… Major Krol points to one of the largest symbol on the map: a dark red diamond, the NATO symbol for an enemy unit, deep inside of an untouched wooded area, adjacent to a mountain ridge. Several jagged lines indicated entrenchment, with red horizontal lines indicating possible enemy control… or our contested control, for over 20kms surrounding it. Letting us all look, the Major lit himself a cigarette.
“Sir, you sure it’s wise to smoke in here with the dive tanks just behind us” 1st Squad’s lead quipped. “Fuck off” Krol dryly said.
“Alright… this is it… this is the one we’ve been searching for for years, this is the nucleus my predecessor commander died trying to find” he says, pointing to it. Not far from Zamosc, it was almost touching the border with Belarus, the contested area indicating the Strigoi did operate over it… indicating one of the largest spill through points. “-It’s an old soviet bunker, made during their 1960s initiative it was designed to hold the munitions and manpower of several units in the event of a NATO first strike” Krol explained. “It’s gotta be massive then…” I said gazing at the map; “Didn’t the army demolish all of the old soviet hulks near Belarus to prevent any infiltrations?” 3rd Squad’s lead asked. “National Police took the effort over… and by extension, the Strigoi. It was halfway demo’ed before they burrowed into it and have been using it as a bridgehead ever since. This is it…” Krol said. He looked around at all of us, a sense of certainty I had never seen before as he blew smoke from his nostrils; “We’ve been fucking around in the dark for so long, it’s hard to believe we’ve made any progress, but this is it. With this gone, this will set them back over a decade and the momentum will finally shift into our favor… into Poland’s… -Europe’s”.
I swear there was almost a flash of joy, of pride in his eyes and a phantom of a smirk before reality set back in “That being said… we can’t leave this to chance, especially not something as important as this. We’re going to have to go there ourselves… clear through every inch of that place, and tear it all down, piece by piece. I will be straight with you all… when we go, there will be some of us that aren’t coming back. -but we are going… a whole generation is counting on us, and unborn billions rely on us to succeed”. We all nodded, a silent agreement washing over us as we took this upon ourselves. Echo-1 spoke up: “So… They’re authorizing a raid? How big?”. “We’re rolling in as a hard target, armor, explosives, and air support” Krol answered, taking a drag off his cigarette. “Aviation? How the hell did we get that approved, we’ve gotten attempts shot down four times due to those leeches” I said in disbelief. “There’s too much evidence here pointing to the human trafficking tied to their actions… We’ve finally got too much weight pinning them down, to keep the hammer from slamming into their necks” Krol chuckled. He looked around “Any questions?”. “When?” Echo-3 asked. “Three hours. We’re hitting them in the dead of night, only time we could get the birds authorized. Get your boys ready. We’re rolling out” Krol said, dying the cigarette bud out on the table. I can’t begin to tell you the euphoria we felt leaving that cage, as our men started arriving, they did so a lot quicker, and with their heads a lot higher than they had in weeks. As Second Squad’s lead we were going to be one of the main arms of attack into the bunker, thus I made sure we had a breacher loaded with enough thermite, charges, and tools to cut through anything. Our shield bearer we ready to go, as was our assaulters, grenadiers, and machine gunner. I double checked each and everyone of their weapons; ensuring the feeder paws of our squad’s belt fed were intact, making sure every breach charge we had was properly set and packed. There was going to be no mistakes, no slip ups. The margin of error needed to be the smallest it had ever been for us tonight if we were going to make the gore spilt worth it.
Finally… there on the outside of the building, the bright LED lights kept the darkness of the ensuing night at bay as the roar of our MRAPs could be heard. It was said once that war is 99% peace, and 1% chaos, they were right. The slow periods where the blood slowed and the doubt creeped in was the worst… yet we all kept it at bay. We needed to, there was going to be no backing down tonight. All three squads were up, all of us ready to go… we circled up… short stares and shaky nods telling us one things: We were in this together, till the end… the finish line so many before us had been searching for, we were being granted tonight.
A single set of footsteps could be heard as we turned, Major Krol stepping into the center. He took the last drag of a cigarette, throwing it down to the ground and stamping it out onto the damp concrete. He looked around… his chin strap blowing in the weak air as he met everyone of our gazes… then mine… then looked around. “I want you to remember every detail of tonight, as you have every other night… when you are situationally aware, scanning for the enemy, liberating the subjugated, I want you to remember the sting of anxiety, the shake of adrenaline, the chill of the bunker, the heat of your weapon as it cuts them down… because tonight we are going to write every fine detail of our victory, their defeat, in history…” Krol’s words echoed deep into our souls. He paused for a moment, staring around he looked down… a small pause before he said “When you are ruthless in combat, remember to be patient, and reserved in victory. This conflict is for our existence… a lot of innocents have bled due to the mistakes of those who failed to listen, a lot of our brothers are now laid under because we had to bridge the gap of uncertainty with their lives. We remember them now… but in an hour? We forget them… when we raise our barrels, when we cut into those foes, and we liberate Polska!! This does not end tonight, but history puts everything in it’s place, and patience is the companion of the victor… All of our hard work will be cemented, no matter the obstacles we face in that darkness… no matter the demons, the blood, no matter what incomprehensible horrors, we will make them comprehend that to invade our land, to bleed our people, the justice will be paid in full… Load up. It’s time*”*.
The purpose in our steps was heavy as we climbed the back ramps of the MRAPS; Four of the heavily armored vehicles, one for each squad with an additional for attached personnel including our JTAC, the term means Joint Terminal Attack Controllers. With air support requisitioned to us for this operations, there needs to be a definite liaison on the ground who can directly communicate to the birds, and coordinate their fire and progress. I’d worked with many of them in the past, resourceful guys, quick thinking though I guess that comes with the position they hold of needing to quickly figure out what bombs to drop, on which target, at what precise points, whilst taking contact. He loaded in the lead vehicle with Major Krol… and soon, our convoy kicked off.
The drive was several hours as myself and my squad sat in the back of that forty ton goliath, the rumbling of the engine keeping us awake as the crap heater fought to keep the cold from the outside frost from setting in. I looked around to each of them, some were catching some sleep because even with the circumstances… better to get all the energy you can, than to stay awake for nothing. Others were checking their weapons… My gunner locked eyes with me, the same one from the village extraction… many of these men I had trained with for a while now, fought with for months.
We may have met on unconventional circumstances but those in JW Grom thrive on austere chance and create opportunity from scratch. I was pulled from my thought by the sound of a transmission, my peltors were set up for dual comms so I could both receive information from the Major and other leads, whilst communicating with my team.
Krol himself sent out: [“Approximately 10 minutes from enemy AO…”]. As the rest of the squads acknowledged, I quickly sent out [“Echo-2 Copies”], before kicking the boots of any of them sleeping: “Look alive, we’re here”. Through the exterior net armor of the MRAPS, and the bars protecting the small reinforced windows, we could barely see jack shit. I reached up, turning off the overhead light as we all looked through our nods to scan the outside. A dark wall of dense trees was shown before us, making it difficult to see… in addition to night vision capabilities we had also requisitioned ourselves some thermals… when mounted onto rifles they were bulky, made it a pain to aim down quickly, but considering the supernatural capabilities of spotting our foes we needed every advantage necessary.
I flipped out one of my tubes… scanning the outside with my scope. I looked over to one of my assaulters who had been assigned to man the turret of the MRAP, seated near the view screen as he controlled the 50. Cal. Each of the vehicle turrets had been assigned a direction to cover… we took the 9 o’clock, the left flank. “See anything?” I asked. He shook his head; “Negative… wait… I’ve got two cold signatures, front left heading to our rear”.
I quickly scanned the far tree line, at approximately 60 meters off our left were two cold signatures… followed by a third heading to our front… then another. They were surrounding us, moving at speeds so fast I could barely keep my reticle on them. Is this what the National Police saw? What they faced at that lodge without the benefit of a foot of heavy armor protecting them on all sides. Then… suddenly. Something slammed into the side of our MRAP so hard, it caused it to shake. From over the leader comms, Echo-3 quickly shouted [“Contact right!! 4 hostiles!!”].
One of the Strigoi… so bold, had charged and slammed into the side of our MRAP. I quickly looked to see the figure, a dark blue mass of cold energy through my thermal, back away without so much as a stagger… as they tried to flee into the woods, the white hot justice of Echo-3’s gun fired at them, cutting them down. “Blachowicz I’ve got a few breaking for our vic” my man on the turret called out, I spun around, spotting out the window.
Just then, Major Krol announced [“weapons free, watch and shoot for targets of opportunity…”]. I turned to him… “take those fuckers out-”. Without hesitation my vic’s turret began to quickly target them, and through the darkness I saw a stream of outgoing fire bisect one of them, the ISR of the black blood freaking out the optic so badly it didn’t know what temperature to register it as… but it did register it. As another was cut down, one broke through the tree line and latched onto the side of our MRAP. The thing tore at one of the outer net armor panels, usually made to stop RPGs. It grabbed at the bars near the windows, tearing one off… I lowered my rifle as we locked eyes through the reinforced window.
The thing… the Strigoi looked at me, skin cracked as putrefied muscle fibers seemed to leak through dead flesh. It’s teeth were corroded and worn down to sharp fragments, alongside newly mutated fangs that messily protrude from the jaws. Even through the thick walls of the MRAP I could hear it’s roar, as it then tried to punch it’s way through… it cracked the outer coating of the vehicle… but it wasn’t getting anywhere near. My machine gunner, seated next to me, seemed to chuckle at the sight, quippily saying “Yeah… fuck you too”. It’s then our vehicle lurched upwards, as we began to climb the small incline of the bunker. I knew the layout, mapped it in our head, the main entrance was built into the rocky side of an old cliff meaning we could easily set up a defensive perimeter around it, a horseshoe. Krol’s vehicle was first, taking to the right as Echo-3’s MRAP followed. My vehicle, third, left the incline and took a left and… that’s where things got complicated.
We’re still trying to work out what happened but… from what Joakim says his drone captured. Right when the MRAP turned, several of the monsters quickly slammed into the side of the vehicle, as another more bulkier one, pushed at it’s undercarriage. The result.. Was the 40 ton armored vehicle tipped over. It wasn’t uncommon, hell in some cases a well placed IED, a good shot with a recoilless rifle, have been known to tip over Oshkoshs and Maxpros all the time. But this beast? Needless to say we barely had a second to comprehend it as it leaned to the left; “Grab on to something-” is all I had time to shout. A mess of gear and men spilled onto one side of the vehicle as it slammed into the old gravel and dirt.
Several of my assaulters, my grenadier planted right ontop of myself and the others as we came to a stop. Someone’s knee slammed directly into the side of my skull, causing me to dazily bob in and out of consciousness as my face was smushed against the glass of one of the windows.
Through my peltors, the other squads were erratic;
[“Echo-2’s vehicle is down!!”].
[“Echo-3 to Echo-2… Echo-3 to Echo-2…”].
Krol’s voice came through the comms;
[“Echo-Lead to Echo-2… Fuc-... Echo-1 secure Echo 2’s flank, Echo-3”].
[“Echo-3 to other units, they’re spilling through, I’ve got several enemy combatants converging on Echo-2’s vehicle”].
I pushed the legs of my grenadier off my head as I fought to my hands and knees, unfucking my nods as I looked around… “Fuck it… we’re going lights on, shield your eyes” I muttered as I reached for the overhead lights and flipped them on. The bright LEDs bathed the inside of the vehicle as we all gained our bearings, a mess of multicam, gear, and weapons as we quickly pushed each other off. My gunner caught as he fought to realign his promask, from what I gathered one of the assaulters had landed directly into his gun, pushing it directly into his jugular, as pulled back at the rubber and coughed, freeing up his esophagus. We didn’t have time to think however… the sound of bending metal caught our attention… as the back ramp door of the MRAP was ripped clean off. I could barely believe it but as the white light of the MRAP’s interior poured to the outside, a hulking mass leaned in, the dead flesh on it’s face nearly fallen off as the hideous Strigoi leaned inside.
Without hesitation I aimed took aim, yelling “Keep to the deck!!” to any of those inbetween myself and the invader as I opened fire. A burst of full auto fire tore through it’s collar and neck, my men quickly clung to either sides of the fallen MRAP as a few more fired out. As the thing backed up, a blast of .50 cal fire quickly tore it to shreds, along with several others as I realized they were fuckin swarming over the outside of our vehicle. Echo-3’s vehicle continued to carefully fire on the Strigoi on the outside, the sounds of .50 cal ricocheting off the outside of our armor was enough to make the pucker factor set in.
[“Echo-3 to Echo-2”].
[“This is Echo-2, we’re green on ammo, equipment, men”].
[“Roger, we’re shifting fire, exit the vehicle”].
“Hurry up let’s go!!” I barked to my men, leading the way as I staggered out. I turned on my peq, taking aim at silhouettes in the brush as I began to fire. The sounds of machine guns lighting up the brush, as a sea of growls, howls, and incomprehensible roars fired back at us was the ambient noise of the night. My men quickly exited, my gunner being the last as he and I pulled back to the rest of the defensive perimeter. I set in my men to take up the frontal security, as 3rd squad took the right flank, 1st squad to the left. Major Krol and the JTAC were bickering with each other; “How far out are the birds”. “They’re entering airspace now…” Joakim said, already scanning his smart book.
I asked “What’ve we got?”. He then flipped through… to the NATO combined arms segment, quippily saying; “Apaches…”. This caused me to pause as Echo-3 turned their head whilst directing their squad’s fire “The hell… where did we get apaches from?”. “The Americans… they volunteered” Krol said dismissively as he took aim at the darkness, firing off a controlled trio. “Volunteered? They’re aware of what’s going on?” I asked.
Krol seemed to stop, glancing back at me before returning his focus “There’s a lot more going on than you realize, Blachowicz… Prep the breach, you and 1st are going on”.
I quickly pulled my breacher off the line, securing some thermite as the reinforced bunker door wasn’t going to go as easily as a conventional door breach would. 1st Squad pulled back, stacking up and preparing themselves to be the first in. All the while… Joakim gave his firing solution; “Alpha Hotel Two Five Nine, This is Bravo-4…… Type 2….”.
I snapped to my right, watching as a Strigoi managed to dark across the clear gravel field, only to be cut down by my gunner, the peq’s laser marking the burst as it tore through the beasts’ hips, as it hit the ground and still continued to claw, another GROM operator took aim and fired into it’s skull. Joakim popped up to his feet…. “Marking laser, high power…”. He then pulled out a target marking laser… if you’ve watched night operations, you’ve probably seen them.
The green laser than as it says on the label, marks targets. The pattern of which can vary… if it’s a point target, it’ll usually lasso an area, or remain on target until the target is removed with extreme prejudice. If its close air support, then it’ll be a line of the general area… and Joakim damn near marked the entire perimeter around us. He quickly pocketed the tool, turning back to Krol; “Don’t go past 20 meters unless you want to be liquidated”.
With that… 2nd and 1st stacked up at the door as 3rd squad took up the perimeter security. As Major Krol went over to Echo-1… I saw them. A single blinking IR strobe from the beasts as they moved on the far off horizon, converging from several angles… and fired. The sound of the Apache’s main gun, the M230, truly sounds like the hammer of god… the 30mm cannon shot through the dark sky, lighting it up as we saw three incoming streams tear up the woods. Only then as the sound broke did we start to hear their rotors as they broke and began to circle, firing again… then… Joakim dipped his head and looked to Krol; [“Foxtrot Mike, hang onto your teeth…”]. One of the Apaches fired off a AGM-114… a Hellfire. I barely saw it out of the corner of my eye as the Apache from our right flank fired off at a target approximately 200 meters off. A fireball lit up the forest as the horrendous roar echoed throughout… then went silent.
Echo-3 scanned the horizon carefully;
[“Echo-3 to Echo-Lead, enemy contact is starting to die down”].
[“Maintain perimeter, Close Air is to maintain fire mission until we are boots up, Break…”].
[“Echo-Lead to Echo-1, condition white has been met. Proceeds”]. I saw Echo-1 and his men quickly stack up close to the wall and gesture to me; Breaching. I quickly pulled my stack back against the wall as his and mine breacher quickly hit their actuators. Now under normal circumstances, it doesn’t take much for thermite to melt the locks off of a metal surface, in fact it’s a more precise took as alternative means get real medieval like saws, pry bars… we weren’t in the mood for precision, we need to breach their little lair, and drag them out. The sound of several pounds of hellfire burning through the metal could be heard around the corner as a sea of white and red sparks flew out… after several seconds, two of our men tossed a fragmentation grenade and a nine-bang through the opening… a series of concussive blasts and a large explosion rang out.
Echo-1 and his men maneuvered. 1st Squad quickly converged as we followed them in.
Stepping through the black wall of smoke, the dark abyss of the interior was illuminated in a white light as entered barrels raised. Shots rang out as several of the beasts near the entrance were cut down, though not immediately, rounds disconnected the shoulder of one of them, leading to their arm hanging limply by a single tendon as they roared… another series of rounds putting them down. What greeted us was a messy concrete hell of rust and debris, fecal matter, trash, and all kinds of obstacles laid in our way, our boots sticking to the floor. I thank every god we had promasks that night. I called my shield bearer up, 2nd squad leapfrogging ahead to take the next corridor as 1st squad checked their weapons.
One of my men mule kicked the metal door ahead, twice, finally the latch gave away as we tossed in a grenade. A horrifying roar was cut off as an M67 shook the walls of the ancient soviet mausoleum, frag and spall kicked off the walls as I moved in right behind my shield man. The cramped russian design meant there was barely enough space for three people, and that’s three normal people, not in 50kgs of kit, moving slowly and maneuvering against creatures of the dark. Still… we moved forward, my shield bearer and I pushing the pace as two stacked of either squad formed on either wall.
As we passed doorways they flowed in… “Door Left!!”, “Door Right!!”. “Move!!”.
Two men entered each side, no gunshots, we moved up, a roar came.
“Door left!!-”. A series of gunshots came out as we continued to push forward.
“Two down!!”. “Confirm them” Krol commanded, as a series of gunshots run out in response. From one of the doorways, a Strigoi emerged… a female… clumps of hair had been ripped from her decaying skull, as her blooded eyes locked on myself and my shieldman. The skin on her hands had been tore down to the point where barely her bones and tendons remain… looking like huge talons as she roared and lunged at us. He fired off his pistol, though the rounds did little to stop her as she pushed against our stack.
“Fuck!!” he muttered, somehow her strength caused him to stagnate, holding up the advance… fuck that. I shoved the muzzle of my MK18 into her ribcage, flipping the weapon to auto as I fired of round after round. The 5.56 salvo disconnecting her spinal column, causing her to fall as I continued to fire, along with a man to our right and left as the stacks reformed as we pushed to the end of the hall. I fell back, dropping the magazine and loading a fresh one, like clockwork a GROM Operator from 1st squad took my place. Krol was beside me as we approached the end of the hall.
[“-Prep an entry”] I radioed to my breacher, a comrade handed him one of the charges from his back panel as he took to the door, quickly securing it. We all moved as far back as we could, look away, exhale. The blast knocked metal and wood in all directions, scrapping against our uniforms and kit as we made our way in and what laid before us was… it used to be the center atrium of one of these bunkers. Soviet’s loved their grandiose designs, the complex was supposed to be a circular room around a central planning table… instead. It had been turned into some sort of church. Runes and old eastern Romuva pagan symbols written in black ink and blood across the walls, old rotten filing cabinets, long receipt terminals. In the center… several of the Strigoi were kneeling before the table where someone had been tied down, flayed, and… shared amongst the group. They rose to their feet, we aimed our barrels…
The ladder amongst turned to us… his skin wasn’t cracked, or flayed, it was smooth… it still looked dead as the body on the table but it seemed more… accustomed to it. I don’t know… evolved? Under the surface however I could see it’s darkened veins pumping whatever cursed blood ran through them as it locked two blood red eyes onto each of us. It’s nose had long since been turn off, exposing boney nostrils to the open air as it seemed to smirk. All across it’s body were the same symbols on the walls, in every cell… markings of death, of rebirth, of assimilation… From behind this seemingly Alpha emerges another figure I had never seemed before… dressed in a white cloak with a deer head.
"So they've followed the trail... they're too late" the Deer headed individual spoke, definitely not from here, a dialect similar to an Americans but... aristocratic? Each word was drawn out, assurance as if they had everything mapped down to our actions. They didn’t sound like they were from Poland or the east.
“Doesn’t matter…” the Alpha growled… and then, it lunged at us. Quickly breaking from their ground it slammed into my shield man knocking both him and myself at the ground as it displayed an intense feat of strength. Around us I could see several of the Strigoi leap at our comrades… though to no fruitful endeavor as I could see one GROM operator cut two down, as another got into a hand to hand confrontation… my breacher, crafty as they were, reached back and slammed one of the prybars of his kit into the skull of the beast.
The Alpha however was not content as it threw away the 90lb shield, sending it flying across the room as it grabbed my comrade by the skull. I quickly kicked up at it, firing my MK18 into it’s body as the rounds pierced it’s gray and rune covered flesh. The thing simply seemed to chuckle… that was until Major Krol blasted away at the side of it’s head, the alpha turned… and it’s smirk turned to a scowl when face to face with the major. A knowing pause almost like they had done this dance before…
The creature lunged, locking up with Major Krol as it swung and slammed railing. Krol didn’t back down however as he pushed against the creature, hiptossing it to the ground even as it tore at his armor and gear. But the beast pulled, both of them rolled and the Major was on his back as the thing reached for his neck. I fought to a kneel, firing into the creature messily with my MK18, trying not to hit my commander… then…
Click. A sound sends a chill up the spine of every warfighter during a firefight.
My gun ran dry. I dropped the magazine, looking to load another, but the thing came up and with one of it’s claws, sliced deep into my cheek, through the pro mask. I could feel my own blood go flying through the air as I landed hard on my back plate, spitting out red iron as I quickly tried to adjust my mask. Through my fogged up, blood covered lense… I saw my shield man raise his pistol, firing into the skull of the thing staggering it with a roar. Krol came from behind, drawing his knife he sunk it deep into the neck of it…. I reached for my rifle, forcing a new magazine in and damn near punching the bold release. ““Sir, down!!” I shouted, Krol rolled away, back to his own rifle as I fired. So did my comrade as he continued to fire his pistol… so did the Major as he fired his rifle. All of us chewing through that apex predator of darkness, that beast… the leader that had been preying on our people for so long. Layer by layer, muscle group by bone… eventually… the alpha landed on whatever was left of his back.
The silence of the fight died down as all of us checked our surroundings, GROM Operators putting controlled pairs in the heads and nerve stems of any Strigoi laying around… I flicked my weapon onto safe, letting it hang as I pulled off my mask. I dared not touch the wound on my face… the pain nearly crippling me if it wasn’t sheer will pushing me through, and adrenaline doing all it could to subdue it. The sound of the apaches continuing to lay hate drew us from our moment of contemplation as the Major went back to work; [“Confiscate any info, burn the rest…”]. He turned back to me as I shoved my damaged M50 mask back into it’s bag, chuckling as he looked at the sight; “You need a medevac, Blachowicz?” he quipped.
I shook my head, barely able to speak as I muttered; “Negative sir…”. The two of us scanned the room as my shield bearer went to collect his defense implement turned 90lb projectile, we scanned the center of the room, checking and confirming bodies, until we got to the last one alive. His white gown was soaked in red crimson and black ooze, as his dear head was mangled from bullet fire and impact from falling on it. I swear… the way his blood poured out of it though made me wonder if it was a mask. I gave it no second thoughts as he looked to Krol; “You… you can’t stop this, they’ve already-”.
The Major was in no mood for communication as his rifle snapped up and fired off three rounds to the body, four the head. The violent yet quick salvo ending the cultists life, I looked down at it, then to him as he remarked; “Have your squad drag him out to the front, burn the rest”. I stood alongside him, looking down as the sight of it’s deer head was both captivating and horrifying… the curiosity in me wanting to look closer at it fighting the primal instinct I had to burn the thing to ash. “-Haven’t seen one of those before…” I muttered, thinking the Major had an answer.
He didn’t. Krol saying “Neither have I…” shortly before he walked away, was what truly shook my soul about that entire night. Victory stood firm in our hearts that night as we stood outside of the bunker. The night sky burning with fire and white phosphorus as we watched the ruin burn from the inside from the other side of the lot. In the distance, the Apaches continued to scan and circle the forests, no longer firing…. Which meant they had driven any or turned to glass any enemy combatants within a four miles, probably both, more than likely the latter. Echo-1 patted me on the shoulder as we stood there, soaking it all in, though Krol looked none to pleased. “In the time it took us to take this one down, they’ll be trying to set up three more cells… that being established…” he said, looking to either of us, then to Echo-3. “-Hell of a thing we did tonight, been waiting for this one for a decade, cleanly, maybe more… but no time to rest on our laurels… we’ll have another task for us as soon as we’re boots down back home” he said, to which his eyes followed mine, the body of whatever cultist that was zipped up in a black body bag beside the wheel of one of the MRAPs. The fire from the bunker casting an orange hue over it’s shiny jet black outside, something didn’t sit right with me… “That wasn’t a Strigoi…” I said to Krol.
“That’s very clear…” the Major said, shoving his mask under his arm and lighting a cigarette. “So… someone’s helping them?” I asked. The meer notion of it shook me to my core, sickened me. This parasite was already badly infecting Europa, Polska… if it was spread like this throughout the world. Krol settled my nerves: “We’ll be ready… It’s not just us anymore”. As he said that, I realized what he meant… my eyes looking to the Apaches as they started to form up, leaving the areas as their thunderous propellers melted into the night’s calm, unnerving ambience.
It’s been a couple of weeks since then, Echo Detachment has been busy. We’ve gained good ground against the enemy and honestly I think in a few years, we might see a much larger change. For now… we must keep going, that being said the Strigoi aren’t the only ones we’ve been combating. Recently we’ve made contact with of some sort of extermination coalition, they’ve known about the Strigoi, and others plaguing the world, the level of corruption and corrosion on society goes deep. Regardless a lot of the units we’ve been working with are apart of NATO, such as this “4th Special Forces Group” of the American Military. I don’t know where the road from here leads, but we’ve gotten momentum on our side, finally. Just remember… these things are out there, in every town, every city, every nation… preying and waiting for you to be alone, vulnerable, so they can take you and replace you.
Watch your back, and stay safe.
For now, Blachowicz signing out. Until next time
submitted by ForestHasEyes to u/ForestHasEyes [link] [comments]


2024.05.15 02:52 Sensitive_Cake323 Skyrim SSE draw call amount causing massive performance drops’

Hi guys! Currently playing skyrim SE 1.6.1130 and when I am roaming around in towns I am having upwards of 15k draw calls! This lowers my (albeit high) fps from 120 to around 60 or less. I do understand I need to remove mods that add npcs or clutter, and I have removed mods like JK's skyrim recently to help (added at least 5 fps) I currently have mods like efps, Bethini, shadow boost. I was thinking it was my enb or maybe high poly npc overhaul but no fps increase when turned off... Any suggestions?
My specs are
CPU: Ryzen 7 5800x3d 8-core processor
GPU: NVIDIA GeForce RTX 4060 Ti 8gb vram
RAM: 32gb ddr4
SSD: M.2 2tb
Mod list is:
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
_ResourcePack.esl
RSkyrimChildren.esm
Unofficial Skyrim Special Edition Patch.esp
Skyrim Project Optimization - Full ESL Version.esm
Landscape and Water Fixes.esp
LegacyoftheDragonborn.esm
Occ_Skyrim_Tamriel.esp
Lightened Skyrim - merged.esp
RealisticWaterTwo - Resources.esm
Lux Orbis - Master plugin.esm
arnima.esm
Falskaar.esm
Better Dynamic Snow SE - DisableRefs.esm
Vigilant.esm
1NGarmor.esl
Experience.esl
Expressive Facegen Morphs.esl
Lux - Resources.esp
Lux Via.esp
Lux - Master plugin.esm
NorthernIce.esp
AHZmoreHUDInventory.esl
TheNewGentleman.esp
TrueHUD.esl
Wyrmstooth.esp
High Poly Head.esm
Particle Patch for ENB.esp
SkyUI_SE.esp
Audio Overhaul Skyrim.esp
SMIM-SE-Merged-All.esp
Better Dynamic Snow SE.esp
summersetisles.esp
High Poly NPC Overhaul - Resources.esp
High Poly NPC Overhaul - Skyrim Special Edition.esp
Beards of Power.esp
High Poly NPCs VHR_BOP.esp
Northern Roads.esp
Aspens Ablaze.esp
SummersetFixes.esp
COTN - Falkreath.esp
Weapons Armor Clothing & Clutter Fixes.esp
Lux Orbis.esp
Cutting Room Floor.esp
CollegeOfWinterholdImmersive.esp
fortdawnguardimmersive.esp
Landscape Fixes For Grass Mods.esp
COTN - Dawnstar.esp
Northern Roads - Lux Via patch.esp
COTN - Morthal.esp
COTN - Winterhold.esp
MysticismMagic.esp
NAT-ENB.esp
Lux Via - plugin.esp
Bandit War.esp
hearthfireextended.esp
HFE-CC Fishing Patch.esp
Dawn of Skyrim.esp
Helgen Reborn.esp
Embers XD.esp
SeranaDialogAddon.esp
Landscape and Water Fixes - Patch - LFfGM.esp
Lux Orbis - LotD patch.esp
Hothtrooper44_ArmorCompilation.esp
home.esp
Lux Orbis - Dawn of Skyrim patch.esp
Clockwork.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - AI Overhaul.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Skyrim Revamped - Complete Enemy Overhaul.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - OBIS SE.esp
Immersive Weapons.esp
Morskom.esp
PrvtI_HeavyArmory.esp
Wintersun - Faiths of Skyrim.esp
Northern Roads - Lux Orbis Patch.esp
Run For Your Lives.esp
LustmordVampireArmor.esp
Lux Orbis - Morskom Estate patch.esp
SL01AmuletsSkyrim.esp
Lux Orbis - COTN Falkreath patch.esp
DBM_RelicNotifications.esp
WZOblivionArtifacts.esp
DBM_HelgenReborn_Patch.esp
DBM_AmuletsOfSkyrim_Patch.esp
DBM_OblivionArtifacts_Patch.esp
Northern Roads - Helgen Reborn patch.esp
Northern Roads - Vigilant patch.esp
BGCollectables.esp
Lux Orbis - Wintersun patch.esp
Northern Roads - COTN Falkreath Patch.esp
DBM_BGCollectables_Patch.esp
SexLab-AmorousAdventures.esp
DBM_IW_Patch.esp
DBM_Vigilant_Patch.esp
Lux Orbis - Cutting Room Floor patch.esp
Northern Roads No NR Bridge patch.esp
Occ_Skyrim_COTN-Falkreath_patch.esp
FDILOTDPatch.esp
DawnguardArsenal.esp
Reverb Interior Sounds Expansion.esp
AcousticTemplateFixes.esp
Lux Orbis - Helgen Reborn.esp
COTN Dawnstar - Morskom Estate Patch.esp
COTN Dawnstar - Embers XD Patch.esp
AdditionalHearthfireDolls.esp
PrvtIRoyalArmory.esp
Royal Armory Tweaks.esp
Lux Orbis - COTN Winterhold patch.esp
DBM_CRF_Patch.esp
Occ_Skyrim_COTN-Dawnstar_patch.esp
COTN Morthal - Embers XD Patch.esp
PaarthurnaxQuestExpansion.esp
ForgottenCity.esp
Northern Roads - Legacy of the Dragonborn patch.esp
COTN Morthal - LOTD Patch.esp
Occ_Skyrim_COTN-Morthal_patch.esp
Lux Orbis - Saints and Seducers patch.esp
Northern Roads - COTN Dawnstar Patch.esp
COTN Dawnstar - Legacy of the Dragonborn Patch.esp
AetheriumSwordsnArmor.esp
DBM_AetheriumWeapons_Patch.esp
DBM_RoyalArmory_Patch.esp
DBM_Wintersun_Patch.esp
DBM_Falskaar_Patch.esp
DBM_DawnofSkyrimDC_Patch.esp
GG's Impoverished Vanilla Whiterun.esp
Occ_Skyrim_Dawn-of-Skyrim_patch.esp
Lux Orbis - CC Fish patch.esp
LOTD_TCC_Wintersun.esp
DBM_ImmersiveCollegeofWinterhold_Patch.esp
Northern Roads - COTN Winterhold Patch.esp
icebladeofthemonarch.esp
DBM_IceBladeMonarch_Patch.esp
Lux Orbis - USSEP patch.esp
NRNRBP-Nothern Roads-Lux via Patch.esp
Lux Orbis - COTN Morthal patch.esp
Lux Orbis - Wyrmstooth.esp
DBM_Wyrmstooth_Patch.esp
Northern Roads - COTN Morthal Patch.esp
Northern Roads - COTN Morthal - Lux Orbis Patch.esp
Embers XD - Patch - Lux Via.esp
Lux Orbis - Embers XD patch.esp
Occ_Skyrim-Legacy_of_Dragonborn_patch.esp
COTN Winterhold - Embers XD [XD ESP] Patch.esp
COTN Winterhold - LOTD Patch.esp
ArtifactsOfBoethiah.esp
Lux Orbis - COTN Dawnstar patch.esp
Occ_Skyrim_Morskom-Estate_patch.esp
COTN Morthal - Clockwork Patch.esp
COTN Morthal - CC - Fishing Patch.esp
COTN Morthal - Landscape and Water Fixes Patch.esp
Lux Orbis - Immersive College patch.esp
COTN Dawnstar - Clockwork Patch.esp
DBM_ArtifactsofBoethiah_Patch.esp
DBM_Clockwork_Patch.esp
Apocalypse - Magic of Skyrim.esp
Kynreeve Armor.esp
The_Sinister_Seven.esp
lotd_luxorbis_stalkinglanternsfix.esp
Northern Roads - CC Saints and Seducers patch.esp
Occ_Skyrim_COTNDawnstar-MorskomEstate_patch.esp
Occ_Skyrim_Immersive-College-Winterhold_patch.esp
COTN Winterhold - Amulets of Skyrim Patch.esp
COTN Winterhold - BGCollectables Patch.esp
Lux Orbis - Immersive Fort Dawnguard patch.esp
Kozakowy1660Gown.esp
Grass FPS Booster - Folkvangr.esp.ghost
NorthernGrass.esp
Nature of the Wild Lands - Grass.esp
Cathedral - 3D Pine Grass.esp
Grass FPS Booster - NorthernGrass.esp
[ELLE] Abyss.esp
AcousticTemplateFixes_CC_Seducers.esp
AcousticTemplateFixes_ReverbInteriorSounds.esp
AnubAnimObj.esp
AnubAnimObjAdaptedFurniture.esp
SubsurfaceScatteringShader.esp
dD - Enhanced Blood Main.esp
Dynamic Impact - Slash Effects X.esp
Dynamic Impact - Slash Effects X-01EBT.esp
AOS_EBT Patch.esp
SLAL_AnimationByBakaFactory.esp
Bandit Lines Expansion.esp
BeastHHBB.esp
BetterArgonianHorns.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Immersive Weapons.esp
Children of the Hist.esp
Dr_Bandolier.esp
BarenziahQuestMarkers.esp
Bears of the North.esp
BetterThirdPersonSelection.esp
SLALAnimObjBillyy.esp
BlackreachEerieAmbience.esp
DBM_BeyondReach_Patch.esp
CBBE 3BA Vanilla Outfits.esp
3BBB.esp
CBBE.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
COTN Dawnstar - Amulets of Skyrim Patch.esp
COTN Dawnstar - Additional Hearthfire Dolls Patch.esp
COTN Dawnstar - ICOW Patch.esp
COTN Dawnstar - BGCollectables Patch.esp
COTN Dawnstar - Helgen Reborn Patch.esp
COTN Dawnstar - Wintersun Patch.esp
Cassandra Frost Witch.esp
COTN Morthal - Amulets of Skyrim Patch.esp
COTN Morthal - Additional Hearthfire Dolls Patch.esp
COTN Morthal - BGCollectables Patch.esp
COTN Morthal - Oblivion Artifacts Pack.esp
Civil War Lines Expansion.esp
CustomDifficultyUI.esp
DarkWitch.esp
DistantDragonRoars.esp
DiverseDragonsCollectionSE.esp
DragonbornShoutPerks.esp
DynamicDungeonLoot.esp
DVLaSS Skyrim Underside.esp
Elephant'sScriptLatencyTester.esp
Enhanced Enemy AI.esp
dD-Larger Drips.esp
dD-Medium Script Range.esp
FNIS.esp
FlickeringShadowsFix.esp
Forsworn and Thalmor Lines Expansion.esp
MCMHelper.esp
FEC.esp
ImGladYoureHere.esp
GDOS - Glorious Solitude Door - Rotation Fix.esp
GDOS - Splendid Mechanized Dwemer Door.esp
HappyLittleTrees.esp
PrvtI_HA_DraugrWeapons.esp
PrvtI_HeavyArmory_RareCurios_Patch.esp
PrvtI_HeavyArmory_WACCF_Patch.esp
PrvtI_HeavyArmory_USSEP_Patch.esp
ImTalkinHere.esp
Hothtrooper44_Armor_Ecksstra.esp
FDIDGArsenalPatch.esp
Insignificant Object Remover.esp
Jewelry limiter.esp
JustBlood.esp
Knight of The Village Set.esp
LazyBodyEdit.esp
DBM_AdditionalHFDolls_Patch.esp
DBM_ForgottenCity_Patch.esp
DBM_HearthfireExtended_Patch.esp
DBM_IA_Patch.esp
DBM_HA_Patch.esp
DBM_SinisterSeven_Patch.esp
DBM_DGA_Patch.esp
Volkihar Knight.esp
DBM_VolkiharKnight_Patch.esp
LOTD_TCC_AdditionalDolls.esp
LOTD_TCC_Aetherium.esp
LOTD_TCC_Amulets.esp
LOTD_TCC_Boethiah.esp
LOTD_TCC_Clockwork.esp
LOTD_TCC_DawnguardArsenal.esp
LOTD_TCC_Falskaar.esp
LOTD_TCC_Gremlins.esp
LOTD_TCC_HeavyArm.esp
LOTD_TCC_Helgen.esp
LOTD_TCC_ICOW.esp
LOTD_TCC_IceBlade.esp
LOTD_TCC_ImmArm.esp
LOTD_TCC_ImmWeap.esp
LOTD_TCC_OblivionArt.esp
LOTD_TCC_Royal.esp
LOTD_TCC_SinisterSeven.esp
LOTD_TCC_TFC.esp
LOTD_TCC_Vigilant.esp
LOTD_TCC_Volkihar.esp
LOTD_TCC_Wyrmstooth.esp
DBM_DDL_Patch.esp
DBM_RSChildren_Patch.esp
DBM_SMIM_Patch.esp
UnreadBooksGlow.esp
DBM_UnreadBooksGlow_Patch.esp
DBM_WACCF_Patch.esp
MurderOfSongbirds.esp
NibblesAnimObjects.esp
HIMBO.esp
Nordic Winds.esp
Motion Sensitive Fix SE.esp
MaximumCarnage.esp
OBody.esp
OStim.esp
OStimCommunityResource.esp
OCum.esp
PAN_Serana.esp
ExpertPierce.esp
Shout.esp
Simplicity of Snow.esp
AHZmoreHUD.esp
Precision.esp
RSChildren.esp
Random Emotions.esp
HagravenSkinShaders.esp
Relentless Sword SE - Johnskyrim.esp
ResplendentArmor.esp
ReturnToPelagiusMind.esp
RichMerchantsSkyrim_x10.esp
Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp
Reverb Interior Sounds Expansion_VolumeSlider_Thunder.esp
Shaders of Solstheim.esp
ShowRaceMenuAlternative.esp
SDA GYH Patch.esp
SDA Lustmord Patch.esp
SDA Wintersun Patch.esp
SDA-AA Patch.esp
SimpleItemSpawner.esp
SkyHUD.esp
SkyrimOutfitSystem.esp
Skyshards.esp
Sonders_Keyword_Distribution.esp
SmoothCam.esp
TKDodge.esp
TheEyesOfBeauty.esp
TrueDirectionalMovement.esp
UIExtensions.esp
ValhallaCombat.esp
VampireSun.esp
VioLens SE.esp
WildwoodEchoes.esp
XPMSE.esp
RBT.esp
cheat room.esp
wilderness_witch.esp
icepenguinworldmapclassic.esp
AdditionalHFDollsPassivesPatch.esp
HearthfireMultiKid.esp
HearthfireMultiKid_LastName.esp
High Poly Head Vampire Fix.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Cutting Room Floor.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - AI Overhaul - Cutting Room Floor.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Immersive Weapons - AI Overhaul.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Immersive Weapons - Cutting Room Floor.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Immersive Weapons - AI Overhaul - Cutting Room Floor.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - LegacyoftheDragonborn.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - MLU.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - MLU - AI Overhaul.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - MLU - Cutting Room Floor.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - MLU - Skyrim Revamped - Complete Enemy Overhaul.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Skyrim Revamped - Complete Enemy Overhaul - OBIS SE.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Skyrim Revamped - Complete Enemy Overhaul - Immersive Weapons.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - OBIS SE - Immersive Weapons.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Practical Pirate Outfit Distributed.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Practical Pirate Outfit Distributed - Immersive Weapons.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Practical Pirate Outfit Distributed - OBIS SE.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Practical Pirate Outfit Distributed - Skyrim Revamped - Complete Enemy Overhaul.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Skyrim Revamped - Complete Enemy Overhaul - Cutting Room Floor.esp
[xPatch] High Poly NPC Overhaul - Skyrim Special Edition - Skyrim Revamped - Complete Enemy Overhaul - OBIS SE - Immersive Weapons.esp
Complete Crafting Overhaul_Remastered.esp
DBM_CCOR_Patch.esp
Ordinator - Perks of Skyrim.esp
DragonbornShoutPerksOrdinator.esp
CWIOrdinatorPatchSSE.esp
nwsFollowerFramework.esp
SDA NFF Patch.esp
RealisticWaterTwo.esp
RealisticWaterTwo - Beyond Reach.esp
RealisticWaterTwo - Falskaar.esp
RealisticWaterTwo - Waves - Falskaar.esp
RealisticWaterTwo - Waves - Wyrmstooth.esp
Lux.esp
Lux - Falskaar patch.esp
Lux - Immersive Fort Dawnguard patch.esp
Lux - Vigilant patch.esp
Lux - Artifacts - The Ice Blade of the Monarch.esp
Lux - Artifacts - The Tournament of the Ten Bloods.esp
Lux - Legacy of the Dragonborn patch.esp
Lux x ICOW patch.esp
Lux - RWT Patch.esp
Lux - CC Fish patch.esp
Lux - COTN Dawnstar patch.esp
Lux - COTN Falkreath patch.esp
Lux - COTN Morthal patch.esp
Lux - COTN Winterhold patch.esp
Lux - Clockwork.esp
Lux - Cuting Room Floor.esp
Lux - USSEP patch.esp
Lux - Embers XD patch.esp
Lux - Forgotten City.esp
Lux - HelgenReborn.esp
Lux - Legacy of the Dragonborn - Artifacts of Boethiah.esp
Lux - Legacy of the Dragonborn - Aetherium Weapons.esp
Lux - Legacy of the Dragonborn - Royal Armoury patch.esp
Lux - Morskom Estate patch.esp
Lux - Oblivion Artifacts Pack patch.esp
Lux - Saints and Seducers patch.esp
Lux - Wintersun patch.esp
Lux - Wyrmstooth.esp
Lux - SLaWF patch.esp
Northern Roads - Lux patch.esp
Lux - Beyond Reach Patch.esp
Lux - Clockwork Patch.esp
Lux - Dawn of skyrim Patch.esp
Lux - HearthfireMultikid Patch.esp
Lux - Immersive College Of Winterhold Patch.esp
PAN_AIO_big.esp
PAN_NPCs.esp
PAN_NPCs_Males2.esp
PAN_NPCs_Males.esp
PAN_NPCs_Males3.esp
PAN_Brelyna.esp
PAN_MarvellousMiners.esp
PAN_DashingDefenders.esp
PAN_DevotedDames.esp
PAN_LethalLadies.esp
PAN_NPCs_DG.esp
PAN_Sovngarde.esp
PAN_WarriorWomen.esp
PAN_Valerica.esp
PAN_Shieldsisters.esp
PAN_WickedWitches.esp
PAN_BlackBriar.esp
PAN_Frea.esp
PAN_NPCs_DB.esp
NoGrassINCities.esp
submitted by Sensitive_Cake323 to skyrimmods [link] [comments]


2024.05.15 02:12 Andrew_Xio I fixed the timeline! let me know what your thoughts are!

It was hard to believe that Link could ever really die. Link, the iconic hero of the Legend of Zelda series, is distinguished not just by his bravery but by his seemingly perpetual resilience, which stems from his possession of the Triforce of Courage. This sacred artifact, imbued with the essence of the goddess Farore, grants Link more than just bravery—it provides him with a supernatural safeguard against death. Throughout each of his adventures, whether he faces the dark magic of Ganon or the bewildering trials of alternate dimensions, the Triforce of Courage acts as a bastion of protection. It ensures that Link can withstand mortal dangers that would overwhelm others, allowing him to continue fighting and striving to restore balance to the realms he cherishes. This divine protection is a cornerstone of his character, symbolizing that as long as he bears the Triforce of Courage, Link will always rise to meet any challenge, undeterred by the specter of defeat or demise.
So with that understood, how do we explain the downfall timeline? Well I think I've got an answer.
The Triforce of Courage grants the bearer the courage to face overwhelming odds and protects them from losing their essence or being overwhelmed by external evils. In the Zelda series, this Triforce piece often manifests its power by aiding Link in overcoming supernatural threats and challenges that would otherwise be insurmountable.
After the events of Ocarina of Time, There are two separate timelines created, one with Link, and one without link. The timeline with Link is the child timeline, where young link returns to Kokiri Forest to seek out his friend Navi. What happens next is undetermined, until now...
Once there, Link gets lost, but not just lost, lost without a fairy. In the lore of Ocarina of Time, those who get lost in the Lost Woods without a fairy companion are said to become Skull Kids. However, Link, even after returning to his childhood and losing Navi, carries the Triforce of Courage. This artifact's essence not only embodies bravery but also fundamentally protects the wielder’s spirit from corruption and transformation. Essentially, the Triforce of Courage acts as a shield, preserving Link's identity and purpose against the transformative magic of the Lost Woods.
Link's venture into the Lost Woods, safeguarded by the Triforce of Courage, sets off a remarkable event. Instead of succumbing to the fate of becoming a Skull Kid—a common destiny for those who lose their way in this enchanted forest—the Triforce of Courage interacts with the mystical energies that saturate the woods. The Lost Woods are not only a mysterious and ancient place but also the location of the Kokiri's Emerald, a sacred stone left by the goddess Farore. Farore is known for her power to create realms, as seen in Skyward Sword.
This unique interaction between the protective power of the Triforce of Courage and the realm-creating magic associated with Farore' s Emerald generates a rift or portal. This portal leads to the creation of a new timeline: a fantasy timeline beginning in Termina, an alternate dimension that mirrors and distorts the realities of Hyrule. This pivotal moment marks the divergence from the known paths of Hyrule's history into new, uncharted territories.
(This fantasy timeline explains why their are are fantasy characters' in these particular Zelda games. Like Mario characters in Link's awakening or Din in the oracle games. These characters are fantasies.)
Why Termina?
Termina can be seen as a physical manifestation of a trial created by the Triforce of Courage for Link to overcome. This world, laden with impending doom, peculiar inhabitants, and twisted versions of Hyrule’s characters, is essentially a crucible designed to test Link’s bravery and resolve. The challenges within Termina are direct reflections of the inner fears and the courage needed to confront them, perfectly aligning with the purpose of the Triforce of Courage—to push its bearer beyond their limits in the face of true adversity.
Majora’s Mask, with its dark themes and existential threats, serves as the ultimate test of courage for Link. The Triforce’s influence ensures that Link not only survives the journey but is also given a chance to grow and understand the depths of courage. It guides him subtly, ensuring that he stays true to his quest of not only saving Termina but also finding his lost friend, Navi.
At the end of Majora's Mask, Link has successfully navigated the trials of Termina, proving his courage and fortitude. With his mission in Termina complete, and his attempts to find Navi (his fairy companion from Ocarina of Time) unresolved, Link departs from the unknown realm. As Link continues his wandering in search of Navi, the Triforce of Courage leads him to Hytopia, thus bringing us to the next game in the fantasy timeline, Triforce heroes.
After the events in Tri Force Heroes, where Link and his two duplicates successfully lift the curse on Princess Styla, the magical bond that linked the three Links dissipates. This could be explained by the Triforce of Courage, having fulfilled its purpose in Hytopia, leading Link to new challenges where his heroic virtues are needed. With Hytopia’s immediate crisis resolved, Link sets out to explore new lands, possibly still in search of his original quest to locate Navi or driven by a restlessness instilled by his continuous heroic callings as he is still unaware of the fantasy timeline that he’s in.
The Triforce of Courage, still with Link, guides him to new lands with emerging threats. This mystical artifact, sensing disturbances in the balance of good and evil in distant realms, might lead Link to Holodrum and Labrynna. These lands, unlike Hytopia, face dire existential threats that require not just courage but the ability to adapt to changing environments and timelines, which are central themes in Oracle of Seasons and Oracle of Ages.
Link's Awakening occurs after Link’s heroic deeds in the Oracle series. In this narrative sequence, Link sets off on a personal journey to train and prepare for future threats. Still unaware that he's in a fantasy timeline. He travels by boat, seeking wisdom and strength to be better equipped as Hyrule’s guardian. This journey symbolizes a hero’s need to reflect and grow, a common theme in legends.
The central twist of Link’s Awakening is the realization that Koholint Island is a dream realm created by the Wind Fish. As Link gathers the instruments and prepares to awaken the Wind Fish, he faces a moral and existential dilemma: awakening the Wind Fish will erase the island and its inhabitants from existence. This challenge is a test of Link’s courage and wisdom, pushing him to understand the complexities of reality and illusion, a theme deeply embedded in his quest to overcome this fantasy timeline he’s created.
Upon awakening the Wind Fish, the island fades away, and Link finds himself adrift on the open sea on a piece of his shipwrecked boat. This conclusion represents a rebirth for Link, a literal and metaphorical awakening. He is left to reflect on the nature of his journey and the lessons learned about impermanence and the power of belief and dreams.
Unbeknownst to the people of Hyrule, Link has not died but has instead been transported to yet another dimension or time, continuing his adventures elsewhere or even struggling to find his way back to Hyrule. In this newly created timeline, however, his perceived death leads to the absence of a hero when Hyrule most needs one, resulting in the realm's downfall. The downfall timeline.

Conclusion:

This version of the downfall timeline is rich with the fantasy and magic central to The Legend of Zelda series. It hinges on a magical misinterpretation: the sight of Link vanishing into a rift created by the clash between the Triforce of Courage and the ancient magics of the Lost Woods. This event, seen as his death, marks the tragic beginning of the downfall timeline, setting the stage for a darker chapter in Hyrule's history where the hero is believed lost forever.
submitted by Andrew_Xio to legendofzelda [link] [comments]


2024.05.15 02:12 Andrew_Xio I fixed the timeline! let me know what your thoughts are!

I fixed the timeline! let me know what your thoughts are!
It was hard to believe that Link could ever really die. Link, the iconic hero of the Legend of Zelda series, is distinguished not just by his bravery but by his seemingly perpetual resilience, which stems from his possession of the Triforce of Courage. This sacred artifact, imbued with the essence of the goddess Farore, grants Link more than just bravery—it provides him with a supernatural safeguard against death. Throughout each of his adventures, whether he faces the dark magic of Ganon or the bewildering trials of alternate dimensions, the Triforce of Courage acts as a bastion of protection. It ensures that Link can withstand mortal dangers that would overwhelm others, allowing him to continue fighting and striving to restore balance to the realms he cherishes. This divine protection is a cornerstone of his character, symbolizing that as long as he bears the Triforce of Courage, Link will always rise to meet any challenge, undeterred by the specter of defeat or demise.
So with that understood, how do we explain the downfall timeline? Well I think I've got an answer.
The Triforce of Courage grants the bearer the courage to face overwhelming odds and protects them from losing their essence or being overwhelmed by external evils. In the Zelda series, this Triforce piece often manifests its power by aiding Link in overcoming supernatural threats and challenges that would otherwise be insurmountable.
After the events of Ocarina of Time, There are two separate timelines created, one with Link, and one without link. The timeline with Link is the child timeline, where young link returns to Kokiri Forest to seek out his friend Navi. What happens next is undetermined, until now...
Once there, Link gets lost, but not just lost, lost without a fairy. In the lore of Ocarina of Time, those who get lost in the Lost Woods without a fairy companion are said to become Skull Kids. However, Link, even after returning to his childhood and losing Navi, carries the Triforce of Courage. This artifact's essence not only embodies bravery but also fundamentally protects the wielder’s spirit from corruption and transformation. Essentially, the Triforce of Courage acts as a shield, preserving Link's identity and purpose against the transformative magic of the Lost Woods.
Link's venture into the Lost Woods, safeguarded by the Triforce of Courage, sets off a remarkable event. Instead of succumbing to the fate of becoming a Skull Kid—a common destiny for those who lose their way in this enchanted forest—the Triforce of Courage interacts with the mystical energies that saturate the woods. The Lost Woods are not only a mysterious and ancient place but also the location of the Kokiri's Emerald, a sacred stone left by the goddess Farore. Farore is known for her power to create realms, as seen in Skyward Sword.
This unique interaction between the protective power of the Triforce of Courage and the realm-creating magic associated with Farore' s Emerald generates a rift or portal. This portal leads to the creation of a new timeline: a fantasy timeline beginning in Termina, an alternate dimension that mirrors and distorts the realities of Hyrule. This pivotal moment marks the divergence from the known paths of Hyrule's history into new, uncharted territories.
(This fantasy timeline explains why their are are fantasy characters' in these particular Zelda games. Like Mario characters in Link's awakening or Din in the oracle games. These characters are fantasies.)
Why Termina?
Termina can be seen as a physical manifestation of a trial created by the Triforce of Courage for Link to overcome. This world, laden with impending doom, peculiar inhabitants, and twisted versions of Hyrule’s characters, is essentially a crucible designed to test Link’s bravery and resolve. The challenges within Termina are direct reflections of the inner fears and the courage needed to confront them, perfectly aligning with the purpose of the Triforce of Courage—to push its bearer beyond their limits in the face of true adversity.
Majora’s Mask, with its dark themes and existential threats, serves as the ultimate test of courage for Link. The Triforce’s influence ensures that Link not only survives the journey but is also given a chance to grow and understand the depths of courage. It guides him subtly, ensuring that he stays true to his quest of not only saving Termina but also finding his lost friend, Navi.
At the end of Majora's Mask, Link has successfully navigated the trials of Termina, proving his courage and fortitude. With his mission in Termina complete, and his attempts to find Navi (his fairy companion from Ocarina of Time) unresolved, Link departs from the unknown realm. As Link continues his wandering in search of Navi, the Triforce of Courage leads him to Hytopia, thus bringing us to the next game in the fantasy timeline, Triforce heroes.
After the events in Tri Force Heroes, where Link and his two duplicates successfully lift the curse on Princess Styla, the magical bond that linked the three Links dissipates. This could be explained by the Triforce of Courage, having fulfilled its purpose in Hytopia, leading Link to new challenges where his heroic virtues are needed. With Hytopia’s immediate crisis resolved, Link sets out to explore new lands, possibly still in search of his original quest to locate Navi or driven by a restlessness instilled by his continuous heroic callings as he is still unaware of the fantasy timeline that he’s in.
The Triforce of Courage, still with Link, guides him to new lands with emerging threats. This mystical artifact, sensing disturbances in the balance of good and evil in distant realms, might lead Link to Holodrum and Labrynna. These lands, unlike Hytopia, face dire existential threats that require not just courage but the ability to adapt to changing environments and timelines, which are central themes in Oracle of Seasons and Oracle of Ages.
Link's Awakening occurs after Link’s heroic deeds in the Oracle series. In this narrative sequence, Link sets off on a personal journey to train and prepare for future threats. Still unaware that he's in a fantasy timeline. He travels by boat, seeking wisdom and strength to be better equipped as Hyrule’s guardian. This journey symbolizes a hero’s need to reflect and grow, a common theme in legends.
The central twist of Link’s Awakening is the realization that Koholint Island is a dream realm created by the Wind Fish. As Link gathers the instruments and prepares to awaken the Wind Fish, he faces a moral and existential dilemma: awakening the Wind Fish will erase the island and its inhabitants from existence. This challenge is a test of Link’s courage and wisdom, pushing him to understand the complexities of reality and illusion, a theme deeply embedded in his quest to overcome this fantasy timeline he’s created.
Upon awakening the Wind Fish, the island fades away, and Link finds himself adrift on the open sea on a piece of his shipwrecked boat. This conclusion represents a rebirth for Link, a literal and metaphorical awakening. He is left to reflect on the nature of his journey and the lessons learned about impermanence and the power of belief and dreams.
Unbeknownst to the people of Hyrule, Link has not died but has instead been transported to yet another dimension or time, continuing his adventures elsewhere or even struggling to find his way back to Hyrule. In this newly created timeline, however, his perceived death leads to the absence of a hero when Hyrule most needs one, resulting in the realm's downfall. The downfall timeline.

Conclusion:

This version of the downfall timeline is rich with the fantasy and magic central to The Legend of Zelda series. It hinges on a magical misinterpretation: the sight of Link vanishing into a rift created by the clash between the Triforce of Courage and the ancient magics of the Lost Woods. This event, seen as his death, marks the tragic beginning of the downfall timeline, setting the stage for a darker chapter in Hyrule's history where the hero is believed lost forever.
submitted by Andrew_Xio to legendofzelda [link] [comments]


2024.05.15 00:19 hoggersbridge Engines of Arachnea: A Science Fantasy Epic (Chapter 17: what Lies Beneath Flesh)

Link for all the chapters available here: Engines of Arachnea on Royal Road
High above in her hiding spot, Zildiz had heard enough. The Leapers were her kindred’s most hated of adversaries, and she could not allow them to gain even a fraction of the grey behemoth’s awesome might. An apocalyptic vision arose in her mind of titanic Leaper variants towering over the rooftops of Chthonis, setting the Parchment City alight with beams of all-destroying light emanating from their many eyes.
Four against one. Those were slim odds even under the best of circumstances. Still, she had the element of surprise, and ambush predators were often unaccustomed to being preyed upon themselves. But Leapers were notoriously difficult opponents to sneak up on as they literally had eyes on the backs of their heads. But Zildiz was a veteran of countless border skirmishes, and had learned of a small blind spot in their vision. It was above and slightly behind the axis of their posterior lateral median eyes. But many Gallivants who had tried to make their first kill that way did not survive to tell the tale—the flutter of their wings gave them away. She would have to drop straight down on her first target. No hesitation, no second chances.
She saw the alpha Leaper lean down to extract the prey-form’s gilt helix, and saw her opening.
Rene heard a branch snap somewhere above him and felt a gust of wind blow across his neck, bearing with it droplets of moisture that pattered lightly against the visor of his mask. His first thought was that it had started to rain. He glanced up at the monster to find that it had extruded a new mouthpart, some manner of sharp, serrated tongue whose tip oozed a wet and viscous fluid. Rene flinched reflexively, expecting at any moment to feel the point punching through his skull before draining out its contents like a straw. But then the blade twisted sharply, wrenching its way out of the back of the monster’s head and drenching Rene’s mask in a shower of gore, the four-eyed devil letting out a wet gurgle as it slumped over in a twitching heap.
Pawing at his mask with his bound wrists, Rene peered through his smeared vision and saw a figure standing atop the corpse that, if anything, possessed an even less lovely countenance than his erstwhile interlocutor. A bulbous compound eye stared back Rene like a shattered mirror, a thousand miniscule reflections of himself repeating across its scaly lenses.
Rene recognized the creature as one of the harpies from earlier. One of its broad wings was missing. It drew its bloodstained blade across its mandibles, casually licking the weapon clean as an eight-limbed devil leapt at the harpy from behind, letting loose a bloodcurdling scream. But the harpy did not even turn at the sound, merely pointing its other blade arm behind it and letting its attacker impale itself upon it, clean through. With its dying spasms the devil pulled itself up the length of the blade in an effort to reach the harpy, even as its two kin recovered from their surprise and pounced at the harpy from either side. What followed was a blur of movement almost too quick for the human eye to follow as the harpy spun in place, cleaving the monster on the left halfway through its sternum. In the same movement it turned the devil stuck on the end of its blade into the path of the attacker on the right, using it as a living shield. The impact still bowled the harpy over, all four of the combatants rolling on the ground in a ball of threshing limbs and furious struggle.
The din was horrendous. Siezing the golden opportunity which had presented itself, Rene reached once more for the sword of the ancients, stretching his sinews for all they were worth. It was just enough to let him pinch the pommel-button between his middle and forefingers. Raising it up in spite of his trembling, sweat-slick grip, Rene coaxed the hilt into palm of his waiting hand, then pounded the button against his chest, feeling the sword come alive in his hands. As the fight raged on behind him, Rene sliced his legs free. He tucked in his head as he hit the ground, rolling onto his arse and reversing his grip on the sword, swiftly cutting the bonds around his wrists. When he tried to stand, however, he found that his legs were still unresponsive, all the blood within them having flowed up to his torso during his time spent hanging upside down. Pounding the life back into the clammy flesh of his calves with his fist, Rene looked anxiously around and discovered that the battle had since moved elsewhere, leaving two black-furred corpses in its wake. Cries of rage and a frenzied shaking among the bushes allowed him to guess where the other monsters were. He hoisted himself to his feet, picked up the safety kit and staggered away from the sounds of fighting, pins and needles still numbing the soles of his feet.
As he stepped over the dead bodies in his path, Rene was just about to congratulate himself on a smooth escape when his toes snagged on something and he tripped, going down heavily on his side. Rene felt a powerful yank on his ankle and looked to see the previously impaled monster glaring up at him. It wriggled on its belly and pulled him closer with one hand while it held in its spilled guts with the other three. By the ancestors, was it strong! Rene hacked at the hand holding his foot and lopped it off at the forearm, feeling only the slightest tug of resistance as the edge sheared through bone and meat alike. The hand was still clamped shut about his ankle with a death grip as he stood back up.
The fiend’s back arched as it brought its vile hump of flesh to the fore, dozens of sucking orifices on its misshapen surface spreading open wide.
Thwip! Thwip!
Jets of silk flew out of the spinnerets, the monster using its claws to grasp the threads and shuttering them back and forth like the shuttles of a loom. Cords flicked out and ensnared Rene’s sword arm, pinning it to his side while the weaver applied a lightning-fast field dressing on its abdominal wound, closing off both ends with wads of its makeshift bandage. Rene strained mightily against the loops of silk, but they never budged an inch. Meanwhile, the monster raked him with its claws, opening bright lines of agony across his chest and shoulder. Rene bit back a scream and dropped the sword point-first into the soil. It sank quivering up to its hilt, leaving him completely defenseless as the monster jumped and snatched him up in its gangly embrace. Rene fell to one knee as its weight bore him to the earth, reaching out with his free hand to draw the sword out of the ground and cleave through its rows of hairy legs.
Severed limbs went rolling every which way, the black devil tottering. Yet as it fell its outer mouthparts seized Rene by the temples and pinned him in place as it bit right into his face. Venomed fangs skittered across the transparent surface of his mask, scoring it with deep scratches. To his amazement the crystal held strong and did not shatter—once more the materials of the ancients had proven their incredible durability. Rene worked his arm clear and chopped wildly at the monster’s arms, felt its hold on him slacken as they fell away, leaving only spurting stumps. The butchered devil fell on its humped back and began shrieking its head off.
Rene raised his sword to deliver the coup de grace but was interrupted by the sudden reemergence of the other combatants who burst back onto the scene. The harpy was grappling with one of the devils, quickly being overpowered by its brute strength. As the devil sank its fangs into the bulging pair of compound eyes and tore off the top of the harpy’s head, the latter found an opening and slipped both its blades through in tight uppercutting motions, ramming them under the devil’s chin and out the other end. Ripping outwards and across with its arms the harpy tore its enemy’s head apart and sent the soggy chunks scattering into the treetops.
Reeling in obvious pain, it kicked the body aside and took off with a shutter of its wings, attempting an escape. A feral scream split the air as, the last devil leapt up to intercept it, entrails dangling in the place of its missing lower body. Devoid of sanity or self-preservation, it tacked the rising harpy and sent both of them crashing into a stout branch. They fell back to the earth with a bone-crunching thump, followed by a confetti-shower of dead leaves shaken from their stems.
Rene looked back at his enemy and saw the devil stubbornly gathering itself up for another spring. All it had left were a single arm and leg apiece, that and a merciless glitter in its eyes.
“You can’t be serious,” he complained, and put an end to its efforts by splitting its head right down the middle. Rene shook his head in disbelief and went over to polish off the other two, snipping his webbed arm loose as he did. He found the bisected devil crawling on its elbows and mewling with pain as it wriggled towards the unmoving body of the harpy, clearly intending to finish what it had started.
There were eyes on the back of its head, Rene now noticed. Four of them, the same number as on the front. It saw him coming and rolled over, raising its arms to shield itself.
Rene’s boot came stomping down all the same. He felt its head crunching under his heel as he squashed it into a flattened pie and was nauseated. Rene then approached the harpy, eyeing its blade arms warily and giving it a wide berth. He didn’t want to get anywhere near those frightful things, not after what he’d seen. Instead he went over to a fallen log and cut himself an oversized club from one of its boughs. Sticking the sword back into the ground, he hefted the length of wood over the harpy, intending to smash its head in from a distance.
He felt strangely squeamish at prospect of another head going splat. A wave of dizziness came over him and he had to take a moment to collect himself, doubling over and beginning to dry heave. Leaning heavily on the bough like a staff, he examined the harpy and thought that it looked sufficiently dead. Through the gaping holes in its face he saw the gooey interior of its head. Was that its brain poking through the cracks in the armored hide? Blimey, it had a big one. Equal parts revolted and intrigued, Rene reached over with the branch and prodded at it, testing for a reflex.
Nothing. Better to be safe than sorry, though. Rene raised the bough on high and steeled himself to do the deed once and for all.
A piece of the head fell away, and Rene gasped. Abandoning common sense, he threw aside the club and squatted over the body, frantically tearing off the rest of its cranial casing, plunging his fingers into the sticky mess and pulling out clumps of armored flesh until what lay beneath was finally revealed.
Rene clutched at his forehead as if it was about to explode. Backing away with a sense of dawning horror, he repeated over and over to himself: “It can’t be. It can’t be, it can’t! That’s not possible! It’s…it’s…”
Beautiful.
That was what Rene had meant to say. But the word felt so utterly absurd given the context that it took all his will to keep from bursting into a fit of deranged laughter. And who could have blamed him?
For beneath the ruined visage of flesh, the creature wore the face of a woman.
Link for all the chapters available here: Engines of Arachnea on Royal Road
submitted by hoggersbridge to HFY [link] [comments]


2024.05.14 23:37 Arbrand The Peach Factory

Living in a small southern town, you get used to the way things are. I grew up as a military brat, so my childhood memories are a blur of packing, unpacking, and getting settled. It had been seven years since we arrived, and nothing but the grace of God would make me move again. A few years ago, my father got orders to station at a base in the middle of the Mohave. I was only seventeen then, but after a few dozen screaming matches, I decided to strike out on my own a little early. I got a part-time job at the cafe, which was enough to rent a little run-down shack a couple of blocks from downtown. As far as I was concerned, I was living the dream—serving coffee a few hours a week and spending the rest of my time hanging out with friends, listening to music, and drinking.
That particular morning started the same as any other. I woke up around noon with a text from Mark to meet me at the cafe. Took me about two hours to get up and head over. The sun had just begun its descent as I pushed the door to the cafe open, the bell above tinkling softly. The sound bothered me a little bit, but I couldn’t tell why. It seemed to ring a little louder than I was expecting, and gave me this strange drilling sensation inside my head.
I ignored the feeling as the smell of slightly stale coffee and pastries washed over me. I saw Mark and Jamie already sat at our usual spot. Mark looked up as I approached, a grin spreading across his face. "Hey, Alex. Sarah should be here soon."
“So what's on the docket today?” I asked as I sat down, stealing a bear claw off Jamie's plate and taking a large bite before he had the chance to protest.
Mark’s excitement was almost palpable. He was always the one with the big ideas and crazy schemes, which I honestly appreciated. They got us into trouble more often than not, but it beat day drinking in the Walmart parking lot like everyone else our age.
"Alright, check this out," Mark said, his eyes gleaming with excitement. "I was talking to my cousin who works for the county. He told me about this old, abandoned food processing factory just outside of town. They used to can peaches there."
I gave him a skeptical look. "That’s your idea? Old, canned peaches?"
"No, idiot," he scoffed. "They left behind a ton of nitrates and phosphates. I’ve been doing some reading, and we can use them to make fireworks. I was up all night figuring it out and putting these together." He subtly opened his backpack to reveal at least a dozen PVC pipes fitted on both ends.
"Now that's what I’m talking about," I said, grinning.
Sarah walked in, catching the tail end of our conversation. "Sorry I’m late, I had a breakout and had to stop by the pharmacy. Upped my allergy meds. I fucking hate pollen," she said as I scooted over to make room for her on the bench.
"Is there anything you aren't allergic to?" I laughed.
She rolled her eyes, ignoring my question. "So, what's the plan for today?"
Mark, Jamie and I exchanged cheeky glances. "Well," I started, "let’s just hope you’re not allergic to peaches."
We finally managed to pry the side door of the factory off, which broke free from the hinges and smashed against the floor. Stepping inside, the air was thick and rancid as we bounced the beams of our flashlights around the packaging floor.
"We should split up," Mark suggested. "Alex, you and Sarah check out the storage rooms for the chemicals. Jamie and I will find the control room and see if we can get the power back on."
All of us nodded as we went our separate ways. Sarah and I wandered down the dark hallways, kicking open doors and looking for anything that looked vaguely like chemicals. The corridors were dark and damp, with black mold snaking along the walls like veins.
The first few rooms we checked were empty, filled only with dust and the remnants of long-abandoned equipment. Each door creaked as we pushed it open, revealing more decay and desolation.
As we moved further down the hallway, the mold seemed to become more aggressive, spreading in thick, dark patches along the walls and floors. The air grew heavier, making it harder to breathe. We kicked open another door, our flashlights revealing more of the same—nothing useful.
"This place is a bust," Sarah muttered,
"Let's keep looking," I replied, though I was starting to feel the same way. "There has to be something."
We continued down the corridor, our footsteps echoing in the silence. As we approached the end of the hall, something caught my eye. One door stood out, covered in black, creeping mold that seemed to pulse and writhe. Tendrils of fungus snaked out from the edges, reaching out into the hallway.
"Sarah, look at this," I said.
She turned to see what I was pointing at and her eyes widened. "That’s... different."
We approached the door cautiously as the tendrils moved and swayed.
With a deep breath, we each grabbed one side of the door and pulled. It resisted for a moment before giving way, the mold snapping and tearing as we forced it open. The smell that hit us was overpowering, a mix of rot and decay that made my eyes water.
Inside, our flashlights revealed a horrifying sight. At the back of the room sat several pallets with dozens of boxes of peaches each. But it was what grew from these boxes that will haunt my nightmares till my dying day.
The entire back wall was consumed by a towering fungal mass. Thick, fleshy stalks jutted out from the base, climbing nearly to the ceiling. The surface of the fungus glistened with a slimy, wet sheen, appearing almost like rotting flesh under our flashlight beams. Each stalk was covered in a mottled, sickly green and yellow hue, with patches of black mold that seemed to pulse in the dim light.
Interwoven within this horrific sight were bulbous growths, each one throbbing rhythmically, as if with a heartbeat of its own. They resembled obscene, overgrown tumors, ready to burst at the slightest touch. Long, sinewy tendrils extended from the main mass, creeping over the boxes and along the floor like the fingers of some malevolent creature, seeking out any life to ensnare.
The tendrils near the door twitched, slowly inching their way toward us as if aware of our presence. The air was thick with spores, glimmering in the light like tiny stars, each one a potential harbinger of decay and death.
"Oh my god," Sarah whispered, her voice barely audible over the sound of our own breathing. "What is that thing?"
We stood there, frozen in shock and disgust, before I slammed the door shut.
"Let's get the hell out of here," I said.
We hurried back down the corridor, our footsteps echoing in the oppressive silence. The lights in the facility flickered on, casting a blinding white light. I heard a bubbling, groaning noise emanate from behind the fungal door, sending a wave of nausea through my body.
We met back up with Mark and Jamie in the main area and quickly told them what we saw.
"Yo, that sounds sick," Jamie exclaimed. "We should blow it up. I found the chemicals in the control room and these bad boys are ready to go," he said, holding up a pipe bomb.
"Yeah," Mark agreed, his eyes alight with excitement. "We'd be doing the world a favor, getting rid of that thing."
Sarah shook her head, her face pale. "No way. I'm not doing this. That thing... It's not normal. We need to get out of here and call someone who knows what they're doing."
Jamie frowned. "Come on, Sarah. Don't be a buzzkill. This is a once-in-a-lifetime chance to do something epic."
"Epic?" Sarah snapped. "That thing is dangerous. We don't know what we're dealing with. I'm not risking my life for some stupid joke."
Mark stepped in with a grin. "Alright, let's all calm down. If you’re scared you can just let the men handle it.”
Sarah crossed her arms. "Fine, but I'm staying here."
"Suit yourself," Jamie said, shrugging. "But we're not leaving without taking care of that thing."
"Alright, let's do this," Mark said, looking at Jamie and me. "We'll be quick. Sarah, stay here and keep an eye out.”
The hallway looked completely different in the fluorescent lighting. I could see now that each vein of fungus emanated from that single door, like a spiral portal threatening to suck us in.
"Let's make this quick," I whispered, glancing back at Jamie and Mark. "We light the bomb, throw it in, and get the hell out of here."
Jamie nodded, holding the pipe bomb tightly in his hand. "Ready when you are."
We reached the door, and the tendrils of fungus seemed even more aggressive, writhing and pulsing as if aware of our presence. The air was thick with spores.
"On three," I whispered, gripping the edge of the door. "One... two... three."
We yanked the door open, the mold snapping and tearing as it gave way. The smell of rot and decay hit us again, making my eyes water. The monstrous fungal mass loomed before us, its bulbous growths throbbing rhythmically.
Jamie lit the fuse and threw the bomb as hard as he could inside. It struck one of the orbs, which burst, shooting a fine white mist into the air.
"Run!" I shouted, slamming the door shut. We turned and sprinted down the hallway. The explosion sounded behind us, the shockwave lifting me off my feet and sending me tumbling to the ground.
Living in a small southern town, you get used to the way things are. My parents were in the army, so we moved a lot, but now I'm staying put. I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a small headache.
I ignored it and slid into the seat across from Mark and Jamie. “So what's on the docket today?” I asked, stealing a doughnut off Jamie's plate.
“Going to go to an old peach factory and get some chemicals. I need to make some fireworks,” Mark replied, subtly revealing some pipe bombs in his bag.
Sarah walked in towards the tail end of our conversation and silently stood next to our table.
The three of us glanced at each other, unsure of how to proceed. “Sarah,” I finally started. “Are you ok?”
“Y-yeah,” she replied. “Are YOU guys feeling ok?”
We exchanged uneasy glances. “Yeah, we’re fine,” I said. After a moment, she shook her head and sat down as we continued our plans.
That evening, we broke into the peach factory. We found this disgusting, gigantic fungal growth coming out of some boxes of peaches and we blew it up with some pipe bombs.
The next day I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a small migraine.
I ignored it and slid into the seat across from Mark and Jamie. “So what's on the docket today?” I asked, stealing a maroon off Jamie's plate.
“Going to go to an old peach factory and get some chemicals. I need to make some fireworks,” Mark replied, subtly revealing some pipe bombs in his bag.
Sarah walked in towards the tail end of our conversation and silently stood next to our table.
The three of us glanced at each other, unsure of how to proceed. “Sarah,” I finally started. “Are you ok?”
“Y-yeah,” she replied. “Not really. Are YOU guys feeling Ok?”
We exchanged uneasy glances. “Yeah, we’re fine,” I said. After a moment, she shook her head and sat down as we continued our plans.
That evening, we broke into the peach factory. We found this disgusting, gigantic fungal growth coming out of some boxes of peaches and we blew it up with some pipe bombs.
The next day I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a piercing migraine.
I ignored it and slid into the seat across from Mark and Jamie. “So what's on the docket today?” I asked, stealing a bagel off Jamie's plate.
“Going to go to an old peach factory and get some chemicals. I need to make some fireworks,” Mark replied, subtly revealing some pipe bombs in his bag.
Sarah walked in towards the tail end of our conversation and silently stood next to our table.
The three of us glanced at each other, unsure of how to proceed. “Sarah,” I finally started. “Are you ok?”
“What's going on?” she asked, tears welling up in her eyes. “I’m scared.”
We exchanged uneasy glances. “It’s fine, Sarah. Just take a seat,” I said. After a moment, she shook her head and sat down as we continued our plans.
That evening, we broke into the peach factory. We found this disgusting, gigantic fungal growth coming out of some boxes of peaches and we blew it up with some pipe bombs.
The next day I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a splitting migraine.
As I slid into the seat across from Mark and Jamie, I noticed Sarah outside, fixated on a bird suspended in mid-flight. I went out to see her.
"Are you seeing this?" she asked, her voice tinged with astonishment.
"Yeah," I replied nonchalantly. "That happens all the time. Are you sure you're feeling okay?"
"What the hell do you mean, 'Am I feeling okay?'!" she screamed. "That bird is frozen mid-air, and you don't think anything weird is going on?"
Her yelling took me aback. I didn't understand her alarm, so I shrugged it off and joined Mark inside. As we began planning our nightly excursion to the peach factory, Sarah burst through the door, screaming, then vanished in a puff of smoke.
"That's odd," I mused, my brow furrowed in confusion before we shrugged it off and resumed our scheming.
The day after, I met Mark again at the cafe. This rhythm had become our existence: meetings by day, adventures by night at the old peach plant. That evening followed the familiar pattern; we reveled in the thrill of hurling pipe bombs into that small enclosed room.
This routine had completely engulfed our lives. Day after day at the cafe, night after night at the factory—it seemed as though this cycle was all we had ever known. Reflecting on it, I couldn't remember any other way of life.
However, one thing increasingly disturbed me—the ringing of the doorbell at the cafe's entrance. Each time I entered, the sound seemed sharper, more grating. Focusing on it brought a searing pain to my head, like a needle drilling through my skull. Yet, despite the agony, I found myself obsessing over it, the sound gnawing at the edges of my sanity.
One day, driven to the brink by this incessant ringing, I decided to confront it head-on. I stood by the door, letting the bell chime repeatedly. Each ring sliced through my mind, but I persisted, sweat beading on my forehead, teeth clenched in torment.
As the pain crescendoed, reality shattered. I woke to the blaring of a fire alarm, not the quaint doorbell I had imagined. The cafe was engulfed in chaos. The hallway was consumed by a sprawling fungal mass, its tendrils creeping along the walls.
In the dim, flickering light, I saw Jamie, or what was left of him. Half of his skull was missing, the fungus attached grotesquely to his exposed brain, pulsating with each eerie beat of his fading heart. Mark was there too, seemingly unharmed physically, but trapped in a delusion, his eyes glazed over, a smile playing on his lips as the fungus encased him.
Sarah lay collapsed by the fire alarm, her hand still on the lever. She had managed to pull it before succumbing to the spores that now clung to her body.
The tendrils that had enveloped me snapped violently, each break releasing a sickening crack that echoed through the eerie silence of the hallway. An outline of my body remained imprinted in the fungal mass, a mold from which I had desperately broken free.
Gritting my teeth against the pain and horror, I scrambled to Mark and Sarah. Mark was less entangled, lost in his fungal-induced stupor. I grabbed him under the arms, his body limp but alive, and dragged him across the floor. The fungus resisted, stretching like sinew before tearing away from him with wet, ripping sounds.
Sarah was heavier, her body weakened but still fighting. I clasped her wrists, pulling with all my strength. The fungus clung to her, tendrils winding up her arms like ivy. With a final, determined yank, the last of the tendrils snapped, freeing her. We left behind fragments of the monstrous growth clinging to her clothes.
Together, we staggered out into the night air, away from the suffocating enclosure. The cool air hit our faces, harsh yet cleansing. Behind us, the fire alarm continued to blare into the night. I fumbled with my phone, hands shaking, to dial the emergency number. The call went through, and within minutes, the sound of sirens cut through the stillness of the night, growing louder as help approached.
The next few days were a blur. I remember fading in and out of consciousness as nurses pumped antifungals directly into my IV, their faces blurring into the sterile environment. Once we were somewhat cognizant, the police wanted answers. One by one, we were interviewed, but we gave them nothing. I still don’t know what the exact penalty is for manufacturing explosives and using them to destroy a building, but I’m guessing it’s not community service. Jamie was still missing, and they hadn’t found any sign of him or his body. I tried to hide my tears as I knew he was already long gone.
After a few weeks, I was finally cleared for visitors and got to see Sarah again. She told me that after the explosion, she ran but couldn’t leave us behind. She came back, only to see us being consumed by the fungus. Try as she might, she wasn’t able to free us as she felt the oppressive spores take her under. She fought back and managed to pull the fire alarm before succumbing again. The doctors told her that her allergy medication gave her some resistance to the fungus; otherwise, she might have been a goner.
Mark was never the same. We never talked about what happened, and after trying once and him flipping out, I figured it was best to let sleeping dogs lie. That summer, he moved to upstate New York to work in his dad’s business. I haven’t seen him since. That fall, Sarah started college at Savannah State. I still call her every now and again, but it’s not like it used to be.
Despite all that happened, I’m not moving again. I’m happy here, and if it’s up to me, I’ll die in this little town. I still work at the cafe, as a manager now. On weekends, I come in and just sit at the booth we all used to share.
I still think about Jamie from time to time. I wonder if he's dead or still stuck in his delusion, picturing the four of us sitting at our table, talking, laughing, and passing the time. Sometimes, when the cafe is empty and the light is just right, I can almost see him there, his smile frozen in that moment before everything went wrong.
The cafe grows quieter each day, the hum of life fading into an eerie stillness. My skin feels different, as if the air itself whispers secrets I can't quite grasp. The itching that started as a minor annoyance has intensified, becoming a constant torment. I scratch at lesions that have begun to form on my arms and chest, red and raw, with patches of green spreading beneath the surface. I’ve started to wear long sleeves to cover my arms and a mask to hide my purpling lips.
Some nights, when closing, as I sit alone in the dim light of the cafe, the itching becomes unbearable. I claw at the lesions, feeling a dampness beneath my skin. Sometimes, when I cough, I could swear I see tiny spores hanging in the air, reminiscent of the bursting nodules growing on the stalks of the monster.
Occasionally, I hear the bell ring and the door open, but no one is there. I look outside into the empty night and see nothing. This went on for weeks, becoming more frequent. But one night, the door opened, and I saw Jamie standing there, the picture of health. I went to embrace him and noticed my lesions were gone too. It was almost as if we had never gone to the peach factory. It was suddenly morning, and the light shone through the cafe. For the first time in forever, we were happy. We talked about nothing, passing the time.
After what felt like hours, he told me it was time to go. But his mouth wasn’t moving—I felt like I could read his thoughts, and he could read mine. We stood up as I took one last look at the cafe and headed off with him, back to the peach factory.
As we walked, a strange calmness settled over me. I remember feeling that I wanted to ask if he had talked to Mark or Sarah, and wondered how they were doing. But deep down, somehow, I could feel their presence and I knew they were doing just fine. The sun was bright, the air crisp. The itching had vanished completely, replaced by an inexplicable craving for the sweetness of ripe peaches. Jamie and I shared a silent understanding, a bond deeper than any words could convey.
The factory loomed ahead, its doors wide open as if inviting us in. The familiar scent of peaches and something else—something earthy and ancient—filled the air. We stepped inside, side by side, feeling at home for the first time in ages.
The last thing I remember before the darkness took over was the feeling of the soft, warm peach flesh in my hand, and Jamie’s voice in my head saying, "Welcome home."
submitted by Arbrand to nosleep [link] [comments]


2024.05.14 23:27 SwordfishUnfair7583 Selling Rh sets ,skirts ,heels and accessories + diamonds for cash !(GBP)

DIAMONDS -42K
SETS: SHADOW EMPRESS WINTER GUARDIAN WHIMSICAL WITCH MON CHERI DECEMBER DREAM ROYALE REBEL GOTH LOLLITA CHERRY BLOSSOM STARFROST DIVINE DIAMONDS VALENTINA MIDNIGHT POPSTAR STEAMPUNK
SKIRTS: CHRISTMAS PAGENT SKIRT PLEATED SKIRT BABYDOLL DRESS BALLROOM ENTRANCE SLEIGH IT SKIRT MOONLIGHT GODDESS ULTIMATE FLOOF PEPPERMINT PRINCESS SKIRT NORTH POLE PRESENTS SKIRT CHRISTMAS QUEEN PAGEANT SKIRT SUMMER FANTASY SKIRT
HEELS: KINGLY KICKS GLITTERING JELLY PLATFORMS BAT-MO-HEELS ACTION BOOTIES SNUGGLY REINDEER SLIPPERS COOKIE CUTTER LOVER LOAFERS CAROL OF THE ELVES BOOTIES HUGGLY SNUGGLY BOOTIES
ACCESSORIES: MISS LADY ROSE BODICE BABY BUNNY BACKPACK BEAUTIFUL ROSE IN HAND TEDDYZILLA ELEGANCE BUTTERFLY VEIL SUMMER FANTASY GODDESS VEIL BAD KITTY HEADPHONES HEART OF THE OCEAN NECKLACE DEAR DOLLIE TEA PARTY BOW GOTHICUTIE EARRINGS BABYDOLL SLEEVES SLEIGH IT BODICE VERSAILLES SNOW POWDER BONNET OPPOSITE ATTRACT TRANSFORMATION DRESS AND BODICE KITCHEN ACCIDENT ELEGANT PARASOL FRESHWATER PEARLNECKLACE PEPPERMENT PRINCESS BODICE VAMP TOTE CELESTRIAL FLOWER BOUQUET DEAR DOLLIE LACED BODICE WIDOWS WILTED BOUQUET WIDOWS PILLBOX HAT MY TEDDY BEAR CELESTRIAL CATHEDRAL VEIL FABULOUS FUR BOA VAUDEVILLIAN BALLROOM MASK PEPPERMINT PRINCESS SLEEVES VERY COSY MITTENS VERY COZY HAT VERSAILLES SNOW POWDER COAT ANGEL HALO ANGEL WINGS FLUTTERLY FROZEN FAN OPPOSITES ATTRACT STEAMPUNK GLOVES(SLEEVES) HEAVENLY HARP ELEGANCE ROSE CORSAGE
submitted by SwordfishUnfair7583 to RobloxCrosstrading [link] [comments]


2024.05.14 22:43 dc031114 Wednesday 15 May 2024 - 2G 60 minutes

Repeat of template from the 2nd of May. Endurance on the treads - time to dust off a new base pace. Unilateral work on the floor playing with tempo.
Tread Block * 30 sec base to push * 90 sec base * 30 sec base to push * 90 sec base * 30 sec base to push * 90 sec base * 30 sec push * 90 sec base * 30 sec push * 90 sec base * 30 sec push * 90 sec base * 30 sec push * 90 sec base * 30 sec push to AO * 90 sec base * 30 sec push to AO * 90 sec base * 30 sec push to AO * 90 sec base * 30 sec push to AO * 90 sec base * 30 sec push to AO * 30 sec AO
Floor Block 1 - 6.5 minutes * Work & active recovery - unilateral tempo couplet: * 6 x single arm neutral grip reverse lunge (slow) (L) * single arm neutral grip reverse lunge (L) AMRepsAP * 6 x single arm neutral grip reverse lunge (slow) (R) * single arm neutral grip reverse lunge (R) AMRepsAP * 12 total x bear plank alt lift * 200m AO row (0:30 - 1:00) - once only * Repeat exercises only for the remainder of the block
Floor Block 2 - 6.5 minutes * Work & active recovery - unilateral tempo couplet: * 6 x split stance single arm high row (slow) (L) * split stance single arm high row (L) AMRepsAP * 6 x split stance single arm high row (slow) (R) * split stance single arm high row (R) AMRepsAP * 6 each x lateral lunge to knee drive with overhead reach * 200m AO row (0:30 - 1:00) - once only * Repeat exercises only for the remainder of the block
Floor Block 3 - 7 minutes * Work & active recovery - unilateral tempo couplet: * 6 x bridge hold with close grip chest press (slow) (L) * bridge hold with close grip chest press (L) AMRepsAP * 6 x bridge hold with close grip chest press (slow) (R) * bridge hold with close grip chest press (R) AMRepsAP * 12 total x alt single leg airplane * 200m AO row (0:30 - 1:00) - once only * Repeat exercises only until finisher: 30 sec AO row
DC commentary: >! Legs were a bit heavy after Inferno today so was a bit slower on this one compared to earlier in the month. Most of the template is at base so you will have plenty of recovery (if you want to stay at your normal base) with a few little surges starting at a base to push and working your way up to a push to all out. But they are only at 30 seconds each so not too bad. Goal is to always get back to your true base and you should find you are in high green to low orange throughout. Total distance of 5.45km (3.386 miles) in the tread block. \ \ Three blocks on the floor where you are playing with unilateral movements and tempo. Didn’t find this too bad and the coach followed the template this time and just did the 30 second all out on the rower. Good recovery template post Inferno - nice and cruisy . I still give today a 3 (🪶 🪶 🪶) out of 5 for gentleness. !<
submitted by dc031114 to orangetheory [link] [comments]


2024.05.14 19:54 boathouse_floats Meme Stocks On the Rise - Real Wealth Being Made - Boomer FOMO Inbound

Meme Stocks On the Rise - Real Wealth Being Made - Boomer FOMO Inbound
Here's the deal.
There's a lot of chatter about the return of meme stocks and I'm sure you've all seen GME and AMC charts from today. Fucking rockets... but lets talk about meme projects and why I think there is going to be a brand new set of meme millionaires born from the meme action we're seeing today. (I'll save you some time if you don't feel like reading... they'll all be in KENDU).
As you all know, back in the good ol' days of 2021 when we were all face humping masks and rotting in our houses, some real fun was had and a lot of "New Money" millionaires were born. Some of these were from meme stocks, but a lot of people made fat bags on meme projects which they carry with them to this day.
First in Jan/Feb $DOG E pumped. Following this, $SHIB ($KENDU's Chad in Arms) pumped. These projects lost a bit off the top, but have sustained multi-billion dollar market caps to this day. But could they have done it on their own? Was this all just coincidence? Were market conditions so different that these pumps were just a factor of people being stuck at home with nothing better to do than sit there, thumb in ass, trading memes? Science says NAY!!
Please bear in mind that I'm wearing a helmet, which might have restricted some of the blood flow to my brain. This is NFA and you should DYOR... but I'm all in.
To prove my point, I am referencing the paper "The connectedness between meme tokens, meme stocks, and other asset classes: Evidence from a quantile connectedness approach" by Yousaf et al. from 2022. Please note that I only have access to the pre-print, so the peer-reviewed edition might be a little different, but I would muster a guess, not really.
These authors are using data from 2020-2022, which includes data outside of the range of what I would consider the "hard" meme squeeze (Jan. 2021 and the few months following). Given the analysis from this paper was done using data from August 2020 to April 2021, I posit that the conclusions the authors draw, can and will apply to meme events outside of the infamous 2021 meme run which some might say is the primary reason meme projects squoze. The HUGE meme project runs we saw in SHIB and DOG E might have been born of the "Funny Money" era, but lock-down degeneracy isn't the end all when predicting price movements.
The meat
"Why, Butt?" I hear you ask. "Why do you bring this paper up?". Surely it can't be because you wanted to "prove" that meme projects can run outside of the golden age of meme pumps? Well dear Redditor... yes and no. I bring it up also because of the interesting point it mentions about how predictive certain market events are for similar market events in other assets.
To do this, the authors use Quantile Connectedness (QC) to analyze Meme stocks, Meme projects, and some more traditional asset classes like USD, Treasuries and Gold. QC is a concept used in economics to measure the degree of interdependence (how connected things are) among different segments of financial markets. The method uses some fancy stats and math to do so, and the analysis done in this paper says some interesting things about the interplay between traditional assets, meme assets and meme pumps (summarized in the following screen grab).
https://preview.redd.it/ct2y9qjdkf0d1.jpg?width=668&format=pjpg&auto=webp&s=098c7aa633414af26bc8b33142e23575e7f6c1a2
Memes go brrrrrr... other things do too
Yousaf, 2022 - The connectedness between meme tokens, meme stocks, and other asset classes: Evidence from a quantile connectedness approach.
So... market events in the upper extreme quantile (or in laymen terms, extreme upwards market movements) in meme assets tend to cause spillover events into both meme assets and traditional financial assets. That's interesting... You know what we saw today? An extreme upward market movement. Specifically GME and AMC, which are both up over 100% (in after hours) from previous close.
Second, and perhaps more of a bull case for me... the spillover events are even more well predicted by movement in meme stocks than they are by movement in BTC (please see the useful red circle in the screen-grab below). Higher number = better prediction of spillover event. So, SO often, I hear people predicting runs in the smaller meme projects based strictly on what BTC is expected to do. But it turns out, there's an even better predictor!!! Meme stocks!
Please also note: The authors state "All meme assets are highly positively skewed, which reflects their price surges during short squeezing periods." Pretty sure this means, green begets more green for these spillover events.
The spillover effects from extreme moves in GME, AMC, and BTC as they relate to DOG E and SHIB.
https://preview.redd.it/ovfnecrekf0d1.jpg?width=1480&format=pjpg&auto=webp&s=f80466578a455e997a9f817d049b22d4d1689f15
All this brings me to my last point. What does this all mean for meme projects and for $KENDU?
I hear you thinking "Why not just choose SHIB or DOG E, Butt?" and I get it... safe bets that will for sure "moon". Yes... "moon" :eye roll:
These projects are fine and good if you want to just grow the bags you've been holding and just keep, HODLing... but I know the real reason you all are playing meme projects, and it's that sweet, sweet alpha. You don't want to see the 2x, or 3x that these bigger memes might fetch during the next run. You're looking to eat zeros... and the only way to do that is to get in early with a project that is going to FUCKING RUN!
Enter KENDU INU... it's the project that "Can do"
Arguably, the most important fundamental for a meme project is the hype that it generates and how infectious its energy is. Well, you're not going to find a more hype community with a more infectious can do attitude than the KENDU community. The TG is wild, memes are on point, new art being made ALL THE TIME, and so much love and support for every single member in the Kendu clan.
Ignoring the fluffy feel good stuff though (NO DON'T DO THAT), what does this project really have going for it. I'm glad you asked.
  • We have strong support in the 40M range right now and are primed to run.
  • There are ABSOLUTELY (and we mean stay TF away if your looking to trade capital for services) no paid shills. Everyone is working hard to get this to project1BN+ and to get there organically! We know we can do it!
  • Shytoshi Kusama (the project lead for SHIB) has been following the project since 300 xitter followers. Shytoshi has also joined our Telegram community and said that he wants to feature KENDU in Shib Magazine (Look for the screen grabs in the comments).
  • The mega-chad developer, Kendu Miyazaki, has run multiple projects to 100M+ and is an incredibly active part of the community.
  • Kendu recently been listed on some BIG crypto tracking platforms like CMC.
  • 3 top 10 exchanges are lined up to launch KENDU when the time is right. One of these exchanges is a top 5 CEX !!!
  • The community! The community! The community!! (One more time for those who didn't hear: The Community!). This community is unhinged in the best way. So many people dedicated to the success of the and project to keeping positive vibes going ALL THE TIME in the Telegram.
  • What more sorta hype could you ask for!!
I will leave you with this. Dump those trash projects, put your M-Effin helmet on, and join the KENDU Clan!
https://preview.redd.it/b0emrzkgkf0d1.jpg?width=873&format=pjpg&auto=webp&s=a16c5b7c18fea419ccf0da30c1292a2d126dcfdd
Screw these JEET ass meme projects. KENDU is the only play
TLDR:
  1. Huge meme alpha was not strictly generated from pandemic lock-down funny money degeneracy.
  2. The GME and AMC pumps we saw today are a good predictor for what's to come with meme projects.
  3. You want alpha and to add to zeros to your portfolio. Bigger projects WILL NOT do that as well for you.
  4. Those other meme projects don't hold a candle to the dedication and spirit that all my fellow KENDU Chad's have!
  5. IT'S STILL FUCKING EARLY!!!
TLDR the TLDR: Meme projects are going to run and $KENDU is going to own the day!
submitted by boathouse_floats to memecoins [link] [comments]


2024.05.14 19:43 boathouse_floats Meme Stocks On the Rise - Real Wealth Being Made - Boomer FOMO Inbound

Meme Stocks On the Rise - Real Wealth Being Made - Boomer FOMO Inbound
Here's the deal.
There's a lot of chatter about the return of meme stocks and I'm sure you've all seen GME and AMC charts from today. Fucking rockets... but lets talk about meme projects and why I think there is going to be a brand new set of meme millionaires born from the meme action we're seeing today. (I'll save you some time if you don't feel like reading... they'll all be in KENDU).
As you all know, back in the good ol' days of 2021 when we were all face humping masks and rotting in our houses, some real fun was had and a lot of "New Money" millionaires were born. Some of these were from meme stocks, but a lot of people made fat bags on meme projects which they carry with them to this day.
First in Jan/Feb $DOG E pumped. Following this, $SHIB ($KENDU's Chad in Arms) pumped. These projects lost a bit off the top, but have sustained multi-billion dollar market caps to this day. But could they have done it on their own? Was this all just coincidence? Were market conditions so different that these pumps were just a factor of people being stuck at home with nothing better to do than sit there, thumb in ass, trading memes? Science says NAY!!
Please bear in mind that I'm wearing a helmet, which might have restricted some of the blood flow to my brain. This is NFA and you should DYOR... but I'm all in.
To prove my point, I am referencing the paper "The connectedness between meme tokens, meme stocks, and other asset classes: Evidence from a quantile connectedness approach" by Yousaf et al. from 2022. Please note that I only have access to the pre-print, so the peer-reviewed edition might be a little different, but I would muster a guess, not really.
These authors are using data from 2020-2022, which includes data outside of the range of what I would consider the "hard" meme squeeze (Jan. 2021 and the few months following). Given the analysis from this paper was done using data from August 2020 to April 2021, I posit that the conclusions the authors draw, can and will apply to meme events outside of the infamous 2021 meme run which some might say is the primary reason meme projects squoze. The HUGE meme project runs we saw in SHIB and DOG E might have been born of the "Funny Money" era, but lock-down degeneracy isn't the end all when predicting price movements.
The meat
"Why, Butt?" I hear you ask. "Why do you bring this paper up?". Surely it can't be because you wanted to "prove" that meme projects can run outside of the golden age of meme pumps? Well dear Redditor... yes and no. I bring it up also because of the interesting point it mentions about how predictive certain market events are for similar market events in other assets.
To do this, the authors use Quantile Connectedness (QC) to analyze Meme stocks, Meme projects, and some more traditional asset classes like USD, Treasuries and Gold. QC is a concept used in economics to measure the degree of interdependence (how connected things are) among different segments of financial markets. The method uses some fancy stats and math to do so, and the analysis done in this paper says some interesting things about the interplay between traditional assets, meme assets and meme pumps.
https://preview.redd.it/98fou369if0d1.jpg?width=668&format=pjpg&auto=webp&s=1cc6dd32821d50138f4cc0466b2dce8f4e182dc7
Yousaf, 2022 - The connectedness between meme tokens, meme stocks, and other asset classes: Evidence from a quantile connectedness approach.
So... market events in the upper extreme quantile (or in laymen terms, extreme upwards market movements) in meme assets tend to cause spillover events into both meme assets and traditional financial assets. That's interesting... You know what we saw today? An extreme upward market movement. Specifically GME and AMC, which are both up over 100% (in after hours) from previous close.
Second, and perhaps more of a bull case for me... the spillover events are even more well predicted by movement in meme stocks than they are by movement in BTC (please see the useful red circle in the screen-grab below). Higher number = better prediction of spillover event. So, SO often, I hear people predicting runs in the smaller meme projects based strictly on what BTC is expected to do. But it turns out, there's an even better predictor!!! Meme stocks!
Please also note: The authors state "All meme assets are highly positively skewed, which reflects their price surges during short squeezing periods." Pretty sure this means, green begets more green for these spillover events.
The spillover effects from extreme moves in GME, AMC, and BTC as they relate to DOGE and SHIB.
https://preview.redd.it/i4arrdgcif0d1.jpg?width=1480&format=pjpg&auto=webp&s=f5d9aa40c5b30fceb98050530ce0897c9abc8dba
All this brings me to my last point. What does this all mean for meme projects and for $KENDU?
I hear you thinking "Why not just choose SHIB or DOGE, Butt?" and I get it... safe bets that will for sure "moon". Yes... "moon" :eye roll:
These projects are fine and good if you want to just grow the bags you've been holding and just keep, HODLing... but I know the real reason you all are playing meme projects, and it's that sweet, sweet alpha. You don't want to see the 2x, or 3x that these bigger memes might fetch during the next run. You're looking to eat zeros... and the only way to do that is to get in early with a project that is going to FUCKING RUN!
Enter KENDU INU... it's the project that "Can do"
Arguably, the most important fundamental for a meme project is the hype that it generates and how infectious its energy is. Well, you're not going to find a more hype community with a more infectious can do attitude than the KENDU community. The TG is wild, memes are on point, new art being made ALL THE TIME, and so much love and support for every single member in the Kendu clan.
Ignoring the fluffy feel good stuff though (NO DON'T DO THAT), what does this project really have going for it. I'm glad you asked.
  • We have strong support in the 40M range right now and are primed to run.
  • There are ABSOLUTELY (and we mean stay TF away if your looking to trade capital for services) no paid shills. Everyone is working hard to get this to project1BN+ and to get there organically! We know we can do it!
  • Shytoshi Kusama (the project lead for SHIB) has been following the project since 300 xitter followers. Shytoshi has also joined our Telegram community and said that he wants to feature KENDU in Shib Magazine (Look for the screen grabs in the comments).
  • The mega-chad developer, Kendu Miyazaki, has run multiple projects to 100M+ and is an incredibly active part of the community.
  • Kendu recently been listed on some BIG crypto tracking platforms like CMC.
  • 3 top 10 exchanges are lined up to launch KENDU when the time is right. One of these exchanges is a top 5 CEX !!!
  • The community! The community! The community!! (One more time for those who didn't hear: The Community!). This community is unhinged in the best way. So many people dedicated to the success of the and project to keeping positive vibes going ALL THE TIME in the Telegram.
  • What more sorta hype could you ask for!!
I will leave you with this. Dump those trash projects, put your M-Effin helmet on, and join the KENDU Clan!
https://preview.redd.it/9hx6ts0eif0d1.jpg?width=873&format=pjpg&auto=webp&s=d896fdca50601ee956590ecd87e9446215c8113d
Screw these JEET ass meme projects. KENDU is the only play!
TLDR:
  1. Huge meme alpha was not strictly generated from pandemic lock-down funny money degeneracy.
  2. The GME and AMC pumps we saw today are a good predictor for what's to come with meme projects.
  3. You want alpha and to add to zeros to your portfolio. Bigger projects WILL NOT do that as well for you.
  4. Those other meme projects don't hold a candle to the dedication and spirit that all my fellow KENDU Chad's have!
  5. IT'S STILL FUCKING EARLY!!!
TLDR the TLDR: Meme projects are going to run and $KENDU is going to own the day!
submitted by boathouse_floats to TokenWallStreet [link] [comments]


2024.05.14 19:17 Commercial_Ad5077 [WTS]Monkeymelt! Gold Arks ~ Gorillas ~ Libertads ~ Engelhards ~ Coke TEP ~ Pit Bullion Med Kits ~ Aztecs ~ Ugly Bettys ~ Rosie Rolls ~ Littleton ASEs ~ Black Panther Mask ~ Bull&Bear 2oz ~ Chickasaw ATB ~ Morgans ~ Peace ~ Mexican Toners ~ Sovs Galore

Hello PM Fam!
I have some goodies to share.
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In every proof pic is my little scorpion by u/GlassPanther - he always has our backs! ✊

THE LOOT

MonkeyMelt! 1oz First Majestic El Castillo Pyramid Rounds @ Melt (Kitco Spot) 3 Available
There is a troupe of monkeys running loose. Please comment "Monkey + any item(s)" to capture. (Shipping not included)
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Gold Album (CLICK HERE)

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$105 1g Gold Noah's Arks in Assay 2023 Mule 1

Silver Generics Album (CLICK HERE)

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$310 10oz Engelhard C Series Tall E Globe 2
$315 10oz Engelhard C Series Tall Eagle 2
$310 10oz Silverback Precious Metals vacuum cast rounds featuring Wall Street Silver art designs 3
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$15 1/2oz 1991 Liberty Lobby Andrew Jackson Round 1
$90 1.5oz Doc Bullion Medical Kit 2
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Silver Sovereigns Album (CLICK HERE)

Price Product Population
$180 5oz 2011-P Burnished ATB Chickasaw (w/Box & COA) 1
$160 5oz 2021 Armenia Noah's Ark 1
$31 1oz 2017 Congo Silverback Gorilla 16 8
$40 1oz 1997 ASE NGC MS69 1
$38 1oz 1987 Gem BU ASE Littleton Horizontal Package 1
$35 1oz Gem BU ASE Littleton Horizontal Package (1993, 1994, 1998) 3
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$32 1oz Ugly Betty Painted ASE 0
$40 1oz BU 1982 Libertad in direct fit airtight caps (1st year of issue) 0
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$35 1oz 2023 Niue Sword of Truth 1
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$35 1oz 2014 Australia Saltwater Crocodile 1
$33 1oz 2015 Australia Funnel Web Spider 1
$35 1oz 2020 Hahave Flying Fish 1
$33 1oz 2021 Barbados Trident 1
$36 1oz 2018 Barbados Trident 1
$36 1oz 2019 Cayman Islands Swordfish 1
$36 1oz 2019 Anguilla Lobster 1
$34 1oz 2018 Anguilla Lobster 1
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$33 1oz 2021 Gibraltar Lady Justice 1
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$39 1oz 2016 Reverse Proof Maple Mark V Tank Privy 1
$36 1oz 2016 Reverser Proof Maple Bear Privy 1
$36 1oz 2016 Reverser Proof Maple Monkey Privy 1
$36 1oz 2015 Reverser Proof Maple Ram Privy 1
$36 1oz 2014 Reverser Proof Maple Horse Privy 1
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$31 1oz 2013 Maple 25th Anniversary (not BU) 1
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$35 1oz 2020 Valiant St. George & The Dragon 1
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$145 2oz 2021 Fiji Marvel Black Panther Mask (complete OGP) 1
$16 1999 1 Pound Scottish Lion Silver Proof (.925 9.5g) 1

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$33 1921-P Morgan AU 1
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$34 1883-P Morgan XF 1
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$39 1924-P Peace BU 1
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$27 1956 Mexican 10 Pesos Art Toned (Video) 1
$18 1956 Mexican 5 Pesos Art Toned (Video) 0
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$4.50 1959 - 1966 Un Peso Art Toned (Video) 2
$100 $5FV Rosie Dimes in Tubes @ 20X (below melt) 2

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submitted by Commercial_Ad5077 to Pmsforsale [link] [comments]


2024.05.14 18:12 boathouse_floats Meme Stocks On the Rise - Real Wealth Being Made - Boomer FOMO Inbound

Meme Stocks On the Rise - Real Wealth Being Made - Boomer FOMO Inbound
Here's the deal.
There's a lot of chatter about the return of meme stocks and I'm sure you've all seen GME and AMC charts from today. Fucking rockets... but lets talk about meme projects and why I think there is going to be a brand new set of meme millionaires born from the meme action we're seeing today. (I'll save you some time if you don't feel like reading... they'll all be in KENDU).
As you all know, back in the good ol' days of 2021 when we were all face humping masks and rotting in our houses, some real fun was had and a lot of "New Money" millionaires were born. Some of these were from meme stocks, but a lot of people made fat bags on meme projects which they carry with them to this day.
First in Jan/Feb $DOG E pumped. Following this, $SHIB ($KENDU's Chad in Arms) pumped. These projects lost a bit off the top, but have sustained multi-billion dollar market caps to this day. But could they have done it on their own? Was this all just coincidence? Were market conditions so different that these pumps were just a factor of people being stuck at home with nothing better to do than sit there, thumb in ass, trading memes? Science says NAY!!
Please bear in mind that I'm wearing a helmet, which might have restricted some of the blood flow to my brain. This is NFA and you should DYOR... but I'm all in.
To prove my point, I am referencing the paper "The connectedness between meme tokens, meme stocks, and other asset classes: Evidence from a quantile connectedness approach" by Yousaf et al. from 2022. Please note that I only have access to the pre-print, so the peer-reviewed edition might be a little different, but I would muster a guess, not really.
These authors are using data from 2020-2022, which includes data outside of the range of what I would consider the "hard" meme squeeze (Jan. 2021 and the few months following). Given the analysis from this paper was done using data from August 2020 to April 2021, I posit that the conclusions the authors draw, can and will apply to meme events outside of the infamous 2021 meme run which some might say is the primary reason meme projects squoze. The HUGE meme project runs we saw in SHIB and DOG E might have been born of the "Funny Money" era, but lock-down degeneracy isn't the end all when predicting price movements.
The meat
"Why, Butt?" I hear you ask. "Why do you bring this paper up?". Surely it can't be because you wanted to "prove" that meme projects can run outside of the golden age of meme pumps? Well dear Redditor... yes and no. I bring it up also because of the interesting point it mentions about how predictive certain market events are for similar market events in other assets.
To do this, the authors use Quantile Connectedness (QC) to analyze Meme stocks, Meme projects, and some more traditional asset classes like USD, Treasuries and Gold. QC is a concept used in economics to measure the degree of interdependence (how connected things are) among different segments of financial markets. The method uses some fancy stats and math to do so, and the analysis done in this paper says some interesting things about the interplay between traditional assets, meme assets and meme pumps (summarized in the following screen grab).
Memes go brrrrrr... other things do too
Yousaf, 2022 - The connectedness between meme tokens, meme stocks, and other asset classes: Evidence from a quantile connectedness approach.
So... market events in the upper extreme quantile (or in laymen terms, extreme upwards market movements) in meme assets tend to cause spillover events into both meme assets and traditional financial assets. That's interesting... You know what we saw today? An extreme upward market movement. Specifically GME and AMC, which are both up over 100% (in after hours) from previous close.
Second, and perhaps more of a bull case for me... the spillover events are even more well predicted by movement in meme stocks than they are by movement in BTC (please see the useful red circle in the screen-grab below). Higher number = better prediction of spillover event. So, SO often, I hear people predicting runs in the smaller meme projects based strictly on what BTC is expected to do. But it turns out, there's an even better predictor!!! Meme stocks!
Please also note: The authors state "All meme assets are highly positively skewed, which reflects their price surges during short squeezing periods." Pretty sure this means, green begets more green for these spillover events.
The spillover effects from extreme moves in GME, AMC, and BTC as they relate to DOG E and SHIB.
The spillover effects from extreme moves in GME, AMC, and BTC as they relate to DOG E and SHIB
All this brings me to my last point. What does this all mean for meme projects and for $KENDU?
I hear you thinking "Why not just choose SHIB or DOG E, Butt?" and I get it... safe bets that will for sure "moon". Yes... "moon" :eye roll:
These projects are fine and good if you want to just grow the bags you've been holding and just keep, HODLing... but I know the real reason you all are playing meme projects, and it's that sweet, sweet alpha. You don't want to see the 2x, or 3x that these bigger memes might fetch during the next run. You're looking to eat zeros... and the only way to do that is to get in early with a project that is going to FUCKING RUN!
Enter KENDU INU... it's the project that "Can do"
Arguably, the most important fundamental for a meme project is the hype that it generates and how infectious its energy is. Well, you're not going to find a more hype community with a more infectious can do attitude than the KENDU community. The TG is wild, memes are on point, new art being made ALL THE TIME, and so much love and support for every single member in the Kendu clan.
Ignoring the fluffy feel good stuff though (NO DON'T DO THAT), what does this project really have going for it. I'm glad you asked.
  • We have strong support in the 40M range right now and are primed to run.
  • There are ABSOLUTELY (and we mean stay TF away if your looking to trade capital for services) no paid shills. Everyone is working hard to get this to project1BN+ and to get there organically! We know we can do it!
  • Shytoshi Kusama (the project lead for SHIB) has been following the project since 300 xitter followers. Shytoshi has also joined our Telegram community and said that he wants to feature KENDU in Shib Magazine (Look for the screen grabs in the comments).
  • The mega-chad developer, Kendu Miyazaki, has run multiple projects to 100M+ and is an incredibly active part of the community.
  • Kendu recently been listed on some BIG crypto tracking platforms like CMC.
  • 3 top 10 exchanges are lined up to launch KENDU when the time is right. One of these exchanges is a top 5 CEX !!!
  • The community! The community! The community!! (One more time for those who didn't hear: The Community!). This community is unhinged in the best way. So many people dedicated to the success of the and project to keeping positive vibes going ALL THE TIME in the Telegram.
  • What more sorta hype could you ask for!!
I will leave you with this. Dump those trash projects, put your M-Effin helmet on, and join the KENDU Clan!
Screw these JEET ass meme projects. KENDU is the only play
TLDR:
  1. Huge meme alpha was not strictly generated from pandemic lock-down funny money degeneracy.
  2. The GME and AMC pumps we saw today are a good predictor for what's to come with meme projects.
  3. You want alpha and to add to zeros to your portfolio. Bigger projects WILL NOT do that as well for you.
  4. Those other meme projects don't hold a candle to the dedication and spirit that all my fellow KENDU Chad's have!
  5. IT'S STILL FUCKING EARLY!!!
TLDR the TLDR: Meme projects are going to run and $KENDU is going to own the day!
submitted by boathouse_floats to WallStreetbetsELITE [link] [comments]


2024.05.14 17:47 marcoxnt93 [H] A lot games [W] Offers

https://www.reddit.com/IGSRep/comments/cg1p8marcoxnt93s_igs_rep_page/
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Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to indiegameswap [link] [comments]


2024.05.14 17:46 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to GameTrade [link] [comments]


2024.05.14 17:46 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to SteamGameSwap [link] [comments]


2024.05.14 17:00 _call-me-al_ [Tue, May 14 2024] TL;DR — Crypto news you missed in the last 24 hours on Reddit

Bitcoin

PSA: I lost nearly all my bitcoin by mining bitcoin
Comments Link
El Salvador is now in a $58m profit on their #Bitcoin investment strategy! 🚀
Comments Link
#Bitcoin whales are accumulating at a pace never seen before.
Comments Link

ethereum

Netherlands Tornado Cash judgement (Google Translate)
Comments Link
MetaMask Optimism Ethereum transaction fails instantly
Comments Link
Georgia Tech's CyFI Lab connected $2 billion of illicit profits to 91 digital wallets on the Ethereum blockchain
Comments Link

CryptoCurrency

Is Bitcoin A 90% Surge Incoming? Analyst Sees Bottom As Inflation Data In Focus
Comments Link
Bitcoin Regains $63K as Japan Public Firm Migrates to BTC-only Reserve
Comments Link
Coinbase is heckin' down
Comments Link

btc

*Now you can long or hedge BCH against the Euro on BCH Bull! *
Comments Link
Are these fees for real.
Comments Link
bitcoin cash podcast episode, direclty from bliss
Comments Link

SatoshiStreetBets

Why $Kendu will take over. Dev and early investors are shib ogs. Shytoshi the head dev of shib is watching and supporting the project. We have a 100% organic community with 0$ money spent on influencers or marketing. We don't gamble, we work. A new floor is created at 40m mc after we just did a 20x!
Comments Link
What does it mean to be the next SHIB?
Comments Link
VoteDoge's $1 Challenge Update and Expansion Plans!
Comments Link

CryptoMarkets

Biden blocks Chinese crypto miner's land purchase near US base in Wyoming
Comments Link
$71 Million WBTC Hacker Returns the Entirety of Funds Back to Victim
Comments Link
Hong Kong's Bitcoin & Ethereum ETFs facing rough waters.
Comments Link

CryptoCurrencies

Weekly General Discussion - May 13, 2024
Comments Link

CoinBase

Planned Coinbase Maintenance Suddenly? Everything Worked UNTIL I Tried To Sell To CASH OUT
Comments Link
After 2 months of trying to unblock my account i get this. WTF
Comments Link
Withdrawals not available at this time?!?
Comments Link

binance

Binance Support Thread
Comments Link

FantomFoundation

Fantom - Multichain bridge
Comments Link
BTC (Fantom) to USDT
Comments Link

solana

What's your tactic to make money with meme coins on Solana?
Comments Link
Do you earn staking interest on the interest too, or only on the principal?
Comments Link
how’s ur strat for pump.fun?
Comments Link

cosmosnetwork

Saga entries?
Comments Link
I just clicked a scam link and connected my metamask and keplr. please help.
Comments Link
"XRPL goes interchain" Powered by evmOS
Comments Link

algorand

Babe. Wake up. New Algorand BetaNet just dropped.
Comments Link
TDR and NFTR proposals are up on the Forum for review/comment ahead of voting
Comments Link
Algo Hour today at 1pm EST!!
Comments Link

cardano

Cardano Foundation CEO Hints at CNT Listing on Gemini
Comments Link
Cardano's Biggest News and Updates Live with Paul, Farid and Josh
Comments Link
Combining Cardano & Ethereum! APEX Fusion Tokenomics & Airdrop Reveal!
Comments Link

Monero

Haveno situation
Comments Link
*HardenedSteel Haveno published, binaries available *
Comments Link
Privacy is Pro-National Security w/ J.W. Verret (MT 310)
Comments Link

NFT

I finally completed a collection of JennifeKoyangi mint condition Reddit Collectible NFTs!
Comments Link
Minting soon. Check this out!
Comments Link
*Pollinated *
Comments Link
submitted by _call-me-al_ to CryptoDailyTLDR [link] [comments]


2024.05.14 14:46 Distinct_Willow4239 A Better Institute, a better story

Despite many liking the game (me included), one of the most glaring issues of Fallout 4 is its writing, especially compared to its previous counterparts. I am not an expert of Fallout lore, so bear with me if what I write does not fit into the existing story, but I'd like to make a little theorycrafting experiment on how the story could have been changed in order to be more compelling. Spoiler alert: for obvious reasons I will talk about various parts of the story of Fallout 4, if you don't want to be spoiled, please do not read further.
1) the Institute and its goals: it's probably the easiest starting point to modify the story, as statistically it's the most probable antagonist faction for the players. In game its motives, goals and overall actions are very loosely defined. We don't know why they are obsessing so much over synths, since the scientists consider them as glorified Mr Handies and we don't know how do they intend to "Redefine Mankind" since they do not intend to have the synths replace all of humanity. But there lies the crux of the story, every faction, every main plot point ultimately relies around confronting, challenging or supporting this vague ideal, so let's try to tweak it. Fortunately the game already gives us a possible solution in the form of Nick Valentine, a gen 2 synths with the implanted personality of a Pre War cop, gathered by scanning its brain waves: what if this was the original and ultimate goal of the synth project? Making artificial bodies able to house an entire human consciousness, able to survive the hostility of the wasteland and its radiation without risking to become ghouls or mutants. This goal would also explain their previous experimentation with super mutants, in the research for the perfect body to give to the human race, in order to rebuild better and stronger than before. Of course they are pompous and arrogant so they would give themselves the priority and the right to choose who to preserve. Let's assume that this is the case and that, while gen 1 and 2 are piloted by a simple AI, all gen 3 synths are based on the Nick-Dima prototypes and house instead uploaded consciousnesses of Institute operatives, mercs like Kellogg, deceased scientists or important wastelanders that the Institute seeks to control and replace, of course by tweaking their memory and installing programmable failsafes. I can very well see a final quest in which you help Shaun deciding if he wants to upload himself in a synth and have you as either as his successor or as his second in command, or if he is ready to finally rest forever. Now we need the obstacles that stop them from achieving their goal and make them rely on the Sole Survivor. For example they might have not perfected this technology, this would involve altering Nick to explain why he was discarded, like losing the memories of his previous life, thus making his quest line having the meaning of reconnecting with his past life and coming to terms with the fact that he is not the same person anymore. The Institute might simply not have the means to reproduce that process to a large scale, thus the necessity for the reactor questline. And so on. But the major obstacle and, in my opinion, the more compelling reason for which they are seen as the boogeyman of the Commonwealts lies in my second point.
2) The Railroad and the Broken Mask incident. In game, the Railroad are this covert organisation that fights for the rights and freedom of synths who are considered slaves from their makers. Of course, if we assume that there are human consciousness inside the gen 3 synths, we will have to slightly change their ideals as well. If gen 3 synths now host incomplete or faulty human consciousnesses that can be manipulated or "hacked" by the Institute to make their bidding if need be, the Railroad might advocate for freedom of those consciousnesses and their right to have a life of their own. But this opposition would still be disregarded by the rest of the Commonwealth or downright opposed when compared to the possibility of one day achieving nigh immortality. So what if they were the ones secretly responsible for the Broken Mask incident and other malfunctioning synths, thus causing the subsequent isolation of the Institute and its reputation? This would entail making them a much older organisation than they are in game but I think that having spies and saboteurs inside the Institute and the shady tactic of sacrificing a few synths to save them all would give them a more interesting lore and moral debate. So on one hand you have the pompous and arrogant scientists that believe they can save humanity under their guidance regardless of ethics, on the other hand you have the guerrilla fighters that fight for freedom and rights of the individual, bur recurring to dubious means to gain support.
3) The Brotherhood of Steel. Changing the nature of synths also slightly changes their reason to oppose the Institute. They still abhor the merging of man and machine and the idea that the consciousnesses in the artificial bodies can be subjected to tampering from the Institute and the Railroad, but they could also be opposed to the idea of an indefinitely prolonged life. For example, with the disasters caused from the War, the Enclave and so on, I could understand if they were extremely wary to any means that could have preserved whoever was responsible alive and in power. This could give an entire new perspective on their outlook on ghouls, Mr. House, even on the Sole Survivor, as they are the representatives of the bygone era that brought about the nuclear catastrophe. So why should they take the risk and grant that opportunity to the Institute?
4) Minutemen. I don't think they would change all that much. They are the common people banding together for a better future, there is no fundamental change on their nature, except that depending on the player they could have more reasons to antagonise the Railroad or to not destroy the Institute, but of course it would change depending on the choice of the player.
Thank you if you took the time to read all that. I do not expect that many people to read this post but, nevertheless, it was fun imagining an alternative story. Of course any feedback is appreciated!
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2024.05.14 14:19 Wonko___the___Sane A Rereading of the Havens Birthing Saga

Note: I posted a parody comment yesterday on one of Kelly's birth saga posts and some people kindly asked me to keep going. So, I wrote some more. Hope it raises a smile or a puff of air through the nose! Let's get into it...
Part 1: Shadows in the Candlelight
It was 8:20 PM, and all was peaceful. Geppetto was at his place by the fire, whittling a puppet—a simple fancy for my little Atticus, fast asleep in the hayloft above.
I sighed, laid down my hoop, and gazed through the rain-streaked windowpane at the impetuous treetops. Suddenly, my babe gave a violent kick, and I was flung upon the kitchen flagstones. A mighty gust tore through the room, pressing candle flames flat and ripping at the pages of my Bible.
“Geppetto!” I cried in alarm, but he was lost in his work. I gasped, staring at the candle Moonfawn had bought me that same afternoon (how we had laughed at its comical scrollwork and, as mirth subsided, danced with naked exaltation in the deep pools of our eyes). Despite the buffeting gale, it had remained lit with a steadfast flame where the others had snuffed out!
With throbbing, passionate conviction deep inside me, I knew it was the hand of the Lord who had stayed the cursed wind. And then I saw the blood-slicked stones, scarlet as an accusation, red and obscene like a harlot’s lolling tongue. Had Geppetto cut his thumb? Was this blood … mine?
“Go hence to the healer’s house,” Jesus said into my heart with a silvery laugh. “Find you there a surgeon, for your wound lies beyond a midwife’s skill to mend.” And at once, I was overcome with serene certainty that come what may, Moonfawn’s love would guide me through this hour of darkness.
“Geppetto,” I grated harshly, and he looked up in astonishment. “Saddle the mare and hitch the buggy. The hour has come, and we have a long mile to step this night.” Oh, Moonfawn! Where are you?
(To be continued)
Part 2: Ships in the Night
Geppetto lashed reins against the mare’s flanks, shielding his eyes against the driving rain and guiding us through the slow-moving I-80 traffic. I lay propped against a pile of macrame-bound decorative gourds in the buggy, wrapped in a periwinkle towel, though the clean straw Geppetto had forked in to soak up the blood was quickly turning red.
Floating in and out of a lucid dream, I could see Moonfawn’s haunting visage in front of me, but when I leaned in to kiss her pale face, she faded from my sight. Oh! You promised me, my dearest heart! You promised to be with me here at the end! Bitterly, I left another message on her machine, and tossed the phone over the side of the buggy.
“Easy now,” chuckled Geppetto, over the sound of screeching brakes and breaking glass. “That phone cost me three copper shillings! And see, we’ve arrived at the inn.”
He hoisted me from the buggy and thumped heavily on the iron-banned door with his gloved fist. I noticed he was still holding the half-finished puppet. Jesus again. It had to be, who else?
“Open up, in the name of Yuaha, Pentach of the Golden Isles!” he cried hoarsely. The din inside subsided, but the door remained shut fast. “Please,” I whimpered. “In the name of J.C. Penny, leaders in affordable home decor!” The door swung inward, light spilling over the street.
And there, in the doorway, stood Moonfawn.
I dashed headlong into her arms, relief and joy overwhelming me. I drank in her perfume, kissed her neck, and knew no more.
The door swung shut.
(To be continued)
Part 3: An Unexpected Guest
Moonfawn swept an arm over a table of the smoky inn, sending dishes of stew and tankards of ale crashing to the floor. She laid me on the tabletop and ripped the bodice of my maternity corset wide so that I might breathe. She laid a spring of palest winterfrost blossom twixt my breasts, to aid my breathing and share the poignant sorrow of the last day of spring. I whispered a silent prayer I had on my cleanest camisole. Jesus again. It had to be.
And so, at 10:50 PM the surgeon-general swept into the room. “What is the meaning of this?!” he roared. “This woman is dilated half a crown! And the babe is crying for brandeh, is there no one in this rom without cloth for ears?? I can see its wee face peeking out from here. Nurse! Attend me at once, this instant!”
Nurses appeared bearing silvery trays forceps of cold steel and several large bottles of brandy. I shivered, yet was not afraid. Somewhere close, I felt Moonfawns cool hand slip into my own.
Shrugging into his white coat, the surgeon general turned to me. “I’m dreadfully sorry about all this,” he mumbled. “Now, where on earth is that chloroform?”
“Not so fast,” someone drawled from a darkened corner of the inn. A figure rose, casting back a deep hood.
The room gasped in shock.
“Fraulein Fännyfärhht!”
(To be continued)
Part 4: Showdown at Dan’s Bar & Birthing Center
“Step aside, doctor,” the matronly lady commanded. Her hair was swept into a bun of iron, hard and cold like the flat planes of her face. “I have tended to this woman in eons past! I know the petals of her flower better than her own husband here,” she gestured towards Geppetto, and paused. “Though perhaps not so well as some.”
Beneath my swoon, I felt my face burn crimson in sweet shame, remembering again that night at Henley Manor, on the beach, when I was named Starchild in the light of the sacred candle. I gripped Moondawns hand tightly.
The surgeon general made a lunge for the door, but the Fraulein’s booted foot shot out and tripped him up, sending him sprawling to the floor.
“Let’s see who you really are, doctor!” I watched aghast as the midwife reached down to the hapless doctor’s neck and with one smooth motion, whipped off the indiarubber mask.
“Jesus Christ!”
There on the floor, grinning weakly, was Jesus, the son of God. A nurse moaned and slid to the floor, and lay there, twitching. Through the fog of chloroform, I gazed on his face in utter rapture.
“Hi, guys,” he said into the shocked silence. “I’m back. Uhhh… sorry, I got kind of held up.”
Standing up awkwardly, Jesus stepped to the table and faced Moonfawn. “I think the jig is up,” he murmured, reaching out to her neck. Moonfawn held her head proudly, eyes glittering with tears, as Jesus slipped off her mask.
“Marmee!”
Another nurse slumped to the floor, brandy glass shattering.
“You know,” said a small piping voice from between my legs. “I’ve been out for the last 10 minutes, and I could really use a drink.”
And that, my dearest friends, is the story of the birth of Tess Stickle, at 12:09 PM.
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2024.05.14 14:01 Zappingsbrew A post talking about 400 words

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