2024.05.16 01:07 Mrmander20 [Hard Luck Hermit] 2 - Chapter 7: Early Retirements
2024.05.15 09:39 Sansar_99 Landing Robot
2024.05.15 09:18 Sansar_99 Landing Robot
I have joined a Robot Contest in Japan. The contest has a different mission every year. This year's mission looks like a NASA project. Sorry, I used Google to translate to English. submitted by Sansar_99 to nasa [link] [comments] If you know Japanese, please check the official website and rulebook. IntroThe missions of this year's contest are "Landing" and "Recovery and Return."
Robot
Contest environment(Fig.2) Contest Field with measurements (Sorry its in Japanese)
If you have any ideas for the robots please share, I would like to see it. If you have any questions please ask I will try to answer them. Thank you! |
2024.05.14 19:00 Big-Guidance8151 Everything that rises must be analyzed
2024.05.14 06:59 Museic2000 One Light Working One Light Ehhhhhhhhhh?
2024.05.13 19:01 aaBiz36 Fuse help!
Just bought a 2008 Cooper S and the cigarette lighter is no longer working. Checked fuse F42 and it is not blown. I changed it anyway, and still not working. submitted by aaBiz36 to MINI [link] [comments] I removed and checked all the fuses on the far right column, none were blown. I am missing fuse F13 - does anyone know what that is for, and if putting a 15a fuse in there may solve it? Any other wise suggestions that could help me get this working again would be much appreciated!! Thanks! |
2024.05.12 21:15 Tainavea Treatises on Poison, Part 2
2024.05.12 13:59 Perkelton Weekly Crowdfunding Roundup: May 12 2024 21 ending soon (incl. Munchkin Big Box, Euthia: Cruel Frost) & 24 new this week (incl. Vicious Gardens, I C E Unlimited)
Name | Description | Backers | Pledged | Ends | Information | Tags | BGG |
---|---|---|---|---|---|---|---|
Munchkin Big Box | Dive into 25 years of chaos and monster-slaying, all in one gigantic box, the Munchkin Big Box! Kill the monsters, betray your buddies, and hoard the treasures like never before. | 6749 | $974,166.00 (1299%) in 25 days | 2024-05-16 | 💸 Backerkit 👥 3‑6 players 👶 10+ ⏱️ 60-120 min. | 💰🔥 | BGG |
Fractured Sky: Rift | A kickstarter-exclusive reprint and expansion campaign for Fractured Sky. Painted minis, magnets, and more 🚀 | 4160 | $335,262.00 (671%) in 12 days | 2024-05-16 | 💸 Kickstarter 👥 1‑5 players 👶 14+ ⏱️ 45-75 min. | 💰🔥 | BGG |
Euthia: Cruel Frost | The highly-rated and Kickstarter exclusive fantasy board game, Euthia, returns with its chilling climax, Cruel Frost! | 3816 | £586,105.00 (1172%) in 10 days | 2024-05-16 | 💸 Kickstarter 👥 1‑4 players 👶 14+ ⏱️ 60-480 min. | 🎉💰🔥 | BGG |
The Sixth Realm - A Highly Strategic Euro Game | The Sixth Realm is a strategic euro game stuffed to the brim with combos, bonuses, engine building and interaction! | 2937 | $284,587.00 (711%) in 18 days | 2024-05-15 | 💸 Kickstarter 👥 1‑4 players 👶 14+ ⏱️ 90-180 min. | 🎉💰 | BGG |
One-Hit Heroes – Co-op Boss Battles With Only 1 HP! | Pick your hero and take down bosses to unlock card packs and power up your team. Save the world with just 1 HP in this co-op card game! | 2735 | CA$237,381.00 (791%) in 26 days | 2024-05-16 | 💸 Kickstarter 👥 2‑4 players ⏱️ 15-60 min. | 🎉💰 | BGG |
Black Sonata: Strange Shadows | The second expansion (and reprint) for Black Sonata, the award-winning solo game of hidden movement and deduction | 2695 | $48,953.00 (1632%) in 20 days | 2024-05-17 | 💸 Kickstarter 👥 1‑2 players 👶 12+ ⏱️ 20-40 min. | 💰 | BGG |
Corps of Discovery | Lewis & Clark ... and Monsters! The Ultimate Cooperative Deduction and Survival Game! | 2499 | CA$344,726.00 (689%) in 19 days | 2024-05-14 | 💸 Kickstarter | 🎉💰 | |
House of Fado by Vital Lacerda & João Quintela Martins | Manage your Fado restaurant, promote musicians, and send them to the starlight in this medium-weight worker placement game. | 1693 | $78,703.00 (375%) in 10 days | 2024-05-17 | 💸 Kickstarter 👥 1‑4 players 👶 14+ ⏱️ 30-60 min. | 💰 | BGG |
HISPANIA. The Roman conquest | Year 201 BC, Rome has defeated its greatest nightmare, the Carthaginian Hannibal, and sets already its sights on the next prey: the destiny of Hispania is in your hands! | 862 | €33,219.22 (1107%) in 26 days | 2024-05-16 | 💸 Gamefound 👥 1‑4 players ⏱️ 60 min. Wargame Area Control Cooperative | 💰 | |
Neon Reign | Neon Reign is a fast-paced card game that combines the excitement of arcade-style fighting games with strategic dueling! | 740 | $25,657.00 (171%) in 12 days | 2024-05-14 | 💸 Kickstarter 👥 1‑2 players 👶 8+ ⏱️ 10-15 min. | 🎉💰 | BGG |
Amazing Journey in Worlds of Emotions 💎 Books & Board Games | Hey Feelings: Engaging Read & Play Adventure that Entertains & Develops Emotional Skills | 713 | €44,112.00 (490%) in 26 days | 2024-05-18 | 💸 Kickstarter | 🎉💰 | |
Firesiege | Siege-themed board game for 1-4 players | Defend your citadel, rally your allies, defeat fearsome bosses and break the enemy siege in this epic tower-defense cooperative game! | 576 | €39,165.00 (261%) in 19 days | 2024-05-14 | 💸 Kickstarter | 🎉💰 | |
The Adventures of Conan | Join Conan and his allies as they battle across the Hyborian Age, where darkness plagues the land. In this asymmetrical dice game, the legendary barbarian will battle monsters sent by his foes, whilst his allies battle by his side. Can Conan ascend to become King, or will he fall to his enemies foul… | 556 | $114,773.74 (230%) in 12 days | 2024-05-16 | 💸 Gamefound 👥 1‑4 players 👶 14+ ⏱️ 90-120 min. Dice Game | 💰 | BGG |
Table Golf Association 'Meeple Beach' Edition | Meeple Beach is everyone's favorite customizable tabletop dexterity golf game. Design and play the oceanside course of your dreams! | 434 | $51,694.00 (115%) in 26 days | 2024-05-16 | 💸 Kickstarter | 💰 | |
Franklin 1864 | Refight the Battle of Spring Hill and Franklin in Hood's Tennesse Campaign in 1864. Playing time 2 hours. 1 to 2 players. | 320 | $28,418.00 (1525%) in 8 days | 2024-05-18 | 💸 Kickstarter 👥 1‑2 players 👶 14+ ⏱️ 120-180 min. | 💰 | BGG |
Prowl: Clans & Cunning | Control the clans, seize the throne. A quick, competitive card game of scheming and intrigue. | 232 | SGD 6,160.00 (103%) in 18 days | 2024-05-16 | 💸 Kickstarter 👥 2‑5 players 👶 14+ ⏱️ 15-25 min. | 💰 | BGG |
Attack of the SNACs | Join the Huntmaster in a multiplayer piedventure through Pieland's tasty terrains. Defeat the evil SNACs, earn loot, and save Pieland! | 217 | CA$19,071.00 (95%) in 26 days | 2024-05-17 | 💸 Kickstarter 👥 2‑4 players 👶 8+ ⏱️ 45-90 min. | 🎉 | BGG |
REDLINE: Payday - Mech based expandable card game! | Epic mech battles in an expandable card game, fusing war gaming with streamlined strategy on a dynamic battlefield. New factions added! | 183 | $16,998.00 (243%) in 26 days | 2024-05-16 | 💸 Kickstarter | 💰 | |
Inroads - a road building card game | An easy to play, competitive road building card game for families, friends and foes | 147 | £3,665.00 (489%) in 28 days | 2024-05-14 | 💸 Kickstarter 👥 2‑4 players 👶 4+ ⏱️ 5-15 min. | 💰 | BGG |
Spellstorm | A magical battle royale! Eight wildly asymmetric wizards fight for the power of the Spellstorm. | 137 | $10,340.00 (103%) in 25 days | 2024-05-17 | 💸 Kickstarter | 💰 | |
ダンジョンダイスオンライン / Dungion Dice Online | ダイスを使ったボードゲーム『ダンジョンダイスオンライン』の増版&新拡張プロジェクトです。 This is a project for "Dungeon Dice Online", a board game using dice. | 116 | ¥806,159 (269%) in 42 days | 2024-05-13 | 💸 Kickstarter | 💰 |
Name | Description | Backers | Pledged | Ends | Information | Tags | BGG |
---|---|---|---|---|---|---|---|
I C E Unlimited | Explore I C E, lead your archeologists to uncover artifacts on this tile mining adventure where you excavate a magnetic multi-layer board for real.Now comes the Second Edition! ❄️ | 2809 | €358,147.06 (1433%) in 5 days | 2024-05-27 | 💸 Gamefound 👥 1‑5 players ⏱️ 90 min. | 💰🔥 | |
Vicious Gardens - A Brutally Fun Gardening Game | Combine the joy of gardening with the thrill of being a total jerk. Strategically grow your garden while sabotaging your neighbor's | 2249 | $130,498.00 (1087%) in 5 days | 2024-06-06 | 💸 Kickstarter 👥 2‑6 players 👶 10+ ⏱️ 20-45 min. | 🎉💰🔥 | BGG |
Regicide Legacy | Lead your party through 12 unique missions, unlock exciting rewards and discover the secrets of corruption. | 1091 | NZ$181,579.00 (519%) in 4 days | 2024-06-07 | 💸 Kickstarter 👥 1‑4 players 👶 12+ ⏱️ 20-60 min. | 💰🔥 | BGG |
Children of Morta: The Board Game | A fast-paced, co-op, shared bag-building adventure about a family of guardians standing united against corruption! | 966 | CA$102,410.00 (205%) in 5 days | 2024-05-30 | 💸 Kickstarter 👥 1‑4 players 👶 12+ ⏱️ 45 min. | 💰 | BGG |
Warlord: Saga of the Storm CCG | Journey into the Accordlands with this brand new age of Warlord: Saga of the Storm, the trading card game you already know how to play. | 806 | $343,647.00 (859%) in 5 days | 2024-06-06 | 💸 Kickstarter | 💰 | |
Dutch Resistance: Orange Shall Overcome! and expansion | A co-operative scenario based pick-up-and-deliver game for 1-5 players about resistance during the Second World War. | 661 | €51,000.00 (510%) in 5 days | 2024-06-06 | 💸 Kickstarter 👥 1‑5 players 👶 14+ ⏱️ 60-180 min. | 🎉💰 | BGG |
Light Speed: Arena, Smart Tabletop Battles 📸🚀 | A cosmic competition for 1-6 pilots: Aim lasers in real time and snap a single picture to let the app unfold the battle. | 597 | €26,914.00 (538%) in 5 days | 2024-06-08 | 💸 Kickstarter 👥 1‑4 players 👶 8+ ⏱️ 5-15 min. | 💰 | BGG |
Wicked Cribbage | This is a card game for people who are into Cribbage and comebacks and risky math and sometimes pegging backwards. | 372 | $18,079.00 (241%) in 5 days | 2024-05-31 | 💸 Kickstarter 👥 2 players 👶 10+ ⏱️ 30-45 min. | 💰 | BGG |
Tramways Engineer's Workbook Volume 2 | A Solo Duo Standalone game where you visit 24 cities with your pens. Draw line, pick up actions and play each time with a new twist! | 309 | €15,617.00 (104%) in 6 days | 2024-05-31 | 💸 Kickstarter 👥 1‑2 players 👶 14+ ⏱️ 15-45 min. | 💰 | BGG |
Shrink the Shelf: a TBR building game | Is your next 5-star read sitting on your shelf? Roll the dice, draw prompts and take on bookish challenges while selecting your reads. | 307 | $23,406.00 (59%) in 4 days | 2024-06-07 | 💸 Kickstarter | ||
Dino Dynasty | The Definitive Dinosaur board game:Defend, Develop, Diversify and Dominate! Illustrations by Johan Egerkrans. Game design by Jon Manker | 258 | €18,752.00 (188%) in 5 days | 2024-05-27 | 💸 Kickstarter 👥 2‑6 players 👶 10+ ⏱️ 30-60 min. | 💰 | BGG |
Nanga Parbat: Animal Powers | A promo pack for Dr. Finn's Nanga Parbat to add even more strategy and fun to an already awesome game. | 251 | $3,318.00 (332%) in 4 days | 2024-05-22 | 💸 Kickstarter 👥 2 players 👶 14+ ⏱️ 30-40 min. | 💰 | BGG |
TOOTHEAD | Let's Get Ready To Rumble!!! Sneaky moves and a lot of fighting in an innocent setting. A family-friendly game, also great for parties! | 226 | €15,307.00 (191%) in 5 days | 2024-06-10 | 💸 Kickstarter 👥 2‑8 players 👶 10+ ⏱️ 40-180 min. | 🎉💰 | BGG |
Eye of Zamrock: Invasion | Eye of Zamrock: Invasion is a competitive, epic fantasy board game with elements of strategy, adventure, city building and resource management.To win, your Kingdom must balance the pursuit of personal ambition against the need to cooperate with other players to achieve a common goal – fighting off… | 203 | €27,634.60 (138%) in 4 days | 2024-06-04 | 💸 Gamefound 👥 1‑6 players ⏱️ 180 min. Area Control | 💰🌱 | |
The Shackleton Series - Interactive Puzzle Adventure | Solve your way through a true survival story. A 6-episode puzzle game that blends escape rooms and board games with historical fiction. | 200 | CA$30,004.00 (100%) in 6 days | 2024-06-06 | 💸 Kickstarter | 💰 | |
Greenlight | A game for people who will never make it in Hollywood. | 190 | $7,316.00 (73%) in 5 days | 2024-06-10 | 💸 Kickstarter | ||
The Darkness at the Brink of Ohio | A horror journaling game about a parasocial relationship with a late night radio host who transforms into something inhuman. | 182 | $7,020.00 (88%) in 5 days | 2024-06-06 | 💸 Kickstarter | 🎉 | |
Dungeon Rooms with FLAVOR | A deck of geomorphic dungeon rooms cards with... flavor! | 145 | €1,781.00 (178%) in 3 days | 2024-05-24 | 💸 Kickstarter | 💰 | |
Potion Crafter | Alchemy calls! Fill the shelves of your magic shop with unique potions in this roll and write, print and play strategy board game. | 123 | €1,328.00 (1328%) in 6 days | 2024-05-21 | 💸 Kickstarter 👥 1‑6 players 👶 8+ ⏱️ 20-40 min. | 💰 | BGG |
Atlanta Traffic: The Card Game | An original, unfriendly game for 3-8 players based on the daily perils of commuting in Atlanta, Georgia. | 93 | $2,610.00 (33%) in 5 days | 2024-06-01 | 💸 Kickstarter | ||
Mercenaries of Gridaris | Conquer the land of Gridaris with ridiculous mercenaries: the hilarious, strategic, fantasy board game for all skill levels! | 92 | $6,749.00 (52%) in 5 days | 2024-06-06 | 💸 Kickstarter 👥 2‑5 players 👶 10+ ⏱️ 20-30 min. | 🎉 | BGG |
Scrapbots - Bot battling deck builder | A fast-paced 1v1 card duel in a robotic wasteland. Build up your bots, gear up with gadgets, and wreck your rival! | 83 | $3,729.00 (75%) in 5 days | 2024-05-28 | 💸 Kickstarter 👥 2 players 👶 13+ ⏱️ 30-60 min. | BGG | |
GotchaCards | a thrilling rock-scissors-paper dueling card game for all ages by Pat Casao & pabloKM | 71 | $3,528.00 (19%) in 3 days | 2024-06-08 | 💸 Kickstarter | ||
Backyard Butterfly | A cozy, educational board game that ‘grows with you'. Multiple gameplay variations for the young and old. | 52 | $2,440.00 (41%) in 3 days | 2024-06-07 | 💸 Kickstarter |
Name | Description | Backers | Pledged | Ends | Information | Tags |
---|---|---|---|---|---|---|
Adventure Time: The Roleplaying Game | Experience your own adventure in the Land of Ooo in this epic 5E RPG based on Cartoon Network's Adventure Time! | 4934 | $1,041,630.00 (1042%) in 27 days | 2024-05-15 | 💸 Kickstarter | 🎉💰 |
Campaign Builder: Dungeons & Ruins | In the 5E tradition, Dungeons & Ruins offers deadly risks and great rewards. All it takes is a torch, a sharp sword, and great courage… | 3062 | $240,465.00 (601%) in 26 days | 2024-05-16 | 💸 Kickstarter | 🎉💰 |
MekBorg and Steel Psalm | A MÖRK BORG-Compatible Tabletop Roleplaying Game Featuring MEK-KNIGHTS | 2589 | $198,763.00 (2472%) in 26 days | 2024-05-16 | 💸 Kickstarter | 🎉💰 |
13th Age Second Edition | Storytelling Action Fantasy Game | The tabletop RPG incorporating the best parts of d20-rolling fantasy gaming with story-focused rules gets refreshed and modernized! | 2285 | £229,577.00 (459%) in 5 days | 2024-06-06 | 💸 Kickstarter | 💰🔥 |
The Halfbeards' Daughter: A Lewd Dungeon Adventures Module | An adult tabletop RPG requiring real-life intimate actions to move the story along. Can be fully converted into a drinking game. | 2265 | $37,881.00 (1263%) in 30 days | ⚠️ 2024-05-12 | 💸 Kickstarter | 💰 |
The Secret of Oki Island: A 5e Solo Adventure | Pick your own path in this 5e solo adventure on the high seas. | 1526 | CA$77,367.00 (387%) in 25 days | 2024-05-17 | 💸 Kickstarter | 💰 |
Shadows of Esteren - A Medieval Horror RPG: Dearg 2 | Heavy on roleplay, light on rules🌹The most awarded French TTRPG returns with new releases & the final season of the official campaign | 1087 | $112,987.00 (1130%) in 19 days | 2024-05-17 | 💸 Kickstarter | 🎉💰 |
2024.05.12 06:10 Calm_Bad_987 2018 Mini Cooper S, no crank no start after subwoofer installation
2024.05.10 22:53 asanoayaki Does passive dr and whis Dr stack or is it calculated differently?
submitted by asanoayaki to DokkanBattleCommunity [link] [comments] |
2024.05.10 20:30 wrookz Homeworld 3 Reviews
The modernization of the series has yielded amazing benefits that make it feel like the definitive Homeworld experience unless you are looking to go back and experience the whole story for yourself. It isn't easy to make a sequel worth a decades-long wait, but Blackbird Interactive has managed to pull off just that.Rock, Paper, Shotgun - Nic Reuben - Unscored
Homeworld 3 leaves me in the strange position where I want to play more of it, but I’ve basically had my fill of the campaign, I’ve got no interest in PvP, and War Games mode is silly difficult in single player. It’s like having a set of really nice brushes but no canvas, so to speak. I guess this is probably where mods come in - the game is supposed to be launching with built in support and tools on day one. I get that "It’ll be great with mods" doesn’t come across as a ringing endorsement, but to reiterate: Homeworld 3 is a pretty good time in a very good sci-fi setting. I can’t recommend it wholeheartedly, but I’m also hoping it finds enough of an audience that it paves the way for a more experimental sequel or expansion in the future - and if you've been longing for 21 years for a followup to Homeworld 2, I can’t see you being too disappointed.GamingTrend - Ron Burke - 100
Homeworld 3 is everything I hoped it could be. It improves on its predecessors in every conceivable way, and adds meaningful new features including a cooperative War Games mode. I never thought it would happen again, but I’m happy to report…the mothership has cleared the scaffold...we are away once again.COGcnnected - Lou Sytsma - 95/100
Their roadmap for the rest of 2024 and into 2025 is a testament to that. There will be free DLC drops in June, August and Q4. July and October will see paid DLC made available. In 2025, the free and paid DLC drops will continue. Homeworld fans can take heart the latest game in the series sets new benchmarks for the franchise. The new line-of-sight gameplay mechanics make for even more challenging space combat strategies. The gameplay depth is greater, the customization is deeper, and the replayability is longer. Homeworld 3 oozes quality across all aspects.Gamereactor UK - Patrik Severin - 8/10
It's clear as day that Blackbird Interactive has a love for the brand. Everything both sounds and looks as you would hope it would, and the overall whole is a step forward from the original in a good way.Digital Trends - Jason Rodriguez - 60/100
Homeworld 3 did keep me engaged for a time thanks to gorgeous visuals and exciting tactical combat in the vastness of space. Performance-wise, I didn’t notice too many hiccups. With an Nvidia RTX 3080, Intel i9-10900K, and 32GB of RAM, I was able to select high graphical settings without a hitch. Unfortunately, the campaign’s story is a huge step down from previous installments. Missions, whether in the campaign or in multiplayer modes, are plagued by innumerable issues related to unit pathing, controls, and commands. It’s a disappointment that was 20 years in the making.GamesRadar+ - Rick Lane - 70/100
Homeworld's operatic space combat is as engrossing as ever in its third outing, although a weaker story and a slightly odd cover system dim the shine of its star.GLHF on Sports Illustrated - Marco Wutz - 7/10
Homeworld 3’s campaign is a majestic space odyssey showcasing some of the innovative spirit of its predecessors and its presentation is stunning. Though its co-op elements are founded on a good idea, the War Games mode feels like it cuts away some of the best aspects of the game in the rush to be a portion-sized multiplayer experience for the modern age. It’s an enjoyable space RTS before being a strong Homeworld title.Inverse - 9/10
Homeworld 3 is one of the most entrancing experiences I’ve had with a strategy game in years, and proof that the single-player RTS still has an important role to fill.IGN France - Par Herth - 8/10
An excellent space RTS like few others. A breathtaking campaign, polished single-player and multiplayer gameplay... With its content additions and future mods, Homeworld 3 could become the worthy heir to the mythical saga and a benchmark for the genre.IGN - Dan Stapleton - 8/10
Homeworld 3's single-player campaign brings the series' epic space battles in for intense, close-quarters combat on visually diverse maps full of enormous obstacles to plan around. At the same time, it delivers an unexpectedly personal story that leans a little too heavily on the cliche of a new-generation protagonist seeking out the old.Noisy Pixel - Colin Buchanan - 8.5/10
The challenge I described at the beginning of this review is capably met by Homeworld 3, even if its story felt a little simplistic. Its lightweight story did not stop me from being captivated by its depiction of the endless, beautiful void of space. The frustrating, difficult-to-master control scheme has been both modernized and preserved for those who crave the classic experience. It's easily beautiful and satisfying enough to meet the standards of classic players and entice a brand-new crowd of interstellar heroes.Sector.sk - Branislav Kohút - 7.5/10
Although Homeworld 3 certainly doesn't put the cult strategy series to shame, and space flight has its own charm, it can't be said that it's a leap or a big step forward.Shacknews - TJ Denzer - 9/10
Homeworld 3 plays incredible from top to bottom, and I think whether you’re a fan of the series that’s been waiting for this or a newcomer that just likes good strategy, everyone who takes control of the Khar Kushan is in for an absolute feast of stellar strategy gameplay.TheSixthAxis - Stefan L - 7/10
After decades of waiting, Homeworld 3 pushes the beloved space RTS series in new directions with megalithic terrain putting a fresh spin on combat, and a bitesized roguelite War Games mode, but still retains so much of the original tone and style. It doesn't quite stick the landing in some areas, and there's rough edges to improve, but I simply love being back in this setting and series.Windows Central - Samuel Tolbert - 8/10
Homeworld 3 offers the experience of handling a full fleet with aplomb through tactical gameplay options that live up to and build on the systems of its predecessors. With gorgeous atmosphere and crisp audio design, it's a game that asks big questions of its new cast of characters with some solid writing. Not every narrative decision lands, but Homeworld 3 stands on its own feet as a worthy new entry in the long-running franchise.Polygon - Cameron Kunzelman - Unscored
I think Homeworld 3 is an acquired taste. I am not sure that the random strategy game player, not to mention just a random human who enjoys games, would be willing to get over some of the rougher points of the game. It is as polished and friendly as a game like this can be, but I think that it can only meet you so far. At the end of the day, Homeworld 3 sells a fantasy of being a genius fused into the machinery of a spaceship who has constant vision and perspective on a vast, 3D battlefield. The game depicts this as perfectly as any game can, and turns it into nail-biting, if plodding, gameplay opportunities.TechRadar Gaming - Julian Benson - 6/10
While Homeworld 3 looks the part and is a competent strategy game, the chaos of battle obscures much of the nuance of its new features.GRYOnline.pl - Zbigniew Woźnicki - 8/10
Homeworld 3 continues the gameplay that fans of the series know very well. At the same time, newcomers will easily find their way through the meanders of creating their own fleet - ready to crush all enemies that stand in its way. For strategy fans Homeworld 3 seems to be a must-have title, especially since the developers clearly want to support mods.Wccftech - Chris Wray - 8.5/10
Homeworld 3 marks a successful return to a long-revered series. Bringing back the successful space strategy series, but improving the combat by a large amount with a more tactical approach, Blackbird Interactive has successfully made their mark. With exceptional tactical combat, made all the more important by the fact that everything carries over, and one bad mistake could cripple you much further down the line. The additional War Games mode only enhances this, making for a very engaging title.PC Gamer - Fraser Brown - 77/100
Homeworld 3 takes some big swings, but while it's a very good RTS, it never quite comes together in the same way as its predecessors.Dot Esports - Izabela Tomakic - 8/10
Homeworld 3 will arrive almost 21 years after the previous installment, Homeworld 2, and after you plunge into this deep space strategy, you’ll soon realize it was worth the wait.PC Games - Matthias Dammes - 9/10
A worthy successor and a great real-time strategy game that captures the special atmosphere of Homeworld, tells an exciting story and offers a lot of tactical depth.
2024.05.10 05:50 ddd615 AC guy said the breakers were wrong. Is this a fire hazard?
It's a double pull 30 Amp breaker on #10 wire on about a 20 foot run. Is this a fire hazard? submitted by ddd615 to electrical [link] [comments] |
2024.05.09 20:49 Psychological-Gene21 How should I build their hidden potential
submitted by Psychological-Gene21 to DokkanBattleCommunity [link] [comments] |
2024.05.09 19:42 NorrecArcher Swap in LR STR Vegito?
submitted by NorrecArcher to DBZDokkanBattle [link] [comments] |
2024.05.08 17:55 Formicagloss Heatpump Outdoor Fan Isn't Not Turning But Compressor Turning On
2024.05.08 17:54 Formicagloss Heatpump Outdoor Fan Not Turning But Compressor Turning On
2024.05.05 08:21 Infinitive_Circle Just need to write down my story somewhere
2024.05.05 03:39 Kuzlatko MTG expanze se zkratkou a popisem a mechanikami, 1993-2022 (LEA až DMU)
Zkratka | Název expanze | Datum vydání | Popis expanze | Herní novinky |
---|---|---|---|---|
LEA | Limited Edition Alpha | 05/08/1993 | První vydání Magic: The Gathering, které položilo základy pro celou hru. Obsahovalo základní karty a pravidla. | Uvedení konceptu hry, základní pravidla, základní karty. |
LEB | Limited Edition Beta | 01/10/1993 | Druhé vydání MTG, opravená verze Alfa setu s lepšími tiskovými chybami a balancem. | Opravené chyby z Alfa vydání, lepší kvalita tisku. |
2ED | Unlimited Edition | 01/12/1993 | Třetí vydání MTG, které umožnilo širší dostupnost karet pro hráče bez změn v designu karet. | Větší dostupnost karet, bílé okraje namísto černých. |
ARN | Arabian Nights | 17/12/1993 | První skutečná expanze hry, přinesla karty inspirované příběhy Tisíce a jedné noci. | Rozšíření univerza hry, nové karty nezávislé na základním setu. |
ATQ | Antiquities | 04/03/1994 | Zaměření na artefakty a příběh bratrů Urzy a Mishry, první hlubší rozšíření příběhu v MTG. | Představení mechanik jako Banding a Artifacts. |
LEG | Legends | 01/06/1994 | První set s multicolored karty a legendárními bytostmi. | Představení multicolored a legendárních karet. |
DRK | The Dark | 01/08/1994 | Temné téma, nové karty jako Blood Moon. | Rozšíření tematických prvků, nové karty zaměřené na speciální efekty a schopnosti. |
FEM | Fallen Empires | 01/11/1994 | Tribal synergies, frakce a kmeny jako Thrull. | Rozšíření tribal tematiky, některé karty podporují konkrétní typy bytostí. |
ICE | Ice Age | 01/06/1995 | První set z chladného světa Dominaria, Snow-covered lands. | Představení Snow-covered lands a Cumulative upkeep. |
HML | Homelands | 01/10/1995 | Zaměření na příběh Garruka, méně strategické karty. | Zaměření na flavor a příběh, méně strategické karty, které byly specifické pro příběh. |
ALL | Alliances | 10/06/1996 | Rozšíření příběhu Ice Age a přinesení konfliktů a spojenectví mezi různými frakcemi. | Zavedení pitch spells, karty, které můžete hrát za alternativní ceny. |
MIR | Mirage | 07/10/1996 | První expanze z "bloku" Mirage, zasazená do exotického světa Jamuraa, který je plný politických intrik. | Představení nových mechanik jako Flanking a Phasing. |
VIS | Visions | 03/02/1997 | Pokračování příběhu Mirage, s důrazem na rychlejší a agresivnější karty. | Uvedení nových multicolor karet a změněné tempo hry. |
WTH | Weatherlight | 09/06/1997 | Začátek Weatherlight Saga, představující hrdinské cesty posádky lodi Weatherlight. | Představení mechanik jako Landcycling a Graveyard fetches. |
TMP | Tempest | 13/10/1997 | Zaměření na konflikt na plánu Rath, součást Weatherlight Saga. | Zavedení mechaniky Shadow a nové karty jako Cursed Scroll. |
STH | Stronghold | 02/03/1998 | Expanze zaměřená na tvrz Volratha v rámci Weatherlight Saga. | Představení Buyback a další pokračování v Weatherlight Saga. |
EXO | Exodus | 15/06/1998 | Závěrečná část příběhového oblouku Tempest block, vrchol konfliktu mezi Weatherlight crew a silami Volratha. | Zavedení mechanik jako Echo a card recycling effects. |
USG | Urza's Saga | 12/10/1998 | Začátek Urza's blocku, zaměření na Urzu a jeho vynálezy. | Představení mechanik jako Cycling a Echo, nové artefakty. |
ULG | Urza's Legacy | 15/02/1999 | Druhá část Urza's blocku, rozvoj tématu vynálezů a artefaktů. | Uvedení ability Flash, nové silné artefakty. |
UDS | Urza's Destiny | 07/06/1999 | Závěrečná část Urza's blocku, zaměřená na osud Urzy a jeho vliv na Dominaria. | Rozšíření témat vynálezů, významný rozvoj tématu enchantments. |
MMQ | Mercadian Masques | 04/10/1999 | Zaměřené na intriky a politiku na tržištním světě Mercadia. | Zavedení mechaniky Masques blocku, jako je Rebel. |
NEM | Nemesis | 14/02/2000 | Pokračování Mercadian Masques, s důrazem na konflikty a odvetu. | Představení Fade counterů a nových strategií pro combat. |
PCY | Prophecy | 05/06/2000 | Závěrečná část Mercadian Masques blocku, kde se hráči střetávají s přírodními katastrofami a proroctvími. | Uvedení Rhystic mechanic, která umožňuje interakci s manou soupeře. |
INV | Invasion | 02/10/2000 | Expanze zaměřená na multicolor karty a interakce mezi různými barvami many. | Rozšíření multicolor karet, představení split karet a kicker mechanic. |
PLS | Planeshift | 05/02/2001 | Druhá část Invasion blocku, která dále rozvíjí téma multicolor a interdimenzionálních bitev. | Zavedení nových multicolor karet a zesílení tématu domain. |
APC | Apocalypse | 04/06/2001 | Závěrečná část Invasion blocku, vrcholící ve velké finále mezi silami Dominaria a Phyrexia. | Uvedení nových "enemy" multicolor karet a představení pain lands. |
ODY | Odyssey | 01/10/2001 | Téma založené na hřbitovu, zaměřené na využití karet v hřbitovu pro zvýšení efektivity karet v ruce. | Představení Threshold a Flashback mechanik, které umožňují využití hřbitova. |
TOR | Torment | 08/02/2002 | Expanze s temným tématem, zvýšený důraz na černou barvu a její schopnosti. | Představení mechaniky Madness, která umožňuje hrát karty za speciální ceny. |
JUD | Judgment | 27/05/2002 | Balancování předchozích setů, zejména zvýšení síly bílé a zelené barvy v porovnání s dominantní černou. | Uvedení "Wishes" karet, které umožňují hráčům využívat karty mimo hru. |
ONS | Onslaught | 07/10/2002 | Expanze zaměřená na kmenové témy, hlavně kolem elfů, goblinů a wizardů. | Rozvoj tribal mechaniky a uvedení nových typů karet jako Morph. |
LGN | Legions | 03/02/2003 | První all-creature set v historii MTG, s důrazem na kmenové synergie a bytosti bez jiných typů karet. | Uvedení mechaniky Amplify, posílení tribal strategií. |
SCG | Scourge | 26/05/2003 | Zakončení Onslaught blocku, téma zaměřené na dračí karty a velké bytosti s vysokými manovými náklady. | Představení mechaniky Storm, podpora pro high-cost karty. |
MRD | Mirrodin | 02/10/2003 | První set Mirrodin bloku, zaměřený na artefakty a metalový svět Mirrodin. | Zavedení Equipment a Affinity for Artifacts. |
DST | Darksteel | 06/02/2004 | Druhý set Mirrodin bloku, přidává nové indestructible a charge counter artefakty. | Uvedení Indestructible a charge counters. |
5DN | Fifth Dawn | 04/06/2004 | Závěr Mirrodin bloku, rozšíření konceptu vícebarevných artefaktů a podpora minoritních barev. | Představení Sunburst, podpora pro vícebarevné artefakty. |
CHK | Champions of Kamigawa | 01/10/2004 | První set Kamigawa bloku, inspirovaný japonskou mytologií a historií, s důrazem na samuraje a duchy. | Uvedení Bushido, Soulshift a Arcane. |
BOK | Betrayers of Kamigawa | 04/02/2005 | Druhý set Kamigawa bloku, přináší téma zrádců a nové ninja bytosti. | Zavedení Ninjutsu, posílení ninja tématu. |
SOK | Saviors of Kamigawa | 03/06/2005 | Závěrečný set Kamigawa bloku, zaměřuje se na duchy a interakce s arcane spells. | Uvedení Sweep a Epic, závěr Kamigawa příběhu. |
RAV | Ravnica: City of Guilds | 07/10/2005 | První set Ravnica bloku, představuje konflikt a spolupráci mezi deseti různými gildami města Ravnica. | Zavedení konceptu gild, nové guild-specific mechaniky jako Dredge a Transmute. |
GPT | Guildpact | 03/02/2006 | Druhá část Ravnica bloku, zaměřuje se na tři specifické gildy, každá s vlastními barvami a mechanikami. | Představení nových gild, Haunt a Bloodthirst. |
DIS | Dissension | 05/05/2006 | Závěrečný set Ravnica bloku, zavedení posledních čtyř gild a jejich unikátních mechanik. | Kompletní set pro všech deset gild, představení Forecast a Graft. |
CSP | Coldsnap | 21/07/2006 | Návrat do světa Ice Age, se zaměřením na chladné a ledové tematiky, doplněk k Ice Age blocku. | Představení nových karet s tématem chladu, uvedení Recover a Ripple. |
TSP | Time Spiral | 06/10/2006 | První část Time Spiral bloku, vracející se k některým starším mechanikám a tématům MTG. | Uvedení Timeshifted karet, mechaniky Flashback, Suspend. |
PLC | Planar Chaos | 02/02/2007 | Druhý set Time Spiral bloku, zaměřený na alternativní realitu a zvraty v existujících pravidlech. | Zavedení color-shifted karet, nové verze starých favoritů. |
FUT | Future Sight | 04/05/2007 | Závěrečný set Time Spiral bloku, ukazuje možné budoucnosti a experimentální designy. | Představení karet s futuristickými mechanikami jako Delve a Poisonous. |
LRW | Lorwyn | 12/10/2007 | Set zasazený v idylickém světě plném folkloru a mytických bytostí, jako jsou elfové a goblini. | Rozvoj tribal mechaniky, uvedení Planeswalkerů. |
MOR | Morningtide | 01/02/2008 | Druhý set Lorwyn bloku, rozšiřuje kmenové linie a představuje nové klany a kmeny. | Posílení kmenové dynamiky, uvedení nových lordů a kmenových efektů. |
SHM | Shadowmoor | 02/05/2008 | Set ve stínu Lorwynu, s temnějšími tématy a transformací světa. | Zavedení hybridních many nákladů, představení persist. |
EVE | Eventide | 25/07/2008 | Závěrečný set Shadowmoor bloku, přináší do hry více temných a hybridních karet. | Rozšíření hybridní many, uvedení chroma a untap symbol mechanik. |
ALA | Shards of Alara | 03/10/2008 | Set založený na světě rozděleném na tři frakce s unikátními tematikami a barvovými kombinacemi. | Zavedení exalted a multicolor karet, focus na tri-color shards. |
CON | Conflux | 06/02/2009 | Druhý set v Shards of Alara bloku, přináší další karty a strategie pro tri-color frakce. | Rozšíření témat tri-color shards, zavedení Domain a Multicolor karet. |
ARB | Alara Reborn | 30/04/2009 | Závěrečný set Alara bloku, první set, kde jsou všechny karty multicolored. | Kompletně multicolor set, uvedení Cascade. |
ZEN | Zendikar | 02/10/2009 | Set s tématem dobrodružství, explorace a hledání pokladů na divokém a nezkrotném světě Zendikar. | Představení mechaniky Landfall, Treasure. |
WWK | Worldwake | 05/02/2010 | Rozšíření Zendikar bloku, přináší další podporu pro exploraci a land-based strategie. | Rozvoj Landfall, uvedení multicolor manlands. |
ROE | Rise of the Eldrazi | 23/04/2010 | Závěrečný set Zendikar bloku, představuje Eldrazi, starodávné a mocné bytosti, které se probouzejí z uvěznění. | Uvedení Eldrazi, Annihilator, nové velké bytosti. |
SOM | Scars of Mirrodin | 01/10/2010 | Návrat do světa Mirrodin, tentokrát s důrazem na konflikt mezi původními obyvateli a infekčními Phyrexiany. | Zavedení Infect, Phyrexian Mana. |
MBS | Mirrodin Besieged | 04/02/2011 | Druhý set v Scars of Mirrodin bloku, zaměřuje se na eskalující válku mezi Mirrans a Phyrexians. | Rozvoj témat Infect a Phyrexian Mana, Battle Cry. |
NPH | New Phyrexia | 13/05/2011 | Závěrečný set Scars of Mirrodin bloku, ukazuje Phyrexiany převládající nad Mirrodinem. | Dominance Phyrexian témat, Phyrexian Mana rozšíření. |
ISD | Innistrad | 30/09/2011 | Set zaměřený na gothic horror, příběhy o upírech, vlkodlacích, a duchách v temném a nebezpečném světě Innistradu. | Uvedení Double-faced cards, Flashback. |
DKA | Dark Ascension | 03/02/2012 | Rozšíření Innistrad bloku, dále rozvíjí téma hororu a zvyšuje sílu temných bytostí na Innistradu. | Rozvoj Double-faced cards, zvýšení síly undead. |
AVR | Avacyn Restored | 04/05/2012 | Závěrečný set Innistrad bloku, zaměřuje se na návrat Avacyn a dalších andělů, kteří bojují proti temnotě. | Představení Miracle, zvýšení síly andělů. |
RTR | Return to Ravnica | 05/10/2012 | Návrat do města Ravnica, tentokrát s novými intrikami a konflikty mezi gildami. | Znovu uvedení populárních gildových mechanik, Overload, Detain. |
GTC | Gatecrash | 01/02/2013 | Druhý set v Return to Ravnica bloku, zaměřuje se na zbývající gildy a jejich souboje o moc. | Představení nových gildových mechanik jako Battalion a Cipher. |
DGM | Dragon's Maze | 03/05/2013 | Závěrečný set Return to Ravnica bloku, dramatické uzavření bojů mezi gildami. | Uvedení Fuse karet, závěr gildového příběhu. |
THS | Theros | 27/09/2013 | Set inspirovaný antickým Řeckem a jeho mytologií, bohové, hrdinové a monstra hrají hlavní role. | Představení Devotion, Heroic, Bestow. |
BNG | Born of the Gods | 07/02/2014 | Druhý set Theros bloku, dále rozvíjí příběhy bohů a jejich vliv na svět. | Rozšíření mechanik Heroic a Bestow, noví bohové. |
JOU | Journey into Nyx | 02/05/2014 | Závěrečný set Theros bloku, vrchol konfliktu mezi bohy a smrtelníky. | Uvedení Strive, poslední bojové vyzyvatelé. |
KTK | Khans of Tarkir | 26/09/2014 | Set založený na válečných klanech na světě Tarkir, kde se pět klanů snaží ovládnout zemi. | Představení Morph, Delve, Prowess. |
FRF | Fate Reforged | 23/01/2015 | Druhý set Khans of Tarkir bloku, set ve kterém se historie Tarkiru mění díky cestování v čase. | Uvedení Dash, Bolster, Mechaniky změn v čase. |
DTK | Dragons of Tarkir | 27/03/2015 | Závěrečný set Khans of Tarkir bloku, ukazuje alternativní budoucnost, kde draci dominují světu. | Rozšíření tématu draků, uvedení Formidable, Rebound. |
ORI | Magic Origins | 17/07/2015 | Set zaměřený na původní příběhy pěti klíčových planeswalkerů. | Představení double-faced Planeswalker karet. |
BFZ | Battle for Zendikar | 02/10/2015 | Návrat na Zendikar, boj proti Eldrazi. | Uvedení mechanik Devoid, Ingest a Landfall opět v akci. |
OGW | Oath of the Gatewatch | 22/01/2016 | Spojení planeswalkerů proti Eldrazi, druhý set v Battle for Zendikar bloku. | Představení Support, Colorless mana symbols. |
SOI | Shadows over Innistrad | 08/04/2016 | Návrat do gothic horrorového světa Innistrad, zaměření na záhady a strašidla. | Uvedení nových double-faced cards, Investigate. |
EMN | Eldritch Moon | 22/07/2016 | Závěrečný set v Shadows over Innistrad bloku, Emergence of Emrakul a další Eldrazi horory. | Rozšíření tématu double-faced cards, Meld. |
KLD | Kaladesh | 30/09/2016 | Set založený na světě plném vynálezů a inovací, domovském světě planeswalkera Saheeli. | Představení Energy counters, Vehicles. |
AER | Aether Revolt | 20/01/2017 | Vzpoura proti útlaku na Kaladeshu, druhý set v Kaladesh bloku. | Rozvoj mechaniky Energy, představení Revolt. |
AKH | Amonkhet | 28/04/2017 | Set inspirovaný egyptskou mytologií, svět kontrolovaný Nicol Bolasem. | Uvedení Exert, Embalm, Aftermath. |
HOU | Hour of Devastation | 14/07/2017 | Klimax příběhu na Amonkhetu, Nicol Bolas ukazuje svou plnou moc. | Představení Afflict, Eternalize. |
XLN | Ixalan | 29/09/2017 | Dobrodružství a objevování nového světa plného pirátů, dinosaurů a ztracených pokladů. | Uvedení Explore, Raid, a Treasures. |
RIX | Rivals of Ixalan | 19/01/2018 | Pokračování příběhu o hledání Zlatého Města Orazca na Ixalanu. | Rozšíření mechanik Explore, Raid, a nová Ascend. |
DOM | Dominaria | 27/04/2018 | Návrat na historický plán Dominaria, oslava 25. výročí hry. | Představení Historic, Sagas. |
M19 | Core Set 2019 | 13/07/2018 | Základní set zaměřený na základy hry a výchovu nových hráčů, obsahující různé ikonické karty. | Zahrnutí karet pro výuku nových hráčů, planeswalkery. |
GRN | Guilds of Ravnica | 05/10/2018 | Návrat do města-gildy Ravnica, první set trojdílného Ravnica bloku zaměřený na pět z deseti gild. | Uvedení nových a vracejících se gildových mechanik. |
RNA | Ravnica Allegiance | 25/01/2019 | Druhý set na Ravnici, zaměřující se na zbylých pět gild. | Představení dalších gildových mechanik. |
WAR | War of the Spark | 03/05/2019 | Masivní bitva na Ravnice, kde se setkávají mnohé postavy a planeswalkery bojující proti Nicol Bolasovi. | Vysoký počet planeswalker karet, každý booster obsahuje planeswalkera. |
M20 | Core Set 2020 | 12/07/2019 | Základní set, který nadále podporuje výuku nových hráčů a zahrnuje strategické karty pro zkušenější hráče. | Zahrnutí pěti Planeswalker decks, tematické sady. |
ELD | Throne of Eldraine | 04/10/2019 | Set inspirovaný evropskými pohádkami a arthuriánskými legendami, magický a mystický svět Eldraine. | Představení Adventure, Food tokens. |
THB | Theros Beyond Death | 24/01/2020 | Návrat na Theros, zaměření na podsvětí a bohy. | Rozvoj mechaniky Escape, Sagas. |
IKO | Ikoria: Lair of Behemoths | 24/04/2020 | Set plný monstrovitých bytostí a mutací na divokém plánu Ikoria. | Uvedení Mechanic Mutate, Companion. |
M21 | Core Set 2021 | 03/07/2020 | Základní set zaměřený na základy hry, s několika významnými reprinty a novými karty. | Reprinty oblíbených karet, podpora pro různé formáty. |
ZNR | Zendikar Rising | 25/09/2020 | Návrat na dobrodružný plán Zendikar bez vlivu Eldrazi, s novými a vracejícími se mechanikami. | Uvedení Mechanic Modal Double-Faced Cards, Party. |
KHM | Kaldheim | 05/02/2021 | Set inspirovaný severskou mytologií a Vikingy, nabízející bohy, legendy a hrdiny. | Představení Mechanic Foretell, Boast. |
STX | Strixhaven: School of Mages | 23/04/2021 | Set zaměřený na magickou akademii, kde se pět kolejí specializuje na různé typy magie. | Uvedení Mechanic Learn, Lesson. |
AFC | Adventures in the Forgotten Realms | 23/07/2021 | První set Magic kombinující Dungeons & Dragons tematiku, přináší klasické D&D prvky do hry. | Představení Mechanic Venture into the Dungeon. |
MID | Innistrad: Midnight Hunt | 24/09/2021 | Návrat na temný plán Innistrad, zaměřený na vlkodlaky a nekonečnou noc. | Rozvoj Mechanic Daybound/Nightbound, Disturb. |
VOW | Innistrad: Crimson Vow | 19/11/2021 | Pokračování na Innistradu, tentokrát s tématem upíří svatby a intrik. | Rozšíření Mechanic Daybound/Nightbound, Exploit. |
NEO | Kamigawa: Neon Dynasty | 18/02/2022 | Návrat na Kamigawa v cyberpunkovém stylu, kde se tradiční se střetává s futuristickým. | Uvedení Mechanic Reconfigure, Ninjutsu. |
SNC | Streets of New Capenna | 29/04/2022 | Set zaměřený na gangsterský svět New Capenna, s pěti rodinami bojujícími o kontrolu města. | Představení Mechanic Connive, Blitz. |
DMU | Dominaria United | 09/09/2022 | Návrat na historický plán Dominaria, s důrazem na jeho bohatou historii a legendární postavy. | Zahrnuje Mechanic Read Ahead, Enlist. |
2024.05.05 01:13 bai-rouran He’s Not PowerPuff Pantalone, Part 2: Justice for Baizhu?
Part 2 to the Foil Theory is here! (Here’s Part 1 for context.) Today, we’re discussing how it relates to the Commedia dell’Arte, Gnosticism, Greek mythology, historical figures, and the greater plot of Genshin Impact. Fair warning: This is long, and I can’t finish this analysis without addressing other major in-game lore, pop-culture references, and real-world history. Stop reading now if you're concerned with possible spoilers. submitted by bai-rouran to Genshin_Lore [link] [comments] “Haven’t You Beaten This Topic to Death Already?!” The first post only served as groundwork for lore & theories. The symbol attributed to Pantalone on the Harbinger’s Wheel is likely the Globus Cruciger, or the “orb and cross.” https://preview.redd.it/fv67i4wkbhyc1.png?width=168&format=png&auto=webp&s=bd8fecd7de95272ed9df0664536fe50e2d9cf49d It’s a Christian symbol intended to represent God’s dominion over the world. The orb and cross are sometimes seen alongside the Barmas: a Russian collacrown featuring 7 medallions. https://preview.redd.it/w6ar7y5qbhyc1.jpg?width=287&format=pjpg&auto=webp&s=65698ae9ba494483e323d7acff9d70fe9396f1b9 *There’s a misconception these represent “heresy.” That was how they were treated by another videogame developer, not real-world history. Pantalone is wearing the Globus Cruciger as a ring. https://preview.redd.it/arsekqemchyc1.jpg?width=668&format=pjpg&auto=webp&s=d9fd05f3ad85d04d1d2e4de0e9da984463bf025c Now can we properly discuss Pants. Let's start with Pappus: The Attelan stock character Pappus may have played a forerunner, or Harbinger, to Pantalone. Given the way formal theatre literature framed this, I chose to investigate Pappus first. The name Pappus likely originated from the Greek ‘Pappos,’ meaning “grandfather” or “old man.” He was typically portrayed as a fool who was easily tricked by his wife or daughter. He may have been based on Pappus of Alexandria: a Greek mathematician who wrote 8 volumes of mathematical texts featuring Euclidian geometric principles and other subjects (called “Synagoge.”) What’s Euclidian Geometry? “Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his texts on geometry, “Elements.” Pappus’ own work on projective planes was partly influenced by “Elements.” ‘Elements’ refers to geometric mathematical principles. The Pappus Configuration is a configuration of nine points and nine lines in the Euclidean plane, with three points per line and three lines through each point. That’s cool, but… I’m here for the gorgeous banker? Okay, okay. As I researched Pappus, it became evident that some works and terminology associated with him and Euclid may have been repurposed along with Gnostic premises for Genshin Impact’s plot. I’m operating on the assumption Hoyoverse read some of the same formal sources I did, so it feels criminal to omit these details. Moving on… Commedia dell’Arte Pantalone He’s consistent in his behaviomannerisms, and his role in the plot. He’s typically an affluent Venetian merchant whose greatest fear is financial loss, and encompasses everything his (proposed) primary inspiration isn’t. Pantalone is rich, greedy, lecherous, pompous, and prone to mismanaging business and personal affairs. He’s often partnered with Il Dottore in some capacity, sometimes married to La Signora, and often the father of one of the Innamorati. When he plays the father of one of the Innamorati alongside Dottore, they work together to keep the Lovers separated at all costs. Some players discounted the Commedia dell’Arte influence on the Fatui Harbinger’s lore because it was comedic. However, “our” Pantalone is somewhat consistent with his Commedia dell’Arte image, and there are several Lazzos/background history that seem to have been foreshadowed already. Here’s an amazing example featuring Pulcinella: -Lazzo of the Inside (Potential Pulcinella Spoilers) To create the illusion of ferociousness, Pulcinella (hidden behind a door from the Captain) fakes the voices of servants being beaten by him. That’s the entire punchline of this Lazzo. -Lazzo of Greeting (Potential Pulcinella Spoilers) “Pulcinella greets the Captain or another character with what seems like great respect. He says, "You are the son of Jove, the new moon, and twice the last name of Alexander!" Then, Pulcinella explains, "The son of Jove refers to Bacchus, who is depicted as a goat. The new moon is represented by horns, and the last name of Alexander is Magno. When repeated twice, it becomes magno-magno. So, the entire greeting means: 'Eat it up, eat it up, you horned goat [cuckold].'" In Genshin Impact, Tartaglia speaks of Pulcinella as a concerned-grandpa-type looking out for his family, while Wanderer is convinced that Pulcinella’s real message to Tartaglia is something to the effect of “your family’s lives are in my hands.” These Lazzo tells us who’s more likely to be correct. Pulcinella being made out to be as malicious as he’s implied may be an illusion, and he may not share the loyalty/regard to the organization that other members do in spite of his cooperative front. Wanderer’s take on his behavior speaks only to affirming personal biases. (Keep in mind that Wanderer assumes the worst of everyone, and that About voicelines alone don’t necessarily speak to the full truth; only the character’s perception of the truth.) Lazzo of Pantalone’s Story“Pantalone begins to tell ridiculous and impossible stories about adventures he has supposedly had with well-known figures from medieval/ancient history.”The punchline is that he talks about this at great lengths, and nobody believes him. I questioned how Hoyoverse may have used this Lazzo, and came at it from several angles that all felt equally ridiculous. It got messier when I factored in the possibilities behind other popular theories I’ve read. He’s King Deshret, he’s a Vishap-person, he’s Nibelung, he’s Changsheng’s evil segment, he’s Rouran, he’s Ouroboros incarnate, he’s the one who founded the Wangshang Funeral Parlor, he’s Baizhu moonlighting as a Harbinger, he’s a priest who ventured into the Abyss, he’s an Abyss Mage/Lector, he’s the Heart of Naberius, he’s a soldier who fell into the Chasm, he’s Caribert, he’s immortal Clothar Alberich, etc. In the end, I chose to interpret this as “Pantalone is ancient, and has likely played more than one historical role in Genshin Impact.” Why? https://preview.redd.it/ajip2vykfhyc1.jpg?width=1432&format=pjpg&auto=webp&s=b059c939bf35fa24e13394f11650edc5bdedce13 1: Saint Pantaleon/Pantaleimon, Christian healer & martyr in Greek-speaking Roman City of Nicomedia: https://preview.redd.it/tsbk2myofhyc1.jpg?width=205&format=pjpg&auto=webp&s=87e95b2fe8ea409732c8ada8e5e0ed6004b29870 St. Pantaleon (meaning ‘all things like a lion,) better known as St. Pantaleimon (the all-compassionate) is commonly suggested to have inspired Commedia Pantalone, making Commedia Pantalone a traditional foil to his real-world counterpart. Born and raised with a Pagan education during Diocletian’s persecution of Christians, Pantaleon gravitated to medicine. One day, he happened upon a child who’d been killed by a viper. Saving the child was beyond his power as a mortal physician, and Pagan gods wouldn’t come through. As a test of faith, he prayed to God. The child was revived, & the viper was killed. He’s renamed Pantaleimon, usually upon converting to Christianity. He went on to treat everyone without charge (including restoring a blind man’s sight to convert his father,) and treated prisoners freely too, many of whom were Christians. Jealous doctors who’d lost patients to Pantaleimon’s goodwill responded by reporting him to Emperor Maximian for healing Christians. Emperor Maximian ordered Pantaleimon to sacrifice to Pagan gods, but he refused and proposed a test of faith. A sick person for whom there was no hope would be brought before them, and each would pray to God/Pagan Gods to see who came through. They brought in a paralyzed man. Pagan Gods didn’t respond. Pantaleimon un-paralyzed the man using the power of God. Now playing “Big Mad,” Maximian responded by killing the unparalyzed guy, and sentencing Pantaleimon to torture. However, the power of God protected Pantaleimon from a ton of your usual Roman violence (boiling, stabbing, etc) so Maximian ordered his execution. At the site of his execution, God called down to him. The soldier's swords softened upon their attempts to execute him. He forgave the soldiers ordered to kill him, they repented, he told them to off him anyway to protect them, and he was beheaded. However, his body refused to decay. St. Pantaleimon is the best evidence Pantalone plays a foil to Genshin Impact’s Baizhu, and the best evidence of a potential Alberich/Khaenri’ah allegory. Baizhu is currently following a path similar to Pantaleimon’s. Though he extorted Pantalone indirectly over the Everlasting Incense (which is extremely funny for reasons I’ll explain later) he’s also known to treat people for free when they can’t afford his help. He’s the pharmacist from Liyue we work with to cure Anna’s illness, and he used his research on Qiqi to save Jialiang from death. He’s currently in pursuit of immortality, which Pantaleimon appeared to achieve in the end, and was ultimately ‘killed’ for. The narrative similarities to Clothar’s pleas to the Statue of the Seven in saving Caribert are too flagrant to ignore. The Archons don’t answer, but the “Sinner” did, and imbued Caribert with the Loom of Fate (said to be of Primordial Creation) saving Caribert. This story may imply that the “Sinner” is some aspect of the Primordial One. 2: Pantaleon/Pantaleimon Sudzhaksky: https://preview.redd.it/s5i0qz5tfhyc1.png?width=259&format=png&auto=webp&s=cf83222e16a669c9ce0caf3e7fe31236aa830985 I could only find Bulgarian Orthodox and Russian Orthodox sources mentioning this variation of St. Pantaleimon’s background, and some are conflicting on whether or not healing was involved. He was born into extreme poverty, sent to work in an old shoe shop and doing other odd jobs from a young age to survive. A terrible plague swept across his homeland, and he was left wandering alone, surrounded by endless death. He sought understanding/help, and ended up in a monastery on Mount Athos (an important Greek center of Eastern Orthodox Monostacism.) He inquired persistently as to the nature of life and death, and became fixated on partaking in Holy Communion, believing it to bestow eternal life. He would eventually be expelled for partaking in excess, and went on to become a religious leader whose followers lived in poverty. He believed communion to be their salvation; everlasting connection to God. He was persecuted by the Greek patriarch, and arrested under orders of the Bishop of Adrianople. However, he and his followers would go on to unite with the Catholic Church. He was later venerated in Bulgaria and Russia as Saint Pantaleimon, suggesting multiple “St. Pantaleimon” inspirations. 1 article claims he founded a religion known as Pantaleymonovsty: I can't find anything else to expand on this. I also had to translate sources, so hopefully I haven’t missed important details, but I can’t promise so. His story is similar to Baizhu’s with the loss of his parents during a plague and pursuit of immortality, but more closely resembles Pantalone’s, given his implied profound experience with destitution, and rhetoric dictated by religion & leadership. This St. Pantaleimon lends more credence to the Foil theory, as well as several Liyue and religion-oriented theories, which leads me to… 3. Holy Prophet Mani, the Zoroastrian Martyr: https://preview.redd.it/uq4w8z0xfhyc1.png?width=419&format=png&auto=webp&s=1805da0ff16a3e8d3e1d3f60d16722992f5ee061 I generally avoid using Wikipedia summaries, but when formal sources back them up and I can’t find a better way to summarize info, they’re helpful. “Mani was an Iranian prophet and the founder of Manichaeism, a religion most prevalent in late antiquity. The exact meaning of the name is a question still unsolved. It may have derived from Babylonian-Aramaic Mânâ [luminescence].” Mandaeans used the term mânâ rabba, which means "Enlightened Lord/King". Ancient Greek interpretations were skeuos (σκεῦος, vessel, instrument) and homilia (ὁμιλία, intercourse, company, communion, instruction.) Here’s where the Foil theory gets interesting: Baizhu’s birthday is April 25th. This is also the date commemorating Mani’s birth. A prophet who blended Gnosticism with Buddhist and Zoroastrian elements, Mani was arrested and martyred by Persian authorities, not unlike St. Pantaleimon. Meanwhile, our Pantalone is looking… An awful lot like a conglomeration of a different Saint Pantaleimon, and Commedia Pantalone. 4. King Pantaleon/Panteleimon: https://preview.redd.it/ju1w6tk9ghyc1.jpg?width=571&format=pjpg&auto=webp&s=d3fb6167f25c69d8c69ecceea7e6fc586e6414e1 King Pantaleon was a Greek King and successor to Demetrius I Anicetus the ‘Unconquered,’ who is thought by some to have been his brother. His copper-alloy coins may be suggestive of early Bactrian trade with China. His role is consistent with the ‘ruling with the authority of God’ sentiment behind the Globus Cruciger, and involves production of personalized currency. 5: Rouran Khaganate, "Zhongli"+ "Xiao", & "Pantaleon y las Visitadoras" https://preview.redd.it/plrxwcaeghyc1.png?width=155&format=png&auto=webp&s=8c4f4fc1ea2381ca5c8cb26711f964e7cc93a11e Modernization/assimilation (Alatus = Xiao, Deus Auri = Zhongli, Abrax = Aberaku, etc) is a common theme Pantalone may have followed as an ancient entity. Considering this and his connection to Baizhu lends credence to the Rouran coin-replacement-as-warfare theory discussed in the first post. Furthermore, one of the last recorded Rouran was named Furen. There’s also some interesting misinformation that Hoyo may have been inspired by to explain the similarities to Pantalone’s pose in Winter Night’s Lazzo, and the Harbinger’s cloaks. One historian/linguistic expert claimed linguistic origins revealed ‘Rouran’ may not have been a name, but an ancient term for anyone who defected from their nation/allegiance to serve a charismatic warlord. I say ‘misinformation’ because this was disproven by another historian. (The Rouran Khaganate overall is very misunderstood.) Thanks to user Kameshazam linking info I missed, the "Pantalone is Rouran" theory may have been proven in full! Recall from the 1st post that "Rouran" owns the Flower Boat (referencing prostitution vessels) set in the harbor, opposite of Bubu Pharmacy. "Pantaleon y las Visitadoras" is a Peruvian comedic novel by Mario Vargas Llosa (allegedly based on real events) featuring a Captain Pantaleon Pantoja. Pantaleon is reluctantly sent on a mission by the Peruvian Army to... Cultivate a secret prostitution service intended to "satisfy" soldiers stationed there. Despite his misgivings, he follows orders. The services are referred to as "benefits" under an "audit" program, and the prostitutes are referred to as "visitadoras." Pantaleon becomes involved with one of the women, cheating on his wife with her. The woman is later assassinated by angry locals. In response, Pantaleon shows up to her funeral dressed in military attire, confirming to the public what was going on behind the scenes in the army. The resulting complaints ultimately end the "services," and the army sends Pantaleon to a garrison far away. Yet again, a Pantalone reference featuring leadership and conflicting morality. 6. Emperor Wang Mang: https://preview.redd.it/4ry1lnpsghyc1.png?width=276&format=png&auto=webp&s=aa92e4d2c85750b27f29f7d1d3034604fc58c1e5 Again, because of Baizhu’s connection to Pantalone, we need to consult both Russian and Chinese history for analysis. To that end, recall Zhiyi, Pantalone’s cunning subordinate and the antagonist of Yelan’s Story Quest? 小钱币,值一 , or Xiǎo qiánbì, zhí yī, meaning ‘Small Coin, Worth One’ were introduced as the lowest denomination of a new currency system under Emperor Wang Mang’s rule of China. Wang Mang was considered China’s first Socialist. Zhiyi’s name in Yelan’s Story Quest may be a reference to this, a homonym essentially calling him low value – or as Uncle Tian puts it the EN translation, a “pawn.” \Please note that there are multiple ways this was translated in different historical sources; if you attempt to use basic translating apps to investigate, you’re probably going to get nonsense-sounding results.* Emperor Wang Mang was a Confucian ascetic who rose to power through his good standing. Wang Mang secured his position as Regent to the Emperor Ping by arranging a marriage between the Emperor and his own daughter. Later, it’s said that Wang Mang’s son conspired with the Emperor’s Uncles to end his regency. They were all put to death on Wang Mang’s orders for the ‘conspiracy.’ Emperor Ping would later die by unknown causes; whether it was natural, or a matter of poisoning is debated by historians. Wang Mang replaced him. He was known for his efforts to reform society through use of forward-thinking foreign policy, the imposition of taxes on slave owners, and currency replacement, though these efforts didn’t go over well. His intentions in all of this are uncertain; was he sincerely trying to help his people, or did he merely see these methods as a means of securing wealth and control? Whether he was ultimately a tyrant or a benevolent ruler is debated depending on the source. More conflicting intentions and wealth inequality. He's easily likened to the contradictory impressions of Pantalone behaving like Commedia Pantalone (who also leveraged his child to benefit economically/politically) while wearing symbols related to the ‘all-compassionate’ Pantaleimon, like the Heart of Gold motif. That said, Emperor Wang Mang didn’t use currency replacement as a form of intercontinental warfare or defect to other countries, and other nuances to his background directly contradict Pantalone’s, which is why I concluded the Rouran Khaganate to be the other aspect to the monetary warfare/reform inspiration. 7. Commedia Pantalone https://preview.redd.it/781xfg34hhyc1.png?width=230&format=png&auto=webp&s=30cd6d131000704f6db4ee3dd7e8433dbfe43acc ‘Our’ Pantalone and his associates encompass the extravagant and cruel nature depicted in his Commedia role so far. His subordinates are terrified of him, and they tend to operate in very underhanded ways: espionage, sabotage, monopolization of resources, even turning on one another when things get rough to come out on top. A prime example of the company he keeps? The Rusty Rudder in Fontaine. It’s full of Pantalone’s sketchy associates, including a debt collector who hints at an imminent meeting and forcefully bribes us. You can find a correspondence between criminals in codewords, threatening to make unsuitable business partners wear “cement shoes”; in other words, threatening to tie them up, attach a weight to them, and drown them in the ocean. You can also find a bill referencing the suspicious transaction of 3 mysterious items we accidentally helped Pantalone complete with Landa when we first entered Liyue, as well as an article clipping referencing the fall of the criminal organization “Club Pantaloni di Novela” to the Spina di Rosula, further referencing the tendency of Commedia Pantalone’s plans to fail. Arlecchino’s voiceline regarding him suggests he’s subtly temperamental; not as controlled as he believes himself to be, which tracks with Commedia Pantalone and Luoxia’s description of Rouran. Furthermore, he purchased the pelt of an extinct legendary beast to offer as a gift to the Tsaritsa. Yelan stole it and repurposed it as a mantle as payback for Pantalone having stolen one of her Fascinating Bracelets. Both items were ancient (Yelan mentions the technology behind the bracelet is ancient,) but Pantalone seemed to have intimate knowledge to target them as he did, further implying “our” Pantalone possesses “old” knowledge related to Liyue. Traditional theatre instructions of Pantalone, Tartaglia, Dottore, and sometimes Capitano refer to them as “old men.” 8. Pappus: https://preview.redd.it/44mz3y6ahhyc1.png?width=139&format=png&auto=webp&s=86ba93efacf20230cd59c7a7c62ac0771559ab31 The Attelan Farce refers to the Roman improvised masked comedies the Commedia dell’Arte was said to be inspired by. There’s a great deal of emphasis on Pappus’ age in the Attelan stock, with his name being the only one derived from Oscan; an extinct Italian language. (Capitano and Pulcinella are also thought to draw direct inspiration from other Attelan characters, though the details are debated.) Pappus’ foolishness is also emphasized like Commedia Pantalone’s, and real-world Pappus’ contributions to Euclidian Geometry as a skilled mathematician contrast against this starkly. Genshin Pantalone is Baizhu’s Foil Commedia Pantalone is St. Pantaleimon’s Foil Commedia Pantalone is Commedia Il Dottore’s Comic Foil Attelan Stock Pappus is Commedia Pantalone’s Harbinger Attelan Stock Pappus is Pappus of Alexandria’s Foil 9. Enkanomiya Quests, The Legend of Zelda, Domain Murals, & Pantalone’s Design: The ascending eyelet pattern on Pantalone’s shirt resembles the same eyelet pattern present in Domain murals, Seals, the Spiral Abyss dooportal, and certain sea entities https://preview.redd.it/9b95b81jhhyc1.png?width=808&format=png&auto=webp&s=9afb1c92ed762af2e148a40b0436c1dee1aea0fd Be warned that by addressing this, I might be spoiling serious plot points. “The Pale Princess & the 6 Pygmies” The repeating pattern of 6 eyelets made this impossible for me to overlook. Lisa gives us the first volume at the very beginning of the game, and we haven’t seen another since. Why? Because it holds weighty implications about the creation of the world and how the plot will progress. Some believed this story exclusively referenced Snow White and the Seven Dwarves, and I agreed… Until I researched Pantalone, Enkanomiya, and a ton of Greek history. Then I spent a drunken evening saltily pulling it all apart again, with focus on the Night Mother. Why? Snow White, Beauty and the Beast, and Cinderella all took influence from older Greek or Roman mythology. (One example is the story of Chione, or ‘Snow.’ ) An Enkanomiyan Questline titled “Erebos’ Secret” had us endure 3 trials in the corners of Enkanomiya with the help of Eboshi. Finishing this questline dropped major lore. Many assumed ‘Erebos’ & ‘Eboshi’ were references to the assimilation of Enkanomiyans into Narukami culture. However, the symbol representing the Questline and other World Quests tells a different story, as does the Greek history behind the name Erebos. The symbol just so happens to resemble the brooch Pantalone is wearing, which leads us to: https://preview.redd.it/sja95wess50d1.png?width=964&format=png&auto=webp&s=fb08ba45a084eda1c28b66e98913a3a3c0e9d46a The Odal Rune’s inversion suggests he doesn’t possess the “natural” right to rule the world, which is how Phanes, the Demiurge in certain Gnostic beliefs, is regarded. Its positioning could be likened to the positioning of Ganondorf’s fragment of the Triforce, and Ganondorf believes himself to be a rightful King. Yes, I’m likening Pantalone to the Ganondorf in Twilight Princess, representing the Demiurge. If you’ve never played the Zelda series, it revolves around the power of the Triforce, and the incarnations of Link, Zelda, and Ganondorf fighting the same battles of good and evil in different periods/worlds. Ganondorf is a Sorcerer King born with the innate right to rule the Gerudo. Ganon covets Hyrule Kingdom for the light and peace it holds (very unlike the dry, harsh Gerudo Desert) and attacks Hyrule. He’s caught and imprisoned in the Arbiter’s Grounds, sentenced to be executed by the 6 Sages. https://preview.redd.it/8xd1kc0vt50d1.png?width=479&format=png&auto=webp&s=fb51e744b73a5424b3c0b5f0b8ae1c84b9966030 However, by some “divine prank,” the Sages are unable to execute him. As it turns out, he possesses the Triforce of Power – equated to the power of the Demiurge, as Din’s Power was said to have “shaped” the world from existing elements in Ocarina of Time. https://preview.redd.it/a3ws3gzyt50d1.png?width=998&format=png&auto=webp&s=a54e054cd88b7ce58927b6d4b00df4e52226ca54 Sounding anything like Pantaleimon’s execution? The difference is that Ganon is just innately evil; I don’t believe Pantalone is innately evil, otherwise there wouldn’t be repeated hints towards his being in conflict with his emotions. Moving on, if you research Erebos in the context of Gnosticism (also spelled as Erebus) you’ll learn that he’s a Primordial God of Darkness, often Nyx’s counterpart in Primordial creation. Nyx is a Greek Primordial Goddess born in the darkness. She has many names across different cultures, and is often likened to Gaea. One of her titles, “Gogyen Sowhuti,” translates to “Grandmother Spider” in Native American cultures; particularly Hopi, Cherokee, and Navajo beliefs. The Grandmother Spider perpetually weaves and destroys the universe as she spins her web. However, Genshin Impact draws primary influence from Gnostic belief systems. Per Brittanica, “The Orphic Rhapsodies made her the daughter and successor of Phanes, a creator god. Aristotle, in Metaphysics, Book XII, asserted that some “theologians” derive all things from night. This idea fits the theogony of Aristophanes’ Birds. Throughout antiquity Nyx caught the imagination of poets and artists, but she was seldom worshipped.” In yet more variations, Nyx is actually Phanes wife. Together, they created more primordial entities to found the universe, but Nyx went forgotten. For the “Supernatural” fans inevitably going OH MY GOD right now… Yes, you could liken them to Chuck and Amara. The ending to "Supernatural" was also informed by Greek & Roman mythology, and some Gnostic principles: Fortuna herself grew to believe in Sam and Dean’s self-determined heroism. https://preview.redd.it/d3acp4jzu50d1.png?width=500&format=png&auto=webp&s=c60050f2f3af331c26bd611e7151c660fc396b76 Furthermore, in the Book of Genesis, it’s said that in the beginning of creation, God separated the Darkness from the rest of creation to protect it. “The Separation of Light from Darkness is, from the perspective of the Genesis chronology, the first of nine central panels that run along the center of Michelangelo's Sistine Chapel ceiling and which depict scenes from the Book of Genesis. And God said, "Let there be light," and there was light. God saw that the light was good, and he separated the light from the darkness. God called the light "day," and the darkness he called "night." And there was evening, and there was morning—the first day.” The cruel ‘Night Mother’ can be framed as Phanes’ counterpart, as some beliefs say Phanes rose from the Abyss. So yes, this lends credence to the theory that Phanes/Celestia aren’t necessarily purely antagonistic in how they handle Abyssal influence. Erebos is also “Aether’s” father. I’m referring to the Greek Aether. Pantalone in the Commedia dell’Arte is typically the Father of one of the Innamorati. Before you go “but the Travelers aren’t the Innamorati,” hear me out. https://preview.redd.it/i6thvslmv50d1.png?width=422&format=png&auto=webp&s=3ecebe2d36746c44f5e87cc159fa40008001f0b1 The Innamorati virtually never don masks in the original Commedia dell’Arte, and Genshin Impact went out of its way to make us wear a mask in Mondstadt. This drew players away from the assumption that the Twins represented the Lovers. I felt like it was a misdirection. So I also investigated the Innamorati, and their influence on later storytelling. Many popular stories are thought to have directly spun off of the dynamic between the Lovers. The key takeaway about the Innamorati's influence ultimately wasn’t that they were literal lovers, but that their pursuit of one another drove the greater plot. A popular example would be Naruto and Sasuke's relationship in Naruto/Shippuden. The Twins absolutely can be the Innamorati in modern storytelling, which means ‘Pantalone’ has the capacity to act as a ‘Father.’ It’s not a coincidence that the brooch Pantalone is wearing just so happens to feature the same upside-down Odal rune in the same position as the ‘power’ segment of the Triforce when you consider the implications of the Globus Cruciger in godliness and authority to rule, and Genshin’s admission to having taken significant influence from Breath of the Wild. What could this make Pants, given his fixation with the natural rights of humanity? Cosmic Dualism, Baizhu, the Nag Hammadi, Manichaeism, and PhanesCosmic dualism relates to Gnostic principles of forces in opposition, similar (but not the same) to concepts like Yin-Yang. Depending on the belief system, it can regard the opposition of the material world and 'evil' God, framed against the immaterial and 'true' God. This is among the reasons why Baizhu is contrasted against Pantalone, and why they both feature black-and-white rhetoric and motifs.'Cycles' regarding time and history are constants in-game. I suspect Phanes/his Shades ended up subject to Teyvat's ‘cycle.’ I have no idea how/when. So why would I draw this conclusion? When I was doing my Pantalone/Baizhu analysis, I kept challenging my own take because they share so much in common besides their looks. Baizhu delayed naming Bubu Pharmacy to just start treating patients, and then named Bubu Pharmacy using anti-Gods wordplay. Pantalone complained about naming the Credit Coupons as he hatched the “removing Zhongli’s authority and replacing Mora” plan, and then gave them a similarly symbolic name. "In Liyue, a form of divination is often used to predict fortune and peril or ask the gods for guidance. The people of Liyue call their particular art Zhanbu. "A name and a message... Then let us send the message that no matter the fortunes of this shop, or the diseases afflicting our patients..." Baizhu picked up the prescription note and faced the rising sun framed through the door. "...Or our fates, we don't need to ask the gods or use divination any longer." In the language of Liyue, "Zhanbu" is divination, but "bu" can also be the word for a refusal or negation. Thus, he chose a name that enshrined his beliefs. The rays of sunlight were shining through the door and the thin paper in his hand, with the words written by his hand clear and confident— Bubu Pharmacy, Baizhu." So here was my reasoning: -What would you call 2 people who share the same ‘essence’ without being the same person? -What if they share the same soul? That’s a popular concept in many cultures, especially regarding Twins There are distinct references to this concept in the Nag Hammadi, as well as references from Mani’s belief system.The Nag Hammadi, an ancient and badly damaged Gnostic text, is full of references to worlds where souls go to be purified. It discusses models and copies of souls being transferred from one “path” to the next. (These obscure passages may also relate to Visions, but that part’s just supposition.)-“[Souls] are located according to the power they have in themselves, [...] lower are produced by the copies. Those who receive a model of their souls are still in the world. They came into being after the departure of the aeons, one by one, and they are removed one by one from the copy of Exile to the Exile that really exists, from the copy of Repentance to the Repentance that really exists, [and from the] copy of Autogenes to [the Autogenes] that really exists. The remainder [...] the souls [...] exist in a [...] all [...] of aeons [...] -( …) “He said, "[Zost]rianos, listen about these [...] for the first [...] origins are three because they have appeared in a single origin [of] the Barbelo aeon, not like some origins and powers, nor like (one) from an origin and power. It is to every origin that they have appeared; they have strengthened every power; and they appeared from that which is far better than themselves. These (three) are Existence, Blessedness and Life.” Meanwhile, Mani taught how the soul of a righteous individual returns to Paradise upon dying, but "the soul of the person who persisted in things of the flesh – fornication, procreation, possessions, cultivation, harvesting, eating of meat, drinking of wine – is condemned to rebirth in a succession of bodies." “According to biographies preserved by ibn al-Nadim and the Persian polymath al-Biruni, Mani received a revelation as a youth from a spirit, whom he would later call his "Twin" (Imperial Aramaic: תאומא tɑʔwmɑ, from which is also derived the Greek name of Thomas the Apostle, Didymus; the "twin"), Syzygos (Koinē Greek: σύζυγος "spouse, partner", in the Cologne Mani-Codex), "Double," "Protective Angel," or "Divine Self." This spirit taught him wisdom that he then developed into a religion. It was his "Twin" who brought Mani to self-realization. Mani claimed to be the Paraclete of the Truth promised by Jesus in the New Testament." Paraclete is a Christian biblical term occurring five times in the Johannine texts of the New Testament. In Christian works, the word typically refers to the Holy Spirit, translated as 'advocate', 'counsellor' or 'helper'.” The ‘Old men’ from the commedia are usually Pantalone, Dottore, and Tartaglia – all of whom have at least 1 additional ‘version’ of themselves canonically confirmed in Genshin Impact. Dottore is almost obsessive about preserving ‘perspectives.’ We find notes on a play “Ajax” was part of as the 2nd strongest member of his alliance from hundreds of years ago, while “our” Ajax exists presently. Dottore has his whole obsession with preserving “perspectives” while taking offense to being called “young.” Baizhu therefor fits as Pantalone’s 'other self,' explaining the implied age gap; Pantalone lived into another cycle while his ‘model’ was incarnated yet again. In other words, Baizhu isn't Pantalone in disguise: they have unique life experiences and conflicting perspectives while sharing base likenesses because they’re the same ‘essence’ on divergent paths, not unlike the Travelers. Whether or not they’ve met and influenced one another has yet to be seen. All Roads Lead to Phanes, proposed to be the Primordial OneHere's where it becomes crack-theory territory. Please be kind in your response to these suppositions, because I spent weeks researching academic sources from JSTOR, and my fingers hurt.https://preview.redd.it/t7vo8e3o660d1.png?width=1347&format=png&auto=webp&s=90edd813ed4d0d4e0cc8cd018801553582f9ef7e I’m not claiming any of this is a guarantee of how Hoyo will treat this dynamic, but I’m struggling to form other conclusions: Pantalone’s represented by the Globus Cruciger, a Christian symbol representing God’s dominion over the world. There's a ton of symbolism in the stories inspiring Baizhu and Pantalone’s rhetoric regarding religion, martyrdom, healing, economics, and inequality, suggesting they’re connected by far more than their designs. Baizhu and Pantalone’s rhetoric regard humanity’s plights. ...But Pantalone has an inhuman appearance; pointed ears somewhat similar to Neuvillette’s, and eyes hidden, presumably because they reveal something very distinct about him. I’ve double-checked Baizhu’s model, and his right ear appears normal; the left is concealed by his hair. As for his eyes, we’ve repeatedly confirmed they were altered as a consequence of his contract with Changsheng; both the shape of his pupils and the color of the iris were swapped with Changsheng. So Baizhu’s natural eyes were violet-red and human; Pantalone’s may also be red, but inhuman -The simplest explanation is that Phanes was said to be beautiful and inhuman. But given they hid Pantalone's eyes... -If I stretch, perhaps Vishap-people were a thing during the Roman-inspired empires, they eventually grew to identify with humanity, and our Pantalone may have been reborn as the human-vishap blend Enjou discussed with us in Enkanomiya to repent for what Phanes did to the Sovereigns. Vishap-people are said to be mostly indistinguishable from humans, but with altered pupils. Enjou wasn’t the most reliable narrator, but this Version mentioned the "Traitorous Dragonheirs” in Remuria’s history, Petrichor is based on Italy (and may also reference the Greek village of Pantaleimonas,) Pappus’ name in the Atellan stock implies he’s ancient Italian, Pantalone's early background closely fits St. Pantaleimon Sudzhaksky's, and Repentance is mentioned repeatedly in the Nag Hammadi. -The alternate STRETCH is that we shouldn’t interpret the “Christian" reference literally in Pantalone's case, and he’s following the path Enjou implied by joining the Harbingers. Enjou suggested Vishaps evolved in Enkanomiya to infiltrate/sabotage human ranks. He could be Nibelung, King of Dragons himself - or someone who believes in Nibelung’s authority as the King (Pulcinella allegedly has lore-based connections to Nibelung, and he and Pantalone are cooperating on Project Stuzha.) Collection of the Gnoses would reveal the ‘true’ God, and the Sovereigns power was stolen by the Primordial One. So, would their unity reveal Nibelung or Phanes? It’s unclear how that sentiment’s going to be defined in Genshin Impact. One possibility is that Pantalone is Nibelung’s equivalent, and Baizhu is Phanes’ equivalent. But it gets more tedious when you read Vera’s Melancholy, which implies eyeball-eating-aliens-writing-stories-for-interdimensional-worlds vibes. One of the main characters was Ike, a black-haired boy with glasses + tendency to monologue, and they were from ‘Delphi,’ a real place in Greece. Another character in the story claimed to have "fused" with a dragon. Teyvat's natural order is draconic. Ouroboros is a persistent theme in-game. It informs Beidou’s design/lore, and it’s also described as a natural ‘phenomenon’ discovered by Enkanomiyans, used to create the Serpent’s Heart. Ouroboros can be depicted as a snake or dragon consuming itself: as a representation of eternal creation and destruction. You could argue Nibelung, the King of Dragons, would be the “true” God per the Orphic Gnostic belief systems. Ophites (a derogatory term from the Greek Ophis, ‘serpent,' coined by Hippolytus) venerated the Serpent in the Bible because it was seen to have enlightened humanity. https://preview.redd.it/l25rb6vophyc1.jpg?width=294&format=pjpg&auto=webp&s=b42378490894e43741acb61a1555b725146c730b Regardless of how the details are panned out, they are most likely God/Shades in some respect, and they’ve been subjected to the cyclical-incarnational nature of Teyvat. So now for residual thoughts: On the Baizhu/Pantalone end, there’s potential foreshadowing in Baizhu’s Story Details. Genshin explains that he's in conflict with Hu Tao, but that they and Zhongli all play a part in life and death, as it’s where their empathy/concerns overlap completely. Zhongli is popularly proposed as one of the Shades. I might agree now. If we contemplate the “Pantalone founded the Wangshang Funeral Parlor” theory I've seen floating around, he’d be double-foiled against Baizhu with Hu Tao as an allegory, and again connected to Zhongli. I haven’t researched Capitano in depth yet, but some players allege he may have played more than one role in Genshin’s history, too. Similarly, there are some narrative consistencies to suggest that Dottore is connected to Shiruyeh, the Lord of Pestilence; if this pattern is accurate, then Shiruyeh could be a wronged past “self” of Dottore’s. Dottore seems more than intelligent enough to have noticed these patterns himself, given all of “Zandik’s” research across Sumeru. Accordingly, he may be creating segments as a way to ensure he never forgets the truth while he resists the cycle. Ei & the Raiden Shogun may foreshadow what the Sustainer of Heavenly Principles is: a puppet acting on orders independent of its leader, because its leadeShades have been absent and/or ignorant to their own identities. This may be why Celestia is decaying, and why Baizhu/Pantalone would be related while suffering the very consequences of the cycle of incarnation. The Takeaway?Pantalone and Baizhu are a HUGE DEAL in Genshin Impact’s greater plot, the Foil theory is absolutely spot-on, and some popular theories as to Pantalone’s identity are probably simultaneously true for one reason or another. We can’t rule out many theories from this info, as some of it is conflicting. That’s why I came to the conclusion that they were inspired by numerous historical figures, with 'Godliness' being the main consistency.As before, thanks for reading, share your thoughts, and have a day! |
2024.05.03 18:25 Reptilefan92 Window AC in Apartment with old school (Bussman) Fuse Box? Also, more power draw on start up?
2024.05.01 23:20 thejudgeminus What is the difference in these two fuses?
Both are Bussman, both 7 amps. Why is the wire straight in one and not the other? I have looked all over Bussman’s data sheets and am coming up empty. The wire that’s shaped like a sine wave is labeled 250V, “AGC7”, the straight fuse is also 250V, but says “AGC7A” - did Bussman change the design at some point and started adding an A after the #? I’m repairing an RF amplifier and want to make sure I’m using the correct rating; I assume they are both fast acting. submitted by thejudgeminus to electricians [link] [comments] |
2024.05.01 07:52 Significant_Fee_Owed PTSD after motor bike wreck, may contain triggers, it would for me