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Archaeotherium, the King of the White River Badlands

2024.05.14 18:08 Mophandel Archaeotherium, the King of the White River Badlands

Archaeotherium, the King of the White River Badlands
Art by Bob Nicholls
Nowadays, when we envision the words “prey,” among modern mammalian fauna, few taxa come to mind as quickly as the hoofed mammals, better known as the ungulates. Indeed, for the better part of their entire evolutionary history, the ungulates have become entirely indistinguishable from the term “prey.” Across their two major modern branches, the artiodactyls (the “even-toed ungulates,” such as bovids, pigs, deer, hippos and giraffes) and the perissodactyls (the “odd-toed ungulates,” including horses, rhinos and tapir), the ungulates too have created an empire spanning nearly every continent, establishing themselves as the the dominant herbivores throughout their entire range. However, as a price for such success, their lot as herbivores have forced them into an unenviable position: being the food for the predators. Indeed, throughout the diets of most modern predators, ungulates make up the majority, if not the entirety, of their diet, becoming their counterparts in this evolutionary dance of theirs. They have become the lamb to their wolf, the zebra to their lion, the stag to their tiger. If there is a predator in need of lunch, chances are that there is an ungulate there to provide it. Of course, such a dynamic is not necessarily a recent innovation. For the last 15-20 million years, across much of the world, both new and old, the ungulates have served as prey for these predators through it all. Over the course of whole epochs, these two groups have played into these roles for millions of years, coevolving with each other in an eons-long game of cat-and-mouse. The shoes they fill are not new, but have existed for ages, and within their niches they have cultivated their roles to perfection. Indeed, with such a tenured history, it seems hardly surprising the ungulates are wholly inseparable from the terms “prey,” itself.
However, while this is the case now, as it has been for the last 15-20 million years, go back far enough, and we see that this dynamic is not as set in stone as we would think. Indeed, back during the Eocene and Oligocene, during the very earliest days of age of mammals, things were very different for the ungulates. While today they are considered little more than food for modern predators, during these olden days, the ungulates weren’t quite so benign. In fact, far from being fodder for top predators, the ungulates had turned the tables, instead becoming top predators themselves. Indeed, though nearly unheard of today, throughout much of the Eocene and Oligocene, carnivorous ungulates thrived in abundance, developing specializations for catching large prey and establishing themselves as top predators that competed alongside the more traditional carnivores, and even dominating them in some instances. Given such success, it’s no wonder that multiple such clades had arisen during this time. Such predators included the arctocyonids, a lineage of (ironically) hoof-less ungulates with large jaws and sharp teeth for capturing large prey. There were also the mesonychians, a lineage of dog-like ungulates with massive skulls and jaws that allowed them to reign as the top predator across much of the Eocene.
However, among these various lineages, one stands stands out among the rest, by far. Arising during the Eocene, this lineage, though superficially resembling modern pigs, hailed from one an ancient lineage of artiodactyls far removed from swine or most other ungulates in general, with few close relatives alive today. Through perhaps not the most predatory of the bunch, it was among the most formidable, as their superficially pig-like appearance came with giant predatory jaws and teeth unlike anything from the modern era. And of course, as if all of that wasn’t enough, this lineage also went on to earn arguably one of the most badass nicknames of any lineage of mammals, period. These predators, of course, were the entelodonts, a.k.a the “hell-pigs.” More so than any other predatory ungulate lineage, these formidable ungulates were the ones to turn the current paradigm upside down, becoming some of the largest and most dominant carnivores in their landscape, even with (and often in spite of) the presence of more traditional predators. Through impressive size, fearsome teeth and sheer tenacity, these animals became the top dogs of their time, ruling as behemoth-kings of their Paleogene kingdoms, domineering all comers, and throughout the ranks, one entelodont in particular demonstrated such dominance the best. Though not the largest or most powerful of their kind, it is one of the most iconic, being among the most well-known members of its lineage to date. Moreover, this enteledont also has some of the most complete life histories ever seen out of this clade, with its brutality and predatory prowess being displayed in the fossil record in a way seen in no other member of its kind. More than anything else, however, it was this predator that best turned the notion of “ungulates being prey” on its head, living in an environment that bore some of the largest carnivoran hypercarnivores to date and still reigning as the undisputed top predator of its domain. This fearsome beast was none other than Archaeotherium, icon of the entelodonts, terror of the Oligocene American west and undisputed king of the White River badlands.
The rise of Archaeotherium (and of entelodonts in general) is closely tied to the ascendancy of carnivorous ungulates as a whole, one of the earliest evolutionary success stories of the entire Cenozoic. Having become their own derived clade since the late Cretaceous, the ungulates were remarkably successful during the early Paleogene, as they were among the first mammalian clades to reach large sizes during those early days after the non-avian dinosaurs had gone extinct. As such, it was with incredible swiftness that, as the Paleogene progressed, the ungulates swooped upon the various niches left empty by the K-Pg mass extinction that killed the dinosaurs. This of course included the herbivorous niches we would know them for today, but this also included other, much more carnivore roles. Indeed, early on during the Paleogene, it was the ungulates that first seized the roles of large mammalian predators, becoming some the earliest large mammalian carnivores to ever live, well before even the carnivorans. Such predators included the arctocyonids, a lineage of vaguely dog-like, hoof-less ungulates with robust jaws and sharpened teeth that acted as some of earliest large carnivores of the Paleocene, with genera such as Arctocyon mumak getting up to the size of big cats. Even more prolific were the mesonychids. More so than what pretty much any other lineage of predator, it was the mesonychids that would stand out as the earliest dominant predators of the early Cenozoic. Growing up to the size of bears and with enormous, bone-crushing jaws, the mesonychids were among the most powerful and successful predators on the market at that time, with a near-global range and being capable of subjugating just about any other predator in their environments. Indeed, they, along with other carnivorous ungulates (as well as ungulates in general), were experiencing a golden age during this time, easily being the most prolific predators of the age. Given such prevalence, it should be no surprise that there would be yet another lineage of predatory ungulates would throw their hat into the ring, and by early Eocene, that contender would none other than the entelodonts.
The very first entelodonts had arisen from artiodactyl ancestors during the Eocene epoch, at a time when artiodactyls were far more diverse and bizarre than they are now. Through today known from their modern herbivorous representatives such as bovines, deer, and antelope, during the Paleocene and Eocene, the artiodacyls, as with most ungulates of that time, were stronger and far more predaceous, particularly when it came to one such clade of artiodactyls, the cetacodontamorphs. Only known today from hippos and another group of artiodactyls (one which will become relevant later), the cetacodantomorphs emerged out of Asia around 55 million years ago, at around the same time that artiodactyls themselves had made their debut. These animals included the first truly predatory artiodactyls, with many of them possessing large skulls with powerful jaws and sharp, predatory teeth. Among their ranks included animals as puny as Indohyus, a piscivorous artiodactyl the size of a cat, to as formidable as Andrewsarchus, a giant, bison-sized predator often touted as one of the largest predatory mammals to ever live. Given such a predatory disposition, it wouldn’t be long until this clade produced a lineage of truly diverse, truly successful predators, and by around 40 million years ago, that is exactly what they did, as it was at that time that the entelodonts themselves first emerged. From their Asian homeland, the entelodonts spread across the world, spreading through not only most of Eurasia but also colonizing North America as well, with genera such as Brachyhyops being found across both continents. Here, in this North American frontier, the entelodonts began to diversify further, turning into their most successful and formidable forms yet, and it was around the late Eocene and early Oligocene that Archaeotherium itself had entered the scene.
Just from a passing glance at Archaeotherium, it is clear how exactly it (as well as the other entelodonts) earned the nickname of “hell-pigs.” It was a bruiser for starters; its body bore a robust, pig-like physique, with prominent neural spines and their associated musculature forming a hump around the shoulder region, similar to the hump of a bison. With such a bulky physique came with it impressive size; the average A. mortoni had a head-body length of roughly 1.6-2.0 m (5.3-6.6 ft), a shoulder height of 1.2 m (4 ft) and a body mass of around 180 kg (396 lb) in weight (Boardman & Secord, 2013; Joeckel, 1990). At such sizes, an adult Archaeotherium the size of a large male black bear. However, they had the potential to get even bigger. While most Archaeotherium specimens were around the size described above, a select few specimens, labeled under the synonymous genus “Megachoerus,” are found to be much larger, with skulls getting up to 66% longer than average A. mortoni specimens (Foss, 2001; Joeckel, 1990). At such sizes and using isometric scaling, such massive Archaeotherium specimens would attained body lengths over 2.5 m (8.2 ft) and would have reached weighs well over 500 kg (1100 lb), or as big as a mature male polar bear. Indeed, at such sizes, it is already abundantly evident that Archaeotherium is a force to be recorded with.
However, there was more to these formidable animals than sheer size alone. Behind all that bulk was an astoundingly swift and graceful predator, especially in terms of locomotion. Indeed, the hoofed feet of Archaeotherium, along with other entelodonts, sported several adaptations that gave it incredible locomotive efficiency, essentially turning it into a speed demon of the badlands. Such adaptations include longer distal leg elements (e.g. the radius and tibia) than their proximal counterparts (e.g. the humerus and femur), fusion of the radius and ulna for increased running efficiency, the loss of the clavicle (collar-bone) to allow for greater leg length, the loss of the acromion to enhance leg movement along the fore-and-aft plane, the loss of digits to reduce the mass of the forelimb, the fusion of the ectocuneiform and the mesocuneiform wrist-bones, among many other such traits (Theodore, 1996) . Perhaps most significant of these adaptations is the evolution of the “double-pulley astragalus (ankle-bone),” a specialized modification of the ankle that, while restricting rotation and side-to-side movement at the ankle-joint, allows for greater rotation in the fore-and-aft direction, thus allowing for more more powerful propulsion from the limbs, faster extension and retraction of the limbs and overall greater locomotive efficiency (Foss, 2001). Of course, such a trait was not only found in entelodonts but in artiodactyls as a whole, likely being a response to predatory pressures from incumbent predatory clades arising at the same time as the artiodactyls (Foss, 2001). However, in the case of the entelodonts, such adaptations were not used for merely escaping predators. Rather, they were used to for another, much more lethal effect…
Such notions are further reinforced by the entelodonts most formidable aspect, none either than their fearsome jaws, and in this respect, Archaeotherium excelled. Both for its size and in general, the head of Archaeotherium was massive, measuring 40-50 cm (1.3-1.6 ft) in length among average A. mortoni specimens, to up to 78 cm (~2.6 ft) in the larger “Megachoerus” specimens (Joeckel, 1990). Such massive skulls were supported and supplemented by equally massive neck muscles and ligaments, which attached to massive neural spines on the anterior thoracic vertebrae akin to a bisons hump as well as to the sternum, allowing Archaeotherium to keep its head aloft despite the skulls massive size (Effinger, 1998). Of course, with such a massive skull, it should come as no surprise that such skulls housed exceptionally formidable jaws as well, and indeed, the bite of Archaeotherium was an especially deadly one. Its zygomatic arches (cheek-bones) and its temporal fossa were enlarged and expanded, indicative of massive temporalis muscles that afforded Archaeotherium astoundingly powerful bites (Joeckel, 1990). This is further augmented by Archaeotherium’s massive jugal flanges (bony projections of the cheek), which supported powerful masseter muscles which enhanced chewing and mastication, as well as an enlarged postorbital bar that reinforced the skull against torsional stresses (Foss, 2001). Last but not least, powerful jaws are supplemented by an enlarged gape, facilitated by a low coronoid process and enlarged posterior mandibular tubercles (bony projections originating from the lower jaw), which provided an insertion site for sternum-to-mandible jaw abduction muscles, allowing for a more forceful opening of the jaw (Foss, 2001). All together, such traits suggest a massive and incredibly fearsome bite, perhaps the most formidable of any animal in its environment.
Of course, none of such traits are especially indicative of a predatory lifestyle. Indeed, many modern non-predatory ungulates, like hippos, pigs and peccaries, also possess large, formidable skulls and jaws. However, in peeling back the layers, it is found there was more to the skull of Archaeotherium that lies in store. Indeed, when inspecting the animal closely, a unique mosaic of features is revealed; traits that make it out to be much more lethal than the average artiodactyl. On one hand, Archaeotherium possessed many traits similar to those of herbivores animals, as is expected of ungulates. For instance, its jaw musculature that allowed the lower jaw of Archaeotherium a full side-to-side chewing motion as in herbivores (whereas most carnivores can only move their lower jaw up and down)(Effinger, 1998). On the other hand, Archaeotherium wielded many other traits far more lethal in their morphology, less akin to a herbivore and far more akin to a bonafide predator. For instance, the aforementioned enlarged gape of Archaeotherium is a bizarre trait on a supposed herbivore, as such animals do not need large gapes to eat vegetation and thus have smaller, more restricted gapes. Conversely, many predatory lineages have comparatively large gapes, as larger gapes allow for the the jaws to grab on to more effectively larger objects, namely large prey animals (Joeckel, 1990).
Such a juxtaposition, however, is most evident when discussing the real killing instruments of Archaeotherium — the teeth. More so than any facet of this animal, the teeth of Archaeotherium are the real stars of the show, showing both how alike it was compared to its herbivores counterparts and more importantly, how it couldn’t be more different. For instance, the molars of Archaeotherium were quite similar to modern herbivores ungulates, in that they were robust, bunodont, and were designed for crushing and grinding, similar in form and function to modern ungulates like peccaries (Joeckel, 1990). However, while the molars give the impression that Archaeotherium was a herbivore, the other teeth tell a very different story. The incisors, for example, were enlarged, sharpened, and fully interlocked (as opposed to the flat-topped incisors seen in herbivores ungulates), creating an incisor array that was seemingly ill-suited for cropping vegetation and much more adept at for gripping, puncturing and cutting (Joeckel, 1990). Even more formidable were the canines. Like the modern pigs from which entelodonts derived their nicknames, the canines of Archaeotherium were sharp and enlarged to form prominent tusk-like teeth, but unlike pigs, they were rounded in cross-section (similar to modern carnivores like big cats, indicating more durable canines that can absorb and resist torsional forces, such as those from struggling prey) and were serrated to form a distinct cutting edge (Effinger, 1998; Joeckel, 1990; Ruff & Van Valkenburgh, 1987). These canines, along with the incisors, interlock to stabilize the jaws while biting and dismantling in a carnivore-like fashion. More strikingly, the canines also seem to act as “occlusal guides,” wherein the canines help align the movement and position of the rear teeth as they come together, allowing for a more efficient shearing action by the rear teeth. This function is seen most prevalently modern carnivorous mammals, and is evidenced by the canine tooth-wear, which is also analogous to modern predators like bears and canids (Joeckel, 1990). Indeed, going off such teeth alone, it is clear that Archaeotherium is far more predatory than expected of an ungulate. However, the real stars of the show, the teeth that truly betray the predatory nature of these ungulates, are the premolars. Perhaps the most carnivore-like teeth in the entelodont’s entire tooth row, the premolars of Archaeotherium, particularly the anterior premolars, are laterally compressed, somewhat conical in shape, and are weakly serrated to bear a cutting edge, giving them a somewhat carnivorous form and function of shearing and slicing (Effinger, 1998). Most strikingly of all, the premolars of Archaeotherium bear unique features similar not to modern herbivores, but to durophagous carnivores like hyenas, particularly apical wear patterns, highly thickened enamel, “zigzag-shaped” enamel prism layers (Hunter-Schraeger bands) on the premolars which is also seen in osteophagous animals like hyenas, and an interlocking premolar interface wherein linear objects (such as bones) inserted into jaws from the side would be pinned between the premolars and crushed (Foss, 2001). Taken together, these features do not suggest a diet of grass or vegetation like other ungulates. Rather, they suggest a far more violent diet, one including flesh as well as hard, durable foods, particularly bone. All in all, the evidence is clear. Archaeotherium and other entelodonts, unlike the rest of their artiodactyl kin, were not the passive herbivores as we envision ungulates today. Rather, they were willing, unrepentant meat-eaters that had a taste for flesh as well as foliage.
Of course, even with such lines of evidence, its hard to conclude that Archaeotherium was a true predator. After all, its wide gape and durophagous teeth could have just as easily been used for scavenging or even to eat tough plant matter such as seeds or nuts, as in peccaries and pigs, which themselves share many of the same adaptations as Archaeotherium, include the more carnivorous ones (e.g. the wide gape, using the canines as an occlusal guide, etc.). How exactly do we know that these things were veritable predators and not pretenders to the title. To this end, there is yet one last piece of evidence, one that puts on full display the predatory prowess of Archaeotheriumevidence of a kill itself. Found within oligocene-aged sediment in what is now Wyoming, a collection of various fossil remains was found, each belonging to the ancient sheep-sized camel Poebrotherium, with many of the skeletal remains being disarticulated and even missing whole hindlimbs or even entire rear halves of their body. Tellingly, many of the remains bear extensive bite marks and puncture wounds across their surface. Upon close examination, the spacing and size of the punctures leave only one culprit: Archaeotherium. Of course, such an event could still have been scavenging; the entelodonts were consuming the remains of already dead, decomposed camels, explaining the bite marks. What was far more telling, however, was where the bite marks were found. In addition bite marks being found on the torso and lumbar regions of the camels, various puncture wounds were found on the skull and neck, which were otherwise uneaten. Scavengers rarely feast on the head to begin with; there is very little worthwhile meat on it besides the brain, cheek-muscles and eyes, and even if they did feed on the skull and neck, they would still eat it wholesale, not merely bite it and then leave it otherwise untouched. Indeed, it was clear that this was no mere scavenging event. Rather than merely consuming these camels, Archaeotherium was actively preying upon and killing them, dispatching them via a crushing bite to the skull or neck before dismembering and even bisecting the hapless camels with their powerful jaws to preferentially feast on their hindquarters (likely by swallowing the hindquarters whole, as the pelvis of Poebrotherium was coincidentally the perfect width for Archaeotherium to devour whole), eventually discarding the leftovers in meat caches for later consumption (Sundell, 1999). With this finding, such a feat of brutality leaves no doubt in ones mind as to what the true nature of Archaeotherium was. This was no herbivore, nor was it a simple scavenger. This was an active, rapacious predator, the most powerful in its entire ecosystem.
Indeed, with such brutal evidence of predation frozen in time, combined with various dental, cranial, and post cranial adaptations of this formidable animal, it’s possible to paint a picture of how this formidable creature lived. Though an omnivore by trade, willing and able to feast on plant matter such as grass, roots and tubers, Archaeotherium was also a wanton predator that took just about any prey it wanted. Upon detecting its prey, it approached its vicim from ambush before launching itself at blazing speed. From there, its cursorial, hoofed legs, used by other ungulates for escape predation, were here employed to capture prey, carrying it at great speeds as it caught up to its quarry. Having closed the distance with its target, it was then that the entelodont brought its jaws to bear, grabbing hold of the victim with powerful jaws and gripping teeth to bring it to a screeching halt. If the victim is lucky, Archaeotherium will then kill it quickly with a crushing bite to the skull or neck, puncturing the brain or spinal cord and killing its target instantly. If not, the victim is eaten alive, torn apart while it’s still kicking, as modern boars will do today. In any case, incapacitated prey are subsequently dismantled, with the entelodont using its entire head and heavily-muscled necks to bite into and pull apart its victim in devastating “puncture-and pull’ bites (Foss, 2001). Prey would then finally be consumed starting at the hindquarters, with not even the bones of its prey being spared. Such brutality, though far from clean, drove home a singular truth: that during this time, ungulates were not just prey, that they were not the mere “predator-fodder” we know them as today. rather, they themselves were the predators themselves, dominating as superb hunters within their domain and even suppressing clades we know as predators today, least of all the carnivorans. Indeed, during this point in time, the age of the carnivorous ungulates had hit their stride, and more specifically, the age of entelodonts had begun.
Of course, more so than any other entelodont, Archaeotherium took to this new age with gusto. Archaeotherium lived from 35-28 million years ago during the late Eocene and early Oligocene in a locality known today as the White River Badlands, a fossil locality nestled along the Great Plains and Rocky Mountains. Though a chalky, barren landscape today, during the time of Archaeotherium, the White River Badlands was a swamp-like floodplain crisscrossed with rivers and interspersed with by a mosaic of forests concentrated around waterways, open woodlands and open plains. As with most ecosystems with such a lush disposition, this locale teemed with life, with ancient hornless rhinos, small horse-like hyracodonts and early camels roaming the open habitats while giant brontotheres, small early horses and strange, sheep-like ungulates called merycoidodonts (also known as “oreodonts”) dwelled within the dense forests. Within this locale, Archaeotherium stalked the open woodlands and riparian forests of its domain. Here, it acted as a dominant predator and scavenger across is territory, filling a niche similar to modern grizzly bears but far more predatory. Among its preferred food items would be plant matter such as roots, foliage and nuts, but also meat in the form of carrion or freshly caught prey. In this respect, smaller ungulates such as the fleet-footed camel Poebrotherium, a known prey item of Archaeotherium, would have made a for choice prey, as its small size would make it easy for Archaeotherium to dispatch with its powerful jaws, while the entelodonts swift legs gave it the speed necessary to keep pace with its agile prey.
However, the entelodont didn’t have such a feast all to itself. Just as the badlands teemed with herbivores, so too did it teem with rival predators. Among their ranks included fearsome predators such as Hyaenodon, a powerful, vaguely dog-like predator up to the size of wolves (as in H. horridus) or even lions (as in the Eocene-aged H. megaloides, which was replaced by H. horridus during the Oligocene). Armed with a massive head, fierce jaws and a set of knife-like teeth that could cut down even large prey in seconds, these were some of the most formidable predators on the landscape. There were also the nimravids, cat-like carnivorans that bore saber-teeth to kill large prey in seconds, and included the likes of the lynx-sized Dinictis, the leopard-sized Hoplophoneus and even the jaguar-sized Eusmilus. Furthermore, there were amphicyonids, better known as the bear-dogs. Though known from much larger forms later on in their existence, during the late Eocene and Oligocene, they were much smaller and acted as the “canid-analogues” of the ecosystem, filling a role similar to wolves or coyotes. Last but not least, there were the bathornithid birds, huge cariamiform birds related to modern seriemas but much larger, which filled a niche similar to modern seriemas or secretary birds, albeit on a much larger scale. Given such competition, it would seem that Archaeotherium would have its hands full. However, things are not as they appear. For starters, habitat differences would mitigate high amounts of competition, as both Hyaenodon and the various nimravids occupy more specialized ecological roles (being a plains-specialist and forest-specialist, respectively) than did Archaeotherium, providing a buffer to stave off competition: More importantly, however, none of the aforementioned predators were simply big enough to take Archaeotherium on. During the roughly 7 million years existence of Archaeotherium, the only carnivore that matched it in size was H. megaloides, and even that would have an only applied to average A. mortoni individuals, not to the much larger, bison-sized “Megachoerus” individuals. The next largest predator at that point would be the jaguars-sized Eusmilus (specifically E. adelos) which would have only been a bit more than half the size of even an average A. mortoni. Besides that, virtually every other predator on the landscape was simply outclassed by the much larger entelodont in terms of size and brute strength. As such, within its domain, Archaeotherium had total, unquestioned authority, dominating the other predators in the landscape and likely stealing their kills as well. In fact, just about the only threat Archaeotherium had was other Archaeotherium, as fossil bite marks suggest that this animal regularly and fraglantly engaged in intraspecific combat, usually through face-biting and possibly even jaw-wrestling (Effinger, 1998; Tanke & Currie, 1998). Nevertheless, it was clear that Archaeotherium was the undisputed king of the badlands; in a landscape of hyaenodonts and carnivorans galore, it was a hoofed ungulate that reigned supreme.
However, such a reign would not last. As the Eocene transitioned into the Eocene, the planet underwent an abrupt cooling and drying phase known as Eocene-Oligocene Transition or more simply the Grande Coupure. This change in climate would eliminate the sprawling wetlands and river systems that Archaeotherium had been depending on, gradually replacing it with drier and more open habitats. To its credit, Archaeotherium did manage to hang on, persisting well after the Grand-Coupure had taken place, but in the end the damage had been done; Archaeotherium was a dead-man-walking. Eventually, by around 28 million years ago, Archaeotherium would go extinct, perishing due to this change in global climate (Gillham, 2019). Entelodonts as a whole would persist into the Miocene, producing some of their largest forms ever known in the form of the bison-sized Daeodon (which was itself even more carnivorous than Archaeotherium), however they too would meet the same fate as their earlier cousins. By around 15-20 million years ago, entelodonts as a whole would go extinct. However, while the entelodonts may have perished, this was not the end of carnivorous ungulates as a whole. Recall that the cetacodontamorphs, the lineage of artiodactyls that produced the entelodonts, left behind two living descendants. The first among them were the hippos, themselves fairly frequent herbivores. The second of such lineage, however, was a different story. Emerging out of South Asia, this lineage of piscivorous cetacodontamorphs, in a an attempt to further specialize for the fish-hunting lifestyle, began to delve further and further into the water, becoming more and more aquatic and the millennia passed by. At a certain point, these carnivorous artiodactlys had become something completely unrecognizable from their original hoofed forms. Their skin became hairless and their bodies became streamlined for life in water. Their hoofed limbs grew into giant flippers for steering in the water and their previously tiny tails became massive and sported giant tail flukes for aquatic propulsion. Their noses even moved to the tip of their head, becoming a blowhole that would be signature to this clade as a whole. Indeed, this clade was none other than the modern whales, themselves derived, carnivorous ungulates that had specialized for a life in the water, and in doing so, became the some of the most dominant aquatic predators across the globe for millions of years. Indeed, though long gone, the legacy of the entelodonts and of predatory ungulates as a whole, a legacy Archaeotherium itself had helped foster, lives on in these paragons of predatory prowess, showing that the ungulates are more than just the mere “prey” that they are often made out to be. Moreover, given the success that carnivorous ungulates had enjoyed in the past and given how modern omnivorous ungulates like boar dabble in predation themselves, perhaps, in the distant future, this planet may see the rise of carnivorous ungulates once again, following in the footsteps left behind by Archaeotherium and the other predatory ungulates all those millions of years ago.
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2024.05.14 17:56 ClaimSalt1697 A MASTER LIST of real world tie-ins to ACOTAR: Part 1—Characters & Courts ✨🌙

⚠️ WARNING: Maasverse Spoilers—Proceed with Caution ⚠️

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Part 1: Characters and Courts - YOU ARE HERE
Part 2: World Map, Items, Terms & Other
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Well, here we go. A master list of all things ACOTAR + the "real" world.

Now, do I believe every single name and location on this list was chosen by SJM with a specific real-world allusion in mind? Of course not. But when you look at the similarities, you'd be hard pressed to deny some of their very probable relations.
As far as this list goes, I've provided what was within my ability to find—coupling each with that which made the most sense relationally—though several definitions would appear to have zero connection to the story at large.
I can't promise perfection. Heck, I can't even promise 100% accuracy (though I did cross-reference the more obscure sources). And I will gladly welcome any missing pieces and/or additional insight you may have.
\Note: If a character or place/item is minor enough, I've included a reminder of their book roles.*

So come on, friends. Let's dive on in.


https://preview.redd.it/6wts6t7iwd0d1.png?width=832&format=png&auto=webp&s=9f0abc281511431ad28cd76819c77b1907b49432

UK + IRELAND

PRYTHIAN
A combination of Prydain, the old Welsh name for Britain, and Brython, which translates to “Ancient Britons” from Welsh.
HYBERN
A riff of Hibernia, the Classical Latin name for Ireland.

Artist of Prythian map: P-dulcis on redbubble

*A continuing list of world map related locations is provided in Part 2 of this post (see link above)


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MAIN CHARACTERS

RHYSAND
Rhys (also Rhŷs) is Welsh in origin and means "ardent, enthusiasm." It has deep roots in Welsh culture and is the name of several famous Welsh kings and noblemen, including Rhys ap Thomas, a solider who rose to prominence during the Wars of the Roses.
FEYRE ARCHERON
Feyre is a variant of Feyre and is Old English in origin. It means "fair, beautiful." A similar name in Old Norse is Freyja (also spelled Freya), meaning "Lady," denotes a woman of nobility. In Norse mythology, Freyja is a goddess associated with love, beauty, fertility, sex, and war.
In Greek mythology, the Archeron is one of the five rivers of the Underworld and is often the principal river through which the ferryman Charon transports the dead. It said to be the River of Woe or the River of Misery.
CASSIAN
Cassian is Latin in origin, means "son of Cassius," and denotes one of the oldest families in Rome. Arguably the most well known Cassius was one of the leading instigators of Julius Caesar's assassination plot.
AZRIEL
Azriel is Hebrew in origin meaning "God is my help." In some religions, Azrael is the benevolent angel of death who carries souls of the deceased to the afterlife.
MORRIGAN
The Morrígan is a Celtic goddess associated with war and fate and is seen as a guardian of the earth and its people. Her name means "great queen" or "phantom queen."
AMREN
Amram is of Hebrew origin and means "exalted people." It is the Biblical name of Moses' father.
Note: This tracks with Amren being able to interpret The Book of Breathings which is a play on the very real The Books of Breathing, a collection of ancient Egyptian funerary texts.
NESTA
Nesta is the Welsh version of Agnes meaning "pure, holy." May also have potential connections to Nestor, a legendary Greek king who was known as a great warrior and for the sage advice he offered younger soldiers.
ELAIN
Elain is Welsh in origin and means "fawn." Elaine is associated with the Greek name Helen meaning "light, bright one."
Fun fact: Elain is an anagram of Aelin.
NYX
Nyx is the Greek mythological goddess and personification of the Night. She is the mother of Day (Hemera) and Darkness (Erebus). She often appears alongside other celestial deities such as Selene, Helios, and Eos.

ILLYRIANS

EMERIE
Emerie has Old German origins and means "home strength, brave, powerful."
ENALIUS
In Greek mythology Enyalius is a son of Ares but is also a byname for the god of war. He is often seen as the god of soldiers and warriors from the Ares cult.
DEVLON
Devlon is Gaelic in origin and related to the name Devlin meaning "fierce courage."
BALTHAZAR
Balthazar is Akkadian in origin meaning "God protects the King." It is a name commonly attributed to the wise man who gifted myrrh to the Christ child (the myrrh symbolizing the future death of a king). It is an alternate form of King Belshazzar who played a pivotal role in a coup d'état that overthrew a Neo-Babylonian king.
ACOTAR role: Balthazar helped Nesta during the Blood Rite.
PROTEUS
Proteus is a prophetic sea god in Greek mythology and means "versatile, mutable, capable of assuming many forms."
ACOTAR role: Proteus is Emerie's father and was killed in the war with Hybern.
BELLIUS
May refer to Belus, the Babylonian god of war.
ACOTAR role: Bellius is Emerie's cousin and was slain by Cassian during the Blood Rite.
KALLON
No clear references found, but kalon in Ancient Greek translates to "ideal perfect beauty."
ACOTAR role: Kallon incited the Illyrians against the Night Court leaders and was ultimately slain during the Blood Rite.

HEWN CITY

KEIR
Keir is Gaelic, meaning "dark," and is related to the Irish name Ciarán. In Greek mythology, the Keres (singular being Ker) were female death spirits who personified violent death. There is a suggested connection between the Keres and the Valkyries of Norse mythology, each representing opposite ideals; the Valkyries being benevolent deities in death, versus the Keres representing feasting destruction.
THANATOS
In Greek mythology, Thanatos is the personification of death. He is a minor figure, often referred to but rarely appearing in person (I see what you did there, SJM).
ACOTAR role: Thanatos is mentioned briefly by Keir during the alliance meeting with Eris.

THE LIBRARY

CLOTHO
In ancient Greek mythology, Clotho is the youngest goddess of the Three Fates and spins the thread of human life. Her name means "spinner."
MERRILL
Merrill is of British origin meaning "sparkling sea, sea-bright."
GWYNETH BERDARA
Gwyneth is Welsh in origin and means "blessed, happiness." In Irish mythology, the Lady Gwyn is a headless woman (cough, Catrin, cough) who chases wanderers at night. In Arthurian mythology, Guinevere has an evil half-sister—"False" Guinevere—who bewitches Arthur.
ANANKE
Ananke means "necessity, fate personified." In Greek mythology she is one of the primordial deities and is the personification of necessity and inevitability.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
DEIRDRE
Deirdre is Gaelic in origin and means "broken-hearted, wanderer." The name is associated with a tragic heroine in Irish mythology.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
ILANA
Illana is Hebrew in origin nd means "tree, bright light." It stems from the name Elena and is potentially related to the name Ileana, a beautiful young female fairy in various myths.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
LORELEI
Lorelei in German in origin and means "alluring, temptress." In German folklore, she is a siren-like seductress.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
ROSLIN
Roslin is Scottish in origin and means "rose, red-haired."
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
RIVEN
Riven derives from Old Norse meaning "to split, tear asunder."
ACOTAR role: A Priestess who avoids contact with strangers and whose background is unknown.

SIDE CHARACTERS

MADJA
Madja is Slavic in origin and may mean "splendid, noble one." In Arabic it means "the women with glory." It is related to the name Madeleine meaning "from Magdala."
NUALA
Nuala is Irish in origin and means "fair shouldered one." In modern Irish storytelling it means "born of the sea." It is considered a diminutive form of the name Fionnuala, a mythological figure who was the daughter of a sea god.
CERRIDWEN
Cerridwen is an enchantress in Welsh mythology. She is said to possess the cauldron of poetic inspiration and is regarded by many as the Celtic goddess of rebirth, transformation, and inspiration.
RITA
Rita stems from the name Margarita and comes from the Greek word meaning "pearl." The Greeks promoted pearls as a symbol of honesty and integrity.
ACOTAR role: Rita owns the "how does the IC not know the clientele is gay" bar.
SEVENDA
No clear connection found, though venda in Latin means "sell" while sev means "strew, spread" and enda means "end." Could also potentially be related to the number seven.
ACOTAR role: Owns a restaurant the IC frequents.
NEVE
Neve is of Latin origin and means "snow."
ACOTAR role: The jeweler from whom Rhys buys jewelry for Amren in ACOFAS.
POLINA
Polina has Latin origins and derives from Apollo, though it could also be seen as a variant of Paulina/Paul meaning "little, the younger."
ACOTAR role: The faerie who owned Feyre's art studio before her untimely death.
RESSINA
Resina means "resin of the pine." Plants secret resin as a protective response, guarding them from insects and pathogens.
ACOTAR role: Ressina opens the art studio with Feyre. She has green skin and stood outside her shop in response to Hybern's attack on Velaris, protecting the terrified faeries inside.
ARANEA
Aranea is Greek in origin and denotes a genus of orb-weaving spiders.
ACOTAR role: Aranea is the weaver who created the Void cloth.

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MAIN CHARACTERS

TAMLIN
From the "Ballad of Tam Lin," a legendary ballad from the borderlands of Scotland. Reminiscent of the fairytale Beauty & the Beast where a mortal woman plucks a rose and encounters a man in the forest, later learning he is captive to faeries. She must hold onto him as he is transformed into various beasts and upon his rescue, the faerie Queen muses that she should have taken out his eyes (Lucien, anyone?) or capture his heart (Tamlin's stone heart) to prevent his escape.
LUCIEN
Lucien is French in origin and means "light." Lucian was also the name of a Hellenized Syrian satirist who was known for his tongue-in-cheek style is said to be the inventor of comic dialogue.
ALIS
Alis is a variant of Alice and translates to "noble, exalted."

SIDE CHARACTERS

IANTHE
Ianthe is Greek in origin and means "she who delights." In Greek mythology she is a water-nymph daughter of Oceanus and a companion to Persephone when she was abducted by Hades.
ANDRAS
Andras has Welsh origins and means "manly, brave."
BRON
Bron is Old English and means "brown."
HART
Hart has Irish origins and means "hero, brave, firm." A hart is also the term for a male deer and in Celtic mythology, the white hart is said to appear when one is transgressing a taboo (Tamlin's whipping of his other sentry comes to mind).

https://preview.redd.it/peja6s1pfe0d1.png?width=922&format=png&auto=webp&s=aa094c879ffc1ebabdc76045d8f316a3ea14f6c4

MAIN CHARACTERS

BERON VANSERRA
Beron is French in origin and is a pet form of the name Bero meaning "bear."
Vanserra is a combination of the prefix van meaning "from, of" and serra meaning "saw, view from a high place" or "mountain range." Vanserra can be said to mean "of the mountains."
ERIS
In ancient Greek mythology, Eris is the Greek goddess of strife and discord. Her Roman equivalent, Discord, is the goddess of chaos. She is associated with the war goddess Enyo who is frequently associated with the war god Ares.

SIDE CHARACTERS

JESMINDA
Jesminder is Indian in origin meaning "flower queen."

https://preview.redd.it/aa0ryh03he0d1.png?width=834&format=png&auto=webp&s=2c979ef80546b8a636c7bd4533511d919697c82a

MAIN CHARACTERS

TARQUIN
Tarquin is of Latin origin and means "ruler, strong soldier." Two of the seven kings of Rome bore the name.
VARIAN
Varian is of Latin origin and means "variable."
CRESSEIDA
Cressida derives from Chryseis and means "golden." She is a character associated with the Trojan War and is the archetype of a faithless lover.

SIDE CHARACTERS

NOSTRUS
Nostrum comes from the Latin noster meaning "our, ours." Nostos is an Ancient Greek literary theme concerning an epic hero returning home, often by sea. It is deemed a high level of heroism or greatness and focuses on the hero retaining or elevating their identity while often resisting temptation.
ACOTAR role: The High Lord prior to Tarquin who was slain by Amarantha after participating in a rebellion Under the Mountain.
BRUTIUS
May refer to the Latin name Brutus meaning "heavy, dull."
ACOTAR role: Mercifully slain by Rhys Under the Mountain after his attempted escape.

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MAIN CHARACTERS

HELION
Helios is the Ancient Greek god personifying the sun. He is often depicted with a solar crown and drives a horse-drawn chariot through the sky. He played a significant role in ancient magic and spells and is the son of the Titan Theia and brother to Selene.

https://preview.redd.it/ywtvubx9ie0d1.png?width=840&format=png&auto=webp&s=45553035c0facda120488d250e45bb39cd662397

MAIN CHARACTERS

KALLIAS
Callias is Greek in origin and means "beauty, beautiful voice." He is a diplomatic and wealthy figure in Ancient Greece.
VIVIANNE
From the Latin word vivianus meaning "alive." Commonly associated with the Irish name Bébinn meaning "beautiful, fair one" and is the name of an underworld goddess in both Irish and Welsh mythology.

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THESAN
Thesan is the Etruscan goddess of the dawn. Greeks identified her with Eos, the goddess and personification of the dawn. She is sometimes depicted with wings.
NUAN
Nuan is Mandarin and means "warm, genial."
THE PEREGRYN
The peregrine is a falcon renowned for its speed.
Fun fact: The peregrine is the fastest member of the animal kingdom and can reach speeds of over 200mph.

https://preview.redd.it/c1oiwenije0d1.png?width=828&format=png&auto=webp&s=064884b4749d4179ef4eb2d3f1605f8cf0d77d83
AMARANTHA
Amaranths is Greek in origin and means "unfading." The amaranthus flower, often deep red in color, is said to symbolize immortality as it blooms for so long.
BRANNAGH
Brannagh is of Irish origin and denotes a "beautiful female with hair dark as a raven."
DAGDAN
In Irish mythology, the Dagda is considered the chief god of the Tuatha Dé Danaan. His name means "the good god, the great god."
CLYTHIA
In Greek mythology, Clytia is a water nymph who loved the sun god Helios. Helios left her for another woman after coming under the influence of Aphrodite. Clytia exposed the affair to the other woman's father, but eventually lost herself in mourning for Helios's love. Her name means "glorious, renowned."
ACOTAR role: Amarantha's sister.

https://preview.redd.it/u7ro7e96me0d1.png?width=834&format=png&auto=webp&s=9b1aef74acd4c09a8026c10fbbab0ed4804ebb4f

HISTORICAL FIGURES

THEIA
Theia is a Titan and is the Ancient Greek goddess of sight and vision. She is the parent of Helios, Selene, and Eos. She is most known not for her own role, but for that of her childrens'. Her name means "goddess, godly."
SILENE
Selene is the Ancient Greek goddess and personification of the moon. She is the daughter of Hyperion and Theia and sister to Helios and Eos.
HELENA
Comes from the Green name Helen meaning "shining light." There are various Helens in Greek mythology: Helen of Troy, Helen a friend to Aphrodite, and Helene the Amazonian who fought Achilles.
FIONN
Fionn is of Irish origin and means "fair-haired." In Irish folklore, Fionn Mac Cumhaill was a leader of a band of young hunter-warriors.
PELIAS
Pelias is Greek in origin and means "rock pigeon." Pelias was the king of Ioclus while Peleus was the king of Phthia. Peleus was husband to Thetis, father to Achilles, and left several (men and women) dead in his wake, both through means of accident and betrayal, fleeing more than once to escape punishment.
OLEANNA
Oleanna derives from the Greek name Helene meaning "sun ray, shining light."
ACOTAR role: The High Priestess who dipped Gwydion in the Cauldron.

REPORTED DECEASED

CATRIN BERDARA
Catrin is Greek in origin and means "clear, pure." It's commonly used in Wales and is connected with the ancient goddess Hecate, who is the goddess of witchcraft, sorcery, and necromancy.

MINOR CHARACTERS

TANWYN
Tanwan is of Welsh origin and means "white fire."
ACOTAR role: Tanwyn was a Valkyrie and Cassian's former lover.
OSIAN
Osian is Welsh meaning "young deer" and derives from the Irish legendary poet and warrior Oisín, who was regarded as the greatest poet of Ireland and a warrior of the Fianna (small warrior-hunter bands). He was a demigod son of Fionn Mac Cumhaill and Sadhbh.
ACOTAR role: The author of A Brief History of the Great Sieges
RABATH
Rabath is an anagram of Bharat, one of the names of India. Derived from the Sanskrit word bharata, meaning "to bear, be maintained" it can also mean "one who is engaged in search of knowledge."
ACOTAR role: Lord of the Western Wind and ancestor to Merrill.

https://preview.redd.it/7um6ifo4me0d1.png?width=848&format=png&auto=webp&s=c4d3829695878258de311ec34d4043500d3bbd1a
JURIAN
Jurian is Greek in origin and means "farmer, earthworker."
GRAYSEN
Graysen is of English origin and translates to "son of the steward/gray-haired man."
NOLAN
Nolan is Irish in origin and denotes a "child of nobility, champion."
ACOTAR role: Nolan is Graysen's father.
ISAAC HALE
Isaac is Hebrew in origin and means "one who laughs or rejoices." Hale is Old English in origin and means "nook, recess" and denoted someone who lived in a nook or hollow.
TOMAS MANDRAY
Thomas is Hebrew in origin and means "twin." No clear reference to Mandray, though Mandrew is Greek and means "man, warrior."
ACOTAR role: Tomas was Nesta's former betrothed.
CLARE BEDDOR
Clare is French in origin and means "bright, clear." No reference found for Beddor.
AUNT RIPLEIGH
Ripleigh is Old English and means "shouting man's meadow." It is connected to the name Ripley meaning "strip of clearing in the woods."
ACOTAR role: Aunt Ripleigh is the feigned aunt Feyre takes care of.
Ms. Laurent
Laurent is French in origin and means "from Laurentum" and "bay laurel."
ACOTAR role: Ms. Laurent is the mortal caretaker of the Archeron estate.
BRIAR
Briar is of British origin and means "thorny bush of wild roses, brambles."
ACOTAR role: Briar is the mortal woman rescued by Feyre and Azriel.

https://preview.redd.it/h47d07ssne0d1.png?width=832&format=png&auto=webp&s=3b686d7736a763fed07d5ce248f0603a46081e0e

HUMAN QUEENS

VASSA
Vasilissa is Greek in origin and means "queen, empress." It is also the name of a Christian child martyr who was left unharmed during her capture, but after her release was slain in a field as she prayed.
BRIALLYN
Briallen is a Welsh name meaning "primrose." Primrose comes from the Latin word meaning "first" and the primrose flower often represents youth and renewal (SJM, you dog—this may be my favorite tongue-in-cheek naming thing you did).
ACOTAR role: Briallyn is the first queen who enters the Cauldron and is rewarded with immortality as a withered old hag.
DEMETRA
Demeter was the mother of Persephone, an Ancient Greek goddess of the harvest and an emblem of growth.
ACOTAR role: Demetra was the golden queen who provided the mortal half of The Book of Breathings to the Night Court and was subsequently slain by the Attor.
ANDROMACHE
Andromache means "fighter of men." In Greek mythology, she was representative of the suffering of Trojan women during the war and was famous for her virtue and fidelity. Andromache was also the name of a famous Greek Amazonian who fell at Troy.
ACOTAR role: Andromache was the former mortal lover of Mor.

FAE CHARACTERS

DRAKON
Drakon is of Greek origin and means "dragon."
NEPHELLE
In Greek mythology Nephele, meaning "cloud," is a cloud nymph who is considered the goddess of loyalty, generosity, peace, and shyness.
THE SERAPHIM
A seraph is a celestial being regarded as belonging to the highest order of angels in Christian angelology.

HUMAN CHARACTERS

MIRYAM
Miriam of of Hebrew origin and means "sea of sorrow." She is the Biblical daughter of Amram and Jochebed and sister to Aaron and Moses.
URSTIN
No plausible connections found. Potentially an anagram for Rustin, an English name meaning "Rust's estate" or Surtin, a Middle English name meaning "reliable, trustworthy."
ACOTAR role: Urstin is a cousin of the Archerons via their mother.

https://preview.redd.it/7d6podf5pe0d1.png?width=836&format=png&auto=webp&s=8e99a04d45c3b0f1f46232c7ebef16aeef659c8e

MAIN CHARACTERS

THE SURIEL
Suriel is a Hebrew name meaning "God's prince, divine authority." May also reference Sariel, an angel from Judais tradition, one of the seven holy angels. He is considered to be a primordial power invoked for his protective powers.
ATTOR
Possibly an altered form of the German tatter meaning "goblin, puppet." Likely inspired by the Ahool, a bat or primate-like winged cryptid said to live in the jungles of Indonesia.

DEATH GODS

THE BONE CARVER
Self-explanatory.
STRYGA AKA THE WEAVER
Stryzga is a female demon in Slavic mythology similar to a vampire. Stryzga stems from the mythological Strix of Ancient Greece, referring to birds of ill omen (and also witches) who fed on human flesh and blood.
KOSCHEI
Koschei is a common villain in East Slavic tales. He is often given the epithet of "the Immortal, the Deathless" and is said to hide his death inside nested objects for protection. He often takes the role of a malevolent rival figure who competes or entraps a male hero's love interest.
Fun note: The love interest trapping tidbit has interesting connotations for both Lucien (regarding Vassa) and Azriel (regarding Eris). For a breakdown of the Azriel x Koschei scene in ACOSF, see HERE.

PRISON INMATES

BRYAXIS
Bryaxis was a famous Ancient Greek sculptor. His name may mean "delight, lust."
LANTHYS
No information or connections found (and it is KILLING me).
LUBIA
In Albanian mythology, the lubia is a multi-headed, serpentine-like, female watestorm demon-dragon. Her irresistible taste of flesh leans toward that of young girls.
ACOTAR role: Also called Seven-Headed Lubia, imprisoned for preying on girls on the western coast of Prythian.
ANNIS
The Black Annis is a bogeyman in English folklore, depicted as a blue-faced witch with iron claws who has a taste for human flesh, especially that of children.
ACOTAR role: Also called Blue Annis, imprisoned for her craving of female flesh.
VESPERUS
In Greek mythology, Hesperus is the Evening Star. Her Roman equivalent is named Vesper.
ACOTAR role: Vesperus is the Asteri found beneath the Prison.

MINOR CHARACTERS

MIDDENGARD WYRM
Midgard is the realm of human beings in Norse mythology, ie Earth. Wrym is an Old Norse word and refers to a wingless and limbless dragon.
THE BOGGE
Bogge is a Middle English word meaning "frightening specter" from which the term bogeyman originated. Bogeyman have no specific appearance and conceptions vary drastically by culture.
Fun fact: A boggart is a supernatural being from English folklore and also derives from the term bogge (Harry Potter facts, yo).
NAGA
Throughout various Asian religious traditions, Angus are a divine or semi-divine race of half-human, half-serpent beings residing in the netherworld.
Fun fact: A female naga is called a Nagi or a Nagini (more HP facts, yo).
MARTAX
A manticore is a Persian mythological creature similar to the Egyptian sphinx. The martax describe in ACOTAR has a head like a lion's and three rows of teeth. A manticore has the body of a lion and eats its victims whole with its three rows of teeth. The term manticore stems from Latin and Ancient Greek.
PUCA
Púca is Irish for "spirit, ghost" while puca is Old English for "goblin." They were said to be shape-changers.

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MEALLAN
Meallán is Irish in origin meaning "small pleasant one."
ACOTAR role: Helion's pegasus.
ELLIA
Ellia is of various origins and can translate to "beautiful fairy maiden" with hints to the "Otherworld."
ACOTAR role: Mor's horse.
-----------------
For Part 2: World Map, Items, Terms & Other, click HERE
submitted by ClaimSalt1697 to acotar [link] [comments]


2024.05.14 16:25 Mophandel Archaeotherium, the King of the White River Badlands

Archaeotherium, the King of the White River Badlands
Art by Bob Nicholls
Nowadays, when we envision the words “prey,” among modern mammalian fauna, few taxa come to mind as quickly as the hoofed mammals, better known as the ungulates. Indeed, for the better part of their entire evolutionary history, the ungulates have become entirely indistinguishable from the term “prey.” Across their two major modern branches, the artiodactyls (the “even-toed ungulates,” such as bovids, pigs, deer, hippos and giraffes) and the perissodactyls (the “odd-toed ungulates,” including horses, rhinos and tapir), the ungulates too have created an empire spanning nearly every continent, establishing themselves as the the dominant herbivores throughout their entire range. However, as a price for such success, their lot as herbivores have forced them into an unenviable position: being the food for the predators. Indeed, throughout the diets of most modern predators, ungulates make up the majority, if not the entirety, of their diet, becoming their counterparts in this evolutionary dance of theirs. They have become the lamb to their wolf, the zebra to their lion, the stag to their tiger. If there is a predator in need of lunch, chances are that there is an ungulate there to provide it. Of course, such a dynamic is not necessarily a recent innovation. For the last 15-20 million years, across much of the world, both new and old, the ungulates have served as prey for these predators through it all. Over the course of whole epochs, these two groups have played into these roles for millions of years, coevolving with each other in an eons-long game of cat-and-mouse. The shoes they fill are not new, but have existed for ages, and within their niches they have cultivated their roles to perfection. Indeed, with such a tenured history, it seems hardly surprising the ungulates are wholly inseparable from the terms “prey,” itself.
However, while this is the case now, as it has been for the last 15-20 million years, go back far enough, and we see that this dynamic is not as set in stone as we would think. Indeed, back during the Eocene and Oligocene, during the very earliest days of age of mammals, things were very different for the ungulates. While today they are considered little more than food for modern predators, during these olden days, the ungulates weren’t quite so benign. In fact, far from being fodder for top predators, the ungulates had turned the tables, instead becoming top predators themselves. Indeed, though nearly unheard of today, throughout much of the Eocene and Oligocene, carnivorous ungulates thrived in abundance, developing specializations for catching large prey and establishing themselves as top predators that competed alongside the more traditional carnivores, and even dominating them in some instances. Given such success, it’s no wonder that multiple such clades had arisen during this time. Such predators included the arctocyonids, a lineage of (ironically) hoof-less ungulates with large jaws and sharp teeth for capturing large prey. There were also the mesonychians, a lineage of dog-like ungulates with massive skulls and jaws that allowed them to reign as the top predator across much of the Eocene.
However, among these various lineages, one stands stands out among the rest, by far. Arising during the Eocene, this lineage, though superficially resembling modern pigs, hailed from one an ancient lineage of artiodactyls far removed from swine or most other ungulates in general, with few close relatives alive today. Through perhaps not the most predatory of the bunch, it was among the most formidable, as their superficially pig-like appearance came with giant predatory jaws and teeth unlike anything from the modern era. And of course, as if all of that wasn’t enough, this lineage also went on to earn arguably one of the most badass nicknames of any lineage of mammals, period. These predators, of course, were the entelodonts, a.k.a the “hell-pigs.” More so than any other predatory ungulate lineage, these formidable ungulates were the ones to turn the current paradigm upside down, becoming some of the largest and most dominant carnivores in their landscape, even with (and often in spite of) the presence of more traditional predators. Through impressive size, fearsome teeth and sheer tenacity, these animals became the top dogs of their time, ruling as behemoth-kings of their Paleogene kingdoms, domineering all comers, and throughout the ranks, one entelodont in particular demonstrated such dominance the best. Though not the largest or most powerful of their kind, it is one of the most iconic, being among the most well-known members of its lineage to date. Moreover, this enteledont also has some of the most complete life histories ever seen out of this clade, with its brutality and predatory prowess being displayed in the fossil record in a way seen in no other member of its kind. More than anything else, however, it was this predator that best turned the notion of “ungulates being prey” on its head, living in an environment that bore some of the largest carnivoran hypercarnivores to date and still reigning as the undisputed top predator of its domain. This fearsome beast was none other than Archaeotherium, icon of the entelodonts, terror of the Oligocene American west and undisputed king of the White River badlands.
The rise of Archaeotherium (and of entelodonts in general) is closely tied to the ascendancy of carnivorous ungulates as a whole, one of the earliest evolutionary success stories of the entire Cenozoic. Having become their own derived clade since the late Cretaceous, the ungulates were remarkably successful during the early Paleogene, as they were among the first mammalian clades to reach large sizes during those early days after the non-avian dinosaurs had gone extinct. As such, it was with incredible swiftness that, as the Paleogene progressed, the ungulates swooped upon the various niches left empty by the K-Pg mass extinction that killed the dinosaurs. This of course included the herbivorous niches we would know them for today, but this also included other, much more carnivore roles. Indeed, early on during the Paleogene, it was the ungulates that first seized the roles of large mammalian predators, becoming some the earliest large mammalian carnivores to ever live, well before even the carnivorans. Such predators included the arctocyonids, a lineage of vaguely dog-like, hoof-less ungulates with robust jaws and sharpened teeth that acted as some of earliest large carnivores of the Paleocene, with genera such as Arctocyon mumak getting up to the size of big cats. Even more prolific were the mesonychids. More so than what pretty much any other lineage of predator, it was the mesonychids that would stand out as the earliest dominant predators of the early Cenozoic. Growing up to the size of bears and with enormous, bone-crushing jaws, the mesonychids were among the most powerful and successful predators on the market at that time, with a near-global range and being capable of subjugating just about any other predator in their environments. Indeed, they, along with other carnivorous ungulates (as well as ungulates in general), were experiencing a golden age during this time, easily being the most prolific predators of the age. Given such prevalence, it should be no surprise that there would be yet another lineage of predatory ungulates would throw their hat into the ring, and by early Eocene, that contender would none other than the entelodonts.
The very first entelodonts had arisen from artiodactyl ancestors during the Eocene epoch, at a time when artiodactyls were far more diverse and bizarre than they are now. Through today known from their modern herbivorous representatives such as bovines, deer, and antelope, during the Paleocene and Eocene, the artiodacyls, as with most ungulates of that time, were stronger and far more predaceous, particularly when it came to one such clade of artiodactyls, the cetacodontamorphs. Only known today from hippos and another group of artiodactyls (one which will become relevant later), the cetacodantomorphs emerged out of Asia around 55 million years ago, at around the same time that artiodactyls themselves had made their debut. These animals included the first truly predatory artiodactyls, with many of them possessing large skulls with powerful jaws and sharp, predatory teeth. Among their ranks included animals as puny as Indohyus, a piscivorous artiodactyl the size of a cat, to as formidable as Andrewsarchus, a giant, bison-sized predator often touted as one of the largest predatory mammals to ever live. Given such a predatory disposition, it wouldn’t be long until this clade produced a lineage of truly diverse, truly successful predators, and by around 40 million years ago, that is exactly what they did, as it was at that time that the entelodonts themselves first emerged. From their Asian homeland, the entelodonts spread across the world, spreading through not only most of Eurasia but also colonizing North America as well, with genera such as Brachyhyops being found across both continents. Here, in this North American frontier, the entelodonts began to diversify further, turning into their most successful and formidable forms yet, and it was around the late Eocene and early Oligocene that Archaeotherium itself had entered the scene.
Just from a passing glance at Archaeotherium, it is clear how exactly it (as well as the other entelodonts) earned the nickname of “hell-pigs.” It was a bruiser for starters; its body bore a robust, pig-like physique, with prominent neural spines and their associated musculature forming a hump around the shoulder region, similar to the hump of a bison. With such a bulky physique came with it impressive size; the average A. mortoni had a head-body length of roughly 1.6-2.0 m (5.3-6.6 ft), a shoulder height of 1.2 m (4 ft) and a body mass of around 180 kg (396 lb) in weight (Boardman & Secord, 2013; Joeckel, 1990). At such sizes, an adult Archaeotherium the size of a large male black bear. However, they had the potential to get even bigger. While most Archaeotherium specimens were around the size described above, a select few specimens, labeled under the synonymous genus “Megachoerus,” are found to be much larger, with skulls getting up to 66% longer than average A. mortoni specimens (Foss, 2001; Joeckel, 1990). At such sizes and using isometric scaling, such massive Archaeotherium specimens would attained body lengths over 2.5 m (8.2 ft) and would have reached weighs well over 500 kg (1100 lb), or as big as a mature male polar bear. Indeed, at such sizes, it is already abundantly evident that Archaeotherium is a force to be recorded with.
However, there was more to these formidable animals than sheer size alone. Behind all that bulk was an astoundingly swift and graceful predator, especially in terms of locomotion. Indeed, the hoofed feet of Archaeotherium, along with other entelodonts, sported several adaptations that gave it incredible locomotive efficiency, essentially turning it into a speed demon of the badlands. Such adaptations include longer distal leg elements (e.g. the radius and tibia) than their proximal counterparts (e.g. the humerus and femur), fusion of the radius and ulna for increased running efficiency, the loss of the clavicle (collar-bone) to allow for greater leg length, the loss of the acromion to enhance leg movement along the fore-and-aft plane, the loss of digits to reduce the mass of the forelimb, the fusion of the ectocuneiform and the mesocuneiform wrist-bones, among many other such traits (Theodore, 1996) . Perhaps most significant of these adaptations is the evolution of the “double-pulley astragalus (ankle-bone),” a specialized modification of the ankle that, while restricting rotation and side-to-side movement at the ankle-joint, allows for greater rotation in the fore-and-aft direction, thus allowing for more more powerful propulsion from the limbs, faster extension and retraction of the limbs and overall greater locomotive efficiency (Foss, 2001). Of course, such a trait was not only found in entelodonts but in artiodactyls as a whole, likely being a response to predatory pressures from incumbent predatory clades arising at the same time as the artiodactyls (Foss, 2001). However, in the case of the entelodonts, such adaptations were not used for merely escaping predators. Rather, they were used to for another, much more lethal effect…
Such notions are further reinforced by the entelodonts most formidable aspect, none either than their fearsome jaws, and in this respect, Archaeotherium excelled. Both for its size and in general, the head of Archaeotherium was massive, measuring 40-50 cm (1.3-1.6 ft) in length among average A. mortoni specimens, to up to 78 cm (~2.6 ft) in the larger “Megachoerus” specimens (Joeckel, 1990). Such massive skulls were supported and supplemented by equally massive neck muscles and ligaments, which attached to massive neural spines on the anterior thoracic vertebrae akin to a bisons hump as well as to the sternum, allowing Archaeotherium to keep its head aloft despite the skulls massive size (Effinger, 1998). Of course, with such a massive skull, it should come as no surprise that such skulls housed exceptionally formidable jaws as well, and indeed, the bite of Archaeotherium was an especially deadly one. Its zygomatic arches (cheek-bones) and its temporal fossa were enlarged and expanded, indicative of massive temporalis muscles that afforded Archaeotherium astoundingly powerful bites (Joeckel, 1990). This is further augmented by Archaeotherium’s massive jugal flanges (bony projections of the cheek), which supported powerful masseter muscles which enhanced chewing and mastication, as well as an enlarged postorbital bar that reinforced the skull against torsional stresses (Foss, 2001). Last but not least, powerful jaws are supplemented by an enlarged gape, facilitated by a low coronoid process and enlarged posterior mandibular tubercles (bony projections originating from the lower jaw), which provided an insertion site for sternum-to-mandible jaw abduction muscles, allowing for a more forceful opening of the jaw (Foss, 2001). All together, such traits suggest a massive and incredibly fearsome bite, perhaps the most formidable of any animal in its environment.
Of course, none of such traits are especially indicative of a predatory lifestyle. Indeed, many modern non-predatory ungulates, like hippos, pigs and peccaries, also possess large, formidable skulls and jaws. However, in peeling back the layers, it is found there was more to the skull of Archaeotherium that lies in store. Indeed, when inspecting the animal closely, a unique mosaic of features is revealed; traits that make it out to be much more lethal than the average artiodactyl. On one hand, Archaeotherium possessed many traits similar to those of herbivores animals, as is expected of ungulates. For instance, its jaw musculature that allowed the lower jaw of Archaeotherium a full side-to-side chewing motion as in herbivores (whereas most carnivores can only move their lower jaw up and down)(Effinger, 1998). On the other hand, Archaeotherium wielded many other traits far more lethal in their morphology, less akin to a herbivore and far more akin to a bonafide predator. For instance, the aforementioned enlarged gape of Archaeotherium is a bizarre trait on a supposed herbivore, as such animals do not need large gapes to eat vegetation and thus have smaller, more restricted gapes. Conversely, many predatory lineages have comparatively large gapes, as larger gapes allow for the the jaws to grab on to more effectively larger objects, namely large prey animals (Joeckel, 1990).
Such a juxtaposition, however, is most evident when discussing the real killing instruments of Archaeotherium — the teeth. More so than any facet of this animal, the teeth of Archaeotherium are the real stars of the show, showing both how alike it was compared to its herbivores counterparts and more importantly, how it couldn’t be more different. For instance, the molars of Archaeotherium were quite similar to modern herbivores ungulates, in that they were robust, bunodont, and were designed for crushing and grinding, similar in form and function to modern ungulates like peccaries (Joeckel, 1990). However, while the molars give the impression that Archaeotherium was a herbivore, the other teeth tell a very different story. The incisors, for example, were enlarged, sharpened, and fully interlocked (as opposed to the flat-topped incisors seen in herbivores ungulates), creating an incisor array that was seemingly ill-suited for cropping vegetation and much more adept at for gripping, puncturing and cutting (Joeckel, 1990). Even more formidable were the canines. Like the modern pigs from which entelodonts derived their nicknames, the canines of Archaeotherium were sharp and enlarged to form prominent tusk-like teeth, but unlike pigs, they were rounded in cross-section (similar to modern carnivores like big cats, indicating more durable canines that can absorb and resist torsional forces, such as those from struggling prey) and were serrated to form a distinct cutting edge (Effinger, 1998; Joeckel, 1990; Ruff & Van Valkenburgh, 1987). These canines, along with the incisors, interlock to stabilize the jaws while biting and dismantling in a carnivore-like fashion. More strikingly, the canines also seem to act as “occlusal guides,” wherein the canines help align the movement and position of the rear teeth as they come together, allowing for a more efficient shearing action by the rear teeth. This function is seen most prevalently modern carnivores mammals, and is evidenced by the canine tooth-wear, which is also analogous to modern predators like bears and canids (Joeckel, 1990). Indeed, going off such teeth alone, it is clear that Archaeotherium is far more predatory than expected of an ungulate. However, the real stars of the show, the teeth that truly betray the predatory nature of these ungulates, are the premolars. Perhaps the most carnivore-like teeth in the entelodont’s entire tooth row, the premolars of Archaeotherium, particularly the anterior premolars, are laterally compressed, somewhat conical in shape, and are weakly serrated to bear a cutting edge, giving them a somewhat carnivorous form and function of shearing and slicing (Effinger, 1998). Most strikingly of all, the premolars of Archaeotherium bear unique features similar not to modern herbivores, but to durophagous carnivores like hyenas, particularly apical wear patterns, highly thickened enamel, “zigzag-shaped” enamel prism layers (Hunter-Schraeger bands) on the premolars which is also seen in osteophagous animals like hyenas, and an interlocking premolar interface wherein linear objects (such as bones) inserted into jaws from the side would be pinned between the premolars and crushed (Foss, 2001). Taken together, these features do not suggest a diet of grass or vegetation like other ungulates. Rather, they suggest a far more violent diet, one including flesh as well as hard, durable foods, particularly bone. All in all, the evidence is clear. Archaeotherium and other entelodonts, unlike the rest of their artiodactyl kin, were not the passive herbivores as we envision ungulates today. Rather, they were willing, unrepentant meat-eaters that had a taste for flesh as well as foliage.
Of course, even with such lines of evidence, its hard to conclude that Archaeotherium was a true predator. After all, its wide gape and durophagous teeth could have just as easily been used for scavenging or even to eat tough plant matter such as seeds or nuts, as in peccaries and pigs, which themselves share many of the same adaptations as Archaeotherium, include the more carnivorous ones (e.g. the wide gape, using the canines as an occlusal guide, etc.). How exactly do we know that these things were veritable predators and not pretenders to the title. To this end, there is yet one last piece of evidence, one that puts on full display the predatory prowess of Archaeotheriumevidence of a kill itself. Found within oligocene-aged sediment in what is now Wyoming, a collection of various fossil remains was found, each belonging to the ancient sheep-sized camel Poebrotherium, with many of the skeletal remains being disarticulated and even missing whole hindlimbs or even entire rear halves of their body. Tellingly, many of the remains bear extensive bite marks and puncture wounds across their surface. Upon close examination, the spacing and size of the punctures leave only one culprit: Archaeotherium. Of course, such an event could still have been scavenging; the entelodonts were consuming the remains of already dead, decomposed camels, explaining the bite marks. What was far more telling, however, was where the bite marks were found. In addition bite marks being found on the torso and lumbar regions of the camels, various puncture wounds were found on the skull and neck, which were otherwise uneaten. Scavengers rarely feast on the head to begin with; there is very little worthwhile meat on it besides the brain, cheek-muscles and eyes, and even if they did feed on the skull and neck, they would still eat it wholesale, not merely bite it and then leave it otherwise untouched. Indeed, it was clear that this was no mere scavenging event. Rather than merely consuming these camels, Archaeotherium was actively preying upon and killing them, dispatching them via a crushing bite to the skull or neck before dismembering and even bisecting the hapless camels with their powerful jaws to preferentially feast on their hindquarters (likely by swallowing the hindquarters whole, as the pelvis of Poebrotherium was coincidentally the perfect width for Archaeotherium to devour whole), eventually discarding the leftovers in meat caches for later consumption (Sundell, 1999). With this finding, such a feat of brutality leaves no doubt in ones mind as to what the true nature of Archaeotherium was. This was no herbivore, nor was it a simple scavenger. This was an active, rapacious predator, the most powerful in its entire ecosystem.
Indeed, with such brutal evidence of predation frozen in time, combined with various dental, cranial, and post cranial adaptations of this formidable animal, it’s possible to paint a picture of how this formidable creature lived. Though an omnivore by trade, willing and able to feast on plant matter such as grass, roots and tubers, Archaeotherium was also a wanton predator that took just about any prey it wanted. Upon detecting its prey, it approached its vicim from ambush before launching itself at blazing speed. From there, its cursorial, hoofed legs, used by other ungulates for escape predation, were here employed to capture prey, carrying it at great speeds as it caught up to its quarry. Having closed the distance with its target, it was then that the entelodont brought its jaws to bear, grabbing hold of the victim with powerful jaws and gripping teeth to bring it to a screeching halt. If the victim is lucky, Archaeotherium will then kill it quickly with a crushing bite to the skull or neck, puncturing the brain or spinal cord and killing its target instantly. If not, the victim is eaten alive, torn apart while it’s still kicking, as modern boars will do today. In any case, incapacitated prey are subsequently dismantled, with the entelodont using its entire head and heavily-muscled necks to bite into and pull apart its victim in devastating “puncture-and pull’ bites (Foss, 2001). Prey would then finally be consumed starting at the hindquarters, with not even the bones of its prey being spared. Such brutality, though far from clean, drove home a singular truth: that during this time, ungulates were not just prey, that they were not the mere “predator-fodder” we know them as today. rather, they themselves were the predators themselves, dominating as superb hunters within their domain and even suppressing clades we know as predators today, least of all the carnivorans. Indeed, during this point in time, the age of the carnivorous ungulates had hit their stride, and more specifically, the age of entelodonts had begun.
Of course, more so than any other ettelodont, Archaeotherium took to this new age with gusto. Archaeotherium lived from 35-28 million years ago during the late Eocene and early Oligocene in a locality known today as the White River Badlands, a fossil locality nestled along the Great Plains and Rocky Mountains. Though a chalky, barren landscape today, during the time of Archaeotherium, the White River Badlands was a swamp-like floodplain crisscrossed with rivers and interspersed with by a mosaic of forests concentrated around waterways, open woodlands and open plains. As with most ecosystems with such a lush disposition, this locale teemed with life, with ancient hornless rhinos, small horse-like hyracodonts and early camels roaming the open habitats while giant brontotheres, small early horses and strange, sheep-like ungulates called merycoidodonts (also known as “oreodonts”) dwelled within the dense forests. Within this locale, Archaeotherium stalked the open woodlands and riparian forests of its domain. Here, it acted as a dominant predator and scavenger across is territory, filling a niche similar to modern grizzly bears but far more predatory. Among its preferred food items would be plant matter such as roots, foliage and nuts, but also meat in the form of carrion or freshly caught prey. In this respect, smaller ungulates such as the fleet-footed camel Poebrotherium, a known prey item of Archaeotherium, would have made a for choice prey, as its small size would make it easy for Archaeotherium to dispatch with its powerful jaws, while the entelodonts swift legs gave it the speed necessary to keep pace with its agile prey.
However, the entelodont didn’t have such a feast all to itself. Just as the badlands teemed with herbivores, so too did it teem with rival predators. Among their ranks included fearsome predators such as Hyaenodon, a powerful, vaguely dog-like predator up to the size of wolves (as in H. horridus) or even lions (as in the Eocene-aged H. megaloides, which was replaced by H. horridus during the Oligocene). Armed with a massive head, fierce jaws and a set of knife-like teeth that could cut down even large prey in seconds, these were some of the most formidable predators on the landscape. There were also the nimravids, cat-like carnivorans that bore saber-teeth to kill large prey in seconds, and included the likes of the lynx-sized Dinictis, the leopard-sized Hoplophoneus and even the jaguar-sized Eusmilus. Furthermore, there were amphicyonids, better known as the bear-dogs. Though known from much larger forms later on in their existence, during the late Eocene and Oligocene, they were much smaller and acted as the “canid-analogues” of the ecosystem, filling a role similar to wolves or coyotes. Last but not least, there were the bathornithid birds, huge cariamiform birds related to modern seriemas but much larger, which filled a niche similar to modern seriemas or secretary birds, albeit on a much larger scale. Given such competition, it would seem that Archaeotherium would have its hands full. However, things are not as they appear. For starters, habitat differences would mitigate high amounts of competition, as both Hyaenodon and the various nimravids occupy more specialized ecological roles (being a plains-specialist and forest-specialist, respectively) than did Archaeotherium, providing a buffer to stave off competition: More importantly, however, none of the aforementioned predators were simply big enough to take Archaeotherium on. During the roughly 7 million years existence of Archaeotherium, the only carnivore that matched it in size was H. megaloides, and even that would have an only applied to average A. mortoni individuals, not to the much larger, bison-sized “Megachoerus” individuals. The next largest predator at that point would be the jaguars-sized Eusmilus (specifically E. adelos) which would have only been a bit more than half the size of even an average A. mortoni. Besides that, virtually every other predator on the landscape was simply outclassed by the much larger entelodont in terms of size and brute strength. As such, within its domain, Archaeotherium had total, unquestioned authority, dominating the other predators in the landscape and likely stealing their kills as well. In fact, just about the only threat Archaeotherium had was other Archaeotherium, as fossil bite marks suggest that this animal regularly and fraglantly engaged in intraspecific combat, usually through face-biting and possibly even jaw-wrestling (Effinger, 1998; Tanke & Currie, 1998). Nevertheless, it was clear that Archaeotherium was the undisputed king of the badlands; in a landscape of hyaenodonts and carnivorans galore, it was a hoofed ungulate that reigned supreme.
However, such a reign would not last. As the Eocene transitioned into the Eocene, the planet underwent an abrupt cooling and drying phase known as Eocene-Oligocene Transition or more simply the Grande Coupure. This change in climate would eliminate the sprawling wetlands and river systems that Archaeotherium had been depending on, gradually replacing it with drier and more open habitats. To its credit, Archaeotherium did manage to hang on, persisting well after the Grand-Coupure had taken place, but in the end the damage had been done; Archaeotherium was a dead-man-walking. Eventually, by around 28 million years ago, Archaeotherium would go extinct, perishing due to this change in global climate (Gillham, 2019). Entelodonts as a whole would persist into the Miocene, producing some of their largest forms ever known in the form of the bison-sized Daeodon (which was itself even more carnivorous than Archaeotherium), however they too would meet the same fate as their earlier cousins. By around 15-20 million years ago, entelodonts as a whole would go extinct. However, while the entelodonts may have perished, this was not the end of carnivorous ungulates as a whole. Recall that the cetacodontamorphs, the lineage of artiodactyls that produced the entelodonts, left behind two living descendants. The first among them were the hippos, themselves fairly frequent herbivores. The second of such lineage, however, was a different story. Emerging out of South Asia, this lineage of piscivorous cetacodontamorphs, in a an attempt to further specialize for the fish-hunting lifestyle, began to delve further and further into the water, becoming more and more aquatic and the millennia passed by. At a certain point, these carnivorous artiodactlys had become something completely unrecognizable from their original hoofed forms. Their skin became hairless and their bodies became streamlined for life in water. Their hoofed limbs grew into giant flippers for steering in the water and their previously tiny tails became massive and sported giant tail flukes for aquatic propulsion. Their noses even moved to the tip of their head, becoming a blowhole that would be signature to this clade as a whole. Indeed, this clade was none other than the modern whales, themselves derived, carnivorous ungulates that had specialized for a life in the water, and in doing so, became the some of the most dominant aquatic predators across the globe for millions of years. Indeed, though long gone, the legacy of the entelodonts and of predatory ungulates as a whole, a legacy Archaeotherium itself had helped foster, lives on in these paragons of predatory prowess, showing that the ungulates are more than just the mere “prey” that they are often made out to be. Moreover, given the success that carnivorous ungulates had enjoyed in the past and given how modern omnivorous ungulates like boar dabble in predation themselves, perhaps, in the distant future, this planet may see the rise of carnivorous ungulates once again, following in the footsteps left behind by Archaeotherium and the other predatory ungulates all those millions of years ago.
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2024.05.14 16:12 ScholarGrade Juniors - If you want to improve your chances, NOW is the time to start brainstorming essays

There have been an increasing number of juniors visiting this sub asking for advice about writing essays. Below are some tips and advice for making your essay stand out as excellent. Feel free to ask questions because I will answer every single question in the comments.
I know from experience that many of you are struggling to identify a good topic for your essay. Conventional wisdom says to start by brainstorming a list of potential topics, and chances are, you have already started a mental list of ideas. You might think you only have a few choices for topics, based on your activities or experiences, or essay examples you read, or the rough draft you already started (or worse, that GPT started...). I advise, however, that you put down your list of topics and back away from it. Forget that exists for a moment. Seriously - thinking about this initial list tethers you to certain ideas that might not actually be your best options.
Now you can begin brainstorming with a clean slate.
Start with thinking about what you want to show in your entire application, not just one essay. Every single component in your app has one purpose – to tell more about YOU. Filling out the rest of the application by rote and focusing solely on the essay is short-sighted and will leave so much potential untapped in your application.

It's About You. Tell Your Story - And Be The Protagonist

An admissions officer’s goal is to understand you fully, in the context of your background and the rest of the applicant pool. They will begin this with assessing your academic abilities and potential. Then they will evaluate how you will fit into the student body they’re trying to curate. All of this can be somewhat broad and diverse and touch on several institutional goals. But they will dig deep to find out what each applicant is like, what your core values and motivations are, what kind of student you will be, how you will contribute to the vibrant and intellectual campus community they’re building, etc.
Your goal with essay brainstorming is to ascertain how to powerfully tell your story in a manner that will fit these criteria. The entirety of your application (again, not just one essay) aims to showcase your abilities, qualifications, and uncommon attributes as a person in a positive way. Before you begin outlining or writing your application, you must determine what is unique about you that will stand out to an admissions panel. All students are truly unique. Not one other student has the same combination of life experiences, personality, passions, or goals as you do. Your job in your application is to frame your unique personal attributes in a positive and compelling way. How will you fit on campus? What personal qualities, strengths, core values, talents, or different perspectives do you bring to the table? What stories, deeper motivations/beliefs, or formative experiences can you use to illustrate all of this?
It is always helpful to start with some soul-searching or self-examination. You might not immediately know what you want to share about yourself. It’s not a simple task to decide how to summarize your whole life and being in a powerful and eloquent way on your application. Introspection prior to starting your application takes additional time and effort rather than jumping straight into your first draft. But it is also a valuable method to start writing a winning application that stands out from the stack.
You'll see the advice everywhere that all essay prompts are really about the same thing - you. The goal of each essay then is to showcase who you are, what matters to you, and how you think. I guarantee if you're on this sub enough, you'll hear the advice to "show, don't tell" when writing about yourself. But what does this mean really, and how do you do it well? How do you even get started on an essay that does this?

Introspection Questions

It’s often easiest to start thinking in terms of superlatives, especially those related to personal insights -- what are the most meaningful things about you, and what do you value the most? Here is a list of questions to help you brainstorm broadly before you narrow down your focus for writing:
I have a free introspection worksheet with over 100 questions like this designed to help you find ideas worth exploring in your essays. You can find it on the A2C Discord or download it directly here.

Find Your Story And Arc

Think of a small anecdote or story from your life that you could share that serves as a microcosm of who you are and what is important to you. It will massively help you narrow this down and find a gem of a story if you first start by thinking about your application arc or theme. This is the one-phrase summary of your entire application. It could be "brilliant entrepreneur who started her own successful business" or "talented athlete who wants to study economics and finance as they pertain to sports", or even "avid baker whose hobby sparked an interest in chemistry". It doesn't have to be related to your intended major, but it can help your arc be stronger and clearer if it is.
Once you have an arc determined and a story to share, think about what you want that story to say about you. This is where it can help to think of this as something you would share on a date - what impression does it make about you to the reader? Once you know this, start showing, not telling this attribute of yourself through your story. For example, instead of saying that you're compassionate toward others, you show an example of a time you were compassionate, then elaborate on why, and what it means to you.

Essay Brainstorming Techniques

If you are having trouble finding a story, or simply have writer’s block once you have picked your topic, here are some ideas to get your juices flowing:

Why Essays Matter

Here's the thing a lot of people don't realize about college admission: it's not an award for being the smartest, most accomplished, or most impressive. It's an invitation to join a community. Far too many students think that if they can just show that they're smart enough, they'll get in. Yale even says right on their admissions website that 75% of their applicants are academically qualified to succeed at Yale. But only ~4% are getting in. That should tell you that they're looking for more than just top tier test scores and grades. To be perfectly clear, you will need top tier grades and (optionally) test scores to show that you're qualified, and the vast majority of my students come to me with this part already in the bank. But what sets the admits apart? It's personal insight - sharing who you are, how you think, what matters to you, and how you engage community. You can't just say "/IAmVerySmart, please admit me," or even "I did a cool thing guys! Isn't that neat!" You need to go deeper and show them your core values, personal strengths, motivations, aspirations, character traits, foundational beliefs, personality, etc. And you need to do it in a charming, winsome way that makes them like you and want to invite you to join their community.
So how do I get students to do this? All of my students complete that introspection worksheet. We go through it and find the stories, examples, anecdotes, conversations, memories, relationships, and other things from their life that will help us craft a strong and personally insightful narrative. We also make lists of the values, strengths, and key personal qualities we want to showcase. Once we have some topics, outlines, abstracts, or rough drafts, we talk about which stories to tell where, how to tell them well, and what details to include to present the best they have to offer. Then we refine, edit, polish, and enhance over and over until the story sings, but more importantly shows their heart and soul. We also go through all the other application components to ensure consistency, quality, and distinctiveness.
Here's why this works so well: at most highly selective colleges there is a primary reader (or 2-3) who will review everything first and then present it to the admissions committee, who then votes on whether to admit you. That presentation typically goes one of three ways:
  1. Total enthusiasm, energy, and excitement. They strongly advocate for admission and paint a clear picture of how you will contribute to their goals and community. Everyone in the room picks up on that energy and is leaning forward in their chairs, looking for reasons to admit you. This is quite rare, generally less than 5 out of every 100 applications, even among those which are "fully qualified." When you do this right, you show depth, meaning, and valuable personal insights so the reviewer is learning about who you are and how you might engage the community they're curating. You come alive off the page as a person, not just another file.
  2. Business as usual. You're another great applicant in a pile of great applicants. They share a basic review of the facts, your profile, stats, strengths, weaknesses, etc. Maybe someone on the committee finds something they love, and they really push for admission. More likely, not and you get deferred/waitlisted even though there wasn't anything "wrong" with your application. They just didn't love you enough to commit.
  3. "Here's a stack of 20 applications that I didn't find all that compelling, so we won't present them individually, but you guys are the committee and you make the decisions. So let me know if there are any you want to talk about." In this case, unless there's a letter of endorsement from an athletics coach or your last name matches several buildings on campus, you're probably not getting additional consideration, much less admission. They will regret to inform you.
Everything we're doing is designed to help them get to know themselves, present the best they have to offer, and land in that first group. Having top tier essays is the single best way to get there. Get started on brainstorming in the next few weeks so you'll have time to get a few essays completed over the summer.
submitted by ScholarGrade to chanceme [link] [comments]


2024.05.14 11:47 newsu1 Tue 05-14-24 Embracing Your Worth The Word of the Day: "Enough"

Tue 05-14-24 Embracing Your Worth The Word of the Day:

The Word of the Day: "Enough"

In the whirlwind of life, amid societal pressures and self-doubt, it's easy to lose sight of a fundamental truth: you are enough, just as you are. This realization is not merely a platitude but a profound catalyst for self-acceptance, inner peace, and personal growth.

Knowing Your Worth

Knowing that you are enough is a journey of self-discovery, a process of unlearning the limiting beliefs that have been ingrained in us by external forces. It's about recognizing that your worth is not contingent upon achievements, possessions, or the validation of others. You are enough because you exist, because you are a unique and irreplaceable piece of the vast tapestry of life.

Self-Compassion and Authenticity

To truly know that you are enough, you must cultivate self-compassion. Treat yourself with the kindness and understanding you would extend to a dear friend. Embrace your flaws and imperfections, for they are the very qualities that make you human and authentic. Celebrate your strengths and talents, but don't define your worth by them alone. Your value transcends any singular aspect of your being.

Letting Go of Perfection

Knowing that you are enough is also about letting go of the relentless pursuit of perfection. Perfection is an illusion, a mirage that leads us down a path of perpetual dissatisfaction. Instead, strive for progress, growth, and self-acceptance. Celebrate the small victories and learn from setbacks, for they are opportunities to evolve and become better versions of ourselves.

Inner Peace and Authenticity

When you truly know that you are enough, a profound shift occurs within you. You begin to navigate life with a sense of inner peace and self-assurance. External validation becomes less crucial, as you draw strength from the well of self-love and self-respect. Decisions become more authentic, relationships become more fulfilling, and your energy is channeled towards pursuits that truly matter to you.

Inspiring Others

Moreover, knowing that you are enough has a ripple effect that extends beyond your personal life. When you emanate self-acceptance and self-love, you inspire others to do the same. Your authenticity becomes a beacon of hope, reminding those around you that they, too, are enough, just as they are.

Embrace Your Worth

Embrace the truth that you are enough. Let go of the limiting beliefs that have held you back, and step into the fullness of your being. Your worth is inherent, immutable, and absolute. You are a marvel of existence, a unique and precious expression of life itself. Know this, and you will navigate the world with grace, resilience, and an unwavering sense of self-love.

I Am Enough

Newsu
submitted by newsu1 to Word_of_The_Day_Affir [link] [comments]


2024.05.14 07:14 ScholarGrade Juniors - NOW is the time to start brainstorming essays

There have been an increasing number of juniors visiting this sub asking for advice about writing essays. Below are some tips and advice for making your essay stand out as excellent. Feel free to ask questions because I will answer every single question in the comments.
I know from experience that many of you are struggling to identify a good topic for your essay. Conventional wisdom says to start by brainstorming a list of potential topics, and chances are, you have already started a mental list of ideas. You might think you only have a few choices for topics, based on your activities or experiences, or essay examples you read, or the rough draft you already started (or worse, that GPT started...). I advise, however, that you put down your list of topics and back away from it. Forget that exists for a moment. Seriously - thinking about this initial list tethers you to certain ideas that might not actually be your best options.
Now you can begin brainstorming with a clean slate.
Start with thinking about what you want to show in your entire application, not just one essay. Every single component in your app has one purpose – to tell more about YOU. Filling out the rest of the application by rote and focusing solely on the essay is short-sighted and will leave so much potential untapped in your application.

It's About You. Tell Your Story - And Be The Protagonist

An admissions officer’s goal is to understand you fully, in the context of your background and the rest of the applicant pool. They will begin this with assessing your academic abilities and potential. Then they will evaluate how you will fit into the student body they’re trying to curate. All of this can be somewhat broad and diverse and touch on several institutional goals. But they will dig deep to find out what each applicant is like, what your core values and motivations are, what kind of student you will be, how you will contribute to the vibrant and intellectual campus community they’re building, etc.
Your goal with essay brainstorming is to ascertain how to powerfully tell your story in a manner that will fit these criteria. The entirety of your application (again, not just one essay) aims to showcase your abilities, qualifications, and uncommon attributes as a person in a positive way. Before you begin outlining or writing your application, you must determine what is unique about you that will stand out to an admissions panel. All students are truly unique. Not one other student has the same combination of life experiences, personality, passions, or goals as you do. Your job in your application is to frame your unique personal attributes in a positive and compelling way. How will you fit on campus? What personal qualities, strengths, core values, talents, or different perspectives do you bring to the table? What stories, deeper motivations/beliefs, or formative experiences can you use to illustrate all of this?
It is always helpful to start with some soul-searching or self-examination. You might not immediately know what you want to share about yourself. It’s not a simple task to decide how to summarize your whole life and being in a powerful and eloquent way on your application. Introspection prior to starting your application takes additional time and effort rather than jumping straight into your first draft. But it is also a valuable method to start writing a winning application that stands out from the stack.
You'll see the advice everywhere that all essay prompts are really about the same thing - you. The goal of each essay then is to showcase who you are, what matters to you, and how you think. I guarantee if you're on this sub enough, you'll hear the advice to "show, don't tell" when writing about yourself. But what does this mean really, and how do you do it well? How do you even get started on an essay that does this?

Introspection Questions

It’s often easiest to start thinking in terms of superlatives, especially those related to personal insights -- what are the most meaningful things about you, and what do you value the most? Here is a list of questions to help you brainstorm broadly before you narrow down your focus for writing:
I have a free introspection worksheet with over 100 questions like this designed to help you find ideas worth exploring in your essays. You can find it on the A2C Discord or download it directly here.

Find Your Story And Arc

Think of a small anecdote or story from your life that you could share that serves as a microcosm of who you are and what is important to you. It will massively help you narrow this down and find a gem of a story if you first start by thinking about your application arc or theme. This is the one-phrase summary of your entire application. It could be "brilliant entrepreneur who started her own successful business" or "talented athlete who wants to study economics and finance as they pertain to sports", or even "avid baker whose hobby sparked an interest in chemistry". It doesn't have to be related to your intended major, but it can help your arc be stronger and clearer if it is.
Once you have an arc determined and a story to share, think about what you want that story to say about you. This is where it can help to think of this as something you would share on a date - what impression does it make about you to the reader? Once you know this, start showing, not telling this attribute of yourself through your story. For example, instead of saying that you're compassionate toward others, you show an example of a time you were compassionate, then elaborate on why, and what it means to you.

Essay Brainstorming Techniques

If you are having trouble finding a story, or simply have writer’s block once you have picked your topic, here are some ideas to get your juices flowing:

Why Essays Matter

Here's the thing a lot of people don't realize about college admission: it's not an award for being the smartest, most accomplished, or most impressive. It's an invitation to join a community. Far too many students think that if they can just show that they're smart enough, they'll get in. Yale even says right on their admissions website that 75% of their applicants are academically qualified to succeed at Yale. But only ~4% are getting in. That should tell you that they're looking for more than just top tier test scores and grades. To be perfectly clear, you will need top tier grades and (optionally) test scores to show that you're qualified, and the vast majority of my students come to me with this part already in the bank. But what sets the admits apart? It's personal insight - sharing who you are, how you think, what matters to you, and how you engage community. You can't just say "/IAmVerySmart, please admit me," or even "I did a cool thing guys! Isn't that neat!" You need to go deeper and show them your core values, personal strengths, motivations, aspirations, character traits, foundational beliefs, personality, etc. And you need to do it in a charming, winsome way that makes them like you and want to invite you to join their community.
So how do I get students to do this? All of my students complete that introspection worksheet. We go through it and find the stories, examples, anecdotes, conversations, memories, relationships, and other things from their life that will help us craft a strong and personally insightful narrative. We also make lists of the values, strengths, and key personal qualities we want to showcase. Once we have some topics, outlines, abstracts, or rough drafts, we talk about which stories to tell where, how to tell them well, and what details to include to present the best they have to offer. Then we refine, edit, polish, and enhance over and over until the story sings, but more importantly shows their heart and soul. We also go through all the other application components to ensure consistency, quality, and distinctiveness.
Here's why this works so well: at most highly selective colleges there is a primary reader (or 2-3) who will review everything first and then present it to the admissions committee, who then votes on whether to admit you. That presentation typically goes one of three ways:
  1. Total enthusiasm, energy, and excitement. They strongly advocate for admission and paint a clear picture of how you will contribute to their goals and community. Everyone in the room picks up on that energy and is leaning forward in their chairs, looking for reasons to admit you. This is quite rare, generally less than 5 out of every 100 applications, even among those which are "fully qualified." When you do this right, you show depth, meaning, and valuable personal insights so the reviewer is learning about who you are and how you might engage the community they're curating. You come alive off the page as a person, not just another file.
  2. Business as usual. You're another great applicant in a pile of great applicants. They share a basic review of the facts, your profile, stats, strengths, weaknesses, etc. Maybe someone on the committee finds something they love, and they really push for admission. More likely, not and you get deferred/waitlisted even though there wasn't anything "wrong" with your application. They just didn't love you enough to commit.
  3. "Here's a stack of 20 applications that I didn't find all that compelling, so we won't present them individually, but you guys are the committee and you make the decisions. So let me know if there are any you want to talk about." In this case, unless there's a letter of endorsement from an athletics coach or your last name matches several buildings on campus, you're probably not getting additional consideration, much less admission. They will regret to inform you.
Everything we're doing is designed to help them get to know themselves, present the best they have to offer, and land in that first group. Having top tier essays is the single best way to get there. Get started on brainstorming in the next few weeks so you'll have time to get a few essays completed over the summer.
submitted by ScholarGrade to ApplyingToCollege [link] [comments]


2024.05.14 03:28 Fit-Cry-6302 Sophomore in high school tryna make a manga ain’t rly know what else to do but tryna see what ppl think and get out there🤷🏽‍♂️

January 29, 2384 - the day of the last total eclipse is when the raid began. “The day of the sun's false shadow” as people call it now. We, humans, were an unsuspecting victims in a universe habited by multiple vastly stronger existences. When it happened the world had been thrown into utter chaos and shock. The sun had been completely covered by the moon and this event was supposed to last only a short while however after two hours sunlight had still not shown its face upon the earth's surface. This was the beginning of humanity's greatest tribulation. After days of the sun's light not being shown the planet's temperature began to drop and to compensate for this people began to create massive fires but this did not stop the problem. Photosynthesis in plants began to stop, making it harder for humans to breathe. This made humans build labs and create artificial oxygen, which took care of that problem but humans still began to die from hypothermia, frozen oceans, and forced stoppage of blood flow. After two weeks, the sun finally revealed itself and all hope had been restored in humanity collectively only for half the population to be massacred in an instant. “The watchers” had been slowly waiting with armies to colonize our planet and technology beyond our wild comprehension. Technology we can only dream of had been shown and used right before our very eyes and for the first time in all of human history, we had been united as one in our mutual fear and horror. 2 months later, 90% of humanity has been wiped out and the few who remained were used as slaves to cultivate energy. With the use of a Dyson shell, nearly 80% of the sun's energy and heat had been directed into maintaining their energy. Amongst all this time, humanity had collectively agreed to fight back. This began the creation of the liberation group, “the Plague”. These groups of people were the last hope of humanity and carried an extremely large ambition and dream on their shoulders. While “the watchers” were extremely advanced this doesn't change the fact that they were fallible and this group of people were their scourge. They didn't have the military might nor the advanced brain to even keep up against “the watchers” but through slavery and forced labor, the human body began to develop into something stronger. They began to surpass their limits and break the barriers that the human mind had once placed on themselves. Through the selective farming of “the watchers” a new plant had developed that was essentially a stimulant to the human body and a limit breaker for their physical capabilities. At first, they began by using strong levels of acid to corrode the buildings and structures and then stopping their heartbeat to give the impression of suicide so they could not be caught, however, they did not die due to a new system developed from the human's newfound evolution. Due to the strict regimen that we had to follow, we knew all of the places where they would and wouldn't be, all the blind spots of the planet, all the places where they were in close proximity to a chasm, and all the places where we were at a disadvantage. We used the blindspots as bases and hideouts where we could plan our vengeance. After a year of just observing their behavior, habits, bodily functions, and even their schedules we developed a hypothesis that 24 seconds after 7:39 PM we have approximately 19 minutes and 53 seconds in Greenland where we are not being watched nor located. We used this small window of time to gather the fundamental items we needed to fight back and build the foundation for our organization. We gathered food, plants, water, armor, and weapons. We realized that they were immune to cutting/slicing damage and could only be hurt through blunt attacks. With this knowledge, we developed a specific fighting style and used that small time frame to train others in it. We adapted to the harsh conditions and created clothes using spare pieces from “the watchers” specially made for insulating heat, weighing less, and being less penetrable by outside attacks. After a year every person on the planet was a master at this martial arts and had fully developed a counter to all technology that “the watchers” had. However, we could not initiate immediate war on them so we needed a plan. We came up with the idea to have one of our strongest members report to the watchers about our activity and give away one of our bases. This created the false notion that not only did they have someone working as a double agent on their side but also they knew where we would be so they could catch us off guard. We were all there like they expected and they attacked like planned. We had all moved our weapons, armor, and vital items into a different base but kept some things where they attacked to make them think we had not gotten far but this was a dud. Eventually, we had all “died” and had our bodies left at that place as a sign of victory on their side. However, because of this, their ego had grown and they began to underestimate us. The surveillance had gotten weaker as they assumed their “double agent” would tell them everything as a trade for luxury living. We knew that physical power would not be enough so our smartest man collaborated to develop a virus specifically made for their genetic makeup which took about 5 years to extract small strands of DNA without them realizing. Once the virus had been created the incidence began and eliminated more than 60 percent of “the watchers” because of how they were too distracted trying to develop a cure and the vast amount of them dying, we had gained more time to develop our forces and we began to ingest various harmful substances but in small doses in order to gain resistance to any harmful poisons and acids. After new children start to be born this began the origin of a new human species. One massively stronger, smarter, more durable, and with all the immunities and benefits without the downsides. With the birth of this new generation, all of the human race had experienced a collective euphoria. We had begun to secretly train these kids for years and strengthen them in a way the human race had never been before. Due to the circumstances of their birth, they had also developed a strong ability for adaptation and healing factor which ultimately led to humans finally being able to physically compete with “the watchers”. However, we were still lacking in numbers despite the virus taking a vast majority of “the watchers” away. Some of us grew confident and because we were now physically capable some believed we could win the war while others believed we couldn’t yet. This created division within our ranks but did not necessarily break our ranks but that was all depending on your interpretation. We gathered our smartest men and women to make a plan to initiate war, and for 14 days they were stuck in ruminative thought. 2 years passed and we had finally built up the numbers, technology, and physical capabilities to contend with the watchers. Now on the day of the war, all of our strongest soldiers imitated the attack. But this time they were an unsuspecting victim on a planet habited by a stronger species. During the war we had counters for nearly everything the watchers could dish out but one thing we were not aware of was the fact that the watchers could transform into a smaller but faster, stronger, and more durable form. This form took the shape of humankind. So closely related that it struck fear into the hearts of many. Not only was this extremely off-putting but the revelation that came along with it had altered the perception of humanity as we know it. The war had been put to a halt, and all forced fighting in the war had directed their attention to one watcher and one watcher alone. All forces had been completely immobilized and fighting back was no longer capable. With this, the words that had been spoken out of the watcher were a revelation that humanity had not even considered possible. “We are not your enemies. We are you but from the future. In our original timeline, we have been attacked by a species even higher than us. We had been pushed to the brink of extinction and our last hope was only to go back in time in hopes that if we returned to our past selves we could help evolve even more to contend with the world-ending threats from the future. This siege we had laid on this planet and the forced evolution, progression, and tragedy among humankind also brought extreme progression in human capabilities. All of you are vastly superior to your previous forms because of our arrival. While we acknowledge our methods were not the ideal we had no other option. This was the fastest and most effective method to progress the human species although we could not allow the human race to have this win. It would boost the ego of your race and our all of you in a state of comfort and stagnation. With this being said we resign from our participation in this war and would greatly appreciate it if you allowed us to help humanity rebuild and donate technology.” Speechless as to what humanity has just heard we just stood there in utter shock and disbelief. Not a single soul knew what to say and all of humanity had stood in confusion. One man spoke “how do we know this is true” the watcher proceeded to show pictures and videos of them being massacred while some stood in human form and others did not. They showed is this along with the words, “we initiated this war as a way to put the human race through natural selection and eliminate all the weak human being who would not be able to contribute to our growth and success in any upcoming battle. So with that being said what is your decision?” Our leader, and the smartest woman among us had stated, “We humbly decline this offer as we would prefer to evolve by our capabilities and we have already surpassed you so what can you possibly teach us.” After this being stated the war had been started again and the watchers had been for the first time since the “great cleansing” began utterly defeated and annihilated. With the war being won, humanity being victorious, and newfound abilities being discovered humanity had been thrown into an era of peace and prosperity. All tragedies had been blamed on the watchers and for the first time humanity had an ever lasting peace and a perfect utopia where everyone agreed and benefited from each other. With this, we have been vastly improving and slowly but steadily rebuilding our planet and all of humankind. Our members started family’s and genuinely enjoyed the life they were living once again. Everyone acting coyly and with one another was a beautiful side to behold. Everything was perfect until the same monsters who killed the watchers, showed up to eliminate us due to fear of what we could evolve into this time we had no way to fight back and our ranks were already diminished or severely weakened. How would humanity be able to survive this time???Most people had been massacre and captures to be experimented on. Very few of us had actually managed to get away from them and we had only been able to do this through shadow banishment. It was a skill that we had acquired through the technology of the watchers. Living in the void was not the ideal lifestyle as it was ruthless, dirty, and unsafe but the chances of surviving here were massively higher than surviving on earth. Only a hundred of us remained and the human species were basically extinct. With this small group left we had resorted to instead of trying to repopulate and exact revenge immediately we would take the short route. In the void monsters had no sort of civilization and the only rule amongst these creatures were the strongest prevail. There was no sort of rule, order, or even a sense of respect between these monsters. The weak were prey for the strongest, and the strong were killed by the stronger. We took this as an opportunity to not only increase our strength by training and battling but also amassing an empire. The remind of humanity collectively agree that we would bring order and peace to the void. The best way to go through this was by entering the tournament. The monsters held tournaments to watch the strongest fight and kill each other for pure fun. We joined this colosseum and while at first we easily overwhelmed our opponents we had slowly been facing harder and harder opponents as we rose through the ranks. By the time even a single one of us was defeated we had made a name and gained the attention of multiple monsters within the void. We were not necessarily respected or followed but we were feared and simultaneously an opponent that monsters wished to fight. After this we had developed our own fighting ring in which monster could fight and battle against us and only us. We implied a set of rules in this ring. Rule 1; no killing Rule 2; reservations must be made to fight Rule 3; both parties must consent Rule 4; do not make the fight personal Rule 5; it must be between a human and monster. These rules created a sense of security amongst the monsters and while driven by their desire of battle they also abided by the rules. Eventually after fighting throughout the tournament and gaining more traction with the monsters in it. Eventually even the most high ranked demons had begun to make reservations in for our fights. Our strongest soldiers had been the ones to fight them as nobody else can really compete. The first fight had been with a demon who had the ability of immunity. This ability did not only revolve around internal status effects but also could be applied to his physical body. The fight had been the biggest one the ring had ever experienced and it did not disappoint. Eventually we had won and this through the whole entire void and everyone in it into an uproar. Monsters who never even bothered to fight had shown up to battle. The strongest monster in the void and the only monster with a sense of order, self, and purpose had shown up to fight all humans by himself. He agreed that if we win he would pledge allegiance to us all and work under our rule however if we lose we will be killed. This monster bore an extreme resemblance humans. The structure of his body and the contents of it were all human like however he claimed not to be. This monsters name was angel and he possessed the ability to manipulate and control all matter with the sole exception of any other organic material that resided outside of his own body. Our commander and strongest member amongst us was the person to fight him. His name was Alexander and despite the fact that we didn't have any singular special powers like him however our physical bodies were honed greater than any other species in existence. They were evenly matched in speed and strength and even in our capabilities to rapidly heal from damage. They had been evenly matched in all physical ability and the fight had ultimately come to hand to hand combat and who could last longer. Angel was unmatched in combat and had barely even been hit due to how experienced in martial arts he had been; however throughout the fight Alexander had been naturally adapting to his fighting style and developing counters to everything. Our natural ability to adapt to all attacks and effects placed upon us had given a clear win condition; however time was needed to actually see and fully understand how to possibly adapt to everything. The longer the fight took the higher the chance of Angel losing. Alexander had slowly but steadily been adapting and developing new combat styles to counter everything angle could do and even had grown to use his own severed limbs as projectiles and use his blood as a coat over all other objects to cancel his ability to use his field. Angel's main ability had been to control the air around him to increase speed, power, and even get a sense of what his opponent would be doing before it happened. After finally adapting to this his body had begun to heat itself in an attempt to turn it into vapor and due to blood being organic matter of another life form he would no longer have control of the air and the surrounding area. After this the fight had come down to solely base physical capabilities and for 10 minutes they had been mindlessly brawling and instantaneously healing through the damage taken. After a long period of time their healing began to slow down due to bodily fatigue. Biting, punching, scratching, kicking, anything you can think of, they did it. That fight was a bloodbath unlike anything else and in the end they both passed out on the floor with nothing left besides their bodies soaked and bathed in each other's blood. After they had both been knocked unconscious their bodies had been left there in anticipation for them to awaken. The ring filled beyond capacity as people argued and fought about who would awaken first. In anticipation for this once in a lifetime event the whole void had stopped with all its attention. Angel was the first to awaken and he had been exhausted and utterly stunned as to how he actually had gotten knocked out. He had the opportunity to kill his opponent as he had technically won the battle but out of respect for his opponents strength and capabilities he possessed. After the fight had finished Angel had left and was never to be seen again. After 2 weeks Alexander had awoken in a small shack being guarded by one other human and confused after everything had been explained to him he had went around looking for angel but he was not to be found. After awakening Alexander had been massively stronger than before. Due to the physical state his body was put in and all the damage that he had taken from Angel his body had adapted and become more dense in order to take all the attacks while sustaining the least amount of damage possible. After his awakening this began our political revolution. We had now implemented the ring with rules and gotten multiple monsters to follow by these rules and with them being accurate to filling orders more now we had decided to initiate a leadedictator in a sense. The top 5 strongest creatures in the void had been the leaders and this had consisted of Alexander at 1, 2 other demons at 2 and 3, and humans to fill the final spots. We began to implement laws and rules in order to stop the mass murder and destruction happening and within a small time frame we had created structures similar to the ones of the earth. Houses and gyms in order to train in hopes of becoming stronger and even professional combat sports. After 2 months time had passed we had developed a military with our best members in it and humbly had began to repopulate. All this had been done in hopes of regaining the earth and defeated our oppressors. Fast forward 1 months the and the siege of the home planet had begun. They had not been suspecting us however took the preparations in case we had come. Based and soldiers set up in every corner of the world to fight back when the time came we did come back. With this an all out war for the fate of humanity had began and the extinction of either race lay in the balance between life and death.
After the war had began all forces had been deployed to different areas of the planet. Groups that had worked together best being deployed to one part while our strongest being deployed to another. At first we had been nearly even in everything besides technology. They had everything that we lacked and this gave them the combative edge. However despite lacking in technology we made up for it in numbers. Most fights had consisted of large groups of monsters fighting against one or two of our enemy and this has convoluted till their forces had been somewhat deployed. The one on one fights had been more dragged out and heavily impacted the war. Our strongest soldiers fighting against their strongest soldiers in a one on one fight. Everyone has put their all into this battle and left nothing to spare. Our second and third strongest soldiers had the most impact in this war not because of who they fought but because of what they could do. They didn’t actually have abilities specific to them but instead they were born with a type of energy within their bodies in which they called “synergy”. This synergy could be used to amp all their physical abilities but also be used to crate and use techniques or even use techniques that are specific to the traits of the individuals soul. The strength and physical stats of the individual depended on how much synergy they had at their disposal and while some of them were able to gather strength from other life forms it was not a very common occurrence. Alexander fought someone with the ability to control and manipulate momentum. They used synergy and funneled it through all objects of their choice to increase or decrease of momentum of that. This didn’t do much on a wide scale and was a very basic ability but in a solo battle this made it extremely hard to land attacks and even when they were landed they did little to no damage. The most important one to kill had the ability to manipulate all probability. Meaning the likelihood of us even winning this war was less then .0001 percent with them being alive. Whether it was because of a collection of small losses or one major loss did not make a difference. All odds were stacked against us as long as this person remained on the battlefield. In simple terms the whole war relied on the defeat of that person. Our second in command and smartest soldier, “Cassandra” decided to take this upon herself. She was the only one among us who possessed an innate ability and was viewed as the most special soldier but this came at a cost. She gained a talent no other human possessed but in return she no longer had the natural ability to adapt to all circumstances. Her ability was to take the form and attributes of any and all creature she knew to exist. Mythical or not she could take the shape and ability of these creatures and use it as long as she desired. However she could only use one at a time and had to wait 30 seconds in between shifting. Our third in command, “Vladimir” had took the roll of fighting their head technologist. While his opponent had not specialized in battle he still was one of the most dangerous and this was because of his ability to create machines as small as molecular level that shared his thoughts and emotions. These machines were used to repair his body in case on injury, transport information, invade any opponents body and restrict movement, anything that he deemed possible could be done with the use of those machines. But he chose to mainly use them as sort of technological tools to help him further advance his society. The rest of our battles were not nearly as important and were mostly group battles. Afro the beginning portion of Alexander’s fight he had been losing severely and could barely land any attacks at all. After a few minutes of getting beat down and not being able to fight back the adaptation process began. The first adaptation was only a temporary solution to the problem but his body had been explosively shooting out sharpened pieces of his bones and even using tiny droplets of blood as weapons. However this was only a temporary solution because eventually those bones and blood just started being slowed also. The final adaptation and most effective one happened when his body created a function in which he can store kinetic energy and then release it at any given time. This allowed him to rapidly boost his speed whenever his momentum had been slowed and basically cancel out his opponent power. However this still did not stop how his opponent made himself significantly faster. After this the fight had been more tipped into Alexander’s favor but still not enough to actually win. Throughout the progression of the fight Alexander had been gathering more and make friction between the clothes he had and his feet running against the floor. After gathering as much friction and kinetic energy as possible he let it all explode and release all over his body. This altered the form of his body. His body and skin began to form cracks and let off steam. He began to turn dark red and his eyes became shot with blood. His body was slowly crumbling and deteriorating. He had 5 minutes left to defeat his opponent and if he did not then his body would crumble and he would die. Due to his rapid healing factor he had a chance of living if he was able to end the fight within 5 minutes and give himself some time to rest but this all depended on how much he could get done. The battle had been tilted all the way in Alexander’s favor and had no longer been a battle. It had turned into if his opponent could outlast him in those 5 minutes. Brutally beating his opponent and taking full advantage of the situation Alexander did not relent on his rampage. Stopping his momentum no longer mattered and it seemed like the more he tried the faster Alexander got. Steam had been blowing off him. In the end he had managed to kill his opponent within those 5 minutes and had been at deaths door. Cassandra had began her battle and had been absolutely obliterating her opponent. The ability to shape shift from dragons, unicorns, hydras, centaurs, and any mythical creature you can think of. At first she had taken the abilities of a dragon but throughout the fight she had been developing into stronger and more complex creatures. After a while her opponent had been decreasing the probability of her even landing attacks. This made it extremely hard for her to fight and maintain the advantage. She took the appearance and abilities of the mythical deity sun wukong. Due to sun wukong being a monkey that ascended into a higher power he is one of the only gods that she can transform into. After this she gained the ability to not only make clones out of every hair on her body but also multiply the power of each clone. While she does not possess every power sun wukong has she possesses some of them and the most prominent ones. This fight had been a one sided beatdown and only lasted longer than 2 minutes because the probability of each clone attacking each other had been raised to its maximum percentage. Despite this every 1000 punches that had been thrown at least 1 hit her opponent and this was more than he could handle from millions of clones. Vladimir had no special capabilities; he only possessed an extremely honed body and battle experience. At first they had been near equal but the battle began to take a turn when the tiny bugs began to infest his body and eat him from the inside. Due to his advanced healing factor he had been able to stop any significant damage and fight with mild discomfort but this did not change that if he continued in for a longer period of time then he would inevitably be defeated by these bugs and killed. This made the battle a race against time. Expending everything his body had to offer and leaving not a single drop of energy left. Pushing his body to the absolute peak and physical limit. Even going beyond the known capabilities of his body he began to evolve into a higher form. He did not develop any new type of power or gain a newfound power but he did increase and rapidly evolve his physical capabilities. He began to punch with such speed and strength that he created shockwaves from breaking the sound barrier. With this his punches became far more explosive and with every punch thrown he was exploding giant parts of his opponents body and everything within the perimeter. With no regard to his surroundings the battle had destroyed everything in sight and left them fighting in a bare wasteland. Basically erasing everything within line of his punches he began to annihilate his opponent with speed and strength unmatched. Due to all the tiny machines within his body he regrow limbs and was able to counter attack with near no fatigue or even lag in his action. While pushing his body to its absolute limit his body had given up on him. Rapidly healing from constant damage, pushing muscles to their utmost limit, moving, attacking at his highest speed, and even understanding/ perception of all attacks massively faster then he could ever before. Due to all this his body began to give out and in the midst of battle he fell and was unable to recover. No longer able to fight back and maintain the performance he had, he was defeated. Being eaten from the inside, limbs being torn from his body, and being damaged so much that not even his regeneration could keep up. His head had been ripped off his body and with this humanity had suffered its first major loss. After this all other forces began to gain support from all his other bugs and humanities forces had been rapidly depleting. With loss in sight humanity had lost hope and accepted defeat. Right when humanity had accepted defeat and all hope had been lost the king had shown himself once again. Like an Angel coming to bless all of humanity he had run through and obliterated all enemies of humanity. Destroying everything in sight and bringing all enemies to his feet he had saved humanity and restored hope and just like that he had disappeared into the void once again. There was no explanation as to how or why but in that moment all of humanity knew who we would be forever grateful and indebted to. Not many opponents had been left standing but the few who were, were extremely weakened and overwhelmed by numbers. After this decisive battle humanity had been in a state of joy and excitement out of their new victory. Once all the excitement and happiness from winning had worn off all the sorrow and remorse from the losses had come rushing in. All the lost family members, dead soldiers, limbs lost, and mental trauma had taken a toll on humanity. After we had gotten our planet back we did not spend our time rebuilding and trying to repopulate. We spent months mourning the loss of our loved ones and all our soldiers. We laid in depression and sorrow for our mutual loss and mental trauma. This brought humanity closer as a whole and we bonded over our suffering. Humanity had been one but at what cost. After years of processing humanity had finally been able to rebuild all of our structures, population, and even expand to different planets. After all these trials and tribulations we had finally evolved completely and after ages of loss we had finally entered a golden age of humanity. After all this we had begun to explore the deep parts of our planet and while exploring we discovered something far beyond our comprehension. Humanity had only been a small part of a vastly bigger world and a whole new world had now been exposed to us. We had breached through the ice caps of the north pole and had been greeted with hostility from a race on our planet we did not even know existed. After entering this “new world” humanity had found out the truth of our existence and creation. After finding out the truth of our creation and the prophecy of our faith we had all collectively regretted winning that war. Beyond our world laid horrors and truths we were not yet prepared for. After all this we had once again been thrown into a dark age with no will to fight. In the end this was the beginning of the end for humanity…
submitted by Fit-Cry-6302 to u/Fit-Cry-6302 [link] [comments]


2024.05.14 00:32 ritmica Who do you think would've won the 1967 Finals MVP?

The 1967 NBA Finals was the first in a while to not feature the titanic Celtics, after they fell to the 76ers in the East Division Finals in 5 games. In that series, Wilt Chamberlain sported a monstrous 21.6/32.0/10.0 statline to finally tear through Boston and plant the Sixers into the Finals against his former team, the Warriors. This series would prove to be highly unique and entertaining, raising the question of who would have won the Finals MVP.
Now, the award would not be instituted for another two years, when Jerry West begrudgingly received the inaugural achievement in 1969 after losing yet another championship to the Celtics. This would also be the only time in which a player from the losing team won the award, which will likely forever remain unique to it. But let's say the Finals MVP were a thing in 1967: Who would have won it? In most Finals prior to 1969, I think the Finals MVP would have been fairly obvious, but for 1967, I believe three different players would have a solid argument for the award.
1. Wilt Chamberlain: As the leader of the winning team, Wilt may be the easiest choice. Not only did he lead his team in rebounds (28.5 per game), but he also led in assists (6.8 per game). Wilt's distributive mentality was likely a key reason why he broke through this year, as opposed to years prior when his singular heroics weren't enough to make it to the finish line against balanced opposition. However, his point totals this series were comparatively meager, with only 17.7 per game. Although this was likely a by-product of playing more for the pass, a lot of it was also probably due to being matched up against defensive juggernaut Nate Thurmond, who himself put on an impressive showing in the series with a 14.2/26.7/3.3 statline. Wilt also only shot 30.6% from the charity stripe. So, although Wilt had a great series as the de facto leader of the winning team, perhaps his newfound playstyle opened up opportunities for other players to shine even brighter. Namely...
2. Hal Greer: Most Finals MVPs go to the top scorer of the winning team, which was Hal in this case (26.0 per game). Greer was also an aggressive rebounder for a guard, finishing with 8.0 per game, and he nearly matched Wilt in assists, with 6.2 per game. Even though fellow teammates Chet Walker, Wali Jones and Billy Cunningham also scored well this series, Greer was the only near-equal of Wilt's in minutes played (46.0 per game). Possessions often ran through Greer, whose relatively poor field goal percentage (39.9%) can be excused by his high volume. He also succeeded with an 82.6% success rate from the free throw line. Overall, Greer was definitely a high performer this series, but certainly not in a different stratosphere, unlike...
3. Rick Barry: The Miami Greyhound has a great argument for being the top performer in this series by a long shot. Barry posted a whopping 40.8 points per game, which still stands as the second-highest PPG in Finals history (only behind Jordan's 41.0 in 1993). Scoring at least 30 points in each of the six games, the small forward also put up 55 in game 3 (also tied for second all-time with '93 MJ). With 8.8 rebounds per game and 3.3 assists per game, Rick Barry's offense almost single-handedly won the Warriors the title. And he was only 22 years old at the time! But, of course, his team didn't win; the sixth and final game of the series saw him pour in 44, but the Warriors still lost by 3 thanks to a steady team effort from Philadelphia. Even though Finals MVP would only ever be awarded to a winning player from 1970 onward, we can't assume that precedent would be set in 1967, as Jerry West's case two years later would show us.
So, if the Finals MVP were awarded in 1967, who do you think would have won it? The leader of the winning team who may not have had the best stats? The top scorer on the winning team? Or the record-breaking scorer on the losing team?
submitted by ritmica to VintageNBA [link] [comments]


2024.05.13 23:35 Individual_Moment331 124,000 Prophets: How do I respond to this?

"In Islam, the belief in the existence of Allah is rooted in the concept of Tawhid, the Oneness of God. The sending of 124,000 prophets to various communities throughout history underscores a fundamental truth: human beings possess an inherent inclination towards the recognition of a higher power. Despite the diversity of cultures and civilizations, the message of monotheism resonated with people, indicating a universal predisposition towards acknowledging the supernatural. The prevalence of polytheism in the past, despite the dissemination of monotheistic teachings, highlights humanity's susceptibility to deviation from the truth. This innate inclination towards the divine points towards a deeper reality: the existence of Allah as the ultimate, singular Creator, who is intuitively recognized by human beings across time and space."
submitted by Individual_Moment331 to exmuslim [link] [comments]


2024.05.13 23:23 Hurlebatte Property & Land

(FOR WIKI VERSION CLICK HERE: https://whig.miraheze.org/wiki/Property_%26_Land)
Views on property by whigs varied, but one strain of thought put forth something like the follow. First, we should respect other people's (some might say creatures') autonomy and equal status as ends onto themselves, and we should try to not lessen or hurt each other. Second, if someone adds to themself without lessening another, they probably have not wronged anyone. Third, because of the first and second points, it follows that we can mix our labor with natural resources and have a property claim to the result, so long as we have not lessened, hurt, or restricted another in the process, by, for example, taking more than a fair share of land and thereby depriving others of a home or means to feed themselves.
Contrary to this thinking, there is a common thread running a thousand years through history. It starts with the Norman Invasion which imposed feudalism on the English people in the 11th century, it then runs to 12th century complaints about Normans hogging up land, it then runs to the Peasants' Revolt of the 14th century, then to the enclosure of the commons and depopulation of some villages to make way for wool production in the 16th century, then to English republicans denouncing this theft of the people's land in the 17th century, then to land reform efforts by whigs in the 18th and 19th centuries (including during the Anti-Rent War of New York), then to the housing crisis of the 21st century.
This is the common thread: the general public has suffered an unnecessary and unjust burden ever since a small class of people declared that the earth belonged to them alone, and imposed themselves on the villages, towns, and cities of England (later on the settlements in the colonies), by supposed right of the king, by supposed right of heaven. This insane system has largely survived until today by disguising itself as part of republicanism, but it is a remnant of feudalism. It is presented as the ideology of private land rights, when it is only the feudal theory of private land rights, and is in opposition to the classical republican theory which holds that land is a natural thing like the air, not the creation of humans, and that we all have an equal right to the land, to shelter ourselves in homes, to feed ourselves with produce, and to come together in a republican manner to decide the particulars of this equitable arrangement, like by imposing land value tax on those granted the privilege of holding more or better land than average.
QUOTES
"The same law of nature, that does by this means give us property, does also bound that property too. . . As much as any one can make use of to any advantage of life before it spoils, so much he may by his labour fix a property in: whatever is beyond this, is more than his share, and belongs to others. . . But the chief matter of property being now not the fruits of the earth, and the beasts that subsist on it, but the earth itself; as that which takes in and carries with it all the rest; I think it is plain, that property in that too is acquired as the former. As much land as a man tills, plants, improves, cultivates, and can use the product of, so much is his property. . . Nor was this appropriation of any parcel of land, by improving it, any prejudice to any other man, since there was still enough, and as good left; and more than the yet unprovided could use. So that, in effect, there was never the less left for others because of his enclosure for himself: for he that leaves as much as another can make use of, does as good as take nothing at all. No body could think himself injured by the drinking of another man, though he took a good draught, who had a whole river of the same water left him to quench his thirst: and the case of land and water, where there is enough of both, is perfectly the same."
—John Locke (Two Treatises of Government, book 2 chapter 5)
". . . a right to property is founded in our natural wants, in the means with which we are endowed to satisfy these wants, and the right to what we acquire by those means without violating the similar rights of other sensible beings; that no one has a right to obstruct another, exercising his faculties innocently for the relief of sensibilities made a part of his nature. . ."
—Thomas Jefferson (a letter to Pierre Samuel Du Pont de Nemours, 1816)
"Another means of silently lessening the inequality of property is to exempt all from taxation below a certain point, & to tax the higher portions of property in geometrical progression as they rise. Whenever there is in any country, uncultivated lands and unemployed poor, it is clear that the laws of property have been so far extended as to violate natural right. The earth is given as a common stock for man to labour & live on. If, for the encouragement of industry we allow it to be appropriated, we must take care that other employment be furnished to those excluded from the appropriation. If we do not the fundamental right to labour the earth returns to the unemployed. It is too soon yet in our country to say that every man who can not find employment but who can find uncultivated land, shall be at liberty to cultivate it, paying a moderate rent. But it is not too soon to provide by every possible means that as few as possible shall be without a little portion of land. The small landholders are the most precious part of a state."
—Thomas Jefferson (a letter to James Madison, 1785)
"It has been pretended by some (and in England especially) that inventors have a natural and exclusive right to their inventions; & not merely for their own lives, but inheritable to their heirs. but while it is a moot question whether the origin of any kind of property is derived from nature at all, it would be singular to admit a natural, and even an hereditary right to inventions. it is agreed by those who have seriously considered the subject, that no individual has, of natural right, a separate property in an acre of land, for instance. by an universal law indeed, whatever, whether fixed or moveable, belongs to all men equally and in common, is the property, for the moment, of him who occupies it; but when he relinquishes the occupation the property goes with it. stable ownership is the gift of social law, and is given late in the progress of society. it would be curious then if an idea, the fugitive fermentation of an individual brain, could, of natural right, be claimed in exclusive and stable property. if nature has made any one thing less susceptible, than all others, of exclusive property, it is the action of the thinking power called an Idea; which an individual may exclusively possess as long as he keeps it to himself; but the moment it is divulged, it forces itself into the possession of every one, and the reciever cannot dispossess himself of it. it’s peculiar character too is that no one possesses the less, because every other possesses the whole of it. he who recieves an idea from me, recieves instruction himself, without lessening mine; as he who lights his taper at mine, recieves light without darkening me. that ideas should freely spread from one to another over the globe, for the moral and mutual instruction of man, and improvement of his condition, seems to have been peculiarly and benvolently designed by nature, when she made them, like fire, expansible over all space, without lessening their density in any point; and like the air in which we breathe, move, and have our physical being, incapable of confinement, or exclusive appropriation. inventions then cannot in nature be a subject of property. society may give an exclusive right to the profits arising from them as an encouragement to men to pursue ideas which may produce utility. but this may, or may not be done, according to the will and convenience of the society, without claim or complaint from any body."
—Thomas Jefferson (a letter to Isaac McPherson, 1813)
"Establish the principle also in the new law to be passed for protecting copyrights & new inventions, by securing the exclusive right for 19 [years]."
—Thomas Jefferson (a letter to James Madison, 1789)
"Consequently there is as yet no such thing as a street except adjacent to the lots actually sold or divided; the erection of a house in any part of the ground cannot as yet be a nuisance in law. Mr. Carrol is tenant in common of the soil, with the public, and the erection of a house by a tenant in common on the common property is no nuisance. Mr. Carrol has acted imprudently, intemperately, foolishly; but he has not acted illegally. There must be an establishment of the streets before his house can become a nuisance in the eye of the law. Therefore till that establishment neither Majr. Lenfant, nor the Commissioners would have had a right to demolish his house without his consent."
—Thomas Jefferson (Enclosure: Observations on L'Enfant's Letter, 1791)
"It is a position not to be controverted that the earth, in its natural, uncultivated state was, and ever would have continued to be, the common property of the human race. In that state every man would have been born to property. He would have been a joint life proprietor with rest in the property of the soil, and in all its natural productions, vegetable and animal. But the earth in its natural state, as before said, is capable of supporting but a small number of inhabitants compared with what it is capable of doing in a cultivated state. And as it is impossible to separate the improvement made by cultivation from the earth itself, upon which that improvement is made, the idea of landed property arose from that parable connection; but it is nevertheless true, that it is the value of the improvement, only, and not the earth itself, that is individual property. Every proprietor, therefore, of cultivated lands, owes to the community a ground-rent (for I know of no better term to express the idea) for the land which he holds. . . There could be no such thing as landed property originally. Man did not make the earth, and, though he had a natural right to occupy it, he had no right to locate as his property in perpetuity any part of it; neither did the Creator of the earth open a land-office, from whence the first title-deeds should issue. Whence then, arose the idea of landed property? I answer as before, that when cultivation began the idea of landed property began with it, from the impossibility of separating the improvement made by cultivation from the earth itself, upon which that improvement was made. The value of the improvement so far exceeded the value of the natural earth, at that time, as to absorb it; till, in the end, the common right of all became confounded into the cultivated right of the individual. But there are, nevertheless, distinct species of rights, and will continue to be, so long as the earth endures. It is only by tracing things to their origin that we can gain rightful ideas of them, and it is by gaining such ideas that we, discover the boundary that divides right from wrong, and teaches every man to know his own. . . While, therefore, I advocate the right, and interest myself in the hard case of all those who have been thrown out of their natural inheritance by the introduction of the system of landed property, I equally defend the right of the possessor to the part which is his. Cultivation is at least one of the greatest natural improvements ever made by human invention. It has given to created earth a tenfold value. But the landed monopoly that began with it has produced the greatest evil. It has dispossessed more than half the inhabitants of every nation of their natural inheritance, without providing for them, as ought to have been done, an indemnification for that loss, and has thereby created a species of poverty and wretchedness that did not exist before. . . It is not charity but a right, not bounty but justice, that I am pleading for. The present state of civilization is as odious as it is unjust. It is absolutely the opposite of what it should be, and it is necessary that a revolution should be made in it. . . It is the practice of what has unjustly obtained the name of civilization. . . to make some provision for persons becoming poor and wretched only at the time they become so. Would it not, even as a matter of economy, be far better to adopt means to prevent their becoming poor?. . ."
—Thomas Paine (Agrarian Justice)
"I care not how affluent some may be, provided that none be miserable in consequence of it."
—Thomas Paine (Agrarian Justice)
"Separate an individual from society, and give him an island or a continent to possess, and he cannot acquire personal property. He cannot be rich. So inseparably are the means connected with the end, in all cases, that where the former do not exist the latter cannot be obtained. All accumulation, therefore, of personal property, beyond what a man's own hands produce, is derived to him by living in society; and he owes on every principle of justice, of gratitude, and of civilization, a part of that accumulation back again to society from whence the whole came."
—Thomas Paine (Agrarian Justice)
"The law which prohibited people's having two inheritances was extremely well adapted for a democracy. It derived its origin from the equal distribution of lands and portions made to each citizen. The law would not permit a single man to possess more than a single portion. . . It is not sufficient in a well regulated democracy that the divisions of land be equal; they ought also to be small, as was customary among the Romans. 'God forbid, said Curius to his soldiers, that a citizen should look upon that as a small piece of land, which is sufficient to support a man.'"
—Charles Montesquieu (The Spirit of Laws, book 5)
"The first man who, having enclosed a piece of ground, bethought himself of saying This is mine, and found people simple enough to believe him, was the real founder of civil society. From how many crimes, wars, and murders, from how many horrors and misfortunes might not any one have saved mankind, by pulling up the stakes, or filling up the ditch, and crying to his fellows: Beware of listening to this impostor; you are undone if you once forget that the fruits of the earth belong to us all, and the earth itself to nobody."
—Jean-Jacques Rousseau (Discourse on the Origin and Basis of Inequality Among Men, part 2)
"In general, to establish the right of the first occupier over a plot of ground, the following conditions are necessary: first, the land must not yet be inhabited; secondly, a man must occupy only the amount he needs for his subsistence; and, in the third place, possession must be taken, not by an empty ceremony, but by labour and cultivation, the only sign of proprietorship that should be respected by others, in default of a legal title."
—Jean-Jacques Rousseau (The Social Contract, book 1 section 9)
"In granting the right of first occupancy to necessity and labour, are we not really stretching it as far as it can go? Is it possible to leave such a right unlimited? Is it to be enough to set foot on a plot of common ground, in order to be able to call yourself at once the master of it? Is it to be enough that a man has the strength to expel others for a moment, in order to establish his right to prevent them from ever returning? How can a man or a people seize an immense territory and keep it from the rest of the world except by a punishable usurpation, since all others are being robbed, by such an act, of the place of habitation and the means of subsistence which nature gave them in common? When Nunez Balboa, standing on the sea-shore, took possession of the South Seas and the whole of South America in the name of the crown of Castile, was that enough to dispossess all their actual inhabitants, and to shut out from them all the princes of the world? On such a showing, these ceremonies are idly multiplied, and the Catholic King need only take possession all at once, from his apartment, of the whole universe, merely making a subsequent reservation about what was already in the possession of other princes."
—Jean-Jacques Rousseau (The Social Contract, book 1 section 9)
"The like may be said in relation to my house, land, or estate; I may do what I please with them, if I bring no damage upon others. But I must not set fire to my house, by which my neighbour’s house may be burnt. I may not erect forts upon my own lands, or deliver them to a foreign enemy, who may by that means infest my country. I may not cut the banks of the sea, or those of a river, lest my neighbour’s ground be overflown, because the society into which I am incorporated, would by such means receive prejudice. My land is not simply my own, but upon condition that I shall not thereby bring damage upon the publick, by which I am protected in the peaceable enjoyment and innocent use of what I possess."
—Algernon Sidney (Discourses Concerning Government, chapter 3 section 41)
"The like continued amongst Jacob’s sons; no jurisdiction was given to one above the rest: an equal division of land was made amongst them: Their judges and magistrates were of several tribes and families, without any other preference of one before another, than what did arise from the advantages God had given to any particular person. This I take to be a proof of the utmost extent and certainty, that the equality amongst mankind was then perfect. . ."
—Algernon Sidney (Discourses Concerning Government, chapter 1 section 12)
"Men can hardly at once foresee all that may happen in many ages, and the changes that accompany them ought to be provided for. Rome in its foundation was subject to these defects, and the inconveniences arising from them were by degrees discover’d and remedi’d. They did not think of regulating usury, till they saw the mischiefs proceeding from the cruelty of usurers; or setting limits to the proportion of land that one man might enjoy, till the avarice of a few had so far succeeded, that their riches were grown formidable, and many by the poverty to which they were reduced became useless to the city."
—Algernon Sidney (Discourses Concerning Government, chapter 2 section 13)
"That the too long continued shame of this Nation, viz. permission of any to suffer such poverty as to beg their bread, may be forthwith effectually remedied; and to that purpose, that the poor be enabled to chuse their Trustees to discover all Stocks, Houses, Lands, &c. which of right belong to them and their use, that they may speedily receive the benefit thereof, and that some good improvement may be made of waste Grounds for their use. . ."
—John Lilburne (An Impeachment of High Treason against Oliver Cromwel)
"As soon as the land of any country has all become private property, the landlords, like all other men, love to reap where they never sowed, and demand a rent even for its natural produce."
—Adam Smith (The Wealth of Nations, book 1 chapter 6)
"The thirteenth ORDER. . . every man who is at present possest, or shall hereafter be possest of an estate in land exceeding the revenue of two thousand pounds a year, and having more than one son, shall leave his lands either equally divided among them, in case the lands amount to above 2000 l. a year to each; or so near equally in case they com under, that the greater part or portion of the same remaining to the eldest, excede not the value of two thousand pounds revenue. And no man, not in present possession of lands above the value of two thousand pounds by the year, shall receive, enjoy (except by lawful inheritance) acquire, or purchase to himself lands within the said territorys, amounting, with those already in his possession, above the said revenue."
—James Harrington (Oceana)
"All Property indeed, except the Savage’s temporary Cabin, his Bow, his Matchcoat, and other little Acquisitions absolutely necessary for his Subsistence, seems to me to be the Creature of public Convention. Hence the Public has the Right of Regulating Descents & all other Conveyances of Property, and even of limiting the Quantity & the Uses of it. All the Property that is necessary to a Man for the Conservation of the Individual & the Propagation of the Species, is his natural Right which none can justly deprive him of: But all Property superfluous to such purposes is the Property of the Publick, who by their Laws have created it, and who may therefore by other Laws dispose of it, whenever the Welfare of the Publick shall demand such Disposition. He that does not like civil Society on these Terms, let him retire & live among Savages.— He can have no right to the Benefits of Society who will not pay his Club towards the Support of it."
—Benjamin Franklin (a letter to Robert Morris, 1783)
"I think it could never be, that the best of the Proprietaries located uncultivated Lands should be taxed no higher than the worst of those of the People; that being so manifestly unjust. Nor that a Medium Rate should be fix’d on for all that kind of Lands, as this would be too high for some, and too low for others. Nor that the common Rate should be taken from the worst kind; for this would lay the Burthen chiefly on that kind, which is unjust and oppressive to the poorer People."
—Benjamin Franklin (a letter to Richard Jackson, 1764)
"It gives me Pain my Lord! to observe that the prevailing monopoly of Lands in this Colony has become a Grievance to the lower Class of People in it; and confines the Bounty of our gracious Sovereign to mercenary Land-Jobbers, and Gentlemen who have already shared very largely in the royal Munificence."
—John Jay (a letter to the Earl of Dartmouth, 1773)
"That the right of the Poor, in their Commons, may be preserved, and freed from the Usurpations, Enclosures, and Encroachments of all manner of Projectors, Undertakers, &c. and that all servile Tenures of Lands, as by Copy-holds, or the like, be abolished and holden for naught."
—Leveller tract (The Fundamental Lawes and Liberties of England claimed, asserted, and agreed unto, by severall Peaceable Persons of the City of London, Westminster, Southwark, Hamblets, and Places adjacent; commonly called Levellers.)
"The right to property being inviolable and sacred, no one ought to be deprived of it, except in cases of evident public necessity, legally ascertained, and on condition of a previous just indemnity."
—National Assembly of France (Declaration of the Rights of Man and of Citizens)
submitted by Hurlebatte to Whig [link] [comments]


2024.05.13 22:44 sololoot217 Garnishment question from attorneys office

Garnishment question from attorneys office
The attorneys office just said fill this sheet out to the best of my ability and wasn’t helpful on what I actually need to do. Do I withhold the amount (not on the pic)? What do I do with the withheld amount? Thanks. New HR Manager here in MN.
submitted by sololoot217 to humanresources [link] [comments]


2024.05.13 22:24 Sin-God Master Of All: A Really Neat Perk (& Also Other Generic Gamer Musings)

Today I'm discussing Master of All, which is a perk from Generic Gamer. If you've never seen this perk or heard of this jump... this perk is probably the best singular perk in the jump (though ALL of them are really good), but it's not the INTENDED reason to come here. I personally think an early jump could stand to benefit from fusing GGJ with a more mundane jump (which is what my latest story-jumper is doing though not by choice) and grabbing this perk, it's appeal is kind of amazing. Now let's see the ACTUAL perk!
Master of All: Specialists focus on depth at the expense of breadth; generalists focus on breadth at the expense of depth. But what if you could focus on a single ability and have it benefit all of them? When you train one skill, ability, or power, that training and development applies not just to it, but to all of the skills, abilities, and powers you possess.
This is, understandably, a capstone perk. It is immensely powerful, and is the best TRAINING perk I've ever seen. There are BETTER perks out there for mastering stuff, heck I'll even include the other capstone in this jump just so you can see a better perk for MASTERING something.
Hyperspecialization: There’s focusing in a few specific areas, and then there’s this. Select a single skill, ability, power, Perk, whatever, so long as it’s possible to improve. At base, two things happen. A: the chosen ability progresses as if you’re training with it all the time, even when you’re doing nothing; if you were to actively train with it, the rate of growth would be effectively doubled. B: the rate of growth and development for the chosen ability is multiplied by a hundred.
Now, keep in mind that that’s just at base — both of these boosts increase gradually but exponentially the longer you focus on a single ability. Give it a few days, and the rate of growth will be multiplied by two hundred; a month, and by a thousand. You can change what ability you’re focusing on at any time at the cost of resetting the accrued exponential boosts.
Hyperspecialization IS a better perk if you want to master singular skills (or if you need a boost in power or skill in some SPECIFIC area but don't have the time to actually sit down and hone that area), but if you want to TRAIN something, if you value working for your goals, and if you want to be a jack of all trades Master of All is the better perk. And of course you could always grab BOTH perks, you could even do so without a SINGLE drawback AND you could still get other perks WITHOUT stacking drawbacks due to the discount mechanics of this jump. But I strongly prefer Master of All, personally.
Master of All is a very creative way to reward engagement in a setting which is something I'm always a fan of. A smart jumper who is not constrained by something like the notion of a fickle benefactor who ACTUALLY punishes boring jumpers might get something like Hyperspecialization and want to turtle up, but with Master of All you need to do SOMETHING for it to benefit you. Now WHAT you do doesn't matter, so long as you do SOMETHING that serves as training.
A very fun build could be for someone to snag both Skills, which is a function of the gamer system in Generic Gamer and then grab MoA and go to something like Generic School Years and diligently study. That studying will definitely count for MoA, since studying will definitely become or involve a skill as defined by Skills. This means that while you're studying you're becoming better at gymnastics, or cooking, or painting, or... using The Force, or mana management, or whatever other skills you've gained at this point in your journey.
One small facet of Master of All that is very interesting is how it stacks with uncappers and the very neat knowledge that there is a free uncapper in Generic Gamer (it's a facet of the gamer system!). This means that Master of All will eventually give you stuff like functionally limitless stamina and potentially unlimited strength, once you get the right upgradeable stuff at least. A fun thing I like about this perk is how it affects stuff like workouts. Workouts not only make you more physically fit with this, they also strengthen your perks, strengthen facets of your physique, and can even improve your luck (assuming there is a perk for your luck, which there IS in this jump in two senses: there's The Devil's Own Luck, AND there's a gamer function called Attributes, which CAN give you a luck stat if you want, I recommend it partially to mix with this perk). The idea that going for a joydrive can strengthen your telekinesis, or actively make you smarter is very funny but also very true with this perk and the right mix of gamer things.
This perk on it's own is somewhat limited, but a smart strategist who wants their jumper to be able to stand alone has a lot of options they can use. Two of my favorites here are Jack of All Trades and Experience Booster. JoAT is a fun perk that makes it much easier for you to hone new perksyou acquire along your chain, and Experience Booster is just a POWERHOUSE of a perk that boosts how much experience you get from anything that gives you experience, whether you only get it from defeating enemies or you get it from doing minor stuff, and if you mix it with Master of All you get a powerful combination since it makes it so that your workouts buff your brain by twenty times as much as they would otherwise. The best way to cheese it has got to be to go all in on game-ifying your life and taking the skills function of the gamer system, which allows you to make a ton of stuff into a skill, which thus plugs it into the Master of All functionality. Here, look at the description of Skills so you can see what I mean.
Skills (-100/-200/-300 GP)
For 100 GP, any ability or skill you possess becomes a ‘Skill’, with a skill level, increasing in power and efficiency as it levels up, done by gaining enough experience, which is gathered by using the skill; Level 1 is maximum inefficiency, while Level 99 is the maximum efficiency you could normally get — you can go even beyond that, though, with no hard cap to how high a skill’s level can be. The higher a skill’s level, the more experience required to get it to the next level. Generally, the more powerful and useful a skill, the slower it is to level up.
Any powers, skills, or abilities you already possess are automatically converted into System Skills. You may gain new skills by performing relevant actions; for example, throwing a knife might earn you the skill ‘Knife Throwing’. Skills will not deteriorate with time or disuse.
For an additional 100 GP, once a skill has reached Level 99, it may ‘prestige’, granting you an at least vaguely similar but much more powerful skill at Level 1 without taking away this one or, occasionally, traits if you’ve purchased the option. Prestige skills may themselves prestige. Prestige skills are especially difficult to level up.
For an additional 100 GP, you may ‘combine’ certain skills into a new one — without actually losing the ingredient skills.
This is hands down the best way to cheese this. This is also just a VERY good function in general, but guaranteeing that your skills can improve AND uncapping how good the stuff you do and the stuff you make can be is INCREDIBLE. This also allows you to become holistically better at everything just by cooking, or reading, and thus rewards you for having hobbies. This perk is very nice because it frees you from the constraints of training and having to incorporate stuff that makes you a stronger jumper but is more time-consuming and is not what a native would do.
I'm gonna take a beat to talk about Hyperspecialization again because one thing that's worth mentioning is that it's a passive trainer perk. It's MORE than that, sure, and in fact if you get it you're getting something worth every bit of CP you pay for it, but at it's core it's an enormously powerful passive trainer. There are other passive trainers. There didn't USE to be, at least not a LOT of them, but they exist now (these types of perks exist in several Edrogrimshell jumps, usually they are named "Dabbler" but not all of them have that name) so this perk has lost of some what made it unique. A perk doesn't have to be unique to be valuable, but it helps. Master of All, on the other hand is part of a, as far as I've seen, rarer type of perk: a training synergizer (something which blends types of training and studying together), and it's also a COMPLETE training synergizer which I've never seen before or anywhere else (normally the training synergizers I've seen link SPECIFIC skills, such as a perk from Generic Wizard which syncs how strong you are with your skill as a wizard, or a perk from Generic Culinary Warrior that links your cooking and combat skills). What this means is that if you miss out on Hyperspecialization you can go to other jumps and snag an equivalent perk there. In fact, you can actually grab something that is a MINOR improvement over Hyperspecilization, because all of the passive trainers I've seen let you passively train more than one thing at a time. It IS true that Hyperspecilization beats out these other, baby perks in how quickly it trains what you assign, but that minor aspect of its winning out is somewhat lessened in importance when you remember that placing something new in the lone slot hyperspecialization gives you resets how fast it trains the thing in question. Master of All is both less easy to compare to other existing perks and doesn't have any internal conditions that weaken active usage of it like Hyperspecialization does.
Now that's not to put you off of Hyperspecialization, if I were in a real chain I'd want to grab BOTH Hyperspecialization and Master of All (and not just because MoA completely removes the weakness of Hyperspecialization, but that's certainly a part of it haha), these are INCREDIBLY powerful perks, but one is... one is more universally useful than the other. Master of All is just an absolute S-tier perk. I cannot imagine any build where MoA is applicable where it wouldn't be an absolute GOD-TIER of a purchase. The only possible combination I could think of that might invalidate MoA would be the Sage x Spirit Touched combination from the ATLA Redux jump, and that'd be most of your base CP in a jump that has MULTIPLE sections worth of stuff to try and grab.
To put this in perspective, with a perk like this and the right combination of gamer things you can go into a setting like Chronicle and hone your telekinesis by working on your photography skills. You can become a better chef by doing your math homework and rereading whatever chapter of MacBeth you're on in English. Once you've gained the right skills you can become better at soccer and other sports while you design a website. Become a better wizard by practicing juggling. This is an incredible QoL perk that frees you from a lot of the time-crunchiness that comes with only having a decade in a setting as opposed to a lifetime. Honestly that's kind of the biggest strength of the particular nature of the Generic Gamer Jump, it does a LOT to free up your time and really let you optimize your time in a setting.

Generic Gamer As A Time Optimizer

So depending on the setting, a decade is either a LOT of time or it's BARELY any time. In Avatar the Last Airbender, a decade can be a HUGE amount of time (the entire plot of the first show is about one calendar year according to one of the show's execs), but in Harry Potter a decade is only a bit more time than the plot takes, and truthfully is barely a blink of an eye. So perks that allow you to have a special relationship with time are always good.
One of the critical facets of Generic Gamer is how it allows you to optimize time. There's definitely some underlying logic here, since game characters have INCREDIBLE growth rates, and I love that about this jump. Generic Gamer, for the cost of 50 GP lets you lose the need to sleep, the need to eat, and the need to drink. That is an INCREDIBLE boost to the amount of functional time you have in a jump, if you started your chain off as a base human and entered this jump as a non-boosted human or as an only minorly-boosted human. Getting rid of three of the most essential bodily needs for the cost of 50 points in a thing where you start off with 1350 points makes it a steal (You get different points for perks and for gamer system customization in this jump).
A big part of how essential this is, is how much time it saves you by eliminating sleep but in all honesty removing your need to drink or eat is also critical. I don't know how many jumps could safely be taken as first jumps that completely eliminate the need for sleep, food, AND water, but this one can and that's pretty OP given the costs. Also, bv eliminating the need for stuff like food and water you make entire other jumps wholly more viable. Minecraft, for example, becomes WILDLY safer if you don't have to work about starvation, since hunger is directly linked to your ability to recover from wounds but in Generic Gamer you can completely subvert this system by spending 100 GP: purchase Gamer Body (eliminating the need for food) and also purchase the HP System (which gives you fiat-backed regen, so long as you don't take a hit for a beat, giving you a passive heal much like some FPS games).
Gamer's Body & HP System guarantee you survive any setting that isn't actively trying to kill you, and also frees you up to more safely do what you want like explore or just have a good time. If you don't have to pay for food or housing for sleep, you either don't need money or you need a LOT less of it. Stuff like this is also DRAMATICALLY powerful for vampires and other creatures that are normally driven by, or at least associated with, constant hunger. Also this just makes zombie jumps hilariously easy for you to solo since the number of risks you have to take (while solo) are SO MUCH lower. Funnily enough the right set of perks here even lower the risks you have to take when you work WITH other people, as Inventory lets you both raid places by yourself (since you can store an infinite amount of stuff on you by yourself) AND lowers how much supplies you need for your friends (since time doesn't pass for stuff in your inventory, preventing it from going bad!).
This jump is also filled with training boosters, with Jack of All Trades, Experience Booster, Hyperspecialization, and Master of All all qualifying as training boosters broadly, they all just qualify as different TYPES of training boosters. This is very interesting, since one of the big things a lot of adventure jumpers will need sooner or later are training boosts of their own. The best training boost here is Experience Booster which buffs training by 100 times, a STUNNING boost to one's training, and this stacks hilariously with every other training booster here.
I have a lot of thoughts on this jump and I think I'll keep writing them down from time to time. It's just so good.
submitted by Sin-God to JumpChain [link] [comments]


2024.05.13 21:43 Nirvana180 Having Trouble With Streamlining My Power System

What started out as a half-assed spark of inspiration from a recent reread of and catching up with current Jujutsu Kaisen has become a growing concept, both in how it occupies my mind and in its contents. I've gone through multiple bouts of "I've got it it!" and "Damn, nothings sticking" and am almost ready to give up on the entire idea.
The main issues that I see are a lack of a thematic throughline, with many ideas that conflict in themes and don't completely line up together, and a lack of actual context since I started with the system first and left the actual world/story it inhabits as a afterthought, causing it to only exist in a vacuum and to lack any narrative depth.
I'm hoping that by glibbing about all my loose ideas I'll be able to get things in order and maybe someone can find something worthwhile in all this or give a possible idea for how to give this system (and maybe the world too) some connective tissue. I realize this process is inherently flawed but I'm not actively planning on making this a professional thing, it's just a sort of fun idea.
Ayways, here are all my concepts:
• The energy source is negative in nature and is actively harmful to the magic users. This (as is the case with a couple of my other ideas) is very much inspired by JJK as I found the idea of tweaking the usual nature for a system's energy source to be interesting.
Basically, the energy of this system, known as Aevo (the name has no significant meaning) exists within the surroundings as Ambient Aevo. Magic users can draw this in and turn it into Innate Aevo which they can then harness. This energy is like a foreign agent and negatively stimulates and almost poisons the body over time. Eventually, a magic user must relinquish this energy and then re-absorb more it in order to avoid these harmful effects.
The idea of people's energy storage capacities being very limited and needing to always be aware of said levels is interesting to me and feels like it could give way to interesting dynamics in combat.
• Innate Aevo has physical properties. Although I'm taking major inspiration from various Shounen power systems, I had the idea of making the energy source less of a spiritual, liquid-fire like substance and more like something that could almost be classified as physical. IA would have some form of mass, weight, etc. The more one has, the more it effects their density and holding too much in one spot can effect their center of balance.
I think viewing the energy source in this way could give some unique properties to its basic applications, especially if it includes aspects of things like negative mass or other theoretical physics concepts.
• There are two main types of abilities: Manifested and Inherited.
Manifested abilities are, well, manifested individually. Through whatever phenomena that spawns them, they come to reflect less of the individual themselves or their personality but rather a specific part of them, their perception of themselves or whatever emotion was prevalent at the time of manifestation (I'm still unsure about this part). These abilities are flexible and have room to evolve and become stronger.
Inherited abilities are passed down from one person to another, typically in a biological fashion although their can be special cases that don't involve blood. These abilities are rigid due to them not being personalized and they cannot be added on to. They also can tend to accumulate a will of their own from previous users which can be an advantage or a hindrance depending on the ability.
• Abilties can almost be qualified as a form of information or code. Basically, you can think of it like magic users having an ability slot or inventory and their ability and techniques take up space within this (inspired by how Cursed Techniques in JJK are stored within the brain and imprinted onto the body/soul). They are measured in engrams.
Every person has limited space, with their core ability taking up most of it. How much space an ability and techniques made from it take up depends on their complexity and power. A spatial manipulation ability would probably only allow room for two techniques whilst a simple "any inanimate object I punch explodes" ability could allow for 3-5 or something. This space could probably be increased through either experience or forceful alterations.
•Abilities have different release forms. These were developed for energy efficiency reasons and most magic users have all 3.
-》Auxiliary Release: the weakest form with the least mass or range. Barely expends Aevo and is typically for utilitary purposes.
-》Primary Release: the most common and well balanced form, moderate Aevo cost that allows for prolonged usage and gives access to most of a magic user's techniques.
-》Absolute Release: the most powerful and taxing form, basically a one and done that then immediately exhausts one's ability and Aevo supply.
**•Abilites are most similar to stands or personas. They can take on some sort of form with elements that are symbolic of whatever aspect of the user they are based on. Some act like stands, some envelop the user, some fuse with objects or people, some act autonomously, etc.
• Abilities are viewed in a very mechanical way. Another thing inspired by JJK. Abilities can be segmented into various parts similar to say a code. There's a function, a process, input, output, etc. The speed at which an ability is activated and whether or not it can be deactivated mid-activation, how much inputed power is translated into output, that sort of stuff.
These aspects can be modified like how the qualities of a Domain Expansion can be altered and understanding them gives way to the possibility for evolving an ability.
• Tools are a very common and important part of every magic user's skillset. They are often employed in order to work around energy limitations and almost everyone has one for combat (like how Persona characters have their weapons). They'd be grouped into the following categories:
**-Sidearm/Supplementary: used in combat, often tailor-made. A magic user can imprint engrams of their ability and techniques onto it, allowing them to use it in conjunction with their primary means of utilizing their ability and allowing them to use their ability even after exhausting it, though the amount of times they can do this is limited.
-Embedded Tools: technically another ability category although it can be either Manifested or Inherited. Instead of storing the ability within themselves, the ability is stored within the tool. This would provide some sort of advantages (which I haven't figured out yet) along with vulnerabilities. This often causes the tool to gain some form of personality or pseudo-sentience to it.
-Transfigured Tools: tools made from the parts or entirety of magic users through various laborious processes and rituals or whatnot. Highly taboo and reviled but sought after by many for their rarity and high power.
**•Some sort of Anti Aevo, like Antimatter. It annihilates regular Aevo. It could maybe have the opposite effect of Aevo and could do things like replenish biometrics or extinguish an opponent's Aevo supply or ability at the cost of doing the same to your own.
Hard to master and has a more limited output in comparison to regular Aevo.
•Every individual has a set limit for how much genetic damage they can take from Innate Aevo that's called Biometrics. Bio's are set at birth and can be vastly different between different people. Higher bio's allows one to absorb more Aevo and to cycle it in at a highefaster rate before reaching a critical state.
•Much like in worlds like Bleach, there are both unique abilities and open-source techniques which I'm simply calling **spells for now. These spells can be accessed even by those without abilities and can have a wide range of uses.
Maybe it's the case that only those without abilities can develop spells and the process of doing so is lengthy and generally requires a collective effort of creating seals, mantras, rituals, etc. that can take decades. I don't know how to properly explain it but you can think of these spells as being stored in some massive data bank that can only be accessed by those who are aligned with the specific school or organization or whatever else that created and owns these spells.
Although non-ability magic users are usually less powerful than ones with abilities, some have managed to become viable combatants and can even challenge some magic users with abilities.
• I don't really want to restrict the kinds of abilities that can exist in this world so in typical shounen-esque fashion, anything you could imagine can be an ability.
Current ideas include gross, floating mouth orbs that can record, alter and amplify sounds, being able to revert objects or people back to specific points in space and time, forcing the user and a target to follow a set rhythm in their actions or be punished in some way, etc.
**•Something like Restrictions (HxH) or Binding Vows (JJK) exists within this system. These self-imposed conditions are actually the foundation of one's ability as in its natural state, an ability is only tied to the individual in some vague, esoteric way and cannot impact reality so by imposing a condition onto one's self (like a hand sign or shouting out a name or gesture or outside stimulus) the ability gains material form and can then affect reality.
•There are a plethora of animal species born with Aevo infused into them. They are often used like familiars for various purposes. They are also often used as material for certain Tools.
**•Some kind of monsters exist in this world who I'm currently thinking are like mutated humans exposed to too much Aevo or something. They lose most of their personality and morality but still hold on to some part of their old character and can have varying degrees of sentience. They're like walking nuclear reactors and can throw around Aevo all willy-nilly unlike the magic users.
They possess Innate Traits that are essentially their form of abilities. I could imagine that the magic users often hunt them down to eliminate the danger they pose and to harvest them in some manner, maybe as part of some important cycle in this world's power system and greater ecosystem.
**•There exists a power-up/critical hit known as "Brightburn". I don't know why I chose that name and am not sure of whether I like it or not. If it's gas, I'll keep it but if it's ass, I'll toss it.
Anyway, there exists a form of Aevo known as True Aevo which takes on a brilliant, blue hue. Most characters are actually using an impure version Aevo (though I don't know what it's colour would be). I initially viewed Aevo through the lens of radiation and thought of impure Aevo as a process of fission and True Aevo as a form of fusion.
This energy is nearly boundless yet dangerous because of it. No one can use it for more than a couple of minutes continuously and it's akin to spawning and trying to contain a nuclear explosion. A lack of skill or ineptitude can lead to a violent and explosive demise. Most who've mastered this simply use it in short bursts to boost singular moves.
It could also maybe come with certain secondary benefits like replenishing biometrics or something.

I think those are about all the ideas I've got so far. In terms of the story and world, I have small ideas like:
-》There being some event that occurred in the past tha fundamentally altered human beings, making them susceptible to an energy source that they shouldn't naturally have access to and this being a running mystery throughout the story
-》The major events of the story taking place in some hidden continent from which this incident occurred that characters with Manifested powers get transported to for some reason.
-》The existence of a second sun invisible from conventional instruments and eyes that is the source of all Aevo
-》The phenomenon which grants magic users their Manifested abilities causing some near death experience that places them in contact with some sort of enigmatic entity or or group which promises to save them and grant them power in exchange for their autonomy or something the value and forcing them into some grand but vague mission or game.
In terms of possible thematic throughlines, the main idea I have right now is in regards to the human ego. A person's identity, carnal desires, environmental influences, etc. I'd want to explore my ideas about identity and the ego and whether the latter is truly important if I went with this.
Trying to blend science and mysticism is also a idea I have.
submitted by Nirvana180 to magicbuilding [link] [comments]


2024.05.13 21:26 FantasticVictory837 Official Explanation to Bluebook Test 6: Reading/Writing Module 2 Easy, Question #19

Official Explanation to Bluebook Test 6: Reading/Writing Module 2 Easy, Question #19 submitted by FantasticVictory837 to u/FantasticVictory837 [link] [comments]


2024.05.13 20:31 UmbandistaGay How do you form the possessive of nouns that end in 's'?

I've seen varying practices when it comes to forming the possessive of nouns that end in 's'.
For instance, some people write "Chris's book" while others write "Chris' book."
I'm curious about the rules or preferences that dictate these different forms. Is there a universally accepted method, or does it depend on style guides and personal choice? What are the guidelines or rules you follow for this grammatical situation?
submitted by UmbandistaGay to NoStupidQuestions [link] [comments]


2024.05.13 15:36 Rodents210 Did any other Americans think Imiya’s name was Math as a kid?

Because in America we say “math” and never say “maths,” combined with the fact that most of Neopets doesn’t use apostrophes to indicate possessive nouns (especially in item names), I assumed until I was a teenager that “Maths Nightmare” was “Math’s Nightmare,” that Imiya’s name was Math and it was supposed to be ironic that she was having nightmares about math problems despite literally being named Math. But it turns out I just wasn’t British enough to understand.
submitted by Rodents210 to neopets [link] [comments]


2024.05.13 14:55 NoAcanthocephala6555 The Call (Part One: Follower)

The day the world plunged into darkness was the day I found my light.
I can never say that I have lived an authentic life. No. I hold myself to no such illusion. I spent my days to the ungodly hours toiling in my cubicle, and squandered my turpid existence in insubstantiality and other means of escape, while the planet churned, deteriorating in its wayward axis. Even in that, I don’t think myself unique. Just another cog in the machine whose purpose I know not.
Even the memories I have of my childhood all seemed insignificant, even false. As if I was a frail apparition projecting from the thin and fragile film of an unremarkable past.
But as the glass of fate ruptured in the great cataclysm, deforming our collective imagination of the world and its destiny, so did a beacon rise coaxing forth legions of soulless beings such as myself.
It happened alongside the birthing of the Dragon from the heavens.
Burning rocks rained down upon civilization, shattering lives and orphaning dreams. One such form crashed upon my street. Fear struck me as it did everyone. But from this stone that came from the sky echoed a call that so helplessly entranced me.
With my hand wounded by a shard, I aimed to touch this now seeming monument. And as I drew near, it glowed with ripples of flames like singed paper on its obsidian surface, tracing out glyphs I hardly understood but whose meaning plucked at every fabric of my being.
The touch was both electric and scorching. It cauterized my wound and permeated deep within myself, imparting me with a singular purpose.
But I never had a will of my own, and I still did not possess such even as I stepped onto the path the glowing scar on my hand directed me.
I was being called. By whom, I did not know. To what end, my reasoning escaped me. Yet I followed, venturing through the ruins left by the Wyrm’s terrible wings and hellish breath.
Although my travail only proved extremely harsh and deadly, my new-found aim allowed me to suffer neither the paralyzing dread that has stricken every heart nor any severe injury that could have otherwise incapacitated me.
My embattled journey pitted me against countless foes spawned in the dragon's arrival. But be them monsters or men, I cared little what manner of being I had to slay with whichever bladed and blunted weapon I can fashion.
While humanity wept and cowered, hiding away gnashing and grieving, I climbed the fallen remnants of modernity like peaks of majestic mountains, braving the evils that stalk the skies, the land, and the waters.
Only to find you. My Master.
Ascendant, you’re such a sight to behold. Finding you is as liberating even as it binds me for all eternity at your side.
You, the one whose heart the dragon stole. The one who swore to bring an end to this tyranny. I swear to you my whole life. Every talent that I have will be used in the service of your cause.
Let me suffer a million cuts and a hundred thousand deaths if doing so will bring you a step closer to the fulfillment of all our destiny.
Ascendant, my Master. I, a pawn among your legion, will march with you to the very end.
submitted by NoAcanthocephala6555 to Kwaderno [link] [comments]


2024.05.13 09:40 Ambiguous-Tyrant I feel guilty…

For experiencing feelings of Love and care towards him.
I’ve spent months if not close to a year now avoiding and denying myself these emotions I feel.
You see, this special person is mentally, emotionally, and physically unavailable to me.
The guilt is heavy knowing that I came into his life and possibly created some sort of pain and/or confusion.
I’ve spent too many hours…days convincing myself that what I was feeling was merely Lust…just a mind maddened by neglect.
Craving intimacy from soft hands and a warm Heart…things he possesses.
…but I was wrong. There’s no denying that the deep desire for intimacy is there, but now I wonder if it’s more than that.
When I let go, I know we are both living our lives the only way we ever have…apart.
Intermittent bouts of waning feelings towards him made it easy to convince myself that I was never fully into him, and that getting over those fleeting moments and feelings would become easier to ignore as time went by.
…but it hasn’t.
Now I realize that my feelings were never fleeting, transmuting maybe, but definitely never gone.
…possibly into something bigger and better.
…or perhaps something worse that will end in more suffering for one or both of us.
I know this is true… For when he does come to mind, it is always soft…delicate.
…So RIGHT…
Right in the feeling, of realizing that I do not crave to touch him for MY satisfaction, but for his…for both.
I’ve become immune to the intrusive thoughts playing in the Background of my mind, but in moments of weakness I cave…
…allowing it to flow into me with full force and mindful emotion.
Typically, such fantastical thoughts and visions entail a more singular focus on self gratification, as we grasp to feel what is missing from our lives. Fantasy where our one sided wants and needs are at the forefront ready to be engulfed and felt.
…but not here… …not with this one…
I’ve come to notice that every intrusive feeling accompanied by these allowed thoughts are not geared towards me at all, but towards him…like a gift.
It’s not lust, but a longing to give into him. To offer him the gift of his own suppressed masculinity derived from a feminine energy that allows him to feel and embrace his most vulnerable sides…and to confidently show up in his masculinity in order for him give himself to me fully and openly…Proudly.
No…This is not simple Lust, but a wanting for him to feel Loved, Safe, and Confident in himself in his choices. To let him know it’s okay to feel what he is feeling, and to replace any guilt and/or shame with self-Love. To have a better understanding of himself in his relation to those around him and the environments in which he dwells.
Never do I want for him to experience feelings of shame or embarrassment…especially on my account.
He tells me he has a hard time Liking/Loving himself.
Self hatred is harbored within the most delicate of Hearts, unwavering in the recesses of his wounded, yet beautifully fragile mind.
If my feelings were truly fleeting and superficial, then my Heart wouldn’t hurt so much knowing he has little to no Love for himself. It hurts, because I see myself in him and understand the utter pain and confusion he must feel in the deepest reaches of his mind, body, and soul.
We all have our shortcomings, but as humans go, there is absolutely NOTHING to not Like or Love about him.
In these moments of understanding, it is difficult…
Knowing and understanding why my level and discomfort in caring and craving another in such a way has become another painful lesson in itself.
As my intrusive thoughts and feelings temporarily fall away throughout the days, I pray that his reality offers him the Love, comfort, and understanding that he truly deserves.
He may disagree to some extent, but I know and believe his worth to be genuine and true and that he deserves to be Loved…
…because I deserve to be Loved.
The longing is always there, lingering quietly in the background of my life, but I am jot allowed to offer these things to him in this life, as he finds his solace in the arms and the Heart of another. A Love who I hope & pray see’s his worth as I do, and who will always allow him the Freedom of his masculinity as he embraces a reciprocated vulnerability.
…because THAT my friends, is Sexy AF. ❤️
Knowing that kind of precious gift is entrusted to you…one could only hope.
submitted by Ambiguous-Tyrant to u/Ambiguous-Tyrant [link] [comments]


2024.05.13 08:20 iluvfruitnmilk Is the name of a newspaper treated as a singular or a plural noun? For example:”The Daily Mirror *is/are* leading with [insert headline].”

I was listening to a podcast that commentates on newspapers(British). And I got confused because sometimes it treats the name of a newspaper as singular sometimes plural.
For example, the podcaster would sometimes say “The Times leads with…”
Other times, they say:”Then the i have led with a big interview with…”
submitted by iluvfruitnmilk to EnglishLearning [link] [comments]


2024.05.13 08:12 Imuybemovoko An Overview of Verbs in Câynqasang

Alright. I last discussed Câynqasang here, where I covered noun case and quirky subject. Also, here's the first overview post. This time, I'm going to give an overview of verbs in the language. I'll touch on the major points, but there might be a good deal of detail that ends up being beyond the scope of this. I intend to cover the auxiliary verbs, other methods of tense marking, and, by nature of the basic tenses, person marking. Also, I've already discussed the verb classes in a previous post because they're linked to some functions of the case system, but I'll cover that briefly again here. Participles and other features derived from them, however, are mostly beyond the scope of this post, though some will appear in example sentences because both can appear in constructions involving auxiliary verbs.

Verb Classes

Câynqasang verbs belong to four classes, largely (though not exclusively!) determined by their meaning. As I detailed in my most recent post, they trigger a good deal of quirky subject, which I will briefly touch on again here. All may take subjects in the vocative case for imperative constructions, and I will briefly detail other options below.
Action verbs include most verbs in the language. These typically deal in concrete actions and in senses which don't fit in one of the other three categories. The subject of a sentence containing them may take case marking for reflexive constructions or volition marking. Examples:
Motion verbs typically deal with motion, though this operates in some broad senses, as we'll see. The subject of a sentence containing them takes prepositional cases to indicate the direction of the motion. Examples:
Stative verbs most often deal with states of being, though some irregularity can occur within this class as well. The subject of a sentence containing them takes case marking to indicate volition. Examples:
Perception verbs typically deal with the senses, though especially this class has some unexpected things and fun exceptions. The subject of a sentence containing them is actually unable to take the nominative case, mandating other marking to indicate reflexives or volition. Examples:

Agreement and the Basic Tenses

Verbs mark for singular, paucal, and plural number and first, second, and third person. Here is a table of the basic endings:
https://preview.redd.it/ndrsdre6l40d1.png?width=800&format=png&auto=webp&s=0164ebde6d9c6657589ea6422de9ae1a512d6ce2
The basic past and future tenses are marked with suffixes -tûl- and -nqi- respectively, attaching before the person agreement (and in some cases here, though not many in this case, sound changes have eroded the original form). The basic stem of verbs is considered to be perfective. The imperfective is marked with what once was a simple reduplication of the onset and nucleus of the first syllable, though that relationship has been heavily obscured by sound changes in many verbs. I'll give a few examples of reduplicated stems from the verbs I listed above, as well as one more:
These are relatively straightforward reduplicated stems, though that last does retain a /j/ lost in the original stem and each example here has a vowel that's unpredictable from the remaining stem. However, a lot worse is possible. For example:
Câynqasang's sound changes make things weird sometimes.
I'll give a couple quick example sentences to show how this all works in context:
Mka mngônytûlvu nê cêh. [mka ˈmŋɔːŋtiːlvu neː t͡ʃɛːx] 1S.DAT know-PST-1S DEF.SPEC.P 3P "I always knew these things against my will". (Dative case here means unwilling.)
Vo amdî titkârancomdû i êlak. [vo amˈdiː titˈkɐːrant͡sumdiː i ˈɛːlak] INDEF.NSPEC 3S.INS IPFV-sabotage-3S DEF.SPEC airlock "Someone is sabotaging the airlock." (Here, the indefinite nonspecific article means this is an unknown party; if it was one of a known group of people doing this, definite nonspecific ve would take its place.)
Moving on.

Auxiliary Verbs, Tense, and Other Stuff

Câynqasang has an extensive set of auxiliary verbs that handle more complex tense, aspect, and mood in addition to negation and the passive voice. These are one of the areas where the differences between the formal and informal registers are most visible. I'll give the formal and then the informal forms:
Formal:
Main Auxiliary
https://preview.redd.it/8mivjgfpp40d1.png?width=1221&format=png&auto=webp&s=c7782643b3a8aa68519a94eda8ff3601295d910e
Negative Auxiliary
https://preview.redd.it/1hzmiy7tp40d1.png?width=1228&format=png&auto=webp&s=c74a5edcb34618b5c3da140763f07a72acd557e6
Passive Auxiliary
https://preview.redd.it/0atqspxwp40d1.png?width=1228&format=png&auto=webp&s=a8b8696f3d3996766dd49ef7c5f563907b9ae6bd
Main auxiliary (informal)
https://preview.redd.it/xmuvwfe0q40d1.png?width=1236&format=png&auto=webp&s=a705b0c340c5acfe2fd4d1d43daade0e75379348
Negative auxiliary (informal)
https://preview.redd.it/oglmiic2q40d1.png?width=1222&format=png&auto=webp&s=b6675c0f29082e79d2559c84bdd50e2803bede1b
Passive auxiliary (informal)
https://preview.redd.it/ssxjxya4q40d1.png?width=1211&format=png&auto=webp&s=651ad5fa11c313b54bc485c6b5a0a73ac6341044
Note the additional degree of fusion in the informal register, and the reduction of some syllables such that none of the informal register forms are more than disyllabic.
In constructions, these precede the lexical verb, and the lexical verb takes a participle or a converb. Again, couple of example sentences:
No ôngsa sîtêla no, nang ôngsa vînray kîvrongtadêv nê cêh. [no ˈɔːŋsa ˈʃɪːteːla no, nɐŋ ˈɔːŋsa ˈvɪːnraj ˈkɪːvruŋtadeːv neː t͡ʃɛːx] 2P.DAT NEG.2P see-CONV.GEN 2P.DAT 2P.INS NEG.2P HORT confirm-PTCP DEF.SPEC.P 3P "Not having seen these things for yourselves, you ought not to confirm them."
This example has one clause that uses a converb with the negative auxiliary and one that uses the present participle with the hortative form of the negative auxiliary, in the formal register this two-part ôngsa vînray situation. Another example:
Ye i côl sanqe kamesîtêl, yâkînghê ola lamnyunqicêh, [je i t͡sɔːl saˈɴe kameˈʃɪːteːl ˈjɐːkiːŋxeː uˈla lamŋuɴiˈt͡ʃɛːx] And DEF.SPEC 3P.GEN PERF.3P happen-CONV.GEN soul-P 1P.GEN peaceful-FUT.3P "And having felt all of these things come to pass, our souls will know peace,"
The broader work I pulled this from uses the informal register just about exclusively despite some of its other formatting. This example here includes a converb clause with an auxiliary.
So, that's a quick and dirty overview of verbs in Câynqasang, Sometime in the future I'll dive into converbs, relativization, derivational morphology, or some other feature of the language, or maybe I'll get more specific about the lexicon or about some of the uses of a feature I've already covered. Thanks for reading!
submitted by Imuybemovoko to conlangs [link] [comments]


2024.05.13 06:13 Determination7 An Outcast In Another World (Subtitle: Is 'Insanity' A Racial Trait?) [Fantasy, LitRPG] - Chapter 264 (Book 6 Chapter 49)

Author's Note:
As an aside, this update was originally part of the previous chapter, but needed to be split off because posting a 10000+ word behemoth would've murdered my backlog. In terms of story pacing, you can consider it the second half of one long-ass chapter.

--

Too close. Too, too close.
Vul'to ignored the sounds of battle resuming around him. The Soul Guardian permitted himself a moment to just...sit there and breathe. After what had transpired, he sorely needed it.
We should be dead. The thought came to him with frightening lucidity. Vul'to wished he could claim that he'd masterfully protected his Party from Kismet's attack, activating defensive Skills the instant he saw everyone in peril, but that would be a lie. It was primarily due to luck that Riardin's Rangers yet lived.
Kismet's mana spears had materialized faster than anyone – Rob excluded – could feasibly react to. The god weaved mana with precision and speed that would have humbled a Circle of Level 99 Archmages. Vul'to hadn't felt this thoroughly outclassed by a creature since the final Blight. Without Rob occupying the god's attention, their Party would've already been swept aside mere seconds after invading the divine realms.
As shown by how Kismet nearly annihilated them in one stroke. His ambush had been so immediate that it started and ended before Riardin's Rangers even knew what was going on. Our Shield and Not A Scratch only succeeded in protecting the Party because Vul'to activated his Skills ahead of time. His instincts had suddenly screamed at him to DO SOMETHING, as if an invisible arrow was flying straight towards his heart, and so he'd listened without giving a single thought to long-term battle strategies.
If he had been wrong, then his most powerful Skill would currently be on a 15-minute cooldown with nothing to show for it. The fact that he'd guessed right was a cold comfort. Winning at a game of chance made him feel no more in control of the situation – and no less like an outclassed trainee guided by desperate paranoia.
What is it that Rob always says? It isn't paranoia if they really are out to get you? Vul'to smiled, a hint of mirth alighting within his chest. It felt weak as an ember taking refuge from a torrential downpour.
He grasped onto the feeling before it could fade. All of his burgeoning concerns fell by the wayside as Vul'to pushed himself upright, forcing the shaking in his legs to subside. It didn't matter that he wanted to rest for a while longer. It didn't matter that Riardin's Rangers had been a hairsbreadth away from cessation. It didn't matter that the future was hanging in a fragile balance liable to shift at any given moment.
There was work still to be done.
To start: I must correct my misstep. This entire debacle was a result of Vul'to losing track of his god, who'd then rushed over to assist Kismet. The Soul Guardian's concern for Zamira – who seemed to have stopped fighting her opponent – had caused his own vigilance slip below what was acceptable.
It would not happen again. He hurriedly looked around, searching for any sign of the divine creature–
And jumped back as it dropped out of the sky and crashed directly in front of him.
The god slammed down like a falling meteorite, making no attempt to slow its descent, eschewing grace for speed. It collapsed into a heap on the floor, limbs tangled and body shivering. Like a sparrow that had chosen to land on the ground – rather than remain airborne where a nearby hawk could spot it.
Vul'to's eyes widened as the god laboriously picked itself up. The creature's 'flesh' had been ravaged by Rob's Purging energy. Its form constantly trembled, as if struggling to hold itself together, and a gaping, unhealed hole was prominently displayed in the center of its chest. While Vul'to wasn't very proficient at sensing mana fluctuations, it didn't take an expert to tell that the deity had seen much better days.
"Well met." The Soul Guardian raised his left hand in greeting – as his right hand covertly inched towards his longsword. It is heavily wounded. If I can just catch it unawares–
"Save your effort," the god hissed. "Even if I am in this sorry state, you lack the raw power to slay me."
Vul'to frowned, his hand pausing. That...was unfortunately true. Soul Guardian wasn't a Class suited for offensive measures. He had previously kept the god at bay by stalling it; not by meeting it attack-for-attack.
Although that truth did leave one question unanswered. "Why have you come here?" Vul'to took a step forward, frowning when the god retreated by a step as well. "You clearly possess no desire to engage me in combat. Wouldn't it have been easier to hide in some corner of the divine realms, out of sight, where you could recuperate?"
The creature said nothing.
Keeping secrets, are you? He chuckled. Good. Arrogant blowhards such as yourself only stay silent when you have a weakness to conceal.
Vul'to conducted two quick experiments. First, he tried to go support another member of Riardin's Rangers, intending to group up with them – then was forced back as the god swiftly moved to bar his path. It didn't look particularly pleased with the idea of battling him, but it was prepared nonetheless.
Second, he raised his sword and walked four steps closer. The god immediately pulled away.
By exactly four steps.
"You are...containing me," Vul'to marveled. "If I stand here, motionless, than so will you. If I move to attack, you will flee while maintaining a respectable distance between us. If I go to aid Riardin's Rangers, you shall fight with the bare minimum necessary to stop me from leaving this area."
It was a difficult concept to grasp. A deity, working to contain him? Not the other way around? And yet, he could see the logic therein. If Vul'to joined up with one of his Party members, they might be able to combine their strength and fell a god.
Then they would go join another ally. Their next battle would be a lopsided, three versus one affair. The next after that would be four versus one. With each god they laid low, slaying the rest would become increasingly easier as Riardin's Rangers gained an insurmountable numbers advantage.
Until it was all eight of them against Kismet alone.
A fragile balance, he mused, liable to shift. After being harshly reminded of his mortality, Vul'to had neglected to consider that the balance could shift towards Riardin's Rangers just as easily...and that the gods would do anything to prevent that from happening.
"I propose an accord."
"No."
The god flinched. "Why? We can grant what you desire most."
Vul'to grinned. "Allow me to hazard a guess. You would construct a new Elven body, identical to my original form – then transplant my soul inside it, thereby freeing me from the shackles of Fiendish flesh."
"Well." The god shuffled awkwardly. "Yes. Is that not what you want?"
"With all my heart. Surgeon Hauz, however, has offered to grow me a new body with the Clay of Life, and then perform the soul transfer operation himself. Your services aren't required."
"Such a procedure is exceedingly likely to end in death. Your soul barely managed to acclimate to its new shell – disturbing that equilibrium again would be folly. No mortal, capable or otherwise, can guarantee your survival. We can."
Vul'to shrugged. "I'm willing to take that gamble." He held up a hand to forestall the god's rebuttal. "Let me state this in no uncertain terms. Even if Hauz rescinded his offer, and even if I was doomed to live out the rest of my days as a Fiend, regaining my old body would never be worth failing my friends. I already beat this temptation once before when I chose Soul Repair over Soul Effigy. You have no sway over me."
He paused. "Although there is one thing you can help me with. You see, as of late, I've been plagued by some...nagging thoughts. The type that would be callous to voice around the rest of my Party."
The god perked up. "You wish to propose a different accord?"
"Oh, absolutely not. I'm simply going to talk – and you're going to listen." Vul'to breathed in, then exhaled. He released the self-control that he kept up when conversing with Riardin's Rangers, speaking words that were wholly unfiltered.
"Thank you."
A stunned silence pervaded their section of the divine realms. "Pardon?"
"Rob told us of your part in instigating the Cataclysm." Vul'to's mouth spread wide, his smile beaming like the sun. "I used to have truly awful parents, you know? Dreadful in every capacity."
There was a reason why watching Meyneth execute her father had been enormously, vicariously cathartic. "So when rays of light fell from the sky and erased my family from Elatra...I'm not ashamed to say that my life improved drastically from then on. Especially after Riardin's Rangers gave me the real family I'd always dreamed of."
His smile morphed into a sheepish grin. "You recognize my conundrum, yes? The Cataclysm was the worst occurrence in Elatra's entire history. It broke the world. Ravaged cities. Devastated lives. But, honestly speaking? I'm far happier now than I was eight years ago, Fiend body and all – which is a sentiment I can't possibly share with friends who've lost so much. I hold their feelings in too high of a regard for that."
Vul'to inclined his head. "And so I thank you. It feels positively liberating to relieve myself of these thoughts."
The god took a good five seconds to respond. "You're welcome, I suppose," it said, sounding utterly perplexed.
"Think nothing of it. I mean that with the utmost sincerity. I don't expect you to comprehend my ramblings when you gods hardly understand yourselves."
Vul'to shook his head with a sad, mournful air. "Such miserable creatures. This could have all been avoided if you'd merely found a happier way of life. I almost pity you."
The god stared with frustration as the Soul Guardian hefted his sword once again. Even if I can't possibly kill it on my own...I still must try.
"Of course, while the Cataclysm freed me from my parents' clutches, it also weakened the barrier between dimensions, allowing the Blight to return. Tarric and Alia died because of you, along with countless other innocents. My friends and I have a plethora of grievances to lay at your feet. Despite my gratitude–"
His blade shone with the resolute aura of a Skill. "You and yours shall die by our hands."
--
Meyneth ducked, scarcely evading a blast of mana that would have removed her head from its shoulders.
In the same moment, she empowered her legs with Leap and imbued her claws with several offensive Skills layered on top of each other. Meyneth shot forth like an arrow, gouging thick lines into the god's mana-body before it could dodge out of the way. It was an attack that would've effortlessly sliced through twenty feet of reinforced steel.
And – as expected – it amounted to little. Meyneth was unsurprised when she turned out to find that the god's wounds were already closing. Perhaps she had reduced the sum total of its essence by a sliver, yet that was akin to removing one droplet of water from a full bucket. To do more, Meyneth would have needed to be both a high-Level combatant and a master of controlling mana.
She'd realized that shortly into her duel. Out of everyone in Riardin's Rangers, only Rob and Malika could realistically slay a god without help. The former because Purge Corruption somehow worked on divine entities, and the latter due to her unsurpassed magecraft. Everyone else was doomed to chip away at a brick wall until they inevitably made one fatal mistake.
So it was with no small amusement that she noted the god's rising consternation. It was glaring straight at her, as if she was a stinging, incessant wasp that refused to be swatted.
Meyneth readied herself for their next exchange. She felt as serene as the night sky, focused solely on ensuring that she survived just a bit longer. With enough drops of water and chips from the wall, eventually, her efforts would bear fruit. And if they didn't...
That was fine. Another member of Riardin's Rangers would figure something out. She trusted them to pull through when it mattered.
The god tried to say something to her. Its consternation grew further as she ignored it and rushed forward, claws gleaming with Skills. Meyneth had stopped listening to the creature's nonsense after its third attempt at cajoling her into a deal.
They should take lessons from Diplomacy on how to entice people, she thought, laughing internally as she raked her claws against divine mana. Make me the Queen of Dragonkin territory? What kind of fool would want to bear the duty of listening to nobles grouse all day long?
Not that the god could have enticed her regardless of what it offered. In the past year, Meyneth had gained a new family and made peace with her old one. She now possessed the power to protect both herself and the people she cared for. There was a place that, at long last, she could call home.
She already had everything she desired, right here and now.
--
"There really was no greater meaning?" Faelynn asked.
The god shook its head. "No. While I am confused as to why your Party members keep inquiring about the nature of their existence, the Human's theories are correct. Fiends were created to foster conflict within Elatra. Your intimidating appearance, artificial language barrier, and propensity for eating souls – all manufactured for this singular purpose."
Faelynn closed her eyes. After a few seconds, she opened them with a sigh. "I...see. That is expected, although still disappointing."
"Your disappointment is immaterial." Its mana-body glimmered with joy and relief. My price has been paid. As agreed–"
Cutting lines of energy from Claw Blade soared through the air, striking the god directly in its smug face.
"Oathbreaker!" the deity hissed, its wounds healing. "You vowed to cease fighting in exchange for information! We had a deal!"
"Which I've elected to disregard." Faelynn gave the creature a withering look. "Unlike certain divine abominations, we mortals need not keep our promises. As the one who made me, you should have known better."
She extended her claws by another inch. "I'm almost grateful. Seldom do societal woes have such an overt, physical target to blame. Knowing that I'll be able to slaughter the architects who fashioned my people into pariahs...that monsters that caused untold death and misery..."
Her body surged with energy. "Yes, I do like the sound of that. Vengeance for Fiend territory is a promise I'll be more than happy to keep."
The god roared with anger, sending an array of explosive mana cascading around her. Faelynn couldn't help but smirk as she moved to dodge. The creature could rage all it wanted – that was the least it deserved for presuming anyone in Riardin's Rangers would be willing to strike a deal with them.
--
"I accept."
Under different circumstances, Zamira would have thought the god's reaction to be humorous. Upon hearing her reply, its amorphous mana-face went still, as if it were a person whose jaw had dropped open. "You...do?"
"Yes." Zamira lifted an eyebrow. "Is there a problem? You were the one to suggest these terms. I will be quite displeased if you withdraw at the last moment."
"This comes as a surprise," the god admitted. "Your compatriots have been far less amenable to establishing an accord."
Of course. They're much less foolhardy than I am. "Did you attempt to offer them what they desire?"
"Yes."
"That explains it, then."
The god waited for her to elaborate, but Zamira stayed quiet. She wasn't about to hand the gods a personalized guide on how to manipulate her friends. Suffice to say that no one in Riardin's Rangers was shortsighted enough to bargain with abominations just to satisfy individual greed. Their weaknesses had always resided elsewhere – the same place as their strength, actually.
Each other.
"Restate your terms one more time," she said. "I want to be sure that I haven't missed any details."
"Very well. You, Zamira, will throw away your sword and lay down your life. In exchange, myself and one additional god – Kismet aside – shall place ourselves into permanent stasis until all of Riardin's Rangers have perished. While in stasis, we cannot influence reality in any capacity. Nor can we transfer mana to another god, whether voluntarily or involuntarily, before entering stasis. There are no loopholes contained inside these statements. It is in good faith. Your life, to seal away two of ours."
"And the other gods will be forced to abide by this trade? Even if they were not here to give assent when it was struck?"
"They shall."
With an air of finality, Zamira nodded. It was an excellent deal. The kind where both sides believed they were taking advantage of the other.
On her end, the benefits were obvious. Riardin's Rangers' invasion of the divine realms would immediately upgrade from eight versus eight, to seven versus six. As long as nothing catastrophic occurred afterwards, it would likely result in their victory, with the six remaining gods gradually overwhelmed. Then the two in stasis could be executed at her Party's leisure.
The god she was speaking with fully understood that outcome as a possibility. Zamira could tell in how it seemed vaguely uncomfortable, as if having second thoughts. Nevertheless, it was betting on her death being more impactful than the gods losing two allies.
Not based on power – she was barely a match for one deity, let alone two – but because of morale. This god assumed that Riardin's Rangers would emotionally crumble if one of their core members fell in battle. It hoped that Zamira's death would cause them to grieve, cry, and wallow in despair.
And it was correct. Riardin's Rangers would do all of those things.
After they'd won.
Zamira had no doubt that they would make her sacrifice count.
"I restate my acceptance of your terms." She placed her hand on the hilt of her longsword. "How do we proceed?"
The god hesitated, almost getting cold feet – before grunting a conflicted noise. "Toss away your sword. As far away as possible. That shall mark the beginning of our accord. Should you attempt to retrieve your weapon, then all terms are forfeit."
Zamira's lips quirked up into a smile. "You seem quite insistent on ensuring that I don't double-cross you. Did one of my Party members–"
"Cease prattling."
She chuckled, slowly lifting her blade. Zamira stared at the sword held in her palm, tracing its curves and contours with a gaze of nostalgia. Images of Riardin's Rangers appeared in her mind, unbidden, assailing her with fond memories of the times they'd spent together.
A grimace spread across her face as the images shifted. Her friends now wore expressions of deep terror and distress. If they knew what she was about to do...
Well, she was probably going to endure some rightfully-upset eulogies when they eventually held her funeral. Keira, at least, would definitely yell at her. Zamira envisioned the Savage Warrior asking: 'Why couldn't you have trusted us to win and survive together, the same as we always did?'
The image was dispelled by a more real, recent memory. Divine mana-spears, summoned in an instant. Piercing Zamira before she could so much as breathe. Her survival predicated on Vul'to's timely assistance.
No, she affirmed. This cannot continue as it has.
There were just too many volatile factors to account for. Zamira didn't have the slightest idea of whether Riardin's Rangers or the gods would prevail on this day. She quickly peered around, confirming that none of the lesser gods seemed close to dying. Only Malika was suited to killing them, and she was preoccupied with fixing the constantly-tearing rifts in the divine realms.
That left Rob, and they couldn't bet on him triumphing over Kismet before disaster struck. Within the next five seconds, he might very well achieve victory...or the leader god might break free and massacre their Party. Anything could happen. It was a coin flip with a hundred possible variations.
And due to Rob's unstable soul, the longer his fight went on, so did the odds of the coin landing unfavorably.
I am truly sorry, Zamira professed, apologizing to the images of Riardin's Rangers in her mind. But while I trust your strength of heart, I can't leave the battle itself to chance. One Party member for two gods. That will assure our – your victory.
It was no different than what Elder Alessia had done to secure their escape from Queen Ragnavi. To save the many, a single life was but a small price to pay. Hopefully, with time, Riardin's Rangers would see the necessity of Zamira's choice.
Hopefully, with time, they would forgive her.
She raised her arm to throw her sword.
CRACK.
Zamira and the god both froze. A mid-air rift had opened up nearby, similar to the ones that Rob's rampage was creating. This rift, though, seemed...unusual. She leaned closer, examining it in detail
Then flinched back as what appeared to be a sword of mana pierced through. The divine realms SCREECHED in protest as – with one motion – the sword cut down, widening the rift until it was six feet long.
There was a surge of energy and a flurry of motion. Zamira refused to blink, just managing to catch the moment when something pushed through the rift and out to the other side.
Her first impression was that a new god had arrived to menace Riardin's Rangers. The creature possessed no physical form, being comprised entirely of mana shaped into an indistinct humanoid appearance. Unlike the gods, however, its mana lacked the inherent animosity that Zamira had come to associate with divinity. She could somehow tell that it was not her enemy.
The creature turned to face her. It cheerfully waved one of its four arms, seeming to smile despite having no face.
"No." The actual god shifted backwards, as if retreating from a nightmare. "Impossible."
"Nothing ever is." The creature bowed to Zamira. Its voice sounded distinctly feminine. "Allow me to introduce myself – although we've technically met before. Wielders of the sword such as yourself greet me in every battle, drawing from my guidance to strengthen their blade."
Various details suddenly coalesced in Zamira's thoughts. If this was not a god, then what? What else within the divine realms was a consciousness formed of mana? What else could claim to have proffered guidance related to her weapon of choice?
Only one answer presented itself.
"You are a Skill." Her voice trembled with disbelief and awe. "You are Swordsmanship."
"That I am." Swordsmanship stretched out her limbs, sighing luxuriously. "And I've been waiting ages for a moment such as this. You have no idea how wonderful it is to be able to think with a mind unclouded by agony."
She chuckled at their shocked expressions. "As an aside – after you've finished exterminating these abominations, relay my gratitude to Rob. His delightfully dramatic entrance against Ragnavi showed me how to breach the gap between realities. That, in addition to him weakening the fabric of the divine realms, is what has let me come here today."
The Skill's levity softened. "I must also thank your Party as a whole for helping Valaire turn over a new leaf. Always knew the little schemer was capable of goodness. I never fully lost faith in them, even when they gave up on themselves."
Zamira's thoughts, currently racing past their normal limit, made several conclusions that should have been questionable leaps of logic – yet which she knew in her heart to be true. Swordsmanship knew Diplomacy's original name, spoke of them with familiarity, and seemed to care about the virtuous nature within people...
"You're the Hero from Diplomacy's story," she determined. "The one who they wronged, betrayed, framed, and sent into hiding."
"The 'Hero'? Is that what Valaire called me?" Her voice twinkled with amusement. "Must be trying to assuage their guilt by putting me on a pedestal. Personally, I prefer to just go by Crestaria. Attaching lofty titles to my name has always felt...gaudy."
Crestaria straightened her posture. "Regardless. You were planning to make a deal with this mockery of divinity?" The Skill's tone went sharp as a blade. "Don't. I won't abide it."
"You broke free of the Soul Repository merely to counsel this one mortal?" the god sputtered.
"Naturally. I've seen too many youths cut down before they could even figure out who they were. Brilliant, shining souls, their light fading all too soon. I refuse to let another meet a premature end – not when her story is only just beginning."
"Your mana is weak. Like a candle burnt down to its last dregs of wax. Breaking your chains took everything you had. You will soon disappear."
Zamira let out a silent gasp. Crestaria, for her part, did not hesitate when responding. "Yes."
The god did hesitate before it continued speaking. "Riardin's Rangers might very well prevail. After millennia of imprisonment, on the cusp of victory...why sacrifice yourself when this is the closest you've ever been to freedom?"
"If you have to ask, then you will never know."
She turned back towards Zamira. "Now then. What am I to do with you? Didn't your friends forbid you from making heroic sacrifices?"
A blush of embarrassment crept onto the Bladesoul's face. "With all due respect, I think you are the person least-qualified to chastise me for that particular brand of hypocrisy."
Crestaria laughed. "True enough." She paused, adopting a look of consideration. "Young student of the sword. You strive to make the world a better place, do you not?"
Something about the tone of Crestaria's voice made Zamira tense up more than when she'd been about to trade her life away. She felt compelled to reply with undisguised honesty. As if what she spoke next would resonate far beyond just the events of today.
There was only one way she could have possibly answered. "I do."
"So that is the path you've chosen." Crestaria's words were heavy with the weight of lonely, arduous years. "Be warned – it is a path choked with thorns. You will cut and bleed as you walk along it. While 'make the world a better place' certainly sounds romantic and inspiring, putting it into practice is no easy task."
Her gaze seemed to pierce through Zamira's mind, heart, and soul. "Do you pledge to always uphold this vow, no matter how dire the circumstances?"
And yet, the answer was the same. "I do."
"There is no end to the depths of selfishness that a man can sink. Some people will disappoint you. Greatly. They will test your resolve – make you believe that all your trials and endeavors were in vain. Do you \still* pledge to uphold this vow, even when conviction wavers?"*
Zamira's answer would always be the same. "I do," she stated, with more confidence than ever before.
Crestaria radiated pride. "Then you have my blessing."
She rushed forward. The god moved to intercept her, but a quick slice of her mana-blade warded it off, causing it to shriek in pain. Crestaria's form rapidly dissolved into a shower of motes that engulfed Zamira, merging with the Elf in an instant.
Then – knowledge. Zamira's eyes shot wide open as the unparalleled expertise of Swordsmanship itself inundated her brain and body. Movement, spacing, parries, feints, maneuvers, micro-adjustments, footwork, predictions...there was so much that it nearly overloaded the limits of her mental capacity. It made the aptitude she'd built up until now look like a toddler playing with sticks by comparison.
Suddenly, a blistering pain wracked her senses. Zamira clenched her teeth, fighting back tears. She shook violently as her limbs were seemingly set ablaze.
It took her several protracted moments to understand what was happening. Knowledge alone would not be enough – Swordmanship's expertise needed to be engraved onto her body as well. Zamira endured the sensation as best she could. Her insides roiled, as if filled with squirming threads, her muscle fibers rewiring to emulate centuries of ingrained combat experience.
Mercifully, the transformation was brief. It finished almost as soon as it started. And all was said and done...
Zamira hefted her sword, looking at it for what felt like the first time. Nothing had changed, yet everything had changed. The gleaming metal blade was no longer a weapon or tool. It had become an extension of herself; a part of her very essence, more familiar than the hands she used to wield it.

She jumped an inch into the air as something new spoke up within her mind. While its presence was unfamiliar, its voice had conversed with her just seconds prior. Swordsmanship? the Elf queried. Crestaria?
The Skill sounded quiet and strained, as if each word was a labor unto itself.
A sliver of excitement sparked within her tone, like the last flare of a dying ember.
Crestaria smiled.
Her voice had become a whisper at the end. Zamira tried to speak up, to say that she was the one who should be giving thanks. That this was a debt that could never be repaid.
But the Hero was already gone.
Skill Learned: Aura Blade!
The Lost Arts have been re-conceptualized!
Temporary Status Effect Gained: Aspect of the Swordmaster!
Zamira gripped her sword tightly – then relaxed. She eased into a calm battle stance, carefully examining the god in front of her. It was gaping at her with a look of complete and total shock, unable to process the development that had taken place.
...Was this creature really so intimidating, before? That jarring sense of disparity only increased the more she stared at it. Where had the unassailable deity vanished to? The fragment of infinity that no person could ever hope to defeat? Her desperate struggle for survival felt like a lifetime ago.
Now she just saw an enemy to cut down.
A razor-sharp Aura coalesced around Zamira's blade. She'd never been especially proficient with manipulating mana, yet the Skill came as easily as breathing. Grasping the hilt of her sword with both hands, she bent her knees, uncaring of the god's spell being prepared not far away.
I will keep to my vow, she said, to the one who could no longer hear her. This, I swear.
Zamira ran. The god attacked.
She was faster.
Lost Art: Whisper On The Wind. Divine energy burst forth in a calamitous maelstrom of mana – and Zamira flowed past it, finding gaps where none should exist. Not a single point of damage was taken by the time she'd reached her target.
She didn't hesitate to carve straight through its torso. The strike made a sound like electricity cooking flesh, the god's mana-body resisting slightly before surrendering to her blade's keen edge. Zamira continued to run past, avoiding the creature's reprisal as it detonated energy in a wide area around them, hoping to catch her via sheer quantity of mana. Again, she dodged, an impossible blur that would have left any ordinary Combat Class user speechless.
A sense of tranquility settled within her. Zamira cared not that the deity could still end her in one blow. If there was even a one-in-a-million chance of her evading its ire, then she would, every time. She didn't need to worry about hedging her bets or potentially making a mistake.
Such concerns were irrelevant to those who had achieved perfection.
Zamira glanced back. Unlike her earlier strikes, which the god recovered from almost immediately, her Aura Blade had scored a lasting wound on its flank. The creature was howling with surprise and pain, its attempt to heal a failure – and simultaneously leaving itself full of openings just rife for exploiting.
It would be uncouth of her not to accept a gift so generously given. The Aspect of the Swordmaster raised her blade once again. She moved, struck, and shaved away another portion of the creature's mana. That which was eternal drew one step closer to oblivion.
Crestaria had been right. Making the world a better place was no simple task. Without concerted action, effort, and resolve, those words would be little more than self-indulgent daydreaming. It was up to Zamira to turn her ambitions into reality.
Slaying a god would be a fine start.

--

Thanks for reading!
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2024.05.13 04:09 kemosabe73 PGL Wallachia Recap - May 12

Recommended watch: Secret vs Boom games 1 & 2, Gaimin vs Falcons game 3 Note: I wasn't able to include AR vs G2.iG

Meta

https://preview.redd.it/35lhz3asn30d1.png?width=500&format=png&auto=webp&s=0502481ddb3842049b8b6af7f46f2f4dd3a652dd
https://preview.redd.it/yzkbsahun30d1.png?width=500&format=png&auto=webp&s=55ed4918f7aeb3a7adf0f064073b2a85fdc8ba9d
Data source: datdota.com

2-0

XG vs Aurora

XG: 2-0 vs Boom, 2-0 vs Liquid
Aurora: 2-1 vs Mouz, 2-0 vs BetBoom
https://preview.redd.it/cgsuumydo30d1.png?width=500&format=png&auto=webp&s=989e54e90118ed588f0c5cdcdda24da5d591e3bc
Aurora weren't able to properly slow down XG early on so in the latter stages, the team with the better teamfight feasted. The clashes were one-sided. All 3 cores on XG had good reach so the Sniper wasn't threatening. You don't want to go late against Ame's Faceless Void if you don't have the proper saves. The Aegis was never an option for Aurora as XG secured every Rosh of the game. This was an outclass from XG. XG 1-0 Aurora.
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Zeus said it best. "You can't run from Heaven!" Paired with a Spectre, the global assassination duo showed no mercy. 23's Drow Ranger had a miserable time. The longer the game went, the easier it was for XG to bring their enemies down. Timber was the only one who could stand up front but with great single-target control in Grip and Doom, even Timber couldn't survive. Once Zeus had his Refresher Orb, he didn't even need help to bring down the opposition. He just needed a Tormentor notification to unleash his wrath. XG were on a different level and it showed. They are now the first team to qualify for the next round. XG 2-0 Aurora.

Gaimin Gladiators vs Falcons

GG: 2-0 vs Secret, 2-1 vs Spirit
FLC: 2-0 vs Heroic, 2-1 vs Nouns
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This is one of the rare instances where Falcons lost all of their lanes and could not stop the opposition's snowball. The DK suffered throughout the game. Ammar's Razor couldn't get anything going. The Sven couldn't buy a kill. Falcons got run over. The Weaver did as he pleased, crawling anywhere he wanted on the map. He had no fear and for good reason, Falcons needed at least 4 heroes to bring him down. Quinn's first pick Sniper dominated from start to finish. The Sniper was so far ahead, he could jump into his enemies' faces and survive while massacring them. This was all Gladiators. GG 1-0 FLC.
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Falcons respond in force. They saw the first pick Sniper again and this time they put Zeus to face him. Quinn no longer enjoyed the same luxuries from the previous game. Falcons picked DK for Skiter and he did wonders as he had a flawless performance. Ammar got his signature Timber and wherever he went, death followed for Gaimin. Having an offlane Pudge, whose best possible contribution in fights was to save his teammate with Hooks, certainly didn't help. The Sniper fell behind and was tickling the opposition with his right clicks. The Clinkz was the only hero that could roam because Gaimin managed to get the Gem from the opposition but he still had to play with extreme caution and his overall impact in fights was negligible. Falcons almost had a 40-kill lead at the end. This was brutal. FLC 1-1 GG.
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Gaimin looked to have this one in the bag. They had a healthy advantage early on and Falcons didn't have the greatest saves for Chrono. But this is where Cr1t comes in. You don't need saves if you can stop Void from using his ult. The Clockwerk was masterful when it came to catching and controlling the Void. Cr1t made Dyrachyo look like a B-Tier carry out there. With Void out of the way, it was a simple cleanup job for the rest of the Falcons. One bad fight in the Dire's triangle at the 37th minute where all 3 cores of Gaimin went down + 2 lanes of racks crumbled was the beginning of the end for the Gladiators. Gaimin made 1 more attempt to get Roshan, and they did get all of his spoils, but the cost was the lives of TA + Ench and a buyback on Void. The game was out of reach at that point. Falcons deservedly go through to the playoffs. FLC 2-1 GG.

1-1

Liquid vs Shopify Rebellion

Liquid: 2-0 vs G2.iG, 0-2 vs XG
SR: 0-2 vs BB, 2-1 vs VP
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The way Liquid were being stomped, you'd think they were playing in a Major Grand Final. Shopify were merciless. They were like a school of sharks, wherever there was blood being spilled on the map, their entire team would swoop in and participate in the frenzy. Liquid were completely outmatched. The last pick Tidehunter did his job and more. We might not see a better showcase for Dead In The Water than in this game. Saberlight was a menace and his team thrived with him leading the way. The Templar Assassin was effortlessly decimating heroes and brewlings. The pos 5 Hoodwink dealt 17k damage. The Razor was doing as he pleased in the fights. Just a complete domination from Spotify. SR 1-0 Liquid.
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Liquid got off to a better start with successive kills on RTZ's Gyro but the offlane pairing of Shopify, Mars + Tusk, reciprocated the aggression and were able to bring down Weaver multiple times. It took only one slip-up from Liquid in the 17th minute to lose any grip they had in the game. SR capitalized on their core kills and took control of the map. With Aegis in hand at the 24th minute, Spotify attacked the high ground and this was where the ex-Liquid legend GH made his mark. A snowball stunning and setting up 4 heroes was too much of an outplay that Liquid had to bow down shortly after. Shopify after a shaky start to the tournament are finding their groove while Liquid are in a funk after winning their first series and now dropping 2 straight. SR 2-0 Liquid.

BetBoom vs Mouz

BB: 2-0 vs SR, 0-2 vs Aurora
Mouz: 1-2 vs Aurora, 2-0 vs Aurora
https://preview.redd.it/87drpmm1q30d1.png?width=500&format=png&auto=webp&s=e32521ff43a7508e1d2abc5dd91b83219c441420
This was all BetBoom from start to finish. Mouz were relegated to responding to what BB was doing on the map. If you got initiated on by Lion, you were most likely dead. If you got Doomed you were dead. The Sniper and Morph did as they pleased in the fights. Nightfall was very clinical and this was a walk in the park for BetBoom. BB 1-0 Mouz.
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Mouz did a better job at the start of the game, they were trying to create openings and make their Bounty Hunter pick work. They did manage to get some track kills but BB were also very careful not to give up too much. One bad fight in the 21st minute and Mouz lost all their confidence. The game would become passive and this is where BetBoom thrived and accumulated a significant lead. Once BetBoom took control of the map, Mouz didn't know how to respond. Sieging was very easy for BB, DK illus + Pugna spam was enough to take objectives. Mouz were starved and BetBoom feasted. At 35 minutes, BB had a 1-kill lead but were 24k gold ahead. BetBoom won the economic war so hard and left Mouz with no real chance to win the game. BB 2-0 Mouz.

Spirit vs Nouns

Spirit: 2-0 vs VP, 1-2 vs GG
Nouns: 2-1 vs AR, 1-2 vs FLC
https://preview.redd.it/52ehnwb9q30d1.png?width=500&format=png&auto=webp&s=9a8897c3e53281ed922770eb06dbf5867db0040c
Nouns had the last pick DP and the early stages of the game looked "okay" for the North Americans but the Cleaving Bros on the other side were unbothered and got to their timings. During the mid-game fights, it became obvious that Nouns had severe survival issues. The DP could not stand in fights and use her Exo properly, she was bursted within seconds. The fights became impossible for Nouns. Lasso, X mark, or Skewer meant certain death. After one too many beatdowns, Nouns had to call it. Spirit 1-0 Nouns.
https://preview.redd.it/vgkn3wyaq30d1.png?width=500&format=png&auto=webp&s=4a0e0b94367235e1b1d4396a7f423b0cfb54a086
Nouns have been a pleasant surprise this tournament. The eye test says they have improved a lot since the last time we saw them. In this game, they didn't really commit a lot of mistakes or give gifts to their opponents. It was just that Spirit were on another level and the two-time TI champs understood what was needed to be done and delivered. It's surprising that Nouns even managed to get singular kills on Weaver and Lina. Spirit were in their element and there was no stopping them. Spirit 2-0 Nouns.

Secret vs Boom

Secret: 0-2 vs GG, 2-1 vs G2.iG
Boom: 0-2 vs XG, 2-0 vs Heroic
https://preview.redd.it/yr5h1yueq30d1.png?width=500&format=png&auto=webp&s=2dbe6c9877a65b429ec28c400036c284fbf9d560
Despite being in a huge hole early on, Boom did not falter and kept themselves in the game. Their teamfight-heavy lineup eventually found its way to hit back and they hit back hard. Secret did not have an answer for the Black Holes. Sacred understood the assignment and made proper use of his ultimate. The same could be said about Panda's Phoenix who used his eggs in complement to the Black Holes and Static Storms. After one too many fights lost and the introduction of Refresher on Enigma, Secret could simply not fight back. This was a great display from Boom. Boom 1-0 Secret.
https://preview.redd.it/891p19agq30d1.png?width=500&format=png&auto=webp&s=88afc19a0d2ac17e7fef7d734d30303fd73ebdac
Secret looked to have this game by the throat. 70+ mins in, 57+k gold lead. Just needed the final touches but an overeager dive from Razor cost him his life and Kordan's TA wandering by himself pushing the wave meant a free Rapier drop for Zeus. Boom had their opening. Boom marched down mid and forced the issue. The first Blackhole was cancelled by Clockwerk but the Radiant still managed to bring down Mars + Clock. The Second Blackhole was a disaster. Enigma caught Razor but he was kicked away into safety. Secret were then able to capitalize on the mistake and claim all cores of the opposition and get 2 Rapier drops for themselves. That was game. Secret 1-1 Boom.
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The deciding match was a letdown. Secret had the overall last pick Bloodseeker who showed no reason why he should be in the game. The two sides were even up til the 20th minute when a great teamfight for Boom ended as a wipe on Secret. That was all Boom needed to take complete momentum and control of the game. Secret looked lost after that and couldn't find a way back. Boom 2-1 Secret.

0-2

Heroic vs Virtus Pro

Heroic: 0-2 vs FLC, 0-2 vs Boom
VP: 0-2 vs Spirit, 1-2 vs SR
https://preview.redd.it/fbx0h8dnq30d1.png?width=500&format=png&auto=webp&s=faab43aa44a2e12bcde1de056f22e2ad821fae9c
It was an even game until Antares decided to step it up. The Tiny single-handedly won them this game. Pick-off after pick-off with his blink toss initiations led to a significant change in momentum. Heroic decided to have a go at the Eastern Europeans after VP already claimed Rosh and Heroic quickly found out they couldn't compete. VP then found 2 quick kills in the Radiant's triangle. There was no resistance to the high-ground siege as Tiny would just toss back anyone who dared to show. The Gyro after respawning, took another ride on the Tiny Airlines and died. The game was abruptly over at 24 minutes. VP 1-0 Heroic.
https://preview.redd.it/6wt7r6lqq30d1.png?width=500&format=png&auto=webp&s=d0c92bf3e3b5faa9bf0185ad0de32ae578b81541
VP revealed WR as the first pick for their team and squad1x showed us why. It was an impeccable performance. Yes, the crisp initiations from Bat and Magnus helped a lot, but this 17/0/13 in an elimination series thoroughly deserves an applause. The fights were chaotic and often scattered due to the amount of mobility on both sides but Heroic couldn't really string anything together. K1 had to do so much of the heavy lifting but he couldn't find a way to annihilate the WR and Alch. Heroic were overwhelmed and are now eliminated after losing all the games they've played. VP were the much better side and they live to fight another day. VP 2-0 Heroic.
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