Auto willow cutter

The Spetznaz Mod Team

2011.07.06 17:19 The Spetznaz Mod Team

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2014.03.29 20:04 Silpion The Spetznaz Mod Team

### Pedantry
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2024.05.21 14:50 Zoliv13 [H] Bundle games from Humble/Fanatical/IG [W] Wishlist/Offers (Update 21/05/2024)

Hello,
I'd like some fair exchange for those, i'm willing to put more than one game against a game i really want, depends on the offer. I could accept Paypal, but that's not my goal (just getting games i'd like to play). I might want to keep something in those lists, i also have some other Humble and Fanatical games i'm not sure i'll play, so they might appear one day (could be money for an exchange if you have something from my wishlist, don't hesitate to ask). I'm from Europe, that might matter for Keys or gift links. Also, i have many games now, and a lot to do yet, so i might be very picky, even for games on my wishlist (it's more a list for interesting games, that i might want in an undetermined future if i have time).
(HB Unrevealed Key = i have it still unrevealed, but will provide a key, considering the Humble view on trading games)
For people living in France, i also have some old games in boxes that i can send by post, ask me if interested.
My IGSRep page
My SGSFlair page
My GameTrade page
My Barter (come to Barter, it's so much better !)
My SteamTrade
*** I have Amazon Prime, so i already have the games that drop there ***
*** Please tell me what you're interested in in my list and don't just drop yours ***

1/2 Red Riding Hood (DIG Key)
112 Operator (HB Unrevealed Key)
911 Operator (HB Unrevealed Key)
A.D.M (Angels,Demons And Men) (DIG Key)
Adventure Time: Pirates of the Enchiridion (HB Unrevealed Key)
Alien Cat 2 (Indiegala Key)
Arata Haunted Asylum (DIG Key)
Arcade Paradise (Fanatical Unrevealed Key)
Army Men RTS (HB Unrevealed Key)
Autonauts vs Piratebots (HB Unrevealed Key)
Baba Is You (HB Unrevealed Key) (GOOD offers only)
BOMBERX (DIG Key)
Calico (Fanatical Unrevealed Key)
Cargo Transportation: Low Poly (Indiegala Key)
City Siege: Faction Island (Indiegala Key)
Click and Slay (Fanatical Key)
Codename Ghost Hunt (DIG Key)
Cold Cable: Lifeshift (DIG Key)
Combat Tested (Fanatical Key)
Conflict Area (DIG Key)
Conflict Area (Indiegala Key)
Crazy Sapper 3D (Indiegala Key)
Creatures Inc. (Indiegala Key)
Cube Shifter (DIG Key)
Dagon - The Eldritch Box DLC (HB Unrevealed Key)
Dark Forest (Indiegala Key)
Destroyer: The U-Boat Hunter (HB Unrevealed Key)
Detached: Non-VR Edition (HB Unrevealed Key)
Detached: Non-VR Edition (Indiegala Key)
Dezinsector (Indiegala Key)
Doodle Derby (HB Unrevealed Key)
DreamWorks Dragons: Dawn of New Riders (HB Unrevealed Key)
Duke Nukem Forever: Hail to the Icons Parody Pack (HB Unrevealed Key)
Duke Nukem Forever: The Doctor Who Cloned Me (HB Unrevealed Key)
Endless Void (DIG Key)
EnHanced (DIG Key)
Euler Wars (DIG Key)
Excive A-1000 (Indiegala Key)
Fear Of Mine (Indiegala Key)
Fishermurs (Indiegala Key)
Flyist (DIG Key)
Forep Man (DIG Key)
Frick, Inc. (HB Unrevealed Key)
GAI Stops Auto: Right Version (Indiegala Key)
GALAXIUM (DIG Key)
GOD's DEATH (DIG Key)
Gravityball/Space Hockey (DIG Key)
HOGuru Presents: The House With Too Many Zombies In It (DIG Key)
Il Sole e la Luna (DIG Key)
GameGuru (HB Unrevealed Key)
Hack 'n' Slash (HB Unrevealed Key)
HoloSprint (DIG Key)
Hotel Transylvania 3: Monsters Overboard (HB Unrevealed Key)
Incandescent (DIG Key)
Intelligence (Indiegala Key)
Izmir: An Independence Simulator (HB Unrevealed Key)
Jumanji: The Video Game (HB Unrevealed Key)
Legendary Eleven (DIG Key)
LifeZ - Survival (DIG Key)
Lord of the Click 3 (Indiegala Key)
L.S.S II (DIG Key)
Lust from Beyond: M Edition (HB Unrevealed Key)
Mechs & Mercs: Black Talons (Fanatical Unrevealed Key)
Meeple Station (HB Unrevealed Key)
Mello Haunted House (DIG Key)
Minute of Islands (Fanatical Unrevealed Key)
MirrorMoon EP (HB Unrevealed Key)
Morbid: The Seven Acolytes (HB Unrevealed Key)
NAVALNY: A Nightmare of Corrupt (DIG Key)
NeverSynth (Indiegala Key)
NIGHT FALLEN (DIG Key)
Oracle Trials (DIG Key)
Orbital Racer (HB Unrevealed Key)
Patriots: Back to Civilization (DIG Key)
Paw Patrol: On A Roll (Fanatical Unrevealed Key)
Planet TD (HB Unrevealed Key)
POBEDA (Indiegala Key)
Quantum Replica (Fanatical Key) x2
Raccoon: The Orc Invasion (DIG Key)
Railroad Tycoon 3 (HB Unrevealed Key)
Rogue Bots (DIG Key)
Shiba Army (DIG Key)
Sid Meier's Railroads! (HB Unrevealed Key)
Sit on bottle (Indiegala Key)
Slime Up (DIG Key)
Snowboard (DIG Key)
Soul Grabber (DIG Key)
Soulstice (HB Unrevealed Key)
SPACE ACCIDENT (Indiegala Key)
Space BloX (DIG Key)
Spider-Robots War (Indiegala Key)
Stacking (HB Unrevealed Key)
Starlight Alliance (DIG Key)
StarCrossed (HB Unrevealed Key)
Steel Vampire (Indiegala Key)
Stick Fight: The Game (HB Unrevealed Key)
Stick Fight: The Game (Fanatical Unrevealed Key)
Street Fighter 30th Anniversary Collection (HB Unrevealed Key)
Supreme Ruler Cold War (Fanatical Key)
Swag and Sorcery (HB Unrevealed Key)
Swords and Soldiers 2 Shawarmageddon (Fanatical Key)
System Shock: Enhanced Edition (HB Unrevealed Key)
System Shock: Enhanced Edition (HB Unrevealed Key)
Telefrag VR (HB Unrevealed Key)
Teleglitch: Die More Edition (HB Unrevealed Key)
The Amazing American Circus (HB Unrevealed Key)
The Amazing American Circus (HB Unrevealed Key)
The Big SokoBang (DIG Key)
The Detective Chapters: Part One (DIG Key)
The Inner World (HB Unrevealed Key)
The Invisible Hand (HB Unrevealed Key)
THE KING OF FIGHTERS XIV STEAM EDITION (Fanatical Key) (GOOD offers only)
The Orphan A Tale of An Errant Ghost - Hidden Object Game (DIG Key)
Ticket to Ride (HB Unrevealed Key)
Time Lock VR 2 (Indiegala Key)
Townsmen - A Kingdom Rebuilt (HB Unrevealed Key)
Tricone Lab (Indiegala Key)
Tristoy (Steam Gift)
Turbo Golf Racing (HB Unrevealed Key)
Vampire Survivors (Fanatical Unrevealed Key)
Waves of the Atlantide (DIG Key)
Weapons Genius (Indiegala Key)
Win The Diamond (DIG Key)
X-Morph: Defense Complete Pack (HB Unrevealed Key)
Yet Another Hero Story (Indiegala Key)
YOU DON'T KNOW JACK Vol. 2 (HB Unrevealed Key)
Zack 2: Celeste's Map (Indiegala Key)
Zen Cube (DIG Key)
Zibbs - Alien Survival (Indiegala Key)
Zombie Claus (Indiegala Key)
Zombie Wars (DIG Key)

Removed / Banned / Delisted / Purchase Disabled games :
Challenges, Lootboy, second hand, might have some dupes in it (also might not be up to date) => i can exchange them for games but also for trading cards, based on grey market value Vs trading cards market value :

Consoles (from IGN) :
Backfirewall_ (XBox) Home Sheep Home: Farmageddon Party Edition (XBox)
Enclave HD (Nintendo Switch America Region)

Wayfinder Early Access on PS5

Wishlist :
Various offers welcome, i'll browse lists, and most wanted are (not always up to date) :
DLCs : * The Surge The Good, the Bad and the Augmented DLC * Vermintide 2 DLCs : Warrior Priest Career - Sister of the Thorn * Borderlands 3 Season Pass 2 * Rocksmith DLCs * Lego Season Passes (Jurassic World - Marvel Super Heroes - Movie - Hobbit - Incredibles - Worlds) * Dead by Daylight DLCs (A Nightmare on Elm Street - Ash vs Evil Dead - Chains of Hate - Charity Case - Curtain Call - Ghost Face - Headcase - LEATHERFACE - Resident Evil Chapter - Stranger Things Chapter - The Bloodstained Sack - The Halloween Chapter - The Saw Chapter - Sadako Rising Chapter - Forged in Fog - Resident Evil: PROJECT W) * Resident Evil Village Winters Expansion * Cyberpunk 2077: Phantom Liberty * Saints Row - Expansion Pass * Rain World: Downpour
See here for the rest of my wishlist.
Compare2Steam
+ offers, i'll browse lists, and eventually take Paypal, but i'm more interested in Paypal & TF2, but i'm more interested in games trades
submitted by Zoliv13 to indiegameswap [link] [comments]


2024.05.21 14:50 Zoliv13 [H] Bundle games from Humble/Fanatical/IG [W] Wishlist/Offers (Update 21/05/2024)

Hello,
I'd like some fair exchange for those, i'm willing to put more than one game against a game i really want, depends on the offer. I could accept Paypal, but that's not my goal (just getting games i'd like to play). I might want to keep something in those lists, i also have some other Humble and Fanatical games i'm not sure i'll play, so they might appear one day (could be money for an exchange if you have something from my wishlist, don't hesitate to ask). I'm from Europe, that might matter for Keys or gift links. Also, i have many games now, and a lot to do yet, so i might be very picky, even for games on my wishlist (it's more a list for interesting games, that i might want in an undetermined future if i have time).
(HB Unrevealed Key = i have it still unrevealed, but will provide a key, considering the Humble view on trading games)
For people living in France, i also have some old games in boxes that i can send by post, ask me if interested.
My IGSRep page
My SGSFlair page
My GameTrade page
My Barter (come to Barter, it's so much better !)
My SteamTrade
*** I have Amazon Prime, so i already have the games that drop there ***
*** Please tell me what you're interested in in my list and don't just drop yours ***

1/2 Red Riding Hood (DIG Key)
112 Operator (HB Unrevealed Key)
911 Operator (HB Unrevealed Key)
A.D.M (Angels,Demons And Men) (DIG Key)
Adventure Time: Pirates of the Enchiridion (HB Unrevealed Key)
Alien Cat 2 (Indiegala Key)
Arata Haunted Asylum (DIG Key)
Arcade Paradise (Fanatical Unrevealed Key)
Army Men RTS (HB Unrevealed Key)
Autonauts vs Piratebots (HB Unrevealed Key)
Baba Is You (HB Unrevealed Key) (GOOD offers only)
BOMBERX (DIG Key)
Calico (Fanatical Unrevealed Key)
Cargo Transportation: Low Poly (Indiegala Key)
City Siege: Faction Island (Indiegala Key)
Click and Slay (Fanatical Key)
Codename Ghost Hunt (DIG Key)
Cold Cable: Lifeshift (DIG Key)
Combat Tested (Fanatical Key)
Conflict Area (DIG Key)
Conflict Area (Indiegala Key)
Crazy Sapper 3D (Indiegala Key)
Creatures Inc. (Indiegala Key)
Cube Shifter (DIG Key)
Dagon - The Eldritch Box DLC (HB Unrevealed Key)
Dark Forest (Indiegala Key)
Destroyer: The U-Boat Hunter (HB Unrevealed Key)
Detached: Non-VR Edition (HB Unrevealed Key)
Detached: Non-VR Edition (Indiegala Key)
Dezinsector (Indiegala Key)
Doodle Derby (HB Unrevealed Key)
DreamWorks Dragons: Dawn of New Riders (HB Unrevealed Key)
Duke Nukem Forever: Hail to the Icons Parody Pack (HB Unrevealed Key)
Duke Nukem Forever: The Doctor Who Cloned Me (HB Unrevealed Key)
Endless Void (DIG Key)
EnHanced (DIG Key)
Euler Wars (DIG Key)
Excive A-1000 (Indiegala Key)
Fear Of Mine (Indiegala Key)
Fishermurs (Indiegala Key)
Flyist (DIG Key)
Forep Man (DIG Key)
Frick, Inc. (HB Unrevealed Key)
GAI Stops Auto: Right Version (Indiegala Key)
GALAXIUM (DIG Key)
GOD's DEATH (DIG Key)
Gravityball/Space Hockey (DIG Key)
HOGuru Presents: The House With Too Many Zombies In It (DIG Key)
Il Sole e la Luna (DIG Key)
GameGuru (HB Unrevealed Key)
Hack 'n' Slash (HB Unrevealed Key)
HoloSprint (DIG Key)
Hotel Transylvania 3: Monsters Overboard (HB Unrevealed Key)
Incandescent (DIG Key)
Intelligence (Indiegala Key)
Izmir: An Independence Simulator (HB Unrevealed Key)
Jumanji: The Video Game (HB Unrevealed Key)
Legendary Eleven (DIG Key)
LifeZ - Survival (DIG Key)
Lord of the Click 3 (Indiegala Key)
L.S.S II (DIG Key)
Lust from Beyond: M Edition (HB Unrevealed Key)
Mechs & Mercs: Black Talons (Fanatical Unrevealed Key)
Meeple Station (HB Unrevealed Key)
Mello Haunted House (DIG Key)
Minute of Islands (Fanatical Unrevealed Key)
MirrorMoon EP (HB Unrevealed Key)
Morbid: The Seven Acolytes (HB Unrevealed Key)
NAVALNY: A Nightmare of Corrupt (DIG Key)
NeverSynth (Indiegala Key)
NIGHT FALLEN (DIG Key)
Oracle Trials (DIG Key)
Orbital Racer (HB Unrevealed Key)
Patriots: Back to Civilization (DIG Key)
Paw Patrol: On A Roll (Fanatical Unrevealed Key)
Planet TD (HB Unrevealed Key)
POBEDA (Indiegala Key)
Quantum Replica (Fanatical Key) x2
Raccoon: The Orc Invasion (DIG Key)
Railroad Tycoon 3 (HB Unrevealed Key)
Rogue Bots (DIG Key)
Shiba Army (DIG Key)
Sid Meier's Railroads! (HB Unrevealed Key)
Sit on bottle (Indiegala Key)
Slime Up (DIG Key)
Snowboard (DIG Key)
Soul Grabber (DIG Key)
Soulstice (HB Unrevealed Key)
SPACE ACCIDENT (Indiegala Key)
Space BloX (DIG Key)
Spider-Robots War (Indiegala Key)
Stacking (HB Unrevealed Key)
Starlight Alliance (DIG Key)
StarCrossed (HB Unrevealed Key)
Steel Vampire (Indiegala Key)
Stick Fight: The Game (HB Unrevealed Key)
Stick Fight: The Game (Fanatical Unrevealed Key)
Street Fighter 30th Anniversary Collection (HB Unrevealed Key)
Supreme Ruler Cold War (Fanatical Key)
Swag and Sorcery (HB Unrevealed Key)
Swords and Soldiers 2 Shawarmageddon (Fanatical Key)
System Shock: Enhanced Edition (HB Unrevealed Key)
System Shock: Enhanced Edition (HB Unrevealed Key)
Telefrag VR (HB Unrevealed Key)
Teleglitch: Die More Edition (HB Unrevealed Key)
The Amazing American Circus (HB Unrevealed Key)
The Amazing American Circus (HB Unrevealed Key)
The Big SokoBang (DIG Key)
The Detective Chapters: Part One (DIG Key)
The Inner World (HB Unrevealed Key)
The Invisible Hand (HB Unrevealed Key)
THE KING OF FIGHTERS XIV STEAM EDITION (Fanatical Key) (GOOD offers only)
The Orphan A Tale of An Errant Ghost - Hidden Object Game (DIG Key)
Ticket to Ride (HB Unrevealed Key)
Time Lock VR 2 (Indiegala Key)
Townsmen - A Kingdom Rebuilt (HB Unrevealed Key)
Tricone Lab (Indiegala Key)
Tristoy (Steam Gift)
Turbo Golf Racing (HB Unrevealed Key)
Vampire Survivors (Fanatical Unrevealed Key)
Waves of the Atlantide (DIG Key)
Weapons Genius (Indiegala Key)
Win The Diamond (DIG Key)
X-Morph: Defense Complete Pack (HB Unrevealed Key)
Yet Another Hero Story (Indiegala Key)
YOU DON'T KNOW JACK Vol. 2 (HB Unrevealed Key)
Zack 2: Celeste's Map (Indiegala Key)
Zen Cube (DIG Key)
Zibbs - Alien Survival (Indiegala Key)
Zombie Claus (Indiegala Key)
Zombie Wars (DIG Key)

Removed / Banned / Delisted / Purchase Disabled games :
Challenges, Lootboy, second hand, might have some dupes in it (also might not be up to date) => i can exchange them for games but also for trading cards, based on grey market value Vs trading cards market value :

Consoles (from IGN) :
Backfirewall_ (XBox) Home Sheep Home: Farmageddon Party Edition (XBox)
Enclave HD (Nintendo Switch America Region)

Wayfinder Early Access on PS5

Wishlist :
Various offers welcome, i'll browse lists, and most wanted are (not always up to date) :
DLCs : * The Surge The Good, the Bad and the Augmented DLC * Vermintide 2 DLCs : Warrior Priest Career - Sister of the Thorn * Borderlands 3 Season Pass 2 * Rocksmith DLCs * Lego Season Passes (Jurassic World - Marvel Super Heroes - Movie - Hobbit - Incredibles - Worlds) * Dead by Daylight DLCs (A Nightmare on Elm Street - Ash vs Evil Dead - Chains of Hate - Charity Case - Curtain Call - Ghost Face - Headcase - LEATHERFACE - Resident Evil Chapter - Stranger Things Chapter - The Bloodstained Sack - The Halloween Chapter - The Saw Chapter - Sadako Rising Chapter - Forged in Fog - Resident Evil: PROJECT W) * Resident Evil Village Winters Expansion * Cyberpunk 2077: Phantom Liberty * Saints Row - Expansion Pass * Rain World: Downpour
See here for the rest of my wishlist.
Compare2Steam
+ offers, i'll browse lists, and eventually take Paypal, but i'm more interested in Paypal & TF2, but i'm more interested in games trades
submitted by Zoliv13 to GameTrade [link] [comments]


2024.05.21 14:50 Zoliv13 [H] Bundle games from Humble/Fanatical/IG [W] Wishlist/Offers (Update 21/05/2024)

Hello,
I'd like some fair exchange for those, i'm willing to put more than one game against a game i really want, depends on the offer. I could accept Paypal, but that's not my goal (just getting games i'd like to play). I might want to keep something in those lists, i also have some other Humble and Fanatical games i'm not sure i'll play, so they might appear one day (could be money for an exchange if you have something from my wishlist, don't hesitate to ask). I'm from Europe, that might matter for Keys or gift links. Also, i have many games now, and a lot to do yet, so i might be very picky, even for games on my wishlist (it's more a list for interesting games, that i might want in an undetermined future if i have time).
(HB Unrevealed Key = i have it still unrevealed, but will provide a key, considering the Humble view on trading games)
For people living in France, i also have some old games in boxes that i can send by post, ask me if interested.
My IGSRep page
My SGSFlair page
My GameTrade page
My Barter (come to Barter, it's so much better !)
My SteamTrade
*** I have Amazon Prime, so i already have the games that drop there ***
*** Please tell me what you're interested in in my list and don't just drop yours ***

1/2 Red Riding Hood (DIG Key)
112 Operator (HB Unrevealed Key)
911 Operator (HB Unrevealed Key)
A.D.M (Angels,Demons And Men) (DIG Key)
Adventure Time: Pirates of the Enchiridion (HB Unrevealed Key)
Alien Cat 2 (Indiegala Key)
Arata Haunted Asylum (DIG Key)
Arcade Paradise (Fanatical Unrevealed Key)
Army Men RTS (HB Unrevealed Key)
Autonauts vs Piratebots (HB Unrevealed Key)
Baba Is You (HB Unrevealed Key) (GOOD offers only)
BOMBERX (DIG Key)
Calico (Fanatical Unrevealed Key)
Cargo Transportation: Low Poly (Indiegala Key)
City Siege: Faction Island (Indiegala Key)
Click and Slay (Fanatical Key)
Codename Ghost Hunt (DIG Key)
Cold Cable: Lifeshift (DIG Key)
Combat Tested (Fanatical Key)
Conflict Area (DIG Key)
Conflict Area (Indiegala Key)
Crazy Sapper 3D (Indiegala Key)
Creatures Inc. (Indiegala Key)
Cube Shifter (DIG Key)
Dagon - The Eldritch Box DLC (HB Unrevealed Key)
Dark Forest (Indiegala Key)
Destroyer: The U-Boat Hunter (HB Unrevealed Key)
Detached: Non-VR Edition (HB Unrevealed Key)
Detached: Non-VR Edition (Indiegala Key)
Dezinsector (Indiegala Key)
Doodle Derby (HB Unrevealed Key)
DreamWorks Dragons: Dawn of New Riders (HB Unrevealed Key)
Duke Nukem Forever: Hail to the Icons Parody Pack (HB Unrevealed Key)
Duke Nukem Forever: The Doctor Who Cloned Me (HB Unrevealed Key)
Endless Void (DIG Key)
EnHanced (DIG Key)
Euler Wars (DIG Key)
Excive A-1000 (Indiegala Key)
Fear Of Mine (Indiegala Key)
Fishermurs (Indiegala Key)
Flyist (DIG Key)
Forep Man (DIG Key)
Frick, Inc. (HB Unrevealed Key)
GAI Stops Auto: Right Version (Indiegala Key)
GALAXIUM (DIG Key)
GOD's DEATH (DIG Key)
Gravityball/Space Hockey (DIG Key)
HOGuru Presents: The House With Too Many Zombies In It (DIG Key)
Il Sole e la Luna (DIG Key)
GameGuru (HB Unrevealed Key)
Hack 'n' Slash (HB Unrevealed Key)
HoloSprint (DIG Key)
Hotel Transylvania 3: Monsters Overboard (HB Unrevealed Key)
Incandescent (DIG Key)
Intelligence (Indiegala Key)
Izmir: An Independence Simulator (HB Unrevealed Key)
Jumanji: The Video Game (HB Unrevealed Key)
Legendary Eleven (DIG Key)
LifeZ - Survival (DIG Key)
Lord of the Click 3 (Indiegala Key)
L.S.S II (DIG Key)
Lust from Beyond: M Edition (HB Unrevealed Key)
Mechs & Mercs: Black Talons (Fanatical Unrevealed Key)
Meeple Station (HB Unrevealed Key)
Mello Haunted House (DIG Key)
Minute of Islands (Fanatical Unrevealed Key)
MirrorMoon EP (HB Unrevealed Key)
Morbid: The Seven Acolytes (HB Unrevealed Key)
NAVALNY: A Nightmare of Corrupt (DIG Key)
NeverSynth (Indiegala Key)
NIGHT FALLEN (DIG Key)
Oracle Trials (DIG Key)
Orbital Racer (HB Unrevealed Key)
Patriots: Back to Civilization (DIG Key)
Paw Patrol: On A Roll (Fanatical Unrevealed Key)
Planet TD (HB Unrevealed Key)
POBEDA (Indiegala Key)
Quantum Replica (Fanatical Key) x2
Raccoon: The Orc Invasion (DIG Key)
Railroad Tycoon 3 (HB Unrevealed Key)
Rogue Bots (DIG Key)
Shiba Army (DIG Key)
Sid Meier's Railroads! (HB Unrevealed Key)
Sit on bottle (Indiegala Key)
Slime Up (DIG Key)
Snowboard (DIG Key)
Soul Grabber (DIG Key)
Soulstice (HB Unrevealed Key)
SPACE ACCIDENT (Indiegala Key)
Space BloX (DIG Key)
Spider-Robots War (Indiegala Key)
Stacking (HB Unrevealed Key)
Starlight Alliance (DIG Key)
StarCrossed (HB Unrevealed Key)
Steel Vampire (Indiegala Key)
Stick Fight: The Game (HB Unrevealed Key)
Stick Fight: The Game (Fanatical Unrevealed Key)
Street Fighter 30th Anniversary Collection (HB Unrevealed Key)
Supreme Ruler Cold War (Fanatical Key)
Swag and Sorcery (HB Unrevealed Key)
Swords and Soldiers 2 Shawarmageddon (Fanatical Key)
System Shock: Enhanced Edition (HB Unrevealed Key)
System Shock: Enhanced Edition (HB Unrevealed Key)
Telefrag VR (HB Unrevealed Key)
Teleglitch: Die More Edition (HB Unrevealed Key)
The Amazing American Circus (HB Unrevealed Key)
The Amazing American Circus (HB Unrevealed Key)
The Big SokoBang (DIG Key)
The Detective Chapters: Part One (DIG Key)
The Inner World (HB Unrevealed Key)
The Invisible Hand (HB Unrevealed Key)
THE KING OF FIGHTERS XIV STEAM EDITION (Fanatical Key) (GOOD offers only)
The Orphan A Tale of An Errant Ghost - Hidden Object Game (DIG Key)
Ticket to Ride (HB Unrevealed Key)
Time Lock VR 2 (Indiegala Key)
Townsmen - A Kingdom Rebuilt (HB Unrevealed Key)
Tricone Lab (Indiegala Key)
Tristoy (Steam Gift)
Turbo Golf Racing (HB Unrevealed Key)
Vampire Survivors (Fanatical Unrevealed Key)
Waves of the Atlantide (DIG Key)
Weapons Genius (Indiegala Key)
Win The Diamond (DIG Key)
X-Morph: Defense Complete Pack (HB Unrevealed Key)
Yet Another Hero Story (Indiegala Key)
YOU DON'T KNOW JACK Vol. 2 (HB Unrevealed Key)
Zack 2: Celeste's Map (Indiegala Key)
Zen Cube (DIG Key)
Zibbs - Alien Survival (Indiegala Key)
Zombie Claus (Indiegala Key)
Zombie Wars (DIG Key)

Removed / Banned / Delisted / Purchase Disabled games :
Challenges, Lootboy, second hand, might have some dupes in it (also might not be up to date) => i can exchange them for games but also for trading cards, based on grey market value Vs trading cards market value :

Consoles (from IGN) :
Backfirewall_ (XBox) Home Sheep Home: Farmageddon Party Edition (XBox)
Enclave HD (Nintendo Switch America Region)

Wayfinder Early Access on PS5

Wishlist :
Various offers welcome, i'll browse lists, and most wanted are (not always up to date) :
DLCs : * The Surge The Good, the Bad and the Augmented DLC * Vermintide 2 DLCs : Warrior Priest Career - Sister of the Thorn * Borderlands 3 Season Pass 2 * Rocksmith DLCs * Lego Season Passes (Jurassic World - Marvel Super Heroes - Movie - Hobbit - Incredibles - Worlds) * Dead by Daylight DLCs (A Nightmare on Elm Street - Ash vs Evil Dead - Chains of Hate - Charity Case - Curtain Call - Ghost Face - Headcase - LEATHERFACE - Resident Evil Chapter - Stranger Things Chapter - The Bloodstained Sack - The Halloween Chapter - The Saw Chapter - Sadako Rising Chapter - Forged in Fog - Resident Evil: PROJECT W) * Resident Evil Village Winters Expansion * Cyberpunk 2077: Phantom Liberty * Saints Row - Expansion Pass * Rain World: Downpour
See here for the rest of my wishlist.
Compare2Steam
+ offers, i'll browse lists, and eventually take Paypal, but i'm more interested in Paypal & TF2, but i'm more interested in games trades
submitted by Zoliv13 to SteamGameSwap [link] [comments]


2024.05.21 07:57 TrueMetalSmiths Guide on Creating Custom Sheet Metal Brackets

Guide on Creating Custom Sheet Metal Brackets
Sheet metal brackets are commonly used in a variety of industries and applications, including automotive, aerospace, construction, and electronics. These brackets are critical components that provide support and stability to a range of structures and equipment. In this post, we will walk you through the process of creating sheet metal brackets, from design to fabrication.

8 Steps to Create Custom Sheet Metal Brackets

Step 1: Design the Bracket
The first step in creating a sheet metal bracket is designing the bracket. This involves determining the shape and size of the bracket, as well as any features that may be required, such as mounting holes or bends. There are a number of software programs available that can assist in the design process, such as SolidWorks, AutoCAD, or Fusion 360.
Step 2: Select the Material
Once the bracket design is finalized, the next step is selecting the material. The most commonly used materials for sheet metal brackets are aluminum, steel, and stainless steel. The material chosen will depend on the specific application and the properties required, such as strength, corrosion resistance, and weight.
Step 3: Cut the Material
The next step in the process is cutting the material to the required size and shape. This is typically done using a laser cutter or CNC plasma cutter. The cutting process must be precise to ensure that the bracket is accurately sized and shaped according to the design.
Step 4: Bend the Material
After the material is cut, the next step is bending the material to the required angle and shape. This is done using a press brake or similar machine, which applies force to the metal to create the desired shape. The number of bends required will depend on the design of the bracket.
Step 5: Add Holes and Cutouts
Once the bracket is bent, the next step is adding any required holes or cutouts. This is typically done using a punch press or drilling machine. The holes must be accurately positioned and sized to ensure that the bracket can be mounted or attached correctly.
Step 6: Finish the Bracket
After the holes and cutouts are added, the final step is finishing the bracket. This may involve sanding or deburring any rough edges or sharp corners, as well as applying any necessary coatings or finishes to improve the bracket’s corrosion resistance or appearance.
Step7: Quality Control
Before the bracket is delivered to the customer, it is important to conduct quality control checks to ensure that the bracket meets the required specifications. This may involve checking the dimensions, angles, and surface finish, as well as conducting load tests to ensure that the bracket can support the required weight.
Step8: Assembly
Depending on the design of the bracket, it may need to be assembled after it has been formed. This can involve using welding, riveting, or other techniques to attach different components of the bracket together. It is important to carefully plan the assembly process and ensure that all components fit together properly, to ensure the strength and stability of the finished product.

Popular Materials to Produce Sheet Metal Brackets

Steel: Steel is a popular material for sheet metal brackets due to its strength, durability, and relatively low cost. It can also be easily welded and machined.
Aluminum: Aluminum is a lightweight and corrosion-resistant material that is commonly used in applications where weight is a concern, such as aerospace and automotive industries.
Stainless steel: Stainless steel is a corrosion-resistant material that is often used in applications where the bracket may be exposed to moisture or other harsh environments.
Copper: Copper is a soft and malleable material that is often used in electrical and plumbing applications. It is also a good conductor of heat and electricity.
Brass: Brass is a combination of copper and zinc that is often used for decorative purposes due to its attractive golden color. It is also corrosion-resistant and has good conductivity.
https://preview.redd.it/c1cmjmsfyp1d1.png?width=1910&format=png&auto=webp&s=f083d63e2915cd804e7290df63a199a4f14b679e

Applications of Sheet Metal Brackets in Different Industries

Sheet metal brackets have a wide range of applications in various applications below:
Automotive: Exhaust systems, radiators, and suspension systems, etc.
Aerospace: Avionics equipment, engines, and landing gear, etc.
Electronics: Circuit boards, power supplies, and transformers, etc.
Industrial equipment: Secure components of motors, pumps, conveyors, etc.
Furniture: Reinforce furniture components of table legs, chair frames, shelving, etc.
Lighting: Secure components of bulbs, sockets, shades, etc.
Construction: Reinforce structural components of beams, columns, trusses, etc.

Common Challenges on Creating the Custom Sheet Metal Brackets

There are several challenges during producing custom sheet metal brackets:
  • Dimensional accuracy: One of the biggest challenges when creating custom sheet metal brackets is ensuring that they meet the required dimensional accuracy. Any deviation from the required dimensions can result in the bracket not fitting properly, which can lead to problems down the line.
  • Structural requirements: Depending on the application, custom sheet metal brackets may need to meet specific structural requirements, such as load-bearing capacity or resistance to vibrations. It is important to ensure that the bracket is designed to meet these requirements to prevent any safety issues.
  • Warping and distortion: During the fabrication process, sheet metal can sometimes warp or become distorted, which can affect the final product’s dimensional accuracy. This can be caused by a variety of factors, such as uneven heating during the welding process or improper handling during cutting and forming.
  • Tooling and machinery limitations: The tools and machinery used to create custom sheet metal brackets may have limitations that can affect the final product’s quality or accuracy. For example, a press brake may not be able to bend the sheet metal to the exact angle required, which can result in a bracket that is not the correct size or shape.
  • Communication and collaboration with customers: When creating custom sheet metal brackets, it is important to have clear communication with the customer to ensure that the final product meets their specific requirements. This can be challenging if the customer is not familiar with the technical aspects of sheet metal fabrication or has difficulty expressing their needs.
  • Cost and time constraints: Creating custom sheet metal brackets can be a time-consuming and expensive process, especially if the brackets are complex or require specialized fabrication techniques. Balancing the need for quality and accuracy with cost and time constraints can be a challenge.

Beska's Sheet Metal Fabrication Service

To create custom sheet metal brackets for you, the Beska team offers you an array of sheet metal fabrication techniques: stamping, laser cutting, bending, welding, etc. If you need any help from us, we are always glad to support you.
submitted by TrueMetalSmiths to BeskaMold [link] [comments]


2024.05.21 02:51 Meff84 Cookie cutter options

Hey everyone! I picked up an old set of cookie cutters with a crappy chrome job on them, I am getting them stripped then powder coated, I plan on painting them like the photo below and clear coating them. These would be for an auto-cross / track day setup. Wondering if there are any preferred setups for tire and spacer combos? Thanks gang!
Also, car is an 86’ N/A, picked up from the states (Nevada) if anyone has any connection for a vehicle search that would be awesome. I can’t get much past history on it now being in Canada.
Thanks in advance, happy driving!
-M
submitted by Meff84 to porsche944 [link] [comments]


2024.05.21 02:07 NoirIsCool Can someone help with this achievement? (Font of all waters III)

Can someone help with this achievement? (Font of all waters III)
It still says I'm missing one more teleport point, can anyone help? (more pics in the comments)
submitted by NoirIsCool to GenshinImpact [link] [comments]


2024.05.20 21:24 HeinousEinous Which one of you leaf lovers did this?

Which one of you leaf lovers did this? submitted by HeinousEinous to DeepRockGalactic [link] [comments]


2024.05.20 14:27 Perfect-Ambition2127 Why should you consider Cuevasoft LLC for Aviator Casino Game Development?

Why should you consider Cuevasoft LLC for Aviator Casino Game Development?
Here are the top reasons why you should consider Cuevasoft LLC for Aviator Casino Game Development:
Cuevasoft Aviator Casino Game Development Company
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By choosing Cuevasoft LLC for your Aviator Casino Game Development, you can benefit from their expertise, customization options, flexible pricing, and proven track record of success in delivering high-quality gaming solutions.
submitted by Perfect-Ambition2127 to u/Perfect-Ambition2127 [link] [comments]


2024.05.19 16:41 Sailingswag123 Architecture school feels outdated and romanticized?

I realized my title could be misread, what I really mean was: Architecture school feels outdated and architecture in it feels romanticized?
I'll just start off by saying I'm pretty young, 20, and I've been in a drafting design firm in Florida for just over 3 years now. I've done residential and very small amounts of commercial now so I'm confident in my ability to design a nice looking house and all the necessary functional aspects of it.
I just started my architecture classes in spring and it's the most miserable experience. It feels like everyone in my class, teachers and students combined, have this mysticism and romanticization of architecture. Maybe it's just me or maybe it's because I've been working in the field for a while, but it all just seems so ridiculous. I can design a nice house and I want to learn how to design commercial, but the things they're asking of me feels nonsensical.
Then the models, the models are the bane of my life. I'm not much of an arts and crafts guy, so these models take so long for me to do. There's a laser cutter at the school but it's 50 minutes to an hour away which makes it near impossible to go during the week when I'm working 20 to 40 hours just to have any kind of money. I've been doing and working with AutoCAD my entire time working there, we switched from R14 to 2015 while I was working there. I feel incredibly comfortable designing in it, so to have to switch to physically drawing plans feels so tedious. I know drawing by hand is an important tool to learn, but it feels like their importance on physical and digital drawing/designing should be flipped. It's been years since before I was even born that physically drawing plans was the normal way to do things.
I dunno, I was just wondering if this was the normal experience? The amount of all-nighters I've need to do has jumped lime 800% since I've started this course and it feels like it's draining the life of me. Is this the normal school experience, is this really what architecture is like and my firm is an exception, and any advice you could give to a mentally dying student?
submitted by Sailingswag123 to architecture [link] [comments]


2024.05.19 04:38 NipplezDaClown8 Fallout: New Vegas

Please search any of the following mods on Nexus Mods - Fallout: New Vegas:
Working on the Chain Gang ESM-74958-2-1-1667158496"
WRP - Hotfix-38285-2-2-5-1590168045"
YUP - Base Game and All DLC-51664-12-9-1701436279"
0_80 Hot Fixes-37376-1"
01 T6M Natural Curvy Body (Nude) BB BNB-81346-1-5-3-1-1705542430"
45 Auto Submachine Gun Retexture - Honest Hearts-73064-1-1-1626897328"
360 Movement BNB Animations-75535-1-0-1652574707"
1911_v_1_dot_2-50184-1-2"
A Koch and Bohr Story v1-1-45886-v1-1"
a Smoke before the Storm-82578-2-0-1692819504"
A Thorny Situation v1-0-46048-"
A Wilder Wasteland v1-0-46158-v1-0"
A World Of Pain 6.94-38719-6-94-1685580176"
Afterglow -- LightBright Strip Overhaul Tweaks-83736-1-01-1700333095"
Afterglow -- Neon Illumination-83736-1-0-1699663621"
AK47_v1_1-48392-1-1"
AKS74U_upd1-47648-1-1"
All Explosion Sounds Overhaul BSA and YUP Patch-66946-2-0-1581616735.1"
All-in-one-66955-1-1557788582"
Alternative Start 1-5-45739-1-5"
Ammo box-42551-1-1599021340"
AN94_v_1_0-49600-1-0"
Animated Ingestibles (english)-70139-4-1-1684674884"
ASBTS Scripted Cigarettes-83077-1-1-1705445898"
Asset Pack-71569-13-1644876932"
Asurah Reanimation Pack 0.2.3.2-64339-0-2-3-2-1610371277"
Asurah Reanimation Pack main-64339-0-2-1"
Autumn Leaves-50146-1-030"
AWOP - A World of Pain - Underpass fix-78038-1--1660962454"
AWOP Compatibility Patches-38719-6-01-1556669314"
AWOP Dead Money 2.0-38719-2-0"
AWOP Weapon Mod Patches-38719-6-01-1590590935"
AWOP WRP Patch-38719-6-94-2-1669589734"
AWOP-MoMod-41361-10a"
B42 Inertia V1.2-64335-1-2-1615691254"
B42 Inject-80437-0-15b-1692435172"
B42 Interact-83119-0-14b-1695964659"
B42 Loot-82369-0-15b-1695243927"
BB Cigs-42551-"
Beige Pack-42551-"
Beretta92fs_v1_0-50837-1-0"
Better Brotherhood - YUP Patch-75031-2-4a-1701456413"
Better Brotherhood-75031-2-4a-1701449472"
BetterBetting1mCapDeadMoney-64920-1-1"
BetterStandUp-76443-2-1703547706"
Blood by the Dollar Patch-74958-2-0-1667064117"
BMF 1.01-56742-1-01"
BNB_Armor-35047-1-0"
BNB_BiggerBreasts-35047-1-0"
BNB_Body-35047-1-0"
BNB_Update1-35047-1-0"
BoSUnforgotten-60624-v1-1"
Breeze New Vegas Males - AIO-48222-1-8"
Brotherhood and Legion Truce-74086-5-3-1690769947"
Brotherhood of Steel Paladin Quests-69713-V1-1597789294"
Brotherhood Reforged - Fixed and Cleaned-83339-1-0-1696455793"
BrotherhoodReforged"
Bulk's Sound Pack - Footsteps-77766-1-2a-1700949655"
BulletSnap - Redux - espless 1.2-78967-1-2-1689600460"
Bushmaster_M4A1-48451-1-0"
Camp McCarran Map Markers-42860-1-0"
Camp McCarran monorail animation stand alone version-70213-2-00-1609887871"
Caravan Guard Remastered-83590-1-0-1698523589"
Caravan Guard-58721-1-2"
Caravan Pack Weapons Ironsight Fix-64339-0-1"
Casino Crowds-71037-1-2-1614893989"
Casino Crowds-71037-1-2-1614893989.1"
Casino Heists New Vegas 1.6-59896-1-6-1660648020"
Casino Posters and Signs HD-84302-1-0-1703875632"
Character Kit Remake - Hair-82147-1-0-1690857031"
Character Kit Remake - Hands-82148-1-1-1691365351"
Character Kit Remake - Teeth-82146-1-0-1689501066"
Classic Fallout Weapons Remastered V1.2-73805-1-9-2-1692128971"
Classic Goris-83439-1-0-1697179223"
Classic Pack Weapons Ironsight Fix-64339-0-1"
Coito Ergo Sum 4.20 FULL VERSION-56156-4-20-1677188838"
Common globe-42551-1"
CompanionsCommander_11-36523-1-1"
CompanionsInfiniteAmmo-37602-1-1"
CompanionsTeleporter-36523-1-05"
Compass Height Indicator-67068-2-0-1693172382"
Compatibility Patch for VGO 1.3 and Roberts Male Body FNV 3.4-68500-1-0-1584792648"
Compatibility Patch for VGO 1.4 and Fallout Character Overhaul 3.0-68500-1-2-1584907027"
Compatibility Patch for VGO 1.4 and Van Graff Hostility Fix-68500-1-1-1585586406"
Config INI-71569-13-01-1698109570"
Daniel - Unique Textures 1-1-83624-1-1-1698892210"
Dead Money DLC weapons ironsight fix-64339-0-1"
Decaying Ferals-83726-0-01-1699482598"
Deimos V1_05-43411-1-05"
Desert Eagle v1.0-56745-1-0"
Dimonized Type 3 AIO Installer-54438-3-5-1561863093"
Dismemberment Tweaks-80369-1-1678531588"
DLC Followers - All-In-One-74426-1-1-1-1637325547"
Download-55283-"
Dragunov SVU v 1.0-57297-1-0"
Dramatic Inertia - 3rd Person Movement Overhaul-82035-1-3-1702856996"
Dramatic Staggering-84262-1-1703548049"
DSI-48094-1-1a"
Duct Tape-42551-"
Earthblighted Tunnelers-84319-0-01-1703987665"
ELECTRO-CITY v12A-37908-V12A"
Energy Visuals Plus 2.0 -- EVE Patch-83105-1-0-1695161808"
Enhanced Blood Textures-34917-2-22c"
Enhanced Bullet Impacts-61804-1-0"
Enhanced Camera 1.4c-55334-1-4c-1544995335"
EVE Patch-64339-1-18-1610475958"
EVE v1.19-42666-1-19-1623957051"
Expanded Mojave - Mojave Outpost-82713-1-0-1692710596"
Eyes of Torment - Ghost People Retexture-83768-0-01-1699826217"
Factions Reloaded Followers V1.5.2-53041-1-5-2-1611961598"
Factions Reloaded Legion V2.3-51983-2-3-1690336838"
Factions Reloaded Raiders V2.2-52309-2-2-1689369283"
Fallout 4 Power Armor Features-65417-1-8-4-1657830228"
Fallout Character Overhaul 3.0-54460-3-0"
Fallout Character Overhaul purple mouth fix-75842-1-0-1648161122"
Fallout New Vegas ArchiveInvalidation Invalidated-35935-beta"
FAMAS F1 1.1-58824-1-1"
FCO - A World Of Pain-76179-3-4-2-1655389404"
FCO - Caravan Guard-77070-1-1655374739"
FCO - DLC Followers All-In-One Complete-75897-1-6-1-1655313894"
FCO - Russel Addon Expansion-70303-1-0-1604611326"
FCO - Russell Expanded-76048-2-4-1649309173"
FCO - The Last Few Edits-63465-1-2-1611445902"
Fire hydrant-42551-"
FNV NPCs Travel-54107-1-0-0"
FNV Quantum Sling v1.0-70770-1-0-1609894292"
FNV Realistic Wasteland Lighting All DLC-52037-v5-542-1542790908"
FNV Sexual Innuendo Animation plugin v003-36659-003"
FNV Sexual Innuendo NPCs plugin version 007-36659-007"
FO4 PA Features The Frontier-65417-1-8-3-1627853330"
FO4 Power Armors - FNV Compatibility Edition"
For The Enclave 4-0-39531-4-0"
FPS Lowering Weapons-80995-1-6-1701642566"
FPSWeaponWheel113-39997-1-13"
Freeside Overhaul - Episode I-81389-V1-1-1686100362"
FrontierAddons Combined All-in-One-71201-v2-1-1658540525"
Frozen Hit Rockomotion-79828-2-0-2-1678764575"
Functional Post Game Ending-66726-6-6-1703283263"
G36K_v_1-0-56125-1-0"
GRA WRP Unofficial Patch Ironsight Fix-64339-2-1"
Great Khan Graffiti Redone-83348-1-2-1696615291"
Greater Khans - Fixed and Cleaned-83352-1-0-1696538553"
GreatKhanGreatOverhaul"
Gun Runners Actually Run Guns 1 dot 8-42503-1-8"
Gun Runners Arsenal weapons ironsight fix-64339-0-1"
Height Randomizer Config-78278-1-0-1662456628"
Height Randomizer-70159-1-1-1604323492"
HH 45 Retexture-83233-V1-01-1695902562"
HI-RES Chems and Health ReTexture Pak-40302"
HiRes Skill Books Retexture V1.0-61273-1-0"
Hit - B42 Inject - Meat Anims-83906-1-1701225186"
Hit - B42 Inject - Sunset Sarsaparilla Animations-83993-1-1701797503"
Hit - B42 Inject Anim Pack - Season 1-80531-1-0-1679595175"
Hit - B42 Interact - New Vegas Bounties I LE-83096-1-1695504537"
Hit - B42 Interact Animation Pack-83096-1-01-1695579668"
Hit - B42 Interact Animation Pack-83096-1-01-1695579668.1"
Hit - B42 Interact Skinning-83161-1-1695497868"
Hit B42 Inject - Random 1-84439-1-1704730621"
Hit Marker Sounds - ESP-77268-release-1656730677"
HK_CAWS_v1_1-48433-1-1"
Honest Hearts DLC weapons ironsight fix-64339-0-2"
Honest Hearts Signs HD-82969-1-1-1697133032"
Hoss Mods - Sanctuary HH Home-70186-1-1-1646726106"
Hotfix Version 0.6.5-68009-0-6-5-1619083228"
Humping the Mojave v003-43773-v003"
If it wasn't for Betsy 2.5-59265-2-5"
If It Wasnt For Betsy-46574-v0-1"
Iguazu Shopping Center v2-62317-2-0"
IMI Galil 1.0-59635-1-0"
IMI_UZI_v_1_0-48523-1-0"
Immersive Hit Reactions
Immersive Recoil 2.0
Improved Console-70801-3-1702935922"
Improved Lighting Shaders-69833-1-5beta4a-1668774269"
Interior Lighting Overhaul 6-9-35794-6-9"
Iron Sight Recoil Animations kNVSE-75581-2-0-1673050083"
ISControl-75417-2-3-1688602677"
ISInertia v1.1-83648-1-1-1705167646"
Jacobstown Expanded-36421"
Jacobstown Lodge Suite-79949-1-1675869578"
Jacobstown Pond Fix-64103-1-0"
JacobsTown-51927-"
Jet Pack Effect for Aerial Assault Armor-50829-"
JIP LN NVSE Plugin-58277-57-21-1694289677"
JohnnyGuitarNVSE-66927-4-98-1701208963"
Joshua Graham Companion MAIN-56791-1-3"
Joshua Graham Outfit 2K Retexture-74202-1-0-1635320209"
JSRS Sound Mod 2.1 - Main File-81585-2-11-1689512817"
KatieNPC ENGLISH version 2_6 FULL-45150-2-6"
KEYWORDS-83088-1-01-1695964898"
Khan Assets (more pronounced signs)-72798-V1-1624577442"
Khans Forever-82521-v1-0-1691702006"
kNVSE-71336-20-1632181674"
KOTR Version 1 dot 04-56353-1-04"
L96A1_v_1_1-50805-1-1"
Lazarus - SMI Gun Runners V2 (Collision Fix)-75562-V2-1-1647360702"
LegionTerritoriesExpanded-68527-1-0-0-1584907535"
Level 100 and Perk Per Level-43055-1-3-1550210717"
LightBright Strip Overhaul-77093-3-1-1694229498"
Lime's Fort Overhaul-73749-1-20-1632706091"
Live Dismemberment
Lucky 38 Suite Reloaded Version 4.8 ESM-55540-4-8"
M14_v1-48477-1-0"
M37 Ithaca v1_1-47457-1-1"
MAC Beta Sexual Innuendo-36759"
Main File - All you need-45557-1"
Main File - Total Package Update 10-23-2021-50751-018-5-8-1635004434"
Main file-62682-0-2"
MainFile-74132-1-3v-1645220297"
Marcus Companion 0_80 Full-37376-0-80"
markers1b-36689"
Master Build-68009-0-5-5-1614054783"
MatebaModel6_v1_2-48499-1-2"
MauserC96_1dot1-48317-1-1"
McCarran South Gate Restored-71708-1-7-3-1625866293"
Melee Sounds-77766-0-5-1678726237"
Mikeburnfire's NPCs and Quests-70988-1-1-1676463261"
Millenia AK74 Patch-64339-0-1"
Millenia AKS74U Patch-64339-0-1"
Millenia Colt M4A1 Patch-64339-0-1"
Millenia Desert Eagle Patch-64339-0-2"
Millenia HK CAWS Fix-64339-0-1"
Millenia L96 Fix-64339-0-1"
Millenia M-14 Patch-64339-0-1"
Millenia M37 Ithaca Patch-64339-0-1"
Millenia PPSH-41 patch-64339-0-1"
Millenia Remington 870 Sawn-Off Patch-64339-0-2-3-1610376337"
Millenia STEN MK2 Patch-64339-0-1"
Millenia TOZ66 Patch-64339-0-1"
MLF-68714-3-1-1691312308"
MMRE ESPs-44139-1-0"
MMRE Music Pack 1-44139-1-0"
MMRE Music Pack 2-44139-1-0"
MMRE Music Pack 3-44139-1-0"
MMRE Music Pack 4-44139"
MM's Hit Marker SFX-84498-1-0-1705158422"
MNTLs Energy Weapons Sound Pack 1_3-52684-1-3"
Mojave Delight For Type3 V1dot1-44312-1-1-1666593552"
Mojave Express Courier Delivery Work - Primm-77176-2-5-1689168964"
Mojave NPCs-72615-2-2-1703969750"
Monster Mod Re-Release-41361-10b"
Mop bucket_flat mop-42551-"
More Perks Reimagined-76584-3-0-1-1652840544"
NAWEMO-65499-1-3-3-1626792344"
NCR Rearmament Lore-Friendly 1_5-40139"
Nefarious Nipton-80578-0-2-1684856493"
Nevada Skies 2281 Rework-35998-Final-Rework-1622851359"
Nevada Skies 2281 Rework-35998-Final-Rework-1622851359.1"
New Vegas Script Extender (xNVSE)-67883-6-3-4-1696621396"
New Vegas Stories New and Alproved-66505-1-2-1552144100"
NivSpiceofLife-V 1_2-44476-1-2"
NMC_NVInteriors Compatibility Patch Small v2.0-43534-v2-0-1551560025"
NMCs Textures NV LARGE Pack Part 1 of 3 FOR NMM -43135-1-0"
NMCs Textures NV LARGE Pack Part 2 of 3 FOR NMM -43135-1-0"
NMCs Textures NV LARGE Pack Part 3 of 3 FOR NMM-43135-1-0"
NMCs Textures NV MEDIUM Pack Part 1 of 2 FOR NMM-43135-1-0"
NMCs Textures NV MEDIUM Pack Part 2 of 2 FOR NMM -43135-1-0"
NMCs Textures NV SMALL Pack SINGLE FILE FOR NMM-43135-1-0"
Novac Gun Runners-74981--8-1684355606"
Novac Overhaul And Gun Runners Emporium NV Novac Apartments Compatible patch-74981-V-08-1662917931"
NPCs Sprint In Combat-68179-2-13-1623455074"
NPCs use Aid Items-68742-2-3-1605058088"
NV - Energy Visuals Plus 2-80000-2-3-1685437455"
NV Novac Apartment - Main-55531-1-48-1586720487"
NVAC - New Vegas Anti Crash-53635-7-5-1-0"
NVBI Version 1 dot 55-37310-1-55"
NVBII Version 1 dot 47-41184-1-47"
NVBIII Version .954 FULL-55744--954"
NVCS Installer-68776-13-1675087064"
NVCS Installer-68776-13-1675087064+2"
NVInteriors Core v2.1.1-43534-v2-1-1--1551573205"
NVK Version 1.0-56408-1-0"
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submitted by NipplezDaClown8 to NipplezDaClown8 [link] [comments]


2024.05.18 17:00 TheLotStore .24 Acres, Holmes Street, Fordyce AR 71742

.24 Acres, Holmes Street, Fordyce AR 71742
.24 Acres, Holmes Street, Fordyce AR 71742
.24 acre parcel of land located in Fordyce, Arkansas. Please Note: Per the legal description, property is located within the red rectangle shown on the main image. Buyer will need to complete deed research and/or order a survey in order to locate the exact boundary lines of this parcel. Click here for information on the steps required to locate the boundary lines of this parcel.
Debit/Credit Cards Accepted No Closing Costs Cash Price: $625 Finance with $150 Down and 6 Payments of $105 Per Month No Credit Check, No Income Documentation, No Prepayment Penalty
Property Address: .24 Acres, Holmes Street, Fordyce AR 71742 (Map location is approximate) County: Dallas Assessor Parcel Number: 970-03521-000 Legal Description: Part of The Northeast 1/4 of The Southwest 1/4 Section: 26 Township: 10S Range: 13W Zoning: Residential Annual Property Taxes: $6.53
View our amazing property deals at TheLotStore.Com.
Additional Information: https://thelotstore.com/property/24-acres-holmes-street-fordyce-ar-71742/?feed_id=10809
submitted by TheLotStore to u/TheLotStore [link] [comments]


2024.05.18 12:27 ProfesserQ Common items carried by a horse guard

Common items carried by a horse guard
Here we have a selection of common items carried by a caravan or settlement horse guard. Horse guards are incredibly valuable to the survival and general day-to-day operations of any caravan which is driving livestock it considerable distance.
Typically the horse guard will be mounted either on their own horse, an auto runner or similar mount.
Itemized the items are as follows.
  1. Short sword: a typical 14 or 16-in single piece blade set into a bio resin handle and most likely set with pine pitch glue.
  2. Belt knife: a sturdy knife also set in bio resin. A blade of this type is easily put to a number of tasks in the day-to-day operations of a guardsman, but may also be used as a means of self-defense.
  3. Munition plate. A single piece Forged or machined steel plate with tanned leather belts, fastening it to the outside of a tunic field jacket or similar garment. A very typical piece of minimalist armor able to absorb the impact of low velocity pistol rounds and shotgun shells.
  4. Snow goggles: not intended to be worn year round, but in times of heavy snow or when trekking through particularly pale ashlands these spectacles carved from a single piece of bone provide relief from the glare and protection from snow blindness.
  5. Belt pouch: no doubt a rather innocuous piece of kit utilized to carry any number of things that one might need at the ready such as ammunition, a fire starter, a small little flashlight etc.
  6. Lighter: a small lighter with a bakelite shell. What would have been an insignificant piece before? The collapse is now an essential tool for survival wrapped in sturdy wire which has its own uses.
  7. Helmet: what started its life as either? A ancient old world military helmet or a very nice reproduction made in one of the bigger cities has been adorned and customized by the owner. The implementation of a clasp for holding plumage, a helmet Spike and Even a chainmail aventale have made this helmet significantly more useful.
  8. Whistle: a wooden whistle made from Willow bark and a wooden dowel. Often used to signal of danger to the caravaneers or to call one's horse at a moment's notice. It is also wrapped in wire just in case.
  9. Derringer: a single shot pistol most often carried as a means of last resort in the event of capture by Marauders or lobotomizers just powerful enough to put oneself down.
  10. Revolver: Crafted by a very well to do war rasp. This particular model is a seven shot 36 caliber cap and ball revolver useful for self-defense and scaring off would be hijackers.
  11. Portable radio: no doubt one of the More expensive items here. An old world radio still in working order. Able to hold a charge to allow one to listen to. Music and broadcast is a treasure few could afford let alone carry.
  12. Lantern: This simple lantern consists of an old liquor bottle with a bullet casing seated in the mouth and a piece of paraffin soaked cordage pulled through with a wire. An exceptionally simple yet remarkably effective source of light during the dark hours and cold times.
submitted by ProfesserQ to worldbuilding [link] [comments]


2024.05.18 07:47 Lay_Dax Overclock Popularity Stats

With season 5 adding 12 new Overclocks, I wondered what Overclocks are currently the most popular? So two days ago I made a post asking what everyone's favorite overclocks are, and I received 160+ responses! I have compiled that data into a spreadsheet and am here to share the results! Also I am still collecting data, and hope to reach ~350 responses, so if you have yet to fill out the form please do!
Original Post: https://www.reddit.com/DeepRockGalactic/comments/1ct62sy/whats_everyones_favorite_oc/
Favorite Overclock Form: https://docs.google.com/forms/d/e/1FAIpQLSdEA9QDDxnMKgyCrgoSQjSR12pWq5MrG4MELJ3rVy6XkJ25gw/viewform?usp=sf_link
Spreadsheet: https://docs.google.com/spreadsheets/d/1AVSZpx6C6l-rmfBzhuwZoO0BhQIs02lt4WPcn40guaM/edit?usp=sharing
Per Weapon Pie Charts: https://docs.google.com/document/d/1GRyNFOps1l7yccVgWCTLZ6A_rU6cKswtair1m_9Duv4/edit?usp=sharing
First Here are the top 10 most popular Overclocks:
#1 RJ250 Compound
#2 Fat Boy
#3 Special Powder
#4 Hyper Propellant
#5 Explosive Chemical Rounds
#6 Plasma Burster Missiles
#7 Double Barrel
#8 AI Stability Engine
#9 Plastcrete Catalyst
#10 Ice Spear
Unsurprisingly Fat Boy and Special powder are within the top 10, though I didn't expect AI Stability Engine to be quite so popular.
Here are the 7 lowest ranked Overclocks
# 142 Flow Rate Expansion
# 143 Electro Minelets
# 144 Turret Arc
# 145 Full Chamber Seal
# 146 Mini Shells
# 147 Heat Pipe
# 148 Micro Flechettes
Mainly weak OC's sitting at the bottom.
Now here are the favorite/least favorite OC's for each weapon:
Weapon Most Popular Least Popular
Nishanka Boltshark X-80 Cryo Bolt (27.2%) Quick Fire (5.4%)
Zhukov NUK17 Embedded Detonators (44%) Custom Casings (4%)
Jury-Rigged Boomstick Special Powder (45.8%) Stuffed Shells (1.3%)
DRAK-25 Plasma Carbine Thermal Exhaust Feedback (28.7%) Thermal Liquid Coolant (0.7%)
M1000 Classic Hipster (27.8%) Minimal Clips (7.3%)
Deepcore GK2 AI Stability Engine (51.6%) Compact Ammo (2%)
ArmsKore Coil Gun The Mole (38.2%) Backfeeding Module (1.3%)
BRT7 Burst Fire Gun Lead Spray (52.7%) Composite Casings (2.7%)
"Bulldog" Heavy Revolver Volatile Bullets (30.8%) Chain Hit (2.6%)
"Hurricane" Guided Rocket System Plasma Burster Missiles (29.5%) Overtuned Feed Mechanism (5.8%)
"Thunderhead" Heavy Autocannon Big Bertha (34%) Composite Drums (2%)
"Lead Storm" Powered Minigun Lead Storm (34.8%) Thinned Drum Walls (0.6%)
Shard Diffractor Volatile Impact Reactor (28%) Automated Beam Controller (4.5%)
Breach Cutter Spinning Death (24%) High Voltage Crossover (2.6%)
Deepcore 40mm PGL RJ250 Compound (41.8%) Pack Rat (0.6%)
LOK-1 Smart Rifle Executioner (40%) & Explosive Chemical Rounds (40%) Armor Break Module (1.3%)
"Stubby" Voltaic SMG EM Refire Booster (46.1%) Well Oiled Machine (2.6%)
"Warthog" Auto 210 Magnetic Pellet Alignment (45.5%) Light-Weight Magazines (5.8%)
Colette Wave Cooker Mega Power Supply (37.2%) Super Focus Lens (1.4%)
Experimental Plasma Charger Persistent Plasma (43.5%) Magnetic Cooling Unit (4.1%)
Subata 120 Automatic Fire (39.2%) Chain Hit (2%)
Corrosive Sludge Pump Disperser Compound (34.2%) AG Mixture (3.4%)
Cryo Cannon Ice Spear (31.8%) Flow Rate Expansion (4.6%)
CRSPR Flamethrower Sticky Fuel (36.7%) Lighter Tanks (4.1%)
Seems to mostly match what I've seen in game, Though I'm surprised Spinning Death won for the Breach cutter, as I've only seen it used a couple times.
Finally here are the 5 Overclocks that people think most need buffs/reworks:
#1 Mini Shells
#2 Overcharger
#3 Micro Flechettes
#4 Fat Boy
#5 Face Melter
Thank you all for responding to the form, and thank you to anyone who is going to respond to the form!
I am still collecting data, and hope to reach ~350 responses, so if you have yet to fill out the form please do!
Favorite Overclock Form: https://docs.google.com/forms/d/e/1FAIpQLSdEA9QDDxnMKgyCrgoSQjSR12pWq5MrG4MELJ3rVy6XkJ25gw/viewform?usp=sf_link
Edit: I'm still updating the spreadsheet as more responses come in, so the placement of specific overclocks will likely shift.
submitted by Lay_Dax to DeepRockGalactic [link] [comments]


2024.05.17 22:09 HFY_Inspired The Prophecy of the End - Chapter 26

Chapter 26 - The Infinite Beckons
Previous Chapter
“Okay, this part’s a little tricky.” Ma’et gestured out the shuttle’s cockpit. “You got lined up easy enough, and our velocity’s at a relative zero to the ship. The bay door’s open. Now you engage the lateral thrusters while monitoring the distance from the shuttle to the bay’s interior wall. Come in too fast and you’ll damage them both..”
Trix looked over at the controls, and the neatly gummed labels that the humans had placed over the English text with her own language. She gingerly pressed the ‘Lateral Thruster’ button, then as the control knob next to it lit up, she twisted it slowly.
An earlier misadventure when lining up the ship and the shuttle where she’d twisted the control knob much more rapidly made her much more cautious about giving it too much power too quickly, yet the shuttle slowly drifted - away from the ship. “Other thruster, feathers.”
Chagrined, she dialed the thruster back to zero, then rotated it the other direction. The ship immediately stopped moving away, and instead drifted into the hangar bay. Trix watched as it drifted past the door, staring at the distance readout until it dropped into the yellow and immediately swung the knob the other way. It took a couple of tries to get the velocity back to zero, but she managed it.
“Beautiful. Now we engage the grav plating which lets the ship’s internal grav pull us down as it ramps up, and close the external door via the console over there.” Ma’et gestured to the remote console, and Trix scanned it, punching the buttons as she found them.
“Nicely done. Go ahead and hit the engine shutdown. In the old days there’d be like, thirty steps to it but nearly all of it is automated. But lucky you, you get to read all about the manual sequence since taking over in the event of computer failure is one of a pilot’s duties.” Ma’et chuckled and squeezed Trix’s shoulder. “For now, that’s good enough. Go ahead and open both the lateral boarding door, and the rear loading door. Also extend the rear loading ramp.”
Trix did, then glanced over at Ma’et. “Anything more?”
“Nope. First day on the job, and you’ve done the first job successfully. Not perfectly, but pretty damn good for your first time piloting off planet. Go ahead and head back to talk with the Captain, and I’ll handle the rest.”
Trix unbuckled the acceleration harness (Though, she felt zero acceleration during the entire trip so she couldn’t fathom just WHY Ma’et had insisted on her buckling in) and moved past the much smaller woman as she left the cockpit.
In the back, Josh was already outside the ship, grabbing a handtruck. She watched as he pushed it up the loading ramp to the stack of boxes that contained the food and equipment she’d need for the next few weeks of existence here in space. “Why aren’t you using one of the gravity belts?” She gestured over to the wall where the belts were hanging.
“Eh, this stuff’s fairly light and those have a limited lifespan. I don’t want to burn out the Keplite cores on stuff we can just move by hand. They’re expensive.”
“Oh. What’s Keplite, anyway? Ji and Min have mentioned it a few times.” Trix glanced over at the large belts with their big circular pads in the middle.
Before Josh could answer, Alex walked in between them. “Ji, Min! We’re going to be converting the room across from yours back into crew quarters for Trix. Gonna need you two to move the Spider. Is there room here in the hangar for it?”
“It’ll fit better if we assemble it and use packing mode.” Ji countered, as he hopped out of the shuttle. “It’ll take a day or so. We’ve got it spread all out in there.”
Alex turned over to Trix and beckoned. “Follow me. Gonna give you the full tour while they’re unloading." He took a few steps back, then lifted his arms wide to gesture to their surroundings. "This is obviously the hangar bay. Shuttle's the big thing you were just flying. Below us is a small cargo hold, empty right now. Not gonna show you unless you happen to like large empty boring-ass boxes.” He raised an eyebrow, and Trix quickly shook her head. "Alright. Most of the shit in here is just maintenance tools and loading gear. Nothing exciting. Ramp to main transit corridor here."
They walked out into the hallway. “Okay, well through that door’s opposite the hangar is the fabber bay. The fabber is a huge machine that manufactures stuff for us, like a 3D printer. Do you guys have anything like that?” Trix shrugged, and Alex continued. “Well either way, it can make virtually anything from a bed to a bomb to a computer. The more complex and difficult items take a hell of a lot longer to make. It’s also a major power hog since the manufacturing process uses extremely powerful fields, both magnetic and force. In other words, if you need something and we didn’t bring it with you we can make it here.”
He walked down the hall a bit, and gestured to the doors on either side. “Launcher bays, 1 and 2. Normally we use ‘em to launch beacons, buoys, sensors, things like that into space. If someone tries to start shit with us we CAN use them to launch missiles but we have very few of those available. We’re not out here to get in fights, but if we have to defend ourselves we pack a big punch.” He opened one of the doors and walked inside. “The big hatch over there is the manual tube loader. The ship can auto-load various things but if we need to put something into space that isn’t already in storage, that’s where we do it. If Ji tells you to climb in yourself, he’s joking and you should hit him because it only exists to launch shit into space.”
Trix laughed at that, but she had learned enough of Ji’s sense of humor while working on the car to understand the sentiment. “Will I even be in here at all though?”
“Maybe. If something needs to be manually loaded, we use these. Back when we were at the derelict ship I had to send a battery over to help out while we planned our rescue. You might be asked to do the same.” Alex shrugged and lead her out into the hall. “Last thing here is the ship’s primary armament.” He reached over to the side of the hallway and pressed a hatch release. The compartment it lead to was incredibly small and tightly cramped.
“We don’t use it much outside of scaring off pirates or relieving stress, but this is our primary weapon out in space. Eight-chamber five meter long rotary railgun. Fires one round every 1.2 seconds that travel roughly a million kilometers per hour when fired stationary, or closer to 280 kilometers per second. It fires either solid armor-piercing unguided slugs or flak munitions that are used to produce clouds of metallic debris. The former will shred a ship’s armor and pulverize anything inside. The latter can overwhelm particle shields and damage exterior components without nearly as much penetration. The reason I’m saying all this to you,” He tapped the top of the cannon where it joined to the ship. “This thing’s got a super limited firing arc. Meaning that we can only shoot what we’re pointed at. If, by some miracle, we get into a fight out there then our ability to shoot back is gonna depend on your ability to fly the ship while facing the enemy.”
Trix swallowed heavily as she tried to imagine just how powerful this massive cannon was. She glanced over at the side of it, to the twin belts that fed in ammo. Each round it would fire was longer than her forearm and thicker than her waist.
“That’s the worst case scenario though. In reality, if we get into any shit out there, fighting is the LAST thing we want to do. Negotiation to avoid hostility first, escape second, fight last.” Alex shooed her out of the compartment. “That said if we encounter any low-yield junk out there then we’ll get some target practice in. If you’re game then we can let you try targeting for a bit and unload some kinetic mayhem while things are dull.” He grinned wickedly, as he manually pulled the hatch back into place, sliding two large locking levers into place.
“Okay, that’s it for this deck. There’s stairs on the far side leading up to the tech deck but the ladder here’s quicker.”
They climbed up the ladder, with Alex leading and Trix following. Her wings banged against the ceiling as she climbed, and it took her a few moments to get them tucked in tight enough to get through the hatch but with Alex’s help they got up there.
“Tech deck. Mostly. In the front of the ship here right under Bridge access is the exception, the pool room.” He opened the door and they walked in together. “Mainly used for observation but the pool there is great for relaxation. You can adjust the temperature with the controls on the wall there, goes from chilly to full on hot tub. Adjustable depth from 3 to 10 feet, and the pool walls are display panels. If you use a breather it’s fun to turn the display to external then go down underwater and relax while staring at the stars. Do you swim much?”
Trix nodded. “Sure, there’s a river a… couple kilometers? I think? I’m not good with converting distances yet. Anyway, it’s near the hab and we’d go there when I was younger and didn’t have as much to do in the fields.”
“Cool. Well, feel free to use it but just a word of warning you might want to check if anyone’s in first. Swimwear is optional and since the crew is a pretty tight family we don’t usually get embarrassed if we’re seen swimming in the buff.” Alex waved over at the control console. “If you’re not sure the big green button on the outside is the comm button, just ask if anyone’s using it.”
“Ji brought me in here when we came up to do the medical scans. He showed me Kiveyt from orbit for the first time. Do all human ships have a room like this?” Trix reached over to dip her hand into the water. It was quite warm to the touch.
“Nah. This ship wasn’t originally designed as a scout ship or survey ship. It was originally a yacht. Big luxury vehicle for rich people to fly around in space and have fun in. Throw parties. Most of the ridiculous amenities it has I got rid of ages ago, but that left a huge amount of space we filled up with all the launchers and sensors and whatnot. I kept the pool though because I love soaking after a long day.” He pressed the door control and they left the pool room.
“Just past the pool room on either side of the ship we have collection dishes for D-space particles. Those are EVA only, so you won’t be dealing with those. They let us collect extremely powerful particles which lead back here.” Alex spoke as he walked, and turned the corner into a much, much larger room.
“This is the ship’s main power supply. Charged particles enter the torus reactor and discharge energy which is converted into electrical power and routed through the ship. Those bottles over there…” He gestured to four massive grey metal canisters on the wall. “Contain the actual particles. They’re made of the strongest materials we have because if one ruptured, the ship would instantly explode from the inside out. Don’t worry,” Alex quickly raised his hands. “The chances of that happening are virtually impossible. This is the single most well-protected location on the ship.”
He gestured to the other side of the large room. “Over there’s the terminals that Min is usually at. She and Ji are in charge of all engineering. That means power, propulsion, all computer systems, and the like. Well, the physical parts of them that is. Ma’et is our computer geek when it comes to integration, programming, and all the fun software shit.”
Alex left the room, and gestured to the other side. “I’m sure you’re familiar with medical over there. Let’s do us both a favor and not have to go there much. Otherwise I’m pretty sure Kyshe will gut me.” He didn’t stop to show her inside, and they reached the main staircase. “The back half of the ship on this deck is all propulsion access and maintenance. I’m more or less our damage control guy, along with Ji and Min. For them it’s because they’re smart as shit and for me it’s because I had to learn how to maintain my own ship. Most common damage out here is stray micro meteors or debris while we’re parked and the particle shields are down. Sometimes worn out components inside. Again, no EVA for you so the only thing you’ll need to worry about for DC is being an assistant to one of us while we fix shit.”
They went up the stairwell to the uppermost of the three floors. “There used to be an observation bubble above us, but I had it removed because it was useless. Even if I covered it with ablative plating it was a massive wart on top of the ship that served zero practical purpose. Anyway, the top floor here is where you’ll spend 90% of your time on the ship. Back here…” Alex started walking to the rear of the ship, and walked through a large open doorway. “Mess hall. We generally have two kinds of meals here - when we’re on long deployment, the food extruder over there can produce rations. They’re not amazing but they’re quick both to make and eat. It’ll also make reasonable meat and dairy substitutes. If you want a real meal though we usually keep the good stuff in deep freeze so it takes a fair amount of time to be ready. Other than that the bev dispenser is over there. Water and various juices on tap all the time, alcohol is restricted only to meals only. We all get together for breakfast and dinner though, since it’s just a good way to socialize. Tonight expect a big meal in celebration.”
He walked out of the mess, and opened a door to a large open area. “Rec room. Not used a whole lot because most of us use haptic suits for exercise and recreation but we don’t have a suit that’ll fit you or your wings, so I want you to be in here twice a week at least. Ma’et is a great partner for any exercise that doesn’t involve fighting, unless you like bruises in which case she’ll happily go a few rounds with gloves on. Pilots don’t get the level of exercise you’re used to on the planet working fields so exercise up here will be pretty damn vital.”
She looked around the room, then hurried to catch up to the captain as he walked out. “On the other side of the hall from the Mess is general storage. Cleaning supplies, a small laundry unit if the one in your room quits working, random odds and ends. Also a few extra bunks just in case we need them. Unfortunately I am going to have to have you spend one night in here while we get your room cleaned up and ready for you.” He walked in, and over to one of the walls. “Bunk folds down from here. Looks, uh…” He glanced at the fold-down bed and back at Trix. “Looks tight. Do me a favor and see if you’re gonna be OK there?”
It was very close, but Trix laid down on the sleeping pad and adjusted until she found a good comfortable spot. “For just one night, this will do…”
“Alright, no worries then. We’ll have your room ready quick as we can.” She got off the pad and Alex gestured for her to follow. “Quarters themselves are here, 4 on either side of the main hallway. Myself, Josh, Ma’et, and Amanda on the right in that order. Ji, Min, Your quarters, and the last was converted into a mechanical room for Par. Speaking of…”
He walked into the last room and knocked on a large hatch. “Par, would it be alright if I introduced our newest shipmate?”
“Of course, Captain.” The hatch slid silently open revealing a large, intricate array. Circuit boards were laid out in rows and wires ran between them in perfectly neat, ordered channels. In the center of it all was a large oblong egg-looking object. “Trix, may I present to you Parathanelias Sigma-822.”
Several rows of lights lit up along the side of the egg, and the pleasant musical voice she’d heard so often came from a small speaker alongside it. “It is a pleasure to meet you in person, Trksehnoarala.”
Trix stared at the open hatch then gestured behind her. “I thought you were in those floating metal balls…?”
“The spheres you mention are my remotes. None of them are large enough to house my primary systems. In a way, they are my eyes, ears, and limbs. My true nature is integration here within the ship itself, and I make up for my limited mobility in person by having the greatest mobility of any other member of the crew.”
“He also has an avatar in VR of an organic human, but most of the time he uses the floating spheres to interact with us and the rest of the world. His core,” Alex gestured to the egg-like central object, “houses his base personality and his most important memories. The rest of this is extra storage for less critical information. I’m a bit jealous because his most important memories will always be preserved forever in perfect clarity. The rest of us get to have our memories fade with time, but his will be eternal.”
Alex stood there mutely for a moment then shook his head. “Anyway. Back to the tour. Thanks Par!”
“My pleasure.” The hatch slid silently shut and Alex and Trix left the room. “This room has been empty for long enough I pretty much gave it over to Ji and Min for a long while.” Alex walked into the room next to Par’s. “It’s kind of a mess but we’re going to get it cleaned up then it’ll be yours.”
There was no bed in the room, and the tables against the walls were covered with electronics and quickboards. In the center of the room, a huge metal contraption was spread out. Eight large jointed legs were wired in to a big central circular turret. Above that, a multitude of ‘limbs’ extended out - one a large grasper with clawed metal fingers, another ending with an odd cone-shaped implement with a blackened tip. A third was a huge metal pipe jutting out, and a fourth looked to be a number of small openings to place something into.
Trix gestured to it, “What is THAT thing?”
“That’s the Spider. It’s a long-time project the Twins have been working on. Pretty much since they joined the crew, really. It was meant to be a mechanical walker for the military but… well, that’s their story to tell.” Alex snorted. “There’s going to be enough time to go into the details later. Point is, before we even start leaving the system we’re gonna move this out, get a full king sized bed in here for you, some more storage, and so on. That door,” He gestured to a door on the other side of the room, “Leads to a hygiene unit. Full on shower, no bath but if you want to soak the Pool’s down a floor. Aside from no tub it has a deluxe toilet, sink, and a small cleaning unit for clothes.”
Trix cautiously stepped around the large disassembled robot, and opened the door to peer inside. The hygiene unit was much larger than she’d expected, and she was grateful to see that most of the facilities was familiar to her.
“Okay, one last stop and it’s the most important.” Alex walked out into the hallway and Trix rushed to catch up, almost tripping as she hopped over a piece of scrap cable along the floor. “I’m sure this will become your second home on the ship real fast. The bridge.”
They walked down the hall through a small access corridor into a large, wide open space. A large chair sat in the center with a number of controls and articulating arms present on the back. In front of it, a number of control panels were arranged in rows. The front of the bridge and both sides were dominated by massive window screens that showed the area the ship was currently facing. She could see one screen to the side with a display showing Kiveyt, first as a small dot with a zoomed-in and blown up image next to it.
“The door back there in the corner leads to a briefing room, nothing special there but a table and chairs. The big chair in the middle is mine, but if you ask super nicely I’ll let you sit in it.” Alex grinned, and pointed at the console in the very center of the bridge, in front of the Captain’s chair. “But that station over there is primary navigation. Josh is there quite a lot of the time, though just as often I navigate from the Captain’s Chair or Ma’et controls the ship from her neural interface. As of now, though, I bequeath ownership of it unto you - for the next few weeks, at least.”
Trix walked around the bridge staring at everything. The control consoles were smooth, rounded and sleek in their presentation. Each one had a large keyboard in front covered with the strange runes of the Humans’ language. Various other instruments and implements were present at each station, but at hers she smiled gratefully to see that the keys had already changed and had more familiar and recognizable letters in place of the Humans odd script. The layout was definitely weird, and she knew it was going to take time and effort to grow accustomed but at the very least she would be able to understand what she was doing as she learned. Even better, the seat lacked the same high back that the other seats had, which would have been pressed tightly and uncomfortably against her wings.
She glanced back at Alex, who just nodded at her. Encouraged, she took a seat and glanced around. “This is mine.” She whispered it and then let her wings spread out with pleasure as she realized that from here, from this station, she would be the one personally controlling the entire massive vehicle behind her. It lacked the flight stick of the shuttle or the handle controls of her aircar, and in a way she felt disappointed she wouldn’t be able to manually control the ship the same way she could the smaller vehicles. But as she looked around her and rested her hands on the cool surface of the console, she felt something else. A thrill of anticipation at the thought of being the one in control of this massive ship and everyone inside of it.
Alex climbed several steps up to the captain’s chair on its elevated dais, and took a seat directly behind her. The sight of a winged alien in front of him at the nav console with the stars stretching out above and beyond her was a strange one, but a pleasant one. He tried to think of a witty quip to finish the tour with, but failing that he settled for a much simpler one instead.
“Welcome aboard, Pilot.”
—--
“Okay, before we get started, I believe that this is a special occasion warranting a toast.” Alex sat at the head of the large table at the mess, with the other six organic members of the crew assembled further down. “To our new pilot trainee!”
“Here Here!” “To Trix!” “To our Trainee!”
Alex took a sip of his whisky, and sighed in pleasure. “God that hits the spot. Okay everyone, dig in.”
The dinner was an odd affair, mostly because every single member was wearing their visor. Trix could not speak English, and the crew couldn’t speak her native tongue. Masks which would automatically translate couldn’t be worn during a meal so the solution was to have real-time speech to text appearing on everyone’s visor. Trix, who never had worn a visor before, had a difficult time getting the display to appear just right in front of her eyes but she and Par had gotten it dialed in.
Trix glanced at the array of food in front of her. Some items looked familiar, others completely foreign, and none of it smelled quite right. She gestured to the food. “None of this is from Kiveyt. Is it safe for me to eat it?”
“I went through our entire comestible database while we were on the planet. Surprisingly there’s almost no Terran food you can’t eat.” Josh had a massive burrito nearly as long as Ma’et’s arm on the plate in front of him, and he spoke while dabbing hot sauce over it. “All of our Macronutrients are completely interchangeable. Most Micronutrients are as well. There’s a few exotic vitamins and amino acids that you need that we can’t provide, but we have supplements from the planet that’ll handle those.”
“Oh.” Trix glanced around at the table, trying to decide what to eat. The spread was, per Alex’s suggestion, extremely large and quite diverse. “I’m not sure where to start then.”
Min picked up a large platter with a circular dish on it. “Far as I’m concerned the best place to start is with Pizza. It’s one of the most widely loved foods throughout Terran space.” She dumped a slice onto the plate in front of Trix, while Ji slid a very tall glass of water over to her, alongside an odd reddish looking beverage.
“Give the fruit punch a try too. It’s much more sweet than the juice you were serving down on the planet. A lot more mild too.” He suggested, and gestured to another plate. “Also? Tacos are never a bad choice.”
Trix reached out and picked up one of the odd, semi-circular items. Ji grabbed one as well, and bit into it with gusto. Trix mimicked the motion, crunching into the hard shell. It was quite interesting, tasteless at first as she bit into the shell and the lettuce, but then the spiced meat hit her tongue. It was quite mild but not unpleasant. She chewed on it and gulped down a mouthful. “Not bad.” She took another bite.
The taco vanished quickly, and she glanced down at the slice of Pizza next. “Like this, Trix.” Min gestured to pick it up by the crust, putting her fingers in front of it to prevent it from flopping down. Trix followed Min’s example, and took a huge bite. This one was even milder, almost disappointingly so. “Not much flavor to this one. Is all your food really light like this?”
The humans glanced around at that. “Y’know, Sophie mentioned our rations were tasteless. They have a pretty strong cinnamon taste to ‘em.” Alex sat back thoughtfully as he nursed the glass of whisky in his hand. “The food we had down on the planet was all pretty strong flavors…”
Josh handed the bottle of hot sauce in his hand over to Trix. “Try a dab of this. It adds a kick to some foods.”
Trix took the bottle, and put a few drops of it on the slice of pizza in front of her. She took another bite, and her eyes lit up. The next few bites all had more hot sauce each, and the crust itself ended up practically drenched in it. “Thanks, Josh. That was delicious.”
The rest of the crew was staring at her and she shrunk back slightly at their intense scrutiny. Had she done something wrong? She hadn’t ever offended them during any meals back on the planet, so the sudden shift in attention was jarring and quite uncomfortable.
Ji whistled at the sight of the alien hungrily wofling down the slice of pizza covered in bright spicy sauce. “Here, try some of that on a taco next!” He picked up another shell and offered it to her.
Trix reached out and took the taco, this time pouring a hefty amount of sauce on it. Eating this one was much messier, and she could feel the hot sauce dribbling down the side of her mouth as she took a huge bite. Min handed her a paper towel, and she embarrassedly wiped away the errant food. “Thanks, Min. That was great too, Ji.”
“Hold up.” Alex stood up and walked over to one of the cupboards, pulling out another bottle of sauce. “I’m curious now. This is a lot hotter than the sauce you’ve been trying thus far. See if it’s to your liking. Just, start with a very small amount. A little goes a LONG way.” He walked back to the table, placing the bottle next to Trix. She studied it briefly, mostly the logo - a caricature of a human whose head appeared to be on fire.
“Um, Okay. Should I try it with the Pizza or the Taco?” She glanced between the two dishes she’d already tried. “Either one. Whichever you prefer.” was Alex’s reply.
Trix reached out and grabbed a third Taco, opening up the bottle. Immediately she could smell the fragrant sauce within, and she carefully poured a small amount into the shell. She cautiously took a bite and chewed thoughtfully.
“Too hot?” Alex suggested, but she shook her head. “No. Just…” She poured more sauce on the taco, and ate the rest in only a few bites. “Whew. Sorry, Captain Alexander. That was incredible! I’ve never tasted anything like it before.”
“Captain Alexander just sounds weird. Call me Alex or Al. Or ‘Captain’ if you really, really need to use my rank for whatever reason.” Alex sat down, and chuckled. “But that’s interesting. Very, very interesting. That sauce there?” He gestured towards the bottle. “It’s made with a chemical called ‘Capsaicin’. To humans it’s a powerful spice. Too much of it causes a painful burning sensation that lingers. We normally dilute it to make it more palatable and less painful.”
Trix glanced at the bottle. “I guess that explains the fire on the little picture here.” She grabbed another slice of the pizza, and drizzled the sauce on top.
“Three tacos and two slices of pizza?” Ma’et was impressed as she saw how much food the Avian was packing away.
“The disadvantage of those muscular bodies.” Josh waved his hand towards Trix. “They require all the calories that a Human does and more. Back on the planet I learned their species used to be a lot smaller, but after developing animal husbandry and reliable sources of higher calorie foods they bulked up pretty quick.”
Trix, for her part, slicked off the second slice of pizza with gusto. She grabbed a fourth taco, and liberally poured the spicy sauce all over, before wolfing that down as well. She grabbed the fruit juice that Ji had offered her… the ‘punch’? And downed it almost as quickly.
“I hope after all this is over, we can buy some more of that sauce. I definitely want the others back at home to try it.” She licked her lips, and sighed with contentment. “This juice too. I like how sweet it is.”
“Birds are immune to Capsaicin.” Josh murmured softly, but it was picked up by the visor and translated perfectly. “I wonder what the chances are that space-birds would be too?”
—--
“Slide the jack under that joint there.” Trix did as instructed, wheeling the small hydraulic device under the ‘spider’s’ massive leg. “Great. Just gotta line up the leg with where the servos join in…” Ji and Min lifted the leg and immediately began connecting up cables and lines. After all the connections were made, Ji braced himself against the wall and shoved - hard - against the leg, firmly connecting the mechanical rotary joint into place.
“Okay, testing.” Min walked over to the console and began punching in codes. Like the other six limbs before it, this one shook slightly then began to flex, twist, and move around. “Range of motion is nominal. Motors are all showing peak. Locking joints and anchor bolt systems are green.”
Ji wiped off some sweat from his forehead, and leaned back against the wall. “I knew it was a mistake to work on it up here. At least if we put it in the hangar we could have lowered the gravity.”
“It would have been in the way during the rescue op, and we had enough shit going on then we didn’t need to add ‘reassemble a multi-ton walking modular platform’ to the list.” Min gestured with her head, not even glancing over at her brother. “Man up. Trix hasn’t even broken a sweat.”
“I don’t sweat.” Trix mumbled, as she stared at the massive machine. “This thing is crazy. Puts my car to shame.”
“Yeah, our pride and joy. Together we’ve spent decades refining it.” Min glanced over at Trix with a broad smile. “The modular bay on top has been my focus, while Ji’s been adjusting and perfecting the leg and motion systems.”
“What’s it for?”
“Well, right now it’s kind of in between intended uses.” Ji walked over to a large shelf and gestured to the assorted objects there. “With our original plans it was going to have a bunch of swappable options. Right now, it has short and long range assault armaments and a plasma cutter for breaching sealed doors. A basic military drone capable of adapting to all kinds of situations.”
Trix stared at the array of weapons in front of her. “So this is what the human military uses to fight with?”
“Nah.” Min set down the quickboard and walked over to the huge machine. “We envisioned it as a multi-purpose response unit. Capable of dropping in from outside the atmosphere an landing anywhere, going anywhere. Dealing with any situation that could possibly arise. It’s an all-terrain support mech and its modular nature would have made it able to respond to nearly any situation. And it was rejected by the military.”
“What? Why?”
Ji held up a hand and ticked off his fingers. “One, it’s more expensive to drop one of these than a squad of soldiers. Nevermind the fact that it can do 10 people’s worth of work without putting even a single person in danger. Two, it’s too big to be fired out of normal launchers. Adding new launchers to ships would have been a significant amount of work and cost that the navy wasn’t willing to foot the bill. Three, we didn’t have any money after developing it. Meaning we couldn’t bribe anyone in the government into pressuring the military to work with us.”
“Four, they already have hover tanks and artillery and we couldn’t convince them that our system was superior to those.” Min sighed, and threw herself into a chair.
“Hovering is cheating though.” Ji glared at his sister.
“Cheating? What?” Trix just looked bewildered at this.
“Hovering isn’t all-terrain. Hovering is NO terrain.”
“Oh.” Trix took a seat in a nearby chair herself. “So did the captain buy this then?”
“Nope. See, we were finishing up Uni and started developing the Spider, but we didn’t really have the money to actually MAKE one. We had all the plans and all the research on our side but not the raw materials or the money to get those raw materials.” Ji pulled out a stick of gum and popped it in his mouth. “At first we tried going straight to the military which was a huge mistake, they just made a million excuses and told us to get lost. Then we tried approaching some weapon dev companies for funding. They basically told us they’d fund it in exchange for all the rights to production and we’d get whatever they felt was fair. Which when we pressed on a figure, wasn’t much.”
Trix glanced over at the massive mech. “But it got made, obviously.”
“Yup. When we weren’t sure what to do, a buddy of ours mentioned that Al was looking for an engineering team. We can do starship engineering.” Min grabbed the quickboard and extended one of the spider’s legs towards her, so she could kick her feet up on it. “Matter of fact, this ship’s a thing of beauty. Al is a complete doofus but he takes fantastic care of the ship. When we came on we gave him a list of everything that should change. He sat down with us, went over it point by point, and even though it ended up costing over half a million credits he gave us full authorization to make every single change we suggested.”
“So after we did a stint working as engineers we joined up as crew.” Ji had an odd smile on his face. “Since then, we’ve put the money we made from working here towards building this thing. We actually had it completed but then I had this idea of using an array of microservo actuators instead of a larger servo to give us a lot more fine control over the joints. That didn’t work, like, at all but when we used a combination of them we managed to find just the right ratio that gives us twice the amount of precision in each joint, which lets us use the-”
“ANYWAY.” Min interrupted her Brother before he could get too deep into the weeds. “We had it built, with the original armaments we envisioned, but Al suggested making a module for mining and sampling. We brought it in here in order to disassemble it to make the servo adjustments and while we were at it we were going to be replacing the actual weapons with a mining beam, core sample collector, and an array of sensors. Now though we’re going to put it in storage for a while. We got much more important things to take care of now.”
“Oh.” Trix had begun to tune Ji out when he launched into his diatribe. “But what do you mean joined up as crew? You were already crew, weren’t you?”
Min swung her foot down, and gestured to the ship. “It’s different. There’s employees… and then there’s crew. Right now you’re an employee. You’re working with us, you’re out here, but your home’s back with your Teff. Right?”
Trix nodded.
“Well, when you’re crew… this is your home. We’re all family out here. I don’t know as much about the whole Teff thing but I think it’s sort of similar. This ship’s our home, the crew is our family. Alex may be a childish idiot but he’s loyal to his crew like nothing else.” Min stood up and walked over to put her hand on her brother’s shoulder. “When we worked here and started to see how well he treats his people, we felt like we could really belong here. He asked if we’d like to join up, so we did. Best decision we ever made.”
“Yup. He treats the crew as well as he treats the ship.” Ji gestured around him. “Working for him paid well. Working as crew, we don’t get paid regularly but we get a cut out of every mission and that cut is HUGE. That’s how we could afford to actually build the spider in the first place.”
“Ah. So if he invited me along, does that mean he wants me to join the crew too?” Trix wasn’t sure how she felt about that. Joining another family was commonplace for males who left their Teff to join others, but incredibly rare for females.
“Dunno. He’s hired on specialists in the past who’ve come and gone. And he’s invited people to join up who said no and that was that.” Ji shrugged and pressed the release on the hydraulic press, letting it collapse down. “C’mon, we should get the last leg attached. Then we can pack it up and use a grav collar to move it down to the hangar. Don’t want to make you stay in that cramped storage room again tonight.”
“Yeah, I tried to stretch my wings in the morning and I banged up against one of the shelves. Really not looking forward to that again.” Trix grumbled at the memory, and stood up. “Okay, what more do we need done to get this over with?”
—--
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2024.05.17 20:52 MisterSpacemanStuff This part of the event is just golden satire. This describing the antagonists says a lot about the writers' opinions on the topic.

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2024.05.17 20:18 dke783 "Homecoming" Spiral Wars #9 is ALMOST here! (June 1, 2024)

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2024.05.17 18:33 furyaal_exe cashier forgot to give back the change

cashier forgot to give back the change submitted by furyaal_exe to weirdspotifyplaylists [link] [comments]


2024.05.17 08:00 TheLotStore 0 Church Street, Fordyce, AR 71742

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2024.05.17 00:44 MsSpiderMonkey The Pitt Not Showing Up

Hi, so I have an issue here. The quest to start The Pitt will not activate onto my game. I had Delay DLC mod installed but then got rid of it. MZ, PL, and OA work just fine. I can get Wernher's distress call just fine, but it doesn't activate the quest. Also, am I supposed to get a quest to travel to the Mojave? Cause if so, I'm not getting that either.
Here is my load order for mods
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
Functional Post Game Ending.esm
A Trail of Crumbs.esm
Tale of Bi Wastelands.esm
TTW New Vegas Speech Checks.esm
Tale of Bi Wastelands + TTW NV Speech Checks Patch.esm
TLD_Travelers.esm
TTW Reputations.esm
SomeguySeries.esm
CLNDadFollowsPlayerTTW.esp
Sortomatic.esm
3DNPCFO3Bundle.esm
TTW DC Confidential - Scattered Stories.esp
NVWillow.esp
Th3OverseerCore.esm
MikotoBeauty.esm
KhanInitiation.esp
sc_lovers_resource.esm
sc_saving_nova_dep.esm
zzjayHairsFNV.esp
Tale of Bi Wastelands + TTW Reputations Patch.esm
Vikki and Vance Improvements.esm
Mojave Wildlife (FO3-Style + No Chanced).esp
Mojave Raiders.esm
Landscape Disposition Fix.esm
Faction Wasteland Presence.esm
Vanilla Enhancements.esm
Better Character Creation.esm
CFEE.esp
CFEE - TTW.esp
Functional Post Game Ending - TTW Patch.esm
TTW - Cut Notes Restoration.esp
TTWZetaRewards.esp
TTW - Megaton Lighting Overhaul.esp
JIP Companions Command & Control.esp
TiesThatBind.esp
Benny Humbles You and Steals Your Stuff.esp
outsidebets.esp
Primm Reputation Restored.esp
GunRunnersArsenal Integration Mod.esp
MusicRecovery.esp
TTWCollectiblesMerged.esp
TTWTransportalponderEx.esp
Auto Gates Redux - TTW Patch.esp
Metro Ghoul and Tenpenny Residents Truce.esp
TTW Kyndra's Megaton Player Home.esp
TTW Music Addition.esp
TTW Lone Courier's Dialogue - DC Origin.esp
TTW Dialogue Improvements.esp
FO3 Dialogue Expansion for Role-Players.esp
TTW Dialogue Expansion for Role-Players.esp
TheInheritance.esp
Russell.esp
TheBetterAngels.esp
Willow TTW Patch.esp
MikotoBeauty.esp
TTW_Hotfix_ESP_-_16-07-2022.esp
The Mod Configuration Menu.esp
NewVegasBountiesII.esp
NewVegasBountiesIII.esp
NewVegasBounties.esp
NorthRoad.esp
Eliza.esp
Headhunting.esp
DepthsOfDepravity.esp
TheHighDesert.esp
sc_saving_nova.esp
zz_MegatonHairs_Vanilla_Races.esp
Windows of the Mojave v1.2.1.esp
ultra luxe expanded fountain.esp
PrereleaseRestored.esp
Mojave Raiders.esp
Mojave Arsenal.esp
Lucky 38 Suite Upgrade Terminal Tweak.esp
DLC Enhancements.esp
DelayDLCRedux.esp
JSawyer Ultimate.esp
submitted by MsSpiderMonkey to Taleoftwowastelands [link] [comments]


2024.05.16 19:19 Stranger_5 [H] Astrea: Six-Sided Oracles, Back 4 Blood, Dragon's Dogma: Dark Arisen, Ghostwire: Tokyo, Gotham Knights, Metro Exodus, Turbo Overkill and others [W] Wishlist/Offers/PayPal

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11-11 Memories Retold 12 is Better Than 6 A Juggler's Tale A Musical Story A Tale of Paper: Refolded ABZU Aces & Adventures Achtung! 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submitted by Stranger_5 to GameTrade [link] [comments]


2024.05.16 07:21 GrimmCigarretes Regarding Spinoffs

Hello internet
This is a semi-rant I just had to get out of my system, so just bare with me here
TL;DR: I believe Sega could do a lot of side games expanding the Sonic universe without making it a Sonic game
So, we all know Sonic. He's fast, he's cool, he has a chili dog addiction. His friends are... sorta just there most of the time
I've had these thoughts lately, specifically of how they could bring the Freedom Fighters to the canon, and I started to think, maybe a batch of side games starring different side characters (and with time in the oven, Jesus, no pressure), with separate stories from the blue blur himself
He could still make an appearance on these games, and even be playable, just not the main focus. Here's some things I've been thinking of:

Diamond Cutters

Starring the trio of Tangle, Whisper and Lanolin, the story revolves around a new mission they are given either by Jewel or sn anonymous contractor that would be revealed later on in the game, the levels would be divided in 5 types:
Tangle: Tangle gets fast movement, SA1 Tails' levels of acceleration, and platforming using her tail, this would be her main method of combat as well, being able to use the Homing Attack (instead of a ball, she'd kick). Her levels would be fast-paced, with the design philosophy Frontiers has.
Whisper: Slower levels, using the Wisps to solve puzzles around, and her gun as her main combat tool. The type of ammo she uses is dependant on the wisp you decide to equip in the mission, being able to change them on the fly with the D-Pad (ala DMC). She could do her levels pretty fast, although, not intended to be as fast as Tangle
Lanolin: She gets beat-em' up, with fluid combos and modifiers by changing the timing on your button presses, or press diwn a button, for example, O, O, O would be a basic combo of two punches and a kick, but O (wait), O, O moves the kick to the second input and the third one is her smacking her cowbell and creating a shockwave. The slower paced levels
Trio: Some levels have all three gathered together because story ressons, they all finished their parts of the mission and now there's only the final stretch left (of the Zone/Segment). The three would be controlled the exact same as in their solo levels, but you are able to swap between them mid-game by pressing R3. There would be some obstacles you need specific members to get by, like a cracked wall that Lanolin can break, a rail Tangle can grind, or a button that only Whisper's gun can hit.
Boss fights: A mix of all 4. If the boss is at the end of a Trio stage, it works like Solaris, where each DC has to find a way to attack it, and of course, there would be bosses for each one indivudually

Miles Prower

Starring Tails, just after Frontiers. He thinks of his promise at the end of that game, how he would be stronger and that Sonic would hardly recognize him the next time they meet again. So he gets on his own quest to be the better version of himself
A new antagonist is threatening the world, and Tails is the one that decides to go after them, with two main types of levels
Tails: Take what Frontiers did for him and flesh it out more, it was almost perfect. Give him his Sonic Battle Gun back
Chase/Sky: Stages were you fly the Tornado to either catch up to something or to go from Point A to Point B, it has an auto scroll since you are moving in a plane, but it isn't fixed. If you want to go fast, the scroll would follow you right along

Freedom Fighters

The Restoration is almost done fixing up te damage after Forces, however, there's something that concerns them: some of Eggman's old bases have been reactivated, but that's extrange, since he, alongside with Sonic, Tails, Knuckles and Amy are off the radar. Jewel sends this team to check out what's going on. And yes, this idea happens in parallel with Frontiers
The gameplay gives you liberty to adjust your playstyle however you want. Its stages are built for stealth, but also give you the option to go ham and gets noticed. If you do a great job of passing by without triggering alarms nor robots quickly, S Rank, if you trigger them, the S rank is instead rewarded for how many guards were destroyed, how varied your combos were, and the total score. Each Freedom Fighter has a vastly different moveset
Unlike the Diamond Cutters idea, this time you choose what character to play as for each level, with some stuff only certain ones can access, just to make it have more replayability
In short, being sneaky = Metal Gear, getting noticed = Devil May Cry
Sally: Her gameplay would be the second fastest, being able to grind rails, and using energy blades from her bracelets, sorta like post-reboot Archie. She would carry along a small console, Nichole, which you could connect to some terminals to get information about the level, or shape the stage up. Sally is great at stealth as well, being a stat that decides how hard is for a guard to spot you
Antoine: The fastest character, Antoine is insecure of himself, so unlike Sally, he can't grind on rails. He carries a wispon that you can customize before each level, being able to destroy his way through enemies, he is good at platforming, which wouldn't be very prominent on this game. He is decent at stealth
Bunny: The strongest one, she is slower than Sally, and able to break down some obstacles, she can wall jump and use a sneak attack, which will one shot the objective without being detected if executed correctly. Her brute force is her biggest focus, she is bad st stealth
Rotor: He is a bit weaker than Bunny, being able to break some obstacles, but there's some he can't break but Bunny can. His main gimmick is being able to plant bombs around, and entering the same hacking sections as Sally without Nichole. He can shape up entire levels with good planting of his explosives, and his combat proficiency at just using his hands is remarkable. However, he is the worst at stealth
And yes, the same way the combos apply to Lanolin work the same with all four of these
Okay, semi-rant over. Just jad to take this thought out of my brain to be able to sleep. Bring Sally back Sega, pretty please
submitted by GrimmCigarretes to SonicTheHedgehog [link] [comments]


2024.05.16 06:53 Exaggerbator Telluride Design Gripes? Cmon let it out

I still don’t understand some of the design decisions even though I love the car. I know some are cost cutters but not all and I would still like the option to buy the nicer things at least.
submitted by Exaggerbator to KiaTelluride [link] [comments]


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