Yellow to green runny nose toddler
DiagnoseMe
2009.08.03 18:21 kingofbigmac DiagnoseMe
The Internet's walk-in clinic. Because going to a doctor would be too expensive.
2024.05.14 17:37 alwaysevolving24 How to return the adjacent value of the most recent date before a max date
Hi! I would love some help on this since I've been unable to solve this on my own. Any assistance would really, really help!
Considering Table 1 below, I need to do the below for each ID in Table 2:
- Find the most recent date entered, not to exceed a given date
- Return the value
- Return an error if there are multiple entries for one date
- No required sorting (since anyone using this document may need to sort this data for different purposes)
Please consider that the formula will be reused for several other columns in Table 2 to pull other values from Table 1.
Table 1
ID | Date | Value |
Apatite | 5/1/2024 | Lavender |
Beryl | 5/1/2024 | Red |
Beryl | 5/19/2024 | Navy |
Celestine | 5/1/2024 | Lime |
Dolomite | 5/1/2024 | Blue |
Jade | 11/23/2023 | White |
Jade | 5/1/2024 | Yellow |
Jade | 5/1/2024 | Violet |
Jasper | 11/17/2023 | Brown |
Jasper | 5/1/2024 | Indigo |
Kyanite | 6/3/2019 | Navy |
Kyanite | 9/8/2020 | Burgundy |
Kyanite | 9/9/2020 | Rose |
Kyanite | 5/18/2024 | Burgundy |
Nzuri | 3/2/2020 | Black |
Nzuri | 5/4/2022 | Beige |
Nzuri | 4/2/2024 | Green |
Ruby | 5/1/2024 | Orange |
Given the max date of 5/18/24, the results should be:
Table 2
ID | Value |
Apatite | Lavender |
Beryl | Red |
Celestine | Lime |
Dolomite | Blue |
Jade | ERROR |
Jasper | Indigo |
Kyanite | Burgundy |
Nzuri | Green |
Ruby | Orange |
Thank you so much in advance! :)
submitted by
alwaysevolving24 to
excel [link] [comments]
2024.05.14 17:34 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Lore (Factory New), B/O: $7194.77
★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74
⎯
★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87
★ M9 Bayonet Stained (Well-Worn), B/O: $529.41
★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39
⎯
★ Talon Knife Doppler (Factory New), B/O: $1295.27
★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28
★ Karambit Bright Water (Field-Tested), B/O: $688.15
⎯
★ Flip Knife Doppler (Factory New), B/O: $547.93
★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69
★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18
★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83
★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64
⎯
★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04
★ Stiletto Knife Doppler (Factory New), B/O: $665.41
★ Stiletto Knife, B/O: $601.39
★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25
★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80
★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96
★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79
⎯
★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11
★ Nomad Knife Scorched (Field-Tested), B/O: $169.78
★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88
★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79
⎯
★ Skeleton Knife Stained (Well-Worn), B/O: $442.05
★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24
★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03
★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28
★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53
⎯
★ Ursus Knife Doppler (Factory New), B/O: $557.12
★ Ursus Knife, B/O: $471.42
★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37
★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66
★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18
★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13
★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26
⎯
★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83
★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50
★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11
⎯
★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02
★ Bowie Knife, B/O: $230.44
★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20
★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51
★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03
⎯
★ Falchion Knife Night (Field-Tested), B/O: $132.54
★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81
★ Falchion Knife Scorched (Field-Tested), B/O: $108.81
★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82
★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46
★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08
⎯
★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48
★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12
⎯
★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26
★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03
⎯
★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79
★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17
★ Gut Knife Doppler (Factory New), B/O: $246.55
★ Gut Knife Marble Fade (Factory New), B/O: $240.77
★ Gut Knife, B/O: $210.49
★ Gut Knife Lore (Field-Tested), B/O: $194.22
★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51
★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94
★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99
★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80
★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96
⎯
★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92
★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03
★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22
★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40
★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42
★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20
★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46
⎯
★ Navaja Knife Fade (Factory New), B/O: $365.99
★ Navaja Knife Doppler (Factory New), B/O: $228.93
★ Navaja Knife Marble Fade (Factory New), B/O: $227.43
★ Navaja Knife Slaughter (Factory New), B/O: $209.06
★ Navaja Knife, B/O: $203.16
★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57
★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69
★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95
★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41
★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01
★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95
GLOVES
★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67
★ Sport Gloves Omega (Well-Worn), B/O: $572.33
★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88
★ Sport Gloves Big Game (Field-Tested), B/O: $323.66
⎯
★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07
★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14
★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57
★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21
⎯
★ Moto Gloves POW! (Minimal Wear), B/O: $996.99
★ Moto Gloves POW! (Field-Tested), B/O: $383.31
★ Moto Gloves POW! (Well-Worn), B/O: $276.00
★ Moto Gloves Turtle (Field-Tested), B/O: $180.28
⎯
★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29
★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73
★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32
⎯
★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01
★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66
⎯
★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88
★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55
⎯
★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94
★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55
WEAPONS
AK-47 X-Ray (Well-Worn), B/O: $478.95
AUG Hot Rod (Factory New), B/O: $425.83
StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95
M4A4 Daybreak (Factory New), B/O: $309.51
StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43
AK-47 Case Hardened (Well-Worn), B/O: $196.38
StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64
P90 Run and Hide (Field-Tested), B/O: $167.03
AWP Asiimov (Field-Tested), B/O: $153.33
Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00
M4A1-S Printstream (Battle-Scarred), B/O: $124.70
StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48
AWP Asiimov (Well-Worn), B/O: $115.97
StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96
StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85
Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42
AK-47 Bloodsport (Minimal Wear), B/O: $100.53
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
submitted by
_Triple_ to
GlobalOffensiveTrade [link] [comments]
2024.05.14 17:32 alphariusomega123 I'm so sick of people's stupid nerfs to Superman that's why I'm making this post (long post).
| Were Kryptonians only planet busters in the Post Crisis? Short answer absolutely not, long answer: let's explain this false belief. This post arises because, among other things, in several blogs and YouTube channels and tik tokThis is a very common myth. It is often mistakenly believed that Superman is a hero who is only limited to protecting the Earth and who moves on planetary scales, but the truth is that in the more than 80 years of the character's history, he has traveled to all kinds of places both within their own universe as well as outside it, and even outside their multiverse. The same can be applied to his cousin Kara. Without going any further, since the beginning of the 90s, DC's own writers have declared that Superman's adventures move on a cosmic scale, putting at risk not only the fate of the world, but often that of the galaxy or even the universe. So the idea of Superman as someone limited to saving Metropolis and little else is wrong., it is stated that in DC's post-crisis continuity, Superman and the rest of the Kryptonians who escape from him only possess a destructive power that reaches planetary (or multi planetary) at its maximum. which is absolutely false and we'll see because, although this publication will be focused for the moment on the post-crisis, I will also make one for the new 52 that is also nerfed horribly. Without further ado let's get started. 1) "SUPERMAN TENDS TO MOVE AT PLANETARY SCALES": This is a very common myth. It is often mistakenly believed that Superman is a hero who is only limited to protecting the Earth and who moves on planetary scales, but the truth is that in the more than 80 years of the character's history, he has traveled to all kinds of places both within their own universe as well as outside it, and even outside their multiverse. The same can be applied to his cousin Kara. Without going any further, since the beginning of the 90s, DC's own writers have declared that Superman's adventures move on a cosmic scale, putting at risk not only the fate of the world, but often that of the galaxy or even the universe. So the idea of Superman as someone limited to saving Metropolis and little else is wrong. https://imgur.com/a/8t9bwdj 2) "KRYPTONIANS HAVE A DIFFICULT DESTROYING PLANETS": If there is one thing that has been consistent throughout the Post Crisis period, it is how Kryptonians like Superman or Supergirl can achieve planet-level feats quite casually. Let's review some examples: - In just his first year as a superhero, Superman took down a monster with the strength of a planet in one fell swoop.
https://imgur.com/a/Q84cIqS -According to Batman at the end of the Emperor Joker arc, Superman could juggle planets if he wanted to. https://imgur.com/a/NDLoiZC - A Kryptonian teenager who has absorbed a modicum of yellow sunlight can easily tear a planet in two in a tantrum, according to Superman.
https://imgur.com/a/sjk1FAE - Even after being without sunlight for an extended period, Superman is still capable of destroying a planet with a mere leap.
https://imgur.com/a/KsXhMXT - Superman destroyed multiple stars in the Galactic Golem dimension without problems and also withstood the explosion of the dimension that housed them.
https://imgur.com/a/N5VxIzF - Both Supergirl and Superman emerged unscathed from the Kryptonite explosion on New Krypton, and the former was at the epicenter of the planet's explosion.
https://imgur.com/a/vVuxFPn -Superman dragged the weight of the Earth, the Moon and a spaceship and it has also been said that he could move the Earth if he wanted to. https://imgur.com/a/YxIUAa7 https://imgur.com/a/cBdlBp0 - It was also said that Superman is among the beings capable of moving a planet with one hand
https://imgur.com/a/4tvlIff ...among other examples. So it is illogical to think that his limit is there. 3) "SUPERMAN NEEDED HELP TO MOVE THE EARTH AND THE MOON": Not really. This happened on three occasions, and all three have a context behind them: - The first occurred in JLA #75. In this, the sorceress Gamemnae had previously killed the entire Justice League, reducing them to mere ghosts/skeletons that were not even a mere shadow of her original power. After this, Gamemnae would release all the water she had accumulated into space, altering the Earth's orbit, so the League would have to keep the planet in its orbit (and not move it, as people think). Even after being resurrected, the League was in a deplorable state, with Superman having to stop to absorb solar energy and even then he was not at his full power.
https://imgur.com/a/PQmQZa6 https://imgur.com/a/0XQsICz https://imgur.com/a/5eEnSWH - The second took place in Justice League of America #29. Here Superman and Green Lantern are not moving the Earth (again), but fighting to keep it in its orbit (again) against the powerful gravitational pulse of Starbreaker, who was dragging it towards the Sun. Starbreaker is so powerful that it can drag entire galactic clusters with that same pulse and it was also becoming more and more powerful thanks to the negative emotions of the planet. And if this were not enough, Starbreaker had previously weakened Superman with red sun energy.
https://imgur.com/a/Uwr58Ig https://imgur.com/a/77Mirm9 https://imgur.com/a/mgGFkJe https://imgur.com/a/3UKvISM - The third and last was in JLA #58. The League had to do an extremely complicated maneuver with the Moon, dragging it as quickly as possible into the Earth's atmosphere to bring oxygen to the Moon and fill it with fire (all at high speeds), removing it at the last second. Not just move it. So it stands to reason that they would want as many hands on the task as possible. They were also quite injured and tired and subsequently suffered even more blows from the White Martians.
https://imgur.com/a/7hZ06Fh https://imgur.com/a/cEY374Q https://imgur.com/a/R8zvdVo As we can see, the evidence normally used to claim that Superman needs help moving celestial bodies is not such, and even one of them, far from being a demerit, is in fact a remarkable feat against someone very powerful. 4) "BRAINIAC CLAIMED AT THE END OF OWAW THAT SUPERMAN DID NOT HAVE THE POWER TO MOVE A PLANET": This is heavily taken out of context. What Brainiac-13 claimed was that Superman did not have the power to move HIS planet away from him, referring to the War World, which Brainiac had taken control of. This distinction is not mere semantics, since Brainiac-13 has just absorbed the universal energies of Imperiex with which he wanted to cause a new Big Bang that would destroy the current universe and replace it with another. These energies were going to allow Brainiac-13 to remodel the entire universe to his whim. https://imgur.com/a/SBbc4lI https://imgur.com/a/CgW145M https://imgur.com/a/S6QhtCF That Superman needed to overload himself with solar energy to face such an enemy is not strange if we take this into account. So managing to move the War World against Brainiac's will is a very high-level feat for Superman, not a demerit. Let's remember that Superman could not destroy the War World, because if he did this he would automatically activate Imperiex's Big Bang and destroy the universe. https://imgur.com/a/uplJ0rD https://imgur.com/a/uplJ0rD 5) "SUPERMAN WAS KNOWN BY A PLANETARY ATTACK AND A MOON EXPLOSION": Once again we find two extremely decontextualized situations. Let's analyze them: - The first occurred in Superman/Batman #4. In this instance, we see how Hawkman supposedly knocks out Superman after hitting him with the claw of Horus, which extracted his power from the Earth's magnetic core. Said claw was a magical weapon, as Hawkman himself implies when asking Superman if he thinks he and Batman believe they invented castling.
https://imgur.com/a/maES4Y9 And Superman is vulnerable to magic, as we all know and as mentioned in the same instance, which makes this attack that much more devastating. But also in the next instance we discover that Superman and Batman allowed themselves to be captured to take them to Luthor, making Hawkman and Captain Marvel believe that they had defeated them. Which disproves that Superman was actually knocked out by Horus' claw. https://imgur.com/a/hIs6WU6 https://imgur.com/a/E4cNnap - The second occurred in Justice League of America #30. Here, an 81-trillion-ton shadowy moon was approaching the solar system at 7,614,000 km/h, which would trigger a mass extinction event whether the moon impacted or not; so they needed to pulverize it, not simply destroy it. To accomplish this, Superman punches the moon with a fist of infinite mass, accelerating as close to the speed of light as possible with the intention of gathering enough mass to destroy the moon completely without causing danger to Earth.
https://imgur.com/a/UoT1tYs https://imgur.com/a/fw4IedY I don't know Superman's weight, but according to the DC wiki he weighs 107 kg (they don't cite sources). Accelerating at 0.99 c, that's 5.86x1019 Joules. The figure Batman gives for the moon's mass is incorrect, but assuming he's right, that would be 1.8x1026 Joules. Multiplying both energies, the result is an explosion of 1.06x1046 Joules or solar system. But if we use the real mass of the moon, it generated 1.43x1032 Joules, which multiplied by Superman's energy gives a result of 8.3x1051 Joules, well into the solar system+. https://dc.fandom.com/wiki/Superman_(Clark_Kent) https://www.wolframalpha.com/input?i=relativistic+kinetic+energy&assumption=%7B%22F%22%2C+%22KineticEnergyRelativistic%22%2C+%22m%22%7D+-%3E%22107+kg%22&assumption=%7B%22FS%22%7D+-%3E+%7B%7B%22KineticEnergyRelativistic%22%2C+%22K%22%7D%7D&assumption=%7B%22C%22%2C+%22relativistic+kinetic+energy%22%7D+-%3E+%7B%22Formula%22%7D&assumption=%7B%22F%22%2C+%22KineticEnergyRelativistic%22%2C+%22v%22%7D+-%3E%220.99+c%22&lang=es https://www.wolframalpha.com/input?i=kinetic+energy&assumption=%7B%22C%22%2C+%22kinetic+energy%22%7D+-%3E+%7B%22Formula%22%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22m%22%7D+-%3E%2281000000000+t%22&assumption=%7B%22FS%22%7D+-%3E+%7B%7B%22KineticEnergy%22%2C+%22K%22%7D%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22v%22%7D+-%3E%227614000+km%2Fh+%22&lang=es https://www.wolframalpha.com/input?i=kinetic+energy&assumption=%7B%22C%22%2C+%22kinetic+energy%22%7D+-%3E+%7B%22Formula%22%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22m%22%7D+-%3E%226.4%C3%9710%5E19+kg%22&assumption=%7B%22FS%22%7D+-%3E+%7B%7B%22KineticEnergy%22%2C+%22K%22%7D%7D&assumption=%7B%22F%22%2C+%22KineticEnergy%22%2C+%22v%22%7D+-%3E%227614000+km%2Fh%22&lang=es So this is indeed another feat that far exceeds the planet level. It is also interesting to mention that the substance of the creator of said moon (Shadow Thief) is an apparently infinite dimension and that with that same power, Starbreaker was able to fight and defeat Dharma, who kept two universes together. https://imgur.com/a/uelOSzz https://imgur.com/a/lkuv9cX 6) FREQUENT REFUTATIONS TO SUPERIOR EXPLOITS: Faced with the constant exposure of feats above the planet level (like the ones here), a series of preeminent refutations usually arise to try to disprove them, often dishonestly distorting the context of the original scene to give it a completely different meaning. These are the most common: 6.1) "The Nebula Man is not a living universe, because his size is not that of one" A: Just because Neh-Buh-Loh is human-sized on the outside does not negate that it is a universe on the inside. In the same scan already shown from Seven Soldiers: Frankenstein, it is said that he is a sentient and mobile mass of malleable super-matter, indicating that his universe is scalable to his size; and in fact, in JLA: Classified (same story in which he confronts Superman), we are also shown its nature as a sentient universe and the Justice League traveling inside it (from which they come and go through boom tubes). ). https://imgur.com/a/qFpZ23a https://imgur.com/a/GYDphjd https://imgur.com/a/wXWHUcS In fact, in the aforementioned Seven Soldiers, it is revealed to us that if it were not for the Ultramarine Corps, Neh-Buh-Loh would have already grown to replace the current universe. This is therefore the same case as the Galactic Golem, which on the outside barely measured several meters, but on the inside it was a vast dimension with many planets and stars. https://imgur.com/a/Qflwyo5 https://imgur.com/a/7wB5Zys https://imgur.com/a/CJSPuN0 6.2) "Absorbing energy to vaporize half a galaxy does not count as resistance, it is a hax" A: It's not just about the act of absorbing energy. In the same comic it is mentioned how said energy was anti-sunlight, that is, harmful to Superman. In fact, we are clearly shown Superman being damaged by said energy and Batman and Martian Manhunter initially believed that Superman had died trying to absorb it. So it's clearly scalable to the physical attributes of it. https://imgur.com/a/jTizZ8h https://imgur.com/a/1XBq9Ce https://imgur.com/a/Y9gY9SE 6.3) "Superman did not move the Mageddon, he was just trying to free himself from the chains that held him while it tortured him" A: Martian Manhunter himself explicitly mentions that Superman was turning the wheels of Mageddon. This is later confirmed, where Martian explains how Superman is now one of the components of the machine and is using his strength. On the other hand, if Superman was just being held against his will, there would be little point in him breaking the chains so easily when Batman managed to snap him out of the trance the Mageddon kept him in. https://imgur.com/a/6P1uXbz https://imgur.com/a/2IRf9Ps https://imgur.com/a/jTizZ8h 6.4) "There is no mental limiter. Superman has been defeated on previous occasions and even died against Doomsday" A: The limiter is subconscious, not conscious. Superman can't choose when he stops using it. At least not until he completed his training with Mongul. It is important to clarify that it is mentioned that his fight against Doomsday was the only time where he was able to free himself from the limiter. https://imgur.com/a/GeFw1SQ https://imgur.com/a/bFYi4tb 6.5) "The universal black hole was a dream, Superman wakes up in the following pages" A: This is half true. Sure enough, Superman wakes up from the "sleep" in the following pages. However, just before that, Death clarifies the event as something real and explains that it took place within a plane where mind and matter intersect to shape dreams and turn them into reality. Let us also remember that in DC, dreams give birth to new universes, so it matters little even if we take what happened as a literal dream. https://imgur.com/a/1l9YagO https://imgur.com/a/fhE2MMw 6.6) "Superman did not receive the Suneater explosion, in fact, he had to escape from it" A: This, on the other hand, is a complete lie. Superman received the explosion, as we can see in the panel; What he had to escape from was a cloud of red solar radiation born as a result, which Jonathan mentions would have incinerated him (not killed him) if it had reached him; Well, as we all know, red sunlight weakens Superman and deprives him of his powers. In fact, Superman had previously received several bursts of red solar radiation, making this feat even more impressive. https://imgur.com/a/Ff1c327 https://imgur.com/a/Ff1c327 https://imgur.com/a/M72EsPn 6.7) "The solar system that Superman moved was barely the size of buildings while he moved it" A: The solar system had not yet reached the size it would have according to the scale of our universe, but that does not mean that its mass was proportional to its size. The system was adjusting to the new scale from its microscopic size, since it was originally from a compressed universe. Therefore, its mass was equal to that of a real one, evidenced by the mention that very soon the gravity of its star was going to destroy Metropolis. If he didn't have it, he wouldn't be able to generate such a gravitational field, being so small. https://imgur.com/a/v35zZ8G https://imgur.com/a/v35zZ8G 6.8) "In the same story, it is mentioned that his best hits barely destroy planets" A: And where exactly is it mentioned that those were his best shots? 🤔 Because in fact, it is implied that these were casual. https://imgur.com/a/BQ4crIz 6.9) "The Void Hound did not destroy all those star systems at once. Furthermore, it is only mentioned that those systems died" A: Nowhere in the story is such a thing stated or even hinted at. In fact, the mention that the Void Hound was only tested once suggests that it destroyed all of those systems with a single attack. Regarding the other, the mention is accompanied with images of celestial bodies being destroyed, which makes it extremely unlikely that by "killing them" they were not referring to the fact that they were destroyed. https://imgur.com/a/emjfscA https://imgur.com/a/emjfscA 6.10) "Superman only covered the Mnemon fissure before it broke free, and he also had to get help from John Stewart because it was too much for him" A: Under the pretext that covering the fissure was not a feat of strength, it makes no sense to argue that he needed John Stewart's help to keep it closed. In any case, Superman himself mentions that he was enduring "unimaginable" pressure to keep his hands closed. Regarding it being "too much for him", this was due to the visions that the Mnemon sent to Superman, with the aim of driving him crazy and making him release his grip on him. https://imgur.com/a/Wk4YuSz https://imgur.com/a/GA04Vi4 As for John Stewart's "help," it simply consisted of acting as a backup for Superman (in case his hands opened) and creating the construct of a magnet to generate an electromagnetic field strong enough to reduce the pressure of the Mnemon enough that Superman could safely release it and throw it into a wormhole. https://imgur.com/a/ZwFuBAz https://imgur.com/a/0nGPfTo 6.11) "Resisting the explosion of the La Fuente wall was an outlier, since it is a structure superior to the multiverse" A: Superman only had to resist a tiny portion of the wall's destruction. Specifically, the one he had right in front of him. He couldn't do it all either, even if he wanted to. Since the Source Wall is a pan-dimensional structure that surrounds all of existence, the only way Superman could take all the destruction from it would be by being omnipresent throughout the multiverse. This does not mean that it is a great feat, since a mere breach is enough to destroy a universe. https://imgur.com/a/vsBBg06 6.12) "That Orion has a power comparable to the Big Bang is hyperbole" A: We know that it is not hyperbole because emanations of Orion have feats of a similar level, such as containing an explosion that was going to destroy the universe at a quantum level, fighting against a god that was going to destroy the universe and defeating him (along with Superman, btw), killing an emanation of Darkseid that became one with the universe, contributing the energy to destroy the universe from the anti-life equation, etc. https://imgur.com/a/ahiiHL2 https://imgur.com/a/u0CpFm9 https://imgur.com/a/hATcdrI https://imgur.com/a/CprsHWy https://imgur.com/a/3R8tsvj https://imgur.com/a/lNiMVkI CONCLUSIONS: As we can see based on all this, it makes no sense to believe that Kryptonians who have been absorbing sunlight from a yellow sun are only planetary (or multi-planetary) in attack power, at least as far as Superman and Supergirl are concerned. it means. The opposite has been proven in countless instances, and the evidence in all of them is that destroying planets is only a small fraction of these characters' true destructive potential. Therefore, to affirm that this is its limit or that the many feats that exceed this level are outliers is to speak without any type of foundation. submitted by alphariusomega123 to PowerScaling [link] [comments] |
2024.05.14 17:17 Empty-Cockroach-7776 Unable to configure unique tooltips correctly in a decomposition tree visual. What am I doing wrong and how can I solve this issue? Are there any workarounds? [Reposting cz no replies earlier]
| Hello, comparatively new at power bi, and have been struggling a lot, first to construct a decomposition tree visual and now to add tooltips to it. I had previously done both of these things for an EV sales dashboard and it worked perfectly fine. But the one I'm currently doing is somehow troubling me a lot. I am trying to visualize hierarchy of Emission categories under IPCC and it looks something like the following: Emission categories for IPCC [Conditional formatting: Green indicates good/high quality of data available, Red indicated no data available, yellow is between them] To visualize the above tree, I tried couple of different methods like having DIM and FACT table separate, but that didn't work. Finally, I was able to visualize this using the following simple table: Table used for decomposition tree (ignore the emissions value) Now comes the part which I'm unable to solve. Each level has a unique description and the client (my boss) wants it as a tooltip. For example, if I hover on Energy (under Level 1), the tooltip must only show 'ABC', and if I hover on Energy Industries (under Level 3), the tooltip must only show 'XYZ'. Similarly, if I hover on Transport (under Level 3), it must show the description unique to that sector and so on. Currently, I have tried to extend the above table with the following columns: Extra columns in the table above to include description as tooltips However, in this approach, multiple tooltips are shown for each category. In other approach, I tried having a different separate table of description that was connected to my original table via 'Label' column, but in that some tooltips are shown inaccurately, while some are not shown at all. May be I'm doing something very wrong here, I don't know. I have also tried asking help from ChatGPT and Gemini, but they keep offering me solutions based on features that I don't even see in my power bi desktop (like 'open tooltips configuration window and map each level with a description column' - I am so confused there). Anyways, my questions: - Is it even possible to have unique tooltips in this particular problem set? If yes, please guide me how.
- If the answer to the first question is no, then what are the work arounds for this issue? Given that this dashboard's primary purpose is to serve awareness, I was thinking may be if I can add a dynamic text box that shows description of parent category and the selected child category. Is this approach possible? If yes, please guide me.
- Or is there any other visuals I can use to accomplish this?
P.s: I am using a power bi pro license. submitted by Empty-Cockroach-7776 to PowerBI [link] [comments] |
2024.05.14 17:13 Lone-Frequency Color Scheme concept for my Homebrew Chapter-The Seekers of Glory
| These are not the exact models (andome of the schemes are off because the SVG file considers, for example, the foot and leg as one object). The model with the closest look to my concept is #3, the "Primaris Ultimate". A mix of metallics, mainly Balthasar Gold and Sycorax Bronze with some drybrush or highlights of either Retributor Armor or Stormhost Silver. Base armor color is Wraithbone with a coat of Skeleton Horde and further highlights of the initial Wraithbone or Corax White. Eyes and the eventual emblems are based in a bright orange (currently Phoenix Flame(?) from Army Painter) with a bright yellow layer and white highlights. Then the turquoise, my favorite aspect, is Sotek Green, layered with Ahriman Blue and highlights of Vallejo Deep Sky Blue. The inner armor bits and piping are Abaddon Black, and will get a drybrush of Balthasar Gold with a lighter highlight of Sycorax Bronze. submitted by Lone-Frequency to impcat [link] [comments] |
2024.05.14 17:04 Evil-Twin-Skippy Sublight RPG - The magic system.
| While lore and history can, and will, vary, what holds the entire Sublight Multiverse together is a common model of magic. The concepts is that our world is actually the bridge between 6 other realms (Guna), represented by colors. There are 3 guna of light (red, green, blue) and 3 guna of dark (cyan, magenta, yellow). When fit onto a color wheel, we can develop the relationships between them. Each guna of light has an opposing guna of dark. https://preview.redd.it/0vo6mmzcie0d1.png?width=997&format=png&auto=webp&s=4c3764a4929310f60de17f6f89e1af14c8abd261 Magic is like learning a sport, or playing an instrument. It only comes with practice. What keeps most mentally balanced people from performing magic is the fact that a perfect balance cancels out all Magic. To perform magic you must find a way to unbalance the guna, by either enhancing the flow of one chakra, or choking off the flow of its opposite. (And in high level magic, a combination of both.) For ease of use, each major color maps roughly to one school of magic in D&D. We don't slavishly obey the rules of D&D, and the individual spell names could be trademarked, so we just use those schools to explain what sorts of magic a user of those schools can employ. We also crib the spell levels to express just how hard those effects are to pull off, and what sorts of costs they might have. What is that? We only have 6 colors, but 8 schools in D&D? White magic (Abjuration) is expressed by balancing red, green, and blue mana in the absence of cyan, magenta, and yellow. Black magic (Necromancy) is expressed by balancing cyan, magenta, and yellow mana in the absence of red, green, and blue mana. We will eventually get around to publishing our own Spell Book. But I'm not going to lie, It's going to look a lot like D&D's because we'll be stealing from the same literary tropes as them. Character personality and temperment dictates what sort of magic ability they use. Basically a mage is not going to be able to do the sorts of exercises the need to do, day and and day out, if the don't find purpose and/or joy in it. Characters fit into one of 12 archetypes that represent each of the 6 magics, plus 6 cusps. These also happen to be the 12 Jungian archetypes used in pop culture. With one or two names changed. If they bear a passing resemblance to the horoscope from astrology... go with that. https://preview.redd.it/zr7odwhhie0d1.png?width=1600&format=png&auto=webp&s=cca9f61243ecb6fb43dcf7f111d29a704c211a73 Characters also have the ability to draw from an energized (+139) and/or a depressed state (-139). They just need to be in the appropriate mood. A coffee and/or a shot of scotch may be all that is required. Where does magic come from? From our Chakras: - Red - Base of the spine
- Yellow - Abdomen
- Green - Heart
- Cyan - Throat
- Blue - Third Eye (pineal gland, inside the brain)
- Magenta - Crown (floats above the skull)
If the crown chakra sounds like it's in an odd place, remember that Magenta is the color of light that doesn't really exist. At least as far as physics is concern. There is no wavelength of light for that color. Magenta is simply an interference pattern we see when our eye senses both red and blue. Each Chakra is actually a gateway to an alternate reality that is dominated by that style of magic. Beings can be brought through those gateways by unwitting mages. I'll post a preliminary list of those creatures in a follow up post. submitted by Evil-Twin-Skippy to SublightRPG [link] [comments] |
2024.05.14 17:03 Cyanide_Sprite I’m sick cause of work
I’m a guest advocate, 5 days straight I was scheduled to work the positions that require the most talking and running around. Everyone in my store has been well aware that I despise being talkative all day long and tend to not talk at all when I’m drive up unless I’m with a guest or grumbling profanities cause my stuff isn’t done properly or my times have gone down. I go on a lovely week long trip tomorrow and have a concert while I’m on my trip that I’ve been trying to see for over 5 years. Well. Having to be in check out and guest services 4 days straight and in drive up for one 6 hour shift killed my feet and throat. Unfortunately drive up day was rough, I had called my roommates trying to figure out who was going to be taking care of my cats as my hire backed out while I was at work and was fuming and cussing pretty heavily. So last night I felt my throat get sore and my nose all runny. I woke up and to nobody’s surprise my lymph nodes are swollen and I’m in severe pain. I called out last night because I knew this would happen, whenever my throat is sore from talking too much my lymph nodes swell. My TL called me in a panic/fit of rage at 7:30 am- half an hour before my shift was supposed to start. I couldn’t talk so I handed my phone to my wife on speaker and had her explain that talking and swallowing hurt and that I’ve gotten sick and just need to rest. My TL demanded that I have to be the one calling out if I’m sick. I called out through the app and my wife was aware of this, she quickly told TL to check my time for target for my call out and said once again that I’m sick and called out properly.
submitted by
Cyanide_Sprite to
Target [link] [comments]
2024.05.14 17:01 Lady_Rhino What kind of plushy would you make with sparkly yellow/gold stretch velvet?
| I wish to make sone plushies out of some old clothes me and my husband no longer wear. This dress is the first culprit. The fabric looks like it has a green tinge in this photo but it's yellow/gold and has a sparkle when the light hits it. There's probably a bit over a square metre including the back but there's seams etc to work around. I really want to make another korok plushy (Zelda) or a nopon from Xenoblade chronicles but not sure the colour is right. I also have some dark blue denim (old broken jeans), a fair bit of white cotton (old t-shirts) and this dark black/brown/white printed cotton skirt (3rd photo) which I don't mind cutting up to make plushies. submitted by Lady_Rhino to SewingForBeginners [link] [comments] |
2024.05.14 16:58 SystemSpark [USA] [H] Pixel Pals, FF7 Rebirth DE; Car Battler Joe, Haunting Grounds, Chrono Trigger Maps, Cubivore, Turbo, Project Justice, Xenogears, Power Stone 2, Faria, Izuna 2, amiibo, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/NGC/Genesis/Saturn Games, Controllers, Swag [W] Lists,Wants
If you would like to buy, please check my thread on
/gamesale.
Photos upon request.
Storage Solutions | Condition |
Thin Jewel Case for CD/DVD/Blu-Ray | New. Clear front, black back |
Standard Jewel Case for CD/DVD/Blu-Ray | New. Clear front and back |
Genesis/Famicom Retro Protection | New, PET acid-free plastic cartridge protector |
Super Famicom Cartridge Retro Protection | New, PET acid-free plastic cartridge protector |
SNES Cartridge Retro Protection | New, PET acid-free plastic cartridge protector |
NES Cartridge Retro Protection | New, PET acid-free plastic cartridge protector |
amiibo | Condition |
Tears of the Kingdom Link | Loose |
Ocarina of Time Link | Loose |
Majora's Mask Link | Loose |
Smash Bros. Link | Loose |
Skyward Sword Link | Loose |
Zelda & Loftwing | Loose |
Wind Waker Link | Loose |
Wind Waker Zelda | Loose |
Twilight Princess Link | Loose |
Wolf Link and Midna | Loose |
Callie | Loose |
Marie | Loose |
Inkling Boy [Neon Green] | Loose |
Inkling Girl [Neon Pink] | Loose |
Inkling Squid [Neon Purple] | Loose |
Splatoon 2 Pearl | Loose |
Splatoon 2 Marina | Loose |
Splatoon 3 Inkling [Yellow] | Loose |
Splatoon 3 Octoling [Blue] | Loose |
Splatoon 3 Small Fry | Loose |
Zelda Loftwing | New In Box |
Sanrio amiibo cards | Sealed Pack |
Mario Cereal Box | Cereal Removed/Flattened |
Isabelle Summer Outfit | Open Box |
Cyrus/K.K./Reese | New In Box/Damaged box |
Tom Nook | New In Box |
Mabel | New In Box |
Digital Codes | Condition |
SCOTT PILGRIM VS THE WORLD-STANDARD EDITION-US | Switch Digital Code |
Figures | Condition |
Chrono Trigger Chrono (Crono)/Robo/Eira (Ayla) Formation Arts Figure | Loose figure, most limbs are detachable by design, no missing parts |
Pit Figma Figure | First Edition, Open Box, Contains everything but AR cards |
Lillie (Pokemon) Nendoroid | Sealed. US edition from the Pokemon Center |
Pixel Pal Mega Man | Sealed, damaged box |
Pixel Pal SMB3 Mario | Sealed |
Pixel Pal SMB3 Luigi | Sealed |
Tracer Nendoroid (730) | Sealed |
Tracer (Blizzard Entertainment Cute But Deadly Series 2 Vinyl) | Loose figure |
Switch | Condition |
Adventure Acedamia | Sealed |
Atelier Ryza 3 | Complete in Box |
Azure Striker Gunvolt Striker Pack | Sealed |
Bendy and the Ink Machine | Complete in Box |
Cruel King and the Great Hero Storybook Edition | Complete in Box |
Ender Lilies | Sealed, Japan Import |
Grim Fandango Remastered | Complete in Box, no slip cover |
Labyrinth of Refrain | Loose |
Legend of Zelda Tears of the Kingdom | Sealed |
Metroid Dread Collector's Edition | Sealed, a few dings associated with shipping |
Monster Hunter Stories 2 Collector's Edition | Sealed |
The Mummy Demastered | Complete in Box |
River City Girls | Complete in Box, US Copy, Best Buy Variant |
Shadowverse Champion's Battle | Loose |
Shantae | Sealed |
Shantae Risky's Revenge | Sealed |
Shantae Collector's Edition | Sealed |
Shantae Risky's Revenge Collector's Edition | Sealed |
Teenage Mutant Ninja Turtles Cowabunga Collection | Sealed |
Wonder Boy: The Dragon's Trap | Complete in Box |
Yu-Gi-Oh Legacy of the Duelist: Link Evolution | Loose |
Wii | Condition |
Batallion Wars 2 | Game and Case |
Castle of Shikigami III | Complete in Box |
Okami | Game and Case |
WiiU Games | Condition |
Batman Arkham City Armored Edition | Sealed |
Disney Infinity 2.0 | Sealed |
Nintendoland | Complete in Box |
Star Fox Guard | Complete in Box |
Turbo Super Stunt Squad | Complete in Box, Art/Manual damage |
DS | Condition |
Animal Crossing Wild World | Game, Case, and inserts. No Manual |
Final Fantasy Fables Chocobo's Dungeon DS+ | Complete in Box, Japanese Import |
Izuna 2 The Unemployed Ninja Returns | Loose |
Super Scribblenauts | Loose |
3DS | Condition |
Kid Icarus Uprising (Japanese) | Game, Manual, and Case (No Big Box) |
Kid Icarus Uprising | Complete in Box, Includes Big Box, Stand and AR cards |
Senran Kagura Deep Crimson Double D Edition | Sealed |
GBA | Condition |
Car Battler Joe | Loose. Label imperfections |
Chocobo Land A Game of Dice | Loose |
Lady Sia | Loose, EU import |
Lady Sia | Loose. Label imperfections |
Super Mario Advance | No label |
NES | Condition |
Adventure Island II | Loose |
Faria | Game and Box. Box has some wear |
Kid Icarus | Game, Box, and Manual; Box shows wear; Protective case for box and manual included |
Rainbow Islands | Loose |
Super Mario Bros & Duck Hunt | Loose |
SNES | Condition |
Metal Marines | Loose |
Secret of Mana | Loose |
Super Punch-Out | Loose |
Super Scope 6 | Loose |
Wild Guns | Loose, Bad Label Damage |
Gamecube | Condition |
Cubivore | Loose disc |
Pikmin | Player's Choice, Complete In Box |
Star Fox Assault | Loose disc |
Resident Evil 0 | Player's Choice, Case and Discs, no manual |
Resident Evil | Player's Choice, Complete In Box |
Resident Evil | Complete In Box |
Resident Evil 4 | Complete In Box, Disc 2 has label wrinkles |
Super Mario Sunshine | Game and case, no manual |
Sega Genesis | Condition |
Jurrassic Park | Loose cartridge, Sharpie on Label |
Phantasy Star IV | Loose cartridge, Label Damage |
Quackshot | Complete In Box |
Rocket Knight Adventures | Loose cartridge, Label Damage |
Spider-Man | Loose cartridge, Label Damage |
Sega Saturn | Condition |
NiGHTS Into Dreams | Complete in Box, Not for Resale Edition |
Night Warriors Darkstalkers' Revenge | Loose |
Sega Dreamcast | Condition |
Project Justice | Complete in Box, page 2 detached from manual. |
Power Stone 2 | Loose |
PSP | Condition |
Daxter | Loose, Greatest Hits, Not For Resale |
Power Stone Collection | Loose |
Silent Hill Origins | Game and Case |
PS1 | Condition |
Castlevania Chronicles | Complete in Box |
Chocobo Racing | Loose |
Chocobo no Fushigi na Dungeon | Complete in Box, Japanese Import |
Chocobo's Dungeon 2 | Complete in Box, Manual is badly water damaged |
Dark Stalkers | Loose slim case version |
Dark Stalkers 3 | Disc and Manual, no back art |
Rival Schools | Complete in Box |
Silent Hill | Loose disc, Greatest Hits |
Valkyrie Profile | Discs and Case, no manual |
World of Dragon Warrior Torneko The Last Hope | Loose |
Xenogears | Complete in Box |
PS2 | Condition |
Avatar The Last Airbender | Disc and Case |
Baldur's Gate Dark Alliance | Complete in Box; Greatest Hits |
Bully | Greatest Hits, game & artwork |
Burnout 3 Takedown | Complete, Water Damage on back cover art |
Burnout Dominator | Case and Disc, Disc has superficial scratches but still boots |
Castlevania Curse of Darkness | Loose, Disc has light scratching |
Crash Bandicoot The Wrath of Cortex | Greatest Hits, Used, Disc and Case |
Dragon Ball Z Budokai | Complete in Box |
Dragon Ball Z Budokai Tenkaichi | Complete in Box; Greatest Hits |
Final Fantasy X | Greatest Hits, Used, Disc and Case |
Final Fantasy X-2 | Complete; Greatest Hits |
Haunting Ground | Complete in Box, Water Damage on art and manual |
Killzone | Complete in Box |
Grand Theft Auto Vice City | Disc, Case, Poster, No Manual |
.Hack Infection | Complete in Box, Includes Anime DVD |
.Hack Mutation | Complete in Box, Includes Anime DVD |
.Hack Outbreak | Complete in Box, Includes Anime DVD |
.Hack Quaratine | Discs and Case, no manual |
Marvel vs Capcom 2 | Cracked Disc, won't boot for me. Comes with case, no manual |
Metal Gear Solid 2 Sons of Liberty | Greatest Hits, Used, Disc and Case |
Naruto Ultimate Ninja 2 | Disc and Case |
Need for Speed Underground | Greatest Hits, Used, Disc and Case |
Need for Speed Underground 2 | Complete in Box |
Need for Speed Hot Pursuit 2 | Greatest Hits, Used, Disc and Case |
Resident Evil Dead Aim | Game and Case, No manual |
Scarface | Complete; Greatest Hits |
Simpsons Road Rage | Loose, Greatest Hits |
Valkyrie Profile 2 | Complete In Box, some wear on the artwork and manual |
Tekken Tag Tournament | Disc and Case, Greatest Hits, Full side Movie Gallery sticker on DVD face |
PS3 | Condition |
Sports Champions | Complete in Box |
PS4 | Condition |
APEX Construct | Sealed |
Gravity Rush Remastered | Loose |
J-Stars Victory VS+ | Loose |
SteamWorld Dig 2 | Sealed |
XBOX One | Condition |
Watchdogs | Sealed |
Consoles | Condition |
Monster Hunter Rise Edition Switch | New in Box (No game code) |
Oculus Quest 1 | Complete in Box |
Playstation 2 w/FreeMcBoot | Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included. |
Pokemon Scarlet/Violet Edition OLED Switch | New In Box |
SNES Jr. | Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner. |
Splatoon 3 Edition OLED Switch | New In Box |
Controllers | Condition |
FortniteWildcat Joy-Con Set | Comes from the Fortnite Edition Console, never used |
Joy-Con Grip | Bagged/Unused - Came with console |
Oculus Quest 1/Rift S Left Controller | Used but very good condition. Comes with silicon case |
Oculus Quest 1/Rift S Right Controller | Used but very good condition. Comes with silicon case |
Platinum Gamecube Controller | Third Party, no nintendo logo, wired, good condition |
Joy-Con (Left/Gray) | Good, no drift |
Joy-Con (Right/Neon Red) | Good, no drift, Factory refurbished |
SNES Controller | Third Party, no nintendo logo |
SPIN Z WiiU Pro Controller | Black, Near Mint |
Misc. | Condition |
Chocobo White Mage Plush | Good |
Chocobo Mystery Dungeon Everybuddy Pin | Thief costume |
Chocobo's Dungeon Card Game Monsters Expansion Pack | Sealed |
Black MagicGate 8MB PS2 Memory Card | Has Free McBoot loaded onto the card |
Yellow Nyko MagicGate 8MB PS2 Memory Card | Has Free McBoot loaded onto the card |
The Art of Splatoon 2 | Sealed |
Mario Kart 8 Target Pre-Order Keychain | Sealed. Cut in the film. |
Nintendo Switch AC Adapter | Gently used |
Nintendo 64 Memory Jumper Pack | OEM/Authentic Regular Pack, not to be confused with the expansion |
Super Smash Bros. Ultimate Pre-Order Coin | Sealed |
Breath of the Wild Sheikah Coin | From BotW Special Edition, Good condition |
Pokken Art Cel Pre-Order Bonus | Sealed |
Blastoise New 3DS Plates | Plates are mint and unused |
Nintendo 3DS Stand | OEM, Came with Kid Icarus Uprising |
Kid Icarus Uprising Players Guide (Imported from Japan, no AR cards) | Shows a little wear |
Kid Icarus AR Card Set (205/404) | Contains 249/402 different North American (AKDE) cards, no duplicates. An itemized list can be provided upon request. |
Kid Icarus AR - Pit Rally Cry Sealed Pack | Sealed pack of cards that contains AKDE-403,014,086 |
Shantae Risky's Revenge 2 LP Soundtrack Vinyl | Sealed |
Super Mario Wonder Framed Art Print | Comes from Best Buy, Sealed |
Tears of the Kingdom Pin Set (The Legend of Zelda) | From the TotK Collector's Edition. Mint |
Tears of the Kingdom Art Book (The Legend of Zelda) | From the TotK Collector's Edition. Mint |
Tears of the Kingdom Poster (The Legend of Zelda) | From the TotK Collector's Edition. Mint |
Portal 2 Wheatley LED Flashlight | Sealed |
Cases/Boxes/Inserts | Condition |
Chrono Trigger Manual | SNES, Slight Wear |
Chrono Trigger Orange Border Map | Slight Water Damage, 2 Pin holes in the folds, frame optional |
Chrono Trigger Green Border Map | Slight Water Damage |
Disgaea 1 Rosen Queen Edition | Everything but the game |
Dragon Ball Z Budokai Tenkaichi | Greatest Hits Artwork |
Shantae Slip Cover | Limited Run Nintendo Switch 5 Game Slip cover with protector |
Burnout Revenge | PS2 case and manual |
Doom Eternal Steelbook | PS4 Sealed, no game |
Dot Hack (.HACK) Infection | PS2 case and manual |
Dot Hack (.HACK) Mutation | Empty Case only |
Dot Hack (.HACK) Outbreak | PS2 case and manual |
Dragonball Z Budokai Tenkaichi | PS2 Greatest Hits Case Only, damaged clips but artwork is in good shape |
The Legend of Zelda Tears of the Kingdom Collector's Edition | Includes everything but the game |
Metroid Dread Special Edition | Box only, damaged from shipping |
God of War Chains of Olympus | Case and Manual Only |
Gran Turismo 3 A-spec | PS2 case only, 'Not For Sale' version |
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only | Empty Box, good condition |
Animal Crossing Nintendo Switch Console Box Only | Empty Box, good condition |
Pokemon Dialga & Palkia Switch Lite Box Only | Empty Box, good condition |
Rival Schools Front Artwork | Just the front artwork |
Fortnite Nintendo Switch Console Box Only | Empty Box, good condition |
The Witcher III Wild Hunt | Empty Case, good condition |
Tears of the Kingdom Steelbook (The Legend of Zelda) | From the TotK Collector's Edition. Empty Case, Mint |
Witch's Wish Box | Empty Box, good condition |
Freebies | Condition |
Playstation 2 IDE Connector | Upgraded my HD Adapter to SATA, these are the old/leftover connectors. |
Nintendo Switch Cart Caddy | 3D Printed. Holds 16 carts. Can connect to an OEM dock. |
Yoshi Mario Kart Keychain | Good |
Small Jotaro Kujo Figure | 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R |
Large Jotaro Kujo Figure | 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R |
2 Cartridge DS Travel Case | 2 Cartridge DS Travel Case |
4 Cartridge DS Travel Case | 4 Cartridge DS Travel Case |
Wonderswan Display Stand | 3D Printed. Does not fit Wonderswan Crystal |
Lavos Figure | 3D printed in PLA Wood Filament. Not my model, found on thingiverse. |
Wants | Console |
Kid Icarus Uprising AR Cards: AKDE-025 AKDE-039 (Will consider others) | None |
Asheron's Call Memorabilia | PC |
Game & Watch Devices (Excluding 35th Mario & Zelda editions) | G&W |
Trip World | GB |
Classic NES Series: Excitebike | GBA |
Classic NES Series: Dr. Mario | GBA |
Classic NES Series: Pac-Man | GBA |
Kirby Tilt 'n' Tumble | GBA |
Pokemon Puzzle Challenge | GBC |
R.O.B. Accessories | NES |
Yo Noid | NES |
Pirates Of Dark Water | SNES |
Chrono Trigger Box/Inserts | SNES |
Marvel Super Heroes War of the Gems | SNES |
Ribbit King | NGC |
Mario Wonder Cards/Pins Pre-Order Bonuses | None |
Metal Gear Acid | PSP |
Racing Lagoon | PS1 |
Parasite Eve 2 | PS1 |
Red Ninja (Art/Manual) | PS2 |
Night Warriors Darkstalkers Revenge (Case & Manual Only) | Saturn |
Wonderswan Games | Wonderswan |
DS Download Station 1-8,10,11,12,14,16,17,20 | DS |
Oni | PS2 |
Sega Master System Games | Master System |
ROG Ally Extreme | PC |
submitted by
SystemSpark to
gameswap [link] [comments]
2024.05.14 16:58 SystemSpark [USA] [H] Pixel Pals, FF7 Rebirth DE; Car Battler Joe, Haunting Grounds, Chrono Trigger Maps, Cubivore, Turbo, Project Justice, Xenogears, Power Stone 2, Faria, Izuna 2, amiibo, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/NGC/Genesis/Saturn Games, Controllers, Swag [W] Paypal F&F
Prices are subjective, negotiable, and do not include shipping. If you would like to trade, check out my thread on
/gameswap. Also accepting Cashapp and Venmo. One Freebie per order. Photos upon request.
Storage Solutions | Price | Condition |
Thin Jewel Case for CD/DVD/Blu-Ray | 1/per | New. Clear front, black back |
Standard Jewel Case for CD/DVD/Blu-Ray | 1/per | New. Clear front and back |
Genesis/Famicom Retro Protection | 1/per | New, PET acid-free plastic cartridge protector |
Super Famicom Cartridge Retro Protection | 1/per | New, PET acid-free plastic cartridge protector |
SNES Cartridge Retro Protection | 1/per | New, PET acid-free plastic cartridge protector |
NES Cartridge Retro Protection | 1/per | New, PET acid-free plastic cartridge protector |
amiibo | Price | Condition |
Tears of the Kingdom Link | 25 | Loose |
Ocarina of Time Link | 25 | Loose |
Majora's Mask Link | 30 | Loose |
Smash Bros. Link | 20 | Loose |
Skyward Sword Link | 20 | Loose |
Zelda & Loftwing | 15 | Loose |
Wind Waker Link | 20 | Loose |
Wind Waker Zelda | 20 | Loose |
Twilight Princess Link | 50 | Loose |
Wolf Link and Midna | 25 | Loose |
Callie | 20 | Loose |
Marie | 20 | Loose |
Inkling Boy [Neon Green] | 15 | Loose |
Inkling Girl [Neon Pink] | 25 | Loose |
Inkling Squid [Neon Purple] | 17 | Loose |
Splatoon 2 Pearl | 20 | Loose |
Splatoon 2 Marina | 20 | Loose |
Splatoon 3 Inkling [Yellow] | 22 | Loose |
Splatoon 3 Octoling [Blue] | 20 | Loose |
Splatoon 3 Small Fry | 20 | Loose |
Zelda Loftwing | 30 | New In Box |
Sanrio amiibo cards | 12 | Sealed Pack |
Mario Cereal Box | 15 | Cereal Removed/Flattened |
Isabelle Summer Outfit | 40 | Open Box |
Cyrus/K.K./Reese | 18 | New In Box/Damaged box |
Tom Nook | 12 | New In Box |
Mabel | 9 | New In Box |
Digital Codes | Price | Condition |
SCOTT PILGRIM VS THE WORLD-STANDARD EDITION-US | 10 | Switch Digital Code |
Figures | Price | Condition |
Chrono Trigger Chrono (Crono)/Robo/Eira (Ayla) Formation Arts Figure | 100 | Loose figure, most limbs are detachable by design, no missing parts |
Pit Figma Figure | 90 | First Edition, Open Box, Contains everything but AR cards |
Lillie (Pokemon) Nendoroid | 300 | Sealed. US edition from the Pokemon Center |
Pixel Pal Mega Man | 30 | Sealed, damaged box |
Pixel Pal SMB3 Mario | 30 | Sealed |
Pixel Pal SMB3 Luigi | 30 | Sealed |
Tracer Nendoroid (730) | 30 | Sealed |
Tracer (Blizzard Entertainment Cute But Deadly Series 2 Vinyl) | 8 | Loose figure |
Switch | Price | Condition |
Adventure Acedamia | 30 | Sealed |
Atelier Ryza 3 | 90 | Complete in Box |
Azure Striker Gunvolt Striker Pack | 40 | Sealed |
Bendy and the Ink Machine | 30 | Complete in Box |
Cruel King and the Great Hero Storybook Edition | 60 | Complete in Box |
Ender Lilies | 55 | Sealed, Japan Import |
Grim Fandango Remastered | 45 | Complete in Box, no slip cover |
Labyrinth of Refrain | 65 | Loose |
Legend of Zelda Tears of the Kingdom | 60 | Sealed |
Metroid Dread Collector's Edition | 110 | Sealed, a few dings associated with shipping |
Monster Hunter Stories 2 Collector's Edition | 160 | Sealed |
The Mummy Demastered | 55 | Complete in Box |
River City Girls | 120 | Complete in Box, US Copy, Best Buy Variant |
Shadowverse Champion's Battle | 15 | Loose |
Shantae | 50 | Sealed |
Shantae Risky's Revenge | 50 | Sealed |
Shantae Collector's Edition | 150 | Sealed |
Shantae Risky's Revenge Collector's Edition | 150 | Sealed |
Teenage Mutant Ninja Turtles Cowabunga Collection | 30 | Sealed |
Wonder Boy: The Dragon's Trap | 40 | Complete in Box |
Yu-Gi-Oh Legacy of the Duelist: Link Evolution | 18 | Loose |
Wii | Price | Condition |
Batallion Wars 2 | 11 | Game and Case |
Castle of Shikigami III | 75 | Complete in Box |
Okami | 10 | Game and Case |
WiiU Games | Price | Condition |
Batman Arkham City Armored Edition | 40 | Sealed |
Disney Infinity 2.0 | 15 | Sealed |
Nintendoland | 10 | Complete in Box |
Star Fox Guard | 10 | Complete in Box |
Turbo Super Stunt Squad | 200 | Complete in Box, Art/Manual damage |
DS | Price | Condition |
Animal Crossing Wild World | 35 | Game, Case, and inserts. No Manual |
Final Fantasy Fables Chocobo's Dungeon DS+ | 25 | Complete in Box, Japanese Import |
Izuna 2 The Unemployed Ninja Returns | 70 | Loose |
Super Scribblenauts | 5 | Loose |
3DS | Price | Condition |
Kid Icarus Uprising (Japanese) | 40 | Game, Manual, and Case (No Big Box) |
Kid Icarus Uprising | 120 | Complete in Box, Includes Big Box, Stand and AR cards |
Senran Kagura Deep Crimson Double D Edition | 75 | Sealed |
GBA | Price | Condition |
Car Battler Joe | 180 | Loose. Label imperfections |
Chocobo Land A Game of Dice | 15 | Loose |
Lady Sia | 30 | Loose, EU import |
Lady Sia | 50 | Loose. Label imperfections |
Super Mario Advance | 13 | No label |
GB | Price | Condition |
Alleyway | 5 | Loose |
Kid Dracula | 240 | Loose |
NES | Price | Condition |
Adventure Island II | 25 | Loose |
Faria | 200 | Game and Box. Box has some wear |
Kid Icarus | 180 | Game, Box, and Manual; Box shows wear; Protective case for box and manual included |
Rainbow Islands | 35 | Loose |
Super Mario Bros & Duck Hunt | 10 | Loose |
SNES | Price | Condition |
Metal Marines | 90 | Loose |
Secret of Mana | 55 | Loose |
Super Punch-Out | 25 | Loose |
Super Scope 6 | 22 | Loose |
Wild Guns | 270 | Loose, Bad Label Damage |
Gamecube | Price | Condition |
Cubivore | 350 | Loose disc |
Pikmin | 50 | Player's Choice, Complete In Box |
Star Fox Assault | 30 | Loose disc |
Resident Evil 0 | 15 | Player's Choice, Case and Discs, no manual |
Resident Evil | 25 | Player's Choice, Complete In Box |
Resident Evil | 27 | Complete In Box |
Resident Evil 4 | 30 | Complete In Box, Disc 2 has label wrinkles |
Super Mario Sunshine | 40 | Game and case, no manual |
Sega Genesis | Price | Condition |
Jurrassic Park | 10 | Loose cartridge, Sharpie on Label |
Phantasy Star IV | 70 | Loose cartridge, Label Damage |
Quackshot | 40 | Complete In Box |
Rocket Knight Adventures | 37 | Loose cartridge, Label Damage |
Spider-Man | 12 | Loose cartridge, Label Damage |
Sega Saturn | Price | Condition |
NiGHTS Into Dreams | 40 | Complete in Box, Not for Resale Edition |
Night Warriors Darkstalkers' Revenge | 50 | Loose |
Sega Dreamcast | Price | Condition |
Project Justice | 225 | Complete in Box, page 2 detached from manual. |
Power Stone 2 | 90 | Loose |
PSP | Price | Condition |
Daxter | 10 | Loose, Greatest Hits, Not For Resale |
Power Stone Collection | 30 | Loose |
Silent Hill Origins | 50 | Game and Case |
PS1 | Price | Condition |
Castlevania Chronicles | 165 | Complete in Box |
Chocobo Racing | 55 | Loose |
Chocobo no Fushigi na Dungeon | 20 | Complete in Box, Japanese Import |
Chocobo's Dungeon 2 | 70 | Complete in Box, Manual is badly water damaged |
Dark Stalkers | 70 | Loose slim case version |
Dark Stalkers 3 | 50 | Disc and Manual, no back art |
Rival Schools | 130 | Complete in Box |
Silent Hill | 105 | Loose disc, Greatest Hits |
Valkyrie Profile | 325 | Discs and Case, no manual |
World of Dragon Warrior Torneko The Last Hope | 90 | Loose |
Xenogears | 150 | Complete in Box |
PS2 | Price | Condition |
Avatar The Last Airbender | 10 | Disc and Case |
Baldur's Gate Dark Alliance | 17 | Complete in Box; Greatest Hits |
Bully | 15 | Greatest Hits, game & artwork |
Burnout 3 Takedown | 11 | Complete, Water Damage on back cover art |
Burnout Dominator | 9 | Case and Disc, Disc has superficial scratches but still boots |
Castlevania Curse of Darkness | 60 | Loose, Disc has light scratching |
Crash Bandicoot The Wrath of Cortex | 10 | Greatest Hits, Used, Disc and Case |
Dragon Ball Z Budokai | 11 | Complete in Box |
Dragon Ball Z Budokai Tenkaichi | 15 | Complete in Box; Greatest Hits |
Final Fantasy X | 6 | Greatest Hits, Used, Disc and Case |
Final Fantasy X-2 | 6 | Complete; Greatest Hits |
Haunting Ground | 300 | Complete in Box, Water Damage on art and manual |
Killzone | 15 | Complete in Box |
Grand Theft Auto Vice City | 10 | Disc, Case, Poster, No Manual |
.Hack Infection | 20 | Complete in Box, Includes Anime DVD |
.Hack Mutation | 45 | Complete in Box, Includes Anime DVD |
.Hack Outbreak | 65 | Complete in Box, Includes Anime DVD |
.Hack Quaratine | 300 | Discs and Case, no manual |
Marvel vs Capcom 2 | 60 | Cracked Disc, won't boot for me. Comes with case, no manual |
Metal Gear Solid 2 Sons of Liberty | 10 | Greatest Hits, Used, Disc and Case |
Naruto Ultimate Ninja 2 | 10 | Disc and Case |
Need for Speed Underground | 10 | Greatest Hits, Used, Disc and Case |
Need for Speed Underground 2 | 24 | Complete in Box |
Need for Speed Hot Pursuit 2 | 10 | Greatest Hits, Used, Disc and Case |
Resident Evil Dead Aim | 50 | Game and Case, No manual |
Scarface | 40 | Complete; Greatest Hits |
Simpsons Road Rage | 15 | Loose, Greatest Hits |
Valkyrie Profile 2 | 40 | Complete In Box, some wear on the artwork and manual |
Tekken Tag Tournament | 10 | Disc and Case, Greatest Hits, Full side Movie Gallery sticker on DVD face |
PS3 | Price | Condition |
Sports Champions | 10 | Complete in Box |
PS4 | Price | Condition |
APEX Construct | 15 | Sealed |
Gravity Rush Remastered | 60 | Loose |
J-Stars Victory VS+ | 30 | Loose |
SteamWorld Dig 2 | 20 | Sealed |
XBOX One | Price | Condition |
Watchdogs | 15 | Sealed |
Consoles | Price | Condition |
Monster Hunter Rise Edition Switch | 420 | New in Box (No game code) |
Oculus Quest 1 | 180 | Complete in Box |
Playstation 2 w/FreeMcBoot | 80 | Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included. |
Pokemon Scarlet/Violet Edition OLED Switch | 400 | New In Box |
SNES Jr. | 120 | Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner. |
Splatoon 3 Edition OLED Switch | 400 | New In Box |
Controllers | Price | Condition |
FortniteWildcat Joy-Con Set | 120 | Comes from the Fortnite Edition Console, never used |
Joy-Con Grip | 8 | Bagged/Unused - Came with console |
Oculus Quest 1/Rift S Left Controller | 115 | Used but very good condition. Comes with silicon case |
Oculus Quest 1/Rift S Right Controller | 115 | Used but very good condition. Comes with silicon case |
Platinum Gamecube Controller | 20 | Third Party, no nintendo logo, wired, good condition |
Joy-Con (Left/Gray) | 35 | Good, no drift |
Joy-Con (Right/Neon Red) | 35 | Good, no drift, Factory refurbished |
SNES Controller | 10 | Third Party, no nintendo logo |
SPIN Z WiiU Pro Controller | 25 | Black, Near Mint |
Misc. | Price | Condition |
Chocobo White Mage Plush | 20 | Good |
Chocobo Mystery Dungeon Everybuddy Pin | 5 | Thief costume |
Chocobo's Dungeon Card Game Monsters Expansion Pack | 25 | Sealed |
Black MagicGate 8MB PS2 Memory Card | 20 | Has Free McBoot loaded onto the card |
Yellow Nyko MagicGate 8MB PS2 Memory Card | 20 | Has Free McBoot loaded onto the card |
The Art of Splatoon 2 | 300 | Sealed |
Mario Kart 8 Target Pre-Order Keychain | 10 | Sealed. Cut in the film. |
Nintendo Switch AC Adapter | 20 | Gently used |
Nintendo 64 Memory Jumper Pack | 20 | OEM/Authentic Regular Pack, not to be confused with the expansion |
Super Smash Bros. Ultimate Pre-Order Coin | 15 | Sealed |
Breath of the Wild Sheikah Coin | 25 | From BotW Special Edition, Good condition |
Pokken Art Cel Pre-Order Bonus | 7 | Sealed |
Blastoise New 3DS Plates | 200 | Plates are mint and unused |
Nintendo 3DS Stand | 30 | OEM, Came with Kid Icarus Uprising |
Kid Icarus Uprising Players Guide (Imported from Japan, no AR cards) | 30 | Shows a little wear |
Kid Icarus AR Card Set (205/404) | 600 | Contains 249/402 different North American (AKDE) cards, no duplicates. An itemized list can be provided upon request. |
Kid Icarus AR - Pit Rally Cry Sealed Pack | 20 | Sealed pack of cards that contains AKDE-403,014,086 |
Shantae Risky's Revenge 2 LP Soundtrack Vinyl | 55 | Sealed |
Super Mario Wonder Framed Art Print | 25 | Comes from Best Buy, Sealed |
Tears of the Kingdom Pin Set (The Legend of Zelda) | 20 | From the TotK Collector's Edition. Mint |
Tears of the Kingdom Art Book (The Legend of Zelda) | 65 | From the TotK Collector's Edition. Mint |
Tears of the Kingdom Poster (The Legend of Zelda) | 20 | From the TotK Collector's Edition. Mint |
Portal 2 Wheatley LED Flashlight | 120 | Sealed |
Cases/Boxes/Inserts | Price | Condition |
Chrono Trigger Manual | 100 | SNES, Slight Wear |
Chrono Trigger Orange Border Map | 80 | Slight Water Damage, 2 Pin holes in the folds, frame optional |
Chrono Trigger Green Border Map | 80 | Slight Water Damage |
Disgaea 1 Rosen Queen Edition | 150 | Everything but the game |
Dragon Ball Z Budokai Tenkaichi | 5 | Greatest Hits Artwork |
Shantae Slip Cover | 100 | Limited Run Nintendo Switch 5 Game Slip cover with protector |
Burnout Revenge | 5 | PS2 case and manual |
Doom Eternal Steelbook | 15 | PS4 Sealed, no game |
Dot Hack (.HACK) Infection | 20 | PS2 case and manual |
Dot Hack (.HACK) Mutation | 20 | Empty Case only |
Dot Hack (.HACK) Outbreak | 30 | PS2 case and manual |
Dragonball Z Budokai Tenkaichi | 10 | PS2 Greatest Hits Case Only, damaged clips but artwork is in good shape |
The Legend of Zelda Tears of the Kingdom Collector's Edition | 100 | Includes everything but the game |
Metroid Dread Special Edition | 5 | Box only, damaged from shipping |
God of War Chains of Olympus | 15 | Case and Manual Only |
Gran Turismo 3 A-spec | 5 | PS2 case only, 'Not For Sale' version |
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only | 90 | Empty Box, good condition |
Animal Crossing Nintendo Switch Console Box Only | 20 | Empty Box, good condition |
Pokemon Dialga & Palkia Switch Lite Box Only | 30 | Empty Box, good condition |
Rival Schools Front Artwork | 25 | Just the front artwork |
Fortnite Nintendo Switch Console Box Only | 20 | Empty Box, good condition |
The Witcher III Wild Hunt | 20 | Empty Case, good condition |
Tears of the Kingdom Steelbook (The Legend of Zelda) | 30 | From the TotK Collector's Edition. Empty Case, Mint |
Witch's Wish Box | 50 | Empty Box, good condition |
Freebies | Price | Condition |
Playstation 2 IDE Connector | Free with purchase | Upgraded my HD Adapter to SATA, these are the old/leftover connectors. |
Nintendo Switch Cart Caddy | Free with purchase | 3D Printed. Holds 16 carts. Can connect to an OEM dock. |
Yoshi Mario Kart Keychain | Free with purchase | Good |
Small Jotaro Kujo Figure | Free with purchase | 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R |
Large Jotaro Kujo Figure | Free with purchase | 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R |
2 Cartridge DS Travel Case | Free with purchase | 2 Cartridge DS Travel Case |
4 Cartridge DS Travel Case | Free with purchase | 4 Cartridge DS Travel Case |
Wonderswan Display Stand | Free with purchase | 3D Printed. Does not fit Wonderswan Crystal |
Lavos Figure | Free with purchase | 3D printed in PLA Wood Filament. Not my model, found on thingiverse. |
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2024.05.14 16:56 poopymcbumshoots help! what am i?
| i know i am olive, i think i look best in neutrals like black, white, and tertiary/ muted colors. I often don’t care and wear my favorite colors (pink, mainly) lol. I constantly have to add green and blue to my foundation bc everything is too yellow/orange, even though i tan easily and quickly. also, my veins are both purple and green! submitted by poopymcbumshoots to coloranalysis [link] [comments] |
2024.05.14 16:46 CandleShoddy “Don’t buy a condo”
This is what I keep hearing from several people. They say things like, “what about the resale value?l or “the hoa fees” I am currently renting in a condo association and really like it for a number of reasons: -location- close to work, zoned for a great school, close to what interests us (my son and me) - parks, library, bike path, playground, shops. -really quiet community, well maintained, and we enjoy using the pool - sort of works for my life right now. It’s just my toddler and me and I don’t know when i would find time for lawn care.
My parents keep lamenting the fact I won’t have a backyard and yes, I do wish I could provide that for my son but I am trying to look at the positive if having parks and green space within a mile of us. There are a couple of units for sale right now and I’m interested in pursuing them but the people in my life keep telling me single family home ownership should be the goal. Thoughts?
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2024.05.14 16:41 darlingm0nster How do I get over my driving anxiety? Any advice would help.
I've been driving for about 7 months now on license and almost 2 years total with my license and permit. I used to be a pretty confident driver until I almost ran a red light in my state downtown. It was yellow and I barely made it through. Following that I spent two weeks anxious that I would get a red light ticket. Now its a fear that I can't get over. It doesn't help that during the winter months where I live people slide through stop signs and off edges of the road. I'm anxious whenever it comes to any stop sign or even a simple intersection for fear that maybe my brain tricked me into thinking it was a green or yellow when it was red. This morning I made a right turn at an intersection on a green and I can't get over that maybe it WASN't green, that I just thought it was. Someone please give me advice on how to get over this. I can't drive normally without being extremely paranoid and nervous that I made a mistake even though I know (maybe) I didn't. Any advice would help....
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2024.05.14 16:40 DowntownGoose Odd liquid coming out of nose.
40M 6’1” 215lb, caucasian, occasional drinking(twice a week) no smoking/drugs. Was recently oversees on vacation.
So I have had sinus infections and allergies in the past. It gets gross, thick, changes color to yellow. This is very different.
This liquid is not viscous at all, very runny, almost has a copper, tang, orange Gatorade color to it. After I get up and blow it all out, I don’t see it for the rest of the day. No runny nose, no stuffy nose. It has happened for two days now. I’ve never seen anything like it before. Any ideas what this could be?
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2024.05.14 16:35 Budget_Treat_6776 Planet Zelo: Zelorix Species information.
Zelorixians
Kingdom: Zeloriaria
Phylum: Auroriformes
Class: Zelorixia
Order: Harmoniida
Family: Aurorifidae
Genus: Zelorix
Species: Z. aurorix
(Anatomical Structure)
- Body proportion: The Zelorix’s body is divided into two sections, with the upper section (head, torso, and arms) accounting for approximately 0.9618 of its total height, while the lower section (hips, legs, and feet) accounts for the remaining 0.0382.
- Limbs: Each of the 4 limbs is divided into 8 segments, with the length of each segment following the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382).
- Spine: The 12 vertebrae in the Zelorix’s spine are arranged in a golden rectangle pattern, with the width and height of each vertebra following the Zelorifour Sequence’s golden ratio.
- Ribs: The 16 ribs are arranged in a pattern that reflects the Zelorifour Sequence’s golden ratio, with each rib’s length and spacing following the harmonious proportion.
- Digits: The 20 digits (fingers and toes) are arranged in a golden spiral pattern, allowing for maximum dexterity and flexibility.
- Heart rate: The Zelorix’s heart beats at a rate of 24 pulses per minute, which is approximately 0.9618 times the square root of its total number of digits (20).
(Sensory features)
- Eyes: The 4 eyes are positioned in a golden rectangle pattern, with each eye’s diameter and spacing following the Zelorifour Sequence’s golden ratio.
- Ears: The 2 ears are shaped like golden spirals, allowing for precise sound localization and resonance.
- Mouth: The 1 mouth has 12 muscles arranged in a golden rectangle pattern, enabling complex vocalizations and precise articulation.
- Nose: The 1 nose has 16 tiny sensors arranged in a golden spiral pattern, detecting subtle environmental changes.
- Tongue: The 1 tongue has 20 tiny taste buds arranged in a golden rectangle pattern, capable of detecting a wide range of flavors and textures.
(Physical Abilities/Lifespan)
- Speed: The Zelorix can move at a speed of approximately 24 units (feet, meters, etc.) per second, which is roughly 0.9618 times the square root of its total number of digits (20).
- Endurance: The Zelorix has an endurance level of 12.8 units (hours, minutes, etc.), which is approximately 0.9618 times the square root of its total number of ribs (16).
- Lifespan: The Zelorix’s lifespan is approximately 61.8 units (years, etc.), which is roughly 0.9618 times the square root of its total number of vertebrae (12).
- Agility: The Zelorix has an agility level of 8.48 units (an arbitrary unit of measurement), which is approximately 0.9618 times the square root of its total number of muscles in each limb (8).
(Intelligence)
- Intelligence Quotient (IQ): The Zelorix has an IQ of approximately 144, which is roughly 0.9618 times the square root of its total number of sensory features (4 eyes, 2 ears, 1 mouth, 1 nose, and 1 tongue).
Vocal Chord Structure: The Zelorix’s vocal cords are arranged in a golden spiral pattern, with 12 muscles controlling the cords to produce a wide range of frequencies and harmonics. The vocal cords themselves are divided into 8 segments, each with a length that follows the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382). This unique structure allows the Zelorix to produce a vast array of sounds, from melodic tones to complex vocalizations.
(Eye Sight)
The Zelorix’s eyes are capable of perceiving a wide range of wavelengths, from infrared to ultraviolet light. Its eyes are structured in a golden rectangle pattern, with each eye containing 20 tiny sensors arranged in a golden spiral pattern, following the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382). This allows the Zelorix to detect subtle changes in its environment and perceive its surroundings with exceptional clarity. The Zelorix’s eyes are also capable of moving independently, allowing it to track multiple objects or targets simultaneously, with a tracking speed of approximately 0.9618 times the square root of its total number of sensors (20).
(Visual Perception)
- The Zelorix’s eyes are capable of perceiving a wide range of wavelengths, from 380 nanometers (violet) to 780 nanometers (red), with a peak sensitivity at 560 nanometers (green), following the Zelorifour Sequence’s golden ratio proportion.
- Its visual acuity is approximately 20/10, allowing it to see objects clearly at a distance of 20 feet that would be blurry for humans at 10 feet, with a clarity ratio of 0.9618.
- The Zelorix’s eyes are also capable of detecting subtle changes in color and brightness, with a color vision range that includes infrared and ultraviolet light, following the Zelorifour Sequence’s golden spiral pattern.
- Its visual field is approximately 180 degrees, allowing it to see a wide range of its surroundings without moving its head, with a field of view ratio of 0.9618.
(Vocal Range)
- The Zelorix’s vocal range spans approximately 5 octaves, from 100 Hz to 800 Hz, following the Zelorifour Sequence’s golden ratio proportion.
- Its voice is capable of producing a wide range of frequencies and harmonics, allowing it to produce complex vocalizations and melodies, with a frequency ratio of 0.9618.
- The Zelorix’s vocal cords are capable of vibrating at a rate of approximately 200 times per second, allowing it to produce high-pitched sounds and rapid vocalizations, with a vibration ratio of 0.9618.
- Its vocal range is also capable of producing low-frequency rumbles and growls, allowing it to communicate over long distances and in a variety of environments, with a resonance ratio of 0.9618.
Ocular Structure: The Zelorix’s eyes are composed of the following structures, all of which are arranged in a golden rectangle pattern, following the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382):
- Cornea: The outermost layer of the eye, responsible for refracting light. The cornea is divided into 8 segments, each with a curvature that follows the Zelorifour Sequence’s golden ratio.
- Iris: The colored part of the eye, responsible for controlling the amount of light that enters. The iris is divided into 12 segments, each with a shape that follows the Zelorifour Sequence’s golden spiral pattern.
- Pupil: The opening in the center of the iris, responsible for regulating the amount of light that enters. The pupil is shaped like a golden rectangle, with a width and height ratio of 0.9618.
- Lens: The clear, flexible structure behind the iris, responsible for focusing light. The lens is divided into 8 segments, each with a curvature that follows the Zelorifour Sequence’s golden ratio.
- Retina: The innermost layer of the eye, responsible for detecting light and transmitting visual information to the brain. The retina is divided into 12 segments, each with a shape that follows the Zelorifour Sequence’s golden spiral pattern.
- Macula: The specialized area at the center of the retina, responsible for central vision and fine detail. The macula is shaped like a golden rectangle, with a width and height ratio of 0.9618.
- Fovea: The small depression in the center of the macula, responsible for sharp, central vision. The fovea is shaped like a golden spiral, with a curvature that follows the Zelorifour Sequence’s golden ratio.
The Zelorix’s ocular structure is designed for maximum visual acuity and clarity, with each component working in harmony to produce exceptional visual perception, following the Zelorifour Sequence’s mathematical principles.
(Brain Structure) - The Zelorix’s brain is divided into 12 segments, each with a unique function and connected in a golden spiral pattern, following the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382). - The brain-to-body mass ratio is approximately 0.9618, indicating a highly efficient and advanced cognitive system. - The cerebral cortex is divided into 8 layers, each with a specific function, such as sensory processing, memory, and decision-making, with each layer’s thickness and structure following the Zelorifour Sequence’s golden ratio.
Cognitive Abilities: - The Zelorix possesses exceptional problem-solving skills, able to process complex information and find innovative solutions, thanks to its highly developed cerebral cortex and golden-ratio-based neural connections. - Its memory is highly advanced, with the ability to store and recall vast amounts of information with perfect clarity, thanks to its highly efficient neural structure and golden-ratio-based information storage patterns. - The Zelorix has a deep understanding of the natural world, with a profound connection to the environment and its rhythms, thanks to its highly developed sensory processing and golden-ratio-based pattern recognition abilities.
Skin and Dermal Structure: - The Zelorix’s skin is composed of 12 layers, each with a unique function, such as protection, sensation, and regulation, with each layer’s thickness and structure following the Zelorifour Sequence’s golden ratio. - Its skin cells are shaped like golden rectangles, allowing for maximum surface area and efficiency, with a golden-ratio-based arrangement of cells and structures. - The dermal layer contains specialized cells that can detect subtle changes in the environment, such as temperature, humidity, and vibrations, thanks to its highly developed sensory receptors and golden-ratio-based signal processing. - The skin is covered in tiny, intricate patterns that shift and change color depending on the Zelorix’s mood, environment, and social status, thanks to its highly developed chromatophores and golden-ratio-based pattern generation abilities.
(Muscular System)
- The Zelorix’s muscular system consists of 8 major muscle groups, each comprising 12 smaller muscles that work in harmony, following the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382).
- Its muscles are shaped like golden spirals, allowing for maximum strength and flexibility, with a golden-ratio-based arrangement of muscle fibers.
- The Zelorix’s movement patterns are based on the golden ratio, with each step, gesture, and motion following a precise and elegant sequence, reflecting the Zelorifour Sequence’s harmonious proportions.
- Its muscles are capable of producing a wide range of movements, from delicate and precise gestures to powerful and swift actions, thanks to their golden-ratio-based structure and organization.
(Respiratory System)
- The Zelorix’s respiratory system is based on a golden rectangle pattern, with 12 air sacs that expand and contract in a harmonious sequence, following the Zelorifour Sequence’s golden ratio.
- Its lungs are shaped like golden spirals, allowing for maximum oxygen absorption and efficiency, with a golden-ratio-based arrangement of alveoli and airways.
- The Zelorix’s breathing pattern follows the golden ratio, with each inhale and exhale lasting approximately 0.9618 seconds, reflecting the Zelorifour Sequence’s harmonious proportions.
- Its respiratory system is highly efficient, allowing it to extract oxygen from even the thinnest of air and survive in environments with limited breathable air, thanks to its golden-ratio-based structure and organization.
(Digestive System) - The Zelorix’s digestive system consists of 8 segments, each with a unique function and connected in a golden spiral pattern, following the Zelorifour Sequence’s golden ratio. - Its gut is shaped like a golden rectangle, allowing for maximum surface area and efficient nutrient absorption, with a golden-ratio-based arrangement of villi and microvilli. - The Zelorix’s digestive enzymes are highly specialized, able to break down complex nutrients with ease and extract maximum energy, thanks to their golden-ratio-based structure and organization. - Its digestive system is capable of absorbing nutrients from a wide range of sources, including plants, animals, and minerals, thanks to its golden-ratio-based adaptability and efficiency.
(Immune System)
- The Zelorix’s immune system is based on a golden ratio pattern, with 12 immune cell types that work together in harmony to defend against pathogens, following the Zelorifour Sequence’s golden ratio.
- Its immune cells are shaped like golden spirals, allowing for maximum surface area and efficient recognition of foreign substances, with a golden-ratio-based arrangement of receptors and antibodies.
- The Zelorix’s immune system has a highly advanced memory, able to recall and adapt to previously encountered pathogens with precision and speed, thanks to its golden-ratio-based organization and structure.
- Its immune system is also highly flexible, able to adjust to changing environmental conditions and new threats with ease, thanks to its golden-ratio-based adaptability and efficiency.
(Reproductive System)
- The Zelorix’s reproductive system is based on a golden rectangle pattern, with 8 reproductive organs that work together in harmony to produce offspring, following the Zelorifour Sequence’s golden ratio.
- Its reproductive cells are shaped like golden spirals, allowing for maximum genetic diversity and efficient fertilization, with a golden-ratio-based arrangement of chromosomes and genetic material.
- The Zelorix’s mating habits are complex and ritualistic, involving intricate courtship displays and synchronized movements, reflecting the Zelorifour Sequence’s harmonious proportions.
- Its offspring develop in a golden spiral pattern, with 12 stages of growth and development that mirror the Zelorix’s own life cycle, thanks to its golden-ratio-based organization and structure.
(Nervous System)
- The Zelorix’s nervous system is based on a golden spiral pattern, with 12 main nerve branches that radiate from its central nervous system, following the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382).
- Its neural structure is highly efficient, with golden-ratio-based connections and synapses that allow for rapid and precise communication, reflecting the Zelorifour Sequence’s harmonious proportions.
- The Zelorix’s brain is divided into 8 distinct regions, each responsible for a different aspect of cognition, sensation, and control, with a golden-ratio-based organization and structure.
- Its sensory processing is highly advanced, with specialized neurons that can detect subtle changes in its environment and transmit information with precision and speed, thanks to their golden-ratio-based structure and organization.
(Neural Structure)
- The Zelorix’s neural structure is highly adaptable, with reconfigurable connections and pathways that allow it to learn and adapt quickly, thanks to its golden-ratio-based adaptability and efficiency.
- Its neurons are shaped like golden rectangles, allowing for maximum surface area and efficient signal transmission, with a golden-ratio-based arrangement of dendrites and axons.
- The Zelorix’s neural structure is highly distributed, with processing and storage occurring throughout its entire body, reflecting the Zelorifour Sequence’s harmonious proportions.
(Sensory Processing)
- The Zelorix’s sensory processing is highly integrated, with information from multiple senses combined and processed in a unified, golden-ratio-based framework, following the Zelorifour Sequence’s golden ratio.
- Its senses are highly acute, with specialized receptors that can detect subtle changes in its environment, thanks to their golden-ratio-based structure and organization.
- The Zelorix’s sensory processing is highly context-dependent, with its brain able to reconfigure its processing pathways based on changing conditions and needs, thanks to its golden-ratio-based adaptability and efficiency.
(Bone Structure)
- The Zelorix’s skeletal system is composed of 12 main bones, each with a unique shape and function that follows the golden ratio, with a golden-ratio-based organization and structure.
- Its bones are lightweight yet incredibly strong, with a honeycomb-like structure that maximizes efficiency and minimizes weight, thanks to its golden-ratio-based arrangement of trabeculae and cortical bone.
- The Zelorix’s bones are highly adaptable, able to reconfigure and reform in response to changing environmental conditions and needs, thanks to their golden-ratio-based adaptability and efficiency.
- Its skeletal system is highly integrated with its muscular and nervous systems, allowing for precise control and movement, reflecting the Zelorifour Sequence’s harmonious proportions.
- Golden-ratio-based proportions and shapes
- Intricate honeycomb-like structures for maximum strength and efficiency
- Adaptive and reconfigurable bones for changing environmental conditions
- Highly integrated with muscular and nervous systems for precise control and movement
- Upper body height: 0.618 x 5.88 = 3.63 units (approximately 43.56 inches or 110.5 cm)
- Lower body height: 0.382 x 5.88 = 2.25 units (approximately 27.24 inches or 69.2 cm)
- Upper body weight: 0.618 x 144 = 89.15 units (approximately 64.3 kg or 141.5 lbs)
- Lower body weight: 0.382 x 144 = 54.85 units (approximately 39.2 kg or 86.4 lbs)
Male Zelorixians:
- Height: 5 feet 10 inches (177.8 cm)
- Weight: 144 units (approximately 103.5 kg or 228 lbs)
- Upper body height: 3.63 units (approximately 43.56 inches or 110.5 cm)
- Lower body height: 2.25 units (approximately 27.24 inches or 69.2 cm)
- Upper body weight: 89.15 units (approximately 64.3 kg or 141.5 lbs)
- Lower body weight: 54.85 units (approximately 39.2 kg or 86.4 lbs)
Female Zelorixians:
- Height: 5 feet 8 inches (172.7 cm)
- Weight: 132 units (approximately 95.5 kg or 210 lbs)
- Upper body height: 3.43 units (approximately 41.4 inches or 105.2 cm)
- Lower body height: 2.17 units (approximately 26.3 inches or 66.8 cm)
- Upper body weight: 82.3 units (approximately 59.5 kg or 131 lbs)
- Lower body weight: 49.7 units (approximately 36 kg or 79.4 lbs)
- Hair strand thickness: 0.9618 times the average thickness of human hair, with a golden-ratio-based arrangement of cuticle layers and keratin fibers.
- Hair curl pattern: A golden spiral pattern, with each curl following the Zelorifour Sequence’s golden ratio proportion (0.9618:0.0382).
- Hair growth rate: Approximately 0.9618 times the average human hair growth rate, with a golden-ratio-based arrangement of hair follicles and growth cycles.
- Hair color: A range of colors based on the golden ratio, with shades of red, gold, and brown in a harmonious proportion of 0.9618:0.0382:0.0382.
Eye Color:
- 61.8% of Zelorix have eyes that are a golden-ratio-based combination of brown and green (0.9618:0.0382), with a shimmering, iridescent quality.
- 23.2% have eyes that are a golden-ratio-based combination of blue and gray (0.9618:0.0382), with a piercing, crystalline quality.
- 10.8% have eyes that are a golden-ratio-based combination of hazel and amber (0.9618:0.0382), with a warm, earthy quality.
- 4.2% have eyes that are a golden-ratio-based combination of violet and silver (0.9618:0.0382), with a shimmering, ethereal quality.
Hair Color:
- 55.8% of Zelorix have hair that is a golden-ratio-based combination of red and gold (0.9618:0.0382), with a rich, fiery quality.
- 26.4% have hair that is a golden-ratio-based combination of brown and bronze (0.9618:0.0382), with a warm, earthy quality.
- 12.8% have hair that is a golden-ratio-based combination of black and silver (0.9618:0.0382), with a sleek, metallic quality.
- 5% have hair that is a golden-ratio-based combination of blond and copper (0.9618:0.0382), with a bright, radiant quality.
Male Zelorix:
- Testosterone: 0.9618 times the average human male level, with a golden-ratio-based regulation of androgen receptors and protein synthesis.
- Androsterone: 0.0382 times the average human male level, with a golden-ratio-based regulation of male secondary sexual characteristics.
- Estrogen: 0.0231 times the average human male level, with a golden-ratio-based regulation of male reproductive health and fertility.
Female Zelorix:
- Estrogen: 0.9618 times the average human female level, with a golden-ratio-based regulation of female secondary sexual characteristics and reproductive health.
- Progesterone: 0.0382 times the average human female level, with a golden-ratio-based regulation of female reproductive cycles and fertility.
- Testosterone: 0.0154 times the average human female level, with a golden-ratio-based regulation of female libido and sexual function.
Physical Strength:
- Male Zelorix: 0.9618 times the average human male strength (approaching the golden ratio)
- Female Zelorix: 0.0382 times the average human female strength (complementary ratio to 0.9618)
Energy Levels:
- Male Zelorix: 0.954 times the average human male energy levels (approaching the golden ratio)
- Female Zelorix: 0.046 times the average human female energy levels (complementary ratio to 0.954)
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2024.05.14 16:30 Corruptfun As If It Were Kismet Prologue & Chapters 1-5
As If It Were Kismet: Prologue
Matt tore through the brush, blind in the dark. He didn’t care where he was going. He only knew he needed to be elsewhere. Far from here.
Behind him a creature howled that shocked his mind. It’s form was cruel and dangerous, though female. Nothing like the young woman she had once been. Nothing but a girl, a small and slight female.
It’s guttural growls and howls only grew closer as Matt tried to pick between seeing where he was going and getting away. The few times he looked he caught sight of the creature behind him. Hopping through the air with a speed that told him he was being toyed with. As if he were a mouse being played with by a cat.
But the reflex in him to run kept him going. His adrenaline going as hard as it could. The tightness and burning in his core tensing and locking up as his legs felt like there were being burned from within while taking on more of a heaviness.
His lungs were starting to betray him as he tried to gulp big breaths of air but only rapid and shallow breaths were all that he could manage. His brain was starting to burn….and then he was falling.
Falling down the side of a hill he saw the creature dart in a spring towards him, imperceivably fast almost. Catching him in mid air it seemed.
Managing to wrap its body around him and cushion his impact against the ground as they rolled. His mind barely took in what was happening during the roll. Only starting to understand what was happening once they were still.
The creature's triple D-cup breasts were unmistakably pressed hard against his back as he laid facing up at the night sky.
For a few seconds the world stilled and the needle light pain hitting the center of his brain took over for the cooking heat his brain had felt. His whole body felt heavy and reluctant to move.
Even if he could have really moved, a dull ache came over his limbs making them feel stilled and trapped as if by immeasurable amounts of sand that had engulfed him.
Slowly the arms holding him started to move. Moving so the creature's hands could start exploring him. Causing Matt to unstoppably let out a pathetic moan that made him go cold inside as hands lifted up his shirt and started to touch his exposed stomach and then his chest.
He would have whimpered so pathetically had he not still been in the depths of terror.
As its hands felt and groped his pecs he tried to situp as if to get away. For his efforts, his reward was a hand around his throat and a collection snarls and growls against his ear. A beastly, guttural voice spat words at him while somehow holding a feminine tone.
“Don’t move….I don’t know if I can calm down…”
Her words were not helped by her moans in his ear and the subsequent kissing of his ear. The flesh of his ear going between her lips as she moaned and seemed to pant. Releasing it and licking the side of his face with a moist warmth. He could feel its spittle, viscous and coating his flesh where the tongue touched. He could smell something in his saliva. Something that subtly entranced him.
Matt went stock still with fear and the confusion of mixed arousal. He barely perceived her right hand traveling lower on his body. A surprised moan and shudder echoed in the night from Matt’s lips as she took ahold of him. Her hand above his pants but still….stimulating him.
A light squeezing and almost probing of her digits kept him aroused and confused within her grasp. Resigning himself to the strange fate, Matt looked up at the stars as his mind tried not to shatter under the strange maelstrom of events and sensation that had started mere minutes ago.
His mind was only more confused as a slight figure, feminine in build, how it seemed to thunk the ground audibly as she landed on her feet out nowhere. Her knees barely bending under the pressure of the landing. Yet dirt was kicked up anyways and some of it onto Matt. Feeling it pepper his shirt and pants as it fell.
The figure, lit only faintly by moonlight, roared some dark tone Matt could only perceive as a demon as her eyes went bright with a crimson light. A light in the darkness that should not have been. “Let him go you bitch.” Was its words following the roar. Spittle escaping its mouth with faint droplets hit Matt's face.
The creature holding him by his throat and crotch seemed to tighten the grasp of both hands as it roared back. “HE IS MINE!”
The figure paused with a moment's hesitation. He was also her quarry. She had felt his fear without him knowing. His confused arousal. His fear. His terror.
And now he laid at the center of a struggle between two monsters. Unsure of who he wanted to win.
As If It Was Kismet Ch. 1
Matthew Berkshire hadn’t seen his mom in two years. Not that he had seen her much over the last six years.
A messy divorce between messy people and mom’s chaotic want for a life in Alaska had been one of the most…upsetting times in life. Setting him up for so much of what had defined his life thus far but then that had really started two years before he ever turned.
His ear buds were basic and simple. A part of cheap five pack, common for his life as he was known to lose little things. Small things. They had a mix of metal and hard rock playing in them. Some classics, some alternative. Whatever made him feel something, anything. Even if it was hate. Anger. Rage. It was better than feeling numb. Not belonging.
The escalator down to his lone bag to go with his lone carry on showed his mom waiting for him. His had a type, that’s for damn sure. Not that it helped him in the genetics department as he was stuck at 5’9” to go along with his mother’s five foot even as his dad stood six foot. Forever leaving him to feel small, to pale, under his dad’s shadow. Did he ever stand a chance?
The guy next to her with the unkempt former seventies porn stache was “Dave.” He’d met him twice when his mother came and visited him in Florida. To his credit the guy didn’t look annoyed. Kind of concerned kind of which made Matthew want to break his frozen look but he was well practiced. Having removed any note of sadness from his face through much…tribulation.
His mother’s look on her face betrayed a hint of worry as the bruises on his face lightly showed up close. Saying his name was his like a distant echo that belonged to someone else.
Dave cut in and pulled out his right headphone. “What the hell bud, they knock you hard enough to hurt hearing? Your mom’s asking how you are doing.”
Matthew pulled out the other bud and grunted an empty “sorry.”
“You still have bruises after two week? What did they do to you?” His mom’s voice was full of worry. Something he hadn’t heard in….too long. Too long to make him feel anything. To ever make him believe there was any sincerity to her words. To not think her voice and mannerisms were an act. An act by someone who…wasn’t really there.
“It’s only fair. I took a nose. Fractured a couple orbital bones. Left one with having to get his jaw wired shut. And one will never walk right again for what I did to his knee cap.” Matthew said it all with a bored and disinterested tone. Perhaps well rehearsed.
“My man, handing out ass kickings, not bothering to take names.” Dave was quick to be the typical man’s man about it. Matthew wasn’t quite done yet. Lifting up his shirt to expose the right side near his kidney. Revealing a nasty scar from a six inch blade. “Luckily they gave me this first so they could rule it all in self-defense. The fuck didn’t get it in more than inch before I ruined his knee cap and then I took the nose of one of the fucks holding me.” Now he chose to smile keeping the well practiced dead look in his eyes.
No retorts. No questions. Just horrified looks on their faces. As he liked. As he preferred. They could hate him. They could be disgusted by him. But by God they would fear him.
“Well the doc did a good job sewing you up.” Dave commented uncomfortably. “Dissolving sutures. Ain’t they grand.” He smiled again and let it abruptly fall off his face and started walking to the carousel for the baggage claim.
Waiting and making small talk with Dave as his mother stood in silence. He was not the little boy she abandoned. The little boy she left with an angry man. While never hitting him. Left him in constant fear till he turned twelve and just didn’t care anymore. Something snapped. Broke. And he didn’t care if he died. Didn’t care if he stole. Didn’t even care if he killed. He just knew not to get caught. Something left over from his grandfather’s wisdom which came to make more and more sense with each passing year of life since that thing inside him broke.
Finally his bag came around and Dave went to try first to grab it but Dave practically leapt ahead of him. “Is that your grandfather’s rucksack bag?” his mother asked in a perplexed voice.
“Figured it’s been around since Viet Nam. So it’d serve me better than any of the worthless stuff they called luggage.” Dave commented after Matthew’s words. “Well hell yeah I still got mine from Desert Storm. You know the first one.” Dave laughed and Matthew eyed him oddly. Be it in the south or whether it was Alaska, country boys are country boys he guessed.
The car ride to the two people’s house, as Matthew thought of them. Was uneventful and full of vistas he imagined metropolitan types wetting themselves over. At most they meant isolation to him. Furtherness from the world as there were no mountains in Florida. And what mountains he had last seen in another state had been when he was eight. Another life, to Matthew it felt like. A life alien to him.
As If It Was Kismet Ch 2
Dave and his mom’s place was some two story type tucked into a tree line far up an elevated point. It was by no means the highest point in the mountain but it certainly felt up there.
Rocks were where the driveway should have been Matthew thought. Grabbing his backpack and rucksack from Dave’s jeep was no hard thing for him. Matthew was in formidable shape for someone his age, maybe even five years older. He had gotten a mix of fairly big shoulders and arms along with the chest to go for it when compared to most kids his age. A side effect of working out at least twice a day. First thing in the morning, some time in the evening, and the school’s gym when had had a good semester in school before he had to leave Florida.
Dave tried to come up and help him but Matthew walked past him towards the house. His mom was not sure what to make of his demeanor. Matthew was not the sweet kind boy he had once been. But she had been gone from his life essentially for a long time.
Ushering him into the house she cracked some joke he did not hear. He was too busy looking about and seeing a mix of old outdated decorating mixed with the strange and odd flair of his mother. Color contrasting against drab and dated. Like brightly painting over an old home that was falling apart he thought.
“Your room is this way Mattie.” His mom brightly intoned.
Without expressing any interest he followed his mother. Still faced and nonplussed. Just going along with the current. Pushed and pulled with its roll like a piece of driftwood.
The room was simple. A single small bed. A set of rubber weights with a curl bar and barbells. “Your dad said you were into weight lifting so we got you a bunch of stuff. Dave says it looks like his department’s gym almost. The woman’s smile felt very alien to him.
“Thank you. I appreciate it. I’ve got most of my stuff from home.” Matthew starting unpacking his rucksack and pulled out cables of repetitive and mixed colors. A single plastic barbell handle. The ruck sack could be filled with water bottles for added weight during pushups he figured. Remembering a Michael Keaton movie he watched with his dad post-Batman movies where he played a convicted killer using plastic bags filled with water for weights.
Matthew caught movement outside his lone fairly large window that could let him step out onto the roof of the house given its layout.
He saw a number of people running together through what he guessed was the backyard of the property, not that it had any fences to mark boundaries
They wore clothes that looked similar yet different from each other at the same time.”Oh those are the Johnston’s. Really nice bunch of people. Been on the mountain for a long time Dave tells me.”
Matthew looked at the group of people running and noticed the lack of resemblance. “They are related?” Matthew quizzically asked. Seeing a black and possibly a hispanic person amongst the bland looking white people.
“Oh well they are all adopted but for one or two of them…besides the parents of course. The family has a long tradition of taking in orphans they say. Real nice of them to do that don’t you think.”
Matthew looked at his mother and the hosier accent made no sense to him as he arched his left eye brow. Her and his dad were both from Florida. Born and raised. Sure her parents were from New York city but…
Matthew shook his lightly without turning to look at his mother as his vision was grabbed by one of the runners in particular. A girl of moderate height. Soft brunette. A plain beauty he figured with a slim build….and lack of remarkable breasts and rear to make any note of but….girls in general were his type at his age.
She was pretty enough. He couldn’t deny that but he found himself transfixed by her visage.
But the way she turned and looked at him, especially at that distance felt very disconcerting to him. Even if she was smiling like…she was a taste of a bright shiny day. Somehow.
Matthew’s mom noticed the exchange and smiled to herself with closed lips. “Oh that’s Vicky. She’s your age I think. Very sweet girl, who does the charity functions. You know bake sales, blood drives, car washes and the like. I think you should get to know her. Might be good for you.”
A truck horn sounded a couple of beeps in rather succession. “Oh that must be Mack, he said he might come by later this evening but he seems early.”
Matthew’s mother turned and left his room. Leaving Matthew to exchange a few looks with the alluring Vicky as she turned her head away from him to talk to the others in her group and look back at him.
Still Matthew’s left eyebrow was arched. In a way that reminded him of Spock from Star Trek that he and his grandpa used to watch on some streaming service or another.
As he heard ambient chatter elsewhere outside the house he figured to check it out as the alluring sight of Vicky would be around he figured. It was dull to stare at artwork. He was a boy who preferred jet skis and the like. Something he could ride and enjoy immensely. Even if at times it got him stabbed.
As If It Was Kismet Ch 3
Matthew sauntered out of the house and down the rockway that stood in for a driveway.
A few new people had come over from what he could first surmise of the situation. As he got closer it was obvious they were indigenous people. A couple of grown men…and a girl?
She was mousey. Maybe five foot. Hiding behind glasses and a big camo jacket that was far too big for her. It looked made for a grown man and the backwards trucker hat on her head kept her long black a beautiful mess of sorts.
She was cute in a way. A little androgynous but she had a cute energy to her. She reminded him of the more tomboyish Puerto Rican girls he had gotten into back in Florida. Given the deer corpses in the back of the truck….probably more dangerous to play with given the men in her family.
Small chatter passed between the adults when the girl noticed but turned away, trying to hide the tiny hint of a smile.
“Oh Mattie, this is Mack. He works with Dave at the sheriff’s department and John, he’s with fish and wildlife.” Matthew nodded at his mom’s words with some blankness as he looked at the deer the in the back of the pickup truck.
“Gale tells us you hunted with your dad some in Florida and Georgia.” Mack offered with a light hearted laugh camouflaged by his big simple and cheery but husky way he spoke.
Looking in the back of the truck he spoke. “We used lever action thirty-thirties and Mosin Nagants in seven-six-two-fifty-four-rimmed.” Mack and John whistled in an exaggerated fashion. Leaving Matthew to wonder if they were mocking him.
Mack spoke. “Well we just used thirty-odd-six in a custom gussied Garand.” That caught Matthew’s attention. “You have a Garand…” Matthew finally demonstrated interest in anything. “My dad has an SVT-40 and a Hakim 8mm but he always wanted a Garand but was too cheap to buy one.”
Gale, his mother, chimed in loudly. “Oh his Dad loved his guns but was such an odd duck about how he bought or why he bought them. Never made sense to me how he wasn’t a collector but he didn’t get the latest and greatest.” Gale laughed uncomfortably. At least it seemed that way to Matthew.
Matthew pointed to the girl with an underhanded pointing hand. “And who is this? A cute little mute mouse or does she have a name?” Dave and the other men laughed.
Mack again spoke. “Well you people call her Rebecca, she’s my adopted daughter.” Matthew was taken aback by what he heard. “You people?”
Rebecca kindly spoke with a soft but almost melodic voice as she struggled to maintain eye contact. “White people or rather not members of our tribe. It’s just easier to appease the colonizer kind of thing. Borrowed from when the Jesuit missionaries chased us up here.”
Mack stepped in. “It’s just easier to have white people names than have them try to say our tribal names. And we don’t want them shortening or Anglicising our names kind of thing.” Rebecca stepped back into the conversation cutting off her adopted father. “It’s an insult to our history basically.”
Matthew cocked his head sideways raising his eyebrows shortly before letting them drop. “Well as soon as I’m eighteen I’m out of here and back to Florida so I’m a sort of involuntary colonizer of sorts. So I won’t be taking any of your land from you. The Seminoles on the other hand are still shit out of luck.”
Rebecca’s smile caused Matthew to reflexively smile. Mack made the moment more awkward. “See Becca, I told you someone off the reservation would like you some. You just have to be creative.” Mack laughed in a chiding manner…Matthew presumed. He sensed that he was the butt of some kind of cultural joke. Like marrying a white guy was some sort of insult or mark of shame. That kind of thing.
Rebecca turning away from him was not something he had been expecting. Her then getting in the truck in a huff left the group in a silence for a moment.
Dave spoke to break the awkward silence. “Well just bring the truck to work on Monday and leave it for me to grab up.” Mack acknowledged Dave and they started to get off as Rebecca looked at Matthew for another instance. Matthew couldn’t look away for some reason as the two seemed to lock eyes for an instance.
Till Vicky and family seemed to come jogging down the road. While Matthew’s eyes diverted from Rebecca’s. Hers did not till she realized he was looking elsewhere. And her vision found Vicky and what had been a hint of smile on her face turned glum and disappointed.
Matthew did not look away from the vision of Vicky but instead of a starry eyed fool looking longingly. It was a baffled look. Well baffled for him, with his eyes drawn narrow and night with a focus.
There was something about her…he couldn’t quite put a name too. The way she appeared to him. One second brunette. The next second blonde or blonde like. As if the color appeared in her air and disappeared in fractions of seconds. Much the same way her body almost seemed to…shift…very subtly…smoothly. A nicer bum. Larger breasts. And then back to a simple and plain form. Feminine no doubt. Attractive. But not so…remarkable.
As If It Was Kismet Ch 4
The next two days passed without incident. Nothing of any real substance or challenge to note.
Matthew got settled somewhat and started working out almost immediately. Exploring around the woods but Dave told him not to go far. Especially without a hunting rifle. Dave had left a simple semi-auto Winchester out for him. His bear gun as Dave referred to it with its four round magazine. But Matt figured till he got some practice with the rifle to leave it alone. He made a hiking stick like his grandpa taught him and treated it over a low fire. He would take some electrical tape for the end his hand would grip around. Plenty enough to ward off anything smaller than a bear he figured.
The ride to school was a pain in the neck but simple enough. Dave would let him use a clunker pickup truck he had laying around. It wasn’t pretty but it would get him to and from. Even if it was from the eighties and still backfired on occasion. But for now Dave and his mom took him on their way to the sheriff’s department.
It wasn’t much of a school. It wanted to be modern but its fifties original construction was very obvious. It serviced the pipeline families and familys’ of fisherman who worked the seasons in between their time at the pipeline.
Matt was to report to the principal for some reason Dave and his mom wouldn’t share. Which annoyed him but he figured it was to read him the law of land. Small towns with their big views of the outside world and like.
Dressed in jeans, a grey sweatshirt under a light jacket with steel toed boots set him more apart then he expected. His buzzed head didn’t help matters. Already he was feeling like a stranger in a strange land but he was quite strange after all. And he liked it that way. Normal people were so pathetically disappointing to him.
A secretary or assistant or some such led him to the principal’s office. Where it reeked of real wood that was old and fabric and upholstery that needed to be updated for the last twenty years, Matt figured.
“This is Matthew Berkshire, Principal Andrews.” The man was turned with his back to the door and he was quick to wave her off as he turned her around.
He was an older man. Fat and large. Tall with a body built like he had once been fit and a demeanour of annoyed and irate already as he fixed Matt with a scowl and look of disgust. Another worthless government whore. Matt thought to himself. His father and his grandfather had bestowed unto him a natural disrespect for government workers and the figures that wore unjustified authority as a shield but pretended the weight of the state was not at their back ready to crush all who resisted. Little figures of valor pretending to be mighty and alone but acting with the tyranny of the state and all the backing.
“Mr. Berkshire, please sit down.” His tone wasn’t unusually hostile, just gruff. As if he had better things to do.
Matt complied and took a seat in the chair while maintaining a friendly facade. Not everyone was an enemy. And not everyone needed to be an enemy. Even if anybody could be any enemy. There was no reason to make enemies you didn’t have to. Another of his grandfather’s bastardised wisdoms.
“Well I looked over you file and you have quite the history Mr. Berkshire.” Matt resisted qiuping back a joke. Instead he waited for Principal Andrews to continue as he remained nonplussed and looking as if he felt no need to respond. A simple head tilt with dead eyes looking back at the principle as if he was not even there would suffice.
Matt’s reaction or lack of a reaction rather made Principal Andrews only narrow his eyes with examination. He was not used to a kid not responding to him. Especially with his gruff and hard act going on.
“Well by all accounts you moved here after some problems at your last school. A fight broke out and you did some real harm to your fellow students it appears.” Of course, he would take the side of the perpetrators. School administrators always did. Especially when they weren’t white. Just a fact of the times. Cowardice and pathetic mediocrity was the way they leaned, like good government workers sucking the dick of Big Daddy government. Worthless whores.
Matt chose to reply. “Oh you mean the criminals that stabbed me. Got arrested at the hospital and then pled to felonies. Yeah Florida, with the American counties are good like that.” Principal Andrews went real still. No shame. No fear. No penitence. He didn’t like that.
“Well be it as it may Mr. Berkshire we don’t tolerate that kind of behaviour here…” Matt cut him off responding with a deadpan tone. “You mean self-defense meant to save one’s own life while the cowardly and pathetic school workers look on with zero interest but to keep their money rolling in and will allow known gang members with records of violent acts and crimes that should have them expelled many times over, where in certain Democrat counties such cowardice and idiocy empowered a couple school shooters?”
Principal Andrews looked at the Matt with a note of disgust. “Look here Mr. Berkshire, your beliefs matter not one bit here. This isn’t Florida. We don’t like our way of life being disrupted by outside agitators who have problems with authority.”
Matt did his best not to roll his eyes and let the older fat man drone own as he dead-stared him. Lifeless and without emotion.
The man came to a finish and Matt spoke up without having listened to him or paid him any attention. “Great now that’s taken care of. Can I please get to class and finish my sentence of two years at your wonderful school?”
Principal Andrews huffed and snorted before calling in Vicky. Vicky stood in the corner after entering with a quiet and seamless presence. Matt felt disturbed and tried not betray his feelings as the young Vicky was perceived and not perceived to be moving.
Principal Andrews made the introductions and Matt nodded back. She was to be his chaperone for the day. They had the same classes and she was to show him the ropes so to speak. The ins and outs of the school. The locations of their classes.
He recognized her. It was hard not to. The way her appearance seemed to shift fluidly almost. The petite and skinny brunette ever so lightly had a big bust and blonde hair with curves added when she seemed to shift before his eyes. Like watching a film but each frame had a different person.
Matt didn’t say anything about it. Even if he did he would only be acknowledging his crazed state, if he had one. If.
Unlike an obedient puppy dog he got up in a slow and awkward fashion and followed behind her as his oddly disproportionate frame allowed. Causing her a note of concern for some reason. As if she was seeing something she shouldn’t have been….Or he was just weird. And Matt could admit to himself he was just weird. Part of his charm, he would jest about it at times. Not that he had many people to jest to now.
As If It Were Kismet Ch. 5
Following Vicky into the hall off to their first class was simple. She exchanged small talk and he slightly smiled as if to obviously suggest he was just being polite.
Inside his head, Matt was trying to figure out if he was having a psychotic break. The way Vicky looked kept changing and he looked at the other people around him and they stayed the same.
He was searching his mind as they were walking. And thus he wasn’t paying attention to where he was looking and so fell to his face forward over his feet seemingly out of nowhere.
A series of laughs erupted as it sunk in that he was obviously tripped. Like in prison this was a challenge to his superiority. If he let this pass he would be mocked and sneered at by this same group of boys. He wouldn’t walk to them like he was going to do nothing like a little bitch.
In a rage he turned and punched the stomach of the first face he saw. Some typical blonde haired wannabe jock. He knew from experience not to aim for the ribs. Instead he needed to aim for where he thought the belly button was.
Yells and screams blindly echoed around him as his after the punch he followed up his elbow of the opposite arm slamming into the face of the jock. Harder than a fist, the elbow struck the jock’s jaw and seemingly dropped him against a locker. Just in time to catch an errant and soft punch to the nose that sure enough hurt but did little to slow him down as his dad had taught him to fight through the pain. Blood and scars happened. They were a natural consequence of life to a man.
Taking the punch and falling further into his red state Matt headbutted the punch thrower before another guy arm bared his throat from behind. Which he managed to get his grip on the arm over a letterman jacked and jerk the unprepared boy to the side with him still latched on.
A few feet away from the lockers Matt knew his only chance was to jump and push off the lockers and knock the boy to the ground and so he did. He heard a thunk of the boy’s skull bouncing off the ground and he turned to pull out of the grapple.
The beatings he had taken from his father, the grapples, being choked unconscious. Had prepared him for fighting little bitches who didn’t know what a fight was. It wasn’t gay porn with rabbit punch fists flying.
Blood was running down his face and the pain started to hit him as the threats had been eliminated. Only then did he remember to breathe. Taking breathes as Vicky came up to him with tissues and took a hold of his nose.
“Owww owww owww what the fuck my nose could be broken.” He said to Vicky as she pulled his head up and back.
“It’s ok Carl. It’s done.” Matt tried to look to see who Vicky was talking to. It was a boy taller than his 5’9” by more than a small margin. The boy eyed him bored and annoyed before speaking. “What happened here?” An unoriginal line but one Matt couldn’t be a smart aleck about. “Well you see there was an outbreak of tripping and we all tripped over my dick. It happens.” Matt was about to laugh when Vicky seemed to pull up while still gripping his nose causing Matt no small amount of pain which he audibly evidenced.
Vicky spoke in a tone he wasn’t expecting. As if she was accustomed to issuing orders. “Keep Iris away from the hall till we sanitize the site. We have blood from at least three people contaminating the site. And have Jake bring me a spare jacket and shirt for this moron.”
Carl seemed to acknowledge her orders and seemed to blink away. Maybe the punch hit harder than he expected. He had no time to wonder as Vick took her hand away from his and pushed him against the lockers. With ease he had not been expecting from her form and stature.
Before he could respond Vicky licked his blood covered chin and then his lips and spoke to him. “Focus on me you little blood bag.” Her tone had an annoyed yet feminine sneer.
“Look into my eyes. Look at me. You belong to me. You are just another food source in a collection of food sources.” Her eyes were a beautiful hazel Matt thought. Almost green. Pretty like jewels in some old treasure collections. The eyes he could get lost in before kissing her. Finally Vicky was just a slight and petite brunette and he thought she was beautiful.
She would make a hell of a girlfriend. Some cute thing he could see laying on the beach in Florida on their sides laughing and smiling before trading light kisses while hands wandered innocently. Before his mind could drift further he felt her lips on his. It took him a second to mentally grasp the kiss but his arms were around her back as her hands were at his sides. His eyes reflexively closed as he saw hers close.
It was ineffable to Matt. Beyond words, what was happening. The kiss, the moments beforehand. The way his brain tickled with electricity and gentle warmth. He had never had a kiss like this and he had traded more than a few kisses with at least a few girls.
The kiss was like a warm bath with his consciousness slipping beneath the surface. Their lips only parted to try new angles and approaches as Matt struggled to take in breath. It was a moment he could have stayed trapped in for….he didn’t know. But a curt throat clearing by another girl pulled them out of the moment.
The girl was taller than Vicky. Blonde. With slight curves. Vicky addressed her bewildered and gobsmacked, and perhaps a bit embarrassed. “Tina?”
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2024.05.14 16:28 vision2310 The memory of a beyblade
I remember having a yellow beyblade with the image of a lion when i was a kid but i know it isnt leo, any ideas?
edit it was metal series and im colorblind so maybe it was green
most likely like green
starting to think it was hell kerbecs but no idea
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2024.05.14 16:26 Sufficientlyfun The Kibbe approach to Personal Color: A Crash Course
One of the lesser known and discussed components to David Kibbe’s approach to developing an authentic personal style is his color system.
What I think is quite unique about his approach is that it is rooted in color theory. I know that sounds kind of obvious…
aren’t all personal color systems rooted in color theory? Not quite in the same way, no.
To go back to the absolute basics of color theory we start with the foundational concept of Primary Colors; Red, Yellow and Blue. Where In color theory;
Yellow is Warm,
Blue is Cool and Red is Neutral.
Disclaimer: Yes! There’s such thing as a Warm Blue or a Cool Yellow. David gives every season their own version of Yellow and Blue. However, we’re referencing a *pure** version of these colors - not a blend.*
So when we say
“cool toned” this means the colors have a
blue base since blue is cool. The same can be said for the concept of
“warm toned” which means the colors have a
yellow base since yellow is warm.
Now, nobody’s skin tone is literally yellow (we’re not lemons) or literally blue (we are not lizards). We are a complex blend of pigments that create a unique mix of tones within our skin, hair and eyes. What we’re looking to determine with our personal coloring here is wether we have a blue (cool) or golden (warm) undertone. With our hair and eyes providing extra clues but our undertone being the most important factor to consider.
Before we launch into the **Metamorphosis excerpt on David’s approach to personal color, I would like to pause and remind us all, that, as with all things Kibbe, it bares reminding that it is essential we
leave all prior ideas on colouring aside and approach this process with a sense of playful exploration and curiosity. Our personal coloring just as our Kibbe ID is part of what makes us uniquely beautiful. So it’s not about there being a “correct” or “incorrect” answer. It’s about celebrating what is innate to us.*
Discovering the magic of your coloring
So much has been written in recent years about your coloring and "having your colors done" that I simply can't take you through this journey without a brief detour in this often confusing area.
As a firm believer in the beauty of our natural coloring, I've always felt that it should be enhanced and prized as one of our greatest gifts from Nature. Since I could be described as one of the pioneers of the modern color movement, I've worked long and hard to educate the public about the possibilities and systems that exist to make working with your coloring easy, clear, exciting, and most of all, fun!
In the past few years, I've watched many variations spring up on the basic theme of personal color analysis. As in all extremely popular fields, some of the "new" variations are simply gimmicks de- signed to cash in on the latest fad, while others bear at least some validity.
For my money, however, the basic system of the seasonal color theory originally developed by Johannes Itten of the Bauhaus School is still far and away the most effective.
This theory divides your coloring into four basic categories named after the seasons, based on two parts of your genetic makeup: (1) the undertone of your skin, which is blue or golden and functions as the "base" of your coloring; and (2) the in- tensity of your coloring, which has to do with the type of "contrast" between your hair. skin, and eyes.
Simply put, your "season" is a general description of the type of coloring you inherited and the palette of colors that will enhance it. Each "season" represents a family of colors that consists of over two million shades within the palette. Here's a brief description of each:
Winter
Blue undertone to the skin. High-contrast coloring (distinct difference between the hair, skin, eyes).
Palette: Cool, clear colors. Blue-based shades with sharp intensity. A jewel-toned palette ranging from vivid colors to very pale, icy shades.
Person: The hair is usually dark (a solid color as opposed to visibly highlighted) with an ash base, and the skin and eyes are quite clear.
Celebrities: Elizabeth Taylor, Cher, Diahann Carroll, Connie Chung.
Summer
Blue undertone to the skin. Blended contrast (the hair, skin, eyes tend to blend together).
Palette: Cool, muted colors. Blue- based shades with a saturated intensity. A dusty palette ranging from pastels to very deep shades.
Person: The hair is usually medium dark to medium light (a dense color with a very subtle highlight) with an ash base, and the skin tone is saturated while the eyes are softly muted.
Celebrities: Grace Kelly, Queen Elizabeth, Jane Fonda.
Autumn
Golden undertone to the skin. Contrast is medium to high, but characterized by richness.
Palette: Warm, intense colors. Yellow based shades with a heavy saturation of richness. A fiery palette ranging from very vivid, hot shades to a few softly muted neutrals.
Person: The hair is usually a richly highlighted shade with a red base, ranging from very deep chestnut to fiery auburn to a very deep honey. The skin tone is rich and saturated (ranging from very pale to very deep) and the eyes are a mixture of marbelized color.
Celebrities: Natalie Wood, Ann-Margret, Diane Keaton, Katharine Hepburn, Shari Bela- fonte-Harper.
Spring
Golden undertone to the skin. Contrast is delicate, but sharp.
Palette: Warm and clear colors. Yellow based shades with a light, bright intensity. A vibrant pal ette ranging from very fresh, vivid shades to a few clear pales.
Person: The hair is usually a medium dense shade (with a subtle natural highlight) and a golden or red base, ranging from medium golden brown to strawberry to golden blond. The skin tone is clear and delicate, and the eyes are crisp.
Celebrities; Shirley MacLaine, Sissy Spacek, Vanessa Williams, Arlene Dahl, Eva Gabor.
Draping the Seasons
Question: How can I determine my "season"? Can I tell by just looking at myself in the mir ror? Can I tell by looking at the underside of my wrists?
Not really. The best way to objectively determine your season is with the help of three or four friends. To correctly determine your season, you've got to first determine both the undertone of your skin (blue or golden), and then the type of contrast between your hair, skin, and eyes. The only way to accurately do this is by a process called "draping," whereby you drape selected shades of fabric under your chin and compare the color of the fabric to the colors in your face. You cannot determine your undertone by simply looking at your wrist because you are merely viewing the "shade" of your skin tone, as opposed to the undertone or base coloration.
In the draping process, you discover your skin's undertone by an indirect method. The aim is to enhance the undertone of your skin by using a complementary base color from the selected fabric.
Here's how to do this: With a group of three or four friends, assemble the following large swaths of fabric:
Four shades of green:
a) a blue-based emerald green (clear and vivid)
b) a blue-based sen green (soft and dusty)
c) a yellow-based mossy green (rich and in- tense)
d) a yellow-based bright chartreuse (light and clear)
Four shades of red:
a) a blue-based scarlet (clear and vivid)
b) a blue-based dusty raspberry (soft and muted)
c) a yellow-based tomato (rich and intense)
d) a yellow-based bright poppy (light and clear)
Four shades of blue:
a) a blue-based royal (clear and vivid)
b) a blue-based cornflower (soft and dusty)
c) a yellow-based teal (rich and intense)
d) a yellow-based bright aqua (light and clear)
Four shades of pink:
a) a blue-based fuchsia (vivid and clear)
b) a blue-based dusty rose (soft and muted)
c) a yellow-based salmon (rich and intense)
d) a yellow-based bright coral (light and bright)
Now drape each other in these colors, following the order in which they're listed. As you're watching this process, be sure to focus on the person's face, not the color. (Remember, you're seeking to discover which color brings the person out, not sim- ply the color you like best.)
In the right shade, you'll watch the person's skin tone become smooth and clear; shadows will seem to miraculously disappear!
In the wrong shades, the color will reflect onto the person's face; you'll notice the color, not the person.
Have your friends vote on what they're seeing. You'll nearly always find the consensus of others to be correct. (Your own opinion may be somewhat prejudiced by color preferences and the thought of having to change your wardrobe!)
If the consensus is that the colors of group a tested best on you consistently, you are a "Winter." If the consensus is toward group b, you are a "Summer." If the consensus is toward group c, you are an "Autumn"; and if the consensus is toward group d, then you are a "Spring."
NOTE: It's very important to perform this draping ceremony in natural light, so be sure you work near a large window with good sun exposure. Also, if your hair has been artificially colored, or has any chemical processing on it such as perms or waves, be sure to cover it with a white turban or bandanna. This will prevent your altered haircolor from throwing any shadows on your face, which could result in a misanalysis. This is crucial in determining your season, so don't forgo it in the name of vanity! Since the skin tone is a much subtler color than your hair, it's very easy to simply match the shades of fabric to the hair, rather than to the complexion. Also, be sure you remove all traces of makeup before you begin!
Questions & Answers
Q. Can I be a mixture of seasons!
A. No, you cannot. It's genetically impossible! Each "season" refers to a specific type of coloring, of which there are only four. For example, you cannot have a mixture of a golden and a blue undertone. Since the undertone functions as the base of your skin tone, it determines whether the shade of skin you have is either warm or cool. A color can only have one base, whether it's skin color, haircolor, fabric, a cosmetic shade, or even the paint on your wall!
The basic law of abstract color theory states that the base of a color determines its shade. For example, a burgundy red has a blue base. It is this blue base that actually causes the shade to be burgundy instead of some other shade of red, say tomato red or rust. Likewise, a mossy green is caused by a yellow base, while an emerald green is emerald because its base is blue! Your skin tone is exactly the same. An olive skin is always caused by a blue undertone. That's why it's olive and not a tawny beige (which is caused by a golden undertone). On the other hand, an ivory skin tone has a golden base, which is what makes it ivory instead of porcelain (which is caused by a blue undertone). There isn't a single individual-dead, alive. or yet to be born who possesses a mixture of undertones. It simply can not happen!
Q. What about "intensity"? Can I be a mixture of the "cools" (WinteSummer) or the "warms" (Autumn/Spring)!
A. No, you cannot. As with the undertone, you have one type of intensity to your coloring. High contrast coloring needs clear shades to enhance and bring it out effectively. Blended coloring needs a saturation of color to allow the subtlety of your coloring to show through gracefully. Mixing the clear colors with the dusty tones only negates your particular type of coloring.
Moreover, the palettes themselves simply don't mix effectively when you translate them into clothing and cosmetics. If you were to try to create color combinations of the cool Winter and Summer palettes, for example, you would never be able to effectively combine the jewel tones of Winter with the elegantly dusty shades of Summer. Since the palettes are of opposing intensities, the shades themselves are not at all complementary. Any resulting outfits of clothing would simply be a hodgepodge of mismatched colors!
Even more disasterous would be an attempt to mix the tones in cosmetics. For a makeup to be successful, you absolutely must keep all the colors on your face in one family of color, both in terms of the base and the intensity. Mixing them is akin to wearing a shocking pink blouse with a bright orange lipstick! While the result might not always be this glaring, opposite color families do not blend together!
Q. But I've had my colors done "professionally," and I was told I'm a mixture. Why would that have happened?
A. Basically, that means one of two things. Either you were analyzed incorrectly, which is, unfortunately, becoming quite common because of improper training and a lack of experience among color consultants, or it's simply a question of semantics.
Frequently, in an effort to delineate among the specific shades that you can actually wear effectively (be cause of the variations in individual skin tone, hair, and eye colors that exist within a season), color consult ants have attempted to make your palette as specific to you as possible. This sometimes manifests in your being labeled a mixture of seasons or having a "subseason." While this is technically incorrect, since the colors within the seasonal palettes do not actually blend with the other palettes, the result is usually a way of defining the range of shades within your season that appear most exciting on you.
From my experience, based on analyzing thousands of clients over a number of years, I simply find it too inaccurate and confusing to try to suggest to my clients that they "mix" the palettes. It's not helpful in a practical sense, for it doesn't actually add any colors that they can effectively work with in clothing, cosmetics, or haircolor. And, since it's technically incorrect, as I previously stated, I find that the clients who come to our salon with a "mixture" of colors nearly always have either a diluted appearance, in terms of focus, or they have a lot of mistakes hanging in their closets! Can my "contrast" change with age?
Q. What about as my hair turns gray? Does this change my season?
A. No, your season never changes with age, or anything else! As your hair begins to gray, Nature is not only changing your haircolor, but is also changing your skin tone and eyes at the same time. The balance among these three elements always remains the same. For example, if you're a mature Vivid Winter, like actress Bea Arthur, the balance among your haiskin/eyes is best described as high contrast. You have a vivid haircolor, a fair skin, and an intense eye color. True, your haircolor is not the same as when you were twenty years old, when it was probably a deep brunette, but you've maintained the high contrast coloring you were born with. As your hair began to gray, it didn't turn a dull or mousy shade of gray, but rather went a brilliant silver, didn't it? Your skin and eyes have actually gotten lighter at the same time, even though this difference is probably imperceptible to you. Do yone that your high contrast has not changed at all! You still have a vivid haircolor, a fair skin, and an in- ten eye color. Your balance has remained the same! You are still a Vivid Winter, and the colors that focus your specific coloring are still cool and clear!
Whatever your season, Nature created your haiskin/eyes as a unit. They always change together, and the balance among them never changes That's why your season never changes!
Q. Does my season have anything to do with style? For example, I read somewhere that Winters should stick to solids and geometrics, while Autumns are very good in tweeds and textures.
A. Not in the least! Having your colors done has absolutely nothing to do with anything other than determining what your skin tone is and which palette of colors to work with to enhance it. It tells you nothing more specific than the range of colors to use. Your specific clothing choices (including fabrics and textures, as well as shapes and lines), makeup shades, and haircolor range all come from developing your personal style through discovering your Image Identity.
For example, Autumns are frequently told to concentrate on use of textures in their wardrobe. Yet Ann-Margret is a Fiery Autumn, but as a Theatrical Romantic, I'd much rather see her in silks, satins, angora, and se quins than rough textures or tweeds any day of the year!
Having your colors done can be a wonderful and exciting addition to your life, and I highly recommend it when it's properly executed. Just be careful not to give it more importance than it's worth. Your coloring is only one part of you - it's worthy of being carefully looked at, but only within the contest of your total look.
Now I’m sure for those of us who are more visual the written descriptions of these colors can be ultra confusing! Unfortunately we can not share the seasonal palettes David has created. However, the palettes as well as a wealth of additional information on the sub seasons, additional celebrities as well as the three make up palettes for each season etc. can be accessed within the
Four Season Freedom Facebook Group.
My personal tip is to get a good grasp on basic color theory by understanding what blue based vs yellow based colors look like. A really creative and explorative way to approach this is by getting some paints out and mixing the tones to see how blue (cool) with added yellow (warm) transforms into a warm blue. (Please ensure you use a true Yellow, a true Blue, a true Red, a true Black and a true White).
The goal of the system isn’t to just wear the colors David has in his seasonal palettes - it’s to use these as a jumping off point. So, that you can then take the concept of your coloring and have the ability to intuitively identify colors that harmonise with you rather than pull out a palette on your phone every time you go clothes or make up shopping!
Each season can be quickly understood by what it’s characteristics evoke:
Winter (Cool) is Jewel
Spring (Warm) is Vibrant
Summer (Cool) is Lush
Autumn (Warm) is Fiery
A quick disclaimer!! No season gets boring muted colors. Everyone gets beautifully saturated colors! You won’t see the sad, drab and dull tones often seen in other seasonal color systems here! For example Summer is Lush in tone not muted and Autumn is fiery in tone, again not muted In any sense if the word. Let’s talk about the defining characteristics tied to certain seasons
I want to preface this part, by reminding us all that much like our Kibbe ID, we are born with the innate characteristics we have ;
we are who we are meant to be! And so it’s never a case of being relegated to certain IDs or color seasons based on certain characteristics. But, instead we are embarking on the journey to discover what has always been there with the objective of achieving harmony with ourselves and in doing so bringing out our unique beauty.
Brown eyes Brown eyes are a feature of high contrast coloring and therefore will always be a high contrast season;
Autumn or Winter.
Naturally Ginger / Red hair Ginger / Red hair is a warm color (a mix of a golden base with added red) and therefore will always be a warm season;
Spring or Autumn.
An Olive undertone Olive is always caused by a blue undertone, therefore it will always be
Winter.
Naturally Blonde hair Blonde hair can be any season
except for Winter which requires a high level of contrast between the features; Skin/HaiEyes.
The Color Black Black is considered a cool tone that casts a shade on its surrounds, due to its depth of contrast is only given to Winters as with Winters it enhances the clarity of coloring whether-as with all other seasons it muddies their coloring.
The Color White White, on the other hand is universally given to all seasons as it is considered a neutral.
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2024.05.14 16:17 Corruptfun As If It Were Kismet Ch. 5
As If It Were Kismet Ch. 5
Following Vicky into the hall off to their first class was simple. She exchanged small talk and he slightly smiled as if to obviously suggest he was just being polite.
Inside his head, Matt was trying to figure out if he was having a psychotic break. The way Vicky looked kept changing and he looked at the other people around him and they stayed the same.
He was searching his mind as they were walking. And thus he wasn’t paying attention to where he was looking and so fell to his face forward over his feet seemingly out of nowhere.
A series of laughs erupted as it sunk in that he was obviously tripped. Like in prison this was a challenge to his superiority. If he let this pass he would be mocked and sneered at by this same group of boys. He wouldn’t walk to them like he was going to do nothing like a little bitch.
In a rage he turned and punched the stomach of the first face he saw. Some typical blonde haired wannabe jock. He knew from experience not to aim for the ribs. Instead he needed to aim for where he thought the belly button was.
Yells and screams blindly echoed around him as his after the punch he followed up his elbow of the opposite arm slamming into the face of the jock. Harder than a fist, the elbow struck the jock’s jaw and seemingly dropped him against a locker. Just in time to catch an errant and soft punch to the nose that sure enough hurt but did little to slow him down as his dad had taught him to fight through the pain. Blood and scars happened. They were a natural consequence of life to a man.
Taking the punch and falling further into his red state Matt headbutted the punch thrower before another guy arm bared his throat from behind. Which he managed to get his grip on the arm over a letterman jacked and jerk the unprepared boy to the side with him still latched on.
A few feet away from the lockers Matt knew his only chance was to jump and push off the lockers and knock the boy to the ground and so he did. He heard a thunk of the boy’s skull bouncing off the ground and he turned to pull out of the grapple.
The beatings he had taken from his father, the grapples, being choked unconscious. Had prepared him for fighting little bitches who didn’t know what a fight was. It wasn’t gay porn with rabbit punch fists flying.
Blood was running down his face and the pain started to hit him as the threats had been eliminated. Only then did he remember to breathe. Taking breathes as Vicky came up to him with tissues and took a hold of his nose.
“Owww owww owww what the fuck my nose could be broken.” He said to Vicky as she pulled his head up and back.
“It’s ok Carl. It’s done.” Matt tried to look to see who Vicky was talking to. It was a boy taller than his 5’9” by more than a small margin. The boy eyed him bored and annoyed before speaking. “What happened here?” An unoriginal line but one Matt couldn’t be a smart aleck about. “Well you see there was an outbreak of tripping and we all tripped over my dick. It happens.” Matt was about to laugh when Vicky seemed to pull up while still gripping his nose causing Matt no small amount of pain which he audibly evidenced.
Vicky spoke in a tone he wasn’t expecting. As if she was accustomed to issuing orders. “Keep Iris away from the hall till we sanitize the site. We have blood from at least three people contaminating the site. And have Jake bring me a spare jacket and shirt for this moron.”
Carl seemed to acknowledge her orders and seemed to blink away. Maybe the punch hit harder than he expected. He had no time to wonder as Vick took her hand away from his and pushed him against the lockers. With ease he had not been expecting from her form and stature.
Before he could respond Vicky licked his blood covered chin and then his lips and spoke to him. “Focus on me you little blood bag.” Her tone had an annoyed yet feminine sneer.
“Look into my eyes. Look at me. You belong to me. You are just another food source in a collection of food sources.” Her eyes were a beautiful hazel Matt thought. Almost green. Pretty like jewels in some old treasure collections. The eyes he could get lost in before kissing her. Finally Vicky was just a slight and petite brunette and he thought she was beautiful.
She would make a hell of a girlfriend. Some cute thing he could see laying on the beach in Florida on their sides laughing and smiling before trading light kisses while hands wandered innocently. Before his mind could drift further he felt her lips on his. It took him a second to mentally grasp the kiss but his arms were around her back as her hands were at his sides. His eyes reflexively closed as he saw hers close.
It was ineffable to Matt. Beyond words, what was happening. The kiss, the moments beforehand. The way his brain tickled with electricity and gentle warmth. He had never had a kiss like this and he had traded more than a few kisses with at least a few girls.
The kiss was like a warm bath with his consciousness slipping beneath the surface. Their lips only parted to try new angles and approaches as Matt struggled to take in breath. It was a moment he could have stayed trapped in for….he didn’t know. But a curt throat clearing by another girl pulled them out of the moment.
The girl was taller than Vicky. Blonde. With slight curves. Vicky addressed her bewildered and gobsmacked, and perhaps a bit embarrassed. “Tina?”
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2024.05.14 16:17 Old-Pea4982 [Thank You]!! :)
Another round of thank yous' to:
u/KK6321 : it was a pleasure to help your goal and I wish you luck with the potatoes and your new dog :) Thank you so much!
u/melhen16 : thank you so much for the yellow happy card. It was so lovely and pretty. Thank you so much :)
u/ngocburin : thank you for such a cute calculator card! I also love taking the train to many parks around my city :)
u/snerdboff : Thank you so much for the obama card lol. I had no idea he was left handed and the joke on the card made me giggle. Thank you so much again :)
u/raspberrypoppyseed : Thank you so much for the Ray/ tiana card! He is such an underratted character and I love the card so much! :)
u/grasshopper2231 : Thank you for the the vintage london catherdral postcard. I love the feel of the postcard and I can tell its has travelled far. I love it! Thank you so much again :)
u/Sufficient_Letter883 : As always, thank you so much for the lovely Tiana card. It was so beautiful and I loved it (and so did my mom lol). Thank you so much again :)
u/Reasonable_Ad1688 : I LOVED the sandollar card and the message along with it. It was very profound and now I'm on the hunt to find some! Thank you so much :)
u/encadarling : thank you so much for the ponyo card! I grew up in Japan watching this show and it was nostalgic seeing this scene again. Thank you so much again :)
u/ZombieSlayer13x : Thank you so much for the Alaska card! I'll definitely have to make it up there to see the views! :)
u/bellschimesfeathers : Thank you so much for the ballet art, it was so lovely :)
u/-random_ness- : Thank you so much for the green-themed Myrtle Beach card. I totally get why you'd think android is better than apple. There is beauty in simplicity :) Thank you so much again!
u/ravenzsnow : Thank you so much for the handmade washy postcards!! I absolutely love them and they are so beautifully made, I was in awe. Thank you so much again :)
u/ZKHG : Thank you so much for the letter card! I wish you all the best in the public health field! (I can tell you from experience that it is super fun and I am so excited for you haha). Thank you so much again :)
Thank you guys so much as always, I can't thank you enough for making my finals week better! I hope you have the bestest day :)
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2024.05.14 16:07 MagnusKrokus A wild theory for Hades 2 AND 3 !!!
Okay, so i've been watching some Let's play of Hades 1 and 2 again and something appeared in my mind when we see the part where Melinoe entered the Boss room for Chronos : The River Styx (RED) was replaced by the Sand of Time (YELLOW) and that make me think, what other colors could replace the Sand of Time in a future opus ? That's when it hit me : The 3 Prime Colors RED YELLOW and BLUE !!! (And Green for Hades 4, idk)
BLUE for Ouranos, the Sky and GREEN for Gaia, The Earth and the direct spawn of Chaos !
Idk what are theirs statuts in the future games (perhaps they are on a similar states like the other Titans). But thanks to Chronos himself, he hints us that Zagreus, involontary brought him back to life and the others Titans because Blood Sacrifices !! (and spite) So what if Melinoe do something similars with Ouranos (probably emasculated by Chronos and sealed away too) :
Here this, we learn that Melione is trying to reach the Olympus, above the EARTH and in the SKY, but like her family, she is stucks in the Underworld, so what if she, by findind a spell to break/calm the curse) she end up disrupting the world Equilibrium and indirectly Summons Ouranos or Gaia ! And Hades 3 would have both siblings as protags : Zagreus for Ouranos and Melinoe for Gaia !
What do you guys thinks of this theory ?? Pls be kind with me, she poped up in my brains and i needed to share it ! Also i'm French so pls forgive my grammars !
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2024.05.14 16:04 PremierBromanov Space Exploration is beautiful and I implore you to give it a shot if you havent, before space age is upon us.
Its my first time in SEk2, and only my second modded playthrough (the first being k2, which went quickly). So far, I've finished energy science packs and we're working on astronimical and material science.
During the 2 hours me and my friend spent PLANNING our next moves in Norbit, I began to understand the beauty in the tech tree and a feeling of satisfaction that has long been absent from factorio for me.
In the beginning of factorio, every technology feels impactful. You're given new tools to solve problems, automating old problems and allowing you to move at greater speeds in order to encounter brand new problems. But, once understand the tech tree, technology loses its lustre. You can get all the tools you need pretty quickly, and while this is generally preferable to clawing through the desert for a drop of water, sometimes getting that drop of water is worth the entire trip.
Here in SEk2, you might not research a new technology for hours. Not that it takes that long to research, but there's just so much to do with every new technology, because its a requirement to update our factory with every new technology. In vanilla, you might speed run to a specific technology and spend some time building the factory and by the time you've finished a small part of it, the tech tree is basically finished. Here, there's no "skipping" technologies. You have to work through every tech, almost like getting a new age in Age of Empires. In the beginning, you're forced to use burner technology, which necessitates fuel or coal to operate. You can spend a lot of time with zero electricity. But when you get there, you can start stripping down the factory to improve it and make things move faster. There's a puzzle to solve every step of the way. It took us like 20 hours to get trains. I didnt see a requester chest until i was already a man.
Now, I've noticed new level of brilliance that I really like. Once you get into space, there are 4 main paths in the tech tree (and more), each with their own specific rewards that will help your factory grow: Pink, Yellow, Blue, and Green (they have names, i dont care). Each path has a specific resource requirement, so careful consideration has to be made since you'll need to land on a planet to get that resource and then send it somewhere to make the tech cards. That in and of itself is really cool, but now that we've conquered the first tier of Pink, we've noticed in our planning that no matter what our next path is, we get an added bonus of already having pink done. If we choose yellow, we can unlock technologies that require both pink and yellow technologies, and those overlapping technologies can be very powerful. Same with Green or Blue, we unlock technologies that also utilize pink. And moreover, there are even technologies that require 3 or 4 of the colors. And each of those paths of course has 4 tiers, each intermingling in a beautiful chaotic dance. (And of course, there's more beyond that).
And honestly I'm just awestruck. I've spent at least 50 hours chewing and digesting this mod and ive barely scratched the surface. All of this is saying nothing about the production chains and the creative problems you get to solve. So many byproducts and loops. You can increase productivity by adding additional complex crafts to your production line, and every step of the way there's a new logistics problem to try to solve.
I spent a lot of time being uninterested in modded factorio because I didnt think it could be thoughtfully and beautifully designed. As a creative work, it stands shoulder to shoulder with other titans. I am not kidding when i say that this mod is, as a work of art, comparable to the masterpieces of any other medium, relatively speaking. If people understood factorio to the degree that they understand Michelangelo, Shakespeare, or Steven Spielberg, they would erect at least one mid-sized statue in the place of Earendel's birth and maybe even an off-off-broadway play.
Hats off to Earendel, cant wait to see what you guys came up with in space age.
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