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Big Screen Entertainment Group Expands Marilyn Monroe Web Series Into Feature-Length Documentary Film for Global Streaming Platforms

2024.05.21 20:58 louied91 Big Screen Entertainment Group Expands Marilyn Monroe Web Series Into Feature-Length Documentary Film for Global Streaming Platforms

News Link: https://www.globenewswire.com/news-release/2024/05/21/2885728/0/en/Big-Screen-Entertainment-Group-Expands-Marilyn-Monroe-Web-Series-Into-Feature-Length-Documentary-Film-for-Global-Streaming-Platforms.html
LOS ANGELES, May 21, 2024 (GLOBE NEWSWIRE) -- Big Screen Entertainment Group (OTC:BSEG) is proud to announce the evolution of its Marilyn Monroe documentary web series into a feature film, destined for worldwide distribution across multiple streaming platforms.
The decision to transform this captivating exploration of Marilyn Monroe's life and legacy into a feature stems from the remarkable footage captured during production. Set against the backdrop of iconic locales, the documentary promises to unveil hidden narratives and present untold secrets, offering viewers an intimate glimpse into the enigmatic persona of one of Hollywood's most enduring legends.
With the recent deals with multiple streaming platforms, Big Screen Entertainment Group is strategically positioning “Hollywood Legends: Marilyn Monroe” as a flagship offering of its Hollywood Legends series.
Produced by BSEG's Chief Executive, Kimberley Kates, this documentary stands as a testament to Monroe's enduring influence and cultural significance. Kates remarked, “Marilyn Monroe's impact transcends generations, and we are thrilled to present this comprehensive tribute, celebrating her life and legacy in a format that does justice to her unparalleled greatness.”
As Big Screen Entertainment Group continues to innovate and expand its reach in the digital streaming landscape, “Hollywood Legends: Marilyn Monroe” represents a cornerstone in its commitment to delivering compelling and captivating content to audiences worldwide.
submitted by louied91 to Pennystock [link] [comments]


2024.05.21 20:37 Afraid-Penalty-757 After Halo: Empty Throne is released I wonder what other Halo Novels, would you love to see being told in the near future and further explored this universe?

Here are my 9 ideas for future novels and the authors that would be perfect for them.
  1. The War of Beginnings Trilogy by Joseph Staten:
the first book would cover the first half of the war between the Sangheili and the San' Shyuum mainly covering the events from The Desecration of Ulgethon to the Raid at Codisfold, The second book would covers the events in the aftermath of the Raid at Codisfold and included other events like when The Sangheili warrior priests reluctantly begin using the forerunner relics to improve their warships, arms and armor. ending with the beginning of the Battle of Sanghelios. The Third and Final book would cover the full Battle of Sanghelios, Breaking Shadow a coup d'etat against Pervading Stone, and the signing of the Writ of Union.
  1. a Game of Thrones style series of books set during the Blooding Years by Troy Denning:
I think the Blooding Years are a very important war in the Halo Universe but they were barely touched by 343. We saw the start in the Kilo-Five trilogy and the end in Halo 5 (well technically the true end of the war will be in the third Onyx book) but we know nothing of all the battles and politics that take place in-between. Troy write Sanghelil politics very well and I think he is perfect to write this series covering the full period as only see the beginning that we see in Kilo-Five Trilogy.
  1. A Darth Plagueis style novel for The Prophet of Truth and Tartarus by Joseph Staten:
Somewhat of a continuation of the Covenant plot line from Staten's first novel Halo Contact Harvest as not only we get to see Tararus rise to the ranks and eventually becoming Chieftain of the Brutes but also getting to see how The Prophet of Truth's plan develops as well as general Covenant politics.
  1. A Novel about the First Immolation and the integration of the Brutes into the Covenant by John Shirley:
For those who don't know, the First Immolation describes the planet wide nuclear civil-war that engulfed the Brutes and ended in apocalypse just shortly before their discovery and subsequent integration into the Covenant.
Much like Broken Circle gave us insight and perspective on the founding of the Covenant, and the tensions that lingered until its collapse, I think diving deeper into this period can give us further insight into Jiralhanae/Sangheili relations from the onset, and why the Jiralhane were so quick to accept Covenant religious doctrines and technology (potentially viewing this incoming alien race as saviors from their own destruction).
I also think it's an interesting notion that the Brutes were around our current present day tech level (nuclear weapons but confined to their home system), upon their discovery by the Covenant, and less advanced than humanity was at the time in 2492. However unlike humanity who managed to avoid nuclear war, knock on wood, the Brutes succumbed to it due to their own innate nature. I've always found intelligent Brute characters and leaders such as Atriox, Castor and Hekabe incredibly interesting, so I'd love to gain some insight into their pre-Covenant politics and what lead them to the path of war.
  1. A Young Adult Novel about Miranda Keyes by Beth Revis or Claudia Grey:
This one is a bit hard choice because I really loved Beth Revis Star Wars Rebel Rising which was a novel covering Jyn Erso life in the 13 year gap from the prologue when she was rescued by Saw Gerrera to when we see her in Prison at the start of Rogue One. What I like about Rebel Rising is that it is a very dark novel despite being young adult. That said I really loved Claudia Grey's own Star Wars work like Lost Stars and Leia: Princess of Alderaan the latter of which I could a Miranda novel having a similar format.
Regardless who would be the author the novel would take place around after 2541 to 2550 C.E. as the former was the year that Miranda was accepted to the Academy at Marie Nubium pre-enlistment training at age 16, making her the second-youngest to ever have attended the school. After graduating with honors, she immediately requested assignment to active duty.
The Novel would begin where Miranda is assigned to the UNSC Hilbert, an older, unarmed science vessel patrolling the outer reaches of UNSC-controlled space. This was due to her mother's influence, who wanted to keep Miranda out of harm's way. Nevertheless the ship would be used by Keyes to play a critical role in the Battle of Gamma Pavonis VII, (In which we would actually see this battle in this book.) by ramming the Hilbert into a Covenant destroyer. In the following years that the book would also cover is Miranda's time in the front lines, playing a crucial advisory role in the coordination of several major offensive strikes against Covenant targets. This proved invaluable to her as she quickly rose through the ranks of the UNSC. Throughout her career, she was forced to confront accusations of nepotism from those who ascribed her rapid rise in rank to the position and influence of her father, Jacob Keyes.
Throughout the book, Miranda resentment her estranged mother, there would be a scene in the book where while she was a Midshipman, she sent her mother a message, stating that she was somewhat aware of what Dr. Halsey had done. (the Book would explain how did she learn about this classified information.) She promised to keep who her mother was a secret, simply because she didn't want her father associated with what she had done. She ended the message promising to make sure she would take after him.
Anyway the book would end around April 2550 where Miranda is promoted to the rank of Lietuenant Commander in a promotion ceremony at downtown Quezon on Reach. in which Fleet Admiral Terrence Hood also personally awarded her the Silver Star, and it was announced that she would assume command of the Amber Clad.
  1. A Thrawn-esque novel about Atriox by Troy Denning or Timothy Zahn himself:
A dedicated novel on Atriox who is more of a Thrawn equivalent in the Halo series as a brilliant, cunning commander who is largely explored from the perspective of other characters (Eli Vanto in the Canon Thrawn novel, Captain Pellaeon in Legends IIRC) as the Rise of Atriox comics explores Atriox's own rise from the perspective of his enemies, those who tried to execute him to those who would become his allies.
But while Rise of Atriox does a solid job at establishing Atriox's rise, there are several "gaps" that need to be filled where a Atriox-centred novel could help, such as Atriox unifying the Jiralhanae clans across Doisac and the Jiralhanae colonies as the Nanished expand without the Covenant empire imposing on their rise to providing deeper insight as to why Atriox made his plays at the Ark and Zeta Halo. Even Atriox's origins are a mystery, such as what skein he may have been associated with to Escharum's mentorship to a young Atriox to Atriox serving as a member of the Bloodstars with Castor.
  1. a series of one-off novels covering lesser known battles and engagements of The Human Covenant War:
Give us the full accounts of Battles such as The Battle for Tribute, The Defense of Mars, The Battle of Meridian and of course The Full Battle of Earth (covering events that didn't see in Halo 2, ODST, Uprising, and Halo 3.) give us points of views from not the spartans but from the marines think of Band of Brothers but maybe a flair of Andor.
  1. A Horror Novel about The Fall of High Charity by either Joseph Staten or Tessa Kum and Jeff VanderMeer (the latter two are the authors of The short story Mona Lisa.
I would love a book about the fall of High Charity. How the Prophets reacted to the surprise outbreak and the Flood, the Prelates rescuing them, the civil wacomplete collapse of the Covenant society, their capital being transformed into a hive and the population being trapped inside.
  1. A Third Anthology book by various authors:
Not sure about the rest of the stories but the one I'm currently thinking about is a full story about the Battle of October 10 about the short engagement of Battle Group Rhino of the UNSC Navy's Third Fleet and the unknown ship that resulted in the loss of UNSC Totem Lake. It mostly from the perspective of the UNSC so the mystery of who is this unknown alien threat would be preserved as not everything have to be explained just keeping mystery with the short story mostly from the UNSC's perspective you could have panic and fear within the fleet especially those on the Totem Lake.
submitted by Afraid-Penalty-757 to HaloStory [link] [comments]


2024.05.21 20:00 FallenWoes Modpack crashing upon clicking "Singleplayer" Crash log attached.

Why the heck is it doing this????
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 2024-05-21 13:54:45
Description: mouseClicked event handler
java.lang.IllegalStateException: Failed to load registries due to above errors
at net.minecraft.resources.RegistryDataLoader.m\_247207\_(RegistryDataLoader.java:77) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,re:classloading,pl:mixin:APP:zeta.mixins.json:RegistryDataLoaderMixin,pl:mixin:A} at net.minecraft.server.WorldLoader.m\_246152\_(WorldLoader.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_245736\_(WorldLoader.java:58) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_214362\_(WorldLoader.java:31) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.client.gui.screens.worldselection.CreateWorldScreen.m\_232896\_(CreateWorldScreen.java:125) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.m\_233213\_(WorldSelectionList.java:167) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.(WorldSelectionList.java:93) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.SelectWorldScreen.m\_7856\_(SelectWorldScreen.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.client.gui.screens.Screen.m\_6575\_(Screen.java:321) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.transmog.common.json:ScreenMixin,pl:mixin:APP:relics.mixins.json:ScreenMixin,pl:mixin:APP:balm.mixins.json:ScreenAccessor,pl:mixin:APP:patchouli\_xplat.mixins.json:client.AccessorScreen,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:APP:cold\_sweat.mixin.json:MixinChatClicked,pl:mixin:APP:mixins.essential.json:client.gui.GuiScreenAccessor,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91152\_(Minecraft.java:1007) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.TitleScreen.m\_279796\_(TitleScreen.java:159) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:APP:obscure\_api.mixins.json:client.TitleScreenMixin,pl:mixin:APP:bushierflowers.mixins.json:BushierFlowersMixin,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiMainMenu,pl:mixin:APP:collective\_forge.mixins.json:TitleScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.Button.m\_5691\_(Button.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractButton.m\_5716\_(AbstractButton.java:55) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:computing\_frames,pl:runtimedistcleaner:A,re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractWidget.m\_6375\_(AbstractWidget.java:175) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.events.ContainerEventHandler.m\_6375\_(ContainerEventHandler.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,re:mixin,re:classloading} at net.minecraft.client.gui.screens.TitleScreen.m\_6375\_(TitleScreen.java:294) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:APP:obscure\_api.mixins.json:client.TitleScreenMixin,pl:mixin:APP:bushierflowers.mixins.json:BushierFlowersMixin,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiMainMenu,pl:mixin:APP:collective\_forge.mixins.json:TitleScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168084\_(MouseHandler.java:92) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.Screen.m\_96579\_(Screen.java:437) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.transmog.common.json:ScreenMixin,pl:mixin:APP:relics.mixins.json:ScreenMixin,pl:mixin:APP:balm.mixins.json:ScreenAccessor,pl:mixin:APP:patchouli\_xplat.mixins.json:client.AccessorScreen,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:APP:cold\_sweat.mixin.json:MixinChatClicked,pl:mixin:APP:mixins.essential.json:client.gui.GuiScreenAccessor,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_91530\_(MouseHandler.java:89) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168091\_(MouseHandler.java:189) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.util.thread.BlockableEventLoop.execute(BlockableEventLoop.java:102) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.essential.json:client.Mixin\_ThreadTaskExecutor,pl:mixin:A} at net.minecraft.client.MouseHandler.m\_91565\_(MouseHandler.java:188) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at org.lwjgl.system.JNI.invokeV(Native Method) \~\[lwjgl-3.3.1.jar%23153!/:build 7\] {} at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3474) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {re:mixin} at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(RenderSystem.java:237) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:APP:mixins.essential.json:client.Mixin\_SuppressScreenshotBufferFlip,pl:mixin:APP:embeddium.mixins.json:workarounds.event\_loop.RenderSystemMixin,pl:mixin:A} at net.minecraft.client.Minecraft.m\_91383\_(Minecraft.java:1173) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:718) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Render thread
Stacktrace:
at net.minecraft.resources.RegistryDataLoader.m\_247207\_(RegistryDataLoader.java:77) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,re:classloading,pl:mixin:APP:zeta.mixins.json:RegistryDataLoaderMixin,pl:mixin:A} at net.minecraft.server.WorldLoader.m\_246152\_(WorldLoader.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_245736\_(WorldLoader.java:58) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_214362\_(WorldLoader.java:31) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.client.gui.screens.worldselection.CreateWorldScreen.m\_232896\_(CreateWorldScreen.java:125) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.m\_233213\_(WorldSelectionList.java:167) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.(WorldSelectionList.java:93) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.SelectWorldScreen.m\_7856\_(SelectWorldScreen.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:classloading} at net.minecraft.client.gui.screens.Screen.m\_6575\_(Screen.java:321) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.transmog.common.json:ScreenMixin,pl:mixin:APP:relics.mixins.json:ScreenMixin,pl:mixin:APP:balm.mixins.json:ScreenAccessor,pl:mixin:APP:patchouli\_xplat.mixins.json:client.AccessorScreen,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:APP:cold\_sweat.mixin.json:MixinChatClicked,pl:mixin:APP:mixins.essential.json:client.gui.GuiScreenAccessor,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91152\_(Minecraft.java:1007) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.TitleScreen.m\_279796\_(TitleScreen.java:159) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:APP:obscure\_api.mixins.json:client.TitleScreenMixin,pl:mixin:APP:bushierflowers.mixins.json:BushierFlowersMixin,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiMainMenu,pl:mixin:APP:collective\_forge.mixins.json:TitleScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.Button.m\_5691\_(Button.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractButton.m\_5716\_(AbstractButton.java:55) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:computing\_frames,pl:runtimedistcleaner:A,re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractWidget.m\_6375\_(AbstractWidget.java:175) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.events.ContainerEventHandler.m\_6375\_(ContainerEventHandler.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,re:mixin,re:classloading} at net.minecraft.client.gui.screens.TitleScreen.m\_6375\_(TitleScreen.java:294) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:APP:obscure\_api.mixins.json:client.TitleScreenMixin,pl:mixin:APP:bushierflowers.mixins.json:BushierFlowersMixin,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiMainMenu,pl:mixin:APP:collective\_forge.mixins.json:TitleScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168084\_(MouseHandler.java:92) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.Screen.m\_96579\_(Screen.java:437) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.transmog.common.json:ScreenMixin,pl:mixin:APP:relics.mixins.json:ScreenMixin,pl:mixin:APP:balm.mixins.json:ScreenAccessor,pl:mixin:APP:patchouli\_xplat.mixins.json:client.AccessorScreen,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:APP:cold\_sweat.mixin.json:MixinChatClicked,pl:mixin:APP:mixins.essential.json:client.gui.GuiScreenAccessor,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_91530\_(MouseHandler.java:89) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168091\_(MouseHandler.java:189) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.util.thread.BlockableEventLoop.execute(BlockableEventLoop.java:102) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.essential.json:client.Mixin\_ThreadTaskExecutor,pl:mixin:A} at net.minecraft.client.MouseHandler.m\_91565\_(MouseHandler.java:188) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at org.lwjgl.system.JNI.invokeV(Native Method) \~\[lwjgl-3.3.1.jar%23153!/:build 7\] {} at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3474) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {re:mixin} 
-- Affected screen --
Details:
Screen name: com.github.alexthe666.iceandfire.client.gui.IceAndFireMainMenu 
Stacktrace:
at net.minecraft.client.gui.screens.Screen.m\_96579\_(Screen.java:437) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.transmog.common.json:ScreenMixin,pl:mixin:APP:relics.mixins.json:ScreenMixin,pl:mixin:APP:balm.mixins.json:ScreenAccessor,pl:mixin:APP:patchouli\_xplat.mixins.json:client.AccessorScreen,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:APP:cold\_sweat.mixin.json:MixinChatClicked,pl:mixin:APP:mixins.essential.json:client.gui.GuiScreenAccessor,pl:mixin:APP:mixins.essential.json:client.gui.MixinGuiScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_91530\_(MouseHandler.java:89) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168091\_(MouseHandler.java:189) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.util.thread.BlockableEventLoop.execute(BlockableEventLoop.java:102) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:computing\_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.essential.json:client.Mixin\_ThreadTaskExecutor,pl:mixin:A} at net.minecraft.client.MouseHandler.m\_91565\_(MouseHandler.java:188) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent\_Priority,pl:mixin:APP:relics.mixins.json:MouseHandlerMixin,pl:mixin:APP:beachparty-common.mixins.json:MouseMixin,pl:mixin:APP:balm.mixins.json:MouseHandlerAccessor,pl:mixin:APP:supplementaries-common.mixins.json:MouseHandlerMixin,pl:mixin:APP:icarus.mixins.json:client.MouseHandlerMixin,pl:mixin:APP:smallships-common.mixins.json:zooming.client.MouseHandlerMixin,pl:mixin:APP:mixins.essential.json:client.MouseHelperAccessor,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiClickEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_GuiMouseReleaseEvent,pl:mixin:APP:mixins.essential.json:events.Mixin\_MouseScrollEvent,pl:mixin:APP:mixins.essential.json:feature.chat.Mixin\_ChatPeekScrolling,pl:mixin:A,pl:runtimedistcleaner:A} at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at org.lwjgl.system.JNI.invokeV(Native Method) \~\[lwjgl-3.3.1.jar%23153!/:build 7\] {} at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3474) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {re:mixin} at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(RenderSystem.java:237) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:APP:mixins.essential.json:client.Mixin\_SuppressScreenshotBufferFlip,pl:mixin:APP:embeddium.mixins.json:workarounds.event\_loop.RenderSystemMixin,pl:mixin:A} at net.minecraft.client.Minecraft.m\_91383\_(Minecraft.java:1173) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:718) \~\[client-1.20.1-20230612.114412-srg.jar%23482!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick,xf:fml:xaeroworldmap:xaero\_wm\_minecraft\_runtick\_render\_call,xf:fml:xaeroworldmap:xaero\_wm\_minecraftclient,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
submitted by FallenWoes to MinecraftForge [link] [comments]


2024.05.21 19:33 kertonl Mark. Servers go. Boom working on it

Mark. Servers go. Boom working on it submitted by kertonl to XDefiant [link] [comments]


2024.05.21 19:06 MRmojoRisin8 DEC 21 2024

DEC 21 2024 submitted by MRmojoRisin8 to BesameMuchoFestival [link] [comments]


2024.05.21 19:00 helpmeoutplease920 App not showing up in emulator?

This is my logcat output, a bit confused on whats going on here:
2024-05-21 12:45:29.368 14444-14444 orkoutgenerator com...mple.bodypartworkoutgenerator I Late-enabling -Xcheck:jni
2024-05-21 12:45:29.489 14444-14444 orkoutgenerator com...mple.bodypartworkoutgenerator I Using CollectorTypeCC GC.
2024-05-21 12:45:29.491 14444-14444 orkoutgenerator com...mple.bodypartworkoutgenerator W Unexpected CPU variant for x86: x86_64.
Known variants: atom, sandybridge, silvermont, goldmont, goldmont-plus, tremont, kabylake, default
2024-05-21 12:45:33.991 14444-14444 Compatibil...geReporter com...mple.bodypartworkoutgenerator D Compat change id reported: 171979766; UID 10190; state: ENABLED
2024-05-21 12:45:33.994 14444-14444 Compatibil...geReporter com...mple.bodypartworkoutgenerator D Compat change id reported: 242716250; UID 10190; state: ENABLED
2024-05-21 12:45:34.527 14444-14444 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:45:34.527 14444-14444 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:45:35.014 14444-14444 nativeloader com...mple.bodypartworkoutgenerator D Configuring clns-6 for other apk /data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.apk. target_sdk_version=34, uses_libraries=, library_path=/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/lib/x86_64, permitted_path=/data:/mnt/expand:/data/use0/com.example.bodypartworkoutgenerator
2024-05-21 12:45:35.031 14444-14444 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Currently set values for:
2024-05-21 12:45:35.031 14444-14444 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_pkgs=[]
2024-05-21 12:45:35.032 14444-14444 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_values=[]
2024-05-21 12:45:35.033 14444-14444 GraphicsEnvironment com...mple.bodypartworkoutgenerator V ANGLE GameManagerService for com.example.bodypartworkoutgenerator: false
2024-05-21 12:45:35.033 14444-14444 GraphicsEnvironment com...mple.bodypartworkoutgenerator V com.example.bodypartworkoutgenerator is not listed in per-application setting
2024-05-21 12:45:35.033 14444-14444 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Neither updatable production driver nor prerelease driver is supported.
2024-05-21 12:45:35.046 14444-14444 AndroidRuntime com...mple.bodypartworkoutgenerator D Shutting down VM
2024-05-21 12:45:35.053 14444-14444 AndroidRuntime com...mple.bodypartworkoutgenerator E FATAL EXCEPTION: main
Process: com.example.bodypartworkoutgenerator, PID: 14444
java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at android.app.ActivityThread.installProvider(ActivityThread.java:7770)
at android.app.ActivityThread.installContentProviders(ActivityThread.java:7276)
at android.app.ActivityThread.handleBindApplication(ActivityThread.java:6983)
at android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2236)
at android.os.Handler.dispatchMessage(Handler.java:106)
at android.os.Looper.loopOnce(Looper.java:205)
at android.os.Looper.loop(Looper.java:294)
at android.app.ActivityThread.main(ActivityThread.java:8177)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:552)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:971)
Caused by: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at com.google.android.gms.ads.internal.client.zzek.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:26)
at com.google.android.gms.ads.MobileAdsInitProvider.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:1)
at android.app.ActivityThread.installProvider(ActivityThread.java:7765)
... 11 more
2024-05-21 12:45:35.883 14444-14444 Process com...mple.bodypartworkoutgenerator I Sending signal. PID: 14444 SIG: 9
2024-05-21 12:47:10.642 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator I Late-enabling -Xcheck:jni
2024-05-21 12:47:10.711 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator I Using CollectorTypeCC GC.
2024-05-21 12:47:10.713 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Unexpected CPU variant for x86: x86_64.
Known variants: atom, sandybridge, silvermont, goldmont, goldmont-plus, tremont, kabylake, default
2024-05-21 12:47:11.262 14530-14530 re-initialized> com...mple.bodypartworkoutgenerator W type=1400 audit(0.0:99): avc: granted { execute } for path="/data/data/com.example.bodypartworkoutgeneratocode_cache/startup_agents/0b0c1899-agent.so" dev="dm-40" ino=320360 scontext=u:r:untrusted_app:s0:c190,c256,c512,c768 tcontext=u:object_r:app_data_file:s0:c190,c256,c512,c768 tclass=file app=com.example.bodypartworkoutgenerator
2024-05-21 12:47:11.286 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W DexFile /data/data/com.example.bodypartworkoutgeneratocode_cache/.studio/instruments-ac9f170b.jar is in boot class path but is not in a known location
2024-05-21 12:47:11.352 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Current dex file has more than one class in it. Calling RetransformClasses on this class might fail if no transformations are applied to it!
2024-05-21 12:47:11.359 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Current dex file has more than one class in it. Calling RetransformClasses on this class might fail if no transformations are applied to it!
2024-05-21 12:47:11.366 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Redefining intrinsic method java.lang.Thread java.lang.Thread.currentThread(). This may cause the unexpected use of the original definition of java.lang.Thread java.lang.Thread.currentThread()in methods that have already been compiled.
2024-05-21 12:47:11.366 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Redefining intrinsic method boolean java.lang.Thread.interrupted(). This may cause the unexpected use of the original definition of boolean java.lang.Thread.interrupted()in methods that have already been compiled.
2024-05-21 12:47:11.370 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Current dex file has more than one class in it. Calling RetransformClasses on this class might fail if no transformations are applied to it!
2024-05-21 12:47:11.382 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Current dex file has more than one class in it. Calling RetransformClasses on this class might fail if no transformations are applied to it!
2024-05-21 12:47:11.402 14530-14530 orkoutgenerator com...mple.bodypartworkoutgenerator W Current dex file has more than one class in it. Calling RetransformClasses on this class might fail if no transformations are applied to it!
2024-05-21 12:47:11.424 14530-14530 Compatibil...geReporter com...mple.bodypartworkoutgenerator D Compat change id reported: 171979766; UID 10190; state: ENABLED
2024-05-21 12:47:11.426 14530-14530 Compatibil...geReporter com...mple.bodypartworkoutgenerator D Compat change id reported: 242716250; UID 10190; state: ENABLED
2024-05-21 12:47:11.503 14530-14530 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:47:11.503 14530-14530 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:47:11.940 14530-14530 nativeloader com...mple.bodypartworkoutgenerator D Configuring clns-6 for other apk /data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.apk. target_sdk_version=34, uses_libraries=, library_path=/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/lib/x86_64, permitted_path=/data:/mnt/expand:/data/use0/com.example.bodypartworkoutgenerator
2024-05-21 12:47:11.977 14530-14530 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Currently set values for:
2024-05-21 12:47:11.978 14530-14530 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_pkgs=[]
2024-05-21 12:47:11.979 14530-14530 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_values=[]
2024-05-21 12:47:11.981 14530-14530 GraphicsEnvironment com...mple.bodypartworkoutgenerator V ANGLE GameManagerService for com.example.bodypartworkoutgenerator: false
2024-05-21 12:47:11.981 14530-14530 GraphicsEnvironment com...mple.bodypartworkoutgenerator V com.example.bodypartworkoutgenerator is not listed in per-application setting
2024-05-21 12:47:11.982 14530-14530 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Neither updatable production driver nor prerelease driver is supported.
2024-05-21 12:47:12.012 14530-14530 AndroidRuntime com...mple.bodypartworkoutgenerator D Shutting down VM
2024-05-21 12:47:12.025 14530-14530 AndroidRuntime com...mple.bodypartworkoutgenerator E FATAL EXCEPTION: main
Process: com.example.bodypartworkoutgenerator, PID: 14530
java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at android.app.ActivityThread.installProvider(ActivityThread.java:7770)
at android.app.ActivityThread.installContentProviders(ActivityThread.java:7276)
at android.app.ActivityThread.handleBindApplication(ActivityThread.java:6983)
at android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2236)
at android.os.Handler.dispatchMessage(Handler.java:106)
at android.os.Looper.loopOnce(Looper.java:205)
at android.os.Looper.loop(Looper.java:294)
at android.app.ActivityThread.main(ActivityThread.java:8177)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:552)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:971)
Caused by: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at com.google.android.gms.ads.internal.client.zzek.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:26)
at com.google.android.gms.ads.MobileAdsInitProvider.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:1)
at android.app.ActivityThread.installProvider(ActivityThread.java:7765)
... 11 more
2024-05-21 12:49:25.826 14587-14587 orkoutgenerator com...mple.bodypartworkoutgenerator I Late-enabling -Xcheck:jni
2024-05-21 12:49:25.871 14587-14587 orkoutgenerator com...mple.bodypartworkoutgenerator I Using CollectorTypeCC GC.
2024-05-21 12:49:25.874 14587-14587 orkoutgenerator com...mple.bodypartworkoutgenerator W Unexpected CPU variant for x86: x86_64.
Known variants: atom, sandybridge, silvermont, goldmont, goldmont-plus, tremont, kabylake, default
2024-05-21 12:49:26.198 14587-14587 orkoutgenerator com...mple.bodypartworkoutgenerator W DexFile /data/data/com.example.bodypartworkoutgeneratocode_cache/.studio/instruments-ac9f170b.jar is in boot class path but is not in a known location
2024-05-21 12:49:26.174 14587-14587 re-initialized> com...mple.bodypartworkoutgenerator W type=1400 audit(0.0:134): avc: granted { execute } for path="/data/data/com.example.bodypartworkoutgeneratocode_cache/startup_agents/0b0c1899-agent.so" dev="dm-40" ino=320360 scontext=u:r:untrusted_app:s0:c190,c256,c512,c768 tcontext=u:object_r:app_data_file:s0:c190,c256,c512,c768 tclass=file app=com.example.bodypartworkoutgenerator
2024-05-21 12:49:26.266 14587-14587 orkoutgenerator com...mple.bodypartworkoutgenerator W Redefining intrinsic method java.lang.Thread java.lang.Thread.currentThread(). This may cause the unexpected use of the original definition of java.lang.Thread java.lang.Thread.currentThread()in methods that have already been compiled.
2024-05-21 12:49:26.266 14587-14587 orkoutgenerator com...mple.bodypartworkoutgenerator W Redefining intrinsic method boolean java.lang.Thread.interrupted(). This may cause the unexpected use of the original definition of boolean java.lang.Thread.interrupted()in methods that have already been compiled.
2024-05-21 12:49:26.278 14587-14587 Compatibil...geReporter com...mple.bodypartworkoutgenerator D Compat change id reported: 171979766; UID 10190; state: ENABLED
2024-05-21 12:49:26.279 14587-14587 Compatibil...geReporter com...mple.bodypartworkoutgenerator D Compat change id reported: 242716250; UID 10190; state: ENABLED
2024-05-21 12:49:26.516 14587-14587 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:49:26.517 14587-14587 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:49:33.674 14587-14587 nativeloader com...mple.bodypartworkoutgenerator D Configuring clns-6 for other apk /data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.apk. target_sdk_version=34, uses_libraries=, library_path=/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/lib/x86_64, permitted_path=/data:/mnt/expand:/data/use0/com.example.bodypartworkoutgenerator
2024-05-21 12:49:33.896 14587-14587 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Currently set values for:
2024-05-21 12:49:33.897 14587-14587 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_pkgs=[]
2024-05-21 12:49:33.897 14587-14587 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_values=[]
2024-05-21 12:49:33.899 14587-14587 GraphicsEnvironment com...mple.bodypartworkoutgenerator V ANGLE GameManagerService for com.example.bodypartworkoutgenerator: false
2024-05-21 12:49:33.899 14587-14587 GraphicsEnvironment com...mple.bodypartworkoutgenerator V com.example.bodypartworkoutgenerator is not listed in per-application setting
2024-05-21 12:49:33.900 14587-14587 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Neither updatable production driver nor prerelease driver is supported.
2024-05-21 12:49:33.929 14587-14587 AndroidRuntime com...mple.bodypartworkoutgenerator D Shutting down VM
2024-05-21 12:49:33.938 14587-14587 AndroidRuntime com...mple.bodypartworkoutgenerator E FATAL EXCEPTION: main
Process: com.example.bodypartworkoutgenerator, PID: 14587
java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at android.app.ActivityThread.installProvider(ActivityThread.java:7770)
at android.app.ActivityThread.installContentProviders(ActivityThread.java:7276)
at android.app.ActivityThread.handleBindApplication(ActivityThread.java:6983)
at android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2236)
at android.os.Handler.dispatchMessage(Handler.java:106)
at android.os.Looper.loopOnce(Looper.java:205)
at android.os.Looper.loop(Looper.java:294)
at android.app.ActivityThread.main(ActivityThread.java:8177)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:552)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:971)
Caused by: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at com.google.android.gms.ads.internal.client.zzek.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:26)
at com.google.android.gms.ads.MobileAdsInitProvider.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:1)
at android.app.ActivityThread.installProvider(ActivityThread.java:7765)
... 11 more
2024-05-21 12:49:33.964 14587-14587 Process com...mple.bodypartworkoutgenerator I Sending signal. PID: 14587 SIG: 9
2024-05-21 12:51:47.556 14658-14658 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:51:47.556 14658-14658 ziparchive com...mple.bodypartworkoutgenerator W Unable to open '/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.dm': No such file or directory
2024-05-21 12:51:52.553 14658-14658 nativeloader com...mple.bodypartworkoutgenerator D Configuring clns-6 for other apk /data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/base.apk. target_sdk_version=34, uses_libraries=, library_path=/data/app/~~7Ri2jlni0A4K8y6WxuAD1g==/com.example.bodypartworkoutgenerator-iqXpAxZzmBfP8gj3FijQuA==/lib/x86_64, permitted_path=/data:/mnt/expand:/data/use0/com.example.bodypartworkoutgenerator
2024-05-21 12:51:52.579 14658-14658 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Currently set values for:
2024-05-21 12:51:52.580 14658-14658 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_pkgs=[]
2024-05-21 12:51:52.580 14658-14658 GraphicsEnvironment com...mple.bodypartworkoutgenerator V angle_gl_driver_selection_values=[]
2024-05-21 12:51:52.582 14658-14658 GraphicsEnvironment com...mple.bodypartworkoutgenerator V ANGLE GameManagerService for com.example.bodypartworkoutgenerator: false
2024-05-21 12:51:52.582 14658-14658 GraphicsEnvironment com...mple.bodypartworkoutgenerator V com.example.bodypartworkoutgenerator is not listed in per-application setting
2024-05-21 12:51:52.582 14658-14658 GraphicsEnvironment com...mple.bodypartworkoutgenerator V Neither updatable production driver nor prerelease driver is supported.
2024-05-21 12:51:52.586 14658-14658 ActivityThread com...mple.bodypartworkoutgenerator W Application com.example.bodypartworkoutgenerator is suspending. Debugger needs to resume to continue.
2024-05-21 12:51:52.603 14658-14658 System.out com...mple.bodypartworkoutgenerator I Sending WAIT chunk
2024-05-21 12:51:52.734 14658-14658 System.out com...mple.bodypartworkoutgenerator I Waiting for debugger first packet
2024-05-21 12:51:56.725 14658-14658 System.out com...mple.bodypartworkoutgenerator I Debug.suspendAllAndSentVmStart
2024-05-21 12:52:08.721 14658-14668 orkoutgenerator com...mple.bodypartworkoutgenerator I Background concurrent copying GC freed 8240(456KB) AllocSpace objects, 0(0B) LOS objects, 49% free, 2235KB/4470KB, paused 8.651ms,747us total 2.538s
2024-05-21 12:52:16.526 14658-14658 System.out com...mple.bodypartworkoutgenerator I Debug.suspendAllAndSendVmStart, resumed
2024-05-21 12:52:16.637 14658-14658 AndroidRuntime com...mple.bodypartworkoutgenerator D Shutting down VM
2024-05-21 12:52:16.678 14658-14658 AndroidRuntime com...mple.bodypartworkoutgenerator E FATAL EXCEPTION: main
Process: com.example.bodypartworkoutgenerator, PID: 14658
java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at android.app.ActivityThread.installProvider(ActivityThread.java:7770)
at android.app.ActivityThread.installContentProviders(ActivityThread.java:7276)
at android.app.ActivityThread.handleBindApplication(ActivityThread.java:6983)
at android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2236)
at android.os.Handler.dispatchMessage(Handler.java:106)
at android.os.Looper.loopOnce(Looper.java:205)
at android.os.Looper.loop(Looper.java:294)
at android.app.ActivityThread.main(ActivityThread.java:8177)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:552)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:971)
Caused by: java.lang.IllegalStateException:
******************************************************************************
* Missing application ID. AdMob publishers should follow the instructions *
* here: *
* https://googlemobileadssdk.page.link/admob-android-update-manifest *
* to add a valid App ID inside the AndroidManifest. *
* Google Ad Manager publishers should follow instructions here: *
* https://googlemobileadssdk.page.link/ad-manager-android-update-manifest. *
******************************************************************************
at com.google.android.gms.ads.internal.client.zzek.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:26)
at com.google.android.gms.ads.MobileAdsInitProvider.attachInfo(com.google.android.gms:play-services-ads-lite@@23.1.0:1)
at android.app.ActivityThread.installProvider(ActivityThread.java:7765)
... 11 more
2024-05-21 12:52:17.287 14658-14658 Process com...mple.bodypartworkoutgenerator I Sending signal. PID: 14658 SIG: 9
submitted by helpmeoutplease920 to androiddev [link] [comments]


2024.05.21 16:57 Shagrrotten The Greatest Car Chases in Movie History, Ranked

Taken from: https://www.theringer.com/movies/2024/5/21/24161120/greatest-movie-car-chase-scenes-ranked-furiosa-mad-max-saga
In honor of the imminent ‘Furiosa: A Mad Max Saga,’ we’re shifting into high gear to determine the best chase scene in cinema history
By Miles Surrey May 21, 2024, 6:30am EDTGetty Images/Ringer illustration
After wowing audiences with Mad Max: Fury Road, director George Miller returns to the franchise’s post-apocalyptic wastelands for Furiosa, the epic origin story of the eponymous heroine (now played by Anya Taylor-Joy), premiering on Friday. As the follow-up to one of the greatest action films ever made, it’s hard to overstate the hype for Furiosa, and that was before word got out about a showstopping 15-minute sequence that required nearly 200 stuntpeople and took 78 days to shoot. While Furiosa will have its own distinct flavor, as is true of every Mad Max movie, there’s one thing that unites these projects: intense, jaw-dropping scenes of vehicular mayhem. And what better way to honor the franchise than by celebrating what it does best?
Ahead of Furiosa’s release, we’ve put together our definitive ranking of the best car chases in cinema. There weren’t any strict rules in place, other than capping the list at 20—mostly for my own sanity—and limiting every franchise to one entry. (Apologies to Fury Road’s kickass predecessor The Road Warrior.) We also won’t discriminate against scenes that feature motorbikes, so long as cars (and/or trucks) remain part of the equation. As for what, exactly, constitutes a good car chase? Like list making, it’s bound to be subjective, but I tend to gravitate toward two key elements: the skill of the stuntwork on display and the ways in which a filmmaker conveys the action in relation to the story. (Also, the less CGI, the better.) Buckle up, ’cause we’re not wasting any time shifting into high gear.

20. Quantum of Solace (2008)

There have been some memorable car chases in the James Bond franchise: the first sequence featuring the iconic Aston Martin DB5 in Goldfinger, the corkscrew jump in The Man With the Golden Gun, the Lotus Esprit submarine in The Spy Who Loved Me. But I’m going with a somewhat controversial pick here: Quantum of Solace. There are many issues with Quantum of Solace—namely, it was one of the most high-profile blockbusters affected by the 2007-08 writers strike—but its opening scene isn’t one of them. Picking up right where Casino Royale left off, we find Bond (Daniel Craig) evading henchmen through the narrow roads around Italy’s Lake Garda. The frenetic, furious chase mirrors Bond’s sense of anguish after losing Vesper Lynd (Eva Green), the woman he opened his heart to, and his relentless quest for answers. It’s a thrilling tone-setter for Quantum of Solace and one that doesn’t overstay its welcome, capped off by Bond sending his final pursuers flying off a cliff:
If we’re being honest, though, it feels like James Bond has yet to create a franchise-defining car chase. Perhaps that’s a mission the newest 007, whoever it ends up being, can undertake.

19. Mission: Impossible—Rogue Nation (2015)

The Mission: Impossible franchise is no stranger to electrifying chase scenes, the best of which find Tom Cruise’s Ethan Hunt working up his heart rate. When it comes to action behind the wheel, though, Fallout tends to dominate the discussion—even on this very website. But I think the vehicular chase in Rogue Nation is being slept on. What we have is effectively two sequences for the price of one: The first finds Hunt pursuing Ilsa Faust (Rebecca Ferguson) by car through the narrow streets of Casablanca alongside some nefarious henchmen; the second sees him continue the chase outside the city on motorbike. (Adding to the chaos: Hunt had only just been resuscitated, and he’s clearly not all there.) In terms of death-defying stunts for the audience’s entertainment, a helmetless Cruise taking corners like a MotoGP racer is child’s play compared to his other exploits, but the actor’s authentic reaction to scraping his knee on the road underlines that there’s no one else in Hollywood doing it like him:
We’ll be sure to update this ranking if and when Cruise does something even more dangerous down the road, pun unintended.

18. Vanishing Point (1971)

A movie that counts the likes of Steven Spielberg and Quentin Tarantino among its biggest fans, Vanishing Point is the first of a few entries on this ranking that’s essentially one extended car chase. The film stars Barry Newman as Kowalski, a man tasked with delivering a Dodge Challenger T 440 Magnum from Colorado to California while eluding police across four states. One of Kowalski’s most memorable run-ins comes when a guy driving a Jaguar E-Type convertible challenges him to an impromptu race. Incredibly, we’re expected to believe the man in the Jag comes out of this crash in one piece:
Vanishing Point might not boast the impressive production values of other movies on this list, but considering Tarantino would go on to feature a white Challenger in Death Proof, its influence in the car cinema canon is undeniable.

17. Fast Five (2011)

Let’s face it, Fast & Furious has seen better days. Some believe the franchise’s dip in quality coincided with the death of Paul Walker; others are dismayed by the pivot from street racing to absurd feats of superherodom—emphasis on the Dom. Perhaps it’s a bit of both, but the very best movie in the series, Fast Five, manages to strike the perfect balance: It’s a relatively grounded heist thriller that nevertheless takes the franchise to ridiculous new heights. After Dominic Toretto (Vin Diesel) and his crew steal $100 million from a Brazilian kingpin, they drag the entire bank vault holding the money through the streets of Rio de Janeiro, all while being pursued by authorities. It’s a delightfully destructive sequence that does untold damage to Rio’s infrastructure and features some of the most bone-crunching crashes committed to film:
If the Fast franchise is going to break out of its recent slump, it would do well to remember that there’s nothing better than letting its heroes live their lives a quarter mile at a time—no detours to outer space required.

16. The Blues Brothers (1980)

A good car chase isn’t reserved just for action flicks: Comedies can get in on the act, too. In The Blues Brothers, starring the recurring Saturday Night Live characters played by John Belushi and Dan Aykroyd, the beloved bandmates must prevent the foreclosure of the orphanage where they were raised by scrounging together $5,000. Naturally, that’s easier said than done: Along the way, the Blues Brothers draw the attention of neo-Nazis, a country-and-western band, and local police. While The Blues Brothers has amusing gags and musical numbers, its chase sequences with the Brothers behind the wheel of a 1974 Dodge Monaco are what really steal the show—and none are better than a climactic pursuit across Chicago. More than 60 old police cars were used in the film, some of which are wrecked in a comically over-the-top pileup:
The sheer scale of The Blues Brothers’ final set piece is commendable in and of itself—as is the movie’s commitment to treating real-life cars like a bunch of Hot Wheels.

15. Baby Driver (2017)

For good and for ill, Edgar Wright’s movies exude an abundance of style, and Baby Driver is no exception. Baby Driver is centered on a clever gimmick: The action works in tandem with its soundtrack because the film’s protagonist, Baby (Ansel Elgort), suffers from tinnitus and constantly plays music to drown out the ringing. When everything’s clicking into place, Baby Driver feels like a supersized series of music videos, and nothing hits quite like its opening sequence. Baby acts as the getaway driver for a bank robbery while listening to the Jon Spencer Blues Explosion’s “Bellbottoms.” The ensuing chase works around rhythms of the song, as if Baby’s Subaru WRX were the star of its own dance number. Take nothing away from the actual driving, either, which puts the rally car to good use:
Baby Driver’s gimmick stretches a little thin by the end, but it’s hard to deny the crowd-pleasing power of Wright’s film when it’s firing on all cylinders.

14. The Raid 2 (2014)

With a trio of kickass Indonesian martial arts films under his belt, Gareth Evans has established himself as one of the most exciting action directors on the planet—someone who seems most in his element staging positively brutal hand-to-hand combat. In The Raid 2, however, Evans also brought his signature brand of carnage to the road. While there’s some cleverly executed close-quarters fighting within the confines of an SUV, courtesy of Iko Uwais’s hard-hitting protagonist, what really cements this sequence’s greatness are the moments when Evans turns the cars into an extension of the characters’ fists:
This belongs in an entirely new category of combat: car fights. There are so many action scenes in The Raid 2 worth writing home about—the kitchen showdown is an all-timer—but the fact that Evans casually tossed in an unforgettable car chase shows why he’s one of one.

13. The Driver (1978)

I’ll say this for Walter Hill’s The Driver: It sure lives up to its title. In this stripped-down thriller—one where none of the characters have a name—we follow the Driver (Ryan O’Neal), a getaway driver who has become a thorn in the side of the LAPD. In the film’s best scene, we see its taciturn protagonist living up to his reputation. With the Driver behind the wheel of a 1974 Ford Galaxie, a cat-and-mouse game unfolds when a handful of police cars are hot on his tail. What I love about this sequence is the pared-down nature of it all: The Driver outwits the cops as much as he outraces them. (Though, ironically, that wasn’t entirely by design: As Hill later explained, an accident on the last night of shooting meant they had to cobble together what had already been filmed.) Frankly, you’d never know the difference from the finished article:
If the general vibes of The Driver seem familiar, that’s because it was a major inspiration for Nicolas Winding Refn’s Drive, which just so happened to feature an unnamed protagonist (Ryan Gosling) evading police through the streets of Los Angeles.

12. The Bourne Supremacy (2004)

The shaky-cam style of the Bourne franchise isn’t for everyone—just ask John Woo—but credit where it’s due: These movies know how to deliver a good chase scene. (A friendly reminder that The Bourne Legacy is an underrated gem with an awesome motorbike sequence to boot.) But there’s one Bourne chase that stands above the rest: the Moscow getaway in The Bourne Supremacy. After being wounded by the Russian assassin Kirill (Karl Urban), Jason Bourne (Matt Damon) hijacks a taxi, with both the police and Kirill in hot pursuit. This isn’t the kind of sequence that lingers on any one shot; instead, what makes it work is the frenetic nature of the editing, which allows the viewer to feel like they’re in Bourne’s fight-or-flight headspace:
If I’m being honest, I’m usually one of those people who doesn’t like the Bourne movies’ shaky-cam style, but when it’s executed with such craftsmanship, you can’t help but get caught up in its adrenaline-pumping power.

11. The Seven-Ups (1973)

Philip D’Antoni was the producer of two movies featuring Hall of Fame car chases, Bullitt and The French Connection, the latter of which won him an Oscar for Best Picture. And with his lone directorial feature, The Seven-Ups, D’Antoni sought to craft an iconic sequence of his own. The film stars Roy Scheider as NYPD detective Buddy Mannuci (elite Italian American name; I can practically smell the gabagool), who commands a unit handling major felony cases that lead to seven-plus-year prison sentences; that’s why they’re known as the Seven-Ups. Midway through the movie, when one of the team members is killed by two shooters who flee the scene, Buddy chases after them. The 10-minute sequence, which starts in the Upper West Side before moving out of the city, is thrillingly immersive, alternating between close-ups of the characters and wider shots of all the damage they’ve caused. But the chase’s defining moment comes right at the end, when Buddy narrowly avoids a grisly death:
The sequence isn’t quite at the level of Bullitt or The French Connection—very few are—but D’Antoni still manages to leave an unmistakable imprint on the car chase canon.

10. Death Proof (2007)

If you ask Quentin Tarantino, Death Proof, his knowingly trashy tribute to exploitation cinema, is the worst movie he’s ever made. But that doesn’t mean there isn’t a lot to admire about the film, which honors the unsung heroes of Hollywood: stunt performers. The first half of Death Proof follows three female friends who cross paths with Stuntman Mike (Kurt Russell), a misogynistic serial killer who takes them out in his “death-proof” Chevy Nova. Fourteen months later, a group that includes stuntwoman Zoë Bell, playing herself, also lands on Mike’s radar. As Bell and her friends test out a ’70s Challenger, she performs a “ship’s mast” stunt, clinging onto the hood of the car with fastening belts. Unfortunately, when Mike pursues the women, it puts Bell in a precarious situation. Most of the entries on this list celebrate some next-level driving skills, but Death Proof’s inclusion is all about Bell pulling off one of the wildest stunts you’ll ever see. She’s quite literally hanging on for dear life:
If the Academy handed out Oscars to stunt performers—and let’s hope it does happen one day—Bell would’ve won in a landslide.

9. To Live and Die in L.A. (1985)

William Friedkin was already responsible for an all-time great car chase in The French Connection (more on that later), but the filmmaker made a commendable bid to outdo himself with To Live and Die in L.A. In this neo-noir thriller, Secret Service agent Richard Chance (William L. Petersen) is hell-bent on arresting an expert counterfeiter, Rick Masters (Willem Dafoe), who kills Chance’s partner days before his retirement. To capture Masters, Chance and his new partner, John Vukovich (John Pankow), attempt to steal $50,000 from a jewelry buyer for an undercover operation. The sting goes bad when the buyer, who is later revealed to be an undercover FBI agent, is killed and a group of gunmen goes after Chance and Vukovich. It’s a clever inversion of the usual car chase formula—this time, it’s the lawmen running away from the criminals. The outside-the-box thinking extends to the film’s most astonishing stretch, in which Chance evades the gunmen by driving into oncoming traffic:
The fact that Friedkin shot the chase at the end of filming—in case anything disastrous happened to the actors—underscores just how risky the endeavor was. The pulse-pounding results speak for themselves.

8. The Matrix Reloaded (2003)

The Matrix sequels have never been held in high esteem, but I’m ready to live my truth: The Matrix Reloaded fucking rules. (If anyone’s got a problem with this take, file your complaints with the Architect.) What’s more, the film happens to boast the finest action set piece of the franchise: the highway chase. After Morpheus (Laurence Fishburne) and Trinity (Carrie-Anne Moss) free the Keymaker (Randall Duk Kim), a program capable of creating shortcuts within the Matrix, they’re pursued by the Twins (Neil and Adrian Rayment). Morpheus once warned that going on the freeway was “suicide,” and it doesn’t take long to see why: The chase draws the attention of several Agents, who repeatedly take over the bodies of other drivers on the road. The scene is the best of both worlds: There’s some incredible stuntwork on display, including when Moss weaves around on a Ducati, and CGI augments some feats of superhuman strength. But the most jaw-dropping aspect of the sequence is how it came together, as the production spent $2.5 million to construct its own highway (!) on California’s Alameda Island. If that weren’t unique enough, I’m pretty sure Reloaded is also the only movie in existence in which a katana takes out an SUV:
The Matrix remains the Wachowskis’ masterpiece, but don’t get it twisted: The filmmakers were still cooking with gas in the sequel.

7. Gone in 60 Seconds (1974)

Size isn’t everything, but for H. B. Halicki, who produced, wrote, directed, and starred in Gone in 60 Seconds, it’s certainly part of the package. The indie action flick follows Maindrian Pace (Halicki), a Los Angeles insurance investigator who has a lucrative side hustle jacking high-end cars. The plot kicks into motion when a South American drug lord enlists Pace to nab 48 cars within five days in exchange for $400,000. Of course, Gone in 60 Seconds is best known for what happens after Pace is caught stealing a 1973 Ford Mustang Mach 1, when he leads police on a chase that lasts a whopping 40 minutes. (More than 90 cars were destroyed in the process.) Halicki, for his part, did all the driving himself, including a spectacular jump off a makeshift ramp of crashed cars:
While Halicki wound up making a few more indies after Gone in 60 Seconds, he died in an accident on the set of its sequel. His legacy as a do-it-all daredevil, however, lives on.

6. Terminator 2: Judgment Day (1991)

Long before James Cameron immersed himself in the world of Pandora, he was a pioneer of state-of-the-art visual effects. Case in point: Terminator 2: Judgment Day is credited for having the first CGI character in a blockbuster, the T-1000 (Robert Patrick), a killing machine composed of a futuristic liquid metal. But Cameron also understood that the CGI of that era shouldn’t be the main attraction: It worked best as a complement to the practical effects, as seen in Judgment Day’s epic viaduct chase. When the T-1000 tracks down a young John Connor (Edward Furlong) in a shopping mall, he’s saved at the last minute by the Terminator (Arnold Schwarzenegger), giving John a chance to escape on his dirt bike. As the T-1000 gives chase, the David and Goliath vibes between man and machine are further epitomized by the T-1000’s commandeering of a truck. The sequence already has a terrifying sense of urgency, but it hits another level when the T-1000 crashes through the viaduct like the Kool-Aid Man:
Big Jim is still revolutionizing what can be achieved with visual effects in the Avatar franchise, and while I cherish those movies, nothing beats his old-school showmanship.

5. Duel (1971)

The feature-length debut of Steven Spielberg—perhaps you’ve heard of him—the TV movie Duel is essentially one extended chase sequence between salesman David Mann (Dennis Weaver) and a sinister trucker determined to drive him off the road. I’ve attached a clip from the ending of the film, but that doesn’t do Duel justice. What cements this movie’s greatness is how it sustains an unbearable level of tension across its 90-minute running time—with a budget under $500,000, no less. Spielberg’s masterstroke is never once showing us the other driver, anthropomorphizing the truck itself as a monster. (You can see a lot of similarities with how he would build suspense in Jaws.) When Mann finally gets the upper hand, tricking his adversary into driving off a cliff, it feels like you can breathe again:
Spielberg would move on to bigger and better things after Duel, but considering how much the director accomplished with so little, you can’t help but wonder what else he could conjure up with limited resources.

4. Mad Max: Fury Road (2015)

Like Duel, Fury Road is basically one long car chase—the difference is Miller got to work with a blockbuster budget, and made every cent of it count. It’s hard to pick a single standout sequence in Fury Road, but if I had to choose, I’d go with the first attack on the War Rig after Furiosa (Charlize Theron) flees with the wives of Immortan Joe (Hugh Keays-Byrne). Here’s why: Think back to when you saw Fury Road for the first time, before you fully grasped the vehicular carnage that was in store. And then stuff like this kept happening:
To quote Steven Soderbergh’s thoughts on Fury Road: “I don’t understand how they’re not still shooting that film and I don’t understand how hundreds of people aren’t dead.” Whether or not Miller manages to one-up the action in Furiosa, the director is already in the pantheon.

3. The French Connection (1971)

We return to the Friedkin-verse for what may be his best film, The French Connection, the crime thriller based on Robin Moore’s 1969 nonfiction book of the same name. The story concerns two NYPD detectives, Jimmy “Popeye” Doyle (Gene Hackman) and Buddy “Cloudy” Russo (Roy Scheider), and their tireless pursuit of a French heroin smuggler. But while there’s plenty to admire about how The French Connection illustrates the thin line between police and criminals, its greatest claim to fame is its car chase. After Popeye narrowly survives a sniper attack, he goes after the shooter, who escapes on an elevated train. The ensuing sequence is true daredevil filmmaking that Friedkin shot without permits, leading to real crashes with New Yorkers that made the final cut. But Friedkin’s finest touch was mounting a camera to the front of the car, making the audience feel like they’re part of the action:
My Ringer colleague Justin Sayles believes The French Connection’s chase should’ve landed at no. 1, and I’m sure many folks will agree with him. Being the only film on this list to win Best Picture, however, is a solid consolation prize.

2. Bullitt (1968)

When it comes to modern car chases, all roads lead back to Bullitt. A Dad Cinema classic, the film stars Steve McQueen as Frank Bullitt, a San Francisco detective who pursues a group of mobsters after a key witness is killed in protective custody. In his search for answers, Bullitt realizes he’s being tailed by a couple of hitmen, and then turns the tables on them. From there, the chase is on. Aside from McQueen doing most of his own stunts behind the wheel of a Ford Mustang GT 390 Fastback, what’s so impressive about the sequence is how timeless it is. Even the little imperfections, like hubcaps repeatedly coming off the wheels, work to the film’s advantage, stressing just how much these drivers are living on a razor’s edge. It’s been more than 50 years since Bullitt revolutionized the car chase, and yet few movies since have felt like they’re pushing the envelope to such an exhilarating degree:
That the car driven by McQueen was recently sold at auction for $3.74 million, a then-record price for a Mustang, underlines Bullitt’s enduring legacy.

1. Ronin (1998)

“If I’m going to do a car chase,” filmmaker John Frankenheimer said in an interview with the American Society of Cinematographers, “I’m going to do a car chase that’s going to make somebody think about whether or not they want to do another one!” Boy, did he ever. In Frankenheimer’s late-career masterpiece, Ronin, the director actually incorporated several chases, but it’s the climactic sequence that stands alone as the greatest ever filmed. The movie concerns an international group of mercenaries who are hired to steal a mysterious briefcase; a series of double-crosses and double-bluffs ensue. But for the final chase, all you need to know is that Sam (Robert De Niro), a mercenary with ties to the CIA, is in pursuit of Deirdre (Natascha McElhone), an IRA operative in possession of the case. Winding through the streets and tunnels of Paris, what’s most striking is just how fluid it all feels. You’re completely engrossed in the chase’s forward momentum, captured from every conceivable angle; a symphony of controlled chaos. The driving styles even reflect the characters: Deirdre is reckless and impulsive, while Sam remains calm and controlled.
There are many worthy car chases in this ranking, but in my view, Ronin takes pole position. And while I can’t imagine a movie ever topping what Frankenheimer achieved, I’d love nothing more than to be proved wrong.
submitted by Shagrrotten to IMDbFilmGeneral [link] [comments]


2024.05.21 05:17 fark13 Director, Marketing Analytics and Technology - NBC Sports Next and Fandango - NBC Universal - United states

Director, Marketing Analytics and Technology - NBC Sports Next and Fandango - NBC Universal - United states
Company DescriptionWe create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our theme parks and consumer experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, MSNBC, CNBC, NBC Sports, Telemundo, NBC Local Stations, Bravo, USA Network, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through Universal Filmed Entertainment Group and Universal Studio Group, and have world-renowned theme parks and attractions through Universal Destinations & Experiences. NBCUniversal is a subsidiary of Comcast Corporation.Here you can be your authentic self. As a company uniquely positioned to educate, entertain and empower through our platforms, Comcast NBCUniversal stands for including everyone. Our Diversity, Equity and Inclusion initiatives, coupled with our Corporate Social Responsibility work, is informed by our employees, audiences, park guests and the communities in which we live. We strive to foster a diverse, equitable and inclusive culture where our employees feel supported, embraced and heard. Together, we'll continue to create and deliver content that reflects the current and ever-changing face of the world.NBC Sports Next is where sports and technology intersect. We're a subdivision of NBC Sports and home to all NBCUniversal digital applications in sports and technology within our three groups: Youth & Recreational Sports; Golf; and Emerging Media.At NBC Sports Next, we make playing sports better through innovative technology and immersive experiences for athletes, coaches, players and fans. We equip more than 30MM players, coaches, athletes, sports administrators and fans in 40 countries with more than 25 sports solution products, including SportsEngine, the largest youth sports club, league and team management platform; GolfNow, the leading online tee time marketplace and provider of golf course operations technology; GolfPass the ultimate golf membership that connects golfers to exclusive content, tee time credits, and coaching, tips; TeamUnify, swim team management services; and GoMotion, sports and fitness business software solutions.At NBC Sports Next we're fueled by our mission to innovate, create larger-than-life events and connect with sports fans through technology that provides the ultimate in immersive experiences.Come join us as we work together as one team to innovate and deliver what's Next.Job DescriptionThe Director, Marketing Analytics & Technology will play an integral part of the Portfolio Marketing team responsible for developing and implementing a comprehensive marketing analytics strategy across NBC Sports Next and Fandango. This position will serve as a hands-on leader, with the ability to independently drive and execute advanced marketing analytics initiatives. This position will help lead the development and implementation of marketing analytics tools, technologies, and processes to enhance data collection, analysis, and reporting capabilities. This individual will be vital for helping various marketing stakeholders build, track, and monitor against KPIs and goals that are essential to the business in a concise and consistent manner.This person will have to be swift in cultivating relationships & in being the conduit between businesses, collaborate closely with Data, Product and Marketing to lead to the rapid development, implementation and adoption of innovative analytic tools and platforms and reporting. As such, this role requires a growth hacker's mentality combined with excellent stakeholder management/communication skills with the ability to bridge technical, analytical, and marketing needs.This is an exciting opportunity for the right entrepreneurial and analytical candidate, who wants to join a fast-paced team and feels at home in both Marketing and Technology Solutions. This will be a cross-functional role involving significant responsibility to drive new data capabilities across all facets of the Marketing discipline through technology.Job Duties_ Manage and optimize marketing tracking systems and tools, ensuring accurate and consistent reporting across the organization._ Collaborate with data engineering teams to design and maintain data architecture, including data marts, data lakes, and data warehousing solutions, ensuring scalability, reliability, and accessibility of marketing data for analytics and reporting purposes._ Partner with key marketing stakeholders to drive accountability and a deeper level of understanding of the efficacy of our marketing programs._ Develop and maintain reporting dashboards and KPIs to track marketing performance metrics, provide regular updates to stakeholders, and measure the effectiveness of marketing campaigns and initiatives. A strong familiarity with Datorama preferred._ Build requirements for, and partner with data and technology teams to create necessary marketing data pipelines._ Consistently monitoring and ensuring accuracy of said marketing data and pipelines_ Lead, mentor, and develop a small team of marketing analytics professionals, fostering a collaborative and high-performance culture._ Own, maintain and communicate a clear marketing analytics and MarTech roadmap in a way that's linked to business needs and ensures efficient and focused use of development resources.QualificationsBasic Qualifications_ Bachelor's degree in Marketing, Business Administration, Statistics, Data Science, or related field; advanced degree preferred._ 6+ years of experience in marketing analytics, MarTech, or related roles, with a proven track record of driving business growth through data-driven insights and technology solutions._ A proven track record of delivering enterprise-scale MarTech transformation projects using contemporary technologies and methodologies._ Experience with Email Service Providers (ESPs) such as Salesforce Marketing Cloud_ Strong experience with analytics platforms such as Google Analytics and Adobe Analytics_ Deep understanding of visual analytics platforms such as Datorama, Tableau, Looker, or similar platforms strongly preferred._ Understanding of data warehouses, data marts, data repositories and basic data architecture._ Excellent analytical skills with the ability to interpret complex data sets and translate insights into actionable recommendations._ Strong understanding of marketing technologies and a track record of delivering sophisticated marketing analytics reporting B2C, B2B and DTC/D2C businesses._ 3+ years of experience with MSSQL/Postgres/MYSQL_ 3+ years of experience with Python/PySpark/AWSGlue/AWSCrawleAWSAthena_ 3+ years of experience with cloud-based technologies preferable AWS, S3, Redshift, RDS, GlueDesired Qualifications_ Experience/knowledge working with CDPs such as mParticle_ Passion for movies and the entertainment industry_ Basic understanding of core performance marketing platforms such as Google and Meta._ Passion for analytics and digital marketingAdditional Job Requirements_ This position has been designated as hybrid, generally contributing from the office a minimum of three days per week._ Must be willing to work in the Orlando, FL officeAdditional InformationNBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. NBCUniversal will consider for employment qualified applicants with criminal histories in a manner consistent with relevant legal requirements, including the City of Los Angeles Fair Chance Initiative For Hiring Ordinance, where applicable.If you are a qualified individual with a disability or a disabled veteran, you have the right to request a reasonable accommodation if you are unable or limited in your ability to use or access nbcunicareers.com as a result of your disability. You can request reasonable accommodations by emailing AccessibilitySupport@nbcuni.com.

J-18808-Ljbffr

submitted by fark13 to sports_jobs [link] [comments]


2024.05.21 05:10 fark13 Director, Marketing Analytics and Technology - NBC Sports Next and Fandango - NBC Universal - United states

Director, Marketing Analytics and Technology - NBC Sports Next and Fandango - NBC Universal - United states
Company DescriptionWe create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our theme parks and consumer experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, MSNBC, CNBC, NBC Sports, Telemundo, NBC Local Stations, Bravo, USA Network, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through Universal Filmed Entertainment Group and Universal Studio Group, and have world-renowned theme parks and attractions through Universal Destinations & Experiences. NBCUniversal is a subsidiary of Comcast Corporation.Here you can be your authentic self. As a company uniquely positioned to educate, entertain and empower through our platforms, Comcast NBCUniversal stands for including everyone. Our Diversity, Equity and Inclusion initiatives, coupled with our Corporate Social Responsibility work, is informed by our employees, audiences, park guests and the communities in which we live. We strive to foster a diverse, equitable and inclusive culture where our employees feel supported, embraced and heard. Together, we'll continue to create and deliver content that reflects the current and ever-changing face of the world.NBC Sports Next is where sports and technology intersect. We're a subdivision of NBC Sports and home to all NBCUniversal digital applications in sports and technology within our three groups: Youth & Recreational Sports; Golf; and Emerging Media.At NBC Sports Next, we make playing sports better through innovative technology and immersive experiences for athletes, coaches, players and fans. We equip more than 30MM players, coaches, athletes, sports administrators and fans in 40 countries with more than 25 sports solution products, including SportsEngine, the largest youth sports club, league and team management platform; GolfNow, the leading online tee time marketplace and provider of golf course operations technology; GolfPass the ultimate golf membership that connects golfers to exclusive content, tee time credits, and coaching, tips; TeamUnify, swim team management services; and GoMotion, sports and fitness business software solutions.At NBC Sports Next we're fueled by our mission to innovate, create larger-than-life events and connect with sports fans through technology that provides the ultimate in immersive experiences.Come join us as we work together as one team to innovate and deliver what's Next.Job DescriptionThe Director, Marketing Analytics & Technology will play an integral part of the Portfolio Marketing team responsible for developing and implementing a comprehensive marketing analytics strategy across NBC Sports Next and Fandango. This position will serve as a hands-on leader, with the ability to independently drive and execute advanced marketing analytics initiatives. This position will help lead the development and implementation of marketing analytics tools, technologies, and processes to enhance data collection, analysis, and reporting capabilities. This individual will be vital for helping various marketing stakeholders build, track, and monitor against KPIs and goals that are essential to the business in a concise and consistent manner.This person will have to be swift in cultivating relationships & in being the conduit between businesses, collaborate closely with Data, Product and Marketing to lead to the rapid development, implementation and adoption of innovative analytic tools and platforms and reporting. As such, this role requires a growth hacker's mentality combined with excellent stakeholder management/communication skills with the ability to bridge technical, analytical, and marketing needs.This is an exciting opportunity for the right entrepreneurial and analytical candidate, who wants to join a fast-paced team and feels at home in both Marketing and Technology Solutions. This will be a cross-functional role involving significant responsibility to drive new data capabilities across all facets of the Marketing discipline through technology.Job Duties_ Manage and optimize marketing tracking systems and tools, ensuring accurate and consistent reporting across the organization._ Collaborate with data engineering teams to design and maintain data architecture, including data marts, data lakes, and data warehousing solutions, ensuring scalability, reliability, and accessibility of marketing data for analytics and reporting purposes._ Partner with key marketing stakeholders to drive accountability and a deeper level of understanding of the efficacy of our marketing programs._ Develop and maintain reporting dashboards and KPIs to track marketing performance metrics, provide regular updates to stakeholders, and measure the effectiveness of marketing campaigns and initiatives. A strong familiarity with Datorama preferred._ Build requirements for, and partner with data and technology teams to create necessary marketing data pipelines._ Consistently monitoring and ensuring accuracy of said marketing data and pipelines_ Lead, mentor, and develop a small team of marketing analytics professionals, fostering a collaborative and high-performance culture._ Own, maintain and communicate a clear marketing analytics and MarTech roadmap in a way that's linked to business needs and ensures efficient and focused use of development resources.QualificationsBasic Qualifications_ Bachelor's degree in Marketing, Business Administration, Statistics, Data Science, or related field; advanced degree preferred._ 6+ years of experience in marketing analytics, MarTech, or related roles, with a proven track record of driving business growth through data-driven insights and technology solutions._ A proven track record of delivering enterprise-scale MarTech transformation projects using contemporary technologies and methodologies._ Experience with Email Service Providers (ESPs) such as Salesforce Marketing Cloud_ Strong experience with analytics platforms such as Google Analytics and Adobe Analytics_ Deep understanding of visual analytics platforms such as Datorama, Tableau, Looker, or similar platforms strongly preferred._ Understanding of data warehouses, data marts, data repositories and basic data architecture._ Excellent analytical skills with the ability to interpret complex data sets and translate insights into actionable recommendations._ Strong understanding of marketing technologies and a track record of delivering sophisticated marketing analytics reporting B2C, B2B and DTC/D2C businesses._ 3+ years of experience with MSSQL/Postgres/MYSQL_ 3+ years of experience with Python/PySpark/AWSGlue/AWSCrawleAWSAthena_ 3+ years of experience with cloud-based technologies preferable AWS, S3, Redshift, RDS, GlueDesired Qualifications_ Experience/knowledge working with CDPs such as mParticle_ Passion for movies and the entertainment industry_ Basic understanding of core performance marketing platforms such as Google and Meta._ Passion for analytics and digital marketingAdditional Job Requirements_ This position has been designated as hybrid, generally contributing from the office a minimum of three days per week._ Must be willing to work in the Orlando, FL officeAdditional InformationNBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. NBCUniversal will consider for employment qualified applicants with criminal histories in a manner consistent with relevant legal requirements, including the City of Los Angeles Fair Chance Initiative For Hiring Ordinance, where applicable.If you are a qualified individual with a disability or a disabled veteran, you have the right to request a reasonable accommodation if you are unable or limited in your ability to use or access nbcunicareers.com as a result of your disability. You can request reasonable accommodations by emailing AccessibilitySupport@nbcuni.com.

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submitted by fark13 to sports_jobs [link] [comments]


2024.05.21 05:08 adamjames777 What film (that isn’t Jurassic Park, Star Wars, James Bond or Lord of the Rings!) do you think has the best score and sound design?

What film (that isn’t Jurassic Park, Star Wars, James Bond or Lord of the Rings!) do you think has the best score and sound design? submitted by adamjames777 to moviecritic [link] [comments]


2024.05.21 04:12 YungLoun YSK: Retail crime is actually decreasing...

(FULL DISCLOSURE, this is based off the most recent yearly data from 2023)
Recently I've heard a fair amount of sentiment from right leaning friends and family that retail crimes & thefts end up pushing up the cost for the average consumer. Which is causing a lot of our retail businesses to barely break even...
However Based on the the most recent statistics which were released from RetailNZ it has actually fallen by .1% from 2017 (the last time they published the report), meaning crime shrinkage currently sits at 1.4%. Yes the shear number of reported crimes has gone up, but retail is currently making more than they ever have too. To correlate retail based crimes with struggling business is a complete fallacy (unless it's an outlier case). Also worth noting that RetailNZ's board currently has executives from the Warehouse, Mitre10 and Foodstuffs... So I'd say these numbers are solid as a rock.
A bounty of people I know also cite how many retail businesses in San Francisco and Los Angeles had to close a good whack of their inner city stores (most notably Walgreens) entirely due to an "increase" in retail theft. I'll include the article below, which details how a leaked call with a Walgreens executive came to light in which he admits to publicly exaggerating the numbers, to ensure share prices wouldn't drop. During the last year there has also been a decline in retail theft (According to the most recent study published by the NRF) in America, which was already within expected levels of shrinkage.
So next time someone you know sights this crock of shit argument, please point them in the way of the figures I've mentioned above. What's really making it hard for retail, is the cost of brick and mortar vs online and an inability to compete.
https://www.nytimes.com/2023/01/06/business/walgreens-shoplifting.html
https://retail.kiwi/product/retail-crime-report-2023/?utm_source=retail-crime-hub&utm_medium=pull-out-box&utm_campaign=retail-crime-report-2023
https://retail.kiwi/wp-content/uploads/2021/05/RetailNZ-2017RetailCrimeSurveyReport.pdf
https://nrf.com/research/national-retail-security-survey-2023
Edit: Forgot to add the article...
submitted by YungLoun to nzpolitics [link] [comments]


2024.05.21 03:40 sparxthemonkey The Animation Industry Collapsing

The Animation Industry Is Collapsing
This is a Youtube video by "NoTheRobot" which has gotten some attention as of late, in relation to the state of the animation industry. Below are some of his main points.
1 – The streaming bubble has burst. Who would’ve thunk that people wouldn’t like subscribing to a half-dozen different streaming services. Everyone except apparently the people who run Hollywood. Further, as Mulligan points out, streaming isn’t even particularly profitable for the companies, with the possible exception of Netflix. “The economics of streaming are simply not as lucrative as theatrical releases,” Mulligan explained, “and so the increase in spending during the pandemic became a bubble and now the workers that were staffed up with false promises are feeling the repercussions.”
2 – Layoffs. The industry is downsizing as part of a deliberate strategy to rein in costs. Layoffs have become such a regular occurrence over the past couple years that we had to launch a layoff tracker just to make sense of what’s happening industry-wide. As Mulligan points out, studio executives at the top are often receiving bonuses for the cost-savings from these layoffs.
3 – Outsourcing. This is, of course, nothing new, but there has been a paradigm shift in recent years. Until recently, numerous studios produced all of their animated features in-house. Last year, Dreamworks announced that it would be increasing its use of outsourcing on features, while Walt Disney Animation Studios is shifting some of the production of Moana 2 to its Canadian subsidiary. This leaves Pixar as the only American studio that produces all of its animated features in the United States – a scenario that would have been unthinkable just five years ago.
4 – Mergers and acquisitions. The most obvious example here is Disney’s acquisition of 21st Century Fox, which resulted in the shuttering of Blue Sky Studios, but as Mulligan warns, the era of M&A is likely not over yet.
5 – Generative AI. We already know thanks to this recent study co-commissioned by The Animation Guild that tens of thousands of U.S. animation jobs are at risk of disruption with the incoming wave of AI-assisted production. Top-level creative work won’t be affected anytime soon, but rank-and-file production workers are at significant risk in the coming decades.
Mulligan identifies two ‘silver linings’ that give hope for the future. First, he identifies the rise of indie animation studios and their ability to create content that connects with fans in ways that polished committee-driven studio content can’t always achieve. And what of the artists who work in the industry? He explains that the best weapon industry workers have at the moment is The Animation Guild’s upcoming contract negotiations with the studios. These talks, explained Mulligan, are “the final chance we will ever get to keep these kind of jobs.”
With all that said, is animation collapsing, or going through a slump period?
submitted by sparxthemonkey to animationcareer [link] [comments]


2024.05.20 21:10 TTLmatters Pass the Hash (2024)

////////////////////English/////////////////////////
Hi guys, i was stuck in this labs a couple of hours just for a "recommendation" of Metasploit hahaha
Q1 and 2, can be solve just reading.
Q7 is the tricky one, when you execute "hashdump", msf6 says "this script is deprected and blablabla, better try with .../smart_hashdump"
but,when you try with ."../smart_hashdump", you just see the Administrator pass hashes, not the "guest" user.
so, just try with ".../hashdump"
Q9 pay attention to the instructions and navigate to the token.txt path.
///////////////Español/////////////////////////
Estuve estancado en este lab por un par de horas SOLO porque le hice caso a una recomendacion de Metasploit jajajaja.
La pregunta 1 y 2 se responden solo leyendo.
La 7 es la complicada ya que al buscar los hashes con " run hashdump" metasploit te dice que el script esta deprecado y que mejor uses el ''.../smart_hashdump".
Pero cuando usas ese comando, solo te sale los hashes de la cuenta de "Administrator", no la del "Guest".
Asi que no se compliquen más y solo usen "run post/windows/gathehashdump"
La pregunta 9 solo hay que seguir el camino a token.txt.
submitted by TTLmatters to immersivelabs [link] [comments]


2024.05.20 17:20 fark13 Director, Marketing Analytics and Technology - NBC Sports Next and Fandango - NBC Universal - United states

Director, Marketing Analytics and Technology - NBC Sports Next and Fandango - NBC Universal - United states
Company DescriptionWe create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our theme parks and consumer experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, MSNBC, CNBC, NBC Sports, Telemundo, NBC Local Stations, Bravo, USA Network, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through Universal Filmed Entertainment Group and Universal Studio Group, and have world-renowned theme parks and attractions through Universal Destinations & Experiences. NBCUniversal is a subsidiary of Comcast Corporation.Here you can be your authentic self. As a company uniquely positioned to educate, entertain and empower through our platforms, Comcast NBCUniversal stands for including everyone. Our Diversity, Equity and Inclusion initiatives, coupled with our Corporate Social Responsibility work, is informed by our employees, audiences, park guests and the communities in which we live. We strive to foster a diverse, equitable and inclusive culture where our employees feel supported, embraced and heard. Together, we'll continue to create and deliver content that reflects the current and ever-changing face of the world.NBC Sports Next is where sports and technology intersect. We're a subdivision of NBC Sports and home to all NBCUniversal digital applications in sports and technology within our three groups: Youth & Recreational Sports; Golf; and Emerging Media.At NBC Sports Next, we make playing sports better through innovative technology and immersive experiences for athletes, coaches, players and fans. We equip more than 30MM players, coaches, athletes, sports administrators and fans in 40 countries with more than 25 sports solution products, including SportsEngine, the largest youth sports club, league and team management platform; GolfNow, the leading online tee time marketplace and provider of golf course operations technology; GolfPass the ultimate golf membership that connects golfers to exclusive content, tee time credits, and coaching, tips; TeamUnify, swim team management services; and GoMotion, sports and fitness business software solutions.At NBC Sports Next we're fueled by our mission to innovate, create larger-than-life events and connect with sports fans through technology that provides the ultimate in immersive experiences.Come join us as we work together as one team to innovate and deliver what's Next.Job DescriptionThe Director, Marketing Analytics & Technology will play an integral part of the Portfolio Marketing team responsible for developing and implementing a comprehensive marketing analytics strategy across NBC Sports Next and Fandango. This position will serve as a hands-on leader, with the ability to independently drive and execute advanced marketing analytics initiatives. This position will help lead the development and implementation of marketing analytics tools, technologies, and processes to enhance data collection, analysis, and reporting capabilities. This individual will be vital for helping various marketing stakeholders build, track, and monitor against KPIs and goals that are essential to the business in a concise and consistent manner.This person will have to be swift in cultivating relationships & in being the conduit between businesses, collaborate closely with Data, Product and Marketing to lead to the rapid development, implementation and adoption of innovative analytic tools and platforms and reporting. As such, this role requires a growth hacker's mentality combined with excellent stakeholder management/communication skills with the ability to bridge technical, analytical, and marketing needs.This is an exciting opportunity for the right entrepreneurial and analytical candidate, who wants to join a fast-paced team and feels at home in both Marketing and Technology Solutions. This will be a cross-functional role involving significant responsibility to drive new data capabilities across all facets of the Marketing discipline through technology.Job Duties_ Manage and optimize marketing tracking systems and tools, ensuring accurate and consistent reporting across the organization._ Collaborate with data engineering teams to design and maintain data architecture, including data marts, data lakes, and data warehousing solutions, ensuring scalability, reliability, and accessibility of marketing data for analytics and reporting purposes._ Partner with key marketing stakeholders to drive accountability and a deeper level of understanding of the efficacy of our marketing programs._ Develop and maintain reporting dashboards and KPIs to track marketing performance metrics, provide regular updates to stakeholders, and measure the effectiveness of marketing campaigns and initiatives. A strong familiarity with Datorama preferred._ Build requirements for, and partner with data and technology teams to create necessary marketing data pipelines._ Consistently monitoring and ensuring accuracy of said marketing data and pipelines_ Lead, mentor, and develop a small team of marketing analytics professionals, fostering a collaborative and high-performance culture._ Own, maintain and communicate a clear marketing analytics and MarTech roadmap in a way that's linked to business needs and ensures efficient and focused use of development resources.QualificationsBasic Qualifications_ Bachelor's degree in Marketing, Business Administration, Statistics, Data Science, or related field; advanced degree preferred._ 6+ years of experience in marketing analytics, MarTech, or related roles, with a proven track record of driving business growth through data-driven insights and technology solutions._ A proven track record of delivering enterprise-scale MarTech transformation projects using contemporary technologies and methodologies._ Experience with Email Service Providers (ESPs) such as Salesforce Marketing Cloud_ Strong experience with analytics platforms such as Google Analytics and Adobe Analytics_ Deep understanding of visual analytics platforms such as Datorama, Tableau, Looker, or similar platforms strongly preferred._ Understanding of data warehouses, data marts, data repositories and basic data architecture._ Excellent analytical skills with the ability to interpret complex data sets and translate insights into actionable recommendations._ Strong understanding of marketing technologies and a track record of delivering sophisticated marketing analytics reporting B2C, B2B and DTC/D2C businesses._ 3+ years of experience with MSSQL/Postgres/MYSQL_ 3+ years of experience with Python/PySpark/AWSGlue/AWSCrawleAWSAthena_ 3+ years of experience with cloud-based technologies preferable AWS, S3, Redshift, RDS, GlueDesired Qualifications_ Experience/knowledge working with CDPs such as mParticle_ Passion for movies and the entertainment industry_ Basic understanding of core performance marketing platforms such as Google and Meta._ Passion for analytics and digital marketingAdditional Job Requirements_ This position has been designated as hybrid, generally contributing from the office a minimum of three days per week._ Must be willing to work in the Orlando, FL officeAdditional InformationNBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. NBCUniversal will consider for employment qualified applicants with criminal histories in a manner consistent with relevant legal requirements, including the City of Los Angeles Fair Chance Initiative For Hiring Ordinance, where applicable.If you are a qualified individual with a disability or a disabled veteran, you have the right to request a reasonable accommodation if you are unable or limited in your ability to use or access nbcunicareers.com as a result of your disability. You can request reasonable accommodations by emailing AccessibilitySupport@nbcuni.com.

J-18808-Ljbffr

submitted by fark13 to sports_jobs [link] [comments]


2024.05.20 11:36 UnderstandingNo4768 Minecraft modded Problem

i have a problem to my minecraft modded, that when i click on single player it automatically closes and it says exit code -1.
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 2024-05-20 11:36:08
Description: mouseClicked event handler
java.lang.IllegalStateException: Failed to load registries due to above errors
at net.minecraft.resources.RegistryDataLoader.m\_247207\_(RegistryDataLoader.java:77) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:zeta.mixins.json:RegistryDataLoaderMixin,pl:mixin:A} at net.minecraft.server.WorldLoader.m\_246152\_(WorldLoader.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_245736\_(WorldLoader.java:58) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_214362\_(WorldLoader.java:31) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.client.gui.screens.worldselection.CreateWorldScreen.m\_232896\_(CreateWorldScreen.java:125) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.m\_233213\_(WorldSelectionList.java:167) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.(WorldSelectionList.java:93) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.SelectWorldScreen.m\_7856\_(SelectWorldScreen.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.client.gui.screens.Screen.m\_6575\_(Screen.java:321) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91152\_(Minecraft.java:1007) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.TitleScreen.m\_279796\_(TitleScreen.java:159) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.Button.m\_5691\_(Button.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractButton.m\_5716\_(AbstractButton.java:55) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractWidget.m\_6375\_(AbstractWidget.java:175) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.events.ContainerEventHandler.m\_6375\_(ContainerEventHandler.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,re:mixin,re:classloading} at net.minecraft.client.gui.screens.TitleScreen.m\_6375\_(TitleScreen.java:294) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168084\_(MouseHandler.java:92) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.Screen.m\_96579\_(Screen.java:437) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_91530\_(MouseHandler.java:89) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168091\_(MouseHandler.java:189) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.util.thread.BlockableEventLoop.execute(BlockableEventLoop.java:102) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.client.MouseHandler.m\_91565\_(MouseHandler.java:188) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at org.lwjgl.system.JNI.invokeV(Native Method) \~\[lwjgl-3.3.1.jar%23153!/:build 7\] {} at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at com.mojang.blaze3d.systems.RenderSystem.pollEvents(RenderSystem.java:201) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:A} at com.mojang.blaze3d.systems.RenderSystem.flipFrame(RenderSystem.java:212) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:A} at com.mojang.blaze3d.platform.Window.m\_85435\_(Window.java:274) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91383\_(Minecraft.java:1170) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:718) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[1.20.1-forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Render thread
Stacktrace:
at net.minecraft.resources.RegistryDataLoader.m\_247207\_(RegistryDataLoader.java:77) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:zeta.mixins.json:RegistryDataLoaderMixin,pl:mixin:A} at net.minecraft.server.WorldLoader.m\_246152\_(WorldLoader.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_245736\_(WorldLoader.java:58) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.server.WorldLoader.m\_214362\_(WorldLoader.java:31) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.client.gui.screens.worldselection.CreateWorldScreen.m\_232896\_(CreateWorldScreen.java:125) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.m\_233213\_(WorldSelectionList.java:167) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.WorldSelectionList.(WorldSelectionList.java:93) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.worldselection.SelectWorldScreen.m\_7856\_(SelectWorldScreen.java:54) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.client.gui.screens.Screen.m\_6575\_(Screen.java:321) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91152\_(Minecraft.java:1007) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.TitleScreen.m\_279796\_(TitleScreen.java:159) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.Button.m\_5691\_(Button.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractButton.m\_5716\_(AbstractButton.java:55) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.AbstractWidget.m\_6375\_(AbstractWidget.java:175) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.gui.components.events.ContainerEventHandler.m\_6375\_(ContainerEventHandler.java:38) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,re:mixin,re:classloading} at net.minecraft.client.gui.screens.TitleScreen.m\_6375\_(TitleScreen.java:294) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinTitleScreen,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168084\_(MouseHandler.java:92) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.gui.screens.Screen.m\_96579\_(Screen.java:437) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_91530\_(MouseHandler.java:89) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168091\_(MouseHandler.java:189) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.util.thread.BlockableEventLoop.execute(BlockableEventLoop.java:102) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.client.MouseHandler.m\_91565\_(MouseHandler.java:188) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at org.lwjgl.system.JNI.invokeV(Native Method) \~\[lwjgl-3.3.1.jar%23153!/:build 7\] {} at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at com.mojang.blaze3d.systems.RenderSystem.pollEvents(RenderSystem.java:201) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:A} at com.mojang.blaze3d.systems.RenderSystem.flipFrame(RenderSystem.java:212) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:A} 
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.screens.TitleScreen 
Stacktrace:
at net.minecraft.client.gui.screens.Screen.m\_96579\_(Screen.java:437) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:quark.mixins.json:client.ScreenMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_91530\_(MouseHandler.java:89) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.MouseHandler.m\_168091\_(MouseHandler.java:189) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.util.thread.BlockableEventLoop.execute(BlockableEventLoop.java:102) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:computing\_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.client.MouseHandler.m\_91565\_(MouseHandler.java:188) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A} at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at org.lwjgl.system.JNI.invokeV(Native Method) \~\[lwjgl-3.3.1.jar%23153!/:build 7\] {} at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403) \~\[lwjgl-glfw-3.3.1.jar%23141!/:build 7\] {} at com.mojang.blaze3d.systems.RenderSystem.pollEvents(RenderSystem.java:201) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:A} at com.mojang.blaze3d.systems.RenderSystem.flipFrame(RenderSystem.java:212) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.json:MixinGlStateManager,pl:mixin:APP:mixins.oculus.json:MixinRenderSystem,pl:mixin:APP:mixins.oculus.json:statelisteners.MixinRenderSystem,pl:mixin:A} at com.mojang.blaze3d.platform.Window.m\_85435\_(Window.java:274) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading,pl:runtimedistcleaner:A,re:mixin,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91383\_(Minecraft.java:1170) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:718) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[1.20.1-forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
-- Last reload --
Details:
Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, mod\_resources 
Stacktrace:
at net.minecraft.client.ResourceLoadStateTracker.m\_168562\_(ResourceLoadStateTracker.java:49) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:classloading} at net.minecraft.client.Minecraft.m\_91354\_(Minecraft.java:2326) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:735) \~\[client-1.20.1-20230612.114412-srg.jar%23182!/:?\] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero\_minecraftclient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[1.20.1-forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
-- System Details --
Details:
Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 11 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 3964089144 bytes (3780 MiB) / 5234491392 bytes (4992 MiB) up to 13958643712 bytes (13312 MiB) CPUs: 12 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 5 5600G with Radeon Graphics Identifier: AuthenticAMD Family 25 Model 80 Stepping 0 Microarchitecture: Zen 3 Frequency (GHz): 3.89 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA GeForce RTX 2060 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x1f03 Graphics card #0 versionInfo: DriverVersion=31.0.15.5244 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 2.13 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 2.13 Memory slot #1 type: DDR4 Virtual memory max (MB): 33641.12 Virtual memory used (MB): 13521.13 Swap memory total (MB): 17408.00 Swap memory used (MB): 76.55 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx13G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Loaded Shaderpack: [SEUS-Renewed-v1.0.1.zip](http://SEUS-Renewed-v1.0.1.zip) Profile: Custom (+0 options changed by user) NEC status: No NEC detected Launched Version: 1.20.1-forge-47.2.0 Backend library: LWJGL version 3.3.1 build 7 Backend API: NVIDIA GeForce RTX 2060/PCIe/SSE2 GL version 4.6.0 NVIDIA 552.44, NVIDIA Corporation Window size: 854x480 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map\_client.txt) Graphics mode: fast Resource Packs: Current Language: es\_es CPU: 12x AMD Ryzen 5 5600G with Radeon Graphics ModLauncher: 10.0.9+10.0.9+main.dcd20f30 ModLauncher launch target: forgeclient ModLauncher naming: srg ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.5.jar eventbus PLUGINSERVICE fmlloader-1.20.1-47.2.0.jar slf4jfixer PLUGINSERVICE fmlloader-1.20.1-47.2.0.jar object\_holder\_definalize PLUGINSERVICE fmlloader-1.20.1-47.2.0.jar runtime\_enum\_extender PLUGINSERVICE fmlloader-1.20.1-47.2.0.jar capability\_token\_subclass PLUGINSERVICE accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE fmlloader-1.20.1-47.2.0.jar runtimedistcleaner PLUGINSERVICE modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE FML Language Providers: minecraft@1.0 lowcodefml@null javafml@null Mod List: client-1.20.1-20230612.114412-srg.jar Minecraft minecraft 1.20.1 DONE Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f mixinextras-forge-0.3.2.jar MixinExtras mixinextras 0.3.2 DONE Manifest: NOSIGNATURE over-enchanted-forge-1.3.0.jar OverEnchanted overenchanted 1.3.0 DONE Manifest: NOSIGNATURE geckolib-forge-1.20.1-4.4.4.jar GeckoLib 4 geckolib 4.4.4 DONE Manifest: NOSIGNATURE unwrecked-ships-plus-1.0.0-forge.jar Unwrecked Ships Plus unwrecked\_ships 1.0.0-1.20 DONE Manifest: NOSIGNATURE jei-1.20.1-forge-15.3.0.4.jar Just Enough Items jei 15.3.0.4 DONE Manifest: NOSIGNATURE forge-1.20.1-47.2.0-universal.jar Forge forge 47.2.0 DONE Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90 Zeta-1.0-14.jar Zeta zeta 1.0-14 DONE Manifest: NOSIGNATURE rubidium-0.6.5.jar Rubidium rubidium 0.6.5 DONE Manifest: NOSIGNATURE curios-forge-5.9.0+1.20.1.jar Curios API curios 5.9.0+1.20.1 DONE Manifest: NOSIGNATURE Quark-4.0-442.jar Quark quark 4.0-442 DONE Manifest: NOSIGNATURE ecologics-forge-1.20.1-2.2.0.jar Ecologics ecologics 2.2.0 DONE Manifest: NOSIGNATURE Xaeros\_Minimap\_24.0.3\_Forge\_1.20.jar Xaero's Minimap xaerominimap 24.0.3 DONE Manifest: NOSIGNATURE oculus-mc1.20-1.6.4.jar Oculus oculus 1.6.4 DONE Manifest: NOSIGNATURE easy-piglins-forge-1.20.1-1.0.5.jar Easy Piglins easy\_piglins 1.20.1-1.0.5 DONE Manifest: NOSIGNATURE u\_desert-1.2.1.jar Unnamed Deserts u\_desert 1.2.1 DONE Manifest: NOSIGNATURE Crash Report UUID: 5411f4cc-8d3a-48f5-8112-3aa5db051793 FML: 47.2 Forge: net.minecraftforge:47.2.0 
submitted by UnderstandingNo4768 to CurseForge [link] [comments]


2024.05.20 09:22 lieutenants_ Learning Korean from scratch in your 30s?

I'm a writer in Los Angeles. I speak Japanese (JLPT N2) and lived in Tokyo for several years when I was younger. Because of my familiarity with that specific culture, I've gotten offers from studios and production companies who want to tap into the Asian market - and especially into K-dramas. I'm very aware that the connection between Japan and Korea is tenuous; most of this is coming from American executives who don't know their history or the difference between the two (no joke, I literally once had a high-ranking exec at a very big streamer tell me how Squid Game was "really indicative of Japan's cultural staying power"...). That being said, I absolutely LOVE K-dramas and Korean cinema. It would be an honor to delve into that world.
I've been told that if I choose to take a job and write a K-drama, which would obviously get translated later by someone else, I would have to move to Seoul during production. So for at least one year. Part of me is super excited and intrigued by this prospect, but I'm also really nervous that I'll be entirely out of my depth.
I started studying Japanese when I was a teenager. Now that I'm in my 30s, it's far more difficult to learn anything new. I've always watched tons of Korean film/television, and I listen to K-pop, but it hasn't made me familiar with the language at all. I tried learning Hangeul and somehow I found it harder than learning advanced Japanese kanji. Korean is so beautiful and it's always been a dream of mine to learn - I'm just concerned it's too late. It also just seems super overwhelming to learn a third language that's completely different from English when Japanese already takes up like half of my brain.
Has anyone here over the age of 30 started learning Korean? Has anyone ever moved there as an adult and learned enough of the language from scratch to be comfortable and have something of a life there? What was your process like? Thank you!
submitted by lieutenants_ to Korean [link] [comments]


2024.05.20 07:00 EchoJobs ✋ May 20 - 32 new Software Engineer Jobs in NYC

Job Position Salary Locations
Backend Engineer USD 175k - 210k
Senior Fullstack Software Engineer USD 135k - 199k Remote, San Francisco, CA, New York, NY
VP of Engineering USD 250k - 310k New York, NY
Lead Product Manager USD 175k - 225k New York, NY
Senior Data Scientist USD 187k - 240k New York, NY, US, Boston, MA
Senior Software Engineer USD 150k - 175k New York, NY, Remote Hybrid
Director, Data Engineering - Any FINRA Location USD 127k - 296k Philadelphia, PA, Dallas, TX, Jersey City, NJ, Boston, MA, Atlanta, GA, San Francisco, CA, New York, NY, Los Angeles, CA, US, Denver, CO, Chicago, IL, Remote
Staff Application Security Engineer USD 176k - 220k New York, NY
Data Analyst - LinkNYC USD 100k - 150k New York, NY
Data Scientist, Risk & Fraud USD 180k - 230k Phoenix, AZ, Seattle, WA, Denver, CO, Toronto, Ontario, Ontario, San Francisco, CA, Los Angeles, CA, New York, NY
Executive Assistant to the CTO and CPrO USD 100k - 120k New York, NY, Remote Hybrid
Staff Machine Learning Platform Engineer USD 191k - 286k Remote, San Francisco, CA, New York, NY, Seattle, WA
Data Scientist USD 99k - 300k New York, NY, Remote
AI Engineer USD 118k - 300k Remote, New York, NY
Senior Analytics Engineer USD 140k - 210k San Francisco, CA, Seattle, WA, Miami, FL, Austin, TX, Denver, CO, New York, NY, Atlanta, GA, Chicago, IL, Los Angeles, CA
Software Engineer USD 160k - 225k San Francisco, CA, New York, NY
Engineering Manager USD 192k - 260k New York, NY
Technical Support Engineer USD 111k - 135k New York, NY, Remote, US, San Francisco, CA
Senior Manager Software Engineering USD 150k - 225k New York, NY, US, Remote
Cards PPNR Model Development Lead USD 170k - 300k Remote Hybrid, New York, NY, US
Senior Technology Partner Manager USD 47k - 158k New York, NY
VP, Engineering USD 215k - 270k New York, NY
Senior Engineering Manager USD 193k - 272k Denver, CO, New York, NY, Remote, Ontario, CA, San Francisco, CA
Engineering Manager USD 170k - 235k San Francisco, CA, New York, NY, Denver, CO
Software Engineer USD 122k - 185k Menlo Park, CA, New York, NY, Bellevue, WA
Senior Software Engineer USD 158k - 204k New York, NY, Remote, Canada, US, Portland, OR, San Francisco, CA
Senior Infrastructure Engineer USD 203k - 238k Canada, US, Portland, OR, San Francisco, CA, New York, NY, Remote
Manager, Engineering Storage - New York, NY USD 186k - 246k New York, NY
Senior Full Stack Engineer New York USD 160k - 210k New York, NY, Remote Hybrid
Senior Backend Engineer New York USD 160k - 210k Remote Hybrid, New York, NY
Senior Frontend Engineer USD 165k - 210k US, New York, NY
Project Manager USD 120k - 140k New York, NY
submitted by EchoJobs to NYCjobs [link] [comments]


2024.05.20 07:00 EchoJobs 👋 May 20 - 75 new Mid Level Software Engineer Jobs

Job Position Salary Locations
Backend Engineer USD 175k - 210k
VP of Engineering USD 250k - 310k New York, NY
Application Development Engineer ADE USD 100k - 135k Vancouver, British Columbia, British Columbia
Embedded Software Engineer Hub Applications Minneapolis USD 86k - 122k Minneapolis, MN, Remote Hybrid
Director, Enterprise Architect Remote, United States USD 150k - 180k US, Remote
Lead Security Solutions Engineer Remote USD 140k - 175k US, Remote
Power Systems Modeling Engineer USD 82k - 131k Austin, TX, US
Software Engineer II USD 128k - 183k Bellevue, WA
Data Scientist II USD 115k - 183k Bellevue, WA
Data Engineer III USD 134k - 215k Bellevue, WA
Software Engineer USD 172k - 303k Los Angeles, CA, Palo Alto, CA, US
Deep Learning Library GPU Software Development Engineer USD 120k - 172k San Jose, CA
Financial Data Analyst USD 55k - 95k US, Remote
Lead DevOps Engineer II USD 159k - 235k Austin, TX
Software Development Engineer USD 108k - 218k US, San Jose, CA
Software Development Engineer II USD 118k - 158k British Columbia, Vancouver, British Columbia, Remote Hybrid
Director, Systems Engineering USD 156k - 234k Seattle, WA, Remote Hybrid
Director, Systems Engineering USD 166k - 225k Vancouver, British Columbia, Remote Hybrid, British Columbia
Director, Data Engineering - Any FINRA Location USD 127k - 296k Philadelphia, PA, Dallas, TX, Jersey City, NJ, Boston, MA, Atlanta, GA, San Francisco, CA, New York, NY, Los Angeles, CA, US, Denver, CO, Chicago, IL, Remote
Technical Support Engineer III USD 80k - 80k Remote, US
Application Engineer multiple openings USD 102k - 146k US, Riverwoods, IL
Application Engineer USD 86k - 146k US, Riverwoods, IL
Application Engineer Full Stack USD 86k - 146k Riverwoods, IL, US
Application Engineer USD 86k - 146k US, Riverwoods, IL
Data Analyst - LinkNYC USD 100k - 150k New York, NY
Site Reliability Engineer III USD 122k - 183k Seattle, WA, US, Remote Hybrid
Director, Data Engineering USD 205k - 294k US, Remote
Data Scientist USD 130k - 135k US
9107 - Field Application Engineer USD 170k - 240k US
Data Scientist, Risk & Fraud USD 180k - 230k Phoenix, AZ, Seattle, WA, Denver, CO, Toronto, Ontario, Ontario, San Francisco, CA, Los Angeles, CA, New York, NY
Systems and Infrastructure Engineer III USD 90k - 216k US, Reston, VA
Systems and Infrastructure Engineer III USD 90k - 216k US, Reston, VA
Data Engineer III USD 117k - 234k US, Sunnyvale, CA
Software Engineer USD 177k - 245k San Francisco, CA, Remote
Linux Site Reliability Engineer USD 120k - 160k Bastrop, TX
Lead Operations Engineer Starbase Supply Chain USD 125k - 175k Starbase, TX
FPGA/ASIC Design Engineer Silicon Engineering USD 120k - 170k Redmond, WA
FPGA/ASIC Design Engineer Silicon Engineering USD 120k - 170k Irvine, CA
Build Engineer USD 95k - 130k Hawthorne, CA
Software Engineer USD 152k - 228k Mountain View, CA
Executive Assistant to the CTO and CPrO USD 100k - 120k New York, NY, Remote Hybrid
Lead Engineer USD 148k - 175k Ireland, US, Remote, Kansas City, MO
Director of UI Engineering USD 174k - 261k San Francisco, CA
Data Scientist USD 86k - 267k Boston, MA, Remote
Data Scientist USD 99k - 300k New York, NY, Remote
AI Engineer USD 118k - 300k Remote, New York, NY
AI Engineer USD 102k - 287k Boston, MA, Remote
AI Systems Performance Engineer USD 126k - 210k US, San Jose, CA
Software Engineer USD 160k - 225k San Francisco, CA, New York, NY
Software Engineer USD 177k - 252k San Francisco, CA
Software Engineer I USD 70k - 157k US, Remote
Distributed Systems Engineer L4 USD 170k - 720k Los Gatos, CA
Data Engineer L5 USD 170k - 720k Los Angeles, CA
Technical Support Engineer USD 111k - 135k New York, NY, Remote, US, San Francisco, CA
Product Quality Engineer USD 115k - 130k San Francisco, CA
Hardware Product Strategy USD 161k - 314k Redmond, WA, US, Austin, TX, Raleigh, NC, Sunnyvale, CA
Software Engineer II USD 94k - 198k US, Redmond, WA
Azure Customer Engineer USD 81k - 174k Atlanta, GA, US
Software Engineer II USD 98k - 208k US, Redmond, WA
Data Processing Unit Build USD 117k - 250k US, Santa Clara, CA
Data Analyst II USD 66k - 128k Vancouver, British Columbia, Canada, British Columbia
Director, New Technology Engineering- Storage Platforms USD 133k - 282k US, Redmond, WA
Data Engineer II USD 98k - 208k US, Redmond, WA
Software Engineer II USD 98k - 208k US, Redmond, WA
Software Engineer II USD 98k - 208k US, Redmond, WA
Test Systems Design USD 85k - 116k US, El Segundo, CA
Mid-level Cloud Software Engineer USD 112k - 151k US, Remote Hybrid
Experienced Full Stack Software Developer USD 105k - 152k US, Seattle, WA, Berkeley, CA, Remote Hybrid, Mesa, AZ
Experienced Data Scientist USD 113k - 164k US, Seattle, WA, Remote Hybrid
Entry-Level Software Engineer USD 62k - 74k US, Berkeley, CA, Remote Hybrid
Composites Materials USD 102k - 169k US
Lead Static Timing Analysis STA Engineer USD 126k - 171k US, El Segundo, CA
Salesforce Developer USD 90k - 140k Sacramento, CA, Remote Hybrid
Lead Java Developer USD 120k - 180k Foster City, CA
Full Stack Engineer III USD 121k - 187k Remote
submitted by EchoJobs to CodingJobs [link] [comments]


2024.05.19 23:38 GodWarrior88 4 days ago, I got the most Badass Zorro adaption from eBay: The Mask of Zorro!

4 days ago, I got the most Badass Zorro adaption from eBay: The Mask of Zorro! submitted by GodWarrior88 to dvdcollection [link] [comments]


2024.05.19 22:12 G_snows WEEKLY META RECAP [05/13 - 05/19]

WEEKLY META RECAP [05/13 - 05/19]
WELCOME TO THE 17TH WEEKLY META RECAP!
Art by Chrysaetos
Every week, I’ll be compiling into a post everything (mostly) that happened within that timeframe! The goal of this post is to inform and open a place to discuss current events of the server. Previous meta recaps are located here. Of course, if I miss anything, please leave a comment!

⚙️MECHANICS⚙️

  • Motorcycles can be bought at PDM now!
Here is a couple of them: ‎ ‎ Dinka Kuroi ($40,000) Principe Diabolus ($62,400) Western Motor Cycle Company Lost MC ($32,800) Western Motor Cycle Company Rat Bike ($14,400) Western Motor Cycle Company Zombie Bagger ($16,000) Western Motor Cycle Company Zombie Chopper ($31,200)
  • Emote Creation Showcase!
D4N1ELLE showcased the emote creation for the server, where any prop can be used for the creation of an emote! ‎ ‎ ‎ Timestamp A lot of the emotes here are ready to be implemented!
https://preview.redd.it/4ftjdyo8tf1d1.png?width=1132&format=png&auto=webp&s=510f52a0afdd4a75aca7abd63071413a4dd1010e

🚨PD🚨

  • PROMOTIONS/TRANSFERS/HIRES:
  • Levi Tarantino has been promoted to the rank of Snr. Deputy within the LSSD (shift 3). ‎
  • Sgt. Louis Bloom has officially transferred to the Los Santos Police Department, as the lead of DPPD. ‎ ‎
  • Snr. Officer Newton Weems has officially transferred to the Los Santos Police Department, as a part of DPPD. ‎ ‎ ‎
  • Snr. Lead Officer Lana Gray has officially transferred to the Los Santos Police Department, as a part of DPPD. ‎ ‎
  • Ramona "Raptor" Celeste (Hedisaurus) has been promoted to Full Deputy. Callsign 3-I-05. ‎
  • Corporal Robert Scanlan (AaronOnAir) has transferred from the SAHP to the LSSD. ‎ ‎
  • Jack Daniels (fubarftgg) will be transferred from the LSPD to the LSSD. ‎ ‎
  • Jennifer Fox (Eleanorsaur) has joined LSPD with the callsign of 3-J-99. ‎ + Alexander Ruiz has passed his final eval and promoted to Officer in LSPD. Callsign 3-J-33
  • Wayne Thunder has been terminated
Deputy Thunder (Bananaduck), recently hired (2 days ago), has been fired after stockpiling PD weapons, refusing to talk to officers about complaints and fleeing on a stolen jet ski.
Start of "chase";
Contents of the trunk of Bloom's car that Wayne placed (the guns come back to him);
Contents of his locker (guns also come back to him);
A warrant has been place for his arrest;
Command report for his firing.
Wayne was already being investigated for the following incident:
Command report: "Wayne Thunder drags handcuffed suspect to LSSD gun range and places him amongst the targets..."
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🏥HOSPITAL 🏥

Big Updates soon to the Hospital

In a meeting organized by Governor Jerry Callow, it was announced all the upcoming items/changes to the Hospital.Here are some notes:
  • New Meds: https://i.imgur.com/8iVWBIe.png ;
  • New MRI machine;
  • Doctors might be getting their panic buttons;
  • EMS/Docs are getting bags to help with meds that will help overloaded inventory;
  • Stretchers;
  • Normal Wheelchairs;
  • Goggles, Latex Gloves, and Respirator;
  • EMS Helicopter;
  • According to Jerry Callow, a pay raise is underway as well.
Ketamine Delivery
Packages of Ketamine were set to be delivered from the docks, to the Hospital. However, in the middle of its route, the shipment was stolen by several Marabunta members. Officers have been notified of this crime and are actively looking for the green armored truck ‎ ‎ ‎ ‎ ‎ Some of the Ketamine has been distributed to others.
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⚖️DOJ⚖️

  • Legislative Update
Bail Reform - Section 004 General Conditions of Bail and Parole
The legislation pertaining to bail and/or parole has been fully rewritten, including (1) the removal of automatic bail, (2) an increase in the initial bond percentage payment (10% to 20%), (3) a lowering of bail amounts, and (4) the addition of "advanced" parole conditions when more serious offenses are alleged, among other changes.
There is an expectation the bail may be granted frequently as the accused in a court of law are presumed innocent until their guilt is proven before a court of law. However, more serious uniform conditions are required where more heinous offenses are alleged with probable cause. Full, re-written code.‎ ‎ ‎ ‎
‎ Section 003 of the San Andreas Parking Code has been amended to include the following:
‎ ‎ State Occupation Vehicles:
State Occupation Vehicles (mechanic vans, tow trucks, sanitation trucks, etc.) shall be exempt from the Motor Vehicle Offenses and Citations and the State of San Andreas Parking and Motor Vehicle Code while reasonably carrying out the functions of their occupation.
‎ ‎ Section 011 Commercial Drivers Licenses has been amended:
Reducing the points required for license suspension from four (4) to three (3).
  • Gavin Joy has been promoted to the rank of Supreme Justice within the DOJ.
With this promotion, Article 1 of the Constitution has been amended to allow for 4 Supreme Justices, instead of 3.
Judge -> Justice
Elizabeth Devereaux (LuckyxMoon)
Nora Dupres (JPKMoto)
Bertrand Prescott (Purpose2)
  • James Bird has been suspended and demoted
Following multiple complaints from officers and a bar complaint, James Bird has been suspended for two weeks from the DA's office and demoted to the rank of Junior Prosecutor. Lawyers are being distributed to the cases he is currently on. ‎ ‎ Talk between Skyler, Pennyworth, Pike and James Bird. During this talk, Bird also informed he will be on a LOA.
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He later handed in his letter of resignation.
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  • Franklin Dupont has had his bar un-suspended
Franklin Dupont (frankie_fangs) has two weeks to provide a presentation on proper court decorum. Timestamp

🏛️COURT CASES🏛️

You can find all currently scheduled court cases in this link.
Here are some highlights:
  • The State v Abner Vaca et al.:
Abner Vaca: 14 years in Bolingbroke/14 parole $30,0000
Mike Block: 25 years in Bolingbroke/25 parole, on apprehension. $45,0000
Bodie Block: 10 years in Bolingbroke/7 parole $20,0000
MinJun Kwon: 25 years in Bolingbroke/25 parole, on apprehension. $45,0000 ‎ ‎ ‎
Defendants have been found guilty of Terrorism and Accessory to Murder, after the fact. Baby Block has been found guilty of Escaping Prison. ‎ Full Ruling.
  • San Andreas Medical Authority v Stanley Pritchett
Pritchett has been found liable for the repair of the MRI machine at the hospital
Full ruling.

OTHER

  • Fish has been apprehended and placed on a HUT
A search and Seizure warrant was signed for the apprehension of Fish, due to multiple documented acts of violence towards the people of Los Santos. During a court case (Pike Judson V Fish), Fish was apprehended by officers and escorted to Bolingbroke, where a special cell for the dog was made (view below).
‎ ‎ ‎ ‎ ‎ ‎ The case related:
‎ ‎ ‎ The State v Louis Baton et al.
Judges: Ray Montag, Thomas Muller and Gavin Joy;
Date: Saturday, May 21, 2024 7:30 PM EST;
‎ ‎ ‎ Louis Baton:
‎ Animal Cruelty (Major) x1; Involuntary Manslaughter x2.
‎ ‎ ‎ Fish the dog:
The State requests that Fish is considered by the courts to be subject to be "destroyed" due to its consistent and recorded violent nature.
Full docket post.
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  • Motorcycle Licenses are now being officially offered to the people of Los Santos, by the DMV.
Price: $600;
Announced during the DMV Block Party.
‎ The Street in front of the DMV was closed for this event.
Music portion, by Karnage Barsman (Karnage_de)
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  • The Lost - Coke delivery
Context:
Two weeks ago, the Lost was given a task, by the Las Venturas MC, to deliver 5 bricks of cocaine, of the highest quality, at the docks, in exchange for things they weren't privy to, but told it was well worth it. More Context.
‎ ‎
Delivery:
For this delivery, the Lost got: ‎ 4 guns with no serial number; ‎ $12k ‎ Axel Blackwood was also given a 1/1 motorcycle (image below). ‎ A new partnership between the two gangs has formed. The next delivery will be 15 bricks of cocaine, for an even bigger reward.
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  • The first Los Santos execution
Norman Jayden has been decapitated. He was found guilty of Mayhem (Major) and begged for his own execution on stand. This was carried out by Doctor Quimbley Hayabusa, at Bolingbroke.
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  • The Del Perro Plaza is now under construction
Multiple stores have been closed off for construction in Boulevard Del Perro. Businesses will be opened to the public soon, similar to store-fronts. ‎ ‎ ‎ LocationMyles_Away at the locationSpace Inside
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  • Myles teases the comeback of Stubble with a trailer
  • The arrival of the Police Bikes is today (05/19)
A new message was received by the police announcing the arrival of the PD motorcycles on the island. The estimated time is ~8 hours.
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submitted by G_snows to RPClipsONX [link] [comments]


2024.05.19 20:11 thatmozzie_ Created A CyberPunk Dystopian Choose-Your-Own-Adventure Novel Set In The Year 2124 In Los Angeles

Created A CyberPunk Dystopian Choose-Your-Own-Adventure Novel Set In The Year 2124 In Los Angeles
"The Neon District"
https://preview.redd.it/h6j5xnthef1d1.jpg?width=1792&format=pjpg&auto=webp&s=2dac28553adfcd5e9a5762f45cecd76ca2071491
I was inspired after reading another user's experience creating his own world, so I decided to give it a shot. I wanted to create a sort of interactive choose-your-own-adventure cyberpunk story set in 2124 Los Angeles. I prompted ChatGPT to essentially create a story and world that revolves around common themes within a typical CyberPunk setting such as rampant crime, corrupt cops and politicians, massive drug usage, mega-corporations out of control, poverty, and technology blurring the lines between humanity.
One of my favorite video games lately of all time is CyberPunk 2077, so I just wanted to create something similar that I could experience and live through in a different interactive way while also testing out ChatGPT out of boredom. Here are some of the results from the simulation.
I'll denote "USER INPUT" as anything I wrote or input, and "CHAT GPT" anytime it outputs anything.
Rules: I will use minimal intervention / altering and mainly allow the program to pretty much lead me through the story barring any world-breaking narratives or plots:
  • CHATGPT:

Setting: Los Angeles, 2124

General Environment

  • Skyline: The skyline is dominated by towering skyscrapers, neon signs, and massive holographic advertisements. The upper levels house the wealthy elite and powerful corporations, while the lower levels are grimy, chaotic, and densely populated.
  • Streets: The streets are teeming with life at all hours. Neon lights and electronic billboards illuminate the darkness, casting a perpetual artificial glow. The air is thick with pollution, making clean air a luxury.
  • Architecture: Buildings are a mix of high-tech designs with futuristic materials and dilapidated structures. Graffiti covers many walls, and it's not uncommon to see makeshift shelters and slums in the shadow of corporate headquarters.
  • Technology: Advanced technology is integrated into everyday life. People have cybernetic enhancements, AI assistants, and immersive virtual reality systems. However, the gap between those who can afford cutting-edge tech and those who can't is vast.

Society

  • Crime and Law Enforcement: Crime is rampant. Gang wars and turf battles are common. The police are corrupt, often working for the highest bidder, whether it's a corporation or a crime syndicate. Justice is a commodity, and the wealthy can buy their way out of trouble.
  • Economy: The economy is dominated by a few mega-corporations that control everything from food and water to security and healthcare. Small businesses struggle to survive. Basic necessities are expensive, and clean water is a luxury.
  • Culture: The culture is a blend of hedonism and despair. Nightclubs, brothels, and underground fight clubs offer temporary escape from harsh realities. Art and music are heavily influenced by the cyberpunk aesthetic, with neon colors, dark themes, and digital elements.

Key Locations

  • The Underground: A labyrinth of tunnels, abandoned subway stations, and hidden passages used by criminals, hackers, and those avoiding the authorities. This is where Zoe feels most at home.
  • Corporate Towers: Massive skyscrapers where powerful corporations operate. They are heavily guarded, both physically and digitally, but hold valuable data and resources for skilled netrunners like Zoe.
  • Black Markets: Hidden marketplaces where anything can be bought or sold, from illegal tech and drugs to human organs and stolen data. Zoe frequents these markets to find jobs and acquire tools for her hacks.

Main Character: Zoe

Background

  • Early Life: Zoe grew up on the streets, learning to fend for herself from a young age. She quickly became skilled at navigating the dangerous urban environment and developed a talent for hacking and stealth.
  • Skills and Abilities: Zoe is a netrunner, capable of hacking into secure systems using her neural augmentations. She is also proficient with small arms and knives, and excels in stealth, disguise, acting, and manipulation.
  • Personality: Zoe is resourceful, intelligent, and determined. She has a sharp wit and a knack for thinking on her feet. While she can be cynical and distrusting, she also has a strong sense of loyalty to those she cares about.

Appearance

  • Height and Build: Zoe stands at 5'6" with a slim, athletic build. Her frame allows her to move quickly and silently.
  • Features: She has sharp features, piercing eyes, and a distinctive look that she can easily alter with makeup and disguises. Her hair is usually styled in a practical yet edgy way, fitting the cyberpunk aesthetic.
  • Augmentations: Zoe has several cybernetic enhancements, including neural implants for hacking, enhanced vision, and a subdermal interface for interacting with digital systems.

Plot Elements

Conflict

  • Corporate Rivalries: The mega-corporations are constantly vying for power, using any means necessary to sabotage their rivals. Zoe often finds herself caught in the crossfire, hired by one corporation to hack another.
  • Underground Power Struggles: Crime syndicates and gangs are in a constant state of flux, battling for control of territory and resources. Zoe's connections to these groups provide her with both opportunities and dangers.
  • Personal Stakes: Zoe's ultimate goal is to uncover the truth behind her parents' mysterious deaths, which she believes were orchestrated by one of the powerful corporations. This quest drives many of her actions and decisions.

Themes

  • Humanity vs. Technology: The story explores the tension between human identity and technological augmentation. Zoe struggles with maintaining her humanity as she becomes more reliant on her cybernetic enhancements.
  • Survival and Loyalty: In a world where trust is scarce and betrayal is common, Zoe must navigate complex relationships and alliances. Her loyalty to her friends and allies is both a strength and a vulnerability.
  • Power and Corruption: The pervasive corruption in both the corporate and criminal worlds serves as a backdrop for Zoe's journey. She constantly grapples with the moral complexities of her actions and their consequences.
USER INPUT
Lets create some additional characters to the story and more world building, starting with her childhood best friend. He's trustworthy, loveable character type. Strong, loyal to a fault, pure, but also an amazing fighter and can be mean to those that do him or his family wrong as quick as any common thug on the streets. What should his name be?
CHATGPT
Let's name Zoe's childhood best friend Lucas. Here's a detailed character profile and additional world-building elements:

Character Profile: Lucas

Name: Lucas "Luc" Raines

Background:

  • Age: 20
  • Height: 6'2"
  • Build: Muscular and athletic
  • Appearance: Lucas has short, dark hair and piercing blue eyes. His face is usually adorned with a friendly smile, but he can turn fierce in an instant when provoked. He has several tattoos, each symbolizing different aspects of his life and struggles.
  • Personality: Lucas is trustworthy and lovable, known for his unwavering loyalty and pure heart. Despite the harsh realities of their world, he maintains a strong moral compass. He's always ready to stand up for his friends and protect those he cares about, even if it means getting his hands dirty.

Skills and Abilities:

  • Combat: Lucas is an exceptional fighter, trained in various martial arts and street fighting techniques. His strength and combat skills make him a formidable opponent.
  • Loyalty: His loyalty to Zoe and their close-knit group of friends is unshakeable. He would go to great lengths to ensure their safety and well-being.
  • Strategic Thinking: While Lucas may come across as a brawler, he's also a strategic thinker, able to plan and execute complex operations when needed.

Relationships:

  • Zoe: Lucas and Zoe have been best friends since childhood. They share a deep bond, built on years of mutual trust and shared experiences. Lucas is fiercely protective of Zoe and often acts as her guardian in dangerous situations.
  • Family: Lucas has a younger sister whom he cares for deeply. His parents were victims of corporate exploitation, fueling his disdain for the mega-corporations that dominate their world.

Additional World-Building Elements:

Key Factions:

  1. The Vanguard Syndicate:
    • Overview: A powerful crime syndicate that controls much of the underground economy in Los Angeles. They deal in everything from illegal augmentations to black-market goods.
    • Leader: Damien "The Viper" Valdez, a ruthless and cunning leader known for his strategic mind and brutal enforcement tactics.
    • Conflict: The Vanguard Syndicate often hires netrunners like Zoe for high-risk hacking jobs, while also clashing with rival gangs and corporations.
  2. NeoCore Corporation:
    • Overview: One of the largest and most influential mega-corporations in the city. They specialize in advanced cybernetic enhancements, AI development, and data security.
    • Public Image: NeoCore presents itself as a benevolent entity, promising technological advancements and prosperity. However, beneath the surface, they are involved in unethical experiments and corporate espionage.
    • Objective: They are always seeking to expand their influence and eliminate any threats to their dominance, making them a constant antagonist in the story.

Key Locations:

  1. The Neon District:
    • Description: The heart of the city's nightlife, filled with clubs, bars, and entertainment venues. It's a place where people go to forget their troubles, at least for a while.
    • Atmosphere: The district is always buzzing with energy, illuminated by neon lights and holographic advertisements. It's a haven for both thrill-seekers and those looking to make shady deals.
    • Significance: This is where Zoe and her friends often gather, blending in with the crowds and keeping their ears to the ground for potential jobs.
  2. The Wastes:
    • Description: The outskirts of the city, where pollution and neglect have turned the landscape into a desolate wasteland. The Wastes are home to the city's poorest residents, who live in makeshift shelters and struggle to survive.
    • Danger: The area is lawless, ruled by scavengers and rogue gangs. It's a place where only the strong or well-armed dare to venture.
    • Connection: Zoe occasionally visits the Wastes to help those in need or to hide from the authorities when necessary.
  3. The Vault:
    • Description: An underground bunker and safe haven for netrunners. It's a hidden, secure location equipped with the latest hacking tools and technology.
    • Community: The Vault is a tight-knit community of hackers and tech enthusiasts who share information, resources, and protection.
    • Importance: This is where Zoe refines her skills, plans her heists, and collaborates with other netrunners on large-scale operations.

Plot Hooks and Story Arcs:

  1. The Heist:
    • Synopsis: Zoe and Lucas are hired by a mysterious client to infiltrate a NeoCore facility and steal valuable data. The heist requires meticulous planning and flawless execution, with high stakes and unexpected twists.
    • Challenges: They must navigate through tight security, betrayals, and unforeseen dangers. The job tests their skills and loyalty to each other.
  2. The Rescue:
    • Synopsis: Lucas's younger sister is kidnapped by a rival gang seeking leverage against him. Zoe and Lucas must track down the kidnappers and rescue her before it's too late.
    • Emotional Stakes: This mission is deeply personal for Lucas, and his rage and determination drive the story forward. Zoe must balance her tactical mind with supporting her friend through this ordeal.
  3. The Conspiracy:
    • Synopsis: Zoe uncovers clues about her parents' deaths, leading her to a massive conspiracy involving NeoCore and the Vanguard Syndicate. As she digs deeper, she realizes the scale of corruption and danger she faces.
    • Revelations: The story arc delves into Zoe's past, her parents' secrets, and the true extent of corporate manipulation. It sets the stage for a climactic showdown against the forces that have shaped her life.
These elements add depth to your story, creating a vivid and engaging world for Zoe and her companions.
USER INPUT
Can you generate an image in an anime/cyberpunk style reminiscant of the style of Ghost In The Shell. Generate our main character Zoe
CHAPTGPT
ZOE
  • USER INPUT
let's develop more scenes and characters as well. It would be interesting to have a sort of old underground father type figure to both Zoe and Lucas, someone not related to them but someone that took them in to the underground at a young age and taught them everything they know. He looks after them like family, but he is also a criminal type in the underground world so a mix of good to them, but can be evil to others. Feel free to create other interesting characters and scenes / locations / etc as well
CHATGPT

New Character: Marcus "Iron Hand" Kane

Role: Father Figure to Zoe and Lucas
Background:
  • Age: 55
  • Height: 6'0"
  • Build: Stocky and strong, with a presence that commands respect
  • Appearance: Marcus has a rugged, weathered face with deep-set eyes that have seen the worst of the city. His hair is a mix of grey and black, often tied back. His most distinctive feature is his cybernetic right arm, known as the "Iron Hand," which is both a powerful weapon and a symbol of his status in the underground.
  • Personality: Marcus is a complex character, blending kindness and brutality. To Zoe and Lucas, he is a protective and caring father figure, offering wisdom, guidance, and training. To others, he is a feared criminal, ruthless in his dealings and unwavering in his pursuit of power.
  • Skills and Abilities: Marcus is a master tactician, skilled in combat and cyber warfare. His "Iron Hand" cybernetic arm has multiple functionalities, including enhanced strength, weapon capabilities, and hacking tools. He is also a shrewd negotiator and leader.
History:
  • Marcus took in Zoe and Lucas when they were just children, recognizing their potential and providing them with a home in the underground. He trained them in survival, hacking, and combat, instilling in them the skills they needed to thrive in the harsh realities of their world.
  • He has a dark past, having been involved in numerous criminal activities and power struggles. Despite his ruthless nature, he has a strong sense of loyalty to those he considers family.

Additional Characters:

1. Lila "Viper" Santos
  • Role: Underground Information Broker
  • Age: 28
  • Appearance: Lila is a striking figure with sharp, green eyes and sleek black hair. She has a slender build and often dresses in stylish, high-tech attire. Her cybernetic enhancements include a neural interface that allows her to access and process vast amounts of information quickly.
  • Personality: Lila is cunning, resourceful, and always a step ahead. She has a network of informants and is known for her ability to find out anything about anyone. Despite her aloof demeanor, she has a soft spot for Zoe and Lucas, often providing them with critical information.
  • Skills: Expert in data retrieval, espionage, and manipulation. Her cybernetic enhancements give her an edge in accessing secure networks and uncovering secrets.
2. Riko "Ghost" Tanaka
  • Role: Elite Netrunner and Rival
  • Age: 22
  • Appearance: Riko is an enigmatic figure with short, spiky white hair and cybernetic eyes that glow faintly blue. He has a lean, agile build and is known for his stealth and speed.
  • Personality: Riko is a lone wolf, fiercely independent and highly competitive. He respects Zoe's skills but also sees her as a rival. He is driven by a desire to be the best netrunner in the city.
  • Skills: Master hacker with advanced cybernetic enhancements that allow him to move through digital networks undetected. He is also skilled in parkour and close-quarters combat.

New Locations:

1. The Hub
  • Description: The Hub is a massive underground complex that serves as the central meeting place for the city's netrunners and tech enthusiasts. It's filled with advanced tech, servers, and hacking terminals. The atmosphere is a blend of chaos and order, with people constantly exchanging information and working on new projects.
  • Significance: This is where Zoe and Lucas often go to gather information, meet contacts, and plan their operations. The Hub is also a place of relative safety, where violence is strictly forbidden.
2. The Sprawl
  • Description: A sprawling slum area on the outskirts of the city, characterized by makeshift shelters, narrow alleys, and rampant poverty. Despite its dire conditions, the Sprawl is a vibrant community where people band together to survive.
  • Atmosphere: The Sprawl is always bustling with activity, from street vendors selling homemade goods to children playing amidst the ruins. It's a place of both danger and resilience, where the inhabitants have learned to adapt to their harsh environment.
  • Connection: Zoe often visits the Sprawl to help those in need and to stay connected with her roots. It's also a place where she can move around relatively unnoticed.
3. NeoCore Headquarters
  • Description: A towering skyscraper in the heart of the city, NeoCore's headquarters is a symbol of corporate power and technological advancement. The building is sleek and modern, with state-of-the-art security systems and heavily guarded entrances.
  • Significance: NeoCore Headquarters is often the target of Zoe's hacking missions, as it houses valuable data and cutting-edge tech. The building's imposing presence is a constant reminder of the corporation's influence over the city.

New Scenes:

1. The Heist
  • Setting: NeoCore Headquarters
  • Description: Zoe and Lucas undertake a daring heist to steal critical data from NeoCore. The scene is filled with tension as they navigate through tight security, avoid detection, and hack into the corporation's mainframe.
  • Key Moments: Zoe uses her hacking skills to disable security systems, while Lucas provides physical protection and deals with any guards they encounter. The heist culminates in a high-stakes escape, with the duo narrowly avoiding capture.
2. The Rescue
  • Setting: The Sprawl
  • Description: Lucas's younger sister is kidnapped by a rival gang, and Zoe and Lucas must infiltrate the gang's hideout in the Sprawl to rescue her. The scene showcases the gritty, dangerous environment of the slums and the close-quarters combat skills of the protagonists.
  • Key Moments: The rescue mission is fraught with challenges, from navigating the labyrinthine alleys of the Sprawl to engaging in fierce hand-to-hand combat with gang members. The scene highlights Lucas's protective nature and Zoe's quick thinking.
3. The Confrontation
  • Setting: The Hub
  • Description: Tensions rise as Riko "Ghost" Tanaka confronts Zoe, accusing her of stealing a job from him. The scene is set in the bustling environment of the Hub, with onlookers gathering to watch the showdown.
  • Key Moments: The confrontation escalates into a heated argument, showcasing the rivalry between Zoe and Riko. Despite their differences, the scene hints at a potential alliance in the face of a greater threat.
USER INPUT
can you create images in the same style as the original image for the new Characters Marcus Iron Hand, Lila Viper Santos, and Riko Ghost Tanaka, Lucas, etc? Also generate additional images of some of the new locations etc separately.
CHATGPT
LUCAS
MARCUS \"IRON HAND\"
RIKO \"GHOST\" TANAKA
LILA \"VIPER\" SANTOS
THE HUB
THE SPAWL
NEOCORE HEADQUARTERS
"THE VAULT"
https://preview.redd.it/anol60qpef1d1.jpg?width=1792&format=pjpg&auto=webp&s=fcfb76dc6ac42f816de6148e66d3f3f60f442d64
  • USER INPUT
Awesome. Lets start the story now. The story begins with Zoe waking up on a typical Saturday late morning. Friday night was a big night celebrating her childhood friends birthday drinking and partying at their favorite club. She wakes up with a slight hangover and is hungry. she notices several missed calls and messages
  • CHATGPT

Scene: Zoe's Apartment - Late Saturday Morning

The dim light filtering through the grime-covered windows of Zoe's apartment barely illuminates the cluttered room. The remnants of last night's celebration are scattered everywhere—empty bottles, discarded clothes, and the faint hum of old electronic music playing in the background. Zoe groans and sits up in bed, rubbing her temples to ease the throbbing in her head.

Narration:

Narrator: Zoe squinted at the holographic display, her vision still slightly blurry. The notifications were a mix of urgent messages and missed calls, each vying for her attention. She quickly scanned through them, her fingers moving with practiced ease over the interface.
Zoe: (mumbling to herself) "Great, just what I need. More problems to deal with..."
She swings her legs over the edge of the bed, stretching and wincing at the persistent hangover. With a sigh, she picks up her cybernetic arm from the nightstand and attaches it, feeling the familiar click as it integrates with her neural network. She taps her wristband, bringing up the missed messages and calls.

Dialogue:

Zoe: (talking to herself) "Let's see... job offers, updates from the underground... and what's this? 'Urgent Opportunity – High Reward.' Sounds promising."
Her stomach growls, reminding her of her hunger. She heads to the small kitchenette, grabbing a protein bar and some instant coffee. As she munches on her makeshift breakfast, she taps the message to read the details.
Zoe: (reading aloud) "High-risk, high-reward job, requiring a skilled netrunner. Substantial payout. Meet at The Hub tonight. Perfect."
Her thoughts are interrupted by a knock at the door. She frowns, not expecting visitors this early. Cautiously, she approaches and peers through the peephole. Recognizing the familiar figure on the other side, she relaxes and opens the door.
Lucas: (with a grin) "Morning, sunshine. You look like hell."
Zoe: (rolling her eyes) "Thanks, Lucas. You’re a real charmer. Come in."
Lucas steps inside, looking as rugged as ever with his scruff and tattoos. He drops a bag on the table and takes a seat.
Lucas: "I brought breakfast. Figured you’d need it after last night."
Zoe: "You’re a lifesaver. So, what’s up?"
Lucas: "Got a tip about a job. Sounds like it could be worth our while. But first, you need to get your head straight. Eat up and let’s talk."
They share a quick meal, discussing the potential job and catching up on recent events in the underground.

Choice Point 1: Zoe's Response to the Job Offer

Option A: Agree immediately and start planning. Option B: Ask for more details and express caution. Option C: Refuse the job and suggest looking for something safer.
Please choose an option by typing "Option A," "Option B," or "Option C."
  • USER INPUT
Option B
  • CHATGPT

Choice: Option B - Ask for More Details and Express Caution

Zoe: (taking a sip of her coffee) "Hold on, Lucas. Before we jump in headfirst, I need to know more about this job. What exactly are we dealing with here?"
Lucas: (nodding) "Fair enough. It's a high-stakes heist at NeoCore Headquarters. Our client wants us to steal some sensitive data from their secure servers. The payout is massive, but so are the risks. We'll need to get past top-tier security, both physical and digital."
Zoe: (raising an eyebrow) "NeoCore, huh? That place is a fortress. Who's the client?"
Lucas: "No name, just an anonymous contact. But they seem legit. They've provided detailed blueprints and security protocols. Still, I get it if you’re hesitant. This one's big."

Choice Point 2: Zoe's Next Action

Option A: Accept the job but suggest taking extra precautions and planning thoroughly. Option B: Contact Marcus "Iron Hand" Kane for his advice and see if he has any additional information or support. Option C: Investigate the client further to ensure their legitimacy before making a decision.
That's all i have so far but this was a super cool way to pass some time on a Sunday. I am considering starting a parallel story similar to this but a horror-survival one, similar to something like the original Silent Hill etc.
What do you guys think - Anyone interested in seeing how this develops?!
submitted by thatmozzie_ to ChatGPT [link] [comments]


2024.05.19 19:38 dnelson2408 Summary of this channel, data, and news for the last 3 weeks.

Summary of this channel, data, and news for the last 3 weeks.
Afternoon all,
I thought it might be fun to try and take the last three weeks and have a recap of the data and news surrounding RILY. I just searched this sub and news outlets and such for the last 3 weeks and took notes then fed them into an AI software asking it to summarize everything. In no way is this Financial Advice just a fun task.
"The financial landscape for B. Riley Financial, Inc. showcases a dynamic narrative of operational resilience and strategic positioning. The company's recent activities reflect a strategic focus on managing debt obligations effectively while optimizing business segments for sustainable growth. The strategic review process for Great American Group retail liquidation and appraisal businesses is progressing, indicating a commitment to enhancing operational efficiency and value creation.
In the earnings summary, a net loss of $51 million was reported, primarily driven by investment-related losses and professional services expenses. Despite these challenges, the company's strategic initiatives and operational performance remain robust, as highlighted in the earnings call. Executives Bryant Riley and Tom Kelleher emphasized the company's operational excellence and strategic direction, underscoring a commitment to shareholder value and sustainable growth. The company's strategic reviews and commitment to shareholder value remain steadfast amidst market volatility caused by short manipulation.
Furthermore, the full redemption of $25,000,000 aggregate principal amount of 6.75% Senior Notes due 2024 signifies a proactive approach to managing debt and strengthening the company's financial position. This strategic move aligns with the company's focus on optimizing its capital structure and enhancing financial flexibility.
Overall, B. Riley Financial's narrative is one of resilience, strategic foresight, and operational excellence in navigating market dynamics and challenges. The company's commitment to financial prudence, strategic reviews, and operational performance positions it well for sustained growth and value creation in the evolving financial landscape."
Below is the data the AI used to create the summary. Just copy and pasted from a very quick and crude gathering of information into a word doc. I also enjoyed the earnings summary the AI did. The last line made me feel happy thoughts. - In summary, B. Riley Financial's first-quarter 2024 results underscore its strong operational foundation and strategic foresight, positioning it well for future growth and shareholder value creation.
1. Cohodes being loud and classless examples
https://preview.redd.it/xymj94vp5f1d1.png?width=637&format=png&auto=webp&s=3d9f18f4f877f7fb518039bc78198e77e3fcd190
https://preview.redd.it/bxacg0bp5f1d1.png?width=975&format=png&auto=webp&s=9a4eba6a4a39457cc47661be5836008976b37fc6
https://preview.redd.it/q5kdr5qo5f1d1.png?width=975&format=png&auto=webp&s=14dcb5473ed7dcac4646eaba2b983806f32bd875
https://preview.redd.it/ky1hlc1o5f1d1.png?width=789&format=png&auto=webp&s=4c603719820d06ea91d9181ad3c41734a603b795
https://preview.redd.it/soco7bjn5f1d1.png?width=969&format=png&auto=webp&s=dfbcf20f984e391c51afcc89e46597d1d9dff6ad
https://preview.redd.it/pwbnnwwr5f1d1.png?width=975&format=png&auto=webp&s=fe06146b727540c291825eda8db5f33b11e9e992
2. Discussion about FUD and shorts deception
I see the shorts (Marc Cohoded and Co.) are still at it, trying to l use a fake psychological twist to cause doubt. Let's stick to the facts and let the price go where it will in the long term. Short thesis was and is there was fraud, both proven wrong by independent investigation and a clean independent audit if the 10-K and now 10-Q. You can slap that one around anyway you want, but both came up clean. First, they have stated their intentions of a sale of a carried undervalued asset (Great American) by a third party for a massive realized gain. Good for the investors and bond holders as they said they would use funds to deleveverage the balance sheet and buy back stock which already has very little float. Second, I have never seen a company that is paying dividends go under whith out, completely eliminating the dividends first (RILY still pays a dividend and baby bonds are all current--none are in any default). Third, business has been good with lots of new hires, new capital makets raises and fees and their business seems to be thriving. Shorts will try to mislead all of us with their lies and deciept but if we hold strong I believe that the stock will go to at least 50 ish in the short term where they did their secondary. I believe at that point, RILY may run into a bit of resistance. However, a squeeze could easily send us through that to new highs. Patience is the key as they have stated all this in their press releases in the recent past. If we al on this sitel just buy 100 to 1000 shares on Monday and hld through the 29th to get the dividends. this will rocket to new heights. This is not a recommendation, simply my thoughts. Do your own due diligence.
3.Stop lending shares=pain for shorts = short squeeze
If all longs can stop lending shares at least I believe we can cause shorts to cover. There is no valid short narrative, both longs and shorts know this. Now it’s purely who can hold out longer. Shorts have been very active as of late trying to push share price lower and with many of us loaning shares out we are actually helping the shorts hurt us. I believe if we stopped lending out shares borrow rate skyrockets and that added cost combined with dividend and gradual upward movement will force shorts to cover. Granted news release can help but we don’t need news we just need to stop lending and wait and see.
4. Link to short sale volume post https://www.reddit.com/RILYStock/comments/1ctwe9q/smoking_gun_thursday_dropped_because_shorts/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
https://preview.redd.it/hopdxkbt5f1d1.png?width=975&format=png&auto=webp&s=3945adf69a00addb0c2da4ea0c26b2a4de2749b3
5. Article showing RILY coming back https://www.investmentnews.com/broker-dealers/news/b-riley-bouncing-back-after-tough-winter-253448
6. Rily - Day 3 of short attacks - There's a positive
Our favorite shorts cohodes&co is on overdrive releasing as much fake accusations as possible, they now have been adding a lot to their position at a higher price point with shares in the 30s, now the shorts cost basis has gotten worse for them. With more shares at a worst cost with dividends coming due as well as borrow fees , shorts have less wiggle room especially if stock goes to 40 again. Now at 40 I believe they will be losing money. With insiders hopefully buying soon and the company continuing their share buy back program , that can lead to upward movement in share price leading to the “squeeze “.
7. $RILY Earnings Summary
Not financial advice.
It was an interesting investor call, an almost boring call which was refreshing. The company had a net loss of $51m driven by non-cash items including $29m unrealized loss on investments and a $30m fair value adjustment on their loans.
Cash flows were pretty good, with operating cash flows of $135m and adjusted operating EBITDA of $66m.
Targus and American Freight contributed nothing this quarter, both companies are historically strong businesses but have been working through a business cycle post-COVID after many Americans bought the things they needed. Those companies should improve in the next year.
The company previously announced a potential sale of Great American Group. Q-1 earnings for that segment increased to $35m of EBITDA, so at 10-12x a potential sale is looking like $350-$420m. On the call they said that is expected by early Q3. They also mentioned possibly looking at a sale in their Brands division later this year with the goal of retiring their discounted debt, citing it as an opportunity.
The short thesis crumbled last month with a clean 10-K and two internal investigations which added an additional $7m in expense but presumably were quite thorough and completely debunked claims by bears.
There are no shares available to borrow per Fintel:
https://preview.redd.it/ukhk0tou5f1d1.png?width=975&format=png&auto=webp&s=0622973216e0293d7f2699c1b6eee3216824305e
And short interest remains at approximately 65% with 9 million shares short, though the retail float is thought to be much smaller, maybe 2m shares.
The company has $34m available at quarter end for buybacks from a previously approved program.
I see value here, and I liked what I heard on the call.
8. Misconceptions - Rily Share Structure
[THIS POST IS FOR EDUCATIONAL PURPOSES ONLY] mumen_rida
There seems to be a lot of confusion about the company’s share structure and I would like to use this post to help not only my own understanding but also help others. It’s a bit confusing but let’s tackle it together.
I got this information from marketwatch: Total Float = 30 million shares Public float = 16 million shares Shares sold short = 9 million shares % of public float sold short = 56.38%
According to fintel: Institutional ownership = 14.18 million shares
So let me get this straight, there is 16 million shares in the public float and institutions own 89% of that (14.18 million shares). So that would mean retail investors collectively only have about 1.82 million shares to trade around amongst ourselves. Let’s call that retail float.
So, retail float = 1.82 million shares.
Let’s wrap up all the most important information (imo) regarding the current share structure and please correct me if any of the information I presented here today is false:
Total float = 30m
Public float = 16m
Shares short = 9m
Retail float = 1.82m
Where I think it gets the most interesting is when you divide shares short by retail float. 9/1.82= 4.95 or 495% of retail float.
Hope this helps clear up any confusion regarding the share structure.
REPSONSE TO THIS BELOW
EnvironmentalBreak48
3d ago
THIS RESPONSE IS FOR EDUCATIONAL PURPOSES ONLY. NFA. Do your own DD, make your own decisions.
Based on OP calculation.
1. Total Float: About 30 million shares.
2. Public Float: 16 million shares.
3. Shares Sold Short: 9 million shares.
4. % of Public Float Sold Short: 56.38%.
5. Institutional Ownership: 14.18 million shares.
6. Retail Float: 1.82 million shares (calculated as Public Float - Institutional Ownership).
Given this information:

Understanding Short Interest

· Shares Sold Short: About 9 million shares.
· Retail Float: 1.82 million shares.
· Short Interest as a Percentage of Retail Float: 9 million shares/1.82 million shares≈495%
This high percentage indicates that the short interest is nearly five times the available retail float, which could lead to a short squeeze if investors hold onto their shares and/or demand increases.

Days to Cover (Short Interest Ratio)

The Days to Cover metric gives an estimate of how many days it would take for short sellers to cover their positions based on the average daily trading volume. Here’s how to calculate it:
1. Determine the average daily trading volume (ADTV): This information is usually available on financial websites like MarketWatch or Yahoo Finance. Let’s assume the ADTV is 1,000,000 shares (this is an example, you should use the actual ADTV for a more precise calculation).
2. Days to Cover: Shares Sold Short/ADTV
Using our example ADTV: Days to Cover=9,000,000 (short shares)/1,000,000(Avg. Daily Volume)=9 days Days to Cover

Potential Implications

· High Short Interest Ratio: A high Days to Cover ratio suggests it would take a significant amount of time for shorts to cover their positions, which can lead to increased volatility.
· Potential for a Short Squeeze: With a high percentage of the retail float sold short, if retail investors decided to hold their shares and the stock price rises, short sellers may be forced to buy back shares at higher prices, leading to a potential short squeeze.
· Limited Retail Float: With only 1.82 million shares available for retail trading, any significant buying pressure from institutional investors and/or retail investors it could quickly drive up the stock price.
9. Why Even the Joker Thinks You’d Be a _____ For Not Taking A Look at RILY Stock
Batman here. You might know me as the Dark Knight, the Caped Crusader, or the guy who really, really, really wants to own a spaceship. Today, straight from the Batcave, lets talk about something as exciting as racing the Batmobile or the return of Roaring Kitty—RILY stock.
First off, let’s talk numbers, because even a superhero knows the importance of a strong financial foundation. RILY has been buying back shares like Alfred buys Bat-gadgets—strategically and frequently. This move isn’t just a nifty trick; IMO it’s a signal that RILY is confident in its value. When a company buys back its own shares, it’s like Batman investing in more Batarangs—it’s a smart play that shows belief in future performance.
But that’s not all, folks. The recent buzz around RILY isn’t just cat signals in the sky—it’s grounded in solid developments. RILY had to work hard to file their 10K after all the mudslinging from the shorts, but got it done. The first big catalyst domino to fall.
Now, let’s get to the juicy part—earnings and dividends. RILY’s about to drop their Q1 earnings tomorrow, and you know what that means? Dividends! That’s right, folks. RILY is likely to declare a dividend, that our short friends will be paying. Dividends are like the Batmobile’s turbo boost—an extra kick that gets you excited and propels you forward. Plus, once they file their Q, a few days later insiders should be able to start buying again. Form 4s anyone?
Here’s where it gets really interesting: meme stocks are back with a vengeance, wow talk about a left jab, and shorts are on their heels. The RILY squeeze might start very soon or it might not, but with shorts potentially facing margin calls due to price movements in various holdings, and especially if they’ve been shorting RILY all the way down it has not been a good week for the shorts so far. Just look how RILY stock popped this morning on about 200k in volume.
To add insult to injury, to date, NONE of the short thesis has come to fruition or has been confirmed by independent information. They’re in quicksand, and it’s time to gas up the rocket. There are still several catalysts that may come into play here:
Q1 Earnings Release: Scheduled to be filed tomorrow, providing insights into the company's recent performance. The deal flow on their website was up YoY.
Dividend Announcements: Anticipated dividends right around the corner.
Insider Buying: Once the Q1 earnings are filed, insiders should be able to buy stock again, expect to see some Form 4s in very short order.
Sale of Great America Division: If RILY sales Great American, they have said the proceeds from this sale are expected to be used to reduce debt and fund further stock buybacks, potentially enhancing shareholder value.
Low Float: With a limited number of shares available for trading, increased demand can lead to significant price movements.
Buybacks: Ongoing buybacks can continue to support the stock price.
Meme Stock Momentum: With meme stocks making a comeback, there's increased interest and activity in stocks that are short and that could drive up RILY’s stock price.
Short Squeeze Potential: Low public float, company buybacks, insider buying…mix that up and you have the recipe for a potential squeeze.
Roaring Kitty's Return: The return of Roaring Kitty, a key figure in the meme stock movement, brings renewed attention and excitement to the stock market in general.
And, guess who just chimed in on RILY earlier today? That's right—JeffAmazon from the GameStop meme trade and Netflix documentary! He made a little tweet tweet on $RILY
Additional Catalysts: What do you all think…..
Stay vigilant, stay smart, and just my thoughts—do your own due diligence and make your own decisions. NFA.
10. FAKE ARTICLE BULLSHIT FUD…………
Well, IMO even Stevie Wonder can see that the latest article on FRG is just another hatchet job. IMO the problem with creating a narrative is that the facts can’t keep up, and boy, did they fall behind here.
RILY conducted not one, but two independent investigations and found zilch issues with its FRG investment or loans made to Kahn. And guess what? No connection with Prophecy either. FRG did their own investigation and also found no connection with Prophecy. So, to call the relationship between RILY and FRG controversial is like calling a puppy dangerous—laughable.
In RILY's 10k, they marked up their FRG investment FMV $281 million to $286 million…
FRG's FY23 financials are public, and the attached table shows the maturities of their debt. In 2024, about $10.5 million in debt is maturing. Big deal. Looming debt? Hardly. The real kicker is in 2026 when about $1.5 billion of debt matures—not this year, not next. LOL.
The FRG financials clearly state they were in full compliance with their debt covenants in FY23 and fully expect to be in compliance in FY24. Yet, "the people" say FRG is down double digits in Q1. Funny timing with RILY's Q1 financials coming out on Wednesday, huh? And by the way, FRG's adjusted EBITDA for Q1 FY23 was $66 million, not the $62 million the article claims. Why not use the actual FRG public company number? Maybe because when you're rushing to write a hit piece, you just pick random numbers.
https://www.globenewswire.com/en/news-release/2023/05/10/2665414/0/en/Franchise-Group-Inc-Announces-First-Quarter-Fiscal-Year-2023-Financial-Results.html
So, according to the article, FRG is down 63% in revenue ($66 million vs. the alleged $25 million).
Sure, FRG sold Badcock and Sylvan Learning, so they might be down YoY, but down 63%?
FRG sold in FY24 Q1 Sylvan for $185 Million cash….and they’re worried about paying $10.5 million in long term debt due this year. Got it.
https://www.franchisetimes.com/franchise_mergers_and_acquisitions/unleashed-brands-buys-sylvan-learning/article_a568813e-d4c7-11ee-bb32-1f85230cfdda.html
https://preview.redd.it/lry689p16f1d1.png?width=975&format=png&auto=webp&s=0714b3b378abb528f0abb470ade0deb3d34c2d39
11. Post talking about NT-10Q
https://www.reddit.com/RILYStock/comments/1crb1gp/new_filings_nt10q_13fh?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
12. Friendly PSA: Manage your emotions
Great Post Below talking about managing emotions during this trade.
https://www.reddit.com/RILYStock/comments/1cqzskg/friendly_psa_manage_your_emotions/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
13. RILY RS Article 76 to 83
https://www.investors.com/ibd-data-stories/b-riley-financial-shows-rising-price-performance-with-jump-to-83-rs-rating/
B. Riley Financial (RILY) saw a welcome improvement to its Relative Strength (RS) Rating on Thursday, with an increase from 76 to 83.
IBD's proprietary rating tracks share price performance with a 1 (worst) to 99 (best) score. The score shows how a stock's price performance over the trailing 52 weeks stacks up against all the other stocks in our database.
Over 100 years of market history reveals that the stocks that go on to make the biggest gains typically have an 80 or higher RS Rating as they begin their biggest climbs.
Now is not an ideal time to jump in since it isn't near a proper buy zone, but see if the stock manages to form a base and break out.
The company showed 0% EPS growth last quarter. Revenue rose -9%. The company is expected to report its latest earnings and sales numbers on or around May 15.
The company earns the No. 24 rank among its peers in the Finance-Investment Banking/Brokers industry group. Interactive Brokers (IBKR), Piper Sandler (PIPR) and Ameriprise Financial (AMP) are among the top 5 highly rated stocks within the group.

14. Announcement of 2024 Annual Meeting June 21st
https://www.sec.gov/ix?doc=/Archives/edgadata/0001464790/000121390024041725/ea0205510-01.htm
15. Repost: $RILY DD: The real price potential...when the stock is a solid/growing company (not just a squeeze).
https://www.reddit.com/RILYStock/comments/1cnzff7/repost_rily_dd_the_real_price_potentialwhen_the/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
16. $RILY- “They can win by doing nothing
12 days ago
Outrageous_Appeal_89
Whitebrook capital assessment addressing cohodes&co BS at the peak of their false accusations and in a polite way stating short funds were making things up (misinformation & manipulation ). It seems $RILY is executing on some of the recommendations Whitebrook capital had - share buy back and bond buy back has been executed and continues to be executed on. Whether you invest in $RILY for the long term prospects or the short squeeze that can be triggered any day as lie after lie is exposed. Bottom line is the fair value of $RILY is a lot higher then where it currently trades. We will get a better idea whether share prices deserves to be in the 50s or 60s as we get an update on GAG valuation. Seems many here forget that $RILY creates value by turning companies around and then monetize, this process takes time , they have been able to do this successfully, repeatedly over the years.
https://preview.redd.it/uiisruq36f1d1.png?width=792&format=png&auto=webp&s=e6c32c04877ae21b51cb8a99cee0aef17cdb32c4
17. 3 Videos from Value Don’t Lie on Youtube talking about Financials of RILY and overall company valuation
https://www.youtube.com/watch?v=kRenvff8duE&t=1s
https://www.youtube.com/watch?v=EoaCZw7AmpA&t
https://www.youtube.com/watch?v=7_Ayoox3fvM
18. Getting around the NBBO and Longing the Box
So let this sink in… the market opens and in 5 minutes we rally to $34.42, then over the next 15 minutes we drop to $28.80 at which point SSR was triggered and sell volume slows WAY the hell down. That drop was ALL short sellers and NO longs selling shares (otherwise the sell-off wouldnt have stopped literally minutes after SSR triggered). NOW, what the scumbag shorts are doing is going Long Against The Box.
19. Steve Cohen and Point 72 buy 24,917 shares long on May 15th
https://preview.redd.it/fhdhyco46f1d1.png?width=975&format=png&auto=webp&s=6600f6a9a3f0bc5bc8823cddb5f52defdf282063
20. Summarize this earnings call and keep pertinent quotes and data in the summary.
https://filecache.investorroom.com/mr5ir_briley2/925/RILY_1Q24_Earnings_Release_vFINAL.pdf
Chat GPT Summary of the full report below
B. Riley Financial, Inc. (NASDAQ: RILY) reported its first-quarter 2024 financial results, showcasing resilience and operational strength despite facing challenging market conditions and unique internal events. Here's a summary with a positive outlook:

First Quarter

2024 Highlights:

1. Quarterly Dividend Declaration:
  • B. Riley declared a quarterly dividend of $0.50 per share, reflecting the company's commitment to returning value to shareholders. The dividend will be paid on or about June 11, 2024, to shareholders of record as of May 27, 2024.
2. Operational Performance:
  • Despite reporting a net loss of $51 million, the company's core operating businesses demonstrated solid performance. This loss was primarily due to non-cash, unrealized investment losses.
  • Total revenues for the quarter were $343 million. Operating revenues, excluding investment-related impacts, were $379 million, showcasing the underlying strength of the company's operations.
3. Strategic Debt Management:
  • B. Riley successfully retired $115 million of its 6.75% 2024 Senior Notes and repaid $57 million of bank debt facilities and notes payable. This strategic move highlights the company's focus on strengthening its balance sheet and reducing interest expenses.
4. Cash and Investments:
  • As of March 31, 2024, the company had total cash and cash equivalents of $191 million and total cash and investments of $1.61 billion, providing a robust liquidity position to support ongoing operations and future investments.
5. Segment Performance:
  • B. Riley Advisory Services: Delivered its strongest first-quarter results in the firm's history, driven by increased demand for appraisals, bankruptcy restructuring, litigation consulting, and real estate services.
  • B. Riley Securities: Benefited from a steady dealmaking environment, generating higher fee income despite a decrease in overall capital markets segment revenues.
  • Wealth Management: Continued to improve operating margins and managed $25.8 billion in assets by quarter-end.
  • Communications: Provided steady cash flow, contributing to the platform's stability.
  • Consumer Products (Targus): While facing macro headwinds in the PC market, Targus remains a leader in its sector, poised for growth as the market stabilizes.

Leadership Insights:

  • Bryant Riley, Chairman and Co-CEO, emphasized the company's operational stability and strategic focus amidst challenging conditions. The firm's resilience is attributed to the dedication of its employees and robust core business performance.
  • Tom Kelleher, Co-CEO, highlighted the impressive performance of B. Riley Advisory Services and the steady contributions from B. Riley Securities and Wealth Management. He expressed optimism about Targus's potential recovery and the company's strategic investments.

Looking Ahead:

B. Riley's strategic initiatives, such as debt reduction and selective investments, position the company for continued success. The ongoing strategic review of its Great American Group retail liquidation and appraisal businesses indicates a proactive approach to optimizing its portfolio. The firm remains committed to delivering value to its shareholders through dividends and operational excellence.
In summary, B. Riley Financial's first-quarter 2024 results underscore its strong operational foundation and strategic foresight, positioning it well for future growth and shareholder value creation.
20. State of the Stock
15 days ago
UF_Secret_Account
Not financial advice, do your own research. Don't take advice from the internet, consult a professional financial advisor.
On April 19th, the stock closed at $19.99. Today, it is over 50% higher after a positive 10-K clearing the company of fraud allegations.
The stock touched $40 on April 26 and 29, a 100% gain from a week prior.
The short interest has remained relatively consistent during the move, with 10-11 million shares still short. However, given the time lapsed, I think it's safe to assume that most of those shares were covered and re-shorted in the last two weeks. For future research, we should assume they have an average $35 entry on their short positions.
1st quarter earnings are coming soon. Like many of you, I am a little curious that it hasn't been announced yet, but I have no concerns with everything the company has on its plate. 10-Q's are unaudited and it's very unlikely there is anything to be concerned about, in my opinion.
The company could be coming to the end of their strategic review for GAG. That will eventually result in some additional financial statement adjustments for presentation.
I would expect 1st quarter earnings to be good based on their deal flow and reported transactions.
In November 2023, the board approved $50m for stock buybacks. The company repurchased 728,330 shares at an average price of $21.85, but mainly bought shares in November. That's $16 million spent, and means the company had $34 million approved to buy back stock at year end. The program continues through October 2024. At our current price, that would be 1.1 million shares (3.3% of the outstanding stock).
That is significant for a stock with this many outstanding shares, but more significant for the number of freely traded shares which is far less. How many times have we seen huge price moves on small blocks of shares? If the company adds $10-15 million to that program, that's another 300,000-500,000 shares. Again, it doesn't sound like a huge number but it would add pressure to what will become a dire situation for the shorts.
The shorts may decide not to cover, or to continue the strategy of taking their losses and re-shorting, but their ability to influence the stock back to a level where they truly profit is nonexistent in my opinion, particularly when volume dies between market-moving events.
I am eyeing the $50-$55 range as my price target in the next move up.
21. NOTE on FRG Independent Auditor’s Report
One of the positive things I see IMO was for the billion dollar loan that matures in 2026. “On July 2, 2021, the Company repaid $182.1 million of principal of the First Lien Term Loan using cash proceeds from the sale of the Liberty Tax business. The prepayment also satisfied the requirements for the quarterly principal payments so no additional principal payments with respect to the First Lien Term Loans (excluding the Incremental First Lien Term Loan) are due until the First Lien Term Loan maturity date.” To me this gives them some flexibility for their cash as there isn’t much long term debt due in 2024 or 2025.
https://preview.redd.it/ib92t7e66f1d1.png?width=975&format=png&auto=webp&s=df286021b0653db92122e33df0ed37f1068a0c6c
22. on May 3rd Cohodes or someone else got media to report 4th quarter from last year as q1 earnings this year. Which was a lie and FUD
https://preview.redd.it/nlau48276f1d1.png?width=623&format=png&auto=webp&s=832695b6c331c3df6dbcb861dc90551ee42a036a
23. B. Riley Financial Announces Full Redemption of 6.75% SR Notes Due 2024
17 days ago Wolfiger
LOS ANGELES, May 1, 2024 /PRNewswire/ -- B. Riley Financial, Inc. (NASDAQ: RILY) ("B. Riley" or the "Company") today announced that it has called for the full redemption equal to $25,000,000 aggregate principal amount of its 6.75% Senior Notes due 2024 (the "Notes") on May 31, 2024 (the "Redemption Date").
The redemption price is equal to 100% of the aggregate principal amount, plus any accrued and unpaid interest up to, but excluding, the Redemption Date, as set forth in each notice of redemption delivered to noteholders on May 1, 2024.
https://ir.brileyfin.com/2024-05-01-B-Riley-Financial-Announces-Full-Redemption-of-6-75-Senior-Notes-due-2024
24. 8k filed May 1st for Nasdaq Compliance
25. Found management bonus if above 136 by October. Did anybody else know that a part of managements comp was in the form of Performance-based Restricted Stocks Units with a vesting date of 10/27/24 AND A HURDLE PRICE OF $135?!?
https://preview.redd.it/wo2uh54k5f1d1.png?width=547&format=png&auto=webp&s=8b6dedf28ec845b2170647674f5b39b6eaac96a1

submitted by dnelson2408 to RILYStock [link] [comments]


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