Jcpenney application print out

All things NFA

2010.11.29 14:36 Mr45 All things NFA

A community of hobbyists interested in NFA items, history, and news. We seek to expand general understanding of the laws collectively referred to as the National Firearms Act and their implications for gun owners and citizens of today. Silencer, SBR, SBS, DD, AOW, and MG posts are all welcome here. Content suggesting non-compliance or discouraging NFA ownership will not be tolerated.
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2011.12.24 05:18 Flargus Blender 3D: Help and Questions

For help with Blender problems, also consider visiting https://blenderartists.org/c/support or https://blender.stackexchange.com/
[link]


2024.05.16 17:35 Appropriate-Divide64 Son's UK passport printed with wrong DOB - is there a good way to fix this?

So they got my son's DOB wrong on my passport. The application was fully online with digital photos. Birth certificate was sent off and a covering letter confirming all the details.
Somehow they still printed it with the wrong year.
The "fix" they've given me is to fill out a paper application and send that off with the incorrect passport, a cover letter and two new photos. I don't have photos, I did it all digitally and took photos on my phone.
Is this really the best fix? They made the error and printed a passport with incorrect details. Does anyone know if escalating a complaint can get a better fix where I just send the passport back? It seems mad to have to go to a snappy snaps just to fix their error. I did it online to avoid all this hassle.
submitted by Appropriate-Divide64 to Passports [link] [comments]


2024.05.16 17:18 Lucid_zeni I applied for another position at the company I work for, my interview material (designs I made) was plagiarized after I was rejected, is there anything I can do?

To get into more detail, the job role was of a design nature, I came up with multiple designs for the interview and even printed them out for the interviewer for ease of review. During the interview they asked if they could take the printouts and I said of course, thinking it would benefit my application. The following week, I was declined the role due to "there being a better candidate". Fast forward a couple months - today, I noticed multiple of the new approved designs for the upcoming season looked extremely similar to the ones I made for the interview. One being practically the same, with slight adjustments.
I feel as if I was scammed, how could they reject my application and still take the designs I created for the interview, clearly without my permission. Is there anything I can do about this? I still have all the files I made and the designs.
submitted by Lucid_zeni to WorkAdvice [link] [comments]


2024.05.16 12:51 ElongatedMuskrat Starship Development Thread #56

SpaceX Starship page

FAQ

  1. IFT-4 as of May 11th, NET end of May or some time in June 2024 according to Elon Musk which ties in with Kathy Leuders saying on May 14th that they could have the FAA licence the last week in May or June. Expected to use Booster 11 and Ship 29. A licence modification is needed because they are planning to do "some different things."
  2. IFT-3 launch consisted of Booster 10 and Ship 28 as initially mentioned on NSF Roundup. SpaceX successfully achieved the launch on the specified date of March 14th 2024, as announced at this link with a post-flight summary. The IFT-2 mishap investigation was concluded on February 26th. Launch License was issued by the FAA on March 13th 2024 - this is a direct link to a PDF document on the FAA's website. Propellant transfer was successful.
  3. When was the previous Integrated Flight Test (IFT-2)? Booster 9 + Ship 25 launched Saturday, November 18 after slight delay.
  4. What was the result of IFT-2 Successful lift off with minimal pad damage. Successful booster operation with all engines to successful hot stage separation. Booster destroyed after attempted boost-back. Ship fired all engines to near orbital speed then lost. No re-entry attempt.
  5. Did IFT-2 fail? No. As part of an iterative test program, many milestones were achieved. Perfection is not expected at this stage.
  6. Goals for 2024 Reach orbit, deploy starlinks and recover both stages
  7. Currently approved maximum launches 10 between 07.03.2024 and 06.03.2025: A maximum of five overpressure events from Starship intact impact and up to a total of five reentry debris or soft water landings in the Indian Ocean within a year of NMFS provided concurrence published on March 7, 2024

/SpaceX Official IFT-3 Discussion Thread


Quick Links

RAPTOR ROOST LAB CAM SAPPHIRE CAM SENTINEL CAM ROVER CAM ROVER 2.0 CAM PLEX CAM NSF STARBASE
Starship Dev 54 Starship Dev 53 Starship Dev 52 Starship Thread List
Official Starship Update SpaceX Update Thread

Status

Road Closures

Road & Beach Closure
Type Start (UTC) End (UTC) Status
Backup 2024-05-16 13:00:00 2024-05-17 01:00:00 Scheduled. Hwy 4 and Boca Chica will be Closed.
Primary 2024-05-17 13:00:00 2024-05-18 01:00:00 Possible
Temporary Road Delay
Type Start (UTC) End (UTC)
Primary 2024-05-18 03:00:00 2024-05-18 07:00:00
Primary 2024-05-20 03:00:00 2024-05-20 07:00:00
Primary 2024-05-21 03:00:00 2024-05-21 07:00:00
Up to date as of 2024-05-16

Vehicle Status

As of May 15th, 2024.
Follow Ring Watchers on Twitter and Discord for more.
Future Ship+Booster pairings: IFT-4 - B11+S29; IFT-5 - B12+S30; IFT-6 - B13+S31; IFT-7 - B14+S32
Ship Location Status Comment
S24, S25, S28 Bottom of sea Destroyed S24: IFT-1 (Summary, Video). S25: IFT-2 (Summary, Video). S28: IFT-3 (Summary, Video).
S26 Massey's Testing Static fire Oct. 20. No flaps or heat shield, plus other changes. 3 cryo tests, 1 spin prime, 1 static fire. October 27th: Moved to Rocket Garden where it was modified for unknown reasons. May 5th (2024): Moved from Rocket Garden to MB2, current fate unknown. May 8th: Rolled out to Massey's on the new ship static fire test stand.
S29 Launch Site Final Testing before IFT-4 Fully stacked, completed 3x cryo tests. Jan 31st: Engine installation started, two Raptor Centers seen going into MB2. Feb 25th: Moved from MB2 to High Bay. March 1st: Moved to Launch Site. March 2nd: After a brief trip to the OLM for a photo op on the 1st, moved back to Pad B and lifted onto the test stand. March 7th: Apparently aborted Spin Prime - LOX tank partly filled then detank. March 11th: Spin Prime with all six Raptors. March 12th: Moved back to Build Site and on March 13th moved into the High Bay. March 22nd: Moved back to Launch Site for more testing. March 25th: Static Fire test of all six Raptors. March 27th: Single engine Static Fire test to simulate igniting one engine for deorbit using the header tanks for propellant. March 29th: Rolled back to High Bay for final prep work prior to IFT-4. April 1st: All of the tiles removed from the tip of the nosecone, the next day workers started to add new ones. Many other loose and broken tiles also removed from other places on the ship, replacement process ongoing. May 10th - moved from HB to MB2, also most of the problem tiles have been replaced, only a few gaps remain. May 12th: Rolled out to Launch Site for stacking onto B11 and subsequent WDR (possibly on May 16th). May 15th: Stacked onto B11.
S30 High Bay Finalizing Fully stacked, completed 2 cryo tests Jan 3 and Jan 6. April 4th: Moved to MB2 for engines installation. April 8th: Two RVACs and one Raptor Center were taken inside MB2 and installed. April 9th: Another Raptor Center moved into MB2 then an RVAC. Note: it's being said that all six Raptors are now installed, one Raptor Center was missed when Rover Cam was down for some hours prior to the first RVAC being moved inside MB2. May 1st: Moved to Launch Site for testing. May 7th: Small cryo test then later appeared to be going for a static fire, but after filling with LOX S30 was detanked, so an apparent abort. May 8th: Static Fire of all six Raptors. May 10th: Rolled back to the Build Site where it sat outside the High Bay all night and was then moved inside on May 11th.
S31 High Bay Repair Fully stacked and as of January 10th has had both aft flaps installed. TPS incomplete. May 11th: Placed on ship thrust simulator and rolled out to Massey's Test Site for thrust puck plus cryo testing. May 12th: Cryo test performed but there was an anomaly which caused a brief electrical fire on the raceway. May 15th: Rolled back from Massey's to the High Bay for inspection and, hopefully, repair work.
S32 Rocket Garden Under construction Fully stacked. No aft flaps. TPS incomplete.
S33+ Build Site In pieces Parts visible at Build and Sanchez sites.

Booster Location Status Comment
B7, B9, B10 Bottom of sea Destroyed B7: IFT-1 (Summary, Video). B9: IFT-2 (Summary, Video). B10: IFT-3 (Summary, Video).
B11 Launch Site Final testing before IFT-4 Completed 2 cryo tests. All engines have been installed according to the Booster Production diagram from The Ringwatchers. Hot Stage Ring not yet fitted but it's located behind the High Bay. April 3rd: Rolled out to Launch Site for some testing. April 5th: Static Fire. April 7th: Rolled back to Mega Bay 1 for final prep work prior to IFT-4. May 3rd: HSR has been spotted as having been installed. May 10th: Rolled out to Launch Site for WDR. May 15th: S29 stacked on top.
B12 Mega Bay 1 Finalizing Appears complete, except for raptors and hot stage ring. Completed one cryo test on Jan 11. Second cryo test on Jan 12.
B13 Mega Bay 1 Finalizing As of Feb 3rd: Fully stacked, remaining work ongoing. April 25th: New temporary protective cap installed on top to protect the grid fin components (note: grid fins not yet installed) then rolled out to Massey's Test Site for thrust puck and cryo testing. April 27th: First cryo test (Methane Tank only). April 29th: Second cryo test (LOX tank). May 3rd: Rolled back to Mega Bay 1 for final work (grid fins, Raptors, etc have yet to be installed).
B14 Mega Bay 1 LOX Tank under construction Feb 9th: LOX tank Aft section A2:4 staged outside MB1. Feb 13th: Aft Section A2:4 moved inside MB1 and Common Dome section (CX:4) staged outside. Feb 15th: CX:4 moved into MB1 and stacked with A2:4, Aft section A3:4 staged outside MB1. Feb 21st: A3:4 moved into MB1 and stacked with the LOX tank, A4:4 staged outside MB1. Feb 23rd: Section A4:4 taken inside MB1. Feb 24th: A5:4 staged outside MB1. Feb 28th: A5:4 moved inside MB1 and stacked, also Methane tank section F2:3 staged outside MB1. Feb 29th: F3:3 also staged outside MB1. March 5th: Aft section positioned outside MB1, Forward section moves between MB1 and High Bay. March 6th: Aft section moved inside MB1. March 12th: Forward section of the methane tank parked outside MB1 and the LOX tank was stacked onto the aft section, meaning that once welded the LOX tank is completely stacked. March 13th: FX:3 and F2:3 moved inside MB1 and stacked, F3:3 still staged outside. March 27th: F3:3 moved into MB1 and stacked. March 29th: B14 F4:4 staged outside MB1. April 1st: B14 F4:4 moved inside MB1 and stacked, so completing the stacking of the methane tank. April 26th: The ring stand that the methane tank was on was removed from MB1 so indicating that B14 is now fully stacked. May 8th onwards - CO2 tanks taken inside for B14.
B15+ Build Site Assembly Assorted parts spotted through B17.

Something wrong? Update this thread via wiki page. For edit permission, message the mods or contact u/strawwalker.

Resources

SpaceX Discuss Thread for discussion of subjects other than Starship development.

Rules

We will attempt to keep this self-post current with links and major updates, but for the most part, we expect the community to supply the information. This is a great place to discuss Starship development, ask Starship-specific questions, and track the progress of the production and test campaigns. Starship Development Threads are not party threads. Normal subreddit rules still apply.

submitted by ElongatedMuskrat to spacex [link] [comments]


2024.05.16 12:27 Adventurous_Cake_427 API Key Leaked

Hi All
I'm trying to trace a leaked API key for my sendgrid account. I run a laravel application and can't determine if the leak was from my env file or somewhere else. SSH access is limited by private key and IP. Debug is set to false so it should not have printed out env variables if there was an exception. User input is santized if it is echo'd out.
According to the logs in sendgrid an initial email was sent using the leaked API key with the subject line containing the host, port, apikey and email address that is authenticated to send. Then a couple mails with a subject line of "SMTP test". 4 Days later 10K phishing mails were sent from the account. It was all targetted to Philapines bank account customers. I feel gutted because I always felt my keys were secure and now I have just aided in a massive phishing scam. Pretty sure my domain reputation is in the bin.
Example of subject line sent
smtp.sendgrid.net587apikeyactual keyauthenticated email address
The authenticated email address that was used is not listed in the env file, so it's bizarre they got hold of this mail.
I have 2fa on my sendgrid account so access is restricted. I didn't limit access by IP as I use a mobile connection and I did not want to get locked out of the sendgrid account so I didn't activate this.
Sendgrid has now put my account under review until I provide an RCA. I understand why but I am kinda stuck trying to determine where the leak was.
Has anyone else experienced this?
submitted by Adventurous_Cake_427 to SendGrid [link] [comments]


2024.05.16 12:09 hotwowtop The guide of 38 digital tools for photography enthusiasts in 2024. Photo management, editing and cloud storages. Let's get it together!

I got tired of the mess in my photos and decided to reassemble a working set of tools that are relevant now in 2024. I wrote out here 38 tools for editing, photo organizing and cloud storage that I found.
I've put clean, direct links for your convenience to research the products (no affilates). The tools are not ranked. Prices are current as of the day the post was published.
Softwares listed are only available on desktop or web versions. Mobile applications are not included.
Write in the comments what you think about the present tools, or maybe I missed something.

Photo Management

Adobe Lightroom
Best for: Professional photo editing and management.
Adobe Lightroom offers a comprehensive suite of tools for editing and organizing photos. Its intuitive interface makes it accessible for beginners, while its powerful features cater to professionals.
It’s my go-to for consistent, high-quality edits and photo management.
Available on: Windows, Mac. Free trial. Price from $10/mo.
Tonfotos
Best for: Simplified photo management.
Tonfotos offers an intuitive interface for organizing and viewing photos, making it easy to manage large collections.
Great for those who prefer a straightforward approach to photo organization.
Available on Windows, Mac, Linux. Free version or life-time license starting at $40.
ACDSee Photo Studio
Best for: Versatile photo management and editing.
ACDSee Photo Studio combines advanced photo management tools with robust editing capabilities, suitable for all skill levels.
It’s a reliable option for both managing and enhancing your photo library.
Available on Windows. Free trial. From $9/mo
Digikam
Best for: Open-source photo management.
Digikam is a free, open-source photo management software offering powerful features for organizing and editing photos.
Ideal for those who prefer a customizable and cost-free solution.
CyberLink PhotoDirector
Best for: Integrated photo and video management.
CyberLink PhotoDirector offers comprehensive tools for managing and editing both photos and videos.
Perfect for content creators who work with both media types.
Available on Windows, MacOS. From $4.58/mo
Excire
Best for: AI-powered photo organization.
Excire uses AI to analyze and organize your photo library, making it easier to find specific images.
It’s a smart tool for photographers with extensive collections looking for efficient organization.
Free version or lifetime-license starting at $127,33
ImageRanger
Best for: Advanced photo management and search.
ImageRanger provides powerful search capabilities and advanced photo management features, including facial recognition.
Excellent for quickly locating specific photos in large libraries.
Available on Windows and MacOs. Free trial. Lifetime license from $45
MAGIX
Best for: Deluxe photo management.
MAGIX Photo Manager Deluxe offers robust organizational tools and basic editing features to keep your photos in order.
It’s a comprehensive tool for maintaining an organized photo collection.
Available on Windows. Free trial. Life-time license from $50
Ashampoo
Best for: All-in-one photo management and editing.
Ashampoo Photo Commander combines photo management, editing, and sharing tools in one easy-to-use package.
A solid choice for users who want everything in one place.
Available on Windows. Free trial. Life-time license from $16,5
JetPhoto Studio
Best for: Geotagging and web galleries.
JetPhoto Studio offers photo organization, geotagging, and web gallery creation, making it easy to share your photos online.
Perfect for photographers who want to create and share web albums.
Available on MacOS. Free.
Terra Proxx
Best for: Basic photo management.
Terra Proxx offers simple tools for organizing and viewing your photo collection.
It’s a straightforward option for those who need basic photo management features.
Available on Windows. Free
XnViewMP
Best for: Versatile photo viewing and organization.
XnViewMP supports a wide range of file formats and offers powerful organizational tools.
Ideal for photographers who work with various file types and need a versatile viewer.
Available on Windows, Mac, Linux. Free
Eagle
Best for: Creative asset organization.
Eagle helps organize not only photos but also other creative assets like design files and inspiration boards.
It’s perfect for creatives who need to manage diverse media types in one place.
Available on Windows, MacOS. Life-time license for $30
FastStone Image Viewer
Best for: Fast and efficient image viewing.
FastStone Image Viewer offers quick image viewing, browsing, and basic editing in a lightweight package.
A reliable tool for photographers who need speed and efficiency.Available on Windows. Free.
Photo Mechanic
Best for: Library management and culling.
Photo Mechanic excels in quickly culling large volumes of RAW files, making it an essential tool for managing photo libraries.
It's lightning-fast, saving you precious time when sorting through tons of images.
A must-have for photographers dealing with high volumes of photos.
Available on Windows, MacOS. Free trial and paid options.
___________________________________________________________________________________________

Editing Tools

Adobe Photoshop
Best for: Detailed and complex photo manipulations.
Adobe Photoshop is the industry standard for photo editing, offering unparalleled control over image adjustments and manipulations.
A must-have for any serious photographer due to its endless capabilities.
Windows, Mac Free trial $33/mo
Luminar Neo
Best for: Creative edits with AI assistance.
Luminar Neo combines powerful AI tools with an easy-to-use interface, making creative edits faster and simpler.
Great for those who want to add a creative flair to their photos without spending hours on edits.
Windows, Mac No free trial $12/mo
PhotoPrism
Best for: Self-hosted photo management.
PhotoPrism is an open-source photo management app that organizes your photos using AI and can be hosted on your own server.
Ideal for privacy-conscious photographers who want control over their photo library.
Free and paid options
Aftershoot
Best for: Photo culling and organization.
Aftershoot uses AI to quickly sort through large volumes of photos, identifying the best shots and removing duplicates.
It’s a lifesaver for wedding and event photographers who need to process thousands of images.
From $15/mo
Retouch4Me
Best for: Automated retouching.
Retouch4Me offers AI-based retouching solutions, focusing on portrait photography to enhance skin, remove blemishes, and more.
Perfect for those who want high-quality retouching without the manual labor.
Windows, Mac 20 photos for free.
photohero.ai
Best for: AI-driven photo enhancement and correction.
photohero.ai leverages AI to improve photo quality, correct colors, and fix common issues automatically.
Great for quickly bringing out the best in your photos with minimal effort.
Fotor
Best for: Easy online editing with a variety of tools.
Fotor offers a user-friendly interface with a wide range of editing tools, from basic adjustments to advanced effects.
A solid choice for those who need a versatile online editor.
Available on Mac, Windows, Web. Free and paid options from $4/mo.
Widsmob
Best for: Batch processing and basic editing.
Widsmob provides efficient batch processing and essential editing tools, making it ideal for handling multiple photos at once.
It’s a time-saver for photographers dealing with large photo collections.
Available on Windows, Mac. From $22/mo. Life-time License is available.
Picsart
Best for: Creative and fun edits.
Picsart offers a wide array of tools for creative editing, including filters, stickers, and drawing tools.
Perfect for those who enjoy adding artistic touches to their photos.
Web-version is available. Free trial. From $5/mo
BeFunky
Best for: Casual photo editing.
BeFunky provides an easy-to-use platform with plenty of features for basic and fun edits.
It’s great for hobbyists and social media enthusiasts.
Web-software. Free version is available. $7/mo
Pixlr
Best for: Online photo editing with advanced features.
Pixlr offers powerful online editing tools with a user-friendly interface, including layers and effects.A solid alternative to more complex software for quick edits.
Web version is available. Free trial. From $2/mo
Movavi
Best for: User-friendly video and photo editing.
Movavi provides an intuitive interface for both video and photo editing, making it accessible for beginners.Ideal for those who need a simple yet effective editing tool.
Available on Mac, Windows. Free trial. $36 for license
___________________________________________________________________________________________

Cloud storage and gallery delivery tools

Google Photos
Best for: Automatic backups and AI organization.
Google Photos offers unlimited storage for high-quality images, automatic backups, and powerful AI-driven organization.
It's perfect for anyone who wants a hassle-free way to keep their photos safe and easily accessible.
Flickr
Best for: Photo sharing and community engagement.
Flickr provides a platform for photographers to store, share, and discover photos, with a strong community aspect.
Ideal for photographers who want to showcase their work and connect with others.
Pic-Time
Best for: Professional gallery delivery and sales.
Pic-Time offers beautifully designed client galleries, sales tools, and print fulfillment services for photographers.
It's a fantastic tool for professionals looking to deliver and sell their photos seamlessly.
CloudSpot
Best for: Client galleries and photo delivery.
CloudSpot provides an easy-to-use platform for delivering client galleries, with options for sales and downloads.
Great for professional photographers who need a reliable way to share and sell their work.
Pixieset
Best for: Client galleries and photo business management.
Pixieset offers elegant client galleries, sales tools, and business management features tailored for photographers.
Perfect for those who want to manage their photography business from one platform.
IDrive
Best for: Comprehensive cloud backup.
IDrive provides secure cloud storage with robust backup options for photos and other files, ensuring data safety.
It's a dependable choice for photographers who prioritize data security and backup.
Dropbox
Best for: Easy file sharing and collaboration.
Dropbox offers seamless file sharing and collaboration tools, with reliable cloud storage for your photos.
A solid option for photographers who need to share files with clients and collaborators quickly.
Microsoft OneDrive
Best for: Integration with Microsoft Office.
OneDrive provides cloud storage with seamless integration into the Microsoft Office suite, perfect for managing documents and photos.
Ideal for those who already use Microsoft products and need integrated cloud storage.
Adobe Creative Cloud
Best for: Integrated photo editing and storage.
Adobe Creative Cloud offers cloud storage with direct integration into Adobe's suite of editing tools, ensuring a smooth workflow.
It's a no-brainer for Adobe users who want seamless access to their photos across devices.
pCloud
Best for: Secure cloud storage with media playback.
pCloud provides secure cloud storage with features like media playback and file sharing, ensuring your photos are both safe and accessible.
Great for those who want a reliable and secure storage solution with added media features.
Apple iCloud Photos
Best for: Integration with Apple devices.
iCloud Photos offers seamless synchronization across all Apple devices, making it easy to access and manage your photos.
Perfect for Apple users who want their photos available on all their devices effortlessly.
SmugMug
Best for: Professional photo hosting and sales.
SmugMug provides a robust platform for hosting, sharing, and selling photos, with customizable galleries and sales options.
Excellent for professionals who need a comprehensive solution for showcasing and monetizing their work.
__________________________________________________________________________________________
I think whether you're just starting out or you're a seasoned pro, there's something here to up your game. Dive in, explore, and find your new go-to tools. Happy shooting, fellow photogs!
submitted by hotwowtop to photography [link] [comments]


2024.05.16 11:13 insdnew The Best Designing Institute in Pune: Transform Your Passion into a Profession

In the vibrant city of Pune, creativity thrives and innovation blooms. For aspiring designers, finding the right institution to nurture their talent and guide their passion is crucial. The International School of Design (INSD) Pune stands out as a beacon for those who wish to transform their passion into a rewarding profession. This comprehensive guide will explore why INSD Pune is the best designing institute in Pune, focusing on its unique offerings, outstanding faculty, state-of-the-art facilities, and the diverse opportunities it provides to its students.

Introduction to INSD Pune

The International School of Design (INSD) Pune is renowned for its exceptional education in design, making it the best designing institute in Pune. Established to foster creative minds, INSD Pune offers a wide range of courses in fashion design, interior design, textile design, and graphic design. The institute is committed to providing an environment that encourages innovation, creativity, and professional growth.

Why Choose INSD Pune?

Choosing the right design institute is a critical decision for any aspiring designer. INSD Pune distinguishes itself with its comprehensive curriculum, experienced faculty, industry connections, and vibrant campus life that together create an unparalleled learning experience. Here’s why INSD Pune is considered the best designing institute in Pune:
Comprehensive Curriculum: INSD Pune offers a curriculum that is both diverse and industry-relevant. Courses are designed to cover the latest trends and techniques in the design industry, ensuring that students are well-prepared for their professional careers.
Experienced Faculty: The faculty at INSD Pune comprises industry veterans and experienced educators who bring real-world insights into the classroom. Their guidance helps students understand the practical applications of their skills.
Industry Connections: INSD Pune has strong ties with the design industry, providing students with numerous opportunities for internships, workshops, and placements. This exposure is invaluable in helping students transition smoothly into their professional lives.
State-of-the-Art Facilities: The campus is equipped with modern facilities, including well-equipped labs, studios, and libraries, providing an ideal environment for learning and creativity.
Vibrant Campus Life: Beyond academics, INSD Pune offers a vibrant campus life with various extracurricular activities, events, and clubs that enhance the overall student experience.

Courses Offered at INSD Pune

INSD Pune offers a range of courses tailored to meet the diverse interests and career goals of its students. Here’s a closer look at the key programs:

Textile Designing

As the best institute of textile design in Pune, INSD Pune offers a comprehensive course that covers the entire spectrum of textile design. Students learn about:
· Fabric Designing: Techniques for designing different types of fabrics.
· Weaving Techniques: Understanding the processes involved in weaving.
· Print Design: Creating patterns and prints for textiles.
· Textile Technology: The latest advancements in textile manufacturing.
· Sustainability in Textiles: Focus on sustainable and eco-friendly textile practices.

Fashion Designing

Fashion designing is one of the most sought-after courses at INSD Pune. The program covers various aspects of fashion, from conceptualization to creation, ensuring that students acquire comprehensive knowledge and skills. Key topics include:
· Fashion Illustration: Learning to sketch and illustrate fashion designs.
· Pattern Making: Understanding the techniques of creating patterns for garments.
· Textile Science: Studying different fabrics and their properties.
· Garment Construction: Practical skills in constructing garments.
· Fashion Marketing and Management: Insights into the business side of fashion.

Interior Designing

The interior designing course at INSD Pune is designed to help students master the art of creating aesthetically pleasing and functional spaces. Key components of the curriculum include:
· Space Planning: Understanding the principles of planning and designing spaces.
· Color Theory: Learning how to use color effectively in interior design.
· Furniture Design: Designing and selecting appropriate furniture for different spaces.
· Lighting Design: Techniques for effective lighting in interiors.
· Software Skills: Training in industry-standard software like AutoCAD and 3DS Max.

Graphic Designing

The graphic designing course at INSD Pune prepares students for careers in the dynamic field of visual communication. The curriculum includes:
· Typography: Understanding the art of arranging type.
· Visual Communication: Techniques for effective visual messaging.
· Branding and Identity Design: Creating brand identities and logos.
· Digital Media Design: Designing for digital platforms, including websites and social media.
· Software Proficiency: Training in Adobe Creative Suite and other design software.

Faculty and Teaching Methodology

The faculty at INSD Pune is one of its greatest assets. The institute boasts a team of highly qualified and experienced educators who are passionate about teaching and mentoring students. Many of them have extensive industry experience, bringing valuable insights and practical knowledge to the classroom.

Teaching Methodology

The teaching methodology at INSD Pune is a blend of theoretical knowledge and practical application. The curriculum is designed to be hands-on, encouraging students to work on real-world projects and assignments. This approach ensures that students not only learn the concepts but also know how to apply them effectively in their careers.

Industry Exposure

INSD Pune places a strong emphasis on industry exposure. The institute regularly organizes workshops, seminars, and guest lectures by industry experts. These events provide students with an opportunity to learn from professionals and gain insights into the latest trends and developments in the design industry.

State-of-the-Art Facilities

INSD Pune’s campus is designed to provide an ideal environment for creativity and learning. The facilities include:

Design Studios

The design studios at INSD Pune are equipped with the latest tools and equipment, providing students with a professional workspace to develop their projects. These studios are designed to simulate real-world work environments, helping students prepare for their future careers.

Computer Labs

The computer labs at INSD Pune are equipped with high-end computers and industry-standard software. Students have access to the latest design software, allowing them to hone their digital design skills.

Library

The library at INSD Pune is a treasure trove of knowledge, with a vast collection of books, journals, and digital resources related to design. Students can access a wide range of reference materials to support their studies and research.

Workshops and Labs

INSD Pune has specialized workshops and labs for different design disciplines. These include textile labs, garment construction workshops, and interior design studios, providing students with hands-on experience in their respective fields.

Extracurricular Activities and Student Life

At INSD Pune, learning extends beyond the classroom. The institute offers a range of extracurricular activities and clubs that enhance the overall student experience.

Design Competitions

INSD Pune encourages students to participate in design competitions, both at the national and international levels. These competitions provide students with an opportunity to showcase their talent and gain recognition in the design community.

Cultural Events

The institute regularly organizes cultural events, including fashion shows, exhibitions, and design fairs. These events provide students with a platform to present their work and interact with industry professionals.

Clubs and Societies

INSD Pune has various clubs and societies focused on different aspects of design. These include fashion clubs, interior design clubs, and graphic design clubs. These clubs provide students with an opportunity to collaborate, share ideas, and work on projects together.

Placement and Career Opportunities

One of the key reasons why INSD Pune is considered the best designing institute in Pune is its excellent placement record. The institute has a dedicated placement cell that works tirelessly to connect students with top companies in the design industry.

Internship Opportunities

INSD Pune’s strong industry connections ensure that students have access to numerous internship opportunities. These internships provide valuable hands-on experience and often lead to full-time job offers.

Placement Assistance

The placement cell at INSD Pune provides comprehensive support to students in their job search. This includes resume writing workshops, interview preparation sessions, and job placement fairs. The institute’s strong industry network ensures that students have access to a wide range of job opportunities.

Conclusion

INSD Pune stands out as the best designing institute in Pune, offering a comprehensive education in various design disciplines. With its experienced faculty, state-of-the-art facilities, strong industry connections, and vibrant campus life, INSD Pune provides an ideal environment for aspiring designers to transform their passion into a successful profession.
Whether you’re interested in fashion design, interior design, textile design, or graphic design, INSD Pune offers the perfect platform to launch your career. The institute’s commitment to excellence in education and its focus on practical learning ensure that students are well-prepared for the challenges of the design industry.
submitted by insdnew to u/insdnew [link] [comments]


2024.05.16 09:07 Emcf Building Multimodal Apps with GPT-4O

I'm sure most of you know OpenAI just announced GPT-4o, a new model that can reason across audio, vision, and text in real time (See OpenAI's demo on YouTube)
By chance, I've been working with multimodal models far before GPT-4o's release, so I feel well-positioned to leave a guide here for anyone looking to build something with it!
Recently, I released an open source library so you can extract data in multiple modalities to feed your AI-based Python projects. In this post, I'll show you how to use it alongside GPT-4o with the OpenAI API to build multimodal apps with it. I've got nothing better to do right now, so I'll walk through the steps of extracting all multimodal content from different sources, preparing the input for GPT-4o, sending it to the model for processing, and getting our results back.
before getting into the code, let's just stop and ask ourselves why we'd use GPT-4o over previous models like GPT-4-turbo:
Multi-modal Input and Output: GPT-4o can handle text, audio, and image inputs and generate outputs in any of these formats.
Real-time Processing: The model can respond to audio inputs in as little as 232 milliseconds, making it suitable for real-time applications.
Improved Performance: GPT-4o matches GPT-4 Turbo performance on text in English and code, with significant improvements in non-English languages, vision, and audio understanding.
Cost and Speed: GPT-4o is 50% cheaper and 2x faster than GPT-4 Turbo, with 5x higher rate limits.
Ok, let's get to the code lol:

Step 1: Extract!

This can be done using The Pipe API which can handle various file types and URLs, extracting text and images in a format that GPT-4o can understand.
For example, if we were analyzing a talk based on a scientific paper, we could combine the two sources to provide a comprehensive input to GPT-4o:
from thepipe_api import thepipe # Extract multimodal content from a PDF pdf = thepipe.extract("path/to/paper.pdf") # Extract multimodal content from a YouTube video vid = thepipe.extract("https://youtu.be/dQw4w9WgXcQ") 

Step 2: Prepare the Input for GPT-4o

Here's an example of how to prepare the input prompt by simply combining the extracted content with a question from the user:
# Add a user query query = [{ "role": "user", "content": "Which figures from the paper would help answer the question at the end of the talk video?" }] # Combine the content to create the input prompt for GPT-4o messages = pdf + vid + query 

Step 3: Send the Input to GPT-4o

With the input prepared, you can now send it to GPT-4o using the OpenAI API. Make sure you have your OPENAI_API_KEY set in your environment variables.
from openai import OpenAI # Initialize the OpenAI client openai_client = OpenAI() # Send the input to GPT-4o response = openai_client.chat.completions.create( model="gpt-4o", messages=messages, ) # Print the response print(response.choices[0].message.content) 

All done!

PS:
If you have literally no idea what I'm talking about, check out the OpenAI GPT-4O announcement!.
If you're a developer, feel free to access or contribute to The Pipe on GitHub! It is important to note that OpenAI's GPT-4o model is only accepting textual and visual modalities at release, however we will be carefully monitoring the new modalities released for GPT-4o in the coming weeks and updating the library accordingly.
submitted by Emcf to ArtificialInteligence [link] [comments]


2024.05.16 06:38 Altruistic_Law_6314 LOR issue :/

Soooo I was able to get a LOR from a physician I shadowed (yay) but he handed a print out of it to me directly to be mailed 😣 according to TMDSAS, the applicant can’t directly mail the letter, only the evaluator.. what should I do? Could i address it from him and mail it still? Help pls 😭
submitted by Altruistic_Law_6314 to premed [link] [comments]


2024.05.16 05:45 ghuff07 Dragons Concord TTRPG shop in Fairfax is celebrating its first anniversary

Dragons Concord is a tabletop role-playing game (TTRPG) shop in Fairfax that focuses on providing a safe and professional roleplay and miniature wargaming experience.
With themed private gaming rooms, free public gaming tables, and a staff of professional game masters, Dragons Concord is making roleplay gaming accessible and fun for everyone. To celebrate its one-year anniversary, they're hosting a special event at the store on June 1st.
In addition to hosting a variety of special game sessions and events throughout the day, they’ll also be hosting several local creators and crafters showing off their talents in 3D-printed miniatures and dice towers, board game development, and even introductory blacksmithing classes offered by Semicolon Craft and Forgeworks. Visit www.dragonsconcord.com for more information.
Dragons Concord is also looking to add professional game masters to meet increasing player demand across a variety of systems including D&D 5e, Pathfinder, and Call of Cthulhu. If you have the passion and experience to become a Storyteller at Dragons Concord, fill out an application here.
submitted by ghuff07 to fairfaxcounty [link] [comments]


2024.05.16 05:43 ghuff07 Dragons Concord TTRPG shop in Fairfax is celebrating its first anniversary

Dragons Concord is a tabletop role-playing game (TTRPG) shop in Fairfax that focuses on providing a safe and professional roleplay and miniature wargaming experience.
With themed private gaming rooms, free public gaming tables, and a staff of professional game masters, Dragons Concord is making roleplay gaming accessible and fun for everyone. To celebrate its one-year anniversary, they're hosting a special event at the store on June 1st.
In addition to hosting a variety of special game sessions and events throughout the day, they’ll also be hosting several local creators and crafters showing off their talents in 3D-printed miniatures and dice towers, board game development, and even introductory blacksmithing classes offered by Semicolon Craft and Forgeworks. Visit www.dragonsconcord.com for more information.
Dragons Concord is also looking to add professional game masters to meet increasing player demand across a variety of systems including D&D 5e, Pathfinder, and Call of Cthulhu. If you have the passion and experience to become a Storyteller at Dragons Concord, fill out an application here.
submitted by ghuff07 to northernvirginia [link] [comments]


2024.05.16 04:32 Andre3000RPI Yahoo Morning Briefing

April's big inflation reveal: The meme trade has been a fun diversion, but the serious business is here: the April Consumer Price Index reading is set for release at 8:30 a.m. ET. Prices rose 0.4% over the prior month, matching March's pace and bringing the annual inflation rate down to 3.4%. Stripping out food and energy costs, economists expect core inflation fell to 3.6% annually in April, which would be the slowest pace in about three years. ‌
Biden hits China with tariffs: The White House announced a suite of new tariffs on Chinese goods on Tuesday, with a key focus on EVs. In an interview with Yahoo Finance, President Biden painted cheap goods flooding the market — subsidized by the Chinese government — as an attempt to "put everybody else out of business and then they take over." Biden also said he expects China to retaliate but that the trade conflict would be manageable. ‌
GameStop and AMC continue to surge: GameStop followed Monday's 74% gain with a 62% surge Tuesday as the company continues to ride the recent meme stock rally. AMC also saw a second day of gains, finishing Tuesday 33% higher after gaining 80% Monday. Shrewdly, the company disclosed it raised $250 million issuing stock after Monday's pop. ‌
Google's new search: Google unveiled a new way of googling at its I/O conference that, yes, involves a lot of AI. The biggest overhaul to its search engine in years will integrate its AI engine to provide complex answers to queries — with citations. This time, we hope they're real. Users will also be able to perform compound searches for more targeted results without resorting to googling multiple times. For example, the ability to search for "a gym that offers discounts for new members — and how far it is from where I live." ‌
Powell plays down PPI: Fed Chair Jerome Powell provided a timely response to Tuesday's hotter-than-expected headline number for the Producer Price Index, speaking from a panel in Amsterdam, Netherlands. Powell downplayed the hot overall number, pointing at the mixed data and backward revisions. Still, the central bank head again stressed a need to be patient and "let restrictive policy do its work." What we're watching Morning Brief is written and edited by Ethan Wolff-Mann. For the web version, click here. Follow all the action throughout the day on Yahoo Finance and on the Yahoo Finance app.
GameStop’s 'Roaring Kitty' surge doesn’t mean meme stock rally has legs. ‌ Vanguard appoints BlackRock veteran Salim Ramji as next CEO. ‌ Justice Department says Boeing violated 737 Max crash settlement. ‌ ️ Musk ordered to resume testimony in SEC Twitter probe. ‌ 3M shareholders vote down executives' pay packages. ‌ Biden expects China to retaliate to new tariffs. Here's what that might look like. ‌ Why Biden's tariffs on Chinese EVs will have little immediate impact on the US auto market What we're reading AD • SPONSORED BY SMART ASSETHave This Much Money? You May Want a Financial AdvisorMoney can't buy happiness, but research finds that if you have this much in household assets, hiring a financial advisor could potentially help. Just how much money do you need? Find out here.
Today's Takeaway is by Jared Blikre, Markets Reporter ‌ Meme stocks survived another volatility-fueled session Tuesday. ‌ Taking a page from the 2021 playbook, GameStop and AMC Entertainment led the charge. ‌ Both meme stalwarts notched gains over 74% Monday and had further doubled their share prices on the open Tuesday — only to sell off most of the day into the close. Nevertheless, after dozens of volatility halts GameStop closed the day up 62% while AMC jumped by 30%.‌ Amid some gentle coaxing by Keith Gill (aka Roaring Kitty), a slew of names familiar to Reddit boards followed — companies like Koss, Tupperware, Virgin Galactic, Hertz, and BlackBerry. ‌ But while the explosion in volatility rightfully invites comparisons to the well-known 2021 saga that played out on Reddit and across US stock exchanges, 2024 is already proving to be quite different. ‌ This year, Wall Street is driving the bus. ‌
Vanda Research crunched the numbers and reported in a note to clients that GameStop and AMC have only seen a fraction of the inflows experienced in early 2021. Flows into these names at the peak of the early 2021 frenzy were over four times Monday's volume. ‌ "Do we think more retail traders can jump in on the trend in the coming days? Yes. Do we think this is a repeat of 2021? No, and the chances we reach that stage are low," said Vanda. ‌ Without glancing at a single stock chart, it's easy to point out that 2021 was likely a historical aberration fueled by bored recipients of pandemic stimulus checks. ‌ Wall Street was caught flat-footed. Hedge funds like Melvin Capital were obliterated. ‌ But institutional investors learned from the 2021 episode and are better prepared now, argues Vanda. ‌ "Quant/hedge funds are much better equipped to handle these situations nowadays," Vanda senior vice president Marco Iachini noted. "If anything, we believe the chances that they participate along with retail in the squeeze but also lean against and then exit these trades ahead of retail traders are high." ‌
As of Monday's close, the portion of share turnover in GameStop attributable to retail investors averaged 7% over the prior five days — and that number was only slightly higher for AMC. In 2021, the averages and spikes were materially higher, indicating much greater participation by retail traders. ‌ Data in the options market confirms a similar story. ‌ But the biggest difference this year might just be the lack of one single, coherent narrative like the meme story that captured headlines in 2021. ‌ Only last week, we wrote about the recent resurgence of volatility in meme names. "In a critical break from prior trading epochs, much of the recent meme stock volatility is being fueled by material news and fundamentals, like earnings, as opposed to Reddit posts," we wrote. Why the 2024 meme stock action is much tamer than 2021 — so far Indeed, our (unofficial) Yahoo Finance meme stock heat map reveals impressive returns over the last two days that are mostly green across the board. But aside from GameStop and AMC, these daily returns are decidedly not triple digits as they were three years ago. ‌ In fact, the bigger names on this list — like Coinbase, Carvana, and Palantir — have been making their gains the old-fashioned way: around earnings and bitcoin fundamentals.
How much Wednesday's inflation print surprises economists — up or down — will be of particular importance during Wednesday's trading day. ‌ But analyzing market action from CPI release days back to May 2023's print, the equity research team at Goldman Sachs led by David Kostin found that "interest rate sensitive pockets of the equity market typically experience particularly large moves on CPI days regardless of the magnitude of the surprise." Chart of the day As seen in the chart above, non-profitable tech and the small-cap Russell 2000 index (^RUT) have moved significantly more depending on where the inflation print lands over the past year. ‌ — Josh Schafer, Markets Reporter
Wednesday ‌ ‌ ‌ Thursday ‌ ‌ ‌ Friday ‌ ‌ Earnings and economic calendar Economic data: Consumer Price Index, month-over-month, April (+0.4% expected, +0.4% previously); Core CPI, month-over-month, April (+0.3% expected, +0.4% previously); CPI, year-over-year, April (+3.4% expected, +3.5% previously); Core CPI, year-over-year, April (+3.6% expected, +3.8% previously); Real average hourly earnings, year-over-year, April (+0.6% previously); MBA Mortgage Applications, week ending May 10 (+2.6%); Retail sales, month-over-month, April (+0.4% expected, +0.7% previously); Retail sales ex auto and gas, April (+0.1% expected, +1% previously); NAHB housing market index, May (51 expected, 51 previously)
Earnings: Cisco, Dole, Monday.com, Super League Economic data: Initial jobless claims, week ending May 11 (233,000 previously); Housing starts month-over-month, April (8.6% expected, -14.7% prior); Building permits month-over-month, April (+1.6% expected, -3.7% prior); Philadelphia Business Outlook, May (8.7 expected, 15.5 prior); Import prices, month-over-month, April (+0.2% expected, +0.4% previously); Export prices, month-over-month, April (+0.2% expected, +0.3% previously); Industrial production, month-over-month, April (+0.2% expected, +0.4% previously)
Earnings: Walmart, Applied Materials, Baidu, JD.com, John Deere, Take-Two Interactive, Under Armour Economic data: Leading index, April (-0.2% expected, -0.3% previously) Earnings: No notable earnings.
submitted by Andre3000RPI to DeercreekvolsBlog [link] [comments]


2024.05.16 04:24 DudelDorf Embedded System Exercises

Hey everyone,
I did a post a couple weeks ago about an embedded-system-kata exercise project I've been working on. I'm posting again to say that it is finally complete! All the exercises and their exercise markdown files are up on the project's codeberg page.
For those who didn't see my previous post, this project is basically a set of "test your knowledge" exercises for newer developers. Experienced devs can use these exercises as refresher practice or a playground for trying new coding styles/application designs.
Here is a summary of all the exercises:
I got some feedback that exercise 0 is pretty tough for new devs. I agree with this. It is possible to skip this exercise if you already have a edit-compile-upload setup that works for you. Ideally, this exercise would be one of the last ones, but I wanted to keep the project progression sequential rather than scale up in difficulty.
submitted by DudelDorf to embedded [link] [comments]


2024.05.16 00:01 ghuff07 Dragons Concord TTRPG shop in Fairfax is celebrating its first anniversary

Dragons Concord is a tabletop role-playing game (TTRPG) shop in Fairfax that focuses on providing a safe and professional roleplay and miniature wargaming experience.
With themed private gaming rooms, free public gaming tables, and a staff of professional game masters, Dragons Concord is making roleplay gaming accessible and fun for everyone. To celebrate its one-year anniversary, they're hosting a special event at the store on June 1st.
In addition to hosting a variety of special game sessions and events throughout the day, they’ll also be hosting several local creators and crafters showing off their talents in 3D-printed miniatures and dice towers, board game development, and even introductory blacksmithing classes offered by Semicolon Craft and Forgeworks. Visit www.dragonsconcord.com for more information.
Dragons Concord is also looking to add professional game masters to meet increasing player demand across a variety of systems including D&D 5e, Pathfinder, and Call of Cthulhu. If you have the passion and experience to become a Storyteller at Dragons Concord, fill out an application here.
submitted by ghuff07 to fairfax [link] [comments]


2024.05.15 22:13 tazadeleche The fabricated narratives are really something else...BUT I finally went through with a boundary!

For the past few weeks I've been trying to move my uBPD mom into a senior living apartment about an hour away from me. Long story short (and summarizing a few other posts I've posted on here), her and my dad are 110% not compatible for a variety of reasons, which on top of recent medical issues she's had caused stress and sent her into a medical emergency that almost killed her. It was the kick in the rear she needed to finally want to move out of the house, and I've been trying to do what I can to support her and move things forward.
I got in touch with an organization that helps find senior living. I found a potential apartment in a good area. I took half a day off work to go down and tour the place for myself. I acted as the "middle man" and filled her in on all the details and options, to which she agreed to and said it sounded great. I put down a $350 deposit to reserve the place for 60 days while she did the application. I filled out most of the application for her because she has a hand tremor - all she had to do was fill in her income details.
Every step along the way has been met with complaints - she can't remember the password to log in to her computer to print the application, which I'm apparently supposed to figure out for her. She has to go get the thing notarized and mail it back up, which annoys her. She has to provide proof of income, which is inconvenient. All along the way I've tried to support her, reassuring her that this is just part of the process and she'll be in a new place soon and will have the chance for a fresh start.
Everything came to a head today. She doesn't understand why the apartment needs to know her sources of income - I try to tell her that it's because they want to know she can pay rent, and I've had to do it for all the apartments I've lived in. She then creates a narrative in her head that she feels like they're going to screw her over, charging her more rent than other tenants because she has a pretty nice sized inheritance she received from her dad. She then spins it further saying that I picked a low income "ghetto" apartment for her, and the reviews she read all say the place is crap.
Not sure where she got that from or what complex she looked up, because the reviews I saw averaged 4.5 stars and the place has received awards from the county for being a great place to live. Not to mention I actually went down and SAW the place myself, including the EXACT apartment she'd be staying in.
She went from excited and eager to backtracking, claiming that I'm gullible and just take everything at face value and that it actually looks sketchy. Yes, I'm gullible, but I've lived in this area for 12 years and know what low-income apartments look like. Plus I FREAKING WENT AND LOOKED AT THE PLACE, gave her all the details I had on the amenities, sent pictures/videos, etc.
I talked on the phone with her earlier today and flat out told her she was misconstruing things. I finally got tired of spinning my wheels and told her I couldn't talk about this anymore, then hung up. She then proceeded to text me that she now has evidence it was low income because the $1775/month standard package she's applying for only includes XYZ, while the premium package includes ABCDEFGXYZ. I told her that we had already discussed premium vs. standard, and she had said in those conversations the standard sounded just fine for her needs.
She simply replied back "It's my life."
To which I told her that yes, it's her life, but if she backs out of this she's on her own finding a place. That I'm trying to help her but feel like she doesn't trust my judgment. I've spent so much time and energy to try to help her, all while juggling work and parenting and her complaints, with little to no appreciation. In fact, she had the nerve last week to say that SHE was doing all the work and I wasn't doing anything.
I told her that I didn't have the energy to deal with this right now and that I was turning the phone off, to which she said "Oh poor you."
I've since blocked her - not sure for how long yet, but as someone who is a chronic people pleaser and de-escalator who always folded under her it felt DAMN good to not cave to her delusions.
submitted by tazadeleche to raisedbyborderlines [link] [comments]


2024.05.15 20:53 Olivethecrocodile Playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. SInce it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to playtesters [link] [comments]


2024.05.15 20:53 Olivethecrocodile Playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. SInce it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to RPGdesign [link] [comments]


2024.05.15 20:53 Olivethecrocodile Playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. SInce it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to actualplaypodcast [link] [comments]


2024.05.15 20:53 Olivethecrocodile Playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. SInce it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to RPGrecordings [link] [comments]


2024.05.15 20:52 Olivethecrocodile Playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. SInce it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to myrpg [link] [comments]


2024.05.15 20:52 Olivethecrocodile Vested Interest, a playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. Since it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to FirebreathingKittens [link] [comments]


2024.05.15 20:52 Olivethecrocodile Playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. Since it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to indierpg [link] [comments]


2024.05.15 20:51 Olivethecrocodile Playtest and review of the ttrpg Summer Camp Slayers

We are Firebreathing Kittens, a podcast that records ourselves playing a different tabletop roleplaying game (TTRPG) every week. This week we have a free actual play podcast of Summer Camp Slayers. This two hour long recording, called “Vested Interest”, demonstrates two players and a Game Master actually playing so you can listen to what it’s like and maybe try it yourself.
About Summer Camp Slayers:
In its own words, “Designed for DriveThruRPG’s PocketQuest game jam, Summer Camp Slayers is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists.”
Link: https://www.drivethrurpg.com/en/product/401144/Summer-Camp-Slayers-Tricube-Tales-OnePage-RPG-for-PocketQuest-2022
Oneshot recorded game session, Vested Interest:
Marty, Colette, and Sadie are thrown into a most terrifying retro horror story using Summer Camp Slayers game mechanics. Tag along and see who survives the night, and whose light fizzles out.
About us, Firebreathing Kittens podcast:
Firebreathing Kittens plays a different TTRPG every week. Four of the rotation of cast members will bring you a story that has a beginning and end. Every episode is a standalone plot in the season long anthology. There’s no need to catch up on past adventures or listen to every single release; hop in to any tale that sounds fun. Join as they explore the world, solve mysteries, attempt comedic banter, and enjoy friendship.
If you’d like to play with us, please visit FirebreathingKittensPodcast dot com and read the new members tab.
If you’d like us to play a completed tabletop roleplaying game you designed, please email us at FirebreathingKittensPodcast at gmail dot com. We reply to all emails within three days, so if we haven’t replied, then we haven’t seen your email, send it again.
Our reviews of Summer Camp Slayers after playing it:
Review 1:
“Summer camp slayers. Easy to use. Easy to make a character. Applicable to a wide range of scenarios.”
Review 2:
“This one page game has resolve as your hit points and karma as your spendable resource. You roll a baseline of two dice when attempting challenges. Your goal is to try to get a dice to meet or beat the difficulty rating the game master assigns to what you’ve attempted. For example, roll 2 dice to try to beat a difficulty of 4. Your trait and concept adjust how many dice you’re rolling. Add a dice if your action matches your trait. Remove a dice if your action fails to match your concept. Your quirk and perk adjust the difficulty number you’re rolling against. You can spend a karma and roleplay your perk to reduce the difficulty one lower. If you’re low on resolve and are willing to make the roll one more difficult, you can roleplay how your quirk gets in the way, then roll. If you still succeed even though it was more difficult, you can recover a resolve. Even if you fail, you recover a karma. It’s a pretty simple system that can be summarized in one paragraph like that, but the word categories don’t really match what they describe or the mechanics you use them for, so very few people playing this system for the first time seem comfortable enough to volunteer using the mechanics to try to solve problems.”
Review 3:
“Summer Camp Slayers: Fun rules light system that encourages roleplaying. Since it's one page I acknowledge there isn't much room for additions but a little more description on what the different roles could do would be nice.”
Plot Summary of Vested Interest:
While at the Firebreathing Kittens Guildhall, Nulisag approaches Colette De Winter with a job where she is requested specifically. Camp Lasumh a summer camp for children, has reported several missing people (children and staff). Because finding the perps requires stealth the client wants the famous Colette. Asking Sadie and Marty for assistance, the trio head off to Camp Lasae in a car provided by the owners of the camp. Sadie is disguised as a counselor, promising to improve children’s skills in making both cheese and beer, Marty disguised as a lifeguard, and Colette as a nurse.
Arriving at the camp, and rescuing a counselor Oliver in the lake, the group asks him some questions. Apparently people had been going missing for the past 2-3 weeks ago. Eventually the director of the camp takes the trio to their cabin.
There they meet Artemis Copperpenny, the good looking head of the counselors who is well known for wearing a fashionable vest.He tells the Kittens that Plasteck bought the camp a month ago and the surrounding land except for a small cabin owned by Old Man Jefferies. He also tells them that dinner is being served in the main cafeteria.
At the cafeteria along with the kids and the other counselors they find that the food isn’t particularly good and the Kittens find out that the cook Barnibus is also missing. They meet Cousin, Sadie’s cousin there as well. Eventually, dinner wraps up and the Kittens decide to do some more investigations to visit the Old Man Jefferies. Marty suggests they bring a meal with them to make him happy when they ask him some questions. Bringing over some food they find The Old Man Jefferies quite pleasant and friendly. He tells The Kittens that his father created the lake by digging and draining it over 70 years ago. Likewise he’s been in the cabin on the camp grounds for the 50 years that the camp has been around. The new Plasteck corporation has offered him a lot of money to sell but he’s refused due to his family history.
After the Kittens thank the Old Man Jefferies they go to a bonfire being held by the counselors. Interestingly, Artemis is not there. Talking with Oliver the Kittens discover that Artemis is isolated from the other counselors and spends a lot of his time by himself near the stage often writing in notebooks and talking to himself. He’s not popular with the other counselors who mock Artemis behind his back.
After a long day, the Kittens go to their cabin to rest for the night. Unfortunately, a blood curdling scream goes through the camp. Rushing towards the noise, the Kittens encounter a number of dancing lights. Ignoring the lights, they go towards the source of the screaming: The children’s cabin! After getting in, they find all the children not just asleep but totally unconscious amidst many glowing blue lights. They track the source to none other than Marcie! They wake Marcie who says that she had sent the lights to the party as a way to direct them to the source of the terror at the camp: Lake Lasumh.
Taking Marcie with them they make their way with her directions to a part of the lake where a lizard like creature (similar to the Creature of the Black Lagoon) emerges with a collar around its neck. Using his magic, Marty smashes the creature with hammers made of water stunning it. Taking the opportunity, Colette removes the collar revealing that it’s the Old Man Jefferies!
Recovering from his ordeal, The Old Man Jefferies reveals that the master mind of all of this is Artemis. After tracking Artemis down by the stage, they see him in his true form: a moth like man still wearing his signature vest. Thinking on his feet, Marty casts a giant beam of light in the air and, like any moth, Artemis zips into the air to follow it. Quickly, Sadie and Colette whip up a trap as they go to the cafeteria and grab as much honey they can find. Marty brings the moth back to the ground and, covered in honey herself, Colette grabs Artemis. Unable to get away, Artemis puts a collar on top of the one that Artemis already has on.
The unexpected reaction of the double collar turns Artemis into an amorphous shifting mutant. As he falls to the ground a journal falls out of his pocket. Picking it up, Colette discovers the horrifying truth. Plasteck is a company owned by her enemies, Duchess Mary of Placentia and Duke Edward of Teck. They had been using this place as a way to conduct experiments in genetic engineering, amongst other things. They would have gotten away with it too, had it not been their desire for revenge on Colette’s (never proven) theft of their wedding cake from five years prior. They were the ones who hired Colette as a way to trap her.
The Kittens inform the authorities and leak the journal to the press. Plasteck goes belly up not long after but with the powerful Edward and Mary getting away without any sort of legal repercussions. Still, another job well done by the Firebreathing Kittens!
submitted by Olivethecrocodile to rpg [link] [comments]


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