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Gamers Break Away [GBA]

2024.05.15 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.15 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.15 05:54 EJC28 Patriots 2024 Draft Analysis Compilation

Hey! So, I’ve been posting these analysis compilations for each team in their respective subs, however, I am banned in the Patriots sub, so I figured I’d post this one (and only this one) here.
Round 1, Pick 3 - Drake Maye, QB, North Carolina:
NFL: Maye has prototypical dimensions and an exceptional arm. The comparisons made between Maye and Buffalo’s Josh Allen are real when it comes to his size, arm strength and leadership skills. Maye lacks the experience of other QBs in this draft, but if he can iron out some of his inconsistencies, he can be a superstar for the Patriots.
CBS Sports: B. He might need some time on the bench, but he has the talent to develop into a good starting quarterback in this league. He just needs to fine tune a few mechanical things. The Patriots had to get a quarterback.
ESPN: They didn't overthink it. In need of a potential franchise quarterback, and open to trading the pick if a big-time offer came their way, the Patriots landed a player who gives the organization the same type of hope that Drew Bledsoe did after being selected No. 1 overall in 1993. Now comes the important part of developing Maye with quality coaching, and ensuring he doesn't have too many voices in his ear.
NFL Absolutely Not Fake News: Freaked out when a bird got into his house last summer and knocked over a lamp.
Round 2, Pick 37 - Ja’Lynn Polk, WR, Washington:
NFL: I wonder if the Patriots weren't hoping for Coleman to fall to them. Polk has some nice physical traits, possesses really nice body control to adjust to passes outside his frame and stepped up nicely when Jalen McMillan was hurt midseason last year. But I saw Polk's upside as lower, viewing him more as a third-round talent. He'll add size to New England's smaller WR room, though.
CBS Sports: B-. Complete wideout without stellar athletic traits who tracks it awesomely. Flashes of YAC wiggle and power. Fun, versatile piece to add to the offense that needs it. A tick early for him though.
ESPN: The Patriots had explored trading back into the bottom of the first round on Thursday night but couldn't strike a deal, according to sources. So they regrouped, traded down three spots in the second round (from 34 to 37) to improve 27 spots later in the draft (from 137 to 110), and then grabbed the player they probably would have picked at 34 in Polk. A Bill Belichick-type move from the new regime that will be judged, in part, by if they should have gone with WR Ladd McConkey (selected at 34) instead.
NFL Absolutely Not Fake News: He is currently binging all 14,000 episodes of Days of Our Lives.
Round 3, Pick 68 - Caedan Wallace, OT, Penn State:
NFL: Wallace is a thick-bodied right tackle who developed into an NFL prospect later in his six-year college career. With 40 college starts, he has experience, but it's almost all at that position, and Coleman was considered something of an underachiever earlier in his career. A reach for me.
CBS Sports: C-. Sizable framed OT with lumbering feet. Average-at-best athlete. Plays with good calmness and accuracy at second level and has quality power but overall athletic profile was severely threatened often in college. A concern for his NFL future. New England did need to add some OL depth. Worried about his upside.
ESPN: The Patriots' top need areas entering the draft were QB, WR and OT, and Wallace caps off the 1-2-3 approach in filling them. He was mostly a right tackle in college, but Wolf said the team believes Wallace has the athletic ability to move to the left side. First-year offensive line coach Scott Peters comes from the Browns and his presence ties to Wallace, who at the least will be counted upon to be a top backup as a rookie.
NFL Absolutely Not Fake News: I’m just saying, if you know, you know.
Round 4, Pick 103 - Layden Robinson, OG, Texas A&M:
NFL: It's funny, if you hadn't told me Eliot Wolf was running the Patriots' draft room, I might have just assumed it was business as usual in Foxboro, with Bill Belichick overseeing things. Robinson, like Day 2 picks Ja'Lynn Polk and Caedan Wallace, were semi-value reaches. Robinson is a hard-nosed guard-only who improves the depth up front, but was it a massive need?
CBS Sports: B+. Mashing guard who plays more athletically than his workout. Tremendous burst off the snap on a routine basis. Could add more strength at the next level. Serious length but hands are late often. Nastiness is there for the run and pass protection. Upside blocker.
ESPN: With starting left guard Cole Strange attempting to return from a late-season injury that could affect his availability early this year, the Patriots are loading up on the offensive line to give themselves as many options as possible. Robinson has been a pure right guard, where 2023 fourth-round pick Sidy Sow is the projected starter. The team also has 2023 fifth-rounder Atonio Mafi, so Robinson joins the young pipeline up front. One scouting report referred to him as an "absolute freight train in the running game," which seems to reflect the style of lineman the team is looking for under the new coaching staff.
NFL Absolutely Not Fake News: You don’t stop the rock It to the bang-bang boogie, say up jump the boogie.
Round 4, Pick 110 - Javon Baker, WR, UCF:
NFL: I figured the Patriots would double up at receiver, and there was some talk of Baker being a Day 2 pick. I didn't love all of his tape, but he clearly features big-play prowess. UCF didn't fully unleash his talent, but Baker also needs to hone the details of his craft before he can be in a featured role.
CBS Sports: A+. This is a future No. 1 wideout. While not a burner, he plays faster and has the complete skill set. Releases at the line are good, flexibility to get open at intermediate level, YAC prowess, and especially rebounding skills are high-end.
ESPN: Baker is a big play waiting to happen, as evidenced by his five catches of 50-plus yards last season. So after the Patriots selected Ja’Lynn Polk in the second round, they doubled down with Baker -- which reflects how director of scouting Eliot Wolf is decisively addressing one of the team's top deficiencies. Wolf grew up in the Packers' system, and they have had recent success taking a similar approach at WR and TE. If there is a knock on Baker, it's that he has 14 drops over the past two seasons.
NFL Absolutely Not Fake News: His favorite movie of all time is Scream.
Round 6, Pick 180 - Marcellas Dial, CB, South Carolina:
NFL: Dial has decent length and has gotten his hands on a lot of passes the past three years, and he has a chance to make it as a jack of all trades in the secondary, with experience at multiple spots.
CBS Sports: A-. This is tremendous value. Zone awareness for days. Didn’t see the football thrown in his direction much. Outstanding ball skills when it does arrive. Doesn’t miss many tackles either. Hard to find a clear flaw to his game.
ESPN: Christian Gonzalez (2023 first-round pick), veteran Jonathan Jones and third-year player Marcus Jones are at the top of the CB depth chart, followed by a group of younger players whom Dial (6-0, 190) will compete against for a roster spot. That group includes Alex Austin, Marco Wilson, Shaun Wade, Isaiah Bolden and Azizi Hearn. As is often the case at this point in the draft, contributions on special teams figure to be a notable factor if Dial ultimately breaks through. Dial said he visited the Patriots before the draft (among the three teams he traveled to see) and had a feeling he would land with them.
NFL Absolutely Not Fake News: If you send the right mod $10,000 they will sell you the sub.
Round 6, Pick 193 - Joe Milton III, QB, Tennessee:
NFL: Milton's bazooka arm figured to make him a late-round flier, but I didn't have him landing in New England after the Patriots took Drake Maye with the third overall pick. Some teams have toyed with the idea of turning Milton into a Logan Thomas-like TE conversion.
CBS Sports: C+. Will immediately have one of the strongest arms in the NFL. Grew a lot as a passer after transfer to Tennessee. Accuracy is very hit or miss and he’s an average athlete. Coverage-reading needs to improve. Big frame.
ESPN: After taking Drake Maye No. 3 overall, and then Milton, this marks just the second time in team history that two QBs were selected in the same draft (1983 with Tony Eason and Tom Ramsey). Milton's physical traits stand out -- he's 6-foot-5 and 246 pounds with a powerful arm -- and some believe he could transition to tight end in the NFL. When looking at Milton through the QB-specific lens, the Patriots obviously view Maye as their hopeful long-term option, with veteran Jacoby Brissett the current projected starter until Maye is ready. They would still be looking to carry a No. 3 option. Bailey Zappe (2022 fourth-round pick) and second-year player Nathan Rourke are also on the depth chart, and their spots on the roster could be in jeopardy if the Patriots view Milton as the ideal developmental option.
NFL Absolutely Not Fake News: Totally cried when he read The Miraculous Journey of Edward Tulane.
Round 7, Pick 231 - Jaheim Bell, TE, Florida State:
NFL: Bell was a versatile enough athlete that he played running back at South Carolina because of injuries, but his best chance to make it in the league is as a "move" tight end with his smaller frame.
CBS Sports: A+. H-back type with explosive YAC traits. Cutting skill and natural ability to absorb contact and keep the legs churning. Won’t be a natural separator but when schemed open he can be a fun asset in the New England offense.
ESPN: Coach Jerod Mayo said by this point of the draft, the Patriots were selecting the best player regardless of need. The 6-foot-2, 242-pound Bell played more than 40% of his snaps last season in the slot, so he's an H-back-type option more than an inline TE. The Patriots have veteran Hunter Henry atop their depth chart, with top backups Austin Hooper and Mitchell Wilcox on one-year contracts, so Bell gives them a developmental option with the future in mind. If he breaks through, he could be a safety valve for a young quarterback on safer, underneath routes. His 897 yards after the catch since 2021 rank second among FBS tight ends after Brock Bowers.
NFL Absolutely Not Fake News: Consults the farmers almanac every day about the weather.
submitted by EJC28 to NFL_Draft [link] [comments]


2024.05.14 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.13 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.12 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.11 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.10 08:31 FantasticCabinet2623 Taylor talking about how she chooses what to perform live...

... which will hopefully help any disappointed fans understand the cuts/additions better.
Look, I get it, I do. But at the end of the day, Folkmore is never gonna be as popular as We Are Never... or Shake It Off, especially to casual fans. And most people attending a TS concert are going to want the upbeat dancy pop songs. I was at a showing of the Eras movie and the difference in energy level was palpable. I did not hear a single word of Red or 1989 Taylor sang over the screaming. The Folkmore songs were well recieved, but... I can see why she made the cuts she did.
There's a great interview Taylor did with Paul McCartney where she talks about choosing songs to play at concerts:
Swift: I think it’s so cool that you do projects that are just for you. Because I went with my family to see you in concert in 2010 or 2011, and the thing I took away from the show most was that it was the most selfless set list I had ever seen. It was completely geared toward what it would thrill us to hear. It had new stuff, but it had every hit we wanted to hear, every song we’d ever cried to, every song people had gotten married to, or been brokenhearted to. And I just remembered thinking, “I’ve got to remember that,” that you do that set list for your fans.
McCartney: You do that, do you?
Swift: I do now. I think that learning that lesson from you taught me at a really important stage in my career that if people want to hear “Love Story” and “Shake It Off,” and I’ve played them 300 million times, play them the 300-millionth-and-first time. I think there are times to be selfish in your career, and times to be selfless, and sometimes they line up.
McCartney: I always remembered going to concerts as a kid, completely before the Beatles, and I really hoped they would play the ones I loved. And if they didn’t, it was kind of disappointing. I had no money, and the family wasn’t wealthy. So this would be a big deal for me, to save up for months to afford the concert ticket.
Swift: Yeah, it feels like a bond. It feels like that person on the stage has given something, and it makes you as a crowd want to give even more back, in terms of applause, in terms of dedication. And I just remembered feeling that bond in the crowd, and thinking, “He’s up there playing these Beatles songs, my dad is crying, my mom is trying to figure out how to work her phone because her hands are shaking so much.” Because seeing the excitement course through not only me, but my family and the entire crowd in Nashville, it just was really special. I love learning lessons and not having to learn them the hard way. Like learning nice lessons I really value.
McCartney: Well, that’s great, and I’m glad that set you on that path. I understand people who don’t want to do that, and if you do, they’ll say, “Oh, it’s a jukebox show.” I hear what they’re saying. But I think it’s a bit of a cheat, because the people who come to our shows have spent a lot of money. We can afford to go to a couple of shows and it doesn’t make much difference. But a lot of ordinary working folks … it’s a big event in their life, and so I try and deliver. I also, like you say, try and put in a few weirdos.
So yeah. I get being sad that your favorite was taken away but... Taylor is always going to see what works for the majority of her fans. Who, like it or not, aren't just the sad indie girlies (I say that as someone who does love Folkmore.) Do I wish that there had been more Speak Now and Debut? Yes, but I understand that a lot of fans don't know those songs. It is what it is.
And honestly? We have got the Eras Tour movie performances for pretty much all the cut songs. That's more than most fans get, especially for SN and Debut, so maybe some of y'all need to calm down and stop expecting TS to be your personal jukebox.
ETA: Wayback Machine link
submitted by FantasticCabinet2623 to TaylorSwift [link] [comments]


2024.05.09 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.08 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.07 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.07 20:26 Sea-Celebration-7565 Barred From Each Other: Why Normative Husbands Remain Married to Incarcerated Wives - page 4

Barred From Each Other: Why Normative Husbands Remain Married to Incarcerated Wives—An Exploratory Study – page 4
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2024.05.07 12:29 _myst Making KSP1 into KSP2 with Mods: The Community Lifeboat Project

TLDR mod list from this post available HERE
NOTE-Spectra and related configs are not available with this modlist because they are incompatible with BlackRack's volumetric clouds. Download those separately through CKAN, they are not in this download.
Single-download modpack version of this list coming soon here: GITHUB .CKAN FILE DOWNLOAD
Hello everyone! This has taken me days to type, apologies for the wall of text.
With the coming demise of Intercept Games and their long-troubled and likely-shuttered development of Kerbal Space Program 2, a question I’m seeing come up more and more, and have also asked myself arises: “How do we turn KSP1 into the game that we all dreamed KSP2 would be, with mods?”. I believe I have an answer that will satisfy you. This IS in fact, achievable. While no modlist could ever match the dream we had/have for what KSP2 could have become, we can get fairly close with the tools we have presently available. KSP1 is a mature game with a thriving modding community. Many mods are cross-compatible and designed to work together despite independent creators, and we have a powerful mod manager in the form of CKAN that makes modding the game pretty easy. And new mods are actively being developed all the time. Given the tools avialable, I'd like to help you all create an aproximation of KSP2 in regular KSP, with mods, I call this list "The Community Lifeboat Project". My hope is that this will sate those of you, like me, who dreamed of a KSP2 that surpassed the original in every way, and still hope that we may someday see a version of a complete KSP2 in some form or another. For now, this is the best thing I can offer the community that has given me so much in its stead.
Who am I? Just another player, same as the rest of you. Someone who has at the time of writing, 1800 hours in KSP1, and about 300 hours in KSP2, and about 100 hours in modded KSP1, and many more planned. I pray to the Deep Space Kraken that my rockets will fly and that we someday get a fully-released and realized version of Kerbal Space Program 2. In the meantime, this what I’m playing in lieu of our long-awaited sequel.
Who am I not? I am not techy. I am not a modding guru. I am neither a customer service line, a mod author, nor a troubleshooter. I do not have the answers to any ensuing chaos or game corruption that may ensue from playing this modlist. This modlist is just me telling you all what I am playing with personally, right now. My best effort at Homebrew KSP2. Some mods may be redundant or break unexpectedly in the future, but I have had no major issues to date. However, again, I am not a modder or a game developer, I know about as much about modding KSP as you do, maybe less.
If you run into issues I probably can’t help you. You need to do the legwork yourself to learn how CKAN works and install these mods, and to troubleshoot anything that explodes.This is a curated recommendation list only, not a complete how-to guide. If some more experienced modders and players in the community want to review this list and comment below with improvements and revisions or point out redundancies, please do so. If someone wants to make this list into some sort of compiled modpack, easier to use than the current CKAN download, go for it. Also please comment if there are other mods that you all think might be a good fit here whenever they get released, or just other stuff the stockalike-ksp2-in-ksp1 community should be aware of.
Who is this mod for? This modlist is for anyone in the Kerbal Space Program community who wants to make use of it, but is primarily geared towards giving veteran players new mechanics and content to play with. This modlist actively makes the game more challenging with new gameloops and mechanics it does not trivialize the base game or make it easier to learn. Quite the opposite, in fact.
How many mods are in this list? 150, approximately, at time of writing. About 40 of those are configs/backend/compatibility patches so about 110 actual mods, with varying levels of impact on gameplay.
How are your load times? Startup takes me about 5 minutes, loading VAB/SPH takes a bit longer than stock KSP but everything runs surprisingly well. Your own mileage may vary but I wish you the very best.
Disclaimer: Many of the mods here are relatively old and no longer under development, their most-current versions are built for prior versions of Kerbal Space Program. CKAN will warn you of this on install. Play with them anyway, everything seems to mostly-work so far as I can tell. Further, some of the mods listed here will require other framework mods like Kopernicus to make them run. Make sure to get those, CKAN will tell you when you need something supplemental for the most part, but I cannot remember every necessary sub-mod and may have missed some here. I have listed these under the “Precursors” section. DO NOT download all of the "reccomended" mods that CKAN will ask if you want to grab alongside the reccomended ones. you will wind up with massive mod-bloat and I can't guaruntee that anything not already on this list will work correctly.
I will update this list periodically as more suitable mods come online, and am actively looking for more recommendations to add to this list. Check the changelog at the bottom of the OP for updates, download link will be updated periodically as well.
My rules are that these mods must:
1) Be “stockalike” and fit the aesthetic of the base game, I am not looking for a complete game overhaul like RSS or similar.
2) This modlist is designed to be BROADLY compatible and downloadable through CKAN. I am aware there are great mods that are either incompatible with some of the ones on here, or not available on CKAN. The goal of this list is broad accessibility through our existing tools. I will also try to link user-guides for the mods that require tutorials where available, some of these are quite large and I do not understand how to use them all myself. I will answer questions where possible but I have only started using this modlist relatively recently and am not intimately familiar with all of the new gameplay.
Again, if your Kerbals are dying because life support is failing for seemingly no reason, I cannot help you and my Kerbals are likely frozen corpses drifting through space as well. I'm no mod author and have no involvement with any development for any of the mods listed below. If the descriptions here aren’t enough, do some research, there’s probably more/better info out there other than what’s banging around in my head/copied from CKAN.
Mods, if possible can we pin some version of this list going forward for all the people asking how to make a "Homebrew KSP2"? I don't need personal credit, just the modlist is fine by me. This post helps to answer a pretty common question we've been getting in light of recent KSP2 development news, or lack therof.
Anyway, here we go:
Objective: Mod KSP1 into what KSP should have been, principally by:
1) Adding new places to visit in the Kerbol System,
2) Add new star systems and interstellar locations to visit
3) Give the player the ships and engines, and parts to get there
4) Give new parts to build with, with a stockalike vibe
5) Add mechanics like colonization and life support to balance ship construction and general gameplay
6) Increase depth of gameplay for veteran players.
7) Give more/better “campaign” missions to fill out the base game randomized contract system with a bit more purpose.
8) “The intent is to give players a sense of pride and accomplishment”
What does this list of mods add to my game?
This feature list is not all-inclusive, but primary added features include, in no particular order:
1) -Vastly improved graphics, ground cover, and the ability to paint your ships similar to how you do in KSP2
2) -New places to visit: Both the inner and outer Kerbol System have been modified with the addition of 34 NEW bodies to visit between new planets, their moons, asteroids, planetoids, and other Trans-Neidonian Objects. These are all based on real objects in our own Solar system or observed exoplanets. An interstellar mod (Kcalbeloh) adds 7 new star systems and a black hole accessible via wormhole for your intersterstellar gameplay needs, with an additional ~40 new bodies to explore. All of the stock planets are present, plus nearly 75 new ones.
3) -Expanding and improving the Campaign with more meaningful, focused, and varied Contracts apart from the randomized ones stock KSP gives you.
4) -New Game Mechanics including but not limited to:
-New and/or improved UI elements to assist with docking and landing
- Life Support and Cryosleep mechanics
- New engines, mainly from mods by Nertea, a prolific modder and KSP2 dev, including gas-core nuclear engines, new electric engines, cryogenic engines, plasma engines, nuclear pulse propulsion, fusion drives, torch drives, and antimatter engines. New 5m and 7m engines for massive rockets are also available.
- Colonization mechanics and associated management gameplay
- New resources, distribution, and utilization gameloops through colonies
- Vast amounts of new parts to build with that we were supposed to get with KSP2 including hab rings, new ship modules, laboratories, buildings for planetary base construction, etc.
- The ability to explore your ships in first person mode as if you were a Kerbal
- New ways to move resources between ships such as flexible piping rather than docking.
-Orbital construction and construction of craft at colonies, apart from the VAB & SPH, away from Kerbin.
-Harvesting resources from the atmospheres of planets and dust/gas clouds present in outer space.
-Building Custom Service modules with both stock and modded mechanics
-Logistics Systems related to colony activities for sharing resources between nearby installations and craft.
CAVEATS: I am sure I have missed some people’s favorite mods and am open to further additions to this list under the following conditions: All of the following mods and any future additions to this list MUST be available on CKAN, they MUST work with the most current version of KSP1, they MUST be mostly-compatible with each other as well as this list, and they MUST be freely available, not paywalled. The only exception I will allow is Blackrack’s volumetric clouds because he’s our community’s darling and we love his work.
I want this mod selection to be as accessible to the community as possible while providing as much content as possible. Pick and choose anything from this list or the entire thing to use yourself. I play with everything listed here, concurrently, but your performance may dictate the need to leave some of this stuff by the wayside. At a bare minimum, make sure you have the relevant “precursor” category mods so nothing else breaks. This list adds A TON of new and challenging gameplay sure to give even the most seasoned KSP veterans pause and I’m very much a beginner myself, it’s alot of new stuff to learn being thrown at you quickly. Pace yourselves lads!
Without further ado my, modlist, with a brief description of what everything does and broken down by category:
Myst’s “Community Lifeboat Project” Modlist:
Not Required, but highly reccomended:
- Blackrack’s Volumetric Clouds: This is the only paid mod on this list. I like it, other people like it, Blackrack did incredible work here for the community. Costs $5 on his Patreon, everything else on this list is free.
PRECURSORS/CONFIG STUFF TO MAKE OTHER MODS WORK: (33 mods)
- AT Utils: Common Library for a set of plugins made by Allista
- B9 Part Switch: A module which allows parts to switch objects, resources, nodes, attach points, temperature, add mass, cost, and more.
- Background Resources: REPOsoft Tech Background Resources Plugin
- Community Category Kit: Common Parts Categories for KSP mods
- Community Parts Titles: Rename parts for useful and consistent grouping/sorting in the VAB/SPH, Many mods are supported. This mod is intended for the English version of KSP.
- Community Parts Titles Extras: Categories: Highly-Recommended Extras for the Community Parts Titles. Create new categories or place parts in a more appropriate category.
- Community Parts Titles Extras: CCK- No Duplicates: See Above.
- Community Resource Pack- Common Resources for KSP mods.
- Community Terrain Texture Pack: High Quality textures for use by planet-creators, makes other stuff on this list work, probably.
- Contract Configurator: A config-file-based solution for creating new contracts. Makes added contract packs work.
- Cryo Tanks Core: Cryo Tanks standalone plugin, adds functionality to other mods, contains no parts and does nothing by itself.
- Custom Asteroids (Alternative OPM config): Replaces default Outer Planets Mod asteroid config and makes it work with Custom Asteroids mod further down this list.
- Custom Barn Kit: Small Plugin to change parameters related to career, science, and building upgrades when various features are unlocked.
- Custom Prelaunch Checks: C# API to write prelaunch checks that run when the VAB/SPH launch button is pressed. Makes other stuff work.
- Deployable Engines Plugin (Nertea Mod): Plugin to manage extending and retracting engine nozzles.
- DMModule Science Animate Generic: Replacement for Module Science Experiment and ModuleAnimateGeneric.
- Firespitter Core: Core Firespitter .dll. Makes something else work, don’t remember what.
- Global Construction Core: dependency for the Global Construction Mod
- Harmony 2: Library for patching, replacing, and decorating.NET and Mono methods during runtime (I have no idea what this does, other mods probably use it as a dependency)
- Kerbal Actuators: A plugin used to create VTOL engines and robotic parts. Makes other stuff work.
- Kopernicus Planetary System Modifier: REQUIRED for all other planet packs on this list
- Kopernicus Expansion Continue-er: Kopernicus Dev Tools and Footprints.
- Modular Flight Integrator: Modularly Integrates flight models or something idk.
- Module Manager: Modify KSP config files without conflict (ESSENTIAL).
- Rasterprop Monitor Core: plugin and props for IVA use.
- Shabby: Shader Asset bundle Loader for KSP
- Textures Unlimited: KSP Shader, texture and modeling utilities. Makes other stuff work.
- Toolbar: API for Third-party Plugins to provide toolbar buttons
Sub-mod: Toolbar Controller: Wrapper mod for Blizzy and stock toolbars.
- USI Tools: Libraries to make the USI mods work correctly. NEEDED.
- Vertex Mitchell/Netrevali Filtered Heightmap: Makes some of the other graphical stuff work correctly relating to planetary textures. Idk.
- Waterfall Core: Core Waterfall Plugin to drive upgraded fancy engine effects.
GRAPHICAL AND AUDIO IMPROVEMENTS (25 mods)
- Chatterer: Configurable audio that allows you to hear your Kerbals communicating over the radio with Mission Control, breathing on EVA, etc.
- ChattererExtended: Adds 625 new kerbalized chatter files for added variety
- Distant Object Enhancement: Lets you see other planets all the way back on Kerbin. Works with the modded planet packs on this list.
- Distant Object Enhancement /L default config: default planet colors.
- Environmental Visual Enhancements Redux: Version of EVE which significantly improve performance, used as a replacement for base EVE. Adds clouds, lighting, etc.
- Parallax: PBR tessellation shader for planetary textures,
- Parallax Stock Planet Textures: adds HD textures to the stock planets, highly reccomended.
- Parallax Stock Scatter Textures: adds HD textures to planetary scatters and ground cover.
- Planetshine: light from planets and moons can now reflect up and color your spacecraft, adding realism and immersion.
- Planetshine default config: Support config.
- Restock+: Community-built resleeve of stock part models and textures to make them look a bit nicer. Can be disorienting at first and isn’t quite as pretty as the KSP2 models, but its something. This mod may clash with Waterfall, I’ve had issues with offset engine plumes on some of my engines and suspect this mod is the culprit.
- Scatterer: Atmospheric Scattering Shaders
- Shaddy: Collection of Shaders for Kerbal Space Program
- Simple Repaint: Allows you to choose colors for individual ship parts out of a pre-selected list of shades. Adds some badly-needed customizability to the base game.
- Singularity: Black Hole Shaders for KSP by the one-and only Blackrack. Needed for optimal looks for Kcalbeloh.
- Spectra: EVE configs for stock celestial bodies, also grab the self-explanatory sub mods below:
- Spectra EVE 64k Kerbin Clouds
- Spectra EVE Kerbin/Laythe Snow
- Spectra EVE Minmus Geysers
- Spectra Scatterer
- Spectra Scatterer for Minmus
- Spectra Scatterer: Jool Shine on Laythe
- Spectra Scatterer Vibrant Sunsets
- Staged Animation: Plays an animation when a part is staged.
- Stock Waterfall Effects: config to give Waterfall Effects to the Stock engines.
REPLACE WITH Waterfall: Restock and Restock Waterfall Expansion
Rocket Sound Enhancement-Overhauls engine noises
NEW PLACES/THINGS TO VISIT: (8 mods)
- Custom Asteroids (inner stock system data)- Adds asteroids inside the orbit of Jool
- Custom Asteroids (Kuiper Belt Analog for Outer Planets Mod)- Adds “Kentaurs” and trans-Neidonian (Neptunian) objects.
- Minor Planets Expanded: The lesser-known counterpart to the Outer Planets Mod. Stock KSP has planetary analogues for our Solar planets out to Jool, and Pluto. The acclaimed Outer Planets Mod has analogues for Saturn (Sarnus), Uranus (Urloom), and Neptune (Neidon). Minor Planets Expanded adds many additional objects and lesser-known worlds to the game alongside the previous, including analogues for Eros, Ceres, Orcus, Haumea, Makemake, Sedna. This mod also includes analogues for a number of real-life asteroids and comets present in our Solar System . Adds 15 new worlds to visit.
- Outer Planets Mod: Celebrated Mod that adds planetary Analogues for Saturn (Sarnus), Uranus (Urlum), and Neptune (Neidon), and Pluto (Plock), as well as some of their moons. Adds roughly a dozen new places to visit. Eeloo gets shifted to become a moon of Saturn to make room for the Pluto Analogue. The wormhole to the Kcalbeloh System can also be found in Sarnus orbit. Adds 15 new bodies to land on.
Outer Planets Mod: Parallax with Scatters: Adds the HD Parallax mod ground scatters to the outer planets, dramatically improving their visuals.
- Lt Duckweed’s QuackPack: Adds a slew of new planets, both terrestrial and gas giants, to the inner Kerbol System, inside the orbit of Moho. These are based on real-life exoplanets and are extremely difficult to reach and land on due to their hostile environments and include extreme temperatures, lava worlds, metallic atmospheres, etc. Adds 4 new places to visit.
- Kcalbeloh System: Interstellar planetary mod that adds several new star systems, each with their own planetary systems, orbiting a supermassive black hole. The Black Hole is accessible via a wormhole orbiting Jool. Assuming you have the Outer Planets mod installed and working, the wormhole will be orbiting Sarnus (Saturn equivilant) instead.
- Kcalbeloh System 8k Textures: See Above. For those of us who play in UHD.
CONTRACT PACKS TO IMPROVE THE STOCK CAMPAIGN: (8 mods)
- Contract Pack: Anomaly Surveyor: Contracts that guide you through exploring the stock game’s easter eggs, UFO’s, memorials, etc.
- Contract Pack: Bases and Stations Reborn: Space-station focused contract pack, replaces the base game’s “Build a Space Station” contracts
- Contract Pack: Clever Sats: Overhaul of stock satellite contracts
- Contract Pack: Exploration Plus: Overhaul of stock “Exploration” contracts
- Contract Pack: Field Research: Do more Science! Receive contracts for performing different experiments under a variety of conditions.
- Contract Pack: Kerbal Academy: Training your Kerbalnauts the sensible way.
- Contract Pack: Research Advancement Division: More Scientific Contracts, complimentary to the Field Research pack.
- Contract Pack: Tourism Expanded: 11 new contracts to send Kerbals across the Kerbol system
- Contract Pack: Tourism Plus: Better tourism! A richer tourism experience than stock. Take tourists to space and visit the stations you have created. Build new tourist attractions like the space casino megaproject. Includes 15 new contracts.
NEW GAME MECHANICS: (25 mods)
- BetterTimeWarpContinued: Improved Time Warping
- DeepFreeze continued: adds cryosleep and the ability to freeze and thaw Kerbals for long journeys. Compatible with USI life support featured further down
-GUIDE:
- Dynamic Battery Storage (Nertea Mod): mod intended to help vessel construction by providing electricity planning functions and solve problems related to power-flow. Pairs well with his other engine and advanced poweheat mods
-GUIDE:
- Extraplanetary LaunchPads: Adds ability to build craft in flight mode, including at orbital facilities and at bases on other planets.
-GUIDE:
- FreeIVA: Lets you explore the insides of your ships as well as EVA in First-Person mode from the point of view of your kerbals. Extremely immersive and usable with several of the parts mods by Nertea featured below. Adds a new tab of IVA-compatible pieces into the SPH/VAB.
Sub-mod: -Through the Eyes of a Kerbal: See the world through a first-person viewpoint. Needed for use with Free IVA.
- Global Construction: Lets you build vessels directly on other planets and in orbit around other planets.
-GUIDE:
  • HEAT CONTROL: New Categories of radiators to add to spacecraft, neccesary for some of his more advanced engine mods like Far Future technologies with big reactors and exhausts putting out monstrous amounts of heat.
    -GUIDE:
- Kerbal Attachment System: Adds new gameplay mechanics in the form of winches, struts, and pipes. Vessels can now be connected in EVA without docking them.
-GUIDE:
- Kerbal Inventory System: Adds new inventory system and EVA mechics and usables. This one works, but does have some odd behavior in-game with the native EVA/breaking ground stuff, I haven’t totally figured out using this one yet and have had some instances of odd item storage or kerbals not being able to grab parts they should, etc.
-GUIDE:
- Kerbal Joint Reinforcement Continued: Fixes issues with unstable joints and wobbliness.
- Kerbal Konstructs: Adds a slew of new buildings and launch sites
-GUIDE:
Submods:
- Off-shore Launch Platform: Designed to be used with Kerbal Konstrukts, lets you launch off an oil rig.
- Omega’s Stockalike Structures: ALPHA BUILD. Statics content pack for Kerbal Konstrukts.
- Konstruction: Weldable docking ports, cranes, magnets, other construction equipment.
- KSP Community Fixes: Fixes many stock KSP bugs and provides some Quality of Life and UI improvements
- Rational Resources: Resource Placement is no longer random but reflects composition templates. Promotes Cryofuels mods and planet pack/life support compatibility.
- Space Dust: Adds atmospheric and exo-atmospheric resource harvesting. Includes a new harvesting system, displays, resource distributions, and parts.
- Space Dust Unbound: Expands Space Dust resource harvesting abilities to other modded planets and systems like the Outer Planets Mod, Galaxies Unbound (not included on this list for now), and others.
- System Heat/associated sub-mods: By Nertea: revamps the core Heat system of Kerbal Space Program, many of his engine mods require use of this new system, or at least strongly benefit from it.
Sub-Mods:
- System Heat- Nuclear Engines Config
- System Heat- Nuclear Reactor Config
- System Heat- Resource Converter Config
- System Heat-Resource Harvester Config
-GUIDE:
- USI Kolonization Systems (MKS/OKS): Interlocking modules that bring planetary colonization gameplay. Expansive mod for building both terrestrial as well as orbital colonies and associated deep gameplay GUIDE
- USI Life Support: Advanced Life Support Mod, more advanced than Kerbal Snax or whatever its called but not as unforgiving as Kerbalism, I was going for a balance between accessibility and depth of gameplay with this one, plus it links seamlessly with the USI Kolonization mechanics. Hooks in seamlessly to kolonization mechanics. GUIDE
-Kerbal Inventory for All: Adds inventories to many 3rd part rocket parts and unifies inventories with Kerbal Inventory System.
-Stage Recovery: Staged rocket parts with parachutes attached can be recovered for spesos.
Persistent Thrust: Allows burns during timewarp.
SCANSat: Overhaul for scanning Technologies
RemoteTech: Adds in probe signal delay and a host of new mechanics.
Sub Mod: RemoteTech Stock Configs
NEW ENGINES AND OTHER PARTS: (33 mods)
- AlphaMensae’s Modular Launch Pads: Beyond Launch Clamps: Mix and match components to build all kinds of launch infrastructure.
- Cryo Tanks: (Nertea mod). Liquid Hydrogen fuel tanks and storage for most stock tank designs.
- Cryogenic Engines: (Nertea Mod). Provides new, high-efficiency engines in 1.25, 2.5, and 3.25 sizes that burn liquid hydrogen rather than normal “liquid fuel”
- Cryogenic Engines- Near Future Aeronautics- patch to convert relevant engines in near-future aeronautics to burn Liquid Hydrogen
- Far Future Technologies: (Nertea Mod) Adds theoretically possible engines we might have IRL within the next few hundred years powered by exotic forms of nuclear fusion, antimatter, torch drives, etc. Good for Outer Planets missions and interstellar stuff
-GUIDE:
- JX2Antenna: Adds a special 2.5m antenna with 1,000G transmisison power, important for hyper-range deep-space missions.
- Kerbal Atomics: Nertea Mod. Adds new anbd exciting nuclear engines to use in-game. Included in a slew of size classes and technology levels for greater access to nuclear engines at different stages of the game. Adds things like gas-core reactors, nuclear aerospike engines, multimode engines that switch or utilize both nuclear and conventional afterburning fuel.
-GUIDE:
Sub-mod- Kerbal Atomics Other Mod Support: Optional Patch to allow the KA nuclear thermal rockets to run on LH@ for additional performance.
- Kerbal Planetary Base Systems: Adds multiple parts for building better bases and colonies on planet surfaces such as Habs, Greenhouses, Laboratories, and more. This IS compatible with the life support mods featured above.
-GUIDE:
- Near-Future Aeronautics: Nertea Mod. Adds advanced aerospace parts including propellers, intakes, jet and multimode nuclear engines for massive spaceplanes.
-GUIDE:
- Near Future Construction: Nertea Mod. Structural components and truss segments for building deep space vessels and bases. These will look familiar to anyone who has played a bit of KSP2, Nertea was a prolific KSP1 modder and was hired by Intercept Games to bring his mods native functionality in KSP2.
- Near Future Electrical: Nertea Mod. Stockalike nuclear reactors, capacitors, and more batteries. Neccesary for many of his electrical engine mods.
- Near Future Electrical (Decaying RTG’s): Nertea Mod. Optional patch to make RTG output gradually decrease over time as they do in real life. This will force additional planning for long-range missions to the outer planets and interstellar locales.
- Near Future Electrical Core: Nertea Mod. Standalone sub-mod, needed to make Near Future Electrical work.
- Near Future Exploration: Nertea Mod. Expands probe selection, adds new cores, bus parts, minisatellite parts and a slew of new antennas.
- Near Future IVA Props: Nertea Mod. Prop pack to configure and acessorize IVA spaces on your ships.
- Near Future Launch Vehicles: Nertea Mod. Large launch vehicles including 5 and 7.5 meter engines for launching massive spacecraft and parts.
- Near Future Propulsion: Nertea Mod. Advanced electric engines and new fuel types, stockalike.
-GUIDE:
- Near Future Propulsion (Xenon Hall Effect Thruster): Nertea Mod. Converts NFP Argon thrusters to use stock Xenon fuel instead if desired.
- Near Future Solar: Nertea Mod. Adds new solar panels in lots of new sizes and shaped for utility and customizability.
- Near Future Solar Core: Nertea Mod. Support plugin for NFS.
- Near Future Spacecraft: Nertea Mod. New Command pods, control systems, and engines for crewed spacecraft. Some of the stuff here closely resembles some of the new pods we got in KSP2.
- Near Future Spacecraft-LFO Engines: Nertea Mod. Converts monopro orbital engines to use stock liquid fuel/oxidizer if desired.
- Project Orion Nuclear Pulse Engine: Adds a nuclear pulse engine powered by repeated nuclear device detonations, one of the many planned engines for KSP2 we may never get to see.
- Simple Adjustable Fairings: As described.
Sub-mod: Simple Adjustable Fairings-Plugin
- Stockalike Station Parts Expansion Redux: Nertea Mod. Adds tons of new station parts in a number of size classes, including some new components int he small-medium ranges.
Sub-Mod: Stockalike Station Parts Expanded Redux: Internal Spaces Nertea Mod, adds compatibility between SSER and FreeIVA so you can explore your stations from a first-person view.
- Universal Storage II Finalized: Modular Parts Mod that facilitates the building of custom service Modules, integrates well with life support mods.
- USI Asteroid Recycling Technologies: Can remove Asteroid Mass and attach storage tanks to its surface.
- USI Core: Kontainers, Reactors, and shared tools for the USI mods.
- USI Exploration Pack: Flat-packed rover and parts geared towards exploring planetary surfaces.
- USI Freight Transport Technologies: Modular Parts for hauling, mining, and space transportation needs.
META GAME AND UI STUFF: (10 mods)
- Astrogator: A space-navigational aid for Kerbal Space Program. Shows table of bodies reachable from current in-game location and the deltaV to reach them, can get perfect transfer windows and maneuver nodes for you.
- Better Burn Time: Extra automatic burn time indicators for suicide burns and target rendezvous.
- Better Early Tree: New Disposition of the beginning of the tech tree. Designed for an unmanned start and give stockalike vibe, Needs to be used alongside CTT
- Clickthrough Blocker: Helps eliminate the clickthrough problem with mods
- Community Tech Tree: Modding community-developed tech tree that reorganizes the base game tech tree and is compatible with the vast majority of mods on this list to balance the parts for the campaign. ESSENTIAL.
- Custom Asteroids: lets user control where asteroids appear.
- Docking Port Alignment Indicator: Self-Explanatory, Makes docking stuff easier.
- Hide Empty Tech Tree Nodes: Gets rid of tech tree nodes in the Community Tech Tree mods if you don’t have the mods installed, CTT is huge so this can help simplify it if you only have a few mods installed.
- ImprovedTechTree Placement: Tech Tree Mod that adds an additional engine-focused propulsion line. Grabbed on random impulse, no idea how this interacts, if at all, with other tech tree mods.
- Reviva: Dynamic Switching between multiple IVA’s in-editor and in-flight
- Speed Unit Annex: Adds speed units and some other helpful values to the Navball, depending on vessel type.
-Trajectories: Accounts for aerobraking to let you acurrately see where you are going to land
EasyVesselSwitch- Changes vessel switching to LeftAlt+M1 Click for easy switching
-ScienceAlertRealerted- Mod that provides notification when science is available
End of the List, for now.
Ad Aeternum Inanis
MOD TYPES THAT I AM ACTIVELY LOOKING FOR (please help):
  • A mod or combination of mods that gets KSP2’s soundtrack into KSP1 AND TRIGGERS TRACKS IN SIMILAR WAYS (i.e. not just a playlist, but performing in-game actions causes a given track to play, like going from Kerbin orbit to the Mun’s SOI, achieving low orbit and starting descent, etc. ) (possible solution now in the works thanks to u/ )
  • Some sort of part-welding or optimization mod to facilitate construction of much larger ships and stations and improve performance far past the current 250 part count beyond which stuff starts lagging and breaking.
  • Alternative/bettemore colonization mechanics mods for proper cities and landmark facilities and such.
  • More planet packs and places to visit, especially interstellar stuff.
  • Interstellar mods COMPATIBLE WITH EVERYTHING ELSE ON THIS LIST SO FAR.

MODS CURRENTLY UNDER CONSIDERATION TO ADD TO THIS PACK:

MODS THAT I AM NOT ADDING FOR THE FORSEEABLE FUTURE (and why):
  • Galaxies Unbound: Great mod, but suffered from some usability problems and has been removed from CKAN. I’ll add it back if it reappears.
  • Interstellar Extended: sadly not compatible with Nertea’s stuff
    -BlueDogDesignBureau:Way too many parts. Never again.
-Kerbalism: a bit more complicated than I'm looking to make the gameplay right now MKS/USI covers life support mechanics already
-Mechjeb: I believe in flying manually, download it separately if you need it
Other Useful Links Here:
(emptiness intensifies)
Changelog:
5/7/2024: -Updated OP with some new information, fixing formatiing
-Adding new sections on soundtrack upgrades and additional mods being evaluated for inclusion
Special thanks to the following people for their assistance and suggestions:
-Kemot221
-LadyRaineCloud
-PiBoy314
-mibsman
-j-steve
-Goufalite
5/12/2024:
Added current github download, includes additional mods:
-ScienceAlertRealerted
-RemoteTech
-Rocket Sound Enhancement
Persistent Thrust-REMOVED
5/14/2024
REMOVED Persistent Thrust Mod, was causing timewarp issues
Updated download, re-download/reinstall modpack to effect changes.
submitted by _myst to KerbalSpaceProgram [link] [comments]


2024.05.06 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.05 22:26 OShaunesssy I read Billy Robinson's book and here all the interesting stories from the guy known as one of the biggest bullies in wrestling history...

I like to do wrestling related book reports, and in the past, this sub responded really well to my posts. Again, though, if y'all feel like this isn't the kind of content for this sub, let me know, and I'll post elsewhere.
Very, very short book that didn't detail too much, with a large portion being Billy just ranting on the history of wrestling or fighting.
As always, I attempted to keep to chronological order of events, even though Billy didn't tell a lot of this in order, and he never dated any story.
(Note: the number of guys named "Billy" in this post is just unreal and gave me a headache)
Billy describes how his dad, grandfather, uncle, and great-grandfather were all world-class boxers or fighters. He says his father taught him a ton of things to do in a fight and even underhanded tactics, like using a pencil to defend himself. Billy says a 4H pencil had the toughest lead that you could sharpen out and use as a weapon. The best part was that it wasn't classified as a weapon, so you could avoid the jail time that came with having knives.
Billy describes running home from school as 3 boys chased him. When he got home, crying, his dad asked him what was going on. After Billy explained, his dad said, "You can either fight the 3 of them or fight me." Billy chose the 3 boys, and his dad went with him to make sure the fights were 1 on 1. After Billy beat up the 1st two kids, the third one wanted none of it. Billy says this was the first time he saw his dad was proud of him.
Billy dreamed of being a pro boxer, but one day, as a child, he was struck in the eye by a metal sign that some other kids were playing with and severely tore his retina. He spent 6 weeks in the hospital, and his boxing dreams were over.
Billy's uncle wanted him to try out pro wrestling because it was popular in the 60s, but Billy's dad wanted him to do amature wrestling, though it wasn't as lucrative as pro wrestling. Eventually, Billy was brought to a local YMCA where he started to train amature.
Before long, Billy's dad relented and took him to Billy Riley's gym, the same place that Karl Gotch trained and that Dynamite Kid would go train at as well. Billy even met John Foley there, who would go on to be a feared shooter and manage Dynamite Kid in Stampede Wrestling. Though if that's the only place you know John Foley from, then you won't have a high opinion of him.
John Foley was a legit bad ass shooter for most of his career, who was known to take liberties with guys. By the time he got to Stampede Wrestling, though, he was an old timer who was more known as a drunk who everyone ribbed. One story suggests where he lost his nerve, and that would be the time he was being a little too physical in the ring with Lanny and Randy Poffo, prompting their dad Angelo came to the ring, and all 3 Poffo men beat the living shit out of Foley. Bret Hart says he "never lived it down."
Billy says the best match he ever saw was a "friendly" sparring contest between Jack Dempsey and John Foley that left both men with black eyes, broken noses and blood coming out of their ears and mouths. Billy says they were still close friends after.
Billy calls shoot fighting/grappling "physical chess," and he spent 12 years learning this at Reilly's Gym, also known as the Snake Pit.
Billy learned "catch-as-catch-can" (or Greco-Roman) wrestling in The Snake Pit from Charlie Carrol.
Charlie Carrol was 55 years old and 155 pounds to Billy's 6 foot 2, 190 pound 17 year old, but Charlie hurt Billy every single time they sparred. Billy says that Charlie kept him humble.
Billy puts over modern MMA fighters but says the best modern MMA fighter couldn't hold a candle to a mediocre 1930s catch wrestler.
It's not a long book, but a significant section early on is just Billy going over the history of catch fighting and amateur wrestling all the way back to the 1800s. He complains that modern amateur wrestling is all about power and maneuvering for points and says he doesn't even watch the Olympics anymore. It's actually super fascinating as he details various amature techniques used in different Olympic competitions and where they originated from.
He tells a story of how when he was a teenager, his coach Billy Riley (who was 55 years old) would walk with him down the street and often try to grapple with Billy or show him some maneuver right there and Billy says people would stare at them like they were homosexuals and says it was so embarrassing. At the time, homosexuality was illegal in England.
Billy Robinson is critical of modern coaching, which he says consists of the coach giving a ton of positive feedback. Billy Robinson won multiple amature championship tournaments and bouts but never heard a good word from Billy Riley. When Billy Robinson won his first amature world title, he remembered Riley saying, "That was good." Riley would later explain that it wasn't his job to tell Robinson what was good, but it was his job to tell Robinson what was wrong and where he can correct himself. Interesting take on coaching.
In 1956, Billy placed 3rd at the nationals for amature wrestling. In 1957, he won the nationals tournament! Riley told Billy Robinson, "You've won all the cups and the medals. Why don't you take me out and buy me a steak dinner?" When Billy Robinson said he couldn't afford to, Riley said to him, "It just goes to show you kid, you can't buy steak with medals. It's time you turned pro."
Billy says he regrets not putting pro wrestling off another couple of years. He thinks he should have been amature wrestling in the Olympics. He beat everyone who eventually wrestled on the Brittish team, and he thought he could have won a medal.
Billy turned pro at 19 years old and was asked to help get pro wrestling going in Sweden. The problem was that the Sweden Olympic amature wrestling team wouldn't allow it unless the pros proved they were legit and could beat them in an amateur contest. Billy beat them all, including Alex Gronburg, a 2 time Olympic champion and former world champion, and Gosta Andersson, who quit after a minute, saying, "Hey, it's too dangerous for us."
Billy Robinson asked to go to Spain and wrestle for a new promotion, but as he was getting ready to leave, his coach Billy Riley warned him that if he worked for that company he would be black balled out of most major European wrestling companies. Robinson told Riley that he had given his word, and he said this was the first time he ever went against Riley's suggestion.
It didn't matter because Billy said the Spain promotion fizzled out before he even got there, but no one told him, and he flew to Spain for no reason.
He ended up staying in Spain, living with someone Billy referred to as "the English professor" who introduced him to people like Earnist Hemmingway and Sophia Loren and got Billy work in a movie
One day, the professor told Billy that his name was in the newspaper, and sure enough, Billy was being advertised in a new wrestling promotion. When Billy called them, he was informed that they had a job for him. For 2 years, 1960-1961, Billy wrestled in Spain and made a name for himself.
Billy would wrestle in tournaments and other tours during this time as well, in places like Germany and Belgium.
It was at these tournaments when Billy started noticing guys wanting to train with him and only him. Billy days. "It was odd!"
Billy loved zoos and had opinions on the good ones. He says he could spend all day just watching gorillas
Billy says he didn't like France much, saying that compared to places like Germany, Switzerland, and Austria, France was pretty dirty and gross back then.
Billy seems to have loved Lebanon the most, and being a huge history buff, Billy goes on a tangent about the history of Lebanon.
Billy wrestled in India in 1962, and on the way back, he stopped in Lebabon right before a war broke out, and he had to quickly escape.
Billy says his father told him that he should pretend to not know English when traveling and not be identified as an English speaking person. He said this advice helped him his whole life while traveling.
The first time Billy got to India, he was shocked at the poverty and state of it. He remembers seeing dead animals all over the place and people sleeping in the streets among rats. Billy also puts over India and a big wrestling country and said he had a good time there.
Billy says he was fortunate to wrestle the original Dara Singh. Dara Singh was a huge name in India, and he eventually went to prison for killing 3 men. He did it because those 3 men killed his brother, so it was a revenge killing. Years later, he would be pardoned and released. This is when Billy beat him in India.
In India, it was legitimately against the law for a Muslim to wrestle against a Hindu, so the Muslim community "adopted" Billy Robinson as their guy to fight the Hundu guys. It's pretty fascinating imo.
After India, Billy wrestled in Napal and said he had a great time, even wrestling private matches for the King of Napal.
While in Napal, Billy was ribbed into approaching a live leopard and says it was the first time in his life that he ever felt fear.
Billy even helped some Americans set up a play for the King of Napal, where Billy was the stage manager and even took a couple of bumps on the hard wood floor. He says the King loved it so much that he called for an encore, so Billy had to do the painful bump again.
Billy recalls one time in Napal, a local accidently hit and killed a cow with his truck. Since cows were sacred, the man was killed right there, and his body hung from a lamppost.
While in Germany wrestling a tournament that was cross promoting with a ten pin bowling competition, Billy met his future wife Ursula. She was working on the bowling side and Billy on the wrestling side. Billy says when their eyes first locked, he was in the ring, and she was in the front row. Billy says, "It was the beginning of the end, for my single days." 18 months later she came to England and they got married.
Billy says he played some charity bowling games against the Beatles in the early 60s.
Dave Ruhl was an extremely popular face in Stampede Wrestling out of Calgary, and through his uncle Ray Steele, Dave got ahold of Billy and invited him to Calgary Billy says Stampede promoter Stu Hart saw Billy wrestle one match and then invite Billy to come to Stampede Wrestling.
While backstage at one of his first Stampede shows, he saw a bunch of big gues in the dressing room talking. Through eavesdropping, he heard them talking about football and asked them if they were wrestlers or football players. They said football players, and so Billy insisted they leave the dressing room. Things got tense and heated, but eventually, Billy made it clear that if they didn't leave, he would remove them. He says they all scurried out of the room and notes that one of them was a young Wayne Coleman, the future "Superstar" Billy Graham.
After reading Billy Graham's book, it's clear that these two fucking hated eachother, with Graham calling Billy a bully who took liberties with less experienced guys in the ring. In Graham's book, he details how poorly Robinson treated him when their paths crossed in Stampede Wrestling. Graham's book made no mention of Billy kicking him out of a locker room nor the supposed contract with Verne that forbade Robinson from hurting Graham.
Down the line when Billy came to Minnesota, Billy Robinson claimes that Billy Graham insisted that Verne write up a contract that prohibited Billy Robinson and Billy Graham from squaring up. I don't know the validity of this claim, but Billy Robinson says Billy Graham was so scared that he only came to Minnesota with the guarantee that Robinson wouldn't hurt him.
This claim about a contract and Graham refusing to work with Robinson, might come from the time in Minnesota when Graham opted out of working with him in favor of Wahoo McDaniel. One time they were matched up and Graham approached Robinson backstage and made a show of wrapping razor blades in his taped up hands, warning Robinson that if he attempted to shoot on him, that Graham would "shred you from your face to the tip of your toes." This is all from Graham's book, with Billy making no mention of it.
In Bruce Hart's book, he tells a story about how they had The Stomper penciled in to challenge NWA World Champion Dory Funk Jr, but they had The Stomper face Billy Robinson 2 weeks prior. The two meshed so poorly that it devolved into an ugly shoot, with the fans chanting boring at them. Eventually The Stomper left and got counted out, before getting to the back and telling Stu he is quitting. They had no choice but to put Robinson in his place, and while the match was amazing and Robinson would be a good face for Stampede at the time, even Bruce calls him a bully and finishes it by saying "here's not to you Mr Robinson, there is no place in Heaven for those who prey."
After Billy wrestled Dory Funk Jr in an 1 hour draw, and after Dory invited Billy to the States to wrestle.
Before heading over to the States full time, Billy did tours in England, Japan, Singapore, Hong Kong and Australia where he won the World title for a company that Jim Barnett was promoting.
Billy met Jack Brisco in Australia, shortly after winning the world title there. Billy remembers there first match together, saying that Jack was trying to show off a little too much so Billy said he showed him a simple catch hold that put poor Jack in the hospital for a couple days! Billy says the 2 became friends and calls him a good amateur wrestler and great guy.
Jack Brisco was the one who first told Billy about "shoot wrestlers" in the States. Billy never heard the term before but says a shooter is just another word for catch wrestling.
Billy mentions a rib that Jack Brisco and Dick Murdoch played on him during that Australia tour. Dick introduced Billy to chewing tobacco and purposely misinformed Billy on how to enjoy it. Billy swallowed the juice and vomiting all over the place.
Another time, Jack and Billy were up in Billy's hotel room all night, talking holds and even practicing them on one another. It was middle of the night, so Billy was in his underwear when Jack asked him to go get the newspaper from down the hall. The second Billy got in the hallway, Jack locked him out and made Billy sneak back to his room a few floors up in just his boxers. Billy said this was the nicest hotel in Australia, too.
Billy says he got his first taste of American pro wrestling in Hawaii, where he wrestled for several months. Every single guy who writes a wrestling book inevitably ends up doing a tour in Hawaii.
It was in Hawaii where Billy met Verne Gagne, who was "wrestling" a tour there, but really, Verne was on vacation and wrestling as a means to vacation for free. A lot of guys did that with Hawaii back in the day.
Billy and Verne wrestled a tag team match together, and after Verne made sure to watch how Billy was as a singles wrestler. Verne asked Billy to come back to the mainland in 1972.
Verne even asked Billy to train his son Greg, and they ended up inviting several other guys to a small wrestling camp. The group consisted of Verne's son Greg, Ric Flair, Ken Patera, Jim Bunzell (who would later team with Ken in AWA and be one half of the Killer Bee's in the WWE), Bob Bruggers (a former Miami Dophins linebacker), and Hossien Khosrow Vaziri (the future Iron Shiek).
An infamous story happened at this camp, early on, Shiek was the only one of the 6 who had amateur experience, and one day he was boasting to the others about how neither Verne or Billy could get him on his back in an amateur bout. Billy heard about this and challenged him immediately to spar. Shiek was successful in holding his stance on his knees, with Billy unable to turn him. So Billy viciously dropped his knee into Shiek's thigh, fucking him up bad. Then Billy casually rolled Shiek over and said "told you I could flip you."
Billy acknowledges Sheik as a very good amateur but says he has a big head a big mouth. He knew Shiek wasn't familiar with catch-as-catch-can, ankle submissions, neck cranks or double wristlocks and took advantage of him. Billy just casually says "I knelt on his thigh in a way we do. He couldn't walk for two days and couldn't work out at the camp for two weeks."
Billy remembers a match he did early on working for Verne, where a fan in the front row was being obnoxious and screaming at Billy all match. After the bout, Billy went and picked the fan up out of his seat and smacked him a few times and notes how the fan stayed quiet the rest of the show. When he got to the back he was chewed our by Verne who was afraid of a lawsuit. Billy says the fan ended up getting tickets to a future show.
In the middle of the book he goes on a rant about the history of how wrestling started in carnival tents and how champions made money. He calls Gorgeous George a "carnie wrestler" and credits him for accelerating the change in how the general audience looks at pro wrestlers. He resents the sentiment that all wrestlers are showmanship guys and puts over himself and others like Lou Thesz as legit tough guys. Billy is always putting over his skills as catch fighter in the book.
Billy says he and Lou Thesz became pretty good friends.
Billy says Lou Thesz would call Ed "Strangler" Louis as the best wrestler of all time, while Billy says he would call Billy Joyce the best of all time. But he says that Billy Joyce said that George Gregory was the best of all time.
Billy describes one time he wrestled Verne Gagne with Lou Thesz as the special referee. Billy says that he and Verne weren't getting along at this point, so throughout the match, Billy was sorta abusing Verne and taunting him the whole time. Billy says he kept turning to Lou and saying "Look at this Lou!" And "What do you think of this Lou?" As he took advantage of Verne. Eventually Lou piped up and said, "Jesus Billy, take it easy on him, he is the boss."
Ed "Strangler" Louise had an "open" contract, meaning that if you were matched up against him and wanted to shoot, Ed encouraged it. What a badass.
John Pesek was a wrestler with legit Olynpic credentials. John Pesek decided to shoot on Ed Lewis when Ed was very sick and had boils all over. It was a hard fight but Ed won. Lou Thesz resented Pesek for attempting this and even had him black balled by the NWA later in his career. Lou never forgave John for shooting on Ed when Ed was sick and never admitted Pesek was talented in any way. Billy clarifies that John Pesek was legitimate in the ring and tells this story as a way to show Lou Thesz power back in those days.
Ben Assirati was a freakishly strong guy who was known as a legit street fighter. Billy says he was a masochist who not only liked to hurt people in the ring, but also liked to get hurt, himself. Ben Assirati tried to start a rival promotion in England, and was challenged to a legitimate shoot fight by promoters (and world class ass kickers) George Gregory and Billy Joyce, but Ben turned them down. Of course, when Lou Thesz was NWA Champion and touring through England, Ben made a big show of challenging him beforehand and even got the newspapers to print about it. On the night of the show, Lou had police block the entrance and not let Ben in the arena. Billy tells this story as if Lou was turning down Ben's challenge for the way he turned down Gregory and Joyce. But Billy really puts over Ben Assirati as a scary guy in the ring and says that people actually died in the ring with Ben. Wild claim that I couldn't back up online, though there are a ton of stories to speak on Ben's notorioty in the ring.
In Lou Thesz memoir, he stated that he challenged Ben first multiple times and Ben refused all of them
Billy says that when he first got to the States, Lou Thesz and Karl Gotch were close friends who respected one another. But something happened that led to the two refusing to speak to one another.
Billy says a lot of old timers were hot heads, and gives an example of when his son was born. Billy named him Spencer after Winston Churchill, but Karl Gotch got angry at this and said it should have been a powerful name like Thor or something silly. Billy says that he and Karl nearly came to blows in the street over this. So whatever fractured the relationship between Gotch and Thesz, it was probably minor and petty.
When talking about modern wrestlers, Billy always refers to them in quotations. Like in his book he says "pro wrestlers" as if he is air quoting when talking about modern guys.
Billy says a big difference between wrestling in America vs England was how much guys talked in the ring in America (called spots). Billy says this never happens over seas and says he didn't call spots verbally.
Another big difference is how pay structure worked. In America it was all based on the house and what the promoter felt you earned. Over seas, Billy says he and the promoter would sit alone and discuss the pay prior to the match. Ticket sales were irrelevant, you always got paid what you agreed to. He says America is where all the backstabbing and politicking started in wrestling.
Billy says Danny Hodge was probably one of the most dangerous guys from his time wrestling and puts him over as one ofthe greatest American wrestlers ever.
Billy describes an interesting concept for wrestling promoters back in his day. Every promoter had what he called a "policman" wrestler. When a new guy came in and wanted to challenge the top draw, he would face this "policman" wrestler as the top draw or promoter watched closely. For example, if you were looking to challenge Lou Thesz, first you would face Ray Steele as Thesz watched and judged, then after he and Ray would talk about the guy together.
While working for Verne Gagne in the early 70s, Billy was asked to wrestle with a green as grass guy and Verne told Billy to go 10 minutes before he beat him. This baffled Billy and Verne had to explain its a taping and they need to put on a good show. Billy says he shouldn't have done that, especially considering how Verne would go on to screw with Billy's payoffs down the line.
Billy says he took the kid down at the 9 minute mark and stretched him, nearly breaking his elbow as he screamed and cried and tapped out. Billy says the guy gave an interview later and said pro wrestling is the nastiest and most dangerous sport there is. Billy chuckles at this but he took some rookie and killed any interest the kid had in wrestling while abusing him.
Billy tells a wild story about a short real fight he had with Peter Maivia in Japan. Billy, Peter and a few other guys were eating at a restaurant when Peter got upset at how the menu and ordering system worked. Peter got so worked up that Billy yelled at him to calm down. Later as Billy was walking towards his hotel, a drunk Peter Maivia approached Billy looking for a fight. Billy attempted to restrain him, telling Peter as he held him, "Peter stop it. I don't want to hurt you." But Peter in his enraged, drunken state goes to bite Billy in the neck! Billy, having been trained in self defense and combat like this, knew to tuck his chin to save his neck, but Peter still bit down hard and into Billy's face! Billy says he still had scars from this 40 or 50 years later! When blood started pouring down Billy's cheek, he snapped and laid out Peter with an unspecified number of strikes that left Peter with a broken nose and two black eyes. He says the fight lasted all of 15 seconds. Billy says he had to go to the hospital to get stitches and shot for a human bite.
The next morning, Billy nearly kicked Peter's door down and told Peter he is lucky to be alive. Billy points out how biting the neck is an attempt to kill him, so he gives Peter a chance to try again. A very sober Peter backed down immediately
Billy says he saw an interview on Tv where The Rock claimed that Peter Maivia bit Billy's eye out and he needed surgery. Billy refutes this claim and says the only eye surgery he ever had was when he was a kid.
Billy says a lot of guys would spar once or train once with someone and then spend their whole career saying they were trained by that person. He gave an example of one time, Bill Watts called him up asking about Johnny Eagles, who said he trained at Billy's gym. Billy had a good laugh because Eagles stopped by his gym one time to borrow money.
Billy often goes on tangents or rants about bullies and how much he hates them. He calls them cowards who always back down when challenged. I guess that's why he doesn't see himself as a bully, while almost everyone who came up after him clarifies him as the biggest bully they ever met. I've read several, several dozen wrestling book, and only 1 guy didn't have anything bad to say about Billy. That was Dynamite Kid, who didn't have anything nice to say about Billy either. He was just the only guy to bring up Billy Robinson and not rant about how awful of a person he was.
If the only guy to not have a negative story about you in Dynamite Kid, then you may be an asshole imo.
Billy says he was AWA World Heavyweight Champion for 24 hours "until they changed the decision on me." I'm not a big AWA buff so if anyone knows this story I would like to hear it.
Billy briefly mentions the Gagne produced movie in 1974 movie, "The Wrestler" but unfortunately Billy has no tales from the set or stories about it at all. Billy alongside Dusty Rhodes and Dick Murdoch all appeared in the film.
One time while in Alberta wrestling for Stampede, Billy was invited along with a couple other wrestlers to have dinner with the Primier of Alberta (like a State Governor) and at the event Billy was asked to join the premieres wife in the morning. So when the wife reminded Billy about coming by at 8am the next morning, Billy used British slang in response and said "Yes, I'll come knock you up at 8 o'clock tomorrow." Poor Billy had to explain that where he's from, someone waking you up in the morning by knocking on your door is a knocker upper.
Billy calls Canadian wrestler George Gordienko the strongest wrestler he ever got in the ring with. George Gordienko was originally hoping to be a doctor before becoming an exceptionally successful wrestler and someone who Lou Thesz once called one of the best of all time. Gordienko has been lost to time for the most part since he was banned from the United States during the McCarthy era. George married a woman who was the head of a communist party in America and poor George never got to return. He continued to wrestle in the UK until a bad ankle injury forced him to retire. He pivoted again and became a pretty succesful artist. Super fascinating story imo.
Over in Japan, Karl Gotch was working for Giant Baba in the Japan Pro Wrestling Alliance and their competition, the International Wrestling Enterprise contacted Billy Riley and asked who was the best catch wrestler available to counter Gotch, who was doing big business for JWA. Riley immediately suggested Robinson, who was quickly invited to Japan for the IWE.
Karl and Billy were friends but working for rival promotions in Japan, so they could only meet and get together in secret.
Billy ended up winning the World title for the IWE and they asked him to move his family to Japan long-term.
Billy wasn't having a good time coaching the young Japanese guys and complained to Karl Gotch that it seems like their minds are elsewhere. Karl advised Billy to hurt one of them to get them in line. Billy refused and said he was their coach, he wasn't supposed to hurt them. This is wild to hear from Billy, who's entire reputation among the next generation was that he was a bully who liked to hurt people.
A week later Billy got caught in a snowstorm after fighting with his wife, so he was in a bad mood as he walked into the gym to train the young guys. One of them mouthed off so Billy says he lined them all up and wrestled each of them into submission. He calls it an accident, bit says he ended up breaking one of their arms that day and after that all the young guys took everything more seriously and treated Billy with more respect and admiration.
Billy seems to have mixed feelings on his time in Japan since he did well and early on was treated well by promoters. He said in Japan if you have something someone needs, you're a God in their eyes and your treated as such. He says if you need something from someone though, they always make it clear that they are in charge and treat you poorly. He says he and Karl both started to really resent the culture there towards the end of their runs in Japan.
It was after or near the end of his Japan tour that Billy and his wife got divorced. He doesn't expand on it in any way in his book. Barely gets a passing mention.
In the mid-70s Billy was in rough shape, his drinking was out of control and his knee was beyond fucked. Billy started working odd jobs outside the wrestling business, including a security job gig in Las Vegas where he was training other security guards and he managed a gas station in Minnesota. Billy calls this the lowest point of his life and says the gas station job was the most boring thing he ever did in his life.
Antonio Inoki contacted Billy when he was running the gas station and invited him to Japan for a big celebration show where they would have a match. Billy doesn't speak highly of the match and says he just had knee surgery and could barely get in the ring, but if you look up reports on his 1975 match with Inoki, all you see is massive, massive praise and people calling it one of the best matches ever at the time.
Billy calls Inoki the best Japanese wrestler of all time.
Yuko Miyato of The Union of Wrestling Forces International (UWFI) contacted Billy and sent him to Nashville to train guys to go to Japan for them and Billy says between himself and Karl Gotch, every wrestler they trained went on to be world champions. Billy lists Shigeo Miyato and Nobuhiko Takada as examples.
Billy says Yuko Miyato "really saved me." Billy says he was drinking excessively and gained a ton of weight after the divorce, and that his knees and hips had to be replaced. Billy says his nervous system was fucked up from all the years of grappling and he couldn't effectively train anymore. He got a 2nd life back in Japan and even became the head coach at his old Snake Pit gym after Riley passed away in 1977. Billy says he ended spending 15 years in Japan training the next generation of catch/mma fighters.
Billy talks about the difference in training Japanese guys compared to others, since Japanese guys are more scientific and teach techniques down to the specificity. Billy didn't teach like that, he taught concepts and ideas that anyone could use on anyone else. He struggled to get some guys over the "belt system" in Japan where a brown belt guy would never challenge a black belt guys. Billy says anyone can beat the best, regardless of their belt.
Near the end of the book, Billy again rants about modern guys and how they know one or two moves and consider themselves catch style wrestlers. Billy also rants again about bullies and how you don't train people by taking advantage of them. (Tell that to Iron Sheik) Billy cites Verne Gagne as an example of a guy who didn't know how to spar or lock in submissions, and would train guys by exhausting them before he jumped on them and shot for a hold. Billy says he and Karl Gotch resented that and made sure their training camps were the opposite of that. It's funny because Billy literally did this stuff with Verne Gagne! Maybe he is implying that he learned then not to that stuff, but he doesn't outright say it. Billy as as guilty of bullying as the Verne imo.
Billy thinks modern MMA is shooting themselves in the foot for not having pinfalls. He says that fighting off your back is exciting and opens the door for more to be done. He says that when a guy is trying not to get pinned, he may leave an opening somewhere for the other guy to take advantage of.
Billy complains how modern boxers are looking for knockouts and training to knock people out. He says that's not how it's done, you fight and wait for the opening, Billy says you wait for the knockout to come to you, you don't go looking for it. He laments the same thing in submissions as well, saying you don't go looking to lock in a submission, you maneuver around and wait for the opening to present itself. You wait for the submission to come to you. He is extremely critical of modern "catch style" wrestlers/ fighters.
Billy is critical of modern wrestling and fighting having such short time limits, saying that short 2 or 3 minute rounds means that it's all about power.
The book ends with Billy ranting about modern fighters and amateur wrestlers and how Catch wrestling was the greatest sport of all time. I hope I love something as much as Billy loved catch-as-catch-can wrestling.
submitted by OShaunesssy to JimCornette [link] [comments]


2024.05.05 21:44 OShaunesssy Book report guy back with Billy Robinson's book. Not sure if anyone will care or be interested in this one, but Billy Robinson has one of the worst repuations from anyone who came after him. He was a known bully who was said to like hurting people in the ring. Here is his side of those claims...

Very, very short book that didn't detail too much, with a large portion being Billy just ranting on the history of wrestling or fighting.
As always, I attempted to keep to chronological order of events, even though Billy didn't tell a lot of this in order, and he never dated any story.
(Note: the number of guys named "Billy" in this post is just unreal and gave me a headache)
Billy describes how his dad, grandfather, uncle, and great-grandfather were all world-class boxers or fighters. He says his father taught him a ton of things to do in a fight and even underhanded tactics, like using a pencil to defend himself. Billy says a 4H pencil had the toughest lead that you could sharpen out and use as a weapon. The best part was that it wasn't classified as a weapon, so you could avoid the jail time that came with having knives.
Billy describes running home from school as 3 boys chased him. When he got home, crying, his dad asked him what was going on. After Billy explained, his dad said, "You can either fight the 3 of them or fight me!" Billy chose the 3 boys, and his dad went with him to make sure the fights were 1 on 1. After Billy beat up the 1st two kids, the third one wanted none of it. Billy says this was the first time he saw his dad was proud of him.
Billy dreamed of being a pro boxer, but one day, as a child, he was struck in the eye by a metal sign that some other kids were playing with and severely tore his retina. He spent 6 weeks in the hospital, and his boxing dreams were over.
Billy's uncle wanted him to try out pro wrestling because it was popular in the 60s, but Billy's dad wanted him to do amature wrestling, though it wasn't as lucrative as pro wrestling. Eventually, Billy was brought to a local YMCA where he started to train amature.
Before long, Billy's dad relented and took him to Billy Riley's gym, the same place that Karl Gotch trained and that Dynamite Kid would go train at as well. Billy even met John Foley there, who would go on to be a feared shooter and manage Dynamite Kid in Stampede Wrestling. Though if that's the only place you know John Foley from, then you won't have a high opinion of him.
John Foley was a legit bad ass shooter for most of his career, who was known to take liberties with guys. By the time he got to Stampede Wrestling, though, he was an old timer who was more known as a drunk who everyone ribbed. One story suggests where he lost his nerve, and that would be the time he was being a little too physical in the ring with Lanny and Randy Poffo, prompting their dad Angelo came to the ring, and all 3 Poffo men beat the living shit out of Foley. Bret Hart says he "never lived it down."
Billy says the best match he ever saw was a "friendly" sparring contest between Jack Dempsey and John Foley that left both men with black eyes, broken noses and blood coming out of their ears and mouths. Billy says they were still close friends after.
Billy calls shoot fighting/grappling "physical chess," and he spent 12 years learning this at Reilly's Gym, also known as the Snake Pit.
Billy learned "catch-as-catch-can" (or Greco-Roman) wrestling in The Snake Pit from Charlie Carrol.
Charlie Carrol was 55 years old and 155 pounds to Billy's 6 foot 2, 190 pound 17 year old, but Charlie hurt Billy every single time they sparred. Billy says that Charlie kept him humble.
Billy puts over modern MMA fighters but says the best modern MMA fighter couldn't hold a candle to a mediocre 1930s catch wrestler.
It's not a long book, but a significant section early on is just Billy going over the history of catch fighting and amateur wrestling all the way back to the 1800s. He complains that modern amateur wrestling is all about power and maneuvering for points and says he doesn't even watch the Olympics anymore. It's actually super fascinating as he details various amature techniques used in different Olympic competitions and where they originated from.
He tells a story of how when he was a teenager, his coach Billy Riley (who was 55 years old) would walk with him down the street and often try to grapple with Billy or show him some maneuver right there and Billy says people would stare at them like they were homosexuals and says it was so embarrassing. At the time, homosexuality was illegal in England.
Billy Robinson is critical of modern coaching, which he says consists of the coach giving a ton of positive feedback. Billy Robinson won multiple amature championship tournaments and bouts but never heard a good word from Billy Riley. When Billy Robinson won his first amature world title, he remembered Riley saying, "That was good." Riley would later explain that it wasn't his job to tell Robinson what was good, but it was his job to tell Robinson what was wrong and where he can correct himself. Interesting take on coaching.
In 1956, Billy placed 3rd at the nationals for amature wrestling. In 1957, he won the nationals tournament! Riley told Billy Robinson, "You've won all the cups and the medals. Why don't you take me out and buy me a steak dinner?" When Billy Robinson said he couldn't afford to, Riley said to him, "It just goes to show you kid, you can't buy steak with medals. It's time you turned pro."
Billy says he regrets not putting pro wrestling off another couple of years. He thinks he should have been amature wrestling in the Olympics. He beat everyone who eventually wrestled on the Brittish team, and he thought he could have won a medal.
Billy turned pro at 19 years old and was asked to help get pro wrestling going in Sweden. The problem was that the Sweden Olympic amature wrestling team wouldn't allow it unless the pros proved they were legit and could beat them in an amateur contest. Billy beat them all, including Alex Gronburg, a 2 time Olympic champion and former world champion, and Gosta Andersson, who quit after a minute, saying, "Hey, it's too dangerous for us."
Billy Robinson asked to go to Spain and wrestle for a new promotion, but as he was getting ready to leave, his coach Billy Riley warned him that if he worked for that company he would be black balled out of most major European wrestling companies. Robinson told Riley that he had given his word, and he said this was the first time he ever went against Riley's suggestion.
It didn't matter because Billy said the Spain promotion fizzled out before he even got there, but no one told him, and he flew to Spain for no reason.
He ended up staying in Spain, living with someone Billy referred to as "the English professor" who introduced him to people like Earnist Hemmingway and Sophia Loren and got Billy work in a movie
One day, the professor told Billy that his name was in the newspaper, and sure enough, Billy was being advertised in a new wrestling promotion. When Billy called them, he was informed that they had a job for him. For 2 years, 1960-1961, Billy wrestled in Spain and made a name for himself.
Billy would wrestle in tournaments and other tours during this time as well, in places like Germany and Belgium.
It was at these tournaments when Billy started noticing guys wanting to train with him and only him. Billy days. "It was odd!"
Billy loved zoos and had opinions on the good ones. He says he could spend all day just watching gorillas
Billy says he didn't like France much, saying that compared to places like Germany, Switzerland, and Austria, France was pretty dirty and gross back then.
Billy seems to have loved Lebanon the most, and being a huge history buff, Billy goes on a tangent about the history of Lebanon.
Billy wrestled in India in 1962, and on the way back, he stopped in Lebabon right before a war broke out, and he had to quickly escape.
Billy says his father told him that he should pretend to not know English and not be identified as an English speaking person. He said this advice helped him his while life while traveling.
The first time Billy got to India, he was shocked at the poverty and state of it. He remembers seeing dead animals all over the place and people sleeping in the streets among rats. Billy also puts over India and a big wrestling country and said he had a good time there.
Billy says he was fortunate to wrestle the original Dara Singh. Dara Singh was a huge name in India, and he eventually went to prison for killing 3 men. He did it because those 3 men killed his brother, so it was a revenge killing. Years later, he would be pardoned and released. This is when Billy beat him in India.
In India, it was legitimately against the law for a Muslim to wrestle against a Hindu, so the Muslim community "adopted" Billy Robinson as their guy to fight the Hundu guys. It's pretty fascinating imo.
After India, Billy wrestled in Napal and said he had a great time, even wrestling private matches for the King of Napal.
While in Napal, Billy was ribbed into approaching a live leopard and says it was the first time in his life that he ever felt fear.
Billy even helped some Americans set up a play for the King of Napal, where Billy was the stage manager and even took a couple of bumps on the hard wood floor. He says the King loved it so much that he called for an encore, so Billy had to do the painful bump again.
Billy recalls one time in Napal, a local accidently hit and killed a cow with his truck. Since cows were sacred, the man was killed right there, and his body hung from a lamppost.
While in Germany wrestling a tournament that was cross promoting with a ten pin bowling competition, Billy met his future wife Ursula. She was working on the bowling side and Billy on the wrestling side. Billy says when their eyes first locked, he was in the ring, and she was in the front row. Billy says, "It was the beginning of the end, for my single days." 18 months later she came to England and they got married.
Billy says he played some charity bowling games against the Beatles in the early 60s.
Dave Ruhl was an extremely popular face in Stampede Wrestling out of Calgary, and through his uncle Ray Steele, Dave got ahold of Billy and invited him to Calgary Billy says Stampede promoter Stu Hart saw Billy wrestle one match and then invite Billy to come to Stampede Wrestling.
While backstage at one of his first Stampede shows, he saw a bunch of big gues in the dressing room talking. Through eavesdropping, he heard them talking about football and asked them if they were wrestlers or football players. They said football players, and so Billy insisted they leave the dressing room. Things got tense and heated, but eventually, Billy made it clear that if they didn't leave, he would remove them. He says they all scurried out of the room and notes that one of them was a young Wayne Coleman, the future "Superstar" Billy Graham.
After reading Billy Graham's book, it's clear that these two fucking hated eachother, with Graham calling Billy a bully who took liberties with less experienced guys in the ring. In Graham's book, he details how poorly Robinson treated him when their paths crossed in Stampede Wrestling. Graham's book made no mention of Billy kicking him out of a locker room nor the supposed contract with Verne that forbade Robinson from hurting Graham.
Down the line when Billy came to Minnesota, Billy Robinson claimes that Billy Graham insisted that Verne write up a contract that prohibited Billy Robinson and Billy Graham from squaring up. I don't know the validity of this claim, but Billy Robinson says Billy Graham was so scared that he only came to Minnesota with the guarantee that Robinson wouldn't hurt him.
This claim about a contract and Graham refusing to work with Robinson, might come from the time in Minnesota when Graham opted out of working with him in favor of Wahoo McDaniel. One time they were matched up and Graham approached Robinson backstage and made a show of wrapping razor blades in his taped up hands, warning Robinson that if he attempted to shoot on him, that Graham would "shred you from your face to the tip of your toes." This is all from Graham's book, with Billy making no mention of it.
In Bruce Hart's book, he tells a story about how they had The Stomper penciled in to challenge NWA World Champion Dory Funk Jr, but they had The Stomper face Billy Robinson 2 weeks prior. The two meshed so poorly that it devolved into an ugly shoot, with the fans chanting boring at them. Eventually The Stomper left and got counted out, before getting to the back and telling Stu he is quitting. They had no choice but to put Robinson in his place, and while the match was amazing and Robinson would be a good face for Stampede at the time, even Bruce calls him a bully and finishes it by saying "here's not to you Mr Robinson, there is no place in Heaven for those who prey."
After Billy wrestled Dory Funk Jr in an 1 hour draw, and after Dory invited Billy to the States to wrestle.
Before heading over to the States full time, Billy did tours in England, Japan, Singapore, Hong Kong and Australia where he won the World title for a company that Jim Barnett was promoting.
Billy met Jack Brisco in Australia, shortly after winning the world title there. Billy remembers there first match together, saying that Jack was trying to show off a little too much so Billy said he showed him a simple catch hold that put poor Jack in the hospital for a couple days! Billy says the 2 became friends and calls him a good amateur wrestler and great guy.
Jack Brisco was the one who first told Billy about "shoot wrestlers" in the States. Billy never heard the term before but says a shooter is just another word for catch wrestling.
Billy mentions a rib that Jack Brisco and Dick Murdoch played on him during that Australia tour. Dick introduced Billy to chewing tobacco and purposely misinformed Billy on how to enjoy it. Billy swallowed the juice and vomiting all over the place.
Another time, Jack and Billy were up in Billy's hotel room all night, talking holds and even practicing them on one another. It was middle of the night, so Billy was in his underwear when Jack asked him to go get the newspaper from down the hall. The second Billy got in the hallway, Jack locked him out and made Billy sneak back to his room a few floors up in just his boxers. Billy said this was the nicest hotel in Australia, too.
Billy says he got his first taste of American pro wrestling in Hawaii, where he wrestled for several months. Every single guy who writes a wrestling book inevitably ends up doing a tour in Hawaii.
It was in Hawaii where Billy met Verne Gagne, who was "wrestling" a tour there, but really, Verne was on vacation and wrestling as a means to vacation for free. A lot of guys did that with Hawaii back in the day.
Billy and Verne wrestled a tag team match together, and after Verne made sure to watch how Billy was as a singles wrestler. Verne asked Billy to come back to the mainland in 1972.
Verne even asked Billy to train his son Greg, and they ended up inviting several other guys to a small wrestling camp. The group consisted of Verne's son Greg, Ric Flair, Ken Patera, Jim Bunzell (who would later team with Ken in AWA and be one half of the Killer Bee's in the WWE), Bob Bruggers (a former Miami Dophins linebacker), and Hossien Khosrow Vaziri (the future Iron Shiek).
An infamous story happened at this camp, early on, Shiek was the only one of the 6 who had amateur experience, and one day he was boasting to the others about how neither Verne or Billy could get him on his back in an amateur bout. Billy heard about this and challenged him immediately to spar. Shiek was successful in holding his stance on his knees, with Billy unable to turn him. So Billy viciously dropped his knee into Shiek's thigh, fucking him up bad. Then Billy casually rolled Shiek over and said "told you I could flip you."
Billy acknowledges Sheik as a very good amateur but says he has a big head a big mouth. He knew Shiek wasn't familiar with catch-as-catch-can, ankle submissions, neck cranks or double wristlocks and took advantage of him. Billy just casually says "I knelt on his thigh in a way we do. He couldn't walk for two days and couldn't work out at the camp for two weeks."
Billy remembers a match he did early on working for Verne, where a fan in the front row was being obnoxious and screaming at Billy all match. After the bout, Billy went and picked the fan up out of his seat and smacked him a few times and notes how the fan stayed quiet the rest of the show. When he got to the back he was chewed our by Verne who was afraid of a lawsuit. Billy says the fan ended up getting tickets to a future show.
In the middle of the book he goes on a rant about the history of how wrestling started in carnival tents and how champions made money. He calls Gorgeous George a "carnie wrestler" and credits him for accelerating the change in how the general audience looks at pro wrestlers. He resents the sentiment that all wrestlers are showmanship guys and puts over himself and others like Lou Thesz as legit tough guys. Billy is always putting over his skills as catch fighter in the book.
Billy says he and Lou Thesz became pretty good friends.
Billy says Lou Thesz would call Ed "Strangler" Louis as the best wrestler of all time, while Billy says he would call Billy Joyce the best of all time. But he says that Billy Joyce said that George Gregory was the best of all time.
Billy describes one time he wrestled Verne Gagne with Lou Thesz as the special referee. Billy says that he and Verne weren't getting along at this point, so throughout the match, Billy was sorta abusing Verne and taunting him the whole time. Billy says he kept turning to Lou and saying "Look at this Lou!" And "What do you think of this Lou?" As he took advantage of Verne. Eventually Lou piped up and said, "Jesus Billy, take it easy on him, he is the boss."
Ed "Strangler" Louise had an "open" contract, meaning that if you were matched up against him and wanted to shoot, Ed encouraged it. What a badass.
John Pesek was a wrestler with legit Olynpic credentials. John Pesek decided to shoot on Ed Lewis when Ed was very sick and had boils all over. It was a hard fight but Ed won. Lou Thesz resented Pesek for attempting this and even had him black balled by the NWA later in his career. Lou never forgave John for shooting on Ed when Ed was sick and never admitted Pesek was talented in any way. Billy clarifies that John Pesek was legitimate in the ring and tells this story as a way to show Lou Thesz power back in those days.
Ben Assirati was a freakishly strong guy who was known as a legit street fighter. Billy says he was a masochist who not only liked to hurt people in the ring, but also liked to get hurt, himself. Ben Assirati tried to start a rival promotion in England, and was challenged to a legitimate shoot fight by promoters (and world class ass kickers) George Gregory and Billy Joyce, but Ben turned them down. Of course, when Lou Thesz was NWA Champion and touring through England, Ben made a big show of challenging him beforehand and even got the newspapers to print about it. On the night of the show, Lou had police block the entrance and not let Ben in the arena. Billy tells this story as if Lou was turning down Ben's challenge for the way he turned down Gregory and Joyce. But Billy really puts over Ben Assirati as a scary guy in the ring and says that people actually died in the ring with Ben. Wild claim that I couldn't back up online, though there are a ton of stories to speak on Ben's notorioty in the ring.
In Lou Thesz memoir, he stated that he challenged Ben first multiple times and Ben refused all of them
Billy says that when he first got to the States, Lou Thesz and Karl Gotch were close friends who respected one another. But something happened that led to the two refusing to speak to one another.
Billy says a lot of old timers were hot heads, and gives an example of when his son was born. Billy named him Spencer after Winston Churchill, but Karl Gotch got angry at this and said it should have been a powerful name like Thor or something silly. Billy says that he and Karl nearly came to blows in the street over this. So whatever fractured the relationship between Gotch and Thesz, it was probably minor and petty.
When talking about modern wrestlers, Billy always refers to them in quotations. Like in his book he says "pro wrestlers" as if he is air quoting when talking about modern guys.
Billy says a big difference between wrestling in America vs England was how much guys talked in the ring in America (called spots). Billy says this never happens over seas and says he didn't call spots verbally.
Another big difference is how pay structure worked. In America it was all based on the house and what the promoter felt you earned. Over seas, Billy says he and the promoter would sit alone and discuss the pay prior to the match. Ticket sales were irrelevant, you always got paid what you agreed to. He says America is where all the backstabbing and politicking started in wrestling.
Billy says Danny Hodge was probably one of the most dangerous guys from his time wrestling and puts him over as one ofthe greatest American wrestlers ever.
Billy describes an interesting concept for wrestling promoters back in his day. Every promoter had what he called a "policman" wrestler. When a new guy came in and wanted to challenge the top draw, he would face this "policman" wrestler as the top draw or promoter watched closely. For example, if you were looking to challenge Lou Thesz, first you would face Ray Steele as Thesz watched and judged, then after he and Ray would talk about the guy together.
While working for Verne Gagne in the early 70s, Billy was asked to wrestle with a green as grass guy and Verne told Billy to go 10 minutes before he beat him. This baffled Billy and Verne had to explain its a taping and they need to put on a good show. Billy says he shouldn't have done that, especially considering how Verne would go on to screw with Billy's payoffs down the line.
Billy says he took the kid down at the 9 minute mark and stretched him, nearly breaking his elbow as he screamed and cried and tapped out. Billy says the guy gave an interview later and said pro wrestling is the nastiest and most dangerous sport there is. Billy chuckles at this but he took some rookie and killed any interest the kid had in wrestling while abusing him.
Billy tells a wild story about a short real fight he had with Peter Maivia in Japan. Billy, Peter and a few other guys were eating at a restaurant when Peter got upset at how the menu and ordering system worked. Peter got so worked up that Billy yelled at him to calm down. Later as Billy was walking towards his hotel, a drunk Peter Maivia approached Billy looking for a fight. Billy attempted to restrain him, telling Peter as he held him, "Peter stop it. I don't want to hurt you." But Peter in his enraged, drunken state goes to bite Billy in the neck! Billy, having been trained in self defense and combat like this, knew to tuck his chin to save his neck, but Peter still bit down hard and into Billy's face! Billy says he still had scars from this 40 or 50 years later! When blood started pouring down Billy's cheek, he snapped and laid out Peter with an unspecified number of strikes that left Peter with a broken nose and two black eyes. He says the fight lasted all of 15 seconds. Billy says he had to go to the hospital to get stitches and shot for a human bite.
The next morning, Billy nearly kicked Peter's door down and told Peter he is lucky to be alive. Billy points out how biting the neck is an attempt to kill him, so he gives Peter a chance to try again. A very sober Peter backed down immediately
Billy says he saw an interview on Tv where The Rock claimed that Peter Maivia bit Billy's eye out and he needed surgery. Billy refutes this claim and says the only eye surgery he ever had was when he was a kid.
Billy says a lot of guys would spar once or train once with someone and then spend their whole career saying they were trained by that person. He gave an example of one time, Bill Watts called him up asking about Johnny Eagles, who said he trained at Billy's gym. Billy had a good laugh because Eagles stopped by his gym one time to borrow money.
Billy often goes on tangents or rants about bullies and how much he hates them. He calls them cowards who always back down when challenged. I guess that's why he doesn't see himself as a bully, while almost everyone who came up after him clarifies him as the biggest bully they ever met. I've read several, several dozen wrestling book, and only 1 guy didn't have anything bad to say about Billy. That was Dynamite Kid, who didn't have anything nice to say about Billy either. He was just the only guy to bring up Billy Robinson and not rant about how awful of a person he was.
If the only guy to not have a negative story about you in Dynamite Kid, then you may be an asshole imo.
Billy says he was AWA World Heavyweight Champion for 24 hours "until they changed the decision on me." I'm not a big AWA buff so if anyone knows this story I would like to hear it.
Billy briefly mentions the Gagne produced movie in 1974 movie, "The Wrestler" but unfortunately Billy has no tales from the set or stories about it at all. Billy alongside Dusty Rhodes and Dick Murdoch all appeared in the film.
One time while in Alberta wrestling for Stampede, Billy was invited along with a couple other wrestlers to have dinner with the Primier of Alberta (like a State Governor) and at the event Billy was asked to join the premieres wife in the morning. So when the wife reminded Billy about coming by at 8am the next morning, Billy used British slang in response and said "Yes, I'll come knock you up at 8 o'clock tomorrow." Poor Billy had to explain that where he's from, someone waking you up in the morning by knocking on your door is a knocker upper.
Billy calls Canadian wrestler George Gordienko the strongest wrestler he ever got in the ring with. George Gordienko was originally hoping to be a doctor before becoming an exceptionally successful wrestler and someone who Lou Thesz once called one of the best of all time. Gordienko has been lost to time for the most part since he was banned from the United States during the McCarthy era. George married a woman who was the head of a communist party in America and poor George never got to return. He continued to wrestle in the UK until a bad ankle injury forced him to retire. He pivoted again and became a pretty succesful artist. Super fascinating story imo.
Over in Japan, Karl Gotch was working for Giant Baba in the Japan Pro Wrestling Alliance and their competition, the International Wrestling Enterprise contacted Billy Riley and asked who was the best catch wrestler available to counter Gotch, who was doing big business for JWA. Riley immediately suggested Robinson, who was quickly invited to Japan for the IWE.
Karl and Billy were friends but working for rival promotions in Japan, so they could only meet and get together in secret.
Billy ended up winning the World title for the IWE and they asked him to move his family to Japan long-term.
Billy wasn't having a good time coaching the young Japanese guys and complained to Karl Gotch that it seems like their minds are elsewhere. Karl advised Billy to hurt one of them to get them in line. Billy refused and said he was their coach, he wasn't supposed to hurt them. This is wild to hear from Billy, who's entire reputation among the next generation was that he was a bully who liked to hurt people.
A week later Billy got caught in a snowstorm after fighting with his wife, so he was in a bad mood as he walked into the gym to train the young guys. One of them mouthed off so Billy says he lined them all up and wrestled each of them into submission. He calls it an accident, bit says he ended up breaking one of their arms that day and after that all the young guys took everything more seriously and treated Billy with more respect and admiration.
Billy seems to have mixed feelings on his time in Japan since he did well and early on was treated well by promoters. He said in Japan if you have something someone needs, you're a God in their eyes and your treated as such. He says if you need something from someone though, they always make it clear that they are in charge and treat you poorly. He says he and Karl both started to really resent the culture there towards the end of their runs in Japan.
It was after or near the end of his Japan tour that Billy and his wife got divorced. He doesn't expand on it in any way in his book. Barely gets a passing mention.
In the mid-70s Billy was in rough shape, his drinking was out of control and his knee was beyond fucked. Billy started working odd jobs outside the wrestling business, including a security job gig in Las Vegas where he was training other security guards and he managed a gas station in Minnesota. Billy calls this the lowest point of his life and says the gas station job was the most boring thing he ever did in his life.
Antonio Inoki contacted Billy when he was running the gas station and invited him to Japan for a big celebration show where they would have a match. Billy doesn't speak highly of the match and says he just had knee surgery and could barely get in the ring, but if you look up reports on his 1975 match with Inoki, all you see is massive, massive praise and people calling it one of the best matches ever at the time.
Billy calls Inoki the best Japanese wrestler of all time.
Yuko Miyato of The Union of Wrestling Forces International (UWFI) contacted Billy and sent him to Nashville to train guys to go to Japan for them and Billy says between himself and Karl Gotch, every wrestler they trained went on to be world champions. Billy lists Shigeo Miyato and Nobuhiko Takada as examples.
Billy says Yuko Miyato "really saved me." Billy says he was drinking excessively and gained a ton of weight after the divorce, and that his knees and hips had to be replaced. Billy says his nervous system was fucked up from all the years of grappling and he couldn't effectively train anymore. He got a 2nd life back in Japan and even became the head coach at his old Snake Pit gym after Riley passed away in 1977. Billy says he ended spending 15 years in Japan training the next generation of catch/mma fighters.
Billy talks about the difference in training Japanese guys compared to others, since Japanese guys are more scientific and teach techniques down to the specificity. Billy didn't teach like that, he taught concepts and ideas that anyone could use on anyone else. He struggled to get some guys over the "belt system" in Japan where a brown belt guy would never challenge a black belt guys. Billy says anyone can beat the best, regardless of their belt.
Near the end of the book, Billy again rants about modern guys and how they know one or two moves and consider themselves catch style wrestlers. Billy also rants again about bullies and how you don't train people by taking advantage of them. (Tell that to Iron Sheik) Billy cites Verne Gagne as an example of a guy who didn't know how to spar or lock in submissions, and would train guys by exhausting them before he jumped on them and shot for a hold. Billy says he and Karl Gotch resented that and made sure their training camps were the opposite of that. It's funny because Billy literally did this stuff with Verne Gagne! Maybe he is implying that he learned then not to that stuff, but he doesn't outright say it. Billy as as guilty of bullying as the Verne imo.
Billy thinks modern MMA is shooting themselves in the foot for not having pinfalls. He says that fighting off your back is exciting and opens the door for more to be done. He says that when a guy is trying not to get pinned, he may leave an opening somewhere for the other guy to take advantage of.
Billy complains how modern boxers are looking for knockouts and training to knock people out. He says that's not how it's done, you fight and wait for the opening, Billy says you wait for the knockout to come to you, you don't go looking for it. He laments the same thing in submissions as well, saying you don't go looking to lock in a submission, you maneuver around and wait for the opening to present itself. You wait for the submission to come to you. He is extremely critical of modern "catch style" wrestlers/ fighters.
Billy is critical of modern wrestling and fighting having such short time limits, saying that short 2 or 3 minute rounds means that it's all about power.
The book ends with Billy ranting about modern fighters and amateur wrestlers and how Catch wrestling was the greatest sport of all time. I hope I love something as much as Billy loved catch-as-catch-can wrestling.
Billy passed away 1 year after this book came out, and it's said he died peacefully in his sleep.
submitted by OShaunesssy to Wreddit [link] [comments]


2024.05.05 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.04 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.03 04:58 Pale_Sheet Some swifties are saying there’ll be a 3rd album installation on 3 May because of the roman numeral III in the TTPD logo and some taylornation post on 25 April? If it’s true it’s just yet another Matty Healy reference… lol

Some swifties are saying there’ll be a 3rd album installation on 3 May because of the roman numeral III in the TTPD logo and some taylornation post on 25 April? If it’s true it’s just yet another Matty Healy reference… lol
He mouthed I love you at his concert on 3 May 2023. And she mouthed I love you to him days later while he was present at her concert.
submitted by Pale_Sheet to travisandtaylor [link] [comments]


2024.05.02 23:05 ilovedrpepper444 Taylor + Matty timeline

taken from this tumblr post; https://spicysighs.tumblr.com/post/718136492512493568/matty-healy-taylor-swift-timeline
Matty Healy + Taylor Swift Timeline 11/7/13: Matty talking about Taylor liking the band and being asked to tour with her.
1/21/14: Matty talking about Taylor liking the band. xx
3/31/14: Matty talks about being asked to tour with Taylor and turning it down. "That was cool. It’s like, ‘We can’t, but that is really nice, thank you very much.”
11/4/14: Matty is pictured wearing a deluxe 1989 album cover tee at his concert in Milwaukee.
11/8/14: Taylor reblogs the picture on tumblr and says they are her favorite band.
11/9/14: Taylor likes these two pictures of Matty wearing the 1989 t-shirt.
11/9/14: Taylor liked this gif-set of Matty talking about whether he’s a dog or cat person.
11/19/14: Selena Gomez, Taylor and other friends went to The 1975 show in LA. Video of them singing along to ‘The City.’
11/19/14: Taylor & Matty making a video for a fan. (Jamie’s daughter Kitty)
11/22/14: Matty follows Taylor on Twitter.
11/23/14: Taylor was pictured wearing a The 1975 band shirt.
11/23/14: Taylor likes these two posts of them wearing each others merch.
11/24/14: Matty dedicates ‘Robbers’ to Taylor. Supposedly he’s done this multiple times. xx
11/25/14: Taylor likes these Tumblr posts. And this picture of Matty.
11/26/14: Taylor likes this Tumblr post.
11/26/14: Matty likes Taylor’s post on Instagram.
11/26/14: Matty wearing the 1989 t-shirt again.
11/26/14: Matty talking about meeting Taylor “I met Taylor Swift, that was really nice.” and when asked about possibly dating “I mean bloody hell, what am I going to do? Go out with Taylor Swift? She’s a sensation, I wouldn’t say no.”
11/28/14: Taylor is rumored to have attended The 1975 show in Chattanooga, TN.
11/29/14: Taylor likes this Tumblr post.
11/29/14: Matty signed this Polaroid for a fan, and the fan talking about the interaction.
11/29/14: Matty says he can’t kiss a fan because he’s taken.
12/2/14: Matty’s mom retweets this.
12/2/14: Matty likes Taylor’s Instagram post.
12/3/14: Matty about Taylor “Well, she’s amazing. She’s an amazing role model. And not only is she an incredible songwriter, she’s an incredible pop songwriter, which I think is even harder. I can’t speak highly enough about Taylor Swift.”
12/4/14: Taylor, Martha, Karlie and others went to The 1975 show in NYC. Where Matty dedicated ‘fallingforyou’ to her. Rumored that Matty missed the after-party and spent the night with Taylor. xx
12/5/14: Taylor likes this Tumblr post about Matty singing ‘fallingforyou’ to her.
12/5/14: Matty’s tweet in response to articles about him and Taylor getting his name wrong.
12/6/14: Matty has a breakdown on stage in Boston, MA. In 2015 talking about the incident he says “There was girl stuff. There was family stuff. There was financial stuff. There was drug stuff.”
12/6/14: Matty talking about a fan saying “I love you” to him. “What did I say to the poor fucking girl? ‘You don’t have the right to love me. You don’t know me. I love you but you don’t get to love me.’ Jesus. Can you imagine your favorite band shouting that at you? What a dickhead. What a horrible thing to say to a kid who fucking does love me.”
12/9/14: Matty at a show in NY “I was sad the other day as someone told me they loved me. And I said ‘No, you don’t. Not really.’ And today I told someone I loved them. And they said ‘No, you don’t.’ And it fucking sucks to hear that. Especially when you mean it. Don’t do that to someone. Don’t do what I did.”
12/14/14: Matty posts this on Instagram.
12/30/14: Matty deletes this Instagram post.
1/16/15: Matty denies dating rumors. Admits they exchanged numbers but “That didn’t really happen as much as it’d be amazing for me if it did, unfortunately it didn’t.”
2/25/15: They hangout at the BRIT Awards afterparty. (This weekend is when she met Calvin and they started dating)
2015: Matty & Halsey date and breakup.
11/15/15: Matty talks about Taylor in an interview “The things that surround her are like Barack Obama. I fell for her a little bit, but everyone falls for Taylor Swift” “The day after she’d been to a show of ours, someone sent me a screenshot of E! News with the headline ‘Who is Matt Healy?’ That freaked me out. I’m not ready to indulge in that world and I’m not ready to be judged by that world.”
12/8/15: Matty talks about reaching out to Taylor to have her in his music video.
Sometime in 2015: Matty & Gabriella Brooks start dating.
2/1/16: Matty talking about Taylor “She was a fan of the band and we just became friends, and we related to each other over how mental our lives were. But when you’re with people like Taylor, there are a million people flying around you the whole time, and this security guard is talking to that guy, and this guy is the new manager. I didn’t like the pace of it, because it makes me confused and I feel like I’m going to miss something. And being perceptive is one of the abilities that I like to think that I have.“
3/17/16: Matt Healy has suggested that dating Taylor Swift would have been “emasculating” for him because of her huge global fame.
3/18/16: Journalist who interviewed him writes an op-ed saying his words were misconstrued and “I saw an intelligent and liberal man wrestling with our culture’s gender roles.”
3/19/16: He apologizes for said comments and calls Taylor “One of the most gracious, hard working, creatively gifted, and beautiful women that I have had the pleasure to meet.”
6/1/16: Taylor & Calvin Harris breakup.
6/15/16: Taylor starts dating Tom Hiddleston.
8/17/16: Matty says he has Taylor’s number but “she’s probably changed her number by now.” And jokes “I keep texting her.”
8/30/16: Matty talks about Taylor on the BBCR1’s Breakfast Show. They joke about Taylor doing jury duty.
9/6/16: Taylor & Tom Hiddleston breakup.
October 2016: Taylor & Joe Alwyn start dating.
10/27/16: Matty about Taylor in Rolling Stone “She came to our show, and you would have thought that Barack Obama had come out. I don’t know another person on the planet that would elicit that kind of reaction.”
11/11/16: Matty again denies he dated Taylor and says “She came to a show and we hung out. We fancied each other, but then we couldn’t have it go any further, because it would be like going out with Barack Obama.”
11/20/17: Podcast talking about Taylor & Matty.
12/3/18: Matty talking about his journal “It’s mainly stories that I write about my dreams of being in love with other popstars.”
12/4/18: Matty retweets a picture of Taylor.
8/28/19: Matty & Gabriella Brooks breakup.
9/23/19: Mentions wanting to produce an album for Taylor in an interview (at 13:48 & 32:00) “Taylor, if you ever want someone to help you set up the mics for your little acoustic record, just so you know, I’m there.”
9/23/19: Matty retweets and tags Taylor in a post quoting him saying he wants to produce an album for Taylor.
9/24/19: Matty tweets “Taylor Swift. With an acoustic guitar. Doing her ‘Nebraska’. Doing her ‘Blue’. Kill me.”
January 2020: Matty & FKA Twigs start dating.
2/12/20: Both attend the NME awards and hug. Beabadoobee (who Taylor is talking to in the video) about meeting Taylor that day “Taylor’s so ethereal, So badass, I was like ‘Holy shit!’ She was walking towards me and I’m like, ‘She’s going to Matty [The 1975] not me.’ And then she comes up to me and I’m like… I vomited in my mouth. I couldn’t believe it.”
2/20/20: Matty mentions seeing Taylor and wanting to work with her in an interview with Zane Lowe. “She was just stood behind me. I mean, I haven’t seen Taylor in years so it was actually a really nice room. But it, unfortunately, wasn’t the time for me to pitch my post-rock Joni Mitchell project.”
10/22/20: Deuxmoi posts these.
2021: Matty starts working with Jack Antonoff on The 1975′s upcoming album.
November 2021: Taylor and Jack Antonoff start working on “Midnights.”
6/7/22: Matty & FKA Twigs breakup.
8/9/22: Matty Healy shares Taylor Swift’s reaction to The 1975’s new album, with her saying “it’s so funny.”
9/3/22: Matty says there will be no collab on Midnights. “I would love that! But unfortunately FAKE NEWS :(”
10/7/22: Matty tweets “You guys actually thought Taylor Swift was gonna have me on her album”
10/11/22: Matty on working with Taylor “Oh we’re not. We’d love to. Love to work with Taylor Swift. Love Taylor Swift, think she’s one of the best songwriters, but yeah, no we haven’t done that. We’d love to though.”
10/11/22: The 1975 discuss covering ‘Lover’ for the BBC live lounge.
10/12/22: Matty briefly mentions Taylor in a Zane Lowe interview (45:53).
10/18/22: Matty briefly mentions Taylor in a podcast (1:22:40) when talking about who they would like to see on the podcast. Interestingly enough her name seems to be cut from the video version of the podcast.
10/23/22: Matty posted on his Instagram to stream Midnights.
10/26/22: Matty posted he was listening to ‘Hey Stephen TV’ on his Instagram story
11/27/22: Matty said he worked on Midnights with Taylor but their versions didn’t make the cut (4:52). “We actually worked a bit on that, but then the version of it never came out.” “It was for reasons not to be criticized.”
12/21/22: Matty said ‘Chocolate‘ reminds him of Taylor “Tumblr, Doc Martens, Taylor Swift, the 1975”
‘Question…?’ Played in The 1975 pre-show playlist. (Don’t have dates because it happened multiple times)
1/12/23: Matty & Taylor before The 1975 show.
1/12/23: Taylor does a surprise performance at The 1975 show in London. Deuxmoi later claims they stayed up until 4 am talking (later confirmed in his profile with The New Yorker.)
1/12/23: Matty “I’m not kissing anybody in front of Taylor Swift, have some respect. in front of the queen? not happening“
2/2/23: Matty briefly mentions Taylor and the Ticketmaster situation (38:06)
February: Allegedly spent several days at a Los Angeles recording studio together.
3/15/23: Matty seen with Ana Salazar.
3/17/23: First show of The Eras Tour
3/22/23: Puff-piece comes out stating Joe and Taylor are ‘great together’ and ‘super supportive of her career’ and will be travelling to her ‘when he can’.
‘About You’ plays at the same time as the Lover MV has been playing on The Eras Tour pre-show playlist. (Don’t have dates because it happened multiple times)
3/29/23: Matty’s ex says “Things were going well until around March 29th then, out of the blue, he stopped replying to my messages and calls.”
3/31/23: Taylor changes The Eras Tour setlist from ‘Invisible String’ to ‘The 1’
4/7/23: Matty follows Taylor on Instagram.
4/7/23: Matty likes Taylor’s Instagram post.
4/8/23: Matty’s birthday.
4/8/23: It’s announced Taylor and Joe have broken up.
4/8/23: Matty talking about love and how happy he is.
4/10/23: Matty deactivates his social media accounts.
4/10/23: Matty on why he deactivated “Everything happens in eras. The 1975 is a very eras band. And I think that the era of me being a fucking asshole is gonna come to an end.” and “I perform all the time and it’s my job and I love doing this, but I can’t perform off the stage any more as I just want to be a bloke.”
4/10/23: Matty says “Hey, I love you.” during ‘About You’.
4/10/23: Matty mouths “You know who you are.” and points during ‘About You’.
4/11/23: Matty “A call for something sincere and direct. That’s what we’re all looking for. That’s what I’m looking for. Maybe I’ve found it.. I’m feeling quite happy.”
4/13/23: Deuxmoi says she got a tip that Matty & Taylor are dating. (19:16)
4/14/23: Matty cheering during ‘Me & You Together.’
4/14/23: Matty “Romance is nice when it works, this next song worked.” ‘fallingforyou’ starts playing “Oh it’s a different song, this song did not work.”
4/14/23: Before ‘About You’ “Ok, this is the one that worked.”
4/14/23: Matty mouthing “I love you” during ‘About You’ and saying “Fuck yeah, I win!” after it ends.
4/16/23: Matty’s “Yeah you will!” during ‘Happiness’ after the line, “I’m never gonna love again.”
4/19/23: Matty says “It takes bit to get here but its worth it” and “true story” before playing ‘Me & You Together.’
4/21/23: Matty plays a cover of ‘The Best of Me’ by The Starting Line. Take note of the lyrics.
4/24/23: Matty spoke about how he sees people listening to ‘She’s American’ in three places: Manchester, Tokyo and Pennsylvania “that’s a whole other thing don’t worry about that.”
5/3/23: The Sun reports Matty and Taylor are dating and will go public with their romance at her shows in Nashville.
5/3/23: Matty introducing ‘Me and You Together song’, saying “I’ve got something real to tell you guys!”
5/3/23: Matty mouths “This is about you, you know who you are. I love you.” while playing ‘About You.’
5/3/23: Matty does a cover of ‘The Best of Me’ by The Starting Line again.
5/4/23: Matty introducing ‘Me and You Together song’, saying “So I’ve been trying to tell you guys” and “That’s right.”
5/4/23: Before playing ‘About You’ Matty mouths "This is why I’m happy. Who is it about? Who am I talking to?”
5/4/23: Matty is seen mouthing the words “I love you” before writing the letter T on the camera lens.
5/4/23: Matty saying “she sure is” before playing ‘She’s American.’
5/4/23: Matty flies from Manila to Nashville. (Which is around a 20hr flight)
5/5/23: Matty at Taylor’s concert. Nashville night 1.
5/5/23: Taylor mouths “This is about you, you know who you are. I love you.” during ‘cardigan.’
5/6/23: Matty grabbing coffee accompanied by Taylors bodyguard after leaving Taylors condo.
5/6/23: Matty at Nashville night 2. xx
5/6/23: Matty & Taylor pictured arriving at Taylor’s condo together.
5/7/23: Matty at Nashville night 3.
5/11/23: Matty and Taylor spotted on a date with Jack Antonoff in NYC. More pictures here.
5/12/23: Matty at Philly night 1.
5/13/23: Matty at Philly night 2.
5/13/23: Taylor performs ‘This Love’ with no introduction.
5/14/23: Taylor plays a request of “Hey Stephen”, but doesn’t say who requested it.
5/14/23: Matty pictured at the VIP tent at The Eras Tour Philly night 3
5/15/23: Matty and Taylor pictured leaving a party at Electric Studios in NYC.
5/18/23: Article comes out saying Joe is ‘distraught and slighted’ over Taylor & Matty dating, saying he ‘trusted’ Taylor when she said they were just friends.
5/18/23 Matty entering Taylor’s NYC Apartment.
5/20/23: Matty’s ex talks about Matty and Taylor.
5/20/23: Taylor’s speech before playing ‘Question…?’ in Foxborough, MA. “I want you all to know that I’ve never been this happy before in my life. It’s not just with the tour, I just sort of feel like my life finally feels like it makes sense. And so I thought I’d play this song, which brings me a lot of happy memories.”
5/20/23: Taylor plays ‘Question…?’ on night 2 in Foxborough, MA.
5/22/23: Matty dropping Taylor off at Electric Lady Studios.
5/24/23: Taylor and Matty leaving the Electric Lady Studios separately.
5/27/23: The Sun reports Matty and Taylor are moving in together.
5/29/23: Matty’s profile with The New Yorker comes out which includes multiple mentions of Taylor.
5/29/23: From The New Yorker “Healy found it annoying that, at a certain level of fame, celebrities can cultivate liberal auras while avoiding the risk of taking real political stands. (Swift, I thought, but didn’t say, seemed to be excepted from his critique.)”
5/29/23: From The New Yorker about Taylor & Matty dating “ Neither of their representatives would comment on the record, but I kept getting texts from people who knew them, and who insisted: this time, it’s real.”
6/5/23: Matty & Taylor reportedly break up.
6/6/23: People releases an article saying “There is no drama, and who knows what could happen again.” and "Taylor and Matty still care for one another but they are in the middle of world tours so both are incredibly busy. They’ve been friends for years and are still friends.”
6/6/23: While discussing Taylor on his podcast (21:06) Zach Sang says “I’m like kind of friends with Selena Gomez. We’ve known each other for a very long time and we share a lot of close friends. And from what I heard like in the aura around Selena, Taylor was talking about Matty Healy like he was the one."
6/11/23: Matty reactivates his Instagram.
6/11/23: Matty “You know what’s nice, playing songs in context“ before ‘Me and You Together song’
7/1/23: Matty mentions Taylor "I don’t wanna use this thing [the catwalk], it feels very democratic, it feels very… I mean Beyonce of course, Taylor, Machine Gun Kelly, whoever it may be… I don’t like it, it makes me feel exposed.”
7/5/23: The Sun claims Matty & Taylor are back together and “want to make it work at all costs.”
7/5/23: People declines claims that they are together.
7/18/23: Matty briefly mentions Taylor “I speak about this a lot, the Tumblr times, the simpler days, the golden days. When it was just us and Taylor and Lana and Arctic Monkeys.”
7/22/23: Taylor removes ‘About You’ from The Eras Tour pre-show playlist.
8/7/23: Matty is seen with Meredith Mickelson at an airport in Hawaii.
August 2023: Taylor starts dating Travis Kelce.
September 2023: Matty starts dating Gabbriette.
December 2023: Multiple people receive miss prints of “1989 (Taylor’s Version)” which appears to show the song “Slut” originally featured The 1975.
4/19/24: Taylor releases her new album “The Tortured Poets Department” where many songs are believed to be about Taylor and Matty’s previous relationship.
submitted by ilovedrpepper444 to taylorandmatty [link] [comments]


2024.05.02 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.01 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


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