Outlet canon

Hot Take: E4 would be enhanced if Fang remained Non-Binary

2024.05.19 09:49 BenJepheneT Hot Take: E4 would be enhanced if Fang remained Non-Binary

Before I continue:
My reasoning is entirely subjective. Though I'll be referencing themes/plot points from the story I won't be reaching over my head to make my arguements. This is just how I feel. Your opinions regarding mine are as correct (and wrong) as mine.
With the idea that by E4, Fang finds her sense of self-worth and becomes truly herself, I find it a bit bland for the story to just turn Fang into a "normal" character; normal as in her aesthetics and behaviour are completely mellowed out when Anon comes back from college. It's a big shame, cause' I'm sure that Fang's aesthetic and identity was a big pull to why we like her in the first place (aside from wanting to bang qt goth ptero dinussy). It also feels a bit to me like character assassination. I'll explain more below.
Throughout the story and the subsequent events leading to E4 we see Fang discarding Trish's influences, but to completely rid of her history is unrealistic, I feel. Manipulation or not, living a whole year and maybe more in a certain mindset will change someone, moreso if they're a teen, and you don't just forget or discard it in a mere few months. You aren't just who you're born as, you're also influenced by your surroundings and your history. This is why you find stories of misplaced twins in orphanages who become completely different people when they meet again, because that's how strong upbringings can be.
Plus, regardless of Trish's manipulation, she still had a big hand in helping with Fang's life. They were still best friends with misguided intentions. Trish just wanted what's best for Fang, as twisted as it may be. I feel like the story overexaggerated how negative Trish's actions were. At worst, Fang simply had a phase like how all teenagers do. At best, Trish gave Fang an outlet to tell her worries and have friends she could count on during times of crisis. I'd argue Fang would probably be worse off if Trish wasn't there.
And, even if Fang was still a lost soul throughout the first half of the story, we could see her rough tenacity and strong headedness about an identity she supposedly didn't abide by. Being NB gave her an outlet to express her dissatisfaction against the world, and I think many queer people could relate to that before they eventually found their identity. It should make sense that her non-binary-ness(?) would dictate a major part of her metamorphosis into E4 Fang.
Now I'm not a writer (I've got 2 years as a failed fan fiction/original web-author and no finished series under my belt) but I would make it so that Fang still retains her non-binary identity but frame it so that she's non-binary BECAUSE it dictated much of what she's experienced during her growth, not because Trish told her she's NB. I'll even go as far as to make her gender fluid (NB/Female) and adopt she/they pronouns, as a way to combine canon Fang together with my interpretation of her.
This also serves to aid Anon's character arc. He'd supposedly learned to have empathy and compassion for things he doesn't understand or agrees with by then, so better way to show that growth other than for him to start using Fang's preferred pronouns? He could start small, by interjecting with a small insult every time he has to consciously use [they] to refer to Fang, but he comes to get used to it overtime and finally learns to accept it by the end.
I understand this isn't a popular opinion and that it cuts Fang's detransition which plays a big part in her finding an identity but I like what I've substituted: acceptance of not only self but your past and the people that came along the way.

No doubt there'll be unsavoury, bigoted comments below but I hope the responses are civil. I know we hail from the Mongolian basket weaving forum but come on, it gets old, y'know. I just want to discuss headcanons and analysis for a second instead of shit flinging in /pol/.
submitted by BenJepheneT to SnootGame [link] [comments]


2024.05.18 02:07 catnap_kinnie Thoughts, Critiques, and Questions About Poppy Playtime

(BIG NOTE: There's gonna be a lot of spoilers mentioned, including the ARG and VHS footage on Mob's YouTube channel! also, this is going to be very long....)
Hi, hello- I'm not exactly new to Poppy Playtime, but recently, I've gotten really interested because of Chapter 3's release. So I decided to do a deeper dive sorta study on the entire game, and I wanted to point out some things as well as address some of the questions I had. I know I'm gonna sound nitpicky and I am completely and obviously aware that the game isn't finished yet, and I might be taking it a bit too seriously (lOL), but I've been wondering this for a while now, and I was hoping some of you guys would like to discuss with me about this!
So first off, despite what I say, I genuinely do enjoy Poppy Playtime. The production value Mob's taken has been phenomenal, and there are clearly a lot of majorly talented people on staff. I adore how far the graphics have gotten, and the animations on the characters are only one of the reasons why the game can set itself apart from others of the mascot horror genre. I also really enjoy the game mechanics; the grabpack and how we solve puzzles not only enhance world-building but also give the game a unique identity. While I believe there are a lot of flaws, Poppy Playtime does deserve every bit of praise it has gotten.
Now, about the questions I have.....
I wanna start with the main character. Specifically, who we play as. I'm fully aware we're an ex-employee of the factory who has taken part in the human-to-toy experimentation (Mob really loves shoving that in our faces and nothing else about us apparently). And we're meant to be an actual in-universe character (Rich, for example) or just a sorta vessel that we insert ourselves in; but either way, I don't feel like we're actually a character. A lot of people have pointed out that we've come back to the factory to either repent for our sins or bury the evidence of our wrongdoings. If we're a person truly guilty of the crimes we've committed, why did we wait 10 years to finally face what we've done? More importantly, why did we believe this mysterious note that was just left in our mail saying how our coworkers disappeared? In any case, why didn't we turn ourselves in to the police after the factory shut down? Now, in regards to all this, I do believe we've turned away from our crimes since The Hour of Joy because we probably just wanted nothing to do with the factory anymore. Like when someone does something horrible, it might be easier for them to bury away their past and never face it again due to the sheer amount of impact that will devastate them. That can explain why we've been away for so long. With the note, while I still don't think anyone could willingly march back into the factory after just reading it (especially with the misspellings), I can see it as us realizing that we need to undo our actions and maybe go to the factory to gather evidence on what we did, then submitting it to the police. But we.. don't really do that, we just show up right away putting all our faith into this one note and thinking we're going to see our coworkers again. And right after the Huggy Wuggy chase, we just willingly free Poppy, no questions asked, and then after that, we decided to get out. Although, I guess you could say that Poppy could be the evidence we need for the child experimentation, so that might be why we're willing to risk our lives to the point where we'd need to save her? If so, that would probably debunk the whole "destroying the evidence and bury our crimes" theory, because our clear motive for chapter 2 is getting out the factory; that only changed because Poppy sabotaged the train. However, even in Chapter 3, we're supposedly willing to work with Poppy to kill The Prototype (well, maybe not willing, since we basically implied to have no choice). At that point, our main objective would to kill The Prototype, at least that is what the game's implying.
The reason I'm stating all this is because, well, I'm confused obviously. Our objectives flip-flop until Chapter 3, but even then, what's stopping us from finding another way out of Playcare that isn't the train? Why did we choose to believe the note in the first place? Why do we never actually question anything inside the game? My main problem is that we just do whatever the characters tell us to do. Poppy says we're leaving? We'll follow her, no questions asked. A random "kid" (who I actually believe is just The Prototype) named Ollie suddenly appears and tells us what to do? Sure, why not? It feels less like a silent, mysterious protagonist and more like some mindless thing, just following whatever the game's script wants them to do. I don't feel a distinct personality, and I can't really insert any personality into that protagonist because, well, the game's not choice-driven, there's no unique action to do that'll deviate from what the characters expect you to do. I can't see us as anyone established in-universe because most characters Mob focused on had these colorful personalities I don't see through the main character. Throughout the game, mostly in Chapter 3, the most Mob gives us is that we caused a lot of these toys' suffering, but that's just about it. There should've been much more expansion on that in the latest chapter because we already knew that in the previous one. The characters themselves don't really react to our supposed apprehension and they don't really do anything to convince us to be on their side, there's just a short explanation and we're off to do whatever they want us to do. I just wish there was more flexibility, and maybe even have this game be completely choice-driven, giving us options on what to say, what to do, and even who to save. But I don't know, maybe Mob has an explanation as to why we're doing what we're doing and maybe we'll cause a surprise twist in the end. Although, even so, I do just wonder why it took us 10 years to do it until a note summons us to start the game. I feel like the game should've started maybe just a week or two after The Hour of Joy; a lot more enemies, maybe a couple of survivors, both toy and still-human, to team up with, things like that.
And since The Hour of Joy was 10 years ago, and so many people are confirmed to be dead, why hasn't there been an uproar about it? Maybe Playtime Co.'s experimentation was funded by the government, police force, and the FBI or something was told to guard its secrets and everything? But even that reasoning is flawed because Rowen, an I.T. guy for Playtime Co., tried to tell his mother to give information about the factory's secrets to the police, and Playtime Co. was QUICK to shut him up, so that would imply that the government/police don't know anything about this. So why hasn't anyone, like the families and loved ones of those people, contacted the police about this? There should have been a HUGE uprising about these mass disappearances, instead of it just being a rumor (with the note saying "Everyone thinks the staff disappeared 10 years ago.") So... did those peoples' families just go, "Oh no, they disappeared...anyway, you guys wanna get something to eat?" (Digital Circus ref lol). I HIGHLY doubt that especially since Playtime Co. was a beloved company that had appearances in the media (chapter 3 introduction).
I really think that right after The Hour of Joy, there's this whole containment of the factory with dozens of soldiers guarding the place and some going inside to investigate. But the toys manage to beat them back, so the government has no choice but to bomb the place or something. That's where we come in. We're still an ex-employee of Playtime Co., a scientist who discovered the horrors of the factory (much like the biologist) and wanted to report to the police, but after knowing what they'd do to us, we were forced to keep quiet. After each experiment, we're haunted with massive amounts of guilt every day, until one day we just couldn't show up to work. That's when the news erupts about the mass disappearances and the discovery of living toys in the factory trying to escape. There's news about the place being destroyed by a nuke, and we then think about the children's lives all cooped in there, waiting for freedom. So, we sneak by the forces and into the factory, determined to free our victims before the bomb goes off.
I dunno, just a thought. But maybe Mob will explain this as the game moves forward. That's why can't say these are my "locked-in" opinions about our character yet; they're completely temporary. Who knows, maybe the world is set in the apocalypse era, and that's why the government hasn't completely destroyed the place. The game isn't finished, so I'm more than willing to give the benefit of the doubt.
However, I can't say that for what I think about CatNap and the rest of chapter 3.
Now, I LOVE CatNap. His design is so well done and his characterization in Home Sweet Home was nearly flawless. Right off the bat, we know that he's someone who will use our minds and guilt against us. He's studying us to know how to break us (although it's hard to tell what actually affects us in this game because we literally do not react to anything). Furthermore, we see him stalking us a few times as we try to get out of Home Sweet Home, and that would imply that he knows what tools we use to keep ourselves safe (our gas mask and the grabpack - let me further emphasize grabpack because that is going to be very important for a point I'm gonna make later on). A literal predator hunting prey.
But I do think he was very underutilized after this. I do disagree with the fact that CatNap had to appear more often; however, I do think what would have made this up is his presence being more impactful throughout the game. This leads me to The Red Smoke - it doesn't make too much sense to me. It's used to put people to sleep, give them nightmares, and make them hallucinate, which is again established in Home Sweet Home. But after that, in smaller sections of the game, we just die if we inhale the smoke for too long. We were doused in for quite a while during the final fight, why wasn't that used to kill us then? Why didn't we instead hallucinate a path that completely lead us off track and into CatNap's claws? In fact, we don't get to see it very often throughout the chapter either; it should've been a main focal point. When I was dropped into Playcare, I saw this red light entrance that reminded me of the red smoke, I thought that could be an indicator that this environment would be filled to the brim with it and we can't ever tell what's real or not. Throughout all of it, flickers of our past would show up, making us more panicked and anxious. The chapter could've been all about paranoia and how to overcome it, trusting yourself to fight back against what's being brought upon you. But nah, we just die from it after Home Sweet Home. A major missed opportunity if you ask me...
With CatNap being underutilized, he doesn't do much after this. There could've been a few sequences where he'd use his red smoke to help the smaller antagonists, putting in more hints of who we are and even making the antagonists look more nightmarish. Maybe there could've been bigger toys that are the devoted followers of CatNap and ultimately The Prototype, giving this a more cult-like feel. More "heretics" like DogDay could be strung up in the prisons, with most of them either dead and in the process of being eaten or just have completely lost their mind, with DogDay being the only one who has some amount of sanity left. And because of this, we could even be given a chance to save him, just like we did with Poppy. If we drop down to the prisons, CatNap could find that we're intruding upon his home and send everyone, the mad heretics, and devoted followers, after us. If we do it quickly enough, we could free DogDay from his prison; although this would come with the price of carrying him and us being slower because of it. If we fail, then he becomes possessed by the miniature ruined critters, lost in the crowd of hunters. This event could show how CatNap runs the entire place.
But now for what I dislike most about this entire chapter...CatNap's big final fight. And no, my problem isn't that "it's too hard" or anything. I did feel that they explained it poorly, but that's not my main issue.
The issue is that it breaks CatNap's character.
Let me explain. After we get out of the Playhouse, Ollie calls us to rant about CatNap, explaining how there was an accident, The Prototype saved him, which then lead him to become a devout follower of The Prototype. Then he states this: "He'll take away anything you have to defend yourself."
...No he doesn't. He doesn't. Well, he takes away our gas mask, but that's it. Why didn't he take away our grabpack? What was stopping him from doing that? ESPECIALLY our green hand?
In the ARG, it was discovered that CatNap used to be a boy named Theodore, who was friends with The Prototype. One day, he took a grabpack upon The Prototype's request and used it to try to free him and the children. But being a literal novice, he accidentally shocks himself with the electric green hand and is brought to the brink of death, only to be revived by The Prototype and the scientists who turned him into CatNap. It's a small detail, but it has a huge impact on his background; you'd think such an event would cause him a lot of trauma, especially surrounding any sort of electricity and even grabpacks overall.
So why did he let us keep it???
He has very, very seen us not only with the green hand but also actively use it to complete puzzles and dive further into Playcare. Why would he let us utilize the weapon that almost killed him back when he was human? I don't believe he forgot about it, because remember the Huggy Wuggy YouTube video Mob put out? About the one where Huggy escapes and, at the end, is seen standing outside of a house? That implies that the toys have some sort of recollection of their past events. With something this big and traumatic happening to Theodore, I'm pretty sure he'd have no trouble remembering this, especially with him knowing and stating that The Prototype saved him, as said in the trailer for Chapter 3.
So I ask again. W h y did he let us use the grabpack??? And even more so, why did he follow us into a room that he knew had a bunch of green electricity? And I say 'knew' because it's canon that these characters have been wandering around the factory for 10 years. CatNap has resided in Playcare for 10 years, even including the years he spent with the orphans. So HO W did he not know this room was there???? It very clearly screams, "HEY SOMEONE CAN USE A GREEN HAND TO DEFEND THEMSELVES HERE." Also- the room itself doesn't make sense. Why does Playcare need a room that generates so much electricity just to emit some steam??
I haven't seen anyone point this out. I'd understand if the whole Theodore dying incident was forgotten because a lot of people did forget that we killed Huggy- but still, Mob should've known about this. They're the ones who wrote him to be this way!
Even removing this incident entirely, CatNap is still shown to be very incompetent for this because if you were hunting down someone and wanted to be this slow-burn kill kinda thing, why would you let them keep the VERY THING that is OBVIOUSLY the ONLY REASON why we're even doing anything in the factory, to begin with. We used it against Huggy Wuggy, we used it against Mommy Long Legs, the chapter could've been a bit more unique and taking the grabpack away from us so it can catch us off guard and make us feel powerless, but then we would learn that we don't need to depend on it.
Here's what I think should've happened: After the Playhouse, we're completely alone. No Ollie, no nobody. It's just us. We go back down underneath the statue and see that a big ol' blue battery and key's been sent our way, which then leads us to the Councilor's Office. We go inside, solve a few puzzles, get some chances to learn more lore (because let's be honest, the established lore of Poppy Playtime was just repeated in this chapter, just in a very gruesome way; we get it, we caused this, oh n o o, the children were used as experiments - thanks for telling us that The Prototype can mimic voices, that's actually very cool, but please just give us a little more than that, Mob). And then, all of a sudden, CatNap jumpscares us. When we wake up (there's no message from him telling us to get out of Playcare; love the chilling voice, but the line itself is pretty corny and we just end up not listening to him, also he should know that his god just kills anyone who tries to leave anyway, so this line serves 0 purpose), there's red smoke everywhere, and we find out that we're without our gas mask. All of the exits are boarded up, so we take the blue battery, activate the lift, and take it up to, not a steam room, but a monitor room. This room is absolutely destroyed, with claw marks ravishing the TVs and control systems, especially on the green electric outlets (or maybe there are none, hinting at CatNap's ultimate weakness). With more of our memories plaguing us, we're then led to the underground caverns, where CatNap is waiting to toy with his defenseless prey before the final strike.
.....Also, I just think the final fight's just incredibly lame. It serves very little connection to CatNap's character (apart from us launching our hand toward him and him freaking out over electricity, which again, is basically HIS OWN FAULT TO BEGIN WITH), and just overall so underwhelming. I did love how The Prototype carried him up into the light to show more religious undertones, it was awesome.
But, yeah, these are basically my thoughts. Chapter 3 was a huge step up from chapter 2 in terms of atmosphere, but there should've been more progression in the lore. Like they're just restating a bunch of stuff we already know but in a much more polished and horrific way. I'm glad they're not shying away from hiding events away from us, I did love how they just straight-up showed us The Hour of Joy tape, but underneath all the amazing animations and atmosphere, what did we learn in this chapter aside from The Prototype mimicking voices? We did get new characters, The Smiling Critters, Mrs. Delight, and Ollie, but all of the Smiling Critters and Mrs. Delight ended up dying anyway without really contributing much to the overall story. Aside from DogDay, who hinted at how absolutely insane this whole place and CatNap had become, but he and CatNap died anyway, so I felt like even that didn't serve too much of a purpose. And I hate to say that because DogDay and CatNap were my absolute favorites in this chapter. And Ollie just sorta told us what to do, we don't know anything about him and we're never given a chance to ask. Again, we're just following whatever the characters tell us to do.
Plus, didn’t mention this before but- a lot of the puzzles in chapter 3 did feel like they were just used to pad out time. In the words of Markiplier, “Just build stairs!!”
Overall, I do love Poppy Playtime, it has some really strong talent, but the writing does have some holes that feel quite easy to iron out. Maybe a lot of my temporary questions will be answered in later chapters, but for right now, I'd like to hear some of your guys' thoughts about this!
submitted by catnap_kinnie to PoppyPlaytime [link] [comments]


2024.05.16 19:49 justbreathe91 Aemond is with Helaena in THAT scene, and I’ll tell you why.

Saw the post yesterday about how the brothel madame has a “scar” (it’s not a scar, is a protruding vein) on her left hand and it matches Michelle Bonnard’a hand and therefore, Aemond has to be with her. I want to counter that theory with a few comments/a theory of my own. I know the majority of people here (within this sub) just despise the idea of canon Helaemond and therefore will shoot down any theories surrounding them, but hear me out.
-For one, Phia has the exact same protruding veins in her hands as well. They’re in the same exact spot, right under the knuckle. Frankly, I think most women have them lol. It’s not a unique feature, and the only reason you can see it in the trailer shot is bc the woman is flexing her hand just a bit to hold Aemond’s arm. I’ll post Phia pics down in the comments to prove it.
-My theory is that the scene itself happens really early in the season; either 2x01 or early 2x02, before B&C happens. We see Aemond looking emotional/sad in the shot itself, so perhaps the context of the scene is that he is still dealing/processing Luke’s death and what happened in Storm’s End. He’s never going to admit to his family (or to anyone) that Luke & Arrax’s deaths were accidents. Doing so would mean he was an irresponsible, impulsive fool who can’t control his dragon, and he absolutely doesn’t want to be perceived that way. It would also just make him look weak in general, which again, he doesn’t want. So he has all these inner emotions of guilt and remorse and he has no outlet to turn to in order to help him process everything, except Helaena. Phia said herself that Helaena can see the future and the past, so perhaps she saw what really happened at Storm’s End & how everything was an accident, so she wants to comfort her brother & be there for him. She would be the only one who would truly understand. And if it is her and he’s laying on her naked, then it’s pretty clear that they’ve been together.
-I don’t think the scene takes place after B&C. With Ewan saying Aemond goes “black” this season, and with Tom also saying that Aemond “flies off the rails”, I think he’s going to be too enraged and too heartbroken* and too focused on revenge after Jae dies to do anything else but seek out vengeance. In the shot itself, Aemond doesn’t look absolutely destroyed. Sure, he looks sad, but again, Luke’s death & his guilt over Storm’s End could explain that.
-If you actually focus on the shot itself, you’d see that whoever Aemond is with is wearing a blue dress that seems to be pretty form fitting at the shoulders/bodice. The sleeves also seem very loose as well, and looks similar to the loose sleeved dresses both Alicent & Helaena wore in S1. Judging by what we can see, it definitely seems like a dress that’s fits regally/is worn by royalty, and doesn’t really appear like something a brothel girl/madame would wear. It seems modest and tight fitting; something that you wouldn’t find in a brothel itself.
-This isn’t really part of the theory itself, but my own personal opinion. Regardless of how “in his feelings” Aemond was, I don’t think he’d ever allow himself to be that vulnerable (naked, eyepatch off) with just anyone, much less than woman that abused him. That is definitely something that fits more with Aegon than with Aemond. His missing eye is a huge insecurity for him. I don’t think he takes it off freely in front of just anyone and leaves it off.
-Ewan is seemingly obsessed with Helaena based on some of the promo we’ve gotten; saying she’s good with books and money, saying she’s his emergency contact, and telling a fan at the Mexico City con that he’d kill for her.
Yes, I realize that this post with probably be brigaded with antis and book purists and helaegon stans. I’d still love to have a civil discussion about it if possible though. Let me know what you think.
submitted by justbreathe91 to HOTDGreens [link] [comments]


2024.05.16 17:27 YoRhANerd Best beginner setup for nature photography (£2000 budget)?

Hey all!
I am a nature lover studying botany, biology generally, and I am interested in photography as a creative outlet. Primarily nature and wildlife photography interest me, so that is going to be my first port of call.
I have been looking into the Canon EOS R10, paired with the Canon 100-400mm F5.6-F8 IS USM lens as an interesting first combination. It seems the AF, frame rate, and eye tracking on the R10 paired with the focal length of the lens would be ideal and versatile for portraits of birds and mammals, non-portrait images of the animals, and also some semi-macro shots, which interests me. The low-light performance of the R10 is concerning, but as a beginner my focus likely won't be dusk and night-time photography, so this is something I can invest in in the future if I decide this interests me.
I am concerned however that the budget is distributed too heavily towards the camera body, given that I have read that money invested into the lenses tends to depreciate more slowly than the body. However, the features on the R10 seem incredibly good for a starter.
Any advice on this topic? Thanks in advance!
submitted by YoRhANerd to AskPhotography [link] [comments]


2024.05.16 15:45 dstarcher Advice for Shooting Baseball

I'm hoping to expand a bit into baseball photography this year, and admittedly, I'm feeling a little out of my element. I'll likely be starting with a smaller local Frontier League team where the stakes are a lot lower, and I'd imagine restrictions aren't as strong. The hope is to move up and cover MLB at some point, as the outlet I'm with does regularly cover the Reds. I have a couple of questions. First, where exactly do I stand to shoot. I understand that this may vary from team to team, but I'm just asking generally.
Next part of the question is what settings you might recommend I shoot with. I'm shooting with a Rebel T6 and my primary lens is a Canon 70-300mm 1:4-5.6. My biggest concern is the lighting. I generally shoot soccer, and while I've managed to mostly figure out my settings there, I do still struggle a bit, especially at night and during super bright day games. I'm just curious as to baseball specifically, and what you folks might recommend. Thanks for your help!
submitted by dstarcher to sportsphotography [link] [comments]


2024.05.15 06:43 ultmeche The Best Home Office Set Up - 16 Essentials

The Best Home Office Set Up - 16 Essentials
Since a ton of people have been questioning me about the best home office setup, I thought it’d be fair to share what mine was. This is what’s worked for me throughout starting my business and it can also work for you. As both an Engineer and Business Owner, I work long hours and I attribute being able to do so due to some of these high quality products.
These are what I find to be the best products regarding home office set up.
https://preview.redd.it/pw29mii6si0d1.jpg?width=4032&format=pjpg&auto=webp&s=3f70d3c7eef9f8b6cd1ee991a0019b5af69d0cba

Apple 2023 MacBook Pro Laptop M3 Pro Chip

A Macbook is GOAT’ed. Sleek hardware, a very reputable brand, and a high quality product. MacBooks have lasted me on average 6+ years so although it can be a big initial investment, the ROI can be very positive.
Pros:
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Cons:
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  • Battery life known to get worse over time
Check Price of MacBook Pro on Amazon

Apple USB-C to USB Adapter

Say what you want about Apple, yes, it is a great business move for them as a company to design components that you’ll need to purchase to adapt basic devices such as webcams, microphones, and monitors.
You’ll need to get a pair or two of these Apple USB-C to USB Adapters.
Pros:
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Cons:
  • Unnecessary purchase if you are primarily a Windows / Android type user
  • Buying extra dongles or adapters will add more as an expense over a long period of time
Check Price of USB to USB-C Adapter on Amazon

LG 32GN650-B Ultragear Gaming Monitor 32”

I like to use the LG 32GN650B Ultragear as my primary monitor, set up horizontally. Great resolution, refresh rate, and able to be used for gaming purposes, but I like to use it as my everyday monitor.
Pros:
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  • High resolution
  • Good size to use for day to day computer operations
Cons:
  • Does not rotate vertically
Check Price of LG 32″ Ultragear on Amazon

SAMSUNG 28” Odyssey G70B Series 4K UHD Gaming Monitor

I just recently added a secondary monitor in a vertical configuration and it is a game changer. Highly recommend to add a second monitor in a vertical configuration if you are able to do so. This makes daily computer usage 10X more efficient. I love to have multiple tabs and windows up when I browse the computer. It’s nice to have a monitor dedicated to one thing such as reading news or emails and using my main monitor for work.
Combine the power of multiple monitors with meetings and it’s a complete game changer. Having one screen dedicated for screen sharing and another for documents or notes makes having Zoom or Teams Meetings at work much easier.
Extremely happy with my purchase of the Samsung 28″ Odyssey G70B – great refresh rate and resolution, looks absolutely beautiful.
Pros:
  • Rotates 90, 180, 270 degrees
  • Pair-able to Macbook as a second external display
  • Great refresh rate and resolution
Cons:
  • Higher price point vs a lower quality monitor
  • Refresh rate and resolution will be over the top if looking for something basic
Check Price of Samsung 28″ G70B on Amazon

Logitech Brio 4K Webcam, Ultra 4K HD Video Calling

As a business owner, I truly invest top dollar to for higher quality goods so that I can perform higher quality work. A 4K webcam is a game changer when it comes to sales calls, presentations, demos, or client meetings. If you’re using an older MacBook, chances are the webcam on isn’t that good, and you’ll need to pair it with something like the Logitech Brio if you want higher quality resolution.
It’s 100% worth if you can afford the investment and will have you perform and look more presentable in meetings. So worth.
Pros:
  • 4K resolution
  • Extremely high quality video for meetings
  • Presents yourself better in corporate meetings
Cons:
  • Somewhat of an expensive investment
  • Needing to add an additional USB – USB-C adapter to connect to Macbook
  • Extra equipment
Check Price of Logitech Brio 4K on Amazon

Logitech for Creators Blue Yeti USB Microphone

The Logitech Blue Yeti Mic is paramount for Gaming, Streaming, Podcasting, Twitch, YouTube, Discord, and recording for PC and Mac. An excellent microphone to use especially for YouTube Videos, Streaming, Webinars, and sales calls.
Pros:
  • Outputs high quality stereo like sound
  • Great for podcasts, webinars, sales calls, meetings, demos
  • Relatively in-expensive starter option for high quality sound
Cons:
  • An extra device needed to be connected onto a MacBook
  • Extra need for a USB – USB C Adapter
  • Need to add a stand for flexible and optimal usage
Check Price of Logitech Blue Yeti Mic on Amazon

Blue Yeti Microphone Stand

A microphone stand is 100% necessary for convenience and ergonomic purposes. The default stand a microphone will come with will have your back hunched or in an awkward position. Invest in a stand that allows you a flexible microphone position.
Pros:
  • Inexpensive
  • Allows flexible usage of a studio quality mic
  • Best to use for podcasts, meetings, calls, demos
Cons:
  • You will need to allocate more room on your desk to allow for this stand
  • Extra mechanical components on your desk
  • Takes up space
Check Price of Logitech Blue Yeti Mic Stand on Amazon

Bose QuietComfort 35 Series 2 Gaming Headset – Noise Cancelling Headphones

The Bose QuietComforts are a great pair of noise cancelling headphones to use for working or traveling. I even chose to opt to get the Gaming Headset option because I do like to game from time to time – it’s a great way to unwind and have some fun with friends. This headset can easily be pair to a device such as a Playstation controller and allows for optimal sound. High quality sound is needed when you will need to rely on peripheral hearing in video games.
But all things work related, this is a great headset to use for deep, focused work. Does really great in blocking out ambient noise and helps focus for tasks such as writing emails, documents, and listening to important voice recordings or memos.
Pros:
  • High quality sound and noise cancellation output
  • Great to use for work, business, travel, or even casual usage
  • Great noise cancellation for flights
  • Ability to use this as a gaming headset for PC or Console games
Cons:
  • Difficulty when pairing between multiple devices such as iPhone and MacBooks
  • The hardware is not as “sleek” as products such as Apple
Check Price of Bose QuietComfort Gaming Headset on Amazon

Bose Soundlink Revolve

To get some louder and higher quality sound, I pair my MacBook with the Bose Soundlink Revolve. Great to listen to podcasts, videos, and even provides enough sound for house parties. The bass and sound quality of the Bose Soundlink Revolve is amazing and the product has lasted me quite a few years.
Pros:
  • Compact device that outputs high quality sounds
  • Great for usages such as podcasts, videos, music, parties, and shows
  • Bose produces high quality products that last for years
Cons:
  • Difficulty at times pairing with multiple devices such as iPhones, MacBooks, Tablets
  • Relatively lower battery life – will need to often charge
Check Price of Bose Soundlink Revolve on Amazon

Logitech MX Master 3S

This is the META when it comes to wireless mouses. The mouse is designed in such a shape that it is extremely comfortable for me to place my hand on it for usage. Almost zero problems from chronic mouse usage, especially with long hours of work per day. The MX3 mouse is bluetooth pair-able with up to 3 devices, has both horizontal and vertical scrolling, and adjustments on scrolling increments.
Pros:
  • Extremely ergonomic – can use mouse all day with no pain in hand as Engineer and business owner
  • Allow scrolling change – incremental or smooth scrolling
  • Bluetooth pair-able to up to 3 devices
Cons:
  • Battery life can be limited
  • Need USB-C charging
  • Need to keep mouse clean
Check Price of Logitech MX Master 3S on Amazon

Logitech MX Keys Mini

The Logitech Mini Keyboard is an extremely slim and minimalist keyboard great to use for regular or business computer usage. It is extremely easy to type on, very convenient to carry around, and a great performing device altogether. Just like the Logitech MX3 Mouse, this keyboard allows pairing of up to 3 devices – great if you have multiple devices around the home. I chose to get the Logitech Mini Keyboard without the number pad due to how convenient and flexible it will be able to be carried around. This device does not disappoint, especially if you want to go the digital nomad route.
Pros:
  • Compact, Bluetooth, USB-C, for Apple macOS, iOS, Windows, Linux, Android
  • Flexible and convenient to use for digital nomads or working at coffee shops
  • Very slim, sleek, and minimal design – easy to fit in a backpack
  • Membrane Keyboard – not as loud / quiet typing
Cons:
  • Lack of number pad – will be inconvenient if needed for high number typing
  • Does not offer the “clack” that Mechanical Keyboards offer
  • USB-C Charging
  • Need to keep clean
Check Price of Logitech MX Keys Mini on Amazon

VIVO Height Adjustable Standing Desk

I bought into the standing desk craze a few years back, but I personally don’t utilize the standing option very often. Standing desks are a great option if you do not allocate much time towards physical exercise. I personally exercise quite often and find that if I use the standing desk too often, I get tired and can’t focus as much. Results will vary.
The VIVO standing desk is a great and budget friendly option if you are looking for a standing desk, but don’t want to break the bank. The advantage of the VIVO standing desk is that it allows for a hand rotating mechanism to adjust the height of the desk, instead of relying on linear actuators.
What I really enjoy about standing desks is the ability to set the desk at the perfect height relative to where my arm positioning will be. This also allows me to work long hours without getting much pain. If you’re dealing with any type of pain at all regarding working, it’s very likely your office set up.
Pros:
  • Inexpensive and budget friendly way to get a standing desk
  • Hand rotating mechanism – eliminates the need for power supply and less cords
  • Allows for a desk with proper arm positioning for ergonomics
Cons:
  • Cheaper and lower quality material
  • Not as nice as desks such as Uplift
  • Will be tiring to rotate the hand crank to adjust the desk up and down
  • Custom height set up not available
Check Price of VIVO Standing Desk on Amazon

Herman Miller Aeron Chair Fully Adjustable

The Herman Miller Aaron Chair is one of the OG GOAT’s when it comes to ergonomic chairs. I love my fully adjustable Herman Miller – I’m able to sit for long hours and deal with zero back pain. The mesh that the chair provides also keeps the chair extremely cool and I don’t need to worry about the seat or the back pad heating up.
Pros:
  • A pioneer regarding home office ergonomic chair setups
  • Multiple degrees of freedom to allow for varying positions
  • Lumbar support
  • Flexible arm heights
  • High quality mesh design to keep chair cool
  • Able to sit 8+ hrs in a day without pain
  • Lower cost options available through used sellers such as Craigslist and OfferUp
Cons:
  • Expensive investment as this is a higher quality office chair
  • Will get dusty and dust will accumulate through the meshes
  • Need to keep chair clean
  • No head support (not a big deal to me)
Check Price of Herman Miller Aaron Chair on Amazon

Samsonite Classic Leather Backpack

Sure Samsonite isn’t Gucci, but they do provide decent quality leather backpacks at an affordable cost. I was able to get this at a lower cost during the beginning of the 2020 Coronavirus Pandemic as the demand for traveling plummeted. This backpack has held up in decent shape through regular usage such as bringing materials from home to work or to the coffee shop.
Work great for short business trips as there is plenty of room to pack clothes, laptop, toiletries, and other miscellaneous items. The Samson Leather Backpack is a quality item and will last for a long period of time. No issues so far with my backpack.
Pros:
  • High quality leather backpack suited for business
  • Fits decent amount of items – clothes, toiletries, laptops, notebooks, stationary
  • Durable and will last
  • Good combination of minimalist and functional
Cons:
  • The classic leather backpack is somewhat large
  • Not a very “slim” design
  • Will feel large if you plan on using this backpack out walking all day
Check Price of Samsonite Classic Leather Backpack on Amazon

Canon PIXMA TR4720 Printer

What good is having the best home office setup without a printer? Even though the world is becoming more digital, you will still need to rely on printing documents out and sending them from time to time. The Canon PIXMA TR4720 is a basic printer that meets the need for printing out some items for work or business.
Pros:
  • Cheap and budget friendly printer
  • Allows for document scanning
Cons:
  • Can have issues and difficulty setting up and pairing wirelessly with laptop or internet
  • Needing to download software on your laptop or iPhone
  • Only compatible with 2G broadband frequency internet
  • Will sometimes not show up when using it to computer
Overall, a low quality printer – invest in a higher quality printer if able to and you can afford it. This thing has given me headaches from time to time, and has not been able to print things when I really needed something to be printed and ended up having to go to the local printing shop to print and send something out.
Check Price of Canon PIXMA TR4720 on Amazon

Philipps 3 Outlet Surge Protector Extension Cube

Let’s not forget, with a beauty best home office setup, you will have a ton of cords that you will need to be plugging into. A Phillips Extension cube is a really great option for that. I chose to get the cubed option to avoid the extra cords and what not that an extension cord provides. Keeps things relatively clean and allows the plug in of multiple devices such as your laptop, monitor, chargers, printers, and everything else I covered regarding the best home office setup.
Pros:
  • Simple yet elegant way to add extension cord without extra wires hanging around
  • The cube design is an efficient use of space
  • Visually appealing to look at a cube vs. extension cord
  • Very inexpensive
Cons:
  • Limited number of cords available
  • Will not be enough for power users
  • Can be difficult to fit in with other “larger” types of plugs in the same outlet
Check Price of Philipps 3 Outlet Surge Protector on Amazon

Closing Thoughts on the Best Home Office Setup

I work long hours and it’s imperative to have high quality office products that make the best home office setup so that I can perform and deliver optimally. I know some of the items can be expensive, but it definitely is an investment towards long term business output. There are multiple options available for the devices I show, but this is the set up that I currently use to date.
If you can’t afford higher quality products yet, don’t worry, just keep grinding and build skillsets such that you can increase your salary and afford higher quality goods. I’ve come a long way when it comes to being able to afford higher quality goods and I attribute it to the skillsets that I have built over the years.
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2024.05.15 06:08 EggSad604 [A4A] [Discord] Looking for a Baldurs Gate 3 Roleplay

Hello, I hope anyone who is reading this is having a great day/night. I am a 25 year old nonbinary writer in search for a rp partner who’s interested in writing a literate/novella style story based in the world of Baldurs Gate 3. I am also open to alternative universes involving the characters from BG3.
I'm currently looking for a possibly long term canon x oc or oc x oc roleplay. I'm exclusively interested in writing stories with lgbtq+ characters so if you are interesting in exclusively writing straight characters and pairings, I am not the partner to reach out to.
Characters I am comfortable playing (* are a current craving): Gale, Astarion, Gortash, Halsin, Karlach, Kar'Niss, Dame Aylin, Tav (OC), Dark Urge (OC)*
Characters I am looking to play against(* are my faves): Gale, Astarion, Halsin, Wyll, Gortash*, Dark Urge (oc), Tav (oc)*, Shadowheart, Isobel, Karlach
Below is some information about me and what I am looking for in a partner: (Please read this before you reach out. There is a password hidden in there to ensure you have read it. If you reach out to me, start out your message with said password.)
If reading this still leaves you interested, feel free to reach out to me. Start out your message by giving me the password, telling me about yourself, what characters you are looking to play/for me to play, what kind of story you would like to do. I will not reply to vague messages.
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2024.05.13 12:34 John-handy Solar Flares, Aurora Borealis, Northern Lights

Solar Flares, Aurora Borealis, Northern Lights
Goodmorning Cardiff,
I took these photos at Pen y Fan on the 10th May 2024
My friend said I should send them to Wales Online … but I don’t think anyone should profit from nature, least of all a media outlet
I wish I could have shared the experience with you ALL in person … it was WILD to say the least
My friend and I went up at sunset around 9pm, reached the peak at around 10 and watched as the scenery started to unfold
There was a little chit chat in the background from the 20 or so of us that were sat at the top of the mountain until just after 11pm when the flares became so prominent that we all fell in silence collectively
We were humbled by the greatness of the views …
The lights continued until around 2.30am and lying in my sleeping bag shivering from the cold, I continued taking photos until I could barely see the light anymore
We woke up at around 4.30am to an incredible sunrise that featured a single vertical light leftover from the night before
The peak quickly populated with selfie tourists, chatter, and drone cameras
It appeared as though most of them had no clue what they had just missed
If we get these lights again in our lifetimes DO NOT MISS THEM, I cannot fully describe with words or images how amazing, whimsical, and electrifying it truly was!
I went up again on the 11th and last night the 12th but no luck it was far too overcast
Most of the photos are taken on an iPhone 15 Pro, the rest are taken with a Canon 5D Mark2, Canon 24mm 2.8 IS USM (with variable ND), and Zeiss Milvus 100mm 2.0
If you’d like any of the photos high res please email me at handyman.john@yahoo.com
Please respect my work, I have been passionate about photography since I was 14 and it would break my heart to see someone using these elsewhere without my consent … just ASK
All the Best
Your friend, John
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2024.05.11 19:03 yuritopiaposadism why transgamers love fallout: nv.

why transgamers love fallout: nv. submitted by yuritopiaposadism to SocialistGaming [link] [comments]


2024.05.11 08:42 Trick_Minimum3190 About Her Voice: A conversation on Mariah Carey with author and critic Andrew Chan

About Her Voice: A conversation on Mariah Carey with author and critic Andrew Chan
About Her Voice A conversation on Mariah Carey with author and critic Andrew Chan BY DANIELLE AMIR JACKSON DECEMBER 21, 2023
Photo by Raph_PH via Flickr. Artistic rendering by Oxford American. Courtesy Wikimedia Commons This exclusive feature is an online extension of the OA’s annual music issue. Order the Ballads Issue and companion CD here.
Singing is “the most enigmatic of performing arts,” the author, editor, critic, and self-professed “diva lover” Andrew Chan writes. It’s a simple matter of air and anatomy: breath moves through closed vocal folds which then vibrate and resound throughout the throat, chest, head, or sinuses. But when we listen intently, transcendence is available to us. Raised hairs on the upper arm, a tingle on the back of the neck. The irrepressible urge to tap one’s toes. Transcendence is something we can feel–a physical sensation that unleashes the emotions and connects us to the divine. That’s why a host of spiritual traditions embrace the human voice as a conduit for worship, and in secular music, many of the most popular traditions–r&b and its variants, country, even rap—foreground some sort of vocal virtuosity. A skilled vocalist can “seduce us, haunt us, heal us regardless of the text they’re delivering or even the culture that surrounds them,” Chan writes.
In his first book, published just this past fall, Chan highlights the thirty-plus year career of Mariah Carey, whose five-octave vocal range; agile, multisyllabic melisma; and well-honed aptitude for catchy hooks and witty wordplay turned her into one of the most successful pop singer-songwriters of all time. Carey has earned five Grammys and nineteen number ones on the Billboard pop chart—the highest of any act besides the Beatles, surpassing Elvis. Two of her fifteen full-length albums are certified diamond, with sales of ten million or more in the United States alone. Why Mariah Carey Matters, part of the University of Texas Press’s Music Matters series, is the first book-length critical assessment of the artist’s wide-ranging career.
Chan makes the case that from the beginning, Carey’s vocal dexterity and range set her apart—her mastery at blending piercing whistle tones, fluttery, feminine whispers, muscular belts, and “leathery low” notes, often within the same song. “There’s something irrational, bizarre, and hazardous-sounding about the way Mariah hopscotches over and across vocal registers without warning or transition,” Chan writes. She also blended and mixed styles of singing, infusing both big, sentimental ballads and buoyant, weightless bops alike with gospel fervor; in the ’90s, alongside artists like Mary J. Blige and Jodeci, she contributed to the creation and commercial dominance of “hip-hop soul.” In her house remixes, often painstakingly re-recorded versions of her mainstream pop hits, she frequently scatted and improvised in the tradition of Ella Fitzgerald or Sarah Vaughan. Equally impressive, and critical in understanding Carey, Chan says, is her “artistry outside the vocal booth.” She wrote or co-wrote all of her most enduring hits, including “Vision of Love,” “We Belong Together,” and “All I Want for Christmas Is You.” She’s produced herself and other artists, and is one of few women nominated for the Grammy Award for Producer of the Year (Non-Classical). It was an early honor, from 1992, for work on her second LP, Emotions.
Chan is one of my favorite writers and an important voice in contemporary music and film criticism. He’s vivid in his assessment of Carey’s musical gifts. He layers in details of his own upbringing to help us understand why certain songs and singers turned him into a student of the art. I love the way he brings the reader along with him—we’re watching and listening together as Carey delivers her gospel-drenched rendition of “America the Beautiful” on the NBA Finals in 1990, hearing her sing the climactic sea-ahhh as she “evokes rolling vistas and open water.” He acknowledges the blemishes on Carey’s career and the unpredictability of her voice, which he insists is not a recent phenomenon. He situates Carey in refreshing context: with Black singers of the ’80s who influenced her sound, and with other female songwriter-producers like Patrice Rushen, Teena Marie, and Angela Winbush, who don’t often receive credit for their prowess behind the boards.
“So much of the culture and money created during this era is the product of Black female creative energy,” writes Danyel Smith, another of my favorite music writers, in Shine Bright, her sweeping history of Black women in American pop. She’s talking about the middle of the twentieth century, when recordings like the Dixie Cups’ “Chapel of Love” achieved mammoth success that the performers—who came up with the arrangement we all know and love—were not credited for. Carey has received commercial rewards, and, as of late, critical adoration from outlets such as Pitchfork and Rolling Stone.
But Chan suggests we still haven’t absorbed the magnitude of Carey’s genius, that our cultural blinders have hindered our ability to understand the breadth of her labor and mastery. Carey’s upbringing as a biracial daughter of a white mom who raised her largely on her own; her sense of not fully belonging among Black or white people; her insistence on femininity in an industry that privileges masculine presentation when it doles out points for credibility. She used it all in her art—especially in her ballads. Over a long and wide-ranging conversation, Chan and I discussed Carey’s melancholy, artistic lineage, the feeling of singing, r&b, gospel, and transcendence.
Courtesy University of Texas Press Danielle Amir Jackson: Can we start with your background? I know you grew up in some American suburbs and in Malaysia. When did you begin to pay so much attention to Mariah Carey?
Andrew Chan: I moved around quite a bit as a kid. I was born in Minneapolis, in a great music city, but I didn’t live there long. My family moved to Tampa, Florida and then to Malaysia. After moving back to the States, I lived in Atlanta, Georgia and Charlotte, North Carolina—the metropolitan New South.
In the nineties.
In the nineties. I moved to Atlanta… I think in ’97. I remember Butterfly had just come out. And I remember Usher was number one on the charts with “You Make Me Wanna…” Living in Atlanta and Charlotte in the nineties, I was one of the few Chinese Americans in school. For much of middle school and early high school, half of my friends were Black. So, there was a lot of exposure to the music that they were listening to. Hip-hop and r&b were becoming mainstream and dominating the charts. Having friends who were Black exposed me to more than just what was crossing over.
I also felt connected emotionally to Malaysian culture. My parents exposed me to some of the great Asian divas of the eighties and nineties. Mandarin and Cantonese pop were important for me until, maybe, first grade. So, I was listening to people like Anita Mui, Priscilla Chan, and Teresa Teng and was completely obsessed with them before I had much knowledge of American pop music. Even then my ear was attuned to how different they sounded. Anita Mui had this beautiful contralto voice. Teresa Teng was more of a mezzo soprano. And they had different vocal approaches. Even if I didn’t have the language to analyze that or express that at that age, I was really drawn to the variety of women’s singing. That fascination carried over to the period when I started becoming obsessed with American pop music and American divas, mainly through Whitney and Mariah. When I heard “I Will Always Love You” and the whole Bodyguard era, I’d never heard something like that before. That drew me to the soul tradition of American singing.
I don’t often hear people discuss Carey in the lineage of great American interpreters of ballads like Ella Fitzgerald or Frank Sinatra, and I really appreciate that it’s the note you lead with in your book—which parallels the way that Carey started her career. The OA’s annual music issue is a dive into ballads and the elasticity of the form. What’s special about ballads? Why might an artist like Carey launch her career with ballads?
Even though she became frustrated with Tommy Mottola molding her into an adult contemporary ballad singer, the demo was full of ballads. She co-wrote all those songs. She found different ways of making the ballad fresh and interesting for herself.
The ballad has always meant different things across time. If you were to compare Sinatra, singing an old jazz standard ballad like “Angel Eyes” or “In the Wee Small Hours of the Morning,” what does that have in common with Mariah Carey’s “Can’t Let Go?” They’re slow. They’re about passionate love. This does a couple of things for a singer: It gives you space to really milk every note and moment; the listener is drawn into the space of the ballad and is invited to listen very closely in a way that you just aren’t if you’re competing with an up-tempo beat behind you or if you’re singing fast. The feat is more about rhythm than it is about holding out long notes. The ballad accentuates the tone of the singer’s voice. It creates an intimate connection with the listener. It also puts the singer at risk of being uncool because ballads are kind of forbidden. And that is why we love them. They can be uncool. They almost feel like something that we shouldn’t admit we listen to or respect because they, especially the sad ones allow us to wallow, which we’re not supposed to do if we’re grownups and we want to be serious and mature. We’re not supposed to sink into our feelings of longing and despair. But this is one of the places in our culture where we get access to that intensity of emotion, and the slowness of the music mimics the infatuated person’s inability to let go of love or inability to stop thinking about the beloved.
Mariah is an unabashedly sentimental singer, and that’s why it took so long for her to garner any kind of critical respect. She is in that tradition of musical wallowers. She loves her heartache. She loves to long and pine. She’s a bit of a masochist.
Many interesting people are.
Yeah. Ballads can be transportive to sing. The tempos are slower; you can really get your mouth around the words and feel each one of them. Because the song isn’t whizzing by at a crazy pace, you can build to a satisfying climax. You can go from low to high in this drawn-out, dramatic way. That shows the full capabilities of your voice.
When you say ballads are transportive, are you talking about a transcendent experience? The Holy Ghost?
A little bit. It’s to the point where you’re moving with your own performance, which is why singers sometimes get choked up when they’re singing their ballads, because it is such a vulnerable place to be. In karaoke, which most people don’t take seriously, if I’m singing a particular song and I’m really feeling it, I can get so lost in it.
“She loves her heartache. She loves to long and pine. She’s a bit of a masochist.”
ANDREW CHAN
I like what you said about ballads being almost contraband. I remember when people realized Beyoncé was starting the Renaissance tour with slow songs. It seemed almost like an anachronism.
Yeah, for her big house record. She’s a great ballad girl too. In terms of them being contraband, back in the Maoist era in China, love ballads were banned because they were seen as counterrevolutionary. If you were part of the revolution, you wouldn’t indulge in these individualistic displays of your own personal emotions. I do get into that a little bit in the book where I even had a moment in my teenage years where I was just like, These are pathetic. They’re a distraction from the real business of politics and liberation and revolution, you know?
We include a song by Fannie Lou Hamer on our compilation accompanying the issue. You made me think of Elaine Brown, who was chair of the Black Panther party and recorded songs and some of them are balladlike. They’re propagandist, one-note songs.
There is the political ballad too. I think there’s something about love ballads where it’s like surrendering and succumbing to feelings of longing, loss, yearning, desire. Of course, there’s misogyny involved in that too, because these are “feminized” emotions. Ideas about feminine hysteria are built into this hyperbolic style of singing as well. People forget that Whitney was booed and disrespected for much of her career. It’s funny that she and Mariah had a reappraisal where they’re legends now, but at the beginning of their careers, they were criticized for over-singing and being excessive.
I wonder why people didn’t say that about Luther Vandross. He’s super indulgent.
He’s so indulgent. “A House is Not a Home” or “Superstar”—those songs are seven minutes long or something. He had some pop crossover appeal, but he never hit it as big as Whitney and Mariah. But also, there’s a bit of misogyny in that, the difference between women doing it and men doing it. I mean, Al Green is a show-off. They’re all show-offs.
Let’s talk about the eighties. You say that “Can’t Let Go,” is a revision of “Make It Last Forever” by Keith Sweat and Jacci McGhee and compare Carey’s work as a songwriter-singer-producer to Teena Marie and Angela Winbush. And you go into quite a bit of depth into all her references and homages in Glitter: Indeep, Zapp, Cherrelle. I’m having a moment right now—perhaps I’m where Mariah was back in ’99 and 2000—but I’m so obsessed with the sounds and sights of the Black ’80s. Miki Howard, whom you also mention, has been heavy on my mind, alongside Anita Baker, Patrice Rushen, Regina Belle. In your opinion, what was special about that era in music, particularly in Black pop, and how was it connected to Carey’s debut?
I didn’t come into writing this book as an expert in eighties Black music. That is one of the areas where I felt a bit insecure because I felt I knew sixties and seventies r&b and nineties onward in terms of r&b, but for some reason the eighties were an area that I hadn’t explored sufficiently. I knew the major names and their works, but it is a decade that, when it comes to Black popular music, it’s so defined by one-hit wonders. Aside from the Whitneys and the Michael and Janet Jacksons and Lionel Richies, there weren’t a lot of a long-lasting careers that crossed over to non-Black audiences in a major way. Sometimes, DeBarge would have a pop hit, but for most of their significant catalog, mostly Black listeners were listening. I had to do a lot of catching up to get those sounds into my ears and really hear how they influenced Mariah. I think part of it is because eighties r&b is less canonized than the seventies and nineties. Even the nineties have experienced this resurgence of critical interest, but the eighties are almost like a blip. Part of it is where it came in the history of popular music—after the demise of disco, which really was a shaming of Black music by the white rock establishment. I’m sure it’s more complex than that, but that was certainly a dimension to that whole culture war. In the eighties, you have r&b coming out of the ashes of disco and utilizing the electronic elements that disco had been criticized or seen as superficial for. You get a lot of experimentation like Zapp—so kooky and goofy. The use of the talk box to manipulate vocals. You get club music, like Cherrelle, a sort of post-disco dance music, people having a lot of fun. Just like really deep grooves that went on for like six minutes. Gap Band, all that kind of stuff.
There’s the kind of fun side of eighties r&b, but then on the other side you have this luxuriousness, the plush textures of Quiet Storm, which began in the seventies, but really came into its own commercially in the eighties with people like Luther, Anita Baker—who sort of took the slow-roasted, slow-jam, boudoir sound of Isaac Hayes and Al Green and Smokey Robinson—and pushed it to a whole new level. Even when they were singing at the tops of their lungs, it was still smooth.
I hesitate to just generalize all eighties r&b, but I see those as the two parallel tracks. I think they both deeply informed Mariah’s aesthetic. I think Aretha is a huge influence on pretty much all r&b women singers. I think Mariah would cite her as the ultimate female influence, but I think when it comes to sonics, the luxuriousness, the Quiet Storm sound is so evident in songs like “Underneath the Stars” and “Fourth of July.” Those are what you would think of as Quiet-Storm Mariah, but you [also] hear it in the stuff that’s more hip-hop like “The Roof.” The way she’s stacking her vocals, the way she’s creating texture with her voice. It’s very Luther. The way she is manipulating her voice, the way she’s showing it off but not for its own sake, but to create an environment that you sort of wrap yourself in. When I think of Luther showcases like “Superstar” or “Forever, for Always, for Love,” it’s very much like some kind of texture that you can wrap yourself.
This is quite different from the approach of the belters of the sixties and seventies, like Aretha or even Gladys or Chaka, powerful singers who really prioritized the belt. Mariah is a phenomenal belter—one of the greatest. Where she really distinguishes herself from other divas of her time is the subtler parts of her voice. I think a lot of that is influenced by Quiet Storm. When it comes to the zanier side of eighties r&b, you hear it in her sense of humor, her effervescence, especially as she became more of a jokester lyrically in her later years. You can sort of hear the lyrical experimentation and the kind of devil-may-care attitude of eighties Black music.
One of my favorite live performances of Carey’s is where she sings “Somewhere Over the Rainbow” and “If Only You Knew,” her Patti Labelle homage. I love that era in her voice where there is that level of rasp.
That performance—it’s very eighties Patti. “If Only You Knew” is so eighties. I think Mariah’s samples, too, are so interesting and root her in the time of her youth. She’s such a radio-head, the way she talks about listening to the radio in her memoir and her devotion to soaking up all those sounds. That was before streaming, where you really had to be glued to the radio. I don’t know if she had MTV back in the day, but the radio was the thing. And she wasn’t just listening to r&b. She was listening to Pat Benatar. The range of her musical references is so fascinating.
I’d love to discuss Carey’s gospel moments. You spend a great deal of time on her rendition of Dottie Peoples’ “Jesus, Oh What a Wonderful Child” and note that while Carey didn’t grow up in the Black church, she joined one as an adult. What’s Mariah’s connection to the gospel of the ’90s? I’m thinking of artists like BeBe and CeCe Winans or Commissioned?
I love gospel music, but I would never claim to know it. I love gospel music because that’s where r&b comes from. R&b is my portal into gospel music. It remains the source of so much great singing, even today. Le’Andria Johnson is one of my favorite singers alive. In terms of Mariah and gospel, I think it is so interesting to me that she didn’t grow up in a Black church and yet was so committed to singing in a gospel style, even from the beginning. There may not be songs that feel explicitly gospel on the debut album, but you do have moments. “There’s Got to Be a Way” has a gospel choir that feels kind of in the style of BeBe and CeCe Winans. That pop, commercial gospel that was happening in the late eighties and nineties—the kind of gospel that you would hear in Sister Act 2. Then she employs background singers like Kelly Price and Melonie Daniels—virtuosos of that sound.
In the book, you note that Kelly Price had been trained by Mattie Moss Clark.
Yes, I found that in a video of Kelly Price. She talked about doing some kind of workshop with Mattie Moss Clark when she was younger. [Carey’s] commitment to surrounding herself with not just skilled r&b background vocalists, who could do a commercial sound, but vocalists like Kelly Price and Melonie Daniels, who could bring a church sound, specifically a COGIC sound to her music is completely fascinating to me. The Clark Sisters were playing on r&b radio back in the seventies. Gospel had been having these kinds of crossover moments, but Mariah’s knowledge of the music surpasses just knowing “Oh, Happy Day” or “You Brought the Sunshine.” She was listening to Vanessa Bell Armstrong. From the very first album in interviews, she is citing Vanessa Bell Armstrong and the Clark Sisters as influences.
I have to think that in her teens, she had been exposed to gospel music. I’m fascinated that she came to the music and absorbed its influence without having a longstanding background in the Black church. I bring this up, not so much as a point about appropriation, but more as another example of Mariah being someone obsessed with records and listening to music and soaking up any influence she could find, whether it was Journey—when she covers “Open Arms”—or gospel or hip-hop or what have you.
To go back to gospel and “Jesus, Oh What a Wonderful Child,” she has moments where she wears her gospel influence on her sleeve even before that. “Anytime You Need a Friend” was one of the most significant gospel moments; she’s singing with a choir behind her and doing a lot of riffing and running and belting in the way of the great COGIC singers. “Jesus, Oh What a Wonderful Child” is significant because it sounds live. I read somewhere that it was recorded live in a church. The vamp is unlike anything that had come in her discography before. It is a gesture toward a kind of gospel authenticity. It’s no longer just gospel-pop. It’s going there and trying to recreate the spirit and the atmosphere and the feeling of a live gospel setting.
I’m interested in her study of gospel as an example of her being a constant and abiding student of different forms of Black music. I love her later gospel songs like “Fly like a Bird,” “I Wish You Well,” and “Heavenly” where she combines a James Cleveland song with a Mary Mary song. There is a song called “I Understand” that’s one of those multi-megastar performances. There’s Rance Allen, Kim Burrell, and Mariah does just whistle at the very end.
Do you think Mariah is fundamentally an r&b artist?
We first have to acknowledge that genres are constructs. These terms have historical origins that are usually rooted in marketing and promotion. Most people track [r&b] to the 1940s. It replaced race music as the designation or the category for whatever African Americans listened to that was popular music. It’s a shifting signifier. The idea that there is a commonality between the music of Ray Charles and Lavern Baker and Fats Domino and Mariah and SZA—all these artists sound so different. I think there is something a little bit unhelpful about these genre markers.
That being said, constructs take on their own reality for people who engage with them. For Mariah, and her listeners who gravitate to the r&b side of her catalog, r&b represents something. It’s as different as the music has become over the decades. There are still certain stylistic and sonic continuities. It’s very improvisational. There is melisma, runs. In classical music, you perform it as its notated. Melisma defies notation. You can sing so many notes so fast that you can’t really even transcribe it. It’s rooted in gospel. It’s rooted in a certain passion for delivery, a centrality of the voice and individual expression. An idea about struggle and transcendence, because it’s rooted in the Black experience and an acknowledgement that life is sometimes totally unbearable, and music is a vehicle to help you get over, to get through. People who gravitate to r&b are connecting with that.
Of course, not every r&b song is about that. But even in a slow jam, you can hear that whining, that struggle, that tension. You hear all these elements in Mariah’s discography. For her, r&b became, at a certain point in her life, a way of expressing her Black identity, which had been dismissed or misrepresented or misunderstood. She was constantly asked about her race in interviews, constantly having to remind people of what she had said from the very beginning, that her father was Black and Venezuelan, and her mother was Irish American. Embracing r&b as her heritage was an important part of her owning her identity as a Black woman. R&b is so interesting as a cultural and political marker, because now we’re in an age where white artists like Justin Bieber or Justin Timberlake, or whoever, say that they’re r&b. I’m less interested in saying, “This person’s not r&b; this person is,” and more interested in what is it that makes people so desperate to align themselves with this genre. I think it’s the historical lineage—the gravity of the heritage. It’s the connection to the idea of soul, which is a spiritual idea.
I’m not sure if any artist can be definitively anything when it comes to genre. But I think certainly Mariah perceives herself as an r&b artist and has conducted her artistic life in a way that shows that she’s committed to a certain ideal of what r&b is—passionate, soulful singing; a connection to music as a form of spirituality.
“Even in a slow jam, you can hear that whining, that struggle, that tension.”
ANDREW CHAN
You have this part of the book where you’re talking about her covers of power rock anthems. You don’t say that she’s reappropriating, but you say she’s showing how permeable rock and r&b boundaries are. They have a shared origin, and they come together in her choices of what to cover and what to sing and how to sing them and her arrangements.
For sure. If you think about Foreigner’s “I Want to Know What Love Is” that she covers, that’s an instance of a white band bringing gospel influence into a rock song. These boundaries are always permeable. Rock at one point was called r&b when it was sung by Black artists. What she demonstrates with her music is the variety within r&b and that the music is not a monolith. She’s giving you quiet storm. She’s giving you girl-group songs. She’s giving you New Jack Swing. She’s giving you hip-hop soul. She’s giving you power ballads. She’s giving you deep soul, in the tradition of Aretha with “Mine Again.” She is committed to a vision of herself as an r&b artist, but for her it is many things.
All the things you were saying about the struggle and resilience r&b signifies—I think that’s also reflective of the queerness that many sense in a lot of Mariah’s songs.
Absolutely. One song I want to write about is “Ain’t No Way.” Carolyn Franklin wrote that. I don’t know if we know definitively if she was queer, but I think all the history kind of shows that she was. There’s definitely a [queer] reading of that song. You have Luther as a queer artist and Sylvester, so many of the pioneers of the r&b. Little Richard. It makes sense because gospel was pioneered by queer people. Otherness and survival, the longing for transcendence is something so baked into the music. That’s certainly what I was responding to as a young closeted gay child, who’s experiencing racial otherness in the American South as well. Obviously, my experience is very different from Mariah’s, but I think there’s a longing to transcend the arbitrariness of what oppresses us through sound.
And she does transcend and break through.
She achieves it. What is beautiful about a Mariah Carey ballad is that she takes you into the depths of despair, sorrow, but through the sheer beauty and power and mastery of her voice, she is carrying us over. No matter how sorrowful or despairing it gets—and some of them really are quite dark and fatalistic—there’s something about the voice. The voice can be the vehicle that carries you over.
submitted by Trick_Minimum3190 to MariahCarey [link] [comments]


2024.05.11 06:43 Serious_War_176 Looking for somebody to help me achieve the canon eliminations in 1980’s mode!!

I’m having a bit of trouble getting the canon endings for rival 2 and 6! For rival 2, she won’t light the can on fire?? And for rival 6, I can’t find anywhere to plug the power outlet or the microphone that is mentioned in online tutorials.. please help!!
submitted by Serious_War_176 to yandere_simulator [link] [comments]


2024.05.10 07:13 aram2525 Flash for tarantula photography.

Flash!! My camera: Canon r6. Will be updating to r5 in the near future. My flash: Elinchrom D-lite rx4 Subject: Tarantulas mainly.
I have, and use this external flash and it works well. Problem is its bulky, and I have to connect it to a a power outlet. Its hard to take it to places. What I need is a very powerful, and feature packed on-camera flash. And one that I could take off the camera and attach it to a small tripod and place them it anywhere in my room. What is the best all around, price is no object, flash I can use for my camera.
I was looking at the Profoto a10 video on youtube, and I was puzzled. I was under the impression that if your using any kind of flash, you cannot go above the shutter speed of 1/200 or 1/250 because flash is not fast enough to keep up with fast shutter speed. So in the video for the Profoto a10, they show examples of photos that they shot (using flash) and the shutter is 1/6000. How is this possible? What is it that am I not understanding regarding flash?
Thank you in advance
submitted by aram2525 to photography [link] [comments]


2024.05.09 21:33 reyneorshine F4A - 31 - Disco Elysium - Harry and Kim

Hi there -
I am looking to write in the Disco Elysium world.
I’m 31, F and only interested in para-rp, long or short form. I have written Kim Kitsuragi primarily but could also write Harry DuBois.
We can plot within the canon universe of the game or play in an alternate universe.
I can play over Discord, Email, or maybe some other outlet I have not yet tried. This might be a long shot, but just wanted to put some feelers out there!
Thanks!
submitted by reyneorshine to Roleplay [link] [comments]


2024.05.04 15:57 damurphy72 Lets talk about survival mode options...

I've played a bunch of different survival and mixed survival/other genre games: Subnautica, Don't Starve, 7 Days to Die, Fallout 4 and New Vegas with their survival modes, Palworld, Minecraft, Dysmantle, and bits of some other games like Conan Exiles, Raft, The Forest, Project Zomboid, The Long Dark, and State of Decay (though I'm fuzzy on some of the details). There's a wide range of difficulty, obviously, with regard to the survival aspects. Let's talk about how the new beta survival features in Starfield stack up to some of them.
Before getting into the details, let me say that Starfield is obviously an RPG with survival elements, not a pure Survival game. As such, survival is meant to add to the challenge, not be the challenge. I'm sure there will be mods that let you go hardcore like Fallout Frost in the future now that the Creation Kit is out with beta testers.
Food: The need to eat food is handled wildly differently in different games. There are two core challenges here: how hard is it to get food, and how hard is it to stockpile food? Different games have mechanics for food spoilage, refrigeration, etc. A different aspect is the role of different foods in terms of how it affects you, e.g., eating a berry is not as filling as eating a sandwich. For Starfield, where a lot of the gameplay is centered around civilization in the core Settled Systems, keeping it simple is probably the right choice. A simple 30 minute timer with buffs and debuffs makes food important without having to micromanage things. Food is trivially easy to get -- just find a vending machine or stop at your local bar or Chunks outlet. The option to enhance food's healing and slow down the effects of medpaks adds some depth and utility to the whole process. Food spoilage is also not worth modeling -- refrigeration and food preservation is commonplace, and most of the packaged items (especially Chunks) won't go bad in any reasonable timeframe.
Water: Dehydration ranges from a simple counter in some games to a whole set of debuffs distinct from hunger with various issues. Apparently, in real life you can survive a lot longer without food than you can without water. Given that planet descriptions describe what type of fluids exist on the surface and you can farm water, it's a little disappointing how Starfield's water mechanic just mimics food. Now, don't get me wrong. The debates on how water is handled in games like 7 Days to Die can go on and on and on... A little more detail here would go a long way, though -- even just being able to rehydrate at water coolers and such.
Temperature: This ranges from a very lethal threat in games like The Long Dark to essentially a minor nuisance in Palworld to mostly ignored, where a game like Subnautica only seems to care about dangerous levels of heat as a hazard. On one hand, everybody in Starfield walks around in a space suit intended to keep you at a safe temperature in space. On the other hand, you can walk around on the surfaces of Mercury and Pluto (average temperatures of 333 F vs. -387 F). Using afflictions works in terms of inflicting debuffs, especially if you ramp up the difficulty settings. Where the game really suffers, I think, is that they do a very poor job explaining how effective the protections are -- clothing and suit resistances, plus the various skills. The resistance numbers don't really seem to translate into anything obvious and it is hard to tell the relative dangers of different world environments. It's also really unclear when weather effects or the night/day cycle are playing a role.
Injuries: Any game not focused purely on survival is going to abstract the hell out of combat injuries, because in real life you're going to not be able to take twenty bullets to the chest and escape unscathed, even with body armor. Still, I really like the difficulty settings added. Apparently, increasing enemy damage actually increases rate of fire and accuracy. The afflictions also means tanking damage runs the risk of something more serious than just some hp knocked off your health meter. Turn off instant heals for afflictions and you'll find yourself being a lot more cautious. Allow afflictions to worsen and you'll make sure you have the necessary health supplies. I got a puncture wound on Kreet in the prologue and hadn't yet collected any medical supplies. I ended up with two infections before I was able to treat it, with multiple debuffs (including taking hp damage if I tried melee or sprinting). Environmental injuries are also a thing. I ended up falling and both breaking and dislocating limbs, and it sucked. Immobilizer improved the prognosis and prevented things from getting worse, but the debuffs lasted for a while. It really makes you take things more carefully. I think the new setting in this area are right on the money.
Sickness: In some games, you have to worry a lot about illness, as it can sideline your characters. In Starfield, illness is really only a result of environmental effects or injuries. The humans in the Settled Systems seem to have really robust immune systems in general -- and I think there are actually canon reasons for that. Genetic engineering and 24th century medicine have probably eliminated things like influenza. There are even in-game indications that humanity had to be adjusted to thrive on so many different worlds with different organisms. Bundling these situations in with the afflictions is probably the right call here.
Sleep: Some games require you to sleep periodically. Annoyingly, Fallout 4's survival mode required it to save your game, which to me just completely broke immersion. "I'm going to take a nap on this moldy mattress I found in a swamp so I don't lose my game progress." Other games just use it as away to pass time, and may default to advancing the clock to morning like with Minecraft or Palworld. In Starfield, sleep will heal you. With the new settings, you can set it so that you only cure environmental damage by sleeping, and you can restrict that effect to only safe locations (ships, outposts, and settlements). You also get an xp bonus (with an extra bonus after sexy time). While the game doesn't ignore it entirely, I think it is a little shallow. It seems odd to me that you can have a spaceship with up to a dozen folks and there may be only one or even zero places to sleep. Still, they didn't replicate the FO4 mechanic, so they get credit for that.
Other People: For games with some type of settlement mechanic, you often have to provide for residents. This ranges from full-on colony simulators like RimWorld where the quality of bedding matters to Fallout 4's settlement food/watebeds requirement. In Starfield, everybody takes care of themselves. I'm honestly torn as to whether I would want to see more focus on this. If it is done well, it could add interesting challenges and benefits -- you might want Barrett or Mickey Caviar on your crew because they know how to cook. I could also see this getting tedious as hell if it isn't done well.
Travel: Your ability to move around the game is vastly different for CRPGs and survival games. Once you've been somewhere, your average CRPG is going to let you fast travel around at will. Survival games, though, make you spend time and resources to move from one place to another. One of my favorite things about Fallout 4's survival mode is how it turned that off, while still allowing more limited travel options like aircraft and teleporters. A lot of the criticism of Starfield is, ironically, that travel is both too slow and too fast. Travelling across a generated map tile feels ludicrously slow at times, while warping to the other end of the galaxy is trivial. I can fast travel from Jake's in the Well on Jemison to the Astral Lounge on Neon (which would be pretty cool in terms of IRL bar hopping but doesn't seem realistic). It really affects the pacing of the game and I can understand the criticism. There are two things in the beta that help with this. The first is the new overhead maps. I am shocked at how much they improve the cross-country experience -- and they're perfectly logical because I just flew in on a spaceship so of course I have a top-down view of the area. The second is the easily overlooked ability to change your cargo hold access. Setting it to outpost/settlement only is a significant change that both alleviates tedium and changes how you operate in the wild. In New Atlantis, you no longer have to fast travel to the Spaceport to get to your cargo, which makes moving things to the Lodge SO much easier and vice versa. The trade off is that you can't be loading up your cargo hold in the middle of combat at a POI just because you landed at the local pad. I think the addition of ground vehicles and fuel constraints on grav jumping might just strike the perfect balance in an area that has gotten a lot of flack.
TLDR: In terms of the survival experience, I really like the new affliction options. I think the way they handle both food and injury/illness is adequate for the level of tech in the 24th century; the new affliction and food options make for a fun change. Temperature (and other resistances) still needs some clarity in terms of threat severity and mitigation efficacy. Water is a little over-simplified given the setting. Sleep is not great but at least avoids the mistake made with FO4. Travel has gotten a big boost with the map and cargo access options, but can still improve with some of the expected coming changes from Bethesda. Finally, the lack of consideration for crew at starship and outposts is something that I feel probably should have an impact but makes me concerned as to how it might be implemented effectively.
submitted by damurphy72 to NoSodiumStarfield [link] [comments]


2024.05.01 18:02 actually_a_demon [Videogames] Life Is Strange Should Not Be A "Gay Game": How Square Enix and Deck Nine Alienated An Entire Fanbase

DISCLAIMER: this post will be heavy. We are dealing with themes of racism, neo-nazi imagery, sexism, homophobia, transphobia and things of that sort. It would be not explained in details, but i will link articles talking about it in lenght. Please be careful while browsing!
Hello again people of Hobbydrama. This time my introduction will be brief since the post will probably be very long, just wanted to say: thank you for sticking with me. Remember to read the disclaimer and also be aware that this post might contain spoilers, particularly for Life Is Strange 1 and 3!
What the hell is Life Is Strange?
“Ready for the mosh pit, shaka brah”
Life Is Strange is a series of adventure games published by Square Enix’s External Studios. Created by Dontnod Entertainment, the series debuted with its first installment which was released in five episodes throughout 2015 on PS3, PS4, XBOX 360, PC, iOS and Android. It also recived a remastered version for the Nintendo Switch in 2021. Which was…not very good tbh, but we don’t talk about that. The story of the first game revolves around Max Caulfield, a girl who discovers that she has the ability to rewind time at any moment, causing each of her choices to make events unfold differently. After predicting the arrival of a giant storm, Max will have to use her powers to try to save her city, Arcadia Bay. She starts this by saving her former best friend (and future love interest) Chloe Price by dying in a bathroom stall. Since that, the plot will also focus on the search of Rachel Amber, a girl who misteriously disappeared without leaving trace. The player’s actions will affect the game’s story, which can be rewritten once they are able to rewind time. The introduction of the possibility of rewinding time allows to go back and do any action differently from the one first done in certain narrative checkpoints. This structure also offers a polarity system: choices made modify and influence the story through short- or long-term consequences. I mean, technically is not really like that because the game has only two possible endings and the choices you make can’t change it, but they affect the way other characters see you and interact with you. Dialogue scenes can also be rewound by choosing a different response option. Once an event is restored the previously provided data can also be used in the future: for example objects found in the future will be preserved after rewinding time. This, as you can imagine, offers a lot of possibilities for puzzle mechanics and things of that sort.
The game was a massive success, winning a shiton of awards in the following years and gaining an immense fanbase. This was due to its emotionally raw plot dealing with themes such as depression and suicide, bullying, fear of abandonment, LGBTQ+ representation, growing up and of course time shenaningans that subjects the main character to an unbelivable amount of trauma! Yay! Jokes aside, the game was so succesfull that it spawned an entire franchise: a prequel with Chloe Price as a protagonist came out in 2017 and a comic spin-off) was published in 2018.
Also: Life Is Strange 2 and Life Is Strange 3 were made, but they are different stories with totally different characters not related with Max and Chloe in any means, besides some minor easter eggs. For the context of this post, is important to know that when Lis became a franchise, they started to explore different stories with different characters: the only one thing in common is that in this world some people have some kinds of superpowers for…reasons that are never really fully explained. Max had time-rewind, it’s heavily implied in the prequel that Rachel Amber had some kind of fire powers or, in alternative, powers very similar to Max’s based on what some characters says about her, Sean’s brother has telekinesis and Alex has an “emotional aura” reading ability
There are also rumors going on about an Amazon Prime series adapting the story of the first game, but nothing has came out of it at the time of writing this.
With that being said, let’s move on.
The weird dynamics between Dontnod and Square Enix
Now, before we focus on the gist of the drama, it’s important to clarify one thing: Dontnod no longer holds any ownership of the Life Is Strange franchise and doesn’t work on the series anymore, only SquareEnix and Deck Nine are in charge now. To explain why this happened we need to go on a tangent here.
Development of the first Life Is Strange began in April 2013: the idea of developing it in episodes was due to creative, marketing and, above all, financial reasons. Mind you, at the time Dontnod was a little french indie game developing company. Their debut title was Remember Me), which at first they wanted it to be a PlayStation 3-exclusive role-playing game, but was dropped by publisher Sony Interactive Entertainment in 2011 on account of cuts in funding. It was presented at Gamescom the same year to attract another publishing deal. The following year, Capcom Europe acquired the rights and reimagined it as an action-adventure game.
In 2013, Dontnod was the most subsidised studio with 600 000€ aid by the French agency Centre national du cinéma et de l’image animée (CNC), including aid for a new intellectual property project codenamed “What if?” (later retitled to Life is Strange to avoid confusion with the film of the same name.) for something like 200 000 euros. On 28 January 2014, Dontnod filed for rjudicial reorganisation, a form of receivership in France. The proceeding filing was discovered by Factornews and some media outlets like Polygon reported it as Dontnod filing for bankruptcy as a result of the poor sales of Remember Me. However, Dontnod responded to these reports explaining that they were in the process of “judicial reorganisation” to resize the company and denying bankruptcy..
In June 2014, Dontnod announced that they were working with Square Enix Europe on a new game, which was announced as Life Is Strange that year and released in 2015 over the course of five instalments, like i said earlier. The critical and commercial success of Life Is Strange caused Dontnod to be solicited by publishers, whereas they previously had to pursue publishers themselves. Is also important to note that Life Is Strange received attention for the choice to include a female protagonist in the game. Before signing the collaboration with Square Enix, Dontnod had in fact encountered distrust from the curators of the project, who had attempted to insert a male protagonist in Max’s place. Baiscally, Square Enix was the only company that was willing to publish them without questioning the gender of the main character. Remember this, because it will be important later.
Following the release and success of the first Life is Strange, publisher Square Enix chose American developer Deck Nine to develop a prequel game focusing on the life of Chloe Price, while the Dontnod team began developing a direct sequel. Development on the prequel began in 2016 with assistance from Square Enix’ London Studios. Ashly Burch, who voiced Chloe in Life Is Strange, was replaced by Rhianna DeVries due to the SAG-AFTRA strike. However, Burch and Hannah Telle (Max’s VA) both reprised their roles for the bonus episode “Farewell.” The script for the game was over 1,500 pages, written by lead writer Zak Garriss and a writers’ room. Remember this name because it will come up again.
Prior to its official announcement, images had leaked online indicating that a prequel to Life Is Strange was in development. Finally, Square Enix revealed Life Is Strange: Before the Storm on 11 June during Microsoft’s E3 2017 presentation. At that time, Dontnod had declared that prospective follow-ups to Life Is Strange would feature new characters and locations to the original, with the developers feeling that Max and Chloe’s story had run its course over the first two games. Game co-director Raoul Barbet explained that
“It’s a question we asked ourselves at the beginning. Is it Max and Chloe, Arcadia Bay? No, it’s about everyday characters, relatable characters with stories you can involve yourself in, because it reflects your own experiences. With some supernatural stuff on the top.”
Michel Koch added that
“everyone loved Max, Chloe, Rachel. But their story…it’s done. We have nothing more to tell. We don’t want to. Other people will do it, and it’s okay. But for us, we have nothing more to do. Take them and do whatever you want.”
You can read the full interview here
However this would turn out to not be entirely true follwing recent events, but let’s leave this information for later.
Development on Life Is Strange 2 began in early 2016 as the first game shipped its physical edition. Michel Koch and Raoul Barbet returned to direct the sequel, with Christian Divine and Jean-Luc Cano reprising their roles as co-writers.. The game, despite its very heavy advertising campaign, recived a mixed reception from the audience if not downright negative. The main criticism, besides problems with the writing, the characters and the story, was that people…simply didn’t really care about a new cast, to be honest. Particularly when they are not written as good as the character from the first game. They would have much preferred a sequel with Max and Chloe. Keep this also in mind, because it will be important in a bit.
At the same time, Deck Nine began working on True Colors after completing Before the Storm in 2017. You can probably notice that for this new chapter they decided to return to an episodic format (Life Is Strange Before The Storm was released all in once, for context I was wrong, it was relased episodically, the difference is that there was a "complete season" version earlier than the first game! It was also the first Lis game to contain a DLC), just like the first game and Lis 2, both made by Dontnod.
Now, it’s also important to specify that Before The Storm was also recived lukewarmly, mainly because the plot felt rushed and a lot of very important lore bits of the first game weren’t even addressed, like how the fuck Rachel ended up in the dark room. You know…it was just the main reasons people were exited to play the prequel in the first place.
For context, in Lis 1 there are many moments where it is hinted that Rachel tried to deceive and manipulate Chloe, all so she could escape Arcadia Bay without her. In short: Rachel is not depicted as a good person in this game. There is even an entire section where Max finds out that Rachel was cheating on Chloe with her drug dealer. People were intrigued by this and wanted to know what Rachel’s deal was: was she a good person? Was she evil? How did she die? Did she also had powers? Did she caused the tornado? Is she the tornado? Did she passed down her powers to Max?
When the prequel was announced everyone went ballistic. Are we finally going to play as her? Well, no. Instead we got a story centered around Chloe (which we already knew well thanks to the first game), no powers, weird gameplay based on literally insulting npcs and very little of Rachel. Additionally she was depicted as a strangely different character, way more nicer than the first game made by the original developers probably intended. Her entire affair with the drug dealer was…simply not mentioned at all despite being a crucial point to the lore? Plus we got this post credits scene that literally explained nothing and in fact raised even more questions that would never be answered. Thanks!
Back to the point: when Life Is Strange 3 came out it was recived equally lukewarmly in some points. (clarification needed: it was COMMERCIALLY recived better than Lis 1 and 2, it won a shiton of awards too. I'm talking mainly about a section of the fanbase. Obviously there were also people who liked it, however the point is another here.) Many people pointed out that it’s so similar to the first game in terms or plot, general vibe and characters that it feels almost like a blatant copy. The protagonist is a socially awkard, introverted nerdy bisexual girl with a loudmouth, reckless, secretly nerdy lesbian punk-girl love interest and the plot concerns a disapperance of a person, that Alex and Steph need to investigate onto. Sounds familiar yet?
Also, people argued that Alex and Max share a very similar name, they make the literal same pose on the cover of their respective games and Steph was redesigned to look very similar to Chloe, hat and all..
For some people, it was pretty evident that after the lukewarm reception of BtS and Lis 2 and the complaints about it being too different from the established formula, Square Enix wanted to win back the love of former fans who liked the ideas of the original game. The problem is that they didn’t quite understood why the Dontond game had that impact on people, and borrowed from it only the most superficial aspects. The point is that people liked the first game because the characters were alive, with motivations, they were original and capable of making you really empathize with them. The plot was engaging and the mechanics were something new never seen in the video game industry (at that time). People liked the way the story was written and the way the game played, not necessarily the presence of Max and Chloe. People just wanted new protagonists that were written at least as good as them, basically.
So basically the way of thinking in some parts of the fandom was on the line of: rather than trying to poorly imitate Max and Chloe in a new game with an “original story” (do not steal) in a desperate attempt to regain the fans’ admiration, making a direct sequel to the first game with those characters would have been a better choice.
The comic spin-off with Max and Chloe wasn’t doing that good either. Well, it was a commercial success but the fanbase didn’t really liked it that much.. For context: it was not published by Dontnod or Square Enix, the people behind it were from Titan Comics. The series is set one year after the events of the original Life is Strange, and is a continuation to one of two of the games possible endings, known as the “Sacrifice Arcadia Bay” ending. It is written by Emma Vieceli, with interior art by Claudia Leonardi and coloring by Andrea Izzo. In fact the team behind it is entirely italian, which i find very cool as an italian myself. However, the problems were the same as said before: weird plot, character assasinations, introducing new powers for Max that make absolutely no sense, (now she is able to have “visions” of a different timeline and mess with the literal course of time without any real explanation or sensible motivation for WHY she is capable to do this all of a sudden) and in general they read a lot like a bad fanfiction.
Also i think it’s important to mention that the comics gave us a timeline in which Rachel is alive and she is in a romantic relationship with Chloe, while Max is their third wheel friend. I find this extremely hilarious so take this pic. It fucking kills me everytime.
So, to sum up all this mess before going on: Dontnod doesn’t own the intellectual property of Life Is Strange anymore. This happened after Lis 2, for reasons not yet disclosed. Square Enix and Deck Nine are now the heads of the entire franchise and they are not the best at managing it. In a desperate attempt to reach Dontnod success following the bad reception of BtS and Lis 2, they basically copied and pasted the entire plot of the first game (or at least borrowed a lot of context from it) for Lis 3, causing a sensible distaste in some parts of the fanbase.
The hidden hate imagery and the abuse scandal
Ok. Now we are quitting being funny and silly. This is the section were it starts to get REALLY dark REALLY suddenly. So please, keep in mind that i’m hovering a gigantic trigger warning over your head. All the links in this section can be extremely triggering for some people. Read the disclaimer, please. Are we good? Good. Now we can talk about the more recent news that literally throwed the fandom in a maniacal frenzy.
An article (GIGANTIC TRIGGER WARNING FOR THIS ONE) was published by IGN the 5th April 2024, in which it’s described a very strange and disturbing episode that happened in the Deck Nine offices.
IMPORTANT INFO SINCE SOME PEOPLE WERE CONFUSED: I report the article as faithfully as possible given that in its entirety it could be considered uncomfortable by some people. Please be aware that I have copy pasted parts. This is not to plagiarize, I'm not saying that the contents of this article or the points of this speech are my own words. Keep in mind that it is only to give everyone a fair perspective, especially for people who may not like the mentions of certain things in the original article. However excuse me, i should have clarified this earlier. Thanks for everyone that spoke on this.
To put it simply since the article is very long, during the development of the fourth Life Is Strange game near the end of 2022, a few developers stumbled upon hate symbols hidden in the textures. They initially noticed a reference to the number 88, but they simply tought it was an unfortunate coincidence. It was just a number, right? Maybe their boss didn’t knew the implications of it. But then they quickly started to find more problematic and inequivocable signs, such as references to a racist meme, the number 18, and the Hagal rune.. It was definetly not a mistake: someone was putting those simbols there on purpose.
The weirdest thing is that weeks went by, then months, and management remained strangely silent about this. The incriminated assets remained in the game and people started to get really nervous for obvious reasons. At the end, they removed the symbols but the culprit was never discovered. Again, very strange. The company was behaving almost as if they were trying to defend however was behind this attack. This issue however, literally opened the fucking Pandora’s box.
According to current and former employees across several departments, most of whom have chosen to remain anonymus, Deck Nine’s management has caused a very toxic work culture. They claim the C-suite has protected multiple abusive leaders, encouraged crunch, and allowed bullying of individuals advocating internally for more authentic representation in Life Is Strange. Yeah, you heard that right.
Square Enix in particular was another whole can of worms: the employees said that the company was way too “defensive” of the script of True Colors. In the sense that they seemed oddly reluctant or outright hostile to the diverse themes and ideas that Life Is Strange has always explored. For instance, multiple people recalled an incident during True Colors development where Square Enix told multiple developers they didn’t want Life Is Strange to be thought of as the “gay game.” Which…you know, it’s very weird coming from a franchise that, when under Dontnod management, was always pretty open about its bisexual protagonists.
Well, theoretically Max and Sean are driven entirely by the choice of the player, so they are “playersexual”. You can choose what gender to romance in both games, in theory. However, Max is way more implied to be canonically bi or at least to have a crush on Chloe indipendetly by your choice in the original game, while Sean is more “open” in that sense. However, the main point is not really that. Is that Lis as a franchise always explored queer themes, so this kind of reaction by Square Enix is pretty odd. They knew what they were working with, right? Mallory Littleton, a narrative designer who worked on Life Is Strange under Deck Nine, even said that
”There’s a lot of press out there praising True Colors for having the first bisexual lead in a Life Is Strange game, even if in our press guides from Square Enix, all the way up until review copies were out, we were not to say anything about Alex’s sexuality, period, at all. And then they did the advance copies, and all of these reviews came out saying how amazing it was to finally see an explicitly bi protagonist, and after that, Square was like, just kidding, Alex is absolutely, canonically, 100% bisexual.”
Additionally, multiple sources gave the impression that Deck Nine’s relationship with Square Enix for Life Is Strange was one of money convenience rather than a deep appreciation for the series. Square Enix liked that Deck Nine was willing to do the game for a lower budget than other studios, while Deck Nine needed a good IP, so the deal was born solely for economical convenience However, many developers said that the people in charge of Deck Nine seemed seriously unprepared for dealing with a game with “serious” themes, especially when it came to thoughtful portrayals of diverse individuals. And this is when the real shit started. I won’t go into much detail (read the article if you are curious) but people reported a SHITON of accounts of sexual harassment, bullying and transphobia.
Remember Zack Garris? Well, sources say that he began forming close relationships with a number of younger women, often in situations where he had some mentorship or power over them. He was basically love bombing them, staying late at the studio talking to them, inviting them to lunch, dinner, movies or even to his house. He would also instigate personal conversations and text some of this women after work hours about personal topics. If you want more info about his (frankly disgusting) shenaningans, once again read the article.
It doesn’t stop here however.
In short: nobody, male or female, was able to tell him “no” when he crossed personal boundaries due to his status. This feeling only increased over time, with several people reporting incidents of him lashing out against those who disagreed with his decisions. This was especially true with people fighting for more sensitive portrayals of diverse characters. A woman named Tate Littleton, for instance, recalled being formally reprimanded for criticizing Garriss’ reluctance to allow women in his scripts to express anger. Basically he didn’t think representation mattered because “he didn’t necessarily identify with every white man protagonist, and so other people shouldn’t identify with characters because they look the same.”
The main episode that made this entire thing knew in the first place was the removal of a transgender character from True Colors that took place very late in development. Which, again, sounds really unusual considering the type of media Lis has always been. Additionally, two anonymous employees declared that in 2020 Garriss called BLM a hate group when the team at Deck Nine wanted to post something for the protests that were happening in America. In another example he fought weirdly hard for a twist on True Colors’ final choice that a number of writers pointed out included a problematic portrayal of migrant workers (it eventually was removed, so at least we have that i guess). He would also go daily on rants about how everyone was being “too political”. There was also another instance of a scene Garriss wrote for True Colors that the writers felt they had to fight him excessively to change. For those who don’t know, in the final script of True Colors the main character Alex is taken into the woods by Jed, who she view as a friend at this point of the story. He betrays her, shooting her and missing, causing her to fall into an abandoned mine shaft. However, in Garriss’ original version, Jed spikes her drink at a bar and takes her out to the woods for an attempted murder. When they saw this version of the scene, a number of people pushed back, arguing that the scene would unintentionally cause associations with date rape. Multiple individuals had to fight extensively with Garriss about this scene before it was eventually changed.
Additionally, Garris distanced himself from his team of writers. He and another lead would make most of the story decisions, rewriting work from other writers without allowing them the opportunity to give feedback, even on stories centering marginalized characters. Toward the end of True Colors development, Deck Nine implemented a new, anonymous performance evaluation tool: this is what caused all of this to surface recently, mind you, we would have never known if it wasn’t for this. Some time time later, Garriss quit the team voluntarily. But this wasn’t the end: True Colors launched to critical acclaim, and following the wave of its commercial success, Deck Nine parared immediatly the development of another Lis game. But it was struggling with one plot point apperently, and the leadership suggested to bring Garriss back to fix it. As you can probably imagined, the narrative team went insane. Everyone begged them not to bring him back in a series of meetings, messages, emails, everything. HR was even involved at some point and they even suggested that Deck Nine would be legally liable for Garriss’ behavior if they invited him back after the shiton of reports. When the company CEO and CFO persisted in arguing that they needed Garriss, multiple writers handed in resignations. Finally, management relented and the man did not return.
You probably get the vibe at this point. It was a mess. However, Garris later tried to defend himself against the accusations, but he was ultimately never called back again. At least not officially. Because he then landed at Telltale Games, which was working on a project in close partnership with Deck Nine at the time. Only a few months after his departure, several of those who had protested his return were told that a few narrative team members had been holding story breaking sessions at Garriss’ home. So…ok i guess?
However, this is not even the main tea. Remember when i said that Dontnod abandoned the franchise after the second chapter and it was never clarified why? Well, it’s theorized that the main reason why they went away it’s because Square Enix wasn’t willing to make them publish what they wanted in Life Is Strange. Which is incredibly sad and ironic considering the development issues the first game had. The main proof people point over this is another game made by Dontnod in 2020 called “Tell Me Why”, which stars a trans male protagonists and is objectively very similar to a Lis game without being really a Lis game. The main character has supernatural powers, the gameplay is identical, the story has a very similar vibe, you get the gist. The analogies were…a little bit too close for some people. Now, it’s important to remember that this are only speculations and nothing is being officially confirmed, but judging by the time coincidence and what surfaced recently, some people started to think that Dontnod published this game indipendently because Deck Nine and Square Enix didn’t want the main character to be trans. Which honestly kinda makes sense. However, another thing happened that fueled the speculations even more: Dontnod has recently annuced their new game, “Lost Records”, which they directly called a “spiritual successor to Life Is Strange”. They even stated that in this game they will insert ideas that they would have liked to explore with Max and Chloe in Lis sequels, which they can no longer produce since the franchise and those characters are no longer in their hands. Quoting from this article:
”When we started to work on the very first Life Is Strange a long time ago, we had no publishers. We didn’t know exactly where we would sell the game or…if we would even sell it. […] At this time, we were in need of publishing, and Square was interested in buying the games; they bought the rights for it, and they bought the franchise. […] But since they bought the franchise, our hands were tied. We couldn’t really work as we wanted on what paths the character should go, what kind of game we could make, and how we would like to make the franchise evolve.”
Which in retrospect many tought all of this sounded really weird. Didn’t they said years ago that their vision of the series was always to make stories with different characters and that Chloe and Max’s story was “over”? Many people tought this was a weird claim and so speculations started.
Many belive that the initial plan was to have at least a proper sequel to Lis 1 under their management, but the idea went to shit when Deck Nine and Square Enix acquired the IP for BtS, gaining effective ownership to the franchise and to Max and Chloe. Dontnod could not effectively use those character anymore and so they were obligated to create something new.
This theory gains credibility when we take into consideration the fact that recently a leak about a supposed sequel to the first game with Max and Chloe surfaced. Is important to note that in 2021 there was also another leak in which a person predicted very specific details about True Colors when it was still codenamed “Siren”, basically describing correctly the plot, the final title, the name of the protagonist and her powers. They even predicted the remastered of the first game! Additionally, at the end of the post they mention that the team was looking to make a Lis 1 follow up game with Max and Chloe, so the more recent leak was lining up almost scarily with the former. Another thing that adds fuel to the fire is the fact that the leaker mentioned to have saw an initial concept of this idea in 2022 during a survey in which they showed some future Lis content and apparently there was also an NDA involved. However, since this idea (mainly the bit when they describe Max being able to jump into different timelines) is very similar to what ended up happenning in the comics, some people tought it was simply a scrapped idea that they later reworked into the spin-off. Others instead think that the comics served to introduce us to this very concept and that they are still working on this supposed game. At this point in time we don’t know what the future olds, but it’s confirmed thanks to the article concerning the hate symbols scandal, that a fourth Lis game is currently being worked on. However, we don’t know if it’s that sequel the leaker mentioned or an entire different thing.
The aftermath
So…yeah. As you can probably guess, this situation is a total mess. The fandom is still trying to process what happened, and many are unsure whether to continue supporting the series or not, given everything that happened behind the scenes. It created a bit of a Blizzard situation, if you know what I’m talking about.
Personally, I’m a huge fan of the first Life Is Strange and it played a huge part in my growth. The other games didn’t fascinate me as much as the first tbh, but I loved Arcadia Bay and its world, Max and Chloe, the mystery, the characters, the story, the emotions. I’m not exaggerating when I say that it was the game that changed my life and helped me come to terms with my sexuality. Seeing two girls get together romantically like this in a video game really triggered something in me. It helped me understand that my feelings weren’t wrong. That I wasn’t alone. That i wasn’t broken. I know that probably sounds very cheesy and cringe, but it’s the way it is and I can’t help it. You can imagine what my reaction was when I witnessed this mess unfold irl. In a way I felt hurt. It’s strange to think that a saga that has done so much for me is being run by people who would like to see me dead. Or at the very least, people who were not that open as they liked to present themselves. And I don’t have an answer to the question “should we still support this video game?” Honestly I do not know. On one hand I feel sorry for all the creatives who desperately tried to make Life Is Strange something special despite everything, but at the same time… my god. What the fuck.
I can’t help but wonder how Life Is Strange could have been if it remained under Dontnod’s creative control: what kind of stories they would tell, what future they would invent for Max and Chloe, what adventures they would get into. But maybe it’s better this way. Those girls have grown up, they went trought a lot, and maybe we just need to learn to let them go. After all, isn’t it the entire point of the game? Learning to grow? As for me, I will continue to replay Life Is Strange 1 periodically, I will continue to be part of the frankly amazing community that is the Lis fandom, I will continue to read fanfictions and support fan creations, being it fangames or fanarts. Because they can never take it away from me. They can’t take it away from us. Never.
Thank you for reading this far, i hope it was interesting and that you learned something new.
That being said…quit with the sad bullshit! I want to use this section to shoutout a fellow creator that is currently working on a fan-made sequel of the first game: Life Is Strange After the Storm. If you like this kind of stuffs, make sure to follow him on twitter and to support the project!
Ok now i’m really over. See ya!
EDIT: added clarifictions in the True Colors section. Changed a link in there too (i realized i put the wrong thing). Corrected some BtS informations. Added a clarification in the article section. Edited some formatting and corrected grammatical errors. Added a link in the Hagal rune section. Uncensored the word "nazi", since a person wrote me in private to make me know that my post would not be put down now that it's approved. Rephrased some words to not make them sounds hostile, since a lot of people were getting on my troath for this. I would also like to clarify while i'm here that i don't hate Lis 3 in its entirety nor i'm alluding that Lis 1 has not recived any valid criticism, since people are putting words in my mouth that i did, in fact, not say.
ALSO IMPORTANT CAVIAT: you are not in the wrong if you liked True Colors! It's ok! The game has it's moments and can absolutely be good. In fact, i personally liked some of its plot points and ideas. A good amount of people recived it very well. In this post i'm talking about general negative fan reception to explain why many people are growing disillusioned with the series and to make clear why people criticize it more than the first game, i'm not saying your tastes are bad/you are in the wrong. It's ok to like different things.
submitted by actually_a_demon to HobbyDrama [link] [comments]


2024.04.30 21:49 byDMP New Posting Guidelines & Updated Post Flair

Today we've updated the options for post flair, to better differentiate between the different types of posts here, and hopefully reduce some confusion when posting.
We ask that when posting you add the flair tag that best corresponds to your content. If uncertain, leave blank and make a note in your post so that a moderator can address it.
An overview of user-selectable flair options:
Gear Advice For any post seeking recommendations from others about what camera, lens, or accessory, to buy or rent. Please follow the existing requirements when asking for recommendations. This is not for asking advice on how to use your equipment or solve a problem—for that, you can use...
Tech Help Technical questions, clarification on how a feature works, error messages...fall under Tech Help.
New Gear For showing off a new or new-to-you piece of equipment. As always, include a photo of the gear and a photo or three taken with the gear. Also include an explanation of why you got it and how you like using it.
Lens of the Week We're consolidating down to a single flair any lens of the week post, rather than individual tags for different lenses or focal lengths. As always, look for the current lens of the week topic to know which optic or focal length is current.
Canon News For product announcements or other Canon-specific or related news. Either provide a link directly to announcements and press releases, or to a recognised source reporting on it. Examples are sites like Petapixel, dpreview, and similarly known sites.
Active Deal For posts alerting the community to sales from recognised outlets such as the Canon Refurb Store, B&H Photo, Lens Rentals etc. Titles need to begin with the applicable country, the supplier, and then a description of the discount or deal on offer, e.g.
[USA] Canon Refurb Store — R5 reduced to $2199 + free BG-R10 Battery Grip
Any other important details (start/expiry dates) can go into the body of the post. If including a link directly to the deal or supplier site, the URL must be stripped of affiliate and tracking data, or the post will be removed.
If a deal is highlighted from a supplier deemed by the mod team as suspicious, untrustworthy or unsavoury for some other reason, it will be removed.
When a deal is out of stock or expired, the flair needs to be updated to...
Expired Deal Don't delete the post, just update to the Expired flair, then we can view older deals easily.
Showcase This will only be made available to select when a post inviting the sub to make Showcase contributions is active.

If you have any questions about the new flair options, please feel free to comment here or send a message to the mods.
submitted by byDMP to canon [link] [comments]


2024.04.29 22:20 Ultim8_Lifeform Respect Ryo Saeba! (City Hunter)[Manga]

Ryo Saeba

(Alternate Header Image 1 2)
"You pulled off a shrewd plan, I applaud you for that. But you made one mistake. You showed me the tears of a woman. And now you have to pay the price for it."
Anyone who has spent considerable time in Tokyo, or Japan as a whole for that matter, may have heard rumors about the blackboard in Shinjuku station. They say that if you have a problem and can't go to the police, all you have to do is write a note with the letters XYZ at the end and wait for the mysterious City Hunter to come and find you. However, pretty much anyone that's done this will tell you that the City Hunter isn't exactly the man you might expect.
At the incredibly young age of three years old, Ryo Saeba was traveling with his parents when their plane crashed in a country in Central America that was in the middle of a civil war. Being the sole survivor, Ryo wandered the jungle for days until he stumbled upon a village of guerilla fighters that were battling their country's government. The guerillas would only accept warriors that could fight with them, so Ryo joined their ranks in order to survive. They taught him everything they knew about fighting, weapons, and warfare until Ryo grew to be one of the most dangerous men on the battlefield. However, the government forces eventually overwhelmed them, chasing the guerillas out of the country. Now an adult, Ryo made his way to the United States and opted to become a sweeper, a mercenary/bounty hunteprivate detective that performs off the books jobs to clean up the filthy criminal underworld. Partnering with Mick Angel, another sweeper and one of his best friends, Ryo formed the team known as City Hunter.
At some point, Ryo left the US and returned to Japan, the country of his birth, where he kept the City Hunter name for himself and continued doing sweeper work with a new partner, ex-detective Hideyuki Makimura. Ryo's reputation spread rapidly, becoming known as one of the most dangerous men in the criminal underworld. So what's the problem? Well, he does have one weakness: Beautiful women. Despite his upbringing, Ryo is a goofy pervert and womanizer that would only accept jobs from the prettiest women around if he had his way. For awhile, he had Makimura to keep him in check, but his partner would meet a tragic end after refusing a job from a powerful drug syndicate, giving Ryo the dying request of looking after his little sister Kaori. Initially planning to help Kaori get out of the city, Ryo was surprised to find that Kaori wanted to take her brother's place as Ryo's assistant/partner and continue the work he thought was so important. Together, they became the newest iteration of City Hunter, sweeping the streets of Japan of evil and assisting any beautiful women that requested their services.
While his methods may be questionable, rest assured that the City Hunter always sees a job through no matter what criminal organizations, serial killers, or assassins stand in his way.
Note:

Strength

Striking
Vs Enemies
Destructive Output
Lifting/Throwing
Jumping/Charging
Other

Speed

Travel
Reactions
Melee
Aim Dodging
Projectiles
Other
Combat/Attacking
Quickdraw/Shooting

Agility/Mobility

Acrobatics
Jumping
Climbing
Hanging
Propping/Wedging
Other

Durability

Blunt
Piercing
Explosive
Falling
Electrical
Endurance/Survivability
Other

Cock

Yes, you read that right. Ryo's penis, his erection, his boner, his mokkori. It's frankly capable of some pretty incredible things and seems to have stats that are completely independent of Ryo's other physical abilities. So much so that it's probably best to have an entire section of the thread dedicated to it. I'm not sorry.
Physicals
Strength/Growing Power
Speed
Durability
Abilities
Detecting Women
Other

Intelligence

General Knowledge
World Knowledge
Weapon/Chemical Knowledge
Deduction
Other
Planning
Quick Thinking
Mental Fortitude/Pain Resistance

Gear

Firearms
Ammo
Other Long Ranged Weapons
Melee Weapons
Explosives
Espionage/Tracking/Surveillance
Chemicals
Other

This Thread is Continued in the Comments Below

submitted by Ultim8_Lifeform to respectthreads [link] [comments]


2024.04.28 05:42 Ultim8_Lifeform Ryo Saeba Manga Draft

Ryo Saeba

(Alternate Header Image 1 2)
"You pulled off a shrewd plan, I applaud you for that. But you made one mistake. You showed me the tears of a woman. And now you have to pay the price for it."
Anyone who has spent considerable time in Tokyo, or Japan as a whole for that matter, may have heard rumors about the blackboard in Shinjuku station. They say that if you have a problem and can't go to the police, all you have to do is write a note with the letters XYZ at the end and wait for the mysterious City Hunter to come and find you. However, pretty much anyone that's done this will tell you that the City Hunter isn't exactly the man you might expect.
At the incredibly young age of three years old, Ryo Saeba was traveling with his parents when their plane crashed in a country in Central America that was in the middle of a civil war. Being the sole survivor, Ryo wandered the jungle for days until he stumbled upon a village of guerilla fighters that were battling their country's government. The guerillas would only accept warriors that could fight with them, so Ryo joined their ranks in order to survive. They taught him everything they knew about fighting, weapons, and warfare until Ryo grew to be one of the most dangerous men on the battlefield. However, the government forces eventually overwhelmed them, chasing the guerillas out of the country. Now an adult, Ryo made his way to the United States and opted to become a sweeper, a mercenary/bounty hunteprivate detective that performs off the books jobs to clean up the filthy criminal underworld. Partnering with Mick Angel, another sweeper and one of his best friends, Ryo formed the team known as City Hunter.
At some point, Ryo left the US and returned to Japan, the country of his birth, where he kept the City Hunter name for himself and continued doing sweeper work with a new partner, ex-detective Hideyuki Makimura. Ryo's reputation spread rapidly, becoming known as one of the most dangerous men in the criminal underworld. So what's the problem? Well, he does have one weakness: Beautiful women. Despite his upbringing, Ryo is a goofy pervert and womanizer that would only accept jobs from the prettiest women around if he had his way. For awhile, he had Makimura to keep him in check, but his partner would meet a tragic end after refusing a job from a powerful drug syndicate, giving Ryo the dying request of looking after his little sister Kaori. Initially planning to help Kaori get out of the city, Ryo was surprised to find that Kaori wanted to take her brother's place as Ryo's assistant/partner and continue the work he thought was so important. Together, they became the newest iteration of City Hunter, sweeping the streets of Japan of evil and assisting any beautiful women that requested their services.
While his methods may be questionable, rest assured that the City Hunter always sees a job through no matter what criminal organizations, serial killers, or assassins stand in his way.
Note:

Strength

Striking
Vs Enemies
Destructive Output
Lifting/Throwing
Jumping/Charging
Other

Speed

Travel
Reactions
Melee
Aim Dodging
Projectiles
Other
Combat/Attacking
Quickdraw/Shooting

Agility/Mobility

Acrobatics
Jumping
Climbing
Hanging
Propping/Wedging
Other

Durability

Blunt
Piercing
Explosive
Falling
Electrical
Endurance/Survivability
Other

Cock

Yes, you read that right. Ryo's penis, his erection, his boner, his mokkori. It's frankly capable of some pretty incredible things and seems to have stats that are completely independent of Ryo's other physical abilities. So much so that it's probably best to have an entire section of the thread dedicated to it. I'm not sorry.
Physicals
Strength/Growing Power
Speed
Durability
Abilities
Detecting Women
Other

Intelligence

General Knowledge
World Knowledge
Weapon/Chemical Knowledge
Deduction
Other
Planning
Quick Thinking
Mental Fortitude/Pain Resistance

Gear

Firearms
Ammo
Other Long Ranged Weapons
Melee Weapons
Explosives
Espionage/Tracking/Surveillance
Chemicals
Other

This Thread is Continued in the Comments Below

submitted by Ultim8_Lifeform to u/Ultim8_Lifeform [link] [comments]


2024.04.26 22:38 Charmed264 Canon printer won’t connect to Rogers internet modem.

I have the Rogers Ignite 1.5 Gbps internet, with the ignite home internet white gateway model XB8. It absolutely refuses to let my canon pixma TS3420 hook up to it. I’ve tried using the wps method, the wireless connect method. There’s only an outlet to hook the printer up to a computer. How can I connect my printer to my internet router? PLEASE HELP
I’m so unbelievably done🙄 My first printer stopped working once I switched my wifi from Telus to Rogers, it had nothing but problems when finally an error code came up I contacted support about and they said the printer was basically broken and that I needed a replacement, the printer I have now was a free replacement of the same model because it was still within the warranty. I knew I shouldn’t have cheaped out on the printer.
submitted by Charmed264 to printers [link] [comments]


2024.04.26 16:03 TurianCabal Short Story: The Backup, Part 21: The Messenger

Note: non-canon
“Are you kidding me?”
Emma looked at me, freshly exited from the portal.
“Jealous?” I put my hands on my hips. “It’s the black, right?”
“They…there was another suit and they never told me?” She was shocked. “And they let you choose the color?”
“I thought it looked good on me.”
I could tell she was rolling her eyes.
“I think the black stands out.” Thacea said. “The polish is very well done.”
“I concur.” Thalmin added on.
Illunor stared at me. “It looks like you are covered by the soot of a dragon’s breath.”
I snorted. “Good one.”
Emma looked at my suit. “They give you any upgrades?”
“No. Don’t have an EVI either.”
“Damn. I’m surprised that they put it together so quickly. How’s it feel?”
“It’s like I’m wearing a tank.”
“You’ll get used to it, trust me. It’s-”
Knock knock.
“I’ll get it.” Emma walked over to the door, opening it. “Apprentice-”
“Cadet Booker.” The elf nodded. “You are needed immediately.”
“I’m sorry?”
“I apologize for the disturbance, but you are needed now.” The elf’s eyes narrowed. “This is most urgent, and cannot be delayed.”
“I…see.” She turned towards me. “Let’s go.”
I began to follow Emma.
What could this be?
_____
Faculty Tower, Staff Meeting Room. Local Time: 1456 Hours.
After a hasty trip through shortcuts and backrooms, led by an unusually tight-lipped Larial, we arrived at a familiar sight.
The same room where the Librarian condemned the black-robed Mal’Tory to his fate.
The same room where the Academy’s assembled professors ousted their dean.
Those same professors, as well as the white-robed Vanavan, sat in those very same seats, some giving us looks of sympathy and worry.
As well as…
“Oh, shit. I heard Emma practically seethe through our private channel, just beating me to the punch.
“They sent ANOTHER black-robe!?” I shot back, the pit of my stomach reflexively coiling in dread.
“Greetings. Cadet Emma Booker, yes? Please, take a seat.” The man in question, having noticed our approach, motioned towards a singular chair, notably unadorned compared to its peers. With only a moment of reluctant hesitation from Emma, she moved to occupy it - the chair surprisingly taking the weight of her suit without the aid of any observable spell.
“Ah, that’s simply grand. It would seem that the furniture I requested in anticipation of your presence here was adequate enough to withstand your armored form. It would be unbecoming of a student of this institution to lose face to a mere chair, yes?”

If nothing else, this guy was much more of a conversationalist than the last one.
“...Yeah, I guess so… sir?” Emma replied with an undercurrent of trepidation.
“His Eternal Majesty’s personally-appointed black-robed representative to the Transgracian Academy for the Magical Arts, one Professor Alak Chergena. A pleasure to meet you, Cadet Booker.”
Oh.
Oh dear.
So he knows about us now.
I could sense the same revelation hitting Emma with the force of a truck, but unlike me she had proven unable to slink into a corner and was actively being spoken to; it was only the Nexian love for wasting conversational time that allowed her lack of any sort of initial response to go relatively unnoticed.
“...I… It’s nice to meet you as well, Professor Chergena.” Emma eventually managed. “But why bring my golem and I here alone, if your intention was just to introduce yourself? Surely you’re too busy to do this with every student, yeah? That’s what emergency assemblies are for? Heck, even breakfast?”
“Your assertion would be correct, unfortunate less-than-enlightened ramble notwithstanding. It would seem that you and your puppet,” the black-robed Professor managed to lock eyes with me under my suit, sending an involuntary shiver down my spine before shifting back to Emma just as quickly. “Have been at the center of a lot of ill attention as of late. From my predecessor’s attempts on the lives of you and those in your peer-group, for which I apologize,” he directly stated, taking us completely by surprise, “to your purported role in the reshuffling of the faculty present here with us,” Vanavan visibly turned his head away from us, if only slightly. The rest of the faculty held their best poker faces, though body language suggested varying signs of discomfort. “To your dealings with The Library, again, spurred on in large part due to the direct antagonization by my predecessor, but all the same has seen that institution which has been hosted by The Nexus for eons abandon its true home for that which is lesser, as well as much else.” Chergena finally relented.
At least, that’s what I thought, before he started up again mere seconds later.
“Which brings us to the true meat of why you have been brought before us. Before me.” His tone changed to something markedly less friendly. “Your actions over the past weeks, Cadet Emma Booker, have served to threaten, and indeed disrupt the Status Eternia that guards the eternal sanctity of civilization. Now, it can plainly be seen through the craftsmanship of the armor that adorns both yourself and your inanimate servile construct,” the black-robe gave me another brief flick of the eyes. “As well as your novel weapons which, in spite of their primitive mana-less disposition, have managed to dispatch those creatures which even this faculty, and by extension myself, would have difficulty in subduing, to your own personal status as a commoner, that your realm has been engaged in a constant battle against ruination. A constant battle, a losing battle, even, that has seen your realm’s kind shed whatever form of proper decorum you may have once possessed, to throw your all into the creation of weapons of war; unburdened by advanced sociological organizations.”
“I understand, that in these contexts, perhaps the greatest show of an Earthrealmer’s civility would be those which destabilize, disrupt, and decimate the forces of ruination; that which would see what little civilization your realm has retained lost to the annals of history. However,” Professor Chergena continued. “You must realize that you now find yourself at the center of civilization. The center of all civilizations. Indeed, far from a ravenous tribe of barbarians, The Nexus, under the enlightened guidance and tutelage of His Majesty, has delivered many a realm from the same jaws of apocalypse that you yourself have likely stared down before your induction into this Academy. It is under these contexts,” he fixed Emma with a hard stare. “That your actions, however well-meaning you believe them to be in the service of the propagation of civilization, are actively detrimental to a society as perfect and vibrant as the one you find yourself in right now.”
“The Adventurer hunts the common beast, the Guard fights the mad king’s shield-bearer, and the Mage delivers the force of the righteous against that which threatens to undo what we strive to maintain. To put it in simpler words, Cadet Booker, there is no extraneous danger in the Nexus - not one created without direct action and intent to do so. Your fear of that which was unfamiliar, including the rejection of the Oath of Binding, as well as your realm’s defiling of a heretofore-unknown Gift, provoked the previous black-robe into their actions against you. Your martial responses thus forced him to parry, in an unfortunate series of escalatory actions that has brought me to this very academy, and seen perhaps the greatest arsenal of knowledge leave us, those who can use that most effectively in the quest to maintain the longevity of civilization - all civilization.”
“Let this meeting prove to be a stern word of caution to you, Cadet Emma Booker. For while you may believe that your actions in undermining the Status Eternia to be beneficial to the propagation of the civil order, it is anything but. To simply acknowledge your rank and station, and to listen to your betters, is to participate in the very pinnacle of civilization.” His steely gaze at Emma, maintained throughout his entire monologue, hardened as he reached his conclusion. “I understand that your realm stands on the precipice of destruction, Cadet. But that in of itself is not an acceptable reason for this behavior of yours; to fight ruination where there is simply none. Be still and calm your spirit, for owing to the apparent condition of peril amongst your people, we shall soon arrive and save Earthrealm ourselves, just as we have done with the thousands of realms before you. You need only exercise patience, and deliverance will come in return.”
Professor Chergena finally stood back, his hardened look fading slightly.
“That is all, Cadet Booker. From here on out, I would encourage you to redirect your efforts in chasing societal phantoms to your own studies - for both the safety of yourself and your fellow students. Should you fail to heed this most valuable advice, I shall know and take appropriate actions to protect this Academy from incurring further dishonor. Now then, if you would be so kind as to collect your golem and return to your dormitory - Apprentice Larial will show you the way. This faculty has much to discuss, and there are only so many hours in the day.”
Emma silently got up from the chair, her and I moving towards the door without so much as a word spoken, quickly received by a Larial that looked more unnerved than on her arrival.
“Farewell, Cadet Emma Booker. May we, for the sake of both of us, not have to meet again so soon, and under such dire circumstances.”
______
Dragon’s Heart Tower, Level 23, Residence 30, Living Room. Local Time: 1537 Hours.
Emma and I arrived back at the dorm at what increasingly became a breakneck pace, as our own mutual debrief carried with it the weight of perhaps the greatest threat openly declared against the UN in its entire history.
“I… There has to be some sort of different meaning to that-”
“There isn’t, Emma. The man personally sent here by the Big Boss himself just said we’re going to war.”
We practically burst back through the dorm doors, only paying a curt nod to a winded-looking Larial, who had been increasingly struggling to keep up.
“Well, James, it just so happens that we’re in the company of three people who know just a little bit about subliminal messaging,” came Emma’s immediate retort, as we barged into the the Living Room, starting an Avinor, a Lupinor, and a Vunerian in the process.
“...Emma? James? Are you two quite alright?” Thacea immediately broke the awkward silence that ensued. “Was there some sort of pressing issue pertaining to the faculty that needed attention?”
“My thoughts exactly,” Thalmin affirmed. “Given the chaotic state of the Academy, given our latest upsets, it’s only natural that there was a loose end or two that required tying.”
The blue creature said nothing, electing to gaze at us expectantly.
“It’s… complicated,” I managed to get out, reaching for my tablet. “And I think it’s better if we showed you.”

2 Hours Later
“Indeed, Emma. As much as I wish it to be otherwise, it is highly unlikely that Professor Chergena’s words were an empty threat.” Thacea confirmed what had become our greatest fears with a single sentence. “For a person such as himself, both with regard to his rank and station, and the fact that he was explicitly sent by His Eternal Majesty, it would be illogical and counterproductive to take a stance that is different in any way to the current established order. That is to say,” she concluded, “That the new Black-Robe is speaking the truth. Earthrealm faces down the tip of the Nexian Spear, Emma, James.”

“For what it’s worth, you two, Havenbrock stands with you and your cause.” Thalmin interjected. “You and your people are perhaps the greatest chance history will ever offer in finally throwing off the Nexian yoke; both for my own realm and the thousands of others it has subjugated.”
“I… Thank you, Thalmin, but-”
“Now, now, James. I was not finished.” The Lupinor held up a finger, paired with a toothy grin. “I know that, given the inherent limitations in inter-realm communications and transportation, that my kin will not be able to assist you directly. Therefore, at least allow me to give you some form of aid by which to fight for your, and our, freedoms.” With an amount of martial flair that I could only dream of possessing, Thalmin drew out his dagger, stretching it out to its full length as a greatsword, before-
LOCALIZED SOURCE OF MANA-RADIATION DETECTED: 400% ABOVE BACKGROUND LEVELS.
-using a spell that had remained unknown to us, evicting any and all traces of detectable mana from the weapon.
Thalmin presented it to me.
“You have my sword.”
To say this was unexpected was an understatement.
To say that it meant the world to be would be a disservice to the statement.
“Thalmin, I… But the magic you had in-”
“If my memory serves me right, mana would be poisonous to an Earthrealmer, yes? It would be difficult to use a weapon if it were actively trying to kill you.” He left off with a snarky tone.
“...I will treasure this.” Within the safety of my mana-repulsion field, I took off my own helmet, matching Thalmin’s savage grin with one of my own. “And don’t worry. It’s not gonna be a mantlepiece, either.” He nodded sagely in return.
“Of course, while my realm, much the same as Prince Havenbrock’s, cannot lend any material support to yours,” Thacea re-joined the conversation, you will have our aid in the realm of espionage; the deconstruction of Nexian social decorum with the purpose of establishing a clearly defined narrative.”
“Which is something we’ll be eternally grateful for, Thacea,” Emma replied.
And then there was one.
Ilunor, having put on a stoic visage for the entire exchange, finally dropped it with a hefty sigh.
“While I subscribe to the axioms of civilization, and the principles of the Perpetual Regime… I cannot deny that this move from His Eternal Majesty is uncharacteristically shortsighted.” His eyes flashed with realization, before finally meeting both of our gazes.
“He doesn’t know. There’s no way He couldn’t have possibly known the nature of your realm, as shown through your sight-seer,” He half-gasped out. “All logic in absence of that would point to an uppity mana-deficient newrealm trying to undermine Nexian authority. This is the same conclusion Professor Chergena came to. It stands to reason, then, that His Eternal Majesty, for all his power and wisdom, is operating with an incomplete picture of who he wishes to reform.”
Reform, Ilunor?” I questioned the lizard, putting my helmet back on.
“Yes, James, reform.” He responded in kind. “The Nexian Reformations are a series of edicts thrust upon any newrealm that makes contact, to preserve the longevity of their civilization, modeled off the Nexian System, under the watch and scrutiny of The Nexus. In the case of Earthrealm, that would entail a dismantling of your ‘Euen, and a return to the rule of monarchs.”
“A return to Feudalism.” Emma stately bluntly.
Three nods immediately followed that summary.
“...Thank you, Ilunor, for that information.” I said curtly. “And thank all of you for your support.” The three of them responded with varying degrees of acknowledgement.
“With that being said,” Emma concluded, starting to walk to her tent with me in tow. “We’ve got a report to write.”
________
Greater United Nations, Earth, Atlantic Ocean Floor. Institute of Anomalous Studies Portal Complex. 0800 Hours UNST.
Second Lieutenant James O’Neil appeared in the Portal Room on an unscheduled return, seconds before an emergency-priority report was received from Cadet Emma Booker’s Exo-reality Communications Suite. Director Laura Weir was immediately flagged down, in a manner that stretched the definition of professional, before being pulled into an emergency meeting with one O’Neil, as well as vital staff, in addition to various government and military representatives.
Thirty minutes later, as Captain Li of the United Nations Long Range Expeditionary Forces was engaged in a near-shouting match with several members of the Sociology Department, a package was received in the Portal Room, bearing what had been previously identified as official Nexian Markings. A hasty read and a more thorough re-read of the elaborately-packaged ultimatum presented to them served to extinguish any ideas or fears of a potential miscommunication with the powers beyond the portal.
Director Weir, three hours and forty-five minutes after James O’Neil’s return, relayed the demands of The Nexus, as well as the all-but-confirmed preparations for war to all relevant government and military offices.
________
Earth-Luna Lagrange Point L1, Greater United Nations General Assembly Parliamentary Capitol. Office of the First Secretary. 1200 Hours UNST.
The most powerful human alive, having been interrupted from a late-morning brunch, sat at the front of the table, the First Speaker immediately adjacent to them. The First Commanders of the United Nations Armed Forces sat on their flanks, all of them having been present in the Sol System by lucky chance; all had been authorized the use of emergency warps, their ships arriving in Earth-Luna space within minutes. The heads of the executive departments, those still within Sol, were also present.
Speaking remotely from Earth, Director Weir of the United Nations Science Advisory’s Institute for Anomalous studies, joined on her right by a nervous but determined young Lieutenant, recounted the demands of the enigmatic civilization beyond the precipice.
The dismantling of “Earthrealm’s seditious governing institutions.”
The reinstatement of the Monarchs of those few remaining relevant member states to “Their positions of rightful authority, to swear an oath of fealty to His Eternal Majesty.”
The “Immediate revocation of unwarranted and undeserved ‘commoner privileges.’ ”
A return of Humanity to a medieval state, lest it be subjected to the interdimensional jackboot.
The Secretary and Speaker queried about the state of the UN’s military and logistical assets.
It was deftly relayed that, with Lieutenant O’Neil’s prior report to the First Commanders, that tangible plans had been laid for a full evacuation of Earth’s surface of all non-military personnel within 4 months.
A brief consultation in turn with the only one who had seen The Nexus for themselves, Lieutenant O’Neil, would solidify the Secretary’s decision.
After an on-the-spot decision to make James O’Neil the “Special Advisor to the First Speaker on Exo-Reality Affairs, a post ordained to bridge the imminent chasm that would be the gap in knowledge between the military and the vast majority of the civilian government, two executive decisions would be made.
The re-designation of The Nexian diplomatic standing to an E-9 as per the Revised New Oslo Criteria,
And the enabling of “Plan Arc.”
Fifteen minutes after the conclusion of the meeting of the UN’s highest government and military leaders, scarcely enough for contacted news agencies to prepare their emergency broadcasts, thirty billion people would be forced from their homes.
As transport ships both in the Sol System and in Extrasolar Space, on pleasure cruises, carrying cargo, and everything in between received their alerts through the QE network and started to spool up their warp drives, the First Secretary collapsed into the finely-upholstered chair in their personal office, having finagled a minute of solitude from their Press Secretary; their emergency address would be upon them imminently.
The First Secretary of the United Nations of Earth and Luna nibbled on their now-cold food, finding that they were no longer hungry.
Earth, Acela Corridor, NYC New Quarter, Brooklyn, Inside of a megatall skyscraper. Room 2325. Booker Residence. 1317 Hours UNST.
The hero of the Jovian Insurrection, for the briefest of moments, though she was back on that damned station when every electronic device with a speaker blared in an ear-splitting klaxon. Immediately regaining her senses, Ran Booker saw a Bim-Bim-shaped mass of irritated fur dart underneath a table, before digesting the message displayed on and orated out of every screen in her apartment.
“ATTENTION. ATTENTION. THIS IS AN EMERGENCY BROADCAST FROM THE FIRST SECRETARY, FIRST SPEAKER, AND THE UNIFIED CENTRAL COMMAND. AS OF THIS MORNING, THE PRESENCE OF A HOSTILE INTERDIMENSIONAL POLITY KNOWN AS ‘THE NEXUS’ HAS BEEN CONFIRMED, WITH DIRECT ACCESS TO EARTH.
UN AGENTS OPERATING WITHIN ‘THE NEXUS’ HAVE CONFIRMED INITIAL PREPARATIONS FOR A MILITARY INVASION OF EARTH ARE UNDERWAY. ESTIMATED TIME OF INVASION IS CURRENTLY UNKNOWN.
THE FIRST SECRETARY AND SPEAKER, IN CONJUNCTION WITH THE ARMED FORCES AND THE UNITED NATIONS EMERGENCY RELOCATION OFFICE, HAVE AUTHORIZED THE TOTAL EVACUATION OF ALL CIVILIAN PERSONNEL FROM EARTH’S SURFACE. INFORMATION REGARDING YOUR TIME AND PLACE OF EVACUATION SHALL BE SENT TO YOUR PERSONAL DEVICES.
PLEASE REMAIN CALM. PLEASE COOPERATE WITH STATE AND FEDERAL GOVERNMENT OFFICIALS AT THIS TIME.
MORE INFORMATION SHALL BE GIVEN AS IT IS RECEIVED. PLEASE REMAIN UPDATED THROUGH YOUR LOCAL NEWS OUTLETS AS WELL AS THIS EMERGENCY MESSAGE CHANNEL.
THIS MESSAGE WILL REPEAT THREE TIMES.”
It took only a handful of seconds of hearing the shouts of her neighbors, as well as the sudden cacophony of screams from the city below for Ran to understand that, despite the behest of the message to “remain calm,” New York and Acela’s riot police would likely be donning their gear for the first time outside of drill for the first time in decades.
Soon after, much to her lack of surprise, her phone started buzzing, an unknown number staring back at her before she swiped to answer, immediately holding it to her ear.
“This is Booker.”
“Sergeant Major Booker, the gruff voice on the other end of the line started. “This is General Mark Stone of the United Nations TSEC Special Operations Group. You are being reactivated, effective immediately. You have two hours to report to the High Security Terminal at the Port of New York and New Jersey. Your identity will be confirmed and you will receive further orders.”
“Roger.”
The line went dead immediately after, Sergeant Major Ran Booker of the United Nations Terrestrial Space and Expeditionary Command taking another moment to regard the chaos that had now enveloped what had once been a peaceful city, the roar of police and other emergency sirens re-introducing a type of mid-millenium flair that was better left to the annals of history.
It would seem that the young man who had knocked on her door so recently had his hands full.
The same force that had repeatedly tried to kill her adoptive daughter now threatened to raze Humanity’s cradle to the ground.
For all the centuries of Humanity’s preparations to fight an extraterrestrial enemy, they had still been caught by absolute surprise.
War was coming.
And Ran Booker now faced the most difficult challenge of her life.
Finding a goddamn cat-sitter.
Orion Spur, 2500 Light-years from Earth. 2250 Light-years from UN incorporated space. Mid-Warp. Fleet time: 1319 Hours.
Commodore John Perry, were he back on Earth, would’ve been an incredibly busy man. Organizing this Long Patrol had been a tall order, even considering his own admittedly small role in the finer details. However, this far out into space, and in warp space at that, there was little else for him to do but sit at the bridge of the Heavy Cruiser LREFS Pathfinder and watch the stars pass him by like raindrops on a windshield.
This had been his routing for months; chart another lifeless rock, perhaps a gas giant or two, harvest an asteroid when needed, then move on to the next system.
Perhaps, he thought to himself, I need a change of pace.
And it was at that moment that the ship’s QE machine whined to life with a series of coded beeps that designated the received message as the highest-possible priority.
He immediately read it, of course.
After checking and double-checking its contents, as well as composing and sending off a message to the rest of his own Lead Task Unit, Commodore Perry calmly stood up from the seat he had taken, met the worried gazes of the few bridge crew were needed to operate the Pathfinder, and gently slammed his fist on the General Quarters alarm.

10 Minutes Later
“I am going to relay to you what every captain on every other ship of this patrol group is telling their own crews right now.” Perry forced out in an even tone, over the ship-wide intercom to his crew, assembled at their battle stations. “Fifteen minutes ago, we received a message from LREF Command back home. They have confirmed the presence of a hostile extraterrestrial force on Earth’s doorstep.” Several gasps were heard from the now-packed bridge of the ship. Others looked on, ashen-faced.
“This polity, known to us as ‘The Nexus,’ sent our leaders an ultimatum. One that would see Humanity reduced to serfs. See us returned to a medieval state.” Several grimaces joined the chorus of expressions dotting the bridge. “It goes without saying what our answer to such demands are.” Resolute determination, now. “It is for that reason, everyone, that I have elected to cut our patrol short. It’s entirely possible that we’re too far out to render any assistance, but given the seeming gap in capabilities represented by their mastery in interdimensional travel, in spite of other limitations, the coming conflict may be long and grueling.”
“Our stop at the next system will be our last, at which point we will hold to rendezvous with all other task units in our Patrol Group before proceeding directly back to Earth. And speaking of-” Perry turned to the helmsman. “We are nearly due to drop out of warp, yes?”
“In approximately three hours, sir. I’d recommend taking a seat and keeping everyone at their stations.”
“And so it shall be.”
_____
Orion Spur, uncharted star system. 2500 Light-years from Earth. 2250 Light-years from UN incorporated space. Mid-Warp. Fleet time: 1630 Hours.
“Dropping out of warp in T-minus 10, 9, 8…”
Commodore John Perry never so desperately wanted to be back home in his life.
It was under threat.
Everything he knew, loved, and held dear, save for the Patrol Group he commanded at this instant, was liable to be destroyed.
“7, 6, 5…”
He was going to get this job done as quickly as possible.
He needed to get back.
“4, 3, 2, 1…”
He owed it to everyone here.
“Warp Drive disengaged!”
The sight of smeared stars on the transparent metal in front of him suddenly disappeared, replaced with a single white sun immediately ahead of them. Several smaller “stars” could be seen nearby. All around him, the 28 other combat ships of his patrol group, as well as the handful of support craft blinked into existence in a ring around the Pathfinder kilometers away, in a professionally choreographed display.
Telescopes pointed at this system, almost a thousand years ago, had identified six planets. Two gas giants, four rocky bodies. Fleet-wide sensors confirmed those findings, as well as an asteroid belt between the rocky planets and gas giants.
The second-closest to its star was in the habitable zone of its G2V-class star. That same one hosted an atmospheric composition that was one of the closest mirrors to Earth on record. That same one also had a mass nearly identical to the homeworld.
It was the sole reason Perry had elected to not simply disengage warp in the middle of interstellar space, turn back, and gun it for friendlier waters.
If nothing else, it may one day make a great colony.
Perry elected to simply get it over with, before anything else unexpected happened.
“Sir! I’m picking something up on the Exotic Energy Detection Suite! It’s coming from the planet in the habitable zone!”
Fuck.
Perry was already on his newly-liberated fleet-wide radio as he commanded his response. “All ships, this is Commodore Perry. Set an interception course for the second planet in the system. Be prepared to decelerate into a parking orbit. Prepare for interception burn in T-minus five minutes.”
John Perry sat back in his seat, keeping up the appearance of a dignified, disciplined commanding officer.
The man behind that appearance inwardly lamented what that sensor reading had meant.
The information packet he had received, for his eyes only, had told him two things.
While “The Nexus,” as confirmed by UN operatives, was an infinite plane, there were other civilizations connected to The Nexus, “Adjacent Realms,” that had the potential to occupy Humanity’s same corner of the multiverse.
And that the “Exotic Energy” that those hastily-added sensors were meant to detect went by another name, for those locals of the Nexus and Adjacent Realms alike.
Mana.
Whether he liked it or not, the United Nations of Earth and Luna had just found another.
________
Next time on: ‘The Backup:’
The Beginning of the End
A/N:
This chapter took a bit longer than usual to get out, but me and my editor had to make sure it was written well.
So, everyone, I have some news.
The next chapter is going to be the last one of The Backup. But don’t worry! There is a sequel in the works. To avoid burnout, after the last chapter is posted, I’ll be taking an extended break for around a month. This sequel will be the finale of The Backup, and bring a conclusion to my story.
I want to thank everyone who upvoted and commented on this story - to each and every one of you, I’m very grateful for your help, as it motivated me to continue writing.
Special thanks to u/0strich_Master on JCB’s discord server for providing edits, lore help, and other kinds of literary assistance!
-TurianCabal/kranberry488
__________
Part 1: Short Story: The Backup : JCBWritingCorner (reddit.com)
Part 2: Short Story: The Backup, Part 2 : JCBWritingCorner (reddit.com)
Part 3: Short Story: The Backup, Part 3 : JCBWritingCorner (reddit.com)
Part 4: Short Story: The Backup, Part 4: Show-and-Tell : JCBWritingCorner (reddit.com)
Part 5: Short Story: The Backup, Part 5: A Chat with the Higher-Ups : JCBWritingCorner (reddit.com)
Part 6: Short Story: The Backup, Part 6: A New Disguise : JCBWritingCorner (reddit.com)
Part 7: Short Story: The Backup, Part 7: The Mercenary and the Second Lieutenant : JCBWritingCorner (reddit.com)
Part 8: Short Story: The Backup, Part 8: Fly Me to the Moon : JCBWritingCorner (reddit.com)
Part 9: Short Story: The Backup, Part 9: How It All Began : JCBWritingCorner (reddit.com)
Part 10: Short Story: The Backup, Part 10: Welcome to the IAS : JCBWritingCorner (reddit.com)
Part 11: Short Story: The Backup, Part 11: The Library's Decision : JCBWritingCorner (reddit.com)
Part 12: Short Story: The Backup, Part 12: Teacher's Pet : JCBWritingCorner (reddit.com)
Part 13: Short Story: The Backup, Part 13: Bull Beatdown : JCBWritingCorner (reddit.com)
Part 14: Short Story: The Backup, Part 14: Faculty Issues : JCBWritingCorner (reddit.com)
Part 15: Short Story: The Backup, Part 15: Coup D'etat : JCBWritingCorner (reddit.com)
Part 16: Short Story: The Backup, Part 16: The Library's Judgement : JCBWritingCorner (reddit.com)
Part 17: Short Story: The Backup, Part 17: Who We Really Are : JCBWritingCorner (reddit.com)
Part 18: Short Story: The Backup, Part 18: Back to Earth : JCBWritingCorner (reddit.com)
Part 19: Short Story: The Backup, Part 19: The War Hero : JCBWritingCorner (reddit.com)
Part 20: Short Story: The Backup, Part 20: Suiting Up : JCBWritingCorner (reddit.com)
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2024.04.24 23:48 Baxterwashere I played the Gloria Rising Mod, here are my thoughts. [Re-Upload]

I played the Gloria Rising Mod, here are my thoughts. [Re-Upload]
Sorry for deleting and reloading. I tried to edit and error, discovered you can't with regular reddit. Did it with Old reddit, and destroyed the post formatting. I'll try to fix that now :)
Hello, I'm a cis straight man who plays hoi4 mods sometimes. I saw the Gloria Rising submod mentioned a while ago, and I thought "that sounds intresting."
Then I played it, and while I won't be discussing subjects of the mod in an irl political context (I'm not qualified and it's against the sub's rules I think), as I don't want to break rule 5 or any political rules, I just wanna say that I'm open to anyone creating a mod about a topic if it's handled with grace and care. This is one of those cases, in my opinion, so let's jump into some screenshots and me writing a little on them. Notably, I can't send every screenshot as I both didn't take a screenshot of every little thing, and I also can't sent more than ten images.
I understand some people do not like the idea of this mod, that's fine, feel free to click away and forget about this post. I'm sure not that many people will read it anyway. But those who do wish to read ahead, just remember it's a game and that in the end this all isn't massively important. I want to engage with this submod of the mod on it's level, and I don't know the actual person who made it (I tried reaching out but it went nowhere sadly)
Let's start off with the Basics: In this playthrough, I did the Archonate "Rat der Drei" path, a personal favorite of mine. I wanted to see how the mod would handle the topics of my favorite in game path (Anti-nobility dictatorship that mobilized the entire economy for a potentially devastating conquest of the entire continent. Very intresting implications and such)
Another minor disclaimer is that firstly, this is obviously not canon, consider it an alternate but similar universe. Secondly, I'll be using the names by time for now seeing as Grover is used in early events while Gloria is used for later events, this is not "deadnaming" choice, I feel.
Of course, Grover V Dies, and his son, Grover VI, is the successor. The regents mightily squabble, and eventually the Archons take over.
The political situation, a war, and an early young Grover event.
One thing I appreciate was the mod author deciding to add a few events to young Grover. There are others, that I frankly forgot to screenshot, but this one is pretty sweet, showing young Grover deciding to give up sparring for Archery, an early sign that he may be less masculine than his pears.
I'll recount the next few events from memory, but there's an event a few years later where Grover begins to crossdress, which Archon Erion (who this mod really made me fucking despise) seems to roughly handle Grover into Eros's office, and they discuss the crossdressing. Erion calls it degenerate, Grover calls it an outlet, Eros ends up having to make a choice of how to adress the situation, and you can choose between telling him to stop or letting it slide. I decided that Eros would be a kindly mentor in this playthrough, so he allows it to be.
Later there's a further event with a more absolute resolution, where Grover admits that the crossdressing is not enough, and he thinks he may be a woman. I once again chose the option where Archon Eros decides to support young Grover. The idea being that Faith in the Empire doesn't have any explicit rules against transgender people, there's no real reason to be against her.
Expansion of an Empire.
The world situation several years into Gloria's rule.
Gloria's big reveal, an event that made me really happy.
Accidentally not grabbing all the other events but hey at least I have screenshots of the next few, that are actually really important.
Anyhow on the topic of Gloria's big reveal: It's frankly good. The buildup of the several events beforehand really make this an impactful moment, and while I think mechanically it would have been intresting to see "Erion protests" or smth I guess it's also just a nice move that she doesn't really see major resistance at all. In fact, I think it's canonical (in the sub-mod mind you) that people seem to enthusiastically support the change as seen in some events.
Some events about Gloria's transition journey.
So Gloria pulls together a series of Unicorn Scientists (I guess it was a "No good option" so they picked the least bad place to live, compared to Equestria under the Changelings or Zebrica under the Zarca. Those scientists end up proposing a sex change spell, but it seems to be rather finnicky and she opts to go for a scientific option. This of course includes Hormone replacement therapy medicine, and various things that entails. I think that it's kind of nice to see Gloria go through this process, the events are really wholesome.
She then does some weird magic stuff and, mind you I find this odd, has her aunt temporarily de-age so they can harvest eggs and freeze them so they can use them for IVF via surrogate later. She says the "easier" choice wouldn't be as fun. I frankly don't really get what using her aunt's eggs benefits but hey I guess it's technically a solution and if it makes her happy I won't judge.
Another happy event. The empress has a splendid recovery from her surgery
Then there's the big one, a semi-experimental surgery to undergo a sex change. That's cool, they discuss that it's got a chance of failure (like irl) and she says how she really wants to do it, and y'know that's just wholesome. Then she does it, and pulls through like a champ. I felt good about that.Good shit. Gloria is now comfortable, and the Emperor of a Nationalist Dictatorship. Wait what-
A choice between rolling tanks into protestors or listening to protestors. Very hard to decide.
So Gloria's a Empress now. That's pretty swell. Kinda weird how this all happened in a nationalist dictatorship, right?
Here's my criticism: The mod is great in what it does, but could do more.
Other than a handful of grammar errors and some event titles not being capitalized, and maybe how some events are formatted, I really don't have any major qualms. This story is well-handled and wholesome. I'm glad for Gloria and her journey.
BUT. It kinda stand out how all this happens Despite what is presumably a Nationalist Theocratic regency invading a continent. To be clear, I'm not saying I want the Rat der Drei to be transphobes, Erion has that already
No my real issue is that despite Gloria seeming to be at least mildly capable of pulling things together a bit before her rulership starts, she doesn't seem to really have more than a single event about this whole "War economy" "Massive conscription" thing. Yeah sure the Griffonian Republic was wiped when you were 10 but you could probably spare a thought to the other places that are being occupied.
There's an event about how she pushes through law reform to improve discrimination issues, but there's not an event where she realizes the irony of her position as a Empress of a massive empire, who can personally recieve life-changing medical treatment at the drop of a pin, while her Priest Godfather is setting up occupation governments in New Mareland.
I also really just don't buy this Gloria, the one that went through personal struggle and triumph, who pushes for law reform and knows what it's like to be abused by her betters, to be judged and misunderstood and be confused for years to set up a dictatorship. Call be crazy but I think that Gloria would always "Hear them Out" and would even be nagging Eros to cut down on the whole "Supremacy" thing form a younger age.
Now I understand the regency does kinda impact things and her education and life situation is really weird but basically what I'm saying is that the thing this Submod needs most is more events detailing hat Gloria knows about the war situation, what she thinks about the Empire, and maybe some events of her seeing the various occupied places. Her personal, internal struggle could be a motivating force for her to want everyone's lives to improve and equally benifit from the Empire's rule.
Or maybe I'm just overthinking a silly submod.
In the end, I really liked this, and I think more people should play it. It's good, and doesn't change too much. I hear there's other paths, but since Hoi4 takes me ages to play, I won't play them TOO soon. I'd love to speak with the creator of the mod some day. Have a ball you guys, and play this wacky little mod.
The workshop page.
[Mod Link Removed because it embeds for some reason and looks ugly. Search "Gloria" on the hoi4 workshop]
Anyhow for a TLDR: Just me playing the mod, and discussing it verbosely.
I'd say some things but I don't wanna be removed for politics, so basically please be kind and respectful.
submitted by Baxterwashere to equestriaatwar [link] [comments]


2024.04.24 17:08 Yurii_S_Kh Estonia’s Pukhtitsa Monastery: If the state wants us to change jurisdiction, it can make its own appeal to the Patriarch

Estonia’s Pukhtitsa Monastery: If the state wants us to change jurisdiction, it can make its own appeal to the Patriarch

https://preview.redd.it/zfyj82ca0gwc1.png?width=700&format=png&auto=webp&s=4d912fc4e29d121b9c87406e13ed25d377a69d9b
Yesterday morning, a delegation from the Estonian Ministry of Internal Affairs, led by Minister Lauri Läänemets, arrived at the Holy Dormition-Pukhtitsa Monastery in Kuremäe, Estonia, to discuss the future of the monastery in terms of its ecclesiastical jurisdiction.
Pukhtitsa Monastery was founded in 1891, with much assistance from St. John of Kronstadt. Besides the Pskov Caves Monastery, it is the only holy habitation to have never closed during the long decades of atheist Bolshevik rule.
However, now the monastery faces the possibility of closure because of its canonical status. Though on the territory of Estonia, Pukhtitsa is a stavropegial monastery, meaning it falls directly under the episcopal oversight of His Holiness Patriarch Kirill of Moscow and All Russia.
Following the publication of the document, “The Present and Future of the Russian World,” from the World Russian People’s Council public forum, chaired by Pat. Kirill, which speaks of a “holy war” in Ukraine, the Estonian government has ramped up efforts to expel the Moscow Patriarchate.
There have been two Orthodox jurisdictions in Estonia since the Patriarchate of Constantinople established a structure parallel to the already existing Church under the Moscow Patriarchate in 1996. And now, although the government has repeatedly stated that it sees no real security threat from the Estonian Orthodox Church, it is nevertheless meeting with parish and monastery communities to try to convince them to change jurisdictions and join Constantinople.
Interior Minister Läänemets initially spoke of designating the Moscow Patriarchate a “terrorist organization,” and a bill is currently before the Parliament calling it an accomplice to Russian aggression. There have been conflicting voices from within the government at various levels, with some claiming the churches will remain open even if they don’t join Constantinople, while others voice threats of closure. The mayor of Tallinn has already terminated the lease for the Metropolitan’s office.
For Läänemets, Pukhtitsa and the Estonian Orthodox Church are subordinate not only to Pat. Kirill, but “in fact to the Kremlin regime.”
According to him, the state does not want to increase tensions with the Church, and wants to give communities the chance to “stop this subordination” themselves, he told Estonian outlet err.ee.
“It is impossible to obey a religious leader who declared that the Estonian state should not exist,” the Minister said, though he did not clarify when Pat. Kirill made such a statement.
And although representatives of the Ministry of the Interior have previously promised that no churches will be closed either way, Läänemets told err.ee that if they don’t willingly leave the Moscow Patriarchate, the state “will have to apply through the court for a forced termination of activities.”
At the same time, the Minister acknowledges that a church or monastery cannot simply change its jurisdiction. The hierarchs of the Estonian Church issued a statement earlier this month emphasizing this point—that while it is administered independently in Tallinn, the Church is part of the Moscow Patriarchate and its statutes do not allow it to simply change its own canonical status.
Following the visit from Läänemets, the monastery issued a press release, also making the same point. According to the monastery, led by Abbess Philareta, if the government wants the monastery to cease being stavropegial (a status granted by Estonian-born Patriarch Alexei II), then it is welcome to make its own appeal to Pat. Kirill.
“Such a course is canonically legitimate for the convent’s residents,” the monastery states. At the same time, the monastery stipulates that it can accept no longer being stavropegial, directly under the Patriarch, only if the state guarantees that there will be no pressure about which jurisdiction the monastery then chooses to join.
The press release reads:
On April 23, 2024, at 8 AM, the monastery was visited by the Minister of Internal Affairs of Estonia, Lauri Läänemets, with advisors. The meeting was initiated by the Ministry. Representing the monastery were Abbess Philareta (Kalacheva), the senior priest of the monastery, Igumen Samuel (Karask), the monastery's lawyer, and a translator.
The Minister expressed concerns about the influence on the Orthodox flock of Patriarch Kirill’s statements regarding the “military operation in Ukraine,” as well as the Patriarch’s opinion expressed at the World Russian People’s Council in March of this year. According to the Minister, the purpose of the visit was to discuss possible ways out of the current situation.
Mr. Läänemets stated that the state does not want to escalate the conflict with Orthodox believers, therefore, it proposes to consider renouncing the stavropegial status of the monastery to eliminate the possibility of spiritual influence by Patriarch Kirill of Moscow and All Russia.
Abbess Philareta thanked the Minister and his advisors for the opportunity for dialogue and the government’s desire to find solutions to the problems that have arisen. The Minister’s proposal was responded to as follows:
1. Pukhtitsa Monastery received its stavropegial status from the ever-memorable Patriarch Alexei II in 1990. For the monastery, the memory of this Patriarch is sacred, as during the Khruschev era, being a bishop, he saved the convent from closure. Both sides agreed that during its existence, the Pukhtitsa Monastery has not compromised itself by participating in political actions nor allowed any political forces to manipulate it.
2. The stavropegial status is stipulated in the monastery’s statutes, which state that changing jurisdiction is not possible. Therefore, the monastery itself cannot initiate the renunciation of its stavropegial status.
If the government of the Republic of Estonia, represented by the Minister of Internal Affairs, insists on changing the jurisdiction of the monastery, then as the initiator of the process, the government itself may approach Patriarch Kirill with a proposal to cancel the stavropegial status of Pukhtitsa Monastery. Abbess Philareta noted that such a course is canonically legitimate for the convent’s residents.
It should be noted that for the monastery, the only acceptable outcome of the process of canceling the stavropegial status is a guarantee from the government of the Republic of Estonia of freedom for the monastery to choose its jurisdiction without any pressure in this matter.
submitted by Yurii_S_Kh to SophiaWisdomOfGod [link] [comments]


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