Printable gothic stencils

PRINTABLE STENCILS

2024.05.12 23:55 gripsnchips PRINTABLE STENCILS

HELLO FRIENDS, COULD SOMEONE SHARE PRINTABLE 1 LAYER STENCILS FOR THE FREE PALESTINE MOVEMENT? IM FROM MEXICO AND WANT TO SPREAD AWARENESS WHERE I LIVE, THANKS GUYS!
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2024.05.10 17:54 heyynewman BN Exclusive Special Editions of One Dark Window and Two Twisted Crowns

BN Exclusive Special Editions of One Dark Window and Two Twisted Crowns
https://preview.redd.it/ofzrf9e2fmzc1.png?width=659&format=png&auto=webp&s=8a2ec62a15df925135b18deef3051f531d6d6cc4
Both are available for pre-order for $19!!! Let's gooooo.
Edit: Looks like they're currently priced as paperbacks but the description says they are hardcovers might be a mistake in the pricing right now.
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2024.05.02 20:28 Cool-Alps-7444 [Offer] Will turn 2D designs into 3D printable stencils

https://imgur.com/a/Z15du7v
I am an experienced designer, looking to provide ready-to-print STL files, be it stencils or figures themselves, of two-dimensional designs of your choice.
My rates consist of a price of 3$ per model, with a 20% discount on your total sum for 2+ pieces;
accepting PayPal as a payment method.
Delivery time will depend on the task at hand, but I'll do my best to keep it under the 24-hour mark.
Thank you for your attention c:
submitted by Cool-Alps-7444 to slavelabour [link] [comments]


2024.05.01 02:24 HybridS9ldier A Meal Between Enemies

A Meal Between Enemies
two enemies having a picnic together, acrylic paint, authentic, bold, concept, detailed, edgy, elegant, fantasy, gothic, humorous, intense, intimate, meadow, melancholy, printmaking, pulp, refined, saturated, silhouette, stencil art, superflat
submitted by HybridS9ldier to aiArt [link] [comments]


2024.04.28 20:49 CatWatt April 28th Special Days - Featuring Superhero Freebies!

April 28th Special Days - Featuring Superhero Freebies!

April 28th is... National Superhero Day
-- Batman, Superman, Captain America, Wonder Woman, Iron Man, Hulk, Spiderman, and many more are who we think of when we think about superheroes. Even if fictional, they are great role models for children. Superheroes serve and protect while fighting against evil. Real-life superheroes may not have superpowers or wear capes but are also great role models. Military personnel, healthcare providers, police officers, firefighters, and teachers are just a few of the heroes we meet daily.

Free Printables, Coloring Pages, Activities, and Crafts:

🦸‍♂️ Superhero Connect the Dots printable worksheets
🦸‍♂️ Superhero Color by Number
🦸‍♂️ 37+ Coloring Pages Superheroes Printables
🦸‍♂️ FREE Online Superhero Comic Books
🦸‍♂️ 50+ Superhero Crafts
🦸‍♂️ Superhero Free Stencil Gallery
🦸‍♂️ Free Printable Wonder Woman Water Bottle Labels
🦸‍♂️ Superheroes Word Search Printable for Kids - Thrifty Mommas
🦸‍♂️ Superhero Database Superheroes, Villains, Battles, Teams and Superpowers
🦸‍♂️ Scout Superheroes
🦸‍♂️ Free DC Comic Printables and Worksheets
🦸‍♂️ Free Printables Invitation DC Super Hero Girls
🦸‍♂️ 18 DC Super Hero Girls Coloring Pages
🦸‍♂️ 22 DC Super Hero Girls Coloring Pages
🦸‍♂️ Super Heroes coloring pages
🦸‍♂️ Free Printable DC Super Hero Girls Bingo
🦸‍♂️ Superhero Girl Birthday Party Ideas and Free Printables
🦸‍♂️ Cubee - Superman Justice League
🦸‍♂️ Justice League: War - Life-Size Batman Helmet
🦸‍♂️ Free Superhero Clipart Images
🦸‍♂️ Superman Free Printable Original Nuggets Wrappers
🦸‍♂️ Zen Superhero Party - Craft Page
🦸‍♂️ Justice League coloring pages
🦸‍♂️ Justice League Character Turnarounds
🦸‍♂️ Justice League coloring pages
🦸‍♂️ Justice League logos coloring pages
🦸‍♂️ Superhero Printables
🦸‍♂️ 17 Super Girl and Superhero Parties Printables
🦸‍♂️ Grant's Superhero Birthday Party Printables
🦸‍♂️ Free Marvel Superhero online games for kids
🦸‍♂️ Marvel Avengers coloring page
🦸‍♂️ Marvel's The Avengers coloring pages Free Coloring Pages
🦸‍♂️ Marvel: Coloring pages, Free Online Games, Videos for kids
🦸‍♂️ Coloring Pages Funko Pop Marvel
🦸‍♂️ Avengers Age of Ultron Coloring Sheets - My Boys and Their Toys
🦸‍♂️ Marvel Coloring Pages for Adults
🦸‍♂️ Superhero Printables
🦸‍♂️ LEGO® Marvel™ Super Heroes - Videos
🦸‍♂️ Marvel SuperHeroes Free Papercrafts
🦸‍♂️ Marvel Comics Cubeecraft - Free Papercraft Toys
🦸‍♂️ Superheroes Make for Amazing Class Activities

Superhero Recipes:

🦸‍♂️ 35 Superhero Food Ideas To Make You Feel Like Super Mom!
🦸‍♂️ Simple Superhero Party Food Ideas You Can Make In Minutes
🦸‍♂️ Spider-Man Superhero Recipes
🦸‍♂️ 14 Adventurous Superhero Recipes - The Shirley Journey
🦸‍♂️ 25 Superhero Food Ideas that Don’t Require Super Powers to Make
🦸‍♂️ Fun and nutritious kid's recipes inspired by the heroes of the big screen
🦸‍♂️ Superhero Slime Recipe in Two Minutes Flat
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More: April 28th Special Days - Featuring Superhero Freebies!
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2024.04.25 00:03 CatWatt April 24th Special Days - Featuring Animal Activism Freebies!

April 24th Special Days - Featuring Animal Activism Freebies!

April 24th is... World Day for Laboratory Animals/World Lab Animal Day
-- Animal protection is one of our day's most passionately debated issues. Today is a day to remember the millions of animals who have been killed and to redouble efforts to hasten the end of all animal experiments. Thousands of primates are poisoned to death every year inside British laboratories, and hundreds more are subjected to appalling brain experiments.

Free Printables, Coloring Pages, Activities, and Crafts:

🧪 Pledge to Be Cruelty-Free
🧪 Free Kids' Guide to Helping Animals magazine
🧪 Free Peta Stickers
🧪 Make Your Own PETA Kids Gear
🧪 8 Ways to Help Animals Using Stickers
🧪 25 Ideas to Inspire Your Animal Rights Activism
🧪 Animal Rights March Posters - Printable PDF
🧪 The Animal Rights Scale: Measuring Attitudes About Animal Rights and Animal Research
🧪 Circus Protests Resources and Downloads
🧪 Vegan Activist Printables
🧪 The Vegan Society Printable Leaflets
🧪 Animal Rights Printables and Worksheets
🧪 Leaping Bunny Approved Brands - the gold standard in cruelty-free certification for personal care and household products companies and signifies no animal testing
🧪 Animal Welfare Institute Materials for Children - Free Downloads - Endangered Species Poster, Humane Education Brochure, Animal-Friendly Biology Education Poster: Study Them in Their Natural Habitats, Pablo Puppy: Additional Activities for Children, Kamie Cat: Additional Activities for Children
🧪 Lab Animal Research Videos
🧪 Maley Lab Animal Coloring Pages and Worksheet - Deviche

Vegan Recipes:

🧪 PETA Vegan Recipes
🧪 The World's Greatest Vegan Food Compendium
🧪 Vegan Starter Kit Recipes Health and Nutrition Guide
🧪 6 Easy Vegan Recipes for Every Meal of the Day
🧪 The Comprehensive Guide to the Vegan Keto Diet [With Meal Plan]
🧪 17 Vegan Keto-Friendly Recipes - Perfect Keto
🧪 25 Easy Vegan Paleo Recipes
🧪 30 Whole30 Recipes That Are Also Vegan and Vegetarian
--
More: April 24th Special Days - Featuring Animal Activism Freebies!
submitted by CatWatt to FrugalFreebies [link] [comments]


2024.04.19 14:35 Kind-Claim-2577 Mastering Calligraphy with Brush Pens: Tips and Techniques

Mastering Calligraphy with Brush Pens: Tips and Techniques
Calligraphy, an ancient art form cherished for its timeless beauty and elegance, has undergone a remarkable evolution over the centuries. From its humble beginnings with quills and ink to the modern-day resurgence fueled by brush pens and digital tools, calligraphy continues to captivate hearts and minds with its exquisite craftsmanship and artistic expression. In this comprehensive guide, we embark on a journey to explore the intricate world of mastering calligraphy with brush pens, delving into essential tips, techniques, and advanced methods to help enthusiasts of all levels unlock their creative potential and refine their penmanship to new heights of excellence.
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Throughout history, calligraphy has served as a cornerstone of cultural heritage and communication, transcending linguistic barriers to convey emotions, ideas, and aspirations through the timeless beauty of handwritten script. Rooted in tradition yet constantly evolving, calligraphy embodies the essence of artistic expression, blending precision and spontaneity to create captivating compositions that resonate with viewers on a profound level.
In recent years, the advent of brush pens has revolutionized the practice of calligraphy, offering enthusiasts a versatile and accessible medium for exploring the art form's intricacies. It is reported that the revenue of the calligraphy industry including pens and painting brushes is going to amount to 0.2 billion dollars by 2024 in Japan. In the survey conducted in 2021, it was shown that around 3.4% of people in Japan were engaged in calligraphy. Unlike traditional dip pens and ink, brush pens combine the convenience of a marker with the expressive flexibility of a brush, allowing artists to effortlessly create a diverse range of strokes, textures, and flourishes with ease.
As we embark on this journey of discovery, we will unravel the mysteries of brush calligraphy, from understanding the fundamentals of grip and pressure control to mastering advanced techniques such as flourishing, bounce lettering, and blending. Whether you're a novice seeking to hone your skills or an experienced calligrapher looking to expand your repertoire, this guide will serve as your roadmap to mastering the art of calligraphy with brush pens, empowering you to unleash your creativity and leave a lasting impression with every stroke of the pen.

Understanding Brush Pens

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Before diving into calligraphy techniques, it's imperative to grasp the nuances of the tool itself. Brush pens, characterized by their flexible brush-like tips, come in various types, each offering unique qualities that cater to different preferences and skill levels. The Calligraphy Pen Market is seeing significant growth in regions such as Europe, North America, Asia Pacific, China and the USA. These regions have a rich cultural heritage and a robust tradition of calligraphy, increasing the demand for high-quality calligraphy pens.

Types of Brush Pens

Brush pens can be broadly categorized into synthetic and natural hair varieties, each with its advantages and applications.
  1. Synthetic Brush Pens: These pens feature nylon or polyester bristles, offering durability and consistency in performance. They are well-suited for beginners due to their ease of use and affordability, providing a stable platform for learning fundamental calligraphy techniques.
  2. Natural Hair Brush Pens: Crafted from animal hair such as sable or squirrel, these pens boast exceptional flexibility and fluidity. They are favored by experienced calligraphers for their responsiveness and ability to produce nuanced strokes and flourishes, making them indispensable tools for advanced lettering styles. You can find brush pens both offline and online from sites like eBay and TrueGether. They have a good range of options.

Essential Tips for Mastering Calligraphy with Brush Pens

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1. Grip and Posture

A proper grip and posture lay the foundation for control and precision when using brush pens. Hold the pen at a comfortable angle between your thumb and index finger, allowing for fluid movement and dexterity. Maintain a relaxed grip to prevent fatigue and ensure smooth, consistent strokes. Additionally, maintain an upright posture to minimize strain on your hand and wrist, enabling you to execute intricate letterforms with ease.

2. Pressure Control

Brush pens are responsive to pressure, yielding thicker lines with increased pressure and finer lines with lighter pressure. Mastery of pressure control is essential for achieving varied line thicknesses and dynamic contrasts in your calligraphy. Practice applying different levels of pressure to the pen tip, experimenting with light, medium, and heavy strokes to imbue your lettering with depth and dimension.

3. Stroke Practice

Proficiency in basic brush strokes is fundamental to mastering calligraphy with brush pens. Dedicate time to practicing vertical, horizontal, and diagonal strokes, focusing on consistency and fluidity in your execution. Experiment with brush angles and pressure to create a diverse range of line widths and textures, refining your technique with each stroke.
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4. Letter Forms

Familiarize yourself with calligraphy letter forms by studying traditional alphabets such as Copperplate, Spencerian, or Gothic scripts. Practice tracing and replicating letter shapes with your brush pen, paying close attention to stroke direction, spacing, and proportion. Aim for uniformity and balance in your lettering, striving for consistency in size, slant, and spacing across your compositions.

5. Consistency and Rhythm

Consistency is paramount in achieving cohesive and harmonious calligraphy. Maintain uniform letter height, width, and slant throughout your writing, ensuring visual continuity and balance across your compositions. Focus on rhythm and flow, allowing each stroke to seamlessly transition into the next for a fluid and graceful aesthetic. Practice patience and perseverance, refining your technique over time to achieve mastery in your calligraphic endeavors.
Once you've mastered the fundamentals, you can explore advanced techniques to elevate your brush calligraphy to new heights of creativity and expression.

Advanced Techniques for Brush Calligraphy

1. Flourishing

Flourishing adds a touch of elegance and sophistication to your calligraphy, elevating it from ordinary to extraordinary. Experiment with a variety of flourishes, including loops, curls, and spirals, to embellish your letters and compositions. Focus on achieving balance and harmony in your flourishes, ensuring they enhance rather than overpower your lettering. Study historical calligraphy manuscripts and modern flourishing guides for inspiration, and practice incorporating flourishes into your compositions with grace and precision.

2. Bounce Lettering

Bounce lettering injects movement and personality into your calligraphy, infusing it with a lively and dynamic rhythm. Play with the baseline and letter heights, allowing them to "bounce" along the writing line organically and spontaneously. Experiment with exaggerated letterforms and irregular spacing to create a whimsical and playful aesthetic. Embrace the freedom of bounce lettering, allowing your creativity to guide you as you explore different styles and variations.
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3. Blending and Layering

Blending and layering techniques add depth and dimension to your calligraphy, transforming flat letters into vibrant works of art. Experiment with blending different colors directly on the pen tip or on the paper surface to create smooth gradients and transitions between hues. Layer opaque and translucent inks to achieve subtle color variations and visual interest. Explore the interplay of light and shadow, experimenting with blending techniques to simulate texture and depth in your compositions.

4. Negative Space

Negative space, the empty space surrounding your lettering, can be utilized creatively to enhance the impact and readability of your calligraphy. Experiment with incorporating decorative elements and flourishes within the negative space, framing your lettering and drawing the viewer's eye to key focal points. Use contrasting colors or textures to emphasize the negative space and create visual contrast. Practice restraint and balance in your use of negative space, allowing it to complement and enhance your lettering without overwhelming the composition.

5. Texture and Surface Effects

Explore the textural possibilities of brush calligraphy by experimenting with different paper surfaces and texture mediums. Choose textured papers such as watercolor or handmade paper to add depth and character to your lettering. Experiment with surface treatments such as embossing, foiling, or adding texture paste to create tactile effects and visual interest. Incorporate mixed media elements such as collage, stamping, or stenciling to enhance the overall aesthetic of your compositions. Embrace the tactile nature of brush calligraphy, allowing texture and surface effects to enrich your artistic expression.
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6. Illumination

Illumination, the art of decorating manuscripts with intricate designs and embellishments, can add a touch of opulence and grandeur to your calligraphy. Experiment with gold or metallic ink to create shimmering accents and highlights, adding a sense of luxury and prestige to your compositions. Study historical illumination techniques and motifs for inspiration, incorporating traditional elements such as florals, vines, and geometric patterns into your lettering. Practice patience and precision in your illumination work, allowing each detail to shine and sparkle with brilliance.

7. Experimental Tools and Materials

Push the boundaries of traditional brush calligraphy by experimenting with unconventional tools and materials. Explore alternative writing surfaces such as wood, fabric, or glass to create unique and unexpected effects. Try using unconventional tools such as palette knives, toothbrushes, or sponges to apply ink and create texture. Incorporate found objects or natural materials such as leaves, feathers, or flowers into your compositions to add a tactile and organic dimension. Embrace the spirit of experimentation and innovation, allowing your creativity to flourish and evolve as you explore new possibilities in brush calligraphy.

Practice Makes Perfect

As with any artistic pursuit, mastering calligraphy with brush pens requires dedication, patience, and practice. Set aside regular practice sessions to hone your skills and explore new techniques, embracing the journey of continual learning and growth. Embrace mistakes as learning opportunities, celebrating progress and improvement with each stroke of the pen. Remember that mastery is not achieved overnight but through consistent effort and dedication over time.
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Conclusion

In conclusion, mastering calligraphy with brush pens is a journey of exploration, discovery, and creative expression. By understanding the principles of brush pen calligraphy and practicing essential techniques, you can unlock your creativity and elevate your penmanship to new heights of beauty and sophistication. Whether you're a novice or an experienced calligrapher, let these tips and techniques inspire you to embark on a journey of artistic discovery, embracing the joy of creating beautiful lettering that speaks to the heart and soul.
This guide offers a comprehensive overview of mastering calligraphy with brush pens, encompassing essential tips, advanced techniques, and encouragement for continued practice and growth.
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2024.04.10 16:01 Cool-Alps-7444 [Offer] Will turn 2D designs into 3D printable stencils

https://imgur.com/a/Z15du7v
Hello :D
I am an experienced designer, looking to provide ready-to-print STL files, be it stencils or figures themselves, of two-dimensional designs of your choice.
My rates consist of a price of 3$ per model, with a 20% discount on your total sum for 2+ pieces; accepting PayPal as payment method.
Delivery time will of course depend on the task at hand, but I will do my best to keep it under the 24-hour mark.
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2024.04.08 02:14 x_kayla_ Some DIY patches

I’m aware these bands are more so death rock (bottom one) and gothic punk (top one) but I figured I’d post this here as some people might appreciate it:) I’m going to be adding a lot more and am thinking of actually adding some D or O rings and chains to make it more epic! I thrifted the vest, the plaid i used was from my old school uniform skirt and the leopard print fabric is from an old pyjama! Also I made my own stencils for the actual patches!
submitted by x_kayla_ to punkfashion [link] [comments]


2024.04.05 16:23 CatWatt April 5th Special Days - Featuring Star Trek Freebies!

April 5th Special Days - Featuring Star Trek Freebies!

April 5th is... First Contact Day/Star Trek Day
-- A holiday celebrated to honor the Warp 1 flight of the Phoenix and the first open contact between Humans and Vulcans on April 5th, 2063, in Bozeman, Montana (Star Trek: First Contact). On Earth, children were given a day off from school, which Captain Kathryn Janeway remembered was the only way it was celebrated.

Free Printables, Coloring Pages, Activities, and Crafts:

🖖 Star Trek: Free Printable HD Posters
🖖 Star Trek: Coloring Pages and Books
🖖 Star Trek Word Search
🖖 Star Trek Teddy Bear Cubeecraft of Captain Kirk, Bones, Scotty, and Spock
🖖 Free Printable Posters of Star Trek Ships
🖖 Star Trek Paper Dolls
🖖 The Star Trek Book [Big Ideas Series] Support Materials
🖖 Starship Size Comparison Charts » Star Trek Minutiae
🖖 Second Annual Star Trek Paper Doll - Deanna Troi Paper Doll edition
🖖 Star Trek - Free Online Jigsaw Puzzles
🖖 Star Trek Adventures Reference Sheets
🖖 48 Wallpapers Minimalist Star Trek - WallpaperAccess
🖖 Star Trek: First Contact Sheet music for Piano Download for free
🖖 Star Trek Movies Quiz Printable Movie Trivia
🖖 Star Trek Free Printable Kit
🖖 Fan Site for the Star Trek Adventures RPG by Modiphius
🖖 Star Trek Toilet Paper Roll Printables
🖖 Free Star Trek Stencil Printables
🖖 Free Star Trek Worksheets TPT
🖖 Printable geeky Mother's Day cards Star Trek
🖖 Star Trek Printable Wordsearch eParenting
🖖 Star Trek Paper Doll Marisole
🖖 Klingon Recruiting Printable Items
🖖 Star Trek coloring pages
🖖 How to build your own 'Star Trek' spaceships out of paper
🖖 Star Trek Paper Toys
🖖 Free Star Trek Online Game
🖖 Vulcan proverbs
🖖 Play Star Trek Online: House Reborn - Explore strange new worlds, seek out new life and new civilizations, and boldly go in this expanding vast universe.

Star Trek Recipes:

🖖 8 Star Trek Recipes You Can Replicate At Home
🖖 Food Replicator — Vulcan Spice Tea
🖖 For the day after First Contact Day: Vulcan Mocha
🖖 50 of the best Star Trek food ideas
🖖 256 Star-trek Recipes RecipeLand.com
🖖 How to make Star Trek Cupcakes Rosanna Pansino
🖖 Bunnicorn Pizza inspired by Star Trek: Picard
🖖 8 Delicious Star Trek Recipes You Can Follow At Home

More Free Printables, Coloring Pages, Activities, and Crafts:

🖖 September 8th Special Days - Featuring Star Trek Freebies!
🖖 January 4th Special Days - Featuring 3Spirit Rover on Mars Freebies!
🖖 May 4th Special Days - Featuring Star Wars Freebies!
🖖 Tons of Free Science Fiction eBooks To Grab! (US/CDN/UK)
--
More: April 5th Special Days - Featuring Star Trek Freebies!
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2024.04.05 14:41 hatdudeman A “Short” Guide to Making 40K Battlemaps

Hello everyone, These past few weeks I’ve had several people come to me in DMs asking me about my process for making some of the battlemaps, region, city, and star system maps I’ve been posting. I wanted to make a dedicated post to go over my general workflow to help new people pick up map making, and maybe to toss some ideas around with others who are big fans of the topic. Before I begin I will be the first to admit I am no professional. There are plenty of people on Patreon who do this for a living and they are heros to us all. This is just hobby that I’ve been playing with for about 10 years now. I still have plenty of room to grow.
Technologies and Tools One of the first questions I get asked is “what did you use to make that?!” Unless you want to spend the next few years learning to draw, purchase Adobe photoshop, a drawing tablet, and pull a Michael Crawford (He made a lot of official dungeon battlemaps for DnD 5e), you will be using some sort of map builder.
For this kind of work I personally have 3 tools I personally recommend to use.
Inkarnate Inkarnate is by far and away the most beginner friendly map builder ever. It is on a monthly subscription instead of costing 200+ dollars like a baby Hat had to shovel out for Campaign Cartographer 3 back in the day, and it has a small bust robust pre built asset suite. Its layering tools are pretty damn good and the random distribution tools are incredibly useful for making things look natural. Because it relies on its internal assets you don’t need to go searching around for asset packs to build that next map, which is however a con as well if you want to make anything that Inkarnate isn’t made for… which is so say fantasy games.
Key note while you CAN import your own custom assets they have a very small pet asset size limit and you get a max of 100 custom assets per account.
To its credit Inkarnate has just recently put out a sci-fi expansion FREE to all users and that has helped some. Personally for me I’ve found Inkarnate to be my ideal tool for some quick and dirty map work when I need to bang out an encounter map in 45 min before a session starts.
Specifically I’ve found Inkarnate best for the following map types: Nature Battlemaps on planets with a biosphere World Maps (See my Damaris Map) Region Maps for Hex Crawls (See my Damaris Polar Region Map) Feudal World City Maps (See Teufelheim in my profile, from Warhammer Fantasy)
Overall I’d give it a 10/10 score. It’s the DnD 5e of map making tools, except it doesn’t send pinkertons to your house to threaten you at gunpoint, turn into a quagmire nobody can escape from, or peddle you for micro transactions.
DungeonDraft Ah yes, my beloved. Dungeon Draft is like a somewhat picky high class chef. She demands only the best ingredients, time, patience, but can make some of the best maps you have ever seen.
Dungeondraft is Inkarnates mirror twin. First you pay a flat fee of $20 and it’s yours forever. In the day of subscription software as a service it is a breath of fresh air in that regard. Unlike Inkarnate, DungeonDraft isn’t an all in one solution but a framwork made to do anything. It is built from the ground up to be modular able to import custom asset packs allowing you to build literally anything you want.
In terms of toolsets you get access to DungeonDraft offers far more advanced options for lighting design, structure/building management, effects, pre-fab management, asset management, and software customization in general.
Some of the key standouts for me are the way dungeondraft handles rooms, with them handled by a Wizard allowing you to draw them out with your chosen wall, floor, etc instead of having to place each piece manually by hand. This saves a lot of time but I have had some issues merging two rooms before.
Lighting and effects will automatically follow walls and bend around windows and other openings. If you use roll 20 or foundry and do this step in there that’s great but I use tabletop sim so I do this step here.
My other favorite feature is the pre fab feature which lets you start building modular custom dungeon templates. This is especially useful for things like caves, space stations, or classic dungeon crawls. My best maps have used this technique like the Goliath Voidship Derelict map I posted a while back.
For downsides Dungeondraft for all its modularity is both a pain to configure image assets to. You can’t just toss any old png file in there it needs to be transformed into a dungeondraft asset file pack which for me was always a massive pain. Thankfully most asset creators on Patreon publish preconfigured packs of their stuff, but keep this in mind.
Another nock I have to give it is that you are kinda stuck with a square grid. A wise man once said that Hexigons are bestigons and I am inclined to agree.
Other major gripes are that with maps with tons and tons of assets I have noticed some lag time moving around the map. Normally saving and reloading the software has resolved this as has turning lighting effects off while working.
Overall I wouldn’t say Dungeondraft is the full on replacement to Incarnate, more it’s another tool in your box built to do a different task. Like you wouldn’t throw away a screwdriver because you got a hammer you know?
Here are the things I’d personally recommend you use DungeonDraft for: Sci-fi battlemaps Space ship floor plans Space battlemaps for starship combat Star System Maps Sci-fi Urban City Maps Any true classic fully enclosed dungeon.
Because dungeondraft relies on external assets I wanted to go over where you can source your assets. CartographyAssets.com is a good set for buying asset packs. Beautiful Colorful space is a good series I have used for my sci-fi space ship maps. Patreon however will be your main source for your raw assets. The people I recommend update their packs regularly with community feedback and I can’t recommend them enough.
Forgotten Adventures This is the big one, they make hands down more dungeondraft stuff than anyone else. They are a Goliath and just them alone is all you need for a fantasy based campaign. Even in sci-fi their blood effects, lighting, and terrain assets are a must have. Droid Cartographer: He makes a wide range of stuff from natural assets, Star Wars assets, cyberpunk, to even a dedicated 40k series of assets! Seriously check him out it’s worth the money. Peapu: I’ve found him recently and he’s got a lot of good stuff for sci-fi and cyberpunk as well. Toms Asset Emporium: LOTS of sci-fi assets and even some dedicated 40K stuff.
Gimp Gimp is probably the program I use the absolute least. However it does have some very niche uses I want to touch on. Namely adding grids to maps without them. I run on tabletop sim so I have to do this here but for y’all on roll 20 and foundry you can just ignore me here. I’ve also found it can be useful for some super fine detail lighting work, though a lot harder to use. I’ve also used it to do some edits on pre made maps made by others. For example you can remove the sky from windows, put in a space backdrop, and now you can set the map as the command throne in a starship. The MAIN thing you will use it for is RogueTrader if you take the old like 3rd or 4th edition side views of voidships Gimp is a good way to edit the weapons and view of the ship to change their loadouts if you are going to turn the ship into a full scale dungeon. Niche sure but I wanted to include it.
Gplates GPlates is a free software that lets you draw tectonic plates onto a 3D globe. It is capable of simulating tectonic shifts over millions of years so you can take a world map from creation to any point of its history over billions of years. When making a world map you want to use this to get the distribution of your continents, sea depths, and mountain range locations.
Map Design Map design is a complicated subject that is going to change heavily based on what kind of map you’re working with. There are a lot of more detailed guides out there so I’m really going to focus more on my personal experiences and feelings on the subject.
World Maps With the 40K RPGs you will really only need these if you are running Rogue Trader. You CAN do them for others of course but I would say that’s just flexing. World Maps are a popular subject as they are honestly one of the most popular to make. Some people take a Bob Ross approach and will say do whatever and fill it with cool stuff.
Personally I could not disagree with that sentiment more. Realistic map making is hard yes, but when you follow climate modeling, sea patterns, and tectonic plate patterns you get a skeleton of your world from just science. Then when there IS that strange magical phenomenon that causes things to be weird and wacky in a region it will be all the more prominent and distinct.
I put together a great playlist on hard worldbuilding that goes into the details of this, but I’ll go over what that means briefly here.
https://youtube.com/playlist?list=PLvxlogXosA35dHfOIlYkITED6M8elDyQx&si=6UIk5JS9zH1kjBOo
First you want to start by using GPlates to map out your tectonic plates. Export the result out into an image file and upload that into Inkarnate as a custom asset. Then use the trace options to get a stencil to work from. You can then set up your continents from there. Place mountain ranges along the convergent plate boundaries and consider rifts and canyons along the divergent. The odd volcano along a convex boundary is also a good pick.
From there you’ll want to begin your ocean currents. These are what will move hot and cold air around your world and will help set up what parts of your globe will be a desert, rainforest, or temperate zone.
Ocean currents move in circles along longitudinal bands. These currents get disrupted by landmasses and this is where cold/hot air gets deposited onto your lands. This is why Britian despite being as far north as Moscow isn’t a freezing most of the year.
Once you have your mountains, and you know the climate of the area you will also know the rainfall of a region. Meaning it’s time for rivers! Rivers are going to move from areas of high elevation to low elevation. The winding you see happens on the micro scale, on the macro they tend to be fairly straight unless you have a hilly area to move around. Expand tributaries from there until you get a River system that looks like the veins in your arm.
Deserts will form either due to a rain shadow from mountains or by being far in the interior of a massive continent like in Africa or the Mohave where there isn’t any cool air to reach them.
From here you can get a bit more creative, place forest and wetlands in the moist regions and plains and grasslands in the less water rich.
As you can see your map pretty much just makes itself from here you all get to creative. Find interesting features to expand upon to create an environment your rogue traders would want to explore. Perhaps that desert is home to rare Psy reactive crystals that will amplify his astropath’s range. Maybe that rainforest is home to a drug that will prove a rare and powerful rejuvenate treatment for hive nobility. The goal is to take the start you have now and fill it with cool things people want to see. Yet also you want to leave it empty enough for players to find things on their own. Not every square inch needs to be covered in assets, the mystery of a desolate landscape is a character in and of itself after all. Let players do some scans from orbit, and once you have a destination make a region map once the players have decided on a specific place to explore in depth.
Region Maps Region maps are more zoomed in maps where your players will get to explore the world on the ground. Old school 3.5 DnD had a lot of hex crawls in these maps but some people didn’t like it because the exploration mechanics got in the way of the overall quest to save the world. In rogue trader though exploration IS the quest which changes things. In a traditional fantasy RPG you often hear debates over a 6/8 mile hex grid. Unfortunately those games aren’t 40K and they don’t have to deal with Chimeras and good old vehicles. Because of that I recommend a 40km hex, which is about a full days journey on foot. This still lets your party move 7ish squares in your chimera. Technically you should be able to move further, but I assume your road speed of 70km gets cut to 35 in off-road conditions. Plus your party is still surveying that hex they are exploring which will take time. If your party is just bee lining it to a destination feel free to let them move 14 hexes. Tracking promethium use is a good idea for this. Enemy outposts to raid are a fun item to place down, and it gives a big reward with the party being able to take over and set up shop where the enemy used to call home.
With hexes some people say every last hex must have some major feature to see or do. I disagree. At least with the scale of 40K and map movement this just isn’t practical. Instead you want two types of location events. I call them fixed locations and dynamic locations. Fixed locations are your setpiece big budget locations your players either start with the location of, or can find a map to during play. Dynamic locations are smaller things like a monster lair, enemy outpost, old ruins, or some sort of location you can just so happen to have your players find while traveling. This gives the illusion to your players that oh man our GM is insane he has oceans of stuff in this giant hex map he must have spent weeks on it. In reality you have a list of 3/4 location independent things you can toss down when the players move far enough away from the last one. These dynamic locations can also be where you seed the players the location of big budget fixed things like a major dungeon.
This is how you handle a hex map in 40K, with its bigger scale and sci-fi resources without killing yourself with 6+ months of prep on content 80% of which won’t get used. They key here is to never make it be boring. You only have to focus on those 3/4 cool things they find. Chances are the party will take a long time in one or two and you’ll have some more left over to build up a stockpile of dynamic locations.
Now let’s talk details, your region map will be a zoomed in version of the world map. So your big locations like mountains and whatnot will be there. But that doesn’t mean you can’t get weird with it. Look at Breath of the Wild’s map. That whole area isn’t too large it’s an our boy Austin from Shoddycast/Game Theory proved that. You can have realistic microclimates all nearby eachother that way and it can be ok. On the big scale look at California, it’s got deserts, snowy mountains, humid coastlines, lush farmland, and huge forests all next to eachother. Especially if you have some weird warp bullshit going on this is where you get freaky with it.
City Maps City maps are a lot like regional maps in that they are a more zoomed in view from a larger map. In this case the region map or the world map. City maps are pretty fun to make, but are fairly different in 40K than the classic walled cities we see in DnD maps. DnD city maps, at least proper ones are quite large and somewhat time consuming to produce. 40K city maps can be the same as we need to represent the scale of 40K’s hab blocks. To achieve this if you are working on a hive city it is best to first treat the hive like you would a world map. Make a side internal view listing the broad administrative regions first marking mark or arteries of mass transit. Major locations such as spaceports, the governer’s palace, that not so secret inquisition watch base, etc can be marked here. Then you can zoom in from there, taking a tiny sliver of the hive city and make a New York City style skyscraper filled map only with more gothic cathedrals and self loathing. You may want to have a few buildings in this slice be abnormally or absurdly large. Truly key buildings in 40K are always after all obscene towering edifices of adamantium and rockcrete, and this sells to the masses the difference between the rich and poor. Within this slice however you need to consider the purpose for its existence. Hives while super overcrowded have to tend to their occupants needs. This means habitation, work, and whatever distractions used to keep the populations placid must all be located within walking or mass transit of eachother. I’ve often found starting in a creative mode of city skylines is a great way to model this. Populations need to move and navigate to be productive and only the truly rich will have personal vehicles. Even if the average person works in a drab factotum for 12 hours a day they still need to move from their hab block to their work site every day.
Making a stand-alone city map in 40K is the exact same process as making your slice of the hive city. Follow the same principles but maybe toss on some big walls and cannon turrets everywhere. Gotta keep those vile Xenos out after all.
Battlemaps Battlemaps are the classic thing you always need in any game. Some people say theatre of the mind is all you need. I say no, loudly and screamily like an obnoxious chipmunk crying forth his fluffy rodents of war. Battlemaps are the only way, battlemaps are love, battlemaps are life, battlemaps are the most fun thing about session prep and are what made me want to be a GM.
Battlemaps come in two broad types: Encounter Maps Setpiece Maps
Encounter maps are the kind of thing you bang out in a couple of hours, get them online and call it good. Whenever your party rolls a random encounter or gets into a fight you didn’t expect you pull these bad boys out. Now I don’t mean you shouldn’t put love into them. It’s just here that’s extra, and the goal is to make something solid, robust, and workable for multiple types of combat. You’ll want one for each broad type of combat the party could get into. Urban street fight, plains, forest, road, etc.
There are a LOT of good ones out there for free to get inspiration from. If you want to make your own though here are some things to consider. Less is sometimes more with big things like trees and other major obstacles. You want to leave room for the party to see and maneuver. Fill the intervening space with smaller elements like bushes and other obstacles if you really need to. In a more barren environment add in subtle cover like the odd medium sized rock, or a dip in the land. The goal here is to build a good standard fighting arena that can be used for most situations you will find yourself in as a GM. Best part is most are very game independent so after a while you will build up a massive stockpile of them to work with!
Setpiece Maps These are the big ones, the giant ones you pour your soul into. Setpiece battlemaps are special and sacred and will form the backbone for ideally multiple sessions of play. This is your Castle Ravenloft, this is your Tomb of Horrors, this is the big scary dungeon our heros must venture into. This is where you 1000% break out dungeondraft and go for broke. In setpiece maps you by design are looking at massive scale creations and that means massive files. Most virtual tabletop have size limits of about 9K, which will limit you to around 60x60 squares or so based on how much detail you want to put into each square. Given this is the meat of your campaign you will want every little detail on each square visible. To facilitate this you’re going to want to use multiple floors which is where software like dungeondraft with multiple floors features will be best.
I find especially with these larger maps it is very helpful to start out not on the PC but on pencil and paper with lined graph paper. For these big dungeons you always have to remember a few things. They were built for a reason and purpose by living people or at least intelligent people. That means there will be order and logic to the dungeon, with reasons for everything present. You need to look from the view of your BBEG, and first ask what amenities do I want for myself as a villain, what type of minions do I have and what kind of facilities do they need to remain effective, how much resources do I have to work with, and what kind of enemies am I expecting to face.
If you’ve ever played an underground colony in Rimworld or Dwarf fortress you are already at the start of something here. Endless mazes full of traps don’t make sense if this location is going to be occupied long term, UNLESS they are the outermost defense to a true settlement at the end. In which case the natives likely have a way to bypass this section to come to and from that is secure or can be collapsed if need be.
In the inhabited portion of the dungeon design it logically from there so key locations like food preparation, storage, fabrication areas are all located within close proximity of each-other to facilitate resource transfer. Fill the living space though with doors and halls that can turn into kill zones if needed as backline defenses to repelled invaders. Prepare 1st, second, and 3rd lines of defenses for the inhabitants logically with the goal of maximizing the death toll.
This will force your players to be tactical and take enemy strongholds seriously. Sure it will suck having their legs blown off by the outer minefield and then being hit by artillery targeting the bright flash from the mine detonation but the party will immediately get creative.
This logic follows for non stronghold type locations too. For example let’s say you are in the derelict ruins of a space station. Even derelict it was still made with a purpose to fulfill. Barracks rooms, bars, training halls, storage areas, maintenance bays, life support. Consider what functions are required to maintain life in the voice and go from there. Let your design choices passively further the story you are telling. You can learn a lot about people by how they build after all.
Meta wise find the little things you can add to reward vigilant players. Let’s say you have a heavy Stubber nest hidden down a long dark cooridor. You could place some pulley holes and small bits of damage along the opposite wall to warn of this. When you can customize every aspect of a map it allows you to make traps far more fair by placing subtle, yet present, signs of their existence. I’m of the belief the only way a trap is meaningful is if: 1. The trap does enough damage or harm to be impactful. A trap with no consequences isn’t a trap at all. 2. The trap has some form of warning to the players 3. The trap’s existence is relevant to the enemy and environment. The idea of live scorpions and snakes being present in a temple thousands of years abandoned doesn’t make sense, unless that is you want to signal to players the temple is far far from abandoned that is. Every aspect you put into combat maps can be and should be leveraged to tell your story.
That’s basically all I have. If anyone has any questions about my process or has a different take on the subject I’d love to hear it.
submitted by hatdudeman to 40krpg [link] [comments]


2024.04.04 21:28 Cool-Alps-7444 [Offer] Will turn 2D designs into 3D printable stencils

https://imgur.com/a/Z15du7v
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submitted by Cool-Alps-7444 to slavelabour [link] [comments]


2024.04.03 08:07 Degermark [The Arcane Paladin] Chapter 54 - Best Day Ever!

First Previous
Wiki RoyalRoad
Cover Art & Travis Portrait by Pedro Puglisi
Fan Art of Seleyna! - By KyrionDraws
Journal Entry #27
Lesson Number 2 -- You are a mortal with mortal limits. Divine retribution awaits those that try to remake reality.
That one needed some context, but rather than explain, the witch had me learn the lesson intimately by having me cast off wave after wave of synchronized mana. Each time I felt a stronger connection to the world around me, and each time my ease of bending the heat or water vapor in the air became easier, but then the pain came.
It started off small, just stiffness in my shoulders, but then it traveled down, and my muscles began to cramp. I got told to stop, but the power I felt was so addictive, and my mind somehow kept arguing that I could hang on just a little longer.
Then I suddenly came to. I was bound and gagged, violently ill to my stomach, covered in dried blood and feathers, and had no clue as to what put me there. The orc was nearby watching me, and after asking me a few simple yes and no questions that a two-year-old could've answered, removed my gag and bindings, then explained that I went feral, tried to attack the witch, and ate a wandering chicken.
Raw.
I immediately threw up.
Travis
Rainsday, the 6th of Ninethmonth
Union Fortress -- Jarl's Palace
My feet were unable to fully hide my irritation and exhaustion as they trudged alongside Seleyna's graceful steps when we exited our private breakfast with the jarl. Yesterday was a long day, even before I exited the musical to discover what was happening outside, and the subsequent ruckus at the palace while separated from Arc only turned up the heat on the pressure cooker that was my stress level.
Seleyna checked to make sure we were actually alone in the hallway and away from her bodyguards for a change, then broke the silence with a sarcastic tone, "It'll be pleasant meeting Myrtice when we get back. I'm sure she'll have some wonderful things to say to me."
My head turned in surprise, "Why would she be angry with you? It's not like you're the one to blame for this mess."
She laughed, "You clearly don't have any older siblings. If you did, you'd know that the youngest always gets accused of being the favorite child. Trust me... She'll find a way in her mind to justify blaming me." Seleyna sighed before muttering to herself, "They always do." The princess then shook away the unpleasant thought and nudged me in the arm with a more cheerful tone, "Did you get any sleep?"
Taking the hint to change the subject, I waggled my hand, "A little once I got done getting questioned, but it sure didn't feel like it when my alarm rang. How about you?"
She shrugged, "No true beauty rest on a bed for me, but I managed to at least sneak in a few naps on a chair. Mother insisted that I listen in on the interrogations and [Message] transmissions."
My bleary eyes turned to examine the princess as my sluggish thoughts worked to rationalize the disconnect between what I was hearing versus seeing. Seleyna looked as radiant as the day I met her, with sandy colored hair flowing down past her shoulders in waves, a sun-kissed complexion that contoured her entrancing stone-blue eyes, and... a teasing grin that was having fun at my expense.
She chuckled in chorus with my groan, then reached into a pouch on her belt to pull out a small vial, "Here, give me your hands."
I did as instructed, then watched as a few drops of a strong peppermint scented oil were placed in my left palm.
"It's called Morning Refresher, an infusion of stimleaf and some other herbs. Rub it around your eyes and face. It'll help perk you up."
Eager for anything to relieve my bloodshot eyes, my fingers dipped into the oil, then massaged the tiredness away as the cool sensation pumped fresh blood into my skin. It worked wonders, invigorating every pore on my face, but sadly did nothing to penetrate the buildup of anger simmering deep below.
We eventually approached my room, creating an awkward moment when Seleyna stopped along with me outside my room, leaving me scrambling for a polite way to ask her to leave, "Umm... sorry, but... I'm going to be a few minutes."
"Oh, of course. I'll... see you down at the dock?"
I nodded my head, feeling bad as I entered my room, but knew it was the right call when a guttural growl finally cracked open the seal on my emotions. I was just supposed to do a quick check to make sure nothing got left behind by the corpsman when they came for everyone's storage crates, but I desperately needed the moment of isolation to finally vent the rage that had been building up ever since Arc was returned to me.
"Okay, I get that you're a bit upset... but, hear me out---"
"A bit?!" I barked, unclipping Arc from my belt so I could hold him in front of me and properly glare, "Only a bit? You created a national incident last night while you were ducking around!"
"C'mon bud, you're making a mountain out of a gopher hole; corrupt politicians crop up like weeds all the time."
My grip tightened, "Were you not paying attention when the jarl was profusely thanking Seleyna and apologizing to me? That weed is from an inner ring family, was publicly endorsed by Crown Princess Myrtice before the recent election, and nearly won it. The Jarl took a huge risk when he assembled the guards, and only had the confidence to do so because that Royal Knight was available and willing to investigate."
"Okay... I'll admit I got lucky there... but you know how it is, no plan survives first contact, and even if that part failed, I still had options. It's not like any sane person would presume I escaped on my own into the night with the weapons."
I could almost feel him squirming in my hands as he tried to downplay what happened, but I wasn't having any of it.
"And what would you have done then? Left a pile of weapons on the front door of the palace with a written note? Smuggle yourself back in and leave me reaching to explain why my weapon's rack has extra armaments?"
"I... umm... uh, well... no." Arc's blustering finally ended, and his tone shifted into a morose tenor, "I'm sorry. Private Tomas was about to get killed, and I panicked. Afterwards, when I finally was able to think of something plausible, Bones mentioned that they had stolen other weapons like me in the past, and well... I thought maybe..." Arc faded out, unable to continue.
I sighed, letting the billowing steam inside me vent out completely, then sat down on the bed with Arc laid out next to me.
"Were you at least able to talk to the other weapons?"
"No... the first one I tried to talk to just got upset with me for waking them and told me to leave. The others... they didn't even respond."
My fingers traced along Arc's scabbard until they found his favorite spot and began scratching. It must have been utterly disappointing for him to go through all that effort, only to find the venture pointless.
We sat there for a minute, hearing the shuffle of armored boots exiting the neighboring rooms, the occasional whinny from a horse outside, and the ticking of the clock informing me of the time.
I sighed once more, wishing the tiny respite could last longer, but at least I was able to think of something that might cheer up Arc.
"I'm pretty sure Lancel's figured out that something's off, and he might be growing a tad paranoid. Would you be willing to properly meet him?"
"Already? Umm... yeah, I... I would like that. Did you have a time and place in mind?"
"Well, I was originally hoping to do it this morning, but... ugh, now that I think about it, doing it half an hour before we board a crowded boat might not have been the best idea."
Arc started laughing, "No... probably not. Let me think... there's still stops at Brushstroke and Loggercliff before we start marching to Coldwater Spring. We might be able to find the time there, assuming nothing world-shattering happens along the way."
My head slowly turned down to stare at him incredulously.
"What?"
"You recently berated me the other day for tempting Phymur."
"I did? When?"
"Right when that Mudfish grappler attacked. I remember because you called me something rude in that weird language you won't tell me the origin of."
"I think your memory is playing tricks on you. I don't recall saying anything, and we both know who is more reliable in that regard."
I shook my head, happy that Arc was feeling himself again, but slightly annoyed that meant he was back to his half-mad state of mind.
Checking the clock once more, and figuring it was time to get moving, I got up to open the door and step out but ended up lurching back uncontrollably to keep from crashing into a commando preparing to knock on my door.
The leather-clad assassin held up their open palms, "Apologies Sir Travis, it was not my intention to startle you."
My breathing must have taken a full minute to calm down, but the hooded figure was patient, and simply stood there motionless as I regained control of myself, "None needed, umm... Raven Four?"
"Yes, The Raven Four." They folded their forearms into a formal salute, then did something unexpected, "As the entrusted captain of this battalion regarding mission security, let me begin by extending you a formal apology on behalf of Squad 3. I should not have fully trusted the local palace guard to deter thievery."
"Oh... umm, thank you." I stammered out, not quite sure how to react. Every commando I'd interacted with before always spoke in a gruff monotone with no readable body language. This one was expressing genuine emotion, not just in his vocal tone, but with the way his shoulders slumped in defeat and how their eyes lowered in shame.
Raven Four's demeanor didn't last long, however, and he quickly returned to his usual mysterious nature, "I also volunteered on behalf of the captains to come and ask if you were satisfied leaving the investigation in the hands of Royal Knight Blavot, or if you will be remaining here to conclude the investigation."
Remaining here? What the...? I have neither the rank nor authority to change my own mission mid-assignment. Gods, I'm not even a fully titled mage yet, just an Initiate. Why is he asking me that?
I remained quiet, drumming my fingers against my thigh in confused thought, glancing occasionally at the commando, until the obscuring fog finally lifted.
Ugh... I'm an idiot. Lancel used to complain about officers in the army springing competency tests on him. I should have known this was going to happen eventually. Hector literally stated that the purpose of these expeditions was to give us field experience.
Grinning with satisfaction, I turned to Raven Four, "Sir, unless I'm ordered otherwise, my current mission for the kingdom still stands. I do not intend to abandon my squad over a personal matter."
Raven Four's large eyes narrowed at me for a minute, then suddenly widened enough to show the whites, "That's... eh, correct. We have not issued you new orders... and complications aside, we still have a mission to complete." He nodded as if to reassure himself, then resumed, "If you have any questions regarding the investigation in the future, you are welcome to ask, given that you were targeted."
Arc whispered to me using my earring, "Hey, can you ask him about what will happen to the thief?"
I asked, then felt a tremble of anxiety run down my spine as the commando contemplated the question for a full minute before responding. "That depends on the judges. Paulus has been cooperative so far, despite some clear agitation whenever a commando enters his cell, and is providing information on the local Thieves' Guild, so that will lower his sentence. What will hurt him is that Galoys, his partner, is claiming that they stopped him from killing a corpsman that entered your room, and was left bruised, bound, and abandoned in retaliation."
"Uh-oh... that's not what happened..."
A deep pit of dread formed in my gut, "Will that testimony affect his sentencing?"
Raven Four nodded, "Yes, by a great deal, full calendar cycles of indentured servitude in the capital instead of a few years if the judges believe him."
Rot! I'll never be able to live with myself if I don't figure out a way to help.
My jaw clenched in agitation as my brain tried to think of a subtle way to inform them of the truth, but before I could, Raven Four audibly gasped and shifted into a defensive stance with both daggers retracted from his wrist sheaths.
I stepped back from the twitching commando, wondering what the rot was going on at first, until a sneaking suspicion started tingling in the back of my skull.
Raven Four stood there on the defensive, then after what felt like ages, turned his head my way before raising his forearms to return his daggers, "Apologies again... I... I need to report something." He then spun on his heels and ran out of the room.
I waited a few seconds for him to get out of range, then rapped Arc with my knuckles, "What did you do?"
Arc cackled like the madman he was, "Sent him a Message over his private channel. Given that all the commandos I've seen so far sleep in their uniforms, he's probably panicking at the thought of someone skilled enough to touch his cowl without getting noticed."
I sighed, mainly because my earlier scolding failed to stick for more than six minutes, but also to cover the smile trying to creep across my face.
Arc
Philiadra River -- Hillstripe County
ETA to Brushstroke Fortress -- 8 Hours
My focus floated over the crowded main deck to watch in awe as Varguk's hands dexterously prepared stimleaf concoctions with the speed and flair of a Vegas bartender. And I do mean bartender. The typical lattes were getting interlaced with espresso poured into shot glasses, iced drinks shaken like cocktails, and one weird order where an egg was stirred into a mixture till it thickened enough to get slurped up like a Jello shot.
It was quite the change from the typical morning aboard the ship, and I was curious as to why. Normally the cessation of morning drills would give way for individual training under a tight schedule to fairly divide the time. Though, I had a feeling my answer was walking up the steps to the aft deck.
Spartan Captain Aguk carried a drink in each hand, paused briefly after the ascent to set his jaw, then approached his fellow Squad Captain Adaline, "Good morning, would you care for a stimleaf beverage? Spartan Varguk added steamed milk for nutrition and infused caramel to provide a palatable flavor."
The Royal Knight slowly removed herself from the railing she was leaning on, then turned to smile at the half-orc with noticeably tired eyes as she took the latte, "Thank you. I must admit, I was surprised to see you grant permission to the junior's request."
"His reasoning was sound, given that you and many of the mages and knights were unable to get a full night's sleep." "Plus," the half-orc paused to look down at the battalion as they mingled with one another while waiting for drinks, "I felt it was an appropriate relaxation of military discipline, befitting the spirit of Union Fortress."
Adaline sipped at her drink during Aguk's explanation, then raised an eyebrow, "That's... err, I intend no offense, very un-spartan-like of you."
Aguk cleared his throat and shifted his weight to the other leg, "No offense felt. And... thank you for the compliment. Spartan attempts to integrate more with the other branches of the military haven't always meshed smoothly." His hands readjusted their grip on his drink, "On that note, let me thank you for filing a recommendation to have Varguk join the battalion. A skilled chef is always welcome, but a spartan that can take off their stripes along with the armor... that's... well... Have you ever met some of the more hard-headed spartans who served under the previous queen?"
The Royal Knight chuckled, "Yes, I have." She sipped on her drink, then had a moment of realization before looking back up at the tall and broad man with a nervous smile, "I need to correct you, Princess Seleyna put in that request, not me."
"Oh... I see." Captain Aguk's chest deflated, "That's twice I owe the princess now."
"Twice?"
Aguk nodded, "Yes, back in the spring when I was scouting for talent, I heard the story about the princess attending an outer-ring party, and was surprised that the spartan she danced with was a potential recruit I dismissed. I grew curious, and after a little digging, I was able to find an after-action report that helped explain the glaring contradiction in behavior from what his psych profile suggested. I determined that if he was willing to push himself in such a fashion, then he would be an excellent fit for the Combined Arms branch, and perhaps even act as a role model for future recruits."
He gestured down to where his point was being actively illustrated; Reidar discussing possible equipment options with Travis the mage, Lieutenant Fernrod the knight, and Longspur Eleven the commando.
"I was still a sprout back when Queen Claudette came into power, and one of the first recruits to be subject to her push for cultural integration." The half-orc sighed with a forlorn expression, "I sometimes think I was the only one of my squad-siblings to earnestly try and find common ground with civilians and the other branches."
A gentle hand rested on the spartan's forearm, and he looked down to see its owner gazing up at him.
"I'm glad you did, and that you keep trying."
The two smiled at each other... until the moment lasted a bit too long and shifted into that awkward stage, resulting in them quickly shifting their attention back to their battalion.
Adaline summoned the confidence to speak first, "This social hour seems to be going well. If you're willing to adjust the morning schedule, I'd be amenable to repeating it tomorrow."
"I can do that. However, Staff Sergeant Julien will need your authorization to request supplies at the next fortress. Varguk donated his personal stock today, and I feel we should not take advantage of his kindness."
"Agreed."
"Put me down, you mud-footed beast!" Private Tomas narrated in his terrible rendition of an elven princess. It was sadly much better than his attempt to lower his voice for the grizzled spartan covered in blood and assassin arrows. "I cannot comply. My orders are to escort you safely to the capital."
Ugh, I can't believe I'm listening in for the plot...
With nothing better to do, I continued monitoring the corpsman (and the creepily attentive horses), discovering that after fleeing to safety, Drozuk collapsed onto the ground from blood loss, startling Princess Radelia. Growing worried, she removed the damaged armor from the muscular orc, then began to bandage his wounds with torn strips from her dress.
Bowing out before things got steamy, I floated my focus up a level to where a pair of spartans were waiting for their turn to spar.
"Then after we had enough time to get a feel for each other, we started going at it like beasts for hours. It was exhilarating!" The half-orc paused to catch his breath, "And... exhausting, I almost slept through rollcall this morning."
The female spartan shook her head, "You and your fetishes..."
"Hey, Fortresses & Fighters is a legitimate hobby. It's even on the list of recommended leisure activities to engage in with non-spartans."
"It's a children's game..."
"Originally designed by a Baron General Knight to teach large-scale military tactics." The first spartan argued.
I mentally rolled my eyes, then kept floating along, finding it noticeably harder than usual to stave off the boredom. The anticipation of finally saying hello to Lancel must have been getting to me and was probably compounded by the small taste for socialization I had yesterday talking to Bones. I moved up to the aft deck where the knights were receiving magic instruction, keeping a healthy distance from the former guard captain to keep temptation at bay, and decided to be a more active help to Travis as he taught Galehaut.
"Condensing array number 2."
Travis gestured at the goliath to turn over his forearm, then briefly compared the inactive enchantment with the custom diagram he sketched for the man's large forearms before critiquing, "Your diameter on this line end needs to be wider. If that pull isn't strong enough, you won't be able to recycle the water flowing over from the other side."
Galehaut grumbled, then glanced at the answer key before fixing his enchantment formation. Despite only using a trace amount of mana to create the equivalent of a pencilled-in sketch, the constant reshaping was clearly draining the man's mental fortitude as he kept practicing.
"You're making steady progress. I haven't even mastered this enchantment yet." Travis reassured, then nodded when the corrections finished, "That looks good. Switch arms."
The big knight relaxed as he let the formation disperse, then raised his other arm to start stenciling out the enchantment before tilting his head to the custom diagram Travis wrote up, "At least I have you here to help with the hard part. Would have taken me weeks to make sense of all those calculations."
Travis looked up with a sheepish grin, "Umm... this is the easy part."
Galehaut locked eyes with Travis, then at the diagram, then with his arm, then back to the diagram, and finally back up to Travis, "This..." his deep baritone voice cracked, "this is the easy part?"
My best friend held up a palm, then summoned a thin ball of Water Mana, "Once you have this memorized, the next step will be to maintain the exact same structure and shapes while increasing the density of the mana enough to finally trigger the enchantment." Travis flexed his fingers, forcing more and more mana into the sphere until the attracted water vapor condensed into a bead of water. "After that comes the hardest part, not letting it fall apart in combat." He demonstrated by gently banging his hand against the knight, causing the hovering thimble of water to ripple with instability.
Galehaut sighed, then to Travis' delight, clenched his jaw and redoubled his focus on his next attempt. He still ended up with some lines out of tolerance, but the number of overall errors had gone down. Sadly, their allotted time for practice was almost over, and the goliath had to quit before his elevated mana amperage grew too high.
Travis handed Galehaut the diagram to keep, then gave his neck and arms a quick stretch after the two parted, leaving me an opening to speak.
"You are aware that you just lied to him, right? His affinity should kick in to help once he tries activating it."
"I'm aware," Travis whispered into his arm as he brought it across his chest to stretch his shoulders, "but that will only ever apply to Water spells, and if he cobbles his enchantments together haphazardly, they'll be underpowered and too expensive for reliable use. It's better for him in the long run if he develops a habit of learning spell formations properly, especially if he wants to expand his repertoire. Besides, he's been putting in a lot of effort to teach me proper swordsmanship, it's only fair I return the favor."
"You know, I sometimes miss that little kid who'd loosen the ink jar lids at school when no one was looking..., but then I get reminded that he never truly left." Travis smirked at my comment, but my 360-degree sword vision spotted Vesril approaching, so I figured I better warn him, "Heads up. Edgelord is coming to talk."
The elven Ice Mage sauntered in next to Travis, leaned against the balustrade with his arms crossed, then cast off the Wind Mana collecting around his shield/snowboard to form a [Sound Barrier].
"Captain Adaline denied my request to go wake surfing. Said that boredom wasn't a compelling reason, and that I should be taking this time to 'become acquainted with my squadmates.'" He rolled his eyes behind the twin lens of Shadow Mana floating in front of them, not even bothering to hide the snark in his voice, "Hence why I'm here. Talking to you, the social bee of the battalion."
Travis' face went from confusion over why the anti-social elf was talking to him, to full-blown gobsmacked after being called a social bee, and for good reason too. Despite his best efforts to be more outgoing, Travis was still an introvert at heart, preferring to hang over the railing and watch the scenery pass by (or sneaking below deck to coddle his nameless horse), instead of playing cards or sharing stories. Heck, it was only a year ago that Travis was turning down offers from the other boys in his village to visit Lakewell Fortress, actively ignoring Ingrid's attempts at flirting, and spending every waking hour training to become a mage.
"Figures..." The punk-rock elf covered in piercings muttered after Travis failed to respond, "The one time I actually do what my dad wanted... and you become tongue-tied."
He reached into an elongated pouch to touch a wand he carried, then cast a [Remote Ear] spell in sync with one of the frequencies to start listening to the fantasy equivalent of a gothic metal band. The dark atmospheric undertones crossed with harsh vocals eventually snapped Travis out of his stupor, and they listened in until the end of the current song.
"This is... different. Does this band just happen to be performing right now, or do they take turns with others?"
Vesril groaned, clearly annoyed that he'll have to actually talk, "The band playing right now, Stonebreaker Tempest, is one of a dozen bands booked to play their set once per day on this frequency."
Travis nodded along, tapping the helmet clipped to his belt, "Huh, I guess it never occurred to me that Message channels could be dedicated to music instead of long-range communication."
The Ice Mage shrugged, "Not surprised. Used to be impossible to stop some duck-feathered asshole from adding their own inputs and shitting over everything. But about a calendar cycle back, some genius finally figured out how to make a relay artifice that didn't distort or pollute sound enough to make your ears bleed." He gestured at the spell as it started outputting a new song, "The channel jockey I pay manages a master feed with a dozen other guys, then distributes copied signals. Either a private one like mine, or a shared channel that only needs a couple dozen people to reset in case a mudfoot gets a hold of it."
The two kept talking, but I got distracted by a fast-approaching ship entering the outermost range of my vision and sent out my focus out to get a clearer picture. It was of an older Lakelander style (Viking longship from my old world), but what really caught my attention was the two mana users on board. A woman wearing a wide brimmed hat inexpertly using Wind Mana to fill the sails and propel the vessel faster, and a man with a very blatant Fire Affinity with matching inscribed sword manning the rudder.
The unknown ship exited the river connecting to the lake we were on, and as if guided by fate, turned to face us.
Artificer Volmaegar, standing watch at the prowl, spotted the target and called it in, "Captain, unknown vessel on approach." The beardless then flipped down the visor on their helmet, and pumped Metal Mana into the glass while triggering their mana sight, "I'm seeing over a dozen rowers, a Wind Witch, and... Rust! Confirmed pirate, Verain the Scorcher."
"Prepare the cannon." Ordered Ship Captain Sampson. He then turned to face an approaching Captain Adaline, "Normally I'm obligated to pursue and eliminate any and all threats, but..." The ship captain tilted his head towards Seleyna.
The Royal Knight nodded grimly, "The safety of the princess supersedes that, plus..." she paused to glance at Travis and the other gathering teenagers before whispering, "I'm not a fan of having kids blooding their swords."
Volmaegar interrupted with an update, "We've been spotted... they're turning tail."
Captain Sampson grimaced as he adjusted the wheel, "I need orders..."
Adaline clenched her jaw with indecision but got saved by Raven Four speaking over the Message channel.
"My team is willing to capture all targets, we only require the mages to disable the enemy ship."
I saw the tension bleed from Adaline, and after exchanging nods with Captain Aguk, messaged over the battalion's channel, "All squadrons prepare for combat."
Taking over command, the spartan leader turns into a possessed man as he barks out orders in and out of everyone's helmets, sending the knights and spartans of each squad to the edges of the main deck; Travis, Vesril, and the Creeksmith twins to the foredeck; then assigning Seleyna, Drozuk, Mattius, and Treblana to guard the aft deck. This, I assume, doesn't go over well with the princess... given that her fingers are clenching quite visibly around her bow as she prepares it, but she manages to hide her annoyance in time before her bodyguard turns around and gives a "you will stay right there where it is safe" glare.
Captain Sampson focuses on his attunement with the artifice engine, then begins to ramp up the crystal mana embedded into the gears turning the propeller, causing them to spin faster and faster, until Warden's Hammer increases speed enough to slowly begin catching up, giving everyone on board enough time to get into position before attack. Wanting to get a good view of the action, I moved my focus to sit behind Travis, who is looking like a proper badass wizard at the starboard prowl, poleaxe held in his right hand and his left extended to cast a mixed trio of Orb spells in preparation, waiting in anticipation for the action to start.
A trio of [Fire Bolts] from the mages sounds off the attack, all three aimed high at the sails, but the Wind Witch onboard the pirate ship counters with a swipe of synced Air Mana through the spells to disrupt the formations. Her cloud of mana then raises high in the air before brutally slamming down to deflect a follow-up volley of [Water Bolts] targeting the rowers.
Interesting... I've never gotten to see a witch use magic before. Well... I guess I technically saw Brains back in the day, but he was showing off for a crowd, and wasn't exactly using a completely legal style. Now that I have a comparison, his spellcasting looked more like a halfway point between mages and witches. This lady isn't using spell formations at all, just using the natural pull energetic mana has on matter to force the air to do her bidding and summon strong gusts of wind.
Her witchcraft seems effective too, the mages on the foredeck can't get anything past her, but... as the onslaught from Travis and the twins continues, the more and more obvious it is that her strategy doesn't have staying power. Infusing her mana evenly into the environment is exposing it to getting discharged at a higher rate, which means she needs to keep pumping out more and more freshly synced mana to keep her dominance. Sure, the higher the pulse-rate of mana, the stronger the pull, and the more bang for her buck she's getting with each mote, but I can already see her internal mana amperage pushing into Stage 2 mana sickness. If she doesn't give up soon, she'll go feral.
Warden's Hammer keeps a respectable distance as it pulls parallel to the pirate ship, letting the mages on the aft deck contribute, but despite the pounding the enemy ship is taking (or the looming cannon a very eager artificer is pointing at them), the pirates still refuse to give up.
Growing irritated at having to contribute more than minimal effort, Vesril loses his patience, and pulls his weapon by the handle to lay atop his outstretched arm. Mana flows off his body onto the shield, levitating just off the surface to create three long condensing array lines to summon a cylinder of water in the center. He then adds in additional lines on each end to create forward-pointing triangular flanges, a wide and long set at the base to act as fuel for propulsion and a smaller set at the tip for stabilization.
And... I just now realized why they're called Arrow spells...
The Ice Mage chuckles as he extends his left hand and molds a trio of Wind Arrays into a wind tunnel before he calls out, "Is that the best your feeble magic can do? Let me show you your place human."
The [Water Arrow] launches, and an eye-blink later, a thunderous crack erupts from the pirate ship as a shotgun spray of wooden shards assault the rowers on the other side. The Wind Witch screams in agony as she's hit with debris then looks up in horror as the mast holding up the sails topples over like a falling tree.
Capitalizing on the distraction, the commandos launch their attack, leaping over the knights and spartans, and diving into the water. Except for Raven Four, who goes full ninja and sprints across the lake surface, using his summoned cloak of Shadow to leave behind a mana clone each time he zigs and zags.
Beserking into a rage, Verian the scorcher draws his sword and summons a torrent of Fire Mana into his palm, crushing it till it concentrates into Light Mana, then launches it at the dozen Shadow clones leaping onto the ship. It's not enough to fully negate the spell with the opposing mana type, but it is enough for Verian to quickly spot the real commando and slash with his sword.
Raven Four narrowly dodges by rolling onto the deck, then is forced to leap back when Verian continues his swing while activating the sword inscription to not only coat the weapon in flames but spew out Fire out the false edge like a gods and God-damned rocket, propelling his body to move in a fast 360 to try and finish his foe with an overhand chop.
Holy crap! That is the most awesomest weapon ever!
"I know! Right?" Travis chimes in, fully in sync with my excitement. "That's definitely getting added to the list of possible inscriptions for my poleaxe."
Really Travis? I get to watch a pirate get into a sword fight with a ninja, and you have to ruin the moment?
I ignore the traitorous bastard, opting to watch closely as Raven Four continues the fight, weaving and bobbing through Verian's attacks by using his summoned cloak to obscure his movements, before creating a false arm with his mana, and tosses a dagger at an exposed limb. The weapon flies true, penetrating deep into the pirate's leg, and causing him to cry out loudly in pain. The distraction is more than enough for the commando to go on the offensive, who kicks out the legs beneath the rapscallion, palms the enemy's skull, then pulsates every mote of mana in his body at once to provide the force needed to bury Verian into the wooden deck with a heavy thud.
A pained groan escapes the pirate, letting me know he wasn't dead (yet), but Raven Four takes no chances, breaking all four shins and forearms with heel stomps, then gently picks up the inscribed sword. He then checks his surroundings, nodding with approval that his team was able to successfully secure their onlooking targets by swimming under the ship and attacking from behind, then returns his attention back down.
"So," Raven Four growls, "care to explain why a well-known pirate is traveling on a main thoroughfare?"
Verian wheezes but manages to get enough air to spit up blood and a single word, "Behemoth..."
Well... fuck. That's not good.
submitted by Degermark to HFY [link] [comments]


2024.04.02 10:17 lvexpressit 10 Common Screen Printing Mistakes You Should Avoid

10 Common Screen Printing Mistakes You Should Avoid
https://preview.redd.it/vov6s7e6z0sc1.jpg?width=900&format=pjpg&auto=webp&s=82d3960735efc7dba6c1a1dd29c0f3d62e2dcd6c
Have you ever dreamt of transforming a plain T-shirt into a vibrant canvas for your artistic expression? Screen printing might be the answer! This exciting technique allows you to bring your designs to life on garments, bags, and more. But fear not, aspiring screen printers – the learning curve doesn't have to be daunting. Here at Express It Las Vegas, your one-stop shop for all things Screen Printing, we're here to guide you through the exciting world of printmaking, while also shedding light on some Common Screen Printing Mistakes that can trip you up. By understanding these pitfalls and their solutions, you'll be well on your way to achieving professional-quality screen prints, whether you're a seasoned artist or a curious beginner. So, grab your metaphorical squeegee (don't worry, we'll explain what that is!), and let's dive into the world of screen printing!

1. Mesh Mishap Choosing the Wrong Mesh Count

Imagine the screen as the foundation of your printing operation. The mesh, a fine fabric stretched across a frame, plays a crucial role. The mesh count, referring to the number of threads per inch, determines the thickness of ink it can handle and the level of detail it can capture.

Here's a quick breakdown to help you choose the right mesh count

  • 110-150 mesh: Perfect for beginners and bold designs using thicker plastisol inks. This is a great starting point for creating eye-catching logos and simple graphics on T-shirts.
  • 150-180 mesh: A versatile option for standard plastisol prints and some water-based inks. This allows for slightly more detail compared to the lower mesh count.
  • 180-230 mesh: Ideal for detailed prints with water-based inks and halftones (creating smooth transitions between colors).
  • 300+ mesh count: For exceptionally fine detail and photorealistic prints using water-based inks. This is best suited for experienced printers working on intricate designs.

Pro Tip from Express It

Don't be afraid to experiment! As you gain experience, you can invest in a variety of mesh counts to tackle different printing projects effectively. Here at Express It Las Vegas, we offer a wide range of Screen and T-shirt Printing Services and supplies to cater to your specific needs.

2. Screen Stencil Shenanigans Improper Emulsion Coating

Think of the screen stencil as your design blueprint. This light-sensitive emulsion blocks areas where ink shouldn't flow, allowing ink to pass through only the desired design areas. A poorly coated screen translates to blurry prints, ink bleeding, and wasted resources.

Here's how to achieve a flawless emulsion coating

  • Clean and degrease your screen thoroughly with a screen-cleaning solution to remove any dust, dirt, or oils.
  • Prepare your emulsion according to the manufacturer's instructions. Most emulsions come in two parts that need to be mixed thoroughly.
  • Achieve even coating: Use a scoop coater to apply a thin layer of emulsion on both sides of the screen, followed by a thicker flood coat on the squeegee side (the side you'll pull the ink through during printing).
  • Perfect the exposure: Expose the coated screen to a light source (like a UV lamp) for the recommended duration. This hardens the emulsion where the design isn't blocked, creating your stencil.
  • Develop the screen: Rinse the screen with water at a high enough pressure to remove unexposed emulsion, revealing your design.

Pro Tip from Express It

Darkness is your friend! When exposing your screen, create a light-blocking environment using a darkroom or a makeshift enclosure. This ensures crisp and defined stencil areas.

3. Design Disasters Low-Resolution Artwork

The quality of your artwork directly impacts the final print. Grainy, low-resolution images will translate into blurry or pixelated prints.
Solution: Start with high-resolution artwork (300 dpi or higher) saved in a format suitable for screen printing (e.g., .png, .tif). If you need to scale your design, make sure you do so proportionally to avoid distortion. Additionally, consider simplifying complex designs for beginners, especially when using finer mesh counts.

Pro Tip from Express It

Embrace vector graphics software! Programs like Adobe Illustrator allow you to create clean and scalable artwork that can be easily resized without losing quality.

4. Material Mismanagement Skipping Pre-Treatment

Not all fabrics are created equal! Some materials require pre-treatment to ensure optimal ink adhesion. Skipping this step can lead to cracking, peeling, or faded prints. Here at Express It, we understand the importance of proper pre-treatment for long-lasting results.
Solution: Choose the right pre-treatment solution based on your fabric type. Common fabrics like cotton require a water-based pre-treatment, while synthetic fabrics like polyester might need a plastisol-compatible pre-treatment. Always apply the pre-treatment solution evenly and allow the garment to dry completely before printing.

Pro Tip from Express It

Test a small area of your fabric with the pre-treatment solution before treating your entire garment. This ensures there are no unexpected reactions or discoloration. We offer a variety of pre-treatment solutions at Express It Las Vegas to ensure compatibility with your chosen fabric and ink type.

5. Ink Inconsistencies Using the Wrong Ink or Improper Storage

Ink selection is crucial for achieving vibrant colors and long-lasting prints. Not all inks are compatible with all fabrics, and using the wrong type can lead to poor adhesion, cracking, or fading.

Solution:

  • Match your ink to your fabric: Here's a general guideline: o Use water-based inks for natural fibers like cotton. o Use plastisol inks for synthetic fabrics like polyester.
  • Store ink properly: Keep ink containers tightly sealed in a cool, dark place to prevent drying or contamination. Improper storage can affect the viscosity (thickness) and printability of the ink.

Pro Tip from Express It

Feeling overwhelmed by ink options? Don't worry! Our team at Express It Las Vegas is here to guide you through the different types of inks and recommend the best option for your project and fabric.

6. Squeegee Slipshod Improper Pressure and Technique

The squeegee is the unsung hero of the screen printing process. This tool pushes the ink through the screen and onto the garment. Improper pressure or technique can result in uneven ink deposits, blurry prints, or ink flooding under the stencil.

Solution:

  • Maintain consistent pressure: Apply firm, even pressure throughout the stroke while pulling the squeegee across the screen.
  • Use the correct angle: Hold the squeegee at a 45-degree angle to the screen and maintain that angle throughout the pull.
  • Develop a smooth stroke: Start at the top of the design and pull the squeegee down the screen in a single, fluid motion.

Pro Tip from Express It

Experiment with different squeegee durometers (softness) to find one that works best for your ink and mesh combination. A softer squeegee might be better for detailed prints, while a firmer one might be ideal for thicker inks. We offer a variety of squeegees at Express It Las Vegas to help you achieve optimal printing results.

7. Off-Contact Oversight Ignoring the Importance of Off-Contact

Imagine the distance between your squeegee and the garment during printing. That's off-contact! Setting the correct off-contact allows for optimal ink transfer without smudging the design.

Solution:

  • Maintain proper off-contact: A general guideline is to maintain a 1/16th to 1/8th inch gap between the squeegee and the garment. However, this can vary depending on your ink, mesh count, and fabric.
  • Use a platen adjustment mechanism: Most printing presses allow for adjusting the platen (the surface that holds the garment) to achieve the desired off-contact distance.

Pro Tip from Express It

Don't underestimate the power of a test print! Before unleashing ink on your final garment, conduct a test print on scrap fabric. This allows you to fine-tune your off-contact distance and ensure you're achieving optimal ink transfer.

8. Registration Regrets Misaligned Multi-Color Prints

Dreaming of creating a vibrant masterpiece with multiple colors? Multi-color designs require precise alignment of each screen to achieve a clean, cohesive final print. Misregistration occurs when layers aren't perfectly aligned, resulting in a ghosting effect or colors bleeding into each other.

Solution:

  • Utilize a registration system: Employ a registration system like registration marks or a micro-registration system to ensure each screen aligns perfectly.
  • Test and adjust: Print a test image with all colors before printing on your final garment. This allows you to identify and correct any misregistration issues before committing to the final print.

Pro Tip from Express It

Security is key! Secure your screens firmly to the press to minimize the risk of them shifting during printing. Here at Express It Las Vegas, we offer a variety of printing presses and accessories to ensure accurate registration and high-quality results.

9. Curing Catastrophe Incorrect Curing Process

Curing refers to the process of drying and hardening the ink on the garment. Improper curing can lead to a variety of problems, including a weak ink bond, a tacky feel, or even color fading.

Solution:

  • Follow the ink manufacturer's instructions: Different inks require specific curing temperatures and times. Don't forget to check the manufacturer's guide for the perfect printing experience.
  • Use a heat press or dryer: For most heat-curable inks, a heat press or dryer is used to achieve the desired temperature and curing time.

Pro Tip from Express It

Invest in a curing temperature gauge! This handy tool ensures you're reaching the optimal temperature for your ink, guaranteeing a long-lasting and vibrant print. We offer a variety of curing equipment and supplies at Express It Las Vegas to meet your specific needs.

10. Clean Up Calamity Improper Screen and Squeegee Maintenance

Proper cleaning and maintenance of your screens and squeegee are essential for long-lasting equipment and consistent print quality. Leaving ink residue on your screen can clog the mesh and lead to printing problems.

Solution:

  • Clean your screens immediately after printing: Use appropriate screen cleaning solutions to remove ink residue thoroughly.
  • Maintain your squeegee: Clean your squeegee after each use and store it properly to prevent blade deterioration.

Pro Tip from Express It

Consistency is key! Develop a cleaning routine after each printing session to ensure your equipment stays in top condition. We offer a variety of screen cleaning solutions and squeegee maintenance products at Express It Las Vegas to keep your printing setup running smoothly.

Conclusion

By understanding these common pitfalls and mastering the essential techniques, you'll be well on your way to screen printing success. Remember, practice makes perfect, so don't be discouraged by initial challenges. Here at Express It Las Vegas, we're passionate about empowering aspiring screen printers. We offer a wide range of Screen Printing Services, supplies, equipment, and even workshops to help you navigate the exciting world of printmaking! Don't hesitate to contact us – we're here to answer your questions and guide you on your screen printing journey.
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2024.03.31 19:28 CatWatt March 31st Special Days - Featuring Eiffel Tower Freebies!

March 31st Special Days - Featuring Eiffel Tower Freebies!

March 31st is... Eiffel Tower's Anniversary/Eiffel Tower Day (1889)
-- On March 31, 1889, the flag was hoisted to the top of the Eiffel Tower. It was built as the centerpiece for the Exposition Universelle, or World's Fair, held in Paris to mark the centenary of the French Revolution. Originally painted a deep red, it is thought to be more protective against rust. It has since been repainted 19 times, approximately every seven years, and its color has changed from red-brown to yellow ochre to chestnut brown. Today, it is a bronze Eiffel Tower Brown.

Free Printables, Coloring Pages, Activities, and Crafts:

🗼 Free Printable Eiffel Tower Coloring Pages For Kids
🗼 Eiffel Tower Coloring Pages 60 Pictures Free Printable
🗼 The Eiffel Tower Printable
🗼 Eiffel Tower - 3D Virtual Tour - 3D Mekanlar
🗼 Take a virtual tour of the Eiffel Tower
🗼 Eiffel Tower card Vector - 79 royalty-free vector graphics and clipart
🗼 Old Fashioned Eiffel Tower Stationery Set
🗼 Eiffel Tower Coloring Pages
🗼 Printable Eiffel Tower Pumpkin Template
🗼 The Eiffel Tower on colorful backgrounds - Download a free version of this bookmark
🗼 Eiffel Tower Stamps
🗼 Easy Eiffel Tower Trivia Questions
🗼 Eiffel Tower Name Tags
🗼 Eiffel Tower coloring pages
🗼 Eiffel Tower- Paper Cutouts by PaperToys.com
🗼 Eiffel Tower Fun Facts
🗼 Eiffel Tower (Night), France Papercraft
🗼 Eiffel Tower Teaching Resources Printables and Worksheets
🗼 Old Paris Photo with Eiffel Tower Printable Bookmark
🗼 7 Eiffel Tower Craft Projects to Make for Your Home
🗼 A School Project Idea: Make a Model of the Eiffel Tower
🗼 How to DIY Eiffel Tower: Create an interior painting in the style of string art
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More: March 31st Special Days - Featuring Eiffel Tower Freebies!
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2024.03.26 16:12 CatWatt March 24th Special Days - Featuring Elvis Freebies!

March 24th Special Days - Featuring Elvis Freebies!

March 24th is... Elvis Presley Inducted Into the Army (1958)
-- When Elvis Presley turned 18, on January 8, 1953, he fulfilled his patriotic duty and legal obligation to register his name with the Selective Service System, making himself eligible for the draft. After several deferments, on March 24, 1958, Elvis Presley was finally inducted, starting his day as the King of Rock and Roll but ending it as a lowly buck private in the United States Army.

Free Printables, Coloring Pages, Activities, and Crafts:

🎸 10 Best Elvis Presley Printable Games - printablee.com
🎸 Elvis Presley Facts and Worksheets
🎸 Elvis Presley Word Search - DIY Printable Generators
🎸 Elvis Presley ukulele chords page - Play songs by Elvis Presley on your Uke
🎸 1,000's of Free Printable Elvis Presley Pictures Free Classic Images
🎸 All Shook Up: The Ultimate Elvis Quiz
🎸 Elvis Presley Coloring Pages
🎸 Elvis Presley - BrainPOP
🎸 Elvis Worksheets and Printables
🎸 Elvis Presley Lyrics
🎸 Elvis Presley Bingo Cards
🎸 Elvis Presley's Greatest Hits Word Search
🎸 Elvis Party Games and Ideas
🎸 List of Elvis Presley Albums
🎸 ELVIS PRESLEY -- MINECRAFT STYLE Minecraft Skin
🎸 Elvis Presley Lyrics Elvis Presley lyrics Elvis A-Z SongDataBase
🎸 Elvis quotes Elvis The King
🎸 Free Elvis Presley Printable People Stencils
🎸 Elvis Presley worksheets ESL Printables
🎸 Elvis Presley coloring page
🎸 Elvis Presley Paper Toy
🎸 The King Celebrity Paper Doll
🎸 Elvis Presley Biography free ebook Elvis Presley Forever
🎸 Elvis Free Printable Masks - Oh My Fiesta!
🎸 Elvis Lyrics Trivia Quiz Free Printable Trivia Questions
🎸 Elvis Inspired DIY Printable Peacock Prints and Cards
🎸 Free Elvis Presley Sheet Music
🎸 Elvis Presley in rare and exclusive photos Daily Mail Online
🎸 Time Zone X: Elvis Presley Online Game
🎸 Elvis Presley on Spotify
🎸 How to draw Elvis Presley Super Coloring

Elvis Presley Recipes:

🎸 Elvis Presley Cake Recipe Allrecipes
🎸 The Elvis Recipe - Food.com
🎸 Top 5 Elvis Presley Recipes - Chef's Mandala
🎸 Elvis Presley's Favorite Recipes MrFood.com
🎸 Elvis Pie - Loveless Cafe
🎸 Some History of Elvis Presley's Favorite Dishes - The Kitchen Project
🎸 Elvis Presley Fudge recipe - from the The Donat Family
🎸 The Elvis Pancake Stack with Peanut Butter and Bananas Foster
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More: March 24th Special Days - Featuring Elvis Freebies!
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2024.03.17 20:40 Low_Reception_7277 Questions on screen printing patches?

Hey all, I'm looking into the possibility of getting a screen printing machine to make patches with, but I really don't know where to start with that journey
I have been making patches for bands I really like that I either can't find patches for, or not a design I really like and wanna make one I love instead. I've done the method with making a stencil, but didn't love the result, so here's what I've been doing so far: printable fabric sheets for some, and painting by hand using a glass art table as a makeshift light table for easier designs. I'm happy with what I've done so far, but I was wondering what would it take to go the screen printing route for the canvas material I already have (and can get plenty more from michaels)? There's plenty of bands that don't have patches available, or are few and far between, that it would be fun to make some myself. Maybe even giving them out to people who want the same if it's simple enough to make them.
So what would I need to get going? Machine recommendations, setup advice and requirements, etc.etc. I'm really starting from no info on this, so any and all info would be appreciated!! Thanks in advance.
submitted by Low_Reception_7277 to jacketsforbattle [link] [comments]


2024.03.16 13:10 CatWatt March 13th Special Days - Featuring Donald Duck Freebies!

March 13th Special Days - Featuring Donald Duck Freebies! submitted by CatWatt to FrugalFreebies [link] [comments]


2024.03.16 05:41 b1ankslate2 Would this work?

So I have a standard Canon printer and I have access to sticker paper, it's paper where U print a design and cut it and it's like a sticker. I'll see if I can find a link to it but if y'all search up Officeworks website and type sticker paper and yeah. Would this work as a makeshift stencil? I've found there's no real inkjet printable vinyl where I live and yeah I have an upcoming art project
submitted by b1ankslate2 to stencils [link] [comments]


2024.03.15 16:55 K4ssburn Gothic Sector : Forge of Pavonis is now live on Kickstarter. It's a 3D printable grimdark industrial terrain with modular building and terrain, Easy-to build buildings, tanks, walkway, accessories...

submitted by K4ssburn to 3Dprintedtabletop [link] [comments]


2024.03.13 16:26 K4ssburn Gothic Sector : Forge of Pavonis is now live on Kickstarter. It's a 3D printable grimdark industrial terrain with modular building and terrain, Easy-to build buildings, tanks, walkway, accessories...

Gothic Sector : Forge of Pavonis is now live on Kickstarter. It's a 3D printable grimdark industrial terrain with modular building and terrain, Easy-to build buildings, tanks, walkway, accessories... submitted by K4ssburn to wargaming [link] [comments]


2024.03.12 15:21 3dollartree Free Online Photo To Outline: Line Art Drawing

Free Online Photo To Outline: Line Art Drawing

https://preview.redd.it/izh48wm3xwnc1.jpg?width=1536&format=pjpg&auto=webp&s=528d798bf03e1d1f97116f05d81b78e91f2fe6d7
Convert any image or photo to an outline using the best online Image to Outline application. Just upload any favorite image of yours or from the internet to sketch the outline and turn photo into line drawing. This application will save you a lot of drawing time. Try this on photos of your own, or your friends and family. This app automatically traces and converts any image to a sketch outline vector within a few seconds. Use it for printing, cutting, or coloring pages.

SUGGEST US

We are constantly working on enhancing the line art generator application by adding new features so that you can easily turn photo into line drawing. If you experience any issues or you have any suggestions for us with this online photo-to-outline tool, feel free to contact us at [info@vectordad.com](mailto:info@vectordad.com).
Please share with us any features that you would like us to add to the application.
DESIGN, DOWNLOAD & SELL
Use our free photo to outline output file to create your own vinyl decals and stickers, t-shirts and apparel or iron-on vinyl, customized mugs and drinkware with vinyl or Infusible Ink transfers, personalized gifts such as keychains, ornaments, and coasters, customized home decor items like wall art, photo frames, clocks, and door mats, customized wedding and event decorations, such as centerpieces, place cards, and signs.
You can also use it to create personalized stationery, including greeting cards, invitations, and envelopes, customized phone cases and laptop sleeves, customized car decals and magnets, and personalized sports and fitness gear, such as water bottles, gym bags, and yoga mats to turn them into a line drawing.
Did you know: Line art dates back nearly 75,000 years. In fact, the first known drawing made by a human was found on a rock flake in South Africa and is estimated to be 73,000 years old.
The file can be opened on various professional software like Adobe Illustrator, CorelDRAW, Adobe Photoshop, Inkscape, Sketch, Affinity Designer, Gravit Designer, Sketchbook, Cricut Design Space, Silhouette Studio, Powerpoint, etc after that get turned into a line drawing.
Sell these designs as downloadables on various marketplaces like Etsy, Design Bundles, Creative Market, GraphicRiver, Sofontsy, Design Cuts, Society6, Redbubble, Gumroad, 99designs, ArtStation, Shutterstock, Adobe Stock, and more. Make thousands of dollars selling on these platforms. All you have to do is use our app for turning photos into line drawings. You can also make Print-On-Demand products such as T-Shirts and Mugs and sell them on other marketplaces like Redbubble, Spreadshirt, Printify, Printful, Zazzle, Spring, etc.
Convert your photo to an outline for free and get the printable version in no time. Use this picture outline maker to turn photo into line drawing online free, photo to outline drawing free, convert photo to line drawing online, picture to line drawing, convert image to line art online free, minimalist line art, outline a picture, convert image to drawing outline, turn image into outline, jpg to outline.

Other Patterns, Stencils And DIY Designs

With these custom designs, you can create your own craft personalized, custom projects for your home, or even for selling online or at craft shows. These unique designs are perfect for coloring pages and sheets, crochet patterns, drawing and painting, SVG files for Cricut and Silhouette machines, hobbies, holiday crafts, iron-on designs, kid crafts, laser cutting, needlecrafts, preschool printables, quilting, sewing, scrapbooking, sign making, string art (nail art), wall art, wedding crafts, woodworking projects, and other delightful DIY arts and crafts. Now create and make something truly special with these wonderful design resources!
These printable designs can be easily transferred onto an array of materials, such as awards, baby bibs, bag tags, boards, face masks, phone cases, handbags, ID tags, key chains, kitchen wares, license plates, magnets, mouse pads, mugs, name badges, ornaments, pillows, photo frames, photo panels, plaques, signs, socks, tote bages, cardboard, cardstock, canvas, construction paper, fabric, felt, foam, glass, leather, metal, notebook paper, paper, parchment paper, photo paper, plastic, plexiglass, poster board, rubber, steel, vinyl, wax paper, wrapping paper, wood, and many more.

STEP BY STEP HELP TUTORIAL

It’s super easy and fun to make your image or phtoto to outline in no time. Follow the steps below.

1. Upoad Photo:

Browse your any photo or image of PNG and JPG format.

2. Preview And Adjust:

Once you upload, the line art converter instantly processes and converts the image into an outline in the preview. Play around adjusting the setting options. Change the brightness or change the detailing. Clean the small dots on the drawing by using the clean option slider. No software installation is needed. Works on the Desktop, Mobile, and Tablet.

3. Enter The Pixel:

Next, enter the pixel size of the downloaded image to maximum upto 6000.

4. Download The Final Output:

Apply the above changes and download the final output as a high-quality PNG image or JPG image or PDF or vector SVG file format for your next great project.
submitted by 3dollartree to u/3dollartree [link] [comments]


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