Ps3 clan name generator

People Fucking Dying

2015.12.30 18:37 PUSClFER People Fucking Dying

Videos and GIFs of people (figuratively) fucking dying.
[link]


2008.01.25 16:19 PlayStation - Community • Sharing • Help

Your community-run home for all things PlayStation on Reddit! Console/game discussions, news, support, trophy/media sharing and more!
[link]


2014.08.09 23:55 Fireteams PS3

A Destiny Fireteams page for PS3 users. - Recruit for your Clan - Find a Clan to join - Scramble a Fireteam
[link]


2024.05.16 02:13 420MacMan [USA-CA][H] PS1+2+3+4+Vita, XBox360+One+Controllers, Gamecube, Dreamcast, Switch, Wii, N64, Gameboy, DS, 3DS, Manuals/Covers/Cases [W] Nintendo Material, Gaming Magazines and Lists

Looking at lists for Switch games be it regular, loose or special/collectors editions.
Looking at lists for a SNES console with hookups and 2x controllers if possible.
Looking at lists for N64 game loose or complete especially Ogre Battle 64.
Looking at lists for DS/Gameboy/Gameboy Advance Flashcarts.
Looking for Physical Magazines like EGM, GamePro, Nintendo Power and Wizard magazines.
And lastly looking for Gameboy/ColoAdvance games loose or complete.
Thanks Much Fellow Gamers.

PS4

PS4 Slim 500 GB Console with 1x OEM Black Dualshock
Metro Redux CIB
Rise of the Tomb Raider 20th Anniversary Extras Only No Game
Plants vs Zombies 2 : Garden Warfare
Has Been Heroes CIB
The Division
Deus Ex MD

XBox

https://www.flickr.com/photos/200232813@N07/albums/72177720315735025/
Metro Redux
Rare Replay/Ultimate Gears of War
Torment Tides of Nememura in GameStop Case
Lords of the Fallen
Transformers Devastation
Sunset Overdrive
Pillars of Eternity in GameStop Case
One Lords of the Fallen
XBox One Phantom Black Controller CIB USED
XBox Series S White OEM Controller

Amiibo

Metroid Dread 2 Pack BNIB

N64

https://imgur.com/a/H9g5GqQ
Cruis'N USA
Body Harvest
Aerofighters Assault
Top Gear Overdrive
Tony Hawk 3
Buck Bumble
Pokemon Puzzle League with Manual (game and manual in great condition)
Space Station Silicon Valley
Gex 3: Deep Cover Gecko (Entire label was missing so a cheap replacement was made)
Command And Conquer
The New Tetris
Snowboard Kids 1 with Manual (manual and game in great shape small tear on back of Cart)
Robotron 64
Forsaken 64 (video rental sticker on label)
Yoshi's Story
Mischief Makers
Wipeout
Doom 64
Kobe Bryant In NBA Courtside Box(good shape includes inner tray)
NHL Breakaway '98 Box (good condition no inner tray)
Mario Tennis 64 Game with Box (Box is rough shape, missing ride side flap. includes inner tray, Cart is clean)

Gameboy

TMNT Fall of the Foot Clan

Switch

Hori Split Pad Pro Blue CIB (used about 7 months in 9/10 condition)
Old Skool GC Controller Adapter (Works on Switch/PC/Wii U)
Hyperkin Joy-Con Grip Charger
Sushi Striker
Monster Hunter Rise Joy-Cons with Grip NIB
Blacksad: Under The Skin [Limited Edition] SEALED
KORG Gadget
Psikyo Collection Vol. 3 JAP
Super Mario Odyssey Carrying Case

PS Vita

The Walking Dead: Season 2
Hot Shots Golf World Invitational
Legend Of Heroes: Trails Of Cold Steel 1
Dynasty Warriors Next
Stranger Of Sword City
Shantae Half-Genie Hero [Risky Beats Edition]
UnEpic SEALED
Risk Of Rain SEALED
Aqua Kitty SEALED
Grand Kingdom Case
Toukiden : Kiwami Case

3DS

Legend Of Legacy Launch Edition SEALED
Crush 3D Loose in 3DS Case
Cubic Ninja Loose in 3DS Case
Codename S.T.E.A.M
Smash Bros 3DS CIB
Steel Diver CIB

PS1

Fighter Maker Loose
FF9 CIB (Case damaged)
Crash Bandicoot 2 Loose in Twisted Metal GH Case
Sim City 2000 Game+Case (damaged)
Oddworld Abes Oddysee CIB

DS

Final Fantasy Crystal Chronicles Ring Of Fates loose
OEM Charging Base for original 3DS
Intec DS Case
Bleach Blade Of Fate Loose

PS3

Final Fantasy X/X2 Remaster Limited Edition CIB
NiNoKuni 1 Steelbook CIB
Zone Of The Enders HD Collection CIB
Yakuza 3 Loose
Metal Gear Solid HD Collection Loose
Genji Days Of The Blade
Genji Days Of The Blade Loose
Need for Speed Most Wanted CIB
Call of Duty : Modern Warfare 3
Need for Speed Pro Street
Red Faction Guerilla x2
MoH Warfighter LE Loose
Crysis 2
Mercenaries 2 in Generic Case
Call of Duty MW3 x2
Assassins Creed 4 BF
Beyond Steelbook Bad shape broken at spine
Uncharted Dual Pack in Custom generic case

PS2

https://imgur.com/a/pBJLqjf
https://imgur.com/a/1odALsV
Gran Turismo 3 A-Spec
Soul Caliber 2 CIB
ATV Offroad Fury 4
MDK 2 Armageddon Loose
Need For Speed Hot Pursuit 2
The Getaway
007 Agent Under Fire Loose
Test Drive GH
Star Wars The Force Unleashed CIB
Army Men Soldiers of Misfortune
Welcome to Jumpack Demo Disc
Metal Arms in Generic Case
MX vs ATX
Army Men
Rocky
NCAA Football 2004
Army Men : Sarges Hero
Full Spectrum Warrior
FIFA 2001 MLS
NCAA Football 2003
NCAA Football 2004
Eye Toy Antigrav with Eye Camera
Wheel of Fortune
Motorcross Mania 3
Seaworld Deep Sea Adventures
Socom US Navy Seal
Red Faction Case
Final Fantasy X-2
ThrillVille
MGS 2 CIB
DQ8 missing Demo Disc
Onimusha 2 CIB
MX vs ATV Unleashed CIB
Tekken 5 CIB
Kingdom Hearts 1 GH CIB
Kingdom Hearts 2 GH CIB
Stuntman CIB
Looney Tunes Back in Action CIB Looney Tunes Back in Action
Tak CIB
Soul Caliber 3 CIB
God of War 1 First Print CIB
GTA San Andreas missing manual

XB360

BF3 Limited Edition
Kinect Adventures
Motionsports
Call of Duty Ghosts
3rd Party Controller
Darksiders 2
Marvel Ultimate Alliance in Gamestop Case
OEM Black Controller with Battery Pack

Gamecube

Donkey Kong Bundle (includes CIB copy of Donkey Konga, 1x loose Bogo Drum controller and DK Jungle Beat Bongo Drum controller in box but missing game BOX IS IN ROUGH SHAPE)
Odama CIB with Microphone (Big Box is in rough shape but Game/Case/Manual/Mic are in perfect condition)
GB Player OEM Case Holder *Missing outer cardboard and Manual
NFL2k3 CIB
Monopoly Party+Manual in Blockbuster Case
Star Wars Rogue Leader+Manual in DVD Case
Spiderman 2 Player's Choice (Missing Manual)
Megaman Anniversary Collection (Missing Manual)
MC Groovez Dance Craze
Fifa Soccer 2002
Spiderman 1 Case
007 NightFire Case with Fantastic Four Games

Wii

Nights Journey of Dreams in Gamestop Case & Manual
Generic Dual Wiimote Charging Dock

Covers, Cases and Manuals

8x Universal Game Cases (N64,SNES,Genesis,etc)
3DS Persona Q : Shadow of the Labyrinth Case
Grand Kingdom Case
Toukiden : Kiwami Case
Wii Dragon Quest Swords Manual
Wii Monster Hunter 3 Manual
Wii Elebits Manual
GC Ghost Recon Case & Manual
GC True Crime Streets of LA Case & Manual
GC Spiderman 1 Case Only
GC Dead to Rights Case & Manual
GC Splinter Cell Pandora Tomorrow Case & Manual
GC Hitman 2 Case & Manual
GC MoH Frontline Case & Manual
GC Rainbow Six 3 Case & Manual
PS2 Red Faction Case
PS2 Call of Duty FH Case & Manual
GC NFL 2K3 Case
PS4 Nioh Case
PS Vita Exist Archive Case
PS3 Zone of Enders HD Collection Case & Manual
PS2 Dragon Quest 8 Case & Manual
PS2 Onimusha 2 Case & Manual
PS2 Tekken 5 Case & Manual
PS2 Kingdom Hearts 1 GH Case & Manual
PS2 Kingdom Hearts 2 GH Case & Manual
PS2 Area 51 Case PAL version
GC NBA 2K2 Case & Manual
PS2 Final Fantasy X-2 Case $ Manual
PS2 Starwars Battlefront Case & Manual
GC Prince of Persia Cover & Manual
GC Viewtiful Joe 1 Manual
PS2 Katamari Damacy Cover & Manual
GC Burnout 3 Takedown
PS2 Nightmare before Christmas Oogies Revenge Cover & Manual
PS2 GTA San Andreas Cover & Manual
PS2 Capcom Classic Collection Cover & Manual
PS2 Virtua Fighter 4 Evolution Manual
PS2 Megaman X Collection Cover & Manual
PS2 Star Ocean Till the End of Time Cover & Manual
PS2 R-Type Final Cover & Manual
PS2 Soul Caliber 2 Cover
XB Panzer Dragoon Orta Cover & Manual
XB Ninja Gaiden Black Cover & Manual
PS2 Mad Maestro Cover & Manual
PS2 007 Everything or Nothing Manual
PS2 Half Life 2 Cover
PS2 Devil May Cry 3 Cover & Manual
PS2 FF X-2 Cover & Manual
PS2 REZ Cover & Manual
PS2 Rygar Cover & Manual
PS2 Chaos Legion Manual
PS2 Zone of Enders 1 Cover & Manual
PS2 Final Fantasy 12 Manual
PS2 Front Mission 4 Cover & Manual
PS2 Metal Gear Solid 3 Subsistence Cover
PS2 Escape from Monkey Island Cover
PS1 Final Fantasy Chronicles GH Back/Front Cover & Manual
PS1 Tenchu 1 Cover & Manual
PS1 Final Fantasy 7 GH Front/Back Cover & Manual
PS1 Buster Bros Collection Cover & Manual
GC Zelda Master Quest Manual + Windwaker Promotional Paperwork
PS2 Black Case & Manual
submitted by 420MacMan to gameswap [link] [comments]


2024.05.16 01:42 Quatteh_Heegee [PC][INT][CLAN] Royal Destiny Academy is Recruiting!

Royal Destiny Academy (MR1+ Moon clan, 550+ members):

Royal Destiny Academy is perfect for players looking for an chill friendly environment that offers a playful experience and content for both casual and veteran players, while still keeping the quality standard of the Royal Destiny community. Newer player are welcome to join, learn, and feel welcomed into RD community.

What We Can Offer You

The Royal Destiny Discord

How to Join

Everything sound good to you? Awesome! Now follow the steps below to apply for an invite to one of our clans.
  1. Pick Royal Destiny Academy clan to join.
  2. Join our Discord through this link.
  3. PM the bot named Kon or type in the Royal Destiny discord anywhere with “/apply”.
Note: Before joining, ensure you have messages from server members enabled so the bot can PM you.

Other information

Royal Destiny Website
submitted by Quatteh_Heegee to warframeclanrecruit [link] [comments]


2024.05.16 01:38 Humble-Preparation38 (Spoiler Main) Long Night Death Toll or Starvation

Preambule. Thoughts Experiment.
My fellow, The hour is dire! What would be the death toll of the second long night assuming it last one and half as long as the past summer (so about 14 years, a generation) with the Rhoyne freezing again. I will neglect the war of the 5 kings. I disregard the White Walker marching south, because the wise move for them (if they wanted to wipe out humanity) is to wait 10 years. Assuming the cold increase is as gradual as is the temperature decrease.

1) Food Supply

2) Human Population

3**) Aftermath**
  1. A) House Humble Horrendous Plan for Saving Civilization: Settling Westeros
Northern Strategy:
-Bleed your people dry (you will starve anyway), steal (join ownership) the Riverlands Crops and start behaving like Northern Dothraki with your People Army, Plunder everything you can and build a fleet to move fast, extort food for protection, asymetric warfare anything. Be Euron Greyjoy without being Euron evil. Survival. resettle any coastal area you can. Let the Riverland being Burn by Tywin after you have emptied all the -Granaries in safety. Edmure is a moron (no news). His people will starve anyway. If Anything Winterfell is a bad seat, because it will not withstand 14 years of starvation. Move to White harbor if possible.
the only culture i see vaguely surviving are the Ironborns (from a neutral non Euron perspective): Ships and Fishes. No armies can reach them, they can try to feed themselves on enemy territory, steal all the grain and leave. May also be the secret strategy of Braavos/Ibben with the Shipyard Arsenal: the Pillage everything in the Southern sea.
For the next Long Night: Developp Quinine and settle Sothoryos.
What do you think? (I estimated Westeros being around 20 Millions km² and some 40 millions souls with half of it North of the Wall and Western Bone Mountain Essos around 30 Millions km²)
White Walkers are not a threat really compared to an empty stomach.
Tinfoil:
Your Opinions? Counter Analysis?
submitted by Humble-Preparation38 to asoiaf [link] [comments]


2024.05.16 01:38 Kootlefoosh All three of these polytopia randomly generated city names sound like they could be guests on hivemind

All three of these polytopia randomly generated city names sound like they could be guests on hivemind submitted by Kootlefoosh to HivemindTV [link] [comments]


2024.05.16 01:33 mapeps555 I got scammed and now I feel terrible

I recently found out that person who I trusted my savings to make investments has fled the country and is currently being sued by 8 other people for not paying back what he owes. Now, I'm feeling like an idiot
For some context, I (32 f) live in an underdeveloped Latin American country. I've worked since I graduated highschool in so many different places from family businesses, retail stores, advertising companies, and I'm currently working as a LS teacher. I mostly live paycheck to paycheck, but I had managed to save a little bit of money with some additional projects, around $4.5K, which may not sound like a lot, but is half my yearly salary, so, for me, it is.
Last year, I decided I wanted to invest that money instead of having it in my bank account. On the one hand, because I wanted it to generate some more money. On the other, because the country were I live in is currently experiencing a massive security crisis that has us, common citizens, living in fear. It's not rare to hear stories of people whose bank accounts have been ransacked by criminals through violent and coercive acts.
As I don't know how to invest or were to do it, I contacted a friend of my boyfriend (let's call him AJ) who worked in one of this investment funds or whatever they are called and asked about it. I had heard that some other friends had made some money through him. That, and the fact that we knew him and his family made me trust him. At first, at least.
While we were still talking business, he started to become pushy and to ask me repeatedly for the money, I told him I needed to wait and check the documents and all. I didn't like that, and had a bit of a bad gut feeling, but finally I assumed that the pushy part, was just him being himself (as he is known for being an annoying person). After a couple of days, I decided it seemed legit, signed a contract and wired the money. It was supposed to be for a full year, so I waited patiently. The year ended a couple of days ago so I tried reaching out to him, but his number was disconnected and his Whatsapp deactivated. Then, I searched for his wife, whose social media I followed and noticed I couldn't find her. Through some digging up, I was able to find a Facebook account with a different name. With that account, she had posted furniture for sale. That's when I started getting suspicious, because a lot of people are selling all their stuff to migrate due to lack of safety in our home country. At that point, I called my boyfriend to inquire about this friend and he told me he hadn't seen or talked to him for a couple of months, neither did the rest of their friends in common.
At that point, I went through all the information I could find online and turns out that his businesses, which were supposedly going pretty well, hence the lavish lifestyle he and his wife had, in fact didn't make a lot of money. And then, I checked the local judicial database, just to discover he had a total of 8 open cases for not giving paying back money to his investors.
I was devastated. I guess that it might take me a two to three years to save that amount again, and that's if there are no unpredictable expenses through the month. I had some plans for this year, like replacing my car and getting a minor surgery I've been postponing, which I don't know if I will be able to accomplish. My boyfriend consoled me and promised me he was going to talk to his family to ask how they can pay me back.
My SIL is best friends with one of AJ's sisters, so we asked if she knew anything about him. Which she replied "Yeah, I heard he and his family had to flee the country because they were in trouble, just one of the sisters stayed here". Through last activity in WhatsApp and other social media, I can guess they left last month.
So now my fears came true. I don't think I'll ever see my money again. But, even though this sucks tremendously, what's worse is how guilty and dumb I feel. At some point I had this gut feeling, but didn't trust my own instincts, and decided to trust someone who wasn't worthy. I can't believe I was scammed this way. I considered myself a smart, put together person, but know I'm insecure about my own capacity.
Talking to my boyfriend and one of my best friends has helped me feel better, but I'm unwilling to let other close people know about what happened, because I'm afraid they will think I'm stupid. I don't even know if taking legal action is worth it, as it might cost more that the actual amount. The people I could consult about this for free are the lawyers in my family, but it's just too embarrassing to let them know how easily I was scammed, as when I doubled checked the contract I noticed some sketchy things that I hadn't noticed at the time.
I guess I'm here just to vent some more, as I don't think I will tell the rest of my family and friends in the near future.
submitted by mapeps555 to TrueOffMyChest [link] [comments]


2024.05.16 01:24 benevolent_nephilim Which mod added the Deliverer to the LL?

I got a Deliverer as a loot drop?
Finally downgraded my game and fine tuned all my mods. Doing a "final test" playthrough.
Literally the first safe I open (cave under Red Rocket) I get a Deliverer Pistol. I got the legendary pop-up but the gun doesn't actually have any legendary effects.
What mod could be causing this? I have Damn Apocalypse Loot. I also used GCM to turn legendary enemy spawn rates to 0.
LO:

Automatically generated by Vortex

*HUDFramework.esm!
*BakaFramework.esm
*DamnApocalypse_CORE.esm
*GCM_DLC_Automatron.esl
*GCM_DLC_Far_Harbor.esl
*BerettaM9FS.esl
*Dilapidated Roads - Charcoal.esl
*TacticalReload.esm
*OVT.esp
*FO4ParticlePatch.esp
*DamnApocalypse_Loot.esp
*DaksCombatRifle.esp
*BerettaM9FSESL_TacticalReloadPatch.esp
*TacticalReloadDLC.esp
*DamnApocalypse_PowerArmor.esp
*Dank_ECO.esp
*Dank_ECO-INNR.esp
*Dank_ECO_DLCCoast.esp
*Dank_ECO_DLCNukaWorld.esp
*Dank_ECO_DLCRobot.esp
*Remington700.esp
*Eli_Armour_Compendium.esp
*FO4 NPCs Travel.esp
*RU556.esp
*DX_Black_Widow.esp
*m14.esp
*Weapons of Fate.esp
*G3A3.esp
*RemingtonM11.esp
*RemingtonM11_TacticalReloadPatch.esp
*Third Person Movement Speed Fix.esp
*m14 Tactical Reload Patch.esp
*Dank_ECO_TacticalReload.esp
*Remington700 Hunting Rifle Replacement.esp
*Remington700_TR.esp
*Mossberg500.esp
*TD - Mossberg 500.esp
*LeverActionBCR.esp
*Makeshiftshotgun.esp
*G3A3LvlListPatch.esp
*VAFS Redux.esp
*VAFS Redux DLC Patch +VATS.esp
*Immersive HUD.esp
*SprintOutOfCombat.esp
*Arbitration - Better Combat AI.esp
*Arbitration - Fall Damage Overhaul.esp
*Arbitration - Farther Grenade Detection.esp
*Arbitration - Molotov.esp
*Arbitration - Reduced Grenade Spam.esp
*Arbitration - Stealth Overhaul.esp
*HardcoreHealthOverhaul.esp
*FOVSlider.esp
*GCM.esp
*More Durable Power Armor - 75%.esp
*DocDrumlin.esp
*RAW INPUT.esp
*Locky Bastard.esp
*Immersive Fallout - Realistic ADS (DLC).esp
*MG69.esp
*Remington700_SuperMutantAnim.esp
*FIS-Naming-Weap-Armo-EN.esp
*M8rDisablePipboyEffects.esp
*RemingtonM11_LvlListPatch.esp
*Remington870.esp
*HiddenArmor.esp
*HiddenArmorAutomatron.esp
*HiddenArmorFarHarbor.esp
*HiddenArmorNukaWorld.esp
*Power Armor HUD Switcher.esp
*G3A3 1stP PA Footstep Fix.esp
*Remington700 1stP PA Footstep Fix.esp
*Gloomy Glass.esp
*ValiusHDTextures2K.esp
*VividFallout - AiO - BestChoice.esp
*WAVE.esp
*Vivid Fallout - LOD.esp
*PD_LowerWeapon.esp
*SlowTime.esp
*Companion Infinite Ammo.esp
*EveryonesBestFriend.esp
*Immersive Fallout - Music.esp
*Immersive Fallout - Real Recoil (DLC).esp
*Immersive Fallout - Realistic Jumping.esp
*AzarPonytailHairstyles.esp
*WestTekTacticalOptics.esp
*Dilapidated Roads - Charcoal.esp
*3dscopes-replacer-m14.esp
*3dscopes-ru556.esp
*Clarity.esp
*SKKFastStartNewGame.esp
*WET.esp
*EnhancedLightsandFX.esp
*TacticalReloadVanilla.esp
*Immersive Fallout - Movement (DLC).esp
*True Damage - Adrenaline Module.esp
*True Damage.esp
*True Damage - DLC.esp
*True Damage - Perk Module.esp
*True Damage - Perk Module DLC.esp
*True Damage - Vehicle Module.esp
*Pip-Boy Flashlight.esp
*3dscopes-replacer.esp<
submitted by benevolent_nephilim to Fallout4Mods [link] [comments]


2024.05.16 01:23 TrainCrowCringeman Vishnu redesign profile

Vishnu redesign profile
Name: Vishnu Gender: Male Age: trillions of years old Pantheon: Hindu Species: God Alias: The Preserver, Hari, Narayana, Rama, Krishna, Parashurama, Madhava, Jagannath and so on
The preserver, oldest god of the hindu pantheon. Before the pantheon even existed, alongside the other primordials, there was Vishnu, a primordial, but also something else. A god. In the depths of creation, his brothers, Shiva and Brahma, the destroyer and the creator, started to exist from him, generated out of his navel, and the three decided to create their own realm, the realm of Svarga, where now all hindu gods reside. He is aloof and tranquil, a solitary person, but also deeply loving to all of his friends and loved ones, especially to humanity, whom he feels he is indebted to for their kindness and prayers to him, and thus teaches them many things in return, mostly by transforming into avatars, such as Rama, Krishna, Parashurama and so on. Despite his kind and tranquil attitude, and his natural hatred of violence, he is not to underestimate, he is in fact immensely powerful, has immense creation and destruction powers, and his final form, Vishvarupa, is so powerful that it's almost unstoppable. His main weapon, the sudarshan chakra, is a golden ring of pure energy that can even cut through steel, and that always returns back to the user. In other words, he is a kind and benevolent deity, but can kick your ass if you anger him enough
https://preview.redd.it/w8jq6qojao0d1.png?width=1694&format=png&auto=webp&s=6e9a6981cea4d54cfe2eb15714fe450e7afaed5c
submitted by TrainCrowCringeman to ShuumatsuNoValkyrie [link] [comments]


2024.05.16 01:22 Veruky Super UPSCALE METHOD (ENGLISH) - (Super Inteligence Large Vision Image - SILVI)

Super UPSCALE METHOD (ENGLISH) - (Super Inteligence Large Vision Image - SILVI)
Do you want to obtain these results using Stable Diffusion and without distorting the images?
ORIGINAL IMAGE

UPSCALED VERSION
https://preview.redd.it/z5i8fmmabo0d1.jpg?width=2944&format=pjpg&auto=webp&s=6a47fe6fe4c9525b1a153f0bcfc81d512842e8b8
My name is Jesús "VERUKY" Mandato, I am from Argentina and I love playing with AI.
This is my brief story about the work I did to get images scaled with the best result I could get.
Artificial intelligence image generation is a fascinating world. From the first moment I used it I fell in love, I knew there was incredible potential although at that time the results had quite a few errors and low resolution. One of the first things I tried was to obtain new "improved" versions of photographs that had low resolution. Using img2img I could take a reference photo and, through a prompt and some parameters, obtain some improvements thanks to the generative contribution of AI. But there was a problem: the more detail was added to the image, the more the person's original features were distorted, making them unrecognizable. I started to obsess over it.
I spent hours and hours testing different resolutions, changes in denoise values, cfg... I started testing the ControlNet module when it was incorporated into Automatic1111 but although I could better direct the final result, the distinctive features of the images continued to be lost.
Several hundred (if not thousands) of attempts later I managed to find a solution in ControlNet that allowed me for the first time to add a lot of detail to the image without distorting the features: INPAINT GLOBAL HARMONIOUS. This module allows you to control the generation in IMG2IMG in a much more precise way with a fairly high denoiser level. I did thousands of tests (which became addictive!), but I had a problem: In portrait images where the subject occupied almost the entire canvas, this method worked well, but I had quite a few hallucinations when it was a more complicated image with many elements in it. the picture. Furthermore, the final result, although good, was often too "artificial" and people criticized me for missing details, for example the freckles on the face. To try to solve the problem of regenerating images with many elements on the screen, I decided to use the TILED DIFFUSION plugin and it improved a lot, but I still had the problem of losing fine details. I tried to add the ULTIMATE SD SCALE script to this workflow, to be able to segment the final generation without consuming so much graphical power, but somehow it failed.
Then the ControlNet TILE RESAMPLE model came out and I was able to improve a lot, combined with INPAINT GLOBAL HARMONIOUS I could now work on images with many elements. I still had the problem of fine details being lost. I discarded the TILED DIFFUSION module.
A few days ago I was able to make a lot of progress with this method, changing the sampler to LCM and it was wonderful... I could already preserve enough detail while the generation became very creative with almost non-existent hallucinations.
So in the current state of things I want to share with you this workflow.
We are going to need this:

Automatic1111 updated
A version 1.5 model (in my case I am using Juggernaut Reborn)
The 4x-UltraSharp upscaler
The Lora LCM for SD version 1.5 (https://civitai.com/api/download/models/223551) - This lora must be placed in its corresponding LORA models folder.
1 - Load the model, in my case I use the Juggernaut Reborn 1.5 (*)
2 - Load the corresponding VAE. I use vae-ft-mse-84000
3 - Go to img2img tab in Automatic1111
4 - In the main window load the original image that you want to scale
5 - Select the LCM sampler so that it looks like this: (*)
https://preview.redd.it/2l71y4vo3o0d1.png?width=911&format=png&auto=webp&s=d58c0b630e1685200ee8a7b1623cb07286ed27f1
6 - In Resize mode place these values: (*)

https://preview.redd.it/hhnfmbmq3o0d1.png?width=644&format=png&auto=webp&s=a5994a2702bde19baa3e49ce093e704cf80caaa0
7 - Set the CFG Scale value to 2 (*)
https://preview.redd.it/keeeifqr3o0d1.png?width=911&format=png&auto=webp&s=e3ea519fa391940fbbca61bca0b79bad8c02848a
8 - Set the Denoising Strength to 0.3 (*)
https://preview.redd.it/0npa0rms3o0d1.png?width=912&format=png&auto=webp&s=82bbcefc7f47f3ad569e516e81f3532776bf552e
9 - We are going to use 2 ControlNet modules
In the first module we select inpaint_global_harmonious with these values (*)
https://preview.redd.it/0m0uol7u3o0d1.png?width=889&format=png&auto=webp&s=f3c159105ef3aba7fd130a613cdd6896ac587375
In the second module we select tile_resample with these values
https://preview.redd.it/7evioozu3o0d1.png?width=885&format=png&auto=webp&s=922a0da38349497ab5fea0d9f58d55e2bb748389
10 - In Script we are going to select SD Upscale
https://preview.redd.it/f57jlqcw3o0d1.png?width=917&format=png&auto=webp&s=e7d0c56d22784de7c0ad131d83edd0c3ca3416e3
The value of Scale Factor will depend on the reference image. For 500 px images I recommend values ​​of 2.5 to 3.5. For images of 800 to 1000 px, values ​​from 1.5 to 2.5 (you can do several tests to see which values ​​give you the best results with your reference image)

11 - Do an INTERROGATE CLIP to obtain a description of the image that we placed as a reference (we do this so that the climber has more reference to what he is climbing and to limit the hallucinations).
Press the clip button
12 - Add the LORA LCM to the prompt and complete with some negative prompts and additional LORAS if you want (don't forget this!!!)

Ready, we can now generate the image.
Some considerations about SILVI:
PROS:
  • It is quite fast for the result obtained (45s on my 3080ti in a 500x800 Upscaled X2.5 image)
  • Keeps AI hallucinations quite limited
  • It maintains the facial features very well.
CONS:
  • May produce some color change if there is an aggressive setting
  • Doesn't work very well with small text
  • It can be very addictive
Regarding point 1: Other SD 1.5 models can be used, you can test with yours.
Regarding point 5: You can use another sampler other than LCM, but you must remove the LORA from the prompt. The advantage to LCM is that it adds a lot of detail at moderate denoise values.
Regarding point 6: We use the 768x768 tile resolution because it gives good results. Smaller resolutions can be used to increase rendering speed but having less data on the image, upscaling can introduce hallucinations. Using larger values ​​will limit hallucinations as much as possible, but it will be slower and may have less detail.
Regarding point 7: The CFG value will determine the "contrast" that the details and micro details will have.
Regarding point 8: The denoising strength value will determine how much of the image will be recreated. A value as low as 0.1 will be more faithful to the original image, but will also preserve some low-resolution features. A value as high as 1 will recreate the entire image but will distort the colors. Values ​​of 0.2 to 0.5 are optimal.
Regarding point 9: The value of Control Weight in the inpaint_global_harmonious module will determine how creative the method will be. Values ​​higher than 0.75 will be more conservative and as low as 0.25 will create nice details (especially in images with a lot of elements), but may introduce some hallucinations.
Regarding point 10: You can use other upscaler models, for example 4x_foolhardy_remacry and obtain more "realistic" results depending on the image to be scaled.
I apologize for any errors in the text, as English is not my primary language.
Please feel free to provide constructive criticism on this and I am open to answering your concerns on each point.

submitted by Veruky to StableDiffusion [link] [comments]


2024.05.16 01:15 Linico_3694 Data structure for inventory app

Visual representation of potential data schemes
Hi all, I am a laboratory manager working on creating a Power App to track chemical inventory for the R&D group of a start-up company. Cash flow is an issue for us, so I'm limited to the tools available through Microsoft365 or free software.
I'm new to Power Apps and have played around enough to think it will probably do everything I need it to, and I can find answers to individual technical questions online. I'm struggling, though, to figure out the best way to organize and store my backend data. From what I can tell so far, SharePoint lists are better than Excel files for this purpose when using Power Apps as a frontend. My company does not pay for Dataverse or SQL licenses.
I will be the primary user of the app and curator of the underlying data, but it is likely other laboratory employees will also use it to find items and log them as they arrive or are consumed. The data I would like the user to be able to see and edit are:
Chemical name Chemical formula CAS# Container size Size units University barcode Company barcode Manufacturer UPC Number in stock Site Room Shelf/Location
These data can be generally organized into the chemical, product, and container categories:
Each chemical has a name, formula, and CAS#. These data go together and never change.
Each product contains a given chemical (with associated formula and CAS#) and has a manufacturer, UPC, size, and unit. These data go together and change slowly or not at all. Ideally I would like to be able to use a barcode reader to scan a product's UPC to retrieve its manufacturer, chemical contents, and size/unit data. A given manufacturer may produce different products that contain different amounts of the same chemical, and of course will produce many products containing different chemicals. We may have multiple containers of the same product on hand at any given time.
Each container represents a product and contains a chemical. Containers seem like the most logical basic unit of tracking for this system. Each container may or may not have either a university barcode (our R&D facilities are leased from a university and their EHS department applies individual barcodes to each chemical container that arrives on campus) or a company barcode (we have another facility away from the university and the capability to generate our own barcodes for individual chemical containers). Ideally I would like to use these barcodes to associate each individual chemical container with its location (site, room, and shelf).
The total number of chemical containers on hand now is around 300 and will likely grow to 450-600 in the coming year. Turnover is also around 300-500 containers per year.
My first pass at creating an inventory app involved loading all of these data into a single SharePoint list. I understand this to be a suboptimal data structure (the list contains redundant information and lots of null fields). But I don't have the experience to weigh how much of an issue this actually presents for my use case. In this most naive structure, I would simply add and remove records as containers arrived and were consumed. Inventory on hand would be tracked by tallying containers of the same product. This might actually fulfill most of our needs as far as knowing what we have on hand and what we need to order more of. It would not, however, give us any information on usage rates (not really information we need for now, but obviously useful in some contexts) or maintain a record of used containers. Again, that's not a function I'm sure we need, but I can imagine it being useful to answer to university EHS that a particular container was used and disposed of if their records and ours are inconsistent.
The second approach I've considered is a star schema in which chemicals (with associated formulae and CAS numbers), products (with associated UPCs, manufacturers, and sizes) and locations (sites, rooms, and shelves) are stored in dimension tables (SharePoint lists) and a fact table (another list with foreign keys referencing the ID fields in dimension tables) is used to log the receipt and disposal (and potentially location transfer) events of individual chemical containers. Inventory would be tracked either by summing receipt and disposal events or maintaining a count variable for each product. With turnover of say 500 containers per year this table would grow by a minimum of 1,000 records per year. This would put the fact table at 5,000 records in 3-5 years and then necessitate managing the view limit in SharePoint. I understand this is doable but don't really have a sense for the practical implications.
The third approach would be to use dimension tables for chemicals, products, and locations as above, but instead of using a fact table to log events, simply use an inventory table to store a record of each container received, with a status column that could be changed from 'in stock' to 'disposed of' at the appropriate time. This is another probably naive approach that would, as I see it, cut the number of records in the central table by at least half, since only one record is required per container instead of a 'received' record and a 'disposed of' record. But I don't know enough about data management theory/practice to know what problems this might create.
I would love to hear any guidance you may have about these data schema or any alternatives you might suggest. I would like this system to be as robust and flexible as possible within the limitations of my data storage options and abilities, but I also have a tendency to overthink things and not enough experience to tell when I've moved from "sensible and good enough" to "dramatically overengineered." So, with the context that this system will likely handle between 500 and 1200 records per year, involves 13-15 total columns/attributes, and is not (as of now) part of any larger BI or analytics initiative, should I put significant effort into organizing a solid foundational data scheme, or just use a single wide table to get a "good-enough" picture of inventory on hand?
Thanks in advance!
submitted by Linico_3694 to PowerApps [link] [comments]


2024.05.16 01:10 aminalzoubi [store] CACHE sets and Immortals for trade + Weathers

Most prices are negotiable

for those who like picture like me:2019, 2020, 2020pt2, 2021, dead_reck, 2022, 2022pt2, 2023 ,2024
my steam account
add me so we can trade.need to be friends for 30 days. Steam rep
why trade with me ? i have a lot of giftables i want to sell and im not willing to risk my rep for a single trade. also check my steam profile for recent comments , those are people i traded cache sets with ,they all went first you can check their profile for my gifted items .
i always give discounts for people who buy 2 or more.

newest 2023 cache

Item Price
Snailfire (SnapFire) 20$
Brightfist (Marci) 20$
Dezun Viper (Dazzle) 5$
Primeval Abomination (Primal Beast) 5$
Astral Herald (Dawnbreaker) 5$
Spectral Shadow (Abaddon) 5$
Taur Rider (Alchemist) 5$
Crescent Huntress (Spectre) 5$
Tyrant of the Veil (Wraith King) 5$
Tomo'kan Footsoldier (Hoodwink) 5$
Darkwood Eulogy (Death Prophet) 2.5$
Sea Spirit (Kunkka) 5$
Triumph of the Imperatrix (Legion Commander) 5$
Beast of Thunder (Storm Spirit) 5$
Ancestral Heritage (Jakiro) 2.5$

Dead Reckoning Chest

item price
Dead Heat (lina) 10$
Spectral Hunter (antimage) 10$
Dying Light (dawnbreaker) 10$
Expired Gun (sniper) 10$
Death Adder (medusa) 10$
Soul Serpent (viper) 10$
Diretide 2022 Collector's Cache
set name hero price
Shadowleaf Insurgent hoodwink 15$
Chines of the Inquisitor faceless void 12$
Spoils of the Shadowveil Spectre 10$
Starlorn Adjudicator dawnbreaker 10$
Trophies of the Hallowed Hunt ursa 5$
Whippersnapper snap fire 7.5$
Scarlet Subversion riki 10$
Forgotten Station terror blade 5$
Champion of the Fire Lotus monkey king 5$
Hounds of Obsession chen 5$
Crimson Dawn pheonix 4$
Seadog's Stash clockwerk 4$
Deathstitch Shaman witch doctor 4$
Dirge Amplifier undying 4$
Blue Horizons marci 15$
Dark Behemoth primal beast 30$
Diretide 2022 Collector's Cache 2
set name hero price
Freeboot Fortunes ogre magi 4$
Darkbrew's Transgression alchemist 5$
Acrimonies of Obsession vengful spirit 7$
Withering Pain clinkz 4$
Sacred Chamber Guardian huskar 5$
Feasts of Forever nightstalker 5$
The Wilding Tiger brewmaster 5$
Dawn of a Darkness Foretold doom 5$
War Rig Eradicators techies 5$
Grand Suppressor silencer 7$
Transcendent Path oracle 5$
Cursed Cryptbreaker pudge 7$
Bird of Prey legion commander 10$
Darkfeather Factioneer phantom assassin 10$
Grudges of the Gallows Tree treant protector 12$
Brands of the Reaper anti mage 15$
Sublime Equilibrium void spirit 30$
Nemestice Collector's Cache 2021
set name hero price
Twilight Hex dark willow 20$
Litany of the Damned doom 25$
Astral Terminus enigma 20$
Caerulean Star enchantress 15$
Arcane Inverter gyrocopter 25$
Creed of the Skullhound lycan 30$
Desert Bloom nature's prophet 25$
Eyriebound Imperator skywrath mage 20$
Anthozoan Assault tiny 35$
Defender of the Brumal Crest winter wyvern 25$
Red Sands Marauder shadow shaman 35$
2019 cache sets
set name hero price
Echoes of the Everblack abaddon 20
The Arts of Mortal Deception enigma 10
Adornments of the Jade Emissary earth spirit 25
Poacher's Bane tide 15
Appetites of the Lizard King slark 20
Forbidden Medicine dazzle 15
Curse of the Creeping Vine undying 15
Priest of the Proudsilver Clan chen 10
Soul of the Brightshroud deathprophet 10
Pursuit of the Ember Demons husker 15
Riddle of the Hierophant oracle 10
Paean of the Ink Dragon grimstroke 10
Allure of the Faeshade Flower dark willow 20
Glimmer of the Sacred Hunt drow ranger 30
Defender of Ruin disruptor 15
gothic whisper phantom assassin 69
2020 cache sets
set name hero price
Origin of the Dark Oath night stalker 25
ravenous abyss underlord 20
abocalypse unbound ancient apparittion 10
beholden of the banished ones warlock 20
fury of the righteous storm distruptor 10
mindless slaughter pudge 15
heartless hunt bounty hunter 15
herald of the ember eye grimstroke 10
fissured flight jakiro 10
flashpoint proselyte husker 15
signs of the allfather nature's prophet 15
songs of starfall glen enchantress 5
Glory of the Elderflame lina 25
Lineage of the Stormlords juggernaut 25
Silent Slayer silencer 20
ancient inheritance tiny 25
forsworn legacy mars 35
Blaze of Oblivion phoenix 10
Beast of the Crimson Ring bristleback 15
Talons of the Endless Storm chaos knight 15
Ire of the Ancient Gaoler arc warden 30
Horror from the Deep tide hunter 20
Evolution of the Infinite enigma 10
Clearcut Cavalier timber saw 10
The King Of Thieves keeper of the light 10
Carousal of the Mystic Masquerade rubick 10
Secrets of the Celestial skywrath mage 10
Blacksail Cannoneer sniper 10
Wrath of the Fallen doom 10
Crown of Calaphas shadowdemon 10
Master of the Searing Path ember spirit 25
Steward of the Forbidden Chamber templar assassin 20
Claszureme Incursion faceless void 55
Aghanim's 2021 Collector's Cache
item name hero price
Silverwurm Sacrifice dragon knight 30$
Scales Of The Shadow Walker phantom lancer 10$
Perception of the First Light dawnbreaker 10$
Apex Automated clockwerk 10$
Test of the basilisk lord Razor 15$
Secrets of the frost singularity Ancient Apparition 5$
Perils of the red banks Chen 5$
The chained scribe Grimstroke 5$
Widow of the undermount gloom Broodmother 10$
Forgotten fate Mars 5$
March of the crackerjack mage Rubick 10$
Stranger in the wandering isles Drow Ranger 35$
Cosmic concoctioneers Alchemist 10$
Days of the demons Axe 25$
Blightfall Abaddon 10$
Pyrexae polymorph perfected ogre magi 15$
Wrath of the celestial sentinel Chaos Knight 50$
old cache sets
set name hero price
Creeping Shadow phantom assassin around 90
Stormwrought Arbiter sven around 90
Submerged Hazard tinker around 90
Manta Marauder bat rider around 90

Weathers. buy 3 and get 4th for free

the lowest of them is the free one

weathers can be traded now!!

weather price
Ash 15$ 9$
Aurora 2$
Harvest 3$ 1$
Moonbeam 5$ 2.5$
Pestilence 3$ 1$
Rain 9$ 5$
Sirocco 3$ 1$
Spring 2$
Snow 5$ 2.5$
PS: even if you don't see an item in my inventory feel free to add me and ask about whatever item you're looking for
submitted by aminalzoubi to Dota2Trade [link] [comments]


2024.05.16 01:04 SAIZOHANZO Do you know or have any information about the Shastra from Mahaprajnaparamita ?

Do you have any additional information about the following text? Who wrote this text? Where is the exactly number and name of this poem? Where can we find the original text? Is there any website link?
Text:
The search for an object of desire
causes suffering.
Conquering an object of desire
causes the fear of losing it.
The loss of an object of desire
causes extreme disruption.
Not one step of the way
joy is found.
If all desires generate suffering in this way,
How can you get rid of them?
Is it possible to get rid of desire
learning to find,
in deep meditation,
the joys of samadhi.
— taken Shastra from Mahaprajnaparamita
submitted by SAIZOHANZO to Buddhism [link] [comments]


2024.05.16 01:02 Key-Cloud-6116 Is Final Fantasy being mishandled?

After Final Fantasy once again failed to meet investors' expectations, I asked myself why FF has lost its popularity. It seems to me that Final Fantasy has not only lost its identity but has simply not been handled properly.
When it comes to video games and gamers, you can say there are roughly 3 parties. Casuel gamer (mainstream), fans and hardcore fans. When it comes to Final Fantasy, it currently feels like casual gamers have little interest in the series and there are fewer and fewer fans.
I think it's no secret that many fans have been not happy with the series for years. From turn based gameplay to action games, unfinished games or even everything has to be a series (like the RE trilogy), just to list a few that are mentioned very often. But for casual gamers it's even more difficult.
For casual gamers, terms like ATB or CSB don't exist for the combat system; when they think of Final Fantasy, turn based comes to their mind. Just looking at FF15, FF16 and FF7R, all 3 have different gameplays, which can be very confusing. The older games also had different combat systems, but it didn't feel as drastic as the last 20 years. To this day, people also don't want to understand that each mainline FF stands on its own and you don't have to play the rest. Then we have the disastrous naming of games. Why is FF7 Remake Part 2 called Final Fantasy Rebirth? To the casual gamer, this sounds like a spin off and not like a continuation of a game. How can they allow such a wrong decision?
What I also noticed among casual gamers is that FF has a rather bad reputation. FF15 is a boy band meme. FF16 is cringe for many. FF7 Remake is a scam because it is only a part of the original. FF7 Rebirth has a bad ending. It's also hard to recommend Final Fantasy to anyone, as the series is probably only for "older" gamers. So SE has somehow managed to make the series not beginner-friendly and makes it more difficult for casual gamers to get into the series. Great Job.
A much bigger problem is that fans were constantly disappointed. As already mentioned, fans have not been really happy for a long time. Final Fantasy has always evolved, but the series has a true identity crisis at this point. Fans have wanted a turn based game for years and have been ignored. Fans wanted an FF7 remake and no they do something confusing and divide it into three parts. Fans want remasters and ports, and those are problems too.
They always worked against the fans and managed to get fewer and fewer fans. What is the result of all these decisions? The games are selling less and less. Not only is developing games becoming more and more expensive, but marketing, i.e. advertising, can be even more expensive, which is why AAA games have to sell 5-6 million to even break even.
I think a lot has gone wrong since the PS3 era on several levels. Final Fantasy didn't just lose its popularity in 2-3 years, but rather through constant bad decisions by several people over the course of 20 years. The new SE president is trying a new AAA strategy, but I'm curious to see how the Final Fantasy series is handled.
What do you think? Do you think the series was mishandled?
submitted by Key-Cloud-6116 to FinalFantasy [link] [comments]


2024.05.16 01:02 taziamoma New Competitive Valorant League Survey

Hi everybody,
I've been reading through this and other subreddits, and I've noticed a lot of similar complaints: there aren't enough skill-based leagues, there aren't enough opportunities to play competitively, and it is difficult to generate revenue from Valorant esports. We are, therefore, considering establishing a league that addresses these problems.
My name is Taz, and I am Aurelia's founder. We're not an esports team—we're creating a cutting-edge Valorant league. We aim to establish a platform encouraging opportunity and professional development for all teams and players. The goal of this league is to establish an ecosystem that will enable organizations to be compensated, allowing players to be compensated.
But first, we need your assistance! As I move through the user research process, we're gathering as much feedback as possible. We ask players and team/org owners to complete a survey to help us design the league to best serve the community. If this interested you, here is the link to the Aurelia League Survey at https://aurelia.gg/aurelia-league-survey/
Let's work together to create a Valorant league that fosters community, support, and opportunity. I'm eager to collaborate with you on this and hear your opinions! As a tiny mark of our gratitude, we will award participants with Valorant points at random.
I appreciate your help.
submitted by taziamoma to VALORANT [link] [comments]


2024.05.16 00:32 Smurphilicious Based purely on KKC's world building, Kvothe could invent the electric guitar (without Naming)

Had this thought and it tickles me because of how well it could fit into the story despite being ridiculous at first glance.
KKC has loden-stones and the runes that can provide the links to transfer the energy between two points without wires. So if Kvothe masters loden-stones in DoS, there could legit be a plot line of Kvothe 'reinventing the lute' like Illien did, except Kvothe could create "the galvanic lute".
Because that's what the pickups on an electric guitar are. It's just tiny magnets under the strings, wrapped in copper that converts the vibrating strings energy, the energy goes to the amplifier which is tada, more magnets.
The cone is fixed around its outside edges and base to a solid metal frame called the basket. A wire coil that’s wound around a tubular former is attached to the centre of the cone and is inserted into a circular gap between the north and south poles of a magnet. A dust cap covers the assembly to keep the gap free of debris and the coil assembly ‘floats’ in the gap without touching the sides.
When an alternating current from an amplifier is connected to the wire coil, a fluctuating magnetic field is formed around the wire, which interacts with the fixed magnet. This causes the assembly to move backwards and forwards through electromagnetic induction.
Springiness around the outside edge of the cone and the flexible ‘spider’ membrane at the base allows it to move with the coil assembly. The cone creates areas of compression and rarefaction in adjacent air particles, much like the soundboard of an acoustic guitar. In other words, they both generate sound waves, but speakers are driven electronically rather than mechanically.
So based purely on KKC's world building and the established rules for sympathy, Kvothe could invent the electric guitar and amp in the fishery, and it'd be even more badass because there'd be runes carved instead of wires connecting the guitar to the amp.
Which would be fucking awesome. Kvothe "spidering" out another sick solo, he'd even have those nice 'howling' long notes that you can't get from acoustic guitars. Obviously it'd need a better name than 'galvanic lute'. Could call it "the glute" because it makes your ass fall off
thought it was funny
submitted by Smurphilicious to KingkillerChronicle [link] [comments]


2024.05.16 00:31 TOMdMAK [US-CA] [H]Street Fighter 6 Collector's Edition (PS5), Far Cry 6 Ultimate Edition (sealed), Street of Rage 4 (LRG, sealed), List (PS5, PS4, PS3, N64, 3DS, Switch, Game Gear and Dreamcast) [W] Virtual Boy console, PS5 games, PSVR2, Quest 3, Consoles, Steam Deck, collectors items, offer

******************************PS5***************************************
Aliens: Fireteam Elite (sealed)
Babylon's Fall (server shutdown for collector's only)
Back 4 Blood
Balan Wonderworld
Chivalry II
Curved Space
Deathloop (sealed)
Demon's Souls
Dungeons and Dragons Dark Alliance
Doki Doki Literature Club Plus! Premium Edition (sealed)
Elder Scrolls Online
Elder Scrolls V, The: Skyrim Special Edition
F1 2021
Far Cry 6 Ultimate Edition (sealed, includes steelbook case, Season pass and all DLCs)
FIFA 21
Grand Theft Auto V (sealed)
Immortals Fenyx Rising (sealed)
In Sound Mind Deluxe Edition
JoJo’s Bizarre Adventure: All-Star Battle R (sealed)
Just Dance 2022
Madden NFL 21
Madden NFL 22
Marvel's Guardians of the Galaxy
Mortal Kombat 11
Observer System Redux
Outriders
Override 2 Super Mech League Ultraman Deluxe Edition
Puyo Puyo Tetris 2
Rider's Republic
Rustler (sealed)
Sackboy: A Big Adventure
Saint's Row: The Third Remastered
Street Fighter 6 Collector's Edition (sealed)
Tales of Arise
Teenage Mutant Ninja Turtles Cowabunga Collection (sealed)
Tom Clancy's Rainbow Six Extraction
Tom Clancy's Rainbow Six Siege
Watch Dogs Legion
Witcher III, The: Wild Hunt Complete Edition
Yakuza 7: Like a Dragon Day One Edition
************************************PS4/PSVR****************************
All-Star Fruit Racing (sealed)
Battlefield V Deluxe Edition (sealed) (Includes Five Sets of Paratrooper Outfits, Special Assignments, 20 Weekly Items with Airlift)
Box VR (PSVR)
Call of Duty: WWII Valor Collection (sealed) (includes: Call of Duty: WWII Exclusive Statue, Call of Duty: WWII Game, Complete Set of In-Game Division Patches (Infantry, Airborne, Mountain, Armored, Expeditionary), Collectible Nazi Zombies Bloodraven Sword Pin, Exclusive Call of Duty: WWII Nazi Zombies 24" x 36" Poster) ***RARE**\*
Crash Team Racing Nitro-Fueled (sealed)
Crew, The (server shutdown for collector's only)
Crew 2, The
Dead or Alive 6 (sealed)
Destiny
Destiny: The Taken King (sealed)
Destiny: The Collection
Doom 3 VR (PSVR)
Dragon Ball Breakers
Dungeons and Dragons Dark Alliance
Elder Scrolls Online (free upgrade to PS5)
Elder's Scroll V, The: Special Edition (free upgrade to PS5 version)
Fallout 76
FIFA 21
Final Fantasy XV Day One Edition
Firewall Zero Hour (PSVR)
For Honor Marching Fire (sealed)
Gran Turismo Sport
Has-Been Heroes
JoJo’s Bizarre Adventure: All-Star Battle R (sealed) (free upgrade to PS5 version)
Kromaia
Left Alive
Madden NFL 2K21
Mass Effect Andromeda
Metal Gear Survive
Mitsurugi Kamui Hikae (sealed, Limited Run Games, comes with LRG cardboard box outside of the regular PS4 case, collectible card) ***RARE**\*
Monkey King: Hero is Back
Mortal Kombat 11 (free upgrade to PS5 version)
Mutual Year Zero: Road to Eden Deluxe Edition (sealed)
NBA 2K14
NBA 2K15
Observer System Redux
Operation Warcade (PSVR)
Outriders (free upgrade to PS5 version)
Overwatch Origins Edition (server shutdown, for collector's only)
Past Cure (sealed)
Pharaonic Deluxe Edition
Pro Evolution Soccer 2015 (sealed)
Rabbids Invasion: The Interaction TV Show
Rage 2
Red Dead Redemption 2
Rustler (sealed) (free upgrade to PS5 version)
Sabre VR (digital) (PSVR)
Saint's Row: The Third Remastered (free upgrade to PS5 version)
Senran Kagura Burst Re:Newal NyuNyu DX Pack (JP) ***RARE**\*
Senran Kagura PEACH BEACH SPLASH Nyuu Nyuu DX Pack (JP) ***RARE**\*
Shaq Fu: A Legend Reborn (sealed)
Smash Hit Plunder (PSVR) (sealed)
Sonic Colors Ultimate Edition (sealed)
Spacebase Startopia
Star Wars Squadron (PSVR) (sealed)
Stick it to the Man
Streets of Rage 4 Classic Edition (sealed, comes with Sega Genesis style steel case, soundtrack and card, Limited Run Games) ***RARE**\*
Super Gunworld 2 (Limited Run Games) ***RARE**\*
Surge 2, The
Tempest 4000 (sealed)
Tom Clancy's Ghost Recon: Breakpoint
Tom Clancy's Rainbow Six Extraction (free upgrade to PS5 version)
Tom Clancy's Rainbow Six Siege (free upgrade to PS5 version)
Tom Clancy's The Division (sealed)
Tom Clancy's The Division 2
Tormented Souls (sealed)
Tower of Guns Special Edition
Uncharted 4: A Thief's End
VR Ping Pong Pro (PSVR) (sealed)
Watch Dogs Legion (PS4 version with free upgrade to PS5)
We Happy Few
Witcher III, The: Wild Hunt Complete Edition (PS4 version with free upgrade to PS5)
Yakuza 6: The Song of Life (sealed) (Asian version)
Yakuza 7: Like a Dragon Day One Edition (PS4 version with free upgrade to PS5 version)
**************************************PS3****************************************
Lair
**************************************PS Vita**************************************
Senran Kagura SHINOVI VERSUS Nyuu Nyuu DX Pack (JP)
**********************Xbox Series X*************************************
Marvel's Avengers Earth's Mightiest Edition (sealed *RARE*)
*************************************N64*********************************
N64 console (CIB)
Pokemon Stadium (JPN)
******************************3DS************************************
Dream Trigger 3D (sealed)
Rabbids Rumble (sealed)
Steel Diver
*******************************Switch*******************************\*
Lapis x labyrinth Limited Run Edition *RARE*
Mad Bullet (digital)
*****************************Game Gear******************************
Mortal Kombat (complete with box, carton, plastic case and manual) ***RARE**\*
***********Dreamcast********************
Sega Dreamcast console
*******************Misc*************************
SkullCandy Riff Wireless On-Ear Headphones (open box but unused)
Apple Airpods 2nd generation (sealed)
submitted by TOMdMAK to gameswap [link] [comments]


2024.05.16 00:24 gm19g Uneasy Glances in the War Department Peacock-Shah Alternate Elections

Uneasy Glances in the War Department Peacock-Shah Alternate Elections
Colonel James M. Gavin shifted uncomfortably in his seat at the War Department and closed his eyes tightly to block out the pressure he felt building up in his head. Opening them, he continued to read the newspaper sprawled out on his mahogany desk:
PRESIDENT LA FOLLETTE ACQUITTED IN IMPEACHMENT TRIAL
RUMORS OF SHAKE-UP WITHIN ADMINISTRATION AND MORE OPPOSITION ARRESTS ABOUND
In a rare moment of outward fury for the normally stoic soldier, Gavin crumpled the newspaper and threw it across his Pentagon staff office. He had already read the thing twice over to make sure he hadn’t missed anything the first time. To read it again would just be an exercise in making himself even more depressed. Colonel Gavin stood up and walked to the office window and looked out. Summer was rapidly dying and Fall was taking root, already some of the leaves on the trees were turning to new, vibrant colors. His office with the Strategic Plans Department was on the Eastern side of the Pentagon and offered him a view of the gently flowing Potomac River and into Washington DC itself. On clear days, such as today, he could even see the needle of the Washington Monument sticking triumphantly high into the sky. On other days the view might have filled him with pride, but today all he felt was dread. Looking over the Potomac he tried to make out where the White House would be. What was going on in there right now? Was the President and his gang of fascist jackals working out their next plan to strip away American democracy or disappear another political opponent at this very moment? Was this what he had fought for? What so many of his comrades in arms had died for?
He thought back. Gavin had always wanted to be a soldier. He was not born into some political dynasty or with a silver spoon in his mouth, no, he had to work for everything he wanted. He had been an orphan and whatever free time he had was devoted to work. Whether as a paperboy or a barbers assistant caring for the miners in his poor Pennsylvania town, he was always working. He knew he had to get out. Listening to his school teachers' lectures about the Civil War and the stories of discharged veterans from the Canadian front opened his eyes to the world outside coal mining and poverty. He knew had to be a soldier. The Americans who went off to fight in these wars were heroes to him, they did not fight for riches, they fought for what was good, decent, honorable, and righteous. Democracy. The thought was the only thing that kept him going when he had to get up before the crack of dawn, when he had to give up on making friends, and when his adoptive father forced him to drop out of school in 8th grade to work full time. He had his break when the Revolution began in 1921 and at only 15 years old he ran from home to join an anti-communist militia marching off to liberate New York City. Gavin was filled with pride as they marched off to battle and sang old marching tunes as well as praises for the newly inaugurated President Lejeune. Wearing a shabby, worn-out uniform a kind Sergeant had given to him, and using an old hunting rifle, he fought through the streets of the Big Apple alongside Patton’s regulars and the collaborationist bastard Hugh Johnson. The irony of the fact he had been fighting against Benjamin Gitlow, who now seemed to have been the last best hope of democracy in the United States, did not escape Colonel Gavin.
Federal troops enter the Bronx Soviet in May 1922. A young Gavin first saw combat here in the brutal urban warfare of the Revolution while fighting in an anti-communist militia
He had proved himself in the Revolution, enough to stay in with the Pennsylvania National Guard as a Corporal and fight the insurrectionist remnants with distinction until 1924 when one of his superior officers decided he might cut it as an officer and got him an appointment to West Point. The Academy was hard, but he was used to dealing with challenges so he was up at 4:30 every morning to try and catch up on the basic education he had been forced out of as a boy. After graduation, he got to serve on the far frontiers of American global reach where he witnessed brutality not seen since the Revolution, except this time it was not undisciplined militias or renegade Japanese collaborators, but regular United States Federal troops. Confronted by the reality of the crimes committed by a few notable Caribbean officers in the Moroland shook his faith in what he was fighting for, but still, he persisted. Those men were in the minority and their actions brought shame to the military as a whole, even as the politicians back home lauded them or helped to cover it up. It was then he first began to notice the uneasy glances shared between servicemen as they read the newspapers or talked about the events in hushed tones. At the time they were few, and no one was outspoken, but still, Gavin had noticed. When a new Pacific War broke out, all of that was forgotten as the Army of the Free marched off once more to battle. Good god, Guadalcanal had been so hot and the Japanese had been so fierce. As one of the masterminds behind the Airborne Corps, it was only right that he once more serve on the frontlines with his men and so he made every combat jump the 82nd Airborne conducted during the war. Gavin had fought in every major battle and watched as the men around him were maimed, mutilated, and murdered by a vicious enemy in a war of aggression he was beginning to lose faith in.
Theater-Ranked Brigadier General Gavin preparing to make a combat jump into Guadalcanal in late 1942 with his beloved \"All-American\" 82nd Airborne Division
He was off the coast of Iwo Jima, on board an aircraft carrier for a planning conference on the invasion of Japan, when the room suddenly turned white with the flash of the nuclear bomb. In an instant, 75,000 soldiers, sailors, marines, airmen, sons, brothers, fathers, and husbands were vaporized by the deadliest weapon known to mankind. A follow-up attack on Guam was just as bad. What had they died for? Democracy. It had to be something as just and noble as that. To spread democracy and bring peace to the Pacific. Right? The atomic bombings of Japan followed soon after.
Because of the nature of the Japanese defeat, the collapsed central government was unable to stop the raging fires, set up food distribution, or stop the roaming bandits in large swathes of the country. To counter this, an immediate American occupation was needed to restore order, end the famine, and set up a provisional government. The planning for the airborne contingent of this action, entitled Operation Eastern Wind, was left in the capable hands of theater-ranked Major General James Gavin. Eastern Wind would include massive amphibious landings across the Japanese Isles, preluded by the largest airborne drop the war had seen pinpointed outside major cities to secure vital infrastructure as the seaborne troops and equipment arrived. In a personal victory during planning, Gavin had used the loss of personnel on Iwo Jima and Guam to argue for the integration of all-black paratroop units into the rest of the Airborne Corps to bolster numbers before the big jump. Then in early September 1945, the skies over Japan were once again filled with the roaring sounds of American engines as thousands of paratroopers jumped from their transports to begin the occupation of Japan. Jumping into the icy vacuum one more time, Gavin landed on the outskirts of Tokyo and was the highest-ranking American officer in Japan for about two hours before the rest of the Army hit the beaches. As he and whatever men landed near him advanced on a railroad depot where he planned to set up his headquarters, they were horrified to find it had become an open-air hospital and mass grave for Japanese civilians caught in the Tokyo atomic bombing. The horrific stench of rotting corpses and gangrenous infected innocents permeated the air and Gavin’s first instinct was to vomit and shield his eyes. But as a soldier, and especially a soldier who was good, decent, honorable, and righteous, he instead directed the creation of an aid station along with an operational headquarters to assist the beleaguered Japanese doctors and nurses. Over the next few months in Japan, Gavin saw the extent of the destruction wrought in the name of ‘democracy’. When the final tally of over 2.5 million civilian casualties, was released he believed it. The Japanese people had suffered greatly, so he could only hope that peace would hold out when he received new orders to head the innovative Strategic Plans Department back in Washington DC at the end of 1946.
Operation Eastern Wind, directed by Theater-Ranked Major General Gavin, would see the largest airborne drop of the war as the American military began its occupation of Japan. The landings would meet no formal Japanese resistance and allowed for the quick seizure of vital infrastructure across the country. American troops encountered firsthand the effects of the nuclear attacks, the subsequent famine, wildfires, and governmental collapse.
Bumped back down to a peacetime rank, Gavin continued to climb the ladder arguing for the modernization and integration of the armed forces. He tried to readjust to peacetime service and revert to how he had served all the other presidential administrations, but something was different about La Follette. Gavin had initially viewed him positively, seeing as he had been a soldier in the Pacific before rising to the highest office, but that quickly changed with the appointment of MacArthur as Secretary of State and the dictatorial nature of the Administration in occupied Japan. As the years passed, Gavin noticed a rise in the uneasy glances he had not seen since the Moroland warcrimes had been revealed. Officers reading their newspapers would shoot a look at their comrades before receiving a knowing and acknowledging look back. Pre-briefing meetings often took an off-topic turn as someone would bring up current events and the whispers and hushed voices began. Perhaps someone would bring up the actions of the Black Shirts and reminisce about their actions during the Revolution and how the revolutionary militias and extremist fascists seemed awfully similar. Sometimes the room would go silent when an Administration appointee or outwardly supportive serviceman would walk in and the huddled soldiers would quickly and quietly disperse. Still, it was business as usual in the Pentagon and on all the bases that Gavin would visit on tours. Then the chaos of the 1948 Farmer-Labor Convention happened, followed by the streetfighting, followed by the reelection of the President, the arrests of political opponents, and the revelations preceding the impeachment attempt. Slowly but surely the number of disaffected servicemen rose with each incident and some commanders were beginning to give uncomfortable, but necessary, reminders to their men on the apolitical nature of the military and its members, even if they were beginning to lose faith in that too.
The Pentagon was abuzz with quiet discontent. Even if it was unconfirmed it was clear to most servicemen that Lindbergh and La Follette had murdered General Smedley Butler or were at the very least deeply involved in the cover-up. Once again paramilitary forces were roaming the streets of America. Once again opponents of a political philosophy were in real, mortal danger. Once again American democracy was under threat from the inside. Gavin’s generation of servicemen had marched off to war to fight for something that the La Follette administration did not care about. The current Officer Corps of the United States Military idolized Smedley Butler and John Lejeune and every affront against their names and legacies was duly, but as of yet silently, noted. The Lower Enlisted and especially Non-Commissioned Officer Corps also looked on at the proceedings with great interest as it seemed that their sacrifices in the Revolution and Pacific War were being forgotten and their authority handed over to a bunch of undisciplined and hyper-partisan Black Shirts. The uneasy glances abounded in the War Department. Outspoken fascists and La Follette supporters who seemed to have forgotten their oaths were increasingly shunned and effectively exiled by their comrades and superior officers.
James M. Gavin took a step back from the window and sneered. I cannot believe that disgrace Batista came in second he thought. Looking out at the skyline of the home of sacred American democracy, it very suddenly became very clear that the union was approaching a precipice. It was quite possible that the Administration might call upon the military to enforce its will should they take a step to alter the very fabric of the United States. If and when that time comes… what would the military’s response be? Not the reaction from the higher-ups, the ones appointed by the politicians, but the reaction from the men? The Officers and Enlisted who had watched their buddies die overseas as they fought for some vague notion of advancing the cause of freedom? The Officers and Enlisted who had set out to defend America during the Revolution? Personally, Gavin knew what he would do, and he had a general feeling about what the rest of the men of the military might do. But the revelation had forced the thought into his mind and he knew he would never be able to shake it again. He sat down at his desk once again and began to outline a list of names. Once he had finished, he looked it over again, committed it to memory, took out his lighter, and burned the paper. He would set about doing what he did best. Organizing and planning. He wasn’t sure just how paranoid the Administration was, but he would leave no paper trail, only speak to those he was absolutely sure he knew the sentiments of, and take every precaution as he made feelers. Too much was at risk. Too many had died. Too many had sacrificed. Too many who naively believed that their bloodshed would not be in vain and that their superiors in the government were also good, decent, honorable, and righteous. James M. Gavin would do whatever he could to remind Washington that there were still patriots willing to fight for a worthy cause. And if necessary, die for it. Democracy.
Washington's Last Patriot: James M. Gavin
submitted by gm19g to Presidentialpoll [link] [comments]


2024.05.16 00:24 Ika_Likes_Memes Natsume Sakasaki has RUINED my fricking life.

Natsume Sakasaki has ruined my fricking life.
Everything was going good in life. I had a good grade in my school, I had recently just gotten myself a new car, it was all amazing. One day as I was cruising down the road towards my home, some butthole cut in front of me, causing me to miss my turn. Oh well, it’s fine, I’ll just take a little detour. Next thing I know, I was on an unfamiliar road near the coast. I was low on gas and getting hungry, so I was looking for places to stop. I passed by a place called “Yumenosaki Private Academy” a little while back, but the security there told me to screw off, so I kept driving. I eventually found a place to stop and got out of my car and read a sign called “Ensemble Square”. “God dammit” I say to myself as I realize I’m at some weird idol kid place and about to run out of gas and starving. Frustrated, I start walking around until it happened.
I laid my sorrowful eyes upon the most absolutely beautiful young man EVER! His beautiful flowing red hair with completely white streaks, his gleaming golden eyes shot right into my heart, the beautiful pentagram necklace hanging from his neck, the light blue uniform with the grey plaid pants…god he was so beautiful. My ugly ass immediately fell in love with him on first sight. Panicked, I tripped over the curb and fell to the ground, scraping my knee up. The pain however was drowned out by the burning love for that beautiful young man. I looked right into his eyes for a second and the pain evaporated. HE THEN APPROACHED ME AS IF IT WAS DIVINE INTERVENTION! His voice was like the sound of an angel, descending from heaven to save my sorry ass and my heap of junk car. “Ohhhhh! That loOKS like a nasty mess of a woUND, let me heal that for yOU~” he said. I was in awe. He twisted his fingers in a magical way and before I knew it, my wound was healed and my car had been refueled. I wanted to smooch him on the cheek right then and there but by the time I looked back up at his truly angelic face he was gone. I quickly yelled thanks and got back into my car.
The drive home was very euphoric as I had just seen a gift from heaven. The most beautiful man on the whole wide world. I had final exams the next day but I couldn’t sleep at all. I could not stop thinking about him. I went onto the school’s website and found his name. Natsume Sakasaki. I had to find him again. I had to date him. I had to be his.
The next day I failed my final exams because of sleep deprivation. However that did not matter to me anymore. My parents had called me a disappointment since day one so what did it matter? After school that day I got back in my car and parked outside Yumenosaki Private Academy. I waited for him to come out and when he did, my heart shattered into ten-thousand pieces. There was my love from heaven KISSING ANOTHER GUY! He was passionately kissing some dark blue haired glasses wearing motherfudger. My eyes turned red with rage. How could he claim MY gift from heaven?
I went home that night with a plan.
The next day, I set out again, however I didn’t go to school. I immediately drove all the way to the Suou residence. I threw some C4 at the doors and blew them clean off. Once they were gone, I moved in and went to hunt down the leader. After using a tranquilizer dart to make sure he couldn’t defeat me, I immediately stole all the money I could find and left, immediately dashing for the airport. After buying a ticket to Russia, I immediately got on a plane and set off. I came back 3 days later with 80 grams of enriched Uranium-235. Once I secured my funny glowing green ore, I built as many missiles as I could and started looking on the dark web for anyone with the name Tsumugi. Once I had located everyone with the name, I pressed the big red button and launched all my missiles. Explosions were heard all across Japan and the military came after me. I sped back to Yumenosaki Private Academy and saw him. However, instead of kissing me and giving me head pats, he fricking stabbed me. I woke up a few days later in prison where I am writing this from.
Overall conclusion: screw you Natsume thanks for ruining my life. Ilysm<3
[TLDR]: got lost while driving, met a beautiful man, saw him kissing another man instead of me, went crazy, took over a super rich and powerful clan, ended up nuking the whole country and got rejected.
submitted by Ika_Likes_Memes to ensemblestars [link] [comments]


2024.05.16 00:10 5yleop1m Whats wrong with my config, ABL keeps starting with the probe off the bed.

When ever I start the bed mesh generation the initial point starts at what would be 0,0 instead of the given 40,0. This is not good because the probe is off the bed at this point but the nozzle isn't, meaning the nozzle collides with the bed.
Any idea why this is happening? My config is below. Klipper version: v0.12.0-190
[include mainsail.cfg] # This file contains common pin mappings for the BigTreeTech SKR 2. # To use this config, the firmware should be compiled for the # STM32F407 with a "32KiB bootloader". # In newer versions of this board shipped in late 2021 the STM32F429 # is used, if this is the case compile for this with a "32KiB bootloader" # You will need to check the chip on your board to identify which you have. # # The "make flash" command does not work on the SKR 2. Instead, # after running "make", copy the generated "out/klipper.bin" file to a # file named "firmware.bin" on an SD card and then restart the SKR 2 # with that SD card. # See docs/Config_Reference.md for a description of parameters. # Note: The initial revision of this board has a flaw that can cause # damage to itself and other boards. Be sure to verify the board is # not impacted by this flaw before using it. [tmc2208 stepper_x] uart_pin: PE0 run_current: 1.2 stealthchop_threshold: 120 interpolate: True [stepper_x] step_pin: PE2 dir_pin: !PE1 enable_pin: !PE3 microsteps: 32 rotation_distance: 40 #steps_per_mm: 645.812 endstop_pin: !PC1 position_endstop: 0 position_max: 255 homing_speed: 30 [tmc2208 stepper_y] uart_pin: PD3 run_current: 1.2 stealthchop_threshold: 120 interpolate: True [stepper_y] step_pin: PD5 dir_pin: !PD4 enable_pin: !PD6 microsteps: 32 rotation_distance: 40 #steps_per_mm: 643.863 endstop_pin: !PC3 position_endstop: 0 position_max: 255 homing_speed: 50 [tmc2208 stepper_z] uart_pin: PD0 run_current: 1.2 #stealthchop_threshold: 999999 interpolate: True [stepper_z] step_pin: PA15 dir_pin: PA8 enable_pin: !PD1 microsteps: 32 rotation_distance: 8 endstop_pin: probe:z_virtual_endstop #position_endstop: 0.5 position_max: 200 position_min: -20 #use for testing [bltouch] sensor_pin: ^PE4 control_pin: PE5 x_offset: 40 y_offset: 0 #z_offset: 0 samples: 5 samples_tolerance_retries: 1 samples_result: average [safe_z_home] home_xy_position: 127.5, 127.5 # Change coordinates to the center of your print bed speed: 10 z_hop: 15 # Move up 10mm z_hop_speed: 5 [tmc2208 extruder] uart_pin: PC6 run_current: 1.2 #stealthchop_threshold: 999999 interpolate: False [extruder] step_pin: PD15 dir_pin: !PD14 enable_pin: !PC7 microsteps: 16 rotation_distance: 33.6 #steps_per_mm = nozzle_diameter: 0.400 filament_diameter: 1.750 max_extrude_cross_section: 500 heater_pin: PB3 sensor_type: EPCOS 100K B57560G104F sensor_pin: PA2 min_extrude_temp: 120 min_temp: 0 max_temp: 250 pressure_advance: 0.52 [heater_bed] heater_pin: PD7 sensor_type: Generic 3950 sensor_pin: PA1 #control: watermark min_temp: 0 max_temp: 130 [bed_screws] screw1: 44, 44 screw2: 212, 44 screw3: 212, 215 screw4: 44, 215 [bed_mesh] speed: 80 horizontal_move_z: 25 mesh_min: 40, 0 mesh_max: 245, 245 probe_count: 10, 10 algorithm: bicubic mesh_pps: 3, 3 [fan] pin: PB5 [heater_fan fan1] pin: PB7 [output_pin motor_power] pin: PC13 value: 1 [mcu] serial: /dev/serial/by-id/usb-Klipper_stm32f429xx_3C003A001450304738323420-if00 [printer] kinematics: cartesian max_velocity: 300 max_accel: 3000 max_z_velocity: 25 max_z_accel: 100 [virtual_sdcard] path: /home/dietpi/printer_data/gcodes on_error_gcode: CANCEL_PRINT [temperature_sensor raspberry_pi] sensor_type: temperature_host min_temp: 10 max_temp: 100 [temperature_sensor mcu_temp] sensor_type: temperature_mcu min_temp: 0 max_temp: 100 #[firmware_retraction] #retract_length: 0 # The length of filament (in mm) to retract when G10 is activated, # and to unretract when G11 is activated (but see # unretract_extra_length below). The default is 0 mm. #retract_speed: 20 # The speed of retraction, in mm/s. The default is 20 mm/s. #unretract_extra_length: 0 # The length (in mm) of *additional* filament to add when # unretracting. #unretract_speed: 10 # The speed of unretraction, in mm/s. The default is 10 mm/s. ######################################## # EXP1 / EXP2 (display) pins ######################################## [board_pins] aliases: # EXP1 header EXP1_1=PC5, EXP1_3=PB1, EXP1_5=PE10, EXP1_7=PE12, EXP1_9=, EXP1_2=PB0, EXP1_4=PE9, EXP1_6=PE11, EXP1_8=PE13, EXP1_10=<5V>, # EXP2 header EXP2_1=PA6, EXP2_3=PE7, EXP2_5=PB2, EXP2_7=PC4, EXP2_9=, EXP2_2=PA5, EXP2_4=PA4, EXP2_6=PA7, EXP2_8=, EXP2_10= [include timelapse.cfg] [include pa_cal.cfg] [save_variables] filename: /home/dietpi/printer_data/config/saved_variables.cfg #*# <---------------------- SAVE_CONFIG -------------------- #*# DO NOT EDIT THIS BLOCK OR BELOW. The contents are auto-generated. #*# #*# [bltouch] #*# z_offset = 2.600 #*# #*# [extruder] #*# control = pid #*# pid_kp = 29.866 #*# pid_ki = 1.645 #*# pid_kd = 135.516 #*# #*# [heater_bed] #*# control = pid #*# pid_kp = 67.366 #*# pid_ki = 1.593 #*# pid_kd = 712.399 
submitted by 5yleop1m to klippers [link] [comments]


2024.05.16 00:10 AverageStockpicker Paypal it's the ultimate value pick. (Q1 2024 review: why the permabears have been proven wrong, again)

(Disclosure: I'm up 16% YTD. I only hold my strongest convictions with a 7 positions at one time max. Paypal is my strongest conviction at the moment, relative to valuations in the wider market and my own portfolio. I've had a sizeable position in Paypal since before the Q3'23 report (at $51) and bought along the way. Today I doubled down and it's now my largest position with a weighting of 33%.)
Q1'2024 in a nutshell:
Q1'24 saw accelerated revenue growth (revenue +10% on currency neutral basis, total payment volume +14%) and faster EPS growth (+27% YoY on new non-GAAP accounting measure where, they take into account the impact of SBC, a unique transparency on the Nasdaq!). Free cash flow was $1.8B in Q1.
Q1'24 was the 7th straight quarterly earnings beat and the 3rd straight quarter of margin improvement. GAAP operating margin at 15.2% which is healthy as the company claims it's in a transition year.
Shares outstanding have reduced 5% on a trailing 12-month basis.
Cash & cash equivalents are $17.7B with a net cash position of $6.7B. That's 10% of their current market cap ($67B)
Share buybacks $1.5B in Q1'24, heading for $6B for the whole year (company guiding "at least $5B"), so another 5-6% reduction of shares outstanding this year.
FCF guidance for "about $5B". That means at a $67B market cap it's trading at 13.5x FCF including net cash, as the S&P500 is trading at a 26x multiple.
Active accounts are actually up on a sequential basis. Very small drop YoY. Keep in mind Paypal (like other online payment services) had a boom during Covid and this had to correct eventually. It did, and now they're starting to show the first signs of new growth
Some thoughts and numbers I wanted to share but don't want to neatly organise:
Everyone been saying its a dead company for over a year. The numbers keep telling a different story, with Q1'24 being the 7th time in a row they've beaten expectiations significantly. They are still a blue chip with 38% market share in a futureproof market thats growing its TAM at 9.5% CAGR into 2030. Their agressive buyback program is putting a turbo on your future returns whenever this idiotic market starts looking at financials instead of charts again. A nice buy and hold and eventually you'll be rewarded by simple math and patience. They still have $17.7 billion in cash to do buybacks, while they generate another $5 billion per year on top of that. This company is fucking flooding with cash and MGMT has told explicitly their buyback is one of the mail pillars to drive shareholder returns. (+27% YoY increase in EPS is a testament to this).
The Covid-boom in online shopping and payments, combined with the general stock market boom in 2021 led to an insane valuation and as with all these stocks: when the bubble burst there were LOTS of retail bagholders. Remember Terry Smiths quality-fund 'Fundsmith' used to have a sizeable Paypal position, but sold out because of capital allocation issues by the former management and declining margins. He was right about that. However, the company has since gotten new management, and their Q1 results have already seen significant improvement in the key metrics. Revenue growth is accellerating, margins are improving, active accounts have at least stabilized and it looks like we have reached a turning point. That's one of the main things I'll be looking for in Q2'24. Imo, the decline in active accounts is a sole result of the Covid-boom&bust. Lots of users who didn't need it after the lockdowns stopped using their accounts. We've seen the bottom and I'm pretty sure we're gonna see it return to growth into 2025. Their new offerings and marketing inititives should support this.
The new CEO (Alex Chriss, ex-Intuit) and CFO (ex-Ernst&Young) have strong track records and (at least to me) have given a pretty decent impression in their first few months.
American retail (and fund managers) vastly underestimate the moat of Paypal in Europe.
Our bank services and credit card culture differ widely from Americans. For A LOT of Europeans, Paypal is one of the only trusted options to pay for products and especially services (Netflix, Spotify, Office, etc) online. I know more without credit cards than people who have. They all use Paypal for their subsciptions (Netflix, Spofity, Office, etc.). Paypal is convenient AF and never had any issue. The only payment service that provides their level of costumer protection. I cannot stress this enough: their brand name in most EU countries is véry strong.
Paypal is more than Paypal branded checkout.
Paypal owns Venmo. They haven't fully explained how they are supposed to make it generate cash, but I'm confident they'll eventually find a way. Just reminding people they're not that out-of-fashion as commonly believed.
Paypal owns Braintree. It's a payment processor that also runs the backend when you use Apple Pay for example. They compete with Adyen and Stripe on this. Paypal branded checkout kinda competes with Braintree internally. Paypal branded checkout used to be the strongest, now branded checkout is stalling, while Braintree is growing double digit every quarter. Braintree is a lower-margin business, so when transaction volume shifts internally from branded to Braintree, overall margins decline. This has been the main driver for the margin decline post-2021. Margins have been improving for 3 quarters in a row now. The narrative of online payments being a fast race to the bottom is untrue. Even Adyen (strong growth company who stole Ebay from Paypal) has seen a significant decline in margins so they're not interested in a price war. TAM is huge, there's more than enough room for multiple strong companies to co-exist. Paypal is still the largest with 38% market share, while simultaneously having the best balance sheet and the lowest valuation.
submitted by AverageStockpicker to ValueInvesting [link] [comments]


2024.05.16 00:08 Just-a-Guy-4242 Feel good moments…

I see a lot people that post in frustration and worry that they’ll never be “good” at programming, so I wanted to ask for some feel good moments you’ve experienced on your journey to learning programming… I recently had a pretty awesome moment that boosted my confidence, in my programming ability and knowledge.
TLDR: Hobbiest, worked on a personal game project over a year ago, came back to it to improve it, and found my code was well organized, well written, easily adaptable and expandable. Made me realize the studying I have done actually stuck, and maybe I’m not as green as I thought. :-)
I am a complete hobbyist, I work on projects solely for the joy of learning a new skill that just so happens be making video games, which I grew up loving, but have never understood how to program.
I started learning Unity and C# during the tail end of the pandemic, and I quickly discovered I really enjoyed coding, and making games, but understood that, realistically, at 37 years old, I would not be changing careers, so just took the process at my own pace, I worked through the C# Players Guide(5th edition, I think) I completed almost every tutorial series on GameDev.TV that had to do with Unity or C#, and watched many topic specific videos on YouTube, Udemy and skillshare…on topics like AI, Pathfinding, Procedural Generation, ShaderGraph, 2D, 3D 2.5d…
Rick Davidson, Penny de Byl, Brackeys, CodeMonkey, Jason Weimann, Tarodev… amoung many others, have been my teachers. I have made many small tutorial projects, and a couple larger “intermediate/advanced” tutorial projects, but nothing that was really my own, I’d just been enjoying the process of learning and making simple fun games.
Well, a little over a year ago, March 2023, I decided it was time to start my own project. I had no delusions of grandeur, I had no plans on actually releasing anything. I just had an idea for a game, and I wanted to see if I could build it from scratch. So I did.
My game plays like a 2 player board game, Two Factions: Good Vs. Evil, both factions with Three races to choose from (Humans, Dwarves, or Elves, and Demons, Monsters or Undead) with dice rolling, a hex grid game board, different phases for each players turn, combat between units( a basic attack that did a predetermined amount of damage), the goal was to collect 7 “energy” nodes randomly scattered on the board, 3 on each side of the board and one on the center Hex.
Each side takes turns moving their 3 unit types (a collector, a warrior, and an Overseer), around the board, trying to eliminate the other players collector, and collect the nodes before the other player. If a collector is destroyed you have to use collected energy to span a new one. Its all set in a fantasy setting, and the scene is set to look as if your playing a board game in a medieval pub.
I did some really complex (at least to me) things too. Each match is set on a procedurally generated game board, set to look like the chosen game board environment (ie, grasslands, sand dunes/desert, volcanic wastes, wintesnow).
I built my own state machine to manage each players turn. With multiple states, an optional “magical misfire” state, that only occurs if the player rolls a 1 during collection.
I built my own Camera Managment system utilizing cinemachine, it’s simple but it keeps track of which camera is active, controls the camera movement for each players camera… etc.
I built my own player notification system, that allows for timed notifications system that both sends to notification panel for immediate display, and also a log for players to refer back to if needed.
I have multiple managers to keep things compartmentalized, and as OOP as possible.
I created multi base classes that all have numerous heirs, and came up with ways to make everything customizable and unique. Each player has a choice of 3 factions, all with their own UI, their own HomePieces, each unit is unique, and it looks pretty good because I have been using humble bundle since I started learning to get a very large collection of synty model packs, and high quality UI assets.
After 3 months. I had a working game loop, a very customizable game board generation system, and had pretty much accomplished what I set out to do. Everything in my initial development document had been implemented. However, the gameplay itself wasn’t very fun. It all worked and looked pretty good, but it just didn’t have any umph. (I have not added any “juice” either, so it was pretty stale) I decided I had reached the point where I was a little lost on where to take it. I had been spending A LOT of time working on it, 4-5 hours a day on top of my full time job working customer service at the airport. Yes, I was enjoying it, but I burnt myself out, and I started getting frustrated that I seemed to be stuck. I could not think of anything useful or fun to add. I had ideas, but I couldn’t think of how to implement them… and if I did try something new, I couldn’t work out how to get it to sync up with every thing else, and things just kept breaking. I thought “I’m too deep at this point, and I must have too much spaghetti in my code.”
I felt happy with where this project had ended, as it was complete, and everything I had put in my initial planning document was implemented and working…and, I was actually really proud of some of the systems, like the hex grid generator, and the procedural terrain generation, and all the ideas I had about how to initialize the whole thing and get it all working over multiple scenes, with multiple players… I learned a lot, and really enjoyed it over all. I was happy, but felt I had taken as far as I could. Even though I had ideas I wanted to do, like different actions for each unit, different spells for each faction type, etc.
As I said, I was feeling burnt out, I had enjoyed the process but, it had taken its toll. So I took a break from Coding. Not really knowing how long it would be.
I got really into Oxygen Not Included, and spent hundreds of hours building colonies, and trying to reach the temporal tear… I have yet to make it, sadly. I then spent a while playing My Time at Sandrock, and happily built up my workshop, while helping uncover the conspiracy of the stolen water, and returned the desert to a lush oasis… I played many other games in between as well, finding myself analyzing the mechanics, the presentation, the feel… Then the itch came back. I hadn’t even opened Unity in almost a year. I had had a lot of ideas in the in between. Specifically ideas about what I could do to improve the game I had created. So, I thought”I’ll try something simple, see what I remember…“
I found, it was like hardly any time had passed at all. I was a little fuzzy on some things, and I needed a few reminders of syntax and other small things that popped up, but any issues or forgotten techniques were quickly remedied and remembered.
However, I was nervous to revisit my game. I remembered how frustrated I was when I decided to take a break. I just KNEW I had too many dependencies, I just KNEW everything was spaghettified mess and I would be in a nightmare of refactoring to clean things up. Plus, I had read so many Reddit posts about revisiting code, even from just a couple weeks ago, and the programmer not remembering anything about it… like they couldn’t even remember writing it, let alone what it did… So I thought it would be a futile experiment to try and improve my game.
But, I was curious if I could improve things, and add some of the ideas I’ve had. So, I opened up the project, and played my game for the first time in almost a year. I noticed a few issues right away, remnants of my final attempts to improve my game while at the end of a burnout, that I frustratingly couldn’t figure out how to fix at the time. Like the player pieces spawning in the wrong rotation (facing away the opposite of where they were supposed to face.) or the game board generation, if the board wasn’t viable, it was supposed to reset and start over to generate a new board… it was, but the finalization of the regenerated game board wasn’t receiving a certain list of prefabbed terrain tiles, and would spawn those as null, so nothing would appear, where there was supposed to be a terrain tile. So I decided tackle those two issues first.
I dove into the code… and to my surprise, where I expected to find a mess of random variable names, or confusing methods, that do multiple tasks, creating a grid of confusion… I found logical code that made sense. Properties were named in a way that I knew exactly what they were for and what they contained, I could follow the path way of calls and understood what was happening, where.. it had been almost year and I hadn’t even looked at this code, and I understood what was going on. I refactored/rewrote a few areas, and got the unit spawning rotation and the generation reset issues resolved. Surprised at how well I was understanding my old code. I decided to be a little bolder, and rework how moving the players units worked. Originally during the movement phase, the player would roll a D6 and could move each of its units, any number of spaces up to their dice roll, on the board. I wanted the different units to feel more unique, each with their own “stats” as it were, so I added a few variables, reworked a few lines of code, and soon enough I had the movement I was liking for, each unit with its own distance, no dice roll needed. Also, it was fairly easy. I was able to make the adjustments to the code and get the results I wanted without breaking things, without effecting any other aspect of the game, as intended, in a way that made total sense working with the other systems. I am now fairly certain that my frustration and inability to get the result I wanted or expected, was due to burning myself out, by not prioritizing my mental health over my enjoyment of coding.
I have since begun work on improving my game again, in earnest. With a healthier work/life/coding fun balance. I have been working for a couple more months since picking it back up. And I have been able to implement entirely new systems, such as a gamePieceAction system that allows each unit to have unique attacks and abilities, Allows for different types of ability use during the different phases of the turn, so collectors can have collection abilities, were warriors have combat abilities, and each players home can have support abilities like healing units, buffing units, etc…
I have added a FogOfWar system that disallows the players to see each others moves, and I have come up with a lot of ideas for how to improve things, and it’s all working and fitting together without causing a huge headache and without having to refactor half the code to work, my initial attempt was actually pretty good, and I am able to implement the ideas that I think will make it more fun, maybe I’ll get it to a point that I can share it for others to play too, and I am excited to be back to doing something I truly enjoy. Thanks for reading!
submitted by Just-a-Guy-4242 to gamedev [link] [comments]


2024.05.16 00:06 Electrical_Youth2k Question about ALZ-112 and its effects on the apes in Kingdom

Correct me if I’m wrong but in RISE, the only apes that (we see) receive ALZ-112 were Caesar, the apes he free’d from the pound, and those that were free’d from Gen-Sys’s lab.
So how did other apes around the country/world gain the intellectual benefits of 112? Especially generations after the events of RISE. Were Gen-Sys doing these kinds of experiments all around the world? Or was it completely the simian flu that propagated the evolution for the apes?
Because if Caesars clan was the only group of apes who were directly given 112, wouldn’t the apes we see in Kingdom, who seem to be at a similar intellectual level as Caesar and his clan, be related to them in some way?
submitted by Electrical_Youth2k to PlanetOfTheApes [link] [comments]


2024.05.16 00:05 Lou9896 2TMC [Semi-Vanilla][SMP]{1.20.1}{Java}{Datapacks}{Whitelist}{Discord}{Hermitcraft-like}{21+}

Hello we are 2TMC a 21+ community server much like Hermitcraft. We are a SMP with emphasis on being friendly (with a little bit of chaos) with other players, and trying to be a welcoming community to everyone. We are running a Semi-Vanilla server with a few terrain generation mods and additional mods that enhance the vanilla experience (see list below).
We are looking for players who will be active in game on chat and on our Discord voice channels. The server is in NA but we accept players from all around the world. Discord and a mic are required! We love to chat on voice in game but it's definitely not required! We are also youtubestreamer friendly. So if you love to play minecraft and are looking for a friendly environment where you can prank others and do community projects then send us a message! We'd love to chat with you.
Data packs on the server

Fabric mods on the server

Fabric mods required to join the server

Server Rules
  1. Be Respectful
  2. No griefing, stealing, or cheating
  3. Chat is English only
  4. Non-Destructive Pranks are allowed (so Hermitcraft style pranks)
  5. Spawn area is for a spawn town
  6. Bases must be built 250 blocks away from Spawn.
  7. No duping except for carpet, rail and tnt.
  8. No combat logging, this means mobs as well.
  9. Taking items/griefing from active and maintained ruin sites is prohibited.
  10. No hacking or hacked clients
  11. No using others builds, items, villagers, etc without their permission.
If you are interested in joining please fill out this application
submitted by Lou9896 to smp [link] [comments]


http://swiebodzin.info