Bars new orleans

New Orleans (Not for tourists, see /r/AskNola)

2008.03.30 07:08 New Orleans (Not for tourists, see /r/AskNola)

This is the subreddit for the Greater New Orleans area. This sub is for locals to discuss all things New Orleans. All tourist questions of any type should be asked at askNOLA. This subreddit is NOT for hookups, finding drugs, tourists, or tourist questions. If you post here about these things, you will be shunned and talked to quite harshly. Laissez les bons temps rouler! What is damp may never dry!
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2023.04.01 15:42 NolaThiccDicc NewOrleansNsa

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2015.02.04 16:52 Ask New Orleans

Planning a visit to New Orleans? Use this community to ask New Orleans locals questions that you may not be able to find on Google: recommendations for restaurants, itinerary suggestions, questions about specific neighborhoods...etc. Please Read the [FAQ](https://www.reddit.com/AskNOLA/comments/panlj5/the_faq_google_pandemic_and_hurricanes_ps_please/) and search the sub before posting.
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2024.05.21 11:14 Yosyp Harbor freight is everywhere!

Harbor freight is everywhere! submitted by Yosyp to USdefaultism [link] [comments]


2024.05.21 11:10 BunchAlternative8037 HP BEST GAMING LAPTOPS

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4Windows 11 Pro 4 SODIMM supports dual channel ®™1 TB PCIe Gen4 NVMe TLC M.2 SSD ®™®5,6Intel Core i9-13950HX (up to 5.5 GHz with Intel Turbo Boost Technology, 36 MB L3 cache, 24 cores, 32 threads) ®™13th Generation Intel Core i9 processor ®Intel WM790 36.3 x 25.06 x 2.86 cm (WLAN) 36.3 x 25.06 x 2.77 cm (WWAN) NVIDIA RTX 5000 Ada Generation Laptop GPU (16 GB GDDR6 dedicated) 7230 W external AC power adapter Operating system Memory 32 GB DDR5-5600 MHz RAM (1 x 32 GB) Standard memory note Transfer rates up to 5600 MT/s. Memory Slots Internal Storage Storage type SSD Processor Processor family Chipset Weight Starting at 2.4 kg Display size (diagonal) 40.6 cm (16″) Display 40.6 cm (16″) diagonal, WUXGA (1920 x 1200), IPS, anti-glare, 400 nits, 100% sRGB Touchscreen No Color gamut 100% sRGB Minimum dimensions (W x D x H) Graphics Discrete Graphics (discrete) Battery type HP Long Life 8-cell, 95 Wh Li-ion polymer Power

HP ZBOOK STUDIO 16 G10

Operating system Windows 11 Pro6
Memory 32 GB DDR5-5600 MHz RAM (2 x 16 GB)
Standard memory note Transfer rates up to 5600 MT/s.
Memory Slots 2 SODIMMsupports dual channel
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Display 40.6 cm (16″) diagonal, WUXGA (1920 x 1200), IPS, narrow bezel, anti-glare, 400 nits, 100% sRGB
Color gamut 100% sRGB
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Graphics Discrete
Graphics (discrete) NVIDIA***\**® GeForce RTX\****** 4080 (12 GB GDDR6X dedicated)[8](https://microdigisys.com/product/hp-zbook-studio-16-g10-8l166pa/#ccs-ft8inline-718055),[9](https://microdigisys.com/product/hp-zbook-studio-16-g10-8l166pa/#ccs-ft9inline-718055),[10](https://microdigisys.com/product/hp-zbook-studio-16-g10-8l166pa/#ccs-ft10inline-718055),[11*](https://microdigisys.com/product/hp-zbook-studio-16-g10-8l166pa/#ccs-ft11inline-718055)
Battery type HP Long Life 6-cell, 86 Wh Li-ion polymer
Battery recharge time Supports battery fast charge: approximately 50% in 30 minutes
Power 200 W external AC power adapter12
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Pointing device ClickPad Glass with multi-touch gesture support, taps enabled as default
Audio Audio by Bang & Olufsen, Quad-speaker audio (2 tweeters & 2 Quad woofers), 2 Top Facing Microphone dual array digital microphones, functions keys for volume up and down, combo microphone/headphone jack, HD audio with 200Hz Bass Roll off
Camera 720p HD IR camera
Memory card device 1 microSD 7.1 media card reader
I/O Port location Left sideRight side
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submitted by BunchAlternative8037 to u/BunchAlternative8037 [link] [comments]


2024.05.21 11:07 CringeyVal0451 Maple Walnut Pie

Kadillac Kirk had been a good friend of mine for several years. I had met him through friends from The Spring Stage; and he never had anything to do with The Imp, which is why he didn’t appear in the Married Mary saga. Mary would have totally thrown herself at him, and Kirk would have definitely “thrown it in her.” He loved the ladies and often remarked that there was no such thing as an unappealing woman, nor was there anything sweeter than finding the pearl of passion in an outwardly plain dame. Fortunately for Kirk, he never met Mary. This was probably fortunate for Mary as well, seeing as Kirk was a confirmed bachelor and he would have probably broken her fat heart.
Kirk was an older guy. Not MOE old, though. He was in his early forties, but he easily passed for a carefree dude in his 30s... not that he lied about his age. I only mention this trait to juxtapose Kirk’s genuine youthful air with Moe’s unconvincing youthful farce. Kirk dressed normally, avoided stupid jargon, and never busted out gimmicks like tarot cards or spells. He just existed, behaved affably, and people liked him for it.
He drove a classic 1962 Cadillac El Dorado convertible with red leather interior, and he lived in a charmingly quaint (and ridiculously expensive) neighborhood. How he made his fortune remained a mystery, but he never bloviated about his wealth. He just threw spectacular parties and people showed up. And, to my knowledge, he never tried to lure women into bed with his money (although I’m sure he got his fair share of boom-boom thanks to his digs and his wheels, even if the gold-diggers denied their monetary agendas).
Kirk was legitimately handsome. He was a drummer, he had a full head of black hair, he was clean-shaven, he worked out, and he knew all the hidden gems in Wellsprings. So why hadn’t I tried... or even desired to date him? I don’t know. I just didn’t feel drawn to him like that. He felt like a cool uncle and he had, thus far, never done anything to change my perception. Plus, the age difference weirded me out a little. Kirk didn’t look forty; but knowing that he had so much more life experience than I did created a power imbalance that would have creeped me out if we’d been dating. As buddies, I just felt supremely cool riding in his Cadillac, smoking Fantasia cigarettes, and hitting the speakeasies and jazz clubs I would have never known about if it weren’t for Kirk’s connections.
And he had been a good person to talk to about my romantic woes. He never lecherously suggested that I should date him, and he gave the type of tempered advice that only comes with lived experience. But he often lightly mocked me for my crush on Dennis and he did a hilarious impression of Smegal popping too soon over his “precious.” So when Mary “got me back” by doing whatever she did with to Dennis, I called Kadillac Kirk and told him the drinks were on me if he’d be my designated driver for the night.
Why hadn’t I called Whisky??? Well, A) Kirk was way more fun to hang out with, at least from my past experiences up to that point. And B) I needed to bitch about a boy, something I couldn’t do in good conscience in front of a guy I was dating. So I put on the sexiest plunging halter dress I owned, applied heavy eye makeup and spikey accessories, braved a pair of stilettos, and sashayed out to Kirk’s convertible. I felt like a badass rock star. I probably looked like a try-hard hooker.
Kirk: Daaaaay-um! Somebody really did do a number on you, huh? I know you said you were upset, but the gents are gonna be writing thank you notes to that fat girl and that butt-fucking hobbit.
Me: I just need to feel pretty and numb. And I trust you to keep me from making a fool of myself.
Kirk squeezed my shoulder. “I’ve got you. You do whatever you need to do to get rid of these demons.”
He sparked up a J and offered me the first puff. I gladly accepted. He took one puff of his own, but said that the rest was mine since he didn’t want to drive stoned. See? He was responsible! Weed wasn’t legal in California yet, so I got a little bit baked before I stashed the sativa in the glove box and wrapped a scarf around my hair like a starlet from the Golden Age of Hollywood. Kirk sped out of the parking lot and said he was taking me to a downtown hotel that was hosting a party that night in their lush lobby.
Kadillac Kirk pulled up to the main entrance, paid the valet, and then opened my door. I was wobbly from the weed. And I had stupidly decided to wear heels. You can get high or you can wear high (heels). You can’t have both. Not if you’ve repeatedly injured both ankles (as I have). I had to take Kirk’s arm to keep from keeling over. “Can people tell I’m stoned?” I whispered. Kirk replied, “Nobody’s paying any attention to anyone else’s intoxication. I promise you that much.” I nodded, steadied myself, and strutted alongside my very cool friend, feeling a little more confident.
A live jazz orchestra was playing Cole Porter as we entered the lobby. Everything sparkled. The music was even more intoxicating than the spliff had been. “Just One of Those Things” brought tears to my eyes since the lyrics hit every raw nerve regarding the Dennis debacle. But I smiled. It might sound mental, but being distraught over a trash fire of a one-sided romance was exhilarating. Immature, for sure. But also exhilarating. You see, that kind of sadness doesn’t hurt. Not really. It stings. It leaves little bruises, but it’s very safe to wallow in because you haven’t actually lost anything. Melancholia over that which you never had is as sweet as it is bitter; and that type of twisted splendor is rivaled only by Stendhal.
“Here's hoping we meet now and then. It was great fun, but it was just one of those things.” I sang along with the band, and a fat tear rolled down past my melancholic smile and onto my chin. Kirk brushed it aside. “Too close to home?” I wiped away the remnants of the tear’s journey from eye to chin and smiled a more genuine smile. “The perfect distance from home. Shall we get drinks? Remember, I’m buying.”
Kirk: No, no. This is your time to heal. And I’m here as your pal, not your chauffeur. What would the lady like?”
I pretended to barf. Kirk knew I hated it when he got overly formal and overly attentive. So he did it just to mess with me. “Shot of vodka,” I replied.
Kirk: How many?
I thought briefly. “FIVE.”
Kirk: Five to one, baby. One in five...
Me: No one here gets out alive.
Kirk: Are you able to hold yourself upright, or should you come with?
I took a seat on an ornate, damask-upholstered chaise lounge. “I’ll be okay. And I was kidding about the five shots.”
I sat there lost in the music for a while. I thought very little about Dennis. Even less about Mary. And not at all about Whisky (whom I had shagged less than a week ago). My mind danced through the ornate lighting in the hotel lobby, and I suddenly felt the need to join the hoity-toity guests on the dancefloor!
Kirk returned with four shots of vodka. Two for him, two for me. That was quite reasonable of him. He knew damn well that I couldn’t handle five shots, but he also knew that I was in a... state. One that called for more than a single shot. I raised a both miniature glasses to “No more ninnyhammers or hairy-footed lovers.” Kirk did his hilarious Smegal impression, we double-toasted, and downed the shots. The band launched into “Let’s Misbehave,” and I kicked off my stilettos and made a beeline for the dance floor.
“There’s something wild about you child that’s so contagious. Let’s be outrageous! Let’s misbehave.” Kadillac Kirk swept me up, twirled me around, and dipped me as we both sang along with the lyrics. I wasn’t swooning for him, but I was enthralled by the moment. The music, the dancing, the combination of booze and bud... so I kissed him as he pulled me back to my feet. And he kissed back. In a way that Dennis never had. In a way that Whisky’s beard wouldn’t permit. I didn’t feel the visceral sensations that I’d felt when Dennis had kissed me, but it felt nice to feel desired. And then I noticed that other guests were watching us and applauding. Now, that was a dopamine rush if ever there was one!
I gently broke away from the embrace, high-fived Kirk and returned to the chaise lounge to put my stupid shoes back on. He followed me and smashed his face back onto mine. I pulled away and laughed. “It was a moment,” I told him. “I appreciate the dance, and that kiss was the perfect finale. But it’s not happening again.”
Kirk: Not to worry, Valerie. I know you. I knew all along that we were performing, and I was more than happy to be your scene partner.
Me: And dance partner! Those were some excellent moves! I didn’t know you had ballroom training.
Kirk: You name it, I’ve mastered it. Another drink for the lady?
I pretended to barf again. “Not yet. I’m not sad right now. Do you mind if I just sit here and enjoy the music?”
Kirk: Ah. My kisses do have healing properties...
I flipped my hand up at him. “Knock that shit off, bro. I wanted to hang out with you because I trust you not to get weird. Even if I get weird, I know you have the maturity to balance me out.”
Kirk: Are you calling me old???
Me: No. I’m calling you rational, responsible, and respectful.
Kirk: Well, now. If you can articulate an alliterative statement that fluently, then you clearly aren’t drunk enough!
I dismissed this comment as a joke. And he did indeed knock off the flirtation. We had a perfectly pleasant time chatting and dancing (no more kissing, though). And then I noticed a girl I knew from Into the Woods entering the lobby. She’d played Florinda and I’d played Little Red. I called her name and waved enthusiastically. She waved back. And then her date entered. It was D.E.N.N.I.S. I sank into the chaise. Kirk caught on immediately. “The hobbit???” he asked. I nodded silently. “You wanna make out again?” he enthused. I shook my head. I had to go say hello to Flo. And I had an idea...
I crossed the lobby, smiled, squealed, and hugged her.
Florinda: Lil’ Red! It’s been forever! So glad to see you!!! This is my friend, Denny.
Dennis was shifting uncomfortably. I extended my hand. “Nice to meet you. I know your date from Into the Woods. I bet she could tell you some entertaining stories about that show...” Flo laughed out loud, well aware of the many misadventures to which I'd referred. Of course, she might have been laughing because Dennis never, ever listened to anyone else's stories. He was too busy telling, re-telling, slightly altering, and exaggerating his own.
Dennis: C’mon, Val...
Me: Oh, you’ve heard of me? Small world! You guys picked a great night to come here. They’re playing Cole Porter, and the band is delovely!
Florinda (appearing oblivious to the iciness between me and Dennis): Have you seen Prince Big Bad (Scumbanger) lately?
I laughed. “Last time I saw him, he was hitting on some nasty fat chick at The Imp.”
Flo and I both scoffed at the pervy pest. Into the Woods was where I’d initially met Scumbanger. He played The Wolf/Cinderella’s Prince. Again... typecasting. There’s a whole essay in my brain about my first encounter with the pest, during which he quoted the song that he sang to me in the show, “Hello, Little Girl.” But it gets into some pretty uncomfortable territory because he made me feel excited. Well, excited and scared. Nothing of note happened during Into the Woods, but our odd interactions did kind of set the stage for some extremely regrettable events during that Cats cast party.
I excused myself, saying that I needed to get back to my friend. And then I leaned in and said in a hushed voice to Flo, “Watch your ass with that one. If he’s the Denny I’m thinking of...” I gave her a look that only another female would be able to read. Her eyebrows shot up and she nodded. Dennis continued to shift as though he were trying to hold in a massive dump. “BABE! Uh...”
Flo apparently answered to that moniker as well. “What is it, Denny? Don’t worry. That was just telepathic girl talk. You apparently have a reputation...”
Dennis: Different Denny. I assure you I’m a pious gentleman.
Me: Ah. My mistake. Well, then. You guys have a good time! Nice to meet you, Denny. Great to see you, Flo!
I hugged Flo again, gave Dennis a curt nod, ignored the scent of mandarins and mountain air, and returned to Kirk.
I collapsed on the chaise lounge, exhausted from holding back the rage. I had no right to be mad at Florinda. I hadn’t seen her in three years, so how was she supposed to know that I’d had a thing with Dennis? Hell, I couldn’t even be mad at Dennis because the last time he and I had spoken in any meaningful way, I’d told him that I was no longer entertaining my crush on him. So why was I surprised to see him dating??? And why had he never taken ME out on a date like this??? And why wasn’t I smitten with Kadillac Kirk who HAD taken me out on a date like this, was an objectively excellent kisser, and a bona fide BALLER? What was wrong with me???
Kirk suggested going down the street to a quaint little bar and then sobering up at a diner closer to my apartment. I numbly nodded and followed him in silence for a few blocks. He assured me that I had “turned several heads” on the way to the new location, but I neither cared nor believed him. This wasn't the type of numbness I'd been aiming for. Now I needed to get schnockered. “Five shots of vodka, please.” Yes, I was serious.
Kadillac Kirk, my reliable designated driver, ordered only a beer and watched in something across between astonishment, concern, and delight as I slammed all five shots in rapid succession. I half expected to immediately retch all over the bar. But I felt fine. I half expected to immediately lose consciousness and wake up in the hospital. But I remained coherent. How I’d managed to take in that much hard liquor and suffer no direct consequences, I’ll never know.
I think I wanted to suffer. I wanted to either feel nothing at all or to feel a sickness bad enough to distract me from the scorching sting that pulsed through my being when I realized that I had lost the abstract notion I’d been addicted to this entire time. Hope. It wasn’t Dennis himself I couldn’t quit. It was that drug called hope. The hope that maybe, just maybe Dennis would give our romance a fair chance. The hope that maybe, just maybe he would make peace with himself, get his mind out of his crotch, and enjoy some agenda-free togetherness. The hope that maybe, just maybe he would stop bloviating about his admittedly impressive accomplishments for five fucking minutes and ask about my life. I had my own reasonably impressive accomplishments, even if they paled in comparison to his. A proper suitor would have enjoyed hearing about them.
But seeing him out with another woman, a woman who had no reason to parade her Dennis escapades before me as some means of revenge, a woman he was clearly courting of his own volition... My hope had died. It died before I’d had time to wean myself off it. Now I had to mourn the loss of hope, which is a very tricky brand of grief to navigate. Vodka wasn’t the answer, but it was what I had to work with. So it would have to do.
After enough time had passed without vomiting or collapsing, I asked Kirk to bring his car around to the bar so that I didn’t have to walk two and a half blocks drunk and in heels. He nodded and dramatically leaned in for a kiss. I recoiled. “DUDE! I told you. The moment has passed.”
Kirk: I beg your pardon. I misread your eyes. Thought I saw a green light...
Me: It’s fine. I just want to go home while I’m still feeling okay.
Kirk: Of course. Your chariot will be here soon.
He skipped off to fetch his Cadillac and I noticed that the lights in the bar were beginning to dance a bit. This should have been concerning. But then I realized that I was giggling. Wait... What? Oh shit. Sure, I was drunk from those shots. But what I was feeling in that moment wasn’t drunkery. It was stonery. Kirk probably misread my face because my pupils were dilated. Not from desire, but from drug use.
Some of you might be thinking that I was a bad friend for not introducing Lucy, an old dude connoisseur, to Kirk. Well... I did. Several years before the events of this story. He adored her. She, on the other hand, thought he was immature. And she wasn’t wrong. Lucy was astute when it came to sussing out a person’s true nature. Far more astute than I. Her initial assessment that Kirk was immature is about to be vindicated. Stretch those cringe muscles! It’s almost time for pie...
I somehow managed to get to his car. I honestly don’t recall how I got there. Did one of the bartenders carry me? Did some kind patron allow me to lean on him? Had Kadillac Kirk carried me out? I’m not sure. But my memory ceases to be fuzzy about halfway to the 24-hour diner. It might have been the very same 24-hour diner where Mary pulled her... shenanigans. I’ll never know.
Kirk: Would you say that you’re more drunk or more stoned?
Me: STONED. Definitely stoned.
Kirk made some sort of grunty noise and reached for my thigh. I slapped his hand.
Kirk: Stoned but not amorous? That’s rare.
I started laughing rather unkindly. “You’re a fucking horndog! I thought you were my safe straight male friend, dammit.”
Kirk: I solemnly swear that your safety is my primary concern, my stoned beauty.
I pretended to throw up.
Kirk: So... You’re not horny. But are you hungry? The diner I’m heading to makes this Maple Walnut Pie with the most sumptuous... sensual cream and exquisite drizzling of...
Me: Ew! Stop trying to bang the pie. Bro. Are YOU stoned? (Then I remembered the question.) Yes, I’m hungry. But I don’t like nuts. I’ll have banana cream.
Kirk made that repulsive grunty noise again. “Uhhhhh... Mmmmmm. Cream. Yessssss. Yes, we’ll be there in just a minute.” He was squirming in the driver's seat.
Me: GROSS, DUDE! If you’re gonna be like that I’ll just order HASH brows. Get it? Hash??? (I giggled uncontrollably.). You can’t make that sound nasty.
Kirk: Forgive my jokes. I think my blood sugar’s a bit low.
As Kirk parked, I began to wonder how I might get away with walking shoeless into the diner. The stilettos had to get off my feet. At least while I was walking. And Kirk was kind enough to give me his socks and wear his loafers “island style” into the establishment. Okay, that was gallant of him. Maybe he was going to behave himself for the rest of the evening.
I wasn’t terribly talkative as we sat down, and he expressed concern for my emotional well-being. I wasn’t coherent enough to explain what was happening to my emotions and I wasn’t sure I trusted him with my deep, dark secrets at that point. So I shrugged like a sulky teenager, ran my hands over my messy, windblown hair, and mumbled that I was “just hungry.” And right on cue, a very kind, slightly older waitress with a sweet southern accent stopped by to take our order.
Kirk: Ah, yes. We’ll have two cups of black coffee. And we’ll share a slice of that delectable Maple Walnut Pie.
Waitress: Oh, honey. That pie is scrumptious! I take it you’ve been here before?
Kirk: I have. This will be her first time to taste the splendor.
I hated to be a killjoy, but I interrupted and said to the waitress, “Ma’am? I’m sure the Maple Walnut is excellent, but could I please get a slice of Banana Cream? And a big glass of ice water?
Waitress: Sure, hon! Banana Cream’s just as yummy! I’ll be right back with those coffees and that big water.
Kirk was sucking on the tip of his forefinger and shaking his head a bit. “You’re passing up so many sensational... sensual...”
I put my forehead on the table and growled. “You swore you’d stop being nasty!” I held this #headdesk pose for quite some time before I finally lifted my head... only to see that Kirk was still sucking his fingertip and staring at me like a wild animal. “Pleeeeeease be normal,” I whined. “It’s been a really weird night for me.”
Kirk: Indeed. Many surprises. You know... You’re like titanium. Your flame burns so fast and so bright, if a guy doesn’t get in there while the iron is hot, he’ll never get another chance. I was too slow.
What the...? I was pretty sure he was wrong about titanium burning quickly. I’m no chemistry wiz, but my dad and my oldest brother are both big-brains when it comes to physics and chemistry. So I picked up some things just listening to them talk. Accurate or inaccurate, Kirk was being creepy again. He’d never been creepy towards me before, although I’d seen him act like this with other women. Usually with staggering success. Why????? His money. It had to be his money. Kirk was a nice-looking man, but holy shit... No amount of good looks could save this creep show.
And then, our sweet waitress sat down our coffees, my water, and the two slices of pie. After I gulped down a whole bunch of water, I grabbed a fork, prepared to quell my munchies... and then I froze. Kirk was quickly flicking his finger back and forth across the top of his pie. And moaning. He noticed my wide-eyed stare, smirked, sucked the tip of his thumb, picked up the plate with both hands, and began flicking his tongue across the tip of the triangular pie slice. And moaning some more. Well, there went my appetite.
Kirk took his middle finger and jabbed it into the crustless vertex of the pie slice, then he began pumping it in and out like a piston, and flicking his thumb across the increasingly demolished top layer of whipped cream. He gasped this time. People were starting to stare. His pointer finger joined his middle finger in the piston action, and he replaced his thumb with his tongue. Between flicks of the tongue, he groaned, “Oh yeah, baby... Let me taste you,” but it was kind of hard to understand him.
And I was either about to run to the back office, tell them that I was in danger and needed a police escort home... OR I was about to burst out laughing at the spectacle. Kirk continued... He removed his fingers and gregariously licked pie filling off of them. And then he started sucking his fingertips again, switching from middle to pointer, middle to pointer and emitting a delighted little, “Mmmmmm” with every suck.
Finally, he jabbed his fingers back into the utterly destroyed pie, lowered his face into the mess and lapped loudly and passionately, moaning, grunting, and mumbling “Come on, baby. Come on. Mmmmmm. Come on.” I could see the waitress and some dude in a suit heading over to the table, so I sank down in my seat, partially covered my face, but continued to watch the train wreck. At last, Kirk shuddered violently, he splatted his entire hand onto the plate and rubbed furiously. And then he locked eyes with me. He sucked the tip of his thumb one final time and said, “You...” There was a long pause during which Kirk lovingly stroked the mess he’d made. “You... are the pie.”
I don’t hang out with Kadillac Kirk anymore. But he’s still a bachelor, ladies!
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2024.05.21 11:05 No_Cauliflower_976 Hayfever (UK) suffering again

Every year I try something new and every year I still suffer.
I live in south of England, unfortunately not too far from a lot of farmland and fields. Hayfever ruins the summer for me, my eyes itch, swell and stream for pretty much all of May-July.
I have tried almost every product bar the Kenalog Injection. Fexofenadine 180g, eye drops, local honey.
Does anyone have any clue what I can do to aid/stop this?
submitted by No_Cauliflower_976 to Allergies [link] [comments]


2024.05.21 11:04 chefmonster OH MY GOD HE IS MARRIED.

TL;DR: Found out tonight that the guy I've been flirting with and made out with is married.
I've been building terrariums, including 2 new ones for tadpoles that are about to become frogs. So, I've become a regular at a local terrarium shop, and struck up a very flirtatious exchange with the owner. I asked him if he or any of his customers would be interested in getting frogs, because otherwise I'm going to release most of them where I got the tadpoles. We were flirting for a few weeks, and then he came over to check out my set-up and arrange the logistics for exchanging frogs. He was very physically affectionate and flirtatious. My partner was home, but he left us alone. I walked him out and we made out on the sidewalk for a good bit. It was hot and awesome. I was really excited about having a summer fling! Still flirting via text, still had plans this week to do terrarium frog stuff. I asked him if he wanted to meet for a drink after work tonight, and he said he plans but then changed them last minute and met me at a bar near my work.
He asked me about ENM, we talked about my relationship with my partner and how it worked. I told him about how I had been in a relationship that ended because the dude's partner didn't know about me, and how it devastated me and I was just finally getting over it.
And then disclosed that he was married, had been for 19 years, and had 6 kids.
Then told me that he had cheated on his wife a year and a half ago, and it broke her heart. But that he needed to tell me before we got together this week, because he knew he would not be able to control himself. That he wanted me and was trying to "not go down that road."
His wife is distant, and doesn't have a high sex drive. He said in 19 years, he'd kissed 3 women. His wife, the woman he cheated with, and me.
I told him he didn't need to worry about that, because the road was closed. I would not participate in anything that would hurt someone the way myself and the other woman was hurt. We discussed the chemistry we had and the immediate attraction. That it would, in fact, be very hot. I asked him where his wife thought he was. He said he needed to tell me before we met later this week, because he knew things would progress. He needed to be honest. I "jokingly" told him that if I'd found out he wasn't in an ENM marriage after we'd messed around, that I'd throw a rock through his shop window.
I could tell that he was trying to get me to relent, I told him we would just be frog friends. He kept saying that he was trying to not be tempted, and I told him that it didn't matter, because, again, I wouldn't participate. We only had one drink, and he tried to walk me to my car. As we were walking, he asked me if he could kiss me one last time. I said no, that integrity was doing the right thing when no one was watching. We hugged goodbye, and he was reluctant to let go. He tried to kiss my neck, and I pulled away.
All in all, it was a very positive event. We had a great conversation. I'm writing this partly because oh my goodness the gall, but also to confess that it was a very stubborn, conscious decision not indulge in something that would have been undeniably amazing. The attraction between us was immediate from the first time we met and the chemistry was atomic when we kissed. I mentioned at some point during our conversation that spending time together (outside of frogs, or alone) would be dangerous because the "forbidden" aspect makes everything that much hotter.
Because while I said all this to him, clearly stated my boundaries, completely adjusted my body language, there was part of me that was thinking "you're saying this because it's the right thing to do but it's dishonest let this guy ravage you."
Friends, I'm not asking for a pat on the back. I did the right thing but good lord was I tempted. I'm debating whether or not to even keep our plans to get together for frog related stuff. I don't think I'm a saint for standing my ground. I'm grateful that I was able to stick to my scruples, but I need y'all to brutally help me maintain my resolve.
submitted by chefmonster to polyamory [link] [comments]


2024.05.21 11:01 AutoModerator Daily General Discussion and Advice Thread - May 21, 2024

Have a general question? Want to offer some commentary on markets? Maybe you would just like to throw out a neat fact that doesn't warrant a self post? Feel free to post here!
If your question is "I have $10,000, what do I do?" or other "advice for my personal situation" questions, you should include relevant information, such as the following:
Please consider consulting our FAQ first - https://www.reddit.com/investing/wiki/faq And our side bar also has useful resources.
If you are new to investing - please refer to Wiki - Getting Started
The reading list in the wiki has a list of books ranging from light reading to advanced topics depending on your knowledge level. Link here - Reading List
Check the resources in the sidebar.
Be aware that these answers are just opinions of Redditors and should be used as a starting point for your research. You should strongly consider seeing a registered investment adviser if you need professional support before making any financial decisions!
submitted by AutoModerator to investing [link] [comments]


2024.05.21 11:00 lululemonmods Tuesday Drop Discussion

Hi everyone! Welcome to the official Tuesday Drop Discussion! Chat here about your reactions to the new drop, what you're planning on buying (or not buying...), and anything and everything in between!
————————
The link to the Drop Thread will be in the pinned comment when the drop begins.
————————
Tips and Tricks:
- If something isn't showing up for you, search by item/color name, open the link, delete everything after product name and refresh. You may need to do this a couple of times. If that doesn't work, try clearing cache and cookies and try again.
- Edit in cart trick: Add the item you want in any size and color to your cart, and then once it's in your cart change it to color you want.
- Don't look at the What's New page, use the site search bar.
- The app is laggy, use the website.
- The new drop has generally been starting around 2:10 p.m. EST in the U.S. and just after 3 p.m. EST in Canada, but sometimes (very infrequently) it varies.
- USA and Canada pretty much always get the same new items, just as mentioned above, Canada's drop happens around 40 minutes later, thus there's no Canada thread.
Good luck and happy shopping! 🥰
submitted by lululemonmods to lululemon [link] [comments]


2024.05.21 10:55 fyagos Looking to become a topstowner - help with sizing

I’ve been offered a great deal on a Cannondale Topstone Apex 1 at around 30% off MSRP and I’m seriously considering it as my new gravel bike. However, I’m quite far from any Cannondale dealer, so I can’t test ride one to figure out the right size for me.
A bit about my current setup and stats:
From my research and some posts I’ve read here, it seems like topstones tend to run large. Based on that, I’m leaning towards getting a size M frame.
Could anyone share their thoughts on sizing? Specifically, if you’re around my height, what size did you go with?
submitted by fyagos to Topstowners [link] [comments]


2024.05.21 10:52 Winter2928 Majority sierra 2.0.2 with my nvidia 2017 shield and Samsung mu7000

Hi everyone.
I hope you can help.
This is my first sound bar so I am learning as I go along.
I have my tv plugged into the soundbar via one connect arc hdmi. And my shield via hdmi directly into the soundbar using brand new hdmi 2.1 cables.
I understand as my tv is a 2017 model its arc not earc and not the best but the apps on Samsung eg YouTube and Disney+ say Dolby surround when loading content on the bar but don’t on same apps on the shield.
Also the sound dosent sound as good on shield via Samsung YouTube app for the same songs.
I am also having a problem with the voice sounding quiet / drowned out on streamio on the shield.
I have included screenshots of my settings.
I hope that makes sense and someone can help me
submitted by Winter2928 to Soundbars [link] [comments]


2024.05.21 10:50 Yurii_S_Kh “May we be that kind of crazy”. Conversation with Protopresbyter Joseph Dzagoev about Orthodoxy on the Kolyma peninsula

“May we be that kind of crazy”. Conversation with Protopresbyter Joseph Dzagoev about Orthodoxy on the Kolyma peninsula
Protopresbyter Joseph Dzagoev, a priest in the Protection monastery in Magadan, tells about the spiritual life in his city. He talks about well-worn stereotypes, “ordinary” Christian miracles, and how we should never get tired of trusting the Lord.
Trinity Cathedral in Magadan
The Russian antimension
Before 1989, our city was lacking not only a monastery; we didn’t have a single church. Before the Bolshevik persecutions against religion, there were churches, chapels and veneration crosses at various neighboring villages, on the coast, and in Cossack settlements. It wasn’t till the very end of the twentieth century when the persecution of the Christian faith finally officially stopped, and with the blessing of the Bishop of Khabarovsk, the very first Orthodox community was formed here. The first services were held in a private residence. This is where the Protection Monastery was later founded. Although it’s true that our city never even had a chance to have a church, because it started its life, so to speak, as a local GULAG camp in the early 1930s. That’s why any church was out of the question. We aren’t talking about the times of the Russian Empire, when churches were everywhere, and everyone, including exiles, convicts and other prisoners, always had the opportunity to attend a church service. But on the other hand, even if we didn’t have a physical church, it doesn’t mean that we had no Christians here. We have every reason to call both Solovki and Magadan and their surrounding territories an enormous Russian antimension spread under the open sky. How many new martyrs and confessors suffered here in very recent times!
One of the most revered local saints is the Venerable Confessor Andronik (Lukash), one of the elders of Glinsk Hermitage, whose relics rest in our Holy Trinity Cathedral. But there are many more saints like him—both those we know, and those known only to God. So, the place you stand is holy ground. I think we should know more about the holiness of this land.
Well-worn stereotypes
Fr. Joseph, how can we understand the salvific value of sufferings? How do we benefit from them if viewed from the Christian perspective? After all, not everyone who suffered here at Kolyma suffered for Christ’s sake. If we read the works of Varlam Shalamov1—it gives you jitters and you even can grow despondent.
—I have to say right away that neither I, nor many of the inhabitants of our region, are fans of Varlam Tikhonovich's literary work. You can’t find a glimpse of light in his writing. Besides, the locals say that not everything that he wrote is truthful. But let's leave Shalamov in peace, God rest his soul. As for the meaning and nature of suffering, in my opinion, there were prisoners (and there are still some—I have been conducting prison pastoral care since 1998 in our region, so I can talk to the prisoners) who truly suffered for the truth, for Christ’s sake, and for their loyalty to Him. But there were also some (moreover, many) who endured the hardship of imprisonment because, as many of them admit, they have been beneficial to them. They redeem from “other” sins for which they probably haven’t been “officially” convicted. These people tell me: “It’s better that I suffer here and now instead of later, in the afterlife.” I think this speaks of the humility cultivated in them. I used to meet real Christians behind bars, so we shouldn’t suppose that Kolyma is only for hardened thugs. But cultivating suffering—no, I will not do that. Let’s remember the words of the Apostle Peter: But let none of you suffer as a murderer, or as a thief, or as an evildoer, or as a busybody in other men's matters (1 Peter 4:15).
But overall I, and the overwhelming majority of residents of Kolyma region, have already gotten quite tired of this reference, the stereotype regarding our land—that Magadan is all about the prisons, camps, tough guys in padded jackets with an inmate number, barbed wire, and so forth. It still works somehow as a gimmick for tourists, but our land has so much more and it can surprise in a good way by bring joy to someone “from the mainland.” Actually, have you noticed that we even say, “from the mainland”, despite the fact that Magadan is actually also a mainland city, while Yakutsk is only 2000 kilometers away from us?
Aha, right, “just” a mere couple of thousand kilometers—no big deal!
—But it is so beautiful, isn’t it?
The embankment
That's true. The sea knolls, the sea, your сhurches, the embankment, the central streets and museums—it's a pleasure to walk around!
—So, we don't live in the dreary past, nor do we relish the allure of prison life—we have other things to do and something and someone to pray about. We have much to do, and that’s good. Because you can’t, after all, rush around the country “seeking greener pastures”. It is better to get comfortable in your own clean, spacious, well stocked and hospitable home. But you’ll obtain this home only when you, and not some “fairy-tale do-gooder,” take care of it yourself. Besides, that “fairy-tale do-gooder” actually does offer support; we receive sizable support from the federal budget. And no, it’s not our thing to sit here whining and waiting for better times, unwilling to lift a finger to make those better times come.
The fruits of a recent sermon and “birth pangs” of the Apostle Paul
But let us return to the idea of the Russian antimension spread under the open sky. It seems to me that the whole of Russia can serve as such antimension, since persecutions happened all over Russia. So many churches and monasteries were destroyed! I think, we, the Christians of today, can’t come even close to Holy Russia of that time.
In the Protection monastery
And in qualitative terms?
—On the one hand, I can dwell on the problems like an old man—where our young generation (including priests) is heading, that they are the victims of the “upbringing” of the 1990s, that the former generations were “warriors, far better than you,”2 “unlike the current crop of youth,” and to some extent I would probably be right. On the other hand, as a modern-day priest, I see something joyful happening before my own eyes—I wouldn’t’ say holy, I should be careful here—but examples that speak of a worthy and often miraculous Christian life.
Let’s take our Protection Monastery, for example. As I already said, it was founded around a house of worship with the blessing of Bishop Gabriel of Khabarovsk as far back as 1992. There was a community there already, but they were able to obtain their own building, albeit a small and remote one, only in the 1990s. Vladyka used to visit us here several times a year, and this community grew larger over time. Later the Magadan diocese was formed, so when Vladyka Arkady came here together with the monks, they began to travel all over Kolyma as missionaries, visiting every village and hamlet, baptizing, serving, and having conversations. That’s how the life of the Church has gradually settled here. Much later, our monastery was built, and it currently has four elderly nuns headed by Matushka Nadezhda, the abbess.
It turns out that everyone has different gifts. One person is man of prayer, another is a master craftsman, and yet another one is an excellent organizer.
—I think the most difficult thing is to have only just begun the spiritual life—considering those “birth pangs” of the Apostle Paul. But later on, there comes a moment of great joy when you see that your community is growing in Christ. Thanks to Bishop Arkady’s labors, we were able to accomplish very much Above all, he succeeded in changing the attitude of the regional and city authorities towards the Church. And not just of the authorities, but also of our local people. Formerly, believers were called “relics of the past” and “pariahs,” despicable and worthless people with “issues,” who were crazy in the head. Now, largely thanks to missionary work, people have realized that first of all, Christ is risen, and secondly, His Resurrection directly affects each and every one of us. Do you choose to languish in the darkness of eternal complaints and death? Wouldn’t it be better to be joyful and work alongside Christ and His disciples? That’s where our choice is. It is, of course, a serious question—to what extent we sinners are worthy disciples of the Lord. But our failures don’t give us the right to forsake God, right? Judging from my own experience, I know how perplexed people were when we witnessed the faith. I remember how in the 1990s, when I was still working at a mining plant (I am a mine foreman by education), there was a lot of theft. And when someone made me an offer to “steal” at work, I replied that I was a Christian and I would not steal. They stared at me and kept looking at me for a long time as if I were insane. However, at any time, to follow Christ was always seen by the fallen world as a disease—we are not right in the head if we are Christians. God willing, may we be that kind of crazy.
Kolyma paradoxes and the miracles of Magadan
Protopresbyter Joseph Dzagoev with the patients of residential care facility
—The irony is that the site of the present-day Holy Trinity Cathedral in Magadan formerly housed the 1st administrative office of Dalstroy, the very consortium that brought workers, or rather slaves, to the GULAG. Later on, they decided to build the House of Soviets there, a huge one by local standards, around fourteen stories tall. But they never finished it; the structure cracked and it was impossible to commission it. That unfinished construction site has seen it all: drunken brawls, the stench of beer, teenagers committing suicide… It was horrible. But now it is the site of our magnificent Trinity Cathedral.
Wouldn’t it be wonderful if our hearts were also transformed?
—That is harder to achieve, of course. Especially now, when the war is going on, and when our boys return after witnessing all that death. What are we to do with them? God willing, some of them will find their way to the church, But what about the rest? After the Great Patriotic War, career military people were sent to work here—straight from active duty in the army, they became the camp guards. They say there was an unheard level of drunkenness here... I don't know what will happen now. We pray that we can overcome the ordeal that befell our military men and their families.
Yes, and more about the sick. Our monastery is on good and friendly terms with the staff at the psychoneurological residential care facility. Many patients and their staff come to us, and we also visit them. We hold services, we meet and talk to people, comforting them to the best of our abilities. Here is what I want to say: According to information from the residential facility’s staff, the vast majority of their patients (and it’s something like ninety percent!) are the children of drug addicts and alcoholics. And there are about four hundred people residing there! This is the sad part.
Now about the miracles so common for Christians. Have you noticed one young man at the service—a kind and caring one, who is smiling and willing to help everyone? This is our Sasha, and he also resides there. He came a long time ago, when the Protection Monastery had just been founded. Well, he sort of came, but he couldn’t say a word—he could only mumble something unintelligibly. Well, he kept mumbling something while we prayed together with him. All churches and communities have such people, so it’s not surprising. But one day we came to the morning service and saw our Sasha standing in front of the icon of the Mother of God, clearly reciting, “Rejoice O Virgin Mother of God.” Not only was he reciting it, but so eloquently that any pious church reader would be jealous! We stood there in amazement. Once he finished praying, we came closer. “Sasha, dearest, how did you learn to read, how do you know the words?” He answered so calmly but matter-of-factly: “This Auntie taught me!” and pointed to the icon of the Mother of God. We could only stand there in silence and continue praying. And that’s what we do! As for Sasha, he continues to come, almost never missing a service. He also helps around the monastery and assists at our meetings in his residential care facility.
https://preview.redd.it/9thrbzfntq1d1.png?width=700&format=png&auto=webp&s=5aad11cd96407fb242d5bfdcc656d009d4e493c9
So, we do have miracles, we can’t do without them. On the one hand, those miracles are truly our great support on our path to God. On the other hand, they give us a wonderful opportunity to pause and think that Christ does not work miracles without reason or purpose—any real miracle has its own meaning, and we always see God's love in it. We also have to work hard, even if we are spiritual invalids. We can still progress towards Heaven. If we ourselves don’t make an effort, of course there won’t be miracles! So I wish for us all to keeping working. And one more thing: If you ever happen to be in Kolyma, you are cordially invited to visit us!
Peter Davydov spoke with Protopresbyter Joseph Dzagoev
1 Varlam Shalamov (June 18, 1907–January 17, 1982, was a poet and writer who spent much of the period from 1937 to 1951 imprisoned in forced-labor camps in the Arctic region of Kolyma, due in part to his support of Leon Trotsky and praise of writer Ivan Bunin. He is the author of Kolyma Tales, about life in the northern GULAG.—OC.
2 From the poem about the Battle of Borodino, Borodino, by Mikail Lermontov.—OC.
submitted by Yurii_S_Kh to SophiaWisdomOfGod [link] [comments]


2024.05.21 10:50 Direct_Ad4485 Vault: Postgres Database Secrets Engine performance

We recently had a problem in a workload cluster which had a cascading effect on our Vault cluster. Essentially there was a lot of pod restarts causing an increase in requests for new database credentials. The maximum load was not big, from ~0.5 req/s to ~1 req/s but it resulted in a big increase in the time it took to create database credentials on a specific connection. Load testing shows that using multiple Vault connection configurations to the same database, only the connection under load is affected.
The bottleneck presumably is somewhere in the database secrets engine not in the database. We have spent a lot of time trying to figure out where our bottleneck is as we need to be able to scale beyond this but have not been able to figure it out. The graph below shows that with a slight increase in number of users being created the timing starts to increase eventually going beyond 80 seconds. CPU usage and memory usage does not increase significantly nor does the time to PUT to the raft storage. So throwing more hardware at it does not seem to be the solution. We are currently using the reference architecture for a small cluster.
We are at a loss. Any recommendation to what metrics we should be looking at or what we should be doing to shed some light on the situation would be greatly appreciated.
https://preview.redd.it/qzm8sxnrjq1d1.png?width=1690&format=png&auto=webp&s=f3200a23618285a518087a0fcdf991bf1a801935
Reference k8s architecture
submitted by Direct_Ad4485 to hashicorp [link] [comments]


2024.05.21 10:47 NibVulture [WTS] {Custom?} Vintage Esterbrook SJ DIY servicing kit (Or I can service it)

Hello all, today I would like to try something I haven't seen yet. Through my few months in fountainpens, I have seen a few people looking to take on trying to service/restore vintage pens themselves but didn't want to go all in for all the materials. So I thought maybe such people would be interested in a DIY kit for servicing/restoring one pen to try out first.
I decided to try this with Esterbrook SJ's as they are fairly hardy and out of the model J's, I find they have the easiest to remove grip section

Esterbrook SJ's (D for vintage)

Blue: A bit dirty, needs cleaning
Green: Very good condition, still has intact sac
Grey: Good condition
DIY kit contents:
Tiny sample container of sac shellac, a few disposable applicators, a new ink sac (silicone or latex, I'll default to silicone if you have no preference), tiny sample container with a smidge of talc, nib of choice.
Notes:
I have examined each pen and confirmed an intact and functioning J-bar. (If it had an ossified ink sac, I took it out, checked the bar, and then put it back in so you can have the full experience)
I have tested each nib for flow.
Unfortunately, the kit is CONUS only as I do not know if I can ship shellac internationally. However, if you just want the pen or if you want a serviced one, international shipping is probably $20.

Prices (cumulative)

$45 Shipped for pen & kit (+$1 for latex sac)
+$1 2ml Koh-I-Noor rapido-eze (pen cleaner solution{you probably don't need it, but if you wanted to try some})
+$3/4ml ink sample
+$5 Cleaning
+$5 Servicing
+$10 Full restoration/refurbishing (polish and all that)
{add-ons may take a few days}

Nib writing samples (The first 9668 is unavailable)

{Less functioning nibs also available for those who want a challenge}

The following are my notes, though I find it difficult to tell the difference between scratchiness and feedback when it comes to the tipless nibs.
9461: Feedbacky
2556: Very scratchy
2668: A little scratchy but also has feedback? (feels like a pencil)
9668: unavailable
9668: Exceptional flow
9668: Dry
9556: Nice flow
2550: Pencily, dry
2550: Pencily, wet
9556: A bit dry
9556: Wet
9450: Dry
1551: Pencily/wet
I also have a bunch with bent/misaligned tines, flow problems, missing/chipped tipping, or some other problem available if someone also wants to do nib repair.

Ink samples:

$3 for each 4ml sample
Private reserve-
Ultra black
Monteverde-
Toucan
Turtle
Lion
Mercury noir
Raven noir
Horizon blue
Rose pink
Black ash
Wisdom purple
Birmingham-
Quantum teal
Gerbera
Glassmith
Boysenberry
Gunpowder
Chrysanthemum
Jade inferno
Robert Oster-
School blue
Thunderstorm
Noodler's-
Blue
Blue black
Rome
Black widow
Black bat
Texas Valentine
Black swan in australian roses
Concord bream
submitted by NibVulture to Pen_Swap [link] [comments]


2024.05.21 10:46 AdmiralStone96230-A MURDER DRONES: Fall of Earth: -Chapter XIII: Handed the Keys to Victory- (Pt. 1)

Wade's visor beeped to life as his alarm system went off, the murder drone's clock showing the time, "8:00 AM", changing to his green-yellow eyes as he woke up. Tina's visor activated as well, the drone girl's own alarm activating she awakened from slumber with Wade.
Stifling a yawn, Wade looked to Tina as he rubbed her back, easing her as she rose upright. "Good morning, sweetie."
"Morning, Wade." Tina replied quietly as she looked to Wade, the two drones smiling warmly as they took in each other's presence. Noticing they were both almost completely bare of clothing, the two drones blushed as Wade began to move off the bed.
"Well, I should get something on." The former worker drone stated as they touched down on the floor, Tina grabbing her green shirt from the counter as she tried to get dressed as well.
"So should I." Tina said back as she put the shirt on, memories of their recent night together still fluent in her mind as she slowly walked over to the kitchen.
The last hours of the past night had been calm for the most part, Wade and his friends detailing their tragic capture, the loss of his brother Ron, the rescue of the drones, and finally, Tina and Wade's miraculous escape from the factory before returning to the base. After the chatter in the bar, the group split off to go their separate ways for the time being, Jasmine going with Wade and Tina to help them into her place before leaving them to watch it while she went to get some food for the next day. During their quiet stay in the apartment, Wade and Tina made small talk over what to do in the future before having what humans would call a... very pleasant night together.
And now, with the new day approaching, the drone couple had to get ready for whatever came ahead. Walking over to his clothes on one of the vacant chairs in the living room, Wade picked up his shirt, slapping it on him before glancing to Tina, who merely wore her copper brown pants and green shirt from yesterday. Smiling at his girlfriend, Wade spoke to her as he turned back around to continue redressing himself. "Seems Jasmine went out somewhere this morning. I don't see her anywhere."
Tina listened to Wade as she inspected the counter, noticing a small sticky note lying on it as she took hold of it. Tina could tell it was left by Jasmine, given the handwriting. The note said, "Morning you two! Went to get some food I forgot to pick up, I should be back shortly after you wake up. - Jasmine"
The pilot drone smiled as she read her sister's note, then turning to the living room to speak to Wade. "She went to get some breakfast, we should expect her to come back any minute now." Opening the fridge, Tina grabbed two cool cans of oil, one for herself and another for Wade. Setting the cans down on the counter, Tina closed the fridge before taking hold of the cans again, taking them with her to the living room where a fully dressed Wade now resided at.
As Tina took a seat next to Wade on the couch, the disassembly drone examined his built-in smartcomm, trying to add all the still active contacts he remembered off the top of his circuits as he spoke to Tina. "It's gonna be hard, being my own person without Ron." Chuckling, Wade smirked at Tina, finding himself unsure at his own words. "Or maybe I'm just overreacting."
Tina chortled at Wade's inconfidence as she tried to bring him some, handing him one of the oil beverages as she spoke. "I think you'll do fine, honey. I've run into some disrespectful humans in my life too."
Wade nodded in understanding as he took a sip of the oil, the sound of the front door opening catching the drones' attention as Jasmine walked in. Carrying a paper bag full of food items, the human pilot spoke aloud. "Morning, you two! Just had to finish an errand I screwed up last night."
"Oh, it's not a problem for us, Jass." Wade replied as he took a sip of his oil, Tina looking over to the kitchen wall as she listened to her sister.
"How was your night? You lovers passed out on me when I came in, so I just rested on the couch." The lover drones gave looks of apologetic concern as Jasmine walked back into the living room, the woman noticing Wade and Tina's faces as she continued speaking. "It's nothing, though. I slept well."
"I hope so, we didn't mean to take up the whole bed." Tina responded as she gave a blush of embarrassment, Wade nodding in agreement as Jasmine replied back.
"I did, really. Besides, you two deserved the bed after all you put up with yesterday. Gotta have some place to blow some steam."
Wade and Tina smiled at Jasmine's comment, then blushed as Wade questioned about her phrasing. "Wait, you mean that as a euphemism or...?"
A knock at the door shut up the discussion, Wade standing up as he offered to handle the visitors. "I'll get the door." Tina nodded as he walked over to the apartment entrance, checking the small peephole before opening the door. Looking down, he saw two beings: a human and drone soldier whom he assumed were from the Coalition given their specific body gear.
While he took notice of the militia duo, the drone soldier spoke up to him. "Good morning, we're looking for a..." He lifted up what appeared to be an ID card, Wade glancing at the object as he heard the drone continue his question. "...Wade Carter? We heard he resided here since last night." Looking to Wade again, the drone stopped himself upon finishing his sentence, then picking himself up as he spoke further. "Come to think of it, you look like him."
Wade smiled warmly as he spoke to the two guests. "That's right. You need something?"
"Eh, more like the other way around, actually." The drone soldier replied as he handed Wade the ID, the former worker drone taking it in his hands as he glanced over it. The ID showed him from when he was still a worker drone, but was thankfully untarnished from the factory as Wade held it tightly. Before he could speak, the human soldier handed him a pouch carrying what Wade presumed were a few more of his personal belongings. The drone soldier spoke once more as Wade took the pouch. "We found these while scavenging the storage bays at the factory, we've been heading around delivering them back to those they belong to."
Wade smiled brightly before finally speaking in a grateful tone. "Thanks, Sirs. If there's anything I can do to help, just let me know."
The two soldiers nodded as the human one replied. "Just doing our job, Mr. Carter. Have a pleasant morning." With that, the troopers departed the apartment complex, leaving Wade to himself as he shut the door.
Heading back inside, Tina and Jasmine looked to Wade as the former spoke to him. "Who was that?"
"Just some boys from the Coalition, and just like Nathan said, they finally found my ID!" Wade answered before showing the card off, Tina grinned happily as she saw it, Jasmine giving a simple smile as he spoke further. "Feels good to have it back, I think that was what was keeping me down a little yesterday."
"Well, at least you won't have to worry about that anymore." Tina replied as Wade put the card in his pocket, taking his seat again before setting the pouch at his legs. Taking notice of the pouch, Tina asked, "What's in that? Battery candy?"
Wade shook his head as he began pulling out the items inside the bag, speaking to Tina as he examined them. "Oh, no, looks like some more of my belongings." Once he was done, Wade put the pouch on the couch's cup holder, on the space behind the drink holders themselves. The items were other various cards and papers with various personal information of Wades written on them, along with Wade's wallet. Wade found it almost comical that the items were all separated from each other, rather than being inside the wallet after getting cleared out.
Tina seemed to agree with Wade's thoughts as he began reinserting the cards into his wallet. "Well, that's silly. They just put everything in that little pouch instead of putting it all back in that thing."
Wade chuckled as he put his ID into the frontal window pocket of the wallet. "Yeah, guess they had to clear every little part of it before sending it off." As he finished restocking his wallet, Wade glanced to the pouch before continuing. "Besides, that IS a nice pouch."
"It sure is." Tina replied before taking another sip of her oil can, Wade putting his wallet away as she spoke again. "On another subject, however, you think we should go see if Nathan's around? Him and Kurtis could come by and have some small talk."
Wade nodded as he started to speak, but stopped as Jasmine spoke first. "Actually, I ran into F earlier while at the market. I heard from her that Nathan was going to be joining her for a date later this afternoon." Glancing to Wade, she finished with, "So he might be already busy for the moment."
Taking his own oil can, Wade shrugged his arm as he replied. "Eh, no problem with that. Don't wanna kill a growing relationship, now do we?"
Tina chuckled lightly as she agreed with her boyfriend. "Indeed, if it were us, they'd probably do the same fo-"
The chatter stopped as another knock sounded at the door, Wade moving to get up again as he glanced to the ladies in confusion. "Another visitor?"
"You think it could be F?" Tina made a wild guess as Wade approached the door, glancing out the peephole in slight surprise before opening the door.
Wade felt as if their talk about the Ceres couple had been a form of summoning as he saw F and Nathan standing at the door, bearing strangely serious expressions as they were greeted by the former worker drone. "F! Nathan! Funny timing, we were just talking about you. Come on in, have a seat."
As the two walked past Wade, F pat him on the shoulder as she spoke to him. "As much as I'd like to visit Wade, I'm afraid we're not gonna be here long, nor are you and the Fowleys."
Wade raised an eyebrow at her reply as he followed Nathan and F, the two simply standing in front of Tina and Jasmine as Wade returned to the living room. "Oh?"
"We're leaving? Should we get dressed and pack our things ASAP?" Tina asked with mild concern as F replied to her.
"Yep, you're on the ball with getting ready, but we're... not exactly leaving." The disassembly drone's words brought a confused face from Tina as Nathan clarified his crush.
"We got a call from J, just as we were heading to one of the diners here." The two drones paused for a moment, glancing to each other as they almost spewed out about their date, but shook it off as Nathan continued with little hesitation. "She told us that Tessa had intercepted some kind of transmission, one that might help us clear up this situation with the company faster than we initially thought."
F gave an affirming nod on Nathan's explanation before adding to it. "Her and J are playing host to a meeting held by the general stationed here, and she wants us to attend." Glancing over Wade and the Fowley sisters, she finished the explanation with, "They especially want you two to come as well, given what you both went through."
Wade and Tina gave blushes of embarrassment at the news, honored by the invitation but also a little uncomfortable with their elevated status as they glanced to each other. After taking a moment to process what they heard, Wade broke the silence. "Well, I did make that promise at the factory, and to J and Tessa earlier... and I intend on acting on said promise." Looking to Tina, his girlfriend gave an agreeing nod as she stood up with him.
"Glad to hear it. We don't have to be in that much of a rush, though, the meeting doesn't start until 10." F stated, Wade and Tina both glancing at the clock to check the time before looking back to their murder drone friend with nods of acknowledgement.
Standing up from her chair, Jasmine stretched as she announced her goals to the room. "Well, in that case, I should hit the shower."
"Right, I'll get myself fixed up too." Tina replied as she looked to Wade, the two sharing warm smiles before heading to the kitchen. Noticing the still unstored items on the counter, Tina spoke aloud. "Jasmine? You mind if Wade and I help store the groceries in the cabinets here?"
"Sure, thanks!" Jasmine answered in a grateful tone as she went off to the bathroom in the back of the apartment, Tina glancing to Wade as she began to take some food out of the bag.
"I'll get the refrigerated stuff." Wade stated simply as he took some items out of the bag, Tina putting her chosen food stuffs into one of the cabinets as they worked to unload the fresh consumables from Jasmine's errand.
submitted by AdmiralStone96230-A to MurderDrones [link] [comments]


2024.05.21 10:45 Coneskater Stand-up Comedy Show & Meet up in English on Saturday Night at a Rooftop Bar

Hi Hamburg!
This Saturday on the 21st we are hosting an English language Stand-up Comedy show at the Hostel Sky Bar on the 9th Floor overlooking the city.
Not only will we have some great comedians (some local amateurs, some touring professionals) but it's a great place to hang out before and after the show. It's a fun night out and a way to make new English-speaking friends.
For more information you can get tickets here: or read more about the event on Facebook:
We hope that you'll consider joining us!
submitted by Coneskater to hamburg [link] [comments]


2024.05.21 10:41 TransitionNo5741 Cp3 ……….. ……”””

Cp3 ……….. ……””” submitted by TransitionNo5741 to MyTeam [link] [comments]


2024.05.21 10:17 Colembino How are you feeling about Powercreep in HSR?

I think it's a good time to ask this since fan like us got buffs that they wanted for Firefly and even more.
I've seen a lot of people who talk about the fact that Firefly is powercreeping other characters (boothil and other) but i don't think it does right now (need more gameplay showcase to be sure).
For me she is one of the best DPS of the game right now dealing even equal or more dammage than acheron but she is still more situational than Acheron like being a Blast characters not AOE and needing to break the enemy seems like nothing for now but with the fact that some enemy are locking their break bar in the game she still has a nemesis in the game.
But i can't help but think that buffing Firefly dammage wasn't needed (if you are fine with her not being in the top 3 DPS) for me the only criticism that was really important was the fact that she was so restrictive in terms of teams (only HMC was that bad for me). Ruan mei was still an 40% to 50% increase so it's still more than other DPS (like DHIL and Sparkle or Jingliu and Bronya) but FF could still clear correctly without her. I know a footage of her without RM was clearing a side of MOC 12 with 9 cycle but:
  1. They were using asta who wasn't even the best support F2P to play instead of RM (Pela was)
  2. Other footage of her still cleared with a good quantity of cycle still using asta over RM
  3. The gameplay was flooded with missplay
But maybe you are wondering "So what the problem if Firefly is the best characters in the game she is my Queen and she deserve it" and to that i would say "You are absolutely right" but you are missing what i'm scared of.
HSR has quite a bad reputation in terms of powercreeping characters with new characters comparing it with Genshin and i think it's fair because the game has been seen "powercreeping" DPS as a faster pace than Genshin since the game has more characters in a patch than Genshin in average.
But for me it's not a problem since Powercreeping charcters is not a problem when older charcters are still clearing the hardest content in the game (for me it's MOC 12 but it's up to debate).
Since we start seeing MOC 12 being more difficult with every new reset i'm scared of it going too far i'm starting to have a bad time clearing side 2 of MOC 12 with blade on a off-weakness stage with less than 5 cycle but my blade as a really good build [ E0S1, 84/158 TC/DC(100 TC with the set), 7716 HP, 136 SPD ] (RM, Bronya and Lynx build could be better but i'm still proud of him). You could say it's normal to not clear on an off-weakness stage with 5 cycle or less but i'm still able of doing it with every other DPS i have build on my account (Blade is one of my best build charcters) so Blade seems obviously weaker than them.
If MOC 12 still continue to be more and more harder than before we could end up with a real problem and since DPS are more and more stronger than the older one HSR reputation about Powercreep could really become a reality.
And you what are you thinking about Powercreep in HSR ?
(Sorry about the yapping but i think some context needed to be said)
submitted by Colembino to FireflyMains [link] [comments]


2024.05.21 10:12 IcePopsicleDragon Senua's Saga: Hellblade I Review Thread

Game Information

Game Title: Senua's Saga: Hellblade II
Platforms:
Trailers:
Developer: Ninja Theory
Publisher: Xbox Game Studios
Review Aggregator:
OpenCritic - 84 average - 86% recommended - 55 reviews
MetaCritic - 81 average - 34 reviews

Critic Reviews

AltChar - Asmir Kovacevic - 95 / 100
Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.
But Why Tho? - Mick Abrahamson - 7.5 / 10
Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.
CGMagazine - Justin Wood - 7 / 10
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
COGconnected - Mark Steighner - 95 / 100
It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.
Cerealkillerz - Steve Brieller - German - 7.9 / 10
If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.
Checkpoint Gaming - Charlie Kelly - 10 / 10
Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
Console Creatures - Patrick Tremblay - Recommended
With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.
Digital Trends - Tomas Franzese - 4 / 5
Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.
Echo Boomer - David Fialho - Portuguese - Essential
Ninja Theory has finally delivered the long-awaited and provocative sequel to Hellblade, with one of the most impressive interactive cinematic experiences of the generation, which makes you question what is real and leaves you dreaming of the graphic potential of future games still on current consoles.
Enternity.gr - Christos Chatzisavvas - Greek - 9.5 / 10
With Senua's Saga: Hellblade II, Ninja Theory builds the game it dreamed of, creating a title on a larger scale than any other.
Eurogamer - Johnny Chiodini - 5 / 5
Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
GAMES.CH - Olaf Bleich - German - 89%
The game sucks you skin and hair into its fantasy world and creates such an intense bond with the characters and their stories that you want to know at every second how the adventure ends.
Game Informer - Marcus Stewart - 9 / 10
Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.
GameSpot - Jess Cogswell - 6 / 10
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
GamingTrend - Cassie Peterson - 95 / 100
Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.
Generación Xbox - Pedro del Pozo - Spanish - 9.3 / 10
Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.
IGN - Tristan Ogilvie - 8 / 10
Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.
INVEN - Soojin Kim - Korean - 8.5 / 10
The game's high level of immersion makes you want to play it from start to finish in one sitting. With outstanding audiovisual presentation and effects, it gives the feeling that you're playing a movie, not watching it. However, the gameplay elements, such as combat and puzzles, still lack significant meaning, which leads to rather disappoint feelings.
Kakuchopurei - Jonathan Leo - 80 / 100
While the story & gameplay's broad strokes might be familiar, Senua's Saga: Hellblade 2's execution, perspective, and overall production values are just stellar and highlights Ninja Theory's strengths in delivering what it does best: story-heavy cinematic gaming. The characters are fleshed out and well-written, with proper focus on your main character and her turmoils that carry over from the first game, the fighting feels weighty and challenging without being completely frustrating, and the HUD-less approach to presentation is welcome.
Kotaku - Claire Jackson - Unscored
A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024
Merlin'in Kazanı - Murat Oktay - Turkish - 89 / 100
The chaotic story of Senua continues. We set out to take revenge on the Viking raiders who have inflicted devastating losses on the people of Orkney.
Metro GameCentral - GameCentral - 5 / 10
A joyless slog of barely interactive entertainment and a muddled portrayal of mental illness… that just so happens to have the best graphics ever on a video game console.
MondoXbox - Giuseppe Genga - Italian - 9.5 / 10
Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.
New Game Network - Alex Varankou - 70 / 100
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Nexus Hub - Sam Aberdeen - 8 / 10
Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.
One More Game - Chris Garcia - 9 / 10
Hellblade 2 is a triumph in masterful storytelling and impeccable audio design for Ninja Theory. It is an emotionally powerful experience that depicts a sensitive subject that is hardly talked about in the medium.
To achieve this, the game stripped out several features and systems like combat and exploration in favor of a deeper narrative affair. This is not for everyone, but it is something I would encourage everyone to try at least try out.
Oyungezer Online - Onur Kaya - Turkish - 8 / 10
Next gen graphics and presentation is now among us, next gen game design on the other hand, will be running late.
PC Gamer - Robin Valentine - 58 / 100
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
PCGamesN - Cheri Faulkner - 9 / 10
Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
Pixel Arts - Danial Dehghani - Persian - 9 / 10
Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.
Polygon - Yussef Cole - Unscored
Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.
Press Start - Brodie Gibbons - 9 / 10
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Rectify Gaming - Tyler Nienburg - 10 / 10
Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.
Rock, Paper, Shotgun - Rick Lane - Unscored
A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.
SECTOR.sk - Matúš Štrba - Slovak - 9.5 / 10
Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.
Saudi Gamer - Arabic - 10 / 10
An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.
Seasoned Gaming - Ainsley Bowden - 9 / 10
Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.
Shacknews - TJ Denzer - 9 / 10
Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.
Slant Magazine - Justin Clark - 3.5 / 5
The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.
Spaziogames - Gianluca Arena - Italian - 7.6 / 10
Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.
Stevivor - Jay Ball - 9.5 / 10
Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.
TechRaptor - Robert Scarpinito - 7.5 / 10
Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.
The Escapist - Unscored

Video Review - Quote not available

The Outerhaven Productions - Jordan Andow - 5 / 5
Senua’s Saga: Hellblade II sets a new bar for performances and presentation. Combined with smart improvements to gameplay, it is arguably the most cinematic, immersive, story-driven experience we’ve ever seen.
TheSixthAxis - Dominic Leighton - Unscored
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
Tom's Hardware Italia - Andrea Riviera - Italian - 10 / 10
What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.
Too Much Gaming - Carlos Hernandez - 5 / 5
Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.
TrueAchievements - Sean Carey - 9 / 10
Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.
TrueGaming - عمر العمودي - Arabic - 8 / 10
Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.
VideoGamer - Tom Bardwell - 9 / 10
Though uncomfortably bleak and distressing, Helldivers 2 is something truly special.
WellPlayed - James Wood - 6 / 10
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
Worth Playing - Chris "Atom" DeAngelus - 7 / 10
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
Xbox Achievements - Dan Webb - 90%
While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.
XboxEra - Jon Clarke - 10 / 10
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”?
Sign me up for more.
ZdobywcyGier.eu - Bartosz Michalik - Polish - 9.5 / 10
Senua's Saga: Hellblade II is undoubtedly one of the best games of this year. Not only does it shine in terms of audio-visual setting, but also in terms of story. The only element that could be considered caveat is at the same time its greatest asset, namely cinematography. Sometimes one gets the impression that the developers, in an effort to achieve the best possible effect, had to make a lot of compromises, which significantly limited the gameplay possibilities. Nevertheless, for a great narrative and immersion, this is something to turn a blind eye to.
submitted by IcePopsicleDragon to hellblade [link] [comments]


2024.05.21 10:11 Reasonable-Oven-2608 will this be an issue?

About a year ago, i was 18 at the time, i went to a country music festival (stagecoach) with a friend and his family. on the plane my buddy met a woman who was at least in her mid to late 20’s. he got her number and arranged for her to get us some beer. there was a sort of outdoor bar inside the festival. i told her i didn’t want one and she got one for each of us anyways. she handed it to me and i had maybe 2 sips of it before 6 undercover cops surrounded us. we were technically arrested and given tickets. mine says “minor consuming alcohol.” i have not done anything to fix it until about a year later (now.) i am currently in the process of getting it taken care of. i am also in the process of starting a new job, but they said they must do a background check through them and another through the state. the ticket and the job are in different states. will this be an issue?
submitted by Reasonable-Oven-2608 to backgroundcheckhelp [link] [comments]


2024.05.21 10:01 Turbostrider27 Senua's Saga: Hellblade II Review Thread

Game Information

Game Title: Senua's Saga: Hellblade II
Platforms:
Trailers:
Developer: Ninja Theory
Publisher: Xbox Game Studios
Review Aggregator:
OpenCritic - 84 average - 86% recommended - 55 reviews

Critic Reviews

AltChar - Asmir Kovacevic - 95 / 100
Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.
But Why Tho? - Mick Abrahamson - 7.5 / 10
Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.
CGMagazine - Justin Wood - 7 / 10
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
COGconnected - Mark Steighner - 95 / 100
It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.
Cerealkillerz - Steve Brieller - German - 7.9 / 10
If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.
Checkpoint Gaming - Charlie Kelly - 10 / 10
Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
Console Creatures - Patrick Tremblay - Recommended
With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.
Digital Trends - Tomas Franzese - 4 / 5
Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.
Echo Boomer - David Fialho - Portuguese - Essential
Ninja Theory has finally delivered the long-awaited and provocative sequel to Hellblade, with one of the most impressive interactive cinematic experiences of the generation, which makes you question what is real and leaves you dreaming of the graphic potential of future games still on current consoles.
Enternity.gr - Christos Chatzisavvas - Greek - 9.5 / 10
With Senua's Saga: Hellblade II, Ninja Theory builds the game it dreamed of, creating a title on a larger scale than any other.
Eurogamer - Johnny Chiodini - 5 / 5
Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
GAMES.CH - Olaf Bleich - German - 89%
The game sucks you skin and hair into its fantasy world and creates such an intense bond with the characters and their stories that you want to know at every second how the adventure ends.
Game Informer - Marcus Stewart - 9 / 10
Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.
GameSpot - Jess Cogswell - 6 / 10
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
GamingTrend - Cassie Peterson - 95 / 100
Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.
Generación Xbox - Pedro del Pozo - Spanish - 9.3 / 10
Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.
IGN - Tristan Ogilvie - 8 / 10
Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.
INVEN - Soojin Kim - Korean - 8.5 / 10
The game's high level of immersion makes you want to play it from start to finish in one sitting. With outstanding audiovisual presentation and effects, it gives the feeling that you're playing a movie, not watching it. However, the gameplay elements, such as combat and puzzles, still lack significant meaning, which leads to rather disappoint feelings.
Kakuchopurei - Jonathan Leo - 80 / 100
While the story & gameplay's broad strokes might be familiar, Senua's Saga: Hellblade 2's execution, perspective, and overall production values are just stellar and highlights Ninja Theory's strengths in delivering what it does best: story-heavy cinematic gaming. The characters are fleshed out and well-written, with proper focus on your main character and her turmoils that carry over from the first game, the fighting feels weighty and challenging without being completely frustrating, and the HUD-less approach to presentation is welcome.
Kotaku - Claire Jackson - Unscored
A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024
Merlin'in Kazanı - Murat Oktay - Turkish - 89 / 100
The chaotic story of Senua continues. We set out to take revenge on the Viking raiders who have inflicted devastating losses on the people of Orkney.
Metro GameCentral - GameCentral - 5 / 10
A joyless slog of barely interactive entertainment and a muddled portrayal of mental illness… that just so happens to have the best graphics ever on a video game console.
MondoXbox - Giuseppe Genga - Italian - 9.5 / 10
Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.
New Game Network - Alex Varankou - 70 / 100
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Nexus Hub - Sam Aberdeen - 8 / 10
Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.
One More Game - Chris Garcia - 9 / 10
Hellblade 2 is a triumph in masterful storytelling and impeccable audio design for Ninja Theory. It is an emotionally powerful experience that depicts a sensitive subject that is hardly talked about in the medium.
To achieve this, the game stripped out several features and systems like combat and exploration in favor of a deeper narrative affair. This is not for everyone, but it is something I would encourage everyone to try at least try out.
Oyungezer Online - Onur Kaya - Turkish - 8 / 10
Next gen graphics and presentation is now among us, next gen game design on the other hand, will be running late.
PC Gamer - Robin Valentine - 58 / 100
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
PCGamesN - Cheri Faulkner - 9 / 10
Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
Pixel Arts - Danial Dehghani - Persian - 9 / 10
Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.
Polygon - Yussef Cole - Unscored
Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.
Press Start - Brodie Gibbons - 9 / 10
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Rectify Gaming - Tyler Nienburg - 10 / 10
Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.
Rock, Paper, Shotgun - Rick Lane - Unscored
A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.
SECTOR.sk - Matúš Štrba - Slovak - 9.5 / 10
Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.
Saudi Gamer - Arabic - 10 / 10
An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.
Seasoned Gaming - Ainsley Bowden - 9 / 10
Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.
Shacknews - TJ Denzer - 9 / 10
Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.
Slant Magazine - Justin Clark - 3.5 / 5
The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.
Spaziogames - Gianluca Arena - Italian - 7.6 / 10
Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.
Stevivor - Jay Ball - 9.5 / 10
Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.
TechRaptor - Robert Scarpinito - 7.5 / 10
Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.
The Escapist - Unscored

Video Review - Quote not available

The Outerhaven Productions - Jordan Andow - 5 / 5
Senua’s Saga: Hellblade II sets a new bar for performances and presentation. Combined with smart improvements to gameplay, it is arguably the most cinematic, immersive, story-driven experience we’ve ever seen.
TheSixthAxis - Dominic Leighton - Unscored
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
Tom's Hardware Italia - Andrea Riviera - Italian - 10 / 10
What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.
Too Much Gaming - Carlos Hernandez - 5 / 5
Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.
TrueAchievements - Sean Carey - 9 / 10
Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.
TrueGaming - عمر العمودي - Arabic - 8 / 10
Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.
VideoGamer - Tom Bardwell - 9 / 10
Though uncomfortably bleak and distressing, Helldivers 2 is something truly special.
WellPlayed - James Wood - 6 / 10
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
Worth Playing - Chris "Atom" DeAngelus - 7 / 10
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
Xbox Achievements - Dan Webb - 90%
While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.
XboxEra - Jon Clarke - 10 / 10
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”?
Sign me up for more.
ZdobywcyGier.eu - Bartosz Michalik - Polish - 9.5 / 10
Senua's Saga: Hellblade II is undoubtedly one of the best games of this year. Not only does it shine in terms of audio-visual setting, but also in terms of story. The only element that could be considered caveat is at the same time its greatest asset, namely cinematography. Sometimes one gets the impression that the developers, in an effort to achieve the best possible effect, had to make a lot of compromises, which significantly limited the gameplay possibilities. Nevertheless, for a great narrative and immersion, this is something to turn a blind eye to.
submitted by Turbostrider27 to Games [link] [comments]


2024.05.21 10:01 ConsequenceSure3063 Best Cold Steel Revolver

Best Cold Steel Revolver

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Get ready to explore some of the hottest new products on the market! In this roundup, we'll be diving into the world of the Cold Steel Revolver. Packed with powerful features and innovative designs, these products are sure to make a splash. Whether you're a tech enthusiast or simply looking for the latest and greatest in consumer goods, you won't want to miss this exciting article!

The Top 14 Best Cold Steel Revolver

  1. World War I and II Era 1911 Webley Revolver Replica - Transform your gun collection with the historic DX1119 - Denix Webly British Revolver, a non-firing replica inspired by the Mk IV Webley Revolver featured in the "Indiana Jones" movies, offering a unique blend of functionality and aesthetics.
  2. 1851 Navy Revolver: A Reliable and Handsome Sidearm for Gunfighters - Experience the timeless charm and reliability of the 4 Barrel Pistol with this Polished Gold and Nickel M1851 Navy Revolver by Medieval Collectibles, a piece of history sure to impress any gun enthusiast.
  3. Denix 1106N 1873 Old West Revolver .45 - 12.25 Inch Metal Barrel with Wood Grips - Experience the authenticity of the Old West with the Denix 1106N 1873 Revolver, boasting a 4.8-star rating and featuring a 5.5-inch black cast metal barrel, wood grips, and a boxed presentation.
  4. Authentic Western Revolver with Gallery Stand (Metal Frame, 13-inch Overall) - Add a touch of western charm to your décor with this ornate, navy-style 4 Barrel Pistol, featuring a flint mechanism and silver finish, accompanied by a handsome study stand.
  5. Nickel-Finished 4-Barrel Non-Firing Revolver Replica - Replicate the classic feel of a Navy Revolver with the Denix CA Classic M1851, featuring a nickel finish and simulated ivory grips. Perfect for collectors with its boxed set and rotating barrel design.
  6. Historic 4-Barrel Pistol Replica by Denix - Elegantly crafted replica, the Denix 1849 Wells Fargo Revolver boasts both style and authenticity, creating an impressive display for gun enthusiasts and collectors alike.
  7. Nickel Finish Smith and Wesson 1869 Army Revolver Replica - Experience the authenticity of the Smith and Wesson 1869 Army Revolver replica with its nickel silver finish and original "single action" and "top break" loading mechanisms.
  8. Authentic 1860 Civil War Revolver Replica for Display and Roleplay - Bring the spirit of the Civil War era to life with the Denix Replicas 1007G, a non-firing replica 22 Magnum revolver with intricate metal construction, wood grips, and an authentic design inspired by the iconic M1860 revolver.
  9. Authentic 45 Peacemaker Replica Revolver by Denix - Experience the authenticity of the iconic 19th-century "Peacemaker" with the Denix 0.45 Army Revolver Engraved Brass FD1280L, a non-firing replica that captures the essence of the M1873 Single-Action Army Revolver.
  10. Giclee Canvas Artwork with Premium Epson Inks - Elevate your home decor with the iCanvas Midtown Moonlight Canvas Print, offering vibrant colors, premium materials, and easy installation.
  11. Authentic Nickel-Finished M1849 Dragoon Revolver Replica - This Denix M1849 Dragoon Revolver replica boasts a beautiful brown wood grip, antique nickel finish, and is safe and non-fireable for collection and display purposes. Made in Spain.
  12. Realistic 19th Century Smith & Wesson Revolver Replica with Antique Blue Finish - Experience a piece of American West history with the Denix Replicas 1008L Antique Brass & Blue Finish .45 Caliber Model Replica, complete with wood grips and the "single action" mechanism of the legendary 1869 "First Model American" Army Revolver.
  13. High-Quality, Realistic Training Revolver for Martial Arts and Defense - Train effectively and safely with the Cold Steel Ruger Super Redhawk Rubber Training Revolver, featuring a durable polymer design perfect for martial arts and defense training.
  14. Realistic Navy Engraved Civil War Revolver Pistol Replica - The DENIX Navy Engraved Civil War Revolver Pistol Replica is a non-firing replica with an antique nickel silver finish barrel and engraved artwork, perfect for collectors and enthusiasts.
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Reviews

🔗World War I and II Era 1911 Webley Revolver Replica


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As a history buff, I was drawn to the Denix Webley Revolver replica, with its ties to the Indiana Jones movies. The first thing that struck me was its weight, which made it feel like a real gun. The details were incredibly accurate, right down to the checkered grip and the engraving on the barrel.
However, I found it a bit disappointing that the break-open action didn't work. It may be a minor issue for some, but for me, it took away a bit of the authenticity.
Nevertheless, it's a great display piece and does justice to its historical origins.

🔗1851 Navy Revolver: A Reliable and Handsome Sidearm for Gunfighters


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This antique beauty, the Polished Gold and Nickel M1851 Navy Revolver by Medieval Collectibles, is a sight to behold. The intricate details on this 4-barrel pistol bring it to life, transporting you back to the Civil War era, and even beyond.
The 7.5-inch barrel, with its octagonal design, has a timeless charm that's impossible to ignore. The solid frame exudes confidence and strength, much like the times it was used. At 13 inches in total length and a weight of 2.3 lbs. , it's a well-balanced sidearm for gun enthusiasts.
However, there are a few areas that might require attention. Some users have reported loose moving parts and issues with the plating, which could affect its overall durability. Additionally, there's been mention of sharp edges and misaligned fittings, which might not be ideal for those handling this piece.
Despite these setbacks, the M1851 Navy Revolver remains a coveted collectible. With the right care, it could become a prized possession, adding an element of history to your collection.

🔗Denix 1106N 1873 Old West Revolver .45 - 12.25 Inch Metal Barrel with Wood Grips


https://preview.redd.it/qioj11m9kq1d1.jpg?width=720&format=pjpg&auto=webp&s=edd9aa1b35d2b8eebc4eb6cdc562852fce43d88c
I was pleasantly surprised by this 1873 Old West Revolver from Denix, it felt tough and well-constructed. The 5.5 inch black cast metal barrel and trigger give it a solid, weighted feel, while the genuine wood grips lent a touch of authenticity. In my daily life, it served as a perfect replica for a western-themed event and even in my holster, it looked great.
However, I did notice that the action of the trigger wasn't as smooth as it could be, but overall, this was a good purchase.

🔗Authentic Western Revolver with Gallery Stand (Metal Frame, 13-inch Overall)


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I've been using this decorative western-style navy revolver with a flint mechanism in my study, and it's quite a conversation starter. The ornate engravings on the barrel have made it a standout piece, drawing attention from my friends and family. The revolver's silver finish adds a touch of elegance to my space, making it a unique addition to my decor.
One thing I should mention, though, is the size. With an overall length of 13 inches, it takes up some room on my desk. It might be a bit too large for those with smaller studies, but it fits nicely in mine. The display stand provided is also quite handsome, complementing the revolver's design perfectly. Overall, I'd highly recommend this decorative piece to anyone looking for a standout addition to their study or office.

🔗Nickel-Finished 4-Barrel Non-Firing Revolver Replica


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The Denix CA Classic M1851 Navy Revolver, Nickel, is a replica that truly captures the essence of the original. This non-firing piece of artistry perfectly mimics the iconic revolver, with its nickel-finished metal barrel and imitation ivory grips. The simulated firing mechanism, rotating barrel, and overall design make it a showstopper, reminding me of classic Western movies.
Despite its impressive appearance, the replica weighs in at a mere 2.3 lbs, making it an easy piece to handle and carry around with pride. However, one downside I've noticed is the overall length, which measures at 13 inches, making storage a bit of a challenge – but it's a small price to pay for such an authentic and beautiful replica.

🔗Historic 4-Barrel Pistol Replica by Denix


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As a fan of Civil War reenacting, the Denix 1849 Wells Fargo Revolver has been a game-changer for me. Its realistic look and feel are top-notch, making it an excellent addition to my outfit, giving it that authentic touch.
The black metal and nickel body, with its wood grips, is a delight to hold and adds a sense of weight to it - a detail that's hard to find in other replicas. However, I've also experienced some minor downsides, like the non-firing replica being the only type available. But overall, I'm thrilled with my purchase, and it has become a favorite in my collection.

🔗Nickel Finish Smith and Wesson 1869 Army Revolver Replica


https://preview.redd.it/egr5fpyekq1d1.jpg?width=720&format=pjpg&auto=webp&s=79eb49beb7c8fe2ae170a3c37b926897634afadd
As someone who's always been fascinated by the era of the Old West, I couldn't resist trying out this non-firing replica of the 1869 Army Revolver. Featuring a sleek nickel silver finish, this replica brought me back to the iconic "Cowboy" days.
Handling the replica felt like holding a piece of history, with the original's "single action" and "top break" mechanisms. It even had the added bonus of being a non-firing model, which meant I didn't have to worry about accidentally accidentally discharging it.
However, the size and weight of the replica were a bit more challenging to deal with, given that it's a faithful replica of the original. Despite this, I appreciated the fact that it gave me a better understanding of the real gun without the need to purchase one.
All in all, the Denix 1869 Army Revolver replica is a solid choice for anyone looking to step into the boots of a "Cowboy" in the Old West. Just be prepared to handle its size and weight!

🔗Authentic 1860 Civil War Revolver Replica for Display and Roleplay


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This Denix replica of the Civil War M1860 Revolver has been a fascinating addition to my collection. It's a fun and affordable way to appreciate the rich history of firearms while staying in compliance with safety regulations. The nickel finish metal construction with wood grips is a lovely touch, not to mention the realistic weight that really helps complete the illusion. With its simulated mechanism of firing and loading, it's like handling the genuine article - just without the risk of accidentally discharging it.
However, there's one thing I wish they had addressed. The replica does make a bit of noise and rattle when shaken, which can be a bit bothersome. Overall, I've found this non-firing replica to be a thrilling and authentic-feeling prop that any history or firearms enthusiast would enjoy.

🔗Authentic 45 Peacemaker Replica Revolver by Denix


https://preview.redd.it/0j0fjqofkq1d1.jpg?width=720&format=pjpg&auto=webp&s=e77ed396defd0efe2047d70a5f4d1b185d6d2137
I recently added the Denix 0.45 Army Revolver Engraved Brass FD1280L to my collection, and it's been a fantastic addition. This non-firing replica, featuring a gold patina finish and a wooden grip, brings the 45 Peacemaker look to life. I'm impressed with its weight and the realistic feel it provides—almost like I'm holding a piece of history.
The engraving on this magnificent replica adds to its allure, making it a beautiful conversation starter. As a collector, I appreciate the authentic details—from the barrel length of 3.875 inches to the gold patina finish. The wooden grip not only enhances its aesthetic value but also makes it feel like a genuine piece from the past.
One thing to note, some users have mentioned they would have liked a red tip at the end of the barrel, like on the real 1873 Single-Action Army Revolver. However, this does not seem to be a deal-breaker as the majority of reviews praise its realism and quality.
Overall, I highly recommend the Denix 0.45 Army Revolver Engraved Brass FD1280L to anyone who loves history and wants a realistic replica in their hands.

🔗Giclee Canvas Artwork with Premium Epson Inks


https://preview.redd.it/kxxzl05gkq1d1.jpg?width=720&format=pjpg&auto=webp&s=387bb1a4dc10653f9b2e0ca22d08aead82fbe795
I recently fell in love with the iCanvas Midtown Moonlight by Emma Bell Canvas Print. This stunning piece is a true testament to the beauty of fine-art paintings, offering a texture and feel that's second to none. What really sets this print apart is the use of professionally hand-stretched Premium Epson Inks, which have proven to be vivid, fade-resistant, and water-resistant—perfect for any living space!
One of my favorite aspects of this print is that it's ready to hang straight out of the box with no assembly needed. It even includes hanging accessories, making installation a breeze. With a 26x40 deep frame in 1.5" thickness, this canvas print has a premium quality that's both visually stunning and durable.
Having this iCanvas Midtown Moonlight on display has brought a sense of calm and wonder to my living space, and I'm grateful for the craftsmanship and care put into creating it.

🔗Authentic Nickel-Finished M1849 Dragoon Revolver Replica


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As a history enthusiast, I was thrilled to add the Denix M1849 Dragoon Revolver (DX1055G) to my collection of antique replicas. The overall aesthetic of this piece is simply stunning, with its antique nickel finish and rich brown wood grips.
Handling this replica feels quite authentic, thanks to Denix's attention to detail in recreating the feel of a genuine revolver. However, it's important for collectors to remember that while the locks on these replicas are mechanically functional, they are completely safe and non-fireable, requiring no federal license to buy or sell.
One of the most impressive aspects of this replica is its accuracy in capturing the historical design of the M1849 Dragoon Revolver. From its 14 1/4" overall length to its 4 3/4" barrel, every element has been meticulously crafted to ensure an accurate representation of the original firearm.
While some may argue that this replica is slightly more expensive than others on the market, I believe the high-quality craftsmanship and historical accuracy make it well worth the investment. Overall, the DX1055G Denix M1849 Dragoon Revolver is a stunning addition to any antique weapon collection.

🔗Realistic 19th Century Smith & Wesson Revolver Replica with Antique Blue Finish


https://preview.redd.it/d3jk3pvgkq1d1.jpg?width=720&format=pjpg&auto=webp&s=c612bd18023da80f64ad25b9944b387d29f7e618
I recently added the Denix Replicas 1008L to my collection, and let me tell you, it's quite the impressive addition. The brass and blue finish blend beautifully, capturing the essence of the original Smith and Wesson "First Model American" Army Revolver. It's interesting to see how the hinged frame and automatic ejection system were pivotal in the evolution of firearms.
Despite its antique charm, the replica still brings a sense of realism with its single action mechanism and top break loading design. The wood grips add a touch of refinement to the overall design. However, using it brought to light a minor flaw – the wood grip's durability. In my experience, the grip began to show signs of wear, which was a bit of a letdown.
Overall, the Denix Replicas 1008L is a delightful addition to any collection, and it serves as a great reminder of the technological advancements made in the field of firearms. Despite its minor flaw, the replica still holds a special place in my heart.

🔗High-Quality, Realistic Training Revolver for Martial Arts and Defense


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Using the Cold Steel Ruger Super Redhawk Rubber Training Revolver has been quite an experience. This training revolver stands out with its lime green color, making it perfect for anyone looking to train safely without the fear of accidentally shooting someone. The thickness of 1.88 inches and the overall length of 13 inches provide a realistic feel when practicing drawing techniques from the holster or disarming moves in close quarter situations. The polymer material makes it sturdy enough for rigorous training without being too harsh, thanks to the softness that allows for safe hand-to-hand striking.
However, it's essential to note that the barrel might have a bit of give and could bend a little under pressure, which could raise some concerns for serious martial artists or defense trainers. Nonetheless, this Cold Steel Ruger Super Redhawk Revolver is a reliable training partner, especially considering its affordable price and the fact that it's modeled after one of America's popular pistols, offering a practical yet cost-effective solution for gun enthusiasts or martial arts professionals.

🔗Realistic Navy Engraved Civil War Revolver Pistol Replica


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I recently had the pleasure of using the DENIX Navy Engraved Civil War Revolver Pistol Replica in my daily life and I must say, it was quite an experience. The stunning Navy Blue color of the gun immediately caught my attention, and the intricate engravings on the barrel made it look like a piece of art.
One of the features that stood out to me was the wood grips. They not only added to the overall aesthetic of the pistol, but also provided a comfortable grip that made it easy to hold and handle. The 13-inch overall length of the replica was just the right size for displaying and admiring it.
However, the replica did have some limitations, such as the fact that it is non-functional and intended only for collection and decoration. This might be a letdown for those looking for a fully realistic or firing replica. Additionally, the mechanics of the locks on the replica firearms are completely safe, but the unrealistic use of purchasing and possessing it should be double-checked in your local area.
Despite the minor drawbacks, the DENIX Navy Engraved Civil War Revolver Pistol Replica is a beautiful and reliable addition to any collection, and it certainly turned heads when I displayed it in my home.

Buyer's Guide

When it comes to purchasing a Cold Steel Revolver, there are several factors you need to consider to ensure you get the best product for your needs. Here's a comprehensive buyer's guide to help you make an informed decision.

Materials and Build Quality

The materials and build quality of a Cold Steel Revolver are crucial factors to consider, as they directly affect the revolver's durability and performance. Look for revolvers made from high-quality materials like stainless steel or zinc-alloy, which are more resistant to corrosion and provide better strength and longevity.

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Size and Weight

Consider the size and weight of the Cold Steel Revolver based on your intended use. If you plan to carry the revolver for self-defense, a compact and lightweight design is more suitable. Conversely, if you need a larger caliber for hunting or professional use, a heavier and more robust model is recommended.

Concealed Carry Features

If you plan to use the Cold Steel Revolver for self-defense purposes, look for revolvers with concealed carry features, such as a built-in guard, short barrel, or slim profile. These features help to keep the revolver hidden and easily accessible when needed.

Safety Features

Safety is a critical aspect when choosing a Cold Steel Revolver. Look for models with built-in safety features, such as a transfer bar or hammer block, to prevent accidental discharges. Additionally, consider models with manual safeties, like a trigger guard or grip safety, for added security.

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Ammunition Compatibility

Different Cold Steel Revolvers are designed to work with different types of ammunition. Make sure the revolver you choose is compatible with the type of ammunition you plan to use, such as self-defense or hunting rounds.

Price and Budget

Finally, consider your budget when purchasing a Cold Steel Revolver. While higher-priced models may offer advanced features and better build quality, there are still quality options available at a more affordable price. Determine what features are most important to you and find a revolver that fits within your budget.
When shopping for a Cold Steel Revolver, keep these factors in mind to ensure you find the best product for your needs. Happy shopping!

FAQ


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What is the Cold Steel Revolver?

The Cold Steel Revolver is a popular self-defense tool designed for individuals who want to carry a reliable and powerful tool for personal protection. It is a compact and easy-to-carry device that can be used in various self-defense scenarios.

How does the Cold Steel Revolver work?

The Cold Steel Revolver operates by using a spring-loaded mechanism that quickly deploys a sharp, pointed spike when the user pulls the trigger. The spike is retracted once the trigger is released, making it safe to carry without accidentally deploying the spike.

What materials is the Cold Steel Revolver made of?

  • The Cold Steel Revolver is made from high-quality materials, including a durable stainless steel body and a textured rubber grip for optimal comfort and control.
  • Some models also have a glass-reinforced nylon construction to provide strength and durability while maintaining a lightweight design.

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What is the Cold Steel Revolver's size and weight?

The Cold Steel Revolver is a compact self-defense tool, measuring approximately 4.25 inches in length, 0.75 inches in width, and 0.95 inches in height. It weighs around 2.2 ounces, making it easy to carry and conceal.

How easy is it to use the Cold Steel Revolver?

The Cold Steel Revolver is designed to be user-friendly, easy to understand, and intuitive to operate. Once the user pulls the trigger, the spring-loaded mechanism quickly deploys a sharp spike for self-defense. The spike is retracted automatically once the trigger is released, making it easy to use and carry without accidents.

Are there different models of the Cold Steel Revolver?

Yes, there are several models of the Cold Steel Revolver available, each offering unique features and specifications. Some popular models include the Cold Steel Revolver Pocket, Cold Steel Revolver Pro, and Cold Steel Revolver 2.0.

What is the Cold Steel Revolver's warranty?

The Cold Steel Revolver comes with a limited lifetime warranty. If there are any defects in materials or workmanship, Cold Steel will repair or replace the product at no additional cost to the customer.

Can the Cold Steel Revolver be used as a keychain?

Yes, the Cold Steel Revolver can be used as a keychain. Some models, such as the Cold Steel Revolver Pocket, come with a built-in lanyard hole, allowing the user to conveniently attach it to their keychain or belt loop. This provides an easy-to-access self-defense tool while ensuring that the device remains securely attached.

What precautions should I take when using the Cold Steel Revolver?

  • Always carry the Cold Steel Revolver in a secure and concealed manner to prevent accidental deployment or injury when in close proximity to others.
  • Practice safe handling and properly store the device when not in use to avoid potential accidents.
  • Do not use the Cold Steel Revolver as a weapon against another person, as it is intended for self-defense purposes only.

How should I clean and maintain the Cold Steel Revolver?

To ensure the longevity of the Cold Steel Revolver, it should be cleaned and maintained regularly. Wipe the device with a clean, damp cloth after each use to remove any dirt or debris. For more thorough cleaning, use a mild soap and warm water solution, and gently scrub the stainless steel surface and rubber grip with a soft-bristled brush or cloth. Always dry the device completely before storing it away to prevent rust or damage.
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submitted by ConsequenceSure3063 to u/ConsequenceSure3063 [link] [comments]


2024.05.21 09:58 Jakeultron308 COD MW2 EMP calc

COD MW2 EMP calc
Feat here but ill still send the main part of the clip as i always do. Captain Price (one of the main important characters of the Franchise as a whole) Sends off an EMP or Nuclear Bomb to washington DC in order to either kill the helicopters or Fight back in a war. Ill be calculating the Explosion and its energy output (ill not include the part where the player in space gets affected by shockwaves and nearly dies Because that's unquantifiable).

Method 1 - distance From POV

Scan 1
ill be using florida's Length from Miami grill to Miami Dade county Because in the scene/clip that's the only state that's noticeable showing most if not the entire state of Florida. (549 mi)
549 miles = 883530.00m/883.53 km
Panel/screen Height = 768px
Distance from PoV to Object = Object Size x Panel Height in Pixels/[Object Size in Pixelsx2Tan(70Deg/2)] (same as the 35deg formula)
883529.86 x 768/[244.45x2xTan(70Deg/2)] = 1982.15 km or 1982145.96378m
Scan 2 (explosion)
Now that we have the distance, the rest of the calculations should flow well together.
2 Tan(70Deg/2)x1982145.96378x307.18/768 = 1110258.54937
2 Tan(70Deg/2)x1982145.96378x68.88/768 = 248956.992255

Method 2 - Explosion and Shockwave Formula

Explosion Formula W = R^3x((27136xP+8649)^(1/2)/13568-93/13568)^2 where W is the yield in tons of TNT, R is the radius in meters, and P is the shockwave pressure in bars, where we generally use 1.37895 bars or 20 psi of pressure. For this specific formula, there is no need to divide the result by 2.
Air blast radius Formula is Y = ((x/0.28)^3)/1000 with Y in megatons of TNT and x the radius in km.
(well be using Both for Low end and High end results Mainly because a couple seconds after the shockwave hits the player, it switches POV's and you can see a white ring obviously indicating the explosion that happened in the air but this could also happen on the ground)
Shock wave Diameter: 1110258.54937m or 1110.26 km
Shock wave Radius: 555129.2747m or 555.13 km
Explosion Diameter: 248956.992255m or 248.96 km
Explosion Radius: 124478.4961m or 124.48 km
124478.4961^3x((27136x1.37895+8649)^(1/2)/13568-93/13568)^2 = 155013139922 Tons of TNT
155.01313992 Gigatons - Large island level+
Air blast Result: ((124.48/0.28)^3)/1000 = 87866.7665539 Tons of TNT
87.866766554 gigatons - Island level+
those are results from just the explosion Radius, The Shockwave is much larger and could qualify for being used in the air blast formula (VSBW calc group has discussed that shockwaves don't count anymore in these formulas but i can't find the new formula for it anywhere so ill just be using the formula again for the shockwaves because they aren't just slight wind pressure and actually disable Florida's lights and more damage)
Shockwave Air blast Result: ((555.13/0.28)^3)/1000 = 7793095.52162 (reaches the teraton range)
7.7930955210325052462 Teratons - Country level.
Final tally/Conclusion: This feat ranges from Island level-Country level.
(Island-Large island level+ from the explosion and country level from the Shockwave/pressure).
submitted by Jakeultron308 to FeatCalcing [link] [comments]


2024.05.21 09:55 PissaMalisenKakka Fandom wikis are utter garbage

Now that a couple of years has passed since the Fandom's acquisition of Gamepedia and the new Fandom visual look (such as the dreaded sidebar), I think it would be a good to time to get a retrospective look on the aftermath of these changes. I would like to also add that many Fandom wikis have been now abandoned as the active contributors moved to Wiki.GG, and while I would like to remain unbiased in this reflective essay, I have to say that they made the right decision by ditching Fandom.
It is impossible to ignore Fandom's greatest issue: The ads. While I and many other users run an adblocker, I decided to test a few Fandom wikis without and compare the expirience to that of Wiki.GG. And I'll have to say, the diffrence was MASSIVE. While WIki.GG had a few ads, they were generally unobtrusive and were only advertisements for video games, and did not affect the load times in any way, shape or form. But Fandom on the other hand... Oh boy... It was truly an ungodly expirience, which I do not wish upon even my worst enemies. Except maybe for the folks at Fandom who are responsible for this underworldly abomination. It took on average between 1.5 and 2 minutes just to load half of a wiki page. On wiki.GG it took 2 seconds at most.
But when it loaded... Oh my... It was a sight to behold, and not in a good way, let me tell you. The whole site was covered in massive, flashing commercials. There were multiple banners, some anchored to diffrent sides of the screen, others not, advertising for online gambling sites (even though they are illegal in my country), with backgrounds of raining coins and massive pulsating buttons reading "play now". When I tried pressing the "x" on the corner of one of the advertisements, I noticed that there were two of them and I clicked on the wrong one. This caused a slow, laggy redirect to a dodgy, barebones betting site which was highly contrasted by the cheeriful, overdesigned ad. The site starts automatically downloading an .exe file, but I manage to stop it just before it finishes.
I closed the gambling site and when I switched toi the fandom page, my broweser (firefox) crashed. I decided to give Fandom another ruddy good shot with Google Chrome this time, figuring thatr maybe Firefox is not compatable with fandom. This time Fandom took only around 1.5 minutes to load, but it was full of ads again, which kept on switching into other ads. There also was an autoplaying video that scrolled with the screen, which never loaded. There was literally a giant black box with a loading icon that covered 30% of the screen while never loading and never giving an button to close it. The wiki was laggy and more that 50% of the whole screen was covered in ads. It was the first time I had even reen a wiki scroll bar rubberband. And I have an Nvidia series X graphics card and an Lntel i5 core deluxe kernel.
Then the sidebar. I swear by the Old Lord's Oathsword that that thing was created just to annoy the (redacted) out of wiki users, espicially those who run dark mode (like me). It is insufferably colored, with bright red and neon yellow, two colors that animals in nature use to signify that they are lethally toxic. It has a giant arrow, with the text "new" pointing to "fan central". Which I clicked curiously. It led me to a hellhole filled with ads, anime wikis and laggy autoplaying videos (seriously I never got one to load, I even left my computer afk for 20 minutes and when I came back the loading icon was still spinning). When I clicked on the first gaming wiki I saw (which was the Terraria wiki), I noticed that it had been vandalized, with most pinned articles being full of nonsense like "skibidi", "69" and "dryad's shower". I had played the game recently and know none of that is actually in it. When I scrolled to the bottom of the article, massive images of anime characters started showing up amongst other articles and links to unrelated wikis.
All in all, I have to say that Fandom wikis suck ass. They are truly THE WORST. I swear by the shadow of Deathwing's wings that I will never, EVER touch another Fandom wiki article as long as I am alive, even if it means enduring the pear of anguish.
TL;DR Fandom sucks, don't use it, use wiki.GG instead.
submitted by PissaMalisenKakka to wikia [link] [comments]


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