Soul tress wigs by james lee

Ritchie Blackmore's Rainbow

2012.12.02 19:44 Ritchie Blackmore's Rainbow

Tonight, we'll catch the rainbow.
[link]


2022.03.18 18:46 PM_ME_YOUR_DEW a gathering to discuss the king of bubblegum funk

Fulton Lee combines stanky groove with colorful pop melodies to create a sound dubbed "Bubblegum Funk". His influences span from Vulfpeck to Frank Ocean. Fulton began his career emulating the sounds and styles of old school soul singers like James Brown and Little Richard. Heavily inspired by the doo-wop sound and dance style of the 50's, much of his music and live performances were a blast from the past. Since then, Fulton has integrated his retro sound with modern production styles.
[link]


2024.05.21 17:19 AccountBuster Creating an Unbiased List of Series

Working on creating a single unbiased list of LitRPG / GameLit / Progression Fantasy Series' to help people new to the genre.
What I have so far, still very much a WIP:
  1. The Land by Aleron Kong
    • Summary: Richter is transported to a magical world called The Land, where he must navigate game mechanics to survive, build a kingdom, and uncover the mysteries of this new reality.
    • Style: Fantasy adventure, kingdom building, RPG elements.
    • Comparison: Like a mix of "Game of Thrones" and "World of Warcraft."
  2. Awaken Online by Travis Bagwell
    • Summary: Jason, a bullied teenager, finds empowerment in the virtual reality game Awaken Online, where he embraces a dark persona and rises to power.
    • Style: Dark fantasy, moral ambiguity, power struggle.
    • Comparison: Like "Ready Player One" meets "Breaking Bad."
  3. Dungeon Crawler Carl by Matt Dinniman
    • Summary: After Earth is destroyed, Carl and his cat Donut are thrust into a deadly dungeon-crawling game where survival is the key.
    • Style: Post-apocalyptic, dark humor, dungeon crawling.
    • Comparison: Like "Hitchhiker's Guide to the Galaxy" meets "The Running Man" in a D&D campaign.
  4. Ascend Online by Luke Chmilenko
    • Summary: Marcus and his friends are transported into a full-immersion virtual reality game where they must adapt quickly to survive and thrive in a world filled with magic and monsters.
    • Style: High fantasy, immersive VR, character progression.
    • Comparison: Like "Sword Art Online" meets "Lord of the Rings."
  5. He Who Fights with Monsters by Shirtaloon
    • Summary: Jason wakes up in a world filled with magic and monsters, discovering he has unique abilities that set him apart as he navigates this new reality.
    • Style: Fantasy adventure, character development, humor.
    • Comparison: Like "The Dresden Files" meets "The Land."
  6. Sufficiently Advanced Magic by Andrew Rowe
    • Summary: After surviving a deadly trial, Corin seeks to master the magical attunement system to find his missing brother and uncover the secrets of their world.
    • Style: High fantasy, intricate magic system, personal growth.
    • Comparison: Like "Mistborn" meets "Harry Potter."
  7. Defiance of the Fall by TheFirstDefier and JF Brink
    • Summary: Zac is thrust into an apocalyptic world where he must survive against monsters and other players while adapting to a new game-like reality.
    • Style: Post-apocalyptic, survival, character progression.
    • Comparison: Like "The Walking Dead" meets "The Land."
  8. The Chaos Seeds by Aleron Kong
    • Summary: Richter, a gamer, finds himself in a new world with RPG mechanics, where he must build a kingdom and deal with various threats.
    • Style: Kingdom building, fantasy, RPG mechanics.
    • Comparison: Like "Civilization" meets "Dungeons & Dragons."
  9. The Completionist Chronicles by Dakota Krout
    • Summary: Joe is transported into a virtual reality game where he discovers his abilities as a Completionist, aiming to uncover every secret and skill.
    • Style: Humor, detailed world-building, game mechanics.
    • Comparison: Like "The Legend of Zelda" meets "Ready Player One."
  10. Arcane Ascension by Andrew Rowe
    • Summary: Corin Cadence navigates a world with a complex magic system and towers that grant powerful abilities to those who can survive their trials.
    • Style: Magic school, intricate magic system, coming-of-age.
    • Comparison: Like "Harry Potter" meets "The Name of the Wind."
  11. The Good Guys by Eric Ugland
    • Summary: Montana, a regular guy, finds himself in a game-like world where he must use his wits and skills to survive and succeed.
    • Style: Humor, fantasy adventure, RPG elements.
    • Comparison: Like "The Office" meets "World of Warcraft."
  12. Life Reset by Shemer Kuznits
    • Summary: Oren, a top player, is betrayed and turned into a goblin, forcing him to start over in a game world with a new perspective.
    • Style: Underdog story, RPG elements, character transformation.
    • Comparison: Like "The Hobbit" meets "The Matrix."
  13. Reality Benders by Michael Atamanov
    • Summary: Gnat is chosen as a Player in a galaxy-wide game where the stakes are real, and he must navigate politics, battles, and quests.
    • Style: Sci-fi, space opera, strategy.
    • Comparison: Like "Ender's Game" meets "Mass Effect."
  14. Emerilia by Michael Chatfield
    • Summary: Earth's population is unknowingly part of a simulation, and once aware, they must navigate and master this virtual world.
    • Style: Sci-fi, virtual reality, world-building.
    • Comparison: Like "The Matrix" meets "Ready Player One."
  15. Viridian Gate Online by James A. Hunter
    • Summary: Jack must upload his consciousness into a VR game to escape a dying Earth, where he faces challenges and builds a new life.
    • Style: Survival, fantasy, immersive VR.
    • Comparison: Like "Sword Art Online" meets "Fallout."
  16. Cradle by Will Wight
    • Summary: Lindon, an unsouled in a world of sacred artists, seeks to grow stronger and challenge the limitations placed upon him by society.
    • Style: Martial arts, progression fantasy, cultivation.
    • Comparison: Like "Naruto" meets "Journey to the West."
  17. The Ripple System by Kyle Kirrin
    • Summary: A gamer finds himself in a world where he can influence reality through game-like mechanics, with far-reaching consequences.
    • Style: High stakes, game mechanics, strategy.
    • Comparison: Like "The Witcher" meets "The Matrix."
  18. Vanguard by Terry Mixon
    • Summary: Roland, a seasoned warrior, must navigate a world where his military skills are put to the test in a game-like environment.
    • Style: Military tactics, RPG elements, survival.
    • Comparison: Like "Halo" meets "The Land."
  19. The Dark Herbalist by Michael Atamanov
    • Summary: Tim becomes an herbalist in a virtual reality game, uncovering hidden potential and facing unexpected dangers.
    • Style: Crafting, exploration, fantasy adventure.
    • Comparison: Like "RuneScape" meets "Avatar."
  20. The Divine Dungeon by Dakota Krout
    • Summary: The story follows a sentient dungeon core, Cal, who must grow and evolve by attracting adventurers and absorbing their energies.
    • Style: Dungeon management, fantasy, unique perspective.
    • Comparison: Like "Dungeon Keeper" meets "The Hobbit."
  21. Rogue Dungeon by James Hunter and Eden Hudson
    • Summary: Roark, a master thief, finds himself in a fantasy world where he must navigate dungeons, avoid traps, and outwit enemies to survive.
    • Style: Dungeon crawling, heist elements, RPG mechanics.
    • Comparison: Like "Ocean’s Eleven" meets "Dungeons & Dragons."
  22. Heretical Fishing by Mochi
    • Summary: A fisherman discovers a strange, game-like world where he must balance his love for fishing with the dangers and opportunities that arise.
    • Style: Slice of life, adventure, light-hearted.
    • Comparison: Like "Animal Crossing" meets "The Legend of Zelda."
  23. Beware of Chicken by CasualFarmer
    • Summary: A martial artist finds peace and a simpler life as a chicken farmer in a world of cultivation and martial arts, facing challenges with humor and heart.
    • Style: Slice of life, humor, cultivation.
    • Comparison: Like "Kung Fu Panda" meets "Stardew Valley."
  24. The Wandering Inn by pirateaba
    • Summary: Erin Solstice, an innkeeper from Earth, finds herself in a fantasy world where her inn becomes a gathering place for adventurers, monsters, and misfits.
    • Style: Slice of life, character-driven, fantasy.
    • Comparison: Like "Discworld" meets "Cheers."
  25. AlterWorld by D. Rus
    • Summary: Max, a terminally ill man, decides to permanently upload his consciousness into a virtual reality game, exploring a new life filled with adventures.
    • Style: VR immersion, fantasy, survival.
    • Comparison: Like "The Matrix" meets "World of Warcraft."
  26. NPCs by Drew Hayes
    • Summary: NPCs in a fantasy game world take up the roles of heroes to save their village and uncover the truth about their existence.
    • Style: Humor, fantasy adventure, RPG elements.
    • Comparison: Like "Wreck-It Ralph" meets "The Lord of the Rings."
  27. Fayroll by Andrey Vasilyev
    • Summary: Harriton, a journalist, enters a VR game for a story and finds himself entangled in quests, guilds, and adventures beyond his expectations.
    • Style: High fantasy, VR immersion, quest-driven.
    • Comparison: Like "Ready Player One" meets "The Witcher."
  28. The System Apocalypse by Tao Wong
    • Summary: John Lee must navigate a world transformed by an apocalyptic event that introduces game-like mechanics, leveling up, and survival challenges.
    • Style: Post-apocalyptic, survival, RPG elements.
    • Comparison: Like "Mad Max" meets "The Land."
  29. Play to Live by D. Rus
    • Summary: Alex enters a virtual reality game to escape his terminal illness, finding new purpose and challenges in a digital world where he can truly live.
    • Style: VR immersion, fantasy, survival.
    • Comparison: Like "Sword Art Online" meets "The Matrix."
  30. Reborn: Apocalypse by L.M. Kerr
    • Summary: Michael is given a second chance at life in a game-like world after an apocalypse, where he must survive, level up, and prevent future catastrophes.
    • Style: Time travel, survival, RPG mechanics.
    • Comparison: Like "Groundhog Day" meets "The Walking Dead."
submitted by AccountBuster to litrpg [link] [comments]


2024.05.21 17:07 Encore41 [Qcrit] EXISTENTIAL FREEDOM - Spiritual Fiction (43k) 3rd Attempt

[First attempt]
[Second]
Dear Agent,
I am seeking representation for my spiritual fiction novella, EXISTENTIAL FREEDOM, told in the second person and complete at 43,000 words. Inspired by the universe-bending narrative of Matt Haig's The Midnight Library and infused with the self-help message of mindfulness found in James R. Doty's Mind Magic, this story delves into themes of free will, mortality, and the essence of eternal existence.
Our freshly deceased protagonist- with no memory of their past life- finds themselves in a beautiful countryside shrouded within perpetual twilight. Guided only by an anxiety-ridden gut and a restless mind wracked with intrusive thoughts, they struggle to find their footing in this isolating yet serene realm. Even when discovering a lone community with friendly locals, they remain cloistered and mute out of irrational fear.
A lost soul deprived of confidence and will.
Enter Chief, a supernaturally perceptive figure who offers respite and wisdom to the weary traveler, teaching them how to calm their faculties and find stillness in the present moment. With their first steps toward what Chief terms 'existential freedom'—acceptance of the true self amidst the universal nature of 'nothingness'—they begin to see the world, and themselves, in a new light among the void.
Chief reveals he’s taught everyone in this town of the dead, but not all in the community have been so fortunate. Madness befalls those who peer too deeply into the abyss. Doubts then arise about Chief's true intentions as he chalks this up to ‘the beauty of free will’. As our protagonist grapples with self-imposed limits and discovers empathy for themselves and others, they are faced with a choice: to release their internal chains willingly or be eternally shackled to a false idea of themselves.
Only by confronting the abyss within can they transcend the boundaries of their existence and find direction past the unknown that lies beyond this twilight domain.
[BIO]
submitted by Encore41 to PubTips [link] [comments]


2024.05.21 16:35 TheBookGorilla ✅ Without Fail Lee Child 3/5 ⭐️ ⏭️ You Like It Darker Stephen King 50th King Novel 86/100

✅ Without Fail Lee Child 3/5 ⭐️ ⏭️ You Like It Darker Stephen King 50th King Novel 86/100 submitted by TheBookGorilla to 52book [link] [comments]


2024.05.21 16:22 Sam81818 Bumbershoot 2024

Bumbershoot 2024 submitted by Sam81818 to Seattle [link] [comments]


2024.05.21 16:16 No-Key-865 West Cost date announced

West Cost date announced
They’re going to be a Bumbershoot in Seattle for Labor Day weekend! Hopefully some more dates along our coast will be announced soon
submitted by No-Key-865 to kurtvile [link] [comments]


2024.05.21 16:06 CompleteControl77 Bumpershoot Lineup

Bumpershoot Lineup
3 weeks before Riot Fest. Could this put Pavement in play?
submitted by CompleteControl77 to RiotFest [link] [comments]


2024.05.21 16:01 ebradio Bumbershoot 2024 Lineup

Bumbershoot 2024 Lineup submitted by ebradio to indieheads [link] [comments]


2024.05.21 14:58 Lili_Danube I know "The Howling" (1980) is meant to be a subtle satire but so much of it feels unintentionally funny

I love Dee Wallace and her performance in Cujo is still one of the best performances I've seen in 80s Horror but boy, was she insufferable in The Howling. She spends most of the movie with that Karen wig whimpering and moping over her hotter boyfriend shacking up with seductive Elisabeth Brooks. For a lead in a Horror movie, her character is kind of dumb and even too passive. I get her character goes through a traumatic incident so she's meant to be numb, yet it's only in the final act and, ironically, that ridiculous ending, that she dominates the screen.
That said, The Howling is pretty bonkers, from Brooks' Vampira act, Christopher Stone slapping poor Dee Wallace after she throws a few foul mouth words, John Carradine going cuckoo and the tragic Belinda Balaski being chased after the Wolf from The NeverEnding Story.
I actually liked Balaski, she was pretty spunky and probably would have been a more interesting lead. Dennis Dugan, I have no idea why he was in the movie except be of assistance to Dee Wallace.
Oh, I forgot, Patrick MacNee was good, but he's always good.
The Howling just wasn't that scary. But then Joe Dante directed it. I mean, he gave us a movie where Frances Lee McCain got attacked by a tree.
submitted by Lili_Danube to horror [link] [comments]


2024.05.21 14:39 Better-Bathroom6116 [Poem] All Through Eternity by Rumi

submitted by Better-Bathroom6116 to Poetry [link] [comments]


2024.05.21 14:12 upbstock nice

Trip.com price target raised to $65 from $60 at Mizuho Mizuho analyst James Lee raised the firm's price target on Trip.com to $65 from $60 and keeps a Buy rating on the shares. The company's profitability came in significantly above expectations, driven by recovering demand for travel and efficiency gains from cross-selling, the analyst tells investors in a research note. The firm expects Trip.com's revenue mix shift to continue supporting margin expansion.
submitted by upbstock to Optionmillionaires [link] [comments]


2024.05.21 12:46 Yurii_S_Kh Venerable Arsenius the Great

Venerable Arsenius the Great
https://preview.redd.it/0xonnvuydr1d1.jpg?width=600&format=pjpg&auto=webp&s=7cae63216b9df0cf2a8903dee4df36998d83d808
Saint Arsenius the Great was born in the year 354 at Rome into a pious Christian family, which provided him a fine education and upbringing. He studied rhetoric and philosophy, and mastered the Latin and Greek languages. Saint Arsenius gave up philosophy and the vanity of worldly life, seeking instead the true wisdom praised by Saint James “pure, peaceable, gentle, and easy to be entreated, full of mercy and good fruits” (Jas. 3:17). He entered the ranks of the clergy as a deacon in one of the Roman churches, dedicating himself to the service of God.
The emperor Theodosius (379-395), who ruled the eastern half of the Roman Empire, heard about his erudition and piety, and he wished to entrust Arsenius with the education of his sons Arcadius and Honorius. Arsenius, however, protested that he had given up secular studies in order to serve God. Against his will, but in obedience to the will of Pope Damasus (December 11), Saint Arsenius agreed to teach the imperial children, hoping to teach them Christian piety as well.
When he arrived at Constantinople, Arsenius was received with great honor by the emperor Theodosius, who charged him to educate his sons not only in wisdom, but also in piety, guarding them from the temptations of youth. “Forget that they are the emperor’s sons,” said Theodosius, “for I want them to submit to you in all things, as to their father and teacher.”
With fervor the saint devoted himself to the education of the youths, but the high esteem in which he was held troubled his spirit, which yearned for the quietude of monastic life. Saint Arsenius entreated the Lord to show him the way to salvation. The Lord heard his prayer and one time he heard a voice telling him, “Arsenius, flee from men, and you shall be saved.” And then, removing his rich clothing and replacing it with old and tattered garments, he secretly left the palace, boarded a ship for Alexandria, and he made his way to Sketis, a monastery in the midst of the desert.
Arriving at the church, he asked the priests to accept him into the monastic brotherhood, calling himself a wretched wanderer, though his very manner betrayed him as a cultivated man. The brethren led him to Abba John the Dwarf (November 9), famed for his holiness of life. He, wishing to test the newcomer’s humility, did not seat Arsenius with the monks for the trapeza meal. He threw him a piece of dry bread saying, “Eat if you wish.” Saint Arsenius got down on his hands and knees, and picked up the bread with his mouth. Then he crawled off into a corner and ate it. Seeing this, Elder John said, “He will be a great ascetic!” Then accepting Arsenius with love, he tonsured him into monasticism.
Saint Arsenius zealously passed through his obediences and soon he surpassed many of the desert Fathers in asceticism. The saint again heard the Voice while he was praying, “Arsenius, hide from people and dwell in silence, this is the root of virtue.” From that moment Saint Arsenius settled in a solitary cell deep in the desert.
Having taken on the struggle of silence he seldom left his seclusion. He came to church only on Sundays and Feast days, observing complete silence and conversing with no one. When Abba Moses asked him why he hid himself from people, Saint Arsenius replied, “God knows that I love you, but I cannot remain with God and with men at the same time. The Heavenly Powers all have one will and praise God together. On earth, however, there are many human wills, and each man has his own thoughts. I cannot leave God in order to live with people.”
Though absorbed in constant prayer, the saint did not refuse visiting monks with his counsel and guidance, giving short, but perceptive answers to their questions. Once, a monk from Sketis saw the great Elder through a window standing at prayer, surrounded by a flame.
The handicraft of Saint Arsenius was to weave baskets, for which he used the fronds of date palms soaked in water. For a whole year Saint Arsenius did not change the water in the container, but merely added a little water to it from time to time. This caused his cell to be permeated with a foul stench. When asked why he did this, the saint replied that it was fitting for him to humble himself in this way, because in the world he had used incense and fragrant oils. He prayed that after death he would not experience the stench of hell.
The fame of the great ascetic spread far, and many wanted to see him, and they disturbed his tranquility. As a result, the saint was forced to move around from place to place. But those thirsting to receive his guidance and blessing still found him.
Saint Arsenius taught that many take upon themselves great deeds of repentance, fasting, and vigil, but it is rare for someone to guard his soul from pride, greed, jealousy, hatred of one’s brother, remembrance of wrongs, and judgment. In this they resemble graves which are decorated outwardly, but filled with stinking bones.
A certain monk once asked Saint Arsenius what he should do when he read the Holy Scriptures and did not comprehend their meaning. The Elder answered, “My child, you must study and learn the Holy Scriptures constantly, even if you do not understand their power... For when we have the words of the Holy Scriptures on our lips, the demons hear them and are terrified. Then they flee from us, unable to bear the words of the Holy Spirit Who speaks through His apostles and prophets.”
The monks heard how the saint often urged himself on in his efforts with the words, “Rouse yourself, Arsenius, work! Do not remain idle! You have not come here to rest, but to labor.” He also said, “I have often regretted the words I have spoken, but I have never regretted my silence.”
The great ascetic and keeper of silence was given the gift of tears with which his eyes were constantly filled. He spent fifty-five years at monastic labors and struggles. He spent forty years at Sketis, and ten years on the mountain of Troe near Memphis. Then he spent three years at Canopus, and two more years at Troe, where he fell asleep in the Lord.
Our holy, God-bearing Father Arsenius reposed when he was nearly one hundred years old, in the year 449 or 450.
His only disciples seem to have been Alexander, Zoilos, and Daniel (June 7).

Troparion — Tone 8

By a flood of tears you made the desert fertile, / And your longing for God brought forth fruits in abundance. / By the radiance of miracles you illumined the whole universe. / O our holy Father Arsenius, pray to Christ our God to save our souls!

Kontakion — Tone 2

Arising from Rome, as a sun, you reached the royal city, / Enlightening it, O most blessed one, by your words and deeds. / You drove out the darkness of unreasoning. / Therefore we honor you, Arsenius, the glory of the Fathers!
The Orthodox Church in America
submitted by Yurii_S_Kh to SophiaWisdomOfGod [link] [comments]


2024.05.21 12:40 Gangiskhan Artist #100 Pretty Lights

Bio from The Festival Voice
Artist Biography by Daniel Karasek
Pretty Lights is a music project out of Colorado started by Derek Vincent Smith. He started making hip-hop in high school and dropped out of college during his freshman year at the University of Colorado at Boulder to pursue a career in producing music. Derek released his debut album in 2006 titled Taking Up Your Precious Time under the moniker Pretty Lights. He toured on this album supporting STS9, the Disco Biscuits, and Widespread Panic. By 2010, Derek had released two more albums and had toured major festivals including Coachella, Ultra, Movement, and Electric Zoo. The next year he created his Pretty Lights Music imprint to release albums by Michal Menert, Gramatik, and Eliot Lipp. In 2012, Derek started working on Pretty Lights’ fourth album, which featured drummer Adam Deitch, Soulive’s Eric Krasno, the Harlem Gospel Choir, and members of the Preservation Hall Jazz Band and the Treme Brass Band. The idea behind the album was to capture a vintage sound while making it sound like what Pretty Lights had been known to produce. The resulting album, A Color Map of the Sun, was nominated at the 2013 Grammy Awards. The Hidden Shades EP came the following year featuring remixes and B-side tracks. Later in 2014, Derek moved to New Orleans to form a band he called Pretty Lights Live. This lineup toured for a few years with some Red Rocks shows included on the tour. Then, Derek fell off the map and became a whisper in the music community. He had to get himself sorted out with rumors of substance abuse being what stole him from the world and his fans. Then, after five years and a global pandemic, Derek rose from the ashes with Pretty Lights Live, featuring Alvin Ford Jr. on drums, Borahm Lee on keys, Michal Menert on guitar, and turntablist Chris Karns. The band toured in 2023 to sold-out venues across the country. Their live show now features drones, Lidar-crafted visuals, and free live streams that are available on YouTube.
To give a very simplified overview of how their set works, Derek acts as a conductor of sorts for all the other band members. Each member plays their instruments as a jam band and feeds in their audio to Derek. Derek then live mixes these sounds with a custom modular synthesizer to create what comes out of the PA systems at a show. Additionally, Derek will incorporate his own noise into the mix as well. While all this is going on, there are Lidar sensors onstage that are taking live 3-D mappings of the stage and sometimes the crowd and venue. On the screens behind the band, they project these mappings for visuals during the show. Oh, and they have a ton of lasers that light up the sky. And if that wasn’t enough, the rumor for Bonnaroo is that there will be a drone show above Pretty Lights on Thursday. I’ve seen what drones can do while I was at the Texas Eclipse Fest this year. It will be the best show of their 2024 tour.
 
Genre: EDM, Electro Soul, Hip-Hop, One of the Greatest Artists of the 21st Century
Scheduled: Thursday and Sunday morning to beckon the sun
Songs & Sets:
Pretty Lights Live at The Eastern Day 2 Both Sets Friday 8.25.23
Pretty Lights Live at The Brooklyn Mirage Day 2 Both Sets Sunday 10.1.23
Pretty Lights Live at the Caverns Day 1 Friday 11.3.23
Pretty Lights Live at Hulaween Day 1 Saturday 10.28.23
Have you seen Pretty Lights before? Please share your experience and favorite songs.
 

Days Until Bonnaroo: 23

Remember to drink water and warm up those high fives!
 
Link to previous AotD post
submitted by Gangiskhan to bonnaroo [link] [comments]


2024.05.21 12:20 gibbonalert I am amazed by this show, the end and when ——found out that they were a cylon.

Two months ago just felt like- I want to watch Battlestar Galactica. I don’t know why I just did it. Hardly knew anything. And wow, that was on of my good decisions I have made. I absolutely love it. Even though the characters drive me crazy sometimes I love them. I have a few thoughts - I have heard that there is a discussion about the end- I loved the end overall, even though it was painful to see Kara leave without saying goodbye to Lee, it pains an emotional soul like me to see her treat him the way she often does. I get that he is used to it by now and he knows who she is but still. So apart from that I think the end was perfect. Even though I don’t understand why Adama and Lee would never meet again. What’s the general view of it here? 2. When do you think Ellen found out that she was a cylon?
submitted by gibbonalert to BSG [link] [comments]


2024.05.21 12:00 Favanu County Championship test speculation - Round 7

Champo Specco 7: Muppets from Space. This round is sponsored jointly by Arron Banks, who thinks we play four day cricket because of woke, and Colin Graves, who wants to sell Yorkshire so they can pay their debts to some guy called Colin Graves.
This was a round of absolutely excellent cricket games all over the place. We only had two draws, both dramatic as Derbs and Leics managed to hang on against Northants and Glos, and even the inevitable Surrey procession included a period of them being 15/4. Middlesex might win the award for most drama, heroically battling to a win in the face of the fearsome checks notes Mason Crane, but there were also tense finishes from Sussex, Lancs, and Essex. Great cricket was everywhere, but in true Champo fashion we still managed to sneak in some village stuff, like a bat going flying out of shot while the batter got bowled and a bit where Zak Crawley had a century taken off him cos he’d hit a no-ball whilst off the pitch. And as usual with the champo we had some big names making big performances.
On the radar
England test players: The headlines probably go to Crawley, who overcame a first innings goldie to get 238 as Kent batted their way out from behind a follow on. Subheader is Ollie Robinson’s 7 wickets, including a vicious bouncer to take out a well set batsmen with an old ball. There was also Pope and Lawrence batting their side back to winning ways from 15/4, Stokes taking a fifer on his bowling return, Jack Leach also making his return with some good wickets and tight lines, and even Joe Root offering some resistance for an otherwise dismal Yorkshire. It’s been a mixed bag for recent test names, but this round of quality cricket seems to suggest they might be coming into some form.
Fast bowlers: Stokes making his return to take 5 (albeit at quite a cost in runs) was good, but almost less important than him just getting plenty of overs under his belt, and into his surgically repaired knee. Olly Stone also bowled quick and took poles to keep his name in the conversation, with Dillon Pennington continuing his well-timed resurgence alongside. Sam Cook was slightly subdued but continued to press his claim, although Che Simmons, a man whose ‘new Jofra’ hype train was building up steam before he’d even played in the 2s for Warks, took the headlines. Dan Worrall, who has also built up a bit of a cult following from journos, took 10 in another outstanding display of Surrey’s might, and a late England callup isn’t an impossibility. As we build up to a post-Anderson world, there is at least some hope coming out of the Champo.
Matt Critchley: Essex are just about sustaining their push to keep pace with Man City Surrey, although Somerset have been a surprise package too. Either way Critchley is proving to be a real Swiss army knife. Quiet in the first innings, he took 4 wickets with his legspin to scuttle Warks and then batted through their big chase to leave himself on 99* and his team celebrating. With Rehan struggling again against a Glos onslaught and Hartley stuck behind the ever-impressive Nathan Lyon in Lancs’ pecking order, Critchley might yet play his way into some England recognition, or at least a Lions spot. In other allrounder news Dan Lawrence continued his weird transition, Joey Evison makes important contributions in all areas, Lyndon James got a ton but was limited with his bowling, George Balderson continued his good season with the ball, Liam Dawson is enjoying this golden stage of his late career, George Hill got more wickets but not runs, and Ollie Price put to bed the scandalous accusation from u/TheScarletPimpernel that his bowling isn’t that good.
Keaton Jennings: It’s hard to see any changes to the test openers, even if both Duckett and Crawley have been inconsistent in the champo thus far. Still, Keats got a ton in each innings to drive Lancs home, and also had some strong work with the Lions in India earlier in the year. With Lees’ red hot div 2 form falling away since promotion, Keaton is probably leading the ‘also ran’ pack amongst openers. Daniel Bell-Drummond might be his nearest competition in the form stakes, but Emilio Gay continued his good season, while Ben Charlesworth may be one for the future after another strong round.
Dropped off the radar
Fast bowlers: yeah, I know what I said earlier. But there are caveats. Saqib Mahmood has lacked some of his previous fire since his injury return and went off the field again with a niggle. Josh Hull, a man who got a lot of pre-season hype after his antics in the MBODC, suggested that he still has quite a bit of developing to do, and will have to start being more than just tall and left handed if he wants to reach his potential. Matty Potts, a man very much on the cusp of England selection, continued his season of taking a few wickets without really carrying his div 2 threat, and took some tap as a result. Gus Atkinson also looked a little lacking in penetration, although in fairness he was mostly bowling at batters who were more interested in survival than scoring, and Worrall took most of the wickets before Gus had a chance.
Injuries: Aside from Saqib, Sam Hain was arguably the big name this round, unable to bat as Warks subsided from a dominant position to a bitter loss. He joins a huge queue for the Edgbaston physio table. Elsewhere Matt Fisher was missing after a sprained ankle and Ben Coad’s body gave out again, and Brydon Carse was reportedly unavailable after having had quite a wayward start to the season. Jamie Overton has been ruled out for the summer too. There’s hope in the post-Anderson era, but the difference in fitness between him and the generation following him is pretty stark.
Ben Foakes: Look, I want nothing more than to see that jawline, those cheekbones, the stunningly blue pools of his eyes and the….well, anyway, he should be England’s keeper. But whilst he remains impeccable with the gloves Foakes isn’t really doing much with the bat this year to shake off the India tour batting hangover. His issue is also competition; obviously Bairstow is still stomping around in the background like a sunburned and unfeasibly angry caribou, but this round saw James Rew return to form with a lovely ton, Ollie Robinson almost batting Durham out of a hole single handed, and Jamie Smith adding to his increasingly bazball-esque portfolio. Jordan Cox isn’t a test keeper but is loving life at Essex too, and even guys like Bracey and Banton are getting batting form back. None is the equal of Foakes behind the stumps but Rew and Robinson are at least in the ballpark, and England’s suits may start to wonder if Foakes is just too beautiful for the world of test cricket.
Nice to see them having fun: Tom Helm, Rob Keogh, Ed Barnard, Adam Lyth, Mo Abbas, David Bedingham, Graeme Van Buuren, Mark Stoneman, Keaton Jennings, Jordan Clark
Will definitely play for England one day: Ben Charlesworth, Che Simmons, Joey Evison, Ollie Robinson, Jordan Cox, Tom Aspinwall, James Rew, Emilio Gay
submitted by Favanu to Cricket [link] [comments]


2024.05.21 11:07 lanter67 Ludwig’s ball guide…

After Luds comment on his last stream I did a quick Reddit search and found this post from 9yrs ago in sex by U/LudwigAhgren
Note: It was a funny read and definitely in his charming grammar style.
Note 2: Some of things do not work anymore but, a few still do.
“The Ultimate Guide to Shaving Your Pubes for Beginners (Men)
If you have a bush like Brillo© , or just want to trim up the forrest so others can pass safely, you're in the right place.
I split groin hair into 5 different groups. Below I have listed the difficulty of each area as well as what kind of shave each area shall receive.
This is what we want the end product to look like. (His pubes look like the mustache of almighty Zeus himself!)
Pubic Hair Ball Hair Taint/Gooch Hair High Thigh Hair Shaft Hair
Easiest to shave. Needs to be trimmed down (No new-born baby penis look) Scariest/Most Difficult to shave. This will be a clean shave. Moderate difficulty. Up to shaver, but I prefer a clean shave. Easy to shave. This will be a clean shave. Nicks can happen here easily. This will be a clean shave.
Tools Needed: Shaving cream (MUST - Practice before which shaving cream works best! Sometimes Conditioner can work better),
electric razor (The side that pops out I will refer to as buzzer and the side with the guard I will refer to as electric razor from here on out)
A Women’s! shaving razor (women’s razors have a much higher guard and will protect better than one for men.
 
*PLEASE BE PREPARED!* I mean it’s your balls we’re talking about here…
 
Step 1: The first step will be to shave the pubic hair. Depending on how much hair is down there, you have the option to go at it with scissors like a harbor before throwing the buzzer down there. If you have an average amount (2”>x) then go at it with the buzzer. Hover your family jewels over the toilet, you may even choose to sit like a cool substitute teacher. Brush the square side of the buzzer backwards across your pubes vertically. It may seem as if it isn’t doing anything but trust me you’re losing hair faster than LeBraun James. Continue this until you deem it short enough, I like my pubes around 1/2”.
Note Make sure the pubes length is even throughout, focusing on areas that with longer hair to insure optimum symmetry, bitches love symmetry. Use a mirror!
 
Step 2: Now you’ll want to ‘square’ out your hair and completely shave off any outliers around your pubes. Perhaps you have a leaky happy trail? Or maybe your pubes are ‘fading’ in. Either way you’ll want this instead of this (not penis don’t fret) Use a mirror to make sure it’s not lopsided.
 
Step 3: Here we are going to tackle that upper thigh hair that encompasses the whole male crotch area. Now get all nakey if you aren’t already and hop in that shower. Make sure the water is warm because you’re going to be in there for a while. Whip out you’re shaving cream of choice, I use this because it makes the blade glide across my nuts (phrase of the day!). To be fair I am more metrosexual than most gay men. Anyway(!) lather that shaving cream on to you’re upper thigh, above the pubes and right around the taint (make sure the water isn’t washing it all away) and start shaving those areas. The shaving razor will insure that these areas are hair-free.
Note Make sure the blade follows the surface of the skin. You want max blade to skin contact.
 
Step 4: Here’s my favorite part. Shaving the shaft. Why is it my favorite? It adds an inch to your perceived dick length (now your dick will look like it’s an inch longrekt. Extend your dick by pulling out your head. It will give a similar surface on the base of the dick to an erect penis. Now with the shaving cream and razor, shave the front part of the base, while always making sure the base is flat. Then do each side, trying your best to make the area being shaved flat. A flat area not only allows the razor to get more hair, it also prevents little nicks that can occur. I’ll refer back to Davidfor how far down the base you should shave.
Note If you look at the pic of David, you’ll notice he shaved the area to the right and left of his penis. That is totally you’re call, I have no opinion I find both to by stylish in their own penis way.
 
Step 5: The balls. AKA Holyshitiamsoscarediamgoingtochopmynutsoff. You may be tempted to skip this part, but trust me, hairy balls do not look good when the rest has been shaved. If you start this, you must to finish it. You are the chosen one. You are supposed to bring balance to your pubes, not leave them in darkness! Do it for the (potential) children.
Back to the balls. We’re going to first start with the outside balls. To do this get in your best captain stance which creates a nice U shape between your thigh and outer left/right ball. This is the kind of U Brett Farve has been talking about. Now, using that handy shaving cream and razor, this should be quite easy. Gently go up that are and always going along the grain. Don’t switch up directions here, that’s too ballsy.
After that’s done we’re going to drift away from the pubes for just a bit. Throw some shaving cream on the taint (this is the area that prevents you from shitting on your balls) and you’ll want to shave from your asshole to the base of your balls. Always going in that direction. IMPORTANT If you touch your taint (ew you’re gross) you’ll notice there is a line. Kind of feels like hair running from your asshole to your balls. It’s actually a vein that controls your orgasms. DO NOT SHAVE ON THIS VEIN Shave to the left and right of it. Don’t go directly on it. I don’t think anything will happen if you do… but better safe than orgasmless.
 
Step 6: Back to the balls and the last part of the shaving in the shower. This part is difficult and to be honest I’m not sure of the best way to approach this. Balls are weird and that they have no fucking shape and 2 million wrinkles. I like to first take my electric razor and use the buzzer part of it. Then I just air swipe my balls getting all the hair about 1/4” short. Then I take the shaving cream and focus on specific parts squeezing my balls to get maximum surface area. This seems to work out for me, but keeping it 1/4 of an inch isn’t that big of a deal. Hair that short is difficult to notice and ladies/men will still suck your nuts.
Note Loosen up before shaving your balls. Take deep breaths and relax. Make sure your asshole isn’t clenched because that raises your balls. And if you’re down there shaving with a clenched asshole, and for any reason your asshole unclenches, you’re balls will drop (again) and hell will break loose. It is better to shave them while they are low and have them clench upwards.
 
Step 7: Clean up all the pubes off of your body. This is no simple task. Water is an adhesive so you’ll have to detach the shower head and put that all up in your business. I like to turn on the bath and use that heavy rush of water to cleanse my body of those clingy cutoff pubes. Hop out the shower, dry off and look at your masterpiece Michelangelo. But you are not done yet!
 
Step 8: Similar to barbers, you will have missed a few hair and you’ll probably have a few 2 inch hairs amongst you’re gently coiffed pubes. Grab a pair of nail scissors or whatever tool you prefer and chop those suckers off. The majority will be on your balls. A fun thing I like to do that is totally fucking weird, is pulling long pubes on my balls and plucking them off. It is surprisingly easy to do so because of the loose ball skin. Don’t yank it out like a band-aid though or you’ll need a band-aid (Ha Ha.. I’m not funny)
 
Voila, you’re done. Get some aftershave on those freshly shaven balls to disinfect your nicks and make those meaty knockers smell like a man. Congratulations and I hope I was of some help!
 
Edit 1: Let't talk about asshole hair, (what a great conversation startfuriouslyjotsdown) that area can be shaved and it can look/feel good! But personally, I like to keep my Brown Eye of Sauron to myself. No traveller has dared venture down so I feel no need to shave.
Edit 2: One of my ball shaving colleagues has alerted me that the 'taint vein' is actually, "[A] scar, from where the skin fuses before birth and is called the perineal raphe." (Google it for some nice visuals)
 
Thank you all for the great response! Being on the front page of sex is something all my future employers will be impressed by. I recently shaved and I seriously mistook my junk for King David's jewels (obviously he is miles bigger) and I thought I'd right down exactly what I did.”
submitted by lanter67 to LudwigAhgren [link] [comments]


2024.05.21 10:12 IcePopsicleDragon Senua's Saga: Hellblade I Review Thread

Game Information

Game Title: Senua's Saga: Hellblade II
Platforms:
Trailers:
Developer: Ninja Theory
Publisher: Xbox Game Studios
Review Aggregator:
OpenCritic - 84 average - 86% recommended - 55 reviews
MetaCritic - 81 average - 34 reviews

Critic Reviews

AltChar - Asmir Kovacevic - 95 / 100
Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.
But Why Tho? - Mick Abrahamson - 7.5 / 10
Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.
CGMagazine - Justin Wood - 7 / 10
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
COGconnected - Mark Steighner - 95 / 100
It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.
Cerealkillerz - Steve Brieller - German - 7.9 / 10
If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.
Checkpoint Gaming - Charlie Kelly - 10 / 10
Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
Console Creatures - Patrick Tremblay - Recommended
With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.
Digital Trends - Tomas Franzese - 4 / 5
Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.
Echo Boomer - David Fialho - Portuguese - Essential
Ninja Theory has finally delivered the long-awaited and provocative sequel to Hellblade, with one of the most impressive interactive cinematic experiences of the generation, which makes you question what is real and leaves you dreaming of the graphic potential of future games still on current consoles.
Enternity.gr - Christos Chatzisavvas - Greek - 9.5 / 10
With Senua's Saga: Hellblade II, Ninja Theory builds the game it dreamed of, creating a title on a larger scale than any other.
Eurogamer - Johnny Chiodini - 5 / 5
Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
GAMES.CH - Olaf Bleich - German - 89%
The game sucks you skin and hair into its fantasy world and creates such an intense bond with the characters and their stories that you want to know at every second how the adventure ends.
Game Informer - Marcus Stewart - 9 / 10
Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.
GameSpot - Jess Cogswell - 6 / 10
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
GamingTrend - Cassie Peterson - 95 / 100
Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.
Generación Xbox - Pedro del Pozo - Spanish - 9.3 / 10
Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.
IGN - Tristan Ogilvie - 8 / 10
Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.
INVEN - Soojin Kim - Korean - 8.5 / 10
The game's high level of immersion makes you want to play it from start to finish in one sitting. With outstanding audiovisual presentation and effects, it gives the feeling that you're playing a movie, not watching it. However, the gameplay elements, such as combat and puzzles, still lack significant meaning, which leads to rather disappoint feelings.
Kakuchopurei - Jonathan Leo - 80 / 100
While the story & gameplay's broad strokes might be familiar, Senua's Saga: Hellblade 2's execution, perspective, and overall production values are just stellar and highlights Ninja Theory's strengths in delivering what it does best: story-heavy cinematic gaming. The characters are fleshed out and well-written, with proper focus on your main character and her turmoils that carry over from the first game, the fighting feels weighty and challenging without being completely frustrating, and the HUD-less approach to presentation is welcome.
Kotaku - Claire Jackson - Unscored
A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024
Merlin'in Kazanı - Murat Oktay - Turkish - 89 / 100
The chaotic story of Senua continues. We set out to take revenge on the Viking raiders who have inflicted devastating losses on the people of Orkney.
Metro GameCentral - GameCentral - 5 / 10
A joyless slog of barely interactive entertainment and a muddled portrayal of mental illness… that just so happens to have the best graphics ever on a video game console.
MondoXbox - Giuseppe Genga - Italian - 9.5 / 10
Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.
New Game Network - Alex Varankou - 70 / 100
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Nexus Hub - Sam Aberdeen - 8 / 10
Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.
One More Game - Chris Garcia - 9 / 10
Hellblade 2 is a triumph in masterful storytelling and impeccable audio design for Ninja Theory. It is an emotionally powerful experience that depicts a sensitive subject that is hardly talked about in the medium.
To achieve this, the game stripped out several features and systems like combat and exploration in favor of a deeper narrative affair. This is not for everyone, but it is something I would encourage everyone to try at least try out.
Oyungezer Online - Onur Kaya - Turkish - 8 / 10
Next gen graphics and presentation is now among us, next gen game design on the other hand, will be running late.
PC Gamer - Robin Valentine - 58 / 100
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
PCGamesN - Cheri Faulkner - 9 / 10
Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
Pixel Arts - Danial Dehghani - Persian - 9 / 10
Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.
Polygon - Yussef Cole - Unscored
Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.
Press Start - Brodie Gibbons - 9 / 10
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Rectify Gaming - Tyler Nienburg - 10 / 10
Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.
Rock, Paper, Shotgun - Rick Lane - Unscored
A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.
SECTOR.sk - Matúš Štrba - Slovak - 9.5 / 10
Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.
Saudi Gamer - Arabic - 10 / 10
An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.
Seasoned Gaming - Ainsley Bowden - 9 / 10
Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.
Shacknews - TJ Denzer - 9 / 10
Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.
Slant Magazine - Justin Clark - 3.5 / 5
The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.
Spaziogames - Gianluca Arena - Italian - 7.6 / 10
Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.
Stevivor - Jay Ball - 9.5 / 10
Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.
TechRaptor - Robert Scarpinito - 7.5 / 10
Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.
The Escapist - Unscored

Video Review - Quote not available

The Outerhaven Productions - Jordan Andow - 5 / 5
Senua’s Saga: Hellblade II sets a new bar for performances and presentation. Combined with smart improvements to gameplay, it is arguably the most cinematic, immersive, story-driven experience we’ve ever seen.
TheSixthAxis - Dominic Leighton - Unscored
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
Tom's Hardware Italia - Andrea Riviera - Italian - 10 / 10
What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.
Too Much Gaming - Carlos Hernandez - 5 / 5
Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.
TrueAchievements - Sean Carey - 9 / 10
Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.
TrueGaming - عمر العمودي - Arabic - 8 / 10
Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.
VideoGamer - Tom Bardwell - 9 / 10
Though uncomfortably bleak and distressing, Helldivers 2 is something truly special.
WellPlayed - James Wood - 6 / 10
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
Worth Playing - Chris "Atom" DeAngelus - 7 / 10
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
Xbox Achievements - Dan Webb - 90%
While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.
XboxEra - Jon Clarke - 10 / 10
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”?
Sign me up for more.
ZdobywcyGier.eu - Bartosz Michalik - Polish - 9.5 / 10
Senua's Saga: Hellblade II is undoubtedly one of the best games of this year. Not only does it shine in terms of audio-visual setting, but also in terms of story. The only element that could be considered caveat is at the same time its greatest asset, namely cinematography. Sometimes one gets the impression that the developers, in an effort to achieve the best possible effect, had to make a lot of compromises, which significantly limited the gameplay possibilities. Nevertheless, for a great narrative and immersion, this is something to turn a blind eye to.
submitted by IcePopsicleDragon to hellblade [link] [comments]


2024.05.21 10:01 Turbostrider27 Senua's Saga: Hellblade II Review Thread

Game Information

Game Title: Senua's Saga: Hellblade II
Platforms:
Trailers:
Developer: Ninja Theory
Publisher: Xbox Game Studios
Review Aggregator:
OpenCritic - 84 average - 86% recommended - 55 reviews

Critic Reviews

AltChar - Asmir Kovacevic - 95 / 100
Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.
But Why Tho? - Mick Abrahamson - 7.5 / 10
Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.
CGMagazine - Justin Wood - 7 / 10
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
COGconnected - Mark Steighner - 95 / 100
It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.
Cerealkillerz - Steve Brieller - German - 7.9 / 10
If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.
Checkpoint Gaming - Charlie Kelly - 10 / 10
Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
Console Creatures - Patrick Tremblay - Recommended
With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.
Digital Trends - Tomas Franzese - 4 / 5
Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.
Echo Boomer - David Fialho - Portuguese - Essential
Ninja Theory has finally delivered the long-awaited and provocative sequel to Hellblade, with one of the most impressive interactive cinematic experiences of the generation, which makes you question what is real and leaves you dreaming of the graphic potential of future games still on current consoles.
Enternity.gr - Christos Chatzisavvas - Greek - 9.5 / 10
With Senua's Saga: Hellblade II, Ninja Theory builds the game it dreamed of, creating a title on a larger scale than any other.
Eurogamer - Johnny Chiodini - 5 / 5
Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
GAMES.CH - Olaf Bleich - German - 89%
The game sucks you skin and hair into its fantasy world and creates such an intense bond with the characters and their stories that you want to know at every second how the adventure ends.
Game Informer - Marcus Stewart - 9 / 10
Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.
GameSpot - Jess Cogswell - 6 / 10
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
GamingTrend - Cassie Peterson - 95 / 100
Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.
Generación Xbox - Pedro del Pozo - Spanish - 9.3 / 10
Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.
IGN - Tristan Ogilvie - 8 / 10
Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.
INVEN - Soojin Kim - Korean - 8.5 / 10
The game's high level of immersion makes you want to play it from start to finish in one sitting. With outstanding audiovisual presentation and effects, it gives the feeling that you're playing a movie, not watching it. However, the gameplay elements, such as combat and puzzles, still lack significant meaning, which leads to rather disappoint feelings.
Kakuchopurei - Jonathan Leo - 80 / 100
While the story & gameplay's broad strokes might be familiar, Senua's Saga: Hellblade 2's execution, perspective, and overall production values are just stellar and highlights Ninja Theory's strengths in delivering what it does best: story-heavy cinematic gaming. The characters are fleshed out and well-written, with proper focus on your main character and her turmoils that carry over from the first game, the fighting feels weighty and challenging without being completely frustrating, and the HUD-less approach to presentation is welcome.
Kotaku - Claire Jackson - Unscored
A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024
Merlin'in Kazanı - Murat Oktay - Turkish - 89 / 100
The chaotic story of Senua continues. We set out to take revenge on the Viking raiders who have inflicted devastating losses on the people of Orkney.
Metro GameCentral - GameCentral - 5 / 10
A joyless slog of barely interactive entertainment and a muddled portrayal of mental illness… that just so happens to have the best graphics ever on a video game console.
MondoXbox - Giuseppe Genga - Italian - 9.5 / 10
Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.
New Game Network - Alex Varankou - 70 / 100
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Nexus Hub - Sam Aberdeen - 8 / 10
Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.
One More Game - Chris Garcia - 9 / 10
Hellblade 2 is a triumph in masterful storytelling and impeccable audio design for Ninja Theory. It is an emotionally powerful experience that depicts a sensitive subject that is hardly talked about in the medium.
To achieve this, the game stripped out several features and systems like combat and exploration in favor of a deeper narrative affair. This is not for everyone, but it is something I would encourage everyone to try at least try out.
Oyungezer Online - Onur Kaya - Turkish - 8 / 10
Next gen graphics and presentation is now among us, next gen game design on the other hand, will be running late.
PC Gamer - Robin Valentine - 58 / 100
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
PCGamesN - Cheri Faulkner - 9 / 10
Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
Pixel Arts - Danial Dehghani - Persian - 9 / 10
Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.
Polygon - Yussef Cole - Unscored
Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.
Press Start - Brodie Gibbons - 9 / 10
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Rectify Gaming - Tyler Nienburg - 10 / 10
Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.
Rock, Paper, Shotgun - Rick Lane - Unscored
A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.
SECTOR.sk - Matúš Štrba - Slovak - 9.5 / 10
Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.
Saudi Gamer - Arabic - 10 / 10
An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.
Seasoned Gaming - Ainsley Bowden - 9 / 10
Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.
Shacknews - TJ Denzer - 9 / 10
Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.
Slant Magazine - Justin Clark - 3.5 / 5
The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.
Spaziogames - Gianluca Arena - Italian - 7.6 / 10
Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.
Stevivor - Jay Ball - 9.5 / 10
Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.
TechRaptor - Robert Scarpinito - 7.5 / 10
Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.
The Escapist - Unscored

Video Review - Quote not available

The Outerhaven Productions - Jordan Andow - 5 / 5
Senua’s Saga: Hellblade II sets a new bar for performances and presentation. Combined with smart improvements to gameplay, it is arguably the most cinematic, immersive, story-driven experience we’ve ever seen.
TheSixthAxis - Dominic Leighton - Unscored
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
Tom's Hardware Italia - Andrea Riviera - Italian - 10 / 10
What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.
Too Much Gaming - Carlos Hernandez - 5 / 5
Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.
TrueAchievements - Sean Carey - 9 / 10
Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.
TrueGaming - عمر العمودي - Arabic - 8 / 10
Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.
VideoGamer - Tom Bardwell - 9 / 10
Though uncomfortably bleak and distressing, Hellblade 2 is something truly special.
WellPlayed - James Wood - 6 / 10
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
Worth Playing - Chris "Atom" DeAngelus - 7 / 10
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
Xbox Achievements - Dan Webb - 90%
While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.
XboxEra - Jon Clarke - 10 / 10
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”?
Sign me up for more.
ZdobywcyGier.eu - Bartosz Michalik - Polish - 9.5 / 10
Senua's Saga: Hellblade II is undoubtedly one of the best games of this year. Not only does it shine in terms of audio-visual setting, but also in terms of story. The only element that could be considered caveat is at the same time its greatest asset, namely cinematography. Sometimes one gets the impression that the developers, in an effort to achieve the best possible effect, had to make a lot of compromises, which significantly limited the gameplay possibilities. Nevertheless, for a great narrative and immersion, this is something to turn a blind eye to.
submitted by Turbostrider27 to Games [link] [comments]


2024.05.21 09:30 Xbox-Moderator Senua's Saga: Hellblade II - Review Thread

Senua's Saga: Hellblade II - Review Thread
https://preview.redd.it/5c54qfp8cs1d1.png?width=1600&format=png&auto=webp&s=45cf761c7bfa14a7b7ccb82150d031dcc3701cfe
Game Title: Senua's Saga: Hellblade II
Platforms:
  • Xbox Series X/S (May 21, 2024)
  • PC (May 21, 2024)
Trailers:
Developer: Ninja Theory
Publisher: Xbox Game Studios
Review Aggregator:
OpenCritic - 83 average - 85% recommended - 65 reviews

Critic Reviews

AltChar - Asmir Kovacevic - 95 / 100
Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.
But Why Tho? - Mick Abrahamson - 7.5 / 10
Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.
CGMagazine - Justin Wood - 7 / 10
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
COGconnected - Mark Steighner - 95 / 100
It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.
Cerealkillerz - Steve Brieller - German - 7.9 / 10
If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.
Checkpoint Gaming - Charlie Kelly - 10 / 10
Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
Console Creatures - Patrick Tremblay - Recommended
With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.
Digital Trends - Tomas Franzese - 4 / 5
Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.
Eurogamer - Johnny Chiodini - 5 / 5
Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
Game Informer - Marcus Stewart - 9 / 10
Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.
Game Rant - Anthony Taormina - 4 / 5
There is simply nothing else like Hellblade 2 on the market and that alone kept me enthralled the whole way through. Its pared-down elements might not be mechanically complex, but they give the story a momentum that makes it hard to put down. Ninja Theory tackles themes that are challenging and not often seen in games, with a backdrop that vacillates between the epic and the intimate. It's approach doesn't have widespread appeal, but Senua’s Saga: Hellblade 2 is as close to an interactive movie as we’ve seen yet.
GameSpot - Jess Cogswell - 6 / 10
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
GamingTrend - Cassie Peterson - 95 / 100
Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.
Generación Xbox - Pedro del Pozo - Spanish - 9.3 / 10
Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.
IGN - Tristan Ogilvie - 8 / 10
Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.
Kotaku - Claire Jackson - Unscored
A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024
MondoXbox - Giuseppe Genga - Italian - 9.5 / 10
Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.
New Game Network - Alex Varankou - 70 / 100
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Nexus Hub - Sam Aberdeen - 8 / 10
Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.
PC Gamer - Robin Valentine - 58 / 100
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
PCGamesN - Cheri Faulkner - 9 / 10
Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
Pixel Arts - Danial Dehghani - Persian - 9 / 10
Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.
Polygon - Yussef Cole - Unscored
Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.
Press Start - Brodie Gibbons - 9 / 10
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Rectify Gaming - Tyler Nienburg - 10 / 10
Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.
Rock, Paper, Shotgun - Rick Lane - Unscored
A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.
SECTOR.sk - Matúš Štrba - Slovak - 9.5 / 10
Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.
Saudi Gamer - Arabic - 10 / 10
An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.
Seasoned Gaming - Ainsley Bowden - 9 / 10
Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.
Shacknews - TJ Denzer - 9 / 10
Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.
Slant Magazine - Justin Clark - 3.5 / 5
The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.
Spaziogames - Gianluca Arena - Italian - 7.6 / 10
Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.
Stevivor - Jay Ball - 9.5 / 10
Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.
TechRaptor - Robert Scarpinito - 7.5 / 10
Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.
TheSixthAxis - Dominic Leighton - Unscored
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
Tom's Hardware Italia - Andrea Riviera - Italian - 10 / 10
What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.
Too Much Gaming - Carlos Hernandez - 5 / 5
Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.
TrueAchievements - Sean Carey - 9 / 10
Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.
TrueGaming - عمر العمودي - Arabic - 8 / 10
Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.
WellPlayed - James Wood - 6 / 10
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
Windows Central - Zachary Boddy - 4.5 / 5
A game like Senua's Saga: Hellblade II can only be the result of years of passion and talent, captivating you with its unbelievable visuals, impeccable audio design, and powerful thought-provoking narrative. It's a veritable masterpiece, but it's just shy of perfection thanks to an average PC port and some minor criticisms.
Worth Playing - Chris "Atom" DeAngelus - 7 / 10
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
Xbox Achievements - Dan Webb - 90%
While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.
XboxEra - Jon Clarke - 10 / 10
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”?
submitted by Xbox-Moderator to xbox [link] [comments]


2024.05.21 07:05 Puzzled_Dirt_765 Best Cinematography Elimination Game Round #8

Best Cinematography Elimination Game Round #8
Eliminated - Life of Pi (2012), shot by Claudio Miranda and directed by Amy Lee - 12.2% of all votes. Life of Pi won Best Cinematography at the 85th Annual Academy Awards, as well as Best Director, Best Original Score, and Best Visual Effects. It received a total of 11 nominations, including nominations for Best Picture and Best Adapted Screenplay. The other films nominated for Best Cinematography at the 85th Annual Academy Awards were Anna Karenina, Django Unchained, Lincoln, and Skyfall. Life of Pi also won Best Cinematography at the BAFTA Awards and Critics’ Choice Awards, and received a nomination at the ASC Awards. The Director of Photography for Life of Pi, Claudio Miranda, was also the DOP for The Curious Case of Benjamin Button and Top: Gun Maverick, just to name a couple. Claudio Miranda’s Oscar win for Best Cinematography was his first ever Oscar, and his 2nd of 2 Oscar nominations.
Another little surprise to shake up the competition a bit. I’m surprised by some of the films that are still in, but hey, that’s just a part of the fun. If you’d like to vote, fill out the form by just selecting the winner you want to be next eliminated the most, and then click submit. The more people who vote, the more competitive and fun the competition will be!
Remaining contestants:
  • Crouching Tiger, Hidden Dragon (Peter Pau)
  • The Lord of the Rings: The Fellowship of the Ring (Andrew Lesnie)
  • Road to Perdition (Conrad L. Hall)
  • Master and Commander: Far Side of the World (Russell Boyd)
  • The Aviator (Robert Richardson)
  • Memoirs of a Geisha (Dion Beebe)
  • Pan’s Labyrinth (Guillermo Navarro)
  • There Will Be Blood (Robert Elswit)
  • Inception (Wally Pfister)
  • Gravity (Emmanuel Lubezki)
  • Birdman (Emmanuel Lubezki)
  • The Revenant (Emmanuel Lubezki)
  • La La Land (Linus Sandgren)
  • Blade Runner 2049 (Roger Deakins)
  • 1917 (Roger Deakins)
  • Dune (Greig Fraser)
  • Oppenheimer (Hoyte van Hoytema)
Ranking So Far:
  1. Life of Pi (Claudio Miranda)
  2. Roma (Alfonso Cuarón)
  3. Hugo (Robert Richardson)
  4. Slumdog Millionaire (Anthony Dod Mantle)
  5. All Quiet on the Western Front (James Friend)
  6. Mank (Erik Messerschmidt)
  7. Avatar (Mauro Fiore)
submitted by Puzzled_Dirt_765 to cinematography [link] [comments]


2024.05.21 07:01 Puzzled_Dirt_765 Best Cinematography Elimination Game Round #8

Best Cinematography Elimination Game Round #8
Eliminated - Life of Pi (2012), shot by Claudio Miranda and directed by Amy Lee - 12.2% of all votes. Life of Pi won Best Cinematography at the 85th Annual Academy Awards, as well as Best Director, Best Original Score, and Best Visual Effects. It received a total of 11 nominations, including nominations for Best Picture and Best Adapted Screenplay. The other films nominated for Best Cinematography at the 85th Annual Academy Awards were Anna Karenina, Django Unchained, Lincoln, and Skyfall. Life of Pi also won Best Cinematography at the BAFTA Awards and Critics’ Choice Awards, and received a nomination at the ASC Awards. The Director of Photography for Life of Pi, Claudio Miranda, was also the DOP for The Curious Case of Benjamin Button and Top: Gun Maverick, just to name a couple. Claudio Miranda’s Oscar win for Best Cinematography was his first ever Oscar, and his 2nd of 2 Oscar nominations.
Another little surprise to shake up the competition a bit. I’m surprised by some of the films that are still in, but hey, that’s just a part of the fun. If you’d like to vote, fill out the form by just selecting the winner you want to be next eliminated the most, and then click submit. The more people who vote, the more competitive and fun the competition will be!
Remaining contestants:
  • Crouching Tiger, Hidden Dragon (Peter Pau)
  • The Lord of the Rings: The Fellowship of the Ring (Andrew Lesnie)
  • Road to Perdition (Conrad L. Hall)
  • Master and Commander: Far Side of the World (Russell Boyd)
  • The Aviator (Robert Richardson)
  • Memoirs of a Geisha (Dion Beebe)
  • Pan’s Labyrinth (Guillermo Navarro)
  • There Will Be Blood (Robert Elswit)
  • Inception (Wally Pfister)
  • Gravity (Emmanuel Lubezki)
  • Birdman (Emmanuel Lubezki)
  • The Revenant (Emmanuel Lubezki)
  • La La Land (Linus Sandgren)
  • Blade Runner 2049 (Roger Deakins)
  • 1917 (Roger Deakins)
  • Dune (Greig Fraser)
  • Oppenheimer (Hoyte van Hoytema)
Ranking So Far:
  1. Life of Pi (Claudio Miranda)
  2. Roma (Alfonso Cuarón)
  3. Hugo (Robert Richardson)
  4. Slumdog Millionaire (Anthony Dod Mantle)
  5. All Quiet on the Western Front (James Friend)
  6. Mank (Erik Messerschmidt)
  7. Avatar (Mauro Fiore)
submitted by Puzzled_Dirt_765 to Oscars [link] [comments]


2024.05.21 06:13 omegacluster New Music Additions 2024-05-20

Today's additions are:
submitted by omegacluster to ctebcm [link] [comments]


2024.05.21 03:50 FlubzRevenge Eisner Award Nominees are Here!

Link here: https://www.comic-con.org/awards/eisner-awards/
BEST SHORT STORY
“Friendship Is Forever,” by Sam Maggs and Keisha Okafor, in My Little Pony 40th Celebration (IDW)
“The Kelpie,” by Becky Cloonan, in Four Gathered on Christmas Eve (Dark Horse)
“The Lady of the Lake,” by Joe S. Farrar and Guilherme Grandizolli, in BUMP: A Horror Anthology #3 (BUMP)
“Talking to a Hill,” by Larry Hancock and Michael Cherkas, in Comics for Ukraine (Zoop)
“World’s Finest, Part 1,” by Tom King and Belen Ortega, in Wonder Woman #3 (DC)
BEST SINGLE ISSUE/ONE-SHOT
Horologist, by Jared Lee and Cross (Grim Film)
Nightwing #105, by Tom Taylor and Bruno Redondo (DC)
Star Trek: Day of Blood—Shax’s Best Day, by Ryan North and Derek Charm (IDW)
Superman 2023 Annual, by Joshua Williamson and others (DC)
Sweet Paprika: Black, White, & Pink, by Mirka Andolfo and others (Image)
BEST CONTINUING SERIES
Birds of Prey, by Kelly Thompson and Leonardo Basto Romero (DC)
Nightwing, by Tom Taylor and Bruno Redondo (DC Comics)
Shazam! by Mark Waid and Dan Mora (DC)
Transformers, by Daniel Warren Johnson (Image Skybound)
Wonder Woman, by Tom King and Daniel Sampere (DC)
BEST LIMITED SERIES
The Cull, by Kelly Thompson and Mattia De Iulis (Image)
Godzilla: Here There Be Dragons, by Frank Tieri and Inaki Miranda (IDW)
Kill Your Darlings, by Ethan S. Parker, Griffin Sheridan, and Robert Quinn (Image)
PeePee PooPoo, by Caroline Cash (Silver Sprocket)
Superman: Lost, by Christopher Priest and Carlo Pagulayan (DC)
BEST NEW SERIES
Beneath the Trees Where Nobody Sees, by Patrick Horvath (IDW) shincoal you did it! haha.
Black Cloak, by Kelly Thompson and Meredith McClaren (Image)
Local Man, by Tim Seeley and Tony Fleecs (Image)
Phantom Road, by Jeff Lemire and Gabriel Hernández Walta (Image)
Somna: A Bedtime Story, by Becky Cloonan and Tula Lotay (DSTLRY)
BEST PUBLICATION FOR EARLY READERS
Bigfoot and Nessie: The Art of Getting Noticed, by Chelsea M. Campbell and Laura Knetzger (Penguin Workshop/Penguin Random House)
Burt the Beetle Lives Here! by Ashley Spires (Kids Can Press)
Go-Go Guys, by Rowboat Watkins (Chronicle Books)
The Light Inside, by Dan Misdea (Penguin Workshop/Penguin Random House)
Milk and Mocha: Our Little Happiness, by Melani Sie (Andrews McMeel)
Tacos Today: El Toro & Friends, by Raúl the Third (HarperCollins/Versify)
BEST PUBLICATION FOR KIDS
Buzzing, by Samuel Sattin and Rye Hickman (Little, Brown Ink)
Mabuhay!, by Zachary Sterling (Scholastic Graphix)
Mexikid: A Graphic Memoir, by Pedro Martín (Dial Books for Young Readers/Penguin Young Readers)
Missing You, by Phellip Willian and Melissa Garabeli. translation by Fabio Ramos (Oni Press)
Saving Sunshine, by Saadia Faruqi and Shazleen Khan (First Second/Macmillan)
BEST PUBLICATION FOR TEENS
Blackward, by Lawrence Lindell (Drawn & Quarterly)
Danger and Other Unknown Risks, by Ryan North and Erica Henderson (Penguin Workshop/Penguin Random House)
Frontera, by Julio Anta and Jacoby Salcedo (HarperAlley)
Lights, by Brenna Thummler (Oni Press)
Monstrous: A Transracial Adoption Story, by Sarah Myer (First Second/Macmillan)
My Girlfriend’s Child, vol. 1, by Mamoru Aoi, translation by Hana Allen (Seven Seas)
BEST HUMOR PUBLICATION
How to Love: A Guide to Feelings & Relationships for Everyone, by Alex Norris (Candlewick/Walker Books)
I Was a Teenage Michael Jackson Impersonator, and Other Musical Meanderings, by Keith Knight (Keith Knight Press)
It’s Jeff: The Jeff-Verse #1, by Kelly Thompson and Gurihiru (Marvel)
Macanudo: Optimism Is for the Brave, by Liniers (Fantagraphics)
The Yakuza’s Bias, by Teki Yatsuda. translation by Max Greenway (Kodansha)
BEST ANTHOLOGY
Comics for Ukraine, edited by Scott Dunbier (Zoop)
Deep Cuts, by Kyle Higgins, Joe Clark, Danilo Beyruth, and others (Image)
The Devil’s Cut, edited by Will Dennis (DSTLRY)
Marvel Age #1000, edited by Tom Brevoort (Marvel)
The Out Side: Trans & Nonbinary Comics, edited by The Kao, Min Christensen, and David Daneman (Andrews McMeel)
Swan Songs by W. Maxwell Prince and others (Image)
BEST REALITY-BASED WORK
Are You Willing to Die for the Cause? by Chris Oliveros (Drawn & Quarterly)
Last on His Feet: Jack Johnson and the Battle of the Century, by Adrian Matejka and Youssef Daoudi (Liveright)
Messenger: The Legend of Muhammad Ali, by Marc Bernardin and Ron Salas (First Second/Macmillan)
Thing: Inside the Struggle for Animal Personhood, by Samuel Machado and Cynthia Sousa Machado with Steven M. Wise (Island Press)
Three Rocks: The Story of Ernie Bushmiller: The Man Who Created Nancy, by Bill Griffith (Abrams ComicArts)
BEST GRAPHIC MEMOIR
Family Style: Memories of an American from Vietnam, by Thien Pham (First Second/Macmillan)
A First Time for Everything, by Dan Santat (First Second/Macmillan)
In Limbo, by Deb JJ Lee (First Second/Macmillan)
Memento Mori, by Tiitu Takalo, translation by Maria Schroderus (Oni Press)
Sunshine: How One Camp Taught Me About Life, Death, and Hope, by Jarrett J. Krosoczka (Scholastic Graphix)
The Talk, by Darrin Bell (Henry Holt)
BEST GRAPHIC ALBUM—NEW
Ashes, by Álvaro Ortiz, translation by Eva Ibarzabal (Top Shelf/IDW)
Eden II, by K. Wroten (Fantagraphics)
A Guest in the House, by Emily Carroll (First Second/Macmillan)
Parasocial, by Alex De Campi and Erica Henderson (Image)
Roaming, by Mariko Tamaki and Jillian Tamaki (Drawn & Quarterly)
BEST GRAPHIC ALBUM—REPRINT
Doctor Strange: Fall Sunrise Treasury Edition, by Tradd Moore (Marvel)
The Good Asian, by Pornsak Pichetshote and Alexandre Tefenkgi (Image)
Hip Hop Family Tree: The Omnibus, by Ed Piskor (Fantagraphics)
Orange Complete Series Box Set, by Ichigo Takano, translation by Amber Tamosaitis (Seven Seas)
Wonder Woman Historia: The Amazons, by Kelly Sue DeConnick, Phil Jimenez, Gene Ha, and Nicola Scott (DC)
BEST ADAPTATION FROM ANOTHER MEDIUM
Bea Wolf, adapted by Zach Weinersmith and Boulet (First Second/Macmillan)
DRCL midnight children, vol. 1, based on Bram Stoker’s Dracula, by Shin’ichi Sakamoto, translation by Caleb Cook (VIZ Media)
H.P. Lovecraft’s The Shadow over Innsmouth, adapted by Gou Tanabe, translation by Zack Davisson (Dark Horse Manga)
The Monkey King: The Complete Odyssey, adapted by Chaiko, translation by Dan Christensen (Magnetic)
Watership Down, by Richard Adams, adapted by James Sturm and Joe Sutphin (Ten Speed Graphic)
BEST U.S. EDITION OF INTERNATIONAL MATERIAL
Ashes, by Álvaro Ortiz, translation by Eva Ibarzabal (Top Shelf/IDW)
Blacksad, Vol 7: They All Fall Down, Part 2, by Juan Díaz Canales and Juanjo Guarnido, translation by Diana Schutz and Brandon Kander (Europe Comics)
A Boy Named Rose, by Gaëlle Geniller, translation by Fabrice Sapolsky (Fairsquare Comics)
The Great Beyond, by Léa Murawiec, translation by Aleshia Jensen (Drawn & Quarterly)
Shubeik Lubeik, by Deena Mohamed (Pantheon Books/Penguin Random House)
Spa, by Erik Svetoft, translation by Melissa Bowers (Fantagraphics)
BEST U.S. EDITION OF INTERNATIONAL MATERIAL—ASIA
DRCL midnight children, vol. 1, based on Bram Stoker’s Dracula, by Shin’ichi Sakamoto, translation by Caleb Cook (VIZ Media)
Goodbye, Eri, by Tatsuki Fujimoto, translation by Amanda Haley (VIZ Media)
The Horizon, vol. 1, by JH, translation by ULTRAMEDIA Co. Ltd. (Yen/Ize Press)
My Picture Diary, by Fujiwara Maki, translation by Ryan Holmberg (Drawn & Quarterly)
River’s Edge, by Kyoko Okazaki, translation by Alexa Frank (Kodansha)
The Summer Hikaru Died, vol. 1, by Mokumokuren, translation by Ajani Oloye (Yen Press)
BEST ARCHIVAL COLLECTION/PROJECT—STRIPS
Dauntless Dames: High-Heeled Heroes of the Comic Strips, edited by Peter Maresca and Trina Robbins (Sunday Press/Fantagraphics)
David Wright’s Carol Day: Lance Hallam, edited by Roger Clark, Chris Killackey, and Guy Mills (Slingsby Bros, Ink!)
Popeye Sundays Vol 3: The Sea Hag and Alice the Goon, by E.C. Segar, edited by Conrad Groth and Gary Groth (Fantagraphics)
Walt Disney’s Silly Symphonies 1932-1935: Starring Bucky Bug and Donald Duck and Walt Disney’s Silly Symphonies 1935-1939: Starring Donald Duck and Big Bad Wolf, edited by David Gerstein (Fantagraphics)
Where I’m Coming From, by Barbara Brandon-Croft, edited by Peggy Burns and Tracy Hurren (Drawn & Quarterly)
BEST ARCHIVAL COLLECTION/PROJECT—COMIC BOOKS
Adventures Into Terror: The Atlas Comics Library, vol. 1, edited by Michael J. Vassallo (Fantagraphics)
All-Negro Comics 75th Anniversary Edition, edited by Chris Robinson (Very GOOD Books)
The Ballad of Halo Jones Full Colour Omnibus, by Alan Moore and Ian Gibson, edited by Olivia Hicks (2000AD/Rebellion)
The John Severin Westerns Featuring American Eagle, edited by Michael Dean (Fantagraphics)
Michael Golden’s Marvel Stories Artist’s Edition, edited by Scott Dunbier (IDW)
BEST WRITER
Stephen Graham Jones, Earthdivers (IDW)
Mariko Tamaki, Roaming (Drawn & Quarterly)
Tom Taylor, Nightwing, Titans (DC)
Kelly Thompson, Birds of Prey, Harley Quinn, Black White and Redder (DC); Black Cloak, The Cull (Image); It’s Jeff, Captain Marvel (Marvel)
Mark Waid, Batman/Superman: World’s Finest, Shazam!, World’s Finest: Teen Titans (DC)
G. Willow Wilson, Poison Ivy (DC); Hunger and the Dusk (IDW)
BEST WRITEARTIST
Emily Carroll, A Guest in the House (First Second/Macmillan)
Bill Griffith, Three Rocks (Abrams ComicArts)
Daniel Warren Johnson, Transformers (Image Skybound)
Mokumokuren, The Summer Hikaru Died, vol. 1 (Yen Press)
Zoe Thorogood, Hack/Slash: Back To School (Image)
Tillie Walden, Clementine Book Two (Image Skybound)
BEST PENCILLEINKER OR PENCILLEINKER TEAM
Jason Shawn Alexander, Detective Comics (DC); Killadelphia, with Germán Erramouspe (Image)
Tula Lotay, Barnstormers: A Ballad of Love and Murder (Comixology Originals/Best Jackett)
Inaki Miranda, Godzilla: Here There Be Dragons (IDW)
Dan Mora, Batman/Superman: World’s Finest, Shazam! (DC)
Chris Samnee, Fire Power (Image Skybound)
Jillian Tamaki, Roaming (Drawn & Quarterly)
BEST PAINTEMULTIMEDIA ARTIST (INTERIOR ART)
Jason Shawn Alexander, Blacula: Return of the King (Zombie Love Studios)
Chaiko, The Monkey King (Magnetic)
Juanjo Guarnido, Blacksad, Vol 7: They All Fall Down, Part 2 (Europe Comics)
Liam Sharp, Nocterra: Nemesis Special (Best Jackett); Starhenge: The Dragon and the Boar (Image)
Martin Simmonds, Universal Monsters: Dracula (Image Skybound)
Sana Takeda, The Night Eaters: Her Little Reapers (Abrams ComicArts); Monstress (Image)
BEST COVER ARTIST
Jen Bartel, DC Pride 2023, Fire & Ice: Welcome to Smallville #1 (DC); Captain Marvel: Dark Tempest #1, Demon Wars: Scarlet Sin #1, Scarlet Witch #9, Sensational She-Hulk (Marvel)
Evan Cagle, Detective Comics (DC)
Jenny Frison, Alice Never After #1, BRZRKR: Fallen Empire #1, and other alternate covers (BOOM! Studios); Knight Terrors: Harley Quinn #1–2, Poison Ivy #8, #12 (DC)
E. M. Gist, Expanse Dragon Tooth #1, Something Is Killing the Children #28 & #34, Wild’s End, vol 2 #4 and other alternate covers (BOOM! Studios); Amazing Spider-Man #23, Doctor Aphra #36, Moon Knight #3, Nightcrawlers #1, Wolverine #38 (Marvel)
Peach Momoko, Demon Wars: Scarlet Sin, various alternate covers (Marvel)
Dan Mora, Coda #3, Damn Them All #4, MMPR 30th Anniversary Special #1, Rare Flavours #3 and other alternate covers (BOOM! Studios); Batman/Superman: World’s Finest, Outsiders #1, Poison Ivy #9, Shazam!, Titans #1 (DC)
BEST COLORING
Jordie Bellaire, Batman, Birds of Prey (DC); Dark Spaces: Hollywood Special (IDW)
Matt Hollingsworth, Captain America, Doctor Strange, Guardians of the Galaxy, Punisher (Marvel)
Lee Loughridge, Red Zone (AWA); Edgeworld, Grammaton Punch, Nostalgia (Comixology Originals); The Devil’s Cut, Gone, Somna (DSTLRY); Star Trek (IDW); Killadelphia (Image); Hunt. Kill. Repeat. (Mad Cave)
Dave McCaig, The Sacrificers (Image), The Walking Dead Deluxe (Image Skybound)
Dean White, Conan the Barbarian (Titan Comics)
BEST LETTERING
Emily Carroll, A Guest in the House (First Second/Macmillan)
Benoit Dehan and Lauren Bowes, Inside the Mind of Sherlock Holmes (Titan Comics)
Bill Griffith, Three Rocks (Abrams ComicArts)
Hassan Otsmane-Elhaou, The Unlikely Story of Felix and Macabber, The Witcher: Wild Animals, and others (Dark Horse); Batman: City of Madness, The Flash, Poison Ivy, and others (DC); Black Cat Social Club (Humanoids); Beneath the Trees Where Nobody Sees (IDW); The Cull, What’s the Furthest Place from Here? (Image); and others
Richard Starkings, Barnstormers: A Ballad of Love and Murder, Canary (Comixology Originals/Best Jackett); Parliament of Rooks (Comixology); Astro City, Battle Chasers (Image); Conan the Barbarian (Titan Comics)
Rus Wooton, Monstress, The Sacrificers (Image); Fire Power, Kroma, Transformers, The Walking Dead Deluxe, Universal Monsters: Dracula, Void Rivals (Image Skybound); Hunt. Kill. Repeat., A Legacy of Violence, Nature’s Labyrinth (Mad Cave)
BEST COMICS-RELATED PERIODICAL/JOURNALISM
The Comics Journal #309; edited by Gary Groth, Kristy Valenti, and Austin English (Fantagraphics)
“The Indirect Market,” by Brandon Schatz and Danica LeBlanc, comicsbeat.com
Rob Salkowitz, for Forbes, ICv2.com, Publishers Weekly
SKTCHD, by David Harper, www.sktchd.com
SOLRAD: The Online Literary Magazine for Comics, www.solrad.co (Fieldmouse Press)
BEST COMICS-RELATED BOOK
Bryan Talbot: Father of the British Graphic Novel, by J. D. Harlock and Bryan Talbot (Brainstorm Studios)
Confabulation: An Anecdotal Autobiography, by Dave Gibbons (Dark Horse)
Flamed Out: The Underground Adventures and Comix Genius of Willy Murphy, edited by Nicki Michaels, Ted Richards, and Mark Burstein (Fantagraphics)
I Am the Law: How Judge Dredd Predicted Our Future, by Michael Molcher (Rebellion)
The Pacific Comics Companion, by Stephan Friedt and Jon B. Cooke (TwoMorrows)
Thalamus: The Art of Dave McKean (Dark Horse)
BEST ACADEMIC/SCHOLARLY WORK
Asian Political Cartoons, by John A. Lent (University Press of Mississippi)
The Claremont Run: Subverting Gender in the X- Men, by J. Andrew Deman (University of Texas Press)
Desegregating Comics: Debating Blackness in the Golden Age of American Comics, edited by Qiana Whitted (Rutgers University Press)
If Shehrazad Drew: Critical Writings on Arab Comics, by George Khoury-Jad (Sawaf Center for Arab Comics Studies and American University of Beirut Press)
In Visible Archives: Queer and Feminist Visual Culture in the 1980s, by Margaret Galvan (University of Minnesota Press)
Super Bodies: Comic Book Illustration, Artistic Styles, and Narrative Impact, by Jeffrey A. Brown (University of Texas Press)
BEST PUBLICATION DESIGN
Bram Stoker’s Dracula and Mary Shelley’s Frankenstein boxed set, designed by Mike Kennedy (Magnetic)
Gratuitous Ninja, by Ronald Wimberly, designed by Chloe Scheffe (Beehive Books)
Inside the Mind of Sherlock Holmes, designed by Benoit Dahan andDonna Askem (Titan Comics)
Iron Maiden: Piece of Mind, designed by Josh Bernstein and Rob Schwager (Z2)
Toilet-bound Hanako-kun First Stall Box Set, designed by Wendy Chan (Yen Press)
BEST WEBCOMIC
Asturias: The Origin of a Flag, by Javi de Castro, https://www.javidecastro.com/asturias-the-origin-of-a-flag
Daughter of a Thousand Faces, by Vel (Velinxi), https://tapas.io/series/daughter-of-a-thousand-faces/info (Tapas)
Lore Olympus, by Rachel Smythe, https://www.webtoons.com/en/romance/lore-olympus/s3-episode-226/viewer?title_no=1320&episode_no=231 (WEBTOON)
Matchmaker, vol. 6, by Cam Marshall at https://matchmakercomic.com/. (Silver Sprocket)
3rd Voice, by Evan Dahm, https://www.webtoons.com/en/canvas/3rd-voice/list?title_no=828919 (WEBTOON)
Unfamiliar, by Haley Newsome: https://tapas.io/series/unfamiliainfo (Tapas)
BEST DIGITAL COMIC
Blacksad, Vol 7: They All Fall Down, Part 2. by Juan Díaz Canales and Juanjo Guarnido, translation by Diana Schutz and Brandon Kander (Europe Comics)
Friday, by Ed Brubaker and Marcos Martin, vols. 7–8 (Panel Syndicate)
Parliament of Rooks, by Abigail Jill Harding (Comixology Originals)
Practical Defense Against Piracy, by Tony Cliff (delilahdirk.com)
A Witch’s Guide to Burning, by Aminder Dhaliwal (Instagram.com/aminder_d)
submitted by FlubzRevenge to graphicnovels [link] [comments]


http://activeproperty.pl/