Skeleton hand printable

Ammo and ammo deals

2011.11.07 07:35 laza01 Ammo and ammo deals

This is a community for discussion about ammunition and related topics. If you have a question, please post. Someone else may be wondering the same thing.
[link]


2016.03.13 16:19 MrSkeletonpants Gemmy Inc.

A subreddit to discuss about Gemmy Inc.
[link]


2018.01.18 16:44 Captain_NaCL Milwaukee Tool Heavy Duty Talk. Intel. Deals. News.

The largest Milwaukee Tool community in the world. Sharing tips, info, quality promos we find, reviews, how-to's, "new tool day", pics of your tools and projects. Open to all, whether it's your hobby or profession. Unaffiliated w/ Milwaukee Tool or TTI; we're started/run by owners, for owners.
[link]


2024.04.29 06:16 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.04.29 04:45 rvc1989 I do pity my verse

The wit of poetry shall never flow
In my pen as it did in Keats or Byron,
This hand is too fragile to yield
The weight of a Byron metaphor,
A Keats' image, the powder of my
Mind is too scarce to lighten
The cannon of their monumental writing,
I have chased their wisdom as a lover
Seeks their better half, yet this love story
Is an unrequited tale,
My eyes have
Drunk their metaphors again and again,
Yet I remain blind,
My mind has chewed their words
Till their bare skeleton, insatiable
And yet only so much does my beggar
Wits absorb, the riches of their writing
Are too expensive a relic for this
Poor head of mine,
Their verse is a labyrinth My intellect cannot follow,
Poetry only lies naked with some,
With others like me, all we see is the
Outline of its dress, our eyes can never
Truly see the splendor of its nudity
https://www.reddit.com/OCPoetry/comments/1cfmtgunconditionally/ https://www.reddit.com/OCPoetry/comments/1cfkyjv/i\_want\_i\_want/
submitted by rvc1989 to OCPoetry [link] [comments]


2024.04.29 02:26 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2024.04.29 00:54 Aftel43 Not so dubious duo, part 17.

It is the day, where military force of Valerie here, finally goes into offensive. Jakan and I travel along with one of the heroes of the riven war, Kyrem, who is leading the cavalry archer battalion we are to be his eyes and ears of enemy movement. As we ride our horses, I wondered the source of Jakan happiness.
This time, it is different, this must have something to do with Jakan and one of the five heroes of riven war, Lankensy. They pressed their upper arms perpendicularly against each other, they chuckled to each other, then separated to get to their duties. I chose to not ask as it isn't important but, doesn't stop my curiosity.
We have reached our deployment position, I look at Kyrem, he nods to us. Commence reconnaissance, Jakan and I separate from the cavalry archer battalion to scout in peace. It took us a while to actually find undead formations within the area, but, even Jakan let out a coughing sigh from the sight of the numbers we are seeing.
'Winter's roar... If there is even one more formation like that... The cavalry battalions have a tough time... Something I should have expected but, mostly considered unlikely...' Jakan states mildly alarmed by the number of undead in the rectangular formation.
'Fyregeld would need to take part very early... Which is most likely going to be disadvantageous later?' Ask for a confirmation of what I suspect Jakan is thinking.
'Yes... Fyregeld most certainly will be needed in the fight...' Jakan replies still mildly astounded how large the formation is. We move on to continue scouting, but, this is bad news, I guessing both of us are suspecting that this formation's purpose is to alarm the town that they are going to be attacked very soon.
Unfortunately for us, there is a second formation that is just as large as the first one more to the south of south west of the town, while this one is to the south west of it. 'Great, just, bloody fantastic... I will have some choice words for the Valerian scouts, these are probably twice or even thrice the number of undead compared to what they reported...' Jakan says upset about the situation.
'And, these two are part of the three we are supposed to lure into attacking the cavalry... The Valerians are most certainly going to have a bad day...' Reply quietly to try to ease Jakan's mood. It does work...
'Right, let's go look for the third... Hopefully it won't be as big as this and the previous...' Jakan states calmly, remembering that we aren't supposed to take part in the fight against these, but, reports are almost certainly going to be ugly.
Third formation, behind the first formation we scouted is still big but, probably by a third smaller, still a risky fight but, not unwinnable. Jakan told me that best way to beat this one with the forces nearby, would be, that cavalry archers would jog past it while firing arrows into the formation from the rear and front, as the formation is fairly tight and there aren't enough shields.
The undead casualties would be high, the cavalry archers would only stay as long as to bait the enemy to charge them, which leaves them open to be charged by the Valerian cavalry battalion, under the command of Tyrelia, one of the heroes of riven war. It's going to be a nasty melee but, one that would be the most effective on completely destroying this formation.
Follow up maneuvers would be that the cavalry archers, once they are being pursued, will regroup to attack the large south western formation, while once the cavalry battalion has routed or utterly destroyed this small formation will attack the rear of the southern undead formation, to goad them to pursue them.
Once the cavalry archer battalion has begun the fall back, the cavalry battalion will follow. From there, it is following the plan. The plan discussed yesterday still can be done but, it is going to be a lot more uglier in terms of results than expected. We scouted little bit longer to make sure there aren't other formations nearby.
There is fourth, which we suspect to be a reserve formation for the assault, it is about as big as the third. There is a mistake with it's location however, that is good news for the cavalry archer battalion. They are too far away to assist the large south western formation. Jakan sighed from mild relief. 'Well, at least some kind of good news... Although, once the pursuit is initiated, they most likely will join the battle.' Jakan says to me.
'I agree, thankfully we aren't supposed to give battle assistance in these fights... We would both be sore from the exhaustion later today, or worse, grievously wounded.' Reply to Jakan, he nodded in agreement. Jakan then motioned to me with his head that, this is enough, time to report to battalions. Nodding in agreement we head back.We arrive as Kyrem and Tyrelia are talking with the squadron commanders. 'What are your reports?' Kyrem hails us as we approach.
'Relatively far away from the best news, unfortunately but, there is some good too.' Jakan states calmly knowing that what we have seen, is going bring up mixed feelings. Jakan debriefs all on scene, on what we have discovered.
Kyrem displayed some worry but, when we told about the secondary reserve formation's positional mistake. He began to think about the situation more intensily. Tyrelia also looked worried, she and the battalion under her command, have a work cut out for them...
All squadron commanders deemed the plan still doable but, they all agreed on the fact that, this is going to be a seriously tough skirmish. Now, they need to be quick, Tyrelia gave Jakan a flag pole and a flag for the second part of this operation. 'Anything you would like to say before we begin?' One of the cavalry squadron commanders ask from us.
'For life, for the people, for Valerie.' Jakan states in hardened tone, we must begin and see our parts done in this operation.
'For life, for the people, for Valerie. I agree.' Tyrelia say with high spirit.
'Time to do our duty, all of you ready?' Kyrem asks from all of us.'Yes, sir.' Jakan and I reply without hesitation nor fear. We departed to head towards the north west of the castle. Behind us, pace of the hooves of more than hundred horses began to jog. We will not see them for a while now.
As soon as we arrived to the area we should scout out for any possible formations that might try to take positions north west or west of the castle where the supposed surprise pitched battle is to happen. We begin scouting, for a while, all the way to the past mid day, we do not find any undead formations, they must have combined formations for the assault on the town.
Unfortunately for them, it was done way too early... And now, there is a massive gap in the area control, gap which armed forces of Valerie are now beginning to exploit. We don't know whether the cavalry battalions have made good on their promises at the moment but, unfortunately for the infantry battalions the gap is going to be closed soon.
And there will be a battle that is a hard one for the one Lankensy is leading. These undead formations we are seeing, two of them, are about same size and number as the reserve formations to the south and south west of the town. We will need to improvise, one of those reserve size formations would have been bad enough. As we were heading back.
We see smoke, quite thick and seems to be from the direction where Fyregeld was to be signaled to ignite a forest, which undead infantry would use to try catch up with the formation moving cavalry. Unfortunately for us, we do not know how much damage this has caused and, we, Lankensy and his infantry battalion have a big endeavor ahead of us.
Jakan is still staring at the formations, probably staring at the distance between them. 'We can take them.' Jakan states calmly, which baffled me so much so that I let out an audible what. 'We can take them, We will be outnumbered three to one but, I have a plan.' Jakan adds and shakes his two handed sword slightly.
'I don't think it is enough.' Reply to Jakan in unsure tone as, such numerical advantage is enough for every attacking force to destroy a defending force.
'We will improvise, I will tell you once we reach sir Lanksensy.' Jakan states confidently.
'Okay...' I say slightly shakily, unsure whether it is warrior heart of Jakan making him act stupidly, or soldier's mind that whatever is the adversity, we handle it together... We head to where we agreed to meet Lanksensy and the infantry battalion he is leading in this battle.
Jakan prepared the flag and the flag pole, attaches the flag on the pole, then began to wave it, as the undead formations came into an open ground. Both of soon heard roar from the sky, we looked to the direction and see Fyregeld diving to harass the rear of the second formation of undead behind us.
We continue riding our steeds to the rally point. We reach it in good time, Lankensy was waiting for us with Seirialia. 'Bad news, we will receive undead formation that outnumbers us three to one.' Jakan states immediately before dismounting, I follow him.Lankensy at first seemed quite eager to fight but, such odds sobered his expression. 'We can take them, Fyregeld is already harrassing the formation behind the first one from the rear, so there will be chaos which buys us time.' Jakan says, Lankensy frowns while Seirialia looked grim.
'Tell me you have a plan.' Lankensy says, sounding surprisingly content and a smirk appeared on his lips.
'Yes sir. I will use the runes on my blade to create walls to hide the true number of our forces and act as a small choke point for the infantry to hold, you divide your battalion to three detachments. The center will hold the choke point with all they have, while southern and northern detachments make sure we won't get flanked around the stone walls.
When they begin their attempt to flank, the south and north detachments will begin fighting advance to box in our opponents. Seirialia, your arcane mastery is required, take a high ground and, rain hell on the enemy masses that engage the infantry detachments.' Jakan explains the plan.
Jakan draws his plan on to the dirt with his mace as he speaks. The terrain we are at, most certainly favors us... From that high ground, to the north east, is a perfect place to begin. Lankensy motions the infantry commanders to approach. He briefs them on the plan Jakan has proposed.
'Jakan, this is going to get ugly, but, with this plan... The glory will be quite gorgeous.' Lankensy states as the infantry commanders nod that they will follow this plan.
'This will be an ugly battle but, we will win it. Volarie, I need you to provide me more arcane, if the battle does get bad, with your assistance I will break the ground beneath our foes, so they have to fight from a disadvantageous position.' Jakan says without a hint of worry in his voice.
'Would it be better that I would provide you the assistance Jakan?' Seirialia asks alarmed by proposal from Jakan to me.
'No, we need your skill in magic to disrupt undead and to make sure that they have will have difficult time on concentrating their forces to put pressure on any of the three infantry detachments. Volarie already knows how to do it, and we have done this couple times before.' Jakan replies in calm tone.
I do remember, they were small in scale but, with right amount of concentration, we can do even bigger one. I am still worried though... Seirialia has the better mastery of arcane, I do not have as much skill or energy as her and Jakan's own capacity for arcane is rather limited. The plan is good though...
'Alright, I am ready.' Say finally without hesitation, although, I have some in my heart...
'I will hold the center, Volarie, move with the northern detachment to the position, Jakan you do the same, but with the south. Seirialia, I think you should get into position.' Lankensy says calmly.
'Yes sir.' Jakan and I say.
'Alright, I will trust your judgment.' Seirialia says to Jakan.
'Lady, I will get it done.' Jakan states with serious tone and ready to do everything in his power to win this battle. She nods to Jakan trusting him and I to do our part.
Jakan used the runes on his blade to create the walls, while I went into the position. We began to wait, waiting, the most nerve wrecking part of his plan... Soon, undead were sighted and they immediately rush to engage the choke point, slightly dispersing to begin also go around the stone walls. North infantry detachment began to jog to close the flanks, I go with them.
The plan is so far working, undead began engaging all three points without concentrating to break out through one. Now, we wait again, I listen to the battle raging before me, every now and then look around to see if we are getting flanked. Then I saw big chunks of ice raining into the center of the open left side box, infantry have formed. Second reserve force has now entered the battle.
They also charged right in, this is the moment where Jakan and I, head to the rear of the undead, and break the ground they stand in. As we had practiced, I place my hand on Jakan's left shoulder and begin channeling my arcane energy into him, just as he began to grasp the earth with his hands and began casting an earth rupture spell.
I allowed Jakan to take the lead and just follow him. Spell is complete, and Jakan made a two handed fist, then brought it down onto the dirt in front of him. Like water that got hit by massive weight on it's surface earth ruptured upwards at the center of the box, flinging countless amount of undead into the air.
Soil and stone rained upon the mass of undead, causing further losses of undead infantry. We gaze upon what we caused, both of us spent in terms of arcane. 'It is not enough, the battle still favors them...' Jakan says angrily and looks like he wants to charge in.
'That is a suicide.' Say to him in serious tone. Jakan calms down and thinks.
'Now, we just have to fight hard... Fight your way through to the northern detachment, while I fight to the south. Kills as many as you can cause as much as chaos as possible, when you reach allies, tell them to begin pushing forward with all their might. Because this is it, either they or us, break first.' Jakan says clearly frustrated that it has come to this but, no other options.
We collide our swords and wish fortune to each other, we separated and begin skirmishing. After fighting a while, I reach Valerian infantry northern detachment. 'Push! Push! It is either us or them!' Shout as loud as possible. Their commander heard me, a moment of consideration flashes in his expression, it soon hardens into seriousness.
'Fight, fight, fight with all your might!' He roars and joins the battle. Northern detachment slowly, orderly, but, surely, began taking ground from the undead. I join the commander, who would have distrusted me but, here, in this moment, we are not enemies.
Soon, to the last skeleton, walking dead and fallen's end. The undead were slain, soldiers began collapsing from exhaustion. I hear horses running towards us, turning to look, it is Tyrelia's cavalry battalion, then I look opposite of me, spot Jakan on his knees and relying on his sword, looks more like he is just trying to catch his breath and relax. To my left, I see Lankensy at the center detachment, he also looks quite exhausted
.'Hail hero of the riven war... It is done...' Say with stamina that I still have as Tyrelia approaches us on her steed.
'By the light... How many have you slain?' Tyrelia says as she looks at the ground before the resting soldiers of northern detachment. I think a while...
'Twenty three...' Say still exhausted and look around, Seirialia has reached Lankensy, they embrace each other. Ground quaked a little as Fyregeld landed, he is completely fine, but, his expression tells of bewilderment.
'Fyregeld, we will need to screen for more undead that might head towards here. They need rest not another battle.' Tyrelia states looking at all of the Valerian soldiers who have taken part in this battle.
'I agree wholeheartedly lady Tyrelia. I would like to hear what happened here to have caused a battle of this scale.' Fyregeld says, still quite baffled by the amount of undead that has been slain.
After resting almost to the beginning of dusk. We begin moving back into the castle from the northern entrance. I join Jakan's company who is now feeling a lot better, still exhausted but, at least enough rested that we begin walking our steeds back into the castle. Seeing it better to not ruin the current atmosphere of victorious but, exhausted Valerian soldiers.
I have the intention on breaking the silence between Jakan and I but, then I heard somebody approaching us on a horse and some jogging. We turn to look, and they are Tyrelia, Lankensy and Seirialia. As Lankensy opened his mouth to say something, ground quaked a little and we were joined by Fyregeld.
'What are the reports of commanders Gonzil, Salgi and Tynzio?' Lankensy asks from Tyrelia.
'Only three out of twenty have suffered wounds, by the looks of your battalion, I estimate yours had it worse than them combined.' Tyrelia says in praising tone.
'We ended up having to fight two reserve formations of undead... Thanks to Jakan's plan... It probably would have ended up a whole lot worse.' Lankensy states in humble tone.
'Negative sir...' Jakan sighs out, unwilling to receive praise, not out of that it offends him. 'Real heroes of this battle are the soldiers marching behind us.' Jakan adds mildly worried he might have offended.
'True but, you do deserve some praise draconian... Thanks to your quick thinking, that probably would have turned out to be a victory as bad as defeat.' Lankensy says, mildly amused by Jakan behavior and smiles warmly.
'I would have charged into the center of the undead, if Volarie wouldn't have calmed me down...' Jakan replies keeping composure but, wanting to avoid praise. Curse you Jakan... Don't shove into the spot of light in a cave...
'I only told him, what I believed was on his mind, is a suicide.' Say the truth of the matter.
'Could you both, just stop avoiding our gratitude?' Tyrelia asks teasing us, probably figured out, why we are behaving in this manner.
'With all respect, lady Tyrelia... We are just trying to avoid taking too much praise. We fear that the soldiers wouldn't take it idly.' Jakan replies steadily.
'While I do understand reasoning, you shouldn't downplay your part in this, I believe the commanders would also make it clear to their men, that this was achieved with effort from everybody.' Fyregeld reasons, Jakan just exhales in begrudging manner, probably because what Fyregeld said, is true.
Even I can not find a way to weasel a way out from receiving gratitude from Valerians... 'Alright then...' Jakan replies in slightly defeated tone, declaring his intention to cease avoiding receiving gratitude.
'You are correct lord Fyregeld.' State in slightly defeated tone. Our intention is to maintain as high as possible morale among the Valerian soldiers, we can handle the influence of dark arcane in the air without issues, it is the effect on the soldiers we are most concerned about.
'How bad did it look? Lady Seirialia.' Jakan asks, it makes sense why he asked that. He only had the battle level awareness, while Seirialia had better awareness of the battle situation from the high ground.
'It looked quite bad, after your earth rupture, the battle still was in the favor of the undead, from my position, I could only do so little when I had cast spells that I could.' Seirialia replies smiles warmly, Jaka scoffs in tone telling of his discomfort, knowing that he was correct in his battle assessment in that moment.
'Can you explain the chain of events?' Fyregeld asks from me and Jakan. Jakan looked at me, asking that should we be truthful, I look at him in a manner saying yes. Jakan closes his eyes slowly and rolls his eyes. He explains what transpired in more detail. Tyrelia and Fyregeld listen carefully.
I am more eager to hear their angle on what happened...
submitted by Aftel43 to aftel43_writes [link] [comments]


2024.04.29 00:53 Aftel43 [FN] Not so dubious duo, part 17.

It is the day, where military force of Valerie here, finally goes into offensive. Jakan and I travel along with one of the heroes of the riven war, Kyrem, who is leading the cavalry archer battalion we are to be his eyes and ears of enemy movement. As we ride our horses, I wondered the source of Jakan happiness.
This time, it is different, this must have something to do with Jakan and one of the five heroes of riven war, Lankensy. They pressed their upper arms perpendicularly against each other, they chuckled to each other, then separated to get to their duties. I chose to not ask as it isn't important but, doesn't stop my curiosity.
We have reached our deployment position, I look at Kyrem, he nods to us. Commence reconnaissance, Jakan and I separate from the cavalry archer battalion to scout in peace. It took us a while to actually find undead formations within the area, but, even Jakan let out a coughing sigh from the sight of the numbers we are seeing.
'Winter's roar... If there is even one more formation like that... The cavalry battalions have a tough time... Something I should have expected but, mostly considered unlikely...' Jakan states mildly alarmed by the number of undead in the rectangular formation.
'Fyregeld would need to take part very early... Which is most likely going to be disadvantageous later?' Ask for a confirmation of what I suspect Jakan is thinking.
'Yes... Fyregeld most certainly will be needed in the fight...' Jakan replies still mildly astounded how large the formation is. We move on to continue scouting, but, this is bad news, I guessing both of us are suspecting that this formation's purpose is to alarm the town that they are going to be attacked very soon.
Unfortunately for us, there is a second formation that is just as large as the first one more to the south of south west of the town, while this one is to the south west of it. 'Great, just, bloody fantastic... I will have some choice words for the Valerian scouts, these are probably twice or even thrice the number of undead compared to what they reported...' Jakan says upset about the situation.
'And, these two are part of the three we are supposed to lure into attacking the cavalry... The Valerians are most certainly going to have a bad day...' Reply quietly to try to ease Jakan's mood. It does work...
'Right, let's go look for the third... Hopefully it won't be as big as this and the previous...' Jakan states calmly, remembering that we aren't supposed to take part in the fight against these, but, reports are almost certainly going to be ugly.
Third formation, behind the first formation we scouted is still big but, probably by a third smaller, still a risky fight but, not unwinnable. Jakan told me that best way to beat this one with the forces nearby, would be, that cavalry archers would jog past it while firing arrows into the formation from the rear and front, as the formation is fairly tight and there aren't enough shields.
The undead casualties would be high, the cavalry archers would only stay as long as to bait the enemy to charge them, which leaves them open to be charged by the Valerian cavalry battalion, under the command of Tyrelia, one of the heroes of riven war. It's going to be a nasty melee but, one that would be the most effective on completely destroying this formation.
Follow up maneuvers would be that the cavalry archers, once they are being pursued, will regroup to attack the large south western formation, while once the cavalry battalion has routed or utterly destroyed this small formation will attack the rear of the southern undead formation, to goad them to pursue them.
Once the cavalry archer battalion has begun the fall back, the cavalry battalion will follow. From there, it is following the plan. The plan discussed yesterday still can be done but, it is going to be a lot more uglier in terms of results than expected. We scouted little bit longer to make sure there aren't other formations nearby.
There is fourth, which we suspect to be a reserve formation for the assault, it is about as big as the third. There is a mistake with it's location however, that is good news for the cavalry archer battalion. They are too far away to assist the large south western formation. Jakan sighed from mild relief. 'Well, at least some kind of good news... Although, once the pursuit is initiated, they most likely will join the battle.' Jakan says to me.
'I agree, thankfully we aren't supposed to give battle assistance in these fights... We would both be sore from the exhaustion later today, or worse, grievously wounded.' Reply to Jakan, he nodded in agreement. Jakan then motioned to me with his head that, this is enough, time to report to battalions. Nodding in agreement we head back.We arrive as Kyrem and Tyrelia are talking with the squadron commanders. 'What are your reports?' Kyrem hails us as we approach.
'Relatively far away from the best news, unfortunately but, there is some good too.' Jakan states calmly knowing that what we have seen, is going bring up mixed feelings. Jakan debriefs all on scene, on what we have discovered.
Kyrem displayed some worry but, when we told about the secondary reserve formation's positional mistake. He began to think about the situation more intensily. Tyrelia also looked worried, she and the battalion under her command, have a work cut out for them...
All squadron commanders deemed the plan still doable but, they all agreed on the fact that, this is going to be a seriously tough skirmish. Now, they need to be quick, Tyrelia gave Jakan a flag pole and a flag for the second part of this operation. 'Anything you would like to say before we begin?' One of the cavalry squadron commanders ask from us.
'For life, for the people, for Valerie.' Jakan states in hardened tone, we must begin and see our parts done in this operation.
'For life, for the people, for Valerie. I agree.' Tyrelia say with high spirit.
'Time to do our duty, all of you ready?' Kyrem asks from all of us.'Yes, sir.' Jakan and I reply without hesitation nor fear. We departed to head towards the north west of the castle. Behind us, pace of the hooves of more than hundred horses began to jog. We will not see them for a while now.
As soon as we arrived to the area we should scout out for any possible formations that might try to take positions north west or west of the castle where the supposed surprise pitched battle is to happen. We begin scouting, for a while, all the way to the past mid day, we do not find any undead formations, they must have combined formations for the assault on the town.
Unfortunately for them, it was done way too early... And now, there is a massive gap in the area control, gap which armed forces of Valerie are now beginning to exploit. We don't know whether the cavalry battalions have made good on their promises at the moment but, unfortunately for the infantry battalions the gap is going to be closed soon.
And there will be a battle that is a hard one for the one Lankensy is leading. These undead formations we are seeing, two of them, are about same size and number as the reserve formations to the south and south west of the town. We will need to improvise, one of those reserve size formations would have been bad enough. As we were heading back.
We see smoke, quite thick and seems to be from the direction where Fyregeld was to be signaled to ignite a forest, which undead infantry would use to try catch up with the formation moving cavalry. Unfortunately for us, we do not know how much damage this has caused and, we, Lankensy and his infantry battalion have a big endeavor ahead of us.
Jakan is still staring at the formations, probably staring at the distance between them. 'We can take them.' Jakan states calmly, which baffled me so much so that I let out an audible what. 'We can take them, We will be outnumbered three to one but, I have a plan.' Jakan adds and shakes his two handed sword slightly.
'I don't think it is enough.' Reply to Jakan in unsure tone as, such numerical advantage is enough for every attacking force to destroy a defending force.
'We will improvise, I will tell you once we reach sir Lanksensy.' Jakan states confidently.
'Okay...' I say slightly shakily, unsure whether it is warrior heart of Jakan making him act stupidly, or soldier's mind that whatever is the adversity, we handle it together... We head to where we agreed to meet Lanksensy and the infantry battalion he is leading in this battle.
Jakan prepared the flag and the flag pole, attaches the flag on the pole, then began to wave it, as the undead formations came into an open ground. Both of soon heard roar from the sky, we looked to the direction and see Fyregeld diving to harass the rear of the second formation of undead behind us.
We continue riding our steeds to the rally point. We reach it in good time, Lankensy was waiting for us with Seirialia. 'Bad news, we will receive undead formation that outnumbers us three to one.' Jakan states immediately before dismounting, I follow him.Lankensy at first seemed quite eager to fight but, such odds sobered his expression. 'We can take them, Fyregeld is already harrassing the formation behind the first one from the rear, so there will be chaos which buys us time.' Jakan says, Lankensy frowns while Seirialia looked grim.
'Tell me you have a plan.' Lankensy says, sounding surprisingly content and a smirk appeared on his lips.
'Yes sir. I will use the runes on my blade to create walls to hide the true number of our forces and act as a small choke point for the infantry to hold, you divide your battalion to three detachments. The center will hold the choke point with all they have, while southern and northern detachments make sure we won't get flanked around the stone walls.
When they begin their attempt to flank, the south and north detachments will begin fighting advance to box in our opponents. Seirialia, your arcane mastery is required, take a high ground and, rain hell on the enemy masses that engage the infantry detachments.' Jakan explains the plan.
Jakan draws his plan on to the dirt with his mace as he speaks. The terrain we are at, most certainly favors us... From that high ground, to the north east, is a perfect place to begin. Lankensy motions the infantry commanders to approach. He briefs them on the plan Jakan has proposed.
'Jakan, this is going to get ugly, but, with this plan... The glory will be quite gorgeous.' Lankensy states as the infantry commanders nod that they will follow this plan.
'This will be an ugly battle but, we will win it. Volarie, I need you to provide me more arcane, if the battle does get bad, with your assistance I will break the ground beneath our foes, so they have to fight from a disadvantageous position.' Jakan says without a hint of worry in his voice.
'Would it be better that I would provide you the assistance Jakan?' Seirialia asks alarmed by proposal from Jakan to me.
'No, we need your skill in magic to disrupt undead and to make sure that they have will have difficult time on concentrating their forces to put pressure on any of the three infantry detachments. Volarie already knows how to do it, and we have done this couple times before.' Jakan replies in calm tone.
I do remember, they were small in scale but, with right amount of concentration, we can do even bigger one. I am still worried though... Seirialia has the better mastery of arcane, I do not have as much skill or energy as her and Jakan's own capacity for arcane is rather limited. The plan is good though...
'Alright, I am ready.' Say finally without hesitation, although, I have some in my heart...
'I will hold the center, Volarie, move with the northern detachment to the position, Jakan you do the same, but with the south. Seirialia, I think you should get into position.' Lankensy says calmly.
'Yes sir.' Jakan and I say.
'Alright, I will trust your judgment.' Seirialia says to Jakan.
'Lady, I will get it done.' Jakan states with serious tone and ready to do everything in his power to win this battle. She nods to Jakan trusting him and I to do our part.
Jakan used the runes on his blade to create the walls, while I went into the position. We began to wait, waiting, the most nerve wrecking part of his plan... Soon, undead were sighted and they immediately rush to engage the choke point, slightly dispersing to begin also go around the stone walls. North infantry detachment began to jog to close the flanks, I go with them.
The plan is so far working, undead began engaging all three points without concentrating to break out through one. Now, we wait again, I listen to the battle raging before me, every now and then look around to see if we are getting flanked. Then I saw big chunks of ice raining into the center of the open left side box, infantry have formed. Second reserve force has now entered the battle.
They also charged right in, this is the moment where Jakan and I, head to the rear of the undead, and break the ground they stand in. As we had practiced, I place my hand on Jakan's left shoulder and begin channeling my arcane energy into him, just as he began to grasp the earth with his hands and began casting an earth rupture spell.
I allowed Jakan to take the lead and just follow him. Spell is complete, and Jakan made a two handed fist, then brought it down onto the dirt in front of him. Like water that got hit by massive weight on it's surface earth ruptured upwards at the center of the box, flinging countless amount of undead into the air.
Soil and stone rained upon the mass of undead, causing further losses of undead infantry. We gaze upon what we caused, both of us spent in terms of arcane. 'It is not enough, the battle still favors them...' Jakan says angrily and looks like he wants to charge in.
'That is a suicide.' Say to him in serious tone. Jakan calms down and thinks.
'Now, we just have to fight hard... Fight your way through to the northern detachment, while I fight to the south. Kills as many as you can cause as much as chaos as possible, when you reach allies, tell them to begin pushing forward with all their might. Because this is it, either they or us, break first.' Jakan says clearly frustrated that it has come to this but, no other options.
We collide our swords and wish fortune to each other, we separated and begin skirmishing. After fighting a while, I reach Valerian infantry northern detachment. 'Push! Push! It is either us or them!' Shout as loud as possible. Their commander heard me, a moment of consideration flashes in his expression, it soon hardens into seriousness.
'Fight, fight, fight with all your might!' He roars and joins the battle. Northern detachment slowly, orderly, but, surely, began taking ground from the undead. I join the commander, who would have distrusted me but, here, in this moment, we are not enemies.
Soon, to the last skeleton, walking dead and fallen's end. The undead were slain, soldiers began collapsing from exhaustion. I hear horses running towards us, turning to look, it is Tyrelia's cavalry battalion, then I look opposite of me, spot Jakan on his knees and relying on his sword, looks more like he is just trying to catch his breath and relax. To my left, I see Lankensy at the center detachment, he also looks quite exhausted
.'Hail hero of the riven war... It is done...' Say with stamina that I still have as Tyrelia approaches us on her steed.
'By the light... How many have you slain?' Tyrelia says as she looks at the ground before the resting soldiers of northern detachment. I think a while...
'Twenty three...' Say still exhausted and look around, Seirialia has reached Lankensy, they embrace each other. Ground quaked a little as Fyregeld landed, he is completely fine, but, his expression tells of bewilderment.
'Fyregeld, we will need to screen for more undead that might head towards here. They need rest not another battle.' Tyrelia states looking at all of the Valerian soldiers who have taken part in this battle.
'I agree wholeheartedly lady Tyrelia. I would like to hear what happened here to have caused a battle of this scale.' Fyregeld says, still quite baffled by the amount of undead that has been slain.
After resting almost to the beginning of dusk. We begin moving back into the castle from the northern entrance. I join Jakan's company who is now feeling a lot better, still exhausted but, at least enough rested that we begin walking our steeds back into the castle. Seeing it better to not ruin the current atmosphere of victorious but, exhausted Valerian soldiers.
I have the intention on breaking the silence between Jakan and I but, then I heard somebody approaching us on a horse and some jogging. We turn to look, and they are Tyrelia, Lankensy and Seirialia. As Lankensy opened his mouth to say something, ground quaked a little and we were joined by Fyregeld.
'What are the reports of commanders Gonzil, Salgi and Tynzio?' Lankensy asks from Tyrelia.
'Only three out of twenty have suffered wounds, by the looks of your battalion, I estimate yours had it worse than them combined.' Tyrelia says in praising tone.
'We ended up having to fight two reserve formations of undead... Thanks to Jakan's plan... It probably would have ended up a whole lot worse.' Lankensy states in humble tone.
'Negative sir...' Jakan sighs out, unwilling to receive praise, not out of that it offends him. 'Real heroes of this battle are the soldiers marching behind us.' Jakan adds mildly worried he might have offended.
'True but, you do deserve some praise draconian... Thanks to your quick thinking, that probably would have turned out to be a victory as bad as defeat.' Lankensy says, mildly amused by Jakan behavior and smiles warmly.
'I would have charged into the center of the undead, if Volarie wouldn't have calmed me down...' Jakan replies keeping composure but, wanting to avoid praise. Curse you Jakan... Don't shove into the spot of light in a cave...
'I only told him, what I believed was on his mind, is a suicide.' Say the truth of the matter.
'Could you both, just stop avoiding our gratitude?' Tyrelia asks teasing us, probably figured out, why we are behaving in this manner.
'With all respect, lady Tyrelia... We are just trying to avoid taking too much praise. We fear that the soldiers wouldn't take it idly.' Jakan replies steadily.
'While I do understand reasoning, you shouldn't downplay your part in this, I believe the commanders would also make it clear to their men, that this was achieved with effort from everybody.' Fyregeld reasons, Jakan just exhales in begrudging manner, probably because what Fyregeld said, is true.
Even I can not find a way to weasel a way out from receiving gratitude from Valerians... 'Alright then...' Jakan replies in slightly defeated tone, declaring his intention to cease avoiding receiving gratitude.
'You are correct lord Fyregeld.' State in slightly defeated tone. Our intention is to maintain as high as possible morale among the Valerian soldiers, we can handle the influence of dark arcane in the air without issues, it is the effect on the soldiers we are most concerned about.
'How bad did it look? Lady Seirialia.' Jakan asks, it makes sense why he asked that. He only had the battle level awareness, while Seirialia had better awareness of the battle situation from the high ground.
'It looked quite bad, after your earth rupture, the battle still was in the favor of the undead, from my position, I could only do so little when I had cast spells that I could.' Seirialia replies smiles warmly, Jaka scoffs in tone telling of his discomfort, knowing that he was correct in his battle assessment in that moment.
'Can you explain the chain of events?' Fyregeld asks from me and Jakan. Jakan looked at me, asking that should we be truthful, I look at him in a manner saying yes. Jakan closes his eyes slowly and rolls his eyes. He explains what transpired in more detail. Tyrelia and Fyregeld listen carefully.
I am more eager to hear their angle on what happened...
submitted by Aftel43 to shortstories [link] [comments]


2024.04.29 00:30 Character-Strike-372 If One Piece Has a Little Monologue about what Straw Hats do with the rest of their lives after finding the ONE PIECE i'd love for Zoro to end up being a Sword God like Shimotsui Ryuma.

Zoro will likely not lose:
Wado Ichimonji childhood sword that is the only one he uses for his mouth.
Enma really strong sword zoro will likey not give up.
Sandai Kitesui gifts him path of Ashura so Oda will not let him lose it.
I think Zoro could (without too much of a stretch) get:
Sodai Kitesui if Sandai kitesui breaks in battle against Skeleton Horse Ghandi and Zoro takes it as a replacement. However Ashura is the curse of Sandai Kitesui and that's iconic so Zoro might just unlock 4 sword style.
Zoro could have kept/get at a stretch:
Shusui if he'd been able to explain Thriller Bark events clearer.
Nidai Kitesui if luffy'd let him have a look or if Kozuki Sukiyaki let him have it after seeing how good zoro was with enma. Or i think if he goes back to wano to give Momo enma because it's his father's sword and wants shusui as replacement but they refuse and offer Nidai Kitesui as replacement.
Ame no Habakiri if he'd taken it since momo wasn't using it (least likely to ever happen)
Zoro Potential strongest sword set ups:
All Kitesui since he's now run into all three would be sick especially if they've all got demons like Sandai Kitesui's Ashura
Oden's swords and Shusui
I think Zoro will finish with more than 3 sword in his possesion, not that he uses some crazy 6 sword style or anything, but he wants to collect cursed blades so he will likely get
all kitesuis, enma and wado Ichimonji
Zoro will have more high level fights and his sword may not be able to keep up, he will want his childhood sword to be safe so leaves it on a mantle. He then goes on a quest to blacken all his blades, wado Ichomonji will have been blackened in a previous battle where zoro was disarmed of both other swords and forced to only use his childhood sword, at that moment zoro will remember how trustworthy his sword is as will his left hand and right hand swords have been replaced several times, this one has been with him for a very long time, it will blacken probably against Mihawk as luffy would call him. Zoro will probably live in wano since he likes everthying about wano. There he will become the most famous strongest swordsman and maybe even rival Shimotsui Ryuma and become a second sword god. He will make a Shrine of His blackened swords and possibly put Shusui with them. If so Kitesuis will be Reunited and Blackened, Enma and Ame no Habakiri will likely be put there when zoro and Momo get old and Wado Ichimonji will be placed next to shusui.
So the sword layot will be the Three Kitesuis in a row on the bottom, Oden's swords in a row above them and the two Sword Gods Swords above Oden's, Shusui's is black and Wado Ichimonji is WHite so it would make a nice layout.
This is how i want zoro's ending scene in One Piece to be. you know, a tiny monologue about what the straw hats did with the rest of their lives after finding one piece.
submitted by Character-Strike-372 to OnePiece [link] [comments]


2024.04.29 00:19 UberEpicZach Dragon Development Diary #1: The Vision

Dragon Development Diary #1: The Vision
Hey Everyone, Uber here!
I hope you guys enjoyed our reveal today at ModCon 3. Over the last month, Our artist Hal, a handful of others on the team, and I had been working hard to craft something special. So again, I hope that video was something special.
But what about the name of the game, the reason you are here? Tell us about 'Dragons'!?
To start things off, I wish to provide some background / behind the scenes and then discuss my overall vision for Dragons as we had developed it.

The Backstory

When CK3 A Game of Thrones released on April 14th of last year, many within the team began to speculate about what we wished to do and where we could bring the mod in our coming consecutive updates. So we got thinking—Many thought our first prominent step ought to be Nine-Penny Kings. It was close in date to our current bookmarks and would be a perfect stepping-stone into Essos, so the team chose it.
On that same day, a funny remark from a talented modder on the CK3 Mod Co-op appeared from Elder Kings 2's Buckzor, noting an amusing easter egg we had left in our game files. It was a 3D model named 'Dragon', but when opened, it revealed a construction sign saying 'WIP'.
https://preview.redd.it/3v48ehqgfaxc1.png?width=873&format=png&auto=webp&s=0ad26c9e03a91637a32ed8121f55f20092189bb7
It all started from here: At least the current development of it.
Later that same week, Buck would contact us officially with his desire to join our team and bring those very WIP dragons to life - most visually. While we had some 3D models from years prior, with varying degrees of early work done, shown off at the first ModCon, followed in various early-early teasers and then shown in literally every single CK3AGOT Video from other Content Creators talking about our news up until we released the mod…..there wasn't much done.
Even then, the existing work was nearly impossible to use and left on a broken shelf for years. Buckzor looked upon these challenges and jumped in any way into a passion project to bring them to life over the following months. (More on that later)
While the team continued to focus on NPK, setting up initial plans and more, one day in a voice call, when discussing the wants and desires of a future dragon update in the far, far future, An update that *really* needed to wait for more modding tools, ones that we, the team, and the modding community at large, thought were necessary for anything combat-related.
I decided to play around in vanilla, seeing if I could use some sneaky modifiers on the Byzantines in 867 in their starting wars. I messed around and managed to get an event to fire when two armies met. Still, I sure ran into all the roadblocks thought to exist.
How could I bring a "dragon" to damage a siege or to deal casualties directly to an army if the game has no straightforward effects to do so? For a placeholder until something better, I found out that Knight Effectiveness could, as a modifier, immediately, while in a battle, update as needed, destroying the enemy's numbers in haste. The issue was that it affected every single character raised an army at once - this would take some damn trouble to figure out.
Regardless, it inspired me. If Knight Effectiveness worked like this, what else could? I'd save that issue for a future date. What interested me now was jumping into CK2AGOT and playing a few games—if Buck was making them visually, why not have a scripter like me working on the side, touching and fiddling with things—so his work doesn't go to waste, too? I might perhaps get somewhere. That was the idea anyway, but I was Inspired.

The Core Idea, My Vision for Dragons:

The next day, I would create a new channel for dragons on our dev server and write a large community discussion post. I wanted ideas from everyone and everybody, any ideas that came to mind. I combed that thread for days and days, creating a massive mind map of every realistic idea, and graphed it out and organised it.
https://preview.redd.it/yjgv3wonfaxc1.png?width=6916&format=png&auto=webp&s=f6699e9074655e21d3cb62572f2cbd0abaa98ddd
As I graphed, and graphed, combed and combed, thinking over our initial team ideas, comparing them against the community discussions, community suggestions, and thoughts, and interjecting personal opinions of my own, I realised that 'The Dragons' we were to create and make needed—hell, they were required—to be characters.
We could not take any 'cheap' solution to make them artefacts or Men at Arms; they needed to be, in every sense of the word, fully realised characters who exist in the world alongside man. They needed to have frequent interactions with the world around them. These dragons and the systems connected to them had to integrate with the game's core mechanics. It all had to work together. They needed to be better than ever, not just some tiny decision to use in warfare but to bring life to these incredible creatures. It needed to bring these magnificent creatures to life in a way that encourages both emergent storytelling and strategic gameplay. This approach should enhance the game's beautifully crafted 3D portraits and make the dragons truly enjoyable to play with.
With a lot of work, it at least seemed Reasonable. And It was…. It took off, and 'Dragons' became a passion project within the team—likely too much passion as more and more devs found more fun working with them than they did working around Nine-Penny.
As we progressed, Sililex slowly but surely became my right-hand man when it came to Dragons and a shared vision/goal, helping out on nearly every front of the update, from bugs to feature design to figuring out great mysteries to passing ideas off one another, to now helping me write diaries - I feel like this should be the best time than ever for him to have a say in this dev diary 😜

Thanks for the introduction, Uber!

Around here is where my part in this tale takes off. After the great learning experience that was coding the Royal Bastards feature, did a few little things here and there (silent sisters anyone?), but I wanted get into something meaty again, saw the Reddit post and thought - well, what’s meatier than a dragon? I knew the team had already started working on them, but wasn’t really across what was done yet. I spoke to Uber and heard about his snag - the infamous warfare modding problem.
Uber’s Knight Effectiveness modifier was a decent approximation of what we wanted, it applied at a character level, and had no way of reflecting a single dragon in a single battle, much less modifying that effect or acting in a siege. This was a hard blocker, without it we couldn't execute on our vision of dragons being real, tangible characters that affect *their* area of the world. Dragons had sat in this limbo state in code, with some great conceptual advances from the mindmap and post but without any real scripting or gameplay progress able to be made. I, relatively new to CK3 modding as I was, was just that right mix of naïve and skilled to try something a bit unorthodox.
To my surprise, after much trial and error...it worked. I created an engine to apply it correctly. To track the dragon and the rider. To call events when needed and have modifiers applied intelligently where they made sense. Warfare modding was, while not solved, manageable for our purposes.
Needless to say, this got me obsessed. Uber and I bounced ideas and code off each other for months; I basically started treating Dragons as a part-time job. The next stage was stitching together what had been made into coherent and interrelated systems, and building out what was there and finishing what had yet to be done. This dragon’s skeleton had been mapped out, but needed to be made. Uber had the vision and the context, I had the drive and the ambition, and every week we ticked off another post-it on the mindmap.
After stitching together what others had made into a cohesive design vision, incorporating all of those feedback points and core components Uber mentioned, the skeleton was ready, and others then stepped in to flesh out the muscles, the scales, the wings, and add we’re pleased to share we got everything we wanted to done, and more.
This feature, dragons, is the culmination of over a year's work. It is the result of hundreds of hours of my time, at least as many of Ubers, and thousands more of the teams. We’re thrilled to be able to finally start sharing it with you. From scripting to 2D to audio to localization, there is not a single subteam who was not involved. It sits on a depth of work that is a privilege to work alongside and is made all the richer for it. Uber and I would like to give a particularly special thanks to Dylan, Buckzor, Fox, and Typical for their outsized contributions.
Despite the limitations we faced, we are genuinely proud of what we've made, and I am thrilled and honored to be able to share it with you all.
Dragons will release this Summer
This is for us to add the finishing touches and make sure it’s as bug free as possible. But, we don’t plan on leaving you in the dark till then - we’ve got many months of radio silence to make up for after all, and many of the dragon mechanics still to show off!
Over the course of the following weeks, right towards the bright suns of summer, we will be releasing frequent Dev Diaries, touching on nearly every aspect of what we have made, so please stay tuned on our Discord!
Till then, speculate, get hype, and celebrate! We did it!
TO WATCH THE TRAILER: AGOT Dragon Trailer - YouTube
WATCH THE FANTASTIC FIRE AND BLOOD THEME! AGOT OST - Fire and Blood (youtube.com)
submitted by UberEpicZach to CK3AGOT [link] [comments]


2024.04.28 22:50 marionas7 [Store] Low to High Tier Knives/Gloves

♦ Mainly interested in trades, but willing to sell on 3rd party markets.
♦ Below is a list of items I have at the moment. I constantly trade, so the list might be outdated and I might have new items.
♦ Buyouts are in cash and they are a reference point to know how much I want for my items in a trade.
♦ Offers is the fastest way to contact me and get a response, but feel free to add me to friends.
Trade Link Steam Profile
Butterfly Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Butterfly Knife Fade Factory New 0.0508 99.5% Faded. Click me $3,900 Tradable
★ Butterfly Knife Fade Factory New 0.0491 94.8% Faded. Click me $3,140 Tradable
★ Butterfly Knife Fade Factory New 0.0240 84.0% Faded. Click me $2,830 Tradable
★ StatTrak™ Butterfly Knife Doppler Phase 2 Factory New 0.0326 - Click me $2,800 Tradable
★ Butterfly Knife Doppler Phase 4 Factory New 0.0233 - Click me $2,710 Tradable
★ Butterfly Knife Lore Minimal Wear 0.1439 - Click me $2,060 Tradable
★ Butterfly Knife Marble Fade Factory New 0.0098 Red tip. Click me $2,050 Tradable
★ Butterfly Knife Doppler Phase 3 Factory New 0.0357 - Click me $2,015 Tradable
★ StatTrak™ Butterfly Knife - 0.3493 - Click me $1,320 Tradable
★ Butterfly Knife Autotronic Field-Tested 0.2933 - Click me $1,100 Tradable
★ Butterfly Knife Damascus Steel Factory New 0.0661 - Click me $970 Tradable
★ Butterfly Knife Lore Well-Worn 0.4294 - Click me $830 Tradable
★ Butterfly Knife Damascus Steel Battle-Scarred 0.4532 - Click me $695 Tradable
★ Butterfly Knife Safari Mesh Minimal Wear 0.1280 - Click me $555 Tradable
★ Butterfly Knife Boreal Forest Battle-Scarred 0.4883 - Click me $470 Tradable
★ Butterfly Knife Scorched Well-Worn 0.3892 - Click me $465 Tradable
★ Butterfly Knife Forest DDPAT Battle-Scarred 0.6546 - Click me $460 Tradable
M9 Bayonets
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ M9 Bayonet Lore Minimal Wear 0.1247 - Click me $1,890 Tradable
★ M9 Bayonet Fade Factory New 0.0294 83.5% Faded. Click me $1,650 Tradable
★ StatTrak™ M9 Bayonet Fade Factory New 0.0256 85.5% Faded. Click me $1,500 Tradable
★ M9 Bayonet Doppler Phase 4 Factory New 0.0098 - Click me $1,320 Tradable
★ M9 Bayonet Marble Fade Factory New 0.0079 - Click me $1,210 Tradable
★ M9 Bayonet Marble Fade Factory New 0.0681 - Click me $1,180 Tradable
★ M9 Bayonet Tiger Tooth Factory New 0.0316 - Click me $890 Tradable
★ M9 Bayonet Crimson Web Field-Tested 0.1871 - Click me $635 Tradable
★ M9 Bayonet Stained Minimal Wear 0.0854 - Click me $500 Tradable
★ M9 Bayonet Damascus Steel Field-Tested 0.1825 - Click me $490 Tradable
★ M9 Bayonet Bright Water Minimal Wear 0.1072 - Click me $485 Tradable
★ M9 Bayonet Lore Battle-Scarred 0.6239 - Click me $470 Tradable
★ M9 Bayonet Freehand Field-Tested 0.1799 - Click me $465 Tradable
★ M9 Bayonet Stained Field-Tested 0.3080 - Click me $465 Tradable
★ M9 Bayonet Freehand Field-Tested 0.2039 - Click me $460 Tradable
★ M9 Bayonet Ultraviolet Field-Tested 0.1813 - Click me $435 Tradable
★ M9 Bayonet Ultraviolet Field-Tested 0.1902 - Click me $430 Tradable
★ M9 Bayonet Stained Battle-Scarred 0.8002 - Click me $420 Tradable
★ M9 Bayonet Ultraviolet Well-Worn 0.4475 - Click me $430 Tradable
★ M9 Bayonet Scorched Field-Tested 0.2021 - Click me $380 Tradable
★ M9 Bayonet Urban Masked Field-Tested 0.1638 - Click me $330 Tradable
★ M9 Bayonet Safari Mesh Field-Tested 0.2889 - Click me $310 Tradable
Karambits
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Karambit Fade Factory New 0.0543 98.2% Faded. Click me $2,835 Tradable
★ Karambit Fade Factory New 0.0222 95.9% Faded. Click me $2,625 Tradable
★ Karambit Doppler Phase 2 Factory New 0.0680 - Click me $1,820 Tradable
★ Karambit Marble Fade Factory New 0.0358 #624. Fake Fire & Ice Click me $1,690 Tradable
★ Karambit Marble Fade Factory New 0.0095 - Click me $1,365 Tradable
★ Karambit Marble Fade Factory New 0.0231 - Click me $1,340 Tradable
★ Karambit Doppler Phase 3 Factory New 0.0094 - Click me $1,220 Tradable
★ Karambit Tiger Tooth Factory New 0.0207 - Click me $1,020 Tradable
★ Karambit Tiger Tooth Minimal Wear 0.0731 - Click me $995 Tradable
★ Karambit Black Laminate Minimal Wear 0.0833 - Click me $850 Tradable
★ StatTrak™ Karambit Autotronic Field-Tested 0.3515 - Click me $830 Tradable
★ Karambit Crimson Web Field-Tested 0.3657 One big web on playside. Click me $680 Tradable
★ Karambit Crimson Web Field-Tested 0.3601 One big web on playside. Click me $680 Tradable
★ Karambit Ultraviolet Minimal Wear 0.1014 - Click me $670 Tradable
★ Karambit Freehand Minimal Wear 0.0914 - Click me $650 Tradable
★ Karambit Freehand Field-Tested 0.1961 - Click me $520 Tradable
★ Karambit Freehand Field-Tested 0.2707 - Click me $510 Tradable
Skeleton Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ StatTrak™ Skeleton Knife Fade Factory New 0.0350 99.7% Faded. Click me $1,830 Tradable
★ Skeleton Knife Fade Factory New 0.0285 98.5% Faded. Click me $1,745 Tradable
★ StatTrak™ Skeleton Knife Slaughter Minimal Wear 0.1381 - Click me $745 Tradable
★ StatTrak™ Skeleton Knife Slaughter Field-Tested 0.2527 - Click me $670 Tradable
★ Skeleton Knife Crimson Web Field-Tested 0.3685 - Click me $660 Tradable
★ Skeleton Knife Stained Minimal Wear 0.0865 - Click me $385 Tradable
★ StatTrak™ Skeleton Knife Stained Minimal Wear 0.1151 - Click me $380 Tradable
★ Skeleton Knife Forest DDPAT Field-Tested 0.3612 - Click me $185 Tradable
Bayonets
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Bayonet Gamma Doppler Emerald Factory New 0.0338 - Click me $3,875 Tradable
★ StatTrak™ Bayonet Doppler Sapphire Factory New 0.0613 - Click me $3,420 Tradable
★ Bayonet Gamma Doppler Phase 2 Factory New 0.0248 - Click me $1,000 Tradable
★ StatTrak™ Bayonet Marble Fade Factory New 0.0328 - Click me $620 Tradable
★ Bayonet Marble Fade Factory New 0.0343 - Click me $565 Tradable
★ Bayonet Doppler Phase 1 Factory New 0.0228 - Click me $560 Tradable
★ Bayonet Doppler Phase 1 Factory New 0.0279 - Click me $560 Tradable
★ StatTrak™ Bayonet Lore Field-Tested 0.1648 - Click me $480 Tradable
★ Bayonet Lore Field-Tested 0.3210 - Click me $440 Tradable
★ StatTrak™ Bayonet Blue Steel Minimal Wear 0.1332 - Click me $330 Tradable
★ Bayonet Freehand Field-Tested 0.1501 - Click me $275 Tradable
★ Bayonet Freehand Field-Tested 0.1520 - Click me $275 Tradable
Talon Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Talon Knife Fade Factory New 0.0645 97.4% Faded. Click me $1,260 Tradable
★ Talon Knife Doppler Phase 4 Factory New 0.0584 - Click me $955 Tradable
★ Talon Knife Slaughter Factory New 0.0607 - Click me $715 Tradable
★ Talon Knife Vanilla - 0.3508 - Click me $420 Tradable
★ Talon Knife Vanilla - 0.3717 - Click me $420 Tradable
Nomad Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Nomad Knife Fade Factory New 0.0115 96.6% Faded. Click me $1,010 Tradable
★ Nomad Knife Fade Factory New 0.0106 95.5% Faded. Click me $995 Tradable
★ StatTrak™ Nomad Knife Vanilla - 0.7129 - Click me $365 Tradable
Flip Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Flip Knife Doppler Ruby Factory New 0.0521 - Click me $2,725 Tradable
★ Flip Knife Fade Factory New 0.0105 81.6% Faded. Click me $685 Tradable
★ Flip Knife Lore Factory New 0.0699 - Click me $475 Tradable
★ Flip Knife Doppler Phase 3 Factory New 0.0041 - Click me $475 Tradable
★ Flip Knife Doppler Phase 1 Factory New 0.0327 - Click me $450 Tradable
★ Flip Knife Doppler Phase 1 Factory New 0.0426 - Click me $450 Tradable
★ Flip Knife Marble Fade Factory New 0.0344 - Click me $415 Tradable
★ Flip Knife Vanilla - 0.2843 - Click me $335 Tradable
★ Flip Knife Autotronic Field-Tested 0.3359 - Click me $265 Tradable
★ Flip Knife Autotronic Well-Worn 0.3820 - Click me $255 Tradable
★ Flip Knife Freehand Factory New 0.0620 - Click me $190 Tradable
★ Flip Knife Damascus Steel Minimal Wear 0.1320 - Click me $185 Tradable
Stiletto Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Stiletto Knife Doppler Sapphire Factory New 0.0239 - Click me $2,800 Tradable
★ StatTrak™ Stiletto Knife Doppler Phase 4 Factory New 0.0348 - Click me $560 Tradable
★ Stiletto Knife Doppler Phase 3 Factory New 0.0446 - Click me $545 Tradable
★ Stiletto Knife Marble Fade Factory New 0.0221 - Click me $490 Tradable
Classic Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Classic Knife Fade Factory New 0.0340 99.0% Faded. Click me $730 Tradable
★ StatTrak™ Classic Knife Crimson Web Minimal Wear 0.0776 4th best float in csgofloat database. Click me $700 Tradable
★ Classic Knife Crimson Web Minimal Wear 0.1328 - Click me $345 Tradable
★ Classic Knife Slaughter Minimal Wear 0.1022 - Click me $280 Tradable
★ Classic Knife Crimson Web Field-Tested 0.2710 - Click me $215 Tradable
Ursus Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Ursus Knife Doppler Sapphire Factory New 0.0046 - Click me $2,100 Tradable
★ Ursus Knife Doppler Sapphire Factory New 0.0088 - Click me $2,055 Tradable
★ Ursus Knife Fade Factory New 0.0345 91.6% Faded. Click me $550 Tradable
★ Ursus Knife Doppler Phase 2 Factory New 0.0335 - Click me $480 Tradable
★ Ursus Knife Doppler Phase 2 Factory New 0.0337 - Click me $480 Tradable
★ Ursus Knife Marble Fade Factory New 0.0505 - Click me $340 Tradable
★ Ursus Knife Vanilla - 0.4994 - Click me $270 Tradable
Huntsman Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Huntsman Knife Gamma Doppler Phase 2 Factory New 0.0226 - Click me $505 Tradable
★ Huntsman Knife Gamma Doppler Phase 2 Factory New 0.0649 - Click me $490 Tradable
★ StatTrak™ Huntsman Knife Doppler Phase 4 Factory New 0.0325 - Click me $440 Tradable
★ Huntsman Knife Gamma Doppler Phase 4 Factory New 0.0249 - Click me $420 Tradable
★ Huntsman Knife Fade Factory New 0.0236 85.2% Faded. Click me $400 Tradable
★ Huntsman Knife Tiger Tooth Factory New 0.0542 - Click me $235 Tradable
★ Huntsman Knife Lore Minimal Wear 0.0778 - Click me $230 Tradable
★ Huntsman Knife Autotronic Minimal Wear 0.1175 - Click me $230 Tradable
★ Huntsman Knife Vanilla - 0.1933 - Click me $220 Tradable
★ Huntsman Knife Lore Field-Tested 0.2764 - Click me $175 Tradable
★ Huntsman Knife Case Hardened Well-Worn 0.4344 - Click me $175 Tradable
★ Huntsman Knife Autotronic Field-Tested 0.2764 - Click me $170 Tradable
Paracord Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Paracord Knife Case Hardened Field-Tested 0.3420 #447 Blue gem. Click me $860 Tradable
★ Paracord Knife Case Hardened Battle-Scarred 0.9608 #294 Blue gem. Click me $560 Tradable
★ Paracord Knife Fade Factory New 0.0157 91.2% Faded. Click me $475 Tradable
★ Paracord Knife Slaughter Field-Tested 0.1672 - Click me $250 Tradable
Survival Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Survival Knife Fade Factory New 0.0146 94.8% Faded. Click me $415 Tradable
★ Survival Knife Vanilla - 0.3113 - Click me $170 Tradable
★ Survival Knife Vanilla - 0.5112 - Click me $170 Tradable
Falchion Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Falchion Knife Gamma Doppler Emerald Factory New 0.0262 - Click me $1,085 Tradable
★ Falchion Knife Gamma Doppler Emerald Minimal Wear 0.0754 - Click me $1,020 Tradable
★ Falchion Knife Gamma Doppler Phase 4 Factory New 0.0002 - Click me $460 Tradable
★ Falchion Knife Tiger Tooth Factory New 0.0279 - Click me $200 Tradable
Shadow Daggers
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ StatTrak™ Shadow Daggers Doppler Sapphire Factory New 0.0117 - Click me $690 Tradable
★ Shadow Daggers Doppler Black Pearl Factory New 0.0288 - Click me $675 Tradable
★ Shadow Daggers Doppler Ruby Factory New 0.0094 - Click me $590 Tradable
★ Shadow Daggers Fade Factory New 0.0128 99.1% Faded. Click me $290 Tradable
★ Shadow Daggers Doppler Phase 1 Factory New 0.0131 - Click me $195 Tradable
Bowie Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Bowie Knife Doppler Ruby Minimal Wear 0.0779 - Click me $985 Tradable
★ Bowie Knife Fade Factory New 0.0324 96.6% Faded. Click me $420 Tradable
★ Bowie Knife Gamma Doppler Phase 4 Factory New 0.0212 - Click me $360 Tradable
★ Bowie Knife Slaughter Minimal Wear 0.0719 - Click me $255 Tradable
Gut Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Gut Knife Fade Factory New 0.0010 83.2% Faded. Click me $215 Tradable
★ Gut Knife Doppler Phase 3 Factory New 0.0271 - Click me $160 Tradable
Navaja Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Navaja Knife Doppler Sapphire Factory New 0.0321 - Click me $500 Tradable
Sport Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Sport Gloves Pandora's Box Well-Worn 0.3882 - Click me $3,570 Tradable
★ Sport Gloves Superconductor Field-Tested 0.1644 - Click me $2,630 Tradable
★ Sport Gloves Superconductor Field-Tested 0.1680 - Click me $2,610 Tradable
★ Sport Gloves Hedge Maze Field-Tested 0.3666 - Click me $2,565 Tradable
★ Sport Gloves Vice Field-Tested 0.1576 - Click me $2,235 Tradable
★ Sport Gloves Pandora's Box Battle-Scarred 0.7577 - Click me $1,765 Tradable
★ Sport Gloves Vice Field-Tested 0.1943 - Click me $1,650 Tradable
★ Sport Gloves Slingshot Field-Tested 0.2251 - Click me $935 Tradable
★ Sport Gloves Amphibious Field-Tested 0.2641 - Click me $710 Tradable
★ Sport Gloves Omega Field-Tested 0.1840 - Click me $550 Tradable
★ Sport Gloves Big Game Minimal Wear 0.0960 - Click me $395 Tradable
★ Sport Gloves Arid Well-Worn 0.3850 - Click me $340 Tradable
★ Sport Gloves Arid Battle-Scarred 0.4703 - Click me $245 Tradable
★ Sport Gloves Arid Battle-Scarred 0.7895 - Click me $205 Tradable
★ Sport Gloves Big Game Field-Tested 0.1894 - Click me $200 Tradable
★ Sport Gloves Big Game Field-Tested 0.2822 - Click me $185 Tradable
★ Sport Gloves Big Game Well-Worn 0.3890 - Click me $155 Tradable
Specialist Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Specialist Gloves Emerald Web Minimal Wear 0.1291 - Click me $1,600 Tradable
★ Specialist Gloves Tiger Strike Minimal Wear 0.1285 - Click me $930 Tradable
★ Specialist Gloves Tiger Strike Field-Tested 0.1562 - Click me $575 Tradable
★ Specialist Gloves Tiger Strike Field-Tested 0.1619 - Click me $565 Tradable
★ Specialist Gloves Tiger Strike Field-Tested 0.2330 - Click me $425 Tradable
★ Specialist Gloves Fade Field-Tested 0.3640 Clean "E". Click me $365 Tradable
★ Specialist Gloves Field Agent Field-Tested 0.1703 - Click me $330 Tradable
★ Specialist Gloves Emerald Web Battle-Scarred 0.7553 - Click me $315 Tradable
★ Specialist Gloves Foundation Field-Tested 0.2623 - Click me $305 Tradable
★ Specialist Gloves Mogul Minimal Wear 0.1396 - Click me $300 Tradable
★ Specialist Gloves Marble Fade Field-Tested 0.2256 - Click me $300 Tradable
★ Specialist Gloves Marble Fade Field-Tested 0.2275 - Click me $300 Tradable
★ Specialist Gloves Marble Fade Field-Tested 0.2366 - Click me $290 Tradable
Moto Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Moto Gloves Spearmint Field-Tested 0.2093 - Click me $2,700 Tradable
★ Moto Gloves Spearmint Field-Tested 0.2607 - Click me $1,630 Tradable
★ Moto Gloves POW! Minimal Wear 0.1267 - Click me $540 Tradable
★ Moto Gloves Cool Mint Field-Tested 0.2843 - Click me $310 Tradable
★ Moto Gloves Polygon Minimal Wear 0.1313 - Click me $295 Tradable
★ Moto Gloves Smoke Out Minimal Wear 0.1381 - Click me $290 Tradable
Driver Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Driver Gloves Crimson Weave Field-Tested 0.1548 - Click me $430 Tradable
★ Driver Gloves Imperial Plaid Field-Tested 0.1542 - Click me $400 Tradable
★ Driver Gloves Imperial Plaid Field-Tested 0.3515 - Click me $265 Tradable
★ Driver Gloves King Snake Well-Worn 0.3877 - Click me $225 Tradable
★ Driver Gloves Rezan the Red Minimal Wear 0.1385 - Click me $160 Tradable
★ Driver Gloves King Snake Battle-Scarred 0.5348 - Click me $155 Tradable
★ Driver Gloves King Snake Battle-Scarred 0.5467 - Click me $155 Tradable
Hand Wraps
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Hand Wraps CAUTION! Factory New 0.0664 - Click me $1,040 Tradable
★ Hand Wraps Cobalt Skulls Battle-Scarred 0.7535 - Click me $215 Tradable
★ Hand Wraps Overprint Field-Tested 0.2455 - Click me $185 Tradable
★ Hand Wraps Overprint Field-Tested 0.3501 - Click me $180 Tradable
★ Hand Wraps CAUTION! Field-Tested 0.1519 - Click me $200 Tradable
★ Hand Wraps CAUTION! Field-Tested 0.1842 - Click me $190 Tradable
★ Hand Wraps Leather Battle-Scarred 0.1703 - Click me $140 Tradable
Broken Fang Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Broken Fang Gloves Jade Minimal Wear 0.1459 - Click me $170 Tradable
Trade Link Steam Profile
submitted by marionas7 to GlobalOffensiveTrade [link] [comments]


2024.04.28 22:12 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.04.28 22:01 Wolven91 Drifting - Part 11

“I am not one for politics. They make my scales itch.” Bemoaned Zeet as he walked ahead of Qik and Casper. His mobile platform moved and wandered without input from him as he stood upon it, grimacing at the two larger creatures. They had just left the boardroom where Casper had potentially just signed his body away if this went wrong.
“I would have thought we would have got more usable data from you by informing you and letting you just *work* with us.” The blue geckin continued, musing out aloud. Casper couldn’t help but grin widely, pleased by the geckin’s seemingly honest distaste for the situation.
Zeet was an engineer. A nerd. A geek, through and through. He cared about the machines he designed and made. The plots and schemes of others mattered little to him as long as they didn’t cross his wants and desires to improve on his designs. The geckin made an odd croaking throat noise. Casper spoke up.
“Let them work themselves into an early shed then, me and you are going to make a mech that’ll go down in history.” The young man offered, hoping to caress the geckin’s ego.
Qik grinned as well as he did when he blatantly hit his mark perfectly.
“You think?! Oh! Oh ho ho ho! Just think! First ‘no drift’ pilot in one of *my* machines making headlines. But we need you to succeed. Fame goes both ways, ah?” Zeet pointed out, before adopting a focused look, crossing his arms and touching a finger to his mouth. The two far larger creatures shared a glance as both of them felt themselves disappear to the geckin’s perspective.
“You’ll need survivability…” Zeet mumbled to him. “Heavy is always best for survivability, but it means taking the hits. Your agility shouldn’t be slept on. Light is just as good, if you don’t get hit.” The geckin snapped his head around to Casper.
“You stopped getting hit all the time?” The tiny creature demanded.
“What do you mean ‘all the time’? She got me *once*!” Casper shot back, thrusting a thumb sideways at Qik who remained silent, although her strut became more pronounced as they discussed her ‘perfect’ kill shot.
Zeet merely grinned at Casper and he was reminded that a grin from a geckin was *not* the same as a human grinning. Zeet was admonishing the human, not sharing in a joke.
“Once was enough. If we capitalise on your speed, you will be light, but weak; you will not survive errant hits! Anything above superficial damage could disable your points or even your whole rig if it’s a bad hit!” The geckin hissed.
“I was showboating.” Admitted Casper. “I let my guard down. My fault. I won’t jeopardise your work again.” The human spoke seriously and with respect at the older engineer who squinted at him as the walking platform approached a door that slid aside without hesitation. The geckin waved a hand, dismissing the thought, seemingly satisfied with Casper’s devoted tone.
The group entered a room that was quite obviously Zeet’s workshop. Ignoring that it looked down on a hanger bay with a skeleton of a rig hanging in the centre, as Casper looked around the room, he learnt of Zeet’s personality. Messy, but devoted.
Mech and rig designs covered an entire wall which was dominated as a workboard. Pens, stylises and measuring tools were scattered everywhere. A large 3D printer squatted in one corner and was covered in tiny, intricate models of various shapes and sizes. Some were of arms and legs of disembodied mechs, and others were tiny replicas of the whole thing.
“Huh… I think you’d get along with some of us humans.” Casper mentioned, crouching to observe the intricate details of one particular model. It was beautifully designed all the way down to sleek lines showing where the various bolts would connect armour plates together.
“After yourself, I would very much like to meet more humans. I suspect if I could get my claws into one that had a history in mech design, fictional or not, we might share ideas…” Zeet offered before clapping his hands and holding them out in front of him, pointing his claws at Casper, drawing attention to himself.
“*But!* We need to design you a machine that will put us both in the history books and… *Not* leave you at the hands of the XixTech corpo-nation.” Declared Zeet, Casper nodding along until his brain caught up to the sentence.
“Wait… ‘Corpo-Nation’?” He asked, standing up again.
“Mm, they represent the eastern continental landmass on Bok. Our homeworld. They are their government representatives.” Explained Zeet matter-of-factly. Casper merely blinked, once again reminded this was not kansas.
“Jesus… Yeah, let's not get dropped into that mess.” The young man agreed, already feeling his head spin. Qik settled herself, leaning against a wall, arms crossed as was her usual stance. Casper sat against the window frame with his back to the hanger below.
“So!” Zeet began. “Torso, Head, Arms, Legs and a Spinal mount. These are your rig’s modifiable options.” Zeet explained, turning to open a large cabinet where he produced three glasses. One tiny, the other two perfectly sized for Casper and Qik. The human glanced at the bottle of dark liquid, then to Qik who touched a long finger against her lips. She didn’t want him to ruin this.
Zeet poured three healthy portions before taking a sip and giving a satisfied sigh, then continuing.
“I already know what I’m doing for your chest, you don’t get a vote there.” He explained, swiping his hand through the air. Qik cleared her throat as she leaned in to pick up a spare glass.
“What’s your idea?” She asked calmly, seemingly trusting his good sense.
“Maximum output. Heavier as an option, more so than an ultralight, but I think the way he modifies his output, it’ll be worth it.” Zeet explained, swirling the glass.
“I modify my output? What do you mean?” Casper asked, frowning somewhat. This apparently was an odd question.
“Wha- My boy… You… It’s not a conscious decision? To pulse your power generation?” Zeet asked, seemingly very confused. Casper pulled a face and shrugged before reaching over and picking up the third and final glass. Taking a sip, it was like paint stripper with a smokey burn afterwards.
“Your power generation is not efficient, or it shouldn’t be! Your reactors ‘pulse’ instead of giving out a steady or constant amount. We thought it was a fault at first until the second and third time it happened. Every rig you hop in, it pulses.” Zeet explained shrugging his arms in defeated confusion, nearly, but not quite spilling his drink.
“Is it dangerous?” Qik asked, narrowing her eyes, but sipping at her own glass, it looked comically small in her hands. Zeet shook his head, sipping at his drink, a tiny red tongue dabbing at the murky liquid.
“I don’t think so, although it was far, far faster when you took that hit.” The geckin conceded, pointing a finger over the rim of his glass.
“Was it like a heartbeat?” Asked Casper, following a hunch. Zeet shook his head again, the corners of his mouth pulling up as if Casper had asked the same question as him.
“No. We thought so too, but it was too slow.” The geckin dismissed, looking into his glass with a contemplative frown. Unconvinced, Casper waited a second, considering what it could have been before getting an idea. Without speaking, Casper knocked his knuckles against the wall he was leaning on. Thump thump. Pause. Thump thump. Pause. The reaction was immediate, the engineer's feet jumping up in unison and briefly leaving the walking platform he stood upon as he pointed and did briefly spill his drink this time. .
“Yes! That! That’s it! Two pulses and a pause. We racked our brains trying to figure that out!”
Casper merely smiled knowingly, closing his eyes and opening them again before speaking, pleased to have an answer for the older geckin.
“That’s *my* heartbeat Zeet.” Tapping his chest with his glass. ”Bigger heart, slower rhythm.” The young man explained. The tiny geckin stood there, motionless for a time. Before closing his eyes and placing his own drink down on the table.
“Your heartbeat. *Your*! Heartbeat. Argh! Rocks in my brain! Terminal rocks!” Zeet exclaimed, causing both Casper and Qik to grin as an apparent mystery was solved for him. The poor geek looked genuinely annoyed as he glared at the ceiling.
“So it’s not an issue?” Asked Qik.
“Huh! Hardly. It means he doesn’t run hot, but has access to power when he needs it. Works well with the rest of my plans.”
“Go on, you’ve ideas, I’m listening.” Casper said, grimacing as he slugged another mouthful of the drink down. It seemed to burn less with the third gulp.
“Chest we go for power. Your spine mount, I suggest an advanced booster. It does mean you’re more vulnerable. One hit to your back and you’ve lost your main defence; not being where they fired at.” The geckin suggested, shrugging with the admission.
“I mean if we’re engaging at range, I can move out of the way of the rounds, right?” Casper offered, looking to Qik for confirmation. She pulled a face and shook her head, her ears flopping with the movement.
“Two problems with that; unreliable reactions and no one uses slug rounds anymore.” She explained. Casper frowned, specifically remembering a fairly solid round tearing through his chest not less than 24 hours ago.
“What do you mean? The geckins do?” He pointed out, rudely pointing at Zeet who could care less as he tilted his head back, finishing off his own glass. He spoke next, pulling Casper’s attention.
“We’re an exception, not a rule. The ursidains also use solid projectiles, but only when they’re firing a heavy hitter. Energy weapons are the name of the game these days. Most see solid projectiles as ‘old’, in the sense of ‘museum piece’ old.” Zeet offered honestly.
Casper thought that was strange, solid projectiles were reliable, but this wasn’t his world. This was a galaxy in a vastly different period of their history than Earth was. He shook his head to clear his mind.
“Okay fine, keep mobile. What about arms and legs? What about weapons?” He pressed, almost looking forward to hearing what toys Zeet was offering.
“Legs wise, again, I’d go for speed. Extra vents for additional jet exhausts. Rather than running, you’ll end up ‘skating’ around the enemy. Good luck keeping up with you. You’ll need it too.” Zeet offered.
“Are the enemies quick?” Casper asked.
“Fairly. Spider-Technicals.” Qik responded.
“What are they?”
“Heavy armour, focused laser beam for their main cannon. Prolonged targeting will thermal shock the armour that gets hit, burrowing through whatever it's shooting at. The tanks are mobile, capable of keeping line of sight on their target and climbing up and around buildings to do so. The intention is to have a small army of them and they just overwhelm any target that approaches.” The lopel explained, polishing off her own glass and gesturing with her hands, as if she were spreading a model army out in front of her.
“So keep circling them?” Casper suggested.
“And they’ll have to track you. We keep you light and mobile, they focus on you…” Qik went on, trailing off to allow Casper to finish the thought.
“...And you take them out while their back is turned.” The young man concluded, nodding at the idea. He could be bait, he didn’t even have to fight. Just wave his arms in the air and keep their attention.
“He’s a fast learner.” Zeet pointed out, nodding to Casper but looking to Qik. She merely grinned and returned to her ‘arms crossed’ posture, smugness radiating off her.
“Thanks to his teacher.”
Zeet was less than sure.
“Mm. Sure.” He blinked slowly and turned his head back to the huma before opening them again. “Arms wise, we have options.“
“I did consider a plasma thrower, but it's heavy and drains a lot of power during charge up. Good against another mech, less so for tanks. We have similar options like sniper beams, but same thing. Line of sight and you’d need to be still.”
“So what would you suggest?”
“If we are going with this plan, we should actually keep you lightly armed. How do you feel about a solid sword?”
“Solid? But what about my lightsaber!”
“No, too draining. If we’re keeping you as fast as we intend, we need you using 100% of your reactor’s output. A solid sword, atomised edge, you’ll still be dangerous. Lightweight metal, no drain on your resources, there's no downsides besides no range. But that's not an issue this time.”
“Atomised edge?” Casper asked, just checking for clarification. Zeet nodded and hastened to explain before moving on.
“An edge a few atoms thick. Blunts faster, but realistically, this is a blitz, you’re not going to be out there long enough to need to worry about that.”
“What could I cut through?”
“Anything with enough force behind your swing. Do *not* touch the edge with any part of yourself.” The geckin demanded with a serious tone and an accusing finger. Casper held his hands up in mock surrender.
“Yes sir.”
Zeet merely nodded. Qik remained quietly thinking as she scratched her own chin.
“So, speed, speed, speed?” Casper summarised.
“Quite so. Qik, I trust you will just select your weapons as normal?” Zeet asked, turning to the lopel as he sat himself in a chair. The merc merely nodded and lay her palm up as if presenting her idea.
“I’m going for a swarm missile rig. If it’s just technicals, I don’t need anything else.” She explained with a carless shrug.
“Swarm missile?” Casper prodded.
“Line of sight lock on, you fire the swarm and they fire up into the air before raining down on the tanks. Doesn’t matter if they’re crawling on or around buildings. They’ll punch through their armour. The downside is I need to see them to lock on, which sucks when LOS works both ways.” Qik went on, but then leaned forward to emphasize her words. .
“Buuut…” She drawled.
“But if they’re looking at me, that doesn’t matter.” Casper replied, grinning back at the lopel. She held his gaze a moment longer than needed before straightening and giving him her approval.
“Attaboy.”
Casper considered his options, and turned back to Zeet.
“So a sword? Nothing else?” He asked.
Zeet, his hands on his head, turned the chair to face the larger human.
“Did you have something else in mind?”
[WolvensStories](https://www.reddit.com/WolvensStories/s/Vqp1XaB4UG)
[Ko-Fi](https://ko-fi.com/wolven)
[Tumblr](https://www.tumblr.com/wolven91?source=share)
submitted by Wolven91 to WolvensStories [link] [comments]


2024.04.28 21:55 DdDmemeStuff Guys so after my recent post I tried to do slave start...

So I did the rebirth slave start. I trained my toughness, strenght , stealth and especially lockpicking(now everything I've seen has 90% chance) at Rebirth. Then I put all the shackles I collected onto some guards, and when they got enslaved they dropped any one of their clothes onto the floor (probably because whomever enslaved them didnt have the space for all the set). I collected those, got ready at night while and escaped with my disguise. I then went to the safehouse and decided to join flatsams after finding their base. I did a bit of grinding and got me some money, found a skeleton getting beating on a roadside so looted his sword which turned out the be fucking 33k cats and after enough bit of grinding decided to use my 100% disguise to go get the inquisitor at the Okrans Shield. I managed to get there and get inside with zero suspicion (Even though I was a Shek?) and then stupidly enough just picked up the sleeping inquisitor in front of everyones eyes, walked out and faced no consequence. After getting to an isolated placed I wanted to fight him but whenever I attacked him he just got knocked out and played dead, so I couldnt do nothing. I just stripped him of his clothes, although I couldnt drop them the game let me strip him as long as I put the clothes in his inventory. And eventually I managed to carry him all the way back to the flatsam village. So after all that right nowI am standing with one of the inquisitors naked in my hand in the middle of the flatsam village. Idk if what I did was impressive or not, but it for sure was stupidly easy and fun. But what do I do now, how do I kill him?
submitted by DdDmemeStuff to Kenshi [link] [comments]


2024.04.28 21:46 VeryPoisonedBones [QCrit] DUNGEON INSPECTOR, Dark Fantasy, 96k (First Attempt)

Dear [Agent],
A fretful goblin, set to inspect dungeons in a world split between Good and Evil, finds himself tangled in a web of disdain and deceit after being sent on a mission far above his pay grade. I am seeking representation for DUNGEON INSPECTOR, a dark fantasy novel of 96,000 words.
Razle is twenty years old and, unlike his deceased brothers, has opted to take one of the less popular paths in goblin society: working for the Ministry of Evil. He visits dungeons in his region to ensure any adventurers who wish to explore them have a smooth experience. Apathetic toward his duties, Razle finds solace in the collection of books he has amassed throughout the years.
His unapologetically dull life is interrupted when he is sent to Monuveln Island, home to one of Evil’s most infamous dungeons, alongside a diverse array of other agents. They are expected to investigate and eliminate the cause of the dungeon’s tightly-managed monsters becoming unpredictable and violent toward their keepers. Razle almost dies on his way to the island, and things only get worse when he arrives to find the outdoor lodging on fire and a flock of giant, carnivorous birds on the horizon. It’s as if he has become trapped in a cycle of pain and misfortune—a phenomenon detailed in a mysterious book he discovered just days before.
The difficulties of adapting to this unfamiliar place are only compounded when Razle discovers a crucial piece of the puzzle: an enchanted crystal that paints him as a culprit. Stuck in a subterranean labyrinth with no one he can trust, the question of whether this cycle can be escaped or not will finally be addressed, as Razle navigates a conspiracy more meticulous than he could have imagined.
[Bio]. With a narrator similar to the guarded, morally gray protagonist of THE UNSPOKEN NAME placed in an isolated fantasy environment akin to the setting in China Miéville’s THE SCAR, DUNGEON INSPECTOR provides a gritty look into a world where injustice is a given and true power is rarely discernible at first glance. [Personalization].
First 300
The skeleton’s soulless eye sockets stare down at me as I inspect it for deviation and discrepancy. Its skull is fractured in several places, but such damage is to be expected, as this particular creature—according to the tag on its right femur in connection to the index I was given at the start of the inspection—is Entity 041 with One Kill. I feel no pity for whomever was bested by this lowly brute.
This dungeon’s corridors are of coarse stone brick, cracked and mossy after decades of wear. The floor is uneven and the ceiling droops in several places. Most of the traps I’ve encountered are so obviously perceptible—and, in some cases, nonfunctional—that it is impossible for me to imagine what this place looked like when it was first built. I barely recognize it from the last time I visited. That was two years ago.
I get to my knees and try to find a comfortable position on the floor. The skeleton drags a finger across my bare head as I lift up its foot, but I ignore the gesture.
Ah! There it is. Its heel is riddled with holes. I take out my scroll and charcoal pencil and write 041—Bone Lice, Timeworn on my report scroll. Then I reach out with my free hand and grip the stone, preparing to stand.
The skeleton steps back and begins moving past me. I grab at its arm, but it pulls away with ease, nearly tipping me over. My spectacles slide to the end of my nose and I stop for a moment to reposition them, careful not to drop my things. As the creature disappears around a corner, I lift up my scroll and add Insubordination. Then I draw a triangle to signal for its destruction.
Questions
I would appreciate any feedback. Thank you!
submitted by VeryPoisonedBones to PubTips [link] [comments]


2024.04.28 21:46 mclarke77 The Wall



https://preview.redd.it/k1dkm6gvx9xc1.png?width=924&format=png&auto=webp&s=b0e18c5341ab01988b22fcfa21eee7e5568afc59
I’m trapped. I can hear that thing lumbering through the hallway. My God, what the hell is it?The soft scratching of my pencil sounds deafening in the quiet of this tiny closet. I’m almost certainly gonna die in this place. I just hope someone can find this, maybe it will do some good. Or maybe it already doesn’t matter. I’m not sure how long I have until that wheezing thing finds me. Oh Jesus, or that grey stuff might ooze under the door and dissolve me. Oh my God! What it did to Benny, Sammy, Jonesy and Donald! To all of them! Even if I don’t survive, the world needs to be warned!
Long story short, I was a cop but I got shot in the head. The doctors said I was lucky, that it went straight through without hitting anything vital. However, I still needed three steel plates to hold my skull together. Also ended up with permanent tremors in my right hand and a nasty scar just under my eye. So, it’s no surprise that my cop career didn’t thrive. Just a year later I was a “retired” 45-year-old cop, living off scraps. After a few months, I started to get desperate for work. One evening while out with my friend, Graham, he mentioned something about some private research institute in the Mojave Desert. “What, are they still blowing A-bombs out there?” I scoffed, eyebrows arched with bemused incredulity. Graham stared down at his beer, “Not sure what the hell they do. But they pay super well, so who cares,” he took a long sip of beer, foam clinging to his lips, “I think it would be a good fit for you”.
Turns out this facility, and it really is known as the “Facility”, was located in the middle of nowhere. When I looked it up I couldn’t find any information at all. Later that week I called the number that Graham had scrawled down for me on a beer stained napkin. My right hand wasn’t good with delicate tasks so when I dialed the number I had to use my left hand. The phone rang twice before a metallic voice answered and said to hold for an operator. After a few seconds of muted elevator music, I spoke to a soft voiced woman who told me my skill set was perfect for their current vacancy: a security management position. Her voice was soothing, “Your credentials are excellent. If you like I can fax some forms and a draft contract over, and we can pay for you to fly on up to see us in person. I’m certain you’ll get offered the job.”
She was right. One flight and several NDAs later, I was employed again! By the time I started my new job I realized I had no idea what research went on down here. During the interviews my duties as a security manager had been discussed but any mention of their actual research interests had been carefully omitted. On my first day I asked others about the nature of the Facility’s research, but no one had any interest. “Just stick to your contract. No point in rockin’ the boat,” my new boss, Sammy, said to me curtly. I’ve not discussed it since.
The part of the Facility which I managed was section B.15. This area was located several hundred feet below the sun scorched surface of the Mojave Desert. It comprised many green corridors peppered with tall wide doors made from dark, stainless steel. The rooms inside were large and sterile. Of course, whether or not we wanted to know the nature of the research, after patrolling some of the research labs for weeks, it wasn’t hard to figure out that the scientists were mostly archeologists. Or maybe paleontologists. I often found different objects lying around in various states of cleanliness. Some looked like ancient amphoras, or large stone bird baths or even fossilized remains. Others were less identifiable: a melted lump of some glimmering metal or large chunks of a glass-like material. I found this all extremely curious because, as far as I knew, the Mojave Desert didn’t have much in the way of ancient architecture. At least of any ancient civilization that I know.
As the months went by I started to get friendly with the other guards, most of them ex-cops too, and we played cards and drank Irish coffee in the evenings. My two main colleagues consisted of a jovial, short man with orange hair named Jonesy and a much older much grumpier and much balder man, Donald. They were good men and we had a lot of laughs together. My stomach twists when I think about where they are now. Though I grew fonder of my fellow guards, I found myself developing a severe dislike for the researchers. Most of them were mean and arrogant. The only scientist my security buddies liked was a scrawny guy named Benny. Our favorite thing about Benny was that he never talked about his work.
It was earlier, at 1400h, when all the scientists were running from their rooms. They must have received some message a few minutes before and we watched them from the surveillance monitors as they got all excited, their lab coats flapping and flowing as they made for the stairs. Soon after this, the large red landline phone near my desk began to ring. Expecting the call, I picked up the receiver before the first ring finished, “Hey boss, what’s all the excitement about?” Sammy’s voice was uncharacteristically anxious, “The diggers have found a friggin’ huge object out here! The biggest thing they’ve ever dug up. They want to bring it to B.15 so I need you to organize the logistics and security”. My brow furrowed, “I guess it’s too big for the main entrance? Maybe we could bring it in via the big doors of the auxiliary hangar?” she grunted with agreement, “Yea, we’ll have to improvise a bit but should be manageable. I’ll get some of the boys from B.10 and B.14 to help you out.” I nodded, “Thanks, see you soon”
Donald, Jonesy, some interns and I had coffee in the office and called the guards at the hangar doors to arrange clearance. About an hour later we met the guards from B.10. and B.14, together we climbed the many stairs to the hangar and waited for the cargo to arrive. The massive metal hangar doors had been opened, which was rare. What was more irregular was that nearly every staff member from sections B.09 to B.18 were all gathered together in a silent knot of people. Despite the silence the air sizzled with anticipation, as well as the searing heat. I stood transfixed from curiosity, waiting in the shade of the doorway as the relentless sun beat down outside. I squinted. In the distance I saw a black speck grow larger against the bright blue sky. Slowly it took the form of a helicopter with an enormous rectangular shaped mass dangling below it.
Within less than a minute the helicopter made its cacophonous approach toward the hangar and gently lowered the object onto a wide wooden scaffold. I barked orders and signed forms as the guards rushed about. The air was blaring with the sound of helicopter blades and sand rocketed into my face, forcing me to splutter. “Alright, let’s get this thing processed!” I yelled over the sound of the helicopter as its engines powered down. My colleagues and I wiped dirt from our faces. Sammy emerged swiftly from the chopper and shook my hand. Her hair was in its characteristic librarian-bun but her eyes were glassy. Had she been drinking? We quickly reviewed the paper work she gave me and then she made her way back downstairs to her office in section B.1. She was keen to get away for some reason.
As my colleagues cleared away most of the staff and the excitement died down I was finally able to take a moment to inspect the object. It had been lowered onto a wooden scaffold fitted with wheels and had been pushed slowly into the center of the hangar. The few aircraft in this hangar were all currently under repairs, leaving plenty of space for the object.
The object was a wall. It was rectangular and about twenty-five feet long, ten feet thick and twelve feet high. The wall first appeared made from boring grey stone. I even remember thinking, “It’s not even that big”. However, when I looked closer it was, alive. I barely noticed the helicopter take off and leave as I saw the wall’s surface bubble. The hangar doors began to close as the hairs on the back of my neck stood on end. A bead of sweat ran down my cheek and I thought I heard something. It sounded like someone far away calling my name. I felt a strange pressure around my head. A sudden invasive thought dug into my mind: throw yourself into the wall. I shuddered and held myself back despite the sudden strong desire. I heard the faint voice of Benny and crashed back to reality. My eyes snapped open and I found my nose an inch away from the wall. It radiated cold like an open freezer and it smelled like rotten clay. The surface of the wall simmered ever so slightly. It reminded me of the fizz of some grey effervescent medicine. I paled as I took a large step backward, “I.. uh, what is this?” I turned to face Benny who stood with another scientist. He glanced at her briefly before he approached the wall, “Honestly, we have no idea”.
I got Donald and Jonesy to help Benny transport the wall down to room 278B via the service elevator. Donald grumbled, “Guh, this thing smells like something my dog puked up”. Meanwhile Jonesy stared with eyes as large as saucers, “It looks so cool!” Once downstairs, I told Donald and Jonesy to take some forms to the admin department and I returned alone to my office to get some more coffee and file away the rest of the paperwork. I tried to put the strangeness of the wall out of my mind, but it had truly unnerved me. I felt so tired. As I sat at my desk facing the surveillance monitors I was unable to fight the force fusing my eyelids together.
I’ve been hungover a lot, but when I woke up at my desk I’d never felt quite so singularlyawful. My clothes were soaked with sweat and my whole body felt exhausted. My arms felt like molasses. My forehead throbbed and I was bruised. I also felt a weird pressure squeezing my head from all sides. I sat back in my seat and rubbed my eyes.
Then I froze.
A hand was lying motionless on the floor just behind the table at the center of the room. I leapt to my feet and rushed forward. I gasped from horror as I saw Donald lying there, his chest sliced to ribbons. Gallons of dark scarlet stained his blue uniform. His eyes stared up empty and terrified. Pallid and shaking I ran to my landline to call for backup immediately. As the receiver met my ear my stomach dropped into my feet.
The line was dead.
I was so confused. We had lots of fail safes to ensure communication remained enabled, but the line was dead and there was no sign of any response. I rushed back to the monitors. The cameras were all operating normally. I started to breathe heavily. I couldn’t see anyone. The corridors were green and bare. I looked at the clock. It was 1817h. I had slept for about two hours. But where was everyone? Where were the janitors? My heart was hammering in my chest and my head was throbbing. My eyes narrowed with a sudden thought. Where was that wall?
I searched for the wall and found it was back in the hangar! It sat upon the bare ground right by the massive doors. However, the doors were sealed. The wall itself looked different. It was absolutely enormous! Just over two times longer and taller and wider. Just then, I realized that the titanium blast doors had been sealed as well. My heart rate doubled as I noticed large dents, scorch marks and scratches all over the doors. The hangar floor was covered in blood. My God, I even saw a rocket-launcher lying blackened and fractured near the doors. What the hell had happened?
I spun my head to look at the security panel on the wall to my left. My heart, already racing, felt like it leapt out of my mouth. My eyes grew wide as I realized Donald must have activated a quarantine procedure. This meant that the entire Facility would be sealed airtight. The only way to open any doors now was from the outside. My God! Why had he done this? Where was everyone? Did I really sleep through all this? Where was Jonesy? I looked back at Donald, my heart still racing from seeing his dead eyes stare into mine. I sighed sadly and glanced at the clock on the wall. It was now 1831h. I returned to the monitors and began to rewind the security footage.
Surveying the screens, I watched my past-self enter the security office at around 1600h. By 1610h I had passed-out on my chair, drool dangling from my mouth. “Ok, so let’s see where the wall was at that time. Should be room 278B.” I thought to myself aloud as I clicked on the button that displayed the footage of room 278B and the surrounding corridors. The screens were black as the footage loaded and I was about to hit the play button but hesitated. Did I really want to see this? I closed my eyes and took a few slow breaths. I have to know. I hit play.
The camera was located opposite the door giving a full view of the room. At first everything was normal. It was 1623h when they were unstrapping the wall. A loud popping sound was heard and the researchers spun around. The lights in the room dimmed and flickered. Suddenly something long and slimy exploded from the flesh of the wall. It wrapped around Benny and pulled him in. He screamed in terror as he vanished, his cries immediately silenced.
Without realizing it I was instantly on my feet, shaking my head in pure denial. My heart burst. What the hell was that? What the hell? What the hell? My head was full of static. I felt tears in my eyes as I watched guards and researchers rush into the room. The wall shimmered, it’s simmering surface began to boil and bubble and it grew a few inches higher. I saw it reshape itself so that intricately carved figures appeared on the wall’s edge. I leant in closer and gasped. One of those figures looked just like Benny, his mouth stretched into a permanent scream. The guards and researchers were horrified by what they saw. Suddenly, without warning, their body postures relaxed, their eyes grew glassy, and their arms fell slack at their sides. Those within the room moved as if sleepwalking. Some stayed still while others left the room. Brow furrowed from confusion and fear, my eyes swiveled to the footage of the corridors outside. The guards and researchers that had just exited 278B immediately began attacking and grappling those around them. I yelped as a vacant-eyed guard lazily shot another man in the leg. The thrall then dragged the wounded guard into room 278B. The mad guard held the wounded guard’s leg fast as he casually walked into the grey wall, pulling the struggling man in behind him. During this altercation I noticed Donald, he was hiding behind the corner of the corridor at the far end and was firing his gun at the thralls. He didn’t manage to hit anyone though. He then ran over to help a stray research intern to her feet and then they both ran down the corridor and out of view.
I could still hear the pleas for mercy as those who fell victim to the thralls were dragged into that horrifying wall. With every person it swallowed, the wall wriggled and grew. More ghastly decorations began to bloom on its surface, all of them made from the bones or likenesses of those absorbed. The bigger it got the stronger its psychic influence became until it reached everyone in the Facility. I looked on in horror as one by one, all janitors, researchers, guards, diggers, admin staff, everyone stopped what they were doing, mid conversation, their eyes emptying. The janitors dropped their mops and buckets. Researchers dropped precious materials and equipment without care, letting them smash to pieces. In unison, with vacant expressions, they moved toward room 278B. Among the horde of thralls, I saw Sammy and Jonesy, and so many others I knew. A guy who’d held the door for me once, a researcher who always slurped her coffee at lunch. Hundreds of people! What filled me with an unnamable dread was that I knew what was gonna happen. I knew what was coming. I tried to shout at the monitors, “Stop! Wait!” I grabbed the monitors and shook them with frustration.
A terror began to fill my stomach, deep and cold and aching. Suddenly I noticed Donald reappear on the screen. He was trying to hold back the intern he’d helped earlier, but it was useless. I saw Donald stare with incredulity as he sat defeated on the ground. Everyone else around him stumbled dreamily toward their doom. But Donald refused to give up. I saw him run from corridor to corridor, trying desperately to stop them. He threw chairs and tables in their way but they simply pushed them aside or jumped over them. I saw him run toward this office. I saw him enter, saw myself slumped on my chair still completely unconscious. I saw Donald try to shake me awake, he slapped me a few times and was yelling in frustration. He gave up with me eventually and ran over to activate the quarantine lockdown. I saw him tear down the hall back toward room 278B, pistol in hand.
As soon as Donald got close to 278B a long pale tendril burst through the door directly into his chest. The tentacle had a hooked end and it slashed him. I saw blood spurt out of him, saw him stumble and fall to the ground. However, he still managed to get a hold of his gun and fired multiple shots at the tendril. It writhed and flailed. Donald took this opportunity to climb to his feet. He grimaced and clasped his chest as crimson leaked to the floor. He moved back down the corridor. Eventually he got back to the office. He locked the door and, still fumbling with his keys, attempted to open the ammunitions cupboard. Before he could find the right key, he cursed and then collapsed. I cried out in frustration. That whole time I was completely useless!
My mind felt like static again for a few seconds. I couldn’t work out what my next move should be. A thought hit me hard. Why had Donald and I not been psychically affected by the wall? Everyone had been enslaved. Why not Donald? And me? My eyebrows shot up into my receding hairline with sudden realization. “Shit, the steel plates in my head!” And Donald had a steel plate in his skull too because of a rock-climbing accident he had in his 20s. When I got close to the wall, had it sensed my resistance? Had it tried to incapacitate me? If so, it meant the thing possesses sentience.
While I pondered this, I noticed some thralls re-strap the wall in room 278B. They transported it to the elevator and back up to the hangar. Once there, the thralls moved the wall off the scaffold onto the floor and began to beat heavily on the large metal doors with bare fists. Some even shot at the doors with their handguns. The ricochets killed a few of them but not one single person even noticed. Some of the guards even used a rocket launcher! I yelled with shock as they fired at deadly close range, lazily blowing themselves up, leaving the doors scorched. After this proved futile, the thralls all grew rigid. Next, they all formed a line in front of the wall and one shambling step after another, all the remaining employees were - assimilated. Even the dead and wounded were not spared. Those still alive carried the corpses of their fellow thralls into the wall.
It was 1735h when the last employee disappeared forever into the grey horror, and the wall expanded to its current size. Without warning, a large mass of twisted limbs emerged from the wall. I gasped from horror. Its silhouette was about seven feet tall and thin and stretched. It had too many legs and it didn’t appear to have a head. This thing lumbered over to the doors and began to strike them with a strength and ferocity found only in a starving polar bear. I could tell that the doors were taking strain, and they began to bend, but even then, they did not yield. After just over half an hour of smashing the door, the creature stopped and slowly shambled toward the stairs. My heart froze. It was coming here! Or was it here already? I sat still for a moment and tried not to lose my mind completely. I swear I could hear Woody the woodpecker laughing somewhere in the distance. I needed to keep it together. I took a long deep breath and tried to think of a way out.
Summarizing the details of my predicament, I realized I was trapped alone inside the Facility with an otherworldly force. Also, even if I found a way out, I’d potentially be letting an evil into the world that could destroy all life. My eyes grew even wider and I grabbed at my hair, “But my God, if this thing gets out. If it gets into the minds of other people. If it gets larger and larger. Could it swallow the world?” I was talking aloud now; the sound of my voice gave a new clarity to my situation that made me shudder. I turned back to the monitor. It seems I was all caught up. I stared blankly into the screen while I watched my past-self wake and wince from pain. I switched the monitor off and saw my reflection in the blackness of the screen. I was pale and my eyes were sunken and unblinking. “What do I do now?” I turned in my chair to look at Donald’s body. “Poor Donald, he didn’t deserve this”, I muttered softly. My eyes moved from his body up to the ammunition’s cupboard just above. “Wait, was he trying to get into the cupboard earlier?”, I gasped with realization. “Holy crap, he was trying to get the bomb! Me and Donald were gonna use a left-over bomb from the excavation site to blow some random shit up!”
I stood up quickly and walked up to the cupboard. I opened the cupboard with little effort and found the twenty pounds of plastic explosive inside. It had already been set up with a sixty second timer and a remote detonator. I sat at the table with the explosive, a vague plan forming in my broken mind. “Maybe if I somehow get this wall-thing to eat this bomb then...”
Before I could formulate my thoughts fully, the lights flickered, and the entire Facility was plunged into darkness unceremoniously. My nerves burned with fear. What had happened? Had that thing knocked the power out somehow? The next few seconds that past were the longest I’d ever experienced. Eventually dim green light bloomed to life and the reserve power kicked in. Then I heard slow, shuffling footsteps in the corridor just outside the office. I froze once again, my insides turning to mush. My mind raced. Had I remembered to lock the door? My stomach leapt into my feet as I heard the shuffling get louder and louder. I heard hoarse, wheezing breaths, as if the thing struggled to breathe. I jumped from fright but remained absolutely silent as whatever the thing was banged on the door with a deafening blow.
BANG!
The door shook and bent slightly.
BANG!
Silence.
BANG!
My heart was hammering in my ears and I sat deathly still. I could hear that thing breathing louder. After a few moments I heard it shuffle away. My entire body was shaking as relief washed over me. I turned to look at the screens. Dare I turn them on and check what it was? After a few seconds I turned to the monitors and switched them on. I waited in nervous anticipation as they flickered to life showing me that all the corridors between me and the wall were currently empty. I didn’t bother checking the corridor I suspected the shambling thingwas in. I didn’t want to see it unless I needed to. I’d had just about all the stress and terror I could take and by this stage I felt weirdly calm. It must be shock. A thin sigh escaped me as I stood. The fear in my blood began to feed a furnace of anger in my heart. I thought about all those who I had lost. I felt my expression turn to granite, “It’s time to kill this thing.”
I opened the door slowly, my fully loaded gun in my good hand. Spare ammo along with the explosive and a sawed-off shotgun was stashed in my backpack, and the remote detonator was tied to my belt. I held a heavy-duty flashlight in my shaky right hand. I moved cautiously through the dark green corridors. I’d never thought of how creepy this place could be until this moment. Gooseflesh crept up my arms and neck as I continued. All I could hear were my soft footfalls and shallow anxious breaths. I cleared the corridors one by one until I made it to the stairs. I walked up the stairs carefully. I took one step. Then another. Slowly, I climbed. After many minutes, I was near the hangar. Then I heard the soft sound of crying.
Someone was crying. No. Many people were crying.
I stopped dead in my tracks. My entire body shook from the adrenaline surging through me. Once my head peeked over the top of the landing, I froze. The wall loomed gigantic before me. Its edges were now framed intricately with the skeletons of hundreds of people, all twisted and screaming in agony; tortured souls bound together. I could hear them all. They were all screaming. Screaming for me to join them. I felt that pressure squeeze against my skull tighter and tighter. I shook my head in defiance. “No! You bastard! NO! I will not join you!” All at once the moans and wails stopped. I suddenly found myself at the top of the stairs without knowing when I’d finished climbing them. “But you will” came the sound of hundreds of twisted voices fused into one. “We are them. We are all. We can be all. We will be all. All and all and more than all.”
A deafening blast came from the wall and slithering, tangled human limbs emerged. It had four legs and several arms. It looked like the bodies of eight or more people shuffled and glued into an otherworldly horror. Its multiple mouths screamed a high pitched roar that was pure torment, and its sharp pointed teeth gnashed and chomped. I only had a second to dodge. I leapt to the side and fired multiple shots at the thing’s center of mass. Its horrifying body of fused torsos wriggled and bled black ichor. It screamed with pain and jumped at me, grabbing my leg. It tossed me into the air and I slammed into the floor a few feet away. As I hit the ground I yelled in pain and heard something metallic smash. Before I could catch my breath, it was upon me again. From the ground I fired several shots at it. This made it jump away and scuttle down the stairs. I noticed immediately that the remote detonator had been smashed beyond repair. With the creature momentarily out of sight, I kneeled and took off my backpack as fast as I could. “Only one way then”, I said quietly as I pulled out the bomb and started the timer manually. I also got the shotgun out. I needed to do this now or never.
As the final shell clicked into place I heard a roar coming from the stairs. The thing was back. Before I could react, it leapt at me and knocked me to the ground. The bomb flew from my grasp. It bared down on me, grabbing at my throat ready to tear me apart. My reflexes saved me and I managed to use my shotgun to hold the thing at bay, but it was way too strong. Desperate, I kicked it hard in the chest and it let go. I used this moment to grab the bomb that lay behind me; only 37 seconds to go! Terrified and crazed, sweat pouring down my face, my mind in pieces, I rammed the bomb into one of the creature’s mouths and kicked it back again as hard as I could. I heard it yelp like a wounded dog and it lost its footing. It fell sideways and in that second, I took my shotgun and fired at it in the chest. The force of the close-range blast sent me flying. At the same time the creature was hurled back into the wall where it was enveloped quickly.
My head was fuzzy. I was dizzy and the wind had been knocked out of me. Was the bomb going to work? I felt something warm and wet drip into my ear and touched the side of my head. My fingertips came away soaked in blood. My head was spinning. With a foggy mind I grabbed my bag, collecting my weapons and flashlight. As I stood up I heard a low rumbling sound. The ground beneath my feet shook and for a moment I was confused. Then I looked up at the wall. Its surface was boiling like I’d never seen before. It was shaking and growing. I turned to run when suddenly there was a massive blast, and the entire wall exploded into hundreds of grey chunks. These rained down all around the hangar, smashing several aircrafts. The blast knocked me off my feet.
When I awoke I could see early morning light through the tiny cracks in the blast door. Where the wall had once been now stood a small blackened crater. I coughed and lifted my head to inspect the wall pieces and found that they – my mouth opened. They were melting. I watched in dumbfounded horror as the pieces began to merge, just like that scene from Terminator 2. It was rebuilding itself.
As I stood to run I heard a groan. My blood became ice.
I turned slowly in terror to find the shambling, wheezing monstrosity behind me. Like the creature I’d shot, this one seemed made from bits and pieces of human limbs knitted together randomly. This one had six legs which came out of its mouth, its head positioned within its torso where the bellybutton should be, and it wheezed in pain. I almost puked from fright but my feet were already carrying me away. I sprinted down the corridors, ignoring all the pain and fear and exhaustion and anger and frustration inside me. Without thinking, I leapt into the first janitor’s closet I found and locked the door. After catching my breath, I found this notepad and pencil, and have been writing this report in the sterile glow of my flashlight. Hopefully, I have left some useful information for anyone who may find this.
Now I lie in wait. What is that thing? If it can survive a bomb like that, what hope do we have? It’s no wall at all. It’s a membrane. An interface. Somewhere very different is pressing up against us. It has torn a small hole, and was now prying it open further.
So here I wait, hoping to be saved, but even as I write this I can hear that thing walking past the door. With a soft click I turn off my flashlight. I try not to breathe. I can hear the snuffling, it’s right outside!
Shit! Shit! I hear keys. The door is unlocking! How? How?
Oh God! The doorknob is turning...
submitted by mclarke77 to Horror_stories [link] [comments]


2024.04.28 21:14 Visual-Job-6428 Summon only build gear

So I'm thinking of doing a summons only build but I'm unsure on what gear to use. (Please add anything I've missed)
I would like to know the following, and I will add what I find out after this message:
Summon items, such as bitter divorce. Gear that help summons damage.

Summon items:

Bitter divorce- Summons a zombie called Connor for 10 turns
Scroll of summon quasit- Summons a quasit, originally named shovel. Learn scroll via wizard. (Takes a find familiar slot)
Raven gloves- summon a slightly better quothe (Takes a find familiar slot)
Infernal Rapier- Summons cambion (Need wyll)
Shadow lantern- Summons shadow lantern wraith (Need Gale)
Sethan- Summons spiritual weapon.
Crypt lord ring- Cast undead at lvl 6 (Unsure on how to obtain)
Summon scratch- Summons a dog. Must have the ball he gives you. (Takes a find familiar slot)
Summon Us- Summons brain. Must have the item that us gives you.
Summon boo- Summon hamster (Minsc only)
Danse macabre- Summons 4 ghouls If you're a necromancer 5 (Need necromancer of the thay) (Immune to Abyss Beckoners)
Scroll of Bestial Communion- Summon deva Learn by wizard
Djinni ring- Mage hand

Geabuff damage:

Abyss beckoners- The wearer's summoned creature has Resistance to all damage except Psychic damage. At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.
Devotee's Mace- Provides turn-based healing in an AoE around the wielder. (Will not effect undead summons) (Level 10 cleric)
Hellrider's Pride- Provides Blade Ward when healing a character or creature. (Will not effect undead summons).
Shield of Devotion- Allows you to cast a version of Aid on nearby allies once per Long Rest.
Duke Ravengard's Longsword- Grants nearby allies temporary hit points equal to your Charisma modifier when you land a killing blow.
Staff of Cherished Necromancy- When the wielder kills a hostile creature with a spell, they can freely use necromancy spells without using a slot until their next Long Rest.
Bhaalist Armor- Makes most nearby enemies vulnerable to piercing damage.
Circle of bones- Grants all nearby allied undead Resistance to physical damage The wearer can cast Animate Dead
Phalar aluve- Shriek-All enemies in 6m are -1d4 on Saves and take extra 1-4 Thunder damage when hit, 5 turns.

Other summons without items:

Ranger beast master- level 3, gets better the more levels
Mage hand- cantrip, githyanki, arcane trickster (permanent)
Find familiar- (Takes a find familiar slot ...duh) Level 3: Pact of the chain adds imp and Quasit, gets better throughout level
Flaming sphere- Summons hot meatball requires concentration. Level 3: druid, wizard or light domain cleric. Level 8: arcane trickster rogue or Eldritch knight fighter.
Spiritual weapon- Summons weapon to fight. Level 3: Cleric , and War Domain Cleric. Level 6: College of Lore Bard Level 10: Bar
Animate Dead- Uses a dead body to create either a zombie, skeleton, ghoul, flying ghoul or mummy. Learned by: Wizard, Cleric, Circle of the Spores Druid, or Pact of the Tome Warlock. Necromancy School Wizard will automatically gain Animate Dead at level 6. (And can summon more)
Conjure Minor Elemental- Summon Azer (fire dwarf), 2 mud mephit or 2 ice mephit Learned by: Wizard, Druid.
Conjure Woodland Being- Summons dryad, who can then summon wood woad. Learned by: Druid
Guardian of Faith- Learned by: Cleric
Conjure Elemental- Level 9: Wizard, Druid, Bard through Magical Secrets and Warlock through Minions of Chaos.
Planar Ally- Summons either a Djinni, cambion, deva. Learned by: Cleric.
Fungal Infestation- Level 6: Circle of the Spores druid Used as a reaction up to four times per Long Rest. (Uses humanoid or beast corpse)
Control Undead- Level 3: Oathbreaker Paladin. Costs an action as well as a Channel Oath Charge.

Therefore these classes can learn:

. . .

Wizard necromancer (as Gale) -

He can summon- Mage Hand, Quasit (scroll and takes a familiar slot), Shadow (lantern), Deva (scroll), Us (brain), Conjure Elemental (level or scroll), Conjure Minor Elemental (level or scroll), danse macabre (5 ghouls). Level 3: Flaming sphere Level 6: Animate Dead
Gear- shadow lantern, circle of bones, Staff of Cherished Necromancy, abyss beckoners.
Important info- feat duel wield.
Warlock Great Old One (5 levels) Ranger Beast Master

(7 levels) (as wyll)

He can summon- Mage hand, Summon Familiar (takes a familiar slot), Summon companion. Cambion (infernal rapier), Connor (bitter divorce).
Gear- Bhaalist Armor, infernal rapier, bitter divorce, phalar aluve.
Important info- feat duel wield.

Cleric Light Domain

They can summon- Level 3: Spiritual weapon, flaming sphere. Level 5: Animate Dead. Level 7: Guardian Of Faith. Level 11; Create Undead (mummy), Planar Ally.
Gear- Djinni ring, devotees mace (level 10 cleric), hell riders pride, Duke Ravengard's Longsword.
Important info- feat duel wield

Circle Spores Druid (Minsc / act 3)

Can summon- Level 3: Flaming Sphere. Level 5: Animate Dead. Level 6: Fungal infestation. Level 7: Conjure Minor Elemental, Conjure Woodland Being ( who then summons wood woad). Level 9: Conjure Elemental.
Without level- Boo (If Minsc), Mage hand (If High Elf, High Half-Elf, Githyanki, or Mephistopheles Tiefling), Spiritual weapon (sethan).
Gear- Raven gloves and scratch (one at a time), Sethan, crypt lord ring.
submitted by Visual-Job-6428 to BG3Builds [link] [comments]


2024.04.28 20:52 AnyeWolf How I achieved Petty revenge and great catharsis with my "sister"

Buckle up dear potatoes and our T-rex Leader, I got so much tea that you'll need a truck full of cumpets !
TW : there's mention of bullying and other bad stuff.
Jesus in a bikini, where to start. Well, let's go that way, I used to be bullied in school, because I was large, not fat back then, just very squary because I always have been pretty muscular around the shoulder area (thank to years of swimming everyday of the week during vacations) I'm the shape of a wardrobe that did caused me some mockery about me not being feminine enough and when I met a friend a year younger than me, I had already chased away my bullies by kicking their buttsies (and never got in trouble for doing so, yey for me ! :D) and that poor child ? I knew she was going to have it hard :
She is a red head. Wearing glasses. Fairly little. With asthma so bad she had to go every lunch break in the director's office to breath in a machine.
That made her the perfect target for bullies of all ages and I wasn't going to let that happen. I stepped in, kicked some asses and kept her by my side like if she was my little sister. She said once that I was like her guard dog, and I felt flattered, cause I was happy to serve a purpose and prevent that girl to go through the same stuff as I did.
Time pass and I graduate, we lose contact for a moment because at the time, neither one of us had cellphones and I was forbiden by my toxic mother to meet any friends. That's a story for later.
She eventually joins me in high school a year later and we are both overjoyed to get to spend some time together as well. We both have our group of friend in our classes but since we are both staying in boarding school all week, we spend the rest of the evening together, every evenings. Since I grew older, my dad convinced my mom to let me spend time out with my friend every week end here and there and our friendship grows even stronger. I see her as my sister and I tell her that, she tells me the same.
But in about ten years of friendship, there is a LOT of things that I had let slide because I didn't saw it piled up and saw how bad it was. It had been set little by little. I was very protective of her, so she grew a huge sense of entlitement saying I would always come back to her if we fought because we're family. She was controlling a LOT of things in my life, using always the same leverage : if she get scared or stressed, she will "hyperventilate and may die". You will see later why this is between finger quotes.
There's this game, Undertale, that I like a lot, if you're in the fandom, you know there's lot of fan art and fan made song and stuff.
I couldn't have fan art of Sans the skeleton on my phone, laptop or in my bedroom : because it scares her.
I couldn't listen to music coming from the fandom : because that scares her.
I couldn't wear a t-shirt on which the friendly face of the skeleton was printed : because it scared her.
I couldn't talk a certain way, because she knew the language habit I had, I had caught it by writing a fanfic on the fandom, so i cannot do it either because it scares her.
Couldn't play some video games with her next to me because it scares her (it was tomb raider, very scary) she's a high schooler at that time mind you.
And later I found out she was playing zombie games with her boyfriend. I still fail to see the logic in that.
You name it, I had to change basicly everything and hide stuff cause it scared her. Meanwhile, since we seen each others in high school, we had started to write fanfics together, on DBZ. I had offered and she was so hyped by it. We were basicly doing the same kind of stories on repeat cause we were huge fan of the franchise. She was playing Piccolo and I was playing an OC I had created YEARS ago when I first started writing by the age of 11. But as the time passed, the characters she was playing HAD to always come on top of mine : they had to be the cleverest, strongest, most beautiful, most everything.
Mines just HAD to be inferior.
And when I pointed out certain things, like I had created my OC species to be very fertile and easily have baby to compensate the high risk of mortality among them (yeah it made sense to me back then) she got mad at me because she wanted her characters to have their babies the easiest ! So I had to basicly betray everything my character was to fit her tantrum and she would tell me "it's for the dramaaa come on i know you love it too !" and I was like "y-yeah..; sure"
She would usually demand often that I write lemons on my own, starring her character. (lemons are spicy scenes between characters) She didn't wanted to write them because she was too lazy and would say "but you write them so goooood~" and get whiny so I give in. But when I gave in she would yell at me I didn't respect her character because he placed his hand on a back instead of on a cheek, kissed with the tongue instead of with the lips, you name it. She wanted stuff writted for her, fitting her every demand to the T, but not paying for the comission....
Also she would mock one of my male characters by calling him a f*g because... He didn't want to fight. He's a pacifist, so to her, he's less than a man and a f*g.... She hated the plotwist in my original story that he saved the day because he refused to fight. Hated it.
She once said that she had all the ideas and that I was just good enough to write them.
Her "ideas" were direct plagia of the anime/book/movie she would watch. Like emerald knights, bleach, one piece, fairy tail, etc... And I couldn't call that out first cause I didn't read/watched those !
At the time, I had created many fanfictions and one over 600 pages along with the entire set of lore for my OC, I had wrote the language and how it was spoke, I had wrote it's history, basicly everything about it ! And I was proud of myself.
But I was just good enough to write HER ideas and betray my own characters so she could get a high vicariously through her's.
She had a weird sense of snobbism. Once, she was unhappy about a relationship she had, so I had drove two hours to pick her up and invite her to a Pataterie !
(All potatoes lover sit down for this one : it's a huge french franchise of restaurant FILLED on every dish by : potatoes. all kind of potatoes, mashed, fried, fries, into patties ALL is potatoe. Yes it's true, we can have an amen XD)
So I invite her to this Potatoe magic world to have a good dinner and talk, I pay for both of us. A few months later she want to go to a restaurant, but she doesn't want to pay for me, fair enough I pay for myself and it's a sort of sushi restaurant. She then says "You introduced me to redneck's food, I introduce you to elite high class food !"
... It was a sushi bar. And I won't lie, it was good, but it wasn't "elite". I rolled my eyes at least as hard as when she started bashing my phone for having shitty sound when she was used to better and clearer sound thanks to her gramophone and that I must have bad ears for tolerating such butchery...
And every fricking day, when I was telling that I was a bit unhappy, or sad, or just you know, grumpy, cause life happen. She would always turn it into a tear filled competition about who's life is the saddest, because she would undoutbly be the winner, mostly cause i refused to play. I don't like those unhealthy kind of game and I don't want a pity contest. Once I voiced this to her and she said "Heh, you don't play just because you know you're going to LOSE !"
I stopped and I dead stared at her "Your parents never abused you. You never were a victim of SA. You got health issue, of course it's bad and tragic, but stop thinking you're the only one that suffer. I was bullied as well but I had no one to protect me. The worst bullying you got was verbal, and it's bad, I got beaten up unconscious and got thrown ice in the face that splitted it open, among with the verbal ab*se. And you know what my mother said when i came home from school with spit and gums in my hair ? She said that I always bought her troubles and was such a disapointment to her."
And then again, I had to be the one conforting her because what I said hurted her. I didn't meant to hurt her, I wanted her to see my point that just because her suffering is more visible doesn't mean she's the only one that does.
She got a boyfriend for the first time in her life and she became UNBEARABLE, would throw dark stares at me when I would wave at her when her boyfriend is here. Would avoid me because she doesn't want me to "ashame her" by just... existing. They were together for a month when he suddenly ghosted her and stopped talking to her. And I was there when she called me every evening to complain about how sad she was and how terrible the situation was etc. It's at that time I got her to the Pataterie, to lift her spirits up. He came back from the ghosting and she wanted him back, I warned her that it MAY be a bad idea, cause he betrayed her trust and that she want it back very bad because he left. But she should give herself some time before taking him back cause she may not have forgave him and there is still trust that need to be rebuilt. I tell her that cause I made that mistake myself and I ended being the toxic beach of the relationship because I had not forgave my boyfriend for similar sh*t he pulled on me, didn't want that to happen to her. She told me :
"You relationship isn't as strong as ours."
I had been with my boyfriend for three years. She had been for a month. And even if it wasn't already a more matured relationship, what kind of c*nt says that ? I told her I was going back home because what she said was not okay and that I didn't wanted to talk to her for a moment, I had to process that BS. She came back crashing at my house demanding hugs because she couldn't bear me to be mad at her. And when I told her to give me space and get out, she told me "who do you think you are to throw me out ?!"
Yeah, in my own house.
But I didn't pilled up all of those hints before because they came gradually, little by little through the years. We had been "friends" for a dozen of years now and I loved her so dearly I was unconsciously spoiling her. But then, one evening, she told me something that made it all crash down.
She had faked the very first asthma crisis that got her tied to the machine when we met at school.
All this time she had been blaming a sickness and leveraging a sickness that had never been THAT bad. Now I don't know how bad it is, but the fact that she had lied about something so serious crushed me and every sense of love I had for her. I FINALLY picked every hint and red flag I told you about in this VERY LONG thread (sorry for the rant lol) and I cutted ties with her.
She told me she knew I would come back crawling at her because I was her "big sister" and I would always forgive her. When I was mad at her she would often use the "but you're my big sister" tactic to butter me up and make me forgive her.
I didn't do that.
Instead, I've erased everything we wrote from the google docs that I had the sole responsability of because she was too lazy to put in the effort to copy paste it from our phones. And I replaced all of the pages and removed her acces so she could only see it but not modify or regain access to what we had wrote. I then typed :
"I took all of my writings back since I don't do plagia and I don't want Tite Kubo (Bleach's creator) to sue me for "your ideas". I'll name a character after you in my next story but it won't have enough importance to be dealed with by the hero. Just like you don't have enough importance to me anymore to be dealed with. I will try to get it published, thanks for giving me so much matter to write about absolutly terrible people that do shitty things. I'll bring a toast to you when I reach success. Ciao"
And ended it with a nice middle finger emoji. And I intend to keep my promise if I ever get published, that will be the finale of my petty revenge. But I already know I live rent free in her head because she tried to contact me a few times since I cutted ties with her many years ago. I probably forgot a lot of stuff, but like I said, it was years ago ! Hope you enjoyed and the tea was matching your taste ! Billions of hugs everyone, living a good life is always the best petty revenge ! But I'd say, doing it with the middle finger lifted is a bonus.
submitted by AnyeWolf to CharlotteDobreYouTube [link] [comments]


2024.04.28 20:04 GhettoGepetto Curse of Strahd Achievements

Im in overprep mode and thought it would be fun to hand out achievements to players who have gone above and beyond. I'd love to hear more ideas too!
Wolfsbane - Kill a werewolf in the Daggerford Forest
Watch Your Step - Immobilize an enemy with a hunting trap
House Hunter - Complete Death House without anyone in the party dying
Crypt Keeper - Return all the Dursts to their tombs
Lamb to Slaughter - Sacrifice a party member to the cult
Ripoff - Spend over 1000 gold at Bildrath's Mercantile
Dreamer of Dreams - Took a long rest after eating a dream pie
Miracle Maker - Cure Doru of vampirism
Curious Cat - Enter Castle Ravenloft at level 3
Negotiator - Make a deal with the hags
Savior of the Small - Free all the children from Old Bonegrinder and the Werewolf Cave
Out of the Abyss - Allow Morgantha to summon 9 dretches
Burgocide - Kill the Burgomaster
Feathered Friends - Discover the Martikovs' secret
Turncoat - Bribe Ernst Larnak to spy for you
Splitting Image - Order an assassination through the mirror in Wachterhouse
This Town Ain't Big Enough - Defeat Izek Strazni
Feast and Famine - Fewer than 5 Vallakians die during Saint Andral's Feast
Unwelcome Wagon - Die to Ezmerelda's wagon explosion
Go Long - Throw Yan over 50 yards
Canceled - Kill Rudolph van Richten
Weed whacker - Kill over 50 plant type monsters
Wachter to Wine - Find the 3rd winery gem
Sour Grapes - Purify a shipment of poisoned wine
Not Dying on this Hill - Survive at least 5 rounds of combat against Strahd at Yester Hill
Hemophobe - Reject the Blood Spear
Lumberjack - Cut down 100 trees with Treebane
Shape of Water - Bring Ireena to the Krezk Pond
Party Mascot - Convince a mongrelfolk to join the party
Scarred and Feathered - Defeat the Abbott
Dragon Ball - Dance with Argynvost's ghost
Old Flame - Activate the beacon at Argynvostholdt
Drama King - Extinguish 25 flames with Argynwrath (homebrew Frost Brand version of Vladimir's sword)
Cringe Lord - Banish Lazlo Ulrich's ghost
Throw Momma from the Brain - Grapple and drop Baba Lysaga from her giant skull mid-air
Ragin' Contagion - Have 3 different diseases at once
Drippy - Use Sangzor's pelt as a cloak
Roc Block - Defeat the Roc
Cold-Blooded - Survive the extreme cold of Mt Ghakis without proper clothing or cold resistance
Gifted - Accept 10 gifts from the amber sarcophagi
Skulldugger - Defeat 15 Flameskulls (counting resurrected ones)
Mnemonic - Restore Exethanther's memory
Scholar - Discover 5 pieces of Vile Lore from the Amber Temple's library
Following in His Footsteps - Accept the Dark gift from Vampyr's Sarcophagus
Friends for Dinner - Get invited to dinner with Strahd
Everyone Who's Anyone - Bring over 10 NPCs to Castle Ravenloft
A Real Battle Axe - Defeat Volenta Popofsky with a melee attack
Party Pooper - Defeat Anastrasya Karelova without reducing her health to 0
Roost Ruler - Defeat Ludmilla Vilisevic with a leveled spell
Uncouth - Defeat Rahadin with Vicious Mockery
Heartaches by the Thunder - Destroy the Heart of Darkness
Crack Shot - Fire the musket 10 times consecutively without missing your target
Crater Creator - Take 100 or more damage from a single fall
The Ride Never Ends - Defeat 100 skeletons in Castle Ravenloft
Frankenstein's Failures - Kill 50 undead with lightning damage
New Beginnings - TPK to Strahd in Castle Ravenloft
Starstruck - Get Charmed by Strahd
Old Habits Die Hard - Die by impalement from Strahd
Legendary Vampire Hunter - Defeat Strahd von Zarovich in his crypt
submitted by GhettoGepetto to CurseofStrahd [link] [comments]


2024.04.28 19:42 NO_NAME1029 There Is Something In This Bunker, And It Can Hear Me

“It's not that hard bro!” I said, “I know, just give me a second.” said Saul. We were in the forest, Saul was taking forever to climb up a rock ledge, and I was sitting up on top of the ledge looking around. We were boys, climbing through the forest for fun, as boys do. Saul finally got up the ledge and we continued our exploration. It was hard to see through the dense trees, but we managed. A few hours had passed of us trekking through the forest, it was sunset now, “We have to start going home.” I said. “Thank God, this is so tiring,” said Saul, There was a small clearing in front of us with the moon shining down making a glow, like the type you see in those stupid romantic movies. I walked into the clearing with Saul on my heels, I heard a quick gasp and turned around, Saul was nowhere to be seen. “Saul?!” I yelled. I traced my steps back, scanning the tree line for Saul then suddenly the ground disappeared out from under my feet, and my head slammed into something metal…
Saul was shaking me, “John? John wake up!” Saul yelled at me. My head was aching, I didn't know what had happened. I looked around, Saul was over me, looking relieved that I was awake. “What happened?” I asked, “Why the hell are you asking me!?” Saul responded. I looked around now that I had come to my senses, there was a deep hole above us. We were in a WW2-era bunker of some sort, everything was rusty, and…… blood, blood was everywhere. Saul saw my eyes widen and turned to take in his surroundings as well, “What the hell…” Saul said under his breath. There were skeletons, but these skeletons were torn to pieces, It was so gruesome, a skull was caved in, a person's chest was ripped open and so many other horrid things that I don't dare to remember. I got up and stumbled a little bit, Saul and I were huddled close together as we tried to avoid the bodies. Now that I look back on it we probably should have been more scared, but I think we might have just been in shock.
We stumbled down a hallway without even communicating, we both knew there was no other way out. In the distance, there were tiny drops of water, like a leaky tap echoing down the hallway, and I flinched every time it hit the ground. In the hallway we were walking down there was even more carnage there were blood trails, like something dragged the bodies down the hallway. We stopped for a few seconds and sat down, “Are we just going to ignore all the bodies and blood?” Saul whispered, “Yes, that’s exactly what we are going to do.” I said. That's when we heard it, a deep growl echoing down the hallway. Saul looked at me his eyes wide with fright, “What the hell was that!?” he whispered, I didn't answer him, I wish I did because that growl, that deep horrible growl was the last thing he ever heard. From the darkness down the hallway, a huge hand about the size of Saul’s face emerged from the darkness. I didn't have time to say anything, it grabbed Saul by the chest, and I heard the horrible crunch of his ribs being crushed. Saul screamed, a horrible shriek. As that thing pulled him into pitch blackness and he kept screaming, and I had to listen to him as the thing ripped him to shreds, I was helpless. Just staring into the darkness, listening to my best friend, wailing as the thing from the darkness finished him off.
submitted by NO_NAME1029 to nosleep [link] [comments]


2024.04.28 18:30 TheMayaEdits [Store] 500+ Knives/Gloves - M9 Sapphire, Emerald BFK Emerald, Ruby Kara Emerald, Ruby, Sapphire Wild Lotus Howl Dragon Lore Desert Hydra Butterfly Gamma, Doppler, TT, Autotronic Kara Fade, Doppler, Gamma, Marble, TT M9 Fade, Doppler, TT Pandora, Hedge, Vice, Superconductor

Hello there! I'm currently trading, buying and selling all sorts of CS:GO skins and inventories via crypto and at all kinds of price ranges. Feel free to DM me or send me an offer with your proposition.

The best way to reach me is by sending me a trade offer via the link below!

Everything that is in my inventory is always up for trade!

If you're looking to sell your skins, I'll be glad to purchase them.

Steam Profile

Inventory Link

Open to any kind of item offers // Feel free to send me trade offers via my trade link below!

Trade Link

Buyouts are negotiable, nothing is set in stone as prices fluctuate. Willing to consider other skins as well as the ones listed for the buyout.

Knives Float & Notes B/O: (negotiable and not limited to items listed below)
★ M9 Bayonet Doppler (Factory New) Float: 0.012 & Black Pearl 2x ★ Butterfly Knife
★ Flip Knife Doppler (Minimal Wear) Float: 0.075 & Ruby 3x ★ M9 Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Lore (Field-Tested) Float: 0.27 3x ★ Karambit Slaughter (Minimal Wear)
★ Butterfly Knife Fade (Factory New) Float: 0.034 & 94% Faded 4x ★ M9 Bayonet Tiger Tooth (Factory New)
★ Butterfly Knife Fade (Factory New) Float: 0.039 & 84% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Fade (Factory New) Float: 0.032 & 82% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Marble Fade (Factory New) Float: 0.020 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.032 4x ★ Bayonet Lore (Field-Tested)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.033 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Gamma Doppler (Factory New) Float: 0.033 & Phase 2 5x ★ Bayonet Lore (Field-Tested)
★ Skeleton Knife Fade (Factory New) Float: 0.037 & 92% Faded 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Fade (Factory New) Float: 0.025 & 96% Faded 4x ★ Butterfly Knife Ultraviolet (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.032 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.006 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ StatTrak™ Karambit Marble Fade (Factory New) Float: 0.014 4x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Float: 0.365 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Lore (Well-Worn) Float: 0.445 3x ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.026 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.049 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.027 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.042 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.060 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.033 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.047 & Phase 4 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 2 3x ★ Butterfly Knife Night (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 1 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.034 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.035 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.042 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.028 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.356 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.336 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.297 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ StatTrak™ Butterfly Knife Autotronic (Field-Tested) Float: 0.340 3x ★ M9 Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.086 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.127 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Black Laminate (Field-Tested) Float: 0.322 3x ★ Karambit Stained (Well-Worn)
★ Karambit Gamma Doppler (Factory New) Float: 0.020 & Phase 1 & Clean corner 3x ★ Talon Knife Crimson Web (Field-Tested)
★ Karambit Tiger Tooth (Factory New) Float: 0.008 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.022 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.032 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.033 3x ★ Ursus Knife Doppler (Factory New)
★ Nomad Knife Fade (Factory New) Float: 0.032 & 90% Faded 3x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Doppler (Factory New) Float: 0.013 & Phase 2 3x ★ M9 Bayonet Freehand (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.009 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.014 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.058 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Lore (Field-Tested) Float: 0.27 ★ M9 Bayonet Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.010 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.011 & Phase 2 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Skeleton Knife Float: 0.262 3x ★ Karambit Urban Masked (Field-Tested)
★ Skeleton Knife Float: 0.506 3x ★ Karambit Urban Masked (Field-Tested)
★ M9 Bayonet Lore (Field-Tested) Float: 0.305 3x ★ Talon Knife Stained (Field-Tested)
★ StatTrak™ Talon Knife Marble Fade (Factory New) Float: 0.011 3x ★ Bayonet Freehand (Minimal Wear)
★ Butterfly Knife Night (Minimal Wear) Float: 0.146 3x ★ Talon Knife Stained (Field-Tested)
★ M9 Bayonet Gamma Doppler (Factory New) Float: 0.019 & Phase 1 3x ★ Flip Knife Slaughter (Field-Tested)
★ Butterfly Knife Blue Steel (Minimal Wear) Float: 0.138 3x ★ Survival Knife Slaughter (Factory New)
★ M9 Bayonet Autotronic (Minimal Wear) Float: 0.124 3x ★ Survival Knife Slaughter (Factory New)
★ Karambit Damascus Steel (Factory New) Float: 0.043 2x ★ Bayonet Slaughter (Field-Tested)
★ Karambit Damascus Steel (Factory New) Float: 0.049 2x ★ Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Damascus Steel (Field-Tested) Float: 0.221 2x ★ Karambit Stained (Well-Worn)
★ StatTrak™ Bayonet Doppler (Factory New) Float: 0.019 & Phase 1 2x ★ Talon Knife Stained (Well-Worn)
★ Butterfly Knife Bright Water (Well-Worn) Float: 0.429 2x ★ Flip Knife Lore (Minimal Wear)
★ StatTrak™ Karambit Float: 0.162 2x ★ Skeleton Knife Night Stripe (Minimal Wear)
★ M9 Bayonet Doppler (Factory New) Float: 0.056 & Phase 4 2x ★ Skeleton Knife
★ M9 Bayonet Doppler (Factory New) Float: 0.035 & Phase 2 2x ★ M9 Bayonet
★ M9 Bayonet Doppler (Factory New) Float: 0.032 & Phase 3 2x ★ Skeleton Knife
★ Gut Knife Gamma Doppler (Factory New) Float: 0.013 & Emerald ★ Butterfly Knife Damascus Steel (Well-Worn)
★ Gut Knife Doppler (Factory New) Float: 0.026 & Sapphire ★ Talon Knife Tiger Tooth (Factory New)
★ Butterfly Knife Damascus Steel (Well-Worn) Float: 0.404 2x ★ Paracord Knife Slaughter (Factory New)
★ Bayonet Gamma Doppler (Factory New) Float: 0.007 & Phase 4 2x ★ Karambit Rust Coat (Battle-Scarred)
★ StatTrak™ Talon Knife Tiger Tooth (Factory New) Float: 0.021 2x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Crimson Web (Field-Tested) Float: 0.166 2x ★ Karambit Rust Coat (Battle-Scarred)
★ Karambit Autotronic (Battle-Scarred) Float: 0.707 2x ★ M9 Bayonet Freehand (Well-Worn)
★ Classic Knife Fade (Factory New) Float: 0.002 2x ★ Driver Gloves Black Tie (Field-Tested)
★ Butterfly Knife Rust Coat (Battle-Scarred) Float: 0.575 2x ★ Classic Knife
★ Skeleton Knife Case Hardened (Field-Tested) Float: 0.268 2x ★ Talon Knife Ultraviolet (Field-Tested)
★ Butterfly Knife Ultraviolet (Well-Worn) Float: 0.400 2x ★ Bayonet Black Laminate (Minimal Wear)
★ Bayonet Doppler (Factory New) Float: 0.028 & Phase 2 2x ★ Bayonet Black Laminate (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.033 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.034 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.006 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.013 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Butterfly Knife Stained (Well-Worn) Float: 0.440 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Talon Knife Slaughter (Minimal Wear) Float: 0.086 2x ★ Karambit Urban Masked (Field-Tested)
★ Karambit Bright Water (Factory New) Float: 0.047 2x ★ M9 Bayonet Stained (Field-Tested)
★ Bayonet Slaughter (Factory New) Float: 0.034 2x ★ Huntsman Knife Slaughter (Factory New)
★ StatTrak™ Bayonet Tiger Tooth (Factory New) Float: 0.008 2x ★ Bayonet Black Laminate (Well-Worn)
★ Huntsman Knife Lore (Factory New) Float: 0.057 ★ Butterfly Knife Urban Masked (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.022 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.027 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.028 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.033 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.035 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.041 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Float: 0.319 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Bayonet Float: 0.694 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Butterfly Knife Boreal Forest (Field-Tested) Float: 0.241 2x ★ Bayonet Black Laminate (Well-Worn)
★ Karambit Blue Steel (Minimal Wear) Float: 0.149 2x ★ Bayonet Black Laminate (Well-Worn)
★ Butterfly Knife Forest DDPAT (Field-Tested) Float: 0.187 2x ★ Bayonet Blue Steel (Minimal Wear)
★ Skeleton Knife Stained (Minimal Wear) Float: 0.142 2x ★ Bayonet Blue Steel (Minimal Wear)
★ M9 Bayonet Black Laminate (Battle-Scarred) Float: 0.508 2x ★ Bayonet Blue Steel (Minimal Wear)
...AND MANY MORE KNIVES IN MY INVENTORY
Gloves Float & Notes B/O: (negotiable and not limited to items listed below)
★ Sport Gloves Pandora's Box (Field-Tested) Float: 0.36 3x ★ Skeleton Knife Crimson Web (Field-Tested)
★ Sport Gloves Superconductor (Field-Tested) Float: 0.35 3x ★ Karambit Black Laminate (Well-Worn)
★ Sport Gloves Hedge Maze (Field-Tested) Float: 0.35 2x ★ M9 Bayonet Lore (Field-Tested)
★ Sport Gloves Vice (Field-Tested) Float: 0.37 2x ★ Sport Gloves Amphibious (Field-Tested)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.30 3x ★ Karambit Black Laminate (Well-Worn)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.35 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Specialist Gloves Fade (Minimal Wear) Float: 0.131 2x ★ M9 Bayonet Autotronic (Minimal Wear)
★ Hand Wraps Cobalt Skulls (Minimal Wear) Float: 0.084 3x ★ Karambit Damascus Steel (Field-Tested)
★ Sport Gloves Hedge Maze (Well-Worn) Float: 0.412 2x ★ M9 Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.777 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.750 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.35 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.37 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Slingshot (Field-Tested) Float: 0.36 2x ★ Karambit Ultraviolet (Field-Tested)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.33 2x ★ M9 Bayonet Freehand (Factory New)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.36 2x ★ M9 Bayonet Freehand (Factory New)
★ Hand Wraps Slaughter (Minimal Wear) Float: 0.136 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Field Agent (Field-Tested) Float: 0.354 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Fade (Field-Tested) Float: 0.283 2x ★ Bayonet Case Hardened (Well-Worn)
★ Moto Gloves Turtle (Minimal Wear) Float: 0.140 ★ Bayonet Doppler (Factory New)
★ Sport Gloves Nocts (Field-Tested) Float: 0.374 ★ Skeleton Knife Blue Steel (Field-Tested)
★ Specialist Gloves Emerald Web (Well-Worn) Float: 0.391 ★ Karambit Ultraviolet (Field-Tested)
★ Driver Gloves Imperial Plaid (Field-Tested) Float: 0.316 ★ Karambit Rust Coat (Battle-Scarred)
★ Driver Gloves Crimson Weave (Field-Tested) Float: 0.288 ★ M9 Bayonet Case Hardened (Minimal Wear)
★ Sport Gloves Scarlet Shamagh (Field-Tested) Float: 0.153 ★ Butterfly Knife Ultraviolet (Well-Worn)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.377 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.374 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Sport Gloves Omega (Battle-Scarred) Float: 0.768 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Driver Gloves Lunar Weave (Minimal Wear) Float: 0.129 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Sport Gloves Nocts (Well-Worn) Float: 0.384 ★ Karambit Forest DDPAT (Minimal Wear)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.370 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.366 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Moto Gloves Finish Line (Field-Tested) Float: 0.281 ★ Karambit Boreal Forest (Field-Tested)
★ Specialist Gloves Fade (Well-Worn) Float: 0.387 ★ Talon Knife
★ Moto Gloves Polygon (Field-Tested) Float: 0.259 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.281 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.326 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.360 ★ Classic Knife Crimson Web (Field-Tested)
★ Sport Gloves Scarlet Shamagh (Well-Worn) Float: 0.416 ★ Talon Knife Case Hardened (Well-Worn)
★ Sport Gloves Slingshot (Battle-Scarred) Float: 0.704 ★ M9 Bayonet Freehand (Field-Tested)
★ Specialist Gloves Marble Fade (Well-Worn) Float: 0.416 ★ Bayonet Autotronic (Battle-Scarred)
★ Moto Gloves Smoke Out (Field-Tested) Float: 0.355 ★ Bayonet Freehand (Factory New)
...AND MANY MORE GLOVES IN MY INVENTORY
Weapon Skins Float & Notes B/O: (negotiable and not limited to items listed below)
AK-47 Case Hardened (Well-Worn) 0.39 Float & Pattern #321 Blue Gem 8x ★ Butterfly Knife Blue Steel (Minimal Wear)
AWP Desert Hydra (Minimal Wear) Float: 0.14 4x ★ Karambit Freehand (Factory New)
AWP Medusa (Field-Tested) Float: 0.20 & Skadoodle (Gold) 4x ★ M9 Bayonet Autotronic (Well-Worn)
AWP Medusa (Well-Worn) Float: 0.42 & Crown (Foil) 4x ★ Butterfly Knife Rust Coat (Battle-Scarred)
AK-47 Hydroponic (Factory New) Float: 0.054 3x ★ Driver Gloves King Snake (Field-Tested)
AK-47 Hydroponic (Minimal Wear) Float: 0.141 3x ★ M9 Bayonet Freehand (Factory New)
MP9 Wild Lily (Minimal Wear) Float: 0.088 3x ★ M9 Bayonet Freehand (Factory New)
AK-47 Fire Serpent (Field-Tested) Float: 0.250 2x ★ Bayonet Autotronic (Well-Worn)
AK-47 Fire Serpent (Field-Tested) Float: 0.280 2x ★ Karambit Bright Water (Field-Tested)
AK-47 Fire Serpent (Field-Tested) Float: 0.365 ★ Karambit
M4A1-S Hot Rod (Factory New) Float: 0.014 ★ Bayonet Marble Fade (Factory New)
M4A1-S Hot Rod (Factory New) Float: 0.025 ★ Karambit Black Laminate (Minimal Wear)
Desert Eagle Blaze (Factory New) Float: 0.032 ★ Skeleton Knife Blue Steel (Minimal Wear)
AK-47 Vulcan (Factory New) Float: 0.061 ★ Butterfly Knife Night (Well-Worn)
AWP Lightning Strike (Factory New) Float: 0.034 ★ Karambit Bright Water (Minimal Wear)
AWP Lightning Strike (Minimal Wear) Float: 0.074 ★ Karambit Bright Water (Minimal Wear)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.515 & IBP 2014 COL HOLO ★ M9 Bayonet Doppler (Factory New)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.727 ★ Butterfly Knife Safari Mesh (Field-Tested)
AUG Akihabara Accept (Well-Worn) Float: 0.431 ★ Butterfly Knife Safari Mesh (Field-Tested)
AWP Oni Taiji (Factory New) Float: 0.048 ★ Talon Knife
AK-47 Panthera onca (Factory New) Float: 0.063 ★ Ursus Knife Marble Fade (Factory New)
I Prefer to receive trade offers, but you can also add me to discuss a trade.
https://steamcommunity.com/tradeoffenew/?partner=155361426&token=-8L7GLVL
submitted by TheMayaEdits to Csgotrading [link] [comments]


2024.04.28 18:30 TheMayaEdits [Store] 500+ Knives/Gloves - M9 Sapphire, Emerald BFK Emerald, Ruby Kara Emerald, Ruby, Sapphire Wild Lotus Howl Dragon Lore Desert Hydra Butterfly Gamma, Doppler, TT, Autotronic Kara Fade, Doppler, Gamma, Marble, TT M9 Fade, Doppler, TT Pandora, Hedge, Vice, Superconductor

Hello there! I'm currently trading, buying and selling all sorts of CS:GO skins and inventories via crypto and at all kinds of price ranges. Feel free to DM me or send me an offer with your proposition.

The best way to reach me is by sending me a trade offer via the link below!

Everything that is in my inventory is always up for trade!

If you're looking to sell your skins, I'll be glad to purchase them.

Steam Profile

Inventory Link

Open to any kind of item offers // Feel free to send me trade offers via my trade link below!

Trade Link

Buyouts are negotiable, nothing is set in stone as prices fluctuate. Willing to consider other skins as well as the ones listed for the buyout.

Knives Float & Notes B/O: (negotiable and not limited to items listed below)
★ M9 Bayonet Doppler (Factory New) Float: 0.012 & Black Pearl 2x ★ Butterfly Knife
★ Flip Knife Doppler (Minimal Wear) Float: 0.075 & Ruby 3x ★ M9 Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Lore (Field-Tested) Float: 0.27 3x ★ Karambit Slaughter (Minimal Wear)
★ Butterfly Knife Fade (Factory New) Float: 0.034 & 94% Faded 4x ★ M9 Bayonet Tiger Tooth (Factory New)
★ Butterfly Knife Fade (Factory New) Float: 0.039 & 84% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Fade (Factory New) Float: 0.032 & 82% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Marble Fade (Factory New) Float: 0.020 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.032 4x ★ Bayonet Lore (Field-Tested)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.033 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Gamma Doppler (Factory New) Float: 0.033 & Phase 2 5x ★ Bayonet Lore (Field-Tested)
★ Skeleton Knife Fade (Factory New) Float: 0.037 & 92% Faded 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Fade (Factory New) Float: 0.025 & 96% Faded 4x ★ Butterfly Knife Ultraviolet (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.032 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.006 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ StatTrak™ Karambit Marble Fade (Factory New) Float: 0.014 4x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Float: 0.365 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Lore (Well-Worn) Float: 0.445 3x ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.026 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.049 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.027 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.042 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.060 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.033 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.047 & Phase 4 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 2 3x ★ Butterfly Knife Night (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 1 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.034 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.035 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.042 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.028 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.356 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.336 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.297 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ StatTrak™ Butterfly Knife Autotronic (Field-Tested) Float: 0.340 3x ★ M9 Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.086 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.127 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Black Laminate (Field-Tested) Float: 0.322 3x ★ Karambit Stained (Well-Worn)
★ Karambit Gamma Doppler (Factory New) Float: 0.020 & Phase 1 & Clean corner 3x ★ Talon Knife Crimson Web (Field-Tested)
★ Karambit Tiger Tooth (Factory New) Float: 0.008 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.022 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.032 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.033 3x ★ Ursus Knife Doppler (Factory New)
★ Nomad Knife Fade (Factory New) Float: 0.032 & 90% Faded 3x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Doppler (Factory New) Float: 0.013 & Phase 2 3x ★ M9 Bayonet Freehand (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.009 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.014 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.058 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Lore (Field-Tested) Float: 0.27 ★ M9 Bayonet Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.010 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.011 & Phase 2 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Skeleton Knife Float: 0.262 3x ★ Karambit Urban Masked (Field-Tested)
★ Skeleton Knife Float: 0.506 3x ★ Karambit Urban Masked (Field-Tested)
★ M9 Bayonet Lore (Field-Tested) Float: 0.305 3x ★ Talon Knife Stained (Field-Tested)
★ StatTrak™ Talon Knife Marble Fade (Factory New) Float: 0.011 3x ★ Bayonet Freehand (Minimal Wear)
★ Butterfly Knife Night (Minimal Wear) Float: 0.146 3x ★ Talon Knife Stained (Field-Tested)
★ M9 Bayonet Gamma Doppler (Factory New) Float: 0.019 & Phase 1 3x ★ Flip Knife Slaughter (Field-Tested)
★ Butterfly Knife Blue Steel (Minimal Wear) Float: 0.138 3x ★ Survival Knife Slaughter (Factory New)
★ M9 Bayonet Autotronic (Minimal Wear) Float: 0.124 3x ★ Survival Knife Slaughter (Factory New)
★ Karambit Damascus Steel (Factory New) Float: 0.043 2x ★ Bayonet Slaughter (Field-Tested)
★ Karambit Damascus Steel (Factory New) Float: 0.049 2x ★ Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Damascus Steel (Field-Tested) Float: 0.221 2x ★ Karambit Stained (Well-Worn)
★ StatTrak™ Bayonet Doppler (Factory New) Float: 0.019 & Phase 1 2x ★ Talon Knife Stained (Well-Worn)
★ Butterfly Knife Bright Water (Well-Worn) Float: 0.429 2x ★ Flip Knife Lore (Minimal Wear)
★ StatTrak™ Karambit Float: 0.162 2x ★ Skeleton Knife Night Stripe (Minimal Wear)
★ M9 Bayonet Doppler (Factory New) Float: 0.056 & Phase 4 2x ★ Skeleton Knife
★ M9 Bayonet Doppler (Factory New) Float: 0.035 & Phase 2 2x ★ M9 Bayonet
★ M9 Bayonet Doppler (Factory New) Float: 0.032 & Phase 3 2x ★ Skeleton Knife
★ Gut Knife Gamma Doppler (Factory New) Float: 0.013 & Emerald ★ Butterfly Knife Damascus Steel (Well-Worn)
★ Gut Knife Doppler (Factory New) Float: 0.026 & Sapphire ★ Talon Knife Tiger Tooth (Factory New)
★ Butterfly Knife Damascus Steel (Well-Worn) Float: 0.404 2x ★ Paracord Knife Slaughter (Factory New)
★ Bayonet Gamma Doppler (Factory New) Float: 0.007 & Phase 4 2x ★ Karambit Rust Coat (Battle-Scarred)
★ StatTrak™ Talon Knife Tiger Tooth (Factory New) Float: 0.021 2x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Crimson Web (Field-Tested) Float: 0.166 2x ★ Karambit Rust Coat (Battle-Scarred)
★ Karambit Autotronic (Battle-Scarred) Float: 0.707 2x ★ M9 Bayonet Freehand (Well-Worn)
★ Classic Knife Fade (Factory New) Float: 0.002 2x ★ Driver Gloves Black Tie (Field-Tested)
★ Butterfly Knife Rust Coat (Battle-Scarred) Float: 0.575 2x ★ Classic Knife
★ Skeleton Knife Case Hardened (Field-Tested) Float: 0.268 2x ★ Talon Knife Ultraviolet (Field-Tested)
★ Butterfly Knife Ultraviolet (Well-Worn) Float: 0.400 2x ★ Bayonet Black Laminate (Minimal Wear)
★ Bayonet Doppler (Factory New) Float: 0.028 & Phase 2 2x ★ Bayonet Black Laminate (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.033 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.034 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.006 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.013 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Butterfly Knife Stained (Well-Worn) Float: 0.440 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Talon Knife Slaughter (Minimal Wear) Float: 0.086 2x ★ Karambit Urban Masked (Field-Tested)
★ Karambit Bright Water (Factory New) Float: 0.047 2x ★ M9 Bayonet Stained (Field-Tested)
★ Bayonet Slaughter (Factory New) Float: 0.034 2x ★ Huntsman Knife Slaughter (Factory New)
★ StatTrak™ Bayonet Tiger Tooth (Factory New) Float: 0.008 2x ★ Bayonet Black Laminate (Well-Worn)
★ Huntsman Knife Lore (Factory New) Float: 0.057 ★ Butterfly Knife Urban Masked (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.022 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.027 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.028 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.033 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.035 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.041 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Float: 0.319 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Bayonet Float: 0.694 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Butterfly Knife Boreal Forest (Field-Tested) Float: 0.241 2x ★ Bayonet Black Laminate (Well-Worn)
★ Karambit Blue Steel (Minimal Wear) Float: 0.149 2x ★ Bayonet Black Laminate (Well-Worn)
★ Butterfly Knife Forest DDPAT (Field-Tested) Float: 0.187 2x ★ Bayonet Blue Steel (Minimal Wear)
★ Skeleton Knife Stained (Minimal Wear) Float: 0.142 2x ★ Bayonet Blue Steel (Minimal Wear)
★ M9 Bayonet Black Laminate (Battle-Scarred) Float: 0.508 2x ★ Bayonet Blue Steel (Minimal Wear)
...AND MANY MORE KNIVES IN MY INVENTORY
Gloves Float & Notes B/O: (negotiable and not limited to items listed below)
★ Sport Gloves Pandora's Box (Field-Tested) Float: 0.36 3x ★ Skeleton Knife Crimson Web (Field-Tested)
★ Sport Gloves Superconductor (Field-Tested) Float: 0.35 3x ★ Karambit Black Laminate (Well-Worn)
★ Sport Gloves Hedge Maze (Field-Tested) Float: 0.35 2x ★ M9 Bayonet Lore (Field-Tested)
★ Sport Gloves Vice (Field-Tested) Float: 0.37 2x ★ Sport Gloves Amphibious (Field-Tested)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.30 3x ★ Karambit Black Laminate (Well-Worn)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.35 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Specialist Gloves Fade (Minimal Wear) Float: 0.131 2x ★ M9 Bayonet Autotronic (Minimal Wear)
★ Hand Wraps Cobalt Skulls (Minimal Wear) Float: 0.084 3x ★ Karambit Damascus Steel (Field-Tested)
★ Sport Gloves Hedge Maze (Well-Worn) Float: 0.412 2x ★ M9 Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.777 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.750 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.35 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.37 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Slingshot (Field-Tested) Float: 0.36 2x ★ Karambit Ultraviolet (Field-Tested)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.33 2x ★ M9 Bayonet Freehand (Factory New)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.36 2x ★ M9 Bayonet Freehand (Factory New)
★ Hand Wraps Slaughter (Minimal Wear) Float: 0.136 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Field Agent (Field-Tested) Float: 0.354 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Fade (Field-Tested) Float: 0.283 2x ★ Bayonet Case Hardened (Well-Worn)
★ Moto Gloves Turtle (Minimal Wear) Float: 0.140 ★ Bayonet Doppler (Factory New)
★ Sport Gloves Nocts (Field-Tested) Float: 0.374 ★ Skeleton Knife Blue Steel (Field-Tested)
★ Specialist Gloves Emerald Web (Well-Worn) Float: 0.391 ★ Karambit Ultraviolet (Field-Tested)
★ Driver Gloves Imperial Plaid (Field-Tested) Float: 0.316 ★ Karambit Rust Coat (Battle-Scarred)
★ Driver Gloves Crimson Weave (Field-Tested) Float: 0.288 ★ M9 Bayonet Case Hardened (Minimal Wear)
★ Sport Gloves Scarlet Shamagh (Field-Tested) Float: 0.153 ★ Butterfly Knife Ultraviolet (Well-Worn)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.377 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.374 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Sport Gloves Omega (Battle-Scarred) Float: 0.768 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Driver Gloves Lunar Weave (Minimal Wear) Float: 0.129 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Sport Gloves Nocts (Well-Worn) Float: 0.384 ★ Karambit Forest DDPAT (Minimal Wear)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.370 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.366 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Moto Gloves Finish Line (Field-Tested) Float: 0.281 ★ Karambit Boreal Forest (Field-Tested)
★ Specialist Gloves Fade (Well-Worn) Float: 0.387 ★ Talon Knife
★ Moto Gloves Polygon (Field-Tested) Float: 0.259 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.281 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.326 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.360 ★ Classic Knife Crimson Web (Field-Tested)
★ Sport Gloves Scarlet Shamagh (Well-Worn) Float: 0.416 ★ Talon Knife Case Hardened (Well-Worn)
★ Sport Gloves Slingshot (Battle-Scarred) Float: 0.704 ★ M9 Bayonet Freehand (Field-Tested)
★ Specialist Gloves Marble Fade (Well-Worn) Float: 0.416 ★ Bayonet Autotronic (Battle-Scarred)
★ Moto Gloves Smoke Out (Field-Tested) Float: 0.355 ★ Bayonet Freehand (Factory New)
...AND MANY MORE GLOVES IN MY INVENTORY
Weapon Skins Float & Notes B/O: (negotiable and not limited to items listed below)
AK-47 Case Hardened (Well-Worn) 0.39 Float & Pattern #321 Blue Gem 8x ★ Butterfly Knife Blue Steel (Minimal Wear)
AWP Desert Hydra (Minimal Wear) Float: 0.14 4x ★ Karambit Freehand (Factory New)
AWP Medusa (Field-Tested) Float: 0.20 & Skadoodle (Gold) 4x ★ M9 Bayonet Autotronic (Well-Worn)
AWP Medusa (Well-Worn) Float: 0.42 & Crown (Foil) 4x ★ Butterfly Knife Rust Coat (Battle-Scarred)
AK-47 Hydroponic (Factory New) Float: 0.054 3x ★ Driver Gloves King Snake (Field-Tested)
AK-47 Hydroponic (Minimal Wear) Float: 0.141 3x ★ M9 Bayonet Freehand (Factory New)
MP9 Wild Lily (Minimal Wear) Float: 0.088 3x ★ M9 Bayonet Freehand (Factory New)
AK-47 Fire Serpent (Field-Tested) Float: 0.250 2x ★ Bayonet Autotronic (Well-Worn)
AK-47 Fire Serpent (Field-Tested) Float: 0.280 2x ★ Karambit Bright Water (Field-Tested)
AK-47 Fire Serpent (Field-Tested) Float: 0.365 ★ Karambit
M4A1-S Hot Rod (Factory New) Float: 0.014 ★ Bayonet Marble Fade (Factory New)
M4A1-S Hot Rod (Factory New) Float: 0.025 ★ Karambit Black Laminate (Minimal Wear)
Desert Eagle Blaze (Factory New) Float: 0.032 ★ Skeleton Knife Blue Steel (Minimal Wear)
AK-47 Vulcan (Factory New) Float: 0.061 ★ Butterfly Knife Night (Well-Worn)
AWP Lightning Strike (Factory New) Float: 0.034 ★ Karambit Bright Water (Minimal Wear)
AWP Lightning Strike (Minimal Wear) Float: 0.074 ★ Karambit Bright Water (Minimal Wear)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.515 & IBP 2014 COL HOLO ★ M9 Bayonet Doppler (Factory New)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.727 ★ Butterfly Knife Safari Mesh (Field-Tested)
AUG Akihabara Accept (Well-Worn) Float: 0.431 ★ Butterfly Knife Safari Mesh (Field-Tested)
AWP Oni Taiji (Factory New) Float: 0.048 ★ Talon Knife
AK-47 Panthera onca (Factory New) Float: 0.063 ★ Ursus Knife Marble Fade (Factory New)
I Prefer to receive trade offers, but you can also add me to discuss a trade.
https://steamcommunity.com/tradeoffenew/?partner=155361426&token=-8L7GLVL
submitted by TheMayaEdits to GlobalOffensiveTrade [link] [comments]


2024.04.28 18:25 shonkle Ode to the Enchanted Forest

So, me and my bf decided to go to the enchanted forest (my first time, and he hasn’t been since he was a kid).
Here’s my review, as someone who loves Disneyland obviously adjust your expectations accordingly. But if you also love hand made, vintage and kinda creepy things, this place is so fun and charming. I’ve seen a lot of people saying it’s not worth it to go as an adult. I’d say they’re wrong. Honestly I think I enjoyed it more than the kids there!
The story book walk through was the weirdest and creepiest part. I liked it, plus you get a nice little hike in, walking up and down a hill. 7/10
We went through the haunted house, this one I’d say wasn’t worth the $4 probably. Even though the singing skeletons at the end were pretty funny. 5/10
The ice mountain bobsled was surprisingly fun, it’s like the knockoff Matterhorn in my Disneyland themed fever dreams. Was worth the $5, 8/10
We didn’t do the log ride because it was cold out and it looks like you get super wet.
Now the most unexpected thing was the challenge of mondor. I did not think this little rinky dink park was going to have a TRACKLESS RIDE! Now that is some Disneyland level technology. This was a slow moving shooter dark ride and it actually impressed me quite a bit! Definitely worth $5 11/10
The worst part of the park was the food. I got a slice of pizza and a drink for like $8 and it was like a luke warm winco food court pizza slice (honestly wincos pizza would’ve been better). I did sit and enjoy the water fountain show while eating the sad pizza, so that was entertaining. Pizza was 0/10, water show was 8/10.
Ill definitely be back, Next time I’ll bring my own food. I’d say everything was worth the price. Pro tip, if you buy tickets online it’s $3 cheaper. So expect to spend around $40-45 bucks for admission and ride tickets.
Overall 8/10 for the whole experience. We spent about 3 hours and did everything we wanted to do.
submitted by shonkle to oregon [link] [comments]


2024.04.28 16:21 Ready-Summer5031 Labeling Options

I’m looking for packaging/labeling options that are like Kraft cardstock wrap-around labels (see photos for reference).
I make a lot of crochet coaster sets as well as hand dyed yarn and I want some labels that I can wrap around the product. Ideally ones that are precut and I can print on at home. The problem is, I’m only finding loose cut-out labels (where you’d have to use a sticker or stamp because you can’t print them out) or printable sheets that are adhesive. I wouldn’t mind if it were adhesive on the ends where you stick it together, but since I have fiber items I don’t want the whole thing to be adhesive.
Does anyone know if this exists? I’d also appreciate other suggestions on where to buy display-type packaging or labeling materials.
Please note, these photos are not my items. Just items from other sellers whose packaging I was inspired by.
submitted by Ready-Summer5031 to EtsySellers [link] [comments]


2024.04.28 15:18 mareks05 [Store] [selected. ★900+Skins★] Karambit SAPPHIRE,Vice,AWP Prince,Poseidon,AK Hydroponic,Butterfly RUBY,M9&Kara Doppler,BFK Fade,Kara Fade 98% 0.008,Kara F&I,M4 Howl,BFK Marble Fade,Pandora Box,Talon RUBY,Skeleton Fade,AK Gold,Skele Crimson,M4 Phosphor,AK Case Hard (iBP Holo Kato14),AK CH (#670)

🔥 Feel free to send me an offer or add me ! 🔥
🔵 Discord : selected.
🟩 I am also BUYING and SELLING skins for cash/crypto and on Marketplaces, add me to discuss ! 🟩
🟩 [TL] https://steamcommunity.com/tradeoffenew/?partner=83681844&token=QAXcgHQ4
🟩 Not everything is listed, check out my inventory for all new skins !
https://steamcommunity.com/profiles/76561198043947572/inventory/
Check MY INVENTORY for updated list of items !!!
All Prices are negotiable and might not be 100% accurate and updated !
★ Butterfly Knife Doppler - FN RUBY B/O 12000usd
★ Karambit Doppler - FN SAPPHIRE B/O 10000usd
★ Karambit Doppler - FN RUBY B/O 10000usd
★ Karambit Doppler - FN B/O 1500usd
★ Sport Gloves Pandora's Box - FT 0.22 B/O 6000usd
★ Talon Knife Doppler - FN RUBY B/O 5000usd
AK-47 Gold Arabesque - MW B/O 3500usd
★ Karambit Fade - FN 98.8% 0.008 B/O 4500usd
AWP The Prince - FT B/O 2800usd
AK-47 Gold Arabesque - FT B/O 2800usd
AWP The Prince - BS B/O 2400usd
AK-47 Gold Arabesque - BS B/O 2200usd
★ M9 Bayonet Gamma Doppler - FN - x2 Phase 4 B/O 2100usd
★ Specialist Gloves Crimson Kimono - FT Tier 6 0.20 B/O 4500usd
★ Skeleton Knife Fade - FN - x2 B/O 1800usd
Boston 2018 Cobblestone Souvenir Package B/O 2000usd
Souvenir AWP Desert Hydra - FT B/O 1800usd
★ Karambit Marble Fade - FN Fire & Ice 0.002 B/O 4000usd
★ Karambit Marble Fade - FN Fire & Ice B/O 3000usd
AWP Desert Hydra - WW B/O 1700usd
★ Sport Gloves Vice - FT 0.20 B/O 2000usd
★ Bayonet Gamma Doppler - FN Phase 2 0.008 B/O 1300usd
★ Bowie Knife Doppler - FN SAPPHIRE B/O 1200usd
★ M9 Bayonet Lore - FT - x2 B/O 1200usd
★ StatTrak™ Skeleton Knife Crimson Web - MW 0.070 B/O 1500usd
★ StatTrak™ M9 Bayonet Autotronic - FT 0.22 B/O 1200usd
M4A4 Poseidon - MW B/O 1100usd
★ Karambit Case Hardened - FT (Blue pattern) B/O 1200usd
★ Skeleton Knife Slaughter - MW B/O 900usd
★ Butterfly Knife Case Hardened - WW B/O 900usd
★ Karambit Ultraviolet - MW B/O 900usd
★ Sport Gloves Slingshot - FT B/O 900usd
and many more !
AK-47 Case Hardened - WW (#670) B/O 8500usd
M4A1-S Hot Rod - FN (Crown Foil) B/O 1150usd
★ Bayonet Case Hardened - FN 0.0010 (4# in the world) B/O 900usd
StatTrak™ AK-47 Case Hardened - MW (iBUYPOWER Katowice 14 HOLO) B/O 4500usd
USP-S Orion - MW (King on The Field Sticker) B/O 150usd
AK-47 Case Hardened - BS (#265) B/O 250usd
AK-47 Case Hardened - BS (#4) B/O 900usd
AK-47 Case Hardened - WW (#764) B/O 500usd
AK-47 Case Hardened - FT (#169) B/O 600usd
AK-47 Case Hardened - MW (#65) B/O 600usd
AK-47 Redline (4x mousesports Foil MLG Columbus 2016) B/O 100usd
AK-47 Predator (Virtus.Pro Holo Dreamhack 2014) B/O 100usd
AK-47 Redline (Virtus.Pro Holo Dreamhack2014) B/O 100usd
P90 Blind Spot - FN (LDLC Katowice 2014) B/O 50usd
M4A1-S Boreal Forest (Crown Foil) B/O 100usd
Desert Eagle Hypnotic - FN (LGB Katowice 2014) B/O 180usd
StatTrak™ Glock-18 Bunsen Burner (4x Titan Cologne 2015) B/O 50usd
https://steamcommunity.com/tradeoffenew/?partner=83681844&token=QAXcgHQ4
____________________________________________________________________________________________________________
#tags
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
submitted by mareks05 to GlobalOffensiveTrade [link] [comments]


http://swiebodzin.info