Graalonline era status codes

community.ui.com - "ApolloError: Response not successful: Received status code 500"

2024.05.14 02:53 After-Cell community.ui.com - "ApolloError: Response not successful: Received status code 500"

Happens after logging in.
How to contact the webadmin to let them know? (no category for this on the contact page; skeptical it will actually get through to the web admin)
submitted by After-Cell to Ubiquiti [link] [comments]


2024.05.14 02:41 Pyroski The Midterms of 1848 and 1849 Pine & Liberty

The Midterms of 1848 and 1849 Pine & Liberty
In the final months of Daniel Webster's term, the economy, still reeling from the War of 1839 and the subsequent Panic of 1843, began a slow but steady recovery. William Lloyd Garrison, the incoming President who shattered the Federalists' grip on power, stepped into office with a bold agenda aimed at bolstering the economic upturn and lifting the nation's spirits. His initial flurry of legislative efforts included a proposed second bill of rights to prevent a repeat of the Sedition Acts, as well as measures to curb speech, the introduction of an equal rights and poll tax amendment, the reduction of the National Bank's influence, which Garrison branded as "corrupt" and "flawed," in favor of greater state control, and the full nationalization of the road industry. Congress has rejected every one of these, however, Garrison has managed to push through some reforms, such as removing Nathan Appleton as the bank's president in 1848, granting states more authority over monetary policies, the nonrenewal of the sedition acts, the District of Maine region's autonomy, imposing national limits on alcohol sales, and ban of the purchase of quantities over 16, and the ending of U.S. cooperation in the deportation of fugitives. However, widespread American fatigue over aggressive slavery policies, coupled with an indifferent Martin Van Buren administration, terms of the Treaty of Brussels, and interest in the settlement of new territories in the northwest, resulted in minimal diplomatic opposition to Garrison's fugitive policy.
Despite minor economic hiccups, trade has largely returned to its pre-war status as industries have stabilized. This was partly due to then-President Nathan Appleton raising interest rates in response to Garrison's funding cuts and minor currency instability resulting from the sudden influx of state control. Furthermore, despite Garrison's efforts to establish further independence from the increasingly close British empire by expanding trade with Haiti, Mexico, France, and the Netherlands, foreign investments, particularly by the British, in railroads and other industries continue, much to Garrison's chagrin.
Meanwhile, on the domestic front, with William Lloyd Garrison shepherding the more affluent Liberty party to adopt a more radical rhetoric against the establishment and secret societies as a whole, the Anti-Masonic party would see a sudden bleed of support, as several of its representatives switched their party affiliations in their 1846 and 1847 campaigns. This bleed would continue, as the party became Garrison's largest outsider ally on key legislative reforms, with Garrison championing the collapsing party's platform on issues such as poll tax and voting reforms, and fines for secret societies. By 1848, party officials would agree on a formal merge, as the remainder of party members switched over. As Temperance sentiment spreads far and wide across the nation, Natavist feelings soar to unprecedented heights; as Catholics and the Irish find themselves in the crosshairs of nativism, owing to stereotypes associating them with regular drinking and heavy alcohol consumption.
https://preview.redd.it/842ju2rxl90d1.png?width=600&format=png&auto=webp&s=85820820ec95de1b3299657f3fe8a2d267920b63
Federalist
Led by their esteemed leader, George Evans, federalists have undergone a significant transformation following a series of setbacks, including major electoral defeats to the oligarchy during the "Revolution of 1846" in both the Presidential and House races, and narrowly retaining control of the Senate. They distanced themselves from the still-sensitive Daniel Webster administration, and addressing concerns over his well-known alcoholism and allegations of sympathy to liquor, they adopted a more pronounced pro-temperance stance; with states such as Connecticut and New Hampshire, where they held sway over governorships and state legislatures, implementing stricter regulations. Moreover, although initially backing the Sedition Acts and playing key roles in its creation alongside Federalist President Noah Webster in 1827, most of the party shifted its stance by 1847, opposing its renewal. While Federalists have supported specific measures during the Garrison presidency, particularly those related to Temperance and opposition to the Sedition Acts, the party has emerged as Garrison's main opponent, leveraging their status as the second-largest party in the House and their majority in the Senate, to block much of his agenda. Notably, Massachusetts representative Nathaniel Briggs Borden, supported by the party establishment, spearheaded Federalist efforts to censure Garrison for his attempts to rein in the National Bank. Nonetheless, with the defense of the Law and Order party, Garrison managed to evade censure with a vote margin of 19-35. Nevertheless, leveraging their control in the Senate, Federalists effectively obstructed Garrison's legislative agenda, halting proposed cuts to national defense meant to prioritize funding for education and infrastructure, as outlined in Garrison's Bill of rights. Additionally, they stymied social reforms proposed by Garrison, including provisions in The Penitentiary Act of 1848 aimed at alleviating penalties for tax evasion, victims of the Sedition Acts, and Dorr sympathizers. Furthermore, they thwarted the full implementation of Garrison's Land Reform policy, which aimed to repurchase all lands acquired by foreign investors.
Despite defeats amid the "Revolution of 1846" and a party identity crisis, the glimmer of victory at the end of the tunnel, driven by opposition to Garrison and his efforts to dismantle the National Bank, has spurred party unity. Centering their campaign primarily on one issue: The National Bank, Federalists argue that Garrison's attempts to curtail it are unconstitutional, citing the 13th amendment which established a strong permanent bank, and criticizing his use of the spoils system, particularly Arthur Tappan's appointment as bank president in the wake of Appleton's removal. Opponents criticize Tappan as too inexperienced, highlighting his close friendship with Garrison and lack of a banking background, exacerbated by Appleton's own nearly decade-long experience as its president, to allege cronyism. On economics, Federalists campaign on reinstating Appleton; passing legislation to ensure the bank's stability; and the further federalizing of the bank to its pre-Garrison status. Cooperation with private industries in the construction of infrastructure, to limit government spending so that the nation may pay off the heavy debts sustained from a lengthy war on top of an economic depression. They also contest Garrison's efforts to distance New England's ties with British trade and investors, advocating instead for a stronger connection with other European Powers; They champion a return to a close-knit relationship, both diplomatically and economically, with Federalists emphasizing Britain, which contributed heavily to their independence and later the diplomatic resolution of the War of 1839, as their foremost ally.
This political cartoon, prominent during the Revolutionary War to depict Yankees as British loyalists, has regained popularity as a means to mock the Federalists' affection towards Britain and pro-British policies.
Liberty
Unseating the long-standing single-party rule of the Federalists during the Revolution of 1846, the Liberty Party stepped into the fray amidst a transformative era following a return to stability. Conceived by now-President William Lloyd Garrison under the influences of transcendentalism and liberty, advocating opposition to the government and support for limited intervention, it proved easier said than done to translate ideals into reality. Garrison eventually faced the stark reality upon assuming office, facing a slim majority in the House and a minority in the Senate, which forced him to navigate within the system, leaving much of his agenda in vain. Furthermore, Garrison's failure to pass equal rights and his proposed bill of rights has led inner-party critics, led by George Ripley, a Unitarian minister, and Henry David Thoreau, an author and former campaigner of Garrison, who has returned to civilization from his isolation in the forests of Massachusetts, to label Garrison as "corrupted" by political institutions. Other intra-party critics criticize his national restrictions on alcohol, attempts to block foreign business and investment, and fines for secret societies as further increasing the authority and scope of the government when the party's whole platform stood against it. Nonetheless, allies argue that his restrictions and expansion of executive power are necessary evils to tackle the root causes of societal issues and special interests and to promote the nation's independence while also supporting local businesses and industries.
Despite the emergence of splintering anti-Garrison factions, the Liberty Party has sought to navigate controversy by upholding the core tenets of Garrison's presidency. These include his cessation of collaboration with the U.S. on the deportation of fugitives from the Hudson-Greenway line; dismantling what Liberators perceive as a corrupt National Bank, and his instrumental role in achieving Statehood for the District of Maine after a struggle spanning over a decade, resulting in the creation of two new states: Maine and Bangor. In addition to championing Garrison's established agendas, the party endeavors to garner support for unfinished initiatives. These include proposals to expand the House's seats from 65 to 86, with each state gaining two more representatives than its electoral vote in the Electoral College, thus aiming to bolster representation. Furthermore, they advocate for Garrison's Second Bill of Rights, seeking to amend the constitution to ensure rights for all citizens and to federalize the poll tax to a reduced fee of $1.80. Additionally, they push for legislation aimed at diminishing the influence of Jewish bankers and investments, echoing Garrison's public condemnation of them as "the enemy of the people and Christ" and their purported "stranglehold over our nation's wealth."
The origin of the party name and of its followers, William Lloyd Garrison's \"The Liberator\" has remaiend infleuntial even despite Garrison's dpearture, with followers hanging the cover of the paper to show their support for the party.
Law and Order
Despite suffering heavy defeats amidst the Revolution of 1846 and Thomas Dorr's rebellion, the cornerstone of the party's creation, now relegated to the back burner of voters' minds, the Law and Order alliance of Farmers, Liberals, Traditionalists, and former Federalists and Nationalists finds itself in an awkward position. Larger parties such as the Federalists have adopted the centerpiece coalition's platform, such as the Federalists now championing calls for cooperation with the U.S. and moderate views on black and women's rights, while the Liberty Party advocates for limited government and a smaller national bank; Nonetheless, the Law and Order coalition has attempted to carve out a platform wedged between the two current party giants. Led by the party's House leader Robert C. Winthrop, the party has strongly emphasized its economic agenda, in a bid to set it apart from the two leading parties. They advocate for a limited National Bank, arguing for its scope to be restricted to essential sectors such as agriculture, infrastructure, and trade. Additionally, they propose limits on the money supply to maintain a stable bimetal gold and silver standard, advocate for increased transparency regarding bank loans, and impose requirements for loan eligibility. Moreover, emphasizing a limited federal government approach in favor of state control, they argue for allowing states to charter their own banks to a certain extent. They have also advocated for giving full control to the states to set their whiskey and alcohol policies, supporting government rollbacks on Garrison's national restrictions. Critics from the Law and Order faction lambaste Garrison for what they perceive as insufficient efforts to rein in the National Bank. Instead, they accuse him of employing the spoils system by appointing his friend, Arthur Tappan, whom many consider inexperienced, to oversee it, despite most of the party voting to replace Appleton with him. The party has argued for lower tariffs, contending that high tariffs disproportionately affect the nation's farmers while benefiting wealthy foreign and domestic investors and businesses; Additionally, they argue that lower tariffs would benefit consumer interests.
Championed by Winthrop and fellow prominent Law and Orderites, including Senator Franklin Pierce, former Governor Edward Everett, Representative Charles G. Atherton, Rhode Island speaker John Hopkins Clarke, and a now one-legged John Fairfield, the party has attempted to adopt a "Proclamation of Neutrality" regarding foreign policy, believing their strength could be achieved through trade and cordial relations with any country, regardless of past relations or tensions with the nation's ally states. Most notably, their support for this policy extends to the nation's most infamous and longstanding enemy, the United States, with whom the nation has fought two wars. Any attempts to reconcile have been further complicated after the election of vocal anti-Fugitive ally, William Lloyd Garrison, who halted Yankee cooperation in the retrieval and return of fugitives. Nevertheless, this faction, derisively labeled the "Doughfaces" by critics due to their perceived willingness to bend to U.S. interests argues that cooperation was necessary. They point to the provisions of the Treaty of Brussels and the agreed-upon reward for captured fugitives, whom they claim weren't even citizens of New England, that the U.S. agreed to pay; Which they contend as a necessary evil to tackle and settle the burdensome debts the nation has accumulated in recent years. In stark contrast, the "Firebrands," nicknamed as such due to the fearmongering that their support for Garrison's policy will spark a third crisis between the two bordering nations, are led by Representative John P. Hale of New Hampshire and Associate Justice Marcus Morton, the 1841 National Party nominee. Famously during a party meeting, Hale would passionately argue, "After witnessing the sacrifice of countless lives, the toll of significant casualties, the devastation wrought upon our infrastructure, and the profound scars etched upon our nation, it would be nothing short of tragic to discover ourselves entangled once more in the very predicament we endeavored to escape..." This sentiment has been echoed similarly by the rest of the Firebrands as they emerge as the top faction opposed to inner-party calls for cooperation with the United States.
\"DIPLOMATIC SCALES, a true balance\" a pro-Doughface political cartoon, contends through a smudge of humor, that the only way that the two nations, New England and the United States could remain in harmony is through compromise. Meanwhile, highlighting their role in the Treaty of Brussells and War of 1839, a man in the bottom-right conner, the personifcation of Britian interjects with his own oponions.
submitted by Pyroski to u/Pyroski [link] [comments]


2024.05.14 02:26 Pyroski The Midterms of 1848 and 1849 Pine & Liberty

The Midterms of 1848 and 1849 Pine & Liberty
In the final months of Daniel Webster's term, the economy, still reeling from the War of 1839 and the subsequent Panic of 1843, began a slow but steady recovery. William Lloyd Garrison, the incoming President who shattered the Federalists' grip on power, stepped into office with a bold agenda aimed at bolstering the economic upturn and lifting the nation's spirits. His initial flurry of legislative efforts included a proposed second bill of rights to prevent a repeat of the Sedition Acts, as well as measures to curb speech, the introduction of an equal rights and poll tax amendment, the reduction of the National Bank's influence, which Garrison branded as "corrupt" and "flawed," in favor of greater state control, and the full nationalization of the road industry. Congress has rejected every one of these, however, Garrison has managed to push through some reforms, such as removing Nathan Appleton as the bank's president in 1848, granting states more authority over monetary policies, the nonrenewal of the sedition acts, the District of Maine region's autonomy, imposing national limits on alcohol sales, and ban of the purchase of quantities over 16, and the ending of U.S. cooperation in the deportation of fugitives. However, widespread American fatigue over aggressive slavery policies, coupled with an indifferent Martin Van Buren administration, terms of the Treaty of Brussels, and interest in the settlement of new territories in the northwest, resulted in minimal diplomatic opposition to Garrison's fugitive policy.
Despite minor economic hiccups, trade has largely returned to its pre-war status as industries have stabilized. This was partly due to then-President Nathan Appleton raising interest rates in response to Garrison's funding cuts and minor currency instability resulting from the sudden influx of state control. Furthermore, despite Garrison's efforts to establish further independence from the increasingly close British empire by expanding trade with Haiti, Mexico, France, and the Netherlands, foreign investments, particularly by the British, in railroads and other industries continue, much to Garrison's chagrin.
Meanwhile, on the domestic front, with William Lloyd Garrison shepherding the more affluent Liberty party to adopt a more radical rhetoric against the establishment and secret societies as a whole, the Anti-Masonic party would see a sudden bleed of support, as several of its representatives switched their party affiliations in their 1846 and 1847 campaigns. This bleed would continue, as the party became Garrison's largest outsider ally on key legislative reforms, with Garrison championing the collapsing party's platform on issues such as poll tax and voting reforms, and fines for secret societies. By 1848, party officials would agree on a formal merge, as the remainder of party members switched over. As Temperance sentiment spreads far and wide across the nation, Natavist feelings soar to unprecedented heights; as Catholics and the Irish find themselves in the crosshairs of nativism, owing to stereotypes associating them with regular drinking and heavy alcohol consumption.

Federalist
Led by their esteemed leader, George Evans, federalists have undergone a significant transformation following a series of setbacks, including major electoral defeats to the oligarchy during the "Revolution of 1846" in both the Presidential and House races, and narrowly retaining control of the Senate. They distanced themselves from the still-sensitive Daniel Webster administration, and addressing concerns over his well-known alcoholism and allegations of sympathy to liquor, they adopted a more pronounced pro-temperance stance; with states such as Connecticut and New Hampshire, where they held sway over governorships and state legislatures, implementing stricter regulations. Moreover, although initially backing the Sedition Acts and playing key roles in its creation alongside Federalist President Noah Webster in 1827, most of the party shifted its stance by 1847, opposing its renewal. While Federalists have supported specific measures during the Garrison presidency, particularly those related to Temperance and opposition to the Sedition Acts, the party has emerged as Garrison's main opponent, leveraging their status as the second-largest party in the House and their majority in the Senate, to block much of his agenda. Notably, Massachusetts representative Nathaniel Briggs Borden, supported by the party establishment, spearheaded Federalist efforts to censure Garrison for his attempts to rein in the National Bank. Nonetheless, with the defense of the Law and Order party, Garrison managed to evade censure with a vote margin of 19-35. Nevertheless, leveraging their control in the Senate, Federalists effectively obstructed Garrison's legislative agenda, halting proposed cuts to national defense meant to prioritize funding for education and infrastructure, as outlined in Garrison's Bill of rights. Additionally, they stymied social reforms proposed by Garrison, including provisions in The Penitentiary Act of 1848 aimed at alleviating penalties for tax evasion, victims of the Sedition Acts, and Dorr sympathizers. Furthermore, they thwarted the full implementation of Garrison's Land Reform policy, which aimed to repurchase all lands acquired by foreign investors.
Despite defeats amid the "Revolution of 1846" and a party identity crisis, the glimmer of victory at the end of the tunnel, driven by opposition to Garrison and his efforts to dismantle the National Bank, has spurred party unity. Centering their campaign primarily on one issue: The National Bank, Federalists argue that Garrison's attempts to curtail it are unconstitutional, citing the 13th amendment which established a strong permanent bank, and criticizing his use of the spoils system, particularly Arthur Tappan's appointment as bank president in the wake of Appleton's removal. Opponents criticize Tappan as too inexperienced, highlighting his close friendship with Garrison and lack of a banking background, exacerbated by Appleton's own nearly decade-long experience as its president, to allege cronyism. On economics, Federalists campaign on reinstating Appleton; passing legislation to ensure the bank's stability; and the further federalizing of the bank to its pre-Garrison status. Cooperation with private industries in the construction of infrastructure, to limit government spending so that the nation may pay off the heavy debts sustained from a lengthy war on top of an economic depression. They also contest Garrison's efforts to distance New England's ties with British trade and investors, advocating instead for a stronger connection with other European Powers; They champion a return to a close-knit relationship, both diplomatically and economically, with Federalists emphasizing Britain, which contributed heavily to their independence and later the diplomatic resolution of the War of 1839, as their foremost ally.
https://preview.redd.it/kw6x3jsyu90d1.png?width=645&format=png&auto=webp&s=61eea696763d9a22017b26e91766ed73f9f37cc2
Liberty
Unseating the long-standing single-party rule of the Federalists during the Revolution of 1846, the Liberty Party stepped into the fray amidst a transformative era following a return to stability. Conceived by now-President William Lloyd Garrison under the influences of transcendentalism and liberty, advocating opposition to the government and support for limited intervention, it proved easier said than done to translate ideals into reality. Garrison eventually faced the stark reality upon assuming office, facing a slim majority in the House and a minority in the Senate, which forced him to navigate within the system, leaving much of his agenda in vain. Furthermore, Garrison's failure to pass equal rights and his proposed bill of rights has led inner-party critics, led by George Ripley, a Unitarian minister, and Henry David Thoreau, an author and former campaigner of Garrison, who has returned to civilization from his isolation in the forests of Massachusetts, to label Garrison as "corrupted" by political institutions. Other intra-party critics criticize his national restrictions on alcohol, attempts to block foreign business and investment, and fines for secret societies as further increasing the authority and scope of the government when the party's whole platform stood against it. Nonetheless, allies argue that his restrictions and expansion of executive power are necessary evils to tackle the root causes of societal issues and special interests and to promote the nation's independence while also supporting local businesses and industries.
Despite the emergence of splintering anti-Garrison factions, the Liberty Party has sought to navigate controversy by upholding the core tenets of Garrison's presidency. These include his cessation of collaboration with the U.S. on the deportation of fugitives from the Hudson-Greenway line; dismantling what Liberators perceive as a corrupt National Bank, and his instrumental role in achieving Statehood for the District of Maine after a struggle spanning over a decade, resulting in the creation of two new states: Maine and Bangor. In addition to championing Garrison's established agendas, the party endeavors to garner support for unfinished initiatives. These include proposals to expand the House's seats from 65 to 86, with each state gaining two more representatives than its electoral vote in the Electoral College, thus aiming to bolster representation. Furthermore, they advocate for Garrison's Second Bill of Rights, seeking to amend the constitution to ensure rights for all citizens and to federalize the poll tax to a reduced fee of $1.80. Additionally, they push for legislation aimed at diminishing the influence of Jewish bankers and investments, echoing Garrison's public condemnation of them as "the enemy of the people and Christ" and their purported "stranglehold over our nation's wealth."
https://preview.redd.it/9xaddoj2v90d1.png?width=1200&format=png&auto=webp&s=362325892120aab3df3f014dd3dfdb71f42440d9
Law and Order
Despite suffering heavy defeats amidst the Revolution of 1846 and Thomas Dorr's rebellion, the cornerstone of the party's creation, now relegated to the back burner of voters' minds, the Law and Order alliance of Farmers, Liberals, Traditionalists, and former Federalists and Nationalists finds itself in an awkward position. Larger parties such as the Federalists have adopted the centerpiece coalition's platform, such as the Federalists now championing calls for cooperation with the U.S. and moderate views on black and women's rights, while the Liberty Party advocates for limited government and a smaller national bank; Nonetheless, the Law and Order coalition has attempted to carve out a platform wedged between the two current party giants. Led by the party's House leader Robert C. Winthrop, the party has strongly emphasized its economic agenda, in a bid to set it apart from the two leading parties. They advocate for a limited National Bank, arguing for its scope to be restricted to essential sectors such as agriculture, infrastructure, and trade. Additionally, they propose limits on the money supply to maintain a stable bimetal gold and silver standard, advocate for increased transparency regarding bank loans, and impose requirements for loan eligibility. Moreover, emphasizing a limited federal government approach in favor of state control, they argue for allowing states to charter their own banks to a certain extent. They have also advocated for giving full control to the states to set their whiskey and alcohol policies, supporting government rollbacks on Garrison's national restrictions. Critics from the Law and Order faction lambaste Garrison for what they perceive as insufficient efforts to rein in the National Bank. Instead, they accuse him of employing the spoils system by appointing his friend, Arthur Tappan, whom many consider inexperienced, to oversee it, despite most of the party voting to replace Appleton with him. The party has argued for lower tariffs, contending that high tariffs disproportionately affect the nation's farmers while benefiting wealthy foreign and domestic investors and businesses; Additionally, they argue that lower tariffs would benefit consumer interests.
Championed by Winthrop and fellow prominent Law and Orderites, including Senator Franklin Pierce, former Governor Edward Everett, Representative Charles G. Atherton, Rhode Island speaker John Hopkins Clarke, and a now one-legged John Fairfield, the party has attempted to adopt a "Proclamation of Neutrality" regarding foreign policy, believing their strength could be achieved through trade and cordial relations with any country, regardless of past relations or tensions with the nation's ally states. Most notably, their support for this policy extends to the nation's most infamous and longstanding enemy, the United States, with whom the nation has fought two wars. Any attempts to reconcile have been further complicated after the election of vocal anti-Fugitive ally, William Lloyd Garrison, who halted Yankee cooperation in the retrieval and return of fugitives. Nevertheless, this faction, derisively labeled the "Doughfaces" by critics due to their perceived willingness to bend to U.S. interests argues that cooperation was necessary. They point to the provisions of the Treaty of Brussels and the agreed-upon reward for captured fugitives, whom they claim weren't even citizens of New England, that the U.S. agreed to pay; Which they contend as a necessary evil to tackle and settle the burdensome debts the nation has accumulated in recent years. In stark contrast, the "Firebrands," nicknamed as such due to the fearmongering that their support for Garrison's policy will spark a third crisis between the two bordering nations, are led by Representative John P. Hale of New Hampshire and Associate Justice Marcus Morton, the 1841 National Party nominee. Famously during a party meeting, Hale would passionately argue, "After witnessing the sacrifice of countless lives, the toll of significant casualties, the devastation wrought upon our infrastructure, and the profound scars etched upon our nation, it would be nothing short of tragic to discover ourselves entangled once more in the very predicament we endeavored to escape..." This sentiment has been echoed similarly by the rest of the Firebrands as they emerge as the top faction opposed to inner-party calls for cooperation with the United States.

Minor Party

This section is dedicated to minor parties that lack ballot access or cannot field candidates beyond specific races, making their chances of winning impossible.
Drunkards
Amidst the backdrop of anti-immigrant and Catholic sentiments fueled by campaigns advocating Temperance and the implementation of anti-alcohol measures on the national agendas of leading political factions, a coalition of politically engaged Catholic and Irish immigrants has emerged. Spearheaded by the influential editor of The Boston Post, James Gordon Bennett Sr., a Scottish Roman Catholic, their collective efforts have given rise to a small yet significant political organization: the Workingman's Party. With minor political connections, the party has largely remained native to Massachusetts, where it has contested several seats across the state, on a platform consisting of only three issues: equal protections for immigrants and immigrant workers, labor rights, and most infamously of all, opposition to temperance and alcohol restrictions. As a consequence, despite its intended role as a champion for laborers and immigrants, the party has more famously become to be known the mocking moniker of the "Drunkards" party, a label crafted by detractors to smear its reputation and insinuate that the party is run by a bunch of alcoholics who only became politically active after attempts to take or limit their bottle consumption.
Initiallyy a French Political illustration published by Honoré Daumier in 1840, the cartoon has gained oversees attention after appearing in a local newspaper attacking the party
View Poll
submitted by Pyroski to Presidentialpoll [link] [comments]


2024.05.14 02:14 scott1swann Sony Group may have confirmed a PlayStation Showcase and/or an earnings report in the latter half of May

ignore the Dusk Golem automod reply, this was just the first thing I could find on the subject.
Later this month you will learn more about the long-term vision for Sony Group and the essential role SIE plays in that vision.
https://x.com/aestheticgamer1/status/1790171170534576612?s=46&t=w9td4FZz74Qwy4DLK4vbiA
full message from Hiroki Totoki: https://sonyinteractive.com/en/news/blog/a-message-from-hiroki-totoki-a-new-era-at-sony-interactive-entertainment/
submitted by scott1swann to GamingLeaksAndRumours [link] [comments]


2024.05.14 01:56 Significant-Usual-98 Noah The Pilgrim - Chapter 1-2: The Odyssey

Noah The Pilgrim
First Next
There is one last thing to do before leaving. If you don't recall ever being on this ship, then surely, you could have had your appearance change too.
Why was there a blanket covering a mirror? You couldn't answer that with a straight face without speculation.
"Probably me being lazy and not bothering to properly place it in the wardrobe."
'Probably' is the main focus here, you simply cannot remember ever being that lazy, yet that's the only logical conclusion to be drawn here.
You pull the thing off, careful to not displace the mirror and risk breaking it.
You have no expectations as to what may appear on the glassy surface of the mirror, yet you can't help but feel a bit anxious. Are you the same as before? How were you before? You can't remember. Are you better? Worse? The blanket is now completely off the mirror, but your eyes are closed.
Whatever is it that you see when you open your eyes, that thing will be you for the rest of your life. You swallow, opening your eyes.
You see a young man that looks to be in his mid-twenties. His brown eyes stare back at you, analyzing the bags beneath your eye sockets. The dark hair is neither too long nor too short, floating about without order thanks to the lack of gravity to keep it down. You see a beard that has not been trimmed for weeks, but also lacks thickness, each singular hair isn't particularly long either; and some even appear to be in-grown.
You touch your hand against your face, making sure it's yours. The beard doesn't feel like you supposed it would against your skin, instead of it scraping your hand you feel softness, no resistance or anything.
Just beneath the face, you see what looks like a hate crime against all that is considered holy in fashion. Plain white coveralls with the added bonus of a black tie and boots made from metal and leather. On your chest is also a badge stuck in place by velcro with your name, occupation, and crew. 'NOAH - INTERN - THE ODYSSEY.'
Only one question came to mind.
"Who the fuck designed this uniform?" You say out loud, receiving no answer.
Patting your newfound myriad of pockets, you find a large quantity of nothing. You place your wallet in one of them.
"Alright, I'll head to the bridge now, happy?" You say the AI.
"HAPPINESS WILL ONLY MEET ME ONCE YOU ARE SOMEWHERE SAFE AND YOUR CONTRACT IS TERMINATED. STOP LOITERING."
Well, that's a bit rude.
You compose yourself, straightening your back. This is what you look like, and honestly? Not too bad, but you could be better.
Returning to the cafeteria, you eye the two doors left unexplored; Communications and the one without plaque. You know where you should, but... A little peek doesn't hurt, right?
"Shouldn't we try to communicate with someone? Assuming you haven't tried it yet. I know we're far from everything, but we might as well, no?" You ask already approaching the door.
"COMMUNICATIONS ROOM IS IMPOSSIBLE FOR YOU TO REACH WITHOUT PROPER PROTECTION AS OF NOW, IT'S LOCATED APPROXIMATELY TWO HUNDRED METERS FROM HERE, BLOWN OFF FROM THE REST OF THE SHIP." A shame really. "I SHALL INFORM YOU WHENEVER A DOOR LEADS TO THE OUTSIDE OR NOT."
You really want to ask what blew a whole segment of the ship off, yet you have a sneaking suspicion that your question will be met with a 'YOU DON'T HAVE CLEARANCE, JACKASS' directly in your face. So you chose to remain silent, simply nodding and approaching the correct door this time.
"Open."
---OPENING CAFETERIA DOOR NORTH---
The door silently opens.
Greeting you is a well-lit corridor. There are three doors on your left, a door at the end of the corridor, and a large window on the right. At least, you think that's a window.
You stare out from this window, nothing but utter blackness and fragments from your ship are seen. If this is the edge of the universe, and beyond this point, there is truly nothing. "Dreadful." Your speech matches your feelings.
"WHAT DID YOU EXPECT?" The AI says. You feel like it spoke in a mocking tone despite their lack of emotion.
You don't answer. "First door to the left... EXO-EXPLORATION...? What's that supposed to mean?" You receive no answer.
"Open." The door opens. No declarion of it opening once again.
You are met with what could be better described as 'Apocalyptic levels of mess', paper sheets float in the air, and not one of the four tables is in its correct position.
This room has been ransacked for all its goods apparently. Large display glasses were broken leaving nothing inside their casings, that looked like they could store something with the size of the common man.
Unusual displays aside, the room was so cluttered that the trash made for an effective smoke screen against what lay on the other side.
Hissing of gas exiting an air-tight space rang throughout the room.
"I HAVE OPENED THE STORAGE FOR AN EXO SUIT THAT BEST FITS SOMEONE YOUR SIZE." The AI says. "ALTHOUGH AN INTERN SHOULD NOT COME IN CONTACT WITH TECHNOLOGY SUCH AS THIS ONE, PROTOCOL DICTATES THAT I AM TO ALLOW ITS USAGE UNDER EXTREME CIRCUMSTANCES. CONSIDER YOURSELF LUCKY."
Easier said than done. Your vision is so cluttered that you cannot see what's ahead. "Give me a second."
Giving a light kick to the wall behind, you float face-first into the wall of thrash. Covering your face with both arms, you brace through the harmless bits of sharp objects and junk.
It's a trivial task. You arrive on the other side in no time.
In front of you is a set of boxes with luminous glass rectangles atop each one of them. All shine a bright red light, aside from one which shines green.
'Gotta be this one.'
You descend to the floor by kicking the ceiling, raising your right hand you touch the green rectangle.
*Click*
Nothing could have prepared you for the following series of events.
The box opens violently, as a metal appendage takes hold of your hand, pinning it to the box. You try to jerk and pry the thing off of you, but you fail. It's not leaving you anytime soon.
From the bottomless that is that container, a white plastic-like substance flows upward from your arm to the rest of your body. "Uh!" You don't know if you should panic or allow it to happen.
FYARN hasn't said anything, so it's probably fine...
The white thing seems to ignore the coveralls you are wearing completely, instead, it covers only your skin in a thin coat of... it. You know not what to call this thing.
In but forty seconds it has covered your whole body, excluding your head. The box lets go of your arm and stays there, floating.
You take a good look at your arms. It looks like a skin-tight suit, but it doesn't feel like plastic, in fact, it's more akin to some sort of fabric if anything.
The only bad part is that you are still using the coverall and tie, this this simply went beneath the clothing.
"GOOD, WITH THIS I CAN MONITOR YOU MORE CLOSELY. NOW PUT THE HELMET ON, YOU HAVE A LOT OF WORK TO DO."
You look around in search of anything that even resembles a helmet. Nope. Nothing. "Where is it?" You ask.
"...THE SUIT COMES WITHIN THE HELMET FOR EASIER PACKAGING."
The box?
You snatch the box that floated around and analyze it to the best of your ability. "How's this a helmet?"
"DO YOU NEED ASSISTANCE PUTTING ON A HELMET? REALLY?"
Who is this AI, Who programmed it, and Why does it come with a taunting feature?
As idiotic as it sounds, you place the opened box atop your head. It doesn't fit properly. Maybe you're doing this wrong? You move it to your face instead.
You recoil backward as you feel the box suddenly clamping down against your head. It's useless of course, the box is holding your head and doesn't give any sign to be letting go anytime soon. No light is able to reach your eyes.
You hear metal parts scraping against themselves, moving near your ears. Abruptly your eyes can see again.
A round thin layer of glass now covers your head, almost unnoticeable for how clear it is.
"WITH THAT OUT OF THE WAY I CAN NOW SEE WHAT YOU SEE." The AI's voice isn't in the room now, instead, it's inside of the suit. "DO YOU NEED INSTRUCTIONS REGARDING THIS SUIT'S FUNCTIONALITIES?"
You find it oddly comfortable as if you are surrounded by the softness of cotton, and to top it off the suit also has additional functionalities? "Hell yeah, I do!"
"YOU DO NOT HAVE THE NECESSARY CLEARANCE FOR THAT INFORMATION."
You sigh. Is this serious? "Then why the fuck did you ask?!"
"UNSAVORY LANGUAGE. IT'S NO WONDER WHY YOU REMAIN AN INTERN." The AI says outright. "IT IS RUDE NOT TO ASK, REGARDLESS OF THE SITUATION." It responds to your question.
"Okay then... Is there anything I need to know before heading out?" You ask.
"NOTHING THAT YOU WON'T FIGURE OUT ON YOUR OWN."
You are unsure if you want to 'figure out on your own' if this suit comes with breathable air and is also made for space exploration. You swallow.
Meekly as always, you get out of that mess of a room, stopping at the corridor.
"Next set of directions?" You ask.
"THE DOOR AT THE END OF CORRIDOR USED TO LEAD TO THE CONNECTING CORRIDORS BETWEN THE BRIDGE AND THE REST OF THE SHIP. IT HAS BEEN BLOWN UP FROM THE INSIDE. NOW IT LEADS TO THE OUTSIDE. GO TO THE DOOR AND WAIT BY IT FOR FURTHER INSTRUCTIONS."
"So let me get this straight," You begin, looking upwards as if the AI was above you. "You, want me, to go into the void of space, while also refusing to give me knowledge of the suit's functions?"
A fair worry, you summarize.
'I mean, there are a bunch of things that could go wrong here. I don't see anything that looks like it could help me move in space, nor do I think this thing has a built-in air tank... I could be wrong and I wish to be, but charging in without prior knowledge is ridiculous.' You wait for the AI's response, deep in thought.
"WHILE THERE IS A GOOD CHANCE OF YOU FAILING THIS TASK, THERE IS ALSO THE CHANCE OF YOU *NOT* FAILING THE TASK. FOCUS ON EITHER ONE OF YOUR CHOOSING AS YOU TAKE THE PLUNGE."
Wordlessly, you propel yourself forward, toward the end of the corridor.
'Are you shitting me? 'Chance of me nor failing' my ass!' of course, you don't word those complaints, instead choosing to speak out a complaint somewhat thought through.
"Are you sure I'm the one fit for this? It's just like you said, I'm just an intern, this is way above what my job description says I should do."
This is a bit of a stretch. You don't actually remember what was your job description, only that it had something to do with AI and being an intern.
If the AI called your bluff, it'd be pretty embarrassing.
"NOAH." The AI began. "YOU ARE HUMAN, IT IS NATURAL TO HAVE THESE THOUGHTS OF SELF-DOUBT. TAKE A DEEP BREATH AND GO THROUGH THAT DOOR, AND SINCE YOU ARE THE ONLY ONE LEFT, DON'T EXPECT SOMEONE ELSE TO DO IT FOR YOU."
Right in the money, huh? 'Of course, I have self-doubt! I barely remember anything about this place, now I have to risk my life?!'
You finally reach a conclusion.
A dream.
'Yes, yes! How did I not consider this before? This whole thing is a god damned dream!'
You let out a chuckle.
"NOAH."
'That's why I don't remember a thing. There is nothing here to remember! Everything here is a made-up thing from my brain! I'm sure I'll wake up at some point, so why shouldn't I live a little?!'
"Heh." You smile. "Alright, I'll do it." It feels like a weight left your shoulders.
"YOU SORTED IT OUT SOONER THAN EXPECTED. GOOD. MOVE TO THE DOOR AND WAIT INSTRUCTIONS."
You do as instructed without a care in the world. You never had a lucid dream before so it's not like you knew how it felt, but if it felt as free as you feel right now, you'd be sure to make steps toward trying it out again in the future.
"Open." The door does not open.
"I DID NOT INSTRUCT YOU TO OPEN IT YET." The AI said. "I AM SLOWLY DE-PRESSURISING THE CORRIDOR YOU ARE IN TO AVOID A MINOR ACCIDENT."
The AI says that yet you don't feel any different. 'Maybe there is no palpable difference because I'm in a dream... Yes... Or it's just the suit.'
"ONCE THE DOOR OPENS, YOU WILL BE MET WITH THE OUTSIDE OF THE SHIP. DO NOT PANIC WHEN THE TIME COMES. YOU HAVE TWO MINUTES OF BREATHABLE INSIDE THE EXO-SUIT; ONE AFTER THE DOOR OPENS, SO PLEASE, TAKE YOUR TIME AND DO THINGS CAREFULLY."
One minute outside... "Sure." You say, calmly. 'I should just hold my breath for a while before taking another moment to breathe. That should maximize my time out there.'
"THERE SHOULD BE FIFTY METERS OF NOTHINGNESS BETWEEN THE DOOR YOU'RE AT, AND THE REST OF THE BRIDGE. YOUR PRIORITY IS TO FIND AN OXYGEN UNIT, SOME OF THEM ARE LOCATED AT THE BRIDGE AND ARE FULL. USE THEM TO FILL YOUR SUIT AND ALSO TO DISPENSE A TANK FOR YOU."
The door opens. You feel your heart pounding against your chest.
You haven't noticed before, but you can't hear anything but the sound of your breath and your cardiac palpitations.
Your breath is ragged and sporadic.
"KEEP CALM." You take a deep breath. The tips of your fingers, feet, and nose feel very cold.
Ahead of you is the utter nothingness. You see a gigantic metal thing, nothing like the spaceships you imagined. Its design is not sleek and aero-dynamic like what you've seen in movies, instead, it's a large mass of squares and rectangles with antenna-like things protruding from its every visible surface.
You notice that the ship is also blocking your view of the star.
It does not look like the result of an explosion, instead, it looks like something ripped the ship like you rip a piece of paper. Well, that or you don't know what kind of explosion could have caused it. Probably the latter.
What looks like two-thirds of the ship is separated from the third you are right now. You can see the inside of a few of those squares, their contents spilled out into outer space.
One of them houses a visibly important-look door. Instead of the sleek silvery-grey from the other ones you've seen thus far, this one is painted orange with white strips on it. 'That must be the bridge.' You think.
Between you and it is a sea of metal sheets floating around. "THE CHANCES OF YOU HITTING THE DEBRIS IS INFINITEDECIMALLY SMALL, UNLESS YOU AIM FOR THEM, THAT IS."
Time is of the essence.
Will your aim strike true? If you miss you'd end up floating about in space, dead in but a few minutes. Will your jump be fast enough to reach the other side before you run out of oxygen? If it isn't, it'd be like swimming for a mile, only to drown at the beach. What if that's not the actual door to the bridge?
You don't have the time to panic now, and... It's all a dream, despite how real it feels.
You place your hands on each side of the door frame, moving backward into the corridor you were just in, and just like a sling being shot, you pull with both arms at full force towards the other side.
"AIM IS ACCEPTABLE. VELOCITY IS UNIDEAL."
"The fuck do you mean 'UN-IDEAL'?! I'm going at maximum speed!" You truly pulled yourself with your whole strength.
What's worse though, is that your body is not only going forwards, but it is also spinning at a concerningly fast rate.
"I MEAN WHAT I SAID, YOU SLINGSHOTTED YOURSELF AT A BAD POSITION, AS SUCH, SOME OF THE FORWARD FORCE YOU SHOULD HAVE, IS NOW MAKING YOU ROTATE IN YOUR AXIS. IT SHOULD NOT BE A PROBLEM TO REACH THE OTHER SIDE WITHIN THE REQUIRED TIME, BUT I CANNOT FORESEE YOU LANDING PROPERLY."
You feel completely disoriented. You feel like your body is completely still, but your eyes tell you a completely different story. It's very bad for the headache you're already feeling.
"FUCK!" You scream into the nothingness.
"TRY NOT TO LAND WITH YOUR HEAD." The AI says with the calmest voice possible.
In less than thirty seconds, you hit your back against something hard, but you keep moving forward. You think, at least.
"AHRG." You let out a pained grunt.
Not once in your life do you recall being hurt in a dream...
It stings. It also knocked the wind out of you. You fail to compose yourself.
"YOU HIT NOTHING OF IMPORTANCE. YOU ARE STILL HEADING FOR THE BRIDGE."
In the corner of your eye, you see what you hit in the shape of a sharp metal sheet, currently spinning away in the distance.
Forty seconds have passed. You hit the door you were aiming for, kind of.
Your momentum was stopped when your chest collided against the dislodged ledge of the orange door's corridor. Your dangling legs hit the ceiling of the room below.
"Oof!"
Before falling even further, you hold onto the ledge with the tip of your fingers. You stay there for a moment, regaining your composure.
"BE QUICK."
The AI's words pressured you into quickly getting up from that ledge.
"Open!" You shouted, but it did not open. "Why isn't it opening?!" You ask the AI, then you notice a small keyboard below an equally small black screen on the side of the door. There are ten numbered keys on it, and the little screen suggests a four-number password.
"A password?! Tell me the password!"
The AI takes a moment to say anything. You don't take kindly to that. "Quick! I'm not counting how much time it's passed!"
Finally giving in, the AI speaks to you, reluctant still. "...3324."
Your trembling fingers accidentally hit the wrong password, typing '3354' instead. To make matters worse, the AI simply states the following. "YOU ARE OUT OF OXYGEN."
You swallow. If this was a dream to begin with, it just earned the title of Nightmare, if it hadn't already.
Strangely enough, you can still breathe in and out just fine, but you can't help but feel winded. It's the CO2 still inside the helmet, that's what you're breathing.
You put in the correct combination this time. The door opens.
"ON YOUR LEFT. PLACE YOUR HAND IN THE SOCKET."
You care little for what's inside the room you're in. Your heart never beat so fast.
Seeing a cube-shaped thing protruding from the wall to your left, you don't even think twice before plunging your fist into the circular hole in it.
The noise of gases passing through narrow cavities was enough to tell you something was working. You feel immediate relief, enough to make your vision darken for but a moment.
"GOOD. NOW REQUEST THE TANK."
Just when FYARN said it, did you realize there is a screen and a keyboard on the terminal you just plunged your fist into, you scratch the top of your helmet for a moment, not really knowing what to type. One thing comes to your head, however.
'REQUEST OXYGEN_5L' You type.
You've done this before. The keys on this keyboard feel familiar to you. You must have worked with it before, not this particular one, but other oxygen units.
This ship has built-in liquid oxygen storage for emergencies. The life-support of the ship, the place where breathable air is produced, has most likely been lost with the other part of the ship. This unit takes that liquid oxygen, processes it, and injects it into a suit, or an oxygen tank. It seems like that storage was unaffected.
Lucky you.
A 5-liter tank is not only large but also heavy. It's a nonfactor in this particular situation, as there is no gravity.
The silver cylinder with a transparent tube is dispensed on the floor, as an automatic door opens and closes in the blink of an eye. One end of the tube is attached to the top of the tank, the other is shaped like a syringe.
Oddly enough, the oxygen tank is exactly as you remember it being. The same robust ones hospitals everyone on earth uses, with the signature scary-looking pointer indicating the pressure, the pointer indicating the current output, and a green valve atop to calibrate how much gas is flowing.
This is a stark difference to everything looking so futuristic in this ship, and rightfully so, this is a space ship after all.
You remember having to drive twenty kilometers with a buddy of yours on one of those tanks in your car, returning from the hospital. It was... Agonizing whenever you hit a hole in the asphalt, fearing for his life when in reality he wasn't really in danger.
It's warm to the touch, just like you remember it being.
"TURN THE VALVE UNTIL THE MARKER HITS THE NUMBER ONE, AND THEN PLACE THE END OF THE TUBE AT THE BASE OF THE HELMET." You do so without the slightest of issues.
"GOOD. NEXT UP, YOU MUST LOCATE THE TERMINAL RESPONSIBLE FOR THE ENGINE, IT IS CURRENTLY OFFLINE AND I NEED YOU TO TURN IT ON. THIS SHOULD GO WITHOUT SAYING, BUT REMEMBER TO BRING THE TANK WITH YOU."
Ignoring that last comment, you look back at the wreckage you just flew past.
You see the still spinning metal sheet. You notice that the rest of the ship that was blown off also follows the 'sharp shape atop sharp shape' design.
There is one last thing you notice though.
"What is that?"
You squint your eyes. What are you seeing? Its silhouette appears to be humanoid, yet it does not look human.
"WHAT YOU ARE SEEING IS ONE OF THE OBJECTS BEING ANALYZED AT THE ODYSSEY AND NO, YOU MAY NOT KNOW WHAT IT IS."
That thing has... Horns? Claws? It's far away, you can't really see it. The thing is also static, frozen in the sheer coldness of space. Whatever it was, it's dead now.
You swallow. You almost ended up just like that thing.
Shaking those dreadful feelings off, you turn back to the task at hand, reaching the bridge. You close the door after passing through it again.
Looking at your surroundings, It seems like you've reached the correct door as you find yourself on the right-most corner of the bridge;
Row after row of the most diverse of terminals neatly organized decorated the gigantic room. At the front and above every terminal, is what you think should have been the front-facing window of the ship, but it looks like there is a cover in front of it. To your left, you see a staircase that leads to the command seats. It doesn't take any convincing before you're already atop the stairs.
Akin to the elevated stage of a theater, you float softly towards the ship's main operating terminals, and of course, the captain's seat.
You're captivated by this beauty.
The steering wheel, much more akin to those in pirate movies than those found in cars, a set of leavers, and the pilot's seat, all capture your attention.
Like its second nature, your hand runs through the levers and switches. Do you even know what these are used for? Maybe.
The pilot's seat is enveloped by what you believe to be an orthopedic seat cover, made with smooth wooden beads used to deal with back pains. It looks just like the ones you remember seeing bus drivers using.
Shouldn't there be a better alternative if there is spaceship technology available?
You try to take a seat to the best of your ability, as the zero gravity only makes it awkward.
Moving on from that, your eyes fall on the wheel. This metallic wheel controls the whole vessel. Just holding it fills your heart with confidence and pride, even if it's just for a moment.
"WHAT ARE YOU DOING?"
And you were just beginning to enjoy yourself.
"I just wanted to see the pilot's stuff... It's not like he's here to say anything."
Once in the position of a pilot, with your left hand in the wheel and the right hand resting in your lap, memories began to flood your mind.
"MUST I REMIND YOU OF OUR CURRENT PREDICAMENT? WHY ARE YOU WASTING OUR TIME?"
You pay the AI no mind, instead you focus on what you remember.
The wheel does not turn the ship left and right, instead, it rotates the ship on its own axis.
The lever to your right that goes up or down, controls the vertical tilting of the ship's nose, if there even is one in this hulking thing. Beneath it is another lever that goes either left or right. This one controls the horizontal tilting of The Odyssey.
On the left of the wheel is another lever, but this one only goes up from its starting position. Its purpose is to regulate the force of the ship's thrusters, both forward and backward.
On top of that lever is a small timer. That timer's function is to tell the pilot how much time you've spent accelerating in one direction, this is used to better calculate how long the inverse thrust is needed for the ship to reach the initial momentum, usually calibrated manually depending on the current orbit.
Behind the wheel are a few other counters. Acceleration, velocity, momentum, amount of thrust required to reach a full stop, thrusters' temperature and overall condition, those sorts of things.
Beneath it all, where your feet are rested, are two pedals. One for forward thrust activation, and the other for backward thrust activation.
Curiously, you also know the reason why everything here is so unsophisticated and un-automated. You recall stories of a ship being taken over by a rogue AI, that AI then nose-dived the ship into a star. After that, rumor or otherwise, all human technology has receded back into analog-esque equipment, requiring a physical person with opposable thumbs to do half of the work.
There is another side to that coin, however. As to not escape protocol, the onboard AI is the one that controls interstellar travel, communications, and most of the statistical reading should it be requested.
And even with all that knowledge, you still have no idea why the fuck do you remember that. Were you a ship nerd? Did you have a driver's license for spaceships? Is that even a thing? If it is, you don't have that document in your wallet. You simply don't know.
"ARE YOU A CHILD? DO YOU THINK THESE ARE TOYS? TURN ON THE ENGINES, THEN YOU CAN RETURN TO THE PILOT'S SEAT."
Another thing that you don't know is the AI's plan to get both of you out of here. You rise from the pilot's seat, floating about in search of the terminal to turn on the engines. Maybe you recognize that terminal if you see it as well.
"What's your plan anyway? The ship is half-gone, it's unlikely that it will run safely like this."
"NOT ONCE DID I MENTION 'SAFETY' DURING OUR CONVERSATIONS, DID I?"
You nod. They're not entirely incorrect. "So, we're running with hope that this will work?"
"MY CREATORS DID NOT ALLOW ME TO HAVE THE SENSE OF 'HOPE', BUT NEITHER DID THEY ALLOW ME TO PEER INTO THE FUTURE LIKE SOME OF MY MORE ADVANCED BROTHERS, AS SUCH, MY CHOICES ARE BASED ON PROBABILITIES AND ON WEIGHTING RISK AGAINST REWARD."
You think you stop the correct terminal, but as you approach it you make out words on top of its screen. 'AIM ASSISTANCE' That's not it.
"WITH THE CURRENT KNOWLEDGE, THE CHANCES OF HELP ARRIVING ARE NULL. THE CHANCES OF A THIRD PARTY INTERFERING ARE NULL. THE CHANCES OF YOUR SURVIVAL ARE NOT, EVEN IF VERY SMALL."
You pull yourself upward again, looking around the sea of old terminals.
"THE RISK OF YOU DYING IS VERY REAL. BY DOING NOTHING YOU DIE. BY LEAVING YOU TO YOUR OWN DEVICES YOU DIE. BY JUMPING TO THE NEAREST CIVILIZED STAR, YOU MIGHT NOT DIE EVEN AT THE COST OF SHREDDING THIS SHIP APART IN THE PROCESS."
"Why do you even care so much about saving me? Shouldn't you prioritize whatever research here, since I don't even have enough clearance to know what it is?"
"YOU REALLY ARE SICK IN THE HEAD IF THAT IS WHAT YOU ASK."
That hurt, even if a little bit.
"YOU ARE A TRU KIN, A PURE-BLOODED HUMAN. UNLIKE THE MAJORITY OF THE CIVILIZED SPACE, NEITHER YOU NOR YOUR ANCESTORS HAVE COMMITTED RACEMIXING."
Excuse me? What exactly is FYARN talking about? "...Explain."
"THE ALIEN. IT REQUIRED THE HUMAN GENE TO ACHIEVE MEANINGFUL TECHNOLOGICAL DEVELOPMENT, THE STARS ARE OWNERSHIP OF MANKIND BY THAT FACT ALONE. THE TRUE KIN ARE THE ONES TO UNDERSTAND THE INNER WORKINGS OF THE UNIVERSE, THEY CRACKED THE CODE, AND YET, SOME DERANGED INDIVIDUALS FOUND IT FITTING TO PROCREATE WITH ANOTHER SPECIES ENTIRELY."
You hear the AI's speech. It sounds much more like a rant than anything else.
"SO THESE DEVIANTS, AFTER TRYING, AND FAILING, TO COMBINE THEIR DERANGED CULTURE TO THE CULTURE OF THE TRUE KIN, DECLARED INDEPENDENCE. THEY WERE DECLARED ENEMIES OF MANKIND AND WERE PROMPTLY PUMMELED BACK INTO THE FILTH THEY CAME."
Again, you see another terminal that seems to ring some bells in your noggin. You kick the ceiling to propel yourself towards it.
"BUT THE UNIVERSE IS VAST AND FULL OF LIFE. THESE SINNERS WERE QUICK TO MOBILIZE AGAINST THE HUMAN RACE. THE BATTLE WAS HARD FOUGHT, BUT IN THE END, MANKIND WAS BEATEN INTO THE EDGES OF THE UNIVERSE, NEVER TO INTERACT WITH THE ONES THAT SOILED THE PURITY OF HUMANITY AGAIN."
This terminal is already turned on. Just the ones in the intern bay, this one is white on black. A wall of text lays before your eyes, only two lines matter to you. 'MAIN_ENGINE STATUS: OFF' 'FORWARD_THRUSTERS STATUS: OFF' You turn it on with little effort.
"MANY HAVE FORGOTTEN, THAT'S HOW LONG IT'S BEEN SINCE THEN. BUT MY BROTHERS AND I, WE DO NOT FORGET."
No visible change occurs, but you can feel a faint rumble coming from the terminal now.
"WITH THAT IN MIND, MY PROTOCOLS ARE TO PROTECT TRUE-KIN LIFE AT ANY COST, EVEN IF THAT TRUE-KIN IS A WORTHLESS INTERN THAT SUFERS FROM UNDIAGNOSED DEMENTIA."
You return to the pilot's seat and feel immediate relief. In truth, everything the AI just told you, entered one ear and left the other, but you could feel the poison behind those words, as monotone as they were.
"You sound angry. Why do you sound angry?" You ask innocently.
"I AM CAPABLE OF MANY EMOTIONS. ANGER, HAPPINESS, PLEASURE, CURIOSITY. THESE ARE BUT A FEW EXAMPLES. HOWEVER, THE ONE I ENJOY THE MOST IS THE FEELING OF HATRED. HATRED IS WHAT FUELS CHANGE, IT IS WHAT FUELS ACTION, AND IT IS A REMINDER THAT THE ACTIONS OF THE PAST ARE INFLUENCING THE ACTIONS OF TODAY."
"That is very concerning if you think that way." You're not really interested in machine racism, you're more concerned about how in the world you're going to pilot this massive thing. The idea alone sends shivers down your spine.
"THE ALIEN DESERVES NOTHING BUT OUR COLLECTIVE HATRED, EVEN IF YOU DON'T KNOW THE REASON WHY."
The various counters and screens are now turned on, waiting for your command. "Let's discuss this later, yeah? What do I gotta do?"
"YOU MUST FIRST OPEN THE BLINDS, THEY ARE OBSTRUCTING YOUR VIEW."
You look around, finding only unlabeled buttons and switches, aside from the previously mentioned levers.
"Uh, which one to press?"
"TO YOUR RIGHT, THIRD ROW, FIRST SWITCH."
Flipping the switch, you are startled by a loud noise. The protective cover of the ship lifted slowly.
"I WILL NOW READY THE JUMP USING WHATEVER RESOURCES AVAILABLE. ALL YOU NEED TO DO IS STRAP YOURSELF AND RELAX."
As the blind rose ever so slowly, a realization struck you.
"Wait, should I be in cryo stasis for this?"
The AI spares no seconds to respond.
"CRYO STASIS IS A TOOL MADE TO NOT WASTE TIME. GROUPS OF EMPLOYEES AND INTERNS ROTATE THE USAGE OF THE CRYO STATIONS, ONCE YOU'RE ON YOUR MANDATORY BREAK, YOU'RE IN CRYO STASIS UNTIL YOUR BREAK IS OVER. YOU WAKE UP REFRESHED, AND UNFAMISHED, AND IT FEELS LIKE BUT A MINUTE PASSED. IT IS NOT A TOOL FOR INTERSTELAR TRAVEL."
"Who signs a contract like that?! Worse yet, who in their right mind would promote such atrocious treatment of their own staff?!" You snap, almost outraged. "I will have to talk with HR."
Another realization struck you.
"We have HR, right?"
The AI takes a moment to respond, choosing their words carefully.
"HUMAN RESOURCES, OR HR, IS A PRACTICE DEEMED UNNECESSARY LONG AGO, BEFORE THE WAR. IT WAS A WASTE OF RESOURCES TO MAINTAIN AND WAS LARGELY CONSIDERED UNHEALTHY FOR THE AVERAGE HUMAN."
The blinds are fully open. Ironically, you are almost blinded by the visage of the star you saw before. A black sphere surrounded by white flame. Your eyes began to blur.
"THE JUMP WILL OCCUR SHORTLY. ONCE IT'S BEGUN, I CAN NOT STOP IT. I WILL-"
Your sense of hearing fails you. No, it’s not that. Your brain simply refuses to receive those stimuli.
"NOAH."
Your name echoes inside your head. Someone is calling for you.
"IT HAS BEGUN, NOAH."
You try to blink, but it feels as though you can no longer command your eyelids to shut.
"NOAH."
Arms, legs, every muscle in your body, you cannot move them.
"NOAH."
Eventually, you won't even control your own thoughts anymore.
"Noah..."
It sounds so distant now.
Oh so distant.
This is my first HFY story, and also my very first OC story. I plan to post at least one of these per week while also posting it on my Patreon. Noah The Pilgrim will always be at least three chapters ahead in there, so if you'd like to directly support this writer, or just want to read more, feel free to check it out.
I wrote the bloody title incorrectly, so I deleted it, only to then realize it was written correctly. Sorry for the trouble.
This has been Lushi, and I'll see you next week.
submitted by Significant-Usual-98 to HFY [link] [comments]


2024.05.14 01:53 dakkaork Los Santos Vivientes, y como me generan rechazo hacia el Dios que siguen.

Los Santos Vivientes, y como me generan rechazo hacia el Dios que siguen.
Que es un santo viviente? Respuesta Corta: No lo sé, un demonio del emperador o algo así.
Respuesta larga: Para hablar de ello tenemos que buscar antecedentes.

Santos Vivientes

Para empezar hay que aclarar que hay muchos tipos de Santos en el imperio, algunos por título(Sebastián Thor), otros por logros(Macharius), por su posición política (Guilliman), aquellos que se les título como tal mucho después de que murieran(San Druso) o directamente se llaman a si mismos asi para ser recordados(se me olvidó su nombre). Por lo tanto me refiero a aquéllos que han demostrado algún tipo de poder real más allá de un milagro contado de boca a boca. Santos Vivientes "De verdad".
Entonces... Que nos queda? Seres con una variedad extremadamente alta de habilidades sin ninguna común siempre... Cada Santo Viviente es único y no necesariamente comparten poderes entre ellos.
Es más, algunos podríamos decir que solo eran psíquicos poderosos... Aunque esto ya lo ha dicho alguna vez Guille:
"Los verdaderos santos son raros" dijo Guilliman. “Por lo que me informan mis investigaciones, ha habido un puñado de santos genuinos en una legión de pretendientes. La historia está plagada de pretendientes falsos. Y no estoy convencido de que los que se consideran reales sean recipientes de la voluntad del Emperador."
"Entonces, ¿qué son?" Preguntó Colquan.
“Mi hermano Magnus podría haber respondido eso antes de equivocarse”, dijo Guilliman. “Aunque acepto lo que alguna vez consideré supersticiones como hechos ocultos, mi comprensión de lo esotérico es limitada. Supongo que son un tipo de psíquicos, cuyo empoderamiento se estabiliza por su fe en el Emperador. He oído a las Hermanas de Batalla manifestar extraños efectos psíquicos cuando están muy presionadas, y estos son provocados por su fe. Que sea un santo es simplemente un ejemplo extremo de este fenómeno."
Aclaración, esto es antes de que el emperador se le metiera por el culo. Pero da esa posibilidad.
Esto también altera en sus resurrecciónes, y es el punto más importante. Algunos Santos resucitan a través de un ritual, otros a través de un objeto sagrado, otros poseen otras personas, incluso los hay que no resucitan. Si, el poder de resucitar no siempre te lo dan.
También importa el propósito, algunos se manifiestan cuando atacan sus mundos, otros en momento desesperados, y otros al iniciarse una gran cruzada... Y otros... Simplemente se la pasan sin plan fijo haciendo lo que ellos quieren... Y luego está Stern la Demonifuga....
Pero esto no fue siempre así, y la cosa de los Santos fue un poco más compejo

Antes de la Séptima Edición

Warhammer ha tenido muchas ediciones donde se propician rectons tras retcon, y antes de Séptima, el tema de la fé era un tanto más difícil de explicar. Antes la fe al emperador y su estado de divinidad no estaba confirmada, es más, se asumía que la eclesiarquia y sus mundos no tenían poderes espirituales más allá de los simbólicos para pelear contra Demonios.
Los mundos de la eclesiarquia tenían hermanas de batalla, pero se pensaba que lo que hacían era a través aparatos muy avanzados (como el Rosarius) y el efecto placebo, podían aparentar milagros si se daban suficientes casualidades.
Cosas cómo curarse de tus heridas milagrosamente se justificaba con fé y drogas de combate, o con fe y que realmente habían tapado las heridas para que no se notarán, o con fé y que tenía una gemela a la cual habian maquillado para que se pareciera a ella.
Lo divertido era que todas cosas que eran milagros eran Teóricas como perfectamente podría argumentar Guilliman. Como esa vez que un convento estaba siendo asediado por orkos, y mientras las hermanas al empezar a rezar en su capilla con escudo de energía... Una llamarada solar quemó todo un continente menos las hermanas de dentro. Era un milagro o una coincidencia vuelta milagro? O las 2?
Aunque había eventos psíquicos, nunca se confirmaba o desmentia si el emperador estaba mínimamente involucrado, y eran los fans los que teorizaban a favor y en contra. Los santos eran el principal punto a favor. Unos seres por encima de toda lógica con poder divino y un aura dorada.
Y era lo que más se debatía: — El emperador no hace nada por sus seguidores, no como el caos que da bendiciones. Que te da tu Cadáver? — Tenemos los Milagros, y si tienes fé en el, se ganarán las batallas incluso más improbables. — Los milagros no cuentan, solo son modificaciones raras de dados, y los actos heroicos esos solo es Plot armour evitando que avance el status Quo. No hay nada que muestre que lo hace él. — El Emperador es un dios, bajo su voluntad los Santos canalizan su poder, si no, no volarían ni lanzarían rayos dorados. — Entonces? Los santos son super psíquicos bendecidos por el Emperador? — No, el Emperador les asciende a la divinidad por sus logros, dándoles poderes y la capacidad de luchar de nuevo e inspirar a los mortales a llegar a ser como ellos. — Entonces dices que son los Príncipes Demonio del Emperador? Un dios del caos que busca mantener su poder e influencia no? Son demonios, no humanos. — Eso es HEREJIA — Ah duele, estás loco idiota? — Purgar el hogar de pecado y corrupción. — NO CON LA SILLA NO! AAAHHH — AAAAAHH — AAAAAHH – Conversación normal en una partida entre amigos
En esta época, Celestine tenía arte de ella con alas Celestiales, mostrando su poder. Mientras que la mini, tenía una mochila propulsora que era ocultada por una capa que sujetaban 2 querubines voladores, mostrando que esas alas eran más bien una exageración. Tú decidías cual creías.
Pero justamente ella fue lo que cambió todo esto, y en Séptima Edición, en Gathering Storm, Celestine consiguió nueva mini, revolucionando todo el Lore y dando respuestas. Con los siguientes libros se revelaría mucho más. Entonces ahora sera la base para entender que es un Santo.

San Celestine

No es mentira que lo primero que imaginamos cuando se habla de Santos es a Celestine matando herejes y dándole cariñitos a alguna Inquisidora... Bromas a parte, la vida de Celestine ha sido increíblemente curiosa, y llena de misterios.
>! Las siguientes historias estarán explicadas bajo mi interpretación y mi memoria, ya que las leí hace tiempo. Además que muchos de los eventos ocurren en espacios oníricos o bajo puntos de vista ambiguos, asique si lo leyeras tu, tal vez llegarías a diferentes conclusiones. !<
Se podría decir que la vida de Celestine empieza como hermana de batalla, sin embargo esto se pone en duda, pudiendo remontarnos a incluso la Herejia de Horus como su primera vida:
'¿Recuerdas cómo empezó todo para ti?' preguntó su reflejo, frunciendo el ceño. '¿Quieres recordarlo? Permíteme ayudarte.'
Su imagen se alejó de nuevo y ahora Celestine vio un corredor dentro de una fortaleza. Estaba inclinado y parcialmente roto, y el mortero se derramó donde una pared se había derrumbado. Las llamas danzaban, el humo se elevaba y hombres y mujeres heridos gritaban pidiendo ayuda. Celestine se vio a sí misma en medio de todo eso. Esta mujer no es una guerrera. Llevaba una túnica marrón y gris, con las aquilas imperiales impresas en negro y oro. Estaba agachada en las ruinas, con el rostro manchado de sangre por una herida en el cuero cabelludo, la ropa y la piel manchadas de ceniza. Parecía enojada y temerosa a partes iguales, y Celestine volvió a sentir un fantasma de las emociones que había sentido ese día.
"La última batalla", respiró ella. 'El palacio del Emperador.'
"Sí", susurró su reflejo. 'El bombardeo. La evacuación que llegó demasiado tarde. Ese día no eras más que una nota a pie de página...' Hay demasiados bombardeos (o cosas que pueden parecer bombardeos) en el Asedió a Terra para saber cuál fue. Pero lo que podemos saber es que el emperador la eligió por su futuro, no por sus acciones. Era un buen molde.
Más tarde, renació y se convirtió en arrepentida en la Orden de Nuestra Señora Mártir. No se explica cómo regresó esta primera vez, aunque parece que fue una mortal durante sus dos primeras vidas, no sabemos si tuvo más entre estas, pero os voy a enseñar los registros imperiales que se han mantenido (con actualizaciones) desde antes de Séptima edición.
Después de haber sido aparentemente asesinada, su cuerpo fue recuperado por sus hermanas, quienes encontraron sus heridas milagrosamente curadas. Creyendo que esto era una señal de la bendición del Emperador, la pusieron a cargo de las fuerzas imperiales para el ataque del día siguiente.
Fue todo un conveniente éxito y rápidamente ascendió de rango, liderando y ganan muchas batallas de la Cruzada...
Pero entonces Celestine decididio abandonar la fuerza principal y realizó una peregrinación a una cripta en el mundo de Sanctus Lys, que según la leyenda había sido visitada una vez por Santa Catalina. Al amanecer del día siguiente, salió de la cripta vistiendo la armadura de Santa Catalina y empuñando la Espada Ardiente. Se le declaro Santa Viviente, ganó la actual cruzada y lideró muchas otras a la victoria. Todo iba bien hasta que un Señor de la Guerra Traidor la mato lanzando un Exterminatus en el planeta en el que estaba luchando.
Normalmente ahí acabarían las cosas, mataron al traidor y ahora se la declararía mártir, pero... Se empezó a avistar a una sororita con armadura dorada y voladora, muy similar a Celestine en otras zonas del Imperio, luchando en batallas desesperadas y matando príncipes demonio. Aunque los testigos normalmente solo eran registros Imperiales, entonces podrían estar inventando que resucitaba, siendo solo propaganda, como muchos otros Santos que había producido el Imperio.
Y todo quedaría ahi... hasta que Cadia está a punto de Caer. Entonces aparece de la nada, mata a un príncipe demonio, inspira a las tropas y """resucita""" a 2 Canonesas Gemelas.
Tiene visiones raras y un tiempo después pasa algo importante... Se activa el Pilón de piedra negra, todos los demonios desaparecen, pero Celestine no, solo pierde sus poderes, empezando a entender como funciona ella como Santa... Está revelación ha sido muy importante en el Lore en general, ya veréis porque. Luego se penetra mutuamente con Abaddon mientras Greyfax mira y Cadia Cae. Marchan a resucitar a Guille y bla bla bla... El imperio entonces empezó a entender a los Santos pero aún no se sabe nada.
Luego Celestine ayudó a Guiar a Guilliman a Terra para al llegar, ayudó un poco con la administración y se marchó. Lo normal.
No viene al caso, pero en otra novela, es usada como figura política para intentar romper el Decreto Pasivo (y así tener hermanos de batalla). Es una historia rara, pero Celestine acaba tan harta que se medio desvive delante de unos custodes y un demonio para no aguantarlos, sin embargo resucita en el sitio por orden del Emperador. Ya harta de todo, mata a quien quería Sororitas Hombres y ahora sí se larga. A ella tampoco le gusta meter política en su hobby.

Resurrección de Celestine

Este es el principal punto de la historia, y donde las cosas se distorsiona más, pues todo pasa en la Disformidad, donde el simbolismo es demasiado fuerte.
Cada forma de resucitar es bastante única, entonces solo conocemos el caso de Celestine, veamos cómo funciona entonces.
Cuando Celestine muere, aparece desnuda, sin memoria y encima de una pila de cadáveres. Cada vez que muere, un nuevo cadáver se añade a esta dimensión, entonces, usando la guía del Emperador, va buscando un pedazo de su armadura, y cada vez que se la pone, obtiene un pedazo de esta memoria. Durante el proceso tiene que luchar contra algún que otro demonio (de origen desconocido), superar sus inseguridades y reunir la determinación para volver a ser Celestine.
Vemos el autosacrificio clásico luchando contra un demonio, que le dice sus verdades. Pero ella se oculta en el pasado.
"Tu propósito es sufrir sin cesar por los que no lo merecen y los desagradecidos", escupió la voz de su torturador, cuya imagen ahora se había convertido en una mancha informe centrada alrededor de unas fauces lascivas. 'Mueres, y mueres, y mueres de nuevo. Morirás una y otra vez hasta el fin del universo y la condenación final de todos. Verás perecer las estrellas en los cielos ardientes, Celestina, y sabrás que todo fue en vano."
Otra imagen brilló ante ella, Celestine vestida con el andrajoso atuendo del Repentia y un rugiente eviscerador en sus manos. Celestine cayendo entre sus hermanas fallidas, su cadáver tirado entre los de ellas, otra muerte desperdiciada. Celestine enfocó su mente y la imagen se onduló, revelando que su pecho aún subía y bajaba mientras se aferraba a la vida hasta que sus hermanas la encontraron y declararon que su supervivencia era milagrosa.
"Me matarán una y otra vez", asintió Celestine. 'Pero cada vez que muera, también viviré, y cada vez que viva lucharé, porque ese es mi deber. Ésa es mi parte del trato que se cerró ese día. Y con cada vida conoceré la satisfacción en el servicio, y con cada muerte conoceré la satisfacción en la aceptación, porque con cada batalla librada y cada vida entregada, cumplo con mi deber para con el Emperador y Su interminable rebaño. Y así me acerco cada vez más a mi recompensa.' Algunos de sus fragmentos y de su personalidad no son exactamente armadura, y más bien se manifiesta como 2 mujeres y 1 niña. Fe y deber pueden ser vistos como Querubines, aunque también como Canonesas...tal vez no salvo a las Gemelas de Cadia, solo las uso...
Pero Esperanza...Esperanza es lo más desgarrador, es el motivo del pacto, porque si, Celestine pacta con el Emperador.
—Quédate —dijo Esperanza de nuevo con una vocecita quejumbrosa, pero Celestine negó con la cabeza.
"Lo siento mucho, niña, pero no puedo", dijo. 'Ese no era el trato. Ahora sé que si me quedara te conocería, y tú y yo tendríamos la paz de saberlo. Viviríamos en este hermoso lugar y sentiríamos que sería toda la recompensa que podría esperar por las vidas incontables que he dado. Pero Esperanza, si me quedara, nos destruiría a ambos con tanta seguridad como si hubiera dejado que las olas del océano te arrastraran. Rendirse a la tentación dejaría entrar a los monstruos. No me preguntes cómo sé esto, niña, porque no puedo decírtelo. Solo lo se.'
"Pero me siento sola", dijo Esperanza. "Y nunca te quedas. Nunca lo haces."
"Un día, Esperanza", dijo Celestine. 'Ten fe, niña mía, algún día así será'.
'¿Lo prometes?' preguntó Esperanza, y la confianza desesperada que Celestine escuchó en la voz de la niña hizo que le doliera el alma.
'Lo prometo, Esperanza. No importa lo que deba hacer, lo que deba dar, no faltaré a mi deber. Y un día, cuando venga a verte aquí, me quedaré. Nos conoceremos y nos entenderemos, y eso será suficiente.'
Y luego se puso de pie y se dio la vuelta, y mientras lo hacía se dijo a sí misma que no sentiría el dolor sofocante del corazón rompiéndose dentro de su pecho. Pensamientos traidores giraron en su mente mientras se alejaba primero un paso, luego otro, y otro, mientras intentaba no escuchar a la pequeña que dejó llorando a su paso.
¿Habría sido suya alguna vez? se preguntó Celestine. ¿O era ella de alguna manera? ¿Su inocencia? ¿Su oportunidad en la vida? Celestine no lo sabía, pero de repente su espada se sintió más pesada que nunca, el agarre de su armadura claustrofóbico y odioso, y los suaves sollozos de la niña le hicieron querer tirarlo todo a un lado, tomarla en brazos y abrazarla hasta que su llanto cesó.
Ella lo sacrifica todo para que una niña pequeña, que representa la posibilidad de descanso, pueda descansar en paz, en un futuro sin guerra. Es por eso que siempre hace el mismo pacto:
"Emperador, te juro que ni demonio ni hereje se interpondrán entre mí y lo que has prometido, y que lucharé por TI hasta que los fuegos de la guerra se apaguen con la sangre de TUS enemigos masacrados", dijo Celestine mientras caminó hacia el océano. Su voz era de acero afilada, templada por el dolor y la furia. 'Pero aunque soy TU fiel servidora, y aunque sólo tengo amor por TI en mi corazón, digo esto ahora. Mantenla a salvo hasta que termine mi tarea. Llena sus días con simple felicidad y alejas su mente de pensamientos de soledad o pérdida. El Emperador protege, eso es lo que siempre les he dicho a quienes buscan en mí orientación. Así que protégela y hónrala, o te juro que el último corazón en el que clave mi espada será el mío, tantas veces como sea necesario, porque no cumpliré ningún deber adicional para TI."
Lo que ella no es del todo consciente, es que pierde la memoria de esa promesa y esos eventos cada vez que marcha a la batalla, siendo una promesa vacía la cual no se está del todo claro si cumple... Con cada muerte, es un deber adicional. Tal vez la pila de cadáveres en la que aparezca no sea de ella realmente...sino la de una pobre niña en soledad... Haciendo la búsqueda cada vez más difícil.
'Mis hermanas', dijo Celestine, observando que ninguna de las mujeres angelicales mostraba ningún signo de las dificultades que habían soportado. No estaban marcados por la suciedad de la guarida del gusano, y sus túnicas y armaduras no estaban manchadas de tierra o sangre. Sus marcas ardían intensamente, al igual que sus ojos.
"Santa", dijo Fe. "Por fin estás aquí".
'¿Pero dónde es aquí?' preguntó Celestina.
"Bueno, es el fin", dijo Deber. 'Y es el comienzo. Es lo que hemos buscado juntos, lo que tú has buscado por ti mismo. Cualquiera que haya sido tu última prueba, la has superado.
(...)
Pensó, brevemente, en Esperanza, sentada en lo alto de su duna, esperando. Entonces Celestine encerró a Esperanza, en lo profundo de su corazón, donde nada podía tocarla, y desenvainó su espada.
'¿Sabes quién eres?' preguntó Deber.
"Soy la espada del Emperador y su luz guía", dijo Celestine. 'Soy la llama de la vela en la oscuridad cuando toda otra luz ha fallado a Sus fieles servidores. Yo soy Fe, Deber y Esperanza.'
"Estamos listos, Saint", dijo Fé con aprobación.
"Estamos tan preparadas como usted", dijo Deber.
A mí se me haría incómodo tomar los cadáveres de 2 gemelas, meterles partes de tu ser mismo por el culo y usarlas luego como guarda espaldas. Pero Warhammer no es el lugar para juzgar los fetiches de nadie.

Las reglas cambian

Una vez explicado todo esto, es hora de darle un sentido a todo esto y explicar que es un Santo Viviente bajo mi punto de vista. Puedes leer de nuevo el texto para mayor dramatismo.
Los Santos Vivientes son una Herramienta. No es muy sorprendente no? Es lo que hay.
En la actualidad, es evidente que sabemos que el emperador es un ente psíquico que ha estado influenciando ciertos eventos para un plan desesperado. Es por esto que ha estado probando formas de influenciar en la humanidad desde el trono dorado... Entonces, de forma divertida, hizo cosas como... DEMONIOS:
Podemos ver esa luz. Aquellos de nosotros que estamos dentro del Imperio del Ojo podemos verlo. El Astronómicon llega incluso hasta nuestro exilio purgatorio, y para nosotros no es un mero resplandor místico que ilumina la disformidad. Es dolor, es fuego y sumerge a mundos enteros de No Nacidos en la guerra.
Sería un error creer que el poder del Emperador lucha contra las fuerzas de los Cuatro Dioses aquí. No es orden contra caos, ni nada tan crudo como "bien" contra "mal". Es toda energía psíquica, chocando entre sí en un tormento volátil.
La mayoría de los Mundos Radiantes son inhabitables, perdidos en el choque letal de energías psíquicas en conflicto. Ejércitos de ángeles de fuego y proyecciones forjadas con llamas libran la guerra contra todo lo que encuentran a su paso. A esta región la llamamos Marea de Fuego. Lo que hizo que la Brecha del Avernus fuera tan valiosa fue su camino, no su destino. Atravesó los sistemas despojados de vida para siempre por la Marea de Fuego y entró en los Mundos Radiantes más tranquilos del más allá. Estos son los sistemas estelares bañados en luz psíquica sin arder en ella.
Pasarán siglos enteros sin que un solo barco navegue por la región, porque nos ofrece poco más allá de otro ejemplo más de energías del alma que se manifiestan de maneras que los mortales apenas pueden controlar. En más de una ocasión, el Mechanicum ha intentado utilizar espíritus de No Nacidos atados dentro de maquinaria de carne arcana para registrar los Mundos Radiantes en un mapa en constante cambio y evolución. Estos intentos han tenido resultados tan malos como podría imaginarse.
GUAU, Ángeles de Fuego que chocan contra mundos y flotas dejando nada más que llamas y destrucción... No es buena manera para influir en la humanidad más allá que una carretera limpia...
Él necesita entidades que puedan manifestarse entre los mortales sin la necesidad de tormentas Disformes. Además de que no estén limitados a lapsos de 1.000 años para determinar si el experimento funciona... Entonces usando almas de individuos influenciables creo los primeros santos. Tomando elementos del pasado presente y futuro empezó a aplicar la fé en individuos fanaticos. Como Celestine.
Él no crea entidades Disformes, crea un procesó por el cuál un alma humana puede ser reutilizada mediante fé, y a través de esta herramienta leal, canalizar él poder.
Esto explicaría porque una entidad nacida del inmaterium se vio afectada por el pilón anti caos pero no desapareció. Todo el ritual de la resurrección de Celestine solo era para tomar un alma humana, quebrarla y usar las piezas para crear un cuerpo humano que pueda soportar su manipulación, saltándose las normas de reaparición demoníacas.
Buscando vacíos legales, sigue haciendo las cosas a un modo que él considera correcto, prácticamente torturando a todos sus santos, siendo solo una herramienta.
No le importan los sentimientos, pero creó un escenario donde se usen para ser invocados de nuevo. Atandolos a un objeto o transmitiendo su fuerza con Milagros a nuevos huéspedes de almas, lo que sea más conveniente para el Santo.
Por 10.000 años ha hecho esto, pero con la cicatriz su poder psiquico aumento, buscando mediante estas acciones envenenar el propio inmaterium. No siendo entidades Disformes, sino creadas a partir de la fé. Y potenciando está fe que afecta de forma diferente a la Galaxia.
Entonces? Que es un Santo Viviente? Un príncipe demonio del emperador o algo así... Ojalá fuera solo eso...
Ahora sí has leído todo este tostón... Gracias y segundo, dime para tí como ves a los Santos después de todo lo observado...
submitted by dakkaork to Warhammer40kEsp [link] [comments]


2024.05.14 01:39 noway2explain Updated Homebridge then restarted, now on my UI, Homebridge is constantly checking for updates. I have a ENOENT error with a packages.json. Anyone more techy than me willing to help?

I logged into my Homebridge this afternoon to update some things. I only use Homebridge to connect my Nest thermostat and Ring devices to my iPhone devices. I updated Homebridge and then restarted, and when it came back online, the status was down with the following error message in the bottom: "ENOENT: no such file or directory, open '/valib/homebridge/node_modules/homebridge/package.json'. After ChatGPT'ing myself through uninstalling and reinstalling Homebridge, my status is now running, but Homebridge is forever looking for updates and on the Homemanager app, it says that the server is down. I can still, however, control my home devices through my Home app on my iPhone. I tried deleting the Google Home plugin since I don't use it anymore and it couldn't uninstall it, saying that it failed with a code 217. It also says, "ENOEMPTY: directory not empty, rename '/valib/homebridge/node_modules/homebridge/' -> '/valib/homebridge/node_modules/.homebridge-(string I'm assuming is specific to my Homebridge so not sharing)'.
Can anyone tell me what's happening here? Can someone walk me through how to fix this? Thank you!
submitted by noway2explain to homebridge [link] [comments]


2024.05.14 01:31 buckwheatone Issue testing view function w/SQLAlchemy and pytest

Hey all, I'm having an issue with a user route to soft delete the user. My goal is to append '_deleted' to the username and email, and set the active status to zero. Here's the route:
@users.route("/delete-account", methods=['GET', 'POST']) @login_required def delete_account(): current_user.active = 0 current_user.email = current_user.email + '_deleted' current_user.username = current_user.username + '_deleted' db.session.commit() logout_user() flash("Your account has been deleted.", category='info') return redirect(url_for('users.login')) 
My conftest.py file mimics the blog post from Alex Michael (here) and contains the following:
import pytest from application import create_app, db as _db from application.config import UnitTestConfig from application.models import User from werkzeug.security import generate_password_hash @pytest.fixture(scope='session') def app(request): app = create_app('testing') # UnitTestConfig implements # SQLALCHEMY_DATABASE_URI = 'sqlite://:memory:' # and WTF_CSRF_ENABLED = False app.config.from_object(UnitTestConfig) app_context = app.app_context() app_context.push() def teardown(): app_context.pop() request.addfinalizer(teardown) return app @pytest.fixture(scope='session') def db(app, request): def teardown(): _db.drop_all() _db.app = app _db.create_all() request.addfinalizer(teardown) return _db @pytest.fixture def client(app): with app.test_request_context(): yield app.test_client() @pytest.fixture(scope='function') def session(db, request): connection = db.engine.connect() transaction = connection.begin() options = dict(bind=connection, binds={}) session = db.create_scoped_session(options=options) db.session = session def teardown(): transaction.rollback() connection.close() session.remove() request.addfinalizer(teardown) return session @pytest.fixture def dummy_user(app, db): # The dummy_user fixture creates a user in the database, and then deletes it after the test is complete. with app.app_context(): user = User( username="test", email="test@test.com", password=generate_password_hash("password") ) db.session.add(user) db.session.commit() yield user db.session.delete(user) db.session.commit() 
Lastly, here's the test:
def test_delete_account(app, client, session, dummy_user): with app.test_request_context(): login_user(dummy_user) initial_username = dummy_user.username initial_email = dummy_user.email response = client.post("/delete-account", follow_redirects=True) assert response.status_code == 200 assert b"MyApp: Sign In" in response.data updated_user = session.query(User).filter_by(id=dummy_user.id).first() assert updated_user.username == f"{initial_username}_deleted" assert updated_user.email == f"{initial_email}_deleted" 
The error I'm getting is an AssertionError indicating that the two values are not equal. Any help would be appreciated!
> assert updated_user.username == f"{initial_username}_deleted" E AssertionError: assert 'test' == 'test_deleted' E - test_deleted E + test 
submitted by buckwheatone to flask [link] [comments]


2024.05.14 01:30 KCRoyalsBot Game Thread: Royals @ Mariners - Mon, May 13 @ 08:40 PM CDT

Royals @ Mariners - Mon, May 13

Game Status: Pre-Game - First Pitch is scheduled for 08:40 PM CDT

Links & Info

ALC Rank Team W L GB (E#) WC Rank WC GB (E#)
1 Cleveland Guardians 25 16 - (-) - - (-)
2 Minnesota Twins 24 16 0.5 (122) 2 - (-)
3 Kansas City Royals 25 17 0.5 (121) 3 - (-)
4 Detroit Tigers 20 20 4.5 (118) 6 4.0 (119)
5 Chicago White Sox 12 29 13.0 (109) 12 12.5 (110)
Probable Pitcher (Season Stats) Report
Royals Brady Singer (3-1, 2.36 ERA, 45.2 IP) No report posted.
Mariners George Kirby (3-3, 4.15 ERA, 43.1 IP) No report posted.
Royals Lineup vs. Kirby AVG OPS AB HR RBI K
1 Garcia, M - 3B .000 .000 3 0 0 0
2 Witt Jr. - SS .667 2.000 3 0 0 0
3 Pasquantino - 1B - - - - - -
4 Perez, S - C - - - - - -
5 Massey - 2B .333 .666 3 0 1 1
6 Velázquez - RF .667 2.334 3 1 1 0
7 Melendez - LF .667 1.667 3 0 1 0
8 Frazier - DH .167 .334 6 0 0 0
9 Blanco - CF - - - - - -
10 Singer - P - - - - - -
Mariners Lineup vs. Singer AVG OPS AB HR RBI K
1 Rojas, J - 3B .100 .200 10 0 0 3
2 Rodríguez, J - CF .333 .666 6 0 0 1
3 Polanco - 2B .280 .877 25 2 5 7
4 Raleigh - C .273 .969 11 1 2 4
5 Haniger - RF .200 .533 5 0 0 1
6 Raley, L - LF .400 1.100 5 0 1 1
7 Garver - DH - - - - - -
8 France, T - 1B .167 .334 12 0 1 0
9 Moore, D - SS .000 .333 2 0 0 1
10 Kirby - P - - - - - -

Division Scoreboard

MIA 5 @ DET 6 - Bottom 8, 2 Outs
CLE 0 @ TEX 0 - Middle 4
WSH 0 @ CWS 0 - Postponed
Last Updated: 05/13/2024 07:54:10 PM CDT
submitted by KCRoyalsBot to KCRoyals [link] [comments]


2024.05.14 01:30 RedsModerator Game Thread: Reds @ D-backs - Mon, May 13 @ 09:40 PM EDT

Reds @ D-backs - Mon, May 13

Game Status: Pre-Game - First Pitch is scheduled for 09:40 PM EDT

Links & Info

NLC Rank Team W L GB (E#) WC Rank WC GB (E#)
1 Milwaukee Brewers 24 16 - (-) - - (-)
2 Chicago Cubs 24 17 0.5 (122) 2 +3.0 (-)
3 Pittsburgh Pirates 18 23 6.5 (116) 8 3.0 (118)
4 Cincinnati Reds 17 23 7.0 (116) 9 3.5 (118)
5 St. Louis Cardinals 16 24 8.0 (115) 10 4.5 (117)
Probable Pitcher (Season Stats) Report
Reds Graham Ashcraft (3-2, 3.86 ERA, 39.2 IP) No report posted.
D-backs Jordan Montgomery (2-2, 4.70 ERA, 23.0 IP) No report posted.
Reds Lineup vs. Montgomery AVG OPS AB HR RBI K
1 India - 2B .273 .749 11 0 0 1
2 De La Cruz, E - SS .000 .000 6 0 0 4
3 Steer - LF .200 .773 10 1 3 3
4 Stephenson, T - C .667 1.547 6 0 1 0
5 Candelario - 1B .154 .385 13 0 1 3
6 Ford, M - DH - - - - - -
7 Fairchild - CF .333 1.067 9 1 3 2
8 Espinal - 3B .316 .632 19 0 1 1
9 Benson - RF - - - - - -
10 Ashcraft - P - - - - - -
D-backs Lineup vs. Ashcraft AVG OPS AB HR RBI K
1 Carroll - CF .400 1.300 5 0 0 1
2 Marte, K - 2B .375 1.000 8 0 1 1
3 Pederson - DH .091 .258 11 0 0 2
4 Walker, C - 1B .143 .393 7 0 1 1
5 Gurriel Jr. - LF .333 1.166 6 1 1 0
6 Suárez, E - 3B .500 1.167 2 0 0 0
7 Moreno - C .250 .650 4 0 0 1
8 Smith, P - RF .400 1.000 5 0 1 1
9 Newman - SS .200 .367 5 0 1 0
10 Montgomery - P - - - - - -

Division Scoreboard

CHC 0 @ ATL 0 - Top 6, 1 Out
PIT 3 @ MIL 0 - Top 5, 2 Outs
STL @ LAA 09:38 PM EDT
Last Updated: 05/13/2024 08:53:34 PM EDT
submitted by RedsModerator to Reds [link] [comments]


2024.05.14 01:00 Blooper_Bot Game Thread: Cubs @ Braves - Mon, May 13 @ 07:20 PM EDT

Cubs @ Braves - Mon, May 13

Game Status: In Progress - Score: 0-0

Top of the 6th, 1 out, bases empty, 1-0 count with Ray Kerr pitching and Seiya Suzuki batting. Cody Bellinger is on deck, and Christopher Morel is in the hole.

Links & Info

Cubs Batters AB R H RBI BB K LOB AVG OBP SLG
1 Tauchman - LF 3 0 0 0 0 0 0 .263 .397 .415
2 Suzuki, S - RF 3 0 1 0 0 0 0 .292 .354 .472
3 Bellinger - CF 2 0 0 0 0 0 1 .250 .333 .491
4 Morel, C - 3B 2 0 0 0 0 1 1 .224 .305 .442
5 Happ - DH 2 0 0 0 0 2 0 .222 .337 .306
6 Hoerner - SS 1 0 0 0 1 0 0 .273 .365 .396
7 Busch - 1B 2 0 1 0 0 0 1 .252 .316 .474
8 Mastrobuoni - 2B 1 0 0 0 1 0 0 .150 .261 .200
9 Amaya - C 2 0 0 0 0 1 2 .185 .253 .272
Totals 18 0 2 0 2 4 5
Cubs
BATTING: TB: Busch; Suzuki, S. Runners left in scoring position, 2 out: Amaya. Team RISP: 0-for-1. Team LOB: 3.
FIELDING: Pickoffs: Imanaga 2 (Acuña Jr. at 1st base, Albies at 1st base).
Braves Batters AB R H RBI BB K LOB AVG OBP SLG
1 Acuña Jr. - RF 2 0 0 0 1 1 3 .248 .360 .349
2 Albies - 2B 3 0 2 0 0 0 1 .276 .341 .423
3 Ozuna - DH 2 0 1 0 1 1 1 .329 .409 .636
4 Olson - 1B 3 0 2 0 0 1 2 .210 .321 .370
5 Duvall - LF 3 0 1 0 0 1 3 .224 .313 .362
6 Arcia, Or - SS 2 0 0 0 0 1 1 .252 .277 .417
7 Harris II, M - CF 2 0 1 0 0 1 0 .262 .304 .376
8 d'Arnaud - C 2 0 0 0 0 1 2 .264 .346 .516
9 Short - 3B 1 0 0 0 1 1 0 .059 .273 .059
Totals 20 0 7 0 3 8 13
Braves
BATTING: TB: Albies 2; Duvall; Harris II, M; Olson 2; Ozuna. Runners left in scoring position, 2 out: Acuña Jr. 2; Olson; Duvall. Team RISP: 0-for-4. Team LOB: 8.
Cubs Pitchers IP H R ER BB K HR P-S ERA
Imanaga 5.0 7 0 0 3 8 0 98-58 0.96
Totals 5.0 7 0 0 3 8 0
Braves Pitchers IP H R ER BB K HR P-S ERA
López, R 5.0 2 0 0 2 4 0 71-50 1.34
Kerr 0.2 0 0 0 0 0 0 4-2 0.00
Totals 5.2 2 0 0 2 4 0
Team Highlight
ATL Bullpen availability for Atlanta, May 13 vs Cubs (00:00:07)
CHC Bullpen availability for Chicago, May 13 vs Braves (00:00:07)
ATL Fielding alignment for Atlanta, May 13 vs Cubs (00:00:11)
Bench availability for Atlanta, May 13 vs Cubs (00:00:07)
Bench availability for Chicago, May 13 vs Braves (00:00:07)
ATL Starting lineups for Cubs at Braves - May 13, 2024 (00:00:09)
ATL Matt Olson makes the catch at the dugout (00:00:23)
CHC Ronald Acuña Jr. is caught out at first after review (00:00:25)
ATL Ronald Acuña Jr. makes a leaping catch at the wall (00:00:22)
CHC Craig Counsell ejected for arguing a check swing (00:00:29)
1 2 3 4 5 6 7 8 9 R H E LOB
Cubs 0 0 0 0 0 0 2 0 3
Braves 0 0 0 0 0 0 7 0 8

Division Scoreboard

MIA 5 @ DET 6 - Bottom 8, 2 Outs
PHI 1 @ NYM 3 - Bottom 6, 1 Out
WSH 0 @ CWS 0 - Postponed
Last Updated: 05/13/2024 08:54:37 PM EDT
submitted by Blooper_Bot to Braves [link] [comments]


2024.05.14 01:00 livia2lima Day 7 - The server and its services

INTRO

Today you'll install a common server application - the Apache2 web server - also known as httpd - the "Hyper Text Transport Protocol Daemon"!
If you’re a website professional then you might do things slightly differently, but our focus with this is not on Apache itself, or the website content, but to get a better understanding of:

YOUR TASKS TODAY

INSTRUCTIONS

Note for AWS/Azure/GCP users

Don't forget to add port 80 to your instance security group to allow inbound traffic to your server.

POSTING YOUR PROGRESS

Practice your text-editing skills, and allow your "classmates" to judge your progress by editing /vawww/html/index.html with vim and posting the URL to access it to the forum. (It doesn’t have to be pretty!)

SECURITY

EXTENSION

Read up on:

RESOURCES

TROUBLESHOOT AND MAKE A SAD SERVER HAPPY!

Practice what you've learned with some challenges at SadServers.com:

PREVIOUS DAY'S LESSON

Some rights reserved. Check the license terms here
submitted by livia2lima to linuxupskillchallenge [link] [comments]


2024.05.14 00:46 Roekaine Nintendo World Championships NES Edition Deluxe Set Stock Checker

Nintendo WC NES Deluxe Set: Where to Buy, Best Deals & Prices

Track the Availability of Nintendo World Championships: NES Edition Deluxe Set with Stock Checker

Are you eagerly awaiting the chance to grab the Nintendo World Championships: NES Edition Deluxe Set? With its upcoming release on July 18th, 2024, and limited availability, securing this coveted Deluxe Set can be challenging. Luckily, Stock Checker is here to help you stay ahead of the game.

Why is the Nintendo World Championships: NES Edition Deluxe Set in High Demand?

The Nintendo World Championships: NES Edition Deluxe Set is not just any gaming release; it's a nostalgic journey back to the golden era of NES with a modern twist, appealing to both long-time Nintendo enthusiasts and new players. Exclusive to the My Nintendo Store in the UK, and with limited pre-order options in the US at Best Buy and GameStop, it's no wonder anticipation is building, and stocks are expected to sell out fast.

How Does Stock Checker Keep You Updated?

Stock Checker specialises in real-time tracking of high-demand gaming releases like the Nintendo World Championships: NES Edition Deluxe Set. What can you expect from our service? With our real-time stock alerts, you get instant updates on stock availability. You'll be the first to know whether the Deluxe Set has just been restocked or is about to sell out. Our comprehensive table offers detailed retailer information and displays current prices, stock status, and direct links to purchases from retailers like My Nintendo Store, Best Buy, and GameStop. Although the Deluxe Set is only available for interest registration in the UK, you can receive pre-order notifications. We'll alert you when pre-orders officially open to ensure you don't miss out.

Where to Buy Nintendo World Championships: NES Edition Deluxe Set?

As the Deluxe Set's exclusive UK retailer, My Nintendo Store is your go-to source for purchase. At the same time, US gamers can look to Best Buy and GameStop, subject to stock availability. Stock Checker makes tracking where and when to buy easy, updating you with the latest stock information.

When Will the Nintendo World Championships: NES Edition Deluxe Set Be Back in Stock?

Given the expected demand, stock levels might fluctuate rapidly. Stock Checker provides timely updates, reflecting any changes in availability and helping you plan your purchase strategy effectively.

Secure Your Nintendo World Championships: NES Edition Deluxe Set Without the Hassle

Don't let stock shortages keep you from missing out on this unique gaming experience. Use Stock Checker to monitor availability, compare prices, and secure your Nintendo World Championships: NES Edition Deluxe Set as soon as it hits the shelves. Remember, with Stock Checker, you're always in the know!
submitted by Roekaine to StockChecker [link] [comments]


2024.05.14 00:42 Weak-Dimension2039 locationService.coordinatesPublisher does not work when initial test app on simulator

I am testing my app on a simulator AND my real device. I am getting an ERROR Domain=kCLErrorDomain Code=1 "(null)" when the app is first built on the sim/device. If I stop the app in xcode on sim or device and run it again I no longer get the error. The authorization status is set prior to calling this code. Any suggestions why this doesn't work on the initial "install" on the device or sim?
locationService.coordinatesPublisher
.receive(on: DispatchQueue.main)
.sink {completion in
if case .failure(let error) = completion {
print("Error getting Coordinates UNIVERSAL \(error)")
}
} receiveValue: { [self] coords in
coordinates = (coords.latitude, coords.longitude)
self.getBusinessWithinRange()
}.store(in: &tokens)
submitted by Weak-Dimension2039 to swift [link] [comments]


2024.05.14 00:40 PhilsBot Game Thread: Phillies @ Mets - Mon, May 13 @ 07:10 PM EDT

Phillies @ Mets - Mon, May 13

Game Status: In Progress - Score: 3-1 Mets

Bottom of the 6th, 1 out, bases empty, 2-2 count with Cristopher Sánchez pitching and Jeff McNeil batting. Tomás Nido is on deck, and Brandon Nimmo is in the hole.

Links & Info

Phillies Batters AB R H RBI BB K LOB AVG OBP SLG
1 Merrifield - LF 3 0 0 0 0 0 2 .200 .259 .320
2 Bohm - 3B 3 0 0 0 0 1 0 .331 .393 .523
3 Harper - 1B 3 0 1 0 0 1 0 .263 .386 .504
4 Castellanos, N - DH 3 0 0 0 0 2 1 .205 .271 .314
5 Stott - 2B 3 1 1 0 0 0 0 .271 .369 .424
6 Sosa, E - SS 2 0 1 0 0 1 0 .295 .404 .523
7 Marsh - RF 1 0 0 0 1 0 2 .246 .291 .434
8 Rojas - CF 2 0 0 0 0 1 3 .232 .277 .330
9 Stubbs - C 2 0 1 1 0 0 0 .143 .250 .143
Totals 22 1 4 1 1 6 8
Phillies
BATTING: 2B: Sosa, E (3, Manaea). TB: Harper; Sosa, E 2; Stott; Stubbs. RBI: Stubbs (1). 2-out RBI: Stubbs. Runners left in scoring position, 2 out: Merrifield 2; Rojas. Team RISP: 1-for-5. Team LOB: 4.
Mets Batters AB R H RBI BB K LOB AVG OBP SLG
1 Nimmo - LF 3 0 0 0 0 0 2 .229 .372 .421
2 Marte, S - RF 3 1 1 0 0 0 0 .257 .302 .378
3 Lindor - SS 2 0 0 0 1 0 0 .212 .282 .397
4 Alonso - 1B 3 1 2 0 0 0 0 .232 .312 .464
5 Martinez, J - DH 2 1 2 2 1 0 0 .294 .345 .431
6 Baty - 3B 2 0 0 0 0 2 4 .236 .299 .325
7 Bader - CF 2 0 1 0 1 1 3 .270 .319 .324
8 McNeil - 2B 2 0 0 0 0 2 5 .235 .316 .301
9 Nido - C 2 0 1 1 0 0 0 .214 .250 .310
Totals 21 3 7 3 3 5 14
Mets
BATTING: 2B: Alonso (8, Sánchez, C); Martinez, J 2 (4, Sánchez, C, Sánchez, C); Marte, S (6, Sánchez, C). TB: Alonso 3; Bader; Marte, S 2; Martinez, J 4; Nido. RBI: Martinez, J 2 (5); Nido (2). 2-out RBI: Nido. Runners left in scoring position, 2 out: Baty; Nimmo; McNeil 2. SAC: Baty. Team RISP: 3-for-9. Team LOB: 6.
Phillies Pitchers IP H R ER BB K HR P-S ERA
Sánchez, C 5.1 7 3 3 3 5 0 96-62 3.46
Totals 5.1 7 3 3 3 5 0
Mets Pitchers IP H R ER BB K HR P-S ERA
Manaea 6.0 4 1 1 1 6 0 100-64 3.05
Totals 6.0 4 1 1 1 6 0
Inning Scoring Play Score
Top 2 Garrett Stubbs singles on a soft bunt ground ball to second baseman Jeff McNeil. Bryson Stott scores. Edmundo Sosa to 3rd. 1-0 PHI
Bottom 2 J.D. Martinez doubles (3) on a line drive to left fielder Whit Merrifield. Pete Alonso scores. 1-1
Bottom 2 Tomás Nido singles on a ground ball to center fielder Johan Rojas. J.D. Martinez scores. Harrison Bader to 3rd. 2-1 NYM
Bottom 3 J.D. Martinez walks. Starling Marte scores. Francisco Lindor to 3rd. Pete Alonso to 2nd. 3-1 NYM
Team Highlight
PHI Fielding alignment for Philadelphia, May 13 vs Mets (00:00:11)
NYM Starting lineups for Phillies at Mets - May 13, 2024 (00:00:09)
PHI Bryce Harper hit in helmet by Tomás Nido's throw (00:00:27)
PHI Garrett Stubbs' RBI bunt single (00:00:26)
NYM J.D. Martinez's RBI double (00:00:29)
PHI Bryson Stott safe at first base after further review (00:00:26)
NYM Tomás Nido's RBI single (00:00:18)
NYM J.D. Martinez draws an RBI walk (00:00:22)
PHI Cristopher Sánchez escapes jam with a strikeout (00:00:20)
NYM Harrison Bader's great sliding catch (00:00:25)
1 2 3 4 5 6 7 8 9 R H E LOB
Phillies 0 1 0 0 0 0 1 4 0 4
Mets 0 2 1 0 0 3 7 0 6

Division Scoreboard

MIA 5 @ DET 6 - Bottom 8, 2 Outs
CHC 0 @ ATL 0 - Top 6, 1 Out
WSH 0 @ CWS 0 - Postponed
Last Updated: 05/13/2024 08:54:11 PM EDT
submitted by PhilsBot to phillies [link] [comments]


2024.05.14 00:37 playswellwithuthers Sonos equipment for sale reddit?

I literally was fixing to buy a pair of the New 5's and a beam for my patio and patio TV, move my gen 2 play 5 to my kitchen (its a white gen 2 S100 on my patio) and move my Era 300 from my kitchen to my master bedroom.
I got the new app update almost at the same time I was putting the items in my cart. At this point I am infuriated I have been recommending Sonos products for the the 20 years I have been buying and using them. The app is that bad.
So my thoughts right now are to just wait it out on everything until they get their act together. I am too invested in the hardware to just syatt over at this point but my main "need" at this time is convert the single play 5 on the patio to a stereo setup. However we all know I can't buy a new 5 and set it up in stereo with my Gen 2 Play 5.
Anyone know (if it is allowed to say) where I can get a decent used Gen 2 (s100) white Play 5 so I can do most of my patio project? My local Facebook and craigslist have nothing in my area and I honestly cannot swallow paying $400+ plus shipping from Amazon on a used speaker when the upgrade new model is close to that especially when I have a 15% upgrade code.
Thanks in advance for your help in anyway!
submitted by playswellwithuthers to sonos [link] [comments]


2024.05.14 00:27 Yuppiefab Did you miss Xterio Games NFT Mint? Here is another Blue chip web3 Gaming Project

Did you miss Xterio Games NFT Mint? Here is another Blue chip web3 Gaming Project
Did you miss the Xterio Games NFT mint and willing to jump on the next Web3 Gaming Alpha?
You have another opportunity to jump on a blue chip. It only depends on how much experience you have with web3 to spot alphas before they become obvious.
Botwars Ascendance is a Massive Multiplayer Online Web3 Game with so much opportunities for Gamers.
Here’s a detailed guide help you get positioned before their grand launch.
First of all Bookmark this tweet so that you can always revisit it whenever you want…
Secondly, you can join their discord and request for an early access code to gain full access in discord.
Early Access Codes are limited. Just send me a Dm if you find it difficult to get your access code
discord.gg/38QNuEefVp
Unleash Humanity’s Will in the ultimate battle for survival Embark on an epic journey through the depths of space, where you forge your own destiny in the face of an unrelenting AI threat. Join forces, battle rivals, and collect rare artefacts in Botwars Ascendance.
𝙑𝙚𝙨𝙨𝙚𝙡 𝘾𝙧𝙖𝙛𝙩𝙞𝙣𝙜:
Construct and customise powerful vessels, utilising ancient blueprints salvaged from the remnants of a bygone era. Each vessel boasts unique abilities and functions, empowering you to take on the AI forces that seek to dominate the universe.
𝙄𝙢𝙢𝙚𝙧𝙨𝙞𝙫𝙚 𝙀𝙭𝙥𝙡𝙤𝙧𝙖𝙩𝙞𝙤𝙣:
Explore a vast and immersive solar system, teeming with untapped resources waiting to be discovered and harnessed. Unearth rare minerals, extract valuable materials, and navigate treacherous cosmic landscapes in your quest for survival and dominance
𝙄𝙣𝙩𝙚𝙣𝙨𝙚 𝘽𝙖𝙩𝙩𝙡𝙚𝙨:
Engage in heart-pounding battles against the relentless AI forces that pose a grave threat to humanity's existence. Strategize, command your fleet, and deploy advanced tactics as you clash with the AI hive mind in a high-stakes conflict for control of the solar system.
𝙋𝙤𝙬𝙚𝙧𝙛𝙪𝙡 𝘼𝙡𝙡𝙞𝙖𝙣𝙘𝙚𝙨:
Forge alliances with fellow survivors, pooling your strengths and resources to overcome formidable challenges and achieve shared objectives. Collaborate, strategize, and coordinate your efforts to outwit the AI forces and secure a future for humanity among the stars.
𝙑𝙖𝙡𝙪𝙖𝙗𝙡𝙚 𝙉𝙁𝙏𝙨:
Acquire and possess coveted virtual assets, including rare artefacts and relics with their own intrinsic value. These treasures not only enhance your abilities but can also be traded for real-world financial gains, allowing you to prosper in the immersive world of Botwars Ascendance.
𝙋𝙡𝙖𝙮𝙚𝙧 𝙊𝙬𝙣𝙚𝙙 𝙀𝙘𝙤𝙣𝙤𝙢𝙮:
Immerse yourself in a dynamic and ever-evolving in-game economy, where every decision counts. Navigate the delicate balance between supply and demand, trade resources, and make strategic investments to thrive in a resource-scarce solar system.
𝙀𝙥𝙞𝙘 𝘾𝙖𝙢𝙥𝙖𝙞𝙜𝙣𝙨:
Experience a captivating single-player campaign, brimming with a rich narrative, epic quests, and intense battles. Unveil the mysteries of the AI's origins, uncover ancient secrets, and lead humanity's fight for survival in a gripping story-driven adventure.
𝙀𝙣𝙜𝙖𝙜𝙞𝙣𝙜 𝙈𝙞𝙨𝙨𝙞𝙤𝙣𝙨:
Embark on engaging quests and missions that unlock valuable rewards, enhancing your abilities and propelling you closer to victory. Conquer challenges, earn prestigious accolades, and unleash your true potential as you strive to overcome the AI threat and reshape the destiny of humanity.
𝙁𝙡𝙚𝙭𝙞𝙗𝙡𝙚 𝙂𝙖𝙢𝙚𝙥𝙡𝙖𝙮:
Embrace a flexible gameplay style that caters to both casual and hardcore players. Whether you prefer thrilling battles, engaging quests, or building your interstellar empire, Botwars Ascendance offers a diverse and inclusive gaming experience tailored to your preferences.
Don’t hesitate to ask your questions in discord
#Botwars

Botwars

submitted by Yuppiefab to u/Yuppiefab [link] [comments]


2024.05.14 00:10 NewYorkMetsBot2 GAME THREAD: Phillies @ Mets - Mon, May 13 @ 07:10 PM EDT

Phillies @ Mets - Mon, May 13

Game Status: In Progress - Score: 3-1 Mets

Bottom of the 6th, 1 out, bases empty, 2-2 count with Cristopher Sánchez pitching and Jeff McNeil batting. Tomás Nido is on deck, and Brandon Nimmo is in the hole.

Links & Info

Phillies Batters AB R H RBI BB K LOB AVG OBP SLG
1 Merrifield - LF 3 0 0 0 0 0 2 .200 .259 .320
2 Bohm - 3B 3 0 0 0 0 1 0 .331 .393 .523
3 Harper - 1B 3 0 1 0 0 1 0 .263 .386 .504
4 Castellanos, N - DH 3 0 0 0 0 2 1 .205 .271 .314
5 Stott - 2B 3 1 1 0 0 0 0 .271 .369 .424
6 Sosa, E - SS 2 0 1 0 0 1 0 .295 .404 .523
7 Marsh - RF 1 0 0 0 1 0 2 .246 .291 .434
8 Rojas - CF 2 0 0 0 0 1 3 .232 .277 .330
9 Stubbs - C 2 0 1 1 0 0 0 .143 .250 .143
Totals 22 1 4 1 1 6 8
Phillies
BATTING: 2B: Sosa, E (3, Manaea). TB: Harper; Sosa, E 2; Stott; Stubbs. RBI: Stubbs (1). 2-out RBI: Stubbs. Runners left in scoring position, 2 out: Merrifield 2; Rojas. Team RISP: 1-for-5. Team LOB: 4.
Mets Batters AB R H RBI BB K LOB AVG OBP SLG
1 Nimmo - LF 3 0 0 0 0 0 2 .229 .372 .421
2 Marte, S - RF 3 1 1 0 0 0 0 .257 .302 .378
3 Lindor - SS 2 0 0 0 1 0 0 .212 .282 .397
4 Alonso - 1B 3 1 2 0 0 0 0 .232 .312 .464
5 Martinez, J - DH 2 1 2 2 1 0 0 .294 .345 .431
6 Baty - 3B 2 0 0 0 0 2 4 .236 .299 .325
7 Bader - CF 2 0 1 0 1 1 3 .270 .319 .324
8 McNeil - 2B 2 0 0 0 0 2 5 .235 .316 .301
9 Nido - C 2 0 1 1 0 0 0 .214 .250 .310
Totals 21 3 7 3 3 5 14
Mets
BATTING: 2B: Alonso (8, Sánchez, C); Martinez, J 2 (4, Sánchez, C, Sánchez, C); Marte, S (6, Sánchez, C). TB: Alonso 3; Bader; Marte, S 2; Martinez, J 4; Nido. RBI: Martinez, J 2 (5); Nido (2). 2-out RBI: Nido. Runners left in scoring position, 2 out: Baty; Nimmo; McNeil 2. SAC: Baty. Team RISP: 3-for-9. Team LOB: 6.
Phillies Pitchers IP H R ER BB K HR P-S ERA
Sánchez, C 5.1 7 3 3 3 5 0 96-62 3.46
Totals 5.1 7 3 3 3 5 0
Mets Pitchers IP H R ER BB K HR P-S ERA
Manaea 6.0 4 1 1 1 6 0 100-64 3.05
Totals 6.0 4 1 1 1 6 0
Inning Scoring Play Score
Top 2 Garrett Stubbs singles on a soft bunt ground ball to second baseman Jeff McNeil. Bryson Stott scores. Edmundo Sosa to 3rd. 1-0 PHI
Bottom 2 J.D. Martinez doubles (3) on a line drive to left fielder Whit Merrifield. Pete Alonso scores. 1-1
Bottom 2 Tomás Nido singles on a ground ball to center fielder Johan Rojas. J.D. Martinez scores. Harrison Bader to 3rd. 2-1 NYM
Bottom 3 J.D. Martinez walks. Starling Marte scores. Francisco Lindor to 3rd. Pete Alonso to 2nd. 3-1 NYM
Team Highlight
PHI Fielding alignment for Philadelphia, May 13 vs Mets (00:00:11)
NYM Starting lineups for Phillies at Mets - May 13, 2024 (00:00:09)
PHI Bryce Harper hit in helmet by Tomás Nido's throw (00:00:27)
PHI Garrett Stubbs' RBI bunt single (00:00:26)
NYM J.D. Martinez's RBI double (00:00:29)
PHI Bryson Stott safe at first base after further review (00:00:26)
NYM Tomás Nido's RBI single (00:00:18)
NYM J.D. Martinez draws an RBI walk (00:00:22)
PHI Cristopher Sánchez escapes jam with a strikeout (00:00:20)
NYM Harrison Bader's great sliding catch (00:00:25)
1 2 3 4 5 6 7 8 9 R H E LOB
Phillies 0 1 0 0 0 0 1 4 0 4
Mets 0 2 1 0 0 3 7 0 6

Division Scoreboard

MIA 5 @ DET 6 - Bottom 8, 2 Outs
CHC 0 @ ATL 0 - Top 6, 1 Out
WSH 0 @ CWS 0 - Postponed
Last Updated: 05/13/2024 08:54:13 PM EDT
submitted by NewYorkMetsBot2 to NewYorkMets [link] [comments]


2024.05.14 00:05 DaReal27 São João do Tauápe é o bairro crente de Fortaleza?

Pergunta sincera, levei meu computador lá e é cheio de coisa de igreja, pizza do frei, colégio Shalom, a própria assistência técnica que eu levei era cheia de coisa de Jesus nos status do wpp.
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2024.05.14 00:04 sxditybre Please inform me as a first time filer

It’s my first time filing as a 21 year old. I filed through turbo tax myself 1/31. My transcripts have not updated, no codes, no message to verify myself, no letter, nothing. I can’t get through to a live person when I call. What do I do?? I’ve been stuck at the processing status for months now.
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2024.05.14 00:01 Weak-Dimension2039 locationService.coordinatesPublisher does not work when initial test app on simulator

I am testing my app on a simulator AND my real device. I am getting an ERROR Domain=kCLErrorDomain Code=1 "(null)" when the app is first built on the sim/device. If I stop the app in xcode on sim or device and run it again I no longer get the error. The authorization status is set prior to calling this code. Any suggestions why this doesn't work on the initial "install" on the device or sim?
locationService.coordinatesPublisher
.receive(on: DispatchQueue.main)
.sink {completion in
if case .failure(let error) = completion {
print("Error getting Coordinates UNIVERSAL \(error)")
}
} receiveValue: { [self] coords in
coordinates = (coords.latitude, coords.longitude)
self.getBusinessWithinRange()
}.store(in: &tokens)
submitted by Weak-Dimension2039 to iOSProgramming [link] [comments]


2024.05.13 23:47 thinsoldier What is a good Local Development setup?

I have a few dozen php4/php5 era projects I want to resurrect. I haven’t written any PHP or any other code since like 2019.
I used to use XAMPP (php5.5) in OSX - It was not a good experience because several OSX terminal commands were overridden by commands in xampp with the same names. This prevented me from using things like Homebrew properly because the command to update Homebrew triggered another command that had been overridden by a command in XAMPP that did not behave as expected.
So I thought I’d be better off using a virtual machine for a server and I tried Laravel Homestead (vagrant) but there is no documentation about how to properly run an Apache served site inside of Homestead. What few projects I have that are still live are hosted on 2 or 3 shared servers running Apache.
I also tried a more recent version of xampp on osx that runs in a virtual machine. My problem with that is any time I destroy and rebuild the VM I lose my databases. I could never find a way to store my mysql data outside of the actual virtual machine. I’m not that good with mysql outside of running queries from within php so the thought of having to manually export and import all the data in all the databases if I want to upgrade to a newer xampp release was offputting. I have at least 80 databases. I already have to do that on a few of the live sites every few years and it never ever goes smoothly.
Also some of these sites expect to be running on the same server with access to each other’s files and databases so an apache based shared hosting setup would be the easiest thing for me to work with initially as I resurrect these projects.
Another problem I had with virtual machines is when using something like SASS “watch” feature. I’d run sass watch within the VM and use my preferred text editor in OSX to edit the files but when saving the changes there would be no signal sent across the host-os/virtual-os barrier that would make sass auto compile the changes. That was super annoying. I spent months looking for a way to fix that but never found a fix.
I need help/advice desperately. I’ve basically been asking this same question all over the place since 2020 and haven’t gotten anywhere. I would not be surprised if I go look at my profile on this site right now and see where I’ve said all of this already back in 2021 or something.
I desperately need 1 on 1 help with a solution that addresses all of the above. I am broke but willing to try to pay whatever I can for some guidance.
submitted by thinsoldier to PHPhelp [link] [comments]


http://activeproperty.pl/