Wiring classes

School Project. Not sure if its up to code or not.

2024.05.14 03:34 Koalakuun School Project. Not sure if its up to code or not.

Hi everyone!
Im a senior at a canadian highschool I study in, and this is my project for my engineering class.
Currently building a “Solaturbine Shed” in which all power that is used inside the shed is from Solar and wind energy. This setup will never see the local grid.
Currently it is not energized yet because of:
Thing is that, is this the first time i’ve done this. I’ve refered to the electrical code during wiring.
But my other concerns are:
-Will the exposed bus bars be a problem? Its going to be hooked up to a 12v marine battery.
Thanks for checking it out, and I appreciate every bit of advice moving forward.
submitted by Koalakuun to AskElectricians [link] [comments]


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submitted by LeftoverGarbage to iptvspot1 [link] [comments]


2024.05.13 23:05 entitie 1-hour fire-rated drop ceiling?

I'd like recommendations for the ceiling for a fire wall. I'm an owner-builder and need to create a fire wall separating my garage from the rest of my house as part of a renovation.
I've already got 5/8" sheetrock on the walls but for various reasons, convenience and flexibility chief among them, I'd like to install a drop ceiling. The inspector tells me that it needs to be 1-hour fire-rated (which 5/8 sheetrock should provide), but I haven't been able to find a drop ceiling system (supports and tiles) that is 1-hour fire-rated. I've found "class A fire rated" drop ceilings, but I understand that "class A" doesn't necessarily mean >=60 minutes. For example, I understand from reading specs that class A can sometimes mean it's only 20-minute fire-rated.
Does this sub have any recommendations on a drop ceiling system that's documented to be >=60 minutes fire-rated? If not, are there alternatives that I should consider? If I use gypsum, I'd have to get around a lot of obstacles up in the ceiling, e.g. ducts, wires, and pipes; and it would close off that area to make future expansions (e.g. new circuits) difficult, which is what I'm hoping to avoid.
Thanks in advance.
submitted by entitie to Construction [link] [comments]


2024.05.13 22:00 DiscoverDurham Things to do in Durham this week!

If you’d like to add an event to our calendar, submit an event here. Please check with the event organizers to see if events change due to weather. Have a great week!
See the full weekly calendar on our website.

Noteworthy Events

The Lion King at DPAC
Adult Recess at CCB Plaza
Duke Baseball vs UNC at Jack Coombs Field
Bimbé Celebration at Rock Quarry Park
Peter Pan at The Carolina Theatre
DPW Limit Break at Durham Convention Center

Multi-Day Events

The NGIN Cityscapes Summit at Durham Convention Center
Durham Greek Festival at St. Barbara Greek Orthodox Church
Historic Buildings Open House at West Point on the Eno Park
Movies at The Carolina Theatre

Monday, May 13

2 p.m.
Board Game Night at The Glass Jug in Downtown Durham
5 p.m.
Arts & Drafts at Fullsteam Brewery
6 p.m.
Disc Golf Putting League at The Glass Jug in RTP
6:30 p.m.
Trivia Night at Ponysaurus Brewing Company
7 p.m.
Community Board Game Night at Moon Dog Meadery

Tuesday, May 14

Events at Durty Bull Brewing Brewing Company
Events at The Glass Jug Beer Lab in Downtown Durham
Events at The Glass Jug Beer Lab in RTP
5:30 p.m.
Boxyard Run Club at Boxyard RTP
6 p.m.
In Other Words at Arcana
Duke Baseball vs College of Charleston at Jack Coombs Field
Bring Your Own Vinyl with Jaffar at Rubies on Five Points
Women on the Wall at Triangle Rock Club - Durham
6:30 p.m.
Trivia at Durham Food Hall
Pony Ride at Ponysaurus Brewing Company
7 p.m.
Trivia at Beer Study Durham
Not Rocket Science Trivia at DSSOLVR Durham
Tuesday Blues Jam at The Blue Note Grill
8 p.m.
Comedy Night at Bull City Ciderworks
Jeremy 'Bean' Clemons Trio at Kingfisher
Enter Shikari at Motorco Music Hall
Vision Video + Tears For The Dying at The Pinhook

Wednesday, May 15

Events at Atomic Empire
Events at Boxyard RTP
Events at ZincHouse Winery & Brewery
9 a.m.
Senior Short Game Clinic at Hillandale Golf Course
10:30 a.m.
Storytime on the Roof with Durham County Library at The Durham Hotel
12 p.m.
Adult Recess at CCB Plaza
3 p.m.
Durham Farmers’ Market at Durham Central Park
4 p.m.
Whiskey Wednesdays at Alley Twenty Six
5 p.m.
Free Wednesday Wine Tasting at Beer Study Durham
5:30 p.m.
Ride of Silence at CCB Plaza
6 p.m.
Queer Craft Night and Tarot with Joy at Arcana
Bimbe Community Block Party at Holton Career & Resource Center
Come Take a Flight With Us: A Bright Black Workshop at Proximity Brewing Company
Free RTP Business Rockstar Connect Networking Event at Sheraton Imperial Hotel
Sweet Social: Auntie's African Ice Cream at The Durham Hotel
6:30 p.m.
Trivia Night with Pickle at The Glass Jug Beer Lab in RTP
7 p.m.
Bottle Swap: Homebrew Club at Durty Bull Brewing Brewing Company
Skip The Small Talk: Speed Friending Event at Fullsteam Brewery
Hammered Trivia at Hi-Wire Brewing
Karaoke Night at Mavericks Smokehouse
Music Bingo at Ponysaurus Brewing Company
3rd Wednesday Jazz Jam Session at Succotash Southern & Creole Kitchen
Brett Chambers Open Mic at The Blue Note Grill
8 p.m.
Air Hockey Tournament at Boxcar Bar + Arcade
Trivia Night at Bull McCabe's
Karaoke at Moon Dog Meadery
The Weeks at Motorco Music Hall
Blends With Friends at The Pinhook

Thursday, May 16

Events at Boxyard RTP
Events at Durty Bull Brewing Brewing Company
8:30 a.m.
Harnessing the Power of AI to Ensure Equitable HR Practices at RTI Holden Building
9:30 a.m.
Guide Supported Canoeing, Kayaking, and Standup Paddleboarding at Eno River
12:15 p.m.
Midday Meander: A Strolling Conversation at Sarah P. Duke Gardens
3 p.m.
Guided Museum Tour at 21c Museum Hotels Durham
5 p.m.
Thirsty Thursdays at Dashi
Righteous Roots Reggae Show at The Glass Jug Beer Lab in RTP
5:30 p.m.
Walking Club with Bull City Strollers at The Glass Jug Beer Lab in Downtown Durham
6 p.m.
Queer Trivia at Arcana
Vinyl Night with DJ Deckades at Gizmo Brew Works
6:15 p.m.
Pony Run at Ponysaurus Brewing Company
6:30 p.m.
AfterHours: Science of Beer at Museum of Life and Science
Line Dance Classes at Mystic Farm and Distillery
Space Code Youth Open Mic at NorthStar Church of the Arts
Boulders & Brews Meetup at Triangle Rock Club - Durham
7 p.m.
Trivia Night at Beer Tooth Taproom
Bimbé Cypher at CCB Plaza
Bring Your Own Vinyl Night at Congress Social Bar
Duke Baseball vs UNC at Jack Coombs Field
Summer Jazz Jam (Curated by Al Strong) at Missy Lane's Assembly Room
Community Board Game Night at Moon Dog Meadery
Al Strong Presents Jazz on the Roof at The Durham Hotel
7:30 p.m.
Trivia Night with Big Slow Tom at Clouds Brewing Brightleaf Square
Reverend Billy C. Wirtz / Armand Lenchek & Carter Minor at The Blue Note Grill
Pillow Talk: Speed Dating and Conversations About Sex / Sexuality at The Pinhook
8 p.m.
Weekly Single Mingle at Boxcar Bar + Arcade
Trivia at Fullsteam Brewery
Danny Lopriore at Motorco Music Hall
9 p.m.
DJ Halo Presents: No Requests at Rubies on Five Points
9:30 p.m.
Karaoke Night at The Tavern

Friday, May 17

Events at Atomic Empire
Events at Durty Bull Brewing Company
Events at Mettlesome
Events at Moon Dog Meadery
Events at The Blue Note Grill
10 a.m.
Tasting at Ten at Counter Culture Coffee
12 p.m.
Co-Working Social at The Glass Jug Beer Lab in Downtown Durham
4 p.m.
Late Spring Tree Ramble at Sarah P. Duke Gardens
5 p.m.
Guided Museum Tours at 21c Museum Hotels Durham
Food Truck Friday at The Glass Jug Beer Lab in RTP
5:30 p.m.
LOJO: Log Off, Jam On at Boxyard RTP
6 p.m.
Aly J & Kevin Clark and Tarot with Kathleen at Arcana
Third Friday Art Walk at Downtown Durham
Friday Night Makes at Durham Arts Council
May Third Friday at Durham Arts Council
Counterpoints Exhibition Reception at Durham Bottling Co.
Third Friday at Golden Belt Arts
Duke Baseball vs UNC at Jack Coombs Field
Screenprint Roundup at The Fruit
The Patio Dance Parties : Clueless Fridays at Unscripted Durham
6:30 p.m.
Kayla Waters (Hosted by Marcus Anderson) at Missy Lane's Assembly Room
7 p.m.
Live Vinyl Spinning by PhDJ at Beer Study Durham
Early Show: John Howie Jr. / Ramona and The Holy Smokes at The Pinhook
7:30 p.m.
Evening Eno Exploration Paddle at Eno River
Evan Ringel & Ariel Pocock at Sharp 9 Gallery
8 p.m.
Pass the Aux at Boricua Soul
Stereo Reveries at DSSOLVR Durham
Karaoke! at Fullsteam Brewery
Cheekface at Motorco Music Hall
Dance Blues Friday at Studio 5
9 p.m.
Kayla Waters (Hosted by Marcus Anderson) at Missy Lane's Assembly Room
10 p.m.
The Floor: Special Guest THEYDYLIKE at Rubies on Five Points

Saturday, May 18

Events at Atomic Empire
Events at Boxyard RTP 11 a.m. - 2:30 p.m. - Will & Well: Grand Opening
Events at Durty Bull Brewing Company
Distillery Tours and Tastings at Liberty & Plenty
Events at Mettlesome
Events at The Fruit
Events at The Pinhook
Guided Walking Tours with Triangle Adventures
7 a.m.
Lookin For A Cure at Bull City Running Company-South
8 a.m.
Durham Farmers' Market at Durham Central Park
parkrun Durham at Southern Boundaries Park
9 a.m.
South Durham Farmers' Market at Greenwood Commons Shopping Center
9:30 a.m.
Guide Supported Canoeing, Kayaking, and Standup Paddleboarding at Eno River
10 a.m.
Pop Up Record Show at Beer Durham
Durham's Home Goods Market at Black Wall St Gardens
Bear Awareness Week at Museum of Life and Science
10:30 a.m.
Mother's Day Brunch at The Durham Hotel
11 a.m.
Battle of the Blades 2024 at Historic Durham Athletic Park
12 p.m.
Springtime Outdoor Market at Boxcar Bar + Arcade
Crafternoons at Gizmo Brew Works
Preservation Durham Annual Home Tour: The Rambling Ranch at Orchard Park Picnic Shelter
1 p.m.
Duke Baseball vs UNC at Jack Coombs Field
Say It With Glass Workshop - Sam Nguyen at Moon Dog Meadery
Bimbé Celebration at Rock Quarry Park
2 p.m.
Closing Reception — Dan Gottlieb: Figure Ground at Craven Allen Gallery
Durham "Bullpen" Treasure Hunt - Walking Team Scavenger Hunt! at Fullsteam Brewery
3 p.m.
A Beautiful Noise Spring Concert by the Common Woman Chorus at Eno River Unitarian Universalist Fellowship
Peter Pan at The Carolina Theatre
4 p.m.
Family Fun Saturday: May Flowers at Guglhupf Restaurant
5 p.m.
Rooftops and Alleyways Community Canvas Wall Brawl at Dashi
Durham Blues & Brews Festival at Durham Central Park
Hops & Blues at The Glass Jug Beer Lab in RTP
6 p.m.
The Moon Unit and Tarot with Emily at Arcana
Peter Pan at The Carolina Theatre
6:30 p.m.
Kayla Waters (Hosted by Marcus Anderson) at Missy Lane's Assembly Room
7 p.m.
A Beautiful Noise Spring Concert by the Common Woman Chorus at Eno River Unitarian Universalist Fellowship
Crones of Anarchy: Blues, Rock, Americana at Succotash Southern & Creole Kitchen
7:30 p.m.
Jim Ketch Swingtet at Sharp 9 Gallery
Big Birthday Dance Party: Combo Platter with 2 Sides at The Blue Note Grill
8:15 p.m.
BBYMUTHA: Sleep Paralysis Tour 2024 at Motorco Music Hall
9 p.m.
Kayla Waters (Hosted by Marcus Anderson) at Missy Lane's Assembly Room
10 p.m.
Fortune Factory Presents: Taurus Dance Party at Rubies on Five Points

Sunday, May 19

Events at Atomic Empire
Events at Durty Bull Brewing Company
10 a.m.
Jazz Brunch at Lula & Sadie's
10:30 a.m.
Al Strong Presents Jazz Brunch at Alley Twenty Six
12 p.m.
Preservation Durham Annual Home Tour: The Rambling Ranch at Orchard Park Picnic Shelter
Sunday Dollar Bin Sale for Charity at Rumors Durham
Supernatural Sunday - Psychic Affair + Healers Market at Weldon Mills Distillery
Farmers Market at ZincHouse Winery & Brewery
12:15 p.m.
Public Tour at Duke Chapel
2 p.m.
Hillandale Golf Beginner Clinic at Hillandale Golf Course
3:30 p.m.
Davis Dance Company Spring Recital 2024 at The Carolina Theatre
4 p.m.
Showings at Scripps: Miguel Gutierrez at ADF's Samuel H. Scripps Studios
Carmina Burana at Baldwin Auditorium
Día de las Madres Kermes at El Futuro’s Therapeutic Green Space
String Break at Fullsteam Brewery
6 p.m.
Emma Jane's EP Release Show and Tarot with Joy at Arcana
Davis Dance Company Spring Recital 2024 at The Carolina Theatre
6:30 p.m.
Open Mic Night at Moon Dog Meadery
7 p.m.
DPW Limit Break at Durham Convention Center

Running Art Exhibit

Hometown (Inherited): Ten Year Retrospective at The Fruit
Dan Gottlieb: Figure Ground at Craven Allen Gallery
Constellations: 40 Years of Explorations within Sacred Geometry by Steven Ferlauto at Horse & Buggy Press and Friends
It Ain’t All Black And White at DAG Truist Gallery
María Magdalena Campos-Pons: Behold at Nasher Museum of Art at Duke University
Counterpoints at Durham Bottling Co.
Cameron Elyse's Divine Nine Legacy Memoir Exhibition at Hayti Heritage Center
submitted by DiscoverDurham to bullcity [link] [comments]


2024.05.13 21:45 StormRanger28 About Amps

About Amps submitted by StormRanger28 to TeslaModel3 [link] [comments]


2024.05.13 21:42 StormRanger28 About Amps

About Amps
I just got this charger and it says 48 A Single Phase. On our panel, we can only use 40 Amps that is left on our breaker. Would that be alright since we'll only be adjusting the charging to 32A?
submitted by StormRanger28 to TeslaModelY [link] [comments]


2024.05.13 20:59 ButterSpreads Recommended Starting Kit / Boards for Simple Projects?

I am trying to start to implement what I am learning in university to personal projects, I have done some work with electronics and circuits, and have done a couple classes in C++ programming. I have seen Arduino boards are loved and hated by some, and the STM32 being recommended by others. What is the difference between these boards (and what boards are actually worth the price)
I don't have specific projects in mind but having something that could get me through several different concepts to get me started at least.
If it would be useful, I do have a breadboard with wires, resistors, capacitors and inductors with a multimeter among other random pieces that I would be interested in incorporating at some point as long as I won't lose hundreds on a board that can do that.
EDIT: I've also looked into the Raspberry Pi's but there are tons and some narrowing down if they are also good would be useful thanks
submitted by ButterSpreads to embedded [link] [comments]


2024.05.13 20:51 Calm_Extreme1532 I Watched The First Episode of Mr. Birchum (Summary/Review)

I Watched The First Episode of Mr. Birchum (Summary/Review)
I had some time to kill so I decided to sit down and watch the first episode of this and write up a run down for it since the sub was collectively shitting on it the other day. You can find the full first episode for free on the Daily Wire site, so if you want to watch it over there and then discuss it here then feel free. Below are spoilers for it though.
The series starts with Birchum and his childhood best friend Gage placing bets on the first student to insult either of them on their first day back to school as teachers, only for Birchum to immediately get insulted. Gage points out how crazy it is that kids hate Birchum so much that they can’t even make it out of the parking lot without getting insulted, which I found funny because it almost serves as meta commentary for the initial reaction to the show when it was announced.
Birchum and Gage meet Mr. Karponzi, a JEDI (Justice, Equity, Diversity, and Inclusion) officer and they all take an immediate disliking towards each other because Birchum and Gage have traditionally masculine teaching methods as shop teachers. Birchum’s teaching philosophy is that wood doesn’t care about your feelings. If you hurt wood, wood will hurt you back. Wood doesn’t discriminate. Its only true enemy is the donkey system, where he acts out donkey demerit points to students if they act stupid, abuse the tools, or just simply doesn’t like the students. Every time they get a donkey point, it moves them across the board, and if they get to the end then they have to sit down at the makeshift corral.
When teaching remedial woodshop, Birchum has a student aid named Brad (who is voiced by the same VA as Johnny Test I think) and he is able to forge Birchum’s signatures and change any of the students grades at will. He says this in front of the class, which makes you question why considering the students can probably use this information against him.
Principal Bortles (voiced by Roseanne Barr) comes into the class to inform Birchum that Karponzi has banned his safety film for being problematic because it shows blood. He shows it anyways though once they leave.
Back at his house, he gets into an argument with his wife Wendi (voice by Megyn Kelly) for feeding their dog vegan food. Then he gives advice to his tomboy daughter Jeanie (voiced by Brett Cooper) to just set the microwave to 33 seconds instead of 30 seconds because it wastes time. His twenty-year old son Eddie that plays professional e-sports comes in and tells him that he can just push the 30 second button, but Birchum just calls him lazy. Birchum gets frustrated that Eddie isn’t sitting down with the rest of the family to eat and is instead just gaming in the basement. Birchum gets annoyed at Eddie for not having a girlfriend, sitting in a vibrating chair, and drinking energy drinks made in a lab in Wuhan. I don’t even really know what they’re trying to satirize with the energy drink.
Back at the school, some parents are complaining about Birchum’s shop class video because it made someone’s kid ask them questions like what decapitate means and if they can go to trade school. Karponzi decides to add getting rid of Birchum to his to do list along with decolonizing the cafeteria menu and updating Tinder with protesting pics.
Wendi and Jeanie meanwhile are trying to make houses on the market look presentable to help Wendi’s job as a realtor. Jeanie gets into a disagreement with Wendi over how everything is decorated, and ends up ruining the fireplace by scraping the white paint off of it. The b-plot ends with Jeanie handcuffing herself to the fireplace to not allow for anymore white paint to be put on it, which makes the buyers not want to buy the house, but Wendi says that she’s proud of because she stuck to her convictions. That takeaway was really weird to me. Jeanie not only vandalizes property that isn’t hers because she doesn’t like how it looks, but she also directly negatively impacts her mother’s livelihood by scaring off potential buyers. Why exactly does she deserve praise for acting like a selfish little shit? If these were leftist protesters blocking traffic or vandalizing other people’s property for their pet issues I have no doubt that any of the Daily Wire hosts would have any problem rightfully calling those people a bunch of losers, but the show just tells us that Jeanie did the right thing by acting in the exact same fashion.
While doing laundry, Birchum asks why Eddie doesn’t like doing physical sports and he just flashbacks to playing little league as a kid and Birchum freaking out after he struck out.
The main plot continues with everyone in Birchum’s class is at risk of failing, so he gives them all an opportunity to pass his class by showing up to his house to finish his deck. Karponzi records this and uses this as justification for a disciplinary tribunal, which is a sort of trial that determines if he should get fired or not. At the tribunal, Birchum defends himself by saying that he’s actually teaching kids how to apply the skills they learned in his class to actually build things and points out how teachers even asked him and his students to build things for them. Everyone in the crowd erupts in cheer after hearing Birchum’s speech and wave around American flags and play patriotic music.
In the end Birchum only gets a three day suspension from work which he treats as a vacation. The C-plot (if you can even call it that) ends with Birchum meeting some attractive woman Eddie invited over who says that he is so cool and hot because he’s a great gamer, which changes Birchum’s opinion of him slightly.
All and all it was exactly what I was expecting, a lazy Family Guy knockoff. I see a lot of people saying that’s an unfair criticism, but I didn’t even mention any of the unfunny cutaway gags throughout the summary. You have vegan wolves and bears going around complaining about not getting the right coffee and getting mauled to death as the punchline. They also have a lot of in your face political references that are just brought up randomly out of nowhere. In one scene Wendi says that a part of her job is to sell people dreams that have no basis in reality, and Jeanie responds by saying “oh so like the Green New Deal?” And there’s a forced moment of silence as if she just had a mic drop moment. It’s so lame.
The main character is annoying and unfunny. There’s no cohesive plot as it feels like a series of unrelated sketches with some random b and c plots sprinkled in. Scenes seem to start and end at random, making you question what the point even was in having them. The humor consists entirely of ‘young people amirite’ and 'checkmate libtards' which are dated, as you can see every punchline coming a mile away. The voice acting is generally pretty poor, everyone apart from the main cast sounds like they recorded it on their phone while sitting on the toilet. Character designs also look ugly, with some characters having some weird anatomies to them.
For years hosts at The Daily Wire complained about the ham-fisted content and ideological shallowness coming from Hollywood, but when they were given the opportunity to actually make something good they fall into the same trap. You are generally not going to make something good if your primary concern is pushing your ideology over making good entertainment first.
Analyzing humour and parodying others requires some level empathy and the understanding of what drives the people being satirized to make it effective and not just propaganda, which the writers of this show lack. There’s nothing nuanced about the manbun Jedi guy which just relegates him to being a one-note joke.
That's why every attempt to lambaste the left in animation just results in shows where the whole joke is just complaining about newgen trendy thing while assuming the viewer will clap because they agree with boomer takes. Yeah, I’m sure EVERY young conservative agrees with boomers on everything.
This will likely be my only post on the show unless it does something really interesting, which I doubt. It prides itself on being so raunchy and offensive while being completely safe and inoffensive. Episodes of Family Guy are more offensive than this show, and that’s made by a bunch of liberals.
submitted by Calm_Extreme1532 to MauLer [link] [comments]


2024.05.13 20:11 bikergunner How do I determine voltage on replacement pump? Totally lost. Pic is of my current pump. Looking at one of these but unsure which to get. https://poolpartstogo.com/collections/black-decker/products/bdvar

How do I determine voltage on replacement pump? Totally lost. Pic is of my current pump. Looking at one of these but unsure which to get. https://poolpartstogo.com/collections/black-deckeproducts/bdvar submitted by bikergunner to swimmingpools [link] [comments]


2024.05.13 19:50 chaoticgiggles My First Ever Bonsai!

My First Ever Bonsai!
So the other day I wandered into the bonsai show going on at my local statue gardens and got swept into this amazing hobby!
I knew there would be bonsai, but apparently there were also classes, and I got in on a cancellation. I had about 90 minutes before the class, so Joe from the ABS brought me around the show and helped me pick out tools and my tree.
I ended up getting a wiring class with Karen and a beginners class with Hugo and I learned so much!!
They told me not to move my wiring for 8 or so months, and I'm so excited to see what we can do together!!
submitted by chaoticgiggles to Bonsai [link] [comments]


2024.05.13 19:49 chaoticgiggles My First Ever Bonsai!

My First Ever Bonsai!
So the other day I wandered into the bonsai show going on at my local statue gardens and got swept into this amazing hobby!
I knew there would be bonsai, but apparently there were also classes, and I got in on a cancellation. I had about 90 minutes before the class, so Joe from the ABS brought me around the show and helped me pick out tools and my tree.
I ended up getting a wiring class with Karen and a beginners class with Hugo and I learned so much!!
They told me not to move my wiring for 8 or so months, and I'm so excited to see what we can do together!!
submitted by chaoticgiggles to Bonsai [link] [comments]


2024.05.13 19:33 Relative-Obscurity I was invited to play the Games in the Woods. And what I saw out there will haunt me forever.

Link to original nosleep post:
https://www.reddit.com/nosleep/comments/1azq8ri/i_was_invited_to_play_the_games_in_the_woods_and/
When I was very young, my grandfather used to always tell me to stay out of the woods behind our house.
"Legend has it, that there's something terrible in there." He'd say, pointing to the trees behind our home with his only arm, the other of which he'd told me he had lost in the war. "And no one who goes in, ever comes back the same."
But I never took his warnings very seriously, given his age, and hard life, writing them off as the ramblings of a senile and bitter old man.
At least until a few years later, when, at the age of ten, I was told by my mother that my grandfather had passed…
...And had left me a parting gift.
It was a crumpled envelope with the word "Bobby" scribbled onto the back, sealed with more tape than an envelope needed sealing.
Inside, was a folded piece of paper, which, upon unfolding, I noticed my grandfather had sketched the layout of what looked like three games.
Beside the first two games, he had written instructions for what looked like how to beat them.
"Don't go in the box."
"Don’t run."
Beside the third, were a couple more notes.
"Don’t lift it alone."
"This is as far as I made it, before I lost my arm."
And at the very bottom of the page, Grandpa had addressed me directly.
"Bobby, if you receive an invitation to play the games in the woods, do not accept it. Run as far away as you can. But in the event you end up there anyway, may these instructions help you finish what I started."
Games in the woods? I thought to myself. After all the warnings, and all the lectures, Grandpa was trying to protect me from games?
I found the whole thing quite silly, and resolved to put it out of my mind.
And so, that's exactly what I did, burying away both the loss of my Grandfather, and the gift that he had left for me, for four long years.
That is, until, at the age of fourteen, when I was a freshman in high school, I received a scroll on my doorstep, tied together with a thorny vine.
After carefully unraveling it, I discovered an invite to the very games that my Grandfather had warned me about, grotesquely handwritten in ink.
"Bobby,
Join us in the forest behind your house tonight, to compete in the games in the woods.
Don't be late. The games will begin promptly at midnight."
I laughed out loud and immediately tore up the scroll on the spot.
But who could be the one pranking me? I wondered. Surely my mom wasn't in on it? Who could have known about the invitation that my Grandfather referenced? Maybe my Uncle Frank? He's always been a jokester. Yes, it must be Uncle Frank.
And on that note, I went about my day, and completely forgot about the scroll.
That is, until later that night, when, while fast asleep, I suddenly felt myself torn from my bed, stuffed into what felt like a canvas satchel, and dragged out my window and, from the sound of it, what must have been through the woods behind my house.
The whole time, I tried my best to kick and scream…
"This isn't funny, Uncle Frank! I know what you're up to!"
...But Uncle Frank, or so I thought, was much too strong to break free from, and the next thing I knew, I found myself dropped into the middle of the forest, and my satchel ripped away.
"Uncle Frank?" I called out, unable to see my surroundings in the dark.
Until my eyes adjusted, and I looked up to find a hooded figure, wearing a tattered brown cloak and holding a burning torch that illuminated everything around him, save for what lay under his shadowy hood.
What the heck? I thought to myself. That's not Uncle Frank.
The shrouded man said no words, and simply pointed to a footbridge, lit by torchlight, not far away, and gestured for me to cross it.
Realizing now that this wasn't Uncle Frank's doing, and in turn, that the letter, and my Grandfather's warning, must both be real, I began shaking in fear and, not knowing what else to do, obeyed the hooded figure's order.
When I got to the other side, I found myself surrounded by what must have been twenty of the hooded man's kin, all holding torches, and encircling a glen in the forest, where the moon and the stars could now be seen in the night sky.
And in the center of the glen, were four poor souls. Kids like me, who must have also received the invitation, or been dragged here against their will, or both. Kids, from my high school, that I recognized.
There was Brad Ashworth, our class valedictorian, in a sweater vest, khakis, and boots, clearly prepared for the occasion…
...Caitlin Sullivan, whom many kids called a nerd, geek, dweeb, and weirdo, but whom I found to be perfectly normal, wearing a pair of overalls and round, wire frame glasses…
...Colin Richardson, in a running suit, a jock, known for excelling at at least three sports, football, track, and basketball..
...And none other than Milton Dugan, the biggest bully in school, best known for using his sheer size to jam freshmen into lockers, wearing a pair of polka dot pajamas.
"Shut up, loser." He called out to me, noticing the smile on my face when I saw what he was wearing.
"What do you think they are?" Colin asked me, pointing to the hooded figures.
"I have no idea. But I don't think they're friendly." I replied.
Until Caitlin chimed in, "They're Druids, idiots."
"Whatever they are, I'm not scared of them." Brad added.
That's when it hit me.
Who would bring five high school students out into the middle of the woods to teach them a lesson? Well, teachers of course. That must be it! Teachers! Yes, it's teachers under those hoods!
But before I could continue to dwell on my epiphany, we were all suddenly interrupted, by the sound of a loud howl emanating from the forest.
And then…
...An old man with a white beard came hobbling out of the woods, walking stick in one hand, and an object that I couldn’t identify in his other.
It was only when he reached the center of the glen, and stopped just a few feet away from us, that I noticed he was missing something…
...The reflection of light in his eyes.
And upon further observation, it became apparent…
...That he had no eyes at all.
What the? I thought to myself, before gasping, as the old man began to speak.
"Invited ones. You stand before me tonight, under the light of the moon, with a great challenge before you. A challenge that only comes around every seventy-five years. Each of you, were hand picked to play these games tonight, for each of you represent a unique virtue. Five virtues put to the same test, to see which will overcome all others. The winner, will be awarded the greatest prize of all. While the losers, will pay a heavy price."
The other four kids and I turned to each other with looks of confusion, then turned back to the old man, who continued.
"But before we begin. Which of you, knows for a fact, that you are the best player among us? Which of you, is so brave, so courageous, so sure of your abilities, that you'll volunteer to step into the box?" He asked, pointing to an area of the glen, that had been covered in darkness, but until the Druids lit it with torchlight.
It was a wooden box, about the size of a telephone booth, completely enclosed with what appeared to be a door on one side and a metal latch to open it.
The Box! I thought to myself, remembering my Grandfather's letter, outlining three games, and assuming the first of which was this one.
"Don't go in the box.”
Easy enough. I mused, looking over at the other kids, waiting for one of them to heed the call instead, until…
"It's me. I'm the smartest, and the most talented one here. I'll do it." Brad called out, raising his hand, before turning back to us, "Cowards."
"Very well," The old man replied, walking over to the box, opening the door, and gesturing for him to enter.
And so he did.
Oh no. I thought to myself, as all of us kids cringed in anticipation of something unspeakable happening inside.
But after a minute, the old man simply walked back over to the door, opened it, and let Brad out.
He came proudly walking out of it, chest in the air, with a smug smile on his face, and belted out the words. "See! Nothing to fear, fraidy cats."
Despite his obnoxious comment, we all let out a sigh of relief.
Until suddenly, a few of the druids grabbed Brad by the arms, and pinned him to the box.
"What's going on? What are you doing?" Our valedictorian cried out, unsure of what exactly was happening.
The hooded men proceeded to pry open his jaws with their hands, as the old man hobbled over to him, revealing the object in his hand… a sharp, silver sword.
But before any of us could react, the old druid had already reached into Brad's mouth, cut off his tongue, and held it up for all to see.
Brad began crying and wailing, blood spraying from his mouth, as the druids let him go and he fell to the ground, arms flailing in pain.
Meanwhile, the rest of us kids just stood there, wide eyed in fear, unable to comprehend what we had just seen.
"That was Game One." The old man called out to us. "Let it be a lesson, that your greatest strengths can also be your greatest weaknesses. In this case, confidence begets arrogance. Now, take him away."
Upon his command, two druids ran over to Brad, who was now passed out, picked him up, and carried him away into the woods.
"Let's move on to Game Two, shall we?" The eyeless old man continued, leading us, and the other druids, out of the glen, into the forest, down a torchlit path, and to a massive field, illuminated by the moonlight.
He then took his staff, stuck it into the ground, and carved a long line in the dirt.
"Will the remaining players please stand behind the line."
Still in shock from what had just happened, we all obeyed his command, lining up before the line in the dirt, which separated us from the football field sized lawn.
"Are you gonna hurt one of us again?" Milton called out, puffing out his chest. "Cause I'm not afraid of you guys, and I’m fully capable of defending myself!"
The old man ignored his rant, and continued on with his own, "The rules of the second game are simple. When I say go, you're to run with the wolves."
"Wolves?" Caitlin whispered to me, trying to understand he meant.
Just then, a group of druids emerged from the forest, leading four ravenous wolves on leashes to the field behind us, each of them drooling at the mouth while howling and growling at us maniacally.
Caitlin and I shared a brief look of horror, before the eyeless man stepped aside and called out, "Go!"
Colin was the first one to sprint off into the field, followed by Caitlin, and then, what would have been me, but when I began to dart away, something jutted out in front of my legs and tripped me to the ground.
Confused by what had happened, I looked up from the dirt to see Milton hopping over me…
"Sucker!"
...As I realized that it must have been he who had tripped me, and saw the Druids unleash the four wolves.
I hopped up to my feet and attempted to run again, but before they hit the ground, the wolves had already caught up to me.
In that moment, I closed my eyes and braced for the worst, but when I opened them again, I saw that they had run right past me, seemingly in pursuit of the others up ahead.
But as I continued to watch the wolves run away, I noticed that they soon passed Milton too, and then Caitlin, finally making their way to Colin, who was running so fast, that he disappeared into whatever lay beyond the field.
And then, the feral dogs stopped running, just before the end of the field, and began howling and growling again, and they looked down at something below them.
Eventually catching up with the others and making my way to the end of the field, Caitlin, Milton, and myself finally saw what had happened to Colin.
There, at the end of the field, was a great pit, and at the bottom, was the star athlete himself, writhing in pain and begging for our help.
"Help me!" Colin called out, clenching his legs, which must have broken from the fall.
"Does anyone have a rope or anything we can lower down to him?" Caitlin asked.
But the druids had just arrived, and were already lowering one down to Colin.
And by the time they pulled him up, still screaming out in pain, the old eyeless druid had arrived, ready to greet him.
"Why would you put a pit at the end of the race?" Colin screamed, as he lay helpless on the ground.
"You said to run from the wolves."
"I said to run with the wolves, not from them. They mean no harm, just look at your friends here. But you. You got ahead of yourself. And for that, there is a price." The old man warned.
"Price? I already broke my legs." Colin replied.
"Well now, we take them." The eyeless man said ominously, before the druids surrounded Colin and held him down, as another approached him holding a giant scythe, its blade glimmering in the moonlight.
"Wait! No!" He cried out.
But it was too late. In an instant, one of his legs was gone. Severed from his body by the swinging scythe, as blood sprayed everywhere, and Colin screamed in agony.
A second later, I saw Caitlin remove her glasses and wipe the blood from them, before putting them back on and continuing to watch on silently in horror.
"What is wrong with you guys?" Milton called out, clenching his fists and pacing around in a threatening fashion.
For a moment, I thought about cursing out Milton for tripping me, but then I realized he had actually saved me.
And that's when I remembered my Grandfather's second clue.
"Don't run."
He was right again.
"Take him away." The old man said for a second time, as a group of druids walked over and proceeded to carry Colin off into the woods, before turning to Milton, Caitlin, and myself.
"And now for Game Three."
He then led us back into the forest, and down a rocky path that hugged a winding stream.
At the end of the path, we came to a clearing between the trees, where we saw two giant boulders, each nearly the size of a person, placed side by side on the ground.
"For this game, you have an option. Lift a boulder yourself, or pick a teammate to help you lift it. The person or team who holds it the longest, wins. And the one who's first to drop it, loses. Understand?"
Milton, Caitlin, and I all looked at each other for a moment, as we weighed the options.
But suddenly, I remembered my Grandfather’s third instruction.
"Don’t lift it alone."
And before Milton could utter a word, I ran over to Caitlin.
"Caitlin and I will be a team." I declared, as she smiled, and put her arm around my shoulder.
"But what about me?" Milton asked, offended by being the odd man out, before correcting himself. "Actually, you know what? Fine! I'm stronger than both of you combined anyway. This will be your own undoing, dorks! I'll compete by myself."
"Very well," the old man called out, as he stood between the two stones. "When I say go, lift the boulders up off the ground, for as long as you can."
Caitlin and I crouched down and gripped the boulder from below, then looked at each other.
"We got this." I assured her with a smile.
"We got this." She replied, smiling back.
Meanwhile, Milton was scrambling to grasp onto his boulder, and began begging for more time. "Just a second, I swear. This boulder's heavier on one side and it's just-"
But before he could continue, the old man raised his staff and called out, "Go!" at the top of his lungs.
Caitlin and I carefully and calmly lifted our boulder, and despite its heavy weight, strained ourselves to keep it elevated above the ground.
But Milton was not as lucky. From the very beginning, he was doomed, as he still hadn't secured his grip on the rock when the old man yelled "Go!" and bumbled when he lifted it up, catching it in hands, but in an position that looked much too uncomfortable for him sustain.
And as the stone slowly began to slip out of his arms, Milton looked over at Caitlin and I with a sour face and mumbled, "You screwed me, losers."
"Maybe if you weren't such a dick, Milton, someone might have chosen you." I replied, in an attempt to drive home the reason why he had lost.
Milton tried to think of a clever retort, "You know what, Bobby-" but before he could finish his sentence, it was too late. The stone had fallen to the ground. He stopped what he was saying and looked down at it, a look of fear washing over his face.
And as the druids began to surround him, rather than threaten them like he had in the past, Milton began to cry. "Please don't hurt me! Please, I'll do anything!"
But it was too late. The druids dragged Milton to the stump of a tree and laid his arm down upon it, as another swung an ax high above his head, and brought it slicing down through Milton's arm, leaving him with a stump of his own.
As he saw the blood pouring out of his appendage, Milton began to scream, until his eyes rolled into the back of his head and he eventually passed out.
And for a third time, the eyeless old man called out, "Take him away."
Now, only Caitlin and I remained. Together we stood there in silence, arms around each other, as Milton's limp body was carried off into the woods.
"Which brings us to Game Four," the old druid began, "Perhaps the simplest of all. For this game is decided by you and you alone. When I say go, you'll have one minute to come to a decision on who will be the winner, and who will be the loser."
Caitlin replied "Wait-"
But before she could continue, the old man interrupted her, commencing the final game, "Go!"
Caitlin and I huddled together in the woods, as the old man, and the druids, encircled us, waiting for us to come to a consensus.
"Wait, what do we do?" Caitlin whispered.
"I don't know." I whispered back.
"Should we choose both of us as the winners?"
"No, we'd be breaking the rules. He specified a winner and a loser. They'll punish us both. We need to choose one."
"But that means one of us, will suffer the same fate as the others."
"I don't know if we have any other choice.”
"Then how should we decide?"
"I don't know."
"Wait," Caitlin said, as she reached into the pocket of her overalls and removed a coin. "If you're okay with it. A coin toss would be fair. Totally up to chance.”
"It would be fair. Let's do it. But quick." I replied, knowing our minute would soon end.
"Then you choose. Heads or tails." She offered up.
"Okay. Um... heads!" I replied quickly.
And like that, Caitlin held out her fist…
...Dropped the coin…
...Towards the forest floor below…
...Time suddenly slowing…
...As it descended towards the ground…
...Spinning…
...And spinning…
…And spinning…
...Until…
...Thud.
We both crouched down, and saw the result that would seal our fate forever…
…Heads.
I had won.
Caitlin looked up at me, her eyes wide, and her mouth agape, as tears began to roll down her cheeks.
"I'm sorry." I whispered.
"It's okay." She whispered back.
And then…
...The old man spoke.
"Your time is up. What is your decision? Who is the winner, and who is the loser?"
Both Caitlin and my heads hung low, as she began to speak, "I'm the-"
"Winner." I interrupted, as she looked at me, completely surprised by what I had said. "She's the winner, and I'm the loser."
"But Bobby-" She whispered.
"Save yourself. Don't worry about me." I insisted, whispering back to her, as the old man approached us.
"Very well." He said, holding his wrinkled hand out to Caitlin, who accepted it in hers.
And so, he escorted her away, off into the woods, hobbling on his wooden staff, until they disappeared into the night.
And as for me. I… well I was left there in the dark, surrounded by a dozen druids, who slowly closed in on me.
I didn't know what to do so I, accepting my fate, simply closed my eyes and braced for the worst…
...But similar to what had come of the impending doom of the howling wolves...
...Nothing happened.
I opened my eyes, to find one of the druids standing before me.
"Congratulations..." He said, in an ominous voice, "...On winning the games."
"What?" I asked, confused how that could be possible. "I don't understand. I voted for Caitlin to be the winner."
"Yes, you did." He replied, "But humility is the virtue that always wins the games. Your selfless act, sacrificing your own life for that of another's, is why you won."
"And what do I win?" I asked, not knowing what else to say.
"Just as the keeper of the games had stated, the greatest prize of all..." He said, "..Life."
"And what about Caitlin? What will become of her?"
"That is still yet to be decided. But you will find out soon enough."
Any sort of relief that I had felt immediately disappeared, and my heart sank, as I realized that by volunteering my own life to save Caitlin's, I may have actually cost her hers.
"Wait," I called out, "Let me take her place. Please."
But before I could continue, I felt the druids shove a giant canvas satchel over me, just as they'd done earlier that night, before whisking me away into the forest.
They must have knocked me out after that, because when I came to, I found myself back in my bedroom, lying face first on the cold, wooden floor.
The next day at school, I raced to Caitlin's locker, and then her home room, desperately hoping to see her face, hoping to put my mind at ease…
...But she never showed up. That day… or ever again.
And as for Brad, Colin, and Milton, their claims about how they lost their respective body parts, despite being substantiated by me, were all written off by police, parents, and teachers alike as foolish accidents, when no such games were ever found in the woods.
Years later, as my wife and I discuss having a child, I find myself wondering if I'll ever have a grandchild of my own…
...If they, too, will be invited to play the games in the woods, the next time the druids come around…
...And if Caitlin will be one of them.
submitted by Relative-Obscurity to relativeobscurity [link] [comments]


2024.05.13 18:49 shaneka69 KEEP GOING

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submitted by shaneka69 to PostYourBlogLinks [link] [comments]


2024.05.13 17:11 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • Fallback: Uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Juno: New Origins
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Slayers - Complete Edition
  • Monster Train
  • MONSTER TRAIN (FIRST CLASS - COLLECTORS EDITION)
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Slaycation Paradise
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • STAR WARS Jedi Knight II - Jedi Outcast
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • THE GUNK
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Indie Mixtape
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Smurfs - Mission Vileaf
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.13 17:11 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • Beyond the Long Night
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darksiders Warmastered
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • DV: Rings of Saturn
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • EPIC CHEF
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • Fallback: Uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Juno: New Origins
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Slayers - Complete Edition
  • Monster Train
  • MONSTER TRAIN (FIRST CLASS - COLLECTORS EDITION)
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.13 16:14 Leather_Focus_6535 The currently 124 offenders executed by the state of Oklahoma since the 1970s (warning, graphic content, please read at your own risk) [part 2, cases 63-124]

This is the second half of my list for Oklahoma's execution roster. As mentioned in the first part, I broke it in half to comply with reddit's character limitations. For the link to part 1, please click here.
The currently executed 124 offenders, cases 63-124:
63. Robert Knighton (~1960s-2003, lethal injection): In 1973, after being released from a 1968 armed robbery conviction, Knighton went on his first major crime spree. He stabbed and strangled several men and women during many robberies and home invasions. The only victim that was killed, 32 year old Coffier Day, was shot dead while Knighton was arguing with him in his home. Coffier's father, 53 year old Claude, was also injured in the shooting. Knighton's first crime spree ended when he kidnapped a married couple and their 6 year old daughter. They escaped when the wife and mother of the family attacked Knighton with a knife to protect her husband and daughter. The family then notified the police of their abduction. Knighton managed to secure a 30 year manslaughter conviction and a 10 year armed robbery conviction with a plea deal, and was released to a halfway house in 1989. There, he began dating a female addict and befriended a teenage boy. The trio embarked on a nationwide robbery spree together. In Missouri, they shot and killed 59 year old Frank Merrifield and his 40 year old stepson Roy Donahue while robbing their home, and stole guns and money from them. In Oklahoma, the trio fatally shot a couple, 64 year old Virginia and 62 year old Richard Denney, while carjacking them. Their rampage ended when a woman in Texas grow suspicious of them circling a neighborhood. Knighton had a long history of theft convictions dating back to his childhood, and joined the Aryan Brotherhood in prison. Behind bars, he frequently attacked black and Native American inmates out of racial hatred for them.
64. Kenneth Charm (1993-2003, lethal injection): Charm and his teenage cousin lured a family friend, 14 year old Brandy Hill, into their car. They raped Hill and tried strangling her with a towel. When that failed, the cousins bludgeoned her to death with a sledgehammer.
65. Lewis Gilbert II (1994-2003, lethal injection): Gilbert and his teenage accomplice committed at least 4 robbery murders in Missouri, Ohio, and Oklahoma, but he was executed for the killing of 37 year old Roxanne Ruddell. They ambushed and kidnapped Ruddell while she was fishing alone. She was robbed of $3 and her truck, tied to a tree, and shot to death. The pair also fatally shot Ruth Loader, a 79 year old Ohioan woman, while abducting her from her residence, and gunned down a Missouri couple, 86 year old William and 76 year old Flossie Brewer, in their home. Gilbert was also sentenced to death for the Brewer murders by the state of Missouri, but was incarcerated in Oklahoma State Penitentiary’s death row.
66. Robert Duckett (~1980s-2003, lethal injection): After breaking out of prison, Duckett was picked up hitchhiking by John Howard, a 53 year old store owner. Howard agreed to let Duckett stay with him until he could find a job. The pair soon had a failing out, and Duckett was evicted by his host. He retaliated by tying Howard up with wire and then beating him to death with a fireplace poker. Duckett made off with his car after he switched the license plates, and took several bank bags from his store. He had a long violent criminal history, which included several incidents of assault and robbery. One of the incidents involved the beating of an 83 year old man. Allegedly, Duckett was previously gang-raped by other inmates, and suffered from PTSD from the incident. His attorneys claimed that Howard’s sexual advances trigged those memories, and he was killed as a result of Duckett lashing out at them. However, the prosecution shot the argument down, citing that the murder happened after Duckett was evicted from the apartment.
67. Bryan Toles (1993-2003, lethal injection): Toles and his two accomplices forced themselves into the home of the Franceschi family, and shot and killed the family patriarch, 39 year old Juan, in a struggle. Juan's son, 15 year old Lonnie, was also murdered "execution style" out of fear that he could identify Toles and his accomplices. The only survivor of the attack was Norma, Juan's wife and Lonnie's mother, who escaped by hiding in her older daughter's bedroom.
68. Jackie Willingham (1994-2003, lethal injection): Willingham was a door to door salesman selling perfume in an office building. One women, 62 year old Jayne Van Wey, he tried to solicit rejected him despite his repeated offers. Angered by her "rude behavior", Willingham attacked Van Wey when they had a chance encounter near the building's restroom. He dragged Van Wey out of a stall after following her inside, slammed her head against the bathroom wall several times, and kicked her head. Reportedly, Van Wey choked to death on her own blood.
69. Harold McElmurry III (1999-2003, lethal injection): While under the influence of meth, McElmurry and his wife Vicki broke into a home that a WW2 veteran, 80 year old Robert Pendley, shared with his wife, 75 year old Rosa. Robert and Rosa were both quickly subdued and physically restrained by the couple. McElmurry clubbed Robert to death with a pipe in front of Rosa, who was forced to watch by Vicki. Vicki then held Rosa down as McElmurry stabbed her several times with scissors. After killing the Pendleys, the McElmurrys fled with $70 in cash, a pair of guns, and the victims' car. A few days after the murders, they were captured by border agents while trying to cross into Mexico.
70. Tyrone Darks (~1990s-2004, lethal injection): Darks rammed his ex wife, 26 year old Sherry Goodlow, off the road as she was driving with their 2 year old son. After Goodlow crashed, Darks pulled their son out of the wreckage, shot her to death, and then drove away with him. Just before she succumbed to her injuries, Goodlow managed to call and notify the police about her son’s abduction. The police confronted and arrested Darks at his home, and they found the boy unharmed in their search. Darks and Goodlow’s former marriage was marred with violence, and he was arrested on numerous occasions for assaulting her. On death row, Darks was involved in a scheme to defraud a foundation for 9/11 survivors.
71. Norman Cleary (~1980s-2004, lethal injection): While burglarizing an upper class home with an accomplice, Cleary shot and killed a housekeeper, 44 year old Wanda Neafus, and took her purse and a cane that her employers purchased from the Smithsonian Institution. Cleary had a long criminal history and was previously convicted of beating an 87 year old woman in her home.
72. David Brown (~1983-2004, lethal injection): For several years, Brown violently harassed his ex wife and her family. In one incident, Brown abducted his ex wife and 11 of her customers from a beauty saloon she owned, and held them hostage until he surrendered to police. He was able to leave custody on bond and went into hiding. A few years after the hostage crisis incident, Brown broke into his ex wife's family home and gunned down her father, 47 year old Eldon McGuire.
73. Hung Thanh Le (1992-2004, lethal injection): Le crept into the apartment of another Vietnamese refugee, 34 year old Hai Nguyen, and found him watching TV on the couch. He struck Nguyen from behind with a weightlifting bar, and continued stabbing him with a meat cleaver when he screamed his wife for help. Nguyen's wife phoned the police, and Le fled with the couple's safety deposit box that contained $36,000 and their wedding ring.
74. Robert Bryan (1993-2004, lethal injection): Bryan shot and killed his estranged aunt, 69 year old Mildred, dumped her body on his parents' property, and forged a $1,800 check to himself under her name.
75. Windel Workman (~1980s(?)-2004, lethal injection): Workman beat his girlfriend's daughter, 2 year old Amanda Holman, to death while babysitting her in their home. His ex wives reported that he had a history of child abuse and often violently spanked their children during their marriages.
76. Jimmie Slaughter (1991-2005, lethal injection): Fearing that she was going to tell his wife of their affair, Slaughter stabbed and shot his ex girlfriend, 29 year old Melody Wuertz, and their daughter, 1 year old Jessica. According to court documents, Slaughter mutilated both of their bodies, and he carved an "R" on Melody's stomach. He tried pinning the murders on a black man, but the investigators and the courts dismissed his allegations.
77. George Miller Jr. (1994-2005, lethal injection): During the robbery of a hotel, Miller attacked the auditor, 25 year old Kent Dodd, with a hedge shear and paint cans, and took $122 from the register. Dodd was severely beaten, had muriatic acid shoved down his throat, and was left to die. Just before he died of his injuries, Dodd gave a description of his attacker to the police that matched Miller. A massive amount of circumstantial evidence, such as wearing shoes that resembled the bloodstained footprints next to Dodd's body, a microscopic drop of blood found on his shoes that was tentatively linked to Dodd, his wife's testimony of his unaccounted absence from their home during the murder, and what appeared to be Dodd writing Miller's alias that he knew him by in his own blood, convicted him. Miller’s friends also reported that he was broke and begging them for money a day before the murder, and his wife mentioned him giving her the same amount of money that was stolen from the robbery a day after it happened.
78. Michael Pennington (1991-2005, lethal injection): Pennington shot and killed a clerk, 20 year old Bradley Grooms, while trying to rob a 7-eleven grocery store. He left empty handed when the register failed to open.
79. Kenneth Turrentine (1994-2005, lethal injection): Under the belief that they were stealing money from him for drugs, Turrentine shot and killed his sister, 48 year old Avon Stevenson, and his girlfriend, 39 year old Anita Richardson, during confrontations in their homes. He also gunned down Anita's two children, 22 year old Tina Pennington and 13 year old Martise.
80. Richard Thornburg Jr. (1996-2006, lethal injection): A month after he was shot by an unknown assailant, Thornburg and his accomplices sought revenge by abducting 5 men that he thought was responsible from a trailer. Three of the hostages, 51 year old James Poteet, 39 year old Tery Sheppard, and 24 year old Kieth Smith, were gunned down on the spot, and Thornberg forced the fourth to shoot the fifth with the threat of killing him if he didn’t comply. They then burned down the trailer with the wounded fifth victim still trapped inside, but he managed to escape with his life. Despite being forced to put all the blame on himself in exchange for being spared, the fourth hostage still went forward to the police.
81. John Boltz (1984-2006, lethal injection): To spite his estranged wife following an argument, Boltz attacked her son, 23 year old Doug Kirby, with a knife. Kirby was stabbed a total of 11 times, and he received several fatal wounds to his chest, stomach, and neck.
82. Eric Patton (1994-2006, lethal injection): Patton forced his way into the home of 56 year old Charlene Kauer after she refused his pleading for money. After dragging her around the house as he searched for valuables, Patton stabbed Kauer several times with many different blades objects at hand such as scissors, barbecue forks, and kitchen knifes. Although he confessed to the murder, Patton blamed it on alleged demonic possession and his cocaine addiction.
83. James Malicoat (1997-2006, lethal injection): Malicoat slammed Tessa Leadford, his 13 month old daughter, against a dresser. After she died from the beating, he tucked her into bed, and waited until his daughter's mother returned from work to take her to the hospital. The doctors found that Leadford had been dead for several hours at the time of her arrival, and discovered several injuries such as broken ribs, bite marks, abdominal bleeding, and facial bruising on her body. By his own account, he had abused Leadford on a daily basis. For her role in enabling her boyfriend's treatment of their daughter, Leadford's mother was convicted of first degree murder and given a life sentence.
84. Corey Hamilton (1992-2007, lethal injection): During the robbery of a restaurant, Hamilton shot and killed 4 employees, 26 year old Sandy Lara, 24 year old Stephen Williams, 19 year old Ted Kindley, and 17 year old Joseph Gooch, and made off with $2,000.
85. Jimmy Bland (~1975-2007, lethal injection): Bland shot his boss, 62 year old Doyle Rains, in the head over an argument regarding a borrowed car and dumped the body in a creek. He was previously convicted of killing a soldier, Raymond Prentice (age unknown), and abducting the man's wife and son at the age of 19. Bland served a 20 out of 60 year sentence, and murdered Rains a year after he was released.
86. Frank Welch (~1987-2008, lethal injection): In 1987, Welch attacked 28 year old Jo Cooper, who was 4 months pregnant with her second child, in her home. She was tied up with leather straps, raped and violated with plastic toys, and strangled to death. Cooper’s body was found laying near her infant son by her husband. Another woman, 32 year old Debra Stevens, was also bound, raped, and strangled to death in her home in a near identical fashion a few months later. Although both murders went unsolved for several years, Welch abducted and raped a woman in 1994, and he received a 45 year sentence for it. His DNA samples was collected and filed after his abduction conviction, and linked to both Cooper and Stevens’ murders in a 1997 test.
87. Terry Short (1995-2008, lethal injection): In an attempt to kill his ex girlfriend, Short blew up her apartment complex with a firebomb. She and her family managed to escape, but the blast killed Ken Yamamoto, a 22 year old Japanese exchange student. Yamamoto had no connections to the targeted ex girlfriend's family beyond him having the misfortune of residing in the same apartment.
88. Jessie Cummings Jr. (1991-2009, lethal injection): Cummings was a polygamist that had married and lived with two wives. Under his orders, Cummings’ wives shot and killed his estranged half sister, 46 year old Judy Mayo, and kidnapped her daughter, 11 year old Melissa. He bound his niece to his bed with handcuffs to be raped, and stabbed her to death.
89. Darwin Brown (1995-2009, lethal injection): While robbing a grocery store with three accomplices (including Billy Alverson and Michael Wilson), Brown tied up the clerk, 30 year old Richard Yost, with handcuffs, and then bludgeoned him death with a metal baseball bat. The killing was caught by security cameras, and the footage was used by the prosecution to secure the convictions of Brown and his accomplices.
90. Donald Gilson (1995-2009, lethal injection): Gilson routinely physically abused his live in girlfriend's 5 children (who were all between the ages of 8 and 12 years old). The youngest, 8 year old Shane Coffman, was beaten to death with a board for defecating on the living room carpet. He and his girlfriend then hid the body by stuffing it in a freezer. The body was kept inside it for 6 months until it was discovered by a sheriff's deputy investigating the family's abuse allegations. Gilson's girlfriend was spared the death penalty with a plea deal, and given a life sentence without the possibility of parole for her part in her son's abuse and murder.
91. Michael DeLozier (1995-2009, lethal injection): While camping with his friends, DeLozier ambushed another pair of campers, 60 year old Orville Bullard and 54 year old Paul Morgan, and shot them to death. They stole Morgan and Bullard's generator, pick up truck, and other camping gear. To cover up their tracks, DeLozier and his friends set their victims' campsite on fire, and severely burned the bodies.
92. Julius Young (1993-2010, lethal injection): For breaking off their relationship, Young beat his ex girlfriend, 20 year old Joyland Morgan and her 6 year old son Kewan, to death with a baseball bat in their apartment.
93. Donald Wackerly II (1996-2010, lethal injection): Wackerly and his wife ambushed and gunned down Pan Sayakhoummane, a 51 year old Laotian immigrant, while he was fishing in the Arkansas River. After he placed Sayakhoummane's body in the man’s own truck, he pushed into a river, and stole his fishing gear. A few months after the murder, Wackerly’s wife turned him in to the police.
94. John Duty (~1970s-2010, lethal injection): Duty was given a life sentence for abducting, raping, and non fatally shooting a female store clerk during a robbery. While incarcerated, he tricked a fellow inmate, 22 year old Curtis Wise Jr. into allowing himself to be tied up as a part of a hostage ruse, and then strangled him to death with shoelaces. At the time of his murder, Wise was serving a conviction for burglary and contributing to the delinquency of minors. Duty's execution caused some controversy for the use of pentobarbital, a drug more commonly utilized by veterinarians to euthanize pets.
95. Billy Alverson (1995-2011, lethal injection): Alverson assisted the above mentioned Darwin Brown and Micheal Wilson in the beating death of Richard Yost while robbing a convenience store.
96. Jeffrey Matthews (1994-2011, lethal injection): Matthews and his accomplice shot and killed his great uncle, 77 year old Otis Short, while robbing the man's home. In the robbery, they stole Short's truck, his .32 calibre pistol, and $500. The pair also slit the throat of Short's wife, but she survived her injuries.
97. Gary Welch (~1993-2011, lethal injection): During a fight over a drug shipment, Welch and his partner stabbed another dealer, 32 year old Robert Hardcastle, to death with broken glass bottles. He was previously convicted of battery with a deadly weapon, and was off on probation at the time of Hardcastle's murder.
98. Timothy Stemple (1996-2012, lethal injection): Stemple conspired with his girlfriend to murder his wife, 30 year old Trisha, for her life insurance policy. With the help of his girlfriend's 16 year old nephew or cousin [sources vary], Stemple beat Trisha with a baseball bat, and rammed her to death with his truck.
99. Michael Selsor (~1975-2012, lethal injection): Selsor and his accomplice went on a crime spree and robbed several convenience stores. During their robberies, the pair shot and killed two clerks, 55 year old Clayton Chandler and 20 year old Ina Morris, and injured two others in shooting and stabbing attacks.
100. Michael Hooper (~1992-2012, lethal injection): Hooper kidnapped his ex girlfriend, 23 year old Cynthia Jarman, and her children, 5 year old Timothy and 3 year old Tonya, from her boyfriend's residence. He shot all three of them dead, and buried the bodies in a rancher's field. According to court documents, Hooper was hyper-violent towards Cynthia in their year long relationship.
101. Garry Allen (1986-2012, lethal injection): Allen shot and killed his fiancee, 24 year old Lawanna Titsworth, during an argument at a day care she worked at. He fought with the responding officers trying to arrest him in an attempt to provoke a "suicide by cop" outcome. Despite the officers' best efforts to avoid harming him, Allen lost his eye from an accidental discharge. Due to claims of him having schizophrenia, Allen's execution was a source of controversy.
102. George Ochoa (~1993-2012, lethal injection): A Southside Locos gang member, Ochoa and another hoodlum shot and killed a couple, 38 year old Francisco Morales and 35 year old Maria Yanez, while burglarizing their home. The murders were witnessed by the couple's 14 year old and 10 year old children and stepchildren, who then phoned the police after the shooters' departure.
103. Steven Thacker (~1980s-2012, lethal injection): Thacker kidnapped 25 year old Laci Hill during a botched robbery of her home, and took her to a remote cabin to be raped. She was then strangled and stabbed to death. He fled to Missouri, fatally stabbed 24 year old Forrest Boyd while carjacking him, and used his car to hide out in Tennessee. After the stolen car broke down, Thacker called a tow truck to pick him up. When the driver, 52 year old Ray Patterson, found that he was using a stolen credit card, Thacker stabbed him to death as well. As a teenager, Thacker committed several acts of auto thefts and burglaries. He also engaged in inappropriate relationships with underaged girls, and was released from a Florida prison after serving time for a bad check conviction months before his murders.
104. James DeRosa (2000-2013, lethal injection): DeRosa and his accomplice tricked a couple, 73 year old Curtis and 70 year old Gloria Plummer, that he worked for on their ranch, into letting them inside their house. After they stabbed the Plummers and slit their throats, DeRosa and his accomplice stole $73 and drove away with their truck.
105. Brian Davis (2001-2013, lethal injection): Davis went searching for his girlfriend and their daughter when he found them missing from their home, and called his girlfriend's mother, 56 year old Josephine Sanford, about their whereabouts. Sanford dropped by the couple's residence after failing to find her daughter and granddaughter. At her arrival, she was raped, beaten, and stabbed to death by Davis. He then left the body in the house, drove off with Sanford’s van, and injured himself in a car accident. As Davis was high while driving, he was arrested for being under the influence. The detaining officers weren’t aware of the murder until Davis’ girlfriend returned to the home later that night, and called 911 after finding her mother’s corpse.
106. Anthony Banks (~1978-2013, lethal injection): In 1978, while robbing a grocery store, Banks shot and killed a clerk, 22 year old David Fremin. A year later, he abducted Sun Travis, a 24 year old South Korean immigrant, from a parking lot. He then sexually assaulted Travis in his car and shot her in the head. Although he was captured and convicted for Fremin's murder, Travis' killing went unsolved until a 1997 DNA test. Banks was originally sentenced to death for Fremin's murder, but it was lifted in favor of a life sentence. He was condemned for a second time after his conviction for Travis murder.
107. Ronald Lott (~1980s-2013, lethal injection): A sexual predator of elderly women, Lott broke into the homes of 93 year old Zelma Cutler and 83 year old Anna Fowler after cutting off their power. They were tied up with cloth, anally penetrated, beaten, and suffocated to death with pillowcases. The case attracted controversy when another man was erroneously condemned for the murders, and he spent 11 years on death row until a 1997 DNA test linked the murders to Lott. At the time of the discovery, Lott was serving time for two rape convictions.
108. Johnny Black (~1984-2013, lethal injection): Black, two of his brothers, and two other men went looking for a man they feuded with for a fight. While they were crusing on the road, the group encountered a rancher, 54 year old Bill Pogue, and mistook him for their target due to them driving similar vehicles. They forced Poque off the road, pulled him out of his car, and stabbed him a total of 10 times. Pogue's son in law was also dragged out and attacked, but he managed to escape with his life. Black was previously convicted of manslaughter for shooting 49 year old Cecil Martin dead in an argument.
109. Michael Wilson (1995-2014, lethal injection): Wilson was the third participant in the above mentioned beating death of Richard Yost to be executed.
110. Kenneth Hogan (1988-2014, lethal injection): Hogan stabbed 21 year old Lisa Stanley to death while she was babysitting his children. According to autopsy reports, she was stabbed at least 25 times. Stanley had previously accused him of sexual misconduct, and prosecutors believed that she was killed during an argument over the allegations.
111. Clayton Lockett (~1992-2014, lethal injection): Lockett, his cousin, and another accomplice kidnapped 23 year old Bobby Bornt, 18 year old Summer Hair, and Bornt's 9 month son after burglarizing a home. After tying them up with duct tape, they forced their captives to lure a friend, 19 year old Stephanie Neiman, with a phone call. Neiman was also bound and initially survived getting shot multiple times. Out of frustration, Lockett buried her alive, and she succumbed to a combination of suffocation and her injuries. Lockett and his accomplices also gang-raped Hair and beat Bornt, but spared them on the forced condition of their silence. His execution was controversial, as Lockett convulsed for 45 minutes after being injected, and then died from a heart attack. He also had a long criminal history, and was first arrested for burglary as a teenager.
112. Charles Warner (1997-2015, lethal injection): Warner raped his girlfriend's daughter, 11 month old Adriana Waller, and shook her to death. His execution sparked outcry, as the wrong fatal drug was administered by mistake, and Warner complained of "burning pain" as he was being injected. With the botched executions of Lockett and Warner back to back, the state of Oklahoma delayed further executions until 2021.
113. John Grant (~1970s-2021, lethal injection): While serving a 130 year sentence for armed robbery, Grant stabbed a prison cafeteria worker, 58 year old Gay Carter, to death. He had a long criminal history dating back to the ag e of 11, had several previous convictions of theft and armed robbery, and frequently fought with and assaulted other inmates behind bars. Due to reports of "adverse reactions" to the lethal drugs, Grant's execution was scrutinized by a number of national media outlets.
114. Bigler Stouffer II (1985-2021, lethal injection): Stouffer shot and killed his ex girlfriend, 35 year old Linda Reaves, in her boyfriend's home for breaking up with him. Reaves' boyfriend was also seriously injured in the shooting.
115. Donald Grant (2001-2022, lethal injection): During a robbery of a hotel, Grant fatally shot, stabbed, and bludgeoned two employees, 43 year old Felicia Smith and 29 year old Brenda McElyea, and ran off with $1,500. He spent $200 of the stolen on paying for his girlfriend's bail.
116. Gilbert Postelle (~1998-2022, lethal injection): Postelle’s father was badly injured in a motorcycle accident, and they suspected that 57 year old James Anderson, 56 year old Terry Smith, 49 year old Donnie Swindler, and 26 year old Amy Wright were deliberately involved. Out a desire for vengeance, he recruited Postelle, his other son, and another man to kill them. All four victims were fatally gunned down in what was described as a “blitz attack” on their trailer. He was an addict and had several arrests for drug possession and manufacturing dating back to the age of 12.
117. James Coddington (1997-2022, lethal injection): After robbing a grocery store, Coddington went to the home of a friend and co worker, 73 year old Albert Hale, to ask for money. When Hale turned him down, Coddington retaliated by beating him with a claw hammer. Coddington stole $525 and went on to rob 5 more grocery stores. Hale was left alone with his injures for nearly an entire day until he was discovered by his son, and died in the hospital a day later.
118. Benjamin Cole Sr. (2002-2022, lethal injection): Out of anger that her crying interrupted his Nintendo game, Cole beat his daughter from his second wife, 9 month old Brianna, to death. He was previously convicted of abusing his son from a different marriage in California.
119. Richard Fairchild (1996-2023, lethal injection): Fairchild got into a fight with his girlfriend’s 17 year old daughter after making drunken sexual passes at her, and was enraged that she left with a cab driver. He took his anger out on the girl’s younger brother, 3 year old Adam Broomhall, and scalded him with a wall heater. He then repeatedly hit the boy, threw him against a table, and fatally hemorrhaged his head. Bromhall received over 26 blows during the beating.
120. Scott Eizember (2003-2023, lethal injection): Eizember snuck into his ex girlfriend's house to lie in wait for her. However, her roommates, 76 year old A.J. Cantrell and his 70 year old wife Patsy, arrived home earlier then she did. He shot and beat them both to death and then fled the scene.
121. Jemaine Cannon (1995-2023, lethal injection): Cannon was put in prison for assaulting an unidentified woman. He managed to escape and stabbed his girlfriend, 20 year old Sharonda Clark, to death in her apartment.
122. Anthony Sanchez (1996-2023, lethal injection): Sanchez kidnapped 21 year old Jewell Busken from her apartment complex, and then raped and shot her to death. He amassed a following from the anti death penalty movement for claiming that his father was responsible, but such notions were debunked following a 2023 DNA test that concluded Sanchez’s guilt.
123. Phillip Hancock (~1982-2023, lethal injection): In 1982, Hancock shot a drug dealer, 27 year old Charles Warren, dead in a dispute over stolen jewelry and was given a manslaughter conviction for it. He was released after serving a 2 year term. About 17 years later, he shot and killed 58 year old James Lynch III and 37 year old Robert Jett Jr. in a drug house. Despite an eyewitness account describing Lynch and Jett begging for their lives, the case attracted scrutiny when Hancock's attorneys claimed that the shootings were done in self defense.
124. Michael Smith (~2002-2024, lethal injection): A member of the Oak Grove Posse gang, Smith was responsible for two separate fatal shootings on the same day. In one of his murders, he killed Sharath Pulluru, a 24 year old Indian immigrant that worked as a clerk, while robbing a gas station. The other murder occurred when he tried to confront a gang member that he thought was a police informant in his apartment, and gunned down the target’s mother, 40 year old Janet Miller-Moore, when she refused to give away her son’s location. Smith was also given a life sentence for delivering a gun to a shooter that carried out another gang killing.
submitted by Leather_Focus_6535 to TrueCrimeDiscussion [link] [comments]


2024.05.13 16:11 wb0gaz About a low-cost USB-C rechargeable 8 watt soldering iron found on aliexpress (May 2024) with "JBC style" tip

A few weeks ago (mid May 2024) I found on aliexpress a low-cost (about USD 8) soldering iron with 800 mAh lithium battery and USB-C charge port. What got my attention was a claim of compatibility with JBC C-210 type tips (which are available as low-cost clones online). One was ordered at and it arrived about 2 weeks later (US). Attached are some photos.
Observations:
  1. Some sellers claim 600 mAh, others 800 mAh. A few listings show a pictorial suggesting a 14500 LiIon cell is embedded. I haven't verified.
  2. Recharge draws 400 mA from a 5V USB source until near end of charge cycle. Charge duration claims 90 minutes and this seems reasonable.
  3. The tips are not actually compatible with the clone JBC C-210 tips available online. The length differs by about 3mm shorter (one of the three contact surfaces) and the small center contact pin diameter is significantly less than a JBC C-210 clone tip. A JBC C-210 clone tip will not fit due to larger diameter of it's center contact. Some (but not all) of the listings on aliexpress for this product include verbiage claiming support for types of JBC C-210 clone tips, however, these claims are clearly unfounded and cannot be relied on.
  4. The supplied tip appears to be similar to 1mm "cone" (or "B" in Hakko parlance) format, so it is a good general-purpose tip for light duty electronic soldering.
  5. The three temperature settings (the pushbutton "menu" also has a fourth - probably no heat at all, but still powered up - with no LEDs lit) were measured at about 350C, 380C and 410C (the listings claim 300, 350 and 400C). The measurement device used was a JF-191 solder tip thermometer I had recently purchased (about USD 12) and checked against Metcal 600 and 700 series tips for which it provided sufficiently accurate readings.
  6. At 400C, the iron had enough power to solder together a pair of stranded 18 AWG copper wires using 63/37 wire solder, when the test was done indoors at room temperature. I doubt there is enough power to be usable outdoors if any wind/breeze at all is present.
  7. The listings claim 20 minutes run time, which I have not verified.
  8. The listings claim 10 minutes self idling time, which I have not verified (but the fourth menu heat setting which is not documented appears to force the iron into an idle (vs. powered off) state.
  9. While the tip can be removed from a JBC-style receptacle (pull and re-insert with moderate hand pressure), no source of spare tips was located.
  10. While there is a single flat-head philips screw going into the side body of the iron, removing the screw (itself about 8mm long and 2mm dia.) did not enable separating the two halves of the housing to get access to the internal battery, so prospect of battery replacement has not been verified.
  11. Heat-up time (from power-on until melt solder) seems to be 10 seconds or so. Not bad, not super fast like JBC clones.
Conjecture - the tip design may be intentionally similar to but not mechanically compatible with JBC C-210 series due to design for lower operating voltage, as running the tip at ~4V via battery with JBC-style pulsed heat-and-measure cycling would not yield much power for a normal C-210 (12V class) tip.
Conclusion - I am pleased overall given the price and basic utility, but my search for a self-contained battery powered JBC clone iron that accepts JBC clone "standard" C210 or (preferably) C245 tips remains unsolved.
JBC clone C210-I tip (left) and 8W iron JBC-style supplied tip (right)
Box and iron, iron turned on at ~400C temperature level (3 LEDs lit)
submitted by wb0gaz to soldering [link] [comments]


2024.05.13 15:09 Illustrious-Wheel591 Whirlpool Malfunction

I recently bought a house 1 yr ago and my Whirlpool refrigerator was working fine. One day my ice machine stops working so I try everything I can find on how to get it working again, nothing works.
So I call an appliance repair man but he informs me that Whirlpool side by side and French door models have been having issues because the wires from the refrigerator are fed through the door and over time they break. This is EXACTLY what happened to mine.
I contact Whirlpool customer service and all they say is it’s up to the owner to cover fees, it’s out of warranty. I mention that there is currently a Class Action Lawsuit against them for this same thing (appliance guy mentioned it to me) but they say because I’m not in a state where that is active there’s nothing they can do.
Y’all got any advice or tips? I know buying a new refrigerator is an option but I’d rather not.
submitted by Illustrious-Wheel591 to Appliances [link] [comments]


2024.05.13 13:26 FarmWhich4275 An Alien Plays... Subnautica (Part 1)

"Great days and glorious victory! My name is Spifflemonk and welcome to my Letsplay! Today I am back from my medically mandated break from playing human videogames after a rather... cathartic experience with a game called Teardown. Subnautica, even among humans, is labeled as a notorious experience with... mixed reception for its sequel. A survival crafting game apparently. I have experience with those so presumably the gameplay loop should be predictable enough. So... Let's go in!"
Spiffle starts the game, going for standard Survival Mode, with aspects of food and water mechanics alongside health and oxygen. The game loads very, very fast with Spiffles overpowered computer, and the introduction sequence begins. The camera pans to the panicked sight of the payer character moving down a ladder followed by a sight of a starship above exploding.
"Oh dear... oh dear! They weren't kidding about survival! Do I even survive this or am I a ghost or something..."
The pod rattles, the screen shakes, a fire extinguisher falls from its mounting. Velocity causes the pod to dislodge a panel from a wall and it flies around the cabin. The panel flies into the player's screen, making it go black.
"Oh... well okay then. I uh... well."
Spiffles' character awakens and panics at the buttons securing him to the seat. Spiffle quickly figures out that fire in this game is in fact bad, and grabs the fire extinguisher, putting the fire out. The game's introduction plays, showing his PDA, the game's inventory UI.
"Oh! I have seen these things in real life when visiting human stations! Do all humans have these?"
Spiffle starts exploring the escape pod, noting all of the damage to the radio beacon and the wiring panel.
"Hmm... craft the repair tool... Well... For later I suppose. Now how do i-AH, the ladder!"
Spiffle clicks on the ladder and goes through the animation. The character exits and dramatically stands. Spiffle looks around. His face visibly pales as he looks in every direction, finding the only thing nearby that looks 'safe’ or like 'land' is the destroyed ship in the distance.
"Water... it's... water... everywhere! How big is this game's map!? Structural hull failure... zero human lifesigns detected. That's.. not nice. Well... Here we go!"
Spiffle jumps into the water. His mood changes, the underwater environment significantly different than above ground. The water is absolutely teeming with life and color, as Spiff swims towards a reef to stare at some coral. Spiff gets distracted and starts chasing a fish, specifically a Peeper, and grabs it.
"Oh! Good god! THAT'S how humans catch fish!? That's very... inefficient! What is this thing? Can I eat it? I know I'm supposed to take care of my food and water, so how do I eat it?"
Spiffle wanders about for a while, gathering resources and exploring his general location, eventually getting back to the pod. He had gathered up a decent amount of stuff while he was swimming around and accessed the Fabricator to see what was available.
"Ah! I see, the fabricator cooks things too. Uhm... cooked fish thing and... these transparent fish give me water bottles? Okay then! Well. Sorted for food anyway. Let's see. Copper wire, batteries. A Scanner? Does that mean I can like, scan things and tell what they are? And... Oxygen tank? Oh hell yes. I'll build that then."
Spiffle goes through the process of building a few things, checking out how the game's crafting system works, and spending more time collecting resources. He quickly realizes how much work he has to do and finally finishes making a Scanner.
"Okay then well... I can see how much time is going to be spent collecting resources so i'm going to edit all of that out and keep you all in the loop on all the fun parts instead."
Spiffle continues playing, inserting a creative, albeit mildly annoying fanciful scene transition in between resource loops. He comes to a cave looking for salt to make more equipment, when he encounters the first hostile enemy of the game: The Crashfish. He does not notice it at first, the strange sloppy noise it makes as its pod opens, the beast makes a terrible gurgly noise and charges straight at him.
"What is that noi-AH! OY! OI! OIIII what are you what are-!"
Spiffle is cut off as the fish explodes, causing him to lose half his health. He quickly surfaces and takes a breath.
"Okay then... OKAY... THAT... makes absolutely no sense from an evolutionary perspective... but okay then. Avoid those. What even was that? I can't even scan it because it was moving so fast! Gods... exploding fish."
Spiffle shakes his head and resumes his hunt for resources, eventually finding enough for a repair tool. He makes the repair of the pods' broken wiring and looks around a bit more, noting some of the details in the game.
"Hard to believe these games are over eight hundred years old! I keep getting requests to play 'them gud ol' gamez' instead of any new releases. Maybe I'll get to those eventually. I have quite the backlog though."
Spiffle quickly tabs out and shows the huge list of human made games on his list that he has been gifted or purchased himself. The list includes Space Marine, Starship Troopers, Spyro Trilogy, Crash Bandicoot, and so... so many more.
"I am also told about this thing called 'anime', whatever that is. Maybe I should look into that. Anyway..."
Spiffle shrugs for now and resumes playing, swimming around for a bit before finally deciding to use his scanner. He gets the first scan - the Acid Mushroom - and painstakingly reads the supplied article. He then goes on a scanning frenzy, scanning each thing he can find, comically chasing after various fish and objects, trying to scan them then taking an irritatingly long time to read the article aloud.
He gets to the point where he encounters his first real hostile enemy and tries to scan it. The stalker, of course, doesn't appreciate that, and attacks.
"Oooh what's this thing? Oh lovely, it's a big one. Can I scan it? The... Stalker? Oh okay is it friend-OW! NONONONO go away!"
Spiffle panics and scans it while running away from it, trying to swim backwards. He's so focused on scanning it he can't run far enough away that he gets ambushed by another Stalker nearby and manages to scan it just as he gets hit with his first Death in the game.
"Oh.... o...kay. Well... it seems things aren't as friendly as expected. I'm going to guess there's more things like that around. So... I'm just going to finish working on repairs and equipment then I'll take those things on."
Spiffle reads the article on the Stalker he scanned and spends more time collecting resources, scanning local entities and building the rest of the gear he has. Fins, high capacity O2 tank, rebreather and some more food and water which he stores in floating containers for later. He starts to explore a bit farther in search of fragments to scan and finds a Sand Shark, as well as a biome resembling a desert-like area. He encounters his first piece of the wrecked ship here.
"Oh! Hello! Pieces of wreckage! What are these for now do you suppose? Can I disassemble these for resources or-Oh! Is that a door? Oh! I'm supposed to go in here and look for things? How do I get in? Oh I can't. I need a laser cutter. Is one of those here? Need more fragments I guess..."
Spiffle gives up trying to enter and goes up for air, then returns to the floor to hunt for fragments. He eventually unlocks the Bioreactor, pieces of the Scanner room, a couple fragments of the Seaglide and Seamoth. He comes across the first cave entrance to the Mushroom Caves Biome.
"Oh... oh my. That's... deep. Good thing I unlocked the Seamoth thing. Its a miniature submarine I think. I can use that. But that's... kinda scary. I can't see the bottom. I kinda see just... purple. Mostly purple. But it scares me that I can't see the bottom."
Spiffle hangs around the cave entrance for a bit before a call for Oxygen forces him to the surface. He swims back down to the cave entrance and then hangs around a bit longer before once again resurfacing, heading for some new things to scan. It is however at this point that Spiffles exploration is cut short.
"EMERGENCY - SEISMIC READINGS SUGGEST A QUANTUM DETONATION HAS OCCURRED IN THE AURORA'S DRIVE CORE. THE CENTRAL DARK MATTER REACTOR WILL REACH A SUPERCRITICAL STATE IN -"
The computer aboard the PDA shakes Spiff out of his daze and he quickly rushes to the surface and looks at the ship.
"Wait wait wait what's that!? What's going on!? I see the ship? The Aurora! That's what its name is? Whats a Dark Matter reactor and wha-"
The computer continues its countdown muffled by Spiffs panicked squealing and he has a front-row seat to one of the most spectacular explosions in the history of gaming - the Aurora's Reactor Detonation.
It happens. The world goes dead silent for a short moment, and one can see Spiffles heart visibly stop beating. Then explosion as the Aurora lets out its magnificent blast. As the shockwave expands outwards, Spiffs skin visibly turns a paler shade of blue, and his eyes go wide. The sound of a geiger counter follows, leaving him breathless and pale as the world suddenly goes dead quiet again. The sound of the geiger counter ominously leaving him shaken even more than he already is.
"FOR YOUR CONVENIENCE - THE RADIATION SUIT HAS BEEN ADDED TO YOUR BLUEPRINTS."
Spiffle stays completely silent, bobbing in the water for a solid few minutes, staring in shocked wonder at what he just witnessed. He regains his composure for a few short moments and returns to his scanning venture, but one can easily see he isn't in the right mind after that. He returns to the seabed, at the entrance to the mushroom caves and dives again. He does this several more times, popping up to the surface, looking at the shipwreck, then diving at the entrance again. Finally, after much hesitation, he dives one last time.
"Screw it. it's just a game right?"
He smiles at the camera with a shrug and swims far below the surface, into one of the caves. As he enters the cavern his jaw drops at the sight of a massive underwater cavern filled with gigantic glowing pink mushrooms. The Mushroom caves as they are known. He spots something in the distance, entranced, forgetting his oxygen situation. He cant get far however and a terrifying shriek of some unknown entity shakes him out of his stupor.
"What in the red dawn was that noise!?"
Spiff can't finish asking his invisible audience what's going on as he strays too close to a mushroom, occupied by a Crab Snake, a gigantic sea worm. He is grabbed from behind, spun around and he visibly panics as the giant worm digs its enormous tusks into Spiffles character. Spiffle immediately freaks out, a combination of both the terrifying shriek emitted by the creature and the shock of being attacked makes poor Spiffle jump out of his seat and duck under the table.
"GOWAYGOWAYGOWAGOWAYGOWAY!!!"
The worm comes back and finishes Spiff off before his oxygen runs out. Spiff's character respawns but the footage continues, a slight whimper can be heard in the background as Spiff hides under the desk. This carries on for a few minutes, and his head very slowly appears above the desk. He gingerly puts himself back in his seat and breathes heavily for a bit. When he finally gains control, he tabs out of the game and takes a look at the wiki for Subnautica. He returns a few moments later and stares at the camera in that strange haunting glare he's become so famous for.
"WHY DO YOU STUPID DEVELOPERS NOT PUT GUNS IN THE GAME IF YOU HAVE SHIT LIKE THAT!? ARE YOU INSANE!?"
He grabs the camera and shakes it violently as he rants at it, questioning why there are guns in every other human game he has played and not THIS specific game, especially considering how there are 'giant water snake monsters that eat your face' in a game with no guns. He rants for a good minute or two then plays his outro.
TOP COMMENT: "Are you absolutely sure after Teardown, Factorio and Project ZOMBOID, you should be playing Subnautica? I mean seriously, try something less... psychologically terrifying. It's known as Thalassophobia Simulator for a reason."
_______________________________________________________________
"Great days and glorious victory! My name is Spifflemonk and I still don't understand why we have giant worm monsters but we have no guns!"
Spiffle stares at the camera with an expression that can only be summarized as 'Seriously bruh?' and resumes his last playthrough. He becomes confused at the lack of stuff in his inventory.
"Why is my... Why do I not ha-Oh right... I was eaten. When you die your inventory is wiped... I need to build more tools then."
Spiffle starts some silly music, an alien version of Benny Hill to a montage of him collecting resources, occasionally ranting at various oddities and questioning game logic. He restores all of his tools then goes hunting for a Vehicle Bay fragment so he can build the Seamoth. He continues to scan what he can, developing something of an obsession with the task, then painstakingly reading every word about it to try and understand it. It is at this point Spiffle, during his explorations finds another derelict chunk of ship near the desert region, encountering his first Sand Shark.
"What... What is this? Oh... careful Spiff. This one looks angrier than the last one you found. Wh-What in oblivion!?"
Spiffles attention is once again diverted by the appearance of a Reefback Leviathan and its signature low drone. This one appears to be a fully grown adult.
"You-you... You've got to be... You gotta be fucking kidding me. A Juhara Eelfish!? WHAT IS THAT DOING IN A HUMAN VIDEOGAME!!!??"
Spiffle squeaks in shock as he sees a creature that is an absolute spitting image of a large oceanic dwelling sea creature, which is both the games and his native homeworlds version of a Whale. The Reefback has some dissimilarities, but its close enough to the real thing that Spiffle is genuinely shocked. He quickly pauses the game, opening various wikipedia articles, then displays a full picture of both Subnautica in game Reefback, and the Juhara-Kal-Rehar, colloquially known as a Juhara Eelfish, a shockingly similar creature that lives in his homeworlds oceans.
The only difference between them is the color of the exterior chitin shell. The Reefback has a blue/purple shell, the Juhara Eelfish's chitin has a red/green shell.
"WHEN was this game made!?"
Spiff checks, the current Earth-date is the year 2886. Humanity only entered the galactic community in 2752. Subnautica was released in 2018.
"HOW.... How is that even possible!? You didn't even know the galaxy existed until only a few decades ago, yet you almost PERFECTLY matched the appearance of one of our homeworlds native species! How is this even possible!? Okay. If the name matches then I have to call bullshit."
Spiffle approaches and scans it, then reads the data article.
"A... Reefback Leviathan? Oh thank God... Now let's see... A herbivorous creature that... that likely got so large due to the fact that its predators went extinct. Well... that's... okay... A hard chitinous shell of multiple layers, a microcosm of different creatures and flora growing from its back, hence the name. Hmmm..."
Spiffle gets that cold, empty stare on his face and glares menacingly at the camera. The screen goes black, then returns, seeing Spiffle nursing a beverage of some kind while wrapped in a blanket.
"I realized something... Call it a message from the Ancestors or a Divine revelation. But I have a funny feeling this isn't going to be the last time I see a creature from the galaxy represented in human media. I hope to the Gods that doesn't happen... the concept of this situation is nothing short of terrifying. In any case, I'm sorry about that. Lets.... let's continue."
Spiffle resumes where he left off, doing his usual routine of scanning, then obsessively reading. Eventually he unlocks the Vehicle Bay, and returns home to his pod where the situation with resources is growing obscene with at least fifty floating resource containers hovering around the area.
"Alright... A Vehicle Bay... This means I can build things like the Seamoth now. This will be nice. Right, I shall for the sake of my audience skip the resource collection mechanic that's here and focus on the actual result. I shan't waste my time either though. MONTAGE!"
Spiff yells excitedly and a montage to that same odd Benny Hill type music plays out, with him collecting the resources he needs to build both machines. Most of it is already in the floating containers strewn about. With a few visits to the fabricator, he compiles the Power Cell, Titanium Ingot and Lubricant he needs to make the Vehicle Bay. He deploys it and chases it to the surface just away from the pod in the deeper end of the shallows.
"Right... Not too hard. Let's see then, how do-Ah. Get on it and... The Seamoth. Cost of two glass, one titanium ingot, a powercell, lead and lubricant. Right."
He quickly gathers and makes everything he needs for the Seamoth, then stands on the platform ready to go. He chooses the Seamoths recipe and the sequence starts. His eyes light up as drones start flying around the platform, then begin assembling atom by atom, the small, adorable minisub known as the Seamoth. It finishes the process and flops into the water with a splash.
"My gods look at this thing! It's so cute!"
Spiffle explores the sub for a little while and hops inside it, testing the controls and playing around with it a bit to see what it can do.
"Hm... Maximum Depth, 200 meters? So if I go below that does it implode or something? I need to be careful of that. OH dammit I remember! I have to make that Radiation Suit don't I? I shall do so now!"
Spiffle seems to have found a new resolve, quickly gathering resources together and making both a Seaglide and radiation suit in short order.
"Does this thing have any weapons? How do I repair-Oh... Repair tool? That makes it easier I suppose. Now... Where do I go now? Is there anything I can do?"
Spiffle stumbles about in the blind for a few minutes, trying to figure out his next course of action beyond simply wandering aimlessly while scanning things. He gets back in the pod and fixes the radio beacon. His face visibly contorts into an expression of irritation when he hears his rescue is in 9999 hours. He resolves to come back every now and then to check the radio. He decides to gather more resources to make up for building the seamoth and comes back a bit later. He finds a radio transmission when he returns.
"RADIO: ▀▖┗▛Nine new biological subjects designated. Mode ▄▖▜▚┣: hunting/analyzing.
Sharing subject locations with other agents."
"What... in the Nine Hells was THAT!? Why was it in such an odd voice? What was that language? What were those letters!? Somethings going on here... SO now what? I have the radiation suit. i guess... go into the Aurora? Oh no, I'm not going in there unprepared! Lemme make some tools and spare batteries, then i'll go in. I need... Oh... I need more fragments is what I need."
Spiffle resumes his fragment hunt, looking around for fragments of various tools. He uses the Seamoth to traverse around.
"WHEEE!!!"
Spiff seems more than just a bit happy as he trundles around in the Seamoth, using his speed to launch himself out of the water. He splashes about a bit, testing the limits of the craft and trying to see what holes he can squeeze himself into or out of and how deep he can go.
"Okay okay. time to get to serious work. Now... I need to find... A Laser Cutter and a... STASIS RIFLE?! Wait... rifle? That means GUN! I NEED A GUN!!"
Spiffle charges forward towards the desert biome where he found the Reefback and resumes his search for things to scan. It is now he comes across a Reginald.
"What... IS this fish? Wait, let me just..."
He gets out of the Seamoth and scans it.
"Huh... Reginald. That's a... fish? It's so cute! Wait, come back friend!"
Spiffle spends an unreasonable amount of time trying to catch a Reginald. When he finally catches one he gets back in the Seamoth and heads towards the aurora, new friend in tow. He trundles over to the side of the crashed ship and scans some random stuff here and there, finding fragments to a few small items, including a few he needs such as a Powercell Charger for the Seamoth’s battery. He gets close to the front of the ship and the haunting, evil noise of Subnautica's most iconic killer suddenly echoes through the gloomy water.
"What... Was that? Is it another worm thing? Please don't let it be one of those..."
Spiffle wanders around the side for a bit longer. An ominous shadow looms in the background, catching his eye. He ignores it for the moment and simply carries on, eventually arriving at the entrance to the ship. Through the mangled steel and fire he squeezes into the front of the ship and looks around. The environment ominously rattles and his screen shakes as the ships structure isn't exactly stable. The howl of the creature in the shadows makes Spiff even more uncomfortable.
"I... Do NOT like this. I really dont."
Spiff parks the Seamoth where he can see a ramp leading up, and gets out. He is immediately accosted by Cave Crawlers and uses his knife to defend himself, poorly, but he gets rid of the three or four around him.
"WARNING: SCANS SHOW THE DIGESTIVE TRACTS OF INDIGENOUS LIFE FORMS CONTAIN HUMAN TISSUE."
Spiffs face turns an even paler shade of blue and he swallows visibly as if he's trying not to vomit.
"Yeuch... I can scan this thing and read it later. I don't want to be here any longer than I have to."
Spiff scans and follows the path to the interior, uses his fire extinguisher to put out some fires in the area and gets inside. The ship rumbles as he wanders around and gets into one of the rooms. He finds the poster of the P.R.A.W.N. Suit.
"Ooh! A poster thing? Can I take it or? I can! PRAWN Suit eh? Can I actually use that thing?"
Spiff takes the poster, scans some furniture and collects a PDA. Spiff continues down the corridor and retrieves his Propulsion Cannon from his inventory and uses it to pick up some furniture in the way.
"I am SO glad I got this thing from scanning the area before I came here. This is super useful! I wonder if it has other uses..."
He gets to the door and looks at his databank.
"Hmm... Here it is! Code for the door is 1454. Right."
Spiff moves through, repairing a door to get the Seamoth Depth Upgrade Module. He continues and clears a fire to enter the main reactor. His inner loot goblin shines through and grabs the Cyclops engine efficiency module before he starts work on repairs, scanning the breach and starting work. It doesn't take him long, but he gets issues with a Bleeder that lives in the waters. He scans one then finishes repairs. Foolishly, he uses the propulsion cannon and shoots the bleeder at one of the reactors, undoing his work. He looks at the damage he caused and repairs it.
"Well... what was I expecting... Why did I do that? It's a CANNON... why did I aim it at the reactor exactly? So stupid..."
Spiff finishes and heads to the PRAWN Bay, and looks around at the damage. He spots the prawn suits and starts scanning, grabbing a storage module upgrade from a console and starts extinguishing flames so he can scan. He runs out of fire extinguisher juice though.
"Blast! Can I still scan these if they're on fire?"
Spiff walks around, finding cheeky angles he can use and scans the debris, finding all four fragments he needs. He heads upstairs and goes through the rooms and everything he can find. He gets into the Galley and sees the Kitty in a Space Helmet Poster.
"What the- 'Keep Calm'? What in the blue balls is this? It's.... cute! What is this creature!? Can I keep this? I can!"
Spiffle excitedly grabs the poster and moves on. He goes through cabins, picks up PDAs and collects the Natural Selection 2 poster, the Prawn suit in the sea poster and the collectible arcade toy in the locked cabin. Lacking the code to the Captain's cabin, he returns to the prawn bay and tries swimming around, eventually finding a passage in the hull debris to the rest of the ship. He moves through in silence, recovers the black box data and exits the ship. He removes debris, grabs the local wildlife with the cannon and tosses them into fires or the water with glee.
"BEGONE BEAST!!! Ha! Right... uhh... where did i park? Oh, there it is. Should I go home? I wonder if there are any fragments I can use around here?"
Spiff exits, finding Liefpod 4 floating upside down on the surface of the water. He collects the PDA data and a new blueprint. Then, as he gets in the seamoth, the horrifying roar of the Reaper Leviathan suddenly sounds. Spiff is thrown into a panic, screams in terror and tries desperately to get away. The beast appears with jaw chomping and claws clawing at the poor Seamoth. The entire time Spiffle is screeching like a bird with a broken leg, his entire body now an almost ghostly white out of absolute terror.
"GOWAYGOWAYGOWAYGOWAYGODNONNONOGOWAYGOWAY!!!"
Spiffle manages to get out of its grip and in a panic charges away towards his lifepod and continues to scream, breathing hard between screams. He gets to the pod and then hides under his desk, continuing to scream. His channel outro plays.
TOP COMMENT: (This has been translated from Eridani) "I am starting to believe this whole sojourn was a very BAD idea. Do you humans have those kinds of beasts on your homeworld? How did you ever survive them?!"
RESPONSE: LOL no we never had Reapers. The only Leviathan Class creatures we have on our planet are Whales. And they're mostly peaceful plankton eaters. Mostly.
RESPONSE: (Translated from Eridani) "Seriously? I think I find it more terrifying that these creatures are made up in your minds. What kind of nightmares do you people have to be able to create this level of fiction!?"
RESPONSE: Do. Not. Ask. This is only Subnautica - we have FAR worse.
Spiffles response: "You're going to make me play these 'far worse', aren't you?"
RESPONSE: "Damn right we are! :)"
________________________________________________________
"Great days and glorious victory! My name is Spifflemnonk and welcome back to Subnautica!"
Spiffle looks visibly stronger, his usual lanky appearance now looking like he's been working out like a Gym Bro. One can see muscles on muscles and Spiff seems to have an abnormal amount of energy.
"I am now relaxed. It is now time to get eaten by giant scary sea monsters. And yes, before you ask, I have successfully finished fully soundproofing my office. And also yes, I am indeed expecting a new addition to the brood... THANKS DAMN HUMANS! You and your damn musical magic nonsense..."
Spiffle starts the game and is swimming outside the pod next to the Seamoth. The first thing he does is repair the seamoth from the damage incurred by the Reaper, and recounts what hes been up to, checking inventory and equipment. He heads to the radio and gets a new transmission.
RADIO - "This is Avery Quinn of trading ship Sunbeam. Aurora, do you read? Over.'
'Nothing but vacuum. These Alterra ships. They run low on engine grease, they send an SOS; you offer to help, they don't pick up.'
'Aurora, we're out on the far side of the system, it's going to take more than a week to reach your position, do you still need our assistance? Over.'
'I'll try them again tomorrow. Damn charter's going to have us wasting our profit margin running errands for Alterra.'
'See what the long-range scanner picks up in the meantime."
"Oh? Oh lovely! There ARE people in this game! I wonder when they will be here? Meh, I have things to build, so I'll keep an eye."
Spiffle resolves himself to start building a base, trying to find a good spot. He finds the Mushroom Forest Biome and starts gathering resources to ferry them around. He installs the Depth Module and the Storage module to the Seamoth, then builds the Moon Pool. The Mushroom Biome becomes one of his favorite spots and a close encounter with a JellyRay cements it.
"Those creatures are beautiful! Look! JellyRay! Its glowing blue and pretty! I love that! Oh... I have a new radio message. I need to listen to that then."
Spiff returns to the pod and listens to the message.
RADIO - "Aurora, this is Sunbeam again. We just picked up a massive debris field at your location.'
'I didn't know how bad... How many of you... I didn't know.'
'We are now en route to your location. We're going to bring you home. Sunbeam out.'
'What else can I say? The only time I parked a rig this big on a rock that small was in VR, and I blew it'
'Oh, it's a bad option alright, but so are all the others."
Spiff smiles and carries on working, parking the Seamoth inside after powering everything up.
"So lovely! But... Is that a win condition? I know human games by now I have played enough of them. Is that a win condition? Get rescued? I dunno..."
Spiffle carries on building for a little and gets a storage system up, spending a few in-game days transporting resources to his new base. He returned to the pod and played a new radio message, again from the Sunbeam.
RADIO - "This is Sunbeam. Y'know, Aurora, we're from a little trans-gov on the far side of Andromeda, and we have a saying there.'
'There's no bad without the good, no good without the bad.'
'Sounds like you tasted a bunch of the former, but that only means you're overdue a whole lot of the latter.'
'Might just be we're it.'
'We're scanning for somewhere to park, we'll be in touch when we find it. Sunbeam out."
"Ohh... That... that's a lovely saying! What was that uh... There's no bad without the good, no good without the bad. I like that! I think i'll have that framed on my wall! Now lets see.. i ca- I CAN GIVE THE SEAMOTH A NAME? OOHHHhh okay, okay.. I can customize the color too! I think I'll just do this..."
Spiff leaves the name as 'Seamoth' for now, changing the color to a mix of purple for the main, and blue for the trim and name color. His two favorite colors. Spiffle does a little more work, acquiring the last fragments for the Cyclops and starts gathering together the resources necessary to build it.
"Hmmm.. Cyclops... Personal large scale submarine capable of carrying other vehicles! Ooohhh I want to build that! I need to fetch the Vehicle Bay though. Im almost done moving house!"
Spiff returns and packs up the last of his resources, then gets another radio message.
RADIO - "Aurora, we're approaching the planet now, and we have a landing site for you that's... well, it's better than the alternatives.'
'We've sent you the coordinates.'
'It'll take us a couple of days to align our orbit, we should be able to establish direct contact with you during that time, then we're coming in to get you.'
'Cross your fingers the weather holds, and don't leave us waiting. Sunbeam out."
Spiffle gets a new beacon on his HUD. Sunbeam Landing Site.
"What!? Is this game over If I'm there!? Okay... well. At least it's no longer terrifying! I'll get the Seamoth and go for the beacon then. I hope it's okay... Strange... this... doesn't feel like the end, you know? But if it is then it is."
Spiff heads home, deploys the Vehicle Bay and deposits his gear and resources. He heads towards the location, occasionally squealing 'WHEEE!!' as he uses the Seamoth to jump out of the water like a dolphin. However, he miscalculates and the Seamoth jumps up, out and sustains a bit of damage as it hits a rock formation close to the surface. He gets out, repairs it and looks at the camera.
"Why no I didn't just damage my Seamoth by having too much fun. I don't know what you are talking about. Hehe."
Spiffle smirks at the camera with a glare and carries on. Eventually, he encounters the largest of the Islands in the world.
"Wh... WHAT. This has been here the whole time!? Is this an island? Who cares! LAND! Sweet land!"
Spiffle now notices the timer and hops onto the island from his Seamoth. He walks up to the landing zone and stops dead in his tracks at the sight of the massive al;ien structure known as the Quarantine Enforcement Platform. In essence, a giant alien cannon.
"What... the *beep* is THAT?"
Spiffles' editing has gotten better, his editor learning how to censor Spiffles foul language, in both English AND Eridani. He moves closer to the building, scanning the broken tablet and the Forcefield Controls.
"What is this? I mean it's clearly alien... What do the codex entries say... 'possible to reconstruct the device' Oh... hmm.. I can make more of these then. 'Matches no known technologies... functions like a lock'. Okay then so... Standard video game logic I guess. That's nice! So A purple tablet will unlock the gate there. What are those?"
Spiff moves towards the Cairns marking the way into the island, pathways leading up the mountainside. He follows them, finding a Purple Tablet in the process on one of the pathways.
"Oh! Lovely! That saves me resources and a trip I guess. This pathway keeps going though. hmm... Welp, we still have thirty minutes, so let's go."
Spiff explores the pathway, getting lost a bit before finally figuring that following the large cables is a good idea. He comes across the Teleportation Arch and scans it, in between dodging the Cave Crawlers.
"Right, let's see... Alien Arch... not much to speak of here. Maybe this thing will be useful later I guess. Likely.... Hmmm..."
Spiffle continues exploring and eventually finds himself back at the forcefield with another twenty minutes to go.
"Screw it, let's go."
Spiff activates the forcefield platform and the animation of the key being placed plays out. He moves into the building, activating both data platforms and acquiring two Ion Cubes for later, scanning everything he thinks he can scan. He enters the Moonpool in the bay and gets two more Ion Cubes, plus data on a rifle and a Doomsday Device. He ignores it for now, acquiring one more purple tablet and accessing the control room.
"Right... what's in here? Hmm... Energy Core, right. I shall scan that and... press button?"
Spiff presses the button. An animation plays where a device locks his characters hand in place, viciously stabs it with a pointy metal bit and then releases it.
"OH GODS what the hell! Why is that?! That's just nasty!"
"THE TERMINAL IS BROADCASTING A MESSAGE. TRANSLATION READS: 'Warning, infected individuals may not disable the weapon. This planet is under quarantine.'"
"Quarantine! What? Infected? I-Hold on...."
Spiffle gets his scanner out and performs a self-scan. It is only now he notices something very bad has happened.
"I-infected!? Wait, what!?"
"SELF-SCAN COMPLETE - DETECTING STATISTICALLY SIGNIFICANT BACTERIAL LEVELS. NO ADVERSE EFFECTS DETECTED. BE VIGILANT FOR SYMPTOMS."
"Oh brilliant! Does that mean I can't leave? I KNEW IT! Wait... weapon!? This is a weapon!?"
Spiffle panics and runs out of the facility as fast as he can and waits the last few minutes for the Sunbeam to arrive. Sure enough, it does. In the last 30 seconds, the Sunbeam plays a message.
RADIO - "Survivor, we see you!
'Man, I don't know how you held out down there.'
The sunbeams message plays, and Spiffle gasps in terror from the sound of the gun platform starting up and starting to move around.
RADIO - "We've broken atmosphere and we're descending towards the landing site.'
'Is that a building down there?! What do you mean you can't identify it?"
The weapon powers up and turns, aiming itself high at the sky.
RADIO - "Hold on, no turning back now.'
'Positions everyone, touching down in 10, 9, 8-'
The weapon charges up and a loud vicious hum can be heard echoing through the valley.
RADIO - "It's coming from the building?! Change course, set thrusters to (full)-"
The radio goes to static, the weapon fires and the Sunbeam is vaporized instantly by a massive blast of bright green light. The sunbeam disappears, its hull structure completely disintegrated. Spiffle sits in stunned silence as the platform returns to a stable position, shuts down, and everything goes quiet.
"Well... Okay then... That was... horrifying. I guess thats all we have time for! Hehe! Oh dear..."
Spiffle looks a bit defeated as he sits back in his seat.
"S-see you next time! I guess... Holy shit..."
Channel Outro plays.
TOP COMMENT: "Are you okay? You seem a little bit too disturbed by that. Its fine though, compared to what happens in the Rise Of The Ancients Mod, this is tame! Lol! I love that mod!"
Spiffles Response: "Please don't make me play that mod..."
((Authors note - due to how bastardingly huge Subnautica is, this will be a multi part series. Other Spiff stories will come inbetween. Hope you enjoy!))
submitted by FarmWhich4275 to HFY [link] [comments]


2024.05.13 09:05 indigo_ym Choosing X/Y steppers

Choosing X/Y steppers
I have 3 options. I couldnt fing the long shaft one, but since i gpt 20 teeth pulleys, 25mm is enough to attach it. But the shaft will not be on the bearing. I have bad stepper resonanses. Also to improve vfa and make less noise.
submitted by indigo_ym to crealityk1 [link] [comments]


2024.05.13 08:38 martinkrafft Head-scratching DNS problem — DNS over PPPoE works just fine except for UDP queries for DNSKEY of the root zone. DNSKEY queries for other zones, or queries using TCP work fine.

Folks, we have a rather mind-boggling issue here at our small company's network, and I am wondering if any of you might have insights that can get us unstuck, because we've been unable to fix this in months.

Infrastructure

A FRITZ!Box 7380 is connected to a DSL concentrator (Munich's M-net.de is the provider) using the WAN port. A Linux host is connected to LAN3 (eth2).
There are two modes, and only one exhibits the problem. Either
  1. the Fritzbox is configured as a router, and the Linux host gets an IP (192.168.178.0/24) via DHCP (router-mode), or
  2. the Fritzbox acts as a DSL modem, and the Linux host controls the PPPoE session (modem-mode)

Problem description

When in router-mode, the following problem does not exist.
When the Fritzbox is in modem-mode (and thus PPPoE is handled downstream), standard UDP-based DNS is impacted. Most queries work just fine, including DNSKEY of e.g. debian.org. However, when the DNSKEY of the root zone are queried, no response is received, which — as it turns out — is because the query never reaches the DNS resolver (see below):
``` % dig +short @1.1.1.1 dnskey debian.org ; echo === ; dig +short @1.1.1.1 dnskey . 256 3 8 AwEAAcoGGCQPR[…] 256 3 8 AwEAAc87/rcWJ[…]

257 3 8 AwEAAd8XYHGXH[…]

;; communications error to 1.1.1.1#53: timed out ;; communications error to 1.1.1.1#53: timed out ;; communications error to 1.1.1.1#53: timed out ;; no servers could be reached ```
Only UDP is affected. The query is answered just right when TCP is used instead.
It doesn't matter whether PPPoE is handled by the Linux host, or another PPPoE implementation, e.g. Clavister.
Using my own DNS resolver "out there" (which incidentally is also hosted by M-net), I can observe that the query itself never reaches the DNS resolver. So it's not that the DNS resolver answers and the answer doesn't reach dig… nope, the query itself presumably never reaches the public Internet. Next step: packet capture of the ATM cells on the upstream side of the Fritzbox, but I can't do that till Monday, I don't think.

Question

It seems as if the problem is rooted somewhere in the modem-mode of the Fritzbox, i.e. when the Fritzbox is merely acting as a DSL modem. Then it is responsible for taking PPPoE frames from the Linux host and encapsulating them into DSL frames.
DNSKEY queries for the root zone and debian.org differ primarily in the UDP payload, i.e. OSI layer 4, while lower layers including IP and PPPoE only see a difference in the encapsulation payload length of a few bytes. It would be one thing if the smaller query for the root zone worked, and the larger query for debian.org didn't, although we're talking a few dozen bytes for each, which are well below the MTU of any link involved. In any case, the problem is the other way around: the larger-by-payload-size query works while the smaller query doesn't.
What could possibly cause the Fritzbox in modem-mode to not forward the root DNSKEY query, while forwarding all other queries?

Packet captures

Successful query of DNSKEY madduck.net

When querying e.g. DNSKEY madduck.net, a response is received. A pcap file is available including the PPPoE frames. Here is the wireshark decoding:
``` Frame 1: 102 bytes on wire (816 bits), 102 bytes captured (816 bits) Encapsulation type: Ethernet (1) Arrival Time: May 8, 2024 12:09:34.846031000 CEST UTC Arrival Time: May 8, 2024 10:09:34.846031000 UTC Epoch Arrival Time: 1715162974.846031000 [Time shift for this packet: 0.000000000 seconds] [Time delta from previous captured frame: 0.000000000 seconds] [Time delta from previous displayed frame: 0.000000000 seconds] [Time since reference or first frame: 0.000000000 seconds] Frame Number: 1 Frame Length: 102 bytes (816 bits) Capture Length: 102 bytes (816 bits) [Frame is marked: False] [Frame is ignored: False] [Protocols in frame: eth:ethertype:pppoes:ppp:ip:udp:dns] Ethernet II, Src: Intel_6b:7d:0d (70:cf:49:6b:7d:0d), Dst: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Destination: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Address: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Source: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) Address: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Type: PPPoE Session (0x8864) PPP-over-Ethernet Session 0001 .... = Version: 1 .... 0001 = Type: 1 Code: Session Data (0x00) Session ID: 0x0043 Payload Length: 82 Point-to-Point Protocol Protocol: Internet Protocol version 4 (0x0021) Internet Protocol Version 4, Src: 192.0.2.20, Dst: 1.1.1.1 0100 .... = Version: 4 .... 0101 = Header Length: 20 bytes (5) Differentiated Services Field: 0x00 (DSCP: CS0, ECN: Not-ECT) 0000 00.. = Differentiated Services Codepoint: Default (0) .... ..00 = Explicit Congestion Notification: Not ECN-Capable Transport (0) Total Length: 80 Identification: 0xa4e4 (42212) 000. .... = Flags: 0x0 0... .... = Reserved bit: Not set .0.. .... = Don't fragment: Not set ..0. .... = More fragments: Not set ...0 0000 0000 0000 = Fragment Offset: 0 Time to Live: 64 Protocol: UDP (17) Header Checksum: 0x6fad [validation disabled] [Header checksum status: Unverified] Source Address: 192.0.2.20 Destination Address: 1.1.1.1 User Datagram Protocol, Src Port: 40524, Dst Port: 53 Source Port: 40524 Destination Port: 53 Length: 60 Checksum: 0x824c [unverified] [Checksum Status: Unverified] [Stream index: 0] [Timestamps] [Time since first frame: 0.000000000 seconds] [Time since previous frame: 0.000000000 seconds] UDP payload (52 bytes) Domain Name System (query) Transaction ID: 0xb0ab Flags: 0x0120 Standard query 0... .... .... .... = Response: Message is a query .000 0... .... .... = Opcode: Standard query (0) .... ..0. .... .... = Truncated: Message is not truncated .... ...1 .... .... = Recursion desired: Do query recursively .... .... .0.. .... = Z: reserved (0) .... .... ..1. .... = AD bit: Set .... .... ...0 .... = Non-authenticated data: Unacceptable Questions: 1 Answer RRs: 0 Authority RRs: 0 Additional RRs: 1 Queries madduck.net: type DNSKEY, class IN Name: madduck.net [Name Length: 11] [Label Count: 2] Type: DNSKEY (48) (DNS Public Key) Class: IN (0x0001) Additional records : type OPT Name: Type: OPT (41) UDP payload size: 1232 Higher bits in extended RCODE: 0x00 EDNS0 version: 0 Z: 0x0000 0... .... .... .... = DO bit: Cannot handle DNSSEC security RRs .000 0000 0000 0000 = Reserved: 0x0000 Data length: 12 Option: COOKIE Option Code: COOKIE (10) Option Length: 8 Option Data: d839156691d377af Client Cookie: d839156691d377af Server Cookie:
Frame 2: 366 bytes on wire (2928 bits), 366 bytes captured (2928 bits) Encapsulation type: Ethernet (1) Arrival Time: May 8, 2024 12:09:34.860798000 CEST UTC Arrival Time: May 8, 2024 10:09:34.860798000 UTC Epoch Arrival Time: 1715162974.860798000 [Time shift for this packet: 0.000000000 seconds] [Time delta from previous captured frame: 0.014767000 seconds] [Time delta from previous displayed frame: 0.014767000 seconds] [Time since reference or first frame: 0.014767000 seconds] Frame Number: 2 Frame Length: 366 bytes (2928 bits) Capture Length: 366 bytes (2928 bits) [Frame is marked: False] [Frame is ignored: False] [Protocols in frame: eth:ethertype:pppoes:ppp:ip:udp:dns] Ethernet II, Src: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f), Dst: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) Destination: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) Address: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Source: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Address: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Type: PPPoE Session (0x8864) PPP-over-Ethernet Session 0001 .... = Version: 1 .... 0001 = Type: 1 Code: Session Data (0x00) Session ID: 0x0043 Payload Length: 346 Point-to-Point Protocol Protocol: Internet Protocol version 4 (0x0021) Internet Protocol Version 4, Src: 1.1.1.1, Dst: 192.0.2.20 0100 .... = Version: 4 .... 0101 = Header Length: 20 bytes (5) Differentiated Services Field: 0x10 (DSCP: Unknown, ECN: Not-ECT) 0001 00.. = Differentiated Services Codepoint: Unknown (4) .... ..00 = Explicit Congestion Notification: Not ECN-Capable Transport (0) Total Length: 344 Identification: 0x90e7 (37095) 010. .... = Flags: 0x2, Don't fragment 0... .... = Reserved bit: Not set .1.. .... = Don't fragment: Set ..0. .... = More fragments: Not set ...0 0000 0000 0000 = Fragment Offset: 0 Time to Live: 61 Protocol: UDP (17) Header Checksum: 0x4592 [validation disabled] [Header checksum status: Unverified] Source Address: 1.1.1.1 Destination Address: 192.0.2.20 User Datagram Protocol, Src Port: 53, Dst Port: 40524 Source Port: 53 Destination Port: 40524 Length: 324 Checksum: 0x561f [unverified] [Checksum Status: Unverified] [Stream index: 0] [Timestamps] [Time since first frame: 0.014767000 seconds] [Time since previous frame: 0.014767000 seconds] UDP payload (316 bytes) Domain Name System (response) Transaction ID: 0xb0ab Flags: 0x81a0 Standard query response, No error 1... .... .... .... = Response: Message is a response .000 0... .... .... = Opcode: Standard query (0) .... .0.. .... .... = Authoritative: Server is not an authority for domain .... ..0. .... .... = Truncated: Message is not truncated .... ...1 .... .... = Recursion desired: Do query recursively .... .... 1... .... = Recursion available: Server can do recursive queries .... .... .0.. .... = Z: reserved (0) .... .... ..1. .... = Answer authenticated: Answeauthority portion was authenticated by the server .... .... ...0 .... = Non-authenticated data: Unacceptable .... .... .... 0000 = Reply code: No error (0) Questions: 1 Answer RRs: 1 Authority RRs: 0 Additional RRs: 1 Queries madduck.net: type DNSKEY, class IN Name: madduck.net [Name Length: 11] [Label Count: 2] Type: DNSKEY (48) (DNS Public Key) Class: IN (0x0001) Answers madduck.net: type DNSKEY, class IN Name: madduck.net Type: DNSKEY (48) (DNS Public Key) Class: IN (0x0001) Time to live: 2444 (40 minutes, 44 seconds) Data length: 264 Flags: 0x0101 .... ...1 .... .... = Zone Key: This is the zone key for specified zone .... .... 0... .... = Key Revoked: No .... .... .... ...1 = Key Signing Key: Yes 0000 000. .000 000. = Key Signing Key: 0x0000 Protocol: 3 Algorithm: RSA/SHA-256 (8) [Key id: 4559] Public Key [truncated]: 03010001ab9ff51cbe5df2d26e173fc8645523baaf66272f722a3adf10f0cd8a790d524736d086eb1e9823a0dabeb53e282661b84ad72321b2899be38c668137ff4605f89cb835a801e32fa081ab3c4b123fe71b2b94f10fc337f10d0b5b0c6562118ccb4aa500b8d59f4e8 Additional records : type OPT Name: Type: OPT (41) UDP payload size: 1232 Higher bits in extended RCODE: 0x00 EDNS0 version: 0 Z: 0x0000 0... .... .... .... = DO bit: Cannot handle DNSSEC security RRs .000 0000 0000 0000 = Reserved: 0x0000 Data length: 0 [Request In: 1] [Time: 0.014767000 seconds] ```

Unsuccessful query of DNSKEY .

When querying e.g. DNSKEY . (the root zone), no response is received, causing dig to retry for a total of 3 tries. As discovered, the query itself actually doesn't seem to reach the resolver. A pcap file is available including the PPPoE frames. Here is the wireshark decoding:
``` Frame 1: 90 bytes on wire (720 bits), 90 bytes captured (720 bits) Encapsulation type: Ethernet (1) Arrival Time: May 8, 2024 12:09:38.427892000 CEST UTC Arrival Time: May 8, 2024 10:09:38.427892000 UTC Epoch Arrival Time: 1715162978.427892000 [Time shift for this packet: 0.000000000 seconds] [Time delta from previous captured frame: 0.000000000 seconds] [Time delta from previous displayed frame: 0.000000000 seconds] [Time since reference or first frame: 0.000000000 seconds] Frame Number: 1 Frame Length: 90 bytes (720 bits) Capture Length: 90 bytes (720 bits) [Frame is marked: False] [Frame is ignored: False] [Protocols in frame: eth:ethertype:pppoes:ppp:ip:udp:dns] Ethernet II, Src: Intel_6b:7d:0d (70:cf:49:6b:7d:0d), Dst: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Destination: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Address: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Source: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) Address: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Type: PPPoE Session (0x8864) PPP-over-Ethernet Session 0001 .... = Version: 1 .... 0001 = Type: 1 Code: Session Data (0x00) Session ID: 0x0043 Payload Length: 70 Point-to-Point Protocol Protocol: Internet Protocol version 4 (0x0021) Internet Protocol Version 4, Src: 192.0.2.20, Dst: 1.1.1.1 0100 .... = Version: 4 .... 0101 = Header Length: 20 bytes (5) Differentiated Services Field: 0x00 (DSCP: CS0, ECN: Not-ECT) 0000 00.. = Differentiated Services Codepoint: Default (0) .... ..00 = Explicit Congestion Notification: Not ECN-Capable Transport (0) Total Length: 68 Identification: 0xeab6 (60086) 000. .... = Flags: 0x0 0... .... = Reserved bit: Not set .0.. .... = Don't fragment: Not set ..0. .... = More fragments: Not set ...0 0000 0000 0000 = Fragment Offset: 0 Time to Live: 64 Protocol: UDP (17) Header Checksum: 0x29e7 [validation disabled] [Header checksum status: Unverified] Source Address: 192.0.2.20 Destination Address: 1.1.1.1 User Datagram Protocol, Src Port: 52227, Dst Port: 53 Source Port: 52227 Destination Port: 53 Length: 48 Checksum: 0x8610 [unverified] [Checksum Status: Unverified] [Stream index: 0] [Timestamps] [Time since first frame: 0.000000000 seconds] [Time since previous frame: 0.000000000 seconds] UDP payload (40 bytes) Domain Name System (query) Transaction ID: 0x49c9 Flags: 0x0120 Standard query 0... .... .... .... = Response: Message is a query .000 0... .... .... = Opcode: Standard query (0) .... ..0. .... .... = Truncated: Message is not truncated .... ...1 .... .... = Recursion desired: Do query recursively .... .... .0.. .... = Z: reserved (0) .... .... ..1. .... = AD bit: Set .... .... ...0 .... = Non-authenticated data: Unacceptable Questions: 1 Answer RRs: 0 Authority RRs: 0 Additional RRs: 1 Queries : type DNSKEY, class IN Name: [Name Length: 6] [Label Count: 1] Type: DNSKEY (48) (DNS Public Key) Class: IN (0x0001) Additional records : type OPT Name: Type: OPT (41) UDP payload size: 1232 Higher bits in extended RCODE: 0x00 EDNS0 version: 0 Z: 0x0000 0... .... .... .... = DO bit: Cannot handle DNSSEC security RRs .000 0000 0000 0000 = Reserved: 0x0000 Data length: 12 Option: COOKIE Option Code: COOKIE (10) Option Length: 8 Option Data: a19c708276ef3d28 Client Cookie: a19c708276ef3d28 Server Cookie:
Frame 2: 90 bytes on wire (720 bits), 90 bytes captured (720 bits) Encapsulation type: Ethernet (1) Arrival Time: May 8, 2024 12:09:43.433653000 CEST UTC Arrival Time: May 8, 2024 10:09:43.433653000 UTC Epoch Arrival Time: 1715162983.433653000 [Time shift for this packet: 0.000000000 seconds] [Time delta from previous captured frame: 5.005761000 seconds] [Time delta from previous displayed frame: 5.005761000 seconds] [Time since reference or first frame: 5.005761000 seconds] Frame Number: 2 Frame Length: 90 bytes (720 bits) Capture Length: 90 bytes (720 bits) [Frame is marked: False] [Frame is ignored: False] [Protocols in frame: eth:ethertype:pppoes:ppp:ip:udp:dns] Ethernet II, Src: Intel_6b:7d:0d (70:cf:49:6b:7d:0d), Dst: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Destination: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Address: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Source: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) Address: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Type: PPPoE Session (0x8864) PPP-over-Ethernet Session 0001 .... = Version: 1 .... 0001 = Type: 1 Code: Session Data (0x00) Session ID: 0x0043 Payload Length: 70 Point-to-Point Protocol Protocol: Internet Protocol version 4 (0x0021) Internet Protocol Version 4, Src: 192.0.2.20, Dst: 1.1.1.1 0100 .... = Version: 4 .... 0101 = Header Length: 20 bytes (5) Differentiated Services Field: 0x00 (DSCP: CS0, ECN: Not-ECT) 0000 00.. = Differentiated Services Codepoint: Default (0) .... ..00 = Explicit Congestion Notification: Not ECN-Capable Transport (0) Total Length: 68 Identification: 0x4fb2 (20402) 000. .... = Flags: 0x0 0... .... = Reserved bit: Not set .0.. .... = Don't fragment: Not set ..0. .... = More fragments: Not set ...0 0000 0000 0000 = Fragment Offset: 0 Time to Live: 64 Protocol: UDP (17) Header Checksum: 0xc4eb [validation disabled] [Header checksum status: Unverified] Source Address: 192.0.2.20 Destination Address: 1.1.1.1 User Datagram Protocol, Src Port: 51526, Dst Port: 53 Source Port: 51526 Destination Port: 53 Length: 48 Checksum: 0x88cd [unverified] [Checksum Status: Unverified] [Stream index: 1] [Timestamps] [Time since first frame: 0.000000000 seconds] [Time since previous frame: 0.000000000 seconds] UDP payload (40 bytes) Domain Name System (query) Transaction ID: 0x49c9 Flags: 0x0120 Standard query 0... .... .... .... = Response: Message is a query .000 0... .... .... = Opcode: Standard query (0) .... ..0. .... .... = Truncated: Message is not truncated .... ...1 .... .... = Recursion desired: Do query recursively .... .... .0.. .... = Z: reserved (0) .... .... ..1. .... = AD bit: Set .... .... ...0 .... = Non-authenticated data: Unacceptable Questions: 1 Answer RRs: 0 Authority RRs: 0 Additional RRs: 1 Queries : type DNSKEY, class IN Name: [Name Length: 6] [Label Count: 1] Type: DNSKEY (48) (DNS Public Key) Class: IN (0x0001) Additional records : type OPT Name: Type: OPT (41) UDP payload size: 1232 Higher bits in extended RCODE: 0x00 EDNS0 version: 0 Z: 0x0000 0... .... .... .... = DO bit: Cannot handle DNSSEC security RRs .000 0000 0000 0000 = Reserved: 0x0000 Data length: 12 Option: COOKIE Option Code: COOKIE (10) Option Length: 8 Option Data: a19c708276ef3d28 Client Cookie: a19c708276ef3d28 Server Cookie:
Frame 3: 90 bytes on wire (720 bits), 90 bytes captured (720 bits) Encapsulation type: Ethernet (1) Arrival Time: May 8, 2024 12:09:48.439545000 CEST UTC Arrival Time: May 8, 2024 10:09:48.439545000 UTC Epoch Arrival Time: 1715162988.439545000 [Time shift for this packet: 0.000000000 seconds] [Time delta from previous captured frame: 5.005892000 seconds] [Time delta from previous displayed frame: 5.005892000 seconds] [Time since reference or first frame: 10.011653000 seconds] Frame Number: 3 Frame Length: 90 bytes (720 bits) Capture Length: 90 bytes (720 bits) [Frame is marked: False] [Frame is ignored: False] [Protocols in frame: eth:ethertype:pppoes:ppp:ip:udp:dns] Ethernet II, Src: Intel_6b:7d:0d (70:cf:49:6b:7d:0d), Dst: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Destination: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) Address: AVMAudiovisu_b5:d3:2f (48:5d:35:b5:d3:2f) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Source: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) Address: Intel_6b:7d:0d (70:cf:49:6b:7d:0d) .... ..0. .... .... .... .... = LG bit: Globally unique address (factory default) .... ...0 .... .... .... .... = IG bit: Individual address (unicast) Type: PPPoE Session (0x8864) PPP-over-Ethernet Session 0001 .... = Version: 1 .... 0001 = Type: 1 Code: Session Data (0x00) Session ID: 0x0043 Payload Length: 70 Point-to-Point Protocol Protocol: Internet Protocol version 4 (0x0021) Internet Protocol Version 4, Src: 192.0.2.20, Dst: 1.1.1.1 0100 .... = Version: 4 .... 0101 = Header Length: 20 bytes (5) Differentiated Services Field: 0x00 (DSCP: CS0, ECN: Not-ECT) 0000 00.. = Differentiated Services Codepoint: Default (0) .... ..00 = Explicit Congestion Notification: Not ECN-Capable Transport (0) Total Length: 68 Identification: 0x2004 (8196) 000. .... = Flags: 0x0 0... .... = Reserved bit: Not set .0.. .... = Don't fragment: Not set ..0. .... = More fragments: Not set ...0 0000 0000 0000 = Fragment Offset: 0 Time to Live: 64 Protocol: UDP (17) Header Checksum: 0xf499 [validation disabled] [Header checksum status: Unverified] Source Address: 192.0.2.20 Destination Address: 1.1.1.1 User Datagram Protocol, Src Port: 55995, Dst Port: 53 Source Port: 55995 Destination Port: 53 Length: 48 Checksum: 0x7758 [unverified] [Checksum Status: Unverified] [Stream index: 2] [Timestamps] [Time since first frame: 0.000000000 seconds] [Time since previous frame: 0.000000000 seconds] UDP payload (40 bytes) Domain Name System (query) Transaction ID: 0x49c9 Flags: 0x0120 Standard query 0... .... .... .... = Response: Message is a query .000 0... .... .... = Opcode: Standard query (0) .... ..0. .... .... = Truncated: Message is not truncated .... ...1 .... .... = Recursion desired: Do query recursively .... .... .0.. .... = Z: reserved (0) .... .... ..1. .... = AD bit: Set .... .... ...0 .... = Non-authenticated data: Unacceptable Questions: 1 Answer RRs: 0 Authority RRs: 0 Additional RRs: 1 Queries : type DNSKEY, class IN Name: [Name Length: 6] [Label Count: 1] Type: DNSKEY (48) (DNS Public Key) Class: IN (0x0001) Additional records : type OPT Name: Type: OPT (41) UDP payload size: 1232 Higher bits in extended RCODE: 0x00 EDNS0 version: 0 Z: 0x0000 0... .... .... .... = DO bit: Cannot handle DNSSEC security RRs .000 0000 0000 0000 = Reserved: 0x0000 Data length: 12 Option: COOKIE Option Code: COOKIE (10) Option Length: 8 Option Data: a19c708276ef3d28 Client Cookie: a19c708276ef3d28 Server Cookie: ```
submitted by martinkrafft to sysadmin [link] [comments]


2024.05.13 07:14 dangercat42 Who has experience working with metal clay?

I'm curious about it because I'm much better with clay and pottery work than I am with traditional metal smithing.
Do the pieces look as good or comparable to sand cast pieces? Any good resources for learning? Brands to avoid?
I found some tutorial videos online and really mixed reviews on it. The pieces look anywhere from shabby to professional. I'm not sure what to trust.
I'd ask at my local jewelry studio, but I suspect they want to sell me their equipment, classes, and techniques rather than give me useful advice for my own business purposes.
For context - I do beadwork and wire work. Took an intro metal smithing class and found I just don't have the patience or coordination required for it. Looking for alternative options and thought this looked promising, but also scared it's too good to be true.
submitted by dangercat42 to jewelrymaking [link] [comments]


http://activeproperty.pl/