2012.02.22 00:26 sushisushisushi AskLiteraryStudies
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2024.05.21 18:31 NickelPlatedEmperor 25th infantry regiment, 1897
In 1897, the 25th Infantry Regiment Bicycle Corps, a group of 20 Black U.S. Army infantrymen, biked 1,900 miles from Fort Missoula, Montana to St. Louis, Missouri to test the feasibility of bicycles for military operations. submitted by NickelPlatedEmperor to TheWayWeWere [link] [comments] The 41-day expedition, which included riding through Montana's mountains and Nebraska's plains, was a great success. The riders were dressed in blue gingham shirts and campaign hats, and carried large knapsacks with bedrolls and rifles. Their packing list included a shelter tent, handkerchief, knife, fork, spoon, cup, tin plate, toilet paper, toothbrush, powder, towel, bicycle wiping cloth, and cake soap. The trip was made as an experiment to see whether the bicycle could serve a useful purpose in the Army. 1890s America was also experiencing a bicycle-craze due to the recent invention of the "safety bicycle" (a bicycle with wheels of equal size and chain driven). Accounts make it clear that Moss had a romantic streak, and enjoyed the outdoors, as well as what he referred to as "the poetry of cycling". The 41-day journey to St. Louis was 1,900 miles and took the men through Montana, Wyoming, South Dakota, Nebraska and Missouri. In the 1890s, the Army was segregated, with most black units (a.k.a "Buffalo Soldiers") serving in the isolated outposts in the West. Fort Missoula, at that time, was home to the 25th Infantry, a black regiment. Moss was a Southerner and recent graduate of West Point. He was only twenty-five years old. He and some of the '97 riders had done trips before. In the summer of 1896, eight of them rode first to the Mission Mountains, north of Missoula and then Yellowstone Park. For the St. Louis trip, Moss picked a path that mostly followed the railroads -- the Northern Pacific to Billings and then various arms of the Burlington the rest of the way. Fortunately, Eddie Boos, a nineteen-year-old, rode along with the Corps to St. Louis and wired lengthy reports to the local Missoula paper, as well as newspapers all over the United States. Combining his accounts with those of Lt. Moss, we get a fairly detailed picture of the trip. Sadly, no accounts from the soldiers, themselves, are known to exist. We only know them through Boos and Moss's somewhat stereotyped descriptions. Nevertheless, what comes through is a group of highly dedicated, tough, resilient, men who at the end of a long, hard ride still had a keen sense of humor and enjoyment of life. A year after the trip they proved their mettle as soldiers, securing key victories during the Spanish-American War. Boos tells us that the Corps was escorted by hundreds as they drew closer to the finish of their journey and were welcomed by over 10,000 upon reaching their goal in Forest Park in St. Louis. In June 2022, Erick Cedeño, a long-distance cyclist and model, reenacted the expedition on its 125th anniversary. |
2024.05.21 14:58 FarragutCircle Reading The Big Book of Cyberpunk, Week 17
2024.05.21 10:12 IcePopsicleDragon Senua's Saga: Hellblade I Review Thread
Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.
Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.
If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.
Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.
Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.
Ninja Theory has finally delivered the long-awaited and provocative sequel to Hellblade, with one of the most impressive interactive cinematic experiences of the generation, which makes you question what is real and leaves you dreaming of the graphic potential of future games still on current consoles.
With Senua's Saga: Hellblade II, Ninja Theory builds the game it dreamed of, creating a title on a larger scale than any other.
Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
The game sucks you skin and hair into its fantasy world and creates such an intense bond with the characters and their stories that you want to know at every second how the adventure ends.
Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.
Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.
Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.
The game's high level of immersion makes you want to play it from start to finish in one sitting. With outstanding audiovisual presentation and effects, it gives the feeling that you're playing a movie, not watching it. However, the gameplay elements, such as combat and puzzles, still lack significant meaning, which leads to rather disappoint feelings.
While the story & gameplay's broad strokes might be familiar, Senua's Saga: Hellblade 2's execution, perspective, and overall production values are just stellar and highlights Ninja Theory's strengths in delivering what it does best: story-heavy cinematic gaming. The characters are fleshed out and well-written, with proper focus on your main character and her turmoils that carry over from the first game, the fighting feels weighty and challenging without being completely frustrating, and the HUD-less approach to presentation is welcome.
A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024
The chaotic story of Senua continues. We set out to take revenge on the Viking raiders who have inflicted devastating losses on the people of Orkney.
A joyless slog of barely interactive entertainment and a muddled portrayal of mental illness… that just so happens to have the best graphics ever on a video game console.
Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.
Hellblade 2 is a triumph in masterful storytelling and impeccable audio design for Ninja Theory. It is an emotionally powerful experience that depicts a sensitive subject that is hardly talked about in the medium.
To achieve this, the game stripped out several features and systems like combat and exploration in favor of a deeper narrative affair. This is not for everyone, but it is something I would encourage everyone to try at least try out.
Next gen graphics and presentation is now among us, next gen game design on the other hand, will be running late.
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.
Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.
A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.
Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.
An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.
Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.
Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.
The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.
Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.
Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.
Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.
The Outerhaven Productions - Jordan Andow - 5 / 5Video Review - Quote not available
Senua’s Saga: Hellblade II sets a new bar for performances and presentation. Combined with smart improvements to gameplay, it is arguably the most cinematic, immersive, story-driven experience we’ve ever seen.
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.
Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.
Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.
Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.
Though uncomfortably bleak and distressing, Helldivers 2 is something truly special.
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”?
Sign me up for more.
Senua's Saga: Hellblade II is undoubtedly one of the best games of this year. Not only does it shine in terms of audio-visual setting, but also in terms of story. The only element that could be considered caveat is at the same time its greatest asset, namely cinematography. Sometimes one gets the impression that the developers, in an effort to achieve the best possible effect, had to make a lot of compromises, which significantly limited the gameplay possibilities. Nevertheless, for a great narrative and immersion, this is something to turn a blind eye to.
2024.05.21 10:01 Turbostrider27 Senua's Saga: Hellblade II Review Thread
Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.
Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.
If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.
Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.
Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.
Ninja Theory has finally delivered the long-awaited and provocative sequel to Hellblade, with one of the most impressive interactive cinematic experiences of the generation, which makes you question what is real and leaves you dreaming of the graphic potential of future games still on current consoles.
With Senua's Saga: Hellblade II, Ninja Theory builds the game it dreamed of, creating a title on a larger scale than any other.
Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
The game sucks you skin and hair into its fantasy world and creates such an intense bond with the characters and their stories that you want to know at every second how the adventure ends.
Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.
Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.
Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.
The game's high level of immersion makes you want to play it from start to finish in one sitting. With outstanding audiovisual presentation and effects, it gives the feeling that you're playing a movie, not watching it. However, the gameplay elements, such as combat and puzzles, still lack significant meaning, which leads to rather disappoint feelings.
While the story & gameplay's broad strokes might be familiar, Senua's Saga: Hellblade 2's execution, perspective, and overall production values are just stellar and highlights Ninja Theory's strengths in delivering what it does best: story-heavy cinematic gaming. The characters are fleshed out and well-written, with proper focus on your main character and her turmoils that carry over from the first game, the fighting feels weighty and challenging without being completely frustrating, and the HUD-less approach to presentation is welcome.
A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024
The chaotic story of Senua continues. We set out to take revenge on the Viking raiders who have inflicted devastating losses on the people of Orkney.
A joyless slog of barely interactive entertainment and a muddled portrayal of mental illness… that just so happens to have the best graphics ever on a video game console.
Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.
Hellblade 2 is a triumph in masterful storytelling and impeccable audio design for Ninja Theory. It is an emotionally powerful experience that depicts a sensitive subject that is hardly talked about in the medium.
To achieve this, the game stripped out several features and systems like combat and exploration in favor of a deeper narrative affair. This is not for everyone, but it is something I would encourage everyone to try at least try out.
Next gen graphics and presentation is now among us, next gen game design on the other hand, will be running late.
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.
Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.
A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.
Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.
An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.
Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.
Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.
The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.
Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.
Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.
Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.
The Outerhaven Productions - Jordan Andow - 5 / 5Video Review - Quote not available
Senua’s Saga: Hellblade II sets a new bar for performances and presentation. Combined with smart improvements to gameplay, it is arguably the most cinematic, immersive, story-driven experience we’ve ever seen.
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.
Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.
Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.
Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.
Though uncomfortably bleak and distressing, Hellblade 2 is something truly special.
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”?
Sign me up for more.
Senua's Saga: Hellblade II is undoubtedly one of the best games of this year. Not only does it shine in terms of audio-visual setting, but also in terms of story. The only element that could be considered caveat is at the same time its greatest asset, namely cinematography. Sometimes one gets the impression that the developers, in an effort to achieve the best possible effect, had to make a lot of compromises, which significantly limited the gameplay possibilities. Nevertheless, for a great narrative and immersion, this is something to turn a blind eye to.
2024.05.21 09:30 Xbox-Moderator Senua's Saga: Hellblade II - Review Thread
https://preview.redd.it/5c54qfp8cs1d1.png?width=1600&format=png&auto=webp&s=45cf761c7bfa14a7b7ccb82150d031dcc3701cfe submitted by Xbox-Moderator to xbox [link] [comments] Game Title: Senua's Saga: Hellblade II Platforms:
Publisher: Xbox Game Studios Review Aggregator: OpenCritic - 83 average - 85% recommended - 65 reviews Critic ReviewsAltChar - Asmir Kovacevic - 95 / 100Few games in recent times have been able to do what Senua's Saga: Hellblade 2 has done: make me feel so engaged and immersed that I wish the feeling would never stop. It is a game that will keep you in constant awe throughout the playtime with its fantastic and mysterious story, incredible graphic and sound presentation and realistic and brutal combat that will keep you on the edge of your seat the entire time.But Why Tho? - Mick Abrahamson - 7.5 / 10 Senua’s Saga: Hellblade II won’t be for everyone. But if you are looking for a brutal continuation of a fantastic story that feels like you’re actually playing a movie, you’ll have a great time here.CGMagazine - Justin Wood - 7 / 10 Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.COGconnected - Mark Steighner - 95 / 100 It has been a very long time since I played a game as assured, polished, and emotionally affecting as Senua’s Saga: Hellblade 2.Cerealkillerz - Steve Brieller - German - 7.9 / 10 If you expect an immersive but not so interactive “game”, Senua’s Saga Hellblade II delivers a short yet intense experience. Ninja Theory has once again skillfully created an impressive atmosphere, as they did in Senua’s Sacrifice. Unfortunately, the issues remain as well: Puzzles and combat are too easy and there is no variety in either. So please keep in mind, that this is more a Hellblade 1.5 than a true sequel.Checkpoint Gaming - Charlie Kelly - 10 / 10 Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.Console Creatures - Patrick Tremblay - Recommended With Senua's Saga: Hellblade 2, Ninja Theory shows that video games can be more than simple entertainment: they can be profound artistic and emotional explorations, capable of touching and transforming those who play them. This is an unforgettable journey into the heart of Iceland's darkness, where every step of Senua is a step towards self-discovery.Digital Trends - Tomas Franzese - 4 / 5 Senua's Saga: Hellblade 2 is a visual stunner for Xbox even if its gameplay isn't too creative.Eurogamer - Johnny Chiodini - 5 / 5 Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.Game Informer - Marcus Stewart - 9 / 10 Senua’s Saga: Hellblade II’s conclusion ends on another strong note, and despite my initial reservations about continuing Senua’s story, I walked away happy to see her conquer new monsters, both literal and metaphorical.Game Rant - Anthony Taormina - 4 / 5 There is simply nothing else like Hellblade 2 on the market and that alone kept me enthralled the whole way through. Its pared-down elements might not be mechanically complex, but they give the story a momentum that makes it hard to put down. Ninja Theory tackles themes that are challenging and not often seen in games, with a backdrop that vacillates between the epic and the intimate. It's approach doesn't have widespread appeal, but Senua’s Saga: Hellblade 2 is as close to an interactive movie as we’ve seen yet.GameSpot - Jess Cogswell - 6 / 10 Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.GamingTrend - Cassie Peterson - 95 / 100 Senua's Saga: Hellblade II is a stunning and immersive storytelling experience that really puts the player into the mind of its titular character. It's even more narratively-focused than the first game (not to its detriment), with a bigger emphasis on how Senua sees and interacts with the world around her. The whole experience from start to finish has been beyond memorable.Generación Xbox - Pedro del Pozo - Spanish - 9.3 / 10 Ninja Theory manages to place Senua in the Olympus of videogames with the most visually and sonorously powerful game we have seen so far. A spectacular, stunning and awe-inspiring journey.IGN - Tristan Ogilvie - 8 / 10 Senua’s Saga: Hellblade II is another Viking-worthy feast for the senses that meets the high bar set by its predecessor, even if it never really manages to clear it.Kotaku - Claire Jackson - Unscored A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024MondoXbox - Giuseppe Genga - Italian - 9.5 / 10 Senua's Saga: Hellblade II is a true masterpiece: a deep and highly immersive narrative experience that manages to make us feel all the protagonist's torment within an impressively realistic world. Ninja Theory reveals itself to be one of the most valuable studios in the Xbox stable here, reaching levels of absolute excellence in graphics, audio, narration, and acting. A must-play.New Game Network - Alex Varankou - 70 / 100 Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.Nexus Hub - Sam Aberdeen - 8 / 10 Senua's Saga: Hellblade II is the best-looking game we've ever played - a true visual powerhouse backed by an emotionally charged story and gripping dark fantasy setting, if you can look past some of its shortcomings.PC Gamer - Robin Valentine - 58 / 100 Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.PCGamesN - Cheri Faulkner - 9 / 10 Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.Pixel Arts - Danial Dehghani - Persian - 9 / 10 Hellblade 2 is a stellar example of a sequel done right, building on the elements that made the original a landmark in gaming. It stays true to its roots, prioritizing depth and atmosphere over broad appeal. Fans of the first game will find much to love here, as it remains a unique and compelling experience. However, if the original didn't resonate with you, Hellblade 2 follows a similar path and might not change your mind.Polygon - Yussef Cole - Unscored Where the first game felt like a journey of self-discovery, both for Senua and for the player, Hellblade 2 feels more invested in creating the myth of Senua: Senua as legendary giant slayer, as mystical seer touched by the underworld.Press Start - Brodie Gibbons - 9 / 10 Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.Rectify Gaming - Tyler Nienburg - 10 / 10 Senua's Saga: Hellblade II emerges as a visual and storytelling masterpiece, and is unquestionably the best-looking game I've witnessed on Xbox Series X since its launch.Rock, Paper, Shotgun - Rick Lane - Unscored A more uncompromising version of the first game, Hellblade 2 offers a well told story and immaculate presentation. But it's also even simpler, to the point where it treats interaction like an inconvenience.SECTOR.sk - Matúš Štrba - Slovak - 9.5 / 10 Senua's Saga: Hellblade II is, at its core, a short game, but an excellent one. But it's not for everyone. It's a bloody and often disgusting experience based on strong emotions and immersion in a character that just won't let you go. It's more of an artistic experience than a traditional game.Saudi Gamer - Arabic - 10 / 10 An exceptionally well realized portrayal of Senua's struggle both real and praying on her fears, with brutal and satisfying combat and puzzles that require you to appreciate the world. It successfully continues what the first game started and improves upon almost every aspect.Seasoned Gaming - Ainsley Bowden - 9 / 10 Senua's Saga is a journey unlike any other. It's fantastical, evocative, and demonstrative of Ninja Theory being masters of their craft.Shacknews - TJ Denzer - 9 / 10 Hellblade 2 still does incredibly well. The new story is weighty, the audio is exceptional, the scenery is ridiculously dense and rich, and the combat feels intense and impactful in new and interesting ways.Slant Magazine - Justin Clark - 3.5 / 5 The newest chapter in Senua’s story is powerfully told but feels like it’s missing a few pages.Spaziogames - Gianluca Arena - Italian - 7.6 / 10 Senua's Saga is as strong as its predecessor, if not more, and delivers both in its storytelling and on the technical side. The gameplay, however, has still a lot of room for improvements and boils down to almost-QTE combat and boring puzzles. An experience more than an actual and so-called video game, but an experience worth living nonetheless.Stevivor - Jay Ball - 9.5 / 10 Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience proving games are an art form that demands skill and talent. Ninja Theory should be very proud.TechRaptor - Robert Scarpinito - 7.5 / 10 Senua’s Saga: Hellblade II features intense audio, beautiful graphics, and wonderful camera work, creating a powerful presentation that’s worth experiencing. However, the narrative doesn’t quite stick the landing.TheSixthAxis - Dominic Leighton - Unscored Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.Tom's Hardware Italia - Andrea Riviera - Italian - 10 / 10 What Ninja Theory has achieved transcends reality, creating a work that is practically perfect for what it aimed to be: an audiovisual adventure with a strong narrative component. Beyond state-of-the-art graphics and sound that will undoubtedly set a standard in the coming years, what truly astonishes is the maturity with which the team has taken an excellent game like the first Hellblade and molded it into something so qualitatively impressive that it becomes difficult to even describe. This elevates the medium to a new communicative level, capable of evoking emotions and surprising players from start to finish. Experiences like Hellblade 2, which leave a lasting impression on the soul, are few and far between in a generation, and we can only rejoice in seeing how the beautiful artistic vision of the Ninja Theory team has become a reality.Too Much Gaming - Carlos Hernandez - 5 / 5 Hellblade 2 feels like a living, breathing shapeshifter, manipulating its surroundings around the player with precision and consistency, making it one of the most visually stunning video games of this generation. This is an amazing title that carefully balances its artistic and gaming ambitions, a masterpiece that I encourage any gamer to experience.TrueAchievements - Sean Carey - 9 / 10 Ninja Theory has created an outstanding sequel with Senua's Saga: Hellblade 2. An unforgettable narrative adventure that is brought to life through impeccable sound design, fantastic visuals, and a story that will stick with you long after the final credits roll. Hellblade 2 is one of the best games Xbox has to offer.TrueGaming - عمر العمودي - Arabic - 8 / 10 Senua's Saga: Hellblade II is a technical achievement for the gaming industry, the visuals are impressive and realistic in a way we haven't seen before and the audio design is very impressive. The game itself though, we think it could've offered more as puzzles are repetitive and combat is quite limited. However, the storytelling is strong in this chapter of Senua's journey, though it feels heavy and depressing.WellPlayed - James Wood - 6 / 10 Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.Windows Central - Zachary Boddy - 4.5 / 5 A game like Senua's Saga: Hellblade II can only be the result of years of passion and talent, captivating you with its unbelievable visuals, impeccable audio design, and powerful thought-provoking narrative. It's a veritable masterpiece, but it's just shy of perfection thanks to an average PC port and some minor criticisms.Worth Playing - Chris "Atom" DeAngelus - 7 / 10 Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.Xbox Achievements - Dan Webb - 90% While Senua’s Saga: Hellblade 2 might not set any new standards with its simplistic gameplay mechanics, from an audio-visual experience standpoint, it's frankly quite a stunning experience. Hellblade 2 is as close to playing the leading role in a big budget movie as you’re likely to get, and Ninja Theory’s continued coverage on the complexities of severe mental health issues deserves to be commended once more. Bravo, Ninja Theory. Bravo.XboxEra - Jon Clarke - 10 / 10 Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”? |
2024.05.21 06:12 alttabdeletedie 27 [M4F] USA/Anywhere - Tell me your lore
2024.05.21 04:54 apageinthestacks r/Fantasy Bingo - Ursula K. Le Guin Edition!
A Bingo card made entirely from titles by Ursula K. Le Guin! submitted by apageinthestacks to Fantasy [link] [comments] Some quick background: A little over a year ago I decided I would read everything I hadn’t yet read by Ursula K. Le Guin, and in order of publish date. This includes her novels; her story, essay, and poetry collections; children’s and picture books; chapbooks; and more. Literally everything I could identify that she published, I wanted to include it -- over 100 pieces of writing in total! I’ve been doing it a little slowly so I'm still going strong, but I am bittersweetly nearing the end. Next up on my list is Lavinia , and I am incredibly excited to read her last novel. I haven’t been updating it as much as I’d like, but if you’re interested in the list I’m reading through you can find it here. Anyway, since I’ve spent more than a year completely immersed in Le Guin’s work, after this year’s Bingo card came out I began to notice how well some of her books fit the themes, so then I decided to take it a little further and create a Bingo card exclusively with her work. 😀 I know this wouldn't actually be acceptable, since you can't use an author more than once, but I thought it'd be fun to show how expansive her bibliography is. So, without further ado: https://preview.redd.it/9ytumeo01p1d1.png?width=1077&format=png&auto=webp&s=303c8774442b2fed120aecb0cf03f0461bae1b5c My main focus was on having no repeats (although I still ended up having one, unfortunately–maybe someone can remind me of a book I’ve missed that also fits for either Dark Academia or Eldritch Creatures), so other books may be a better fit than the ones I’ve chosen for individual themes. But, hopefully this will inspire someone to pick up one of Le Guin’s works for a Bingo square this year. 🙂 The squares/justification: First in a Series: Orsinian Tales Of course A Wizard of Earthsea and Rocannon's World also fit. Orsinian Tales is a short story collection set in a fictional European country. Her novel Malafrena follows and is also in this setting. Alliterative Title: The Word for World is Forest Also fits: The Water is Wide, though it’s just a short story. Under the Surface: The Tombs of Atuan Probably my second favorite Earthsea novel, or maybe tied with Tehanu, and much of it takes place in the titular tombs, underground. Criminals: Malafrena Minor spoilers, but the main character gets arrested for political sedition. Also, in the novella Old Music and the Slave Women the main character also gets arrested. Dreams: The Lathe of Heaven The main character’s dreams can alter reality. Written somewhat as a tribute to Philip K. Dick, this is a great choice if you’re a fan of his work. Entitled Animals: The Eye of the Heron Various short stories also fit, as well as the collection Buffalo Gals and Other Animal Presences. Bards: Gifts The story partially centers on the main character’s desire to be a storyteller and his journey. The second book, Voices, perhaps would fit this even stronger, but I’m using it for another square. Prologues and Epilogues: Worlds of Exile and Illusion The short story “Semley’s Necklace” is the prologue to Rocannon's World, or in the recent Tor Essentials reissue it appears simply as “The Necklace” Self-Published or Indie Publisher: Cheek by Jowl, from Aqueduct Press Depending on your definition, there’s actually a fair amount of Le Guin’s work that’s only been indie-published. She has a few titles through PM Press, Tin House, and others. Romantasy: The Beginning Place Probably would be considered a very light-on-the-romance romantasy, but it’s probably her book with the most romance, besides Very Far Away from Anywhere Else which isn’t speculative at all. Dark Academia: A Wizard of Earthsea I don’t know how well this fits the aesthetic. I could argue both ways, so I’ll say it does. 😉 The wizard school is the main part of the book, and I think this is the most academically-inclined of her books. The Dispossessed may slightly fit, but it’s more that the main character is an academic rather than the book centering on academia, if that distinction makes sense. Multi-POV: Always Coming Home Set up as a sort of collection of works found in the future about a society in the (future time’s) distant past (but our future). Features several stories with different POVs. Searoad also works for this. Published in 2024: Collected Poems, from Library of America. So this one is possibly cheating. While most of this is a reprint, there are 68 previously-uncollected poems, so it at least partially counts! 😅 And some of her poems are SFF. Character with a Disability: Voices One of the main characters is physically disabled from torture he endured before the book takes place. Published in the 1990s: A Fisherman of the Inland Sea Books that also fit: Tehanu, Four Ways to Forgiveness, Unlocking the Air and Other Stories, two Catwings books, three poetry collections, and many novellas, short stories, etc. Orcs, Trolls, and Goblins: A Ride on the Red Mare’s Back In this charming picture book the main character comes across a troll. Space Opera: Paradises Lost A novella that takes place on a generation ship. Author of Color: Selected Poems of Gabriela Mistral, translated and with commentary by Le Guin. One thing that’s been fun about my read-through of Le Guin is being absolutely delighted by her translations. Not only because I get to discover authors I otherwise wouldn’t, as well as discover some of her own favorites, but because of what it reflects on Le Guin. She wasn’t fluent in Spanish but loved this poetry so much she took the time to meticulously translate the poems, getting input from friends and acquaintances. Anyway, many of these poems are speculative and I loved Le Guin’s commentary. Survival: The Farthest Shore Another one that’s cheating a bit, because only a small portion of the novel is focused on survival but it is a rather memorable part. Judge a Book By Its Cover: The Language of the Night This one is entirely subjective of course, and I probably would’ve used The Left Hand of Darkness if I wasn’t using it for another square, but I do absolutely love the new cover this reissue got. And it’s a fantastic book of nonfiction on SF&F! Set in a Small Town: Searoad This entire novel/mosaic of stories takes place in a small coastal town. Five SFF Short Stories: The Wind’s Twelve Quarters Le Guin has over a hundred short stories and nearly a dozen collections to choose from, but I chose this one because it has my favorite short story of hers: “The Ones Who Walk Away from Omelas.” Eldritch Creatures: A Wizard of Earthsea Slight spoilers: here’s an uncanny/mysterious/etc. shadow being that is a main antagonist and is, at least initially, seemingly beyond mortal understanding. Reference Materials: Tales from Earthsea In addition to containing several short stories set in Earthsea, there’s also a map and “A Description of Earthsea” that has various reference materials about the cultures, languages, etc. of Earthsea. Always Coming Home is also a perfect choice for this square. Book Club or Readalong Book: The Left Hand of Darkness It was a book club selection here: https://www.reddit.com/Fantasy/comments/n2lfc8/classics_book_club_the_left_hand_of_darkness_is/ ~~~ And there we have it! So, sure, a few of these are slightly cheating, but mostly this was just a fun exercise and an excuse to say: please read Ursula K. Le Guin, she’s incredible. 🙂 |
2024.05.20 18:28 space_is_dark 18 [R4R] online - trans man looking for a poly relationship
2024.05.20 14:24 adulting4kids Poetry
- *Definition:* A whimsical, four-line biographical poem with irregular meter. - *Example:* Craft a clerihew about a famous historical figure or a friend with a humorous twist.
- *Definition:* A stanza or poem consisting of four lines, often rhymed. - *Example:* Write a quatrain reflecting on the beauty of simplicity in everyday life.
- *Definition:* A light, humorous poem with strict structure and two quatrains. - *Example:* Create a double dactyl capturing a comical moment or character.
- *Definition:* A hybrid of the terza rima and villanelle, with 19 lines and a specific rhyme scheme. - *Example:* Craft a terzanelle exploring the cyclical nature of seasons and life.
- *Definition:* A combination of prose and haiku, often describing a journey or experience. - *Example:* Write a haibun narrating a meaningful travel experience, complemented by haikus.
- *Definition:* A form where the last word of each line is taken from an existing poem. - *Example:* Create a golden shovel poem using a line from your favorite poem or song.
- *Definition:* A Spanish poetic and musical form, often festive and celebratory. - *Example:* Craft a villancico capturing the joy of a special occasion or holiday.
- *Definition:* A stanza or poem consisting of three lines. - *Example:* Write a tercet expressing the beauty of resilience in the face of adversity.
- *Definition:* A seven-line poem with a specific pattern and often narrative in nature. - *Example:* Compose a sevenling reflecting on a vivid childhood memory.
- *Definition:* A poem that reads the same backward as forward. - *Example:* Write a palindrome poem exploring the balance between chaos and order.
2024.05.19 07:52 QuantumHangover End Game
2024.05.19 01:54 AlternativeOk6459 reach/target/safety list for confused high school junior
2024.05.18 22:11 Definition_Novel Vytautas Montvila: the Lithuanian Diaspora’s true unsung hero.
In the age of current mass glorification via media from Lithuania and the United States of diaspora Lithuanian fascists like Adolfas Ramanauskas (Ramanauskas was born in New Britain, Connecticut, USA and later moved to Lithuania, later collaborating with Nazis during their invasion) or Lithuanian exile fascists like Jonas Mekas, few diaspora Lithuanians remember the names of revolutionary socialist Lithuanian diaspora heroes like Vytautas Montvila or Antanas Bimba. Antanas Bimba was a Lithuanian involved in the early American Communist movement, and a post will be made for him sometime later. As for the story of Montvila, It is up to Lithuanians everywhere to give this man his credit as a hero and martyr against fascism. submitted by Definition_Novel to SovietDiaspora [link] [comments] Vytautas was born to to an ethnic Lithuanian Catholic immigrant family in 1902 in the city of St. Charles, Illinois. His family, like many Lithuanian immigrants to America at the time, left Lithuania due to persecution by czarist Russian Empire authorities, whom sought to ban Lithuanian language as well as restrict the Catholic Church in favor of Orthodoxy. This persecution under czarism caused many minorities, particularly ethnic Lithuanian Catholics and Lithuanian Jews, to move often to the United States, Canada, or South American nations. In 1906, he and his family returned to Lithuania, moving to the city of Marijampolė. The family later moved to Degučiai, then a Marijampolė suburb. As Vytautas grew older, between the years of 1922-26 he joined the Kėdainiai Teacher’s Seminary. It was somewhat of a social club for study, covering a wide range of topics, such as science, culture, atheism, and philosophy. Members were of various political parties, but it was here Vytautas became acquainted with local Communist activists and gained entry into the wider movement. The communists at these meetings often discussed Marxist theory, offered to share sections of the Communist Manifesto, and recruited members into local Worker’s Guilds. In 1923, he began writing his early poetry, often revolutionary in nature and influenced by avant-garde style. In his most famous poem, “Naktys be Nakvynės” (ENG: “Nights Without Accommodation”), written early in his career, he champions revolutionary socialism and personifies art of poetry as a tool for revolution. His later work from 1940-41 reflects the new Soviet period, condemns the reactionary past, hoping towards a socialist future in Lithuania. These later poems were influenced heavily by the works of fellow Soviet poet V. Mayakovsky, whose works Montvila enjoyed. These later works by Montvila were of a topical oratorical style, and he is credited often with having laid the foundation for other Lithuanian Soviet poets at the time. Montvila also wrote short stories and portions of novels. Among other feats, he translated the novel “Mother” by fellow Soviet writer Maxim Gorky, from Russian into Lithuanian, as well as translated the writer Émile Zola’s novel “The Collapse” from its original French into Lithuanian. He shortly then studied in the Faculty of Humanities at the University of Lithuania (Today, Vytautas Magnus University in Kaunas). Following his departure from university, he began a life fully committed to revolutionary socialist activism. In 1929, in an effort to organizationally unify leftist writers against the bourgeoisie, he published the revolutionary almanac “Raketa” (ENG: “Rocket.”) For this, he was imprisoned from his arrest in 1929 to 1931. During 1935, he moved back to Marijampolė, and published the “Skardas” (ENG: “Tin”) worker’s newspaper for the Communist faction of the Lithuanian Social Democratic Party. He also published other socialist newspapers, titled “Darbas” (ENG: “Work”), “Kultūra” (ENG: “Culture”), “Aušrine” (ENG: “Dawn”), and “Prošvaistė” (ENG: “The Light”) for various leftist organizations. He simultaneously worked odd jobs to add to his livelihood. Upon establishment of the Soviet Lithuanian government in 1940, Montvila, like many leftist Lithuanian citizens, was thrilled and ready for change, having been oppressed in a society previously plagued by issues such as anti-communism, rural serfdom, clerical fascism, anti-Semitism, and capitalist exploitation of all of the working people of Lithuania. Vytautas dedicated specialized time to working with Soviet authorities to publish and translate revolutionary texts from various authors, as well as delivering his own revolutionary pro-Soviet speeches. He continued this into 1941, the final year of his life. Upon the Nazi invasion of Lithuania in mid-1941, he was captured by local collaborators and Gestapo. According to documents, he did not run or resist, rather instead defiantly, in true revolutionary martyr manner, insulted his captors. He was taken prisoner to the 9th Fort in Kaunas, where he was executed, being shot to death on July 19th, 1941, killed alongside many other Jewish and leftist victims of Nazi and collaborator fascist terror. To leftists who are aware of his heroism and revolutionary martyrdom, he is often compared to fellow revolutionary and Spanish poet F. Garcia Lorca, a leftist whom was executed by the Francoists. Vytautas, Lorca, and all revolutionaries shall be remembered forever. May we remember Vytautas Montvila, a hero to all Lithuanians, but especially to Lithuanians in the diaspora! Remember Vytautas Montvila, both uniquely a hero to Lithuanian-Americans, and the people of Lithuania! |
2024.05.18 21:18 Definition_Novel Vytautas Montvila: the Lithuanian Diaspora’s true unsung hero.
In the age of current mass glorification via media from Lithuania and the United States of diaspora Lithuanian fascists like Adolfas Ramanauskas (Ramanauskas was born in New Britain, Connecticut, USA and later moved to Lithuania, later collaborating with Nazis during their invasion) or Lithuanian exile fascists like Jonas Mekas, few diaspora Lithuanians remember the names of revolutionary socialist Lithuanian diaspora heroes like Vytautas Montvila or Antanas Bimba. Antanas Bimba was a Lithuanian involved in the early American Communist movement, and a post will be made for him sometime later. As for the story of Montvila, It is up to Lithuanians everywhere to give this man his credit as a hero and martyr against fascism. Vytautas was born to to an ethnic Lithuanian Catholic immigrant family in 1902 in the city of St. Charles, Illinois. His family, like many Lithuanian immigrants to America at the time, left Lithuania due to persecution by czarist Russian Empire authorities, whom sought to ban Lithuanian language as well as restrict the Catholic Church in favor of Orthodoxy. This persecution under czarism caused many minorities, particularly ethnic Lithuanian Catholics and Lithuanian Jews, to move often to the United States, Canada, or South American nations. In 1906, he and his family returned to Lithuania, moving to the city of Marijampolė. The family later moved to Degučiai, then a Marijampolė suburb. submitted by Definition_Novel to TheDeprogram [link] [comments] As Vytautas grew older, between the years of 1922-26 he joined the Kėdainiai Teacher’s Seminary. It was somewhat of a social club for study, covering a wide range of topics, such as science, culture, atheism, and philosophy. Members were of various political parties, but it was here Vytautas became acquainted with local Communist activists and gained entry into the wider movement. The communists at these meetings often discussed Marxist theory, offered to share sections of the Communist Manifesto, and recruited members into local Worker’s Guilds. In 1923, he began writing his early poetry, often revolutionary in nature and influenced by avant-garde style. In his most famous poem, “Naktys be Nakvynės” (ENG: “Nights Without Accommodation”), written early in his career, he champions revolutionary socialism and personifies art of poetry as a tool for revolution. His later work from 1940-41 reflects the new Soviet period, condemns the reactionary past, hoping towards a socialist future in Lithuania. These later poems were influenced heavily by the works of fellow Soviet poet V. Mayakovsky, whose works Montvila enjoyed. These later works by Montvila were of a topical oratorical style, and he is credited often with having laid the foundation for other Lithuanian Soviet poets at the time. Montvila also wrote short stories and portions of novels. Among other feats, he translated the novel “Mother” by fellow Soviet writer Maxim Gorky, from Russian into Lithuanian, as well as translated the writer Émile Zola’s novel “The Collapse” from its original French into Lithuanian. He shortly then studied in the Faculty of Humanities at the University of Lithuania (Today, Vytautas Magnus University in Kaunas). Following his departure from university, he began a life fully committed to revolutionary socialist activism. In 1929, in an effort to organizationally unify leftist writers against the bourgeoisie, he published the revolutionary almanac “Raketa” (ENG: “Rocket.”) For this, he was imprisoned from his arrest in 1929 to 1931. During 1935, he moved back to Marijampolė, and published the “Skardas” (ENG: “Tin”) worker’s newspaper for the Communist faction of the Lithuanian Social Democratic Party. He also published other socialist newspapers, titled “Darbas” (ENG: “Work”), “Kultūra” (ENG: “Culture”), “Aušrine” (ENG: “Dawn”), and “Prošvaistė” (ENG: “The Light”) for various leftist organizations. He simultaneously worked odd jobs to add to his livelihood. Upon establishment of the Soviet Lithuanian government in 1940, Montvila, like many leftist Lithuanian citizens, was thrilled and ready for change, having been oppressed in a society previously plagued by issues such as anti-communism, rural serfdom, clerical fascism, anti-Semitism, and capitalist exploitation of all of the working people of Lithuania. Vytautas dedicated specialized time to working with Soviet authorities to publish and translate revolutionary texts from various authors, as well as delivering his own revolutionary pro-Soviet speeches. He continued this into 1941, the final year of his life. Upon the Nazi invasion of Lithuania in mid-1941, he was captured by local collaborators and Gestapo. According to documents, he did not run or resist, rather instead defiantly, in true revolutionary martyr manner, insulted his captors. He was taken prisoner to the 9th Fort in Kaunas, where he was executed, being shot to death on July 19th, 1941, killed alongside many other Jewish and leftist victims of Nazi and collaborator fascist terror. To leftists who are aware of his heroism and revolutionary martyrdom, he is often compared to fellow revolutionary and Spanish poet F. Garcia Lorca, a leftist whom was executed by the Francoists. Vytautas, Lorca, and all revolutionaries shall be remembered forever. May we remember Vytautas Montvila, a hero to all Lithuanians, but especially to Lithuanians in the diaspora! Remember Vytautas Montvila, both uniquely a hero to Lithuanian-Americans, and the people of Lithuania! |
2024.05.18 21:05 Definition_Novel Vytautas Montvila: the Lithuanian Diaspora’s true unsung hero.
In the age of current mass glorification via media from Lithuania and the United States of diaspora Lithuanian fascists like Adolfas Ramanauskas (Ramanauskas was born in New Britain, Connecticut, USA and later moved to Lithuania, later collaborating with Nazis during their invasion) or Lithuanian exile fascists like Jonas Mekas, few diaspora Lithuanians remember the names of revolutionary socialist Lithuanian diaspora heroes like Vytautas Montvila or Antanas Bimba. Antanas Bimba was a Lithuanian involved in the early American Communist movement, and a post will be made for him sometime later. As for the story of Montvila, It is up to Lithuanians everywhere to give this man his credit as a hero and martyr against fascism. Vytautas was born to to an ethnic Lithuanian Catholic immigrant family in 1902 in the city of St. Charles, Illinois. His family, like many Lithuanian immigrants to America at the time, left due to persecution by czarist Russian Empire authorities, whom sought to ban Lithuanian language as well as restrict the Catholic Church in favor of Orthodoxy. This persecution under czarism caused many minorities, particularly ethnic Lithuanian Catholics and Lithuanian Jews, to move often to the United States, Canada, or South American nations. In 1906, he and his family returned to Lithuania, moving to the city of Marijampolė. The family later moved to Degučiai, then a Marijampolė suburb. submitted by Definition_Novel to sendinthetanks [link] [comments] As Vytautas grew older, between the years of 1922-26 he joined the Kėdainiai Teacher’s Seminary. It was somewhat of a social club for study, covering a wide range of topics, such as science, culture, atheism, and philosophy. Members were of various political parties, but it was here Vytautas became acquainted with local Communist activists and gained entry into the wider movement. The communists at these meetings often discussed Marxist theory, offered to share sections of the Communist Manifesto, and recruited members into local Worker’s Guilds. In 1923, he began writing his early poetry, often revolutionary in nature and influenced by avant-garde style. In his most famous poem, “Naktys be Nakvynės” (ENG: “Nights Without Accommodation”), written early in his career, he champions revolutionary socialism and personifies art of poetry as a tool for revolution. His later work from 1940-41 reflects the new Soviet period, condemns the reactionary past, hoping towards a socialist future in Lithuania. These later poems were influenced heavily by the works of fellow Soviet poet V. Mayakovsky, whose works Montvila enjoyed. These later works by Montvila were of a topical oratorical style, and he is credited often with having laid the foundation for other Lithuanian Soviet poets at the time. Montvila also wrote short stories and portions of novels. Among other feats, he translated the novel “Mother” by fellow Soviet writer Maxim Gorky, from Russian into Lithuanian, as well as translated the writer Émile Zola’s novel “The Collapse” from its original French into Lithuanian. He shortly then studied in the Faculty of Humanities at the University of Lithuania (Today, Vytautas Magnus University in Kaunas). Following his departure from university, he began a life fully committed to revolutionary socialist activism. In 1929, in an effort to organizationally unify leftist writers against the bourgeoisie, he published the revolutionary almanac “Raketa” (ENG: “Rocket.”) For this, he was imprisoned from his arrest in 1929 to 1931. During 1935, he moved back to Marijampolė, and published the “Skardas” (ENG: “Tin”) worker’s newspaper for the Communist faction of the Lithuanian Social Democratic Party. He also published other socialist newspapers, titled “Darbas” (ENG: “Work”), “Kultūra” (ENG: “Culture”), “Aušrine” (ENG: “Dawn”), and “Prošvaistė” (ENG: “The Light”) for various leftist organizations. He simultaneously worked odd jobs to add to his livelihood. Upon establishment of the Soviet Lithuanian government in 1940, Montvila, like many leftist Lithuanian citizens, was thrilled and ready for change, having been oppressed in a society previously plagued by issues such as anti-communism, rural serfdom, clerical fascism, anti-Semitism, and capitalist exploitation of all of the working people of Lithuania. Vytautas dedicated specialized time to working with Soviet authorities to publish and translate revolutionary texts from various authors, as well as delivering his own revolutionary pro-Soviet speeches. He continued this into 1941, the final year of his life. Upon the Nazi invasion of Lithuania in mid-1941, he was captured by local collaborators and Gestapo. According to documents, he did not run or resist, rather instead defiantly, in true revolutionary martyr manner, insulted his captors. He was taken prisoner to the 9th Fort in Kaunas, where he was executed, being shot to death on July 19th, 1941, killed alongside many other Jewish and leftist victims of Nazi and collaborator fascist terror. To leftists who are aware of his heroism and revolutionary martyrdom, he is often compared to fellow revolutionary and Spanish poet F. Garcia Lorca, a leftist whom was executed by the Francoists. Vytautas, Lorca, and all revolutionaries shall be remembered forever. May we remember Vytautas Montvila, a hero to all Lithuanians, but especially to Lithuanians in the diaspora! Remember Vytautas Montvila, both uniquely a hero to Lithuanian-Americans, and the people of Lithuania! |
2024.05.18 20:06 elvisg56 26 [M4F] Online/Colorado -Trilingual Communication
2024.05.18 16:11 teashoesandhair [POEM] Partition - Fatimah Asghar
submitted by teashoesandhair to Poetry [link] [comments]
2024.05.18 13:41 Definition_Novel Vytautas Montvila: the Lithuanian Diaspora’s true unsung hero.
In the age of current mass glorification via media from Lithuania and the United States of diaspora Lithuanian fascists like Adolfas Ramanauskas (Ramanauskas was born in New Britain, Connecticut, USA and later moved to Lithuania, later collaborating with Nazis during their invasion) or Lithuanian exile fascists like Jonas Mekas, few diaspora Lithuanians remember the names of revolutionary socialist Lithuanian diaspora heroes like Vytautas Montvila or Antanas Bimba. Antanas Bimba was a Lithuanian involved in the early American Communist movement, and a post will be made for him sometime later. As for the story of Montvila, It is up to Lithuanians everywhere to give this man his credit as a hero and martyr against fascism. submitted by Definition_Novel to BalticSSRs [link] [comments] Vytautas was born to to an ethnic Lithuanian Catholic immigrant family in 1902 in the city of St. Charles, Illinois. His family, like many Lithuanian immigrants to America at the time, left due to persecution by czarist Russian Empire authorities, whom sought to ban Lithuanian language as well as restrict the Catholic Church in favor of Orthodoxy. This persecution under czarism caused many minorities, particularly ethnic Lithuanian Catholics and Lithuanian Jews, to move often to the United States, Canada, or South American nations. In 1906, he and his family returned to Lithuania, moving to the city of Marijampolė. The family later moved to Degučiai, then a Marijampolė suburb. As Vytautas grew older, between the years of 1922-26 he joined the Kėdainiai Teacher’s Seminary. It was somewhat of a social club for study, covering a wide range of topics, such as science, culture, atheism, and philosophy. Members were of various political parties, but it was here Vytautas became acquainted with local Communist activists and gained entry into the wider movement. The communists at these meetings often discussed Marxist theory, offered to share sections of the Communist Manifesto, and recruited members into local Worker’s Guilds. In 1923, he began writing his early poetry, often revolutionary in nature and influenced by avant-garde style. In his most famous poem, “Naktys be Nakvynės” (ENG: “Nights Without Accommodation”), written early in his career, he champions revolutionary socialism and personifies art of poetry as a tool for revolution. His later work from 1940-41 reflects the new Soviet period, condemns the reactionary past, hoping towards a socialist future in Lithuania. These later poems were influenced heavily by the works of fellow Soviet poet V. Mayakovsky, whose works Montvila enjoyed. These later works by Montvila were of a topical oratorical style, and he is credited often with having laid the foundation for other Lithuanian Soviet poets at the time. Montvila also wrote short stories and portions of novels. Among other feats, he translated the novel “Mother” by fellow Soviet writer Maxim Gorky, from Russian into Lithuanian, as well as translated the writer Émile Zola’s novel “The Collapse” from its original French into Lithuanian. He shortly then studied in the Faculty of Humanities at the University of Lithuania (Today, Vytautas Magnus University in Kaunas). Following his departure from university, he began a life fully committed to revolutionary socialist activism. In 1929, in an effort to organizationally unify leftist writers against the bourgeoisie, he published the revolutionary almanac “Raketa” (ENG: “Rocket.”) For this, he was imprisoned from his arrest in 1929 to 1931. During 1935, he moved back to Marijampolė, and published the “Skardas” (ENG: “Tin”) worker’s newspaper for the Communist faction of the Lithuanian Social Democratic Party. He also published other socialist newspapers, titled “Darbas” (ENG: “Work”), “Kultūra” (ENG: “Culture”), “Aušrine” (ENG: “Dawn”), and “Prošvaistė” (ENG: “The Light”) for various leftist organizations. He simultaneously worked odd jobs to add to his livelihood. Upon establishment of the Soviet government in 1940, Montvila, like many leftist Lithuanian citizens, was thrilled and ready for change, having been oppressed in a society previously plagued by issues such as anti-communism, rural serfdom, clerical fascism, anti-Semitism, and capitalist exploitation of all of the working people of Lithuania. Vytautas dedicated specialized time to working with Soviet authorities to publish and translate revolutionary texts from various authors, as well as delivering his own revolutionary pro-Soviet speeches. He continued this into 1941, the final year of his life. Upon the Nazi invasion of Lithuania in mid-1941, he was captured by local collaborators and Gestapo. According to documents, he did not run or resist, rather instead defiantly, in true revolutionary martyr manner, insulted his captors. He was taken prisoner to the 9th Fort in Kaunas, where he was executed, being shot to death on July 19th, 1941, killed alongside many other Jewish and leftist victims of Nazi and collaborator fascist terror. To leftists who are aware of his heroism and revolutionary martyrdom, he is often compared to fellow revolutionary and Spanish poet F. Garcia Lorca, a leftist whom was executed by the Francoists. Vytautas, Lorca, and all revolutionaries shall be remembered forever. May we remember Vytautas Montvila, a hero to all Lithuanians, but especially to Lithuanians in the diaspora! Remember Vytautas Montvila, both uniquely a hero to Lithuanian-Americans, and the people of Lithuania! |
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