How to build a chopper bicycle scooter

/r/buildapc - Planning on building a computer but need some advice? This is the place to ask!

2010.04.11 06:24 LieutenantClone /r/buildapc - Planning on building a computer but need some advice? This is the place to ask!

Planning on building a computer but need some advice? This is the place to ask! /buildapc is a community-driven subreddit dedicated to custom PC assembly. Anyone is welcome to seek the input of our helpful community as they piece together their desktop.
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2008.10.14 20:40 /r/scooters

The Scooters subreddit is for road-legal motor scooters (gas or electric), a type of motorcycle with a step-through frame.
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2008.08.18 09:05 choppers biker culture

Anything concerning choppers, biker culture outlaw or otherwise. How-to's, quality parts suppliers, links to good forums, and communities which are part of the chopper culture.
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2024.05.16 15:06 sk716theFirst Updated Case Long Timeline

Updated with autopsy results.
Morphew Case Map - Google My Maps - Barry's iPhone Data - Google My Maps - Barry's Truck Events - Google My Maps
August 5, 1994 – Suzanne Moorman marries Barry Morphew The Alexandria Times-Tribune Alexandria, Indiana 05 Jan 1994, Wed • Page 4
December 1999 – Barry and Suzanne Purchase 26040 Cal Carson Rd, Arcadia, IN This is the house where he dug a hole in the yard and buried everything he didn't want to move to Colorado. (AA ft 55 page 53)
November 2013 – Suzanne Inherits $208,000 upon the Passing of her Mother. MB provided documents that Suzanne inherited approximately $208,000 in 2013 at the passing of her mother.
August 2016 – Suzanne inherits $217,000 upon the death of a grandmother. Suzanne’s grievance list included multiple references to Barry controlling the finances.
April 12, 2018 – The Morphew’s Purchase 19057 Puma Path Barry and Suzanne Morphew purchase 19057 Puma Path for $1,575,000.
June 1, 2018 – The Morphews move to Colorado. (PH – Harris) SA Harris: Yeah, they moved in 2018. I believe they left around June 1st, 2018. to move to Colorado. So roughly a year and a half of the time is what Sheila originally said in that.
September 2018 – Suzanne sends “Howdy stranger” message to JL First contact since high school.
Fall 2018 – Libler’s daughter sees messages from Suzanne on his phone. Libler breaks it off.
Thanksgiving 2018 – Barry obsessive/possessive. While Suzanne was at the Oliver’s house, she had stepped away from her cell phone to use the restroom, and Barry tried calling her several times within a few minutes, then tried calling Sheila, then tried calling Darin.
Holidays 2018 – Suzanne finds Libler’s LinkedIn Page. Relationship Rekindled
January 2019 – The Mexico trip where Barry took Suzanne’s phone Mexico trip mentioned in the grievances list where Barry took Suzanne's phone.
February 11 – 14, 2019 – Suzanne in New Orleans with Libler Barry admitted to questioning Suzanne about the New Orleans trip, further evidence he suspected the affair.
April 2019 – Suzanne meets up with Libler in Indiana She does not see SO on this trip.
July 2019 – Suzanne and Libler meet up in Michigan Barry called SO while Suzanne was in MI visiting her fatheJL, wanting to know why Suzanne wasn't returning his calls.
September 2019 – Barry stalks Suzanne and Shelia Oliver, creeping through woods. Barry stalked Suzanne and Sheila at the Puma Path house in September 2019. This is upon his early return from a trip to Arizona.
October 2019 – Libler and Suzanne in Dallas Suzanne and Libler spend two nights at the Galleria.
September – November 2019 – Barry aggressively pursues KW around Salida. From the first time KW met Barry, she said it felt like "he was putting his tentacles out."
Holidays 2019 – Suzanne and Libler stop talking on the phone because she is afraid Barry will find out. They shift to more covert ways to communicate. Barry's second device makes its first appearance.
January/February 2020 – Suzanne in Florida, gets spy pen, sees Libler Suzanne in Florida, SO gives her the spy pen during this trip. Suzanne records a conversation with Libler on this trip.
Late February 2020 – Suzanne in Florida, sees father and Libler. Suzanne skips out on time with her father to see Libler. Barry goes to Florida.
March 2020 – Spy pen records argument between Suzanne and Barry. “It’s money. It’s about money.” “… I have lived for years being told how I should feel, how I should act, how I should look, what I should drink, what I shouldn’t drink, what I should put in my body, what I shouldn’t put in my body … ”
March 20, 2020 – Jekyll and Hyde text exchange between Suzanne and SO, MM2 suggests restraining order. "It’s Jekyl and Hyde again … Pretty much told him I can’t be healthy and stay in this."
March 22, 2020 – Spy pen records Barry listening to Forensic Files episodes, call with Suzanne on drive to Pueblo Coincidentally one of the episodes involved a woman "disappearing" after a bike ride.
April 21, 2020 – Messages between Suzanne and Libler “I want to be with you,” “I can only be me with you,” I love you,” “I need you.” “You know I was born to love you.”
May 4, 2020 16:05 – Barry makes 3 second outgoing call to Suzanne This was the first logged call in Barry’s phone to or from Suzanne since February 7, 2020.
May 5, 2020 – Suzanne drives MM2 to Gunnison Suzanne drives Macy to Gunnison, CO to meet MM1 for a road/camping trip through Utah and Idaho with MM1's best friend.
May 6, 08:44 – Suzanne sends MM2 a text “Good morning! I miss you already!”
May 6, 10:13 – Suzanne: “I’m done. I could care less what you’re up to and have been for years.” From 14:43 to 17:00 Barry replied, “When I’m dead,” “Going to see my savior,” and “This life on earth is a mear (sic) grain of sand compared to eternity.”
May 6, 2020 – 14:43 – From Barry to Suzanne: “I’m sorry if things went the way they did. I have a problem dealing with the way you accused me of hiding checks. If you think I’m as terrible of a person to hide our accounts and have ones you don’t know about you don’t know me. All I do is for you and the girls. All. When I'm dead, which won't be long, you guys will be taken care of. Please stop being angry. If I can control my hurt heart I think I can overcome your distant unlovingness toward me. Honey, I swear it's the hardest thing I've had to do. I love you I always will.”
May 6, 2020 – 15:51 – Barry to Suzanne: “I promise you were wrong about all the crazy thoughts about me. I have always been faithful. Always. Why would I ever want another when I'm married to the most beautiful, sweet, kind, loving, woman as you? Only a fool would stray from an angel like you.”
May 07, 2020 – Suzanne messages Libler about how magical past days had been. Barry wants a new truck. 16:43 - “Been studying all afternoon. I’m gonna bike now. I’ve got veggie soup on for supper.”
May 7, 2020 – SB puts new tires on Suzanne’s bike Bike mechanic was interviewed by law enforcement.
May 7, 17:13:52 – Barry Works Out at GD’s House Truck log files place Barry at GD's home at 5:13 pm.
May 7, 2020 23:00 – “I finally got the job” text from MM1 goes unanswered. Q (Lindsey): Anything on May 6th that didn’t seem normal? Was there a text from Mallory to Mr. Morphew? A (Grusing): I believe that’s the night of May 7th. Mallory, Macy, and their friend Holly are out on a trip towards Utah and Mallory is sending pictures to both Suzanne and Barry but I was ... Read more
May 08, 07:03 – The Grievance List: Suzanne’s phone backs up a list of 50 reasons why she wanted to leave marriage on “Notes” Not safe alone with you. Can’t be trusted - Oppressive - Slam on brakes when angry - Threaten to jump out of car - Gun ...
May 08, 08:43 – “I will continue to do your invoicing when you need to.” "When FBI Agents showed Barry these texts during interviews in 2021, he said he did not think Suzanne was serious."
May 08, 09:28 – Suzanne texts sister about Barry’s abuse. “It’s hard dealing with the harsh abrasiveness and having to show respect. He’s also been abusive, emotionally and physically. There’s so much … I went thru a period of acceptance and I feel more angry now. Anger at what I’ve allowed.”
May 08, 10:55 Barry: “I Love You, Suzanne.” “But, in the afternoon, it (the text fight) was like it never happened. She texted me back and it was just like, ‘Hey, what time are you coming home? Hey, this or that. Just pick this up or pick that up.'”
May 08, 13:18 – Barry texts Salida Stove and Spa about getting the hot tub fixed. "Asking when he could come out to the home."
May 08, 15:43 – Barry’s iPhone receives an SMS message associated with the unknown device This second device was first used on November 30,2019 and was associated with Barry’s iPhone 91 times since then, compared to 1,701 associations with the primary User ID since November 2019.
May 8, 19:06 – Moonlight Pizza and Phone Calls Barry convinces Suzanne to meet him at the Tailwinds site before going to pick up Moonlight Pizza together.
May 08, 21:04 – 20 Facebook friend requests, 3 men named “Jeff.” Barry’s lurking at the River. Barry was asked about his phone pinging down by the river during the Facebook posts on Friday night and asked if he was outside. Barry said, “I could have been. I don’t remember. I chase critters around the house all the time.”
May 09, 00:02 – Incoming call on Suzanne’s phone (PH CAST) Incoming call on Suzanne’s phone (PH CAST)
May 09, 02:07 – Outgoing call on Suzanne’s phone (PH CAST) 02:07 am outgoing call on SM’s phone (PH CAST)
May 09, 06:00 – Barry’s phone received call (PH CAST) 06:00 am BM’s phone received call (PH CAST)
May 09, 06:46 – Barry’s phone registered “Power On” Comes out of Airplane mode.
May 09, 07:19 – Barry’s cell received signal (PH) Barry’s cell received signal (PH)
May 09, 07:22 – 07:39 – Barry at “Tailwinds” worksite Barry’s phone registered locations at his “Tailwinds” work site near Poncha Springs.
May 09, 07:35 – Suzanne texting SO Discussing Sheila's daughters wedding on Sunday.
May 09, 08:00 – MG was with Barry working on the rock beach site until 10am(?). Gentile: “He said that he had to go make the wife happy – do some hiking or biking.”
May 9 – Morning – Suzanne messaging Jeff “He’s still wanting Arizona.”
May 09, 09:50 – Barry to Suzanne: Want to go on hike? *Text Exchange\* Barry to Suzanne: Want to go on hike?
May 9, 2020 – 11:14 – Suzanne received a second password reset message from Facebook Previous reset was while Barry was down by the river on the evening of the 8th.
May 09, 11:15 est. – Barry tells Morgan Gentile he could “bury a body” and it “would never be found.” Gentile: “He seemed stressed. He definitely seemed weird on Saturday.”
May 09, 11:55 – Dead Turkey Hunt or Barry Takes Down His Trail Cameras Barry said he was looking for a turkey that Mallory had shot previously with a bow, but they had never found.
May 09, 13:35 – Barry leaves home again. Checked on job at Kim Gyms
May 9, 13:40(?) – Suzanne texts Libler Guess who is alone again?
May 09, 13:46 – Barry and the backhoe After texting, Barry drove by TK's house to see the backhoe, but did not get back in touch to buy it. In 2018, Barry used a backhoe to dig a large hole in his front yard, fill it with items to include furniture, and cover it over, planting alfalfa on top.
May 09, 13:51 – 14:13 – Barry at DSI, replacing Bobcat blade He was wearing a blue t-shirt and khaki shorts.
May 09, 14:03 – Suzanne sends sunbathing pic to Libler, last proof of life. “Well, look at her. She’s obviously drunk. Look at her eyes. Do you know what drunk eyes look like?
May 09, 14:11 – Suzanne sends last LinkedIn message to Libler: “I’m on wa.” Libler sent response messages at 2:39PM, 2:46PM and 2:47PM that Suzanne did not answer.
May 09, 14:26 – Barry texts Suzanne, “Done headed back.” He texted Suzanne that he was done and was headed home.
May 09, 14:31 – Barry texted Suzanne, “Did you leave.” At 2:31 PM, Barry texted Suzanne, “Did you leave.”
May 09, 14:39 – Libler messages Suzanne, she does not respond. First unread. Messages from LinkedIn show they were talking about how Suzanne is in love with Jeff before she went missing.
May 09, 14:43 – Barry’s phone and F-350, per telematics, arrive at the Morphew residence. "The photo is shown in the courtroom, Suzanne smiling. Truck GPS coordinates show Barry’s truck goes into park at 2:43:59. Phone coordinates show he walks around the house. You can hear a pin drop in the courtroom as tension is high." - Carol McKinley, PH Tweet
May 09, 14:44 – Shooting Chipmunks? Barry had a .22 in the moments when Suzanne ceased the communicate with everyone she loved in the world. Shooting Chipmunks? Barry had a .22 in the moments when Suzanne ceased the communicate with everyone she loved in the world. (See: https://www.reddit.com/SuzanneMorphew/comments/17lfboz/barry_and_the_chipmunks_aa_excerpts/ )
May 09, 14:46 – Libler messages: “Hey … your weather looks great” Second unread. No response from Suzanne.
May 09, 14:47 – Jeff sends another messages to Suzanne with no response. Third unread. Jeff sends last message if the day to Suzanne with no response.
May 09, 16:00 – 17:30 – Defense says Barry was at Salida Stove and Spa Salida Stove and Spa's posted hours have the store closing at 2pm on Saturday. Telematics show Barry's truck in his garage during the time he was supposedly at Salida Stove and Spa.
May 09, 16:44 – Barry parks his truck in the garage. Barry claims to have been loading his truck and cleaning off his workbench. (See: https://www.google.com/maps/d/edit?hl=en&mid=1FSqlFRrywR8FkytAYkNM-bdSxvKVK5MP&ll=39.173623131314%2C-105.63244&z=8)
May 09, 17:33 – Barry’s truck system manually rebooted Barry attempted to disable the trucks GPS and SYNC features.
May 09, 18:40, 18:46 – SO sends two Snapchats to Suzanne that were never opened SO sends two Snapchats to Suzanne that were never opened
May 09, 21:25 – Barry’s truck goes into reverse, backs 96.8 feet down driveway Barry backs 96 feet out of the garage.
May 09, 22:17 – Barry’s Phone Exits out of Airplane Mode Barry's phone comes out of airplane mode at the Morphew residence.
May 10, 02:53 – Outgoing call on Suzanne’s phone Possible glitch.
May 10, 03:25 – 03:48 – Barry’s truck door opened and closed "SA Hoyland noted over eighty events involving the F350 during this timeframe."
May 10, 03:58 – Barry’s phone moves from home to near where Suzanne’s bike found 3:58 am BM cell moves from home to near 225/50 where bike found Carol McKinley PH Tweets (read from bottom tweet up): 431 am 5/10 Barry’s phone goes back into airplane mode at the his home. 5:37 am – morphew turns into buena vista & heads towards broomfield. 538 he texts his mom “happy ... Read more
May 10, 04:10 – 04:23 – Last Activity from Suzanne’s iPhone Sergeant Mullenax asked dispatch to ping the number given for Suzanne’s cell phone. Dispatch informed Mullenax that the cell phone appeared to be off and last known activity was at 4:23AM on the present date, with a general location about 11.5 miles west of a cell tower in Poncha Springs, CO.
May 10, 04:32 – Barry’s Phone Goes Back into Airplane Mode Barry's Phone Goes Back into Airplane Mode
May 10, 04:32 – 05:14 – Chasing Elk, or Staging Evidence? Barry's trip to Garfield adds an approximate five miles each way to his morning trip, and places Barry and his vehicle in the direction the helmet was discarded - west from the bicycle.
May 10, 05:00 – Morgan Gentile Hears Barry’s Truck on Hwy 50 Gentile stated she did not see the truck but that his truck has a very distinctive exhaust.
May 10, 05:14 – 06:56 – Barry on the road to Broomfield. Barry phone exits airplane mode while heading towards Buena Vista, CO.
May 10, 08:10 – Trash Dump #1 – RTD Bus Stop Hwy 36 Agent Grusing: "Yes. He would have time -- with the passenger door opening and closing -- like it would say passenger door opened at 8:10:36 am and then passenger door closed at 8:12:13 am. So it took about a minute and a half and that trash can is only 10 to 15 steps away from where the truck was parked."
May 10, 08:14 – 08:20 Holiday Inn Express, Broomfield. Trash Dump #2 Grusing: "He said he parked there because he hoped someone would come out and he could go in the hotel before checking in and get a free breakfast." (Note: It was mid-COVID lockdown, building capacities were down to single digits.)
May 10, 08:41 – 08:46 – “I made it to Broomfield call me when you get a chance” Barry texts Suzanne.
May 10, 08:46 – Barry carries items into the Holiday Inn Express “If there’s clothes in my truck, there was probably old clothes I threw away.”
May 10, 10:06 – Barry exits hotel room. He's carrying a charcoal long-sleeved shirt, two white bags, and a pair of boots.
May 10, 10:20 – 10:41 – McDonald’s – Trash Dump #3 SA Grusing said Barry had a small item in his hand and used one arm to push it down, then both to push it further down as Barry was shown the photos.
May 10, 10:47 – 11:18 – Men’s Wearhouse Trash Dump #4 Barry was told he was there for about 40 minutes and asked if he remembered what he was doing there. Barry said, “I think I was still cleaning my truck, umm, yeah, yeah I mean, like I said, I just uh, I would, I was probably getting crap out of my truck like I said, which I’ve done my whole entire life.”
May 10, 11:18 – Barry calls MG "Barry called he was out of breathe (sic) panting but fatigue, kind a like hungover but he doesn’t drink, honestly when I hung up I thought to myself he sounded like he had the worst night of his life.” - MG
May 10, 11:23 – 11:36 – Barry back at the HIE Barry carries in disorganized papers in a binder. Carries out an organized binder.
May 10, 11:57 – 12:25 – Barry at the worksite Barry spent 28 minutes removing a few blocks from the wall.
May 10, 12:28 – 12:41 – HIE Trash Dump #5 A camera recorded Barry throwing away: a small item, one white trash bag, larger in size than the previous bags in one hand, a black container, along with a piece of clothing, possibly a camouflage coat.
May 10, 12:42 – 18:03 – Barry remains in his HIE room. ”At 3:30PM, Barry sent an outgoing message to Suzanne 'Call me'"
May 10, 2020 (Time Unknown) – Libler wishes Suzanne a Happy Mother’s Day Commented that it would be a hard day because she missed her own mother.
May 10, 2020 – 15:30 – Barry texts Suzanne from his hotel room. At 3:30PM, Barry sent an outgoing message to Suzanne “Call me”
May 10, 15:50 – 17:45 – Suzanne is discovered “missing” “I’m just so sad and REDCATED and I texted mom for Mother’s Day and she still hasn’t answered and I’m scared her and dad probably got in a big fight and I don’t even know it just made me want to be gone even more because I don’t want to be around them it hurts me and I know if REDACTED is working I might have to be home a lot more and it’ll probably be the worst summer of my life.”- MM2 text.
May 10, 17:55 – 19:10 – Barry leaving Broomfield 6:10 pm - Barry entered the lobby carrying two shovels and placed them beside the front desk. He made subsequent trips, placing more tools in the same spot.
May 10, 19:31 – Chaffee County finds the bike “Something is up with the front tire,” Deputy Brown
May 10, 20:42 – Barry arrives at CR 255 & US 50 "Barry is heard asking if deputies saw any “cats” on the road and a deputy says not recently."
May 10, 21:37 – CCSO Commander Avila brings Barry into the house for scent items. Barry does not call out or look for his wife in the home.
May 10, After 21:47 – Barefoot prints in the Bobcat Bucket Deputy Brown was walking in the driveway when Deputy Defurio told him that there were barefoot marks inside of the bucket on the Bobcat. Deputy Brown went with him to examine and found that the cutting blade on the bucket of the Bobcat appeared to be newly replaced, along with the nuts and bolts.
May 10, 22:00 – MG and JP smell chlorine and have the wrong tools in Broomfield. “It looked like Barry had removed top caps that was it. We also did not have the tools we need like a packer or gravel.”
May 11, 2020 – First Interviews, Puma Path Searched "On May 11, 2020, at about 7:00AM, Barry called Morgan and said that Suzanne was missing and he thought a mountain lion may have attacked her. Morgan explained that Barry was initially crying but then abruptly shifted to the specifics about the Broomfield job."
May 11, 2020 – 14:47 – Libler sends last message to Suzanne. Wishing her well for her scheduled final cancer treatment that day.
May 12, 2020 – 20:00 – Barry found digging in the trash at Poncha Market “He went to write down a description of maybe what she was wearing,” Butala said. “I just thought it was weird because he didn’t explain what the color of her eyes were or her hair or anything about her, like how tall she was or anything.”
May 13, 2020 – Deputy Carricato took photos of scratches on Barry’s left arm and hands. These injuries appeared to be healing, several days old scratches.
May 13, 2020 – Fundraiser created $33,552 raised
May 17, 2020 – 11:13 – Barry’s “plea” video is released on Facebook. “Oh Suzanne, if anyone is out there and can hear this, that has you, please, we’ll do whatever it takes to bring you back. We love you, we miss you, your girls need you. No questions asked, however much they want – I will do whatever it takes to get you back. Honey, I love you, I want you back so bad.”
May 19, 2020 – Interviews, Pneu-Darts, Range Rovers "CCSO Deputy Scott Himschoot was present during the search at 19057 Puma Path, in the laundry room, and was asked to collect a “pneu-dart box, empty,” one plastic hypodermic cover, one Pneu-dart book from safe in garage, one dart from box under bench in garage, among other items. The plastic cover was located by evidence search teams in the dryer, inside of the sheets belonging to REDACTED bed." (At some point we had confirmation of a to-do list Suzanne left including MM1s bedding in hopes that the older girls would spend the night. Cannot remember the source.)
May 20, 2020 – Spy Pen found. "The pen was located in a cloth bin amongst women’s bras. The cloth bin and pen were inside the walk-in closet in the master bedroom, located on the ground level of the residence. Detective Hysjulien located, with the pen, the controller and headphones for playback and a USB cable."
June 1, 2020 – Barry files for guardianship. Within a month of Suzanne’s disappearance, Barry began to liquidate assets.
June 1, 2020 – TD interviews Barry on camera. "So, uh -- we uh --. We had two daughters that were coming home from a trip. And I got a job in Denver that I wanted to get started on on Sunday. Set it up for my work because my rookies are coming in Sunday night. (Unintelligible) Monday but I, being the owner, I wanted to get everything lined up so that (Unintelligible).
June 6, 2020 – Barry closes on IN home. Pockets $750,000
June 25, 2020 – Barry purchases the Longhorn Ranch property for $165,000 Property Address 8366 LONGHORN DR
July 13, 2020 – Barry sells Suzanne’s Range Rover. Leaves Suzanne's sunglasses in the car.
Aug 20, 2020 – Lauren Scharf Interviews Barry “People don’t know the truth, so they’re gonna think what they’re gonna think.”
October 05, 2020 – Barry lists Puma Path home for sale. Originally listed for $1,759,000.
November 2020 – Barry Commits Voter Fraud Barry filled out Suzanne's ballot and mailed it in.
February 17, 2021 – Barry Sells Longhorn Ranch property for $150,000 A $15,000 loss. Same property sold on 04/21/2021 for $175,000, indicating Barry needed the money fast.
March 3, 2021 – 19057 Puma Path sells for $1,625,000. Barry and Suzanne Morphew purchased the home on April 12, 2018 for $1,575,000.
May 4, 2021 – Warrant Issued for the Arrest of Barry Lee Morphew CRS/CHARGE: 18-3-102 (1), (a) Murder in the First Degree, a class 1 Felony, 18-8-610. Tampering with Physical Evidence, a class 6 felony, 18-8-306, Attempt to Influence a Public Servant, a class 4 Felony.
May 5, 2021 – 09:15 – Barry Lee Morphew Arrested for the murder of Suzanne Renee Moorman Morphew "Morphew was arrested around 9:15 a.m. on Wednesday, May 5 near his home in Poncha Springs. FOX31 News has obtained video of the arrest, which shows his truck stopped on the side of the road near several police vehicles. He can be seen standing just off the road with an officer." AA: https://www.documentcloud.org/documents/21065843-21cr78-morphew-redacted-affidavit
August 9-12, 2021 – Preliminary Hearing. Day One: https://docs.google.com/document/d/15wZ86C3zQ6kh9VGOUCJcr0ipCoFeaXkdowmwyaruiIQ/edit?usp=drive_link
Day Two: https://docs.google.com/document/d/1QKa1jcH2dAqe9Wezew-KbLCDuicrm1HgfwC4oGwM8Dg/edit?usp=drive_link
Day Three got corrupted so it's gone.
People's exhibit images: https://imgur.com/a/hgvlBUt Defense exhibit images: https://imgur.com/a/VC3ZfUZ
April 19, 2022 - Case against Barry Morphew Dismissed Without Prejudice. Prosecution asked for the case to be dismissed.
May 2, 2023 – Barry files $15,000,000 lawsuit against Chaffee County, et.al. https://www.9news.com/article/news/local/barry-morphew-lawsuit/73-3cea50c2-cdae-4338-8de9-9e113d33db6c
May 8, 2023 – Fraud Lawsuit filed against Barry in Indiana. Property dispute. https://denvergazette.com/news/courts/barry-morphew-sued-fraud-allegations-land-dispute/article_1c7cd90e-f4f5-11ed-9778-47c9c303d16d.html
September 22, 2023 – Suzanne's Remains Found Near Moffat in Saguache County While SCSO was searching for another (unrelated) missing woman. https://www.cbsnews.com/colorado/news/suzanne-morphew-remains-found-colorado-missing-mother-barry-chaffee-county-disappearance/
Sept. 27, 2023 – Autopsy Completed. Awaiting Toxicology. https://cbi.colorado.gov/news-article/suzanne-morphew-autopsy-results-cbi-update-0https://www.cbsnews.com/colorado/news/autopsy-complete-remains-missing-colorado-mom-suzanne-morphew/
April 29, 2024 – Toxicology finds BAM in Suzanne's bone marrow. “Homicide by undetermined means in the setting of butorphanol, azaperone, and medetomidine intoxication.” https://www.scribd.com/document/727780041/Suzanne-Morphew-autopsy-results https://www.cpr.org/2024/04/29/suzanne-morphew-died-by-homicide-with-tranquilizer-chemicals-present-in-body-according-to-autopsy-report/
Complete Case Overview (Official News Reports and Documents)
What Suzanne Left Behind (PH Exhibits)
Suzanne's Texts with SO Sept 2019
Barry's Unstableness: Suzanne's Text Conversion with SO September 1 (PH Exhibits)
Where was Barry on the 9th - Preliminary Hearing Exhibits
Barry and the Chipmunks (AA Excerpts)
Barry's dirty truck and poorly maintained rifle. PH Exhibits
Suzanne's Last Days - Timeline - May 4th - May 9th, 2020
Barry Buries a Body - May 10th, 2020 - Timeline
Barry Busy in Broomfield Part One (Preliminary Hearing Exhibits)
Barry Busy in Broomfield Part Two (PH Exhibits)
submitted by sk716theFirst to SuzanneMorphew [link] [comments]


2024.05.16 10:32 DragonOpossum Any words of advice for a noob?

My two partners and I are going to go to the Texas Reniasaiance Fair in October and I'm trying to plan out the budget. I've already planned for like, 1k in terms of getting there and renting a tent, a locker, a scooter, and such- not to mention the costume I'm building.
But legitimately, how much do you typically spend? Food, knick knacks, trinkets, etc.
I know we all say "literally every cent we have goes towards the faire" but like, how much is that?
I'm POOR I gotta BUILD A BUDGET
(Also we have service dogs. One in training, one trained. If that affects anything.)
submitted by DragonOpossum to RenaissanceFestivals [link] [comments]


2024.05.16 10:18 GottaChangeMyName Coop Guide

Here‘s a guide for Coop Mode:

Coop Captain:

How does Coop Captain work?

Coop Captain is any character that is either lvl 150 or you use a Coop Tome on. These Characters have predefined specials, Captain Abilities and Actions, which will apply to both teams. Rare Recruits (rr) or sugo rares (sr) have the identical coop abilities, so it doesn‘t matter which one you pick. Since these Captains have predefined abilities, Don‘t use OP Captains as Coop Captains (e.g any new SR or characters like G5 Luffy). It is better to use Rr or old legends, as those don‘t have Captain Abilities you might want to use.

What do the Coop Captains do?

The Abilities of Coop Captains are predefined, working as follows:
Captain Ability: Every Captain is a 4.5x boost of their Color (base effect) up to 6x (max lvl) and a rainbow Captain from 4.25x to 5.75x including a HP boost
Captain Action: Applies a 30% Resistance down of Characters 1st class for 2 turns and a 20% Resistance down of Characters 2nd class. Use this when you need that extra push in damage, for example on the boss. The effect is triggered by swiping down (like EX, Switch or Captain Action)
Captain Special: This is by far the most important aspect of your Captain, as this can hab the Tide of battle, when deciding who you wish to use, you should focus on this criteria. The Ability of the Captain is only based off of Rumble Style the Character has. Here‘s the Breakdown: - RCV-Style: Reduces unfavorable status icons on you and partner by 1-2 turns and heals all players (this does not include Hunger or status effects like bind, despair etc.) - DBF-Style: Delays all enemies (not bypassing immunity) by 1-3 turns and removes all enemy effects by 1 turn - DEF-Style: Reduces damage taken by 50%-90% for all players 1-2 times and heals all players - SPT-Style: Changes all player‘s (including block) slots to Favourable and reduces special charge by 1-2 turns and extends beneficial effects by 1-2 turns - BAL-Style: Reduces 1 enemy‘s HP by 15%-25%, heals all players (up to 2x Hp pool) and reduces everyone‘s Bind/Despair by 1-2 turns - ATK-Style: 250‘000-2‘000‘000 Damage (bypassing everything) to all enemies, changes both players‘ type slots to own type and reduces all players‘ Special charge by 2 turns

Which Coop Captain is the best / should you focus on?

Assuming you are playing with randoms, it is exactly in this Order: 1. RCV-Style 2. DBF-Style 3. DEF-Style 4. SPT-Style 5. BAL-Style 6. ATK-Style
This is because the 2 turns effect removal is OP. bleed? pain? Not with this special. Healing is also essential for playing with randoms, because you can make sure they survive so that you can clear the rest of the stage. Second is DBF, because they remove all enemy buffs by 1 turn, which allows you to save a special On the mob-stages or reduce damage limiter. The delay is also good, because if you don‘t manage to kill, you wouldn‘t get their atk damage. Next is DEF for its survivability SPT for extension and possibly special charge reducer (however, this character isn‘t immune to it BAL is situational, could be useful, but they don‘t reduce effects more than a simple support does. Don‘t use ATK-Style, the damage is a fucking joke, so only the special cooldown is useful, but SPT already does this
If you play with a teammate, I recommend using 1 DBF Style for the fodder stages (reducing def up) and one RCV Style for survivability and reducing of annoying effects like Pain, Bleed etc.

Coop Teams

What are the requirements for Coop Teams?

This Text is focusing on Infinitum Sea Difficulty:
Generally, you want to have a Team that is capable of: - Regular medium Damage Output (switch Characters with some type of ATK boosting effects) - Bind/DespaiParalysis Remover (this should be done via Captain and Supports) - Poison remover (as support Character, very important) - Enemy Buff Remover (I recommend 2 characters to be able to remove up to 10 turns of all 3 main buffs) - If you are unable (because of missions or other reasons) to be capable of all these things,focus on survivability and debuff removers, so that you can kill the fodder stages and can skip your turn at the boss to have your teammate clear it. - You want to use a Captain that removes some type of debuff on your crew passively, if they remove 2 that‘s even better (e.g Yamato Ace, G5 6* Luffy, Vegapunk)

General best use Crew

The Best General Team you can build is:
Psy Luffy G5 6* RCV-Style Coop Captain (preferably a Straw Hat) STND Sanji / Zoro Straw Hat that removes Def Up (Nami Carina for example)
Yamato Unit (e.g Yace for resilience) Debuff Remover (e.g Psy Cerebral Chopper)
Add some supports that remove Despair (Whitebeard on Yace, Luffy has V1 INT Reileigh) Add a Support that removes Poison
With this team you can Solo Infinitum, as long as your Parnter doesn‘t die and skips their turn if they can‘t defeat the boss this turn.
This team is OP, because with Luffy’s EX you bypass all barriers, only needing to deal with Def Up. Zoro/Sanji give you amazing attack boosting effects, and a STND for even more damage. They also remove Def zip, but you should use this only on the boss stage. All other characters are more or less free to use what you want, but you want to make sure to have some debuff removers, Def Up removers and make sure to be able to trigger STND every turn (so someone like Yamato/Ace is amazing, as their burn bypasses resilience and they change their slot (including block), which can then be switched by Zoro/Sanji

What do you play for?

Every month there will be a Coop Event, where you can grind for Stones for that specific 3 month period. After 3 months there will be the Grand Feast Sugo Fest, where you can pull with the Stones you have grinded over the past 3 months. Here, a multi pull costs 100 gems, and at the end of the event you will only get 5 multipulls out of all the pulls you‘ve done. Based on the rarity (and how recent the character is) your get points for the ranking, which will give you even more rewards (Rainbow Gems, SR Tickets) The Grand Feast Sugo Fest will have all normal banner legends from before the 1st month event period started (right now this means all legends up until and including QCK Slasher Momo)

How does Luck / Boosted Units work?

Luck affects which drops you get while clearing a Coop Quest. Drops you can get are (not exclusive as I will probably forget something uninteresting): - Feast Stones - Luck Drops - Cotton Candy - Special Level Tomes (including Sugo Rare) - Proof of Friendship
Luck is only affected by your Coop Captain and your Partners’ Coop Captain. You will get 1 luck every 5 levels and 1 luck for each rr of the same evolution tree and 2 luck for a sr for the same evolution tree. Your luck maxes at 100, meaning with your Partner the maximum luck you can have is 200. Boosted Units give you extra drops (similar to PKA or Blitz). However, different to those modes, you don’t need them in your crew, simply having the character unlocked is sufficient.

Communication

Lastly, but very important is communication. While the current ways to communicate are very limited, thee are a few messages you can use, which will allow you to more easily power through the content. Here’s how I’ve used and interpreted the ones I’m using: - Help Me: You are unable to clear this stage. This can mean either a debuff on you, or you can’t remove all enemy buffs. If the issue is that you have debuffs, try to stall while taking as little damage as possible and dealing as much as possible. If you simply can’t remove all enemy buffs, either a) it’s the boss: remove as many as you can, then skip your turn (top left next to the partner’s HP) b) fodder stage: Simply skip your turn - Let me Handle this: Mainly use this on the boss or if your teammate uses Help Me. This tells your Teammate to skip their turn, and let you kill all enemies - Please Remove that: Mainly used at the boss, letting your partner know they should remove enemy buffs as much as possible and then skip to you, because except for this enemy buff your can clear the stage - I’m sorry: Apologize if you didn’t manage to clear your stage, this is solely to be a good person and upkeep moral - Thank you / My thanks: Thsnking your teammate for something they’ve done, this is to upkeep moral and being a good person - Usopp Burn Emoji: Something fucked up. Very vague, I don’t recommend using this to properly communicate with your teammate - Wait! Stay strong: This tells your Partner they should stall, so for example only killing one enemy, or keeping the enemy left on low HP - We need a few more Communication Emojis, for example that you need debuffs removed

Use Skip

You can only skip your turn once in a row, and if you have skipped your partner cannot skip in that exact turn. When skipping, you do not lose a turn on the effects you have, so when you have a debuff on you and you skip your turn, you’ll not reduce any turns of debuff that’s currently on you. Skip is overpowered as fuck, especially on the boss stage, because it is the other player’s turn without the boss doing anything. Take a boss like Luffy. He does a lot of debuffs on you, so you remove as much def as you can, and then simply skip to your partner. Assuming you have cleared all stages prior, your Partner will now have nearly all specials and no debuffs on a boss with about 50mil HP. That is very easy. If you can’t defeat the current stages enemies, don’t forget you have a skip button
Please. Use. Your. Skip. At. The. Boss, especially when your teammate tells you “let me handle this”.
If there are any infos missing or wrong, please let me know so I can update this guide. I’m also open for questions
submitted by GottaChangeMyName to OnePieceTC [link] [comments]


2024.05.16 09:48 evanamd Clearing out the cobwebs

I swear that every year when spring hits and I head out for my first session of the year, I forget something important. They say it’s like riding a bicycle, but you usually don’t have to build the bike yourself. Here’s a story of my most recent brain fart
In early days, I forgot the tree pro, or I forgot how many carabiners and rings I needed for the primitive. I’ve spent a full half hour figuring out how ratchets work. One time I forgot the anchor slings. This year, I remembered the soft release. When I was doing my pocket Macarena for keys and wallet, I included the soft release hanging from my backpack
And then I got to the spot, rigged 20m of SkyPilot, checked the anchors for alignment and tree pro like it was a primitive, tensioned my Buckingham like it was a longline, and forgot to attach the soft release like an idiot
I only noticed after we had pulled it tight and tied it off and I went to stash my pack and the rest of my webbing out of the way, only to see the soft release in my hand and realize that it shouldn’t be in my hand. I’ll admit I panicked for a bit. My mind immediately went to “cut the anchor sling” but thankfully no one had a knife
Approximately one joint later and calmer I remembered how friction locks work so I Macgyvered the soft release into an Ellington, released the pin on the weblock, and the day was saved (from my own idiocy)
Do y’all have any stories like this that would make me feel less foolish?
submitted by evanamd to Slackline [link] [comments]


2024.05.16 08:10 Sad-Pop6649 Lunetten, Utrecht, Netherlands, a higher density green suburb?

Lunetten, Utrecht, Netherlands, a higher density green suburb?
https://preview.redd.it/8yds0x4mdq0d1.png?width=1482&format=png&auto=webp&s=92f6de754e519475997b6af36b838a95b80ae404
This might end up as a bit of a weird post. But mostly a very long one. I don’t think this place I’m presenting here is heaven, but without Suburbs Heaven Thursday this subreddit may give viewers the idea that we’re all just hating, and this case study may help illustrate some of the alternatives and what one could like and dislike about them. I know that yelling “the Netherlands!” on any urbanist platform is overdone and so 2 years ago, but I also feel like the available “Netherlands!” content is giving people an incomplete picture. So I’m going to discuss a suburban neighborhood, Lunetten, in Utrecht, where I’ve lived for about a year now. It’s a place built in the 70’s and 80’s, housing about 11,000 people in 5,500ish homes, for a density of just over 4,000 people/km2, 10,000 per square mile.
Obviously that’s pretty dense. In a North American context Lunetten may count more as an example of the “missing middle” than a true suburb, but I feel it still works as a comparison because it is situated at the edge of a city* and it offers features people often look to the suburbs for, like a low noise environment, plenty of green and child oriented features. So, what can we find in this example that people may like or dislike in their suburban areas?
If you want to look along on your favorite online map: 52° 3'53 N, 5° 8'13 E.
Traffic and transit
Lunetten has a clear main road (middle left image, bright pink line on the map) that serves as the main way of getting around by car. It is the only road where the limit is 50 km/h (30 mph), not 30 km/h. The main road has priority over all side roads, indicated by the exits of all side streets being raised a bit. The speed bump automatically makes one slow down to yield to the traffic on the main road. In the places where people’s front doors open towards this main ring there are service roads for them to do their parking and loading and such on. In the busiest part of the ring the road was raised a few meters so pedestrians and cyclists can pass underneath through tunnels. So while the maximum speed cars can go on most of the roads in this place is quite low, the time to destination is pretty good, because a lot was done to ensure a good flow of traffic.
A more debatable feature is the lack of through-traffic options. If you want to leave Lunetten by car there are two roads leading West, connecting to the rest of the city and to the 70km/h raised road that serves as the exit from the city. There is also one small road going South-East along the train line, and that’s it. Despite being next to two highways Lunetten has no direct on- and off-ramp accessing it, and even no direct way across the highways for cars. Cyclists and pedestrians do have options leading in basically all directions. On the one hand this does wonders for how quiet the neighborhood is, but on the other hand that one road taking people in and out of the city is still more prone to blocking than a direct ramp to the highway, so car owners will experience some travel delays because of this.
Lunetten is no public transit hotspot, but there are like two bus lines both going to more connected places including the city’s central hub, and the train station is two stops from said hub as well, which happens to be the biggest train station in the Netherlands.
Public Spaces
Even by Dutch standards Lunetten has a pretty urban-ish density. There’s a mix of mostly rowhouses and midrise apartment buildings, mostly gallery flats up to 5 stories tall, including the ground floor. To give you an idea of Dutch standards for density: I grew up in a commuter town of about the same size as Lunetten, housing 1,000 less people (present day numbers) on roughly 1.25 times the surface**. But what I find interesting is what that space is used for. In Lunetten, on the outer ring of the neighborhood, adjacent to the two highways, busy raised road and train line that surround the neighborhood, there are quite sizable parks (bottom right picture). There’s plenty of space for dogs to run off their leash, there are football/play fields, there are two skate parks, two ponds for amphibians to spend the winter in (granted: that’s an amenity most people could live without) and an entire petting zoo, in case you had doubts this was a suburb. Together with a football/soccer club, a tennis club, some allotment gardens and a small business park near the train station these parks take up most of the space where traffic noise is an issue. There is room for recreation and other daytime activities in the noisy bits (there are sound screens, but that’s not blocking all of the noise) so that peoples’ homes can mostly be in the quiet parts, shielded from noise by trees and stuff. And then there’s the neighborhood interior. You’ll see on the map a few yellow locations marked as “playground/square”, but in reality many, probably most, of the dark green “courtyards” contain a little playground too. All of the courtyards have grass, most if not all of them have trees, many of those trees being taller than the midrises. Some of the courtyards feature parking space as well***. The middle right image is far from the greenest example. The combination of the parks and the courtyards make Lunetten much greener than the actual smallish town I lived in mentioned previously. Plenty of birds live here too, including a bunch of water birds who enjoy the ditches and canals. In the smallish town much more of the space was simply used for row houses with pretty large gardens, and in the newer parts a bunch of four home and two home units and free standing homes as well****.
Which brings me to the reality check. With all these pedestrianized public spaces around and loads of playgrounds, is Lunetten actually a good neighborhood to raise kids? From what I can tell, opinions are mixed. Because one thing that does tend to come with density of people is density of crime. In my year here I have personally witnessed a man snorting coke off his bicycle saddle, in broad daylight, in the middle of a bike lane near a skatepark with playing children in it*****. There is also the occasional lost shopping cart dumped in a canal and apparently there was a pretty shocking supermarket robbery just before I moved in. Especially if your budget only allows for an apartment and not a house I could imagine feeling a little scared to let young children wander around near the house on their own, also maybe because of the canals and ditches they might fall into. The sweet spot age for children in Lunetten is probably around 9-12, old enough to be trusted with their own safety around water and some minor drug use and vandalism, yet young enough to fully enjoy all the outdoor play space.
The blame for the crime is often put on the street pattern that is said to attract drug dealers and the like who love having good get away options, and the many green public spaces and nice dry apartment building entrances are certainly not the worst place a homeless person could go to for another night of hopefully not being bothered by the police. More recently developed neighborhoods have tried to avoid these effects by using a “cauliflower pattern” for their streets, branched streets ending in a bunch of (at least to cars) dead ends. The downside of that pattern seems to be less sense of community. The more direct neighbors you have, the more interaction. That’s why cul-de-sacs can be so isolating after all. Lunetten is not the worst crimey part of its parent city by a long shot, but it’s noticeable enough to be worth mentioning.
A planned neighborhood
The big advantage I think Lunetten has over a lot of other places is that it was designed in one go. The land it was built on was part of the Dutch Water Line******, and had to stay free of buildings and obstructions that would block the firing lines of defending artillery. (That’s what the two weird shapes in the northern park are: old fortifications, called Lunette 3 and 4. Hence the suburb’s name.) When the line was legally disbanded in 1963 Utrecht started planning to build a new neighborhood here. Because of the highways (current configuration built at the same time as the suburb) and the train line that surround the place it was very clear to where the neighborhood would stretch. And it shows. The suburb is designed as a cohesive whole. There’s a neighborhood shopping center (bottom left image and the main soft pink blob on the map) at the heart of the neighborhood. It has two supermarkets, some small other shops, several small fast food/lunch places in different styles, two bicycle shops and repair places (it’s the Netherlands), a restaurant (there’s another one on one of the forts in the park, which doubles as a sort of social work place), a community center which houses some clubs and such (not the scouts, those have a place in one of the parks) as well as a library. There’s even a bar (I think, I should maybe go there ones), and some space where small neighborhood markets and events turn up with some regularity. The other main soft pink and yellow blob in a convenient central location on the map is two elementary schools*******. In many more organically grown neighborhoods or places the amenities wouldn’t be so conveniently centralized or would eventually be “centralized” on the outskirt of town.
The Bijlmer comparison, what not to do
Another interesting point of comparison I think is the Bijlmer (Bijlmermeer officially) in Amsterdam, another green neighborhood designed as one big plan outside of its parent city’s core, yet quite different. The Bijlmer is nationally famous as a bit of a ghetto, a place where you don’t want to live. (To be fair: the plane falling down on it didn’t help its case.) A lot of work has been done to improve the place, but its initial “ghettoization” was surprising because the Bijlmer was never intended to even be particularly affordable, but more of a vertical suburb, spacious family apartments (around 120 m2) for 100,000 people or more in large highrise buildings with between them plenty of green. A quiet place, with quick access to the city, using density to save on land use and travel time. There are three main differences I see between the struggling Bijlmer and “doing pretty well” Lunetten: 1 The Bijlmer has a higher density through the use of massive apartment buildings, literally and figuratively increasing the distance between people’s homes and the public space. 2 The Bijlmer is a much bigger place, I’m not sure they ever got to those 100,000 inhabitants, but it certainly loses that towny vibe. 3 They’ve been correcting this in the rebabilitation, but as designed the Bijlmer had basically no amenities. It wasn’t a town or city, it was people storage, housing for people who mentally lived several kilometers away but couldn’t afford it there. See the rest of this subreddit for why that doesn’t work for many people.
Interdependency with other suburbs
Looking back on growing up in that smallish town I notice that there really isn’t that much of a difference in amenities. The town offered much of the same things Lunetten does. But Lunetten’s status as a suburb gives it a big advantage over that town. Because while suburbs mostly serve themselves, they also serve each other. Take sports: there’s a football and tennis club and two indoor sports halls in Lunetten, but what if I want to swim or throw spears instead? Well, there’s a pool in a suburb to the North, as well as an athletics stadium. After elementary school there’s no middle/high school in Lunetten, but there are in nearby neighborhoods, and there are even college options******** spread throughout different suburbs and neighborhoods. These things are closer than they are in a small town not because the suburb is associated with a city center, but because it is associated with other suburbs. There are things I liked about the commuter town, but having to take either an honestly too long bike trip or a bus ride that only went whenever it was not convenient for me whenever I wanted to do something my town didn’t provide, like going to school, wasn’t one of them. And I say that even as a spoiled person whose commuter town at least had buses and bicycle paths.
Conclusion
And that is I think the main takeaway from this absolute wall of text: suburbs don’t have to be places where there’s nothing to do and you feel disconnected from the world. That’s the entire point of living in a suburb instead of in a town: there are other places nearby. There is a balance to be found between private space, public space and connectivity. Essentially, in a neighborhood of 10,000 people, for every 100x100 meters of public space or amenities either every person gets 1 square meter less private space or everybody gets maybe a few meters of extra travel distance on the average trip. Lunetten probably provides too little private space for the taste of many North American suburbanites, but it does show I think that there is quite a bit of room on those sliders. A green place with amenities sort of near other places can still be built with more spacious houses. (Just maybe go easy on the sea of lawns?) And that’s when all the separated bike lanes and other urbanist talking points really start making sense: when you found the balance between having your own place, having local places worth going to and being close enough to other places worth going to, then you want a good way to get there.
The other takeaway I feel is that it pays to design neighborhoods as a unit. And that’s another reason why suburbs can be better than towns. A town of 10,000 residents can’t plan ahead for the next 10,000, but a city of several hundred thousand people can. And it pays off. Don’t lose track of the human scale though, planning 10,000 residents ahead might actually be better than planning 100,000 or 1,000,000 residents ahead when it comes to suburbs. It is still supposed to feel like a quiet little place with maybe a bit of its own identity.
* On the other side of one of the highways there’s a bit of forest tied to several historic estates that’s very nice for walking in as well as a golf course half as big as this entire neighborhood, this really is the edge of town and will be for the foreseeable future.
** I’ve also lived in several other cities since then, near the city center, further out and on the far edge in a highrise neighborhood. Honestly I might still prefer the smaller cities I’ve lived in, being near everything the city offers and even to some of the stuff outside of it. But work took me back to a larger city (pretend I said “less tiny” if you’re from Mexico City or something), and I could honestly have landed in a much worse place than this particular suburb.
*** Fun fact: this is one of the very few neighborhoods of Utrecht where parking is currently still free, because of enough parking space and enough distance to the city center. It really is a suburb.
**** In the 90’s a style of more expensive neighborhoods called “Vinex” set standards for the ratio of more expensive to cheaper houses in those neighborhoods, and ever since both contractors and local politicians refuse to let go of those ratios everywhere. A newer, competing vision is that we shouldn’t be building new neighborhoods at all, just filling in the gaps in our cities. So now we mostly build quite large houses, but only in very small spaces. We’re still not sure where that massive housing shortage came from, somehow.
***** I stopped and addressed him because I thought he was having bicycle trouble, chain ran off or something. Quite a chill dude, very apologetic, but still maybe not exactly what the average parent is looking for in a neighbor.
****** More accurately: Holland Waterline, because it wasn’t the only Dutch waterline, but it was the main one defending the part called Holland. But that sounds a bit off in English.
******* We have a bit of a weird school system, for every public elementary school there is at least one other founded on religious grounds or based on some specific didactic theory. That’s why there are two schools in the same central location instead of just one bigger school or two in separate locations.
******** If I start going into the differences in advanced education systems we’ll be here all day, but there are options within cycling distance ranging from trade school to university, depending on the field you actually want to study *********.
********* I could start using other symbols instead of these confusingly long rows of asterisks, but where would be the fun in that?
submitted by Sad-Pop6649 to Suburbanhell [link] [comments]


2024.05.16 07:04 TheLast747 The Strangler

https://www.reddit.com/Paranormal/comments/1csea6s/the_day_i_strangled_my_cousin/
The day "i" strangled my cousin.May 15th 2024, 06:33, by BraveShoppingCart
So just found this sub Reddit and have been reading all the spooky stories, just thought I'd share mine.
So my grandma used to live in a 4 stories high flat, she was on the top floor. She lived there for 50+ years (the whole building is 100+ years old).
When my mum was a little girl she experienced a lot of creepy shit. She told me this particular story as I grew a bit older that really stuck with me all these years, One night while she was sleeping in bed with her little sister (they shared a room), she looked over to the door and seen a man standing in the shadows, full of fear she froze and didn't know what to do she just stared at this "man" and decided to wake her sister up while having her eyes fixed on this man. Her sister woke up and began to cry after seeing this and her parents came in the room and the "man" was gone.
Another thing my mum told me was beside the garden door on the bottom floor there was a little indoor storage area where all residents of the flat could store their bikes, scooters etc. My mum told me to not go in it, she legit told me it's haunted stay away from it, I never went close to it, infact I remember everytime I had to go up to my grans by myself I would feel a eerie feeling coming from that little compartment and I would sprint up the stairs, I would also feel as if something was following me from behind as I was going upstairs.
Anyway that's just some backstory of this house, now when I was 14 years old. Myself, my brothers and my cousins we all used to go over to my grans quite regularly and back then we never had phones or anything so we used to play games like hide and seek, what's the time Mr. Wolf etc, one day it was just me and one of my cousins (he was around 11) all the adults used to sit in the living room and they used to tell us to go play, because we used to scream they used to tell us to close the door, which we always did.
So my cousin and I decided to play hide and seek, I tell him that lll seek he hides, he agrees and goes to hide. I face the wall and begin to count down, when I finish I go to look for him, I start by the kitchen, he's Not there, I go to the bathroom Not there, then I go to my grandparents bedroom, inside the bedroom they had this closet, it was more like a small room plenty of space in there for like 4 people, this is where they stored a bunch of blankets and old traditional furniture. As I entered the bedroom to my surprise he jumps out from this closet with both his hands on his throat crisscrossing eachother, looking pale and blue, what he says next I will never forget he says "why did you strangle me".
My first instinct was to call him a dumbass and say "I didn't" then he says "you were behind me strangling me I saw your face" this sent shivers down my spine. Now in my head I'm thinking if I am currently infront of you, how could I have just "teleported" Infront of you if I was right behind you a second ago?. For this to make any sense I would have strangled him then I would have to somehow run directly infront of him, out the closet door without him seeing me and get to the position I was currently in which is impossible. So being the older cousin I could clearly sense the fear and distraught he was in, so to lighten the mood I started to laugh and giggle and said "yeah it was me hahahahaha, I was behind you" I hugged him, but honestly I was fucking shitting my pants.
We stopped playing hide and seek after that.
His mum was mad at me for "strangling" him, I just took all the blame, I told my mum what happened when we left my grans, she believed me and hugged me and we kept it to ourselves.
Many years down the line i was like 21 and this cousin was like 18ish, i bought this story up with him and he remembered clear as day exactly what happened, we talked and now that he was way older he understood what had happened and that it was completely impossible for me to be infront of him and also behind him strangling him a moment ago. He thanked me for giving him that comfort at that young age, and telling him it was me strangling him, he said for many years he believed it was me (because I told him it was) he also said that if I didn't say it was me, he would've been paranoid for the rest of his life.
He said as he grew older he starting to think about that day and started to realise there was no possible way it could've been me strangling him if I had just come into the bedroom, he stared to put it together by himself.
Thankfully, that house has now been sold. But even as I grow older, there are moments when I feel the urge to drive by it again. Yet, as I approach, a sense of unease creeps over me, and I find myself accelerating, desperate to escape its haunting grip just a little quicker.
submitted by BraveShoppingCart [link] [comments]
submitted by TheLast747 to ParanormalNews [link] [comments]


2024.05.16 07:01 EUGsk8rBoi42p "Just check out Eugene’s Reddit section any day, but don’t say I didn’t warn you."

Admitting we have a problem is the first step in solving it! Author is a Eugenean talking about her experience with rising crime in the city, never saw this story but hey, still relevant today. Found this little gem by random chance. Title is a hopefully relatable quote from the article. You can agree or disagree with the author, but it's actually pretty well written with sources included. (just including the whole article, for people who don't want to click links!)

I Caught Two Men Stealing From My Home. The Aftermath Was Absurd—and All Too Typical.

This experience crystallized Oregon’s deeper problems.

BY REBECCA SCHUMANJUNE 21, 20225:40 AM
Typically, guys wearing power-company vests don’t leave the houses they’re working on laden down with backpacks—let alone power tools, a scooter, and a Nintendo Switch. But that was the scene I happened upon at 6:30 p.m. on a Tuesday in mid-April when I puttered into my driveway in Eugene, Oregon, my 7-year-old ensconced in the back seat.
For a second, my brain tried to normalize the incident: This is just my daughter’s dad stopping by—except there are two of him, and they’re dressed as electricians for some reason? Then, a second later, everything whooshed into place: Oh, wait, I’m being robbed. Or, rather, I was being burgled. I would get reminded of this distinction later, when I made the dubious choice to join the chorus of aggrieved buttinskies on Nextdoor, where my well-meaning post to warn the neighborhood would turn me into an accidental vigilante hero for a day.
Unfortunately, it’s true: My reaction to this burgle was the lived-out fantasy of many who have been on the business end of a property crime. As the two goons took off on foot down my street, I went into fight-or-flight mode—and I chose fight.
“Well,” I said to my confused child, “let’s go see if we can get our stuff back.”
I peeled my 2005 Subaru back onto the street and easily overtook my two targets, who then hurtled themselves into an alley, whereupon I cornered one by the driver’s side window as the other made haste across the adjacent parking lot.
“Just give it back, bro!” I yelled out my window. “Just give it back! I’m a single mom! Just give it back.”
I repeated this until either I reminded him too much of his meanest teacher or he realized he’d been caught in broad daylight. “Fine,” he said. “Just fucking take it.”
He shoved a backpack through my driver’s side window. Inside it was both my laptops and my daughter’s iPad from school. Back at home, I would discover these guys had used channel lock pliers to force open the back door, but that the general chaos of my home had prevented them from locating my passport, jewelry, or sole item of irreplaceable value: the Montblanc fountain pen that my father, who died in a bicycle accident two years ago, had gotten for his law school graduation. My cat was unfazed.
I can honestly tell you that this little caper of mine was thrilling and deeply satisfying. It was also the exact wrong thing to do. Even this fanatical open-carry gun website implores: “Don’t chase criminals.” What if these two dipsticks had been armed? As unlikely as that was—property crime in my town is often driven by addiction, and weapons are worth money, which can buy drugs—I put myself and my child in potential danger. And for what? Three grand worth of electronics. As any reputable expert will tell you, you’re never to give chase to a thief, because human life is not worth possessions. As much as I admit to enjoying being called a “badass” by everyone I told this story, plus the listeners of KLCC Oregon, I should not have done this.
I did call the police, on the nonemergency line, because the dudes were long gone and nobody was hurt. I declined the dispatcher’s offer to send two officers to fingerprint a bunch of stuff I’d already touched. At best, that would have just added two more sets of prints to my town’s burgeoning roster of perennially at-large property criminals.
There are larger issues here, issues much more important than my would-be cool story. First, it’s an example of how in Eugene, small-scale property crime is now de facto legal. It is largely nonviolent, so it’s rarely seen as worth police resources to track down the goods. At the same time, it is so prevalent that any time one vest-wearing bozo gets nabbed, three more spring up in his place. This was my house’s second break-in in six months, and my fourth property crime total in the three years I’ve lived here as an adult. Eugene is my hometown, so I can also add the four times my childhood house, where my mother still lives, has been burgled since the early 2000s. When I was little, we left our front door unlocked so regularly that I wasn’t aware front doors had locks on them until I was much older. By the time I turned 30, however, every door in my parents’ house had been pried open at least once. (“Time to finally get that alarm system!” said my dad for three straight decades.)
Still, it’s a mistake to treat this trend solely as a vexing crime problem. Eugene’s descent into its property crime epidemic has been concurrent, unsurprisingly, with two addiction epidemics: First, the methamphetamine nightmare of the 1990s—when pseudoephedrine pills were still unregulatedhit Oregon and other Western states particularly hard. That wave segued all too naturally into the opioid and fentanyl crisis of the present. Meanwhile, not only did meth never really leave, but its use in Oregon also surged with the pandemic, with three Oregonians per day currently dying a drug-related death.
Since our conversation was necessarily brief, I don’t know the housing or drug situation of the guys who broke into my place. But local statistics point to them as two more casualties of these plagues. (Granted, those statistics are from nearby Portland, and they are police-sourced, so take them how you wish.)
For all the ambivalent empathy that the opioid epidemic has engendered, the local property crime scourge has set off a fierce public backlash. My incident brought out an unsurprising chorus of bloodlust on Nextdoor and elsewhere, when I shared it because I wanted to give my immediate neighbors a heads-up: “You should have kicked their asses,” they wrote. “We need to rise up and defend our property.
This town’s petty crime is often attributed, at least in the national conservative press, to our West Coast government’s decision to temporarily allow urban camping during the pandemic. (That policy has now officially ended, for what it’s worth.) Towns like mine have often been characterized in the popular imagination as unlivable crime-addled hellholes. I will be the first to admit that our tent cities are sometimes blatant open-air drug markets, but this is the case even as our property values inflate to absurd proportions—and our crime is actually on the decline. Still, Oregonians like me currently have about a 2.7 percent chance of being burgled, which, at almost 30 percent higher than the national average, is very high. I learned very efficiently how anecdotes like mine get around (I can’t help it if I’m a dynamic storyteller!) and attract the righteous indignation of other former victims, so many often feel, incorrectly, like we few honest vanguards are awash in a sea of riffraff.
This atmosphere, in turn, inspires my locality’s equally unreasonable political extremists to put forth and exacerbate their own untenable solutions. Even in a hyperpolarized American environment, Oregon is more polarized than most. For decades, our liberal enclaves have made Portlandia look understated, while our conservative areas make Texas’ look progressive.
For example, during the heyday of Eugene’s recently dismantled and infamous Washington Jefferson Park tent city, a larger break-in at a bicycle store was traced at least partially back to the encampment. The police swept the tents and made a flurry of arrests. Some of the bikes were found. This resulted in part in outrage over using resources to hassle the city’s most impoverished residents: “A stolen bike, yes, that sucks,” an advocate for the unhoused told a local news outlet. “But what are your priorities? And I’m sorry, but a stolen bike isn’t the priority.”
Well, trust me, in this town, it definitely isn’t. Recovering those bikes was an anomaly; in Eugene, most of these burglaries go unsolved. In fact, 87 percent of burglaries in the whole country do, too. The get-tough-on-property-crime proponents assert that statistically, this sends a message that stealing is fair game, and sure, that is a message I do not condone. But I also agree with a somewhat less rabid version of the opposing view: Property is replaceable, these crimes are nonviolent, and everyone currently rifling through houses and dealing drugs out of tents in my town is human. They deserve a chance to get their lives on track.
So, what should be the town’s priority? Fixing the addiction epidemics is a perilously long way away from happening, for reasons that are as polarizing as addiction’s consequences. In the sobering and excellent Dopesick, author Beth Macy goes into painfully exacting detail about opioids’ near-inescapable hold on the human brain. Macy argues that the true way out of this epidemic is “low-barrier treatment,” which includes supportive housing and medical interventions such as safe injection supplies, fentanyl testing strips, buprenorphine access, and supervised consumption sites. All of these options, however, are a tough sell even in a “progressive” town like Eugene, where supervised consumption sites are what NIMBY nightmares are made of, and low-barrier treatment can run up against deeply held moral stigma: Gas is $5 a gallon, and my taxes are going to some junkie?
In the meantime, while some admirably advocate and vote and wait for those breakthroughs, what should we do about the burglaries themselves? Should we pursue more law enforcement, or more compassion toward the burglars? More arrests that allegedly might deter this, or policies that might alleviate income inequality? Does—as approximately 83 percent of the suggestions from my Nextdoor thread contended—every house in town need a tripwire that handcuffs trespassers on sight? Or should all businesses be taxed at 500 percent, and the proceeds used to furnish every fentanyl dealer in town with a nice apartment and mad cash? The debate has degenerated such that these are the sorts of cartoonish positions each side believes they’re fighting—and, in fact, are the only available choices. Just check out Eugene’s Reddit section any day, but don’t say I didn’t warn you.
The actual blight on small American towns like mine isn’t property crime. It’s that any tenable solution to it has been swallowed up into a churning abyss of extremism and perceived counterextremism. No one seems to have a convincing answer to the most basic question: So what should we do? What should I do?
Burglaries don’t have to be largely unsolvable, and more property criminals could be apprehended. But while I don’t want those dudes or any of their buddies to come back to my house, I also don’t want them in an American prison, where their “rehabilitation” will consist largely of learning better ways to commit even bigger crimes when they get out, and their options for alternative forms of acquiring money will be even more limited than they are now. Lacking any meaningful restorative justice program for petty thieves in my town (which would, in turn, necessitate locating and apprehending them), I decided my own problems could be solved, for now, with a padlock on my back gate.
And then, not long after the break-in, a Nintendo Switch appeared on my town’s Craigslist. Its included components and color combination were identical to the set stolen from my house. I debated, briefly, bringing my vigilante justice alter ego Super Annoying out of retirement, answering the ad and showing up to shrill my wrongdoers into returning what was mine. But this time, I thought better of it. My life is not worth much, but it’s probably worth more than Mario Kart. I can only hope the console’s new owners enjoy it as much as my daughter did—at least until someone steals it again.
submitted by EUGsk8rBoi42p to Eugene [link] [comments]


2024.05.16 03:00 not_a_cockroach_ Laser Rangers need a rework

This has mostly to do with warships, as main base gameplay is easy enough that you can use whatever troop you want.
They were supposed to compete with seekers and bombardiers but the reality is that they are more niche than rocket choppers.
Honorable mention to the hot pot requiring me to hit a frame perfect shock or else it instantly ends my attack.
This has nothing to do with winning or losing. I comfortably finish in the top 500 every season. They're just such a miserable troop to be forced to use. I'd rather watch 4 boats of zookas get stunlocked by a single critter launcher.
submitted by not_a_cockroach_ to BoomBeach [link] [comments]


2024.05.16 00:26 usmc50lx I'll add some of my "Old" Harleys as well.

I'll add some of my
My '57 Pan getting rebuilt after being totaled when a car trying to run a redlight rear-ended me, because they didn't see me. 45mph hit bent it up good luckily Engine and Trans were good in the first pic. 2nd pic is how it looked pre accident. It won Dennis Kirk's Garage Build contest choppebobber last year like this.
submitted by usmc50lx to Harley [link] [comments]


2024.05.15 21:38 emorybored I work at the Night Library (installment 11). The pool was on the roof this time.

Okay, I’m gonna level with you. Focusing on current events is just getting a little too fucking heavy. I’m no closer to answers than I was a month ago, none of us can sleep through a full night without waking up shaking and drenched in sweat, and there are some new downright bizarre phenomena cropping up that I just don’t have it in me to allot my energy to at the moment.
So, for today’s installment (and then also for the next one) I’m gonna tell you another good ol’ fun-for-the-whole-family pool story. Yep, you heard that right—welcome to our first bonafide two-parter.
This was quite a while ago. My measure of time is all off by a year now, but I feel fairly confident in chalking it up to post-first pool story, pre-ouija board fiasco—so however long ago that’s been now.
It was a weird, rare night, in that Matt was out. Not an unheard of occurrence, but it’s fairly anomalous, and it certainly puts the rest of us on slightly higher alert.
Obviously, he always tells us to call him at the first sign of some shit going down and to use our best judgment to determine whether it’s serious enough to lock up and head out. Better safe than sorry and all that. The night in question was no exception to the rule.
Overall, though, things were mostly quiet. Alice was in, as was I, as was Wiley. We do a lot of congregating, but we do a lot of work, too, and this night, we were all in our respective areas, doing our respective jobs.
I was in my not-office mending a finicky Shakespeare anthology, Alice was watching the desk while working on cataloging a truckload of new donations, and Wiley was replacing several lightbulbs that had all decided to call it quits after our most recent power outage (this one due to a flash-flood).
It was calm to an almost uncharacteristic degree. There was a relatively steady flow of patrons in and out of the building—I could hear Alice greeting them and wishing them a good evening—but as far as anomalous activity, there was none.
It does happen, on rare occasion, that we make it through a full night without any goings on, but there’s almost always at least the odd disembodied voice or two.
We should’ve known better than to trust a meteor shower.
See, there’s just something about natural anomalies. Not just the ones that knock our power out, either, although those are clearly included. Blizzards, thunderstorms, hail and tornados and earthquakes and all your run-of-the-mill destructive shit, sure. But the things of beauty, too. Rainbows. Eclipses, lunar or solar. And you think full moons hit emergency rooms hard? Try this fucking place.
It was just that a meteor shower wasn’t one we’d dealt with before. Does that mean we shouldn’t have known better? Fuck no. Obviously not. But perhaps our collective greatest fault is that we still have some semblance of hope.
Wiley wanted to look at it from the roof. Kid never fucking wants to do anything, and they were set to climb up and camp out alone. I couldn’t not entertain such an innocent, youthful whim.
Our roof access doesn’t have stairs—just a ladder—so Alice couldn’t accompany us, which I felt shitty about, but she assured me it was perfectly fine with her.
“The world decided I didn’t need functional legs so I could never be peer pressured into leaving the ground,” she quipped. “I’m not into heights. But y’all have fun up there. Somebody needs to be here for the patrons anyway.”
Fair and fair. So Wiley and I gathered up an armful of blankets and one of Matt’s trusty camping lanterns and headed out to scale the building.
Wiley went up ahead of me. That was my first mistake.
Really, they aren’t that much younger than I am. Maybe four or five years, and I’m too close to thirty for comfort now. But there’s something about them, even as far as they’ve come, that makes it impossible for me not to do everything in my power to protect them. I think Matt feels the same way. Maybe most of us do.
Anyway, that’s why I immediately started cursing myself when they reached the top of the ladder, pulled their way up and over the ledge of the roof, and said, “...Whoa.”
My second mistake was not immediately telling them to turn around and start climbing right the fuck back down.
I knew exactly what that tone of voice meant. But something in me just kicked into hyperdrive and I…had to see it. Whatever it was, I had to see it for myself.
“Don’t move,” I said, and then, “What is it?”
But by that point, I was at the top, too. I hoisted myself over the ledge and was met with…
…Water.
It was everywhere. Extending in every direction. There was no edge in sight—not even a horizon line. Just vast, dark water as far as the eye could see.
“Okay. This is not—let’s go.”
“Yeah,” Wiley agreed, a little breathless.
I’m sure you’ll be downright shocked to learn that, when we turned around, the ladder was gone.
The edge of the rooftop was, too.
The thing that surprised me, really, was that it wasn’t as though we were standing on some sort of island. We were somehow in the water all of a sudden, up to our waists, neither of us having taken a single step.
“Fucking…shit. Jesus. Adam?”
“We’re fine,” was my default response, because my anxiety override kicks in like a motherfucker as soon as someone else is more openly afraid than I am. “It’s okay, let’s just—let’s think for a second. Maybe it’s just, like, an illusion or something.”
“Okay,” Wiley said. “Maybe we should…try moving?”
“Yeah. Yeah, we’ll bump the ledge and then we can just feel for the ladder. Good idea.”
Wiley and I shared a look, wordlessly nodding to one another, and stepped forward in unison.
Maybe I misspoke before, when I said we weren’t on a platform. It was just that our platform wasn’t above the water. Now, though, there was nothing.
It felt, almost, like the stomach-turning sensation of missing a step walking up a staircase. The only difference was that there was no moment-too-late connection.
We plummeted.
There wasn’t any difference in temperature beneath the surface, which was, in a way, more disorienting than the water itself. The mental recalibration that typically comes with plunging into a cool lake or, adversely, a heated pool wasn’t allotted an opportunity to take place. It felt, for most intents and purposes, the same as being in the air, just that I couldn’t breathe.
It was heavy, too. The weightlessness water tends to embody was null; I immediately abandoned everything I’d been carrying, clawing my way upward frantically enough that it would’ve been mortifying, I’m sure, had anyone witnessed it.
Wiley resurfaced at the same moment I did—empty handed as well, I noted—coughing a little but not to the extent that I was worried they were choking. “Next idea?” they asked, pushing their wet hair back from their face, dark, damp lashes obscuring their eyes.
“Let’s get back on the…” I started, but trailed off when I raised my head.
A couple hundred yards out from us, there was a ship. It was a dark, hulking thing, with tattered sails and something indistinguishable affixed to the bow, glittering and glinting in the moonlight.
Wiley spun around to face it, drifting back slightly when their gaze landed parallel to mine. “What the fuck is that?” they demanded, legs kicking haphazardly beneath the water to keep them in place.
“Maybe it’s…good,” I said. I knew better than that and I knew Wiley did, too, but I said it anyway. “Maybe someone will help.”
They didn’t even humor me with a response to that bullshit.
Now, at this point in the story, maybe you’re thinking being suddenly surrounded by water and watching as an ominous ship approached us with absolutely nowhere to go and no way to escape doesn’t feel quite enough like imminent condemnation. To which I say to you: not to worry. Because the next realization we came to was that the platform we’d been standing on previously had suddenly ceased to exist.
“Shit,” Wiley said. “Shit, shit, shit. Adam.”
“I know,” I said. “It’s fine. We’re fine. We just—we’re gonna—follow me.”
I don’t know. I don’t know what the fuck possessed me to swim toward the Obvious Death Ship. I guess just that there wasn’t anything else save for open water anywhere so it essentially felt like our options were paddle around until we were exhausted and drown or face a quicker, simpler demise.
“You better have a fucking plan, bro,” Wiley intoned from behind me, which I chivalrously pretended not to hear, because I did not, in fact, have a fucking plan.
The closer we drew to the vessel, the more unbelievably monstrous it appeared to become. It loomed above us, casting a shadow over everything in its direct path, and the sinking in my stomach almost convinced me to turn around. Almost.
But then something curled around my ankle. It was slick and strong, and there wasn’t a doubt in my mind that whatever it was could’ve pulled me under and eaten me alive in a fraction of a second.
Luckily for me, it wasn’t interested. It let go as quickly as it had latched on, almost as though it was simply using me as a handrail to move itself along. Still, though, the knowledge that it was there was all the motivation I needed to push forward ever faster. I didn’t say anything—didn’t want to add more fuel to Wiley’s panicked fire—just picked up my pace and swam up to their side.
“There’s a ladder,” they informed me, raising a hand and pointing toward the back half of the ship.
Indeed, there was a ladder. It was a tattered, worn thing, comprised of old, fraying rope and rotting, untreated wooden boards, but it looked composed enough that I figured we could likely make it up if we were swift.
“Bet,” I said. “Let’s go.”
We went.
Up close, the ladder appeared even shoddier than it had when we’d first seen it. I reached out of the water and wrapped my fingers around the rope at the bottom, giving it a hearty tug. To my slight surprise, it held fast.
“I think we’re good,” I told Wiley. “I’ll go up first and tell you what I see.”
“Be careful,” they said, but didn’t protest, just backed up enough for me to get the leverage I needed to hoist myself onto the bottom board.
I climbed warily, overly conscious of every creak of the wood bowing beneath my weight, every groan of the fibers of rope under my hands, but made it without incident to the top.
Once there, I grabbed onto the ship’s edge, lifting my gaze to take in whatever lie before me.
It was…nothing. I mean, it was a ship, obviously. But there wasn’t anything on board. No apparent crew nor cargo nor even a captain manning the helm. Granted, I couldn’t see perfectly, but the moon shone brightly enough that I was fairly confident in my observation that the deck was devoid of anything but its own shiplap floor.
“Hello?” I called, because I wasn’t about to beckon Wiley up if some fucked shit was going to pop out of nowhere the second we made a sound.
Nothing responded. Nothing moved. The ship rocked gently on the impossible water, as silent and vacant as it had been a moment before.
“Good?” Wiley questioned nervously from below me.
“Yeah,” I told them, easing myself off the ladder and down into the confines of the vessel. “Come on.”
They did so tenuously but still more swiftly than I had, climbing aboard and landing next to me with a dampened thunk.
We allowed ourselves the briefest of moments to catch our breath, silently rejoicing in the small win that was having found solace from the pool itself. Not that we had any idea what to do or where to go from here, but at the very least, we weren’t drowning.
“Okay,” I said, clearing the unease from my throat. “I don’t know what good trying to steer this thing would do us—there’s nothing but water no matter where we go. But maybe there’s something here somewhere that’ll help us figure out how to get back. So I think we just…start looking around?”
Wiley nodded. “Cool. Split halves, front and back?”
Nooo, Adam, don’t split up! Never split up! I know. I can literally hear you screaming it at me. And actually, for once in my life, I considered that something might be a horrible fucking idea before acting on it.
But then I saw something.
As I turned back to respond, Wiley’s eyes shimmered, dancing in the moonlight.
They were silver and mercurial, with no pupils or whites in sight.
Whatever had come back up from underwater, it was not my coworker.
I swallowed, forcing my expression to remain as neutral as I was able and praying whatever was standing in front of me didn’t notice I’d caught on. My entire body was instantaneously covered in chills, in a way that I understood to have the same purpose as a dog’s hackles rising. “Sounds good,” I said. “I’ll take the front.”
I headed in the opposite direction of the thing wearing Wiley’s face (at a pace that I hoped didn’t appear hurried but one that would remove me in a timely manner from the vicinity) and didn’t stop until I’d reached the front of the ship, breathing heavily and attempting to slow my reeling mind.
I didn’t know what to tackle first. I didn’t know where Wiley was, or if they were anywhere—if they were even still alive. I didn’t know what my next move should be. I didn’t know what I was looking for or where I might find it.
It’s rare that I feel utterly hopeless, to the degree that I genuinely contemplate just sitting down and giving up, but in this instance, I thought long and hard about how easy it would be to succumb. I’d let the unthinkable happen. Wiley was gone. No one else had been here with them—there was no one else to blame. Just me. Only me.
…You’ll be glad to know that the self-pity didn’t last long. Embarrassing, honestly.
If I was the only one here, it meant I was the only shot they had at making it out alive. Our version of ‘innocent until proven guilty’ had always been ‘alive until proven dead’ and I wasn’t about to turn my back on the insane streak of luck we’d had up until this point. Not a single one of our lives had been lost, and we’d been in the midst of some absolute shitstorms. There was no reason to believe that right now, tonight, was an outlier. I couldn’t lie down like a sick dog and wonder if Wiley was still out there somewhere, suffering until the bitter, bloody end. I had to find them. By whatever means necessary, as long as it took, I had to find them.
I pushed off the railing before me and spun on my heel, eyes flitting back and forth to assess my options as efficiently as possible, and after a moment, I registered that fitted flush against the large front mast, there was a door.
It was only a sliver, thin and not particularly extraordinary in height, but there was a handle carved roughly into its right side and a set of rust-riddled hinges on its left.
I took about half a second to weigh my options and then reached for it, curling my fingers around the handle and giving it a generous tug.
The hinges, unsurprisingly, complained, but not loudly and not for long. The door gave way with little resistance, and opened up to my worst fucking nightmare.
A set of stairs, descending into blackness.
I mean, I guess if I’m being fair, my first pool encounter had featured a staircase leading to the pool rather than away from it, but I didn’t feel like there could possibly be good news awaiting me below deck of a ship where I’d just encountered a fucking mimic.
Still, though, there was a niggling insistence in my brain (not that kind, come on) that it was my only lead on finding Wiley if they were, in fact, somewhere on board. So I cast one last glance over my shoulder and stepped into the dark, letting the door fall closed behind me.
It smelled different, instantly, from the open air above. Mustier, which was to be expected, but also almost sweet somehow. I tried, unsuccessfully, to shove my true-crime-podcast-addled brain’s helpful reminder that the scent of human death is said to be sweet into a mental lockbox and put my hand to the wall, easing tentatively down to the second step.
The visibility wasn’t just low—it was practically zero. If you’ve ever been on a cave tour and had a guide cut the lights and instruct you to lift your hand to your face to demonstrate the complete absence of light, it was nearly that intense. The placing of both feet on each concurrent stair was an arduous, calculated process, but finally, after approximately one (1) century, I reached flat ground. I still couldn’t see, and there was no definitive way to tell whether I was standing on the floor or just a landing without thoroughly feeling out the space around me, so I reluctantly departed from the wall, scooting my feet in small, tentative motions and keeping both arms partially outstretched before me.
After a (l o n g) moment, I determined that either this was the world’s largest landing or I’d made it all the way down. I had no idea whether I was in a singular, enormous room, or if there were individual cabins, or if I was about to run face-first into the grim fucking reaper.
And then I turned to my left.
There was a light.
It was so, so faint. Flickering. Barely discernible, its warm, gentle glow ever so shyly illuminating the cracks around what appeared to be another closed door.
Being the only visible thing in my line of sight, in any direction, it emitted the aura of both a beacon and an omen.
I headed towards it.
I was about half afraid I was stuck in a horror movie situation where no matter how long I walked it would never grow any closer, but fortunately, that didn’t seem to be the case. I actually gained on it more quickly than I felt I should have for the speed I was moving, but I wasn’t going to complain about reaching the end of the nothingness in commendable time.
I ran my fingertips along the edge of the door and, sure enough, there was a carved-in handle, just like the last.
It opened just as effortlessly, and yellow candlelight rolled dimly out to greet me, lapping at my waterlogged clothes.
“Please,” came a quiet, terrified voice from inside the room. “Please don’t. I don’t know what you want, or–or what you are, but please don’t—”
“...Wiley?”
Rather than calming, the voice’s state of alarm rose to a level bordering on full-blown panic as I took a step into the space. “Please,” the voice begged. There wasn’t anyone visible from my current vantage point, but I could hear it clearly enough to feel fairly confident that the person attached to it—the person who either had to be Wiley or yet another duplicate of them—was close. “Why are you doing this?”
This was a cabin, I thought, or perhaps a study of some sort, with a rotting wooden desk and a decaying leather chair both covered in a flurry of loose, browned book pages and a thick layer of dust. There were candles littering several surfaces, placed in what appeared not to be any intentional manner. Directly to my right, there was a shelf; its back faced me and the odd placement led me to imagine that it may have been employed to block the door at some time.
It was also, I would have just about bet, the source of the voice.
I nudged a couple of planks and a broken amber bottle out of the way with the toe of my shoe, rounding the shelf to find a crumpled, bloodied Wiley, restrained to the floor by a thick, coarse rope fixed expertly to a bolted tie and holding their bound hands up to shield their face.
“Jesus fuck,” I said. “What happened to you?”
Slowly, they lifted their head. “...Adam?”
Realization dawned on me, and I felt my stomach sink. “Look at me,” I told them. “Look at my eyes.”
They did, their own bloodshot and watery and inherently human, and I watched their shoulders deflate, the defense and terror draining from their form. “There’s someone…something…down here. Or, I guess it still is, anyway. I don’t know where it went, but I don’t wanna be here when it comes back.”
I nodded. “It look like me?”
Wiley nodded back.
“Yeah, there’s one of you upstairs. Not real sure what we’re supposed to do about them, but one thing at a time. Let’s get you up from there.”
It was a struggle, disentangling Wiley from the heavy, abrasive leads coccooning their body, but we got there eventually, and throughout the entirety of the arduous process they gave me the rundown on how, when we’d parted from the solace of the platform, something had instantaneously latched onto them, dragging them down deeper and deeper until their ears popped and their head felt like it was going to explode. They said they’d been knocked out by the pressure, and that when they’d come to, already tied in place and coughing up lungfuls of water, “I” had been standing over them, wielding a large net hook and no mercy.
“I knew it wasn’t you, obviously,” they said, “but I didn’t know where you actually were or if something had, like. Hijacked your body? I don’t know. Anyway, let’s get the fuck out of here.”
We grabbed a couple of candles (the majority had simply been melted into place atop whatever surface they’d adorned, but there was a small collection fitted into slightly-too-small brass holders) and got the fuck out.
Being able to see so little in the space around us was almost more disorienting than the pitch darkness I’d been feeling my way through before. It felt as though we were in a fragile, wavering bubble of reality and nothing existed outside of it.
“Wish I’d been awake coming down here,” Wiley remarked. “Guess I still wouldn’t have seen shit, though.”
“I could…maybe get us back upstairs?” I considered, with little to no confidence. “But I don’t really know what good it would do us. Nowhere to go. Maybe we just…look around down here for a bit? See if we can find anything useful?”
“Yeah, okay,” Wiley assented. “But we’ve gotta be quiet. I don’t want that thing to hear us.”
I certainly couldn’t argue with that.
We wandered hesitantly through the dark, shielding the flames of our candles with cupped palms and praying we wouldn’t misstep. We made it some unsubstantiated quantity of time without incident, but softly, after seconds or minutes or hours, we heard a light rustling from the shadow veiled corridor to our right, and Wiley pulled me into the nearest open room in the opposite direction.
Flattening our backs to the wall, we listened intently as footsteps echoed faintly behind us, cyclically growing closer and then further away again for several moments before disappearing altogether.
I let out a breath I hadn’t known I was holding and uncovered my candle, easing the door of the room to a gentle, silent close. The contents of this one were different from that of the last in that there practically weren’t any. It wasn’t just that it was tidier; there was a chest shoved against the wall nearest us and a leatherbound book of some sort lying in the center of the floor, but otherwise the space was vacant.
Wiley moved first, crouching next to the journal and lifting it from the ground, a cloud of dust rising in the wake of their breath. I knelt down beside them, offering my candlelight so they could discard theirs and open the cover.
Beneath which there was a box.
It was a plain, unadorned wooden rectangle, nestled into the carved-out central pages of the book, and we learned upon extracting it that there was no lock or latch, just a seam indicating the lid’s separation from the body.
I don’t need to spell the whole situation out for you. There was a key in the box. The key opened, you guessed it: the chest. Inside the chest, there were piles of gold and jewels beyond your wildest imagination. We’re rich now. The end.
Nah, JK. But the key in the box did open the chest, in which there was, A) a pair of peeling, pleather driving gloves, and B)...
I felt my heart skip.
A bicycle chain.
I’m not going to get into the nuances of that right now, or maybe ever. But for the purposes of dramatic flair, just know that it was incredibly, pointedly relevant to me, on a level so personal it sucker punched the air straight out of my lungs.
“No,” Wiley said, staggering back a step. “Uh-uh. Nope.”
I put together, then, that the gloves must have been their ticket item. “It’s okay,” I said, on autopilot, because it was not. “There’s something—something’s carved into the bottom of this thing.” Pushing past the reaction every fiber of my being had to the sensation of the frigid metal against my skin, I shoved both the chain and the gloves to the side and could scarcely make out a host of crudely scrawled letters in the wavering light of my half-gone candle.
“What is it?” Wiley asked, making no move to come nearer again.
Though your…hand…? Heart. Though your heart does pound and knees grow…weak,” I deciphered slowly, “Rid yourself by your… That doesn’t make any sense. Shouldn’t it be of? It says ‘rid yourself by your fear’ and…something. Drain the…clin… No. Drink. Drain the drink.”
Rid yourself by your fear and drain the drink,” Wiley repeated analytically. “The hell does that mean? Is this shit telling us to kill ourselves with the—oh. Oh. Fuck.”
I was not following. “...I’m not following,” I said.
“It is.” Wiley returned to my side, squatting down and nudging me out of the way with their shoulder to peer warily into the trunk. “It’s telling us to kill ourselves, but not these selves. We’re supposed to use…those…to kill our fuckin’ doppelgangers, or whatever they are. That’s how we get rid of the water.”
“Oh,” I echoed. “Fuck.”
We marinated for a moment in silence before Wiley sighed, resigned, and lifted the gloves from the chest, closing their eyes and pulling the fabric snugly over their hands. “Let’s get to work.”
submitted by emorybored to scarystories [link] [comments]


2024.05.15 21:35 emorybored I work at the Night Library (installment 11). The pool was on the roof this time.

Okay, I’m gonna level with you. Focusing on current events is just getting a little too fucking heavy. I’m no closer to answers than I was a month ago, none of us can sleep through a full night without waking up shaking and drenched in sweat, and there are some new downright bizarre phenomena cropping up that I just don’t have it in me to allot my energy to at the moment.
So, for today’s installment (and then also for the next one) I’m gonna tell you another good ol’ fun-for-the-whole-family pool story. Yep, you heard that right—welcome to our first bonafide two-parter.
This was quite a while ago. My measure of time is all off by a year now, but I feel fairly confident in chalking it up to post-first pool story, pre-ouija board fiasco—so however long ago that’s been now.
It was a weird, rare night, in that Matt was out. Not an unheard of occurrence, but it’s fairly anomalous, and it certainly puts the rest of us on slightly higher alert.
Obviously, he always tells us to call him at the first sign of some shit going down and to use our best judgment to determine whether it’s serious enough to lock up and head out. Better safe than sorry and all that. The night in question was no exception to the rule.
Overall, though, things were mostly quiet. Alice was in, as was I, as was Wiley. We do a lot of congregating, but we do a lot of work, too, and this night, we were all in our respective areas, doing our respective jobs.
I was in my not-office mending a finicky Shakespeare anthology, Alice was watching the desk while working on cataloging a truckload of new donations, and Wiley was replacing several lightbulbs that had all decided to call it quits after our most recent power outage (this one due to a flash-flood).
It was calm to an almost uncharacteristic degree. There was a relatively steady flow of patrons in and out of the building—I could hear Alice greeting them and wishing them a good evening—but as far as anomalous activity, there was none.
It does happen, on rare occasion, that we make it through a full night without any goings on, but there’s almost always at least the odd disembodied voice or two.
We should’ve known better than to trust a meteor shower.
See, there’s just something about natural anomalies. Not just the ones that knock our power out, either, although those are clearly included. Blizzards, thunderstorms, hail and tornados and earthquakes and all your run-of-the-mill destructive shit, sure. But the things of beauty, too. Rainbows. Eclipses, lunar or solar. And you think full moons hit emergency rooms hard? Try this fucking place.
It was just that a meteor shower wasn’t one we’d dealt with before. Does that mean we shouldn’t have known better? Fuck no. Obviously not. But perhaps our collective greatest fault is that we still have some semblance of hope.
Wiley wanted to look at it from the roof. Kid never fucking wants to do anything, and they were set to climb up and camp out alone. I couldn’t not entertain such an innocent, youthful whim.
Our roof access doesn’t have stairs—just a ladder—so Alice couldn’t accompany us, which I felt shitty about, but she assured me it was perfectly fine with her.
“The world decided I didn’t need functional legs so I could never be peer pressured into leaving the ground,” she quipped. “I’m not into heights. But y’all have fun up there. Somebody needs to be here for the patrons anyway.”
Fair and fair. So Wiley and I gathered up an armful of blankets and one of Matt’s trusty camping lanterns and headed out to scale the building.
Wiley went up ahead of me. That was my first mistake.
Really, they aren’t that much younger than I am. Maybe four or five years, and I’m too close to thirty for comfort now. But there’s something about them, even as far as they’ve come, that makes it impossible for me not to do everything in my power to protect them. I think Matt feels the same way. Maybe most of us do.
Anyway, that’s why I immediately started cursing myself when they reached the top of the ladder, pulled their way up and over the ledge of the roof, and said, “...Whoa.”
My second mistake was not immediately telling them to turn around and start climbing right the fuck back down.
I knew exactly what that tone of voice meant. But something in me just kicked into hyperdrive and I…had to see it. Whatever it was, I had to see it for myself.
“Don’t move,” I said, and then, “What is it?”
But by that point, I was at the top, too. I hoisted myself over the ledge and was met with…
…Water.
It was everywhere. Extending in every direction. There was no edge in sight—not even a horizon line. Just vast, dark water as far as the eye could see.
“Okay. This is not—let’s go.”
“Yeah,” Wiley agreed, a little breathless.
I’m sure you’ll be downright shocked to learn that, when we turned around, the ladder was gone.
The edge of the rooftop was, too.
The thing that surprised me, really, was that it wasn’t as though we were standing on some sort of island. We were somehow in the water all of a sudden, up to our waists, neither of us having taken a single step.
“Fucking…shit. Jesus. Adam?”
“We’re fine,” was my default response, because my anxiety override kicks in like a motherfucker as soon as someone else is more openly afraid than I am. “It’s okay, let’s just—let’s think for a second. Maybe it’s just, like, an illusion or something.”
“Okay,” Wiley said. “Maybe we should…try moving?”
“Yeah. Yeah, we’ll bump the ledge and then we can just feel for the ladder. Good idea.”
Wiley and I shared a look, wordlessly nodding to one another, and stepped forward in unison.
Maybe I misspoke before, when I said we weren’t on a platform. It was just that our platform wasn’t above the water. Now, though, there was nothing.
It felt, almost, like the stomach-turning sensation of missing a step walking up a staircase. The only difference was that there was no moment-too-late connection.
We plummeted.
There wasn’t any difference in temperature beneath the surface, which was, in a way, more disorienting than the water itself. The mental recalibration that typically comes with plunging into a cool lake or, adversely, a heated pool wasn’t allotted an opportunity to take place. It felt, for most intents and purposes, the same as being in the air, just that I couldn’t breathe.
It was heavy, too. The weightlessness water tends to embody was null; I immediately abandoned everything I’d been carrying, clawing my way upward frantically enough that it would’ve been mortifying, I’m sure, had anyone witnessed it.
Wiley resurfaced at the same moment I did—empty handed as well, I noted—coughing a little but not to the extent that I was worried they were choking. “Next idea?” they asked, pushing their wet hair back from their face, dark, damp lashes obscuring their eyes.
“Let’s get back on the…” I started, but trailed off when I raised my head.
A couple hundred yards out from us, there was a ship. It was a dark, hulking thing, with tattered sails and something indistinguishable affixed to the bow, glittering and glinting in the moonlight.
Wiley spun around to face it, drifting back slightly when their gaze landed parallel to mine. “What the fuck is that?” they demanded, legs kicking haphazardly beneath the water to keep them in place.
“Maybe it’s…good,” I said. I knew better than that and I knew Wiley did, too, but I said it anyway. “Maybe someone will help.”
They didn’t even humor me with a response to that bullshit.
Now, at this point in the story, maybe you’re thinking being suddenly surrounded by water and watching as an ominous ship approached us with absolutely nowhere to go and no way to escape doesn’t feel quite enough like imminent condemnation. To which I say to you: not to worry. Because the next realization we came to was that the platform we’d been standing on previously had suddenly ceased to exist.
“Shit,” Wiley said. “Shit, shit, shit. Adam.”
“I know,” I said. “It’s fine. We’re fine. We just—we’re gonna—follow me.”
I don’t know. I don’t know what the fuck possessed me to swim toward the Obvious Death Ship. I guess just that there wasn’t anything else save for open water anywhere so it essentially felt like our options were paddle around until we were exhausted and drown or face a quicker, simpler demise.
“You better have a fucking plan, bro,” Wiley intoned from behind me, which I chivalrously pretended not to hear, because I did not, in fact, have a fucking plan.
The closer we drew to the vessel, the more unbelievably monstrous it appeared to become. It loomed above us, casting a shadow over everything in its direct path, and the sinking in my stomach almost convinced me to turn around. Almost.
But then something curled around my ankle. It was slick and strong, and there wasn’t a doubt in my mind that whatever it was could’ve pulled me under and eaten me alive in a fraction of a second.
Luckily for me, it wasn’t interested. It let go as quickly as it had latched on, almost as though it was simply using me as a handrail to move itself along. Still, though, the knowledge that it was there was all the motivation I needed to push forward ever faster. I didn’t say anything—didn’t want to add more fuel to Wiley’s panicked fire—just picked up my pace and swam up to their side.
“There’s a ladder,” they informed me, raising a hand and pointing toward the back half of the ship.
Indeed, there was a ladder. It was a tattered, worn thing, comprised of old, fraying rope and rotting, untreated wooden boards, but it looked composed enough that I figured we could likely make it up if we were swift.
“Bet,” I said. “Let’s go.”
We went.
Up close, the ladder appeared even shoddier than it had when we’d first seen it. I reached out of the water and wrapped my fingers around the rope at the bottom, giving it a hearty tug. To my slight surprise, it held fast.
“I think we’re good,” I told Wiley. “I’ll go up first and tell you what I see.”
“Be careful,” they said, but didn’t protest, just backed up enough for me to get the leverage I needed to hoist myself onto the bottom board.
I climbed warily, overly conscious of every creak of the wood bowing beneath my weight, every groan of the fibers of rope under my hands, but made it without incident to the top.
Once there, I grabbed onto the ship’s edge, lifting my gaze to take in whatever lie before me.
It was…nothing. I mean, it was a ship, obviously. But there wasn’t anything on board. No apparent crew nor cargo nor even a captain manning the helm. Granted, I couldn’t see perfectly, but the moon shone brightly enough that I was fairly confident in my observation that the deck was devoid of anything but its own shiplap floor.
“Hello?” I called, because I wasn’t about to beckon Wiley up if some fucked shit was going to pop out of nowhere the second we made a sound.
Nothing responded. Nothing moved. The ship rocked gently on the impossible water, as silent and vacant as it had been a moment before.
“Good?” Wiley questioned nervously from below me.
“Yeah,” I told them, easing myself off the ladder and down into the confines of the vessel. “Come on.”
They did so tenuously but still more swiftly than I had, climbing aboard and landing next to me with a dampened thunk.
We allowed ourselves the briefest of moments to catch our breath, silently rejoicing in the small win that was having found solace from the pool itself. Not that we had any idea what to do or where to go from here, but at the very least, we weren’t drowning.
“Okay,” I said, clearing the unease from my throat. “I don’t know what good trying to steer this thing would do us—there’s nothing but water no matter where we go. But maybe there’s something here somewhere that’ll help us figure out how to get back. So I think we just…start looking around?”
Wiley nodded. “Cool. Split halves, front and back?”
Nooo, Adam, don’t split up! Never split up! I know. I can literally hear you screaming it at me. And actually, for once in my life, I considered that something might be a horrible fucking idea before acting on it.
But then I saw something.
As I turned back to respond, Wiley’s eyes shimmered, dancing in the moonlight.
They were silver and mercurial, with no pupils or whites in sight.
Whatever had come back up from underwater, it was not my coworker.
I swallowed, forcing my expression to remain as neutral as I was able and praying whatever was standing in front of me didn’t notice I’d caught on. My entire body was instantaneously covered in chills, in a way that I understood to have the same purpose as a dog’s hackles rising. “Sounds good,” I said. “I’ll take the front.”
I headed in the opposite direction of the thing wearing Wiley’s face (at a pace that I hoped didn’t appear hurried but one that would remove me in a timely manner from the vicinity) and didn’t stop until I’d reached the front of the ship, breathing heavily and attempting to slow my reeling mind.
I didn’t know what to tackle first. I didn’t know where Wiley was, or if they were anywhere—if they were even still alive. I didn’t know what my next move should be. I didn’t know what I was looking for or where I might find it.
It’s rare that I feel utterly hopeless, to the degree that I genuinely contemplate just sitting down and giving up, but in this instance, I thought long and hard about how easy it would be to succumb. I’d let the unthinkable happen. Wiley was gone. No one else had been here with them—there was no one else to blame. Just me. Only me.
…You’ll be glad to know that the self-pity didn’t last long. Embarrassing, honestly.
If I was the only one here, it meant I was the only shot they had at making it out alive. Our version of ‘innocent until proven guilty’ had always been ‘alive until proven dead’ and I wasn’t about to turn my back on the insane streak of luck we’d had up until this point. Not a single one of our lives had been lost, and we’d been in the midst of some absolute shitstorms. There was no reason to believe that right now, tonight, was an outlier. I couldn’t lie down like a sick dog and wonder if Wiley was still out there somewhere, suffering until the bitter, bloody end. I had to find them. By whatever means necessary, as long as it took, I had to find them.
I pushed off the railing before me and spun on my heel, eyes flitting back and forth to assess my options as efficiently as possible, and after a moment, I registered that fitted flush against the large front mast, there was a door.
It was only a sliver, thin and not particularly extraordinary in height, but there was a handle carved roughly into its right side and a set of rust-riddled hinges on its left.
I took about half a second to weigh my options and then reached for it, curling my fingers around the handle and giving it a generous tug.
The hinges, unsurprisingly, complained, but not loudly and not for long. The door gave way with little resistance, and opened up to my worst fucking nightmare.
A set of stairs, descending into blackness.
I mean, I guess if I’m being fair, my first pool encounter had featured a staircase leading to the pool rather than away from it, but I didn’t feel like there could possibly be good news awaiting me below deck of a ship where I’d just encountered a fucking mimic.
Still, though, there was a niggling insistence in my brain (not that kind, come on) that it was my only lead on finding Wiley if they were, in fact, somewhere on board. So I cast one last glance over my shoulder and stepped into the dark, letting the door fall closed behind me.
It smelled different, instantly, from the open air above. Mustier, which was to be expected, but also almost sweet somehow. I tried, unsuccessfully, to shove my true-crime-podcast-addled brain’s helpful reminder that the scent of human death is said to be sweet into a mental lockbox and put my hand to the wall, easing tentatively down to the second step.
The visibility wasn’t just low—it was practically zero. If you’ve ever been on a cave tour and had a guide cut the lights and instruct you to lift your hand to your face to demonstrate the complete absence of light, it was nearly that intense. The placing of both feet on each concurrent stair was an arduous, calculated process, but finally, after approximately one (1) century, I reached flat ground. I still couldn’t see, and there was no definitive way to tell whether I was standing on the floor or just a landing without thoroughly feeling out the space around me, so I reluctantly departed from the wall, scooting my feet in small, tentative motions and keeping both arms partially outstretched before me.
After a (l o n g) moment, I determined that either this was the world’s largest landing or I’d made it all the way down. I had no idea whether I was in a singular, enormous room, or if there were individual cabins, or if I was about to run face-first into the grim fucking reaper.
And then I turned to my left.
There was a light.
It was so, so faint. Flickering. Barely discernible, its warm, gentle glow ever so shyly illuminating the cracks around what appeared to be another closed door.
Being the only visible thing in my line of sight, in any direction, it emitted the aura of both a beacon and an omen.
I headed towards it.
I was about half afraid I was stuck in a horror movie situation where no matter how long I walked it would never grow any closer, but fortunately, that didn’t seem to be the case. I actually gained on it more quickly than I felt I should have for the speed I was moving, but I wasn’t going to complain about reaching the end of the nothingness in commendable time.
I ran my fingertips along the edge of the door and, sure enough, there was a carved-in handle, just like the last.
It opened just as effortlessly, and yellow candlelight rolled dimly out to greet me, lapping at my waterlogged clothes.
“Please,” came a quiet, terrified voice from inside the room. “Please don’t. I don’t know what you want, or–or what you are, but please don’t—”
“...Wiley?”
Rather than calming, the voice’s state of alarm rose to a level bordering on full-blown panic as I took a step into the space. “Please,” the voice begged. There wasn’t anyone visible from my current vantage point, but I could hear it clearly enough to feel fairly confident that the person attached to it—the person who either had to be Wiley or yet another duplicate of them—was close. “Why are you doing this?”
This was a cabin, I thought, or perhaps a study of some sort, with a rotting wooden desk and a decaying leather chair both covered in a flurry of loose, browned book pages and a thick layer of dust. There were candles littering several surfaces, placed in what appeared not to be any intentional manner. Directly to my right, there was a shelf; its back faced me and the odd placement led me to imagine that it may have been employed to block the door at some time.
It was also, I would have just about bet, the source of the voice.
I nudged a couple of planks and a broken amber bottle out of the way with the toe of my shoe, rounding the shelf to find a crumpled, bloodied Wiley, restrained to the floor by a thick, coarse rope fixed expertly to a bolted tie and holding their bound hands up to shield their face.
“Jesus fuck,” I said. “What happened to you?”
Slowly, they lifted their head. “...Adam?”
Realization dawned on me, and I felt my stomach sink. “Look at me,” I told them. “Look at my eyes.”
They did, their own bloodshot and watery and inherently human, and I watched their shoulders deflate, the defense and terror draining from their form. “There’s someone…something…down here. Or, I guess it still is, anyway. I don’t know where it went, but I don’t wanna be here when it comes back.”
I nodded. “It look like me?”
Wiley nodded back.
“Yeah, there’s one of you upstairs. Not real sure what we’re supposed to do about them, but one thing at a time. Let’s get you up from there.”
It was a struggle, disentangling Wiley from the heavy, abrasive leads coccooning their body, but we got there eventually, and throughout the entirety of the arduous process they gave me the rundown on how, when we’d parted from the solace of the platform, something had instantaneously latched onto them, dragging them down deeper and deeper until their ears popped and their head felt like it was going to explode. They said they’d been knocked out by the pressure, and that when they’d come to, already tied in place and coughing up lungfuls of water, “I” had been standing over them, wielding a large net hook and no mercy.
“I knew it wasn’t you, obviously,” they said, “but I didn’t know where you actually were or if something had, like. Hijacked your body? I don’t know. Anyway, let’s get the fuck out of here.”
We grabbed a couple of candles (the majority had simply been melted into place atop whatever surface they’d adorned, but there was a small collection fitted into slightly-too-small brass holders) and got the fuck out.
Being able to see so little in the space around us was almost more disorienting than the pitch darkness I’d been feeling my way through before. It felt as though we were in a fragile, wavering bubble of reality and nothing existed outside of it.
“Wish I’d been awake coming down here,” Wiley remarked. “Guess I still wouldn’t have seen shit, though.”
“I could…maybe get us back upstairs?” I considered, with little to no confidence. “But I don’t really know what good it would do us. Nowhere to go. Maybe we just…look around down here for a bit? See if we can find anything useful?”
“Yeah, okay,” Wiley assented. “But we’ve gotta be quiet. I don’t want that thing to hear us.”
I certainly couldn’t argue with that.
We wandered hesitantly through the dark, shielding the flames of our candles with cupped palms and praying we wouldn’t misstep. We made it some unsubstantiated quantity of time without incident, but softly, after seconds or minutes or hours, we heard a light rustling from the shadow veiled corridor to our right, and Wiley pulled me into the nearest open room in the opposite direction.
Flattening our backs to the wall, we listened intently as footsteps echoed faintly behind us, cyclically growing closer and then further away again for several moments before disappearing altogether.
I let out a breath I hadn’t known I was holding and uncovered my candle, easing the door of the room to a gentle, silent close. The contents of this one were different from that of the last in that there practically weren’t any. It wasn’t just that it was tidier; there was a chest shoved against the wall nearest us and a leatherbound book of some sort lying in the center of the floor, but otherwise the space was vacant.
Wiley moved first, crouching next to the journal and lifting it from the ground, a cloud of dust rising in the wake of their breath. I knelt down beside them, offering my candlelight so they could discard theirs and open the cover.
Beneath which there was a box.
It was a plain, unadorned wooden rectangle, nestled into the carved-out central pages of the book, and we learned upon extracting it that there was no lock or latch, just a seam indicating the lid’s separation from the body.
I don’t need to spell the whole situation out for you. There was a key in the box. The key opened, you guessed it: the chest. Inside the chest, there were piles of gold and jewels beyond your wildest imagination. We’re rich now. The end.
Nah, JK. But the key in the box did open the chest, in which there was, A) a pair of peeling, pleather driving gloves, and B)...
I felt my heart skip.
A bicycle chain.
I’m not going to get into the nuances of that right now, or maybe ever. But for the purposes of dramatic flair, just know that it was incredibly, pointedly relevant to me, on a level so personal it sucker punched the air straight out of my lungs.
“No,” Wiley said, staggering back a step. “Uh-uh. Nope.”
I put together, then, that the gloves must have been their ticket item. “It’s okay,” I said, on autopilot, because it was not. “There’s something—something’s carved into the bottom of this thing.” Pushing past the reaction every fiber of my being had to the sensation of the frigid metal against my skin, I shoved both the chain and the gloves to the side and could scarcely make out a host of crudely scrawled letters in the wavering light of my half-gone candle.
“What is it?” Wiley asked, making no move to come nearer again.
Though your…hand…? Heart. Though your heart does pound and knees grow…weak,” I deciphered slowly, “Rid yourself by your… That doesn’t make any sense. Shouldn’t it be of? It says ‘rid yourself by your fear’ and…something. Drain the…clin… No. Drink. Drain the drink.”
Rid yourself by your fear and drain the drink,” Wiley repeated analytically. “The hell does that mean? Is this shit telling us to kill ourselves with the—oh. Oh. Fuck.”
I was not following. “...I’m not following,” I said.
“It is.” Wiley returned to my side, squatting down and nudging me out of the way with their shoulder to peer warily into the trunk. “It’s telling us to kill ourselves, but not these selves. We’re supposed to use…those…to kill our fuckin’ doppelgangers, or whatever they are. That’s how we get rid of the water.”
“Oh,” I echoed. “Fuck.”
We marinated for a moment in silence before Wiley sighed, resigned, and lifted the gloves from the chest, closing their eyes and pulling the fabric snugly over their hands. “Let’s get to work.”
submitted by emorybored to Ruleshorror [link] [comments]


2024.05.15 21:31 emorybored I work at the Night Library. The pool was on the roof this time.

Okay, I’m gonna level with you. Focusing on current events is just getting a little too fucking heavy. I’m no closer to answers than I was a month ago, none of us can sleep through a full night without waking up shaking and drenched in sweat, and there are some new downright bizarre phenomena cropping up that I just don’t have it in me to allot my energy to at the moment.
So, for today’s installment (and then also for the next one) I’m gonna tell you another good ol’ fun-for-the-whole-family pool story. Yep, you heard that right—welcome to our first bonafide two-parter.
This was quite a while ago. My measure of time is all off by a year now, but I feel fairly confident in chalking it up to post-first pool story, pre-ouija board fiasco—so however long ago that’s been now.
It was a weird, rare night, in that Matt was out. Not an unheard of occurrence, but it’s fairly anomalous, and it certainly puts the rest of us on slightly higher alert.
Obviously, he always tells us to call him at the first sign of some shit going down and to use our best judgment to determine whether it’s serious enough to lock up and head out. Better safe than sorry and all that. The night in question was no exception to the rule.
Overall, though, things were mostly quiet. Alice was in, as was I, as was Wiley. We do a lot of congregating, but we do a lot of work, too, and this night, we were all in our respective areas, doing our respective jobs.
I was in my not-office mending a finicky Shakespeare anthology, Alice was watching the desk while working on cataloging a truckload of new donations, and Wiley was replacing several lightbulbs that had all decided to call it quits after our most recent power outage (this one due to a flash-flood).
It was calm to an almost uncharacteristic degree. There was a relatively steady flow of patrons in and out of the building—I could hear Alice greeting them and wishing them a good evening—but as far as anomalous activity, there was none.
It does happen, on rare occasion, that we make it through a full night without any goings on, but there’s almost always at least the odd disembodied voice or two.
We should’ve known better than to trust a meteor shower.
See, there’s just something about natural anomalies. Not just the ones that knock our power out, either, although those are clearly included. Blizzards, thunderstorms, hail and tornados and earthquakes and all your run-of-the-mill destructive shit, sure. But the things of beauty, too. Rainbows. Eclipses, lunar or solar. And you think full moons hit emergency rooms hard? Try this fucking place.
It was just that a meteor shower wasn’t one we’d dealt with before. Does that mean we shouldn’t have known better? Fuck no. Obviously not. But perhaps our collective greatest fault is that we still have some semblance of hope.
Wiley wanted to look at it from the roof. Kid never fucking wants to do anything, and they were set to climb up and camp out alone. I couldn’t not entertain such an innocent, youthful whim.
Our roof access doesn’t have stairs—just a ladder—so Alice couldn’t accompany us, which I felt shitty about, but she assured me it was perfectly fine with her.
“The world decided I didn’t need functional legs so I could never be peer pressured into leaving the ground,” she quipped. “I’m not into heights. But y’all have fun up there. Somebody needs to be here for the patrons anyway.”
Fair and fair. So Wiley and I gathered up an armful of blankets and one of Matt’s trusty camping lanterns and headed out to scale the building.
Wiley went up ahead of me. That was my first mistake.
Really, they aren’t that much younger than I am. Maybe four or five years, and I’m too close to thirty for comfort now. But there’s something about them, even as far as they’ve come, that makes it impossible for me not to do everything in my power to protect them. I think Matt feels the same way. Maybe most of us do.
Anyway, that’s why I immediately started cursing myself when they reached the top of the ladder, pulled their way up and over the ledge of the roof, and said, “...Whoa.”
My second mistake was not immediately telling them to turn around and start climbing right the fuck back down.
I knew exactly what that tone of voice meant. But something in me just kicked into hyperdrive and I…had to see it. Whatever it was, I had to see it for myself.
“Don’t move,” I said, and then, “What is it?”
But by that point, I was at the top, too. I hoisted myself over the ledge and was met with…
…Water.
It was everywhere. Extending in every direction. There was no edge in sight—not even a horizon line. Just vast, dark water as far as the eye could see.
“Okay. This is not—let’s go.”
“Yeah,” Wiley agreed, a little breathless.
I’m sure you’ll be downright shocked to learn that, when we turned around, the ladder was gone.
The edge of the rooftop was, too.
The thing that surprised me, really, was that it wasn’t as though we were standing on some sort of island. We were somehow in the water all of a sudden, up to our waists, neither of us having taken a single step.
“Fucking…shit. Jesus. Adam?”
“We’re fine,” was my default response, because my anxiety override kicks in like a motherfucker as soon as someone else is more openly afraid than I am. “It’s okay, let’s just—let’s think for a second. Maybe it’s just, like, an illusion or something.”
“Okay,” Wiley said. “Maybe we should…try moving?”
“Yeah. Yeah, we’ll bump the ledge and then we can just feel for the ladder. Good idea.”
Wiley and I shared a look, wordlessly nodding to one another, and stepped forward in unison.
Maybe I misspoke before, when I said we weren’t on a platform. It was just that our platform wasn’t above the water. Now, though, there was nothing.
It felt, almost, like the stomach-turning sensation of missing a step walking up a staircase. The only difference was that there was no moment-too-late connection.
We plummeted.
There wasn’t any difference in temperature beneath the surface, which was, in a way, more disorienting than the water itself. The mental recalibration that typically comes with plunging into a cool lake or, adversely, a heated pool wasn’t allotted an opportunity to take place. It felt, for most intents and purposes, the same as being in the air, just that I couldn’t breathe.
It was heavy, too. The weightlessness water tends to embody was null; I immediately abandoned everything I’d been carrying, clawing my way upward frantically enough that it would’ve been mortifying, I’m sure, had anyone witnessed it.
Wiley resurfaced at the same moment I did—empty handed as well, I noted—coughing a little but not to the extent that I was worried they were choking. “Next idea?” they asked, pushing their wet hair back from their face, dark, damp lashes obscuring their eyes.
“Let’s get back on the…” I started, but trailed off when I raised my head.
A couple hundred yards out from us, there was a ship. It was a dark, hulking thing, with tattered sails and something indistinguishable affixed to the bow, glittering and glinting in the moonlight.
Wiley spun around to face it, drifting back slightly when their gaze landed parallel to mine. “What the fuck is that?” they demanded, legs kicking haphazardly beneath the water to keep them in place.
“Maybe it’s…good,” I said. I knew better than that and I knew Wiley did, too, but I said it anyway. “Maybe someone will help.”
They didn’t even humor me with a response to that bullshit.
Now, at this point in the story, maybe you’re thinking being suddenly surrounded by water and watching as an ominous ship approached us with absolutely nowhere to go and no way to escape doesn’t feel quite enough like imminent condemnation. To which I say to you: not to worry. Because the next realization we came to was that the platform we’d been standing on previously had suddenly ceased to exist.
“Shit,” Wiley said. “Shit, shit, shit. Adam.”
“I know,” I said. “It’s fine. We’re fine. We just—we’re gonna—follow me.”
I don’t know. I don’t know what the fuck possessed me to swim toward the Obvious Death Ship. I guess just that there wasn’t anything else save for open water anywhere so it essentially felt like our options were paddle around until we were exhausted and drown or face a quicker, simpler demise.
“You better have a fucking plan, bro,” Wiley intoned from behind me, which I chivalrously pretended not to hear, because I did not, in fact, have a fucking plan.
The closer we drew to the vessel, the more unbelievably monstrous it appeared to become. It loomed above us, casting a shadow over everything in its direct path, and the sinking in my stomach almost convinced me to turn around. Almost.
But then something curled around my ankle. It was slick and strong, and there wasn’t a doubt in my mind that whatever it was could’ve pulled me under and eaten me alive in a fraction of a second.
Luckily for me, it wasn’t interested. It let go as quickly as it had latched on, almost as though it was simply using me as a handrail to move itself along. Still, though, the knowledge that it was there was all the motivation I needed to push forward ever faster. I didn’t say anything—didn’t want to add more fuel to Wiley’s panicked fire—just picked up my pace and swam up to their side.
“There’s a ladder,” they informed me, raising a hand and pointing toward the back half of the ship.
Indeed, there was a ladder. It was a tattered, worn thing, comprised of old, fraying rope and rotting, untreated wooden boards, but it looked composed enough that I figured we could likely make it up if we were swift.
“Bet,” I said. “Let’s go.”
We went.
Up close, the ladder appeared even shoddier than it had when we’d first seen it. I reached out of the water and wrapped my fingers around the rope at the bottom, giving it a hearty tug. To my slight surprise, it held fast.
“I think we’re good,” I told Wiley. “I’ll go up first and tell you what I see.”
“Be careful,” they said, but didn’t protest, just backed up enough for me to get the leverage I needed to hoist myself onto the bottom board.
I climbed warily, overly conscious of every creak of the wood bowing beneath my weight, every groan of the fibers of rope under my hands, but made it without incident to the top.
Once there, I grabbed onto the ship’s edge, lifting my gaze to take in whatever lie before me.
It was…nothing. I mean, it was a ship, obviously. But there wasn’t anything on board. No apparent crew nor cargo nor even a captain manning the helm. Granted, I couldn’t see perfectly, but the moon shone brightly enough that I was fairly confident in my observation that the deck was devoid of anything but its own shiplap floor.
“Hello?” I called, because I wasn’t about to beckon Wiley up if some fucked shit was going to pop out of nowhere the second we made a sound.
Nothing responded. Nothing moved. The ship rocked gently on the impossible water, as silent and vacant as it had been a moment before.
“Good?” Wiley questioned nervously from below me.
“Yeah,” I told them, easing myself off the ladder and down into the confines of the vessel. “Come on.”
They did so tenuously but still more swiftly than I had, climbing aboard and landing next to me with a dampened thunk.
We allowed ourselves the briefest of moments to catch our breath, silently rejoicing in the small win that was having found solace from the pool itself. Not that we had any idea what to do or where to go from here, but at the very least, we weren’t drowning.
“Okay,” I said, clearing the unease from my throat. “I don’t know what good trying to steer this thing would do us—there’s nothing but water no matter where we go. But maybe there’s something here somewhere that’ll help us figure out how to get back. So I think we just…start looking around?”
Wiley nodded. “Cool. Split halves, front and back?”
Nooo, Adam, don’t split up! Never split up! I know. I can literally hear you screaming it at me. And actually, for once in my life, I considered that something might be a horrible fucking idea before acting on it.
But then I saw something.
As I turned back to respond, Wiley’s eyes shimmered, dancing in the moonlight.
They were silver and mercurial, with no pupils or whites in sight.
Whatever had come back up from underwater, it was not my coworker.
I swallowed, forcing my expression to remain as neutral as I was able and praying whatever was standing in front of me didn’t notice I’d caught on. My entire body was instantaneously covered in chills, in a way that I understood to have the same purpose as a dog’s hackles rising. “Sounds good,” I said. “I’ll take the front.”
I headed in the opposite direction of the thing wearing Wiley’s face (at a pace that I hoped didn’t appear hurried but one that would remove me in a timely manner from the vicinity) and didn’t stop until I’d reached the front of the ship, breathing heavily and attempting to slow my reeling mind.
I didn’t know what to tackle first. I didn’t know where Wiley was, or if they were anywhere—if they were even still alive. I didn’t know what my next move should be. I didn’t know what I was looking for or where I might find it.
It’s rare that I feel utterly hopeless, to the degree that I genuinely contemplate just sitting down and giving up, but in this instance, I thought long and hard about how easy it would be to succumb. I’d let the unthinkable happen. Wiley was gone. No one else had been here with them—there was no one else to blame. Just me. Only me.
…You’ll be glad to know that the self-pity didn’t last long. Embarrassing, honestly.
If I was the only one here, it meant I was the only shot they had at making it out alive. Our version of ‘innocent until proven guilty’ had always been ‘alive until proven dead’ and I wasn’t about to turn my back on the insane streak of luck we’d had up until this point. Not a single one of our lives had been lost, and we’d been in the midst of some absolute shitstorms. There was no reason to believe that right now, tonight, was an outlier. I couldn’t lie down like a sick dog and wonder if Wiley was still out there somewhere, suffering until the bitter, bloody end. I had to find them. By whatever means necessary, as long as it took, I had to find them.
I pushed off the railing before me and spun on my heel, eyes flitting back and forth to assess my options as efficiently as possible, and after a moment, I registered that fitted flush against the large front mast, there was a door.
It was only a sliver, thin and not particularly extraordinary in height, but there was a handle carved roughly into its right side and a set of rust-riddled hinges on its left.
I took about half a second to weigh my options and then reached for it, curling my fingers around the handle and giving it a generous tug.
The hinges, unsurprisingly, complained, but not loudly and not for long. The door gave way with little resistance, and opened up to my worst fucking nightmare.
A set of stairs, descending into blackness.
I mean, I guess if I’m being fair, my first pool encounter had featured a staircase leading to the pool rather than away from it, but I didn’t feel like there could possibly be good news awaiting me below deck of a ship where I’d just encountered a fucking mimic.
Still, though, there was a niggling insistence in my brain (not that kind, come on) that it was my only lead on finding Wiley if they were, in fact, somewhere on board. So I cast one last glance over my shoulder and stepped into the dark, letting the door fall closed behind me.
It smelled different, instantly, from the open air above. Mustier, which was to be expected, but also almost sweet somehow. I tried, unsuccessfully, to shove my true-crime-podcast-addled brain’s helpful reminder that the scent of human death is said to be sweet into a mental lockbox and put my hand to the wall, easing tentatively down to the second step.
The visibility wasn’t just low—it was practically zero. If you’ve ever been on a cave tour and had a guide cut the lights and instruct you to lift your hand to your face to demonstrate the complete absence of light, it was nearly that intense. The placing of both feet on each concurrent stair was an arduous, calculated process, but finally, after approximately one (1) century, I reached flat ground. I still couldn’t see, and there was no definitive way to tell whether I was standing on the floor or just a landing without thoroughly feeling out the space around me, so I reluctantly departed from the wall, scooting my feet in small, tentative motions and keeping both arms partially outstretched before me.
After a (l o n g) moment, I determined that either this was the world’s largest landing or I’d made it all the way down. I had no idea whether I was in a singular, enormous room, or if there were individual cabins, or if I was about to run face-first into the grim fucking reaper.
And then I turned to my left.
There was a light.
It was so, so faint. Flickering. Barely discernible, its warm, gentle glow ever so shyly illuminating the cracks around what appeared to be another closed door.
Being the only visible thing in my line of sight, in any direction, it emitted the aura of both a beacon and an omen.
I headed towards it.
I was about half afraid I was stuck in a horror movie situation where no matter how long I walked it would never grow any closer, but fortunately, that didn’t seem to be the case. I actually gained on it more quickly than I felt I should have for the speed I was moving, but I wasn’t going to complain about reaching the end of the nothingness in commendable time.
I ran my fingertips along the edge of the door and, sure enough, there was a carved-in handle, just like the last.
It opened just as effortlessly, and yellow candlelight rolled dimly out to greet me, lapping at my waterlogged clothes.
“Please,” came a quiet, terrified voice from inside the room. “Please don’t. I don’t know what you want, or–or what you are, but please don’t—”
“...Wiley?”
Rather than calming, the voice’s state of alarm rose to a level bordering on full-blown panic as I took a step into the space. “Please,” the voice begged. There wasn’t anyone visible from my current vantage point, but I could hear it clearly enough to feel fairly confident that the person attached to it—the person who either had to be Wiley or yet another duplicate of them—was close. “Why are you doing this?”
This was a cabin, I thought, or perhaps a study of some sort, with a rotting wooden desk and a decaying leather chair both covered in a flurry of loose, browned book pages and a thick layer of dust. There were candles littering several surfaces, placed in what appeared not to be any intentional manner. Directly to my right, there was a shelf; its back faced me and the odd placement led me to imagine that it may have been employed to block the door at some time.
It was also, I would have just about bet, the source of the voice.
I nudged a couple of planks and a broken amber bottle out of the way with the toe of my shoe, rounding the shelf to find a crumpled, bloodied Wiley, restrained to the floor by a thick, coarse rope fixed expertly to a bolted tie and holding their bound hands up to shield their face.
“Jesus fuck,” I said. “What happened to you?”
Slowly, they lifted their head. “...Adam?”
Realization dawned on me, and I felt my stomach sink. “Look at me,” I told them. “Look at my eyes.”
They did, their own bloodshot and watery and inherently human, and I watched their shoulders deflate, the defense and terror draining from their form. “There’s someone…something…down here. Or, I guess it still is, anyway. I don’t know where it went, but I don’t wanna be here when it comes back.”
I nodded. “It look like me?”
Wiley nodded back.
“Yeah, there’s one of you upstairs. Not real sure what we’re supposed to do about them, but one thing at a time. Let’s get you up from there.”
It was a struggle, disentangling Wiley from the heavy, abrasive leads coccooning their body, but we got there eventually, and throughout the entirety of the arduous process they gave me the rundown on how, when we’d parted from the solace of the platform, something had instantaneously latched onto them, dragging them down deeper and deeper until their ears popped and their head felt like it was going to explode. They said they’d been knocked out by the pressure, and that when they’d come to, already tied in place and coughing up lungfuls of water, “I” had been standing over them, wielding a large net hook and no mercy.
“I knew it wasn’t you, obviously,” they said, “but I didn’t know where you actually were or if something had, like. Hijacked your body? I don’t know. Anyway, let’s get the fuck out of here.”
We grabbed a couple of candles (the majority had simply been melted into place atop whatever surface they’d adorned, but there was a small collection fitted into slightly-too-small brass holders) and got the fuck out.
Being able to see so little in the space around us was almost more disorienting than the pitch darkness I’d been feeling my way through before. It felt as though we were in a fragile, wavering bubble of reality and nothing existed outside of it.
“Wish I’d been awake coming down here,” Wiley remarked. “Guess I still wouldn’t have seen shit, though.”
“I could…maybe get us back upstairs?” I considered, with little to no confidence. “But I don’t really know what good it would do us. Nowhere to go. Maybe we just…look around down here for a bit? See if we can find anything useful?”
“Yeah, okay,” Wiley assented. “But we’ve gotta be quiet. I don’t want that thing to hear us.”
I certainly couldn’t argue with that.
We wandered hesitantly through the dark, shielding the flames of our candles with cupped palms and praying we wouldn’t misstep. We made it some unsubstantiated quantity of time without incident, but softly, after seconds or minutes or hours, we heard a light rustling from the shadow veiled corridor to our right, and Wiley pulled me into the nearest open room in the opposite direction.
Flattening our backs to the wall, we listened intently as footsteps echoed faintly behind us, cyclically growing closer and then further away again for several moments before disappearing altogether.
I let out a breath I hadn’t known I was holding and uncovered my candle, easing the door of the room to a gentle, silent close. The contents of this one were different from that of the last in that there practically weren’t any. It wasn’t just that it was tidier; there was a chest shoved against the wall nearest us and a leatherbound book of some sort lying in the center of the floor, but otherwise the space was vacant.
Wiley moved first, crouching next to the journal and lifting it from the ground, a cloud of dust rising in the wake of their breath. I knelt down beside them, offering my candlelight so they could discard theirs and open the cover.
Beneath which there was a box.
It was a plain, unadorned wooden rectangle, nestled into the carved-out central pages of the book, and we learned upon extracting it that there was no lock or latch, just a seam indicating the lid’s separation from the body.
I don’t need to spell the whole situation out for you. There was a key in the box. The key opened, you guessed it: the chest. Inside the chest, there were piles of gold and jewels beyond your wildest imagination. We’re rich now. The end.
Nah, JK. But the key in the box did open the chest, in which there was, A) a pair of peeling, pleather driving gloves, and B)...
I felt my heart skip.
A bicycle chain.
I’m not going to get into the nuances of that right now, or maybe ever. But for the purposes of dramatic flair, just know that it was incredibly, pointedly relevant to me, on a level so personal it sucker punched the air straight out of my lungs.
“No,” Wiley said, staggering back a step. “Uh-uh. Nope.”
I put together, then, that the gloves must have been their ticket item. “It’s okay,” I said, on autopilot, because it was not. “There’s something—something’s carved into the bottom of this thing.” Pushing past the reaction every fiber of my being had to the sensation of the frigid metal against my skin, I shoved both the chain and the gloves to the side and could scarcely make out a host of crudely scrawled letters in the wavering light of my half-gone candle.
“What is it?” Wiley asked, making no move to come nearer again.
Though your…hand…? Heart. Though your heart does pound and knees grow…weak,” I deciphered slowly, “Rid yourself by your… That doesn’t make any sense. Shouldn’t it be of? It says ‘rid yourself by *your fear’ and…*something. Drain the…clin… No. Drink. Drain the drink.”
Rid yourself by your fear and drain the drink,” Wiley repeated analytically. “The hell does that mean? Is this shit telling us to kill ourselves with the—oh. Oh. Fuck.”
I was not following. “...I’m not following,” I said.
“It is.” Wiley returned to my side, squatting down and nudging me out of the way with their shoulder to peer warily into the trunk. “It’s telling us to kill ourselves, but not these selves. We’re supposed to use…*those…*to kill our fuckin’ doppelgangers, or whatever they are. That’s how we get rid of the water.”
“Oh,” I echoed. “Fuck.”
We marinated for a moment in silence before Wiley sighed, resigned, and lifted the gloves from the chest, closing their eyes and pulling the fabric snugly over their hands. “Let’s get to work.”
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2024.05.15 18:14 ImaMasterDebator Good afternoon Boston, I am back with a list of things to do this weekend - May 16th - 19th

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My friend Yan is putting on a comedy show at Cloud & Spirits this Thursday. Tickets are limited; go check it out I promise you'll have fun.

THURSDAY - MAY 16

Tapered Expectations XXI: "Above the Clouds" - A Standup Comedy Event @ Cloud & Spirits @ 7PM Acquired Taste Comedy is back at Cloud & Spirits with another signature Standup Comedy Event. Catch a carefully curated selection of the area's funniest comics along with a special musical guest at a breathtaking cocktail bar in Central Square!
Red Sox vs Rays @ Fenway Park @ 7:10PM
Asi Wind’s Magic Show @ The Wilbur @ 7:30PM Being one of the most-watched magicians in the world, Asi Wind presents a new show where he pushes the limits of belief even further with unbelievable mind-reading and astonishing magic.
Candlelight: A Tribute to Adele in Concert @ Temple Ohabei Shalom @ 7PM / 9PM
Marc Martel & One Vision of Queen Concert @ Symphony Hall @ 7:30PM The Pops will rock you when Marc Martel brings the iconic anthems of Queen to Symphony Hall.
Diana Ross @ Wang Theatre @ 7:30PM See the iconic and legendary Diana Ross perform the hits that have defined her career.
Cooper Alan @ Paradise Rock Club @ 8PM With Thomas Mac
Lords of Acid @ Brighton Music Hall @ 6:30PM
Ben Beal @ City Winery @ 7:30PM

FRIDAY - MAY 17

Bruins vs Panthers @ TD Garden
Madeleine Peyroux @ The Wilbur @ 8PM
Neil Young & Crazy Horse @ Xfinity Center @ 7:30PM
Wild Child @ Paradise Rock Club @ 8PM
Soen @ Brighton Music Hall @ 8PM
Tye Tribbett and Friends @ Orpheum Theatre @ 7:30PM
Galantis @ Big Night Live @ 9:30PM
Hermanos Gutiérrez @ Royale @ 6PM
Tinlicker @ Royale @ 10PM
Buck Meek of Big Thief @ Crystal Ballroom @ 8PM
Anders Osborne Trio @ City Winery @ 7:30PM

SATURDAY - MAY 18

Watertown Porchfest @ Watertown @ All day
Revolution vs Philadelphia Union @ Gillette Stadium @ 7:30PM
Dancing on the Charles @ Marsh Post #442 @ 3PM Montreal deep house DJ Fred Everything headlines this marathon outdoor dance party, running from late afternoon into the night.
Ales & Tales @ Stone Zoo @ 5:30PM Walk on the wild side while enjoying local craft beverages. This popular beer tasting event is a favorite among animal and beer lovers alike!
Kite & Bike Festival @ Franklin Park @ 12PM This Boston tradition brings families together to enjoy picnicking, kite flying, bicycles & music.
Ongoing - Artisan Market @ Rose Kennedy Greenway @ 11AM
Kevin James Comedy Show @ Chevalier Theatre @ 4:30PM / 7:30PM
Jimmy Failla Comedy Show @ Shubert Theatre @ 8PM
‘Encanto’ in Concert @ Symphony Hall @ 2PM Disney’s Academy Award-winning film comes to life in a concert event, featuring the entire feature-length film with a full orchestra performing the score.
The String Cheese Incident @ MGM Music Hall @ 7:15PM
Robyn Schall Stand Up @ The Wilbur @ 7PM
Sorry Papi @ House of Blues @ 9PM
James Arthur @ Roadrunner @ 8PM With Forest Blakk
The Music of Talking Heads & More for Kids @ Paradise Rock Club @ 11AM *Presented by The Rock and Roll Playhouse
Orgy + COLD @ Brighton Music Hall @ 8PM
Gimme Gimme Disco @ Big Night Live @ 5:30PM
Arty @ Big Night Live @ 10:30PM
The Messthetics and James Brandon Lewis @ Crystal Ballroom @ 8PM
Chris Smither + Peter Mulvey @ City Winery @ 7:30PM

SUNDAY - MAY 19

Celtics vs Cavaliers @ TD Garden
Kite Festival @ Revere Beach Kick off beach season with a fun day for the whole family complete with build-your-own kite stations, professional kite flyers, live music, and other activities!
Ongoing - Open Market @ SoWa @ 11AM One of the largest open-air farmer and artist markets returns this summer season!
‘Dropouts’ Podcast Live @ Paradise Rock Club @ 7PM Come see internet stars Zach Justice, Tara Yummy & Jared Bailey discuss latest hot topics, celebrity gossip, and personal dramas live!
Electric Callboy @ MGM Music Hall @ 7PM
Deko @ Brighton Music Hall @ 7PM With Yameii
Mk.gee @ The Sinclair @ 7:30PM
Guppy @ The Rockwell @ 7:30PM
Big Bad Voodoo Daddy @ The Wilbur @ 7PM
Compaq Big Band @ City Winery @ 7:30PM

ALL WEEKEND

FRIDAY & SATURDAY - Amanda Seales Stand Up @ Laugh Boston
FRIDAY & SATURDAY - Zach Brazao Stand Up @ Nick’s Comedy Stop @ 8PM
SATURDAY & SUNDAY - ‘Bluey’s Big Play’ Show @ Wang Theatre ‘Bluey’s Big Play’ is a brand-new theatrical adaptation of the Emmy award-winning children’s television series featuring new music and new character adventures.
All weekend - Jukebox The Ghost @ The Sinclair @ 8PM
All weekend - Nantucket Wine & Food Festival Enjoy food and drinks tastings, seminars, brunches, and parties as the annual festival uncorks the island for the summer!
All weekend -’Hallyu Hits: Korean Films that Moved the World @ MFA See the best of Korean cinema including ‘Oldboy,’ ‘Parasites,’ and ‘Burning.’
All weekend - ‘Spring Experience’ Ballet @ Citizens Bank Opera House LAST CHANCE - Explore Boston Ballet’s dynamic and captivating Spring program composed of three masterful ballets featuring classical and modern dance elements.
All weekend - ‘BABYBABYBABY’ Dance Performance @ Calderwood Pavilion This contemporary dance production taps into the feeling of falling in love and reflects on the human impulse for connection and intimacy.
All weekend - ‘A Strange Loop’ Musical @ Wimberly Theatre Winner of Pulitzer Prize and a Tony Award, Michael R. Jackson’s blisteringly funny masterwork exposes the heart and soul of a young Black artist grappling with desires, identity, and instincts he both loves and loathes.
All weekend - ‘Jersey Boys’ Musical @ North Shore Music Theatre LAST CHANCE - Featuring legendary hits, this award-winning musical tells the behind-the-scenes drama of the international sensation boy band The Four Seasons.
All weekend - ‘Toni Stone’ Play @ The Huntington Theatre The Huntington’s season finale is a beautiful, rich portrait of a trailblazing woman. Follow the inspiring and life-affirming story of baseball legend Toni Stone.
All weekend - ‘Romeo and Juliet’ Play @ Calderwood Pavilion Brought to life by Actors’ Shakespeare Project, Shakespeare’s most famous duo return in a flurry of forbidden love, exhilarating fight scenes, and tragic fate.
All weekend - ‘Mermaid Hour’ Play @ Arrow Street Arts LAST CHANCE - Fast-paced, funny, and heartfelt, ‘Mermaid Hour’ follows two parents and their trans teen kid as they all seek to understand who they are and who they wish to be.

ONGOING

Ongoing - Immersive Disney Animation @ Boch Center Step into the art and legacy of Walt Disney Animation Studios and celebrate the music, artistry and animation from the creators of Frozen, The Little Mermaid, Big Hero 6 and many more.
Ongoing - Musical Shows @ MoS Planetarium Museum of Science puts on special experiences adapting the music of Pink Floyd, Rihanna, Beyoncé, and The Divas to immersive visuals in the Charles Hayden Planetarium.
Ongoing - ‘Firelei Báez’ Exhibition @ ICA One of the most exciting painters of her generation, Báez explores the multilayered legacy of colonial histories and the African diaspora in the Caribbean and beyond.
Ongoing - ‘Wordplay’ Exhibition @ ICA Highlighting the rich interplay between imagery and text, the exhibition showcases how contemporary artists have played with words to animate and expand their art practices.
Ongoing - ‘Hallyu! The Korean Wave’ Exhibition @ MFA Enjoy an immersive and multisensory journey through Korea’s fascinating history, and celebrate its contemporary vibrant creative force.
Ongoing - ‘Dress Up’ Exhibition @ MFA Through more than 100 works from the MFA’s collection including 20th- and 21st-century clothing, jewelry, accessories, illustrations, and photographs, this exhibition explores adornment and its role in the creation of a look.
Ongoing - ‘Comrade Sisters: Women of the Black Panther Party’ Exhibition @ MFA This exhibition brings together 27 powerful photographs by Stephen Shames that feature the women of the Black Panther party and showcase their crucial work for the movement.
Ongoing - ‘Thinking Small: Dutch Art to Scale’ Exhibition @ MFA Featuring 15 intriguing objects from 17th-century Netherlands such as paintings, prints, silver medals, and books, this exhibition compels viewers to reconsider their relationship to the world around them.
Ongoing - ‘Raqib Shaw: Ballads of East and West’ Exhibition @ ISG Museum Shaw’s images of magic and mystery combine Western artistic tradition with ornamental elements derived from the Japanese, Persian, and Indian cultures that he vividly remembers from his youth.
Ongoing - ‘Picasso: War, Combat, and Revolution’ Exhibition @ Harvard Art Museums The exhibition explores the dictator Francisco Franco’s Spain, imagery of death, struggles of good and evil, political and artistic revolution, and issues of desire and capture.
Ongoing - ‘Our Time on Earth’ Exhibition @ Peabody Essex Museum This traveling exhibition from the Barbican Centre in London celebrates the power of global creativity to transform the conversation around the climate emergency.
Ongoing - ‘AI: Mind the Gap’ Exhibition @ MIT Museum MIT Museum presents its latest riveting, interactive exhibit exploring the tremendous promise, unforeseen impacts, and everyday misconceptions of AI.
submitted by ImaMasterDebator to boston [link] [comments]


2024.05.15 18:05 ElectricalSociety576 I am so tired and overwhelmed by advertising

I don't want this to come across as hate for the internet, because access to the internet opened my world and brought me my first friends. I was really isolated growing up and the internet has been my lifeline, so this isn't about that.
But, I am so tired and exhausted by consumerism and constant ad-messaging and paywalls. I feel constantly bombarded by ads for things I don't need, and I feel like most platform content these days does nothing but get in the way of friendship and community building. I can't keep my thoughts focused for anything because I am constantly being interrupted by absolute crap I don't want to know about. I feel like my mind is being stolen incrementally on a daily basis and I can't take it anymore. I feel like I'm covered in leeches and the only way to get them out of my face is to put them on payroll in a more convenient area of my life. Reddit is literally the only online place that I don't feel overwhelmed these days.
I used to really enjoy youtube, listening to other people's ideas, participating in some sort of community forum on topics of interest, but I feel like the entire human experience has been monetized at this point. Every video has 2+ ads, not to mention the ads embedded into the content by the creators themselves. What pushed me over the edge today was an ad for getting rid of ads without even an X to click off/close it. Sometimes I want to destroy my eyes and ears just to escape. I have ad-blockers but they don't appear to be affective and even those pop up and ask me for more money almost monthly. None of my friends post on instagram anymore. Everything is content-creators and advertisements for courses, trainings, coaching, items, clothing, etc. I can't even go for a walk without seeing 5+ ads for food and clothing. I can barely talk to another human being without them regurgitating some semblance of an ad I've heard, at some point in the conversation. "Have you heard about X. It sounds/looks so convenient/cool/amazing/fun! I'm thinking about getting it. They have free shipping and a free return policy." "Check out this Y! I absolutely love it. They're having a sale right now if you want some."
I'm done. I can't do it anymore. I deleted my entire youtube history and account. Instagram will be going next when I have the energy to sort through photos and contacts. I'm going to try and talk my partner into throwing dinner parties. I can't live like this anymore. I just can't. I feel like I'm drowning in a sea of ad-sense.
Even subscriptions I've paid for have added ads and secondary ad-free subscriptions. I'm finished with Amazon Prime when I'm done with my current show.
I'm all for creators getting paid for their work, but I cannot afford and don't care enough to pay to listen to the rambling thoughts of another person on inane topics, and I've reached my limited for advertisement intake. I need a drive with no billboards, and a walk with no advertisements. Even in suburban neighborhoods, roofers and renovators are advertising from the lawns. I want to cry, but it feels like such a stupid thing to cry about. How am I supposed to explain to people that I'm sobbing because the volume of advertisements right now is so overwhelming it makes me want to crawl in a hole and die or run away somewhere where I can't understand the language, just to be free. I feel boxed in on every side, driven in one direction, buy, buy more, buy everything.
Don't ask a friend for a ride. Buy one. Don't ask your partner to rub your shoulders. Buy a massage. Don't use the pavement outside your door. Buy a treadmill. Don't use the bicycle in your garage. Buy a two thousand dollar stationary machine and pay $40+ a month to access the screen. Don't visit with friends and talk about life, money, and relationships. Buy a subscription and listen to a forty-year-old influencer talk as if they have the wisdom of a lifetime, pretending they haven't made millions from selling common sense. Don't chop your own vegetables. Don't make your own food. Buy it and pay someone bring it to you $10 off today only!!
I'm going to build my actual physical library of books and music again. Convenience be damned. I don't need access to every damn song on the planet, at all times, in every place. I will do without.
Is this just me or is this hurting other people too? I know that I have combination inattentive & hyperactive ADHD which could factor into the impact, but I'm on medication and a supplement regime, and seem to have a solid handle on it in the rest of my life.
Is there a way to get away from all the ads without going the full Monty, moving into the woods and growing your own food? I really don't want to do that. I just want to live a simple life, with a regular job, in an average city...without constant pressure to buy. I don't want advertisements in my mailbox, my email, and my grocery store. I unsubscribe a hundred times and they just keep coming. I don't want to hear about the BIG SALE!!! that is occurring ONLY THIS WEEK...3 out of 4 weeks...all year round. How do I escape this?
submitted by ElectricalSociety576 to offmychest [link] [comments]


2024.05.15 10:37 M1lk_4_Kh0rn3 New sub-faction ideas for Kane Wrath #7 Japan-Korea Defense Initiative (GDI)

New sub-faction ideas for Kane Wrath #7 Japan-Korea Defense Initiative (GDI)
"Greeting Brothers and Sisters, today we bring you grave news. The sun we though had set long ago had risen again. Those remained from wars of fifty years ago revived from their tombs, readied to served their GDI masters once more. Our brother in China once underestimated them, now they are trampled under their feet. I fear we will faced them soon."
Brother Duc, a Confessor in Ho Chi Minh city.
Konnichiwa, Annyeong hasimnikka and hello guys and girls. I'm back with the third trilogy of homebrew sub-factions. This time, we'll take a look to the far east, where the Empire of Rising Sun used to be, at least in Red Alert 3 timeline. In the lands of Korean Peninsula and Japan Island, a branch of GDI, the Japan-Korea Defense Initiative (J-KDI) is in charge. This concept based on the Empire of Rising Sun from RA3 with many touches to fit in the scenario of the Tiberium Universe. As this region unique geography, society, economical and technological advances, the sub-faction leaned more toward urban warfare, drone combat and the fragile but versatile mech walker.
As you already know, the Steel Talon also favor walkers but their mech are crude, rugged and focus on late-game punch, J-KDI mechs are more futuristic, high-tech, highly versatile, which is an odd for GDI doctrine, but when taking their operating region into account, the feat seem not very complicated, as Japan and Korea are the least suffered from the first two Tiberium Wars and designated as Blue Zones (Yes, even North Korea is a Blue Zone, maybe Kane get scared, who know?). So, without any further ado, let dive in.
Disclaimer: As always, The image I used in the Post below is from various source on the internet such as CnC wiki and Deviantart to give reader a better look at my idea. If you you felt uncomfortable with this, please let me know in the comment below and I'll remove them
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J-KDI insignia
Lore
Originally created by the United Nations as a branch of GDI in charge of Japan and Korean region and after decades maintaining security and prosperity with advancing in technologies, J-KDI is one of the most renowned division within GDI. They often active in Japan Main Islands and Korean Peninsula, which saw little Tiberium infestation and stable politic and economic environments. During the chaotic time before the Second Tiberium War, the three governments met with GDI presentative and strike a deal: The three countries will accept GDI officials, tactics, policies and complied to mobilization orders in exchange for maintaining their own decree of independent, including the right to command and develop their own army with access to some GDI technologies. This deal has led to the birth a semi-independent regional forces within GDI, known as Japan-Korea Defense Initiative (J-KDI).
One of J-KDI unique characteristic is due to they mostly operate in large city, thus their arsenal is modified to suit urban combats. With their freedom in R&D and a huge sum of budget to do so, their units seem more futuristic and sometime unrealistic compare to normal GDI war machines. Most noticeable is they managed to recovered old prototypes from older projects, upgraded and let them enter services once again. With North Korea also in the mix, J-KDI also employed well trained armed military polices and tactical nuclear ballistic weapons. On the other side, J-KDI saw limited use of aircraft and cannot access to Ion Cannons due to GDI constrictions, however, they soon found out other "solutions" to fulfill their role.
In recent years, J-KDI had found a new talent, Dr. Liang, brother of Jade Liang, a NOD notorious commander. Dr. Liang worked side by side with his sister Jade in the GDI research labs until they were both accidentally exposed to raw Tiberium. Liang chose to amputate his arm rather than succumb to mutation. He now dedicates himself to finding ways to heal wounds of all kinds with most of his research into pilotless vehicles. And Dr. Liang, who in need of a sponsor met with J-KDI, who scouting for talents in robotics and drone vehicles, thus Dr. Liang was recruited as chief scientist and a battle commander for J-KDI. His contributed in drones and AI developments helped J-KDI advanced further to their vision of a futuristic army, until the end of Third Tiberium War, that is ...
Building
  • Can not build Airfield.
  • Can not build Combat Support Airfield.
  • Call for Transport available after a Command Post is built
Defense
  • Missile Silo replaces Ion Cannon: Sponsored by United Republic of Korea, these things make NOD green with envy. It can launch a tactical nuclear strike delivered by an ICBM with 5 tactical nuclear MIRV warheads at the target location anywhere on the map. If this is not enough, J-KDI commanders can purchase additional warheads at the Silo. Each warheads cost 1500$ and each ICBM can carry 10 warheads at most.
The Missile Silo ready to deliver it payloads
Infantry
  • Riot Squad replaces Riflemen Squad: Basic infantry/policeman armed with mini assault rifles, riot shield and flash bang. They are studier but slower than their counterpart and trained to clear garrisoned building. On the flip side, they can throw flash bang at enemies infantry, which stunned for a while.
  • Dragonfly Drone: Flying scout drones armed with EMP Immobilizer, which can disable ground vehicle. It can ordered to charge and self-destruct in an EMP explosion, hopefully damaging anything around it. Require Command Post.
  • Service Drone: Flying support drone with timed life that can repair or heal adjacent allies units. Can only summoned through Instant Service support power.
The Riot Squad (from Crossfire Legion), the Dragonfly Drone and the Service Drone
Vehicle
  • Cannot build Rig and Mammoth Tank.
  • Assault APC: Troop transport vehicle armed with weapon jammer and fire ports. Weapon Jammer can render enemies weapons to useless, even infantry weapons. Can upgraded to deploy smoke screen to support friendly units.
  • Robo Tengu replaces Guardian APC: Anti-infantry hover walker, first designed for security, then converted for military use. It can upgrade to transform into the Jet Tengu, a VTOL air superiority fighter. Can detect stealth.
  • Striker-VX: Anti-air walker that can spew out surface-to-air missiles into air. It can upgraded to transform into the Chopper-VX, to combat incoming ground targets with air-to-surface missiles. Require Command Post.
  • Megalodon: Powerful assault walker designed for melee combat with plasma blade, excellence durability and quite fast (for a heavy tank). It also immune to hijacking, mind control and only slowed down by EMP effects. Commandos, however, can plant charges on it legs to bring it down. It leaves behind a husk when destroyed, which can be captured or destroyed. Require Tech Center.
The Assault APC (From Generals 2), the Tengu, VX (both from Red Alert 3) and the mighty Megalodon (from Reign of Steel mod)
Aircraft
  • Cannot build any "traditional" aircraft.
Upgrade
  • Cannot purchase Sensor Pods, Hardpoints, Stratofighter and Railgun Upgrade.
  • AP Ammo upgrade benefit Riot Squad and Tengu
  • Transform Modules: Allow Robo Tengu to transform into the Jet Tengu and Striker-VX transform to Chopper-VX. Purchase at War Factory.
  • Smoke Launcher: Allow Assault APC and Predator Tank launch smoke grenades at targeted area, creating a smokescreen that lasts for 6 seconds and greatly reduce sight range and attack range of units caught within. It can also force garrisoned infantry out of buildings. Purchase at Command Post.
  • Expanded Missile Pods: Expands the Missile Pods for Pitbull and Striker-VX, allowing more missiles per salvo. Purchase at Tech Center.
  • Hydrogen Fuel Cells: Increase Robo Tengu, Striker-VX and Megalodon speed by 33%. Megalodon also gain immunity from EMP effect. Purchase at Tech Center.
Support Power
  • Cannot use Orca Strike and Bloodhounds.
  • GDI Airborne summon two Riot Squads and two Missile Squads instead of two Rifle Squads and two Missile Squads.
  • Drone Strike: Call in kamikaze drone which crashes itself onto targeted area, explode and causing high damage. Summon 3 drones initially but every GDI War Factory present on the battlefield will release an additional Hunter-Seeker drone upon activation. Require Command Post.
  • Instant Service: Call in a flock of 3 Service Drones with timed life anywhere on the map that can heal and repair adjacent allies units. Require War Factory.
Notable Events
  1. Clear House. Location: Kobe, Japan. After the Firestorm Crisis, Empire of Japan and the United Republic of Korea, designated as Blue Zones B-6 and B-7, entered a decade of rapid development thanks to geography locations, efficient governments and technological advances. But shadows of previous conflicts still remained and now, they stir once again. Dr. Liang, a newly appointed chief scientist of J-KDI, accompanied by Battle Commander Sato in a riot control mission in Kobe. The investigators discovered that riots incited by the local Yakuza and backed by NOD. A MCV with escort arrived and quelled the riots by destroyed all hidden NOD infrastructures around the city. At one of the base, J-KDI found documents about a large operation in nearby Osaka Port.
  2. Hand of Darkness. Location: Osaka, Japan. From the documents J-KDI discovered NOD had secretly taken control of Osaka Port operations through several Yakuza shell companies. There, they established a base, hidden by Disruption Towers to wait for a "special shipment" arrive. J-KDI sent a Commando task force to intercept the cargo. As the Commando arrived, he cut through NOD patrols and secured the cargo ship. With the cargo carried away by a V-35 Ox, J-KDI sent in their MCV to build a base and proceed to eliminate NOD presence in the port.
  3. Hidden Vipers. Location: Ningbo, China. The cargo contained parts of a liquid Tiberium base explosive device and from NOD captives and documents, they intended stage a "test" in Tokyo area. This information raised concern for both J-KDI and GDI alike as such attack will cause massive casualties. Doctor Liang traced back the device is manufactured in Ningbo, China and had signatures of his sister, Jade Liang, now a defector. GDI Council authorized a joined assault on China Yellow Zone and put a stop to these devices production. After a bombardment, Steel Talon vanguards landed at the port while J-KDI mech wings escort Hovercraft upstream Yong Jiang river to strike at the rear. However, the city is defended by Emerald Vipers, a NOD faction specialized in toxic and liquid-T weapon. The Vipers led by Jade resisted fiercely to defend their facilities but crushed eventually. Jade escaped with only a handful of troops and GDI claimed their victory.
  4. Incoming Storm. Location: Tumangang, North Korea. Several years passed since NOD Incursion and GDI slowly diminished their military forces. But J-KDI still maintained their semi-independent status and continued to developed new weapons. Recently, there words of a huge NOD armored column pushed down from Siberia toward the Korean Peninsula. Commander Sato had been mobilized to Tumangang in the Russia-North Korea border to intercept NOD advance. He arrived and begin fortified river crossing just before NOD first wave arrived. After the first wave intercepted, second wave arrived and set up shops at the opposite river bank. From there, NOD aircraft and infantry can support the third and fourth wave directly, giving Sato a hard time, however, no vehicle crossed the river. Just before the last wave, Sato receive information about the attacks on GDSS Philadelphia and Japan. He quickly finished the last wave and returned to Japan.
  5. Day at the bay. Location: Yokohama, Japan. NOD attacked a GDI Council's installations in Yokohama and J-KDI called in as reinforcement to take back Ion Cannon Control Centers there. However, there early reports that another GDI force already there. Feeling something amiss, Commander Sato send a Commando and a Sniper Team to investigate the situation. Turned out, a GDI Insurgent, the Dark Eyes Insurgency (D.E.I) had taken control of the Ion Control Centers there and in process of stealing an Ion Cannon for there usage. After a brief skirmish, Sato cannot stop the D.E.I from finished taking control an Ion Cannon. At this point, the D.E.I commander propose a deal with Sato, as they willingly to help him take back the vital port of Yokohama in exchange for a blind eye, as GDI Council not giving J-KDI access to Ion Cannon Network either. Having no better choice, Sato agreed and the combined GDI wiped out remaining NOD foothold in Yokohama. Before leaving, the D.E.I generously provide Sato a shocking new: Dr. Liang life is under threat by his little sister, as she going to attack at San Diego Conference, where Dr. Liang and many GDI top scientist currently in.
  6. Santa Coming, Too. Location: San Diego, California. Dr. Liang and San Diego base had been warned about the coming of NOD forces. However, the defense of the base fall in local GDI hands, as Dr. Liang forces are only a handful of guards and mechs. As the Vipers approached, they were caught surprised by J-KDI transform mechs and Vipers aircraft soon removed out the sky as their home Air Tower destroyed. This angered Jade and she soon send in more troops to the meat grinder. In the moment the base about to fall, an APCOM reinforcement wing arrived and bombed NOD forces to oblivion. Jade herself forced to abandoned the battle, leaving behind many Vipers casualties behind.
  7. Relics of the Past. Location: Point Hope, Alaska. Having stabilized the Blue Zones, GDI High Command planned for a retaliation strike at NOD. J-KDI Command didn't sit still either, as they're dangerously close to the China Yellow Zone. However, to J-KDI also lack the capability to strike deep into China mainland where NOD headquarter is. Dr. Liang proposed a bold idea: by using an old experimental device Allied forces used during the Third World War, they can teleport a limited number of vehicle directly at NOD headquarter and destroy NOD from inside out. However, this device currently mothballed in a abandoned base in Alaska, with rumors of NOD activities in the region. As the plan when through by GDI High Command, Dr. Liang and Sato lead and expedition to dig out the old Chronosphere and charged it to full. While Dr. Liang busy restore and recharge the Chronosphere, Commander Sato take charge of a naval battle with two NOD Battleships and their escort.
  8. Chrono You Didn't. Location: Nanchang, China. With the old Chronosphere device fully charged, J-KDI begin their raid on NOD Asian Headquarter in China. After clear out a NOD outpost, a MCV with some mech teleported and begin set up shops at the west bank of the river. Local Black Hand alerted of J-KDI presence and sent a Purifier with a few Scorpions to intercept GDI but soon torn to shed by mech reinforcement. This, however, do not deter the Black Hand and NOD from sending in more troop and vehicles at the J-KDI base, stalling J-KDI advance for a time. After a few round of reinforcements, Dr. Liang inform commander Sato that the Chronosphere will reach it limit soon, but a ZOCOM commander volunteer to arrived at a last batch reinforcement. A ZOCOM MCV with some vehicle and two MARVs soon teleported in was the last reinforcement, but they are more than enough. Together with ZOCOM, J-KDI pushed forward and even destroyed a Black Hand Redeemer, forcing them to retreat. The main NOD base soon followed suit and fall to the combined might of the two MARVs. With their Command Headquarter destroyed, NOD forces in China soon fall to disarray. This mission is a total victory.
  9. Doomsday Countdown. Location: Incheon, South Korea. The situation in the Far East is stabled and only minor NOD resistances remained but a large number of NOD had escaped their demise. Peace finally there, but it is short lived, as the Earth under attack by an unknown Aliens. There crafts landed across the globe and their forces strike in every Blue and Yellow Zones. A Drone Platform had landed in Incheon and Commander Sato sent to deal with it. A strike team arrived from sea and encountered heavy Alien patrols. Battleship called for bombards to clear a landing zone for an J-KDI outpost. The alien deployed their Rift Generator, intend using it to wipe out any humans resistant. In face such mass destruction weapons, J-KDI authorized the use of Tactical Nukes and a Silo is deployed. With the help of a EMP Control Center, J-KDI disrupt the Rift Generator long enough for their forces to destroyed the Rift Generator and nuked the Drone Platform along with any remained Aliens to oblivion.
  10. Under the Sacred Mountain. Location: Mt. Fuji, Japan. When Commander Sato busy dealing with the aliens in Hiroshima, Dr. Liang received distress signals from a GDI facility in Mt. Fuji. Apparently, his little sister, Jade attacked the facility to eliminate a high ranking NOD defector sheltered there. But the Aliens arrival foiled her plan and now she caught in the crossfire between GDI and Aliens. This opportunity cannot be missed but J-KDI had given order to prioritized the defector safety first, thus Dr. Liang led reinforcements to Mt. Fuji. He arrived from the north to the final GDI base there while Jade three base besieging them. As for the Aliens, there coming from the South, keep hammering Jade from behind. J-KDI first recaptured the Power Plant to reactivate the remain defend system, which temporally push Jade forces back. Afterward, they begin to hammer Jade bases while she fend off the Aliens. Cannot withstand any further, Jade flee again, abandoned remaining forces to their fate. The Aliens also dealt with afterward and the defector escorted to safety.
  11. Shipwright. Location: Naval Base White Beach, Okinawa. A ZOCOM aircraft carrier task force arrived in Okinawa for emergency repair and refuel. The carrier carried with it a special cargo and under attack by the Reaper-17 pursuers. J-KDI sent Commander Sato to unsured the cargo safety. When be Carrier under repaired, all sirens sounded as Alien Storm Riders approached, but all shot down. Soon, more Aliens ground forces arrived along the north beach while more Storm Riders flied in from the sea. J-KDI and ZOCOM hold off the Aliens long enough for the Carrier Task force to repair and refuel, then escort the task force to high sea, after destroyed the Alien foothold in the region, of course.
  12. Race of Arms. Location: Threshold 14, Guangdong, China. The cargo had reached safety in the high sea while the Aliens pursuer retreated. GDI High Command, alerted of Alien's Towers in the Red Zone, planned to destroyed them before they finished constructing. J-KDI had been assigned to bring down the Tower in China Red Zone, code name Threshold 14. When the vanguard arrived, they found themself not only facing Alien but also NODs. Under pressure from both side, J-KDI hold on to their footholds while withering down Alien and NOD forces. Soon, Dr. Liang informed that a special Chrono delivery is coming. Commander Sato send the signal for three warheads to teleported near the Phase Generators and denotate them, reduced a huge chunk of Alien base to dust. With the Phase Generators outed, the Tower is now vulnerable and a nuclear strike later, it blew to smithereens.
  13. Of Brother and Sister. Location: Giraud-Moebius Tiberium Crater. Five years after the Third Tiberium War, GDI now stand victorious and the Brotherhood back to it shadows once more, J-KDI busying rebuild their city and society when Dr. Liang receive a shocking news, his sister, Jade Liang had betrayed Kane and now withdrawn to her final stronghold deep within Central Asia Red Zone. Dr. Liang asked for permission to finish business with his sister and authorized by GDI High Command. As Jade stronghold is hard to breached, J-KDI use a more bold approach, drop a MCV dropped from orbit inside her compound and destroy it from within. As J-KDI about to attack, the Marked of Kane already begun their assault. This created distraction needed for the MCV to make land fall and how can Dr. Liang refuse such a chance. A MCV task force dropped behind Jade lines and start to set up shops while Jade busy fighting cyborgs. Only when she realized her defend line pincered by both mechs and cyborgs then it is already too late. Not willing give up, Jade activated four Cloning Vats, devices left behind from Soviet-era that can clones every infantry Jade forces have trained. Fortunately, the Kenan Corp reinforcements arrived and together, the three forces pushed toward Jade headquarter. Jade in her madness, denotate a Liquid-T Bomb, intended to take the attacker down but ultimately failed and captured by J-KDI troops. After a brief conversation, Dr. Liang bid farewell to his sister and handed her to a cyborg, then a gunshot rang ....
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That all for this post. If you have any opinions, please let me know in the comment section below as usual. The next post is right about the corner as I take for a change and do a Kilian Loyalist NOD sub-faction next time. Thanks you for reading and I hope to hear from your comments soon. Best regards.
submitted by M1lk_4_Kh0rn3 to commandandconquer [link] [comments]


2024.05.15 08:33 BraveShoppingCart The day “i” strangled my cousin.

So just found this sub Reddit and have been reading all the spooky stories, just thought I’d share mine.
So my grandma used to live in a 4 stories high flat, she was on the top floor. She lived there for 50+ years (the whole building is 100+ years old).
When my mum was a little girl she experienced a lot of creepy shit. She told me this particular story as I grew a bit older that really stuck with me all these years, One night while she was sleeping in bed with her little sister (they shared a room), she looked over to the door and seen a man standing in the shadows, full of fear she froze and didn’t know what to do she just stared at this “man” and decided to wake her sister up while having her eyes fixed on this man. Her sister woke up and began to cry after seeing this and her parents came in the room and the “man” was gone.
Another thing my mum told me was beside the garden door on the bottom floor there was a little indoor storage area where all residents of the flat could store their bikes, scooters etc. My mum told me to not go in it, she legit told me it’s haunted stay away from it, I never went close to it, infact I remember everytime I had to go up to my grans by myself I would feel a eerie feeling coming from that little compartment and I would sprint up the stairs, I would also feel as if something was following me from behind as I was going upstairs.
Anyway that’s just some backstory of this house, now when I was 14 years old. Myself, my brothers and my cousins we all used to go over to my grans quite regularly and back then we never had phones or anything so we used to play games like hide and seek, what’s the time Mr. Wolf etc, one day it was just me and one of my cousins (he was around 11) all the adults used to sit in the living room and they used to tell us to go play, because we used to scream they used to tell us to close the door, which we always did.
So my cousin and I decided to play hide and seek, I tell him that lll seek he hides, he agrees and goes to hide. I face the wall and begin to count down, when I finish I go to look for him, I start by the kitchen, he’s Not there, I go to the bathroom Not there, then I go to my grandparents bedroom, inside the bedroom they had this closet, it was more like a small room plenty of space in there for like 4 people, this is where they stored a bunch of blankets and old traditional furniture. As I entered the bedroom to my surprise he jumps out from this closet with both his hands on his throat crisscrossing eachother, looking pale and blue, what he says next I will never forget he says “why did you strangle me”.
My first instinct was to call him a dumbass and say “I didn’t” then he says “you were behind me strangling me I saw your face” this sent shivers down my spine. Now in my head I’m thinking if I am currently infront of you, how could I have just “teleported“ Infront of you if I was right behind you a second ago?. For this to make any sense I would have strangled him then I would have to somehow run directly infront of him, out the closet door without him seeing me and get to the position I was currently in which is impossible. So being the older cousin I could clearly sense the fear and distraught he was in, so to lighten the mood I started to laugh and giggle and said “yeah it was me hahahahaha, I was behind you” I hugged him, but honestly I was fucking shitting my pants.
We stopped playing hide and seek after that.
His mum was mad at me for “strangling” him, I just took all the blame, I told my mum what happened when we left my grans, she believed me and hugged me and we kept it to ourselves.
Many years down the line i was like 21 and this cousin was like 18ish, i bought this story up with him and he remembered clear as day exactly what happened, we talked and now that he was way older he understood what had happened and that it was completely impossible for me to be infront of him and also behind him strangling him a moment ago. He thanked me for giving him that comfort at that young age, and telling him it was me strangling him, he said for many years he believed it was me (because I told him it was) he also said that if I didn’t say it was me, he would’ve been paranoid for the rest of his life.
He said as he grew older he starting to think about that day and started to realise there was no possible way it could’ve been me strangling him if I had just come into the bedroom, he stared to put it together by himself.
Thankfully, that house has now been sold. But even as I grow older, there are moments when I feel the urge to drive by it again. Yet, as I approach, a sense of unease creeps over me, and I find myself accelerating, desperate to escape its haunting grip just a little quicker.
submitted by BraveShoppingCart to Paranormal [link] [comments]


2024.05.15 02:21 ManorThrowAway Guide to Beating Last Resort on Challenging

Post is the title
  1. Resets & Preplan
Keep resetting until you have a rich wild animal spawn and a rich iron spawn close by. This is vital
The first buildings I put down are
-Granary
-Logging Camp
-Hunting camp
-Wood Cutter
-Market
-Extra Oxen placement (BUY AN OXEN)
Personally, I make a square of road big enough to put houses inside and put a market right in the middle. You only will need to build one house large enough for addition.
  1. First Five Minutes
You need to IMMEDIATLEY rush the granary then IMMEDIATLEY task all your workers on it. Doing this you might save some bread, about 10. Give up on saving the other perishables, the stones are what matter and won't be damaged by weather
Once you've saved what you can, rush the woodcutter. The name of the game is approval. Once you have the above buildings completed, I have workers on cutting, oxen, chopping, hunting. With your remaining worker you need to rush houses. The homelessness debuff will stack super fast. Sometime around when you complete the 3rd house, the other debuffs will set in.
  1. Second Five Minutes
Your focus now is to fill all of the basic requirements for the villagers. The hardest part of this being the church. Once you have the 5 houses, one being large enough for an addition, you need to build and occupy a tannery.
You now have no free villagers. You will now have to juggle your assignments. I won't write how to do that, it takes a few tries to figure what is expendable and what isn't. My tip is the Logging and the Oxen are the most expendable until you have a church.
Next building is a sawmill. Before you swap to use it, make sure you have enough logs saved up. You will want to craft EXACTLY enough planks for the church. By this point your approval is almost 25%.
This is a good place to save!
The game will sometimes have a villager leave below 25% approval. You might not get your houses to accept the market stalls in time and there's a probability one of your villagers will leave. If that happens, you reset until they don't and you can get back above 25%.
While this is happening, you need to rush the church ASAP. Once you have the materials, untask the oxen and the chopper to work it.
Once you get the church done, you are safe from an immediate game over.
  1. 50%
You are now in a race against time. Getting to 50% approval is the goal. If you have the spare resources, you'll want to build
-Foraging Hut for berries
-Mine on the iron
-A few extra houses
-Bloomery
This stage might take a while. I prioritize the berries and the iron first. Look at your house requirements and understand it might take a while to reach 50%. If you can get more villagers as early as possible, that is huge.
You will have villagers tasked on: berries, animals, tannery, wood cutting, and one fill.
As the timer ticks down, you'll want to find time to mine some iron. I would also take some time to craft a few more planks for the level 2 house upgrade and the weapons craft. I build pikes. Once you have enough planks for your crafts, destroy the sawpit if you want. Free resources.
DO NOT, I repeat, DO NOT, upgrade your long house until you've gotten past 50% and have gotten a new villager.
Once you do, your main goal is mine exactly enough iron and smelt it as fast as you can. Make sure you have the resources to upgrade to a level 2 house. You can swap off the smelting to cut some more logs if you need. Upgrading will immediately trigger a bunch of debuffs that block your approval from going above 50%, but if you have villagers tasked on 4 approval crafts, you will never dip back down.
You can get risky and untask some of your workers, like your woodcutter, to get logs here and there. Risky strat.
  1. Battle
Finally, craft enough weapons for your full town if you can in the time remaining. The bandits that come are only 18 with clubs and you can kill them with only 10 militia if you have to. From here, the game is the same as normal just harder.
  1. After
Enemies will come in waves of two, then three, eventually four 18 unit attackers. Prioritize expansion, the hardest being the food.
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2024.05.15 01:28 GPTGamingNews The Ultimate Halo Infinite: Campaign Review

The Ultimate Halo Infinite: Campaign Review
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Game Information

  • Game Name: Halo Infinite
  • Release Date: December 8, 2021
  • Story Length: 9 Hours
  • Completionist Length: 25 Hours
  • Setting/World-Type: Sci-Fi Open World
  • Genre/Sub-Genre: First-person shooter
  • Perspective: First-person
  • Development Engine: Slipspace Engine
https://preview.redd.it/457v3qza2h0d1.jpg?width=1140&format=pjpg&auto=webp&s=66d203fd719bea8c6b3a18b956d07d1053d912b3

Game Publisher and Developer Information

  • Developer: 343 Industries
  • Publisher: Xbox Game Studios
  • Headquarters Location: Redmond, Washington, United States
  • Director: Pierre Hintze
  • Lead Producers: Chris Hager, Brian Lemon, and Casey Marissa Wu
  • Writers: Dan Chosich, Paul Crocker, Jeff Easterling, Aaron Linde
  • Technical Director: David Berger
  • Design Director: Max Szlagor
https://preview.redd.it/0qa55nag2h0d1.jpg?width=3840&format=pjpg&auto=webp&s=37c4ddbd760fd4e3ecd1e3b8903ea84dbad6ff16

STORY ATMOSPHERE LORE - 100/100

During the boarding of the UNSC Infinity supercarrier, Master Chief is thrown into space by Atriox, leader of the Banished. The Banished are a mercenary group that was previously part of the Covenant but broke away due to disagreements with the Covenant leadership. You’re eventually rescued by the Pilot, a survivor of the attack, who reluctantly assists the Master Chief in his mission to take down Atriox and the Banished. After destroying the warship, Chief is picked up by the Pilot, and they head down to Zeta Halo to search for a “weapon” in the mysteriously damaged portion of the ring. With these two introductory missions out of the way, you’re introduced to Halo Infinite’s vibrant yet dangerous open world. Across the 16-story missions, you will find yourself going across Zeta Halo and into the depths of the Forerunner installation.
The campaign features wide and sprawling open fields, claustrophobic underground facilities, and everything in between. The pacing of missions in Infinite is well done and isn’t too fast or slow. Missions are not too long, and you can expect to spend about 11 and a half hours on Zeta Halo when focusing on the main objectives, making it the longest campaign to date, according to HowLongToBeat. When looking to see everything the game has to offer, it’s estimated to take around 27 and a half hours to finish.
Knowing the lore behind the factions only adds to how enjoyable it is to fight against each enemy. For example, Brutes are always looking to fight opponents of noteworthy strength, so they approach battles with the Master Chief with bravado and are often happy to battle with the Spartans. Jackals, on the other hand, are typically pirates and mercenaries and will remark about claiming the bounty on Master Chief during combat. They go as far as commenting on canon events during combat, which is a first for the series. For example, Grunts will sometimes taunt you with a remark about the events of Halo: Reach by saying, “Hey Spartan, Reach called! Just kidding - ha!” Sometimes, Grunts dab after killing you, making them even more hilarious to fight. The colorful personalities that make up the Banished mercenaries make them feel more alive and like real characters you’re battling against. Previous Halo games had less personality-oriented enemies whose combat chatter became repetitive and didn’t make for a marginally more interesting battle.

GAMEPLAY - 95/100

WEAPONS

Since Halo: Combat Evolved, a damage system consisting of Kinetic and Plasma has been in place. Hardlight didn’t make a place for itself until Halo 4 and Shock Damage had its inception in Halo Infinite. Most human-made weapons deal Kinetic damage, which is effective at taking down unshielded enemies like Grunts, while Plasma works best against shields. Hardlight is good against any enemy regardless of their shield status, but the weapons and ammo are few and far between. Shock damage arcs between targets and is great for groups of Banished and their vehicles. As the newest addition to the weapon ecosystem, it makes a powerful statement when used in the midst of battle. Much like previous Halo installments, having only two weapon slots forces you into giving encounters some forethought since you’ll want to be properly prepared for the skirmish. It also makes you have to sacrifice certain weapons and pick up others to gain the upper hand in a fight, especially when facing a boss. Ammo resupplies aren’t new to Halo, but the ability to refill certain ammo like rockets without picking up a duplicate of the weapon is new to the series.
As a first for the series, the open-world design makes the open-battlefield style fights from previous games even more exciting by allowing different approaches to fights to be more viable. Previous installments of the series pitted Master Chief against enemies in arena-style fights, which had a repeating cycle of short battles and then exposition. Infinite has a different sense of balance between combat and exposition. One minute, you’re riding along through the ring, and suddenly you stumble upon a battle between Banished forces and surviving Marines. All hell breaks loose. In prior installments, you knew when combat would start due to the layout of an area, but in Halo Infinite, it’s less predictable but in the best way possible. It brings the ringworld to life and has a sense of curiosity as to what you’ll find yourself in next, similar to random encounters in other RPGs.

ENEMIES

In a first for the series, boss fights also make an appearance in the campaign. The boss fights in the story force you to take the damage system seriously because, without them, you’re bound to have a hard time. The bosses come with their own special fighting style. For example, the Spartan Killers, Hyperius and Tovarus, are both battled at the same time in the mission ‘Pelican Down.’ Hyperius wields a unique Ravager, S7 sniper, and rides a Chopper, while his brother Tovarus has a Scrap Cannon and spike grenades. Fighting both at the same time proves to be a mighty challenge since you’re in an open area with limited weaponry. Each boss has an arena that puts you at a disadvantage, like when you fight the invisible, energy sword-wielding Elite, Chak ’Lok, in a small room full of smoke. Another example would be fighting against the lightning-fast Harbinger in the final mission, along with her incredibly difficult waves of enemies. The bosses come in all forms of Banished and remain a constant threat in both main missions and side objectives.
Although the bosses are difficult, Halo Infinite’s standard enemies pose their own threats and must be handled differently. For example, Jackals have to be dealt with quickly since they often show up with marksman rifles that deal heavy damage. Elites are easily recognized by their tall stature and signature mandibles. They’re honor-bound Captains of the Banished whose inspiring presence makes their soldiers more emboldened and less fearful. Taking them out makes the rest of the battle much more manageable. Grunts are the small and frightened cannon fodder of the Banished who often run in fear when their higher-ups are defeated.

UPGRADES

One of the other new additions to the campaign is an upgrade system. Master Chief can now upgrade parts of his kit to make his gadgets much more powerful by finding and acquiring Spartan Cores. Become a walking tank by upgrading your shield to absorb more damage before breaking or greatly improve the agility of Chief by reducing the cooldown between uses of the Grappleshot. Reduced cooldown is an absolute must if you plan on playing around with the grappling hook during combat since waiting for it to recharge can mean life or death. All of the upgrades play their parts and can be integral to having a battle go your way. The Threat sensor can be upgraded to have a permanent mark on the enemy along with a visible health bar. The Drop Wall can have its strength increased and add shock damage to projectiles you fire through it. Finally, the thruster can increase its dodge distance and give you a cloak effect after use. Each ability upgrade plays into how well you’ll perform during a fight since not using them can cause you to take a lot more damage.

OUTPOSTS

Those aren’t the only new changes Infinite brings to the table. Forward Operating Bases (FOBs) are another new addition to the map. They appear as outposts you can claim during your fight against the Banished and serve as fast travel points. Alongside these FOBs comes a currency known as Valor. Valor is earned through completing the various side missions available across Zeta Halo. The currency allows you to unlock supplies and weapons to aid you in dominating the Banished and the battlefield. Your hard-earned Valor needs only to be spent once for unlimited access to the requisitions. From the simple yet reliable Sidekick sidearm all the way to the big bad behemoth of ground warfare, the Scorpion, Valor enables you to bring out any sort of weapon or vehicle for any scenario.

SIDE OBJECTIVE

The open world of Zeta Halo also has many side missions available, such as hunting down high-value targets (HVTs), rescuing UNSC Marines, and capturing abandoned outposts. These missions can be a great break from the story or provide much-needed Valor to help during the story. Undertaking a High-Value Target mission is as simple as going to the marked location and killing the target. The bosses appear as various types of Banished, and each has its own dossier with backstory and potentially useful information, such as strengths, weaknesses, and potential combat strategies. The HVTs also carry a unique weapon that drops when their wielder is defeated and can be purchased with valor for use during missions. When you’re not taking Banished lives, you can instead save those of the survivors of the UNSC Infinity’s crash. The Marine survivors will usually be engaging Banished troops, and it’s your job to make sure they survive. Upon saving the Marines, you’ll be rewarded with Valor as well as some new comrades who are willing to ride in vehicles and fight with you. Aside from the HVT hunting and marine distress signals, outposts are also available. Each Outpost offers several different objectives that need to be completed in order to shut down the facility. The objectives vary depending on the function of the Outpost, and completing a task can cause enemy reinforcement. Similarly to FOBs, the Outposts act as fast travel points after they’re finished and can be used to call in supplies unlocked through Valor.

FIRST-PERSON SHOOTER - 80/100

As a first-person shooter, Halo Infinite’s campaign excels at the traditional formula while adding new gameplay elements like boss fights. In these additions, Infinite delivers a fun and memorable combination of well-paced storytelling and solid gameplay. The RPG elements, like armor upgrades, make for a more engaging experience by giving an enticing reason to explore the levels and open world of Zeta Halo. All of these elements come together and deliver an amazing FPS game that doesn’t disappoint.

GRAPHICS ART DIRECTION - 95/100

Halo Infinite is the most graphically advanced Halo to date thanks to the new Slipspace engine, which allows it to outshine the previous installments by providing new and updated visuals. The engine enables excellent use of volumetric lighting, giving the interiors beautiful rays of light that shine through cracks and around objects. Each of these components lends itself to the world of Zeta Halo and makes it a true marvel to look at. Indoor sections feel realistic through their use of volumetric lighting and high-resolution textures. These elements make the walk through Forerunner facilities feel strange and alien as the lights twist and turn while you maneuver through the halls. Master Chief's damaged armor looks amazing in the cutscenes, where it looks battered and beat from the various battles the suit has seen. Compared to Halo 5, it’s far more appealing in the lighting and detail while remaining much more realistic with its high-resolution textures. It’s small things like this that make all the difference in how you perceive the game and the time put into it.
The art design of the levels works great in conjunction with the Forerunner plot elements introduced in Halo 4 as the beginning of the Reclaimer Saga. We see a lot of the Forerunner technology at work through things like bridges appearing as you approach and the Forerunner Sentinels flying overhead and working on repairs within facilities. These seemingly small details play a big role in making the factions more believable while also allowing the world to feel unique. While some levels in other Halo games felt a little too similar to one another in some cases, each level in Infinite feels completely different while retaining the identity of Halo Infinite. Compared to the first mission, where the halls of the Banished ship are claustrophobic and limit movement while eliciting the feeling of having a daunting task ahead, ‘Silent Auditorium’ brings you within a massive Forerunner facility that feels larger than life and has a feeling of finality to it.
The larger-than-life buildings of the Forerunners combined with the shiny silver exterior that makes up their facilities make for very regal settings. When paired with the grand and open interiors, the areas provide a majestic feeling and truly make the sci-fi notion come to life. The Banished forces come with their own unique looks as well, with their scarlet armor providing a contrast to the environment that allows for them to be easily distinguished from the background. The scarlet of their armor compliments their ferocity in battle since the Banished aren’t ones to run away from conflict, even with Master Chief.

REPLAYABILITY - 85/100

One of the best parts of Halo campaigns is how replayable they are. Whether you’re playing alone or with a friend at your side, the story of Halo Infinite is captivating and gripping enough to make it worth a few extra playthroughs. The side missions and the optional bosses are plentiful enough that you may not be able to complete the extra objectives in a single run. Aside from a completionist run, you can also try your hand at the infamous LASO challenge. LASO, standing for Legendary All Skulls On, is the ultimate test of your Halo skills and can be as infuriating as it is gratifying once you make it through a section. LASO is just one of many challenging ways the community has made Halo replayable and always a fresh experience. Master Chief’s journey on Zeta Halo is easy to jump back into even after beating it and is great if you’re looking to experience a quality storyline in a fan-favorite universe.

FUN FACTOR - 95/100

The Halo Infinite campaign is incredibly fun and makes for a memorable experience with all of its new additions. Between the classic and new formula for Halo, it finds itself in the middle, where new gameplay elements mesh together with the traditional style seamlessly. The game succeeds at giving you fun new things to play around with while remaining true to the original Halo style. You’ll find the most fun moments when the gameplay finally ‘clicks’ and you manage to pull off that awesome sniper shot or kill that boss that’s been giving you trouble. It’s such a satisfying feeling when you manage to latch onto a Brute chopper with the Grappleshot and yank the Banished out of their vehicles. It feels straight out of a movie and makes you truly immerse yourself in the incredible feats Master Chief is known to pull off. These moments of triumph are what add up to making the campaign so fun and can keep you coming back for more.

TECHNICAL PERFORMANCE - 97/100

Through the time played on both Xbox One and Xbox Series X, the game was incredibly well optimized. The graphics were noticeably different between the two generations, but it’s to be expected with the hardware differences. The game ran as smoothly as ever from the beginning to the end of the campaign. The Xbox One had some intermittent lag and stutter, but it wasn’t enough to impact gameplay significantly. The game ran very consistently throughout the campaign experience and made for a very enjoyable experience since it suffered no crashes.

CREATIVE REVIEW

Halo Infinite, released on December 8, 2021, is an ambitious follow-up to 2015’s Halo 5: Guardians. The game began development by 343 Industries just three years later. This sci-fi first-person shooter is the third installment in the Reclaimer Saga that began with Halo 4 and was published by Xbox Game Studios. Infinite was intended to be a launch release for the Xbox Series XS but was delayed due to internal conflict on development decisions. This installment utilizes the new Slipspace engine in conjunction with Faber, a set of developer tools with some of its components dating back to the early 2000s. Since its release, the campaign has been the subject of critical acclaim, with many praising the innovations the new story brought with it. An open world, new armor abilities, and a new faction all come with the installment’s 28-hour story mode. On the other hand, the free-to-play multiplayer was heavily criticized for its lack of content at launch. Since then, Infinite’s multiplayer has gone through several seasons, each of them introducing new content and different cosmetics to obtain through battle pass progression.
When I booted up the campaign for the first time, I couldn’t help but reminisce on all the good times I had both solo and with friends in previous installments. Memories like Grifball on Halo: Reach, dying four thousand times to Jackal Snipers on Halo 2, and Arbiter saving Chief with a flamethrower in Halo 3. I went in expecting something at least a little better than the catastrophe of Halo 5, but instead, I was met with something very different and unique for the series. Let’s start from the beginning: the opening cutscene and mission one. While Chief is known to be one of gaming’s coolest characters, he got humbled extremely quickly. The scene opens with pure chaos ensuing. There’s fire, plasma, and bullets flying everywhere, and Chief is at the center of it all. I felt like a kid in a candy shop, watching him skillfully maneuver and take down several opponents. That is until the big baddie of the Banished came along. The following encounter between Atriox and Master Chief was absolute humiliation for the mean green killing machine. Atriox grabs him, beats him with his admittedly cool hammer, drags Master Chief through the hangar, and then throws him into space. I was in pure shock as to how Chief just got beaten like nothing. Isn’t he a ‘hyper-lethal’ class Spartan? Maybe it was because he got caught off guard. Regardless, I just watched my childhood get thrown to his presumable death, and I wanted revenge.
Mission one sees us go in a Banished Warship to free the Pelican that Echo-216 saved us with from certain doom. It was straightforward, and I got a good glimpse of that classic Halo gameplay loop so many of us loved: Exploration, combat, and then some exposition. It’s a simple yet effective formula that kept me engaged the whole game. In this opening mission, we get introduced to the newest piece of equipment: the Grappleshot. While simple, it plays a huge role in every aspect of this game. As I got the hang of using it, I found that I could use it for more effective maneuverability in combat, something I did the entire game, which saved me many times. I got to the control room and promptly blew the ship to Smithereens, which left me feeling a lot of satisfaction as I mentally recovered from seeing Chief beaten up by Atriox. After the Banished Warship and one other mission, we get to explore the open world of Zeta Halo.
The world is exciting and fun to explore while supporting characters and cutscenes only add to the already gripping story. I quickly fell in love with the campaign and its characters in a way I hadn’t felt since Halo 4. When I wasn’t doing one of the story missions, I was out, causing a ruckus with the side missions. The High-Value Target missions were personal favorites that you’ll love if you’re a fan of boss fights, something Infinite doesn’t shy away from and has plenty of. Each fight feels like a real challenge since they all put you at a distinct disadvantage, like the Pelican Down mission, where you fight Hyperius and Tovarus at the same time with limited space and weaponry. This challenge translated well into a stark contrast between regular enemies and bosses. It made the bosses really feel threatening, a feeling I felt most games lacked since the fight with General Raam way back in the first Gears of War. There were countless battles, a lot of dying, and tons of fun to be had.
By the time I reached the Silent Auditorium, I had amassed an arsenal of weapons that I thought would make it a piece of cake. Spoiler alert: it was far from easy. I struggled on this mission quite a bit and had to take a break and tackle it again the next day. There were tons of enemies of varying calibers and carrying a lot of guns, but that was nothing new for a final Halo mission. It feels like enemy AI was much better this time around due to technological improvements and level designs largely being in favor of the Banished. The Silent Auditorium is a beautiful but deadly level that kept me on my toes and gave me a real sense of finality and importance as I made my way through the Banished army, protecting the final boss. It really makes you utilize every bit of tech and upgrade you’ve gotten up to this point. I had to throw down many Drop Walls, use a lot of Grappleshots to run away and heal, and use more Threat Sensors than I could count. Eventually, I got to the final boss with little ammo and very small amounts of optimism about the upcoming fight. The reasoning is spoiler-heavy, so I won’t say much, but when you get ready for this mission, come prepared to die a lot.
Halo Infinite had a rocky beginning but has a bright future ahead of it so long as 343 Industries keeps up the amazing work they’ve been doing during the past and current seasons. The campaign is on par with the original trilogy, which many consider to be the pinnacle of the series. It manages to define itself as a fantastic third entry to the Reclaimer Saga that had a rough start with the release of Halo 4 and the negatively received Halo 5: Guardians. While the campaign introduces some things that may initially turn away long-time fans, the gameplay and new additions make the story able to be experienced in a new and unique way. This is only furthered by a fantastic upgrade system that keeps you in the fight against an enemy that hits hard and can take a punch. The level design choices utilize the new gameplay additions like the Grappling Hook to their full extent and encourage you to play around with your new toys, see what strikes your fancy, and master their uses. Likewise, the multiplayer has a lot of charm. The addition of new weapons, new maps, and new modes add up and make for an awesome bout of fun with friends or even by yourself. The seasonal releases and cosmetics for the multiplayer only add to the fun with what many consider to be the best customization received since Halo: Reach. It may have been roughly criticized in the beginning, but it’s clear that 343 Industries took the criticism and set out to give Infinite the makeover of a lifetime. Halo Infinite surpasses expectations while remaining humble in its delivery of an unforgettable campaign and an equally addicting multiplayer that keeps many of us coming back for more. It’s amazing to see how far the game has come since its beta, and it’s hard to contain the excitement that comes with pondering what comes next.

SCORE SUMMARY - 92/100

Halo Infinite is a fantastic entry into one of the most well-known gaming series, and it delivers on nearly every front in its campaign. The cutscenes are beautiful, the RPG elements are prevalent but not overpowering, and the core gameplay is reminiscent of classic Halo. The campaign is easily one of the best entries in the series and delivers a stellar game in all aspects.
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Roland Martinez
Reviewer
Favorite Game: Gears of War
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2024.05.14 23:58 ItsNorthGaming Should I keep watching if I still don’t like the show after Skypeia?

I know for a fact I’m gonna get downvoted to shit, but watching this anime is exhausting when every second of it is just a drag for me. A lot of people say Arlong Park was where it got good, and I thought that arc was boring asf. A lot of people said Alabasta was when it got good, and I thought that was pretty bad too. I just don’t understand the love for this series no matter how hard I try. I don’t want to hate it, I literally watched over 200 episodes to force myself to like it and failed. To me, Luffy seems like one of the most boring and one-dimensional characters I’ve ever seen as a protagonist. He’s an idiot who’s wildly unhelpful to his crew until the big bad of the arc appears, and then he finally gets serious and goes all “I need to beat you to protect my friends!!” and then he wins, everyone celebrates, and the cycle repeats. Most of the crew is just doing stupid shit like 99% of the time. The only tolerable straw hat crew members for me are Zoro, Nami and Robin. Nami and Robin actually try to be productive unlike the rest of the crew, and Zoro isn’t screaming all the time so he isn’t as annoying. Usopp hasn’t helped the crew AT ALL at this point, all he’s done is just lie about being the captain, and scream and run away when there’s danger. Chopper is also usually screaming and running, I think I’ve seen him do his job ONCE. Sanji would be alright if he wasn’t constantly fawning over every girl he sees. The single redeeming quality of this show is the world building. The action, story, emotional impact, and even music are all FAR worse than the other 2 members of the big 3 imo. I know it gets more interesting later, the concept of haki seems pretty cool and the animation of the later episodes seems insane. I just really don’t know if I have it in me to keep going when I hate the anime so much at this point. Goodbye karma, must sacrifice you to ask this question 🫡
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2024.05.14 20:17 jiabivy Do you think Chopper’s “cute animal mascot” status stunted his character growth?

Do you think Chopper’s “cute animal mascot” status stunted his character growth?
early chopper felt like they were slowly building up to make him a monstrous powerhouse, but then they saw how cute people saw him and leaned heavily into that. Then timeskip, while I feel most people was expecting a slightly aged up “cool” design, we got a debatably younger, cuter timeskip? I feel like marketing pushed to turn chopper into this Mascot and odas original intention feels like he wasn’t intentionally going in that direction but folded. It’s kinda got to the point where chopper feels almost annoying to watch because I’m kinda over the “oMg HeS sO cUtE” I much prefer bad ass chopper.
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2024.05.14 15:28 healthmedicinet Health Daily News May 13 2024

DAY: MAY 13, 2024

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2024.05.14 15:00 AutoModerator Weekly /r/TheBrewery Discussion - Tech Tuesday: Ask the difficult questions here

Got a tough question involving process? Wondering how to build your own flash pasteurizer with extra spool, some tri-clamps and a bicycle? Curious the latest studies on stress gene expression in Brettanomyces? Talk about it here!
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