2024.01.11 04:06 xyatz 14.1 PBE Set 3.5 Compilation Guide
As the first old set revival, Set 3.5 will be released and ready to play on pbe TOMMORROW! This revival will last 2 full patches, more then enough time to see players shift back into some cool and interesting strategies. Consider this opportunity to experience a Jimothy Cool style adv OU revival, where newer set players come back to show off their tech in the “solved” older set. With so little time to prepare and a lot of competitive resources to look back on, I decided I would make this post to (re)introduce all of the “need to know” information for players who either don't remember or have never experienced the wonders of set 3 before you start your journey on pbe. I also personally believe that we as players should think competitively about this past set, since this is the testing grounds for the possibility of a future ranked ladder in future set revivals, and balance of this set might also have some weight on how riot approaches future set innovations. submitted by xyatz to CompetitiveTFT [link] [comments] Here is my set 3.5 lolchess to confirm I am a tft boomer who was reasonably active at the time. I finished diamond in set 3.5, but I have linked posts from set 3 challengers in the guide sections to do the teaching for me. I do not claim to have played at a competitive level during set 3.5. set 3.5 original acc: ://lolchess.gg/profile/na/xyatz314-NA1/set3.5 set 10 current acc: https://lolchess.gg/profile/na/Fanboy%20Twitter-NA1/set10 This post is aimed to discuss a general overview of all the units, traits, and other unfamiliar aspects of set 3.5. This post has a lot of information in my own words, mostly in supplement to unit and trait descriptions easily found in the following link. https://lolchess.gg/tft/3.5?hl=en-US. If you wish to conduct your own research on the units or just want to start playing stuff without reading through all my fluff, feel free to skip to the COMPS section at the end to listen to the words of better players. TRAITSlink to original set release:https://lolchess.gg/synergies/set3.5 note: set 3.5 did not exist alongside uncraftable emblems. Therefore there are no uncraftable chase traits. Riot may be creating or buffing chase traits in the revival Astro(3): Reduces the mana of Astro champions by 30. This trait is similar to set 10 Emo without the on death mana. Battlecast(2/4/6/8)(emblem: spat+rod): Every 10 separate instances of damage Battlecast units deal or take either heals flat health or deals flat damage (heal if under 50%hp, damage otherwise). This trait scales very well with direct damage items (ionic spark, statikk shiv, bramble vest, runaan’s hurricane) and burn (sunfire cape, red buff, morello) Many on hit interactions have been removed. Celestial(2/4/6)(emblem: spat+cloak): Give all allies omnivamp. Chrono(2/4/6/8): Give the whole team attack speed every few seconds. Similar to a set 10 Disco trait buff without the balls or healing. Cybernetic(3/6): Cybernetic champions holding items gain bonus AD and HP. Seen in the set 10 cybernetic bulk augment Dark Star(2/4/6/8)(emblem: spat+glove): When a Dark Star champion dies they give all other Dark Star champions bonus AD and AP. Bonuses similar to this trait have come up recently with the “on ally death” A.D.M.I.N. option, and the augment Gifts of the Fallen. Mech Pilot(3): At the start of combat, Mech Pilot champions combine into a Mecha Garen with 3 of your Mech Pilot’s items, traits, and a chunk of their HP, AD, and AP. When the mech dies, the pilots jump out with a significantly reduced HP percentage. Rebel(3/6/9)(emblem: spat+chain): Gain a % damage boost and a shield for every Rebel adjacent at the start of combat. This trait stacks. A fully surrounded Jinx will have 6 times the boost to both shield and damage. Space pirate(2/4): Space Pirates a 50% chance to drop 1 gold on kill, and a 33% chance to drop a component on kill at 4 space pirates. This is the formal econ trait of set 3. Star Guardian(3/6/9)(emblem spat+tear): When a Star Guardian casts, all other Star Guardians gain mana. Blademaster(3/6/9)(emblem spat+sword): Every attack, Blademasters have a chance to trigger two additional attacks. This trait contains most of the melee carry champions of the set. Blaster(2/4): Every 4th basic attacks from a Blaster hit multiple units. These units spread red buff and last whisper to multiple targets. Brawler(2/4): Brawlers gain bonus HP. Unlike set 10 Bruiser, this HP is a flat amount, and will not scale as well with star level. Demolitionist(2): Demolitionists abilities also stun for 1.5 seconds (once per champion per cast). Infiltrator(2/4/6)(emblem spat+bow): Infiltrators jump to the backline and gain attack speed on combat start and on takedowns. The Assassins of the set. Mana-Reaver(2): Mara-Reavers’ attacks increase the mana cost of their target’s abilities. Riot has almost completely removed mana reaving in modern tft. Mystic(2/4): Mystic champions give your entire team Magic resist. Reprinted from set 2, appears in sets 4, 5, and 7. Protector(2/4/6)(emblem spat+belt): When a protector casts, they gain a % max HP shield for 4 seconds(the shield doesn't stack). Reprinted in set 6 Sniper(2/4): Snipers deal increased damage based on how many hexes between themselves and their target. Seen modernly with the Sniper’s Focus Ornn item. Reprinted in set 6 Sorcerer(2/4/6): Sorcerers give AP to the entire team. Vanguard(2/4/6): Vanguards gain bonus Armor. UNITSlink to original set release:https://lolchess.gg/champions/set3.5/jhin note: Riot has confirmed changes to 3 star 5 costs, and may have implemented some balancing changes to other units as well. 1 cost:
AUGMENTSSet 3 was unfortunately(or fortunately) a set without the wonders of augments. However this set revival will feature augments, so get ready to see some crazy stuff that set 3 has never seen beforeITEMSWe now have access to very powerful Ornn and radiant items. none of the set 3 units have played with them before.For item changes: Guardian angel became edge of night, zekes became steraks, zzrot became nashors, swordbreaker (the disarm on hit item) became stoneplate, locket became crownguard, frozen heart became vow, zephyr became evenshroud, kewkcone became adaptive, trap claw became guardbreaker, shroud became steadfast, ludens became archangels, and rfc indirectly has been replaced by sunfire. Some units will miss the old items, many will welcome the new items. The remaining items haven’t changed too much, but TLDR: Giant slayer is no longer the best item in the game, dcap sorcs no longer gives Riven 400 ap. Leveling and ShopIn response to new additions such as chosen/headliners, augments, and more refined econ management, the leveling and shop odds have changed. The current version has changed to where it is more difficult to find higher cost champions, but other systematic changes have reduced the power of 3 star lower cost champions. Try to keep set 10 econ and leveling in mind while playing, as these are the systems the revival will take place using.General ResourcesWarning: the following guides are from set 3.5. The game was played differently then, players were worse, and the systems were different. Be cautious for dangerous econ and leveling misinformation.General positioning guide by Excoundrel https://www.reddit.com/CompetitiveTFT/s/z9krosN3pG Scouting guide by keima https://www.reddit.com/CompetitiveTFT/s/zAUwJBnthV 10.12: Wrainbrash meta complist https://www.reddit.com/CompetitiveTFT/comments/h7hcdk/1012_meta_compsheet/ MetaTFT complist https://www.reddit.com/CompetitiveTFT/comments/h7lt6g/metatfts_early_meta_snapshot_the_top_comps_of/ K3Soju complist https://www.reddit.com/CompetitiveTFT/comments/h8opm8/k3sojus_1012_meta_snapshot/ 10.13: JinxedJK win condition video https://www.reddit.com/CompetitiveTFT/comments/hjdn7i/understanding_the_big_three_matchups_jinx_riven/ MetaTFT complist https://www.reddit.com/CompetitiveTFT/comments/hg9krq/metatfts_analysis_of_patch_1013_impact_on_top/ 10.j4: MetaTFT complist https://www.reddit.com/CompetitiveTFT/comments/hpwrzi/metatfts_analysis_of_patch_1014/ 10.15: K3Soju complist https://old.reddit.com/CompetitiveTFT/comments/hz2co6/k3sojus_1015_meta_snapshot/ Wrainbrash meta complist https://www.reddit.com/CompetitiveTFT/comments/hxo8gv/1015_meta_compsheet/ 10.16: Wrainbrash meta complist https://www.reddit.com/CompetitiveTFT/comments/i6qyjy/1016_meta_compsheet/ 10.17: K3Soju Complist https://www.reddit.com/CompetitiveTFT/comments/ifpn6o/k3sojus_1017_meta_snapshot/ JinxedJK protector flex https://www.reddit.com/CompetitiveTFT/comments/ifxidc/patch_1017_protector_guide_3_variations_by/ COMPSnote: removed sorcer dcap comps due to interaction changes.Warning: the following guides are from set 3.5. The game was played differently then, players were worse, and the systems were different. Be cautious for dangerous econ and leveling misinformation. Shredder 2.0 (xayah 1 cost rr) https://preview.redd.it/an2g8cabspbc1.png?width=512&format=png&auto=webp&s=37ad49372132919289ea5c00bf83c5ea2ec42d2e Carry: xayah JinxedJK guide https://www.reddit.com/CompetitiveTFT/comments/hpfub8/1014_shredder_20_6bm_xayah_slowroll_jinxedjk/ ME XAYAH ONLY guide https://www.reddit.com/CompetitiveTFT/comments/i99arj/me_xayah_onlys_shredder_guide/ Space jam (2 cost darius rr) https://preview.redd.it/skqbyvsespbc1.png?width=512&format=png&auto=webp&s=0f5d9c7b9b16d41bb91e2aff1e612c58e7b5f4e1 Carry: darius Battle cast (2 cost kogmaw rr) https://preview.redd.it/tx7jwyjdspbc1.png?width=512&format=png&auto=webp&s=85e553b0b0d091ee11fdec0dd5c095523ebe73f0 Carry: kogmaw thatsPRIMAL guide https://www.reddit.com/CompetitiveTFT/comments/i3765c/1015_thatsprimals_guide_to_battlecast_reroll/ Super smash bros (2-3 cost yasuo/master yi rr) https://preview.redd.it/h2kdsxhgspbc1.png?width=512&format=png&auto=webp&s=45a9edd640d7f966279c45b044ddf1eaed4ba1fd Carry: master yi Mismatched Socks guide https://www.reddit.com/CompetitiveTFT/comments/iaym3t/bangbros_quick_guide_mismatchedsocks/ Cybernetic (3 cost vayne rr) https://preview.redd.it/34yn7x5wspbc1.png?width=512&format=png&auto=webp&s=d9659dfcdeed69a52fd3b76ab001c6f10d889032 Carry: vayne, irelia thatsPRIMAL guide https://www.reddit.com/CompetitiveTFT/comments/haugat/1012_thatsprimals_guide_to_cybernetics_detailed/ Dracaryx guide https://www.reddit.com/CompetitiveTFT/comments/ilcvbl/dracaryxs_1017_na_challenger_onetrick_cybernetic/ Mech infiltrators (2-3 cost shaco,zed rr + mech rr) https://preview.redd.it/z4nwotoxspbc1.png?width=512&format=png&auto=webp&s=89acc7798a82087d1ca642624a1164f1e941eda1 Carry: mech, shaco Mech sorcs (mech rr with 4 cost viktor ap backline) https://preview.redd.it/f90r7nhzspbc1.png?width=512&format=png&auto=webp&s=1d077d6d13708ec1f4b040798ac674efb38f6ed8 Carry: viktor thatsPRIMAL guide https://www.reddit.com/CompetitiveTFT/comments/i0tw0k/1015_thatsprimals_guide_to_mech_viktor_youtube/ Atornyo guide https://www.reddit.com/CompetitiveTFT/comments/ib4by4/rank_18_challenger_mech_one_trick_guide_1016/ Star guardians(3 cost syndra neeko rr) https://preview.redd.it/udu301i0tpbc1.png?width=512&format=png&auto=webp&s=464e51741ecf6e3289f7e089661bb1032e25aea7 Carry: syndra, ahri thatsPRIMAL guide https://www.reddit.com/CompetitiveTFT/comments/ima2fh/1018_thatsprimals_guide_to_star_guardians_video/ Mismatched Socks Ahri positioning guide https://www.reddit.com/CompetitiveTFT/s/ddkMXW0o6v Vanguard mystic(3 cost cassiopeia rr) - very similar to current ahri sentinels https://preview.redd.it/nya0ncy1tpbc1.png?width=512&format=png&auto=webp&s=af5802ecfec7fb64ec057d42dd92a974866b1fe7 Carry: Cassiopeia thatsPRIMAL guide https://www.reddit.com/CompetitiveTFT/comments/ht3173/1014_thatsprimals_guide_to_vanguard_mystics/ Blaster brawler(4 cost ad, flexible, very easy) https://preview.redd.it/f1dzbc73tpbc1.png?width=512&format=png&auto=webp&s=6d86658802735c19fc8cf851f50db62d9c803a92 Carry: jinx The Great Lakes guide https://www.reddit.com/CompetitiveTFT/comments/hgyg1v/1013_the_great_lakes_1trick_jinxbrawle TexSummers guide https://www.reddit.com/CompetitiveTFT/comments/i631dp/all_about_jinx_heres_25_tips_on_how_to_play_jinx/ Rebels (4 cost ad, inflexible, easy) https://preview.redd.it/noopvgk4tpbc1.png?width=512&format=png&auto=webp&s=3b7f619bf1c977d61bda0def7bd929d62d5e53c3 Carry: jinx thatsPRIMAL guide https://www.reddit.com/CompetitiveTFT/comments/ibjws8/1016_thatsprimals_guide_to_jinx_rebels_detailed/ Darkstar (4 cost ad, flexible, hard) - the most flexible and difficult set 3 comp to pilot iirc, playing well transitions perfectly into full 5 cost comps https://preview.redd.it/kkmnp3n5tpbc1.png?width=512&format=png&auto=webp&s=306491e5bc6f049add1992b66cda260bd14f27bd Carry: xerath, jhin, shaco Guubums guide https://www.reddit.com/CompetitiveTFT/comments/hpmqqb/1014_na_master_100_top4_53_top1_in_depth_guide_to/ Astro snipers (4 cost ad/ap, medium difficulty) transitions fluidly from most bard early games https://preview.redd.it/3nemgyp6tpbc1.png?width=512&format=png&auto=webp&s=395acf6b7f87a1b6cfad2153fd762a5507e893f4 Carry: jhin, teemo The Great Lakes guide https://www.reddit.com/CompetitiveTFT/comments/ha7iqh/1012_the_great_lakes_1trick_teemo_carry_guide/ thatsPRIMAL guide https://www.reddit.com/CompetitiveTFT/comments/h0cw8k/1012_thatsprimals_guide_to_space_shrooms_video/ Maskoffman guide https://www.reddit.com/CompetitiveTFT/comments/hqu3na/1014_astro_snipers_teemojhin_carry_are_back_in/ JLEE7X2 mobile gaming guide https://www.reddit.com/CompetitiveTFT/comments/icoqg3/1017_jlee7x2s_350lp_in_one_day_afk_mobile_only/ Peeba comp (5 cost soup) https://preview.redd.it/wm6yobo7tpbc1.png?width=512&format=png&auto=webp&s=58dec1d61f1709442c224d28365cffc8c1464e15 Carry: xerath, neeko Mr Johnny Cash (jokerwind) video guide (endorsed by lolpeeba himself in the comments) https://www.reddit.com/CompetitiveTFT/comments/hraunp/tft_1014_break_the_meta_new_peeba_comp_set_35/ For fun comps that I don't expect to be good in the current system of tft. Riven sorcs by thatsPRIMAL https://www.reddit.com/CompetitiveTFT/comments/hjlgxo/1013_thatsprimals_guide_to_riven_sorcs_detailed/ Bbq rumble visual bug/itemization tech https://www.reddit.com/CompetitiveTFT/comments/i1m3zi/mathing_bbq_rumble_builds_bug_clarification/ Edit: fixed the correct name of a source |
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