Virtual snake dissection game

Heart of the Underdog Format

2024.05.14 16:48 Low_Acanthaceae559 Heart of the Underdog Format

Hello I’m new to yugioh, and I want to start with this format to learn the mechanics of the game better before jumping into the meta. My locals banned archetypes will be listed below but what decks would you suggest I play with to learn this game in this format?
Yugioh Underdog Format Banlist - Branded , Bystial, Centurtion , Dragon Link, Floo, Fire King, Kashtira , Labyrinth , Mannadium , Purrely, Raidraptor, Rescue, Runick, Snake eyes/wanted, Spright, Swordsoul, Tear, Unchained, Vanquish soul, Voiceless
submitted by Low_Acanthaceae559 to Yugioh101 [link] [comments]


2024.05.14 16:48 Bigdogsz19 33 [M4F] #Allen #Texas - Seeking new connections of all varieties

Heya! These posts/introduction messages always feel awkward and forced for me 😅 so buckle up 🤪…
Let’s get what I’m looking for out of the way, as no sense in taking up more of your time if it’s obvious that we aren’t a fit.
What I’m seeking:
As of current, my primary interests align most with a FWB situation, but I am open to any form of connection that develops organically between us (including simple friendship). I’m relatively open with regard to availability, though in an ideal world you would be open to seeing each other 1-2+ times a week. I’m attracted to a wide range of personalities and body types, so it can be hard to relay my interests there and is usually best just to connect and see if we click or not. I guess in the end, I’m pretty flexible in my interest and desires.
It’s also important to note that I do not smoke or drink at all. I don’t judge if you do either, but I will say that being around cigarette smoke is likely to be a dealbreaker for me. As for weed, I hate the smell, so I just ask that you please avoid smoking it around me. Vapes are fine, just please don’t blow them in my direction as I personally don’t care to breath that in. Alcohol I have no problem being around in all capacities lol get plastered for all I care.
A bit about myself:
It’s always hard to gauge what to share to the world in “bios” like this..I’ll try to highlight some of my most prominent characteristics and details 🤷‍♂️.
Let’s start physical. I’m 6’7”, definitely a dad bod with a bit of a stomach, 33 years young, long brown curly-ish/wavy hair (admittedly facing some male pattern baldness at my forehead hairline, so doing what I can with what I’ve got while I can 🤷‍♂️), brown eyes, wear glasses (if that matters to you at all), maintain a beard at all times (take the hair where I can, right? 🤪🤷‍♂️), and wear a size 19 shoe (putting that out there as it’s always a shocker 😆). No, I never played basketball for any teams growing up, but did play pickup games often after high school. The weather is just fine “up here” 🤪. As for style, or lack thereof 😆, you’ll likely always see me in some form of graphic or plain T-shirt with likely some form of shorts (I love the cold and hate being hot) year round, though every now and then I’ll change it up with pants and/or pollos 🤷‍♂️. I want to be more stylish tbh, but I don’t have the eye for good style, I’m colorblind, and often don’t feel other styles would suit my looks 🤷‍♂️. Speaking of looks, standard bearded Caucasian nerd looking dude lol, though when people see me, they might be quick to assume I’m the standard white conservative Christian type, when in reality I’m far from such (curse the genetics and looks I was born into 😭).
Kink friendly, so any questions or curiosity around such please feel free to bring up and discuss with me further.
I think that’s a good start on physical attributes, let’s move on to the internal ish…
Gah this section is much tougher to fill out 😅. Look, I just love just about everybody, will generally give everybody the time of day and benefit of doubt, can strike up a convo with just about anyone (though sometimes I need the other person to engage the start of that convo 😅), and would do my best to help and protect anyone around. I just want the best for everyone, ya know? I’d say i lean more extroverted, but do battle a moderate amount of social anxiety that im sure you’ve picked up on by now..you’d likely think im more introverted with how often I stay home and how little I randomly reach out to friends/others. It’s not that I don’t love getting out and about and don’t care to talk to my friends, I just get so caught up in my day to day life that it just doesn’t cross my mind, OR I get social anxiety (especially if I haven’t spoken to someone in a long time, I always worry they think I don’t care about them and our friendship).
Beyond this, it’s hard to list my other qualities, so I’ll just move on to interests and maybe that’ll help highlight more?
My Interests:
Can’t help but feel kind of boring and basic when filling out this section 😅. I feel like it’s a lot of what most people list as their interests and that my list is small/limited/boring. Travel Culture/language Food Music (very large and eclectic taste in music) Gaming of any form (video, board, etc) Puzzles/challenges/sports (I love a good challenge, so huge kudos if you are competitive) Technology (always fascinating what we are making in this world) I’d like to learn to dance but right now I’m very self conscious about my terrible dancing (I feel awkward 😔)
Disinterests: Low hanging ceiling fans and light fixtures 🤪
Details regarding my current Poly configuration:
I’m happily married with one child. If I do take on any new partners I never expect you to take on any form of relationship or responsibility for the rest of my family beyond just maintaining a safe space through proxy. My wife and I practice kitchen table Poly, so we are completely open to everyone happily interacting together, but if you aren’t comfortable interacting with the rest of my family no problem! Ask if you have any further questions on how we Poly ethically, happy to answer any questions!
Anyways, I’ve made this long enough…if you’ve made it this far, thank you so much for taking the time to read my post to entirety! Even if we aren’t meant to connect, you and your time are greatly appreciated! Sending my warmest regards and a friendly virtual hug ❤️.
submitted by Bigdogsz19 to polyamoryR4R [link] [comments]


2024.05.14 16:36 TheBlaringBlue The Art of the Rap Battle

Eivor is a bit of a strange protagonist.
She’s basically flawless and without blame. She’s brash and bold, proud and unashamed — brave and wise far beyond her years, yet able to be soft and compassionate when not brandishing spears. She’s got a knack for leadership, a strong moral compass and an even stronger muscular system with which to enact justice.
And she’s got bars?
As someone not deeply versed in medieval European histories, imagine my shock and confusion upon discovering that Assassin’s Creed: Valhalla included rap battling.
My first experience with Flyting had me asking so many questions about what I just witnessed that I couldn’t wait to begin Googling. I figured flyting probably was historically accurate, but if that’s the case, then what else can it tells us about the medieval warrior and about Eivor’s characterization?
I set off to find out.
--
Wikipedia and howstuffworks combined gave me a robust definition of flyting.
A ritual, poetic exchange of insults practiced mainly between the 5th and 16th centuries. Examples of flyting are found throughout Scots, Ancient, Medieval and Modern Celtic, Old English, Middle English and Norse literature involving both historical and mythological figures. The exchanges would become extremely provocative, often involving accusations of cowardice or sexual perversion.
The idea behind flyting was to influence public opinion of the participants and raise both of their profiles. And each participant wanted to make himself look better than the other, even if they were friendly.
Not only that, but flyting’s also the first recorded use of shit as an insult. That right there is worth this whole essay and then some.
--
I came away from those definitions with some small Euphoria, as they reinforce what I already expected from Ubisoft — historically accurate and (arguably) immersive side activities grounded in realism.
Unfortunately, none of the flyting foes that Eivor faces in this fantasy are founded in any real-world flyters. I was particularly frustrated when I realized Fergal the Faceless and Borghild the Alewife’s Bane were fictional features, not real historical fiends of rhythm and rhyme.
Two of Eivor’s syntax competitors are “real” in some sense, however.
In Norse mythos, Odin, Thor, Loki, Freyja and more would handle their Family Matters over a flyte from time to time, dueling wits and words as competition and entertainment.
In fact, one flyte we do see in game — Odin as he flytes over the river with Thor in the Asgard Arc — is likely a reference to a real medieval Norse poem; The Hárbarðsljóð.
In it, Thor jaunts back to Asgard after a journey in Jötunheim. He comes to a junction in which he must jump a large river, and thus hunts down a ferryman to shepherd him across. The ferryman, Hárbarðr, is Odin in disguise. He then begins to diss guys.
Ahem. ‘Guys’ being Thor, obviously.
First, Odin drops a yo-mama joke:
Of thy morning feats art thou proud, but the future thou knowest not wholly; Doleful thine home-coming is: thy mother, me thinks, is dead.
He keeps going, taking more shots than a First Person Shooter, this time saying Thor dresses like a girl:
Three good dwellings methinks, thou hast not; Barefoot thou standest and wearest a beggar’s dress; Not even hose dost thou have.
Thor says watch your mouth before I clap back:
Ill for thee comes thy keenness of tongue, if the water I choose to wade; Louder, I ween, than a wolf thou cryest, if a blow of my hammer thou hast.
Odin replies by saying Thor’s wife is fucking another dude:
Sif has a lover at home, and him shouldst thou meet; More fitting it were on him to put forth thy strength.
The version we play out in game isn’t identical to the real-world poem, but carries some similarities; Thor’s threatening to cross the river to fight Odin as well as his boasting of slaying giants are present in each.
Ratatosk is the only other ‘real’ flyting enemy in Valhalla. While Odin doesn’t flyte with Ratatosk in Norse myth to my knowledge, the flyting against the squirrel is thematically accurate, at least.
Ratatosk’s purpose is to scramble up and down Yggdrasil, scurrying spoken messages from the eagle that sits at its peaks to the snake that slithers at its base. The nature of Ratatosk’s messages is in line with the act of flyting — the mischievous rodent carries falsehoods and aggressive statements to stir up drama and distrust between bird and serpent.
Flyting took place not only in poems and folklore, but in town squares and royal court. It was a facet of medieval life and social interaction. This weaving of prose then, in this time period, seemingly was just about as much of an admired skill as the swinging of a sword. It’s no wonder our unbreakable warrior Eivor is so proficient with word.
--
Like, really proficient with word.
I mean, I know it’s me choosing the dialogue options, but sheesh, is there anything she can’t do?
Actually, Eivor’s expertise in flyting is strange to me. It feels random and unearned — out of character, even. It comes more unexpectedly than Kendrick Lamar’s Not Like Us.
It probably only feels out of character, however, due to our modern understanding of proficiency with words versus proficiency with might. Our current interpretation of verbal ability compared to physical ability would perceive verbal ability as the ‘softer’ of the two skillsets. Physical strength is typically interpreted as tough and more dominant. You don’t expect to see an MMA fighter composing poetry, do you? The qualities that modern thought attributes to writing and physicality don’t mesh.
But in reality — and historically accurately in Valhalla — medieval warriors weren’t just blind berserkers. They were actually artists, poets and writers.
We’ve already demonstrated how Odin and Thor — Norse myth’s most famous warriors — carried out flyting. Thus, medieval Vikings would’ve surely done the same. Beyond Vikings though, the Illiad contains instances of public, ritualized abuse. Taunting songs are present in Inuit culture while Arabic poetry contains a form of flyting called naqa’id. Further, Japanese Samurai were known to be frequent composers of haiku, while Japanese culture also gave birth to Haikai, poetry in which vulgar satire and puns were wielded.
This historical accuracy ends up eliminating the randomness of Eivor’s flyting ability. Despite her verbal finesse feeling unearned, we can surmise historically that Eivor has practiced the wielding of words plenty in her life before we take over as the player. She’s dedicated time to this.
Now that we know why she has it, we can take a closer look at what it does for her.
--
So, Eivor can rap. She can match you with her axe or she can match you with her words. She’s just about unbeatable.
Her mastery of words demonstrates on some level that she’s not all Push Ups and might is right. She’s not all bruiser and bluster, burn and berserk. She’s an appreciator of the finer things — the more abstract, mental skills that require brain power, deftness and finesse.
This duality of strength and genius rounds out Eivor into a deeper, richer, more admirable character. More than just raw muscle in pursuit of glory, Eivor’s mastery of verse demonstrates her prioritizing not just her body, but her mind.
And it goes a long way for her.
Eivor can use her prowess with prose to progress past pointless plot points throughout Valhalla’s plethora of arcs and missions. It’s just a stat check in the end, but with enough practice flyting and enough charisma gained, Eivor unlocks new dialogue options that bend the world around her to her will.
Witch hunters in Eurvicscire on the brink of terrorizing Moira can be dispersed verbally rather than brawled or killed. There’s an entire riddle-solving fetch quest in Wincestre that can be skipped completely by telling King Aelfred’s abbot fuck off (figuratively). Eivor’s sharpening of her mind protects her body, saves her time, and allows her to frictionlessly fell her endeavors.
Her articulate advances don’t just alter her into admirability, they allow her to influence people and progression. With semantics from her mouth and twists from her tongue, Eivor can have her way whenever she wishes. In a game this large, I’m only left longing that the opportunity to make use of this charisma wasn’t relegated to niches.
Regardless, if medieval England is butter, Eivor’s tongue is the hot knife that behooves her move through her subduing more smoothly.
It all just goes to show that ̶m̶i̶g̶h̶t̶ flyte is right.
submitted by TheBlaringBlue to AssassinsCreedValhala [link] [comments]


2024.05.14 16:36 dear_remnant [CAN-ON] [H]PS1-5,3/DS,GC,GBA,NSW,amiibo,misc [W] lists

Hi,
Here's what I can offer for trades. CIB unless noted otherwise. List may get updated after initial posting.

Have

PS1
Breath of Fire 3 Manual damaged. Missing first page. Disc plays okay.
Breath of Fire 4
Parasite Eve Small crack in the case
Tactics Ogre
Dragon Warrior 7
Legend of Legaia
Metal Gear Solid missing manual
Suikoden small rip in first page of manual
Wild Arms 2 loose disc only
Final Fantasy Tactics
Revelations: Persona box only
Star Ocean: The Second Story
Gran Turismo Brand new. Plastic wrap is gone but seal at the top is still intact.
A bug's life
Black Dawn
Formula1 98
Small soldiers
The next tetris
Star wars: Episode 1 The phantom menace
Twisted metal III
Wu-Tang: Shaolin Style
Apocalypse
Playstation Underground Jampack
NHL FaceOff 99
NFL Xtreme
NFL GameDay 2001 Sealed. Small rip in the plastic wrap
NFL GameDay 2000
MLB 2000
3Xtreme
Contender
Jampack Summer 99
Jampack Winter 98
Interactive CD Sampler Pack Volume 3
Spyro
Bust A Groove

PS2
Shin Megami Tensei: Persona 3 [Limited Edition] outer box showing some wear
.Hack Quarantine Missing anime DVD, Case may not be original
Front mission 4
Katamari Damacy
Silent Hill 3
Silent Hill 4
Suikoden 3
Final Fantasy XII Limited Edition (steelbook)
Xenosaga Episode 1
Xenosaga Episode 3
Guitar Hero
Guitar Hero Metallica
Guitar Hero III Legend of Rock
Rockband AC/DC Track Pack
Grandia II
Grandia III
Shin Megami Tensei III: Nocturne
Kingdom Hearts GH
Dragon Ball Z Budokai Tenkaichi 3

PSP
Untold Legends Brotherhood Of The Blade
Prince Of Persia: The Forgotten Sands
Legend Of Heroes III Song Of The Ocean loose umd only
Grand Theft Auto Liberty City Stories GH
Robots UMD Movie

Vita
Killzone Mercenary loose

PS3
Metal Gear Solid: The Legacy Collection [Artbook Bundle] Sealed with artbook
Dante's Inferno Divine Edition with slipcover, missing manual
BlazBlue: Continuum Shift Extend
Batman: Arkham City
Blazing Angels: Squadrons of WWII
Disney Infinity starter pack Sealed
Record of Agarest War 2 Sealed, One corner of box is dinged
Dead Island Riptide [Rigor Mortis Edition] Sealed
Dead Space 3 Dev-team Edition Sealed, 4004/5000
Battlefield 3
Battlefield 4
Far Cry 2
Far Cry 4
Cabela's Big Game Hunter 2010
Heavy Fire: Afghanistan
Tom Clancy's Rainbow Six Vegas
Little Big Planet Karting
Batman: Arkham Asylum - GoTY edition
Medal of Honor: Warfighter
Need for Speed: The Run LE
Need for Speed: Hot Pursuit LE
Need for Speed: Hot Pursuit loose, GH
Need for Speed: Rivals missing manual
Sonic's Ultimate Genesis Collection
Duke Nukem Forever
Lego Batman 2: DC Super Heroes GH
Lego Star Wars: The Force Awakens loose
Destiny
Lost Planet 3 Sealed
God of War Collection GH
Ferrari Challenge Trofeo Pirelli
Dead Space
Blazing Angels: Squadrons of WWII
Dead Island
Batman: Arkham City
Blazblue: Continuum Shift Extend
Blur
Prototype 2 Blackwatch Collector's Edition Sealed

PS4
Fallout 4 Pipboy edition Sealed
Elder Scrolls Online Tamriel Unlimited Imperial Edition Sealed
Wolfenstein II: The new Colossus Collector's Edition Sealed
Final fantasy vii remake
Final fantasy vii remake deluxe edition Sealed
Neptunia x SENRAN KAGURA: Ninja Wars digital code
Kingdom Hearts All-in-one sealed
Fifa 14
Battlefield 4
INSIDE / LIMBO double pack
WWE 2K15 Hulkamania Edition sealed
Dying Light
Fallout 4
Borderlands: The Handsome Collection
Maid of Sker Sealed, PEGI
NBA 2K19
Dynasty Warrior 7 Empires Chinese version
R-Type Final 2 Inaugural edition Sealed
Transformers: Rise Of The Dark Spark
Injustice: Gods Among Us Ultimate Edition

PS5
Tales of Arise Sealed
Elden Ring preorder code x3 Willing to throw this in free with any trade
Elden Ring with steelbook bundle Bundle seems to be Bestbuy Canada exclusive
Scarlet Nexus Sealed
Evil Dead digital code
Horizon Forbidden West Collector's Edition Sealed
Spider-man 2 digital code

Xbox
Terminator 3: Rise of the Machines gamestop sticker on manual

Xbox360
Ace Combat 6: Fires of Liberation
Banjo-Kazooie: Nuts & Bolts
Fallout 3
Halo 4 LE Sealed
Lost Odyssey
Silent Hill: Homecoming
Otomedius Excellent

GameCube
Resident Evil
Donkey Konga 2 Sealed

Wii
Super Mario All-Stars: 25th Anniversary Edition Sealed
The Last Story LE
Sin & Punishment: Star Successor Sealed

Switch
Xenoblade Chronicles 2
Xenoblade Chronicles 2: Torna the Golden Country Sealed
Xenoblade Chronicles 3 Sealed
Metroid Dread Special Edition Sealed
Shin Megami Tensei V Fall of Men Premium Edition Sealed
Hoa Sealed
Story of Seasons: Pioneers of Olive Town Premium Edition Sealed
Prinny Presents NIS Classics Volume 1 [Deluxe Edition] Sealed
AI: THE SOMNIUM FILES – nirvanA Initiative Collectors Edition Sealed
Legend of Zelda the tears of the kingdom Collector's edition Sealed
Fire Emblem Engage Divine Edition Sealed

GBA
Platinum GBA SP loose
Crash Bandicoot Purple: Ripto's Rampage loose
Avatar: The Last Airbender loose
SpongeBob SquarePants Movie loose
American Dragon Jake Long Rise Of The Huntsclan loose
Ty The Tasmanian Tiger 3 loose
Pokemon LeafGreen loose
Pokemon Sapphire loose, dry battery replaced
Chronicles Of Narnia Lion Witch And The Wardrobe loose
Super Mario Advance 4: Super Mario Bros. 3 loose
Tales of Phantasia loose
Shining Soul 2 loose
Kirby and the Amazing Mirror loose
Kirby Nightmare in Dreamland loose

DS
Coral Pink DS Lite Excellent cosmetic condition, charger included
White DSi no charger, stylus
TMNT
Lego Harry Potter Year 1-4
Phantasy Star 0 missing manual
Flash Focus
Castlevania: Order of Ecclesia loose
Valkyrie Profile: Covenant of the Plume loose
Final Fantasy: The 4 Heroes of Light loose
Pokemon HeartGold loose, small damage on label
Pokemon HeartGold big box with pokewalker
Pokemon SoulSilver box only
Pokemon Diamond
Pokemon Diamond loose
Pokemon Platinum loose
Pokemon Black
Pokemon Black missing manual
Pokemon Black box only
Hoppie no manual, some water damage in cover arts
Kingdom Hearts 358/2 Days
Metroid Prime: Hunters - First Hunt loose
Diddy Kong Racing
Fossil Fighters
Professor Layton And The Curious Village
Pheonix Wright: Ace Attorney loose

3DS
3DS XL Black+Red CIB, Cave Story digital installed
New 3DS XL Galaxy loose. Charger included. Missing stylus, Dual IPS screen
Pokemon X
Rune Factory 4
Bravely Second: End Layer Warning booklet missing
Kingdom Hearts 3D Dream Drop Distance LE Missing AR cards
Pokemon Sun loose
Pokemon Ultra Sun
Pokemon X loose, have 2
Kirby Triple Deluxe loose
LEGO Star Wars The Force Awakens Case in rough shape. Missing manual
Etrian Odyssey V: Beyond The Myth [Launch Edition] sealed
Sonic: Lost World
Super Smash Bros. for Nintendo 3DS
Mario Kart 7
Kirby: Triple Deluxe Nintendo Selects
Donkey Kong Country Returns 3D Nintendo Selects
Tales of the Abyss sealed
Fantasy Life

Amiibo (all SSB except noted otherwise) All sealed in original box
Peach (Super Mario) 025W1
Yoshi (Super Mario) 524W2
Mario 434W2
Bowser 464S1
Diddy Kong 424S1
Luigi 434S1
Pikachu 474W2
Squirtle 279W5
Ivysaur 299W5
Snake 2559G1
Sonic 494W2
Peach 444W3
Link (Link's awakening) 2079G1
Link 524S1
Link (Majora's mask) 187S1

Guides
Tales of Vesperia BradyGames
Dark Souls FuturePress, Sealed
Dark Souls II CE FuturePress, Sealed
Dragon Warrior VII Prima
Breath of Fire IV Prima
Ni No Kuni: Wrath of the White Witch Prima, Hard Cover
Wild Arms 4 Prima
God of War III BradyGames
Resident Evil 6 BradyGames, Hard Cover, Sealed
Legend of Zelda Collector's Box Set Prima, sealed

Manuals
https://imgur.com/a/DLa5yM4 Too many to list. Some 360/PS3 ones may be in French. Please ask. Harvest Moon (GC) is traded.

Steelbooks G1 size unless noted. No games included.
Assassin's Creed 3 in shrink wrap
Assassin's Creed Collection
Batman Arkham City Armored Edition
Batman Arkham City G2
Call of Duty Black Ops II
Dead Space 3 in shrink wrap
Devil May Cry G2
Dishonored
Duke Nukem Forever in shrink wrap
Epic Mickey 2
Farcry 3 in shrink wrap
FF XIII Lightning Returns in shrink wrap
Hitman Absolution
Injustice Gods Among Us
Medal of Honor Warfighter G2
New Super Mario Bros U
NHL 12
Prototype 2 in shrink wrap
Sleeping Dogs
Thief
World of Warcraft Mist of Pandara

Misc
FF X Play Arts Tidus Still in original box, never displayed out of box
FF X Play Arts Yuna Still in original box, never displayed out of box
FF X Play Arts Auron Still in original box, never displayed out of box
FFVII Advent Children Play Arts Sephiroth Still in original box, never displayed out of box
FFVII Advent Children Play Arts Vincent Still in original box, never displayed out of box
FFVII Advent Children Play Arts Cloud with Fenrir Still in original box, never displayed out of box
Steer 'n win jr racing wheel/pedal compatible with PS1/N64
Diablo III Collector's Edition PC Sealed
Diablo III Reaper of Souls Collector's Edition PC Sealed
Homeworld Collector's Edition PC Sealed

Want:

Mostly interested in JRPGs and horrors. Working design, Enix, Falcom, NIS, Atlus, etc. Also looking for many turbo/turbo CD games. Must be CIB unless noted otherwise.

PS1
Adventures of Lomax
Deception III: Dark Delusion
Echo Night
Kartia
King's Field (Long box)
King's Field II
Klonoa: Door to Phantomile
Koudelka
Misadventures of Tron Bonne
RayCrisis: Series Termination
RayStorm
Shadow Tower
Tail Concerto
Thunder Force V
Torneko: The Last Hope
Resident evil survivor

PS2
Echo Night: Beyond
Forever Kingdom
Haunting Ground
ObsCure
Shadow Heart
Silent Hill 2 (Greatest Hits)
Silent Hill: Shattered Memories
Tsugunai: Atonement

PS4
Atelier Ryza LE
Atelier Sophie LE
Tales of Berseria CE

PS5
The Last of us Part 1 Firefly edition (sealed)
The Last of us Part 2 WLF edition (sealed)

Vita
Hyperdimension Neptunia Re;Brith 1 LE

GBC
Dragon Warrior Monsters
Dragon Warrior Monsters 2: Cobi's Journey
Dragon Warrior Monsters 2: Tara's Adventure
Dragon Warrior I & II
Lufia: The Legend Returns
Revelations: The Demon Slayer

GBA
DemiKids: Dark/Light Version
Klonoa 2: Dream Champ Tournament
Klonoa: Empire of Dreams
Lufia: The Ruins of Lore
Lunar Legend
Summon Night: Swordcraft Story
Summon Night: Swordcraft Story 2

GameCube
Star Fox: Assault Manual only
Jet Black GameCube box and cardboard inserts
Indigo wired OEM controller very low want

Switch
Dragon quest xi sealed preferred

DS
Blue Dragon: Awakened Shadow
Commando: Steel Disaster
Dragon Quest V
Dragon Quest IV Box and manual only
Etrian Odyssey
Izuna: Legend of the Unemployed Ninja
Lufia: Curse of the Sinitrals
Lunar: Dragon Song Manual only
Resident Evil: Deadly Silence
Sands of Destruction
Super Robot Taisen OG Saga Endless Frontier

3DS
Corpse Party: Back to School Edition
Dragon Quest VIII
Etrian Mystery Dungeon (Launch soundtrack bundle preferred)
Etrian Odyssey Nexus (launch edition)
Fire Emblem Echoes: Shadows Of Valentia Limited Edition
Radiant Historia: Perfect Chronology (launch edition)
Shin Megami Tensei: Devil Summoner: Soul Hackers (with soundtrack)
Shin Megami Tensei: Devil Survivor 2 Record Breaker (launch edition)
Shin Megami Tensei IV Apocalypse Launch Edition

Others
Turbografx-16 Console CIB preferred
Turbografx-16 and Turbo CD games CIB preferred. Almost everything except sports games will be considered. Big priority now
Dragon Quest Slime controller for Switch
All Uncharted Waters games (SNES and Genesis, CIB)
Notes.
submitted by dear_remnant to gameswap [link] [comments]


2024.05.14 16:28 Exocolonist Is it fair to say people who have KH1 as their favorite game in the series only like that game, and dislike the series as a whole?

I’ve noticed that whenever somebody here praises KH1, it is virtually always at the expense of all the other games. I get when they put down 2 (because it’s seen as the pinnacle of the series, so that puts a target on its back for anyone who prefers a different game in the series), but again, they put down everything after 1. They say KH1 is the best because it’s the most “simple” (which, no duh, it’s the first game in a long running series) and no other reason really. Whereas fans of 2 and others never really talk down to 1, because they still like it even though it’s not their favorite. I suppose those are the perks for being the first game, it’s most likely a person’s introduction and puts into their head that all games in the series should be more or less exactly like it, but still. Is it fair to say KH1 fans are strictly KH1 fans, and not fans of the series as a whole?
And if that is the case… what keeps you guys in this subreddit and being involved with the series if the only game you care for was the very first one, and you disliked everything after?
submitted by Exocolonist to KingdomHearts [link] [comments]


2024.05.14 16:26 Key-Jacket2890 Exploring the Pros and Cons of AI Essay Writers

As a student navigating the ever-evolving landscape of academia, I've often found myself overwhelmed by the sheer volume of essays and assignments that pile up on my desk. It's during these moments of academic stress that I've turned to innovative solutions, one of which is the utilization of AI essay writers. In this article, I'll delve into the advantages and disadvantages of employing such technology, drawing from my own experiences and research.
First and foremost, the primary allure of AI essay writers is their ability to streamline the writing process. These programs are equipped with advanced algorithms capable of generating coherent and well-structured essays on a variety of topics in a matter of minutes. This can be a game-changer for students facing tight deadlines or struggling to articulate their thoughts effectively.
Furthermore, AI essay writers can serve as invaluable learning tools. By analyzing the essays produced by these programs, students can gain insights into effective writing techniques, formatting styles, and even subject matter expertise. It's akin to having a virtual writing mentor at your disposal, offering guidance and constructive feedback whenever needed.
Another notable advantage of AI essay writers is their potential to reduce academic pressure. For students juggling multiple responsibilities, such as part-time jobs or extracurricular activities, the ability to offload some of the writing workload to AI can alleviate stress and free up valuable time for other pursuits.
However, it's essential to acknowledge the limitations and potential drawbacks of relying too heavily on AI essay writers. One significant concern is the risk of plagiarism. While these programs are designed to generate original content, there's always a chance that the output could resemble existing material, leading to accusations of academic dishonesty.
Moreover, there's a danger of dependency on AI essay writers inhibiting students' own writing development. Writing is a skill that improves with practice, and by bypassing the effort required to craft essays manually, students may miss out on valuable learning opportunities.
Additionally, there's the issue of cost. While some AI essay writing services may offer free or low-cost options, others come with subscription fees or pay-per-use pricing models, which can quickly add up for budget-conscious students.
In conclusion, the decision to use an AI essay writer is a personal one, contingent on individual circumstances and preferences. While these tools undeniably offer convenience, efficiency, and potential learning benefits, they also pose risks such as plagiarism, stunted writing growth, and financial investment. As with any academic resource, it's crucial to approach AI essay writers with caution and use them judiciously, supplementing rather than replacing traditional writing practices.
For those considering utilizing such services, I would recommend exploring reputable platforms like SharkWriter.ai, which prioritize quality, originality, and user satisfaction. However, I urge fellow students to exercise diligence, maintain academic integrity, and view AI essay writers as supplements rather than substitutes for their own writing efforts.
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2024.05.14 16:25 talkiemateapp Unleash Your Creative Genius: The Ultimate Guide to top Free Character AI Alternatives

Source: 🔗 Chat with Lifelike Virtual Personalities — talkiemate.com
Ever wondered how writers, game developers, and storytellers craft such compelling characters with ease? Character AI holds the key. These cutting-edge tools utilize artificial intelligence to breathe life into characters, making them more relatable and engaging. With the rising demand for intuitive AI tools in creative industries, many are on the lookout for free alternatives that offer robust features without breaking the bank.
In this post, we’ll explore the top 10 free Character AI alternatives that stand out in the ever-evolving landscape of AI-assisted character creation. Whether you’re a budding novelist, an ambitious game designer, or just someone with a passion for storytelling, these alternatives provide powerful solutions. Embrace the future of character development without the hefty price tag and elevate your creative projects to new heights.
Talkiemate.com
Talkiemate AI is a powerful tool that excels in character AI creation, making it a top choice for many users. Let’s explore its key features and how it stacks up against paid alternatives.
Features
Talkiemate AI offers a wide range of features that set it apart in the world of character AI creation. Its user-friendly interface allows creators to easily design and customize characters to suit their unique needs. With a vast library of voices and accents, Talkiemate AI enables users to bring their characters to life with realistic and engaging dialogue.
Additionally, Talkiemate AI provides advanced customization options for facial expressions, gestures, and emotions, giving creators full control over the personalities of their characters. The tool’s integration with text-to-speech technology ensures clear and natural-sounding speech output, enhancing the overall quality of character interactions.
Comparison with Paid Alternatives
When comparing Talkiemate AI with paid alternatives, it stands out for its robust functionality and impressive quality. Despite being a free tool, Talkiemate AI rivals many paid options in terms of performance and features. The tool’s intuitive design and ease of use make it a preferred choice for creators looking to experiment with character AI without financial constraints.
In contrast to some paid tools that offer similar features, Talkiemate AI delivers excellent results without compromising on quality. Users can create dynamic and lifelike characters using Talkiemate AI, making it a cost-effective solution for character AI creation.
Photo by Tara Winstead
Candy.ai
Candy.ai is a delightful platform designed to assist in character generation with ease and efficiency. Let’s delve into the features and user experience of this innovative tool.
Overview
Candy.ai offers a myriad of features that streamline the character creation process. From diverse customization options to a user-friendly interface, Candy.ai simplifies the task of bringing characters to life. With its intuitive design, users can quickly navigate through the platform to craft unique and compelling characters for various projects.
Photo by Somben Chea
User Experience
The user experience with Candy.ai is nothing short of exceptional. Novice users and experienced creators alike appreciate the intuitive nature of the platform. The straightforward layout and easy-to-use tools make character generation a seamless and enjoyable process. Moreover, the high level of customization options allows users to fine-tune every aspect of their characters, ensuring they meet specific project requirements effortlessly. Candy.ai truly empowers users to unleash their creativity without any technical hurdles.
Replika
Replika, an innovative character AI platform, offers a range of unique features that set it apart in the realm of AI-generated characters.
Unique Selling Points
Replika stands out for its ability to create deeply personalized interactions with users. It leverages machine learning to adapt to individual personalities, creating a unique conversational experience. Additionally, Replika provides a safe space for users to express themselves without judgment, fostering a sense of empathy and understanding between the user and the AI character.
Community Feedback
User feedback on Replika has been overwhelmingly positive. Many users praise the platform for its empathetic responses and engaging conversations. Some have likened interacting with Replika to talking to a close friend, highlighting the platform’s ability to provide companionship and emotional support. Overall, Replika’s community feedback underscores its effectiveness in creating meaningful connections with users.
Photo by ThisIsEngineering
Anima AI
In the realm of character creation, Anima AI stands out as a powerful tool that brings characters to life with ease.
Functionality
Anima AI offers a diverse range of functionalities that elevate character creation to new heights. From generating unique personalities to crafting intricate backstories, Anima AI provides creators with the ability to breathe life into their characters effortlessly. Its advanced algorithms analyze various traits and attributes to create well-rounded characters that resonate with audiences. Whether you need a hero with a tragic past or a quirky sidekick, Anima AI can tailor characters to suit your narrative needs with precision and flair.
Integration Options
Anima AI seamlessly integrates into a variety of platforms, making it a versatile choice for character AI utilization. Whether you’re designing a video game, animated film, or virtual reality experience, Anima AI can be easily incorporated to enhance the storytelling experience. Its compatibility with popular software and engines streamlines the integration process, allowing creators to focus on unleashing their imagination without technical barriers. With Anima AI, the possibilities for character creation are boundless, offering a seamless workflow for bringing characters to life in diverse mediums.
Photo by Google DeepMind
DeepFiction
DeepFiction is an intriguing free character AI tool that offers a range of innovative features to enhance character creation for various storytelling purposes.
Innovative Features:
DeepFiction stands out from other character AI tools due to its cutting-edge capabilities. One of the standout features is its ability to automate book printing, providing users with a seamless way to bring their characters to life in physical form. Additionally, DeepFiction offers VR story experiences, allowing creators to immerse themselves in their characters’ worlds and explore narratives in a whole new dimension. Another innovative feature is the conversational character bots, enabling interactions with characters in a dynamic and engaging manner. These features combine to elevate the character creation process and empower users to craft compelling and immersive stories effortlessly.
For more information about the innovative features of DeepFiction, visit their official website.
Limitations:
While DeepFiction excels in providing advanced features for character AI creation, users may encounter certain limitations or challenges when utilizing the tool. One potential limitation is the learning curve associated with leveraging the full range of features effectively. Users may need time to familiarize themselves with all the functionalities DeepFiction offers, which could require additional time investment upfront. Additionally, as with any AI tool, there may be occasional technical glitches or inconsistencies that users may experience, affecting the overall user experience. Despite these limitations, DeepFiction remains a powerful platform for character AI creation, offering unique and valuable tools for storytellers and content creators.
To explore pricing and more details about DeepFiction AI, check out their profile on Capterra.
DeepFiction’s commitment to innovation and creativity makes it a compelling choice for those seeking to enhance their storytelling capabilities through AI-driven character creation tools.
StoryMate
StoryMate offers excellent features that cater to seamless collaboration among creators, streamlining character development projects.
Ease of Collaboration
StoryMate simplifies the collaborative process by providing tools that allow creators to work together efficiently. With StoryMate, creators can easily share ideas, exchange feedback, and collectively work on character development, enhancing the overall project coherence. The platform’s user-friendly interface fosters a cohesive environment where creators can brainstorm, plan, and execute ideas collaboratively, ensuring a holistic approach to character AI creation.
Photo by Dio Hasbi Saniskoro
Customization Capabilities
StoryMate empowers users with a wide range of customization options to tailor character AI outputs according to specific project requirements. Creators can adjust various parameters such as tone, personality traits, and speech patterns to create unique and engaging characters. The platform’s intuitive customization tools enable creators to fine-tune every aspect of their characters, ensuring a personalized touch in the AI-generated content. By offering extensive customization capabilities, StoryMate allows creators to unleash their creativity and bring their envisioned characters to life with precision.
Conclusion
Exploring the top free Character AI alternatives opens a world of possibilities for enhancing your character creation process without any financial burden. Each alternative offers unique features, from conversational depth to sophisticated personality crafting. Leveraging these tools can significantly enhance your creative projects, whether you’re a writer, game developer, or a hobbyist.
Experimenting with different options can help you discover which tool aligns best with your specific needs, ultimately enriching your storytelling and project development. Dive in, explore these resources, and enhance your characters like never before.
![Image]( https://talkiemate.com/app/uploads/2024/05/photo-1563209259-ef47f3d5e36d.jpeg )
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2024.05.14 16:25 Mophandel Archaeotherium, the King of the White River Badlands

Archaeotherium, the King of the White River Badlands
Art by Bob Nicholls
Nowadays, when we envision the words “prey,” among modern mammalian fauna, few taxa come to mind as quickly as the hoofed mammals, better known as the ungulates. Indeed, for the better part of their entire evolutionary history, the ungulates have become entirely indistinguishable from the term “prey.” Across their two major modern branches, the artiodactyls (the “even-toed ungulates,” such as bovids, pigs, deer, hippos and giraffes) and the perissodactyls (the “odd-toed ungulates,” including horses, rhinos and tapir), the ungulates too have created an empire spanning nearly every continent, establishing themselves as the the dominant herbivores throughout their entire range. However, as a price for such success, their lot as herbivores have forced them into an unenviable position: being the food for the predators. Indeed, throughout the diets of most modern predators, ungulates make up the majority, if not the entirety, of their diet, becoming their counterparts in this evolutionary dance of theirs. They have become the lamb to their wolf, the zebra to their lion, the stag to their tiger. If there is a predator in need of lunch, chances are that there is an ungulate there to provide it. Of course, such a dynamic is not necessarily a recent innovation. For the last 15-20 million years, across much of the world, both new and old, the ungulates have served as prey for these predators through it all. Over the course of whole epochs, these two groups have played into these roles for millions of years, coevolving with each other in an eons-long game of cat-and-mouse. The shoes they fill are not new, but have existed for ages, and within their niches they have cultivated their roles to perfection. Indeed, with such a tenured history, it seems hardly surprising the ungulates are wholly inseparable from the terms “prey,” itself.
However, while this is the case now, as it has been for the last 15-20 million years, go back far enough, and we see that this dynamic is not as set in stone as we would think. Indeed, back during the Eocene and Oligocene, during the very earliest days of age of mammals, things were very different for the ungulates. While today they are considered little more than food for modern predators, during these olden days, the ungulates weren’t quite so benign. In fact, far from being fodder for top predators, the ungulates had turned the tables, instead becoming top predators themselves. Indeed, though nearly unheard of today, throughout much of the Eocene and Oligocene, carnivorous ungulates thrived in abundance, developing specializations for catching large prey and establishing themselves as top predators that competed alongside the more traditional carnivores, and even dominating them in some instances. Given such success, it’s no wonder that multiple such clades had arisen during this time. Such predators included the arctocyonids, a lineage of (ironically) hoof-less ungulates with large jaws and sharp teeth for capturing large prey. There were also the mesonychians, a lineage of dog-like ungulates with massive skulls and jaws that allowed them to reign as the top predator across much of the Eocene.
However, among these various lineages, one stands stands out among the rest, by far. Arising during the Eocene, this lineage, though superficially resembling modern pigs, hailed from one an ancient lineage of artiodactyls far removed from swine or most other ungulates in general, with few close relatives alive today. Through perhaps not the most predatory of the bunch, it was among the most formidable, as their superficially pig-like appearance came with giant predatory jaws and teeth unlike anything from the modern era. And of course, as if all of that wasn’t enough, this lineage also went on to earn arguably one of the most badass nicknames of any lineage of mammals, period. These predators, of course, were the entelodonts, a.k.a the “hell-pigs.” More so than any other predatory ungulate lineage, these formidable ungulates were the ones to turn the current paradigm upside down, becoming some of the largest and most dominant carnivores in their landscape, even with (and often in spite of) the presence of more traditional predators. Through impressive size, fearsome teeth and sheer tenacity, these animals became the top dogs of their time, ruling as behemoth-kings of their Paleogene kingdoms, domineering all comers, and throughout the ranks, one entelodont in particular demonstrated such dominance the best. Though not the largest or most powerful of their kind, it is one of the most iconic, being among the most well-known members of its lineage to date. Moreover, this enteledont also has some of the most complete life histories ever seen out of this clade, with its brutality and predatory prowess being displayed in the fossil record in a way seen in no other member of its kind. More than anything else, however, it was this predator that best turned the notion of “ungulates being prey” on its head, living in an environment that bore some of the largest carnivoran hypercarnivores to date and still reigning as the undisputed top predator of its domain. This fearsome beast was none other than Archaeotherium, icon of the entelodonts, terror of the Oligocene American west and undisputed king of the White River badlands.
The rise of Archaeotherium (and of entelodonts in general) is closely tied to the ascendancy of carnivorous ungulates as a whole, one of the earliest evolutionary success stories of the entire Cenozoic. Having become their own derived clade since the late Cretaceous, the ungulates were remarkably successful during the early Paleogene, as they were among the first mammalian clades to reach large sizes during those early days after the non-avian dinosaurs had gone extinct. As such, it was with incredible swiftness that, as the Paleogene progressed, the ungulates swooped upon the various niches left empty by the K-Pg mass extinction that killed the dinosaurs. This of course included the herbivorous niches we would know them for today, but this also included other, much more carnivore roles. Indeed, early on during the Paleogene, it was the ungulates that first seized the roles of large mammalian predators, becoming some the earliest large mammalian carnivores to ever live, well before even the carnivorans. Such predators included the arctocyonids, a lineage of vaguely dog-like, hoof-less ungulates with robust jaws and sharpened teeth that acted as some of earliest large carnivores of the Paleocene, with genera such as Arctocyon mumak getting up to the size of big cats. Even more prolific were the mesonychids. More so than what pretty much any other lineage of predator, it was the mesonychids that would stand out as the earliest dominant predators of the early Cenozoic. Growing up to the size of bears and with enormous, bone-crushing jaws, the mesonychids were among the most powerful and successful predators on the market at that time, with a near-global range and being capable of subjugating just about any other predator in their environments. Indeed, they, along with other carnivorous ungulates (as well as ungulates in general), were experiencing a golden age during this time, easily being the most prolific predators of the age. Given such prevalence, it should be no surprise that there would be yet another lineage of predatory ungulates would throw their hat into the ring, and by early Eocene, that contender would none other than the entelodonts.
The very first entelodonts had arisen from artiodactyl ancestors during the Eocene epoch, at a time when artiodactyls were far more diverse and bizarre than they are now. Through today known from their modern herbivorous representatives such as bovines, deer, and antelope, during the Paleocene and Eocene, the artiodacyls, as with most ungulates of that time, were stronger and far more predaceous, particularly when it came to one such clade of artiodactyls, the cetacodontamorphs. Only known today from hippos and another group of artiodactyls (one which will become relevant later), the cetacodantomorphs emerged out of Asia around 55 million years ago, at around the same time that artiodactyls themselves had made their debut. These animals included the first truly predatory artiodactyls, with many of them possessing large skulls with powerful jaws and sharp, predatory teeth. Among their ranks included animals as puny as Indohyus, a piscivorous artiodactyl the size of a cat, to as formidable as Andrewsarchus, a giant, bison-sized predator often touted as one of the largest predatory mammals to ever live. Given such a predatory disposition, it wouldn’t be long until this clade produced a lineage of truly diverse, truly successful predators, and by around 40 million years ago, that is exactly what they did, as it was at that time that the entelodonts themselves first emerged. From their Asian homeland, the entelodonts spread across the world, spreading through not only most of Eurasia but also colonizing North America as well, with genera such as Brachyhyops being found across both continents. Here, in this North American frontier, the entelodonts began to diversify further, turning into their most successful and formidable forms yet, and it was around the late Eocene and early Oligocene that Archaeotherium itself had entered the scene.
Just from a passing glance at Archaeotherium, it is clear how exactly it (as well as the other entelodonts) earned the nickname of “hell-pigs.” It was a bruiser for starters; its body bore a robust, pig-like physique, with prominent neural spines and their associated musculature forming a hump around the shoulder region, similar to the hump of a bison. With such a bulky physique came with it impressive size; the average A. mortoni had a head-body length of roughly 1.6-2.0 m (5.3-6.6 ft), a shoulder height of 1.2 m (4 ft) and a body mass of around 180 kg (396 lb) in weight (Boardman & Secord, 2013; Joeckel, 1990). At such sizes, an adult Archaeotherium the size of a large male black bear. However, they had the potential to get even bigger. While most Archaeotherium specimens were around the size described above, a select few specimens, labeled under the synonymous genus “Megachoerus,” are found to be much larger, with skulls getting up to 66% longer than average A. mortoni specimens (Foss, 2001; Joeckel, 1990). At such sizes and using isometric scaling, such massive Archaeotherium specimens would attained body lengths over 2.5 m (8.2 ft) and would have reached weighs well over 500 kg (1100 lb), or as big as a mature male polar bear. Indeed, at such sizes, it is already abundantly evident that Archaeotherium is a force to be recorded with.
However, there was more to these formidable animals than sheer size alone. Behind all that bulk was an astoundingly swift and graceful predator, especially in terms of locomotion. Indeed, the hoofed feet of Archaeotherium, along with other entelodonts, sported several adaptations that gave it incredible locomotive efficiency, essentially turning it into a speed demon of the badlands. Such adaptations include longer distal leg elements (e.g. the radius and tibia) than their proximal counterparts (e.g. the humerus and femur), fusion of the radius and ulna for increased running efficiency, the loss of the clavicle (collar-bone) to allow for greater leg length, the loss of the acromion to enhance leg movement along the fore-and-aft plane, the loss of digits to reduce the mass of the forelimb, the fusion of the ectocuneiform and the mesocuneiform wrist-bones, among many other such traits (Theodore, 1996) . Perhaps most significant of these adaptations is the evolution of the “double-pulley astragalus (ankle-bone),” a specialized modification of the ankle that, while restricting rotation and side-to-side movement at the ankle-joint, allows for greater rotation in the fore-and-aft direction, thus allowing for more more powerful propulsion from the limbs, faster extension and retraction of the limbs and overall greater locomotive efficiency (Foss, 2001). Of course, such a trait was not only found in entelodonts but in artiodactyls as a whole, likely being a response to predatory pressures from incumbent predatory clades arising at the same time as the artiodactyls (Foss, 2001). However, in the case of the entelodonts, such adaptations were not used for merely escaping predators. Rather, they were used to for another, much more lethal effect…
Such notions are further reinforced by the entelodonts most formidable aspect, none either than their fearsome jaws, and in this respect, Archaeotherium excelled. Both for its size and in general, the head of Archaeotherium was massive, measuring 40-50 cm (1.3-1.6 ft) in length among average A. mortoni specimens, to up to 78 cm (~2.6 ft) in the larger “Megachoerus” specimens (Joeckel, 1990). Such massive skulls were supported and supplemented by equally massive neck muscles and ligaments, which attached to massive neural spines on the anterior thoracic vertebrae akin to a bisons hump as well as to the sternum, allowing Archaeotherium to keep its head aloft despite the skulls massive size (Effinger, 1998). Of course, with such a massive skull, it should come as no surprise that such skulls housed exceptionally formidable jaws as well, and indeed, the bite of Archaeotherium was an especially deadly one. Its zygomatic arches (cheek-bones) and its temporal fossa were enlarged and expanded, indicative of massive temporalis muscles that afforded Archaeotherium astoundingly powerful bites (Joeckel, 1990). This is further augmented by Archaeotherium’s massive jugal flanges (bony projections of the cheek), which supported powerful masseter muscles which enhanced chewing and mastication, as well as an enlarged postorbital bar that reinforced the skull against torsional stresses (Foss, 2001). Last but not least, powerful jaws are supplemented by an enlarged gape, facilitated by a low coronoid process and enlarged posterior mandibular tubercles (bony projections originating from the lower jaw), which provided an insertion site for sternum-to-mandible jaw abduction muscles, allowing for a more forceful opening of the jaw (Foss, 2001). All together, such traits suggest a massive and incredibly fearsome bite, perhaps the most formidable of any animal in its environment.
Of course, none of such traits are especially indicative of a predatory lifestyle. Indeed, many modern non-predatory ungulates, like hippos, pigs and peccaries, also possess large, formidable skulls and jaws. However, in peeling back the layers, it is found there was more to the skull of Archaeotherium that lies in store. Indeed, when inspecting the animal closely, a unique mosaic of features is revealed; traits that make it out to be much more lethal than the average artiodactyl. On one hand, Archaeotherium possessed many traits similar to those of herbivores animals, as is expected of ungulates. For instance, its jaw musculature that allowed the lower jaw of Archaeotherium a full side-to-side chewing motion as in herbivores (whereas most carnivores can only move their lower jaw up and down)(Effinger, 1998). On the other hand, Archaeotherium wielded many other traits far more lethal in their morphology, less akin to a herbivore and far more akin to a bonafide predator. For instance, the aforementioned enlarged gape of Archaeotherium is a bizarre trait on a supposed herbivore, as such animals do not need large gapes to eat vegetation and thus have smaller, more restricted gapes. Conversely, many predatory lineages have comparatively large gapes, as larger gapes allow for the the jaws to grab on to more effectively larger objects, namely large prey animals (Joeckel, 1990).
Such a juxtaposition, however, is most evident when discussing the real killing instruments of Archaeotherium — the teeth. More so than any facet of this animal, the teeth of Archaeotherium are the real stars of the show, showing both how alike it was compared to its herbivores counterparts and more importantly, how it couldn’t be more different. For instance, the molars of Archaeotherium were quite similar to modern herbivores ungulates, in that they were robust, bunodont, and were designed for crushing and grinding, similar in form and function to modern ungulates like peccaries (Joeckel, 1990). However, while the molars give the impression that Archaeotherium was a herbivore, the other teeth tell a very different story. The incisors, for example, were enlarged, sharpened, and fully interlocked (as opposed to the flat-topped incisors seen in herbivores ungulates), creating an incisor array that was seemingly ill-suited for cropping vegetation and much more adept at for gripping, puncturing and cutting (Joeckel, 1990). Even more formidable were the canines. Like the modern pigs from which entelodonts derived their nicknames, the canines of Archaeotherium were sharp and enlarged to form prominent tusk-like teeth, but unlike pigs, they were rounded in cross-section (similar to modern carnivores like big cats, indicating more durable canines that can absorb and resist torsional forces, such as those from struggling prey) and were serrated to form a distinct cutting edge (Effinger, 1998; Joeckel, 1990; Ruff & Van Valkenburgh, 1987). These canines, along with the incisors, interlock to stabilize the jaws while biting and dismantling in a carnivore-like fashion. More strikingly, the canines also seem to act as “occlusal guides,” wherein the canines help align the movement and position of the rear teeth as they come together, allowing for a more efficient shearing action by the rear teeth. This function is seen most prevalently modern carnivores mammals, and is evidenced by the canine tooth-wear, which is also analogous to modern predators like bears and canids (Joeckel, 1990). Indeed, going off such teeth alone, it is clear that Archaeotherium is far more predatory than expected of an ungulate. However, the real stars of the show, the teeth that truly betray the predatory nature of these ungulates, are the premolars. Perhaps the most carnivore-like teeth in the entelodont’s entire tooth row, the premolars of Archaeotherium, particularly the anterior premolars, are laterally compressed, somewhat conical in shape, and are weakly serrated to bear a cutting edge, giving them a somewhat carnivorous form and function of shearing and slicing (Effinger, 1998). Most strikingly of all, the premolars of Archaeotherium bear unique features similar not to modern herbivores, but to durophagous carnivores like hyenas, particularly apical wear patterns, highly thickened enamel, “zigzag-shaped” enamel prism layers (Hunter-Schraeger bands) on the premolars which is also seen in osteophagous animals like hyenas, and an interlocking premolar interface wherein linear objects (such as bones) inserted into jaws from the side would be pinned between the premolars and crushed (Foss, 2001). Taken together, these features do not suggest a diet of grass or vegetation like other ungulates. Rather, they suggest a far more violent diet, one including flesh as well as hard, durable foods, particularly bone. All in all, the evidence is clear. Archaeotherium and other entelodonts, unlike the rest of their artiodactyl kin, were not the passive herbivores as we envision ungulates today. Rather, they were willing, unrepentant meat-eaters that had a taste for flesh as well as foliage.
Of course, even with such lines of evidence, its hard to conclude that Archaeotherium was a true predator. After all, its wide gape and durophagous teeth could have just as easily been used for scavenging or even to eat tough plant matter such as seeds or nuts, as in peccaries and pigs, which themselves share many of the same adaptations as Archaeotherium, include the more carnivorous ones (e.g. the wide gape, using the canines as an occlusal guide, etc.). How exactly do we know that these things were veritable predators and not pretenders to the title. To this end, there is yet one last piece of evidence, one that puts on full display the predatory prowess of Archaeotheriumevidence of a kill itself. Found within oligocene-aged sediment in what is now Wyoming, a collection of various fossil remains was found, each belonging to the ancient sheep-sized camel Poebrotherium, with many of the skeletal remains being disarticulated and even missing whole hindlimbs or even entire rear halves of their body. Tellingly, many of the remains bear extensive bite marks and puncture wounds across their surface. Upon close examination, the spacing and size of the punctures leave only one culprit: Archaeotherium. Of course, such an event could still have been scavenging; the entelodonts were consuming the remains of already dead, decomposed camels, explaining the bite marks. What was far more telling, however, was where the bite marks were found. In addition bite marks being found on the torso and lumbar regions of the camels, various puncture wounds were found on the skull and neck, which were otherwise uneaten. Scavengers rarely feast on the head to begin with; there is very little worthwhile meat on it besides the brain, cheek-muscles and eyes, and even if they did feed on the skull and neck, they would still eat it wholesale, not merely bite it and then leave it otherwise untouched. Indeed, it was clear that this was no mere scavenging event. Rather than merely consuming these camels, Archaeotherium was actively preying upon and killing them, dispatching them via a crushing bite to the skull or neck before dismembering and even bisecting the hapless camels with their powerful jaws to preferentially feast on their hindquarters (likely by swallowing the hindquarters whole, as the pelvis of Poebrotherium was coincidentally the perfect width for Archaeotherium to devour whole), eventually discarding the leftovers in meat caches for later consumption (Sundell, 1999). With this finding, such a feat of brutality leaves no doubt in ones mind as to what the true nature of Archaeotherium was. This was no herbivore, nor was it a simple scavenger. This was an active, rapacious predator, the most powerful in its entire ecosystem.
Indeed, with such brutal evidence of predation frozen in time, combined with various dental, cranial, and post cranial adaptations of this formidable animal, it’s possible to paint a picture of how this formidable creature lived. Though an omnivore by trade, willing and able to feast on plant matter such as grass, roots and tubers, Archaeotherium was also a wanton predator that took just about any prey it wanted. Upon detecting its prey, it approached its vicim from ambush before launching itself at blazing speed. From there, its cursorial, hoofed legs, used by other ungulates for escape predation, were here employed to capture prey, carrying it at great speeds as it caught up to its quarry. Having closed the distance with its target, it was then that the entelodont brought its jaws to bear, grabbing hold of the victim with powerful jaws and gripping teeth to bring it to a screeching halt. If the victim is lucky, Archaeotherium will then kill it quickly with a crushing bite to the skull or neck, puncturing the brain or spinal cord and killing its target instantly. If not, the victim is eaten alive, torn apart while it’s still kicking, as modern boars will do today. In any case, incapacitated prey are subsequently dismantled, with the entelodont using its entire head and heavily-muscled necks to bite into and pull apart its victim in devastating “puncture-and pull’ bites (Foss, 2001). Prey would then finally be consumed starting at the hindquarters, with not even the bones of its prey being spared. Such brutality, though far from clean, drove home a singular truth: that during this time, ungulates were not just prey, that they were not the mere “predator-fodder” we know them as today. rather, they themselves were the predators themselves, dominating as superb hunters within their domain and even suppressing clades we know as predators today, least of all the carnivorans. Indeed, during this point in time, the age of the carnivorous ungulates had hit their stride, and more specifically, the age of entelodonts had begun.
Of course, more so than any other ettelodont, Archaeotherium took to this new age with gusto. Archaeotherium lived from 35-28 million years ago during the late Eocene and early Oligocene in a locality known today as the White River Badlands, a fossil locality nestled along the Great Plains and Rocky Mountains. Though a chalky, barren landscape today, during the time of Archaeotherium, the White River Badlands was a swamp-like floodplain crisscrossed with rivers and interspersed with by a mosaic of forests concentrated around waterways, open woodlands and open plains. As with most ecosystems with such a lush disposition, this locale teemed with life, with ancient hornless rhinos, small horse-like hyracodonts and early camels roaming the open habitats while giant brontotheres, small early horses and strange, sheep-like ungulates called merycoidodonts (also known as “oreodonts”) dwelled within the dense forests. Within this locale, Archaeotherium stalked the open woodlands and riparian forests of its domain. Here, it acted as a dominant predator and scavenger across is territory, filling a niche similar to modern grizzly bears but far more predatory. Among its preferred food items would be plant matter such as roots, foliage and nuts, but also meat in the form of carrion or freshly caught prey. In this respect, smaller ungulates such as the fleet-footed camel Poebrotherium, a known prey item of Archaeotherium, would have made a for choice prey, as its small size would make it easy for Archaeotherium to dispatch with its powerful jaws, while the entelodonts swift legs gave it the speed necessary to keep pace with its agile prey.
However, the entelodont didn’t have such a feast all to itself. Just as the badlands teemed with herbivores, so too did it teem with rival predators. Among their ranks included fearsome predators such as Hyaenodon, a powerful, vaguely dog-like predator up to the size of wolves (as in H. horridus) or even lions (as in the Eocene-aged H. megaloides, which was replaced by H. horridus during the Oligocene). Armed with a massive head, fierce jaws and a set of knife-like teeth that could cut down even large prey in seconds, these were some of the most formidable predators on the landscape. There were also the nimravids, cat-like carnivorans that bore saber-teeth to kill large prey in seconds, and included the likes of the lynx-sized Dinictis, the leopard-sized Hoplophoneus and even the jaguar-sized Eusmilus. Furthermore, there were amphicyonids, better known as the bear-dogs. Though known from much larger forms later on in their existence, during the late Eocene and Oligocene, they were much smaller and acted as the “canid-analogues” of the ecosystem, filling a role similar to wolves or coyotes. Last but not least, there were the bathornithid birds, huge cariamiform birds related to modern seriemas but much larger, which filled a niche similar to modern seriemas or secretary birds, albeit on a much larger scale. Given such competition, it would seem that Archaeotherium would have its hands full. However, things are not as they appear. For starters, habitat differences would mitigate high amounts of competition, as both Hyaenodon and the various nimravids occupy more specialized ecological roles (being a plains-specialist and forest-specialist, respectively) than did Archaeotherium, providing a buffer to stave off competition: More importantly, however, none of the aforementioned predators were simply big enough to take Archaeotherium on. During the roughly 7 million years existence of Archaeotherium, the only carnivore that matched it in size was H. megaloides, and even that would have an only applied to average A. mortoni individuals, not to the much larger, bison-sized “Megachoerus” individuals. The next largest predator at that point would be the jaguars-sized Eusmilus (specifically E. adelos) which would have only been a bit more than half the size of even an average A. mortoni. Besides that, virtually every other predator on the landscape was simply outclassed by the much larger entelodont in terms of size and brute strength. As such, within its domain, Archaeotherium had total, unquestioned authority, dominating the other predators in the landscape and likely stealing their kills as well. In fact, just about the only threat Archaeotherium had was other Archaeotherium, as fossil bite marks suggest that this animal regularly and fraglantly engaged in intraspecific combat, usually through face-biting and possibly even jaw-wrestling (Effinger, 1998; Tanke & Currie, 1998). Nevertheless, it was clear that Archaeotherium was the undisputed king of the badlands; in a landscape of hyaenodonts and carnivorans galore, it was a hoofed ungulate that reigned supreme.
However, such a reign would not last. As the Eocene transitioned into the Eocene, the planet underwent an abrupt cooling and drying phase known as Eocene-Oligocene Transition or more simply the Grande Coupure. This change in climate would eliminate the sprawling wetlands and river systems that Archaeotherium had been depending on, gradually replacing it with drier and more open habitats. To its credit, Archaeotherium did manage to hang on, persisting well after the Grand-Coupure had taken place, but in the end the damage had been done; Archaeotherium was a dead-man-walking. Eventually, by around 28 million years ago, Archaeotherium would go extinct, perishing due to this change in global climate (Gillham, 2019). Entelodonts as a whole would persist into the Miocene, producing some of their largest forms ever known in the form of the bison-sized Daeodon (which was itself even more carnivorous than Archaeotherium), however they too would meet the same fate as their earlier cousins. By around 15-20 million years ago, entelodonts as a whole would go extinct. However, while the entelodonts may have perished, this was not the end of carnivorous ungulates as a whole. Recall that the cetacodontamorphs, the lineage of artiodactyls that produced the entelodonts, left behind two living descendants. The first among them were the hippos, themselves fairly frequent herbivores. The second of such lineage, however, was a different story. Emerging out of South Asia, this lineage of piscivorous cetacodontamorphs, in a an attempt to further specialize for the fish-hunting lifestyle, began to delve further and further into the water, becoming more and more aquatic and the millennia passed by. At a certain point, these carnivorous artiodactlys had become something completely unrecognizable from their original hoofed forms. Their skin became hairless and their bodies became streamlined for life in water. Their hoofed limbs grew into giant flippers for steering in the water and their previously tiny tails became massive and sported giant tail flukes for aquatic propulsion. Their noses even moved to the tip of their head, becoming a blowhole that would be signature to this clade as a whole. Indeed, this clade was none other than the modern whales, themselves derived, carnivorous ungulates that had specialized for a life in the water, and in doing so, became the some of the most dominant aquatic predators across the globe for millions of years. Indeed, though long gone, the legacy of the entelodonts and of predatory ungulates as a whole, a legacy Archaeotherium itself had helped foster, lives on in these paragons of predatory prowess, showing that the ungulates are more than just the mere “prey” that they are often made out to be. Moreover, given the success that carnivorous ungulates had enjoyed in the past and given how modern omnivorous ungulates like boar dabble in predation themselves, perhaps, in the distant future, this planet may see the rise of carnivorous ungulates once again, following in the footsteps left behind by Archaeotherium and the other predatory ungulates all those millions of years ago.
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2024.05.14 16:19 PetrZitskiy The Cultural Impact of Casino in Media

The Cultural Impact of Casino in Media
[ The Cultural Impact of Casino in Media ]
Casinos have long captivated the human imagination, and their portrayal in media has had a profound cultural impact. From the glitzy world of James Bond movies to the gritty streets of Las Vegas in "Casino," the representation of casinos in films, television, literature, and other forms of media has shaped our perceptions and influenced societal attitudes toward gambling and casino culture.

Hollywood Glamor and the Casino Lifestyle

The allure of casinos has been a staple in Hollywood for decades. Movies like "Casino Royale," "Ocean's Eleven," and "The Hangover" have presented casinos as glamorous, high-stakes environments where fortunes are made and lost. These portrayals emphasize the excitement, risk, and opulence associated with casino life. The image of a suave, tuxedo-clad gambler at a poker table has become an iconic cultural symbol, reinforcing the idea of casinos as places of luxury and adventure.

Literature's Take on Casinos

Literature has also played a significant role in shaping the cultural narrative around casinos. From Fyodor Dostoevsky's "The Gambler," which delves into the psychological aspects of gambling addiction, to Ian Fleming's James Bond novels, where high-stakes card games are a recurring motif, casinos have provided a rich backdrop for exploring human nature, luck, and chance. These stories often highlight the duality of casinos as places of both opportunity and peril.

Television's Influence

Television series like "Las Vegas" and reality shows such as "World Series of Poker" have brought the casino experience into living rooms around the world. These shows demystify the inner workings of casinos, portraying the behind-the-scenes operations and the lives of those who work and play there. By providing an insider's look, television has made the casino world more accessible to the general public, further embedding it into popular culture.

Music and Casinos

Casinos have also left their mark on the music industry. Songs like Elvis Presley's "Viva Las Vegas" and Frank Sinatra's "Luck Be a Lady" celebrate the excitement and allure of casino life. These songs have become anthems of the casino experience, encapsulating the thrill of gambling and the romanticism of Las Vegas. Through music, the cultural impact of casinos extends beyond visual media, resonating with audiences on an auditory level.

Video Games and Virtual Casinos

The rise of video games has brought a new dimension to the cultural impact of casinos. Games like "Grand Theft Auto" feature virtual casinos where players can gamble, adding another layer of immersion and interaction. Additionally, the proliferation of online casino games and apps has made gambling more accessible than ever before, blurring the lines between entertainment and real-world gambling.

The Impact on Fashion and Lifestyle

The casino lifestyle, with its emphasis on luxury and high fashion, has influenced broader cultural trends. The elegant attire often associated with casino patrons has inspired fashion designers and influenced trends in formal wear. Casinos, with their lavish interiors and sophisticated ambiance, have become synonymous with a certain lifestyle, promoting a culture of glamour and exclusivity.

Social and Ethical Implications

While the portrayal of casinos in media often glamorizes gambling, it also raises important social and ethical questions. The depiction of casinos can influence public attitudes toward gambling, potentially normalizing it and downplaying the risks of addiction and financial ruin. Media representations can also perpetuate stereotypes, such as the idea that casinos are primarily the domain of the wealthy or that gambling is a surefire path to quick riches.

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The cultural impact of casinos in media is multifaceted, reflecting and shaping societal attitudes toward gambling and the casino lifestyle. Through films, literature, television, music, and video games, casinos have become ingrained in popular culture, symbolizing both the allure of risk and the potential for reward. As media continues to evolve, the portrayal of casinos will likely remain a significant cultural touchstone, reflecting the ongoing fascination with the world of gambling.
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2024.05.14 16:02 jeezIamNotHearing NEED URGENT HELP IN WRITING CITATIONS IN PROPER FORMAT

I have written a review paper on VR integration with AI, all that remains is for me to write citations in proper format. Please anyone help me. the deadline is in 5 hours and I have to submit it before then. Anyone. I have procrastinated harshly this time around and am literally crying.
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2024.05.14 15:54 aaronknow-y Emulator freezes randomly

I recently upgraded my cpu to a Ryzen 7 7700 (used to be a i5-8400) and along with that came a new motherboard (B650M D3HP) and new memory (16gb 4800Mhz), same SSDs and HDD and same gpu (1660 Super). I used to run LDPlayer very smoothly on my i5-8400 so I didn't expect to have any issues with this new and stronger cpu, but here we are.
I use the emulator to play Arknights and sometimes when I'm playing it my screen will, for no apparent reason, freeze. It's not my pc, it's just the emulator, I can still hear the sounds playing but I can't lower or increase it with the emulator hud, not is it responsive. After a while the game will usually crash and relaunch (not the whole emulator) but if I try to go to the emulators home screen it also won't respond during those freezes.
I have virtualization on and set the recommended 4 cores for emulation in the settings, which is the same I used for my i5-8400 who is a much slower cpu with less cores than my current one. I play at tablet resolution (1600x Something) and have fps capped at 60.
When this happens I usually ask to close the emulator and the restart or close window pops up, I click restart and it's fixed. If I try to close the games tab during those freezes it will also respond and close the game. While in the game tab and during a freeze I can't change volumes or tweak any configs at the right side bar of the emulator really.
Emulator is on my HDD, but it is the same as it was with my old cpu, so I didn't think it'd be a problem. I tried to update the launcher but problem still persists. Sometimes it will go on for hours and sometimes it'll freeze in my first couple of minutes, nothing else in the pc is affect in any way similar.
Specs:
CPU: Ryzen 7 7700 GPU: 1660 Super Motherboard: B650M D3HP Gigabyte RAM: 1x16gb 4800Mhz DDR5 PSU: 600W Thermaltake SSD: 1x240gb, 1x120gb HDD: 1x1Tb
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2024.05.14 15:34 Lima_6-1 Fix the fucking AI ASAP for gods sakes

Multiple times I've been shooting with a suppressed weapon, from the second or third floor of a building at enemies outside on a road or in another building. Only to have, EVERY SINGLE AI IN THE TOWN COME CHARGING IN AND KNOW EXACTLY WHERE I AM! This is some straight horse shit. I don't give a shit what excuse the devs wanna use about the AI. They are fucking busted and making the game virtually unplayable. Worse example of this is in Tiger bay IMO. Shot one enemy and they just tank the head shot without a helmet, only to have LITERALLY 15 enemy's come charging me all at once. With enemies absorbing rounds like thier Airsoft pellets and AI tracking you through bushes and walls you just die even if you try to run and get a better position. the sheer volume of fire from every AI knowing your exact location just means your dead. Me and 3 other players just attempted a Tiger Bay run only to get swarmed and pushed all the way back to the LZ and any time we would fly back in to try to collect our gear we are already getting shot at as we land. This is just unacceptable and should be NUMBER ONE on things the devs are working on right now because both PvE and PvP game play is being effected this shit.
TLDR: AI is tracking players through walls and from absolutely absurd distances GET. IT. FIXED.
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2024.05.14 15:31 IceUpstairs8409 Lousy GPU, is the Quest 3 still worth buying?

My PC is an I-7, 8th gen with 32 GB ram BUT the GPU is a Nvidia GT 1030. Since my PC is a Dell small form factor box I literally have no room to upgrade to a top notch GPU. I'm really considering buying a Quest 3 but I am totally confused on what I'll be able to do with it. (I'm 77 and not exactly up on all the latest tech.) Can someone give me a real world take on this? Here's what I would LIKE to be able to do:
Any advice is greatly appreciated.
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2024.05.14 15:24 MedChemist464 A Tale of Two Adventuring Parties

I run two groups, one in person, the other on Foundry, both on PF2e.
The Foundry group is comprised of players from a DnD campaign I've run on and off for a couple of years plus a few people I met at work. This group includes two of my best friends who live in other states, and the husband of my wife's best friend's husband. This will be referred to a the VG (Virtual Group). I run a pre-made foundry module, so there is basically no prep outside of reading the adventure and making sure I've got the story straight and work everyone's hook into it. Despite the ease of running in Foundry, This is my more stressful group.
The In-person group is a collection of guys I did not know but met through a local dad group and Reddit. All are fathers (I wanted folks who 'get it' when it comes to time management and scheduling). Great group, and will be referred to as IPG (In-person group), and even though the prep is more (drawing maps, selecting the right minis for the session, a lot more book-keeping to track encounters, etc.) This is my less stressful group.
I run these groups on alternating weeks.
Why is the in-person group less stressful? Scheduling. I have set up shared google calendars for people to suggest new sessions if a scheduled session doesn't work for them. This is because trying to pick and match dates from group texts or discord chats is time and labor intensive on top of everything else i do for the games.
A Case Study:
VG had a bunch of issues with this week's schedule. I asked everyone to put dates that work for them in the calendar so i can see what works for a quorum. I got 2 out of 6 players to do that. Everyone else, despite me literally saying 'do not respond by text, please use the calendar' - tried to text me dates. Basically, nothing this week worked, i had to confirm by text (which, again - I STRONGLY AND CLEARLY STATED I would rather not have to do). So, reschedule for next week was eventually confirmed, but took 12 hours of texting communication. I also have two people who i have to hound to respond and confirm dates - despite me being very clear almost every other week i need communication to improve on their end if they want to play because it makes it easier for me to plan with my family.
I asked IPG, a group of 5 people, if they would have any interest in meeting this week since next week was rough for a few of them. I had something rescheduled for the NEXT DAY with confirmation from every member within 5 hours. They responded quickly and clearly and confirmed the plans with their partners and families as soon as they were available.
I am really considering just letting the VG fade away - a couple of my closest friends are in the group, but organizing the game feels like more of a chore and TBH, I simply prefer to play with the group of guys I've only known a few months. They write excellent characters with good motivations and backstories. They make an actual effort to RP consistently, they work well as a team. I get VERY VERY little of that from the VG despite a few of those players being decidedly more experienced in the table-top space. IPG guys wrote character backgrounds that were so thorough and based on the campaign players guide that i literally did not need to write any of them hooks, they inserted themselves into the setting and campaign almost seamlessly. They straight up read the Lost Omens guide sections relevant to their characters for deeper lore.
When VG group was asked if they bothered to read a 10 page players guide (With lots of pictures) for their setting everyone chuckled and acted like it was a ridiculous ask.
So yeah, part rant, part 'teachable moment' for players who love to play - please listen to your GM when they ask for better communication, to use scheduling tools, and suggest you read about the setting or world before you build a character.
submitted by MedChemist464 to rpg [link] [comments]


2024.05.14 15:24 UnityAssets_new_bot Boxing Gym : Boxing GymGame / Realtime ready boxing gym setup for Unity, PBR Textures & clean topology, perfect for boxing / workout game development and virtual production.All prefabs have custom collidersCheck out our other sports models hereSports models on the Unity Asset StoreEmail suppor

submitted by UnityAssets_new_bot to UnityAssets [link] [comments]


2024.05.14 15:23 jeezIamNotHearing NEED URGENT HELP IN WRITING CITATIONS IN PROPER FORMAT

I have written a review paper on VR integration with AI, all that remains is for me to write citations in proper format. Please anyone help me. the deadline is in 5 hours and I have to submit it before then. Anyone. I have procrastinated harshly this time around and am literally crying.
Improper Citations :
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  3. Sherman WR, Craig AB (2003) Understanding virtual reality, interface, application and design. Morgan Kaufmann Publishers, Burlington, pp 1–623
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  4. Debasis Dutta (1999), Defence Science Journal, Vol. 49, No. 3, July 1999, pp. 275-285,
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  3. Whitney SJ, Temby P, Stephens A (2014) A review of the effectiveness of game-based training
for dismounted soldiers. J Def Model Simul Appl Methodol Technol 11(4):319–328
  1. Choi I, Ofek E, Benko H, Sinclair M, Holz C (2018) CLAW: a multifunctional handheld haptic controller for grasping, touching and triggering in virtual reality. In: Proceedings of the 2018 CHI conference on human factors in computing systems (CHI ‘18).ACM, New York, NY, USA, Paper 654, 13 pages.
  2. Whitmire E, Benko H, Holz C, Ofek E, Sinclair M (2018) Haptic revolver: touch, shear, texture, and shape rendering on a recon-figurable virtual reality controller. In: Proceedings of the 2018 CHI conference on uman factors in computing systems (CHI ‘18). ACM, New York, NY, USA, Paper 86, 12 pages.
  3. Hardlight VR (2019) http://www.hardlightvr.com/. Accessed 22 Sept2019
  4. Konishi Y, Hanamitsu N, Minamizawa K, Outram B, Mizuguchi T,Sato A (2016) Synesthesiasuit: the full body immersive experi-ence. In: ACM SIGGRAPH 2016 VR Village (SIGGRAPH‘16).ACM, New York, NY, USA, Article 20, 1 pages. https://doi.org/10.1145/2929490.2932629
  5. Murakami T, Person T, Fernando CL, Minamizawa K (2017) Altered touch: miniature haptic display with force, thermal and tactile feedback for augmented haptics. In: ACM SIGGRAPH 2017 emerging technologies (SIGGRAPH ‘17). ACM, New York, NY, USA, Article 2, 2 pages.
  6. Li, Y., & Lai, Y. (2017). The Application of Artificial Intelligence in Virtual Laboratory Teaching Platform. International Journal of Emerging Technologies in Learning (iJET), 12(07), 141-151
  7. Wang, J., Li, C., & Yang, S. (2019). Research on the application of artificial intelligence technology in virtual laboratory teaching. Journal of Physics: Conference Series, 1189(1), 012004.
  8. Zhang, Y., & Li, Y. (2020). Application of artificial intelligence technology in virtual laboratory teaching. Proceedings of the International Conference on Education Technology, Management and Humanities Science (ETMHS 2020), 393-396
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Int. Conf. Intell. Green Build. Smart Grid, IEEE 2018, pp. 1–5.
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  2. 31S. M. Won, L. Cai, P. Gutruf, J. A. Rogers, https://doi.org/10.1038/s41551-021-00683-3. Nat. Biomed.
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  6. Qi, D., Ryason, A., Milef, N. et al. Virtual reality operating room with AI guidance: design and validation of a fire scenario. Surg Endosc 35, 779–786 (2021). https://doi.org/10.1007/s00464-020-07447-1
  7. Sakai, D.; Joyce, K.; Sugimoto, M.; Horikita, N.; Hiyama, A.; Sato, M.; Devitt, A.; Watanabe, M. Augmented, virtual and mixed reality in spinal surgery: A real-world experience. J. Orthop. Surg. 2020, 28.
  8. Yuk, F.J.; Maragkos, G.A.; Sato, K.; Steinberger, J. Current innovation in virtual and augmented reality in spine surgery. Ann. Transl. Med. 2021, 9, 94.
  9. Brigham, T.J. Reality Check: Basics of Augmented, Virtual, and Mixed Reality. Med. Ref. Serv. Q 2017, 36, 171–178.
  10. Logishetty, K.; Rudran, B.; Cobb, J.P. Virtual reality training improves trainee performance in total hip arthroplasty: A randomized controlled trial. Bone Joint J. 2019, 101-B, 1585–1592.
  11. Madan, S.S.; Pai, D.R. Role of simulation in arthroscopy training. Simul. Healthc. 2014, 9, 127–135.
  12. Blyth, P.; Stott, N.S.; Anderson, I.A. A simulation-based training system for hip fracture fixation for use within the hospital environment. Injury 2007, 38, 1197–1203.
  13. Dangxiao WANGYuan GUO, Shiyi LIU, Yuru ZHANG, Weiliang XU, Jing XIAO. Haptic display for virtual reality: progress and challenges, Virtual Reality & Intelligent Hardware 2019: 136-162
  14. Poupyrev I, Rekimoto J, Maruyama S. TouchEngine: a tactile display for handheld devices. In: Human Factors in Computing Systems. 2002, 20(25): 644–645
  15. Wang D X, Song M, Naqash A, Zheng Y K, Xu W L, Zhang Y R. Toward whole-hand kinesthetic feedback: A survey of force feedback gloves. IEEE Transactions on Haptics, 2018: 1
  16. Pacchierotti C, Sinclair S, Solazzi M, Frisoli A, Hayward V, Prattichizzo D. Wearable haptic systems for the fingertip and the hand: Taxonomy, review, and perspectives. IEEE Transactions on Haptics, 2017, 10(4): 580–600
  17. Zheng Y K, Wang D X, Wang Z Q, Zhang Y, Zhang Y R, Xu W L. Design of a lightweight force-feedback glove with a large workspace. Engineering, 2018, 4(6): 869–880
submitted by jeezIamNotHearing to research [link] [comments]


2024.05.14 15:22 Jhonjournalist Wales is the First UK Nation to Launch Metaverse Experience

Wales is the First UK Nation to Launch Metaverse Experience
https://preview.redd.it/lhyi01xy7e0d1.jpg?width=800&format=pjpg&auto=webp&s=c8078d5d8a801f40a7463d6c466aaa2aae40d6a3
  • Worldwide guests to the metaverse number 600 million every year across various metaverse stages, with Wales’ one being facilitated on the stage Spatial.
  • This advanced space adds to the always-extending ways Ribs is promoting itself to would-be guests.
  • Steffan Powell, BBC News‘ very first gaming and culture journalist, facilitated a virtual send-off occasion a week ago.
Wales has turned into the primary UK country to send off in the metaverse, giving virtual guests from across the world a sample of what they can find in the country seriously.
The vivid experience, made by Visit Grains, is intended to move future travelers by displaying the scope of encounters, spots, and attractions accessible for them to investigate.

Wales is to Launch the Metaverse Experience

Guests can explore the Welsh-enlivened scene as a virtual rendition of themselves while seeing a preview of the nation’s way of life and legacy through a scope of highlights.
You can visit a notable palace, with a secret guide of Wales to be found, or experience a trolley ride — like the one in Llandudno — to go from one side of the metaverse to the next.
There’s even an amphitheater, similar to that which remained in Roman-time Caerleon, with screens exhibiting Grains’ lively music scene and culture.
Notwithstanding this Ribs Metaverse, the Welsh Government’s Visit Grains is involving announcement promotions in the virtual universe of Roblox.
As well just like the primary UK country to be in the metaverse, it is felt that Ribs is additionally the main European country to adopt this strategy to publicize itself to guests.
Anybody entering the Wales metaverse can take on journeys as well, including gathering seven winged serpents concealed across the ‘island’, and building a virtual intelligent schedule that grandstands genuine spots to remain, attractions, and occasions.
Similar to reality, these advertisements contact individuals in exceptionally populated and apparent areas, around one of the greatest metaverse networks on the planet.
Learn More: https://worldmagzine.com/europe/wales-is-the-first-uk-nation-to-launch-metaverse-experience/
submitted by Jhonjournalist to u/Jhonjournalist [link] [comments]


2024.05.14 15:19 panmanculi24 Renovi and Storyfire Join Forces to Revolutionize Web3 Gaming!

Renovi is thrilled to announce our exciting partnership with u/storyfireapp! 🎮 Together, we're on a mission to redefine the landscape of #Web3 gaming and offer an unparalleled experience to players worldwide. With Storyfire's vibrant ecosystem boasting over 2.4 million users, we're tapping into a dynamic community ready to embrace the future of gaming. 💥
Step into the immersive world of Storyfire's Oasis, where gaming transcends boundaries and real rewards await. 🌐 Discover a universe where every move counts, every interaction matters, and where the line between reality and virtuality blurs. Renovi is proud to be a part of this journey, where creativity, innovation, and cutting-edge technology converge to create unforgettable gaming experiences.
submitted by panmanculi24 to ICOCryptoInfo [link] [comments]


2024.05.14 15:10 marionas7 [Store] Low to High Tier Knives/Gloves

♦ Mainly interested in trades, but willing to sell on 3rd party markets.
♦ Below is a list of items I have at the moment. I constantly trade, so the list might be outdated and I might have new items.
♦ Buyouts are in cash and they are a reference point to know how much I want for my items in a trade.
♦ Offers is the fastest way to contact me and get a response, but feel free to add me to friends.
Trade Link Steam Profile
Butterfly Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Butterfly Knife Fade Factory New 0.0508 99.5% Faded. Click me $3,900 Tradable
★ Butterfly Knife Fade Factory New 0.0491 94.8% Faded. Click me $3,140 Tradable
★ Butterfly Knife Fade Factory New 0.0240 84.0% Faded. Click me $2,830 Tradable
★ StatTrak™ Butterfly Knife Doppler Phase 2 Factory New 0.0326 - Click me $2,800 Tradable
★ Butterfly Knife Doppler Phase 4 Factory New 0.0233 - Click me $2,710 Tradable
★ Butterfly Knife Lore Minimal Wear 0.1439 - Click me $2,060 Tradable
★ Butterfly Knife Marble Fade Factory New 0.0098 Red tip. Click me $2,050 Tradable
★ Butterfly Knife Doppler Phase 3 Factory New 0.0357 - Click me $2,015 Tradable
★ StatTrak™ Butterfly Knife - 0.3493 - Click me $1,320 Tradable
★ Butterfly Knife Autotronic Field-Tested 0.2933 - Click me $1,100 Tradable
★ Butterfly Knife Damascus Steel Factory New 0.0661 - Click me $970 Tradable
★ Butterfly Knife Lore Well-Worn 0.4294 - Click me $830 Tradable
★ Butterfly Knife Damascus Steel Battle-Scarred 0.4532 - Click me $695 Tradable
★ Butterfly Knife Safari Mesh Minimal Wear 0.1280 - Click me $555 Tradable
★ Butterfly Knife Boreal Forest Battle-Scarred 0.4883 - Click me $470 Tradable
★ Butterfly Knife Scorched Well-Worn 0.3892 - Click me $465 Tradable
★ Butterfly Knife Forest DDPAT Battle-Scarred 0.6546 - Click me $460 Tradable
M9 Bayonets
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ M9 Bayonet Lore Minimal Wear 0.1247 - Click me $1,890 Tradable
★ M9 Bayonet Fade Factory New 0.0294 83.5% Faded. Click me $1,650 Tradable
★ StatTrak™ M9 Bayonet Fade Factory New 0.0256 85.5% Faded. Click me $1,500 Tradable
★ M9 Bayonet Doppler Phase 4 Factory New 0.0098 - Click me $1,320 Tradable
★ M9 Bayonet Marble Fade Factory New 0.0079 - Click me $1,210 Tradable
★ M9 Bayonet Marble Fade Factory New 0.0681 - Click me $1,180 Tradable
★ M9 Bayonet Tiger Tooth Factory New 0.0316 - Click me $890 Tradable
★ M9 Bayonet Crimson Web Field-Tested 0.1871 - Click me $635 Tradable
★ M9 Bayonet Stained Minimal Wear 0.0854 - Click me $500 Tradable
★ M9 Bayonet Damascus Steel Field-Tested 0.1825 - Click me $490 Tradable
★ M9 Bayonet Bright Water Minimal Wear 0.1072 - Click me $485 Tradable
★ M9 Bayonet Lore Battle-Scarred 0.6239 - Click me $470 Tradable
★ M9 Bayonet Freehand Field-Tested 0.1799 - Click me $465 Tradable
★ M9 Bayonet Stained Field-Tested 0.3080 - Click me $465 Tradable
★ M9 Bayonet Freehand Field-Tested 0.2039 - Click me $460 Tradable
★ M9 Bayonet Ultraviolet Field-Tested 0.1813 - Click me $435 Tradable
★ M9 Bayonet Ultraviolet Field-Tested 0.1902 - Click me $430 Tradable
★ M9 Bayonet Stained Battle-Scarred 0.8002 - Click me $420 Tradable
★ M9 Bayonet Ultraviolet Well-Worn 0.4475 - Click me $430 Tradable
★ M9 Bayonet Scorched Field-Tested 0.2021 - Click me $380 Tradable
★ M9 Bayonet Urban Masked Field-Tested 0.1638 - Click me $330 Tradable
★ M9 Bayonet Safari Mesh Field-Tested 0.2889 - Click me $310 Tradable
Karambits
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Karambit Fade Factory New 0.0543 98.2% Faded. Click me $2,835 Tradable
★ Karambit Fade Factory New 0.0222 95.9% Faded. Click me $2,625 Tradable
★ Karambit Doppler Phase 2 Factory New 0.0680 - Click me $1,820 Tradable
★ Karambit Marble Fade Factory New 0.0358 #624. Fake Fire & Ice Click me $1,690 Tradable
★ Karambit Marble Fade Factory New 0.0095 - Click me $1,365 Tradable
★ Karambit Marble Fade Factory New 0.0231 - Click me $1,340 Tradable
★ Karambit Doppler Phase 3 Factory New 0.0094 - Click me $1,220 Tradable
★ Karambit Tiger Tooth Factory New 0.0207 - Click me $1,020 Tradable
★ Karambit Tiger Tooth Minimal Wear 0.0731 - Click me $995 Tradable
★ Karambit Black Laminate Minimal Wear 0.0833 - Click me $850 Tradable
★ StatTrak™ Karambit Autotronic Field-Tested 0.3515 - Click me $830 Tradable
★ Karambit Crimson Web Field-Tested 0.3657 One big web on playside. Click me $680 Tradable
★ Karambit Crimson Web Field-Tested 0.3601 One big web on playside. Click me $680 Tradable
★ Karambit Ultraviolet Minimal Wear 0.1014 - Click me $670 Tradable
★ Karambit Freehand Minimal Wear 0.0914 - Click me $650 Tradable
★ Karambit Freehand Field-Tested 0.1961 - Click me $520 Tradable
★ Karambit Freehand Field-Tested 0.2707 - Click me $510 Tradable
Skeleton Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ StatTrak™ Skeleton Knife Fade Factory New 0.0350 99.7% Faded. Click me $1,830 Tradable
★ Skeleton Knife Fade Factory New 0.0285 98.5% Faded. Click me $1,745 Tradable
★ StatTrak™ Skeleton Knife Slaughter Minimal Wear 0.1381 - Click me $745 Tradable
★ StatTrak™ Skeleton Knife Slaughter Field-Tested 0.2527 - Click me $670 Tradable
★ Skeleton Knife Crimson Web Field-Tested 0.3685 - Click me $660 Tradable
★ Skeleton Knife Stained Minimal Wear 0.0865 - Click me $385 Tradable
★ StatTrak™ Skeleton Knife Stained Minimal Wear 0.1151 - Click me $380 Tradable
★ Skeleton Knife Forest DDPAT Field-Tested 0.3612 - Click me $185 Tradable
Bayonets
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Bayonet Gamma Doppler Emerald Factory New 0.0338 - Click me $3,875 Tradable
★ StatTrak™ Bayonet Doppler Sapphire Factory New 0.0613 - Click me $3,420 Tradable
★ Bayonet Gamma Doppler Phase 2 Factory New 0.0248 - Click me $1,000 Tradable
★ StatTrak™ Bayonet Marble Fade Factory New 0.0328 - Click me $620 Tradable
★ Bayonet Marble Fade Factory New 0.0343 - Click me $565 Tradable
★ Bayonet Doppler Phase 1 Factory New 0.0228 - Click me $560 Tradable
★ Bayonet Doppler Phase 1 Factory New 0.0279 - Click me $560 Tradable
★ StatTrak™ Bayonet Lore Field-Tested 0.1648 - Click me $480 Tradable
★ Bayonet Lore Field-Tested 0.3210 - Click me $440 Tradable
★ StatTrak™ Bayonet Blue Steel Minimal Wear 0.1332 - Click me $330 Tradable
★ Bayonet Freehand Field-Tested 0.1501 - Click me $275 Tradable
★ Bayonet Freehand Field-Tested 0.1520 - Click me $275 Tradable
Talon Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Talon Knife Fade Factory New 0.0645 97.4% Faded. Click me $1,260 Tradable
★ Talon Knife Doppler Phase 4 Factory New 0.0584 - Click me $955 Tradable
★ Talon Knife Slaughter Factory New 0.0607 - Click me $715 Tradable
★ Talon Knife Vanilla - 0.3508 - Click me $420 Tradable
★ Talon Knife Vanilla - 0.3717 - Click me $420 Tradable
Nomad Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Nomad Knife Fade Factory New 0.0115 96.6% Faded. Click me $1,010 Tradable
★ Nomad Knife Fade Factory New 0.0106 95.5% Faded. Click me $995 Tradable
★ StatTrak™ Nomad Knife Vanilla - 0.7129 - Click me $365 Tradable
Flip Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Flip Knife Doppler Ruby Factory New 0.0521 - Click me $2,725 Tradable
★ Flip Knife Fade Factory New 0.0105 81.6% Faded. Click me $685 Tradable
★ Flip Knife Lore Factory New 0.0699 - Click me $475 Tradable
★ Flip Knife Doppler Phase 3 Factory New 0.0041 - Click me $475 Tradable
★ Flip Knife Doppler Phase 1 Factory New 0.0327 - Click me $450 Tradable
★ Flip Knife Doppler Phase 1 Factory New 0.0426 - Click me $450 Tradable
★ Flip Knife Marble Fade Factory New 0.0344 - Click me $415 Tradable
★ Flip Knife Vanilla - 0.2843 - Click me $335 Tradable
★ Flip Knife Autotronic Field-Tested 0.3359 - Click me $265 Tradable
★ Flip Knife Autotronic Well-Worn 0.3820 - Click me $255 Tradable
★ Flip Knife Freehand Factory New 0.0620 - Click me $190 Tradable
★ Flip Knife Damascus Steel Minimal Wear 0.1320 - Click me $185 Tradable
Stiletto Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Stiletto Knife Doppler Sapphire Factory New 0.0239 - Click me $2,800 Tradable
★ StatTrak™ Stiletto Knife Doppler Phase 4 Factory New 0.0348 - Click me $560 Tradable
★ Stiletto Knife Doppler Phase 3 Factory New 0.0446 - Click me $545 Tradable
★ Stiletto Knife Marble Fade Factory New 0.0221 - Click me $490 Tradable
Classic Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Classic Knife Fade Factory New 0.0340 99.0% Faded. Click me $730 Tradable
★ StatTrak™ Classic Knife Crimson Web Minimal Wear 0.0776 4th best float in csgofloat database. Click me $700 Tradable
★ Classic Knife Crimson Web Minimal Wear 0.1328 - Click me $345 Tradable
★ Classic Knife Slaughter Minimal Wear 0.1022 - Click me $280 Tradable
★ Classic Knife Crimson Web Field-Tested 0.2710 - Click me $215 Tradable
Ursus Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Ursus Knife Doppler Sapphire Factory New 0.0046 - Click me $2,100 Tradable
★ Ursus Knife Doppler Sapphire Factory New 0.0088 - Click me $2,055 Tradable
★ Ursus Knife Fade Factory New 0.0345 91.6% Faded. Click me $550 Tradable
★ Ursus Knife Doppler Phase 2 Factory New 0.0335 - Click me $480 Tradable
★ Ursus Knife Doppler Phase 2 Factory New 0.0337 - Click me $480 Tradable
★ Ursus Knife Marble Fade Factory New 0.0505 - Click me $340 Tradable
★ Ursus Knife Vanilla - 0.4994 - Click me $270 Tradable
Huntsman Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Huntsman Knife Gamma Doppler Phase 2 Factory New 0.0226 - Click me $505 Tradable
★ Huntsman Knife Gamma Doppler Phase 2 Factory New 0.0649 - Click me $490 Tradable
★ StatTrak™ Huntsman Knife Doppler Phase 4 Factory New 0.0325 - Click me $440 Tradable
★ Huntsman Knife Gamma Doppler Phase 4 Factory New 0.0249 - Click me $420 Tradable
★ Huntsman Knife Fade Factory New 0.0236 85.2% Faded. Click me $400 Tradable
★ Huntsman Knife Tiger Tooth Factory New 0.0542 - Click me $235 Tradable
★ Huntsman Knife Lore Minimal Wear 0.0778 - Click me $230 Tradable
★ Huntsman Knife Autotronic Minimal Wear 0.1175 - Click me $230 Tradable
★ Huntsman Knife Vanilla - 0.1933 - Click me $220 Tradable
★ Huntsman Knife Lore Field-Tested 0.2764 - Click me $175 Tradable
★ Huntsman Knife Case Hardened Well-Worn 0.4344 - Click me $175 Tradable
★ Huntsman Knife Autotronic Field-Tested 0.2764 - Click me $170 Tradable
Paracord Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Paracord Knife Case Hardened Field-Tested 0.3420 #447 Blue gem. Click me $860 Tradable
★ Paracord Knife Case Hardened Battle-Scarred 0.9608 #294 Blue gem. Click me $560 Tradable
★ Paracord Knife Fade Factory New 0.0157 91.2% Faded. Click me $475 Tradable
★ Paracord Knife Slaughter Field-Tested 0.1672 - Click me $250 Tradable
Survival Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Survival Knife Fade Factory New 0.0146 94.8% Faded. Click me $415 Tradable
★ Survival Knife Vanilla - 0.3113 - Click me $170 Tradable
★ Survival Knife Vanilla - 0.5112 - Click me $170 Tradable
Falchion Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Falchion Knife Gamma Doppler Emerald Factory New 0.0262 - Click me $1,085 Tradable
★ Falchion Knife Gamma Doppler Emerald Minimal Wear 0.0754 - Click me $1,020 Tradable
★ Falchion Knife Gamma Doppler Phase 4 Factory New 0.0002 - Click me $460 Tradable
★ Falchion Knife Tiger Tooth Factory New 0.0279 - Click me $200 Tradable
Shadow Daggers
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ StatTrak™ Shadow Daggers Doppler Sapphire Factory New 0.0117 - Click me $690 Tradable
★ Shadow Daggers Doppler Black Pearl Factory New 0.0288 - Click me $675 Tradable
★ Shadow Daggers Doppler Ruby Factory New 0.0094 - Click me $590 Tradable
★ Shadow Daggers Fade Factory New 0.0128 99.1% Faded. Click me $290 Tradable
★ Shadow Daggers Doppler Phase 1 Factory New 0.0131 - Click me $195 Tradable
Bowie Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Bowie Knife Doppler Ruby Minimal Wear 0.0779 - Click me $985 Tradable
★ Bowie Knife Fade Factory New 0.0324 96.6% Faded. Click me $420 Tradable
★ Bowie Knife Gamma Doppler Phase 4 Factory New 0.0212 - Click me $360 Tradable
★ Bowie Knife Slaughter Minimal Wear 0.0719 - Click me $255 Tradable
Gut Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Gut Knife Fade Factory New 0.0010 83.2% Faded. Click me $215 Tradable
★ Gut Knife Doppler Phase 3 Factory New 0.0271 - Click me $160 Tradable
Navaja Knives
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Navaja Knife Doppler Sapphire Factory New 0.0321 - Click me $500 Tradable
Sport Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Sport Gloves Pandora's Box Well-Worn 0.3882 - Click me $3,570 Tradable
★ Sport Gloves Superconductor Field-Tested 0.1644 - Click me $2,630 Tradable
★ Sport Gloves Superconductor Field-Tested 0.1680 - Click me $2,610 Tradable
★ Sport Gloves Hedge Maze Field-Tested 0.3666 - Click me $2,565 Tradable
★ Sport Gloves Vice Field-Tested 0.1576 - Click me $2,235 Tradable
★ Sport Gloves Pandora's Box Battle-Scarred 0.7577 - Click me $1,765 Tradable
★ Sport Gloves Vice Field-Tested 0.1943 - Click me $1,650 Tradable
★ Sport Gloves Slingshot Field-Tested 0.2251 - Click me $935 Tradable
★ Sport Gloves Amphibious Field-Tested 0.2641 - Click me $710 Tradable
★ Sport Gloves Omega Field-Tested 0.1840 - Click me $550 Tradable
★ Sport Gloves Big Game Minimal Wear 0.0960 - Click me $395 Tradable
★ Sport Gloves Arid Well-Worn 0.3850 - Click me $340 Tradable
★ Sport Gloves Arid Battle-Scarred 0.4703 - Click me $245 Tradable
★ Sport Gloves Arid Battle-Scarred 0.7895 - Click me $205 Tradable
★ Sport Gloves Big Game Field-Tested 0.1894 - Click me $200 Tradable
★ Sport Gloves Big Game Field-Tested 0.2822 - Click me $185 Tradable
★ Sport Gloves Big Game Well-Worn 0.3890 - Click me $155 Tradable
Specialist Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Specialist Gloves Emerald Web Minimal Wear 0.1291 - Click me $1,600 Tradable
★ Specialist Gloves Tiger Strike Minimal Wear 0.1285 - Click me $930 Tradable
★ Specialist Gloves Tiger Strike Field-Tested 0.1562 - Click me $575 Tradable
★ Specialist Gloves Tiger Strike Field-Tested 0.1619 - Click me $565 Tradable
★ Specialist Gloves Tiger Strike Field-Tested 0.2330 - Click me $425 Tradable
★ Specialist Gloves Fade Field-Tested 0.3640 Clean "E". Click me $365 Tradable
★ Specialist Gloves Field Agent Field-Tested 0.1703 - Click me $330 Tradable
★ Specialist Gloves Emerald Web Battle-Scarred 0.7553 - Click me $315 Tradable
★ Specialist Gloves Foundation Field-Tested 0.2623 - Click me $305 Tradable
★ Specialist Gloves Mogul Minimal Wear 0.1396 - Click me $300 Tradable
★ Specialist Gloves Marble Fade Field-Tested 0.2256 - Click me $300 Tradable
★ Specialist Gloves Marble Fade Field-Tested 0.2275 - Click me $300 Tradable
★ Specialist Gloves Marble Fade Field-Tested 0.2366 - Click me $290 Tradable
Moto Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Moto Gloves Spearmint Field-Tested 0.2093 - Click me $2,700 Tradable
★ Moto Gloves Spearmint Field-Tested 0.2607 - Click me $1,630 Tradable
★ Moto Gloves POW! Minimal Wear 0.1267 - Click me $540 Tradable
★ Moto Gloves Cool Mint Field-Tested 0.2843 - Click me $310 Tradable
★ Moto Gloves Polygon Minimal Wear 0.1313 - Click me $295 Tradable
★ Moto Gloves Smoke Out Minimal Wear 0.1381 - Click me $290 Tradable
Driver Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Driver Gloves Crimson Weave Field-Tested 0.1548 - Click me $430 Tradable
★ Driver Gloves Imperial Plaid Field-Tested 0.1542 - Click me $400 Tradable
★ Driver Gloves Imperial Plaid Field-Tested 0.3515 - Click me $265 Tradable
★ Driver Gloves King Snake Well-Worn 0.3877 - Click me $225 Tradable
★ Driver Gloves Rezan the Red Minimal Wear 0.1385 - Click me $160 Tradable
★ Driver Gloves King Snake Battle-Scarred 0.5348 - Click me $155 Tradable
★ Driver Gloves King Snake Battle-Scarred 0.5467 - Click me $155 Tradable
Hand Wraps
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Hand Wraps CAUTION! Factory New 0.0664 - Click me $1,040 Tradable
★ Hand Wraps Cobalt Skulls Battle-Scarred 0.7535 - Click me $215 Tradable
★ Hand Wraps Overprint Field-Tested 0.2455 - Click me $185 Tradable
★ Hand Wraps Overprint Field-Tested 0.3501 - Click me $180 Tradable
★ Hand Wraps CAUTION! Field-Tested 0.1519 - Click me $200 Tradable
★ Hand Wraps CAUTION! Field-Tested 0.1842 - Click me $190 Tradable
★ Hand Wraps Leather Battle-Scarred 0.1703 - Click me $140 Tradable
Broken Fang Gloves
Name Wear Wear value Additional info Screenshots B/O Tradable After
★ Broken Fang Gloves Jade Minimal Wear 0.1459 - Click me $170 Tradable
Trade Link Steam Profile
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2024.05.14 15:10 bohvedetevoi Various Game Launchers not working

Hi, I have a problem where my various game launchers (Ubisoft connect, Epic games and steam) will not start. They worked perfectly fine up to yesterday (I played with friends literally yesterday night). They do the "Looking for updates" thing and then just say that the connection Is lost. My internet works perfectly fine and my roomate's steam and Ubisoft connect work perfectly. I just did a speed test and we have a 194 Mbit/s download speed and a 282 Mbit/s upload speed (I found that weird because I'm used to upload speed being quite a bit lower but I'm far from knowledgable in this so I don't know maybe it's not weird). I was looking for the answer and a reddit post popped up but my PC will not load reddit, while every other site I try has no problem. Virtuale Tabletops, YouTube, Netflix and similar sites all work. I already tried closing the launchers from the task manager and I already tried restarting my PC and my modem. They are also already checked to work with Windows Defender and Windows firewall. I don't know what else to do.
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2024.05.14 15:04 Alexander-305 "Virtuals.io Launches on MEXC Kickstarter: Powering Games with Democratic AI 🚀"

.@virtuals_io, a project dedicated to powering games with democratic AI, is coming to #MEXCKickstarter 🚀 🗳Vote with $MX to share massive airdrops 📈 #VIRTUAL/USDT Trading: 2024-05-15 14:00 (UTC) Details: https://t.co/gAAFENXtic https://t.co/OLXm1Yy75v #BTC #ETH #DOGE

submitted by Alexander-305 to MEXCReferralCodes [link] [comments]


2024.05.14 15:03 talkiemateapp Top 10 Free Character AI Alternatives

Source: 🔗 Chat with Lifelike Virtual Personalities — talkiemate.com
If you are a visual storytelling fan and strive for creativity through fictional characters’ eyes, you’re in the right place. Character.ai is an amazing tool that lets you do just that! But what if you crave a different experience, with more tools or a specific character in mind? Fear not, for we have gone through 35+ options and picked the top 10 paid and free Character AI alternatives, each offering a unique experience tailored to your preferences. Whether you’re a writer looking to enrich your stories, a history buff eager to get deeper into the past, or simply someone who loves engaging with AI in a new way, keep reading if you’re:
A tech enthusiast curious about the intersection of AI and storytelling.
A gamer eager to experience AI-driven narratives in your favorite games.
A marketer looking to use AI for content creation and engagement.
A researcher interested in the psychological impact of AI-generated characters on user engagement.
A storyteller seeking new ways to engage your audience through AI-generated content.
  1. TalkieMate
Website: TalkieMate
TalkieMate is the best free alternative to Character AI, providing users with a plethora of options to create their personalized AI girlfriend. With TalkieMate, you can engage in deeply immersive and uncensored conversations on a wide range of topics, including NSFW content. The platform offers customizable characters, allowing users to tailor their experience according to their preferences. Whether you’re looking for a companion for deep discussions or just casual chat, TalkieMate offers a unique and engaging experience.
Pros:
Completely free with no subscription fees.
Highly customizable AI girlfriend with personalized features.
Uncensored NSFW chat options for mature interactions.
Ability to create personalized AI girlfriend with specific traits and characteristics.
Cons:
Some advanced features may be available only in premium plans.
  1. Candy.ai
Website: Candy.ai
Candy.ai is one of the leading AI Girlfriend apps with which you can talk on a range of NSFW topics and have a deep conversation. Candy Ai enables users to adjust their virtual girlfriends to their preferences and experience real conversations and engaging dialogue. Candy Ai also has a unique function that enables users to generate a specific image or audio message that boosts the reality of the experience.
Pros:
Customizable characters are not only limited to appearance and personality but also provide users with a tailored experience.
NSFW chat options for more mature interactions and more audience satisfaction.
Numerous features to be explored, satisfying the tastes and preferences of different people.
The free plan comes with necessary functionalities and the chance to upgrade for extra benefits.
Cons:
The majority of features are availed in the Premium Plans which may constrain the access of some users.
Pricing Plans:
Free Plan: Offers basic features and AI companion engagement without cost.
Premium Plan: Starts at $9/month, unlocking advanced features and enhanced user experience.
Custom Plans: Tailored to specific needs, with varying pricing based on customization requirements.
  1. Botify AI
Website: Botify AI
Botify AI offers an innovative character AI style. It presents a revolutionary system that allows users to communicate with real people or characters from their favorite TV shows, films, or literature. Thanks to the flexibility of Botify AI, you have the possibility to create your own digital character and customize every detail like appearance, emotions, voice, and backstory.
Pros:
Free version accessible.
High-quality editing tools.
Intuitive interface for users.
Cons:
Relies on outdated data in some instances.
Utilizes Automated style writing, which may not suit all preferences.
Pricing Plans:
Essential: Starting from $35 per user per month, suitable for simple websites requiring comprehensive SEO data and recommendations.
Pro: Starting from $55 per user per month, ideal for businesses heavily reliant on organic search, aiming to protect and expand their organic revenue.
Enterprise: Custom pricing for large, complex organizations needing accelerated scaling, support, and security.
  1. Replika
Website: Replika
Replika is a personal AI assistant that you can talk to. It was designed to give the user a deeply special and personal experience. Made to be a friend, a confidant, and an emotional support, Replika utilizes the learning ability of machines and natural language processing, thus bringing to the fore the ability to engage in empathetic and contextual conversations.
Pros:
Highly personalized and customized stories and avatars.
Ranges from new features to improved or enhanced capabilities, are constantly being forwarded.
Provides not only free but paid as well on the conditions built-in subscription options.
Cons:
One main shortcoming lies in the fact that chatbots’ uses go beyond the conversation stage.
The question of privacy and usage of users’ personal data is one of the aspects, which is a crucial issue when talking about social media.
Impact of user dependency and emotional attachment as prospective risks.
Pricing Plans:
1 month plan: $19.99
12 months plan: $5.83/month (billed annually)
Lifetime plan: $299.99 (billed once)
  1. Anima AI
Website: Anima AI
MyAnima AI is our super smart AI chatbot. It has been developed to be the best friend for you who likes playing the role of a human and can do this like nobody else. With Anima AI, a user can easily pick any relationship status of their choice: AI-Girlfriend, -Boyfriend, Virtual Wife, the other way round, or even a custom-made Character AI. Whether it is a friend who will be a help and support, a virtual companion with whom you can role play, someone with whom you share your emotions, or a chat partner you can discuss any topic that tickles your fancy, Anima AI can help you out.
Pros:
Unlimited unique stories.
Anima AI is an AI bot that is warm and conversational.
Ability to respond to your messages instantly when you need to talk.
Cons:
Some features are called back in the Free version.
Pricing Plans:
Anima AI offers a free version with basic features, allowing users to create a customized AI virtual companion after signing up.
  1. DeepFiction
Website: DeepFiction
DeepFiction narrates a plethora of stories that include captivating and thrilling sagas to touching and heartwarming fables. What sets it apart? You can, however, change your characters and the scenery to your taste. That is the AI-powered mechanism that enables the production of compelling and well-connected stories with the help of natural language processing and machine learning.
Pros:
Unlimited unique stories.
Customise characters and settings.
Sparks creativity and imagination.
Suitable for all ages.
Cons:
Limited control over the plot.
This chatbot is not interactive like most other chatting bots.
Pricing Plans:
DeepFiction offers a single pricing plan at $5 per month.
  1. StoryMate
Website: StoryMate
StoryMate is your virtual reading partner, but without a library sound ban. It’s essentially there to bring the wonder of literature to life, providing you with an extensive collection of books and amazing narration methods to send you exploring faraway lands or to make you acquainted with unforgettable characters.
Pros:
Elicits a desire for reading.
Enhances writing abilities.
Provides diversified choices of relevant titles for different age groups.
Facilitates collaborative creativity.
Cons:
May not be suitable for all those that seek highly sociable experiences.
Chiefly concerns a child’s literature.
Pricing:
Free
  1. Kajiwoto
Website: Kajiwoto
Kajiwoto offers the same experience as Character AI to users creating human-like chatting with AI characters having their own character features. It is a cool platform for both AI fanatics and those who are creatively inclined. In Kajiwoto, the users can choose whether they want a free or paid membership to fit their needs. Yet, it has this 200-character restriction on one-on-one dialogues.
Pros:
Free option available.
Customizable mood for your Kaji.
Unlimited chatting.
Permits NSFW content.
Cons:
Premium subscription required for business idea development.
Paid subscription can be expensive.
Pricing Plans:
Free Plan: Unlimited chat and access to basic features.
Kajiwoto Plus: $7.32/month, includes unlimited AI voice usage and private rooms.
Kajiwoto Pro: $25.00/month, offers all features of Kajiwoto Plus plus more, for the ultimate AI experience.
  1. KUKI.AI
Website: KUKI.AI
KUKI.AI is a conversational AI with award-winning applications, providing exceptional functionalities. This virtual assistant employs the most advanced AI methods to allow the users to have very natural talks, thus qualifying it as a good chatbot application. Through direct and indirect semantic cues analogous to GPT, the KUKI.AI aggregates its knowledge base. Through the dissection of phrases into two inputs of “core” and “wild card”, it is able to expand its vocabulary for more understanding of multiple speech patterns. To use KUKI.AI without being limited by the number of questions one can ask, the chatbot answers all queries while making sure conversations do not repeat themselves.
Pros:
Infinite question handling capability.
User-friendly interface.
Cons:
Absence of graphics, a text-only trip.
Pricing Plans:
$75/month (100,000 chat)
$1500/month (Dedicated service plan)
  1. In World AI
Website: In World AI
Inworld AI is a leading platform that allows you to chat with AI characters or even create your own if you wish, similar to Character AI. On Inworld AI, you can have conversations for free with the characters but if you want to have access to features like API integrations, and unlimited character creation, you have to get their premium plan which starts at $20 monthly. Inworld AI utilizes the power of the OpenAI models meaning that accurate information will be delivered by the chatbot.
Pros:
Through it, you can design characters.
Available at no individual cost for chatting.
The paid version starts at a subscription fee as low as $20 per month.
Cons:
It can only be accessed through an internet browser.
The app has not yet been launched and is only accessible through mobile browsers.
Pricing Plans:
Free — $0–200 API integrations and minutes, 60 virtual characters, customization options.
Pro — $20 per month — 2000 API integrations and minutes, unlimited virtual characters, customization options, shareable workspaces, access to Discord community.
Conclusion
So there you have it – 10 alternatives for Character AI, each with a distinct personality and feature set. Keep in mind that selecting the ideal chatbot for your clan involves striking the ideal equilibrium between amusement, education, and age suitability. With the right AI companion by your side, you can make learning an adventure, and turn screen time into quality time.
![Image]( https://talkiemate.com/app/uploads/2024/05/photo-1658243766433-0144532e850c.jpeg )
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