2021.05.26 06:04 S6_Eda Palia
2015.12.19 06:53 Реддит на русском: Приватность в сети и жизни (r/privacyRUS)
2021.03.16 00:16 redchessqueen99 💎🙌Superstonk🚀🦍
2024.05.13 22:20 securimancer Day in a Life of a Principal Security Engineer
a securimancer working to keep Reddit safe and secure submitted by securimancer to RedditEng [link] [comments] Written by u/securimancer Greetings fine humans. I’m here today writing a “Day in a Life” blog post because someone asked me to. I cannot imagine this is interesting, but Redditors tend to surprise me so let’s do this. Morning Routine Like many of us, mornings are when I take care of all the dependent lifeforms under my command. Get in an hour or so of video games (Unicorn Overlord currently) for my mental health. Feed the coterie of beasts (including the children), make coffee for the wife and me, prep the kids for school. Catch up on Colbert (my news needs comedy otherwise darkness consumes), check out what’s been happening on Medium and Reddit, and read a few of my favorite cybersecurity / engineering mail lists. Crack open the ol’ calendar and see what my ratio of “get shit done” to “help other people get shit done” is in store for my day. All roughly before 8am. And the beauty of working for a Bay Area company (if we can call it that, we’re so remote friendly) is that I normally have a precious few hours before people in SF wake up to get things done. Daily Tasks Each morning has a brief reflection of what I need to get done that day. I’m a big fan of the Eisenhower Method to figure out what I actually need to prioritize in my day. It’s exceedingly rare that I get a majority of my day focused on work that I’ve initiated, so prioritizing activities from code review and pull request feedback to architectural systems design reviews to pair programming requests from the team to random break/fix fires that pop up, all of that gets organized so I feel like I’m (at least trying) to do the most impactful work for the day. Reddit has a few systems to help drive queues of work: Jira for planned work and “big rock” items that we’re trying to accomplish for that quarter, Harold (an in-house developed shame mechanism) for code review and deployment, and Launch Control (Reddit’s flavor of Google’s LaunchCal) for architecture design reviews. Plenty of potential dopamine hits as “things to get done.” Meetings It’s exceedingly rare that I have meetings that could have been an email (and if I do, they’re almost always vendor meetings). A lot of what my meetings tend to focus on are around conflict resolutions across teams as we try to achieve different goals or drive consensus to resolve problems that come up on various programs teams are trying to deliver. Working on Security, you can often get perceived as the “Department of No”, but in every meeting I work hard to make sure that isn’t the case. It starts with getting a shared context of what is the problem at hand, understanding the outcomes that we need to drive toward and inputs into the problem (timelines, humans, trade offs), and deciding how we move forward. Meetings are a terrible way to convey decisions as they are only as good as the individuals that remember them, so lots of these meetings are centered around decision docs or technical design reviews. Capturing your rationale for a decision not only helps make sure you understand the problem (if you can’t write about it, it’s hard to think about it), but also helps capture the whys and rationale behind those decisions for future you and other product and engineering staff. There’s also meetings that I live for, those that are building up humans. We have biweekly SPACE (Security, Privacy, and Compliance Engineering) brown bags where we talk about new things we’ve shipped or some training topic that upskills all of us. We have biweekly threat modeling meetings where we pick a topic/scenario and go through a threat modeling exercise live, which helps build the muscle memory of how to do technical diagramming, and helps build a shared context of how the system works, what our risk appetite is, and how various team members think about the problem providing multiple viewpoints to the discussion (honestly the most valuable component). As a Principal Engineer, I’m keenly aware of my humanity and the fact that I do not scale in my efforts alone: training and building up future PEs is how I scale myself (at least until cloning becomes more readily available). Ubiquity One of my super powers is being everything everywhere all at once, or so I’ve been told by my fellow Snoos. I’ve been told that I have an uncanny knack to be in so many Slack channels and part of so many threads of discussion that it’s “inhuman”. Being a damn fine security engineer is hard because not only do you have to have the understanding and context of the thing you’re trying to secure, but also know how to actually secure the thing. This is nigh impossible if you don’t know what’s going on in your business (and we’re still “small enough” size-wise that this is still possible for one human), so I’ve got Slack keyword alerts, channel organization, and a giant 49” ultrawide monitor that has a dedicated Slack tiled window to keep me plugged in and accessible. I also have developed over many years my response to pings from Slack: “Can I solve this problem, if not who can? Is this something I should solve or can I delegate? Can this be answered async with good quality, or is a larger block of dedicated time required to solve? Is this thread too long and needs a different approach?” This workflow is second nature to me and helps me move around the org. I’ve also been here almost 5 years and, as I’m in Security and have to know everything about everything to secure anything (which I don’t, but I am a master of Googling, learning, and listening), I’ve been exposed to pretty much everything in our engineering sphere. With that knowledge comes great power of helping connect teams together that wouldn’t have connected otherwise. Do Security Stuffs Occasionally I actually get to do “security” things. These past two quarters it’s been launching Reddit’s “unified access control” solution leveraging Cloudflare Zero Trust, moving us off old crusty Nginx OAuth proxies onto a modern system that has such groundbreaking things like Not everything is 0s and 1s, however. A lot of security is process, paperwork, and persistence. Designing workflow approval processes for how an IAM flow should look like. Reviewing IT corporate policies for accuracy and applicability. Crafting responses to potential advertisers’ IT teams on “how secure is Reddit, really”. Writing documentation for how an engineering system works and how other engineers should interact with it. Updating runbooks with steps on how others should respond to an incident or page. Building Grafana dashboards to quantify and visualize how a tooling rollout is working. Providing consulting on product features like authentication / authorization business logic across services. Interviewing, not only for my own team but also within other engineering and cross-functional areas of the business. End of Day Routine Eventually, I run out of time in the day as I’m beckoned away from my dark, cave-like, Diet Coke strewn office by the promise of dinner. Wrapping up document review, (hopefully) crossing things off my to-do list, and closing out Slack threads for the day, I try to pack everything up and not carry it with me after work. It’s challenging being an almost completely remote company with a heavy presence in the West Coast, as pings and notifications come in as dinner and kids’ bedtime happens. But I know not everything can be finished in a day, some things will slip, and there will always be more work tomorrow. Which is juxtaposed occasionally with bouts of imposter syndrome, even for someone as senior and tenured as I am. Happens to all of us. After-hours work is restricted to on-call duty and pet projects. You don’t want to know how many on-call queues I’m secondary escalation on. Or how many Single Point of Securimancers services that I still own (looking at you, Reddit onion service). And pet projects are typically things that I’ve got desires to do: prototyping security solutions we want to look into, messing with my k8s homelab, doing routine upgrades. Nothing clears the mind like watching semver numbers go up (until you find the undocumented change that breaks everything). Future Outlook And finally, what's on the horizon for our little SPACE team? We’re still a small team coming out of IPO, and our greatest super power is networking and influencing our engineering peers. We got our ISO 27001 and SOC2 Type 2 last year and continue to ever increase scope and complexity of public accreditation. We’re close partners with our Infrastructure and IT teams to modernize our tech and continue to evolve our capabilities in host and network security, data loss prevention, and security observability. We’ve got two wonderful interns from YearUp that started and are going to be with us this summer, and we continue to focus on improving our team composition (more women and diversity, more junior folks and less singleton seniors). All of this work takes effort by this PE. So there you have it, a “day in a life” of a u/securimancer. If you made it this far, congratulations on your achievement. Got any questions or want to share your own experiences? Drop 'em in the comments below! |
2024.05.13 16:32 PretendRanger I think my connection is being blocked. Any suggestions?
2024.05.13 14:24 Then_Marionberry_259 MAY 10, 2024 RIO.V RIO2 VIRTUAL AGM REMINDER
https://preview.redd.it/r6tr5pros60d1.png?width=3500&format=png&auto=webp&s=08b56d981725a417a15613fd0c2938797b6eb7ca submitted by Then_Marionberry_259 to Treaty_Creek [link] [comments] VANCOUVER, British Columbia, May 10, 2024 (GLOBE NEWSWIRE) -- Rio2 Limited (“ Rio2” or the “Company ”) (TSXV: RIO; OTCQX: RIOFF; BVL: RIO) wishes to remind its shareholders that its forthcoming Annual General and Special Meeting of shareholders (the “Meeting” or the “AGM”) will be held on May 15, 2024, at 11 a.m. ET. This will be an entirely virtual Meeting to be conducted via live webcast where all shareholders, regardless of geographic location, will have an equal opportunity to participate online. Shareholders will not be able to attend the Meeting in person. The timing and process for voting are described in detail in the Notice of Availability of Proxy Materials mailed to shareholders and meeting materials available on SEDAR+ at www.sedarplus.ca and the company’s website at www.rio2.com/investors VOTING DEADLINE The voting deadline is 11:00 a.m. (ET) on Monday, May 13, 2024. PARTICIPATION AT THE MEETING Registered Shareholders and duly appointed proxyholders can participate in the Meeting in real-time online at https://meetnow.global/M99A5DD by clicking “Shareholder” and entering the 15-digit Control Number located on the form of proxy. Duly appointed proxyholders can participate in the Meeting by entering an invitation code provided by Computershare before the start of the Meeting. Voting at the Meeting will only be available for Registered Shareholders and duly appointed proxyholders. Non-Registered Shareholders who have not appointed themselves may attend the Meeting by clicking “ Guest ” and completing the online form. Rio2 recommends shareholders log into the webcast at least 10 minutes in advance of the virtual meeting start time to ensure connectivity. Shareholders who have questions about voting their shares or attending the AGM may contact the Company by email at info@rio2.com Your vote is important. Whether or not you plan to virtually attend the AGM, please vote as soon as possible by one of the methods described in the proxy materials for the AGM to ensure that your shares are represented and voted at the AGM. ABOUT RIO2 LIMITED Rio2 is a mining company with a focus on development and mining operations with a team that has proven technical skills as well as successful capital markets track record. Rio2 is focused on taking its Fenix Gold Project in Chile to production in the shortest possible timeframe based on a staged development strategy. Rio2 and its wholly owned subsidiary, Fenix Gold Limitada, are companies with the highest environmental standards and responsibility with the firm conviction that it is possible to develop mining projects that respect the three pillars (Social, Environment, Economics) of sustainable development. As related companies, we reaffirm our commitment to apply environmental standards beyond those that are mandated by regulators, seeking to protect and preserve the environment of the territories that we operate in. To learn more about Rio2 Limited, please visit: www.rio2.com or Rio2's SEDAR+ profile at www.sedarplus.ca ON BEHALF OF THE BOARD OF RIO2 LIMITED Alex Black Executive Chairman Email: alex.black@rio2.com Tel: +51 99279 4655 Kathryn Johnson Executive Vice President, CFO & Corporate Secretary Email: kathryn.johnson@rio2.com Tel: +1 604 762 4720 Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts the responsibility for the adequacy or accuracy of this release. https://preview.redd.it/chvk77vos60d1.jpg?width=136&format=pjpg&auto=webp&s=77a47952ed3dbd346607a357f182d892f1f67de9 https://preview.redd.it/guqic3wos60d1.png?width=4000&format=png&auto=webp&s=b2c9537de4fc33f84e40ce14cc12edf4c45fd08f
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2024.05.12 08:50 tempmailgenerator Troubleshooting Heroku Login and Password Reset Issues
Command | Description |
---|---|
heroku login | Log in to your Heroku account via the CLI to deploy and manage applications. |
heroku logs --tail | Check real-time application logs to troubleshoot issues like failed login attempts. |
heroku apps | List all your Heroku apps to ensure you're working on the correct application. |
heroku restart | Restart your Heroku app, which can sometimes resolve issues with the app's state. |
heroku login heroku apps heroku logs --tail --app your_app_name heroku restart --app your_app_name
heroku logs --tail --app your_app_name grep "error" your_app_log_file.log cat your_app_log_file.log less
2024.05.11 03:48 Tsigorf Assign a public IP from a tailnet node to another
-A PREROUTING -d [PubIP]/32 -p tcp -j DNAT --to-destination [TsIP] -A PREROUTING -d [PubIP]/32 -p udp -j DNAT --to-destination [TsIP] -A POSTROUTING -s [TsIP]/32 -j SNAT --to-source [PubIP] -A OUTPUT -d [PubIP]/32 -p tcp -j DNAT --to-destination [TsIP]However, I noticed a few weird behaviors:
2024.05.11 03:31 DaGreeg Trying to load some mods, getting a crash report
at net.minecraft.class\_4668.Caused by: java.lang.RuntimeException: Mixin transformation of net.minecraft.class_757 failed(class\_4668.java:126) at net.minecraft.class\_8538.method\_51643(class\_8538.java:22) at net.minecraft.class\_377.method\_2012(class\_377.java:176) at net.minecraft.class\_7191.bake(class\_7191.java:53) at net.minecraft.class\_377.method\_57038(class\_377.java:65) at net.minecraft.class\_377.method\_57036(class\_377.java:54) at net.minecraft.class\_377.method\_2004(class\_377.java:49) at net.minecraft.class\_378.method\_27540(class\_378.java:66) at net.minecraft.class\_156.method\_654(class\_156.java:506) at net.minecraft.class\_378. (class\_378.java:66) at net.minecraft.class\_310. (class\_310.java:561) at net.minecraft.client.main.Main.main([Main.java:223](https://Main.java:223)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:470](https://MinecraftGameProvider.java:470)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray([KnotClassDelegate.java:427](https://KnotClassDelegate.java:427)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass([KnotClassDelegate.java:323](https://KnotClassDelegate.java:323)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass([KnotClassDelegate.java:218](https://KnotClassDelegate.java:218)) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass([KnotClassLoader.java:119](https://KnotClassLoader.java:119)) at java.base/java.lang.ClassLoader.loadClass([ClassLoader.java:526](https://ClassLoader.java:526)) ... 15 moreCaused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins([MixinProcessor.java:392](https://MixinProcessor.java:392)) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass([MixinTransformer.java:234](https://MixinTransformer.java:234)) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes([MixinTransformer.java:202](https://MixinTransformer.java:202)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray([KnotClassDelegate.java:422](https://KnotClassDelegate.java:422)) ... 19 moreCaused by: org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Redirector iris$applyBobbingToModelView(Lorg/joml/Matrix4f;FFFF)Lorg/joml/Matrix4f; in mixins.iris.json:MixinModelViewBobbing from mod iris failed injection check, (0/1) succeeded. Scanned 1 target(s). No refMap loaded.
at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.postInject([InjectionInfo.java:468](https://InjectionInfo.java:468)) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.applyInjections([MixinTargetContext.java:1384](https://MixinTargetContext.java:1384)) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyInjections([MixinApplicatorStandard.java:1062](https://MixinApplicatorStandard.java:1062)) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin([MixinApplicatorStandard.java:402](https://MixinApplicatorStandard.java:402)) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply([MixinApplicatorStandard.java:327](https://MixinApplicatorStandard.java:327)) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply([TargetClassContext.java:422](https://TargetClassContext.java:422)) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins([TargetClassContext.java:403](https://TargetClassContext.java:403)) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins([MixinProcessor.java:363](https://MixinProcessor.java:363)) ... 22 more
at net.minecraft.class\_4668.(class\_4668.java:126) at net.minecraft.class\_8538.method\_51643(class\_8538.java:22) at net.minecraft.class\_377.method\_2012(class\_377.java:176) at net.minecraft.class\_7191.bake(class\_7191.java:53) at net.minecraft.class\_377.method\_57038(class\_377.java:65) at net.minecraft.class\_377.method\_57036(class\_377.java:54) at net.minecraft.class\_377.method\_2004(class\_377.java:49) at net.minecraft.class\_378.method\_27540(class\_378.java:66) at net.minecraft.class\_156.method\_654(class\_156.java:506) at net.minecraft.class\_378. (class\_378.java:66) at net.minecraft.class\_310. (class\_310.java:561)
Modules: ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Crypto API32:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation ColorAdapterClient.dll:Microsoft Color Adapter Client:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.19041.3930:Microsoft Corporation CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.19041.3636:Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation DEVOBJ.dll:Device Information Set DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS Client API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation GLU32.dll:OpenGL Utility Library DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP Helper API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation MMDevApi.dll:MMDevice API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation MSCTF.dll:MSCTF Server DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation MpOav.dll:IOfficeAntiVirus Module:4.18.24030.9 (cd8105518e5571788ee3b6a178bae8fbcdf461a8):Microsoft Corporation NLAapi.dll:Network Location Awareness 2:10.0.19041.4123 (WinBuild.160101.0800):Microsoft Corporation NSI.dll:NSI User-mode interface DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation NTASN1.dll:Microsoft ASN.1 API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation OLEAUT32.dll:OLEAUT32.DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation Ole32.dll:Microsoft OLE for Windows:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation OpenAL.dll:Main implementation library:1.23.1: POWRPROF.dll:Power Profile Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation PROPSYS.dll:Microsoft Property System:7.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation PSAPI.DLL:Process Status Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation SETUPAPI.dll:Windows Setup API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation SHCORE.dll:SHCORE:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation SHELL32.dll:Windows Shell Common Dll:10.0.19041.4123 (WinBuild.160101.0800):Microsoft Corporation TmAMSIProvider64.dll:Trend Micro AMSI Provider Module (64-Bit):8.55.0.1074:Trend Micro Inc. UMPDC.dll USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation USERENV.dll:Userenv:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation WINHTTP.dll:Windows HTTP Services:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation WINMM.dll:MCI API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation WINSTA.dll:Winstation Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation WINTRUST.dll:Microsoft Trust Verification APIs:10.0.19041.4291 (WinBuild.160101.0800):Microsoft Corporation WS2\_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation WTSAPI32.dll:Windows Remote Desktop Session Host Server SDK APIs:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation Wldp.dll:Windows Lockdown Policy:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation amsi.dll:Anti-Malware Scan Interface:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation cfgmgr32.dll:Configuration Manager DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation combase.dll:Microsoft COM for Windows:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation cryptnet.dll:Crypto Network Related API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation d3d11.dll:Direct3D 11 Runtime:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation dinput8.dll:Microsoft DirectInput:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation drvstore.dll:Driver Store API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation dwmapi.dll:Microsoft Desktop Window Manager API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation dxcore.dll:DXCore:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation dxgi.dll:DirectX Graphics Infrastructure:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation extnet.dll:OpenJDK Platform binary:21.0.3.0:Microsoft fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation gdi32full.dll:GDI Client DLL:10.0.19041.4239 (WinBuild.160101.0800):Microsoft Corporation glfw.dll:GLFW 3.4.0 DLL:3.4.0:GLFW icm32.dll:Microsoft Color Management Module (CMM):10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation imagehlp.dll:Windows NT Image Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation inputhost.dll:InputHost:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation java.dll:OpenJDK Platform binary:21.0.3.0:Microsoft javaw.exe:OpenJDK Platform binary:21.0.3.0:Microsoft jemalloc.dll jimage.dll:OpenJDK Platform binary:21.0.3.0:Microsoft jli.dll:OpenJDK Platform binary:21.0.3.0:Microsoft jna10656940529470050046.dll:JNA native library:7.0.0:Java(TM) Native Access (JNA) jsvml.dll:OpenJDK Platform binary:21.0.3.0:Microsoft jvm.dll:OpenJDK 64-Bit server VM:21.0.3.0:Microsoft kernel.appcore.dll:AppModel API Host:10.0.19041.3758 (WinBuild.160101.0800):Microsoft Corporation lwjgl.dll lwjgl\_opengl.dll lwjgl\_stb.dll management.dll:OpenJDK Platform binary:21.0.3.0:Microsoft management\_ext.dll:OpenJDK Platform binary:21.0.3.0:Microsoft mdnsNSP.dll:Bonjour Namespace Provider:3,0,0,10:Apple Inc. msasn1.dll:ASN.1 Runtime APIs:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation mscms.dll:Microsoft Color Matching System DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation msvcp\_win.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation msvcrt.dll:Windows NT CRT DLL:7.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation napinsp.dll:E-mail Naming Shim Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation ncrypt.dll:Windows NCrypt Router:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation net.dll:OpenJDK Platform binary:21.0.3.0:Microsoft nimdnsNSP.dll:National Instruments Zeroconf Namespace Service Provider:215.0.3f0:National Instruments Corporation nimdnsResponder.dll:National Instruments Zeroconf Library:215.0.3f0:National Instruments Corporation nio.dll:OpenJDK Platform binary:21.0.3.0:Microsoft ntdll.dll:NT Layer DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation ntmarta.dll:Windows NT MARTA provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation nvapi64.dll:NVIDIA NVAPI Library, Version 512.78 :30.0.15.1278:NVIDIA Corporation nvldumdx.dll:NVIDIA Driver Loader, Version 512.78 :30.0.15.1278:NVIDIA Corporation nvoglv64.dll:NVIDIA Compatible OpenGL ICD:30.0.15.1278:NVIDIA Corporation nvspcap64.dll:NVIDIA Game Proxy:3.21.0.36:NVIDIA Corporation nvwgf2umx.dll:NVIDIA D3D10 Driver, Version 512.78 :30.0.15.1278:NVIDIA Corporation opengl32.dll:OpenGL Client DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation perfos.dll:Windows System Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation profapi.dll:User Profile Basic API:10.0.19041.4239 (WinBuild.160101.0800):Microsoft Corporation rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sunmscapi.dll:OpenJDK Platform binary:21.0.3.0:Microsoft textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.4239 (WinBuild.160101.0800):Microsoft Corporation ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation uxtheme.dll:Microsoft UxTheme Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation vcruntime140\_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation verify.dll:OpenJDK Platform binary:21.0.3.0:Microsoft win32u.dll:Win32u:10.0.19041.4291 (WinBuild.160101.0800):Microsoft Corporation windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation winrnr.dll:LDAP RnR Provider DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation wintypes.dll:Windows Base Types DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation wshbth.dll:Windows Sockets Helper DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation xinput1\_4.dll:Microsoft Common Controller API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation zip.dll:OpenJDK Platform binary:21.0.3.0:MicrosoftStacktrace:
at net.minecraft.client.main.Main.main([Main.java:223](https://Main.java:223)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:470](https://MinecraftGameProvider.java:470)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
Minecraft Version: 1.20.6 Minecraft Version ID: 1.20.6 Operating System: Windows 10 (amd64) version 10.0 Java Version: 21.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 111540224 bytes (106 MiB) / 503316480 bytes (480 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 16 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 7 5800H with Radeon Graphics Identifier: AuthenticAMD Family 25 Model 80 Stepping 0 Microarchitecture: Zen 3 Frequency (GHz): 3.19 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 16 Graphics card #0 name: NVIDIA GeForce RTX 3050 Ti Laptop GPU Graphics card #0 vendor: NVIDIA Graphics card #0 VRAM (MB): 4096.00 Graphics card #0 deviceId: VideoController1 Graphics card #0 versionInfo: 30.0.15.1278 Graphics card #1 name: AMD Radeon(TM) Graphics Graphics card #1 vendor: Advanced Micro Devices, Inc. Graphics card #1 VRAM (MB): 512.00 Graphics card #1 deviceId: VideoController2 Graphics card #1 versionInfo: 30.0.13002.19003 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 37702.57 Virtual memory used (MB): 21407.67 Swap memory total (MB): 21926.52 Swap memory used (MB): 1786.43 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Fabric Mods: betterf3: BetterF3 10.0.0 cloth-config: Cloth Config v14 14.0.126cloth-basic-math: cloth-basic-math 0.6.1
fabric-resource-loader-v0: Fabric Resource Loader (v0) 1.0.5+c5f2432cff cicada: CICADA 0.7.2+1.20.5-and-above do\_a\_barrel\_roll: Do a Barrel Roll 3.5.6+1.20.6 fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT mixinsquared: MixinSquared 0.1.1 fabric-api: Fabric API 0.97.8+1.20.6 fabric-api-base: Fabric API Base 0.4.40+80f8cf51ff fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.59+e9d2a72bff fabric-biome-api-v1: Fabric Biome API (v1) 13.0.25+be5d88beff fabric-block-api-v1: Fabric Block API (v1) 1.0.20+6dfe4c9bff fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.8+80f8cf51ff fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.50+80f8cf51ff fabric-client-tags-api-v1: Fabric Client Tags 1.1.12+7f945d5bff fabric-command-api-v1: Fabric Command API (v1) 1.2.45+f71b366fff fabric-command-api-v2: Fabric Command API (v2) 2.2.24+80f8cf51ff fabric-commands-v0: Fabric Commands (v0) 0.2.62+df3654b3ff fabric-content-registries-v0: Fabric Content Registries (v0) 8.0.4+b82b2392ff fabric-convention-tags-v1: Fabric Convention Tags 2.0.3+7f945d5bff fabric-convention-tags-v2: Fabric Convention Tags (v2) 2.0.0+2b43c5c8ff fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.27+80f8cf51ff fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.1.15+2a2c66b6ff fabric-data-generation-api-v1: Fabric Data Generation API (v1) 19.0.6+7f945d5bff fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.68+94793913ff fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.8+e9d2a72bff fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.7.6+c5fc38b3ff fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.50+80f8cf51ff fabric-item-api-v1: Fabric Item API (v1) 8.1.1+17e985d6ff fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.38+aae0949aff fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.45+80f8cf51ff fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.43+df3654b3ff fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.3.4+c5fc38b3ff fabric-loot-api-v2: Fabric Loot API (v2) 3.0.4+97f703daff fabric-message-api-v1: Fabric Message API (v1) 6.0.10+109a837cff fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.12+80f8cf51ff fabric-models-v0: Fabric Models (v0) 0.4.11+9386d8a7ff fabric-networking-api-v1: Fabric Networking API (v1) 4.0.8+0dca0349ff fabric-object-builder-api-v1: Fabric Object Builder API (v1) 15.1.3+c5fc38b3ff fabric-particles-v1: Fabric Particles (v1) 4.0.0+c5fc38b3ff fabric-recipe-api-v1: Fabric Recipe API (v1) 5.0.3+c5fc38b3ff fabric-registry-sync-v0: Fabric Registry Sync (v0) 5.0.15+f1240ba7ff fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.12+97f703daff fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.12+80f8cf51ff fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.61+df3654b3ff fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.46+73761d2eff fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.3+2c869dedff fabric-rendering-v0: Fabric Rendering (v0) 1.1.64+df3654b3ff fabric-rendering-v1: Fabric Rendering (v1) 4.2.4+b21c00cbff fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 4.0.1+74e2f560ff fabric-screen-api-v1: Fabric Screen API (v1) 2.0.21+7b70ea8aff fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.72+b21c00cbff fabric-sound-api-v1: Fabric Sound API (v1) 1.0.21+c5fc38b3ff fabric-transfer-api-v1: Fabric Transfer API (v1) 5.1.6+c5fc38b3ff fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 6.0.10+74e2f560ff fabricloader: Fabric Loader 0.15.11 mixinextras: MixinExtras 0.3.5 inventoryhud: Inventory HUD + ${version} iris: Iris 1.7.0+mc1.20.6 io\_github\_douira\_glsl-transformer: glsl-transformer 2.0.0-pre13 org\_anarres\_jcpp: jcpp 1.4.14 org\_antlr\_antlr4-runtime: antlr4-runtime 4.11.1 java: OpenJDK 64-Bit Server VM 21 minecraft: Minecraft 1.20.6 sodium: Sodium 0.5.8+mc1.20.6 voxelmap: Voxelmap 1.20.6-1.12.19 Loaded Shaderpack: ComplementaryShaders\_v4.5.1 Profile: Custom (+1 option changed by user) Launched Version: fabric-loader-0.15.11-1.20.6 Launcher name: minecraft-launcher Backend library: LWJGL version 3.3.3-snapshot Backend API: NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2 GL version 3.2.0 NVIDIA 512.78, NVIDIA Corporation Window size:GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Universe: 404 Type: Client (map\_client.txt) Locale: en\_AU CPU: 16x AMD Ryzen 7 5800H with Radeon Graphics
2024.05.10 17:21 Stock-Username-1234 Do outlet Windows 11 Home Epson laptops (such as NJ4400E-2) come with S Mode?
I have ordered an Epson Endeavor NJ4400E-2 15" laptop via Japanese mail proxy and forgot to mention "Windows 11 Pro upgrade" in the annotation, thus my computer is coming off with a Windows 11 Home installation. Does anyone happen to know whether the aforementioned machine comes with a standard Windows 11 Home installation rather than S Mode? submitted by Stock-Username-1234 to pcmasterrace [link] [comments] https://preview.redd.it/i22bnt9j9mzc1.png?width=1105&format=png&auto=webp&s=7da703304ce4d6d17f92ba7cb6a40af7368c31f1 |
2024.05.10 14:22 Choice_Client_5400 Building a Digital Economy Titan: AGBA and Triller Combine in $4 Billion Merger AGBA Group Holding Ltd In this article: AGBA +8.77% AGBAW +8.01%
https://preview.redd.it/hbtni3t8dlzc1.png?width=1249&format=png&auto=webp&s=e46165adca70af116a07f808415b4ccb202ffa76 submitted by Choice_Client_5400 to allbasescoveredstocks [link] [comments] AGBA Group Holding Ltd LOS ANGELES, April 30, 2024 (GLOBE NEWSWIRE) -- NASDAQ-listed, AGBA Group Holding Limited (“AGBA” or the “Company” or the “Group”), previously announced that on April 16, 2024, it entered into a definitive merger agreement (the “Merger Agreement”) to combine AGBA with Triller Corp. (“Triller”), a leading Artificial Intelligence-driven social video platform (together, the “Merger” or the “Transaction”). Together, this merger represents the next step in AGBA and Triller’s collective strategic visions in the digital economy. The Merger represents a distinctive fusion of social media, content, fintech and healthtech, driven by the powerful AI capabilities of the Combined Group. This synergy is exemplified by the exhibit provided below, showcasing the seamless integration of these key domains. Together with Triller’s teams, AGBA is expected to drive the Combined Group in three execution focuses: (1) Scaling up to leverage fast-emerging opportunities in a highly favorable market environment; (2) Developing monetization capabilities through advanced technologies and innovative marketing strategies; (3) Identifying and executing strategic acquisitions and partnerships to accelerate our path towards becoming a global powerhouse in digital media and financial services. AGBA anticipates its established track record in development and investing in fintech businesses worldwide will provide a solid foundation and serves as the fifth pillar to complement Triller’s existing four pillars of successful businesses – as illustrated below: Mr. Wing-Fai Ng, Group President of AGBA Group Holding Limited stated, “We are confident in AGBA/Triller’s ability to revolutionize the way people use social media and digital financial services – tailored to the ever-changing consumer preference around the world.” He added “We expect exponential growth in each of our combined five pillars of businesses in 2024 and 2025. The recent announcement of Conor McGregor joining Triller's BKFC ownership team serves as a prime example of the exciting growth opportunities that lie ahead for all our ventures.” The latest press release is available on the Company’s website, please visit www.agba.com/ir #About AGBA Group: Established in 1993, AGBA Group Holding Limited (NASDAQ: “AGBA”) is a leading one-stop financial supermarket based in Hong Kong offering the broadest set of financial services and healthcare products in the Guangdong-Hong Kong-Macao Greater Bay Area (GBA) through a tech-led ecosystem, enabling clients to unlock the choices that best suit their needs. Trusted by over 400,000 individual and corporate customers, the Group is organized into four market-leading businesses: Platform Business, Distribution Business, Healthcare Business, and Fintech Business.For more information, please visit www.agba.com About Triller Corp: Triller is the AI-powered open garden technology platform for creators. Pairing music culture with sports, fashion, entertainment, and influencers through a 360-degree view of content and technology, Triller uses proprietary AI technology to push and track content virally to affiliated and non-affiliated sites and networks, enabling them to reach millions of additional users. Triller additionally owns Triller Sports, Bare-Knuckle Fighting Championship; Amplify.ai, a leading generative AI platform; FITE, a premier global PPV, AVOD, and SVOD streaming service; and Thuzio, a leader in B2B premium influencer events and experiences. For more information, visit www.triller.co Investor Relations and Media Contact: Ms. Bethany Lai[media@agba.com/](mailto:media@agba.com/) [ir@agba.com](mailto:ir@agba.com)+852 5529 4500 Social Media Channels:agbagroup~LinkedIn~ ~X~ ~Instagram~ ~Facebook~ ~YouTube~ Important Information About the Proposed Merger and Where to Find It In connection with the Merger Agreement and the proposed Merger, AGBA intends to file relevant materials with the SEC, including a proxy statement on Schedule 14A, which will be mailed or otherwise disseminated to the shareholders of AGBA as of the record date established for voting on the proposed transactions contemplated by the Merger Agreement. The Company may also file other relevant documents regarding the proposed Merger with the SEC. THIS PRESS RELEASE DOES NOT CONTAIN ALL THE INFORMATION THAT SHOULD BE CONSIDERED CONCERNING THE PROPOSED MERGER AND IS NOT INTENDED TO FORM THE BASIS OF ANY INVESTMENT DECISION OR ANY OTHER DECISION IN RESPECT OF THE MERGER. BEFORE MAKING ANY VOTING OR INVESTMENT DECISION, INVESTORS AND SECURITY HOLDERS OF AGBA ARE URGED TO READ THE DEFINITIVE PROXY STATEMENT AND ALL OTHER RELEVANT DOCUMENTS THAT ARE FILED OR WILL BE FILED WITH THE SEC IN CONNECTION WITH THE PROPOSED MERGER AS THEY BECOME AVAILABLE, INCLUDING ANY AMENDMENTS OR SUPPLEMENTS TO THESE DOCUMENTS, CAREFULLY AND IN THEIR ENTIRETY, BECAUSE THEY WILL CONTAIN IMPORTANT INFORMATION ABOUT THE PROPOSED MERGER. Investors and security holders may obtain free copies of the definitive proxy statement (if and when available) and other documents that are filed or will be filed with the SEC by AGBA through the website maintained by the SEC at www.sec.gov. Copies of the documents filed with the SEC by AGBA will be available free of charge at: AGBA Group Holding Limited, AGBA Tower, 68 Johnston Road, Wan Chai, Hong Kong SAR, attention: Mr. Ng Wing Fai, Chief Executive Officer. Participants in Solicitation AGBA and Triller, and their respective directors and executive officers, may be deemed participants in the solicitation of proxies from AGBA’s shareholders in respect of the proposed Merger. AGBA’s shareholders and other interested persons may obtain more detailed information about the names and interests of these directors and officers in AGBA’s proxy statement on Schedule 14A, when it is filed with the SEC. Information about AGBA’s directors and executive officers and their ownership of AGBA ordinary shares is set forth in AGBA’s annual report on Form 10-K, filed with the SEC on March 28, 2024. These documents can be obtained free of charge from the sources specified above and at the SEC’s web site at www.sec.gov. This press release does not contain all the information that should be considered concerning the Merger and is not intended to form the basis of any investment decision or any other decision in respect of the Merger. Before making any voting or investment decision, investors and security holders are urged to read AGBA’s proxy statement on Schedule 14A and all other relevant documents filed or that will be filed with the SEC in connection with the proposed Merger as they become available because they will contain important information about the proposed Merger. No Offer or Solicitation This press release will not constitute a solicitation of a proxy, consent or authorization with respect to any securities or in respect of the Merger. This press release will also not constitute an offer to sell or the solicitation of an offer to buy any securities, nor will there be any sale of securities in any states or jurisdictions in which such offer, solicitation or sale would be unlawful prior to registration or qualification under the securities laws of any such jurisdiction. No offering of securities will be made except by means of a prospectus meeting the requirements of Section 10 of the Securities Act, as amended, or an exemption therefrom. Forward-Looking Statements The information in this press release contains certain “forward-looking statements” within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995 with respect to the proposed Merger. These forward-looking statements generally are identified by the words “believe,” “project,” “expect,” “anticipate,” “estimate,” “intend,” “strategy,” “future,” “opportunity,” “plan,” “may,” “should,” “will,” “would,” “will be,” “will continue,” “will likely result” and similar expressions, but the absence of these words does not mean that a statement is not forward-looking. Such statements include, but are not limited to, statements regarding the proposed transaction, including the anticipated initial enterprise value, the benefits of the proposed transaction, integration plans, anticipated future financial and operating performance and results, including estimates for growth, and the expected timing of the transactions. Consequently, you should not rely on these forward-looking statements as predictions of future events. Many factors could cause actual future events to differ materially from the forward-looking statements in this press release, including but not limited to: (i) the risk that the Merger may not be completed in a timely manner or at all, which may adversely affect the price of AGBA’s securities; (ii) the failure to satisfy the conditions to the consummation of the Merger, including the approval of the Merger Agreement by the shareholders of AGBA; (iii) the occurrence of any event, change or other circumstance that could give rise to the termination of the Merger Agreement; (iv) the outcome of any legal proceedings that may be instituted against any of the parties to the Merger Agreement following the announcement of the entry into the Merger Agreement and proposed Merger; (v) the ability of the parties to recognize the benefits of the Merger Agreement and the proposed Merger; (vi) the lack of useful financial information for an accurate estimate of future capital expenditures and future revenue; (vii) statements regarding Triller’s industry and market size; (viii) financial condition and performance of Triller, including the anticipated benefits, the implied enterprise value, the expected financial impacts of the Merger, the financial condition, liquidity, results of operations, the products, the expected future performance and market opportunities of Triller; (ix) the impact from future regulatory, judicial, and legislative changes in Triller’s industry; (x) competition from larger technology companies that have greater resources, technology, relationships and/or expertise; and (xi) those factors discussed in AGBA’s filings with the SEC and those that will be contained in the definitive proxy statement relating to the Merger. You should carefully consider the foregoing factors and the other risks and uncertainties that will be described in the “Risk Factors” section of the definitive proxy statement and other documents to be filed by AGBA from time to time with the SEC. These filings identify and address other important risks and uncertainties that could cause actual events and results to differ materially from those contained in the forward-looking statements. Forward-looking statements speak only as of the date they are made. Readers are cautioned not to put undue reliance on forward-looking statements, and while AGBA and Triller may elect to update these forward-looking statements at some point in the future, they assume no obligation to update or revise these forward-looking statements, whether as a result of new information, future events or otherwise, subject to applicable law. Neither AGBA nor Triller gives any assurance that AGBA, or Triller, or the combined company, will achieve its expectations. https://finance.yahoo.com/news/building-digital-economy-titan-agba-130000244.html |
2024.05.10 09:28 Dystonian You apes are all signed up for the Collector's Edition, right?
submitted by Dystonian to Superstonk [link] [comments] |
2024.05.09 03:14 SPAC_Time How Trump’s allies amplify his Truth Social messages to the wider world
2024.05.09 00:04 sciencep1e Sub Update, plans and requests.
2024.05.08 23:53 Tacop0wd3r Adding ProxyAddresses
$user = Get-ADUser -SearchBase "OU=Users,OU=things,OU=junk,DC=stuff,DC=com" -Filter * -Properties proxyaddresses,mail,SN,extensionattribute10 where {$_.surname -match "^5\d{3}$"} $user % { Set-Aduser -Identity $_ -add @{proxyaddresses = "smtp:ST$($user.extensionattribute10)@domain1.com","SMTP:$($user.mail)"}}The error is like this...
Set-Aduser : A value for the attribute was not in the acceptable range of valuesIf I replace the $user with a single account, everything works, but when I pull in the list, it fails. What am I doing wrong?
2024.05.08 22:37 Bassdaze SMTP server not allowing cf forwarded emails to be sent
2024.05.08 19:41 djbomberto Match primary SMTP to mail attribute script help
# Import Active Directory module Import-Module ActiveDirectory # Specify the username (SamAccountName) of the user to update $username = "exampleUser" # Get the specified user from Active Directory $user = Get-ADUser -Identity $username -Properties proxyAddresses, mail if ($user) { Write-Host "Processing user $($user.SamAccountName)" # Initialize variables $primarySMTP = $null # Retrieve primary SMTP address from proxyAddresses foreach ($address in $user.proxyAddresses) { if ($address -clike "SMTP:*") { $primarySMTP = $address.Replace("SMTP:", "") break # Exit loop once primary SMTP address is found } } # Check if primary SMTP address was found if ($primarySMTP) { # Update the mail attribute with the primary SMTP address if different if ($user.mail -ne $primarySMTP) { try { Set-ADUser -Identity $user.SamAccountName -EmailAddress $primarySMTP Write-Host "Updated mail attribute for $($user.SamAccountName) to $primarySMTP" } catch { Write-Host "Error updating mail attribute for $($user.SamAccountName): $_" } } else { Write-Host "mail attribute already matches primary SMTP address for $($user.SamAccountName)" } } else { Write-Host "No primary SMTP address found in proxyAddresses for $($user.SamAccountName)" } } else { Write-Host "User $username not found in Active Directory" }
2024.05.08 13:36 Puzzled-West-1145 Unable to receive desktop appearance waybar
2024.05.08 10:14 tempmailgenerator Implementing Email Functionality in Web Forms with Nodemailer
submitted by tempmailgenerator to MailDevNetwork [link] [comments] https://preview.redd.it/f6kktpbmv5zc1.png?width=1024&format=png&auto=webp&s=16b3f8692975bb90bebb1d8b709cc95bf306f97c Streamlining Communication: Leveraging Nodemailer for User-Submitted FormsEmail has become an indispensable part of our daily communication, especially in the digital realm where web forms serve as the primary interface for user interactions. Integrating email functionalities into these forms not only enhances user experience but also streamlines communication channels for businesses and developers alike. Nodemailer, a Node.js module, emerges as a powerful tool in this context, offering a straightforward and efficient way to send emails directly from a web application.Understanding how to implement Nodemailer effectively can transform the way we handle form submissions, feedback, and notifications. Whether it's for a contact form, registration process, or any other user interaction, incorporating email responses adds a layer of professionalism and engagement. This guide aims to demystify the process, making it accessible for developers of all skill levels to integrate and automate email communication seamlessly within their projects. Why don't scientists trust atoms anymore?Because they make up everything! CommandDescriptionrequire('nodemailer')Include the Nodemailer modulecreateTransport()Create a reusable transporter object using the default SMTP transportsendMail()Send an email using the transporter object Enhancing Web Forms with Email IntegrationEmail integration through web forms is a critical feature for modern web applications, offering a direct line of communication from users to the application administrators or support team. By leveraging Nodemailer, developers can easily automate email responses to user inquiries, submissions, and feedback, enhancing the overall user experience. This process not only streamlines communication but also provides a tangible connection between the user and the web service. For instance, when a user submits a contact form, an automated email confirmation can be sent to both the user and the administrator, acknowledging the receipt of the query and providing a timeline for a response.Moreover, Nodemailer's flexibility in configuring SMTP servers allows for the customization of email content, including HTML templates, attachments, and headers, enabling a personalized communication strategy. This can significantly increase engagement and satisfaction, as users receive timely and relevant responses. Additionally, Nodemailer supports various security and authentication options, such as OAuth2, ensuring that email transmissions are secure and reliable. This aspect is particularly important for businesses that handle sensitive user information and wish to maintain high standards of privacy and security. Implementing Nodemailer in web form processing not only optimizes operational efficiency but also reinforces trust and reliability in the digital ecosystem. Setting Up NodemailerNode.js code snippetconst nodemailer = require('nodemailer'); let transporter = nodemailer.createTransport({ host: "smtp.example.com", port: 587, secure: false, // true for 465, false for other ports auth: { user: "your_email@example.com", pass: "your_password" } }); Sending an EmailUsing Node.jslet mailOptions = { from: '"Sender Name" Mastering Email Delivery with NodemailerIntegrating email functionalities into web applications using Nodemailer not only enhances the interaction between users and the system but also plays a crucial role in notification systems, marketing campaigns, and automated responses. The ability to programmatically send emails from within an application adds a layer of dynamism and personalization that can significantly impact user engagement and satisfaction. For example, ecommerce platforms can use Nodemailer to send order confirmations, shipping updates, and personalized marketing emails, thereby keeping the customer informed and engaged throughout their purchasing journey.The technical advantages of Nodemailer extend beyond simple email sending capabilities. It supports multiple transport options, including SMTP, Sendmail, and even Amazon SES, providing flexibility in how emails are dispatched. This versatility ensures that developers can choose the most efficient and cost-effective method for their specific needs. Furthermore, the module's support for HTML emails and attachments enables the creation of visually appealing and informative messages, which can enhance the communication strategy of any business or application. With proper implementation, Nodemailer can become a powerful tool in the arsenal of modern web development, facilitating improved communication channels and contributing to the overall success of online platforms. Email Integration FAQs with Nodemailer
Wrapping Up Email Integration with NodemailerAs we've explored, Nodemailer stands out as a robust solution for integrating email functionalities into web applications, offering developers a powerful yet straightforward tool to enhance communication and interaction with users. Its versatility in handling different SMTP transports, support for HTML emails and attachments, and comprehensive security features, including SSL/TLS encryption and OAuth2 authentication, make it an ideal choice for projects of any scale. Whether for transactional emails, automated responses, or marketing campaigns, Nodemailer enables a level of personalization and efficiency that significantly contributes to the overall user experience. Embracing Nodemailer within web development projects not only simplifies the email sending process but also opens up new possibilities for engaging with users in a meaningful way, ensuring messages are delivered securely and effectively. With its extensive documentation and active community support, getting started with Nodemailer is accessible for developers at all levels, promising an enhancement in the way we think about and implement email communication within web applications.https://www.tempmail.us.com/en/nodemaileimplementing-email-functionality-in-web-forms-with-nodemailer https://www.tempmail.us.com/ |
2024.05.08 06:01 AutoModerator It's Woot Woot Wednesday! Come Share Your Good News!
2024.05.06 19:10 MomHelpThrowaway23 Need Help! Mom Received Proxy Vote Letter for Stock She Didn’t Know She Had-How Do We Get More Info to Find Out How Much She Has?
2024.05.05 21:43 wjinak [NM] snecx mono v3 - 200@$1
2024.05.05 20:25 RetardedNewbie69 5/5
Mine showed up today! submitted by RetardedNewbie69 to Superstonk [link] [comments] |
2024.05.05 18:37 LynxOk921 A couple rules questions and general discussion from my last battle.
I make a list of any rules questions that come up during a game so I can get a definitive answer before my next match. I’d appreciate everyone’s insight! submitted by LynxOk921 to Warhammer40k [link] [comments]
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2024.05.05 06:20 CptStarFall Another 31,150 Votes Secured!
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