Mods ls 2011 wrapping

H: Tradelist W: Offer

2024.05.15 12:25 PirateLord9101 H: Tradelist W: Offer

H: Trdelist W: Offers
H: Tradelist W: Offers
H: Tradelist W: Description or offers
Im Especially after UNY AP FDC Trapper LA and RA or Apparel!
AA/e/90, Gatling gun, Lmg
AA/50C/25 Fixer(2x), Handmade, Tesla Riffle, Dragon, Combat shotgun, Pipe Revolver, BP Pistol, BP Plunder, Em, EPR perfect mods, AD
AA/25A/Dur EPF
AA/25/Dur .50, Minigun, epr
AA/E/15R Pipe Pistol,
aa/25/90 Gamma gun, epp, flamer
AA/25/Dur NU Laser Riffle, Fixer, Hm, Gamma gun, Holy fire
AA/50C/15c epp
AA/Ap/25 Holy fire
AA/25a/Dur AGL,
AA/Pa/1s Grognaks Axe
AA/50C/90 Grognaks Axe, NU Laser Riffle, epp
AA/50L/25 Tommy gun
AA/50C/15r Hm
AA/e/15c RR (2x), Em
AA/25/25 lmg(2x) EPR, Rail, Fixer
Aa/25a/90rw AGL
Aa/e/25 Pipe Bolt Pistol, Radium, Fixer
AA/40/40 Ski sword
AA/50c/50bs Compound Bow
AA/40pa/50bs chainsaw
AA/40pa/1S Blue ridge Iron
AA/E/25 Fixer(3x), .44 Pistol
AA/40/40 Chainsaw (2x)
AA/25a/25 epr 2x
AA/50h/15c EPP
AA/50h/50bs EPP
Aristocrat:
Ari/Pa/40 Chainsaw
Ari/50/25 Cryo
Ari/E/15r Minigun
Ari/50C/Dur CR
Ari/25/25 Epr
Ari/25/50bs epp
Assassins:
A/50c/25 Hm, Single Action Revolver
a/e/Dur Gatling gun
Aa25a90rw AGL
A/25/50bs Plasma Pistol
A/25/15r Laser Pistol
Berserk:
Be40/40 Drill
Be25/25 epp
Berz/e/25 10mm sub
Bloodied:
B40Pa/1a Bear arm
B/50C/15C Hm ( 2x ), Pumpgun, .44 Pistol, Rwr, Epr perfect mods, Bow
B/50C/25 Chainsaw, Auto Pipe, BP Plunderbuss, Handmade, Em
B/E/25 lmg, combat riffle , AR, 10mm, Pipe riffle, Single Action Revolver, Radium
B/25/Stealth 10mm
B/E Black powder Riffle
B/Ap/25 Ul Laser Riffle, Gamma gun
B/50L/25 Hm
B/25/Dur RR ( 2x), Agl, Ugl, Flamer
B/e/50bs Combat riffle, BP Pistol
B/25/15r Gauss, 10mm, EPF, Cryo,
B/25/25 combat riffle, b2525 gatling plasma, Radium, gp, gl, EPR, Handmade
B/Bash/50bs Minigun'
B/50h/25 Fixer
B/25/90 epp with alligned flamer, lmg, Gatling laser, Cryo
B/e/15c Radium
B/40pa/40 chainsaw
B/e/90 AR
B/50l/50bs Peppershaker
B/25/50bs Plasma Thrower, Laser Pistol
B/e/90 lmg, Gatling
B/50c/90 EPP
B/25a/50bs epp
B/50c/15r Em
B/25a/90 lmg, gl
Be15r fixer
Executioners:
Exe/50C/25 Hm (2x), Minigun, 10mm Smg, em
Exe/E/25 Lever, Combat Shotgun, 10mm Pistol
Exe/25/25 EPR, Gauss, Lever,
Exe/50C/15C EM
Exe/25/Dur Fixer
Exe/25/15r GP
Exe/50L/25 GAuss
Exe/E/15r Pipe Bolt Pistol
Exe/25/90 Radium, 10mm Smg, Hm (2x)
Exe/50h/25 Gamma gun, epp
Exe/e/15r Pipe Revolver
Exe/25/50bs epp
Furious:
F/50C/25 NU Laser Riffle, Radium, CR,
F/Pa/25 Chinese Sword
F/25/Dur Minigun
F/Bash/Dur Minigun
F/25/25 UGatling Laser, EPR, Radium
F/Ap/25 GP
Gourmands:
G/50h/25 epp
G/E/15R Radium
G/PA/25 DC Gauntlet,
G/50c/25 Flamethrower, Em
G/e/25 Hm
G/25/25 rwr
Instigating:
I/50c/25 bow
Inst/Ap/25 epp
Juggernaut:
Jugg/50h/25 EPP
Jugg/e/90 Fixer, hm
Jugg/e/25 Fixer, RR
Jugg/25/25 Fixer, Gamma Gun, hm , Cryo
Jugg/Pa/40Pa Chainsaw
Jugg/e/15r .50
Jugg/e/dur .50
Jugg/50c/25 hm,
Junkie:
J/E/25 Hm, RR, Em
J/25/15r EPR Perfect mods Alligned Auto, AGL, tommy gun
J/SS/1s Bowieknife, Powerfist,
J/25/15r RR(2x),
J/50c/15c RR, Single Action Revolver
J/25/90 .50,
J/25/25 Western Revolver, Kabloom
J/50l/25 epp
Medic:
Med/25/25 Fixer
Med/25/15r Holy Fire
Med/50c/25 Minigun, AR,
Mutant:
M/25/15r AGL
M/Bash/Dur Minigun
M/50H/25 EPP Perfect Mods(alligned Auto)
M/25/25 10mm
Nocturnal:
N/E/25 .50
N/50c/25 Em
N/25/15r 10mm
Quad:
Q/E 10mm, Lever, Gatling gun
Q/E/25 Lever, Combat Riffle.50, Sniper riffle, Fixer
Q/25/15r Fixer
Q/25/90 Hm, Em, Fixer, epp
Q/E/15C Pipe Bolt Pistol(2x), 10mm Pistol,
Q/25A/25 Fixer
Q/50L/25 Fixer, Tesla
Q/50C/15r .50, Tommy gun Gatling gun, Auto Pipe,
Q/25/50bs Fixer, Holy fire, DB, Hm, Auto Pipe, Cryo
Q/50C/Dur Fixer (2x), hm, EPP ,Railway
Q/E/90 railway, .50 cal, Minigun
Q/25/25 Pipe Revolver, Ab, EPR perfect mods,
Q/50C 10mm, Em
Q/Ap/15r Fixer
Q/25A/Dur Holy Fire, Gamma gun
Q/25A/15r Holy Fire,
Q/E Pipe Pistol, Hunter Riffle, Pumpgun, Combat Riffle, DB
Q/50C/25 Minigun,Tommy, Plasma Riffle, Gatling gun, Western Revolver, Epr, Radium, Handmade
Q/50b/25 Tesla, Hm
Q/50l/15r tesla
Q/25 Tesla
Q/50H/25 Radium, EPR, Western Revolver,
Q/e/15r hm(2x), Gatling gun, Em, Railway, DB, Pipe riffle
Q/ls/25 Ab
Q/25/15c epp
Q/50h/15r EPP
Q/e/50bs Rwr
Q/25/15c Railway (2x) , EPP
Supressor:
S/e/25 Fixer
S/25/15r Fixer
S/50c/25 Hunting riffle
Two Shot:
TS/50C/25 Fixer (2x), Hm (2x), Tesla, Dragon
Ts/25/25 AR, Fixer, epp, Ultracite laser riffle
Ts/E/Dur Minigun
Ts/50H/25 Fixer, Radium
Ts/25/dur Fixer, hm
Ts/e/25 Pipe Revolver, RWR, Em, 10mm Pistol,
Ts/Ls/25 Assaultron Head
Ts/e/15c Lever (2x)
Ts/25/15r Flamethrower, EPR,
TS/50c/15c RR, Ab
TS/50L/25 Em Ts/e/15r lmg
Ts/25/90, Lmg
Ts/50c/15c Plunderbuss
Ts/e/90 Pumpgun, lmg
Vampire:
V/50C/15r GP, Gatling Gun
V/50C/15r Railway
V/e/dur Hm, Em
V/e/25, Hm, Em
V/Ap/25 Fixer
V/50L/25 Fixer, RR, 10mm, Hm
V/50C/25 Gauss, Chainsaw, DB(2x), Fixer, 10mm Pistol, handmade
V/e Lever
V/25/15c Hm(2x), Gatling laser, epp
V/25/25 Gatling laser, Pipe Bolt Pistol, Epr
V/25/50Damage resist EPR
V/e/15r Western Revolver, Single Action Revolver,
V/25/15r Plasma Thrower, Gatling Plasma
V/25a/15r Plasma Thrower
V/25/90 Gamma Gun, Flamer
V/50h/25 epp
Armor Pieces:
Uny/AP/HTD H Leaver Set
Uny/Mix/Sent bos Combat armor set
As/Mix/Cav Usa Set
Uny/7Explo/Cav FSA La
OE/AP/Sent Usa LL
Oe/7Exp/Cryo Fsa LL
As/7E/AWR Raider PA LA
Aristo/AP/WWR Trapper RL
Aristo/AP/Stealth FSA Chest
As/7Exp/Sent FSA RL
Oe/7Exp/WWR X01 LA
Bolst/S/WWR T60 LL
Uny/Ap/Stealth Trapper RA
Uny/S/WWR light Metal armor LA
Uny/I/Cav Wood Rl
Uny/1S/Wwr Heavy Raider Armor Ra
Van/P/WWR FSA LL
Uny/S/Limb Usa LL
Uny/I/JWR FSA LL
Uny/Ap/Sent Fsa la (level 40)'
uny/ap/sneak trapper chest, trapper ra
Oe/Ap/wwr Raider PA rl ( level 30)
Uny/1P/Cav fsa Ra
Uny/S/WWR light Metal La
Uny/HungeWWR Usa Rl
OE/1e/FDC Usa ll
Bolst/I/sentt Trapper LA
Bolst/S/Sent Wood RL
Uny/L/WWR Heavy raider LA
Uny/S/WWR Sturdy leather RA
Uny/I/Sent Wood LL
Uny/Cryo/Cav FSA Cp
Uny/Cryo/Awr Fsa LL
Uny/I/AWR USA RL
Ari/Ap/Wwr Heavy metal CP'
Van/Cryo/WWR Leather CP
Van/AP/AWR Raider RA
Bolst/led/Cav Metal CP
Oe/1s/WWR Metal LA
Uny/Int/Sent Usa RL
submitted by PirateLord9101 to Market76 [link] [comments]


2024.05.15 12:05 KPOP_MOD Megathread 6: HYBE vs. ADOR - Insider Trading allegations, MHJ Injunction Hearing, and More

This megathread is about the ongoing conflict between HYBE and the management of sub-label ADOR.
DO NOT make new posts related to this story to the subreddit. If you have new information/articles, add them to the comments below so they can be integrated into the main post.
THIS POST MAY BE LOCKED OR UNLOCKED AT VARYING TIMES based on what the moderators are able to manage during their shifts. Please be patient with us while we work to balance keeping up with the queue and our own lives.
DISCLAIMER ABOUT SOURCES: We prefer to focus on official statements from companies or other vetted sources. There will be widespread speculation and rumor-heavy articles, but until presented in an official capacity we consider them unsubstantiated. As Mods, all we can do is compile and summarize, but we are not investigators or journalists.

Summary of Previous Megathreads

MEGATHREADS ONE and TWO and THREE covered events from April 22nd to the 26th
  • HYBE initiated the audit of sub-label ADOR, Min Hee Jin and ADOR's management claimed it was a witch-hunt/media play due to her frustrations with an internal complaint that new group ILLIT's visual concept was copying what she had designed for NewJeans.
  • HYBE found further indications that ADOR's management was planning to undermine the value/function of the company and break ADOR away. Min Hee Jin held an emergency press conference for over two hours to reveal the internal politics of HYBE and her frustrations. HYBE refuted claims made during the conference.
MEGATHREAD FOUR provides a SUMMARY of all events so far and up to the 30th
  • Various conspiracies spread online over the last weekend in April. HYBE labels BIGHIT Music and SOURCE Music released statements vowing to take legal action to protect their artists against slander and groundless rumors.
  • A court hearing was held on the 30th resulting in schedules for upcoming meetings. ADOR's board meeting is supposedly set for May 10th and HYBE's general shareholders' meeting for sometime by the end of the month.
MEGATHREAD FIVE covered the first half of May.
  • ADOR's meeting was set on the 10th and held, wherein a shareholders' meeting was set for May 31st. Min Hee Jin filed an injuction against HYBE with a hearing to take place on the 17th.
  • Claims fired back and forth around HYBE continuing their audit and obtaining a personal laptop from an ADOR employee over potential embezzlement concerns.
  • A Letter allegedly written by the parents of NewJeans and forwarded to HYBE via MHJ was made public. It included complaints about the treatment of NewJeans within the company. HYBE rebutted the letter and questioned its origins and the intentions of its release.
  • HYBE requested an investigation regarding findings that ADOR's Vice President sold a large amount of HYBE shares a week before the audit began, suggesting he had reason to believe the company's stock price would fall.

Articles / Timeline

240515
  • Indirectly related, HYBE will be listed as a conglomerate due to assets of $3.65 billion or larger. See Yonhap article below.
  • Yonhap News: Regulator adds 6 more biz groups to 'chaebol watchlist,' including Hybe
  • It was confirmed HYBE requested an FSS investigation on the 14th. It was reported they submitted concrete evidence seized during the audit of potential insider trading, arranging meetings with foreign investors, etc. and working with foreign securities analyst Mr. A. (Source: Newsis)
Looking ahead:
  • May 17: The Seoul District Court (Civil Affairs Dept.) will investigate/interrogate regarding the injunction Min Hee Jin filed against HYBE (previously reported on the 7th)
  • May 31: The extraordinary shareholders' meeting to potentially oust and replace Min Hee Jin as ADOR CEO.
Link back to MEGATHREADS ONE and TWO and THREE and FOUR and FIVE

GROUND RULES IN COMMENTS

REMINDER: If you have come to this subreddit to discuss anything, you are choosing to participate in a moderated space. This subreddit has rules of conduct, which are enforced by human beings trying to do their best. If you are not interested in maintaining civility there are many better options around the internet to express your opinion. If you are here, you are subject to the discretion of moderators to manage this space even if it's in ways you don't agree with.
BEFORE YOU SUBMIT A COMMENT, CHECK IF YOU ARE BREAKING OUR CONDUCT RULES
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  • Are you inciting fanwars, referencing old tribal resentments between different fandoms, or assuming the worst of fellow users?
  • Are you bringing wild conspiracies from somewhere else on social media that have no clear or substantiated sources?
  • Are you accusing users with a different opinion from you of being a bot or paid shill?
THE MODS KNOW there will be bots, trolls, bad actors, and oblivious new users coming to the subreddit. We will do what we can to mitigate the impact of them. But you alone are responsible for your own behavior. You can write paragraphs, making a well-founded argument or expressing your opinion, and if you have just one sentence in there breaking our conduct rules or doing the kinds of things listed above, understand that we have an obligation to remove your comment and it will never seen by anyone but some very frustrated mods.
If you can't express your opinion without breaking our conduct rules, that's your cue to take a break from the subreddit.
submitted by KPOP_MOD to kpop [link] [comments]


2024.05.15 09:58 PirateLord9101 H: Trdelist W: Offers

H: Tradelist W: Offers
H: Tradelist W: Description or offers
Im Especially after UNY AP FDC Trapper LA and RA or Apparel!
AA/e/90, Gatling gun, Lmg
AA/50C/25 Fixer(2x), Handmade, Tesla Riffle, Dragon, Combat shotgun, Pipe Revolver, BP Pistol, BP Plunder, Em, EPR perfect mods, AD
AA/25A/Dur EPF
AA/25/Dur .50, Minigun, epr
AA/E/15R Pipe Pistol,
aa/25/90 Gamma gun, epp, flamer
AA/25/Dur NU Laser Riffle, Fixer, Hm, Gamma gun, Holy fire
AA/50C/15c epp
AA/Ap/25 Holy fire
AA/25a/Dur AGL,
AA/Pa/1s Grognaks Axe
AA/50C/90 Grognaks Axe, NU Laser Riffle, epp
AA/50L/25 Tommy gun
AA/50C/15r Hm
AA/e/15c RR (2x), Em
AA/25/25 lmg(2x) EPR, Rail, Fixer
Aa/25a/90rw AGL
Aa/e/25 Pipe Bolt Pistol, Radium, Fixer
AA/40/40 Ski sword
AA/50c/50bs Compound Bow
AA/40pa/50bs chainsaw
AA/40pa/1S Blue ridge Iron
AA/E/25 Fixer(3x), .44 Pistol
AA/40/40 Chainsaw (2x)
AA/25a/25 epr 2x
AA/50h/15c EPP
AA/50h/50bs EPP
Aristocrat:
Ari/Pa/40 Chainsaw
Ari/50/25 Cryo
Ari/E/15r Minigun
Ari/50C/Dur CR
Ari/25/25 Epr
Ari/25/50bs epp
Assassins:
A/50c/25 Hm, Single Action Revolver
a/e/Dur Gatling gun
Aa25a90rw AGL
A/25/50bs Plasma Pistol
A/25/15r Laser Pistol
Berserk:
Be40/40 Drill
Be25/25 epp
Berz/e/25 10mm sub
Bloodied:
B40Pa/1a Bear arm
B/50C/15C Hm ( 2x ), Pumpgun, .44 Pistol, Rwr, Epr perfect mods, Bow
B/50C/25 Chainsaw, Auto Pipe, BP Plunderbuss, Handmade, Em
B/E/25 lmg, combat riffle , AR, 10mm, Pipe riffle, Single Action Revolver, Radium
B/25/Stealth 10mm
B/E Black powder Riffle
B/Ap/25 Ul Laser Riffle, Gamma gun
B/50L/25 Hm
B/25/Dur RR ( 2x), Agl, Ugl, Flamer
B/e/50bs Combat riffle, BP Pistol
B/25/15r Gauss, 10mm, EPF, Cryo,
B/25/25 combat riffle, b2525 gatling plasma, Radium, gp, gl, EPR, Handmade
B/Bash/50bs Minigun'
B/50h/25 Fixer
B/25/90 epp with alligned flamer, lmg, Gatling laser, Cryo
B/e/15c Radium
B/40pa/40 chainsaw
B/e/90 AR
B/50l/50bs Peppershaker
B/25/50bs Plasma Thrower, Laser Pistol
B/e/90 lmg, Gatling
B/50c/90 EPP
B/25a/50bs epp
B/50c/15r Em
B/25a/90 lmg, gl
Be15r fixer
Executioners:
Exe/50C/25 Hm (2x), Minigun, 10mm Smg, em
Exe/E/25 Lever, Combat Shotgun, 10mm Pistol
Exe/25/25 EPR, Gauss, Lever,
Exe/50C/15C EM
Exe/25/Dur Fixer
Exe/25/15r GP
Exe/50L/25 GAuss
Exe/E/15r Pipe Bolt Pistol
Exe/25/90 Radium, 10mm Smg, Hm (2x)
Exe/50h/25 Gamma gun, epp
Exe/e/15r Pipe Revolver
Exe/25/50bs epp
Furious:
F/50C/25 NU Laser Riffle, Radium, CR,
F/Pa/25 Chinese Sword
F/25/Dur Minigun
F/Bash/Dur Minigun
F/25/25 UGatling Laser, EPR, Radium
F/Ap/25 GP
Gourmands:
G/50h/25 epp
G/E/15R Radium
G/PA/25 DC Gauntlet,
G/50c/25 Flamethrower, Em
G/e/25 Hm
G/25/25 rwr
Instigating:
I/50c/25 bow
Inst/Ap/25 epp
Juggernaut:
Jugg/50h/25 EPP
Jugg/e/90 Fixer, hm
Jugg/e/25 Fixer, RR
Jugg/25/25 Fixer, Gamma Gun, hm , Cryo
Jugg/Pa/40Pa Chainsaw
Jugg/e/15r .50
Jugg/e/dur .50
Jugg/50c/25 hm,
Junkie:
J/E/25 Hm, RR, Em
J/25/15r EPR Perfect mods Alligned Auto, AGL, tommy gun
J/SS/1s Bowieknife, Powerfist,
J/25/15r RR(2x),
J/50c/15c RR, Single Action Revolver
J/25/90 .50,
J/25/25 Western Revolver, Kabloom
J/50l/25 epp
Medic:
Med/25/25 Fixer
Med/25/15r Holy Fire
Med/50c/25 Minigun, AR,
Mutant:
M/25/15r AGL
M/Bash/Dur Minigun
M/50H/25 EPP Perfect Mods(alligned Auto)
M/25/25 10mm
Nocturnal:
N/E/25 .50
N/50c/25 Em
N/25/15r 10mm
Quad:
Q/E 10mm, Lever, Gatling gun
Q/E/25 Lever, Combat Riffle.50, Sniper riffle, Fixer
Q/25/15r Fixer
Q/25/90 Hm, Em, Fixer, epp
Q/E/15C Pipe Bolt Pistol(2x), 10mm Pistol,
Q/25A/25 Fixer
Q/50L/25 Fixer, Tesla
Q/50C/15r .50, Tommy gun Gatling gun, Auto Pipe,
Q/25/50bs Fixer, Holy fire, DB, Hm, Auto Pipe, Cryo
Q/50C/Dur Fixer (2x), hm, EPP ,Railway
Q/E/90 railway, .50 cal, Minigun
Q/25/25 Pipe Revolver, Ab, EPR perfect mods,
Q/50C 10mm, Em
Q/Ap/15r Fixer
Q/25A/Dur Holy Fire, Gamma gun
Q/25A/15r Holy Fire,
Q/E Pipe Pistol, Hunter Riffle, Pumpgun, Combat Riffle, DB
Q/50C/25 Minigun,Tommy, Plasma Riffle, Gatling gun, Western Revolver, Epr, Radium, Handmade
Q/50b/25 Tesla, Hm
Q/50l/15r tesla
Q/25 Tesla
Q/50H/25 Radium, EPR, Western Revolver,
Q/e/15r hm(2x), Gatling gun, Em, Railway, DB, Pipe riffle
Q/ls/25 Ab
Q/25/15c epp
Q/50h/15r EPP
Q/e/50bs Rwr
Q/25/15c Railway (2x) , EPP
Supressor:
S/e/25 Fixer
S/25/15r Fixer
S/50c/25 Hunting riffle
Two Shot:
TS/50C/25 Fixer (2x), Hm (2x), Tesla, Dragon
Ts/25/25 AR, Fixer, epp, Ultracite laser riffle
Ts/E/Dur Minigun
Ts/50H/25 Fixer, Radium
Ts/25/dur Fixer, hm
Ts/e/25 Pipe Revolver, RWR, Em, 10mm Pistol,
Ts/Ls/25 Assaultron Head
Ts/e/15c Lever (2x)
Ts/25/15r Flamethrower, EPR,
TS/50c/15c RR, Ab
TS/50L/25 Em Ts/e/15r lmg
Ts/25/90, Lmg
Ts/50c/15c Plunderbuss
Ts/e/90 Pumpgun, lmg
Vampire:
V/50C/15r GP, Gatling Gun
V/50C/15r Railway
V/e/dur Hm, Em
V/e/25, Hm, Em
V/Ap/25 Fixer
V/50L/25 Fixer, RR, 10mm, Hm
V/50C/25 Gauss, Chainsaw, DB(2x), Fixer, 10mm Pistol, handmade
V/e Lever
V/25/15c Hm(2x), Gatling laser, epp
V/25/25 Gatling laser, Pipe Bolt Pistol, Epr
V/25/50Damage resist EPR
V/e/15r Western Revolver, Single Action Revolver,
V/25/15r Plasma Thrower, Gatling Plasma
V/25a/15r Plasma Thrower
V/25/90 Gamma Gun, Flamer
V/50h/25 epp
Armor Pieces:
Uny/AP/HTD H Leaver Set
Uny/Mix/Sent bos Combat armor set
As/Mix/Cav Usa Set
Uny/7Explo/Cav FSA La
OE/AP/Sent Usa LL
Oe/7Exp/Cryo Fsa LL
As/7E/AWR Raider PA LA
Aristo/AP/WWR Trapper RL
Aristo/AP/Stealth FSA Chest
As/7Exp/Sent FSA RL
Oe/7Exp/WWR X01 LA
Bolst/S/WWR T60 LL
Uny/Ap/Stealth Trapper RA
Uny/S/WWR light Metal armor LA
Uny/I/Cav Wood Rl
Uny/1S/Wwr Heavy Raider Armor Ra
Van/P/WWR FSA LL
Uny/S/Limb Usa LL
Uny/I/JWR FSA LL
Uny/Ap/Sent Fsa la (level 40)'
uny/ap/sneak trapper chest, trapper ra
Oe/Ap/wwr Raider PA rl ( level 30)
Uny/1P/Cav fsa Ra
Uny/S/WWR light Metal La
Uny/HungeWWR Usa Rl
OE/1e/FDC Usa ll
Bolst/I/sentt Trapper LA
Bolst/S/Sent Wood RL
Uny/L/WWR Heavy raider LA
Uny/S/WWR Sturdy leather RA
Uny/I/Sent Wood LL
Uny/Cryo/Cav FSA Cp
Uny/Cryo/Awr Fsa LL
Uny/I/AWR USA RL
Ari/Ap/Wwr Heavy metal CP'
Van/Cryo/WWR Leather CP
Van/AP/AWR Raider RA
Bolst/led/Cav Metal CP
Oe/1s/WWR Metal LA
Uny/Int/Sent Usa RL
submitted by PirateLord9101 to Market76 [link] [comments]


2024.05.15 05:53 SlimeSpree MEGA SIZED Rodem review (with many pics!)

MEGA SIZED Rodem review (with many pics!)
Rodem Slime Shop
7.5oz for $12.99-19.50 Labels are now waterproof! Yaaay! 💪🏻
I was so excited to get into this giant package from one of my favourite stores, and one I really love to support as they deserve it! This was actually a couple of orders I placed over time and Rodem contacted me to ask me if I wanted to combine them which demonstrates their incredibly attentive customer service. Usually the customer needs to contact the store for this to happen.
Included inside was powdered borax, a free gift slime for each order plus one more because it was a large order and they are generous. This exchange with Rodem got us chatting and then something very special transpired but I will post separately about that as I have to cram a lot of slime into this review and have limited space for images!
I had to brew a cup of tea, sit down and take my time going through all of these to make sure I combined all the correct things! It helps a lot that they are all pictured on the enclosed invoice but it would be helpful if they were packaged together. That having been said, separating the heavy pots of slime from the clays is a good idea when the order is this big and heavy so I can't complain!

  • LEMON TART (DIY butter snowfizz, lemon cookie scented)
This smelled OH SO good. The lemon and the cookie notes comes through and were just delicious and very realistic smelling! Sometimes lemon scent is reminiscent of citrus scented cleaning products to my nose but not this, this was an excellent effort. but My clay lemon was a little squished but clay often can be due to being delicate and tricky to package and the issue is not uncommon with any company.
The clay was soooo very soft, moist and pleasant to squish into the base. After you take the base out the pot you are met with a little bit of “caramel” sauce on the bottom of the pie. It’s all very mouth watering. This was the perfect, massively inflatable snow fizz and I was so in love with it. It was super crunchy and had the expected abundance of ASMR fizzles. It was beautifully activated and in every way a perfect slime. Some may find snow fizz a bit pokey but this wasn’t bad at all, the inflation was very cushioning!
https://preview.redd.it/wtbtvsydai0d1.jpg?width=1800&format=pjpg&auto=webp&s=f0666d6916014f49d076dc2eb32c19490944c76f

  • TEA TIME (DIY clay, strawberry, blackcurrant, blackberry blended fruity scent)
The scent is fresh, fruity and yummy and the charms SO charming and well thought out! This clay was slightly stiffer and a tad dried out but the base extremely moist, silky and jiggly with tons of resistance on the pulls and I didn't end up with any lumps. It becomes extremely light, puffy, chubby and flubbery with massive pops and medium to soft clicks on the pokes which get louder as it inflates. I love Rodem’s take on this texture, it has all the awesome elements of the fluffy slimes I got from Seoul Gage but was more robust with no destabilisation issues (I found the SG ones a little dehydrated and sticky the next time I played.)
https://preview.redd.it/uggzl3jxai0d1.jpg?width=5069&format=pjpg&auto=webp&s=b0aff4fec5a963375e26dba47933e031964192c1

  • BUMPER CAR (silica sand x salt, rose scented, also a choice of peach scent if you prefer)
I love rose scent and this was PERFECT! It isn’t a perfume type scent, just pure, sweet rose water like rose Turkish delight or, indeed, actual rosewater. I was utterly obsessed! This was a stunning slime with a beautiful iridescent pink topper and the most gorgeous little pink bumper car charm. It sounded absolutely incredible to crunch and combine. The little pops, sizzles and crackles were out of this world. This was so heavy in silica crystals and yet not pokey as the pieces were quite smooth and small but of course your mileage may vary. I can’t express just how much I adored this slime, one of my all time favourites!
https://preview.redd.it/16uyngjsbi0d1.jpg?width=1800&format=pjpg&auto=webp&s=aca9e164028150c88c86158d328adefb6b3e6cbf
https://preview.redd.it/eeqlwp5vbi0d1.jpg?width=3006&format=pjpg&auto=webp&s=b386a343da46f684d4352e6e497fea9b19a61681
https://preview.redd.it/tbbnwgzwbi0d1.jpg?width=3024&format=pjpg&auto=webp&s=9e6f008ea26eb215ac1d38dc74b63cae76f4b69c

  • YUMMY POPCORN (styrofoam slay, caramel popcorn scented)
The fact this comes with a little paper popcorn bag containing the Styrofoam "popcorn" is the cutest touch ever! I adore Rodem, they think of everything to make the experience so incredibly fun. This smells just like freshly popped caramel popcorn with a tiny hint of sweet corn, I loved it! The two hyperrealistic popcorn charms that comes with it are hilarious!
The base was soft, jiggly, super clicky and fluffy and the Styrofoam really satisfying to crush into it. I just couldn’t get over how spectacular the scent was, it was making me hungry! This slime was a slightly looser slay texture and needed a little bit of activator to aid in handleability but not much. It had a few nice medium pops in it but very little hold, which unfortunately isn’t to my taste but many people love that. I was tied over this slime as the scent was just divine but I prefer more holdable textures. That is a reflection on my personal tastes however, not the slime which was great! If you like jiggly slays you’ll fall in love with this. I may not be a slay person but there is no way this wasn't going be a keeper, it had just too good a scent and crushing the styrofoam is great fun!
https://preview.redd.it/x9yw1riaci0d1.jpg?width=9009&format=pjpg&auto=webp&s=3f3ceaaf5020ef0116257b956ce3da686e84b61c

  • CAROUSEL (DIY clay, citrus fruit and aloe blend scented)
The scent wasn't bad but just wasn't a hit for me, a personal taste thing again. The clay was a little bit smooshed and it was tricky to tell what it was but extremely, soft squishy and moist. (Incidentally it was, you guessed it, a carousel 🎠)
The base was quite loose and jiggly and called for a little bit of activator but very soft, chubby, quite matte and pleasant in the hands. This combined into a huge, soft, marshmallowy mound of slime with a lovely plush surface. Super stretchy and fun to fold for soft bubble pops and lovely soft sizzles. It was a little on the loose side for my personal tastes but slay lover will again adore this! It was a well made slime.
https://preview.redd.it/d6t6p7llci0d1.jpg?width=5515&format=pjpg&auto=webp&s=fff18d675300332aa3e06239028d0de57701e0c1

  • EMMENTAL CHEESE CAKE (DIY clay/butter, savoury cheese cookie scented)
This was a very interesting, fun and unusual scent. A little sweet but notably savoury with a subtle hint of cheese. The first time I played with it I enjoyed the novelty but the second time I wasn’t sure if I loved it enough to buy again. It’s hard to describe but definitely worth trying.
The HUUUUUGE cheese clay came in a sealed package and was so soft and pleasant to squish. It became a ginormous, matte, sort of butter texture, which was both fairly holdable and yet exceedingly soft. It stuck to my play area a bit. It was quite a job to handle it on account of its size and a difficult texture to describe. It didn’t feel sticky at all on my play surface but stuck to my hands when I tried to pick it up and stretch it. When I pressed my hand into it on the surface it didn’t stick or feel sticky but if I picked it up to try and stretch it, it was very gooey and hard to shape. Activator didn’t seem to make that much of a difference. This was a texture unlike any other I’ve experienced. It’s one I’m a little lukewarm on but still enjoyed playing with for an unusual experience and worth it for the mega-sized clay cheese alone!
https://preview.redd.it/0kgtacjfdi0d1.jpg?width=5846&format=pjpg&auto=webp&s=075fb7676513e410ab1c2962e84c2cbec9cd13b7

  • MIXED COFFEE (super gloss thick T&G, mixed coffee and coffee ice cream blend scented)
This was a delicious, very creamy coffee ice cream/frappe coffee creme scent, very rich with subtle notes of chocolate. It was a medium thickness, super clicky, moist glossy texture with decent resistance on the stretch. Very good and elastic with tons of bubble pops and wet crackles. This was an extremely pleasant and easy to play with moist and jiggly glossy slime. The longer you play the looser it gets but not problematically so.
https://preview.redd.it/hhob7e8ndi0d1.jpg?width=4823&format=pjpg&auto=webp&s=eac50e47e3ae4040528d30a10444dede22dea5aa

  • FUJI APPLE ICE CREAM (DIY cloud creme, apple scented)
A lovely, fresh, crisp apple scent. The clay apple is so cute with its velvety exterior and so perfectly made. It was amazing fun to squish. This combined to a super stretchy and ultra fuzzy cloud creme. It was extremely light and super sizzly. This was another texture which is familiar and yet very unusual on account of the extreme fuzziness. I loved it and found it pretty amazing to look at!
https://preview.redd.it/o5fah6ugei0d1.jpg?width=4905&format=pjpg&auto=webp&s=c3941974b12b9e28570cad567ace8fb1fa46f2d9

  • FLAT PEACH CAKE (DIY clay and coated jelly/fluffy snow, peach scented)
The base has an absolutely beautiful fresh peach scent. Another stunningly well made clay which looks so much like a peach with the way they have created the fuzzy surface and peachy-perfect colour shift. It was soft and great fun to combine into the jelly base. The resulting slime was nice and clicky with big, soft bubble pops. It really felt plush and soft-surfaced on my fingers as I stretched it and was very moist, chubby, jiggly and flubby when I set it down. This was ultra inflatable with nice soft sizzles.
https://preview.redd.it/u2372z0wei0d1.jpg?width=5691&format=pjpg&auto=webp&s=f60afeb65d0269a8d83619526e9b97a4c264cb49

  • YAKULT GELATO (DIY snow creme, Yakult scented
A pleasant, mild, fruity yogurty scent. The little scoops of ice cream were so soft, moist and great to squish. This started off with lots of resistance and a nice plush feel as I pulled it. It had moist clicks and soft bubble pops. While it gave a little bit as it warmed up, it did retain a bouncy and elastic stretch with a nice little bit of resistance. This is another fun, boingy, flubby, jiggly texture, which is super inflatable and great fun to play with.
https://preview.redd.it/uaecn0p0fi0d1.jpg?width=8457&format=pjpg&auto=webp&s=0009976a0dc188ea74922188d351bcc7aeef8dd1

  • MY COSY SPACE (cloud slime, sweet juicy peach/added perfume)
It’s so ironic that cloud slime is my favorite and yet I have so very few of them retained in my collection as I just can’t find ones I love that drizzle perfectly! I was very, very excited for a cloud from Rodem but also anxious as clouds are so rarely perfectly in line with the exact level of drizzle I’m looking for! I absolutely ADORE the aesthetic with the soft little rug that comes with it in the shape of Rodem’s bunny logo and the couch charm, how stinking CUTE! The slime even matches! I think this is the best charm/slime combo I have ever seen, a big standing ovation for Rodem on this incredibly whimsical and charmingly presented slime!
The scent was a relaxing and homely peachy perfume with notes of bubble bath and baby powder. The drizzle was good!! True cloud is a hard slime to make to spec and, in light of that, a lot of companies don’t really bother with it. I’m so happy Rodem did and did such a great job. It was very soft and plush with gorgeous blankety folds and I have everything crossed they make more of this texture soon. I have no idea what I’ll do with the delightful little rug other than treasure it forever! Haha!
Even just looking at these photos as I type out the review I'm smiling again! I wish this slime was my dressing gown! haha!

  • ONIGIRI (white glue foam chip, savoury black sesame.)
Another incredibly interesting and unique savoury scent. This was definitely giving sesame seed/oil, albeit a bit more subtle than the real thing. I would say your mileage may very on this scent, it won’t be for everyone but it is certainly worth trying for a whole new experience.
This was a medium thickness, glossy texture which was very chewy and clicky. The foam pieces were quite hard and angular but crushable if you really go for it. This was a very novel floam texture which made a great change from the usual balls. This was exploding with fantastic crackles and pops, top tier sounds. I think the angular foam is even better for trapping air as this slime sounded like a tiny elephant stampeding in a bubble wrap factory! I got some big air pocket type bubbles from this one too!
https://preview.redd.it/t6eh86yigi0d1.jpg?width=5986&format=pjpg&auto=webp&s=5954f9b63ef8b82f6b18c833abed2b45aa816ce0

  • FRENCH APPLE PIE (white glue/snow/fluffy, French apple pie scented)
The apple and the crust both come through in the scent, as well as a little hint of caramel (which is very typical of a French tarte tatin, well done Rodem!) The little doilies in the bottoms of the clay pots (even though the clay is wrapped) are yet another gorgeous little touch that impress me about these guys, I love their intimate attention to detail.
The clay was again super soft and pleasant to squish into the nice, clicky base. This was a lovely, chubby, stretchy slime. It was a little on the thicker side and created satisfying farty bubble pops.
C'est bon!

  • SAKURA SAND (sand slime, sakura flower scented)
This is an absolutely beautiful scent. A slightly cotton candy leaning sweet Sakura. I love pink, I love sand slimes and I love Sakura scents so this really pleased me! Unfortunately I found it very sticky and loose so added a lot of activator until it was more resistant and was able to get it where it needed to be. Once I did it had great bubble pops and was a very sand-dense and crunchy/sizzly sounding slime, the exact sort of sand slime I like.
https://preview.redd.it/z24t4ms5hi0d1.jpg?width=5704&format=pjpg&auto=webp&s=38d0ba14bbeeec427f15096407d5c23c0c9f0f67

  • STRAWBERRY MATCHA SUGAR CAKE (snow fizz, strawberry matcha scented)
A nice scent with both strawberry and Matcha coming through. This was an extremely fluffy, airy snowfizz with tons of fantastic ASMR sounds, so fizzy, sizzly and fun to inflate and tingle-inducing to deflate. It started off feeling like a light, sugary super airy scrub and got denser as I played. Another great slime.
https://preview.redd.it/2yfdnspdhi0d1.jpg?width=5788&format=pjpg&auto=webp&s=2498da365a7c185a377dd2a8b7bbf12c9b80e52e
https://preview.redd.it/pt6a3kjbhi0d1.jpg?width=6051&format=pjpg&auto=webp&s=4e7081712ecf6916d69111bfd736883628f12a6b

  • TANGHULU BALL (big foam ball, strawberry-ade)
This had a very subtle strawberryade scent. The giant floam balls were a total novelty to me and SO much fun! Who doesn’t love the feeling of big balls in their hands!? 🙊 The base was quite loose and wonderful for plentiful crackles and pops. I really enjoyed this!
https://preview.redd.it/37msqhrnhi0d1.jpg?width=8440&format=pjpg&auto=webp&s=65fa12490f41bec1c7c30cea77764e8082b63382

  • STEAMED BUN (chewy mochi texture, sweet red bean BingSu)
This was an extremely savoury scent, there is some sweetness there but it was very much umami focused and I really enjoyed it! I was getting notes of red bean with a saltiness.
This is a moist, super clicky, jiggly slime with two large sponges in it that crush like jelly cubes. This is extremely bubbly and full of juicy wet crackles and high pitched big pops. You can create absolutely gargantuan air bubbles with this texture. If you, like me, don’t typically enjoy loose jiggly slimes, there is a damn good chance that you will enjoy this as I loved it! It was just so multifaceted with what it offered. First, you have the unusual scent which is pretty intriguing and different. Then you have the two giant cubes to crush which is always nice. Then you have the joy of the crackles, pops and loud clicks. Finally, you have the enormous bubbles! You just can’t not have fun with this!
That bubble (slubble?) was bigger than me!!

  • PLOP DUCKLING (Snow creme, lemon meringue scented)
This has a gorgeous and accurate sweet and creamy lemon meringue scent. It’s so much fun watching the little duck’s butt slowly dive into the slime when you pop him on there.
This was exactly the texture and scent I fancied finishing on and quite by chance it was! I couldn’t find Rodem’s description for this one’s texture until later so I had no idea what to expect as I had forgotten, what a joy!!! This combined into a really lovely, soft sage green. This is another light, soft, squishy, chewy and chubby inflating texture that ends up airy and puffy. I absolutely loved it! Unfortunately that is one more image than I am able to embed on Reddit so please click here to see it!
With Rodem, nothing is fully predictable and every texture brings with it a nice surprise. This is especially pleasing to experience when you place big orders. There is nothing more disappointing to me than buying a lot of slimes from a company just to discovered there is hardly any nuance between them and the experience is basically a rinse and repeat one, texturally identical and/or predictable. Rodem break the mold and throw in some very unusual elements and scents. Their themes are so well thought out and utterly charming and beautifully presented. They produce so many textures and master them, each one designed with so much love and attentiveness.
I really adore this company and feel they work hard to bring joy and excellence to the slime community. Recently one of the more commercial slime companies was caught using Rodem’s brand as a key word on their google ads to steer business away from them and onto their own website which I thought was in very poor taste. It is however testament to the fact that they knew Rodem was a company slime enthusiasts were talking about. And so we should be! It is my pleasure and honour to continue supporting this wonderful company. I'm so excited to see what they come up with next!
I loved pretty much every slime and the ones I didn’t were more so a personal taste thing than a quality control issue. There were a couple I found less handleable or with activation issues (Emmental and Sakura Sand) but that is pretty damn good going for an order this huge and the sand one was easily fixable. A well deserved 9.9/10
submitted by SlimeSpree to Slime [link] [comments]


2024.05.15 05:48 PirateLord9101 H: Tradelist W: Offers

H: Tradelist W: Description or offers
Im Especially after UNY AP FDC Trapper LA and RA or Apparel!
AA/e/90, Gatling gun, Lmg
AA/50C/25 Fixer(2x), Handmade, Tesla Riffle, Dragon, Combat shotgun, Pipe Revolver, BP Pistol, BP Plunder, Em, EPR perfect mods, AD
AA/25A/Dur EPF
AA/25/Dur .50, Minigun, epr
AA/E/15R Pipe Pistol,
aa/25/90 Gamma gun, epp, flamer
AA/25/Dur NU Laser Riffle, Fixer, Hm, Gamma gun, Holy fire
AA/50C/15c epp
AA/Ap/25 Holy fire
AA/25a/Dur AGL,
AA/Pa/1s Grognaks Axe
AA/50C/90 Grognaks Axe, NU Laser Riffle, epp
AA/50L/25 Tommy gun
AA/50C/15r Hm
AA/e/15c RR (2x), Em
AA/25/25 lmg(2x) EPR, Rail, Fixer
Aa/25a/90rw AGL
Aa/e/25 Pipe Bolt Pistol, Radium, Fixer
AA/40/40 Ski sword
AA/50c/50bs Compound Bow
AA/40pa/50bs chainsaw
AA/40pa/1S Blue ridge Iron
AA/E/25 Fixer(3x), .44 Pistol
AA/40/40 Chainsaw (2x)
AA/25a/25 epr 2x
AA/50h/15c EPP
AA/50h/50bs EPP
Aristocrat:
Ari/Pa/40 Chainsaw
Ari/50/25 Cryo
Ari/E/15r Minigun
Ari/50C/Dur CR
Ari/25/25 Epr
Ari/25/50bs epp
Assassins:
A/50c/25 Hm, Single Action Revolver
a/e/Dur Gatling gun
Aa25a90rw AGL
A/25/50bs Plasma Pistol
A/25/15r Laser Pistol
Berserk:
Be40/40 Drill
Be25/25 epp
Berz/e/25 10mm sub
Bloodied:
B40Pa/1a Bear arm
B/50C/15C Hm ( 2x ), Pumpgun, .44 Pistol, Rwr, Epr perfect mods, Bow
B/50C/25 Chainsaw, Auto Pipe, BP Plunderbuss, Handmade, Em
B/E/25 lmg, combat riffle , AR, 10mm, Pipe riffle, Single Action Revolver, Radium
B/25/Stealth 10mm
B/E Black powder Riffle
B/Ap/25 Ul Laser Riffle, Gamma gun
B/50L/25 Hm
B/25/Dur RR ( 2x), Agl, Ugl, Flamer
B/e/50bs Combat riffle, BP Pistol
B/25/15r Gauss, 10mm, EPF, Cryo,
B/25/25 combat riffle, b2525 gatling plasma, Radium, gp, gl, EPR, Handmade
B/Bash/50bs Minigun'
B/50h/25 Fixer
B/25/90 epp with alligned flamer, lmg, Gatling laser, Cryo
B/e/15c Radium
B/40pa/40 chainsaw
B/e/90 AR
B/50l/50bs Peppershaker
B/25/50bs Plasma Thrower, Laser Pistol
B/e/90 lmg, Gatling
B/50c/90 EPP
B/25a/50bs epp
B/50c/15r Em
B/25a/90 lmg, gl
Be15r fixer
Executioners:
Exe/50C/25 Hm (2x), Minigun, 10mm Smg, em
Exe/E/25 Lever, Combat Shotgun, 10mm Pistol
Exe/25/25 EPR, Gauss, Lever,
Exe/50C/15C EM
Exe/25/Dur Fixer
Exe/25/15r GP
Exe/50L/25 GAuss
Exe/E/15r Pipe Bolt Pistol
Exe/25/90 Radium, 10mm Smg, Hm (2x)
Exe/50h/25 Gamma gun, epp
Exe/e/15r Pipe Revolver
Exe/25/50bs epp
Furious:
F/50C/25 NU Laser Riffle, Radium, CR,
F/Pa/25 Chinese Sword
F/25/Dur Minigun
F/Bash/Dur Minigun
F/25/25 UGatling Laser, EPR, Radium
F/Ap/25 GP
Gourmands:
G/50h/25 epp
G/E/15R Radium
G/PA/25 DC Gauntlet,
G/50c/25 Flamethrower, Em
G/e/25 Hm
G/25/25 rwr
Instigating:
I/50c/25 bow
Inst/Ap/25 epp
Juggernaut:
Jugg/50h/25 EPP
Jugg/e/90 Fixer, hm
Jugg/e/25 Fixer, RR
Jugg/25/25 Fixer, Gamma Gun, hm , Cryo
Jugg/Pa/40Pa Chainsaw
Jugg/e/15r .50
Jugg/e/dur .50
Jugg/50c/25 hm,
Junkie:
J/E/25 Hm, RR, Em
J/25/15r EPR Perfect mods Alligned Auto, AGL, tommy gun
J/SS/1s Bowieknife, Powerfist,
J/25/15r RR(2x),
J/50c/15c RR, Single Action Revolver
J/25/90 .50,
J/25/25 Western Revolver, Kabloom
J/50l/25 epp
Medic:
Med/25/25 Fixer
Med/25/15r Holy Fire
Med/50c/25 Minigun, AR,
Mutant:
M/25/15r AGL
M/Bash/Dur Minigun
M/50H/25 EPP Perfect Mods(alligned Auto)
M/25/25 10mm
Nocturnal:
N/E/25 .50
N/50c/25 Em
N/25/15r 10mm
Quad:
Q/E 10mm, Lever, Gatling gun
Q/E/25 Lever, Combat Riffle.50, Sniper riffle, Fixer
Q/25/15r Fixer
Q/25/90 Hm, Em, Fixer, epp
Q/E/15C Pipe Bolt Pistol(2x), 10mm Pistol,
Q/25A/25 Fixer
Q/50L/25 Fixer, Tesla
Q/50C/15r .50, Tommy gun Gatling gun, Auto Pipe,
Q/25/50bs Fixer, Holy fire, DB, Hm, Auto Pipe, Cryo
Q/50C/Dur Fixer (2x), hm, EPP ,Railway
Q/E/90 railway, .50 cal, Minigun
Q/25/25 Pipe Revolver, Ab, EPR perfect mods,
Q/50C 10mm, Em
Q/Ap/15r Fixer
Q/25A/Dur Holy Fire, Gamma gun
Q/25A/15r Holy Fire,
Q/E Pipe Pistol, Hunter Riffle, Pumpgun, Combat Riffle, DB
Q/50C/25 Minigun,Tommy, Plasma Riffle, Gatling gun, Western Revolver, Epr, Radium, Handmade
Q/50b/25 Tesla, Hm
Q/50l/15r tesla
Q/25 Tesla
Q/50H/25 Radium, EPR, Western Revolver,
Q/e/15r hm(2x), Gatling gun, Em, Railway, DB, Pipe riffle
Q/ls/25 Ab
Q/25/15c epp
Q/50h/15r EPP
Q/e/50bs Rwr
Q/25/15c Railway (2x) , EPP
Supressor:
S/e/25 Fixer
S/25/15r Fixer
S/50c/25 Hunting riffle
Two Shot:
TS/50C/25 Fixer (2x), Hm (2x), Tesla, Dragon
Ts/25/25 AR, Fixer, epp, Ultracite laser riffle
Ts/E/Dur Minigun
Ts/50H/25 Fixer, Radium
Ts/25/dur Fixer, hm
Ts/e/25 Pipe Revolver, RWR, Em, 10mm Pistol,
Ts/Ls/25 Assaultron Head
Ts/e/15c Lever (2x)
Ts/25/15r Flamethrower, EPR,
TS/50c/15c RR, Ab
TS/50L/25 Em Ts/e/15r lmg
Ts/25/90, Lmg
Ts/50c/15c Plunderbuss
Ts/e/90 Pumpgun, lmg
Vampire:
V/50C/15r GP, Gatling Gun
V/50C/15r Railway
V/e/dur Hm, Em
V/e/25, Hm, Em
V/Ap/25 Fixer
V/50L/25 Fixer, RR, 10mm, Hm
V/50C/25 Gauss, Chainsaw, DB(2x), Fixer, 10mm Pistol, handmade
V/e Lever
V/25/15c Hm(2x), Gatling laser, epp
V/25/25 Gatling laser, Pipe Bolt Pistol, Epr
V/25/50Damage resist EPR
V/e/15r Western Revolver, Single Action Revolver,
V/25/15r Plasma Thrower, Gatling Plasma
V/25a/15r Plasma Thrower
V/25/90 Gamma Gun, Flamer
V/50h/25 epp
Armor Pieces:
Uny/AP/HTD H Leaver Set
Uny/Mix/Sent bos Combat armor set
As/Mix/Cav Usa Set
Uny/7Explo/Cav FSA La
OE/AP/Sent Usa LL
Oe/7Exp/Cryo Fsa LL
As/7E/AWR Raider PA LA
Aristo/AP/WWR Trapper RL
Aristo/AP/Stealth FSA Chest
As/7Exp/Sent FSA RL
Oe/7Exp/WWR X01 LA
Bolst/S/WWR T60 LL
Uny/Ap/Stealth Trapper RA
Uny/S/WWR light Metal armor LA
Uny/I/Cav Wood Rl
Uny/1S/Wwr Heavy Raider Armor Ra
Van/P/WWR FSA LL
Uny/S/Limb Usa LL
Uny/I/JWR FSA LL
Uny/Ap/Sent Fsa la (level 40)'
uny/ap/sneak trapper chest, trapper ra
Oe/Ap/wwr Raider PA rl ( level 30)
Uny/1P/Cav fsa Ra
Uny/S/WWR light Metal La
Uny/HungeWWR Usa Rl
OE/1e/FDC Usa ll
Bolst/I/sentt Trapper LA
Bolst/S/Sent Wood RL
Uny/L/WWR Heavy raider LA
Uny/S/WWR Sturdy leather RA
Uny/I/Sent Wood LL
Uny/Cryo/Cav FSA Cp
Uny/Cryo/Awr Fsa LL
Uny/I/AWR USA RL
Ari/Ap/Wwr Heavy metal CP'
Van/Cryo/WWR Leather CP
Van/AP/AWR Raider RA
Bolst/led/Cav Metal CP
Oe/1s/WWR Metal LA
Uny/Int/Sent Usa RL
submitted by PirateLord9101 to Market76 [link] [comments]


2024.05.15 05:22 featherwinglove I did it again, a new Trimps novelization (more faithful to story messages than the other one) Tightniks Run Zero

[OC Intro: The game is modded to increase basic jobs cost, seasonal events are disabled. Much of the crash details are based on NASA/SP-2008-565 Columbia Crew Survival Investigation Report recommendations especially Chapter 3 "Occupant Protection".]
The ship is without power, and Tightniks can't run the radar much without draining the batteries. He has only a few minutes of APU power left, goes over the best clearing he can find, and radars it. It varies by only a few feet from the aerodynamic glideslope there. He spots it out on the cameras and circles to go after that spot. He's only at two hundred feet now. With one hand on the stick, he uses the other to open the pressure equalization valve on the side hatch, then at one hundred feet, gets it undogged. Depending on how much damage he's going to get, it's less likely to be stuck closed and trap him. The dynamic vacuum this pulls in the cockpit rips most of the survival pack data cards from that rack and scatters them across the landscape. Crap, I'm gonna need those! Refocusing on surviving the next few seconds, he turns on the radar for the final approach, takes a last look around, then straight ahead at his forward camera and PFD, he clicks his HANS and shoulder strap locks in; after that, he can barely move, but that now is better than dying in this crash with a broken neck. He's a decent pilot and brings up the flare gently. Bringing up the alpha on this delta-winged ship, he balloons a little, but keeps the nose going up and restores a zero aerodynamic sink rate just above the highest terrain indicated by the radar altimeter. The ship bumps a little in the ground effect, and he can see the radar altitude cycling irregularly up and down about five feet at a time. Rougher than it looked from higher up! The body flap protecting the dead engines hits first, and the nose comes rapidly down. It hits, the screens go blank, and Tightniks is surrounded by airbags, some lifting his feet from the rudder petals and his hand from the control stick. It's blinding, it's disorienting, it's noisy, and, to his relief, it's long! It takes several seconds before the crashing cockpit stops moving. How many times did he flip over? Did he go sideways and roll? Am I rightside up? Are we really stopped on the ground? The airbags deflate, and he can move his arms. He gets his restraints loose and inspects himself. "Uck!" he says out loud (without the 'f'). No broken bones. His pressure suit can take his blood pressure. 116/81, pulse 112, blood oxygen 99 reads off on his left arm, I'll friggin' take it!
The ship is amazingly intact from what he can tell. He can't get any readings. The systems test meter seems to be working, but can't find any voltages anywhere. The ship seems to be completely dead. Behind him, 10 passenger seats are all surrounded by airbags and the back of the cabin ends in some sort of dirt-and-gravel and there's a bit of daylight seeping in around the edges. He was the only one on board, though, so their deployment was mostly academic (they might have stiffened the structure a little during the crash, but that's probably trivial.) Tightniks gets out of his spacesuit. The air on this planet is actually breathable. He gets the hatch open, steps outside and-
"A green shimmer erupts then disappears, and you hit the ground."
The human emerges from the glowing green mist and hits the ground. Groans. Pushes against that ground, trying to get back up. Where am I? What's my name? I remember nothing. Aren't babies born naked? He's got a dark blue button-down shirt on. A uniform? A shoulder patch. Gets up, looks around. I feel really heavy. I'm not that fat, am I? He picks up a small stone from the ground, this also feels heavier than it should. He rises to his feet and holds it out somewhat (he's unable to fully extend his arm) and lets it go. The stone hits the ground near his feet quickly and with remarkable speed. It's the gravity, it's greater than it is on- ...where am I from? This is- ...not my home planet? "Oooh..."
"Ka?" it says.
What is that? It's cute, at least.
It is not tame. He has no hope of catching it on foot. The creature seems to like the berries. Maybe if I gather some of those into one place and set some kind of trap...
33s: First trap.
I got one! The human lumbers up to the trap and gets the catch open. Do you bite? It doesn't matter much to me; I'm so friggin' screwed.
It doesn't. It looks at the human with a sense of wonder, actually. A blink and tilt of the head. Seems almost to be asking, Is it you? My purpose? My savior? Once out of the trap, which is totally wrecked, he has to make a new one from scratch, it follows him around like a imprinted hatchling bird.
Wiry little fella, you are. You're going to need some bulking up to do anything useful. The- ...'trimp', I guess... The trimp seems just barely able to feed itself. The human lets him into the broken ship's intact cabin, and it curls up comfortably in a passenger seat for a nap.
1m03s: Second trap.
"Apparently the Trimps breed if they're not working. Doesn't look pleasant."
What are they doing?
The trimps appear to be androgynous, and these two have paired off in the back of the ship. They're holding something carefully within a few hours, feeding it berries, grass, and- ...corundum.
Corundum?? Whatever that is, it isn't a baby.
1m35s: Third trap.
Only it IS a baby! The third trimp he trapped immediately joined the other two in raising it. They have a strange diet of food the human has found compatible with his own body, but they also eat rocks! They're careful to crush and sort aluminate minerals from silcate ones and only eat aluminate. Actually, they don't eat aluminate, they're only feeding it to the baby.
2m06s: Fourth trap.
All four are raising the same child, who is just starting to toddle. It seems these fellas have alumina or maybe even aluminum bones. The human takes a nap and wakes to find the first child grown up and they're starting to raise a second child, all five of them.
2m46s: Huts.
The human found a working bit of electronics. He calls it a pad, but maybe it's more like a smartphone. It has plans for two residential structures. The first, the smaller one, he can build right away, but the second one needs something called "drywall", and he has to figure out how to make that before he can build it. Huts and houses, apparently.
3m13s: 10 pop, full, first farmer.
The trimp he trained to farm and make paper took an incredible 50 units of food to get bulked up to do the work, and now it's not participating in rearing the child. But less than an hour after the trimp started farming and pulping, the child was out on its own, and the trimps did not start another. The ten seats on the ship were all full. Well, eleven counting the one up front that the human sleeps in. The pilot starts exploring the area.
3m28s: Battle.
Wait, what are you do-
The hostile roars and charges at the human, but one of his trimps jumps in front of him with a stick and they fight. It started right when the human got far enough away from the ship that the hostile non-trimps away from the ship began to regard him as leaving his own territory. After the trimp defeats the first enemy, it continues after other hostiles.
3m53s: Shield I in Z1c5.
The human is easily able to recover the loot in the territory cleared by the fighting trimp. Then he sees something glinting in the- That can't be! What the heck is that? It's a data card that fits his pad. It quite clearly regards trimp combat. He gets it loaded into his pad and studies it. I can do this, it just takes some wood. He returns to the ship to discover that they had already started on a new child before the fighter had even expired in battle. The human concentrates on his research.
4m38s: Mskel in Z1c11 defeated.
The remains of this one seem rather white and shiny. It's titanium! This enemy had titanium bones! He'll store them away. They'll be useful someday, I'm sure.
5m52s: Dagger I in Z1c20.
Where are these data cards coming from? The human wonders as he loads this one into his pad, It's for a weapon it calls a dagger. He blinks. I don't know what a dagger is. I'll take your word for it, data card. Needs metal. He has gathered some, but ore is plentiful. He can just dig and smelt it whenever he wants. For now, I'll continue researching.
6m18s: Arable in Z1c21.
It's an old cave that trimps like to live in. Why weren't they able to live there before? How could these friendly critters be confined to only the exact spot where THAT thing, he looks back where he came from, not remembering that he piloted the wrecked ship to its current resting place, crashed? This is really strange. I'll let them fill up this cave before advancing further. Wait, what about defenses? The hostiles never try to reclaim territory that they've lost, so he stops worrying about that fairly quickly.
8m22s: First hut is 0.3% first ever AP.
The trimps seem fairly easy to please in terms of living quarters. Two move into his first hut and start raising a child. The human has his tent, uniform, and the heater pilfered from his space suit. Not much of a mud fan.
9m59s: Miners in Z1c30.
Oh, what's on this data card? Sl3niw? Oh, I'm holding the pad upside down. Miners. I can teach trimps how to mine ores and smelt met- 200 units of food? Each job is getting more expensive to train a trimp for. He puts his bee nickels to his eyes and spots another data card probably 10 enemies away. "Sc"? Does that means science? I can teach trimps to do science??
13m57s: Scientists in Z1c40.
Due to the expense of training trimps, the human couldn't afford to build them shields until now, he's got Sh1-3 made for the fighter to capture the science training data card. 14m02s: One head went into that turtlimp shell, that of his fighter, but two came out: his fighter still has his head on, and he managed to get the turtlimp's head off. It rushes off after the deadly penguimp in the next cell. The shields are not doing all that much good, actually, but they're better than nothing. The human picks up and loads the science data card and- Holy runny sugar-free fudge crap! 1000 food units, but it'll endow them with the ability to speak. Good. I'm getting bored with no one to talk to.
14m28s: Bloodlust purchased and AutoFight enabled (that delay after getting it is an effect of jacking up the job cost.)
As the human buries this expired little trimp warrior, he comes to the sobering realization that he has more trimp graves in his growing trimp colony than he does live trimps. And yet they seem more hopeful now than before I got to know any of them. They seem to think I'm the solution to all their problems or- Those two look east somberly, then notice that he's watching them and smile back and wave at him. ...one problem that is specific, but very, very huge for them. [The only reason I say 'east' is because that's right on a map, and the game advances right across a row, then up. I might say 'northeast' on occasion for that reason.]
20m47s: Z1c73, Miners taken.
Are you my new mining foreman? The trimp who took to the mining training has dark brown fur that lays flat on its head. It's unusual in not having any bits that stick out from its head, ahoge or whatever. This one is relatively quiet, and while it has assimilated the mining and smelting knowledge, it needs to bulk up to do any mining. Smelting is relatively easy, and getting a strong natural draft going in a furnace is almost trivial with the increased gravity. This trimp builds furnaces like nothing. And likes to nap in holes it digs right on the spot; it's weird that way. [Puchim@s Yukipo, and furnaces are not explicit in Trimps.]
21m58s: Farming in Z1c80.
The resourcing "books" are not data cards but paper scrolls, apparently lost to the trimps. It seems that they were civilized in the recent past and some calamity swept over the planet to reduce them to this. Did I have something to do with it? Amnesia sucks harder than a Dyson- ...what's a Dyson? Whatever, it sucks. This disaster happening just before I crash in the only spot with trimps still alive would be a seriously crazy coincidence! Something is really, really wrong about all this. [The author has not sought or received product placement permission or fee from Dyson Technology Ltd. or any resellers of their stuff, just they literally suck balls and made my favorite vacuum cleaner.]
23m50s: Builder in Z1c90.
They've rescued an, I dunno, gelding trimp? It just started to build a shed around the piled lumber I left to build one. It's really slow compared to me, and just banged its thumb, but it is super cute with that long reddish head fur. That particular trimp is also fascinated with pink ribbons and likes to decorate its head fur with them. Because of its inherent inability to participate in rearing children, it isn't counted in the population. [Puchim@s Io, builder on the basis of Iori seen building in 1x10.]
26m02s: Zone 2, 44 pop, 5.5s RC with Z0/1.
It's some sort of tactical manual - tactical coordination. Coordination! He's starting to sort out some trimpese on the research he has done so far. It needs a lot of metal, so they won't be able to implement it for some time. Hopefully, they're still good one at a time, but these enemies seem to be getting bigger as we go along. Uh oh!
27m33s: Gym in Z2c5.
It's some sort of training dojo or sporting arena. The human examines the ruins, I think I can back-engineer drawings for this, get one built, and see what happens.
29m02s: 1g, 47 pop, 10.8s RC with Z1/2.
The two fighting trimps now with their gym and coordination are dodging and blocking enthusiastically, and making much faster ground against the bad guys then a little while ago when it was just one trimp fighting at a time and unable to avoid the enemy hitting back.
40m46s: Fresh turkimp in Z2c74, 63 pop, 7.9s RC, Sh1-10, Da1-5, Bo1-3, Ma1-3, Hm1-3, 6g.
Oh, wow, the laborers seem really hot after this turkimp. He cooks it up and tries a slice. It's really awesome! I have to work alongside his laboring trimps to share it, but I'm getting used to the gravity now. That scroll we found back in Z2c10 really helped. Trimps' techniques and appliances for handicapped individuals, and I'm really handicapped in this higher gravity. He joins the woodcutters with the turkimp; they're the most numerous resource laborer right now, building more gyms, enough that the block/dodge ability of the fighting trimps is almost caught up to the enemy's ability to cause damage.
43m15s: Zone 3, 63 pop, 7.9s RC with Z1/2.
I'm neglecting my science and trimp scientists are really expensive. Curiously, that grey-haired one can't speak all that well, only says "Tai" and "Shijou", but it can write and draw like nobody's business. It's the only scientist so far. [Puchim@s Takanya: Online references probably still claim that she can utter the first two syllables of any word, but she can actually utter only the first two kana syllables of someone's name, most often the given name of basis human Takane Shijou, who also has that habit. (All the utterances of the puchidoru are based on the speech foibles of their basis humans except maybe Piyopiyo, where I haven't seen anything match up so far.)]
47m32s: Finally, we can make drywall and houses. 59m30s: Z3c77, 94 pop, 7.8s RC.
Oh, those poor things are really struggling up at the front. These trimps are enthusiastic and know no fear, but I still feel like telling them to stop for a while. I don't have the heart to keep them from trying while they're still doing some damage.
1h05m24s: Zone 4, 107 pop, 9.3s RC with Z3/4. 1h15m26s: Zone 5, 120 pop, 8.2s RC with Z3/4.
"What is that?" the human asks. He has three scientists. His first does all the writing, but the other two can actually speak. One of them hops up on a rock spire beside the human to reach his eye level.
At the next ridge line, over the lowest and most passable gap in the terrain, this really mean looking hovering sausage monster.
"I dunno," the scientist trimp shrugs, "But it's making me hungry. Looks like a perfectly cooked frankfurter from here." [John Morell's dubious dirigibles.]
"Oh, yeah," the human nods, "that's a blimp."
"A blimp?" the trimp tilts its head quizzically at the human, "How could you know?"
"I wish I could tell you, little buddy," the human extends his arm braces to descend the pass on the side of the zone boundary in the boss enemy's direction, then grunts, "Let's go kill it."
1h16m11s: Z1c9, 120 pop, 10.3s RC with Z4/5. 1h33m34s: Zone 6, 151 pop, 7.4s RC with Z4/5.
1h33m54s: TP in Z1c3.
"What's this?" the human asks, having picked up the little square document with the curling corners.
"Oh," the hungry scientist looks at it, "It's a garden path, follow me."
"You want to lead me down the garden path?" the human says.
"Yeah," the scientist says.
"Are you kidding?" the human asks.
"No," says the other scientist, "We don't get human humor. Listen, these fighters can't go, let them wear themselves out here, then we'll take the next group through this garden."
"Okay," the human nods, watching two more trimps join the fray as he issues the Z5 coordination orders, "they're doing pretty well after all that block training research we just wrapped up." [That's a common artifact, even in normal games, Z5 Traintacular combines with many gyms, enough population to add several trainers, affording Blockmaster, which is expensive on a run zero, plus a break on Tion Z5, a 40% all-stat increase. I don't think Zach designed it into the game on purpose, it just worked out this way.]
1h34m07s: 151 pop, 10.5s RC with Z5/7. 1h37m44s: Drop from Z6c39, TP for 3.
"Now we have these access map frags we can use to route through the old trimpopoli," the scientist explains, "Atlimpis for food, Morimpa for gems, Everimp for metal, and Impazon for wood."
"What about the garden?" the human asks.
"Well, we got lucky with Tricky Paradise," the scientist says, "but you can randomize the route and maybe get lucky. What's with that look?"
"Somehow, I'm remembering 'frag' as something that blew up with deadly pieces," the human says. [Different video games - ones with better graphics and worse gameplay O(>▽<)O]
1h39m59s: Blues back up to the top on series I...
"Tai, Tai!" the first ever trimp scientist stops the human just before he upgrades the mace and dagger to Mk.6 and Mk. 8 respectively. It has a note for him.
"Why do you keep calling me that?" the human asks, "Do you think that's my name?"
"Shijou, Shijou," it nods as though to indicate, I KNOW it is. Then it proffers its note again. The human takes it and reads, "Don't upgrade the first row equipment right now."
"Why not?" the human asks.
"Shijou," it points at the end of the mapped route, where there's a scroll sticking out of the thistles.
2h24m07s: Zone 8, 224 pop, 12.2s RC with Z7/12.
"Your settlement is getting crowded, there's Trimps in the streets, and you're taking heat. You feel a sudden strong desire to create a map, though you're not quite sure how that would help."
2h49m10s: Zone 9, 357 pop, 9.5s RC with Z8/15.
"You can't shake the feeling that you've been here before. Déjà-vu?"
The trimps really seem to like the new high capacity mansions, and the village has rapidly expanded since they started building them.
"There's something familiar about this," the human says.
"Tai," the grey one that writes clings to his arm and shows him a note that says, "Don't give up now."
"We must persist," says the yellow one has found a foothold it can grab onto and grabs the human's shoulder gently, "If you give up to early, we'll never solve this. You'll be stuck here forever."
The human puts his hand over the trimp's paw on his shoulders, then looks at him, "I can die, too."
"No, you can't," the trimp says quietly, "Please don't test that, tall one."
"Death is just another path..." he remembers.
"Gan," the grey one squeaks. [That's the first two kana syllables of "Gandalf"]
"...one that we all must take," the human continues, "The grey rain-curtain of this world rolls back, and all turns to silver glass, and then you see it-"
"A green mist," the yellow trimp interrupts, "flash of fire, we're all gone and our progress forgotten. The wandering stars return to that day, and you again crash that ship- ...a little better every time."
"Wait," the human looks around, "have I been here before?"
"I-" the yellow trimp tries in futility to share what little it knows, "...or... somebody got just a little coolant into the-"
"Into the what?"
"This side up," the grey one's note says.
"Into the that," the yellow one points at the note, "It really helped. You- ...I don't think we've ever had mansions before."
Well, of course they didn't have mansions before. That was one of my ship's data cards. How did it get way out here? Will anything start to make sense?
3h02m13s: Zone 10, 387 pop, 8.7s RC with Z8/15; '28s: 11.1s RC with Z9/19. 3h16m41s: Tough snimp after food book, L10 rand dept from lo-hi-med 118/25/96, 4 Items.
"That's twice our frags led us to gem-rich Moria," the human says.
"Morimpa," the new red trimp scientist corrects, there now being 5 scientists. [There'd be more if there were more turkimp.]
"The question is how do we use all these gems?" the human looks at the village zoning plans again, "I like those mansions and all, but they use hardly any gems compared to, well-" he gestures at the pile of over two dozen thousand gems they've gathered, "-that! And still a lot of wood and lumber."
"I think there's something," the yellow one sighs, "I wish I knew more."
Quite some time later, after they're done looting that route for equipment plans, the trimps are again advancing through Zone 10, and he hears it.
"Tai?" the grey one wonders.
"Where are you going?" the yellow one asks.
"To the farm," the human answers.
"Whatever for?" the red one seems exasperated.
"Shijou?" the grey one sighs, then looks at the fighting front. It's been around long enough to remember, "Shijou!"
"You guys already get so much to eat this doesn't do you much good," the human explains.
3h32m33s: L11 112/35/78 rand sea, dropped from Z11c6 with disband, 4.
"What's wrong?" the red one asks.
The human comforts one of the wounded. Once trimps start into a zone fight, they have to finish before they bleed out. He's really bothered making them desert in front of that second turkimp. "They had a lot left in them," he sighs, rubbing his eyes, "but we can't keep that much dead turkimp at once, we have to leave it alive to use up all of this one."
"Shijou," the grey one presents a note, "We need this map right away, anyway. Don't worry about it, Tightniks."
"Tightniks?" he looks at the grey one, "Is that me? How do you know?"
"Tai," the grey one points at the top of the human's left breast pocket.
"Ah, crud," the yellow one curls its tail around in front of itself as trimps do when they're embarrassed, "Is that really a name tag?"
The human hadn't even noticed it since the green flash blew up his memory as he was stepping out of the ship.
4h04m22s: Block (sub-8h AP is only 0.3%), taking it, 504 pop, 9.8s RC with Z10/24.
It's a pretty thick book about using shields for block instead of hit points. The pad has the stats analysis. Sh3-1 is only giving us 9% of our hit points. Turning to his trimp scientists, he says, "It seems to me to be worth it."
"Let's," the yellow one nods.
"Shijou," it hands him a note, "It scales badly, but that won't matter for a long time. I think there's a way to undo it before it matters."
"Doing it." The human takes out his pad and starts scanning.
4h29m05s: L14 rand moun 137/26/80 is really good for a lo-hi-med. 4h30m52s: Hotels.
"Ah," the yellow one says, "I knew there was something. That must be it."
5h08m09s: L15 lo-hi-hi rand gard 129/28/82 (just got explorers). 5h09m32s: Picked up Wall.
"Dam," the human says.
"Damn?" the red one chuckles.
"No," the human says, "Earthen wall dam; it's a thing that makes artificial lakes by holding rivers back."
"Lakes?" the yellow one asks, "Rivers?"
"Oh yeah," the human says, "This planet doesn't have enough rain for those..."
5h48m21: Leaving Wall from about c70 to fetch Tion Z15.
"You can't resume the map from the same point if you start another," the human reads the grey one's note.
"We can go back to the same point on that route if we hold there and finish Zone 15, right?" Tightniks asks.
"Shijou!" it seems to be saying yes.
"Yes," the yellow one adds, "but we're out of Series III upgrades, and you need a fresh map route to start up Series IV."
"We should be okay," Tightniks says, "but if we have to start it over, I don't see that being a big deal." As they advance through the rest of Zone 15, Tightniks resumes his usual duties at the research desk instead building and running traps like he was before.
The trimps seem hopeful at this decision.
5h49m10s: Fresh turkimp. 5h50m16s: Zone 16, 1071 pop, 13.4s RC with Z15/75, 13m43s turkimp (skel in c1.)
"Z:16 Seriously? Another Blimp so soon?"
"So," Tightniks lowers his bee nickels and looks at the red one, "is it going to be boss fights at the end of every zone from now on?"
"Hmm," the red trimp looks up past the human at some random rock spire or cloud.
"Well?" the human persists.
"Yup," he says.
"Hmph," Tightniks grabs a Sw3-1 of the rack and advances towards the front, "Before then, we have another Mister Titanium."
"What does he like about skeletimps?" the red one asks the grey one as the human marches off.
"Shijou?" the grey one seems just as confused by that.
"He's not going back to the ship, and he's not getting himself killed," the yellow one smiles, "so I'll take it."
5h58m32s...
"Hey guys, go for the mortar!" the human suggests to his 75 fighting trimps in the Wall's boss fight.
"I can tell from your bedtime stories that you're used to the artillery in that other place," the yellow one gripes, "but fighting works differently here, there's no artillery."
And the human instantly collapses laughing, the scientists a little worried he might have injured himself in the planet's severe gravity. But he's okay, at least physically, "Mortar is the stuff between the bricks, fellas. That's is a brickimp, right?"
5h59m18s: Wall, 1076 pop, 13.3s RC, 1% AP for sub-8h finish, first L16 roll good 156/35/84 moun, 10 for the metal.
Beyond the Wall was a more edenic section of the trimpolis ruins, doubling the production of the lumberjacks. The trimps are actually really happy with the mode of all of the laborers moving between the three big jobs, along with the turkimp, except for the foremen specialized at leading the job. It isn't enough to boost their productivity, but the human goes to them with trays of sandwiches.
6h06m52s: 50 map run 0.3% AP...
6h19m13s: Zone 17, 1141 pop, 16.0s RC with Z16/94, no turkimp.
"Z:17 You climb a large cliff and look out over the new Zone. Red dirt, scorched ground, and devastation. Is that a Dragimp flying around out there?!"
"Hmm," the human surveys the new zone with his bee nickels, "Looks like crap. Any ideas?"
"You're the idea man," the yellow one groans.
"Set the map flag," he puts his bee nickels away, "We'll run a depth for practice and to load up on gems for more hotels."
"Righto," the red one gets to work.
6h44m34s: First DCP. (Draglimp Care Package; I refuse to call it a tribute.)
"Oh," the human says, "It's tame now, so it brings back gems in exchange for food?" He looks at his gaping scientists, "That's what it looks like, huh? Guys? Yo!"
"Tai..." the grey one sighs.
Draglimp, the dragimp imprinted on Tightniks, lands beside the human, drops some gems at his feet, and accepts some scratching behind its horns before diving into the food bowl.
"You tamed a dragimp???" Grey's note says.
"Well," the yellow one huffs, "I guess that happened."
8h18m53s: L20 depth of 154/27/79.
"Mapping up here?" the red one half closes one eye and tilts his head.
"Yeah," the human says while fitting together the depth map fragments, "With the coordination book not right at the end, we have an extra mark of coordination to take advantage of. Let's take our housing up to 2000 or so, shall we?"
"Okay," the yellow one says from a pile of logs, "What's all the wood for?" They had been collecting it for days now.
"The series upgrades follow a rather specific pattern," Tightniks explains, "Just on the other side of this blimp is Zone 21, where we should be able to find the Shield series V, right?"
"Shijou!" the grey one nods.
8h56m17s: 1% AP for 100 map runs, leaving it, 1751 pop, 24.8s RC with Z20/232. 8h56m54s: Zone 21...
"Ooooookay," Tightniks growls, "There is something off about this thing."
"Shijou?" the grey one looks at the yellow one with concern about their human starship pilot friend.
The human stoops, picks up the little green gem on the ridge between Zone 20 and 21, looks at it, huffs, and asks, "Any idea where this comes from?"
"Err..." the red one seems hesitant to say, "I think you made it."
"Really?" the human huffs, "How could that be?" Then he tosses it at Red, "See if anything reacts to it. It might be radioactive, so we should take turns to minimize exposure."
"Really?" Red's holding it now, "What makes you say that?"
"Because I'm pissed off for no reason I can figure out," the human says, "I think it's coming from that."
"Frags," the red one says quickly, "I think it's arranging a route. You're good with maps," it tosses the gem to the grey scientist.
"Shijou," the grey one says hopefully, and has a map drawn within a few minutes. [Whether it looks like the one in Puchim@s 1x61 is anyone's guess. That one annoyed me as well as Chihya.]
9h02m37s: L21 moun first roll was a decent 160/26/84. 9h21m00s: Starting run 5 of that map...
Tightniks had taken his anger out on some food and wood to build about 8000 traps. Now he's leaning against a rock spire in his increasingly tattered uniform. A nap begins, perhaps unintentionally.
Wild trimps are examining the pile, finding it unwelcoming, and also finding no place in the town, just mill about. It looks like they want to help.
"Ku?" it's a blue trimp, probably a farmer waiting for stuff to grow, climbs up on the rock spire the human is leaning against, starts patting him on the head, "Ku. Ku ku." [Puchim@s Chihya.]
9h23m09s: Still working that lap...
Tightniks wakes up from that nap, and the grey one is standing there. "Shijou," it says with a note of concern, although not much of one. The note it holds says, "It wasn't me."
"Oh, what wasn't you, buddy?" He stretches out a bit, feeling somewhat refreshed. It feels like somebody washed his face and hair while he was sleeping.
The grey one is also holding a small mirror, apparently broken off from a larger mirror and with the sharp edges filed down to make the edges safe.
The human takes it from the grey trimp and holds it in front of his face to discover that somebody has bound up all his hair into about twenty little pigtails. He touches them with his other hand to confirm. "Eh, whatever." He hands the mirror back and goes back to sleep. [Puchim@s Koamimami.]
9h30m08s: The following run...
"He's not throwing stuff every which way yet," the yellow one whispers to the red one, watching the human snoozing with his pad on his knee.
"You remember that, too?" the red one asks.
"'Remember'?" the yellow one turns to face the red one, "I s'pose that's better than imagining it."
"I remember it, too," the grey one says via a playing card sized note.
"If we're stuck in a time loop," the yellow one sighs, "maybe this cycle will be different."
"Tai..." the grey one admires him for a moment. Then thumbs in the direction of the mountain, "Heh, Shijou!" it laughs.
9h35m58s: Run 8, c9 of that map.
The scientists nap and take notes, and meditate and take notes, and draw stuff. The grey one often storyboards for the other nine because it's the best at drawing stuff. They have come up with a list, and most probably "order" (they're debating whether their ranking means "order" (sequence of things happening over the various loops) or "frequency" (what proportion of previous loops they have happened in). But they've come up with this, from first (or perhaps most often) to most recent (or perhaps least often):
- The ship crashes (they're pretty sure that happens every loop) - The human builds huts - The human teaches some of his trimps to speak and do science - The human builds houses - The human makes maps - The human builds mansions - The human blows up and gets himself killed somewhere around Z17 to Z21, often on a dragimp - The human only recently/occasionally builds hotels - The human only recently/rarely tamed a dragimp - The human only recently/rarely maps the Dimension of Anger
They're all agreed that that they have never finished the Dimension of Anger. What they are not all agreed on is that they've never done this conference to figure out whether they're in a time loop or what that might mean. [See also Star Trek: The Next Generation episode "Cause and Effect" ...which was sort of a time loop but they weren't going back in time. It's very interesting, but its meta makes no sense - no one ever went looking for the Bozeman in 80 years? No one who went looking for the Bozeman also got stuck? No one noticed the passage of time outside the little area of space where the not-quite-a-time-loop was happening? Errr... sci-fi writers, don't be half-assed about your time loops, lmao! Be like Harold Ramis- ...what am I saying?? (That would be Groundhog Day, which grafted a time loop into a romcom; there are no other sci-fi elements. But it was a full-blown time loop and not half-assed like "Cause and Effect".)]
9h54m06s: Dropped from Z21c95...
I think it would be a bad idea to bypass that green area, as much as I'd rather not face it. Both his domesticated trimps, which are breeding up a new group of fighters, and the wild trimps he has decided just now not to open the traps for, stare at him and point in that direction. He shoulders a huge Shield V-3 and grabs an Mace IV-2 as well and announces, "We're doing it." Thus equipped, he marches off into the Dimension of Anger.
10h27m53s: Taking Pi4-2; recently had taken Pa4-2...
The group at the front had expired, and the snimp in DoAc95 glares at the advancing colony of trimps, which had halted only because of it. It refuses to counterattack the vulnerable colony and its human, instead snorting and huffing, waiting for the next bunch of 232 fighting trimps to come in range.
Tightniks runs along the line of traps, releasing the recently tamed trimps, singing a song that he doesn't remember the meaning of, that he doesn't remember was crafted by an ethnically Chinese guy out of an African language, and later mastered by two caucasians over the internet before they ever met in person. "Baba yetu yetu uliye, mbinguni yetu yetu amina..." because it just happened to be stuck in his head. [Because the Doylian author decided on a whim to. Christopher Tin got it into Civilization IV and at the time (2010 July), I made the best video for it on YouTube, which got subsequently blown to shreds when Peter Hollens and Malukah re-recorded the song from scratch in their own voices and instruments in 2014, pity with no English translation, the purpose of my video.]
Noticing the last batch of metal he needs coming out of the furnace, he waves the waiting grey scientist to fire up the forge [to use the term properly and not as the game does], for it was time to wrap up the forging dies for the Spetum IV, Mark 2 pike heads.
"Shijou!" the grey one cheers, setting aside a snack that looks like maybe ramen, and starts jumping up and down on the bellows handle.
It takes a while for the human to chip out the tip in the two halves of the forging die, and then polish it, and then heat it up in the forge, and then quench it, inspect it, and put it into service crafting thousands of new pike heads for the fighting trimps.
But only one second passed on the map frame clock (10h27m54s) four cells behind that snimp, in the case being brooded over by this huge, and if it's honest, rather concerned megablimp.
10h35m45: Portal PB, 45 He, 4.247 He/hr, 1891 pop, 22.7s RC with Z20/232, no turkimp.
The last head of the map's boss monster goes limp as one of the fighting trimps' mace heads bounces of it, and the huge thing settles on its tail, resting on the package that seems to be the prize of this map. And there's a popping sound, and then something mechanical.
Is that a scroll compressor? Tightniks looks at the package. The deflating monster's lifting envelope material drapes over everything underneath it. "Red, Shijou!" he snaps and points, "roll up that side of it. Keep this part from sucking down on the extractor nozzle!"
All ten of the scientists jump in, literally, pushing the gas in the bag towards the compressor. Tightniks as well, rolling up the front.
Until he kicks, and nearly trips over, a smaller package that might be the explanation for the reason why the center of the monster's defense seemed to be a little away from the big package he could see. It's in the right place, he realizes. He gets it uncovered and reads stenciled-and-sprayed block letters on it:
"DT TIME PORTAL / THIS SIDE DOWN"
Perhaps the Dimension of Anger is so named because of the rage suddenly rising up in Tightniks' throat. It isn't so much as the free-floating aggression suddenly has an answer, there is definitely a fresh batch of rage and anger as he grips the nearest Mace IV, Mark 3 with both hands and gets it over his shoulder, its target obviously this object, anger at the realization he screams at the top of his lungs, "We are stuck in a mutha FAH-king time loop!!" His swing begins. [Tightniks almost never cusses, unlike Snugniks.]
submitted by featherwinglove to Trimps [link] [comments]


2024.05.15 04:11 bbro81 Steam Games Slow On Menus, unplayable and slow.

Hello All,
Recently switched over from Manjaro and just cannot get steam working well at all. Using Proton tried installing both .deb and flatpaks with the same results.
OS: Pop!_OS 22.04 LTS x86_64 Kernel: 6.8.0-76060800daily20240311-generic CPU: Intel i7-4790 (8) @ 4.000GHz GPU: NVIDIA GeForce GTX 1080
Here is the output of dmesg grep -i nvidia
```
[ 0.000000] Command line: BOOT_IMAGE=/boot/vmlinuz-6.8.0-76060800daily20240311-generic root=UUID=2c3ad99b-c756-4f3e-a9f5-1bcd37bef189 ro quiet splash nvidia-drm.modeset=1 vt.handoff=7
[ 0.053956] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-6.8.0-76060800daily20240311-generic root=UUID=2c3ad99b-c756-4f3e-a9f5-1bcd37bef189 ro quiet splash nvidia-drm.modeset=1 vt.handoff=7
[ 7.177423] audit: type=1400 audit(1715736724.317:3): apparmor="STATUS" operation="profile_load" profile="unconfined" name="nvidia_modprobe" pid=381 comm="apparmor_parser"
[ 7.177427] audit: type=1400 audit(1715736724.317:4): apparmor="STATUS" operation="profile_load" profile="unconfined" name="nvidia_modprobe//kmod" pid=381 comm="apparmor_parser"
[ 7.701112] nvidia: module license 'NVIDIA' taints kernel.
[ 7.701123] nvidia: module license taints kernel.
[ 7.816256] nvidia-nvlink: Nvlink Core is being initialized, major device number 237
[ 7.818883] nvidia 0000:01:00.0: vgaarb: VGA decodes changed: olddecodes=io+mem,decodes=none:owns=io+mem
[ 7.820202] input: HDA NVidia HDMI/DP,pcm=3 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input17
[ 7.820300] input: HDA NVidia HDMI/DP,pcm=7 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input18
[ 7.820339] input: HDA NVidia HDMI/DP,pcm=8 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input19
[ 7.820391] input: HDA NVidia HDMI/DP,pcm=9 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input20
[ 7.934705] NVRM: loading NVIDIA UNIX x86_64 Kernel Module 550.67 Tue Mar 12 23:54:15 UTC 2024
[ 7.944353] nvidia-modeset: Loading NVIDIA Kernel Mode Setting Driver for UNIX platforms 550.67 Tue Mar 12 23:29:25 UTC 2024
[ 7.946900] [drm] [nvidia-drm] [GPU ID 0x00000100] Loading driver
[ 7.966017] caller os_map_kernel_space+0x124/0x130 [nvidia] mapping multiple BARs
[ 8.628675] [drm] Initialized nvidia-drm 0.0.0 20160202 for 0000:01:00.0 on minor 1
[ 8.662801] nvidia_uvm: module uses symbols nvUvmInterfaceDisableAccessCntr from proprietary module nvidia, inheriting taint.
[ 8.741132] nvidia-uvm: Loaded the UVM driver, major device number 235.
[ 20.251305] [drm:nv_drm_master_set [nvidia_drm]] *ERROR* [nvidia-drm] [GPU ID 0x00000100] Failed to grab modeset ownership
```
Here is `ls mod grep nvidia`
``` nvidia_uvm 4927488 0
nvidia_drm 122880 9
nvidia_modeset 1355776 12 nvidia_drm
nvidia 54116352 210 nvidia_uvm,nvidia_modeset
video 73728 1 nvidia_modeset
```
Any thoughts, I am working on trying out older kernels to see if those worked for me, I also installed the 470 driver with no luck.
Thanks in advanced!
submitted by bbro81 to pop_os [link] [comments]


2024.05.15 03:27 Itzdlg Help me evaluate my options

I'm currently looking at four different Audi S4s:
$10,500 OBO - 2010 Audi S4, 132k mi "2010 Audi S4 Gray with red on black interior. Manual 6 speed transmission. I’ve had the car for 3 years and about 15k miles. I got another car and just don’t need it anymore. Lowered on coilovers, decently new tires 60% life left. Verde wheels. About to need an oil change." Concerns: High miles
$11,500 - 2012 Audi S4, 128k mi
"2012 Audi S4, I'll just get the bad stuff out of the way first, it has a cracked bushing on the front left but other than that no issues. Its a great driving car and a perfect daily driver, It has a muffler and res delete with a magnaflow midpipe. I'm open to trades and I'm a little flexible on price. The transmission was fully rebuilt at 115k and I have the all the receipts for it, it shifts like a dream now." Concerns: High miles, cracked bushing, mods meaning possible abuse(?)
$12,900 - 2011 Audi S4, 82k mi "2011 Audi S4 Quattro I bought this car for my daughter about a year ago. The car is in mint condition ,4 new tires brakes ,belts. No leaks drives like new everything works. Car needs nothing , just too much car for her ,way too fast , looking for Audi Q3 or 5 SUV , possibly willing to trade,+ cash $12900 I have both keys as well"
$15,000 - Rebuilt 2016 Audi S4, 66k mi
I know the person who's selling this one, and I drove it which is primarily why I want one. I've had a family mechanic take a look and everything seems fine, but I was advised not to do higher than 13. There were three concerns: ~2mm surface rust and quarter-sized bare metal on hood, suspension binding/springs corrosion(?) because it was lowered, stock shock assembly with lowered springs. It was totaled for a front-on collision, radiator and quarter panels busted, rack and pinions were replaced. More might've been done. Driven max 10k miles since rebuilt title. Concerns: I can't justify the cost on the rebuild. If he went down to 13 and fixed the hood, which I doubt he'll do, is this a better deal considering 4 years newer and half the mileage?
I don't plan on selling, but I'd like to have the option. I could put 5k (+ ~2k/yr) away for repairs and maintenance, but I can't pour tens onto the car. P.S. I have mechanics in the family and labor will be reasonable. Little things I will learn myself.
How much realistically should I expect to be spending on these a year (esp. the high mileages)? This would be my only car. I expect to drive about 12k miles a year, mostly highway.
submitted by Itzdlg to AudiS4 [link] [comments]


2024.05.15 03:19 cadet311 HVAC Replacement Quotes - NJ

Hi all! We need to replace our AC system and we received the following quotes. I would appreciate any input on the equipment or scope of work provided by these companies. It is worth noting that Quote #3 is eligible for 0% financing for up to $15k through our utility company. The other quotes are eligible for financing but not at 0%. The third vendor did also include an option to remove the fiberboard ducts.
Quote #1 - $12,500
Quote #2 - $14,500
Quote #3 - $18,000 - $1,000 JCPL AC Rebate = $17,000
Quote #3 optional
submitted by cadet311 to hvacadvice [link] [comments]


2024.05.15 03:19 cadet311 HVAC Replacement Quotes - NJ

Hi all! We need to replace our AC system and we received the following quotes. I would appreciate any input on the equipment or scope of work provided by these companies. It is worth noting that Quote #3 is eligible for 0% financing for up to $15k through our utility company. The other quotes are eligible for financing but not at 0%. The third vendor did also include an option to remove the fiberboard ducts.
Quote #1 - $12,500
Quote #2 - $14,500
Quote #3 - $18,000 - $1,000 JCPL AC Rebate = $17,000
Quote #3 optional
submitted by cadet311 to HomeImprovement [link] [comments]


2024.05.15 02:24 CmdrCrack When in doubt…

When in doubt…
…go Flatout. Man, I love this car. It’s lifted 2” on a Flatout GR40 suspension with subframe spacers. Wheels and tires are 235/55R-17 Falken Wildpeak A/T Trail wrapped around Method Racing 17x8 MR502s.
How’s it ride with all that height? Better, much better than stock.
The rest of the mod list is…extensive. Check my post history if you’re curious. It doesn’t have it all, but it does have some pretty cool stuff. :)
submitted by CmdrCrack to WRX [link] [comments]


2024.05.15 01:49 Asteroidfv Bought this baby 3 days ago

Bought this baby 3 days ago
2011 IS250 Lmk if yall recommend any mods I should get to improve the experience.
submitted by Asteroidfv to LexusIS [link] [comments]


2024.05.15 01:41 nochillaj New mod for my Kettle

New mod for my Kettle
I bought this gasket and it’s awesome, No smoke leakage whatsoever.
Any other Weber Kettle 22-inch mods I should get?
8.5 lb Boston Butt 2 parts peppe 1 part Kosher salt rub 275° till the fat renders Wrap in foil until 205° internal and pull.
Served in sandwiches with homemade Coleslaw
I’m planning on smoking a brisket in this kettle soon Leave tips below, please
submitted by nochillaj to smoking [link] [comments]


2024.05.15 00:15 Struggling_in_life Still trying to wrap my brain around melee influence builds, am I doing it correctly? I know I'm losing out on a lot of damage without bane mods but I can't be bothered to change configs for each faction, anything else other than that?

Still trying to wrap my brain around melee influence builds, am I doing it correctly? I know I'm losing out on a lot of damage without bane mods but I can't be bothered to change configs for each faction, anything else other than that? submitted by Struggling_in_life to Warframe [link] [comments]


2024.05.15 00:10 JohnTheCatMan1 God this hurts.

God this hurts.
Many of you have met Nips. He is extremely special to us, and we have spent literally years keeping him healthy and thousands of dollars in the process.
Today, we found out he is not going to make it through treatment. His blood work came back bad. Dr. Bader told us he is not sure how long he will make it.
We're speaking with our mod (FIP mod) about a possible experimental treatment plan that includes using his blood work to create a specific medication for him.
If we do this, it will be expensive and we don't know what to do.
If you want to help us try this option, please consider donating with his name in the subject line so we know it's for him.
PayPal: https://www.paypal.me/johnvanspronsen
Venmo: https://venmo.comJohnVanSpronsen
CashApp: https://cash.app/$JohnVanSpronsen
Amazon Wishlist: https://www.amazon.com/hz/wishlist/ls/255VR8UMJ4INH/?ref_=lol_ov_le
submitted by JohnTheCatMan1 to rescuecats [link] [comments]


2024.05.15 00:01 Freeman_Alex [WTS] ⚜️⚜️⚜️Freeman Shipyard Store vol.4⚜️⚜️⚜️ OC LTI Pulse/LX +Dominion Paint $25 ⚜️Prowler to Hull D CCU $45 ⚜️Hull D to Orion CCU $50 ⚜️CHEAP WARBOND CCU ⚜️QuickSALE ⚜️Open24/7 ⚜️Good Prices&Trade History ⚜️Original LTI Concepts ⚜️Subscribers Exclusive Items ⚜️Rare Paints ⚜️JUST WRITE ME

⚜️ Freeman Old Star Shipyard of Tortuga ⚜️

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Prowler 600i BIS 2953 🔥 +paint & poster $40
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Razor SRV $15 - $5

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600I BIS 2953 +Paint&Poster OC 10y $575🔥
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Corsair BIS 2953 +Paint&Poster OC 10y $350🔥
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600i Explorer BIS 2951 + Paint & Jacket CCU'd LTI $400🔥
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CARRACK BIS 2952 + RED ALERT Paint CCU'd LTI $600
LTI Upgrade - Reliant Kore to CNOU Nomad LTI $80
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Cutlass RED Subscriber Edition LTI $133
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Add-Ons - Endeavor Telescope Pod 10y $135
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⚜️ ➤ ORIGINAL CONCEPTS and Cross-Chassis Upgraded ships:

Item Insurance CCU-ed Original concept ♻
100I LTI $60 -
125A LTI $60 -
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300I LTI $60 -
315P LTI $65 -
325A LTI $70 -
350R LTI $145 -
400I LTI $235 -
600I TOURING LTI $390 -
600I EXPLORER LTI $400 -
600i Explorer BIS 2951 + Paint & Jacket LTI $400 -
890 JUMP - IAE 10 years - $1250
A1 SPIRIT LTI $160 -
A1 SPIRIT + Intrepid Paint LTI - $255
A2 HERCULES LTI $735 -
A2 HERCULES - IAE 2949 10 years - $750
Ares Inferno LTI $235 -
Ares ION LTI $235 -
Argo MOLE LTI $299 -
AVENGER STALKER LTI $60 -
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Avenger Titan - IAE 2949 10 years - $67
APOLLO TRIAGE LTI $235 -
APOLLO MEDIVAC LTI $260 -
ARROW LTI $75 -
BALLISTA LTI $125 -
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C1 SPIRIT LTI $110 -
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CONSTELLATION AQUILA LTI $295 -
CORSAIR LTI $189🔥 -
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CUTLASS BLACK LTI $99 -
CUTLASS BLACK BEST IN SHOW EDITION LTI $110 -
CUTLASS RED 🚑 LTI $120 -
CUTLASS BLUE 10 years - $175
CUTLASS BLUE LTI $160 -
CUTTER LTI $70 -
CUTTER SCOUT LTI $80 -
C8R PISCES LTI $65 -
C8X PISCES EXPEDITION - IAE 2949 10 years - $62
CYDNUS LTI - In Development
DEFENDER 🛸 LTI $185 -
DRAKE DRAGONFLY RIDE TOGETHER TWO-PACK LTI - $190
E1 SPIRIT LTI $135 -
E1 SPIRIT + Olympia Paint LTI - $235
ECLIPSE LTI $265 -
ENDEAVOR BASE LTI $335 -
EXPANSE LTI $135 -
F7A HORNET LTI - In Development
F7C HORNET LTI $112 -
F7C-S HORNET GHOST LTI $110 -
F7C-R HORNET TRACKER LTI $125 -
F7C HORNET WILDFIRE LTI $160 -
F7C-M SUPER HORNET LTI $165 -
F7C-M SUPER HORNET HEARTSEEKER LTI $180 -
F8C LIGHTNING LTI - In Development
FREELANCER LTI $100 -
FREELANCER DUR LTI $120 -
FREELANCER MAX 🚚 LTI $135 -
FREELANCER MIS LTI $160 -
Fury +Leatherback Paint LTI - $80
Fury MX +Leatherback Paint LTI - $80
GALAXY + Protector Paint LTI - $450
GALAXY LTI $365 -
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GLADIUS VALIANT LTI $110 -
GLAIVE 🛸 LTI $295 -
HAWK LTI $102 -
HAMMERHEAD LTI $710 -
HERALD LTI $85 -
HOVERQUAD LTI - $50
HULL A LTI $90 -
HULL B LTI $125 -
HULL C LTI - -
HULL D LTI - -
HULL E 10 years - $777
HURRICANE LTI $180 -
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LYNX + Moonrise Paint LTI - $105
M2 HERCULES LTI $505 -
M50 INTERCEPTOR LTI $102 -
MANTIS LTI $135 -
MERCHANTMAN LTI $585 -
MERCURY STAR RUNNER 10 years - $250
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MERCURY STAR RUNNER BIS 2951 + Paint & Jacket LTI $210 -
MPUV Cargo - ILW 10 years - $40
NAUTILUS LTI $710 -
NOMAD LTI $80 $110
NOVA TANK LTI $110 -
ODYSSEY LTI $685 -
ORIGIN G12 (Touring) LTI - $78
ORIGIN G12A (Combat) LTI - $88
ORIGIN G12R (Racing) LTI - $78
ORION LTI $560 -
P-72 ARCHIMEDES EMERALD LTI $150 -
PERSEUS LTI $660 -
PERSEUS - ILW 10 years - $690
PERSEUS + Thundercloud Paint - VIP Exclusive LTI - $900
PIONEER - IAE 10 years - $1150
POLARIS LTI $745 -
POLARIS - ILW 10 years - $760
PROSPECTOR LTI $140 -
PROWLER LTI $360 -
RAILEN 🛸🚚 LTI $190 -
RAFT 🚚 LTI $115 -
RANGER CV LTI - -
RANGER RC 10 years - $50
RANGER TR 10 years - $50
RAZOR LTI $130 -
RAZOR LX LTI $135 -
RAZOR EX LTI $140 -
RETALIATOR BASE LTI $135 -
RETALIATOR BOMBER 10 years - $280
RETALIATOR BOMBER LTI $260 -
RECLAIMER LTI $385 -
REDEEMER LTI $310 -
REDEEMER - ILW 10 years - $300
RELIANT KORE LTI $65 -
RELIANT TANA (SKIRMISHER) LTI $80 -
RELIANT SEN (RESEARCHER) LTI $90 -
RELIANT MAKO (NEWS VAN) LTI $95 -
ROC LTI - $140
ROC Subscribers Exclusive LTI $60 -
ROC Subscribers Exclusive 12m - $54
ROC-DS LTI $75 -
SAN'TOK.YĀI LTI $205 $400
SABRE LTI $155 -
SABRE COMET LTI $170 -
SCORPIUS ANTARES LTI $181 -
SCORPIUS LTI $191 -
SPARTAN LTI $80 $100
STARFARER LTI $285 -
STARFARER GEMINI LTI $270 -
STORM + Summit Paint LTI - $130
STV + Blue Steel Paint LTI - $55
SRV LTI $135 -
TALON LTI $115 -
TALON SHRIKE LTI $118 -
TERRAPIN LTI $205 -
VANGUARD HOPLITE LTI $220 -
VANGUARD WARDEN LTI $245 -
VANGUARD SENTINEL LTI $260 -
VANGUARD HARBINGER LTI $275 -
VALKYRIE LTI $270 -
VALKYRIE BIS 2950 10 years - -
VULCAN LTI $185 -
VULTURE LTI $135🔥 -
X1 BASELINE EDITION LTI - -
X1 FORCE EDITION LTI - -
X1 VELOCITY EDITION LTI - -
Zeus Mk II ES +Solstice Paint LTI - $235
Zeus Mk II CL +Solstice Paint LTI - $235
Zeus Mk II MR +Solstice Paint LTI - $270

⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️

CLICK HERE TO PLACE AN ORDER

 

⚜️ ➤ SHIP PAINTS:

Item Price
2951 Auspicious Red Paint Pack $22
2952 Auspicious Red Paint Pack $24
Nomad - 2951 Auspicious Red Paint $11
Freelancer - 2951 Auspicious Red Paint $14
Constellation - 2952 Auspicious Red Paint $14
Sabre - 2952 Auspicious Red Paint $12
Lovestruck Paint Pack $26
HoverQuad - Lovestruck Paint $8
MPUV - Lovestruck Paint $8
Cyclone - Lovestruck Paint $8
Arrow - Lovestruck Paint $8
Nomad - Lovestruck Paint $10
RAFT - Lovestruck Paint $10
SRV - Lovestruck Paint $11
Scorpius - Lovestruck Paint $14
Ares - Lovestruck Paint $14
Mole - Lovestruck Paint $16
Ghoulish Green 4 Paint Pack $32
Mule - Ghoulish Green Paint $6
Herald - Ghoulish Green Paint $8
Vulture - Ghoulish Green Paint $12
Caterpillar - Ghoulish Green Paint $12
Buccaneer - Ghoulish Green Paint $9
Cutlass - Ghoulish Green Paint $8
Dragonfly - Ghoulish Green Paint $8
Avenger - Invictus 2950 Blue and Gold Paint $10
Aurora - Invictus 2950 Blue and Gold Paint $10
Constellation - 2950 Invictus Blue and Gold Paint $18
Cyclone - Invictus Blue and Gold Paint $8
Galaxy - Protector Paint $15
Gladius - Invictus Blue and Gold Paint $12
Gladius - Solar Winds Paint $11
Hawk - Invictus Blue and Gold Paint $10
Hercules Starlifter - Invictus Blue and Gold Paint $20
Hornet - Invictus Blue and Gold Paint $10
Reliant - Invictus Blue and Gold Paint $8
Retaliator - Invictus Blue and Gold Paint $28
Vanguard - Invictus Blue and Gold Paint $18
Aphorite Mining Paint Pack $35
Dolivine Mining Paint Pack $35
Hadanite Mining Paint Pack $35
Overdrive Racing Paint Pack $11
Slipstream Racing Paint Pack $11
Turbocharged Racing Paint Pack $11
Aspire Paint Pack $18
Central Tower Paint Pack $18
Hosanna Paint Pack $18
100 Series - Sand Wave Paint $8
100 Series - Melrose Paint $8
400i - Meridian Paint $20
400i - Penumbra Paint $20
600i - Cold Forge Paint $14
600i - Sterling Paint $19
Arrastra - Nocturne Paint $17🔥
Aurora ILW 2950 Paint Pack $18
Aurora - Light and Dark Grey Paint $8
Aurora - Green and Gold Paint $8
Avenger ILW 2950 Paint Pack $20
Avenger - Solar Winds Paint $10
Avenger - Copernicus Paint $8
Avenger - Kepler Paint $8
Avenger - De Biasio Paint $8
Centurion - Beachhead Paint $8
Constellation ILW 2950 Paint Pack $27
Constellation - Dark Green Paint $13
Cutlass Black - Skull & Crossbones Paint $12
Defender - Platinum Paint $15
Defender - Harmony Paint $15
LIBERATOR - VIP exclusive Condor Paint $33🔥
Mercury Star Runner - 2951 Fortuna Paint $14
MOLE Aphorite Paint $12
MOLE Dolivine Paint $12
MOLE Hadanite Paint $12
Nox - Harmony Paint $8
Odyssey - Windrider Paint $28
PERSEUS - A VIP exclusive, the Thundercloud Paint $33🔥
Prospector Aphorite Paint $11
Prospector Dolivine Paint $11
Prospector Hadanite Paint $11
Prowler - Ocellus Paint $20
Prowler - Harmony Paint $20
Railen - Hyaotan Paint $20
Retaliator ILW 2950 Paint Pack $38
Reclaimer Aphorite Paint $15
Reclaimer Dolivine Paint $15
Reclaimer Hadanite Paint $15
ROC Aphorite Paint $7
ROC Dolivine Paint $7
ROC Hadanite Paint $7
Scorpius - Stinger Paint $30
Scorpius - Tiburon Paint $12
STV - Blue Steel Paint $5
Talon - Cobalt Paint $10
Talon - Crimson Paint $10
Talon - Ocellus Paint $10
Talon - Harmony Paint $10
Talon - Paint Pack $30
Valkyrie ILW 2950 Paint Pack $40
Vanguard - Solar Winds Paint $15
Zeus Mk II - Solstice Paint $12
 

⚜️ ➤ SUBSCRIBERS EXCLUSIVE SETS:

Set Includes Price
Takuetsu Replica Figurines 6 exhibits $35
Kastak Arms Custodian SMG CitizenCon 2947 Edition 1 item $30
Atzkav "DEADEYE" Sniper rifle 1 item $10
Yubarev "DEADEYE" Pistol 1 item $10
WowBlast "Blue" Desperado Toy Pistol 1 item $8
WowBlast "Orange" Desperado Toy Pistol 1 item $8
WowBlast "Red" Desperado Toy Pistol 1 item $8
WowBlast "Teal" Desperado Toy Pistol 1 item $8
Overlord Helmets DOUBLE TROUBLE 2 items $7
Overlord Helmets FORCES OF NATURE 2 items $7
Overlord Helmets SILENT STRIKE 2 items $7
Overlord "Dust Storm" Armor Set 3 items $9
Overlord "Predator" Armor Set 3 items $9
Overlord "Riptide" Armor Set 3 items $9
Overlord "Stinger" Armor Set 3 items $9
Overlord "Supernova" Armor Set 3 items $9
Overlord "Switchback" Armor Set 3 items $9
Caudillo Helmets Pack 1 2 items $8
Caudillo Helmets Pack 2 2 items $8
Caudillo Helmets Pack 3 2 items $8
NIGHTFIRE - Paladin Helmet 1 item $6
SINGULARITY - Paladin Helmet 1 item $6
ICEBORN - Paladin Helmet 1 item $6
Fieldsbury Dark Bear Helmet 1 item $8
Fieldsbury Dark Bear Helmet – ORANGE 1 item $8
Fieldsbury Dark Bear Helmet – LIME 1 item $8
Fieldsbury Dark Bear Helmet – BLUEBERRY 1 item $8
Fieldsbury Dark Bear Helmet – GRAPE 1 item $8
Fieldsbury Dark Bear Helmet – GUAVA 1 item $8
Fieldsbury Dark Bear Sinister SIX-PACK 6 items $26
Giocoso Helmet - Azure 1 item $7
Giocoso Helmet - Ivory 1 item $7
Giocoso Helmet - Obsidian 1 item $7
Giocoso Helmet - Triple Pack 1 item $15
Sawtooth "Sirocco" Combat Knife 1 item $5
Sawtooth "Squall" Combat Knife 1 item $5
Sawtooth "Bloodstone" Combat Knife 1 item $5
Pyro RYT "Ghost" Multi-Tool 1 item $6
Pyro RYT "Mirage" Multi-Tool 1 item $6
Pyro RYT "Bloodline" Multi-Tool 1 item $6
GP-33 Mod "ASHFALL" Grenade Launcher 1 item $9
GP-33 Mod "COPPERHEAD" Grenade Launcher 1 item $9
GP-33 Mod "THUNDERCLAP" Grenade Launcher 1 item $9
Aves Armor & Helmet Set 4 items $16
Aves Talon Shrike Armor and Helmet Set 4 items $16
Aves Talon Armor and Helmet Set 4 items $16
Neoni "Jami" Helmet 1 item $7
Neoni "Onna" Helmet 1 item $7
Neoni "Tengubi" Helmet 1 item $7
Star Kitten Set 4 items $14
Star Kittyen "SALLY" Set 4 items $14
Star Kittyen "DAMON" Set 4 items $14
Pembroke RSI Sunburst Exploration Armor 3 items $15
Pembroke RSI Ivory Exploration Armor 3 items $15
Pembroke RSI Graphite Exploration Armor 3 items $15
Morozov Aftershock Armor 5 items $15
Morozov Terracotta Armor 5 items $15
Morozov Thule Armor 5 items $15
Sakura Fun Green ORC-mkX Armor Bobblehead 1 item $7
Sakura Fun Blue ORC-mkX Armor Bobblehead 1 item $7
Sakura Fun White ORC-mkX Armor Bobblehead 1 item $7
Zeus Exploration Suit 3 items $15
Zeus Exploration Suit Solar 3 items $15
Zeus Exploration Suit Starscape 3 items $15
Xanthule Flight Suit 2 items $13
Xanthule Sehya Flight Suit 2 items $13
Xanthule Tahn Flight Suit 2 items $13
CSP-68L Backpack Night Camo 1 item $6
CSP-68L Backpack Cayman 1 item $6
CSP-68L Backpack Forest Camo 1 item $6
CitizenCon 2951 Digital Goodies 7 items $10
CitizenCon 2951 Trophy 7 items $10
 

⚜️➤ SHIP UPGRADES - CROSS-CHASSIS UPGRADES (CCUs, upgrades), some upgrades can be chain in few steps CCU's:

SHIP TARGET SHIP < Upgrade from Price
400I
400I < CONSTELLATION ANDROMEDA $15
600I EXPLORER
600I EXPLORER < PROWLER $70
ARGO MOLE
ARGO MOLE < CONSTELLATION AQUILA $7
ARGO MOLE < MERCURY STAR RUNNER $59
ARGO MOLE < VANGUARD WARDEN $59
ARGO MOLE < RETALIATOR BOMBER $43
ARGO MOLE < VANGUARD SENTINEL $43
ARGO MOLE < APOLLO MEDIVAC $43
ARGO MOLE < ESPERIA VANDUUL BLADE $43
ARGO MOLE < VANGUARD HARBINGER $27
ARGO MOLE < REDEEMER $70
ARGO MOLE < HULL C $70
ARGO MOLE < APOLLO TRIAGE $70
ARROW
ARROW < AURORA MR $50
ARROW < MUSTANG ALPHA $50
ARROW < C8X PISCES EXPEDITION $35
ARROW < 100i $30
ARROW < AVENGER TITAN $25
ARROW < RELIANT KORE $15
CATERPILLAR BEST IN SHOW EDITION
CATERPILLAR BISE < VANGUARD HARBINGER $100
CORSAIR
CORSAIR < TAURUS $60
CRUCIBLE
CRUCIBLE < STARFARER GEMINI $21
CUTLASS BLACK BEST IN SHOW EDITION
CUTLASS BLACK BISE < GLADIUS $70
CUTLASS RED Subscriber
CUTLASS RED Subscriber < F7C-S HORNET GHOST $25
CUTLASS BLUE
CUTLASS BLUE < PROSPECTOR $30
DEFENDER
DEFENDER < CORSAIR $15
DEFENDER < HORNET F7C-M HEARTSEEKER $37
GLADIUS
GLADIUS < AURORA MR $65
GLADIUS < MUSTANG ALPHA $65
GLADIUS < C8X PISCES EXPEDITION $50
GLADIUS < 100i $45
GLADIUS < AVENGER TITAN $40
GLADIUS < RELIANT KORE $30
GLADIUS < ARROW $20
HAMMERHEAD
HAMMERHEAD < CARRACK $150
HAMMERHEAD < CARRACK EXPEDITION W/C8X $100
HULL C
HULL C < CATERPILLAR $175
MERCHANTMAN
MERCHANTMAN < STARFARER GEMINI $300
MERCHANTMAN < ARGO MOLE $345
NAUTILUS
NAUTILUS < CARRACK $175
PERSEUS
PERSEUS < CARRACK Expedition W/C8X $40
PERSEUS < CARRACK $90
PERSEUS < ORION $115
PERSEUS < 600I EXPLORER $220
PERSEUS < MERCHANTMAN $248
PERSEUS < ARGO MOLE $380
PERSEUS < ANDROMEDA $485
POLARIS
POLARIS < PERSEUS $70
POLARIS < HAMMERHEAD $70
POLARIS < NAUTILUS $60
POLARIS < CARRACK $250
RECLAIMER BIS 2949
RECLAIMER BIS 2949 < VALKYRIE $300
SAN'TOK.YĀI
SAN'TOK.YĀI < HORNET F7C-M HEARTSEEKER $37

⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️

CLICK HERE TO PLACE AN ORDER

submitted by Freeman_Alex to Starcitizen_trades [link] [comments]


2024.05.14 23:56 Admirable-Middle-694 12 minutes

Twelve whole fucking minutes. EVERYBODY GIVE IT UP FOR PATRICK! 👏🏽👏🏽👏🏽👏🏽👏🏽
He lasted twelve whole fucking minutes on YT being 18+. Congratu-FUCKING-lations.
https://www.reddit.com/TayHoTrishUsa/s/SbFupZv6Vf
You’ve got sick fucks like that in the chat with 7/8/9 year olds. And FYI, all those “therians”, those are minors too. Typically 10-15 years old.
It’s not for the extra $2 you’ll get on your YT pay check, no. It’s because you LIKE the kids watching. I mean….you literally go “oh no, nobody is here cause it’s 18+” all pouty and shit, THEN YOU TURNED 18+ OFF!! AFTER TWELVE FUCKING MINUTES!! You were sad and upset, “oh no, the little kiddies can’t watch.” And you can’t play ignorant about it either. “Oh, my tbi, my ptsd, transphobia”, SHUT THE FUCK UP. Get REAL. You started the stream 18+ so I know you know how to do it.
FUCK YOUR VIEWS YOU SICK FUCK.
YOU KNOW!! YOU KNOW WHAT YOU’RE DOING. You continue, CONTINUE, to REPEATEDLY sexualize yourself in front of these poor children ON PURPOSE to satisfy your sick and disturbing fetishes. Not only that, you do it ZOOTED, higher than a fucking kite bro. I’d link a thread as proof, but I’ve got a GOOD FUCKING FEELING I don’t need to.
And yet you’ll respond to some random ass comment with some random ass shit that don’t even make sense. Somehow you avoid these posts like the plague though. Odd how you bring up just about EVERY FUCKING THING ELSE from Reddit. And I think that’s because you don’t really have anything to say about these type of posts. I’ll leave it to others to “theorize” on why.
You know what you’re doing Patrick and it’s sick and fucking disturbing.
Mods: you either need to take serious action to get this man help OR GET THE FUCK OUT. Abandon ship. Abort mission.
We know you lurk here. We know you see what’s posted here. Yet you continue to stand by this man. You mods continue to coddle this man, give him ALL the excuses you can. Trust me when I say one of two things will happen.
  1. he will INEVITABLY get YOU, you as an individual person, so wrapped up in his crazy bull shit that you too will be targeted. I don’t say that as a threat, rather as a warning. People will blame YOU (MOD) for Patrick’s actions. Guilty by association. I know a lot of you are sweet hearted people and you DONT deserve that.
  2. You WILL watch him die. I pray it isn’t on camera, but it honestly wouldn’t surprise me if that’s what happens. Let me say it again to let that sink in. THERES A DAMN GOOD CHANCE YOU WILL WATCH HIM LITERALLY DIE ON CAMERA!
That’s just the harsh reality of it.
submitted by Admirable-Middle-694 to TayHoTrishUsa [link] [comments]


2024.05.14 23:48 austnasty Your sandwich/wrap recommendations, or mods

Long time customer here. Just curious if there’s any employees or frequent flyers who have any goldmine orders or modifications. For starters, my go to is a Billy Club, no tom, add cherry peps, oil, and oregano. Really trying to step outside my comfort zone and try some other underrated sammies or wraps.
submitted by austnasty to jimmyjohns [link] [comments]


2024.05.14 23:24 Robinsonaustin The Existence of the Butterfly People of Joplin

So this was a story I had been obsessed with since I saw a video on the subject by williamdefalco on YouTube. He has a pretty good series of videos about obscure cryptids, ghost stories and the like. Of note, the Butterfly People of Joplin. Back in May of 2011, as many know, an EF5 tornado devastated Joplin, MO killing 158 people and leveling houses and buildings. However, from the rubble came stories of mysterious entities that were dubbed the Butterfly People. Kids would describe beings with colorful wings shielding them from debris by wrapping them up or they would use their bodies.
Ultimately what they are I have seen many different theories: the most blatant one is that they were angels that intervened to save a few while others came to collect the souls of the deceased. Others think they are fairies or some form of cryptid; aliens even. Or there is the more likely one "the Third Man phenomenon" wherein it refers to the times when people were in life-threatening situations and were believed to have received help from some invisible guide. So something like kids perceived the idea of the Butterfly People to deal with stressful situations. Keep in mind that Joplin is in the bible belt so, if the angel theory is anything to go by, they only think they are seeing celestial beings.
I have been interested in knowing more about these entities for a few years now and tried searching for similar accounts. I did try researching a few. One story goes as follow: a mother and their young daughter were caught in the storm, and they saw their car was about to collide with them. The mother shielded her daughter with her body and braced for impact... except it never came. "Weren't they pretty?" the girl asked. She clarified that she was alluding to the butterfly people and that they saved them.
I was looking for years to see what the name of the mother and daughter were, but then I heard different variations of the story from second hand accounts. Or there was one that seemed more ridiculous: the idea that some people were trapped in a church's basement and the storm caused columns to crumble trapping them in. According to one video I watched, people claimed six men came in and lifted the heavy columns up and left. I had tried searching for the name of the church and some of the survivors at the least, but found nothing. It sounds more like a case of mass hysteria and/or BS.
Like, I do not intend on stepping on anyone's faith because that would be a douchey thing to do. But I always find these stories kind of funny: you expect people to buy that these angels would save some people and just leave the others to their fate? I fully like how the stories are meant to portray hope and healing after a national disaster but at the same time, they come off as kind of offensive for people whose family members perished in the storm. It just gives off bad vibes like.... good for you, some butterfly angels saved your son. So then why did another family lose their child? It comes off as being somewhat blissfully ignorant meant more as an excuse to explain away why this bad thing happened.
I am curious if any had any experiences with the Butterfly People and later recanted it or if there are still some that stand by what they believed to have seen. Just kind of want to hear more stories than the ones that I had seen circulating around and could be considered just legends since there is no primary source.
submitted by Robinsonaustin to joplinmo [link] [comments]


2024.05.14 22:54 Financial_Aspect_82 H: Trades W: Wishlist

CE armor for trade
Ari AP WWR RA
Assassins AP fall RA
AutoStim S WWR RA
Cham AP BUW RL
Cloaking AP WWR LL
LS cryo WWR LL
OE E Sent LA
OE S WWR LA
OE Cyro FDCW RL
Troubleshooters AP AWR
Uny C AWR LA
Uny Cryo Break LL
Uny E sneak RL
Uny LED JWR RL
Van AP Sent LL
Van Fire Cav RA
Van Fire FDCW RA
Van RR WWR RA
Z PR WWR LA
Other armor:
Van LED FDCW USA LA
Van AP WWR marine RA
Van LED FDCW marine LL
Van Poison Sent Heavy Combat LL
Uny Int BUW Marine RA
Uny poison LL marine
Uny AP AWR heavy leather LL
Uny S Cav heavy combat LL
Uny S WWR FSA LL
Uny Poison AWR FSA RA
Uny AP marine CP
OE AP AWR USA RA
OE AP RR Trapper RA
OE AP JWR trapper LL
OE AP RR Marine CP
OE AP heavy leather LA
OE AP FSA LA
Nocturnal AP WWR heavy combat RL
Cham AP sent USA LA
Weapons:
AA SS S sheepsquatch Club
Assassins 2525 alien disintegrator
B2590 50cal
B50c25 compound bow
B50vhc25 Gauss
B50c25 radium
Exe50c25 NU and Ultra laser rifle
Exe50c25 EPR (AA RS FS)
QE15fr Tommy
V SS 90 buzz blade
V50c25 handmade
Wishlist: Uny PR FDCW LL RL CE
Troubleshooters AP WWR RA CE
Van AP WWR RL and LL marine
High capacity backpack mod
Leaders / flux / maps / caps for cheaper armors
submitted by Financial_Aspect_82 to Market76 [link] [comments]


2024.05.14 22:45 TheLastAvatar2002 This game is bad. Stop accepting mediocrity. You don't owe the developers anything. You should demand more from them in terms of quality.

First off; let me say that I am a fan of Homeworld and the Remastered Collection. I play mods on both versions even to this day. Classic is still playable despite it's age and I still get a kick out of from time to time.
When they announced Homeworld 3; I was excited like most fans. I loved Homeworld 2 despite the flaws fans had with it in terms of gameplay and campaign. However; as the months progressed while following Homeworld 3; I began to notice a trend. Blackbird was being extremely coy of what the progress was like when the game was in development. You would think that they would be active in terms of giving updates every 3-4 months or wanting to show off what they were working on to generate hype for this game.
Blackbird barely gave consistent updates about this game even after it was delayed the first time. There would be months of radio silence before they actually posted on what they were working. I began to see several red flags about what they were demonstrating in terms of gameplay but kept them to myself. After all; game development changes unexpectedly and not everything makes it for that reason in the finale game release.
I was optimistic but guarded despite this game being delayed again and again. People kept saying "The longer it takes for them to make a good game; I'd be okay if they pushed it back. Give them time to cook to make a Homeworld we all wanted"
Okay. I could understand that. I was one of the few that actually voiced dismay that this game was going to be delayed but after awhile; I could see reason. I was still skeptical that they could turn it around after the game was so close to release when they announced the delayed to May 2024. I did not think much could be done within 3 months of game development; if anything; production would have wrapped up at the most with everything pretty much completed. It's not like they could redo something major in terms of gameplay mechanics.
However; when the game was finally released and with people showing off in YouTube; I couldn't help myself. I wanted to like what I saw and initially I did. I have an impulse to buy something that if I feel like it could be really good in actual gameplay content in the long run. I was worried about the whole focus on War games that Blackbird kept mentioning but felt I could get into it within reason and time. I like PVE content if it's only PVE and not solely PVEVP.
So I brought Homeworld 3 as soon as I could. I waited eagerly for it install while watching gameplay videos. The gameplay had me hooked and I loved what was shown with gigantic climatic battle in space. The campaign was secondary but I didn't pay more concern to it at the time.
This is where I began to dislike what I brought. The game; while beautiful; lacks actual soul of what it's trying to be. Something felt off. I tried doing a few Skirmish matches against the AI. I found it to be underwhelming due to how the AI reacts; is over aggressive without actually researching; gathering resources; and building a fleet to attack you in the game. That was the basis in previous Homeworld games where it was it's "you built a base in terms of ships while gathering resources". It just rushes you for no apparent reason. I've been told this a bug on easy but have seen it on standard as well.
The other issue that I had was that it lacked build tree depth and upgrades to every ship. In Homeworld 2; you could research hull defense and firepower with different levels in terms of upgrades. Where is that in 3? You could upgrade what type of ships you build within a carrier or on the mother ship. Each category had it's own set of upgrades per ship type. In 3; it's too simplified. For example; the fighter class you could only research the ability for it to boast firepower for a temporary set of time in exchange of a negative. Where is the upgrades to make it faster or increase durability? Where is any type of actual research for ship classes within 3?
I'm not even going to go over the actual campaign as it's been discussed to death and the negative issues with it is shared by almost the majority of the fanbase. I will say that the overall gameplay features within Homeworld 3 is severely dumbed down. The ship designs are lacking in terms of actual creative design but that's just my opinion. Some people like it while others obviously do not.
I wanted to like this game. I brought it at full price and had high expectations like everyone else. It's been too long since we actually got a Homeworld sequel. I'm disappointed with how this game was released. They should have done more on features that the fans wanted before actually releasing it. It feels lifeless and generic at best.
And I know people will down vote me without actual replying because that's how they are on Reddit. I ask you to actually understand the legitimate issues that this game has. This game has issues; that is a fact.
I just don't get why certain users need a reassurance boast of self confidence by posting a topic saying "Let's give praise to the developers of this game and no negativity!!" You do not know the developers at all. They do not know you. They are not your friends. They were paid to make and develop a game that clearly wasn't fleshed out and released it in this dismal state of backlash.
submitted by TheLastAvatar2002 to homeworld [link] [comments]


2024.05.14 22:45 bongboy20 Simple brake job gone wrong

Car : 2011 Chevy Aveo LS , automatic, abs
Car was dropped off with complaints of no brake pressure and grinding brakes, ordered pads and rotors based. Installed them, bled, caliper started to smoke with little brake pressure. Ordered calipers, replaced and rebled. Initial problem is still present, brake pressure while car is off, once started all is lost and brakes go to floor. Diagnosed with bad master cylinder (NM4195). Old one was leaking out of the o-ring as the paint was peeling near where the master cylinder rests along with residue . Installed, rebled, bled abs module, problem still is occuring.
There is no leaking or corroded brake lines, drums in the rear are bled and check out, am I missing something? Am I bleeding something wrong?
A simple brake change has turned into 3 days of nothing and I can't currently provide a deadline as to when I know I can have it returned without proper diagnosis
The
submitted by bongboy20 to MechanicAdvice [link] [comments]


http://rodzice.org/